http://bugs.winehq.org/show_bug.cgi?id=17249
Summary: fonts rendered not correctly in source-based games
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
Created an attachment (id=19227)
--> (http://bugs.winehq.org/attachment.cgi?id=19227)
TF2 fonts
wine 1.1.14 and wine-1.1.14-108-ge1b80a0;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 9.1
after game start fonts are displaying correctly, but after random time they
«crashes» (see attachments)
tested on CS:S and TF2 on different prefixes.
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http://bugs.winehq.org/show_bug.cgi?id=18530
Summary: Metatrader: MetaEditor shows black squares instead of
text in the Navigator file tree
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronaldocpontes(a)gmail.com
Hi,
MetaEditor shows black squares instead of text in the Navigator file tree.
I am running Sabayon but had alrady seen this error on Xubuntu also. I guess
this may be happening on other applications as well.
The bug happens in both Apari (www.alpari.co.uk) and FXDD Metatrader (available
on http://www.fxdd.com/en/trading-software/platform-comparison.html).
To have MetaEditor running, I have the following DLL's copied from Windows XP
to ~/.wine/drive_c/windows/system32:
dwmapi.dll
imm32.dll
iphlpapi.dll
jscript.dll
lz32.dll
mfc40.dll
mfc42.dll
midimap.dll
mpr.dll
msacm.dll
msacm32.dll
msimg32.dll
t2embed.dll
Linux/usp10.dll
Linux/uxtheme.dll
And wingding.ttf installed on the wine ~/.wine/drive_c/windows/Fonts folder.
Regards,
Ronaldo
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http://bugs.winehq.org/show_bug.cgi?id=16111
Summary: Adobe Premiere Elements 2.0 will not install
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
Adobe Premiere Elements 2.0 will not install. Setup.exe runs, but exits at the
point where you would actually start installing the application.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=18410
Summary: Alt + Tab Crashes Games
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webdesign(a)knightork.de
Since Wine 1.1.20 most Games Crashes after Alt + Tab, i have Ubuntu Jaunty
(9.04). The Problem has to be in the Code of Wine, because everythink is
working great with 1.1.19 only Version 1.1.20 and now 1.1.21 cause a crash when
using Alt + Tab.
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http://bugs.winehq.org/show_bug.cgi?id=16053
Summary: Faliure to run the game "Warmonger" problems during
installation and faliure to run
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtg.roy(a)hotmail.com
Installation of the free game Warmonger. Froze many times indicating faliure to
load Nvidia AgPerfMon library (see paste link
http://yourpaste.net/1375/Warmonger%20installation%20attempt%20with%20wine%…)
Finished installation after around 20 minutes leaving a "Warmonger" wine icon
on desktop and almost lauched the program but failed leaving message.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=16036
Summary: MS Office 2003 crashes installing Ecuation Editor 3.0
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francisco.meneu(a)gmail.com
Microsoft Office 2003 (spanish version) crashes when installing Microsoft
Ecuation Editor 3.0
I have MS Office installed, but without MS Ecuations Editor 3.0, I updated it
to install it and a windows crash message is shown.
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http://bugs.winehq.org/show_bug.cgi?id=16003
Summary: Super Machines: crashes when pressing install button.
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=8143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17207)
--> (http://bugs.winehq.org/attachment.cgi?id=17207)
Terminal log
The game crashes when I press the install button in the autorun.exe file.
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http://bugs.winehq.org/show_bug.cgi?id=15938
Summary: ActiveHDL does not compile
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djechelon(a)fastwebnet.it
Created an attachment (id=17119)
--> (http://bugs.winehq.org/attachment.cgi?id=17119)
Wine execution log + ActiveHDL console dump
Aldec ActiveHDL 7.1SP2 won't compile VHDL entities.
INTRODUCTION: (for those who don't know the program and its use)
ActiveHDL is a tool for modeling and simulating hardware using VHDL language.
You can create simple logical networks like adders and multiplexers, or complex
circuitry such as CPUs or GPUs. Students use the simulation tools for VHDL
training in hardware design classes.
PROBLEM AND STEPS TO RE-CREATE IT:
Just start ActiveHDL, load or create a VHDL entity within a workspace and try
to compile it. If syntax is OK (else the IDE detects and highlights errors
correctly) you get an error on ActiveHDL embedded console (see log file
attached).
INVESTIGATION:
Looks like the IDE is unable to open a certain file to generate a DAG (Direct
Acyclic Graph) required for entity compilation. The missing file looks like
being named .opr. Everything works fine in Windows, of course. I initially
supposed a case insensivity problem, but another user excluded this
possibility.
Looking at the log file, an interesting section comes to sight. I report it for
convenience:
warn:heap:HEAP_ValidateInUseArena Heap 0x110000: invalid in-use arena magic
00555555 for 0x121468
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:wine_nt_to_unix_file_name L"Prioriter.opr" not found in
/home/djechelon/.wine/dosdevices/h:/My_Designs/Prioriter/Prioriter/compile
warn:ntdll:NtCreateFile
L"\\??\\H:\\My_Designs\\Prioriter\\Prioriter\\compile\\Prioriter.opr" not found
(c0000034)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
warn:file:CreateFileW Unable to create file L"\\\\.\\H:" (status c0000022)
NOTE: drive H: is correctly mounted on a FAT32 partition, and the problem also
occurred before moving the workspace to FAT32.
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http://bugs.winehq.org/show_bug.cgi?id=15965
Summary: Roxio Creator 2009- Does Not install
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alistair23(a)gmail.com
Roxio Creator 2009, will not install. It gives a message saying all is finished
successfully. It spends the entire time install .Net Framework 3.5. After the
"successful" install there is no evidence that it worked. There is nothing
there, no files nothing.
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http://bugs.winehq.org/show_bug.cgi?id=15858
Summary: FEAR 1.08: Crash in D3D8 mode when ARBfp pipeline is
used
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=16994)
--> (http://bugs.winehq.org/attachment.cgi?id=16994)
FEAR crash with ARBfp pipe selected (includes backtrace)
After loading the gamedata (loading savegame) and right before getting ingame
the application crashes.
This does not happen when overriding the settings in
select_fragment_implementation (direct.x) and always selecting the
nvts_fragment_pipeline pipeline.
So it always crashes with the ARBfp pipeline. Sometimes it also crashes with
nvts, but that's kinda random. What's not random is the backtrace (attaching
that one).
Crashing happens in shader_glsl_load_constantsF (glsl_shader.c)
FEAR is running in D3D8 shader mode with GLSL enabled (through wine registry).
Hardware: NV35
nvidia-drivers-173.14.12-r1
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15045
Summary: Starfleet Academy runs slow because of cursor
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colAflash(a)gmx.net
When playing "Starfleet Academy" on Wine it's really slow from the moment on,
it uses 3D acceleration.
This seems to be caused by the cursor. There is a really good way to test that.
In the main menu you click on settings (I use the German version, but in
English should be called settings or something similar). Then you get a little
area where you can see a starship flying through the stars. This area is 3D
accelerated. As soon as you move the cursor over the area everything becomes
very slow. If you put the cursor back to somewhere else on the screen
everything goes back to normal and fast.
If you start a mission to play, the whole screen is 3D accelerated. So it
becomes slow again and there is no way for a work around.
I also tried to set winecfg to emulate a virtual screen. But it helps me
nothing because if I take the cursor out of the virtual screen, the game keeps
rendering it at it's last position in virtual screen.
There are 3 executables in the "Starfleet Academy" directory.
sfa.exe
sfac.exe
sfad3d.exe
sfa.exe and sfac.exe seem to be pretty the same. In Windows startmenu the
installer makes a link for sfa.exe
So if using sfa.exe or sfac.exe the menu part of the game is not 3D
accelerated. But the playing part of the game and the described "area" in the
settings menu are still using 3D acceleration.
If using sfad3d.exe the whole game, including menus, is using direct 3d. So the
problem with the cursor also happends in the menus.
I'm using Wine version 1.1.3
I also tried the patched wine from
http://download.opensuse.org/repositories/home:/dbuck/openSUSE_11.0/i586/
as described in this bug
http://bugs.winehq.org/show_bug.cgi?id=10708
but it doesn't helps!
At least, my system:
OS: openSUSE 11.0
Wine Version: 1.1.3 from openSUSE repository
Processor: Intel Core Duo
Graphics: ATI Radeon Mobility X1600 (using proprietary drivers version
8.493.1-1-i386)
Please ask if you have questions! Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=15447
Summary: usb interface access problem
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.kuehne(a)gmx.net
Created an attachment (id=16331)
--> (http://bugs.winehq.org/attachment.cgi?id=16331)
dinput debug log
dear wine developer group
I have a problem with my usb commander (7-channel commander) which is not
mapped correctly to the application. If I test the event handling as root with
the following command:
evtest /dev/input/event8 -> this has the following output:
Input driver version is 1.0.0
Input device ID: bus 0x3 vendor 0x127f product 0xe008 version 0x100
Input device name: "IPACS Ikarus Gamecommander"
etc.
and it reacting correctly to the usb commander events reps. it is responding to
the axes-movements of the usb commander.
the command:
cd ~/.wine/drive_c/Programme\IPACS\AeroFly\ Professional\ Deluxe
> WINEDEBUG=+dinput wine flyrun.exe > dinput.log 2>&1
gives the attached output
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http://bugs.winehq.org/show_bug.cgi?id=15730
Summary: Spirent AdTech GUI rendering issue
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clermytt(a)hotmail.com
Created an attachment (id=16814)
--> (http://bugs.winehq.org/attachment.cgi?id=16814)
Screenshots (Lin versus Win)
I'm trying to use Spirent's software for its AdTech network generator/analyzer
products. Most of the functionality seems ok, but a crucial part in trying to
use the software is the generator configuration and packet definition. Attached
are 2 windows with problems, once in Windows XP version, one in Wine 1.1.6
version. If any extra information is required, please do not hesitate to ask.
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http://bugs.winehq.org/show_bug.cgi?id=14936
Summary: Unrecognized d3d format crashes app
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmfahy+wine(a)gmail.com
Created an attachment (id=15528)
--> (http://bugs.winehq.org/attachment.cgi?id=15528)
stderr output from the application.
Red Alert 3 beta crashes just before the map loads after starting a match. It
appears to be because of an unsupported d3d format. R16 and AL16
This was run on Ubuntu Hardy 64bit, 1.1.2 compiled from source.
No dll overrides for Direct3D.
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http://bugs.winehq.org/show_bug.cgi?id=14682
Summary: wined3d regression from wine 1.1.1 to wine 1.1.2
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burnttrees(a)msn.com
in wine ver 1.1.1 you could play ultima online kingdom reborn with some
graphics glitchs wine ver 1.1.2 fixed alot of them but also made the game
unplayable with a major lag to the system
i did a regression test and came back with
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Jul 7 17:22:00 2008 -0500
wined3d: Correct the D3DTOP_LERP parameter order.
:040000 040000 b725823218145d2538eb6eb5ab247b8ca0e11a0c
5b67ab08098858c613ac5a7451ce8b8ad4472b8b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14238
Summary: openGL issue : Solidworks can only be launched once
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
CC: julliard(a)winehq.org
Created an attachment (id=14527)
--> (http://bugs.winehq.org/attachment.cgi?id=14527)
-all,+wgl,+tid log
When started the second time, solidworks remains blocked just after OpenGl
initialization ( before displaying splashscreen ). The only way to launch it
again is a real reboot ( restarting X or the session is not sufficient ),
When launching solidworks with +relay activated, it works.
regression test restricted to dlls/winex11.drv incriminates this patch :
e7044cb8f83f85a9f821052d2b229756737f2ea6 is first bad commit
commit e7044cb8f83f85a9f821052d2b229756737f2ea6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 26 16:47:42 2008 +0200
winex11: Explicitly request creation of the thread display where necessary.
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http://bugs.winehq.org/show_bug.cgi?id=13658
Summary: Wine Direct 3D bug in EA Cricket 2007
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)gmail.com
Created an attachment (id=13643)
--> (http://bugs.winehq.org/attachment.cgi?id=13643)
Wine console output and game screenshot
Dear Wine Developers,
Good afternoon to all. Iam using linux for about five years. I know about wine
since when I first met it. Wine is becoming a great part of Linux day by day.
I mostly use wine for my gaming. Today Iam going to tell about a game which
I have tested with wine recently.
The name of the game is:
Electronic Arts Cricket 2007.
The experience I have found that:
The sound of the game is OK.
The 2d graphics is OK.
The Keyboard Input is OK.
The Mouse Input is partially OK. (The game could be played without using Mouse)
The main problem is related to 3D graphics. All the 3D graphics is OK such as
Stadium, Audiences and Environment etc. But All the players and related to
these
is not properly rendered.
I have added the screenshots of the game because A picture is sometimes more
worth than a huge number of text.
I have tested the game with Wine VERSION 1.0-rc3.
Best regards,
MD.IMAM HOSSAIN
Wine should replace M$ Windows.
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http://bugs.winehq.org/show_bug.cgi?id=12538
Summary: Medieval 2 Total war(1.3): CA_LIB Error on
start(cracked)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollandismad(a)gmail.com
Created an attachment (id=12097)
--> (http://bugs.winehq.org/attachment.cgi?id=12097)
Terminal output & CA_LIB window
When starting Medieval 2 Total War version 1.3(cracked .exe) from either the
wine menu, terminal or directly from it's .exe, it will give a CA_LIB error
screen with no text in it. Only a "!"-sign and on "OK"-button appear.(It's not
possible to start without crack due to cd-check error)
I've made a screenshot of the CA_LIB window along with the last lines of
terminal output when i tried to start it from a terminal.
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http://bugs.winehq.org/show_bug.cgi?id=10647
Summary: Counter-Strike 1.6 not working under Wine 0.9.50
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seoulxkorean(a)yahoo.com
I removed the default Wine 0.9.49 installation (from Ubuntu 7.10) and
compiled/installed the latest Wine (0.9.50) source. Steam runs perfectly fine
after adding the "tahoma.ttf" font into the fonts folder but counter-strike 1.6
fails to load. I tried removing the CS files from Wine and reinstalling it via
steam but it still doesn't work.
Extra notes: I haven't tried running steam or counter-strike in a few days, so
it could have something to do with a steam update -- but in either case, I
can't seem to get counter-strike running.
I get the "loading counter-strike" message after launching it, but the message
just disappears and nothing starts up.
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http://bugs.winehq.org/show_bug.cgi?id=13602
Summary: QQ is slow
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hziee_kerr(a)163.com
When I use QQ,i find that QQ is very slow.
the response is very slow.
Please figure it out.
Thank you very much!
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http://bugs.winehq.org/show_bug.cgi?id=11862
Summary: Visual Foxpro 7: Menu bar is not responsive if related
window is maximized
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.indrali(a)gmail.com
While editing form or report in VFP 7 IDE, if the form/report editing window is
maximized, the menu bar is not responsive to mouse click.
Work around: just press alt.
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http://bugs.winehq.org/show_bug.cgi?id=13140
Summary: Text is sometimes not displayed
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sakuramboo(a)gmail.com
In Black Moon Chronicles, the chat text is not always displayed. The Chat
bubble is shown, but is sometimes either blank, the text is replaced with what
looks like improperly uncompressed fonts or is displayed perfectly (the latter
being the most rare case).
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2009-11-19 13:32:13 ---
Closing.
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Patsev Anton <patsev.anton(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |patsev.anton(a)gmail.com
Bug 5264 depends on bug 16036, which changed state.
Bug 16036 Summary: MS Office 2003 crashes installing Equation Editor 3.0
http://bugs.winehq.org/show_bug.cgi?id=16036
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #34 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 10:31:26 ---
Microsoft Equation 3.0 insertion failure.
MSO2003
wine_1.1.26+git-at20090720223115
--- Comment #35 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 10:36:16 ---
Created an attachment (id=22675)
--> (http://bugs.winehq.org/attachment.cgi?id=22675)
wine_1.1.26+git-at20090720223115 Microsoft Equation 3.0 insertion failure.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-11-19 13:10:56 ---
No reply given for at least 6 months, and no download available => abandoned.
If this is still an issue in current (1.1.33 or newer) wine and you can provide
the needed information, feel free to reopen.
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-11-19 13:08:53 ---
Still unimplemented.
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http://bugs.winehq.org/show_bug.cgi?id=8030
--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:52:15 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.33 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=8233
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:52:16 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.33 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=7950
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:52:14 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.33 or newer) wine?
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--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:52:13 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.33 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=2351
--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:52:12 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.33 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://media.ubi.com/emea/s
| |ettlers_riseofanempire/good
| |ies/The_Settlers_bee_keeper
| |.exe
--- Comment #31 from Austin English <austinenglish(a)gmail.com> 2009-11-19 12:00:49 ---
Thanks for the demo.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://www.emule-project.ne
| |t/home/perl/general.cgi?l=1
| |&ga=1&rm=download
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-19 11:16:00 ---
Probably still present.
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--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2009-11-19 11:13:18 ---
Probably still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=20181
Summary: Warcraft 3 crashes on start with GLXBadDrawable
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infobox.oleg(a)wo.cz
Created an attachment (id=23786)
--> (http://bugs.winehq.org/attachment.cgi?id=23786)
wine output
I have Warcraft 3 Frozen Throne, vesion 1.22a.
It crashes under wine 1.25 on. Tested with all wine versions up to 1.1.29
(1.1.30 is not compilable under gentoo currently, waiting for fix from gentoo).
Under wine 1.1.24 it runs ok.
Reproduction:
Command line:
wine euroloader.exe -opengl
wine war3.exe -opengl
wine war3.exe
All above leads to this error:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 152 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 794
Current serial number in output stream: 794
Switch -opengl has only one impact - resolution changes before application
crash and stays changed after the crash.
Distribution: Gentoo
Linux 2.6.31-gentoo #5 SMP PREEMPT Intel(R) Core(TM)2 Duo CPU T6670 @ 2.20GHz
GenuineIntel GNU/Linux
Versions of software:
x11-drivers/xf86-video-intel-2.8.1
x11-base/xorg-server-1.6.3.901-r2
media-libs/mesa-7.5.1
x11-libs/libdrm-2.4.14
Graphics is Intel G4500.
Oleg
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http://bugs.winehq.org/show_bug.cgi?id=9662
Summary: C&C3 crash, regression in 0.9.45
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killmorejedi(a)hotmail.com
Starting with 0.9.45, shortly after beginning play the game crashes with a
dialog that says
"Direct3D error 0x0x8876017c (D3DERR_OUTOFVIDEOMEMORY)
8 addresses:
(0): (unknown mod) (unknown)
*times 8*
Because of the severity of this error the game will now exit"
Git bisect yields
[ad692f2a83c11ba0c9bb1d0e21d4d95029a65942] wined3d: Add PBO support for
dynamically locked surfaces.
as the commit that directly caused the error to show up.
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http://bugs.winehq.org/show_bug.cgi?id=20753
Summary: enable anti aliasing of fonts by default?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
CC: extigyro(a)gmail.com
from: https://bugzilla.novell.com/show_bug.cgi?id=551005, reported by
extigyro(a)gmail.com
(quote verbatim)
Please turn on anti-aliasing for the fonts in Wine.
Reproducible: Always
Steps to Reproduce:
1.
2.
3.
Enabling font anti-aliasing
Note: A script has been created to simplify this process.
Create a file with a .reg (example: aa.reg) with the following content :
REGEDIT4
[HKEY_CURRENT_USER\Control Panel\Desktop]
"FontSmoothing"="2"
"FontSmoothingType"=dword:00000002
"FontSmoothingGamma"=dword:00000578
"FontSmoothingOrientation"=dword:00000001
run
regedit
and choose
File -> Import registry file...
and select your .reg file. Anti-aliasing fonts will be after the conclusion of
regedit, and run wine applications again.
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http://bugs.winehq.org/show_bug.cgi?id=20752
Summary: Wine audio all screwed up
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elitenoobboy(a)gmail.com
Make a plugin for pulse audio so I can have sum audio again. You don't even
have to code anything, it's already been done::
http://art.ified.ca/?page_id=40
This is top priority ppl! I want to have sounds workin by the end of the week!
We can do this!
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole32 |oleaut32
--- Comment #5 from Rob Shearman <robertshearman(a)gmail.com> 2009-11-18 14:49:44 ---
Some recent fixes went in that may address this issue in oleaut32. Please
retest latest git as of today or the next released version of Wine.
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole32 |oleaut32
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #20 from Rob Shearman <robertshearman(a)gmail.com> 2009-11-18 14:30:05 ---
Please attach a +ole,+clipboard,+tid log of the issue being reproduced and
terminating the program as soon as the issue is reproduced (using Ctrl-C from
the terminal) if possible, to reduce the amount of superfluous debug logging
generated.
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-11-18 12:53:34 ---
(In reply to comment #9)
> I'm willing to reward anybody that will help me solve the problem !
Please file a new bug. It may be a problem with vnc...perhaps install
libxrender will help?
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Paul Romanyszyn <pgr(a)arcelectronicsinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #20 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-11-18 12:49:53 ---
I may open a new bug for won't close an individual file when I get some time.
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http://bugs.winehq.org/show_bug.cgi?id=16498
Summary: hex workshop crashes in msi
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.bpsoft.com/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
a user reported this crash in appdb
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foobard <jens(a)porup.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jens(a)porup.com
--- Comment #24 from foobard <jens(a)porup.com> 2009-11-18 09:18:10 ---
Confirming this bug in wine wine-1.1.32.
The program installs but when I try and run it I get a msgbox:
Could not load POWERPREP
Error Code 2
File was not found.
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http://bugs.winehq.org/show_bug.cgi?id=5454
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #14857|0 |1
is obsolete| |
--- Comment #16 from Saulius K. <saulius2(a)gmail.com> 2009-11-18 09:08:27 ---
Created an attachment (id=24822)
--> (http://bugs.winehq.org/attachment.cgi?id=24822)
Log of wine-1.1.33-150-g4990ca0 (in D3D7 mode)
Still present in yesterday's git. Now I see no game objects at all. And wine
output (filtered from the game own debug info) goes attached.
Now two most frequent lines are:
0009:fixme:d3d_surface:surface_convert_format Cannot find a conversion function
from format WINED3DFMT_B8G8R8_UNORM to WINED3DFMT_B8G8R8X8_UNORM
and
0009:err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat {58|64}
My current X runs on i915G chip using GL Mesa DRI drivers v7.0.3.
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Olivier <ojacquet(a)jax.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ojacquet(a)jax.be
--- Comment #12 from Olivier <ojacquet(a)jax.be> 2009-11-18 06:47:31 ---
Using wine-1.1.33.
For me it doesn't even start the first time. I immediatly have the error:
err:ole:CoUninitialize Mismatched CoUninitialize
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--- Comment #22 from Saulius K. <saulius2(a)gmail.com> 2009-11-18 06:07:03 ---
Yes, confirming the fix. Thanks goes to Rob :)
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http://bugs.winehq.org/show_bug.cgi?id=14487
Summary: gox box not echoing text
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7804
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petra2201(a)gmail.com
Created an attachment (id=14812)
--> (http://bugs.winehq.org/attachment.cgi?id=14812)
txt doc of crash log
Gox box has an error when echoing text entered. Text shows up in the chat log
(from all parties talking) but not in the main chat window.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #21 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-11-18 00:02:39 ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=20743
Summary: Company of Heroes doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=24809)
--> (http://bugs.winehq.org/attachment.cgi?id=24809)
terminal output
When I run Company of Heroes i get the following error:
Not enough virtual memory to run the game. Your system total paging files must
be at least 768MB. Please consult the manual that came with your OS.
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http://bugs.winehq.org/show_bug.cgi?id=20738
Summary: 'hard lockup of wine' provoker
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: herrold(a)owlriver.com
wine-1.1.33-0.el5.mh (Mike Harris packaging for CentOS 5)
see: http://wiki.centos.org/AdditionalResources/Repositories for a pointer
Running the following in a CentOS 5 xen domU instance locks it up hard and
kills networking
wine explorer
I have not yet reproduced, but assume I will be able to once I regain control
of the unit.
Obviously, in reading further in the documentation, it seems that the file
explorer is not so invoked, but it seems interesting that I could so provoke a
lockup
It may have security and DDoS implications that an end application is able to
take down a machine thus.
It seems that the command interpreter should check the existence of a binary,
and catch and return when not a proper command.
-- Russ herrold
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--- Comment #20 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-17 21:45:02 ---
The installer runs to completion with wine-1.1.33-150-g4990ca0, so this is
fixed.
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http://bugs.winehq.org/show_bug.cgi?id=20719
Summary: Allow alternate forms of Security Descriptor storage
(such as xattr)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klightspeed(a)netspace.net.au
Created an attachment (id=24764)
--> (http://bugs.winehq.org/attachment.cgi?id=24764)
Adds fgetxattr/fsetxattr/fremovexattr support for Mac OSX, Solaris, FreeBSD
This wish was initiated due to a bug in the World of Warcraft launcher:
If only there were a wine configuration setting to cause
server/file.c::file_set_sd to:
1) leave the owner permissions intact
2) fake the permission change, or
3) use xattrs to fake the permissions.
The last option would also need an appropriate change to
server/file.c::file_get_sd
server/change.c::dir_set_sd
server/change.c::dir_get_sd
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #27 from Austin English <austinenglish(a)gmail.com> 2009-11-17 19:46:39 ---
(In reply to comment #26)
> This bug appeared for me up to wine-1.1.31, but non longer does with
> wine-1.1.32.
Fixed the.
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http://bugs.winehq.org/show_bug.cgi?id=11920
Summary: S.T.A.L.K.E.R. - crashes when using OpenAL
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
S.T.A.L.K.E.R. by default uses OpenAL wrapper for sound output. Just before
making any sound game crashes. Forcing the game to use dsound directly works
(add -dsound command line switch).
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http://bugs.winehq.org/show_bug.cgi?id=15599
Summary: S.T.A.L.K.E.R. - no sound with OpenAL
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Depends on: 11920
Created an attachment (id=16607)
--> (http://bugs.winehq.org/attachment.cgi?id=16607)
+dsound,+dsalsa log
Both versions of S.T.A.L.K.E.R. (SoC & CS) produce no sound when using OpenAL.
While it's possible to switch SoC to dsound backend, CS has no such option.
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http://bugs.winehq.org/show_bug.cgi?id=18891
Summary: Maintainer maintenance page needs a re-think
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/admin/adminMaintainers.php
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
http://appdb.winehq.org/admin/adminMaintainers.php
The Maintainer maintenance page is used to remove inactive maintainers.
Unfortunately it loads all 4,000 maintainers every time you delete a single
one, and this takes time.
Other pages limit the number of entries shown, I'm sure the same can be done
for this page.
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http://bugs.winehq.org/show_bug.cgi?id=19532
Summary: “You can only set Runs? to ‘Not installable’' if the
application's installer does not work”
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
The Applications Database does not allow to submit correct forms for
applications which do not install properly, but work if installed some other
way (e.g. by manually unpacking the .cab file).
If submitter selects "Installs: No", the only allowed choice for "Runs" is "Not
installable". This is wrong for applications that can somehow be installed
without their native installer. For those "Runs: Yes" and "Runs: No" should be
available, leaving "Not installable" only for the ones impossible to install in
any other way.
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--- Comment #101 from MarcoB <malucius(a)gmail.com> 2009-11-17 15:12:39 ---
> Great! What distribution are you using? I would like to test converted my
> Debian packages to RPMs if you're interested in testing.
>
Of course I would like to test it :)
I use Fedora 11 (soon to be 12) 64 bit.
When I compiled I had some dependency problems but nothing too complicated.
Wine has a good wiki about it. I don't know if you need to look into that for
rpm package.
I can see hamachi's IP on network, so you are right that /etc/hosts is not
necessary.
The route that I mentioned was a bit incomplete. The full command would be:
route add -host 255.255.255.255 dev ham0
I will try with and without the routing when I get the chance.
But I guess this one is exclusively about the VPN unlike the /etc/hosts line.
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--- Comment #19 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-11-17 12:20:33 ---
The OLE updates or some other patches have seemed to have fixed the stays in
memory on exit. File close still does not work but the continuous loop does not
occur anymore. I would like a verification that it does work now before closing
this bug.
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--- Comment #100 from Erich Hoover <ehoover(a)mines.edu> 2009-11-17 11:48:20 ---
(In reply to comment #99)
> ...
> I compiled wine with your patches and all went well so far.
Great! What distribution are you using? I would like to test converted my
Debian packages to RPMs if you're interested in testing.
> However I couldn't test LAN support just yet.
> I tried last weekend and it didn't work, but I think i was having problems with
> Hamachi since I couldn't see the other player online there, so that might be
> the cause. Hopefully I will test it again soon.
>
> So you say I don't need to add hamachi's IP on /etc/hosts? No need to route to
> 255.255.255.255 either?
>
That's correct. Unless you need to do something with your configuration to get
hamachi to work at all then these patches should remove the need to do the old
tweaking. Relevant explanations:
/etc/hosts:
The patch does a test to see if the loopback IP is returned for
gethostbyname("your_computer_name") and if this would be the case then it
returns instead the list of IP addresses corresponding to all of the "local" IP
addresses. This list is returned based on the routing priority, as it is
according to the documentation and under all my Windows testing. So, provided
that your hamachi VPN connection has the highest routing priority then that is
the IP address that gets returned to the game (you can check this in-game by
going to the network settings).
route 255.255.255.255:
I never saw this configuration actually work; however, my understanding of the
code and this option is that this change allows the game to send to the
broadcast address as if it is any old IP. This set of patches should not
require such a change as it is setup to do broadcasting "properly."
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R P Herrold <herrold(a)owlriver.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |herrold(a)owlriver.com
--- Comment #24 from R P Herrold <herrold(a)owlriver.com> 2009-11-17 10:35:19 ---
I still see this message concerning WM_ERASEBKGND errors
wine-1.1.33-0.el5.mh (Mike Harris packaging for CentOS 5)
see: http://wiki.centos.org/AdditionalResources/Repositories for a pointer
winecfg message
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
when clicking Apply, OK
-- Russ herrold
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--- Comment #99 from MarcoB <malucius(a)gmail.com> 2009-11-17 09:23:04 ---
Well "online" never worked for me for some reason.
So when I mean online I mean over a VPN using hamachi. That's how I always
played (in a win machine).
I compiled wine with your patches and all went well so far.
However I couldn't test LAN support just yet.
I tried last weekend and it didn't work, but I think i was having problems with
Hamachi since I couldn't see the other player online there, so that might be
the cause. Hopefully I will test it again soon.
So you say I don't need to add hamachi's IP on /etc/hosts? No need to route to
255.255.255.255 either?
I will let you know how it went later though.
Let's hope it will work.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #269 from Thanos Chatziathanassiou <tchatzi(a)arx.net> 2009-11-17 08:07:26 ---
Created an attachment (id=24805)
--> (http://bugs.winehq.org/attachment.cgi?id=24805)
Add force-box option to MouseWarpOverride registry key
Here's a patch to add ``force-box'' option to current MouseWarpOverride
registry key against current (2009/11/17) git.
You can also add a ``BoxPixels'' key with values 1-999 to define the size of
the box (it defaults to 10) that'll wrap the mouse.
It works quite nicely for me in Borderlands, much better than ``force'' at
least. I've written it during a lunch break and I'm not familiar with wine
internals at all (basically I just retro-fitted an existing patch
http://bugs.winehq.org/attachment.cgi?id=11303), so someone more knowledgeable
please take a look at it and fix if necessary.
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--- Comment #9 from Disco <ck(a)unity-web.ch> 2009-11-17 06:05:57 ---
I'm willing to reward anybody that will help me solve the problem !
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http://bugs.winehq.org/show_bug.cgi?id=14858
Summary: ICQ crashes on launching
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.icq.com
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
I've been told to report this issue without native DLLs.
The attachment contains the console output (it seems to be related to the
ole.dll)
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http://bugs.winehq.org/show_bug.cgi?id=12132
Summary: Mail.ru agent - OLE error
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=11520)
--> (http://bugs.winehq.org/attachment.cgi?id=11520)
Wine stdout on mail.ru agent
Mail.ru agent does not work because of OLE error.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #18 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-16 15:40:41 ---
Confirming, it's fixed. (There are other bugs in its display, but a) they're
other bugs, and b) the product is EOL.) Thanks!
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--- Comment #17 from Jacek Caban <jacek(a)codeweavers.com> 2009-11-16 14:20:33 ---
put_outerHTML implementation is in Git now.
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http://bugs.winehq.org/show_bug.cgi?id=20603
Summary: Create press(a)winehq.org e-mail group
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: austinenglish(a)gmail.com
And assign interested parties to it (Scott, AJ, JWhite, Dan?, myself, any
others).
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http://bugs.winehq.org/show_bug.cgi?id=20646
Summary: Window jerking under awesome
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harry(a)unheit.net
When using the awesome window manager, Wine windows behave strange (see below).
I didn't get an answer on the awesome mailing list, but someone sent me a mail
in private, stating that he had the same problem with Photoshop.
Here's the mail I sent to the awesome mailing list with the description of the
problem:
Hi,
I use Lotus Notes in WINE and the windows behave quite strange. Now
this might be a WINE problem, but I wanted to ask here if someone has
experienced smth. similar with other applications or if someone has
ideas about what the reason might be.
At first the window is positioned correctly. But on focus change (either
focus-in or focus-out) or if any control in the window is clicked, the
window moves 2 pixels to the right and to the bottom. From now on, on
each focus change the window jerks once very quickly: it moves to
its original position and then back to the 2 pixel off position.
Sometimes, but not always, this also happens when clicking controls.
Or it moves further right and down in 2 pixel steps each time the focus
is changed or a control clicked.
Whether it jerks or keeps moving is quite erratic.
If the window is set to floating it still does the initial move on the
first click/focus change after the window has been moved with the
mouse, but no further jerking/moving occurs on subsequent clicks/focus
changes.
The window can be moved back to the original position by switching tags
or between layouts.
Cheers,
harry
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http://bugs.winehq.org/show_bug.cgi?id=20721
Summary: yahoo messenger crashes on install wine vers: 1.1.32
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikescony1(a)ameritech.net
Hello guys:
Installed opensuse 11.2 and wine vers-1.1.32 then attempted to install yahoo
messenger vers 10. install crashes on install.
using winetricks I installed direct X 9, IE 6,MS installer <msi2> and all MS
Corefonts these are prerequisites for the installation of yahoo messenger. Wine
crashes in the middle of the installation.
Please inform me if further information is needed for fixing this issue.
respectfully
Michael Sconyers
mikescony1(a)ameritech.net
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Summary: Tales of Monkey Island Episode 1 crashes on bootup in
Wine 1.1.32
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deant(a)ccasoftware.com.au
Created an attachment (id=24660)
--> (http://bugs.winehq.org/attachment.cgi?id=24660)
Job log when trying to run the game.
Recently installed Tales of Monkey Island episode 1 with the crack and on boot
up it just crashes with an illegal exception error. Currently running Wine
1.1.32, Ubuntu Karmic x64 with the Nvidia 192.42 drivers. Attached is the job
output.
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http://bugs.winehq.org/show_bug.cgi?id=20730
Summary: Problem on emole wow -d3d
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valdergallo(a)gmail.com
Im using Ubuntu Karmic Koalo - 9.10
Kernel:2.6.31-15-generic-pae
Video: Raden HD 2600
Video driver: ATI/AMD FGLRX
Description -
When im start game, background and other 3ds take problem. Some times the
problems of 3d take my compiz too or stuck all my Linux. And i cant do anything
more. I need power off my computer for use my Linux again.
On version
1.1.32 - I didnt have problems.
Tnx
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http://bugs.winehq.org/show_bug.cgi?id=20551
Summary: user32 clipboard memory leaks
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrind reports a definite leak in chromium's test suite.
To reproduce:
mkdir demo
cd demo
wget -c http://kegel.com/wine/chromium/chromium-tests.tar.bz2
tar -xjvf chromium-tests.tar.bz2
valgrind --trace-children=yes --leak-check=full wine
src/chrome/Debug/app_unittests.exe --gtest_filter=ClipboardTest.WriteEverything
The warning is
16 bytes in 1 blocks are definitely lost in loss record 186 of 1,084
by RtlAllocateHeap (heap.c:1421)
by HeapAlloc (heap.c:276)
by GlobalAlloc (heap.c:395)
by `anonymous namespace'::CreateGlobalData<wchar_t> (clipboard_win.cc:118)
by Clipboard::WriteText (clipboard_win.cc:177)
by Clipboard::DispatchObject (clipboard.cc:25)
by Clipboard::WriteObjects (clipboard_win.cc:170)
by Clipboard::WriteObjects (clipboard_win.cc:152)
by ScopedClipboardWriter::~ScopedClipboardWriter
(scoped_clipboard_writer.cc:21)
by ClipboardTest_WriteEverything_Test::TestBody (clipboard_unittest.cc:352)
and the attached +relay log shows that the data is passed to
SetClipboardData(),
and CloseClipboard() is called. According to MSDN, that should free
the memory passed to SetClipboardData().
(This seems to be over and above the leaks shown in
http://kegel.com/wine/valgrind/logs/2009-10-28-08.35/vg-user32_clipboard.txt )
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hank <wyatt.gaming(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wyatt.gaming(a)gmail.com
--- Comment #53 from hank <wyatt.gaming(a)gmail.com> 2009-11-16 01:47:52 ---
(In reply to comment #52)
> (From update of attachment 24776 [details])
> Invisible Models bug. I have used both the d3dx9_30.dll changes listed in this
> thread, neither of which made the models visible. TextureCache=FALSE is in my
> eqclient.ini file. Any other ideas? I think it might be associated with the
> older version of EQ...
Sorry forgot to post system specs:
Running nVidia 7600 GT w/ 173 drivers
32-bit ubuntu 9.10
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--- Comment #52 from hank <wyatt.gaming(a)gmail.com> 2009-11-16 01:39:13 ---
(From update of attachment 24776)
Invisible Models bug. I have used both the d3dx9_30.dll changes listed in this
thread, neither of which made the models visible. TextureCache=FALSE is in my
eqclient.ini file. Any other ideas? I think it might be associated with the
older version of EQ...
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--- Comment #51 from hank <wyatt.gaming(a)gmail.com> 2009-11-16 01:37:05 ---
Created an attachment (id=24776)
--> (http://bugs.winehq.org/attachment.cgi?id=24776)
output in console while running EQ
Wine 1.1.31
Ubuntu 9.10 karmic
EQ (Fresh install from Titanium edition, up to Depths of Dark Hollow
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http://bugs.winehq.org/show_bug.cgi?id=5382
--- Comment #25 from loonyphoenix(a)gmail.com 2009-11-15 23:28:20 ---
(In reply to comment #21)
> Wine can not and will not use GTK/QT tool kits for it's GUI - it plain can not
> work for windows apps. Wine does not and will not depend on something it has no
> use for (the tool to import color data from GTK/QT). Wine does not have any c++
> code and will not accept any without a really really good reasons.
Can't and won't are two very different concepts. As far as I understand, it's
the "won't" that is really holding you back. You just don't want to write such
a tool. Objectively, nothing else is holding you back. Yet look at the number
of votes this bug got. It's more than a lot so-called first priority bugs
gathered. Doesn't it tell you anything? Maybe the interface thing is not so
unimportant after all? Sure, it doesn't break anything, but such improvements
are the most visual. Personally, I think the possibility of better integration
is "very very good reason" to use whatever is needed to achieve it.
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Rob Shearman <robertshearman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|rpc |oleaut32
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--- Comment #9 from Rob Shearman <robertshearman(a)gmail.com> 2009-11-15 16:56:40 ---
Created an attachment (id=24772)
--> (http://bugs.winehq.org/attachment.cgi?id=24772)
Hack to get the installer further
So I tried this app out today and the symptoms that I saw was that it got into
an infinite loop calling IDispatch::Invoke to remotely call a function that
calls MsiRecordReadStream.
This one was a real pain in the arse to debug due to the subtle nature of the
bug and the sheer amount of code being executed. It turns out that the bug is
that the value returned from that call isn't copied back into the memory that
was passed into the function.
This patch hacks up IDispatch_Invoke_Proxy to cope with the specific type of
byref type that is used by this installer. A more complete patch will have to
work for all byref types and analyse whether the parameters to the remote
function are used correctly.
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--- Comment #24 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-15 15:02:43 ---
(In reply to comment #23)
> I'm not a developer
Yet you make statements such as:
> The complexity of adding theming integration seems like a piece of cake
How can you tell that when you actually have no clue what does it take?
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--- Comment #23 from Charles A. Landemaine <landemaine(a)gmail.com> 2009-11-15 14:47:28 ---
> Then what's holding you back from implementing it if it "seems" so simple?
I'm not a developer, and my time is very limited anyway.
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http://bugs.winehq.org/show_bug.cgi?id=20722
Summary: Ulead Videostudio 8 doesnt install correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frodenicolaisen(a)yahoo.no
"The program winedbg.exe has encountered a serious problem and needs to close.
We er sorry for the inconvenience."
The installation starts copying files and looks good but hangs at the end. The
program get a folder on the programs menu i gnome, but is not possible to
execute. I use f11 btw. Fixable??
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-15 14:18:51 ---
Closing
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WONTFIX
--- Comment #21 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-15 14:18:37 ---
> The complexity of adding theming integration seems
Then what's holding you back from implementing it if it "seems" so simple?
Wine can not and will not use GTK/QT tool kits for it's GUI - it plain can not
work for windows apps. Wine does not and will not depend on something it has no
use for (the tool to import color data from GTK/QT). Wine does not have any c++
code and will not accept any without a really really good reasons.
Closing won't fix. There is nothing that can be done beyond of what Wine
already have. If some one wants to implement external tool to get theme data
from GTK/QT and import into Wine or create a Windows' .theme file for Wine to
use - they are welcome to make it an external app. It won't be included into
Wine.
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--- Comment #20 from Charles A. Landemaine <landemaine(a)gmail.com> 2009-11-15 13:10:18 ---
> configuration tool
It's not a configuration tool that we need, it's seamless, automatic theming
according to the user's current Gtk/Qt configuration, without user
intervention.
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http://bugs.winehq.org/show_bug.cgi?id=14755
Summary: AppDB should allow more customizable e-mail options
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
AppDB currently allows only receiving all e-mails or none at all. It's not so
bad if you maintain a few apps, but when you've got admin rights, the global
e-mails flood my inbox. Something more like bugzilla, allowing to fine tune
which e-mails are/are not received would be helpful.
For instance, I'd like to receive e-mails just for apps I maintain, or for
private messages, but not for all other global e-mails.
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http://bugs.winehq.org/show_bug.cgi?id=20658
Summary: ZefToOsis cannot be started
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.bgfdb.de/downloads/ZefToOsis.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
This tool is a converter to produce OSIS XML files from Zefania XML files.
Unfortunately it would not start:
-------------------------------------------------------------------------------
err:ole:CoGetContextToken apartment not initialised
fixme:advapi:CheckTokenMembership (0x138 0x1b00d8 0x32d71c) stub!
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object.
at System.Resources.ResourceManager.GetSatelliteAssembliesFromConfig()
at System.Resources.ResourceManager.TryLookingForSatellite(CultureInfo
lookForCulture)
at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo
culture, Boolean createIfNotExists, Boolean tryParents)
at System.Resources.ResourceManager.GetString(String name, CultureInfo
culture)
at System.Environment.ResourceHelper.GetResourceStringCode(Object
userDataIn)
at System.Environment.GetResourceFromDefault(String key)
at System.TypeInitializationException..ctor(String fullTypeName, Exception
innerException)
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
at System.String.Compare(String strA, Int32 indexA, String strB, Int32
indexB, Int32 length, StringComparison comparisonType)
at System.Security.Util.URLString.PreProcessForExtendedPathRemoval(String
url, Boolean isFileUrl)
at System.AppDomainSetup.NormalizePath(String path, Boolean useAppBase)
at System.AppDomainSetup.SetupDefaultApplicationBase(String imageLocation)
at System.AppDomain.SetupFusionStore(AppDomainSetup info)
at System.AppDomain.SetupDomain(Boolean allowRedirects, String path, String
configFile)
wine: Unhandled page fault on read access to 0x00000000 at address 0x2fd297f
(thread 0029), starting debugger...
-------------------------------------------------------------------------------
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--- Comment #19 from loonyphoenix(a)gmail.com 2009-11-15 12:24:05 ---
> It only seems so easy. Wine shouldn't depend on GTK/Qt or anything else,
> controls should be drawn and work as much close to natives as possible.
I thought Wine was supposed to provide a seamless native layer for Windows
application in Unixes, but this philosophy of separation seems a lot like what
we get with virtual machines. Whereas Wine Myths
(http://wiki.winehq.org/Debunking_Wine_Myths) supposedly states: "Wine
integrates with the desktop ... and makes Windows applications first-class
citizens. Now you can ... place that application's window side by side with
native applications". The next logical step with the integration aspect is, in
my opinion, theme integration, so that placing Wine applications side by side
with native ones wouldn't make them look crippled in comparison.
> Complete native themes support is enough here to treat this bug fixed. I don't
> know if generating .theme file + some registry data from Qt/GTK theme data is
> possible, but it definitely should be an external tool.
As far as I know, those themes are unusable in Wine, because they are so slow
and CPU-hungry no one uses them. Besides, there is no external tool yet, so the
problem isn't solved. Plus, I think this tool should be part of the Wine
project. Who said Wine should only consist of the layer itself plus
applications that it can run? Who would object to an external, Linux-native
configurtion tool, I wonder?
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--- Comment #18 from loonyphoenix(a)gmail.com 2009-11-15 11:59:16 ---
Oh, by the way, I Googled around and found out that this is already implemented
in Qt4 by q4wine (http://q4wine.brezblock.org.ua/), a Qt4 GUI for Wine
configuration. I tried it, and the color exporting tool works great, at least,
but the rest of the project is still alpha quality, I think.
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--- Comment #21 from Ralf Jung <ralfjung-e(a)gmx.de> 2009-11-15 09:57:27 ---
I don't think I have the unlimited version, at least it doesn't say anything
like that on the CD. "Error 36" is supposed to tell me that the patch could not
find the game, but I tried it in a VM as well and got the same error.
After comparing the log files of the three possible ways to run SC (in a 24bit
X-Server, in a nested 16bit X-Server, in a full 16bit X-Server), I come to the
conclusion that the nested X-server does not properly support OpenGL - the
error about the wrong bitmap format is also present in a full 16bit session,
but doesn't harm then. That is confirmed by glxinfo saying "Direct rendering:
No" when run in the Xephyr session. The Xephyr homepage confirms: "no GLX
support now". Is there any nested X-Server which does support OpenGL, or a way
to change the depth of a running X-Server? Having to change xorg.conf and
restart the whole X-server whenever I want to play this game is kind of
annoying.
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--- Comment #17 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-11-15 09:07:40 ---
(In reply to comment #16)
> I'm also surprised...The complexity of adding theming integration seems like a
> piece of cake, compared to WINE's core function (which is truly complex).
It only seems so easy. Wine shouldn't depend on GTK/Qt or anything else,
controls should be drawn and work as much close to natives as possible.
Complete native themes support is enough here to treat this bug fixed. I don't
know if generating .theme file + some registry data from Qt/GTK theme data is
possible, but it definitely should be an external tool.
Personally I think such complexity isn't needed at all - there's a lot of
important bugs to fix for controls, and this one has a very low priority.
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--- Comment #20 from Tijl Coosemans <tijl(a)fastmail.fm> 2009-11-15 08:13:14 ---
Hmm, all I can think of is that you might have SimCity 3000 Unlimited. The
patch is only for the original SimCity 3000.
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--- Comment #19 from Ralf Jung <ralfjung-e(a)gmx.de> 2009-11-15 07:45:46 ---
Thanks a lot for that link! However, the patch (I chose the right language)
does not apply, it gives some error 36.
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--- Comment #16 from Charles A. Landemaine <landemaine(a)gmail.com> 2009-11-15 06:23:08 ---
I'm also surprised...The complexity of adding theming integration seems like a
piece of cake, compared to WINE's core function (which is truly complex).
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--- Comment #17 from Ralf Jung <ralfjung-e(a)gmx.de> 2009-11-15 04:46:51 ---
Thanks for the quick help! Unfortunately, this did not work. I tried Xephyr,
and when running the game within it, I get:
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=32
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=32
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 407
Current serial number in output stream: 407
While the Xephyr window shows the infamous "??? Unknown Exception" again -
without even starting to play the music. Doing the same in my main X session
(24bit), I hear at least some music before I get that error. However, if I set
my full X session to 16bit, the game starts fine (I just tested loading some
pre-existing city which worked). So for some reason wine still tries to
allocate 32bit-bitmaps if it is run in 16bit-Xephyr, but not if it is run in a
full 16bit X-server.
Is this still the right bug (which should be re-opened then), or should I open
a new one?
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http://bugs.winehq.org/show_bug.cgi?id=20705
Summary: Galcon installs but fails to start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
wine-1.1.33
Galcon installer:
http://www.imitationpickles.org/galcon/files/galcon-install.exe
Galcon installs with no visible errors but fails to start. When starting, a
dialog appears that reads:
Title: Microsoft Visual C++ Runtime Library
Body: Runtime Error!
Program: C:\Program Files\Galcon\main.exe
This application has requested the Rutime to terminate it in an unusual way.
Please contact the application's support team for more information.
I see the following on the console:
$ wine ./main.exe
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
fixme:mixer:ALSA_MixerInit No master control found on Intel 82801DB-ICH4 Modem,
disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14bc40,0x158c08): stub
Allocating 16 x 16 radeon RBO (pitch 16)
Fatal Python error: (pygame parachute) Segmentation Fault
fixme:winmm:MMDRV_Exit Closing while ll-driver open
This game uses python and pygame, so it looks like python is segfaulting when
it runs.
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--- Comment #15 from loonyphoenix(a)gmail.com 2009-11-15 00:09:49 ---
Just out of curiosity -- why can't it? It's not like Wine can't access the user
interface -- it uses the tray, for one. And, I assume, as all settings on Linux
usually do, the color scheme in use should be written in some plain text file
-- can't Wine access the file system? Of course it can. So I'm at a loss.
Anyway, I'd think on Linux it would be easier to code a GTK+/Qt app than to
re-implement Windows API, as Wine does, so I don't see the complexity of
writing a simple helper application which would pass on the colors to Wine.
Please don't think I'm criticizing the people doing the amazing work developing
Wine -- as I have said, I understand the complexity of the task the program
aims to accomplish. I'm just very surprised such a simple thing as probing the
colors is regarded as a complicated task.
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--- Comment #14 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-14 23:53:58 ---
(In reply to comment #13)
> Can't at least colors adjust automatically? Is it that hard to do?
Yes, that would need to be an external application written in c++ for QT/GTK.
Wine itself won't be able to do it.
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http://bugs.winehq.org/show_bug.cgi?id=20708
Summary: Regression: 3DMark 2000 installer fails
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=24738)
--> (http://bugs.winehq.org/attachment.cgi?id=24738)
Tarballed WINEDEBUG=+relay log = extracts to 50mb!
MessageBox error is thrown during installation.
Test procedure:
1. Download 3DMark 2000
http://www.ocinside.de/html/links/ocsoft_links.html
- Clean wineprefix, using wine-1.33
2. wine 3dmark2000_v11_100308.exe
- Click Setup, Next, Next etc..
Crashes at 0% installation progress.
I also tried Win98 mode, and it made no difference.
Ubuntu 9.10 x86_64 - 2.6.32rc7 - wine-1.33
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http://bugs.winehq.org/show_bug.cgi?id=20704
Summary: Some bitmap GUI elements have non-transparent purple
color in winword & wordview
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
In both WordViewer & Office Word 2003 some GUI elements have purple background.
This background should be transparent. Under windows it is (i checked).
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http://bugs.winehq.org/show_bug.cgi?id=20701
Summary: unable to start wine and winecfg on x86_64
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cguth(a)free.fr
I had just installed Opensuse 11.2 shipped with wine 1.1.33 and i installed it
with dvd version x86_64 (i have an Intel dual core with 4gb of ram).
When i ran winecfg, it create the .wine directory and then it says that it
couldn't extract install_cab, and it couldn't install gecko too.
I tried to use wine-doors, it fails too (unable to download and install some
applications).
the exact text is below :
christophe@zgcportable:~> winecfg
wine: created the configuration directory '/home/christophe/.wine'
err:mshtml:install_cab Could not extract package: 80070002
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/christophe/.wine' has been updated.
I needed wine to install Ie7 (for testing my intranet site) but it seems not
working on Opensuse 11.2.
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loonyphoenix(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |loonyphoenix(a)gmail.com
--- Comment #13 from loonyphoenix(a)gmail.com 2009-11-14 21:00:43 ---
Can't at least colors adjust automatically? Is it that hard to do? It's very
easy now to find a color theme and paste it into Wine's regestry. How difficult
can it be for those colors to be taken from similar values in Qt4/GTK+?
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Sjors Gielen <dazjorz(a)dazjorz.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dazjorz(a)dazjorz.com
nathan.n <saturn_systems(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saturn_systems(a)yahoo.com
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
Component|-unknown |ntdll
Summary|"Microsoft .NET Framework |"Microsoft .NET Framework
|3.0 Redistributable |3.0 Redistributable"
|Package" fails to install |install fails to skip file
| |with , fails
Summary|"Microsoft .NET Framework |"Microsoft .NET Framework
|3.0 Redistributable" |3.0 Redistributable"
|install fails to skip file |install fails to skip file
|with , fails |with FILE_ATTRIBUTE_HIDDEN,
| |fails
Summary|"Microsoft .NET Framework |"Microsoft .NET Framework
|3.0 Redistributable" |3.0 Redistributable" online
|install fails to skip file |installer fails to skip
|with FILE_ATTRIBUTE_HIDDEN, |file with
|fails |FILE_ATTRIBUTE_HIDDEN,
| |fails
Jon Dufresne <jon.dufresne(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jon.dufresne(a)gmail.com
--- Comment #19 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-24 13:39:23 ---
(In reply to comment #18)
> I've been thinking about how to handle FILE_ATTRIBUTE_HIDDEN in Wine. In
> Nautilus (and probably other file managers) you can hide files by creating a
> file called ".hidden" and listing the names of the files you wish to hide.
>
> Once possible proper fix for this bug (aside from the workaround posted) is to
> alter create_file (server/file.c) to add an entry to a .hidden file in the
> destination directory when a file is created with FILE_ATTRIBUTE_HIDDEN set.
> Then FindFirstFile/FindNextFile could check this file (if it exists) and ignore
> any files listed.
>
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
that can't be the problem here... Right?
--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-05-24 14:16:32 ---
(In reply to comment #19)
> As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
> that can't be the problem here... Right?
The problem is the installer expects the file to be hidden, in the Windows way,
e.g., not a '.', but given the hidden attribute, which Wine does not support.
--- Comment #21 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 15:24:50 ---
(In reply to comment #20)
> The problem is the installer expects the file to be hidden, in the Windows way,
> e.g., not a '.', but given the hidden attribute, which Wine does not support.
You said:
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
I thought this was the way Wine does it now :)
What about this: Wine gets (for case insensitivity) a solution like ciopfs: all
files are stored in lower case, and then Wine keeps a database file (sqlite or
so?) containing the original filename and other non-ext properties, like
whether they are hidden. Using SQLite, it wouldn't be too slow; Wine doesn't
need to read all files in the directory since the files are lowercase.
It only needs to search if the lowercase file does not exist, in which case it
does search and if it finds a file, it renames it to lowercase and adds it to
the database to speed up future searches; this is necessary to merge from older
Wine versions. This solution will only be noticeably slow when an application
continuously asks for a non-existent file; and it will be just as slow as the
old Wine solution. It will also be backwards compatible, only older versions of
Wine will not return the original filename but the lower case one (since they
search the whole directory anyway).
Any objections, except that SQLite support is needed?
--- Comment #22 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-05-25 16:05:44 ---
(In reply to comment #21)
> Any objections, except that SQLite support is needed?
You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
outside of Wine to copy a file into "C:".
Also what about the rest of the root file system (/)?
This can only be supported for files created from within Wine. The actual
attributes can be stored in the special hidden file in the same directory
(preferred) or the globally (not portable).
--- Comment #23 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 17:48:39 ---
(In reply to comment #22)
> (In reply to comment #21)
> > Any objections, except that SQLite support is needed?
> You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
> outside of Wine to copy a file into "C:".
That's only a real problem as far as that program only writes lowercased
files... I think that's an acceptable thing, isn't it?
> Also what about the rest of the root file system (/)?
It would just work like wine works now; readdir() I guess. :)
> This can only be supported for files created from within Wine. The actual
> attributes can be stored in the special hidden file in the same directory
> (preferred) or the globally (not portable).
Ok. I agree the main flaw in the idea (the fact that from outside wine, the
case insensitivity isn't enforced) makes it a no-go. I could implement this
special hidden file support (or even generally, extra file flag support) in
Wine, but it may take a moment since I'm totally not accustomed to Wine's
source, I've never seen a bit of it.
If there's anything I should read about the plans related to this before I
start, please drop me some links and I'll get coding. (that's apart from the
normal stuff a beginning Wine developer should read, I can find those on my own
;) )
--- Comment #24 from Dan Kegel <dank(a)kegel.com> 2009-07-30 13:40:43 ---
maybe one could use xattr to store a user.wine.hidden
attribute with the file... but Ubuntu doesn't ship with
/home mounted with user_xattr, so that's not likely to
fly any time soon.
--- Comment #25 from Dan Kegel <dank(a)kegel.com> 2009-07-31 15:42:37 ---
Changing description as suggested by AF to just the hidden file bug,
changing category to ntdll.
Will file another bug for the next remaining problem.
--- Comment #26 from Anastasius Focht <focht(a)gmx.net> 2009-08-08 10:47:05 ---
Hello,
--- quote ---
Changing description as suggested by AF to just the hidden file bug,
--- quote ---
better would be to add "online installer" as the full installer (offline)
doesn't need this workaround.
--- snip ---
"Microsoft .NET Framework 3.0 Redistributable" install fails to skip file with
FILE_ATTRIBUTE_HIDDEN, fails
--- snip ---
->
--- snip ---
Microsoft .NET Framework 3.0 online installer (bootstrapper) fails to skip file
with FILE_ATTRIBUTE_HIDDEN
--- snip ---
You can also drop this from your winetricks dotnet30 verb as you use the full
installer.
Regards
--- Comment #27 from Dan Kegel <dank(a)kegel.com> 2009-08-28 10:15:28 ---
user_xattr seems to be turned on by default these days
(probably since distros started shipping tracker and beagle),
so maybe that's a good option.
--- Comment #28 from Dan Kegel <dank(a)kegel.com> 2009-09-07 21:27:25 ---
I implemented support for the hidden bit along with the
fix for bug 15679), but it doesn't seem to fix this.
In my testing of FindFirstFile etc. on vista, it seems
that layer is not supposed to obey the hidden
attribute; even on Vista, FindFirstFile will happily
return hidden files to the caller.
The dialog box from the installer is complaining
about not being able to open the file, and the log
shows it's because of a sharing conflict... the app
never seems to close the file the first time?
The upper bit in its attributes is FILE_FLAG_DELETE_ON_CLOSE,
so perhaps if it got closed, the whole problem would
go away...
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--- Comment #98 from Erich Hoover <ehoover(a)mines.edu> 2009-11-14 11:56:37 ---
(In reply to comment #97)
> ...
> I downloaded all your 10 patches, got wine 1.1.33, but when I start applying
> the patches I get the messages:
>
> patch unexpectedly ends in middle of line
> patch: **** Only garbage was found in the patch input.
Did you make sure you used a "right-click -> save as" when downloading the
patches? I should probably throw up a little download script so it doesn't try
to open the patches in the browser. (If you copy and paste from the browser
window it will mangle the line feeds in the patch).
> That means it's not patching for some reason?
> What I'm doing is "patch -p1 < patch_file.patch" in the wine folder
That should work, it's probably that the patch is mangled.
> Also, should I get the network(bind) patch as well or one of yours take care of
> it ? Just to confirm..
No, you do not need to edit your /etc/hosts or the registry either. If you've
edited your /etc/hosts you should* be able to edit it back, usually something
that looks like this:
127.0.0.1 localhost
127.0.1.1 your_computer_hostname
* I have a report of a problem with the automatic IP detection. It works for
me, but if the game crashes on launch then you'll need to put your IP in the
/etc/hosts file.
> Looking forward for your reply! I've waited enough to play this game online.
Online or over a LAN? The game should work on the Internet without any
patches...
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winebugzilla.kyoo(a)xoxy.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winebugzilla.kyoo(a)xoxy.net
--- Comment #26 from winebugzilla.kyoo(a)xoxy.net 2009-11-14 11:10:49 ---
This bug appeared for me up to wine-1.1.31, but non longer does with
wine-1.1.32.
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--- Comment #97 from MarcoB <malucius(a)gmail.com> 2009-11-14 08:31:10 ---
(In reply to comment #96)
> (In reply to comment #95)
> > Sorry for the long post above.
> >
> > Can anybody confirm that Robert Bartle network replacement binary works?
> > http://bugs.winehq.org/show_bug.cgi?id=7929#c89
>
> Nope, the patches used for that are a compiled binary of the old hack. I've
> been trying to develop a more solid solution to the problem, though
> unfortunately I've been a bit short on free time lately. So, for now I'd like
> to present a set of Kane's Wrath patches/downloads updated for Wine 1.1.33:
> http://www.compholio.com/wine-kane/
>
> Currently Features:
> * Full support for animated cursors (Bug 16281).
> * Support for UDP broadcast packets on a bound socket (Bug 7929).
> * Support for obtaining the local IP addresses with gethostbyname (Bug 15711).
>
> Please note that this is my first attempt at trying to distribute a bundled set
> of patches for Wine, so if you run into trouble please let me know.
Hi Eric, thanks for your reply.
I'm looking forward to try your patches, this is one alternative that I haven't
tried yet (did tried the rpm package with the network patch though).
I downloaded all your 10 patches, got wine 1.1.33, but when I start applying
the patches I get the messages:
patch unexpectedly ends in middle of line
patch: **** Only garbage was found in the patch input.
That means it's not patching for some reason?
What I'm doing is "patch -p1 < patch_file.patch" in the wine folder
Also, should I get the network(bind) patch as well or one of yours take care of
it ? Just to confirm..
Looking forward for your reply! I've waited enough to play this game online.
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Seth Anderson <sanders3cg(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #20693|0 |1
is obsolete| |
--- Comment #32 from Seth Anderson <sanders3cg(a)yahoo.com> 2009-11-14 05:42:00 ---
Created an attachment (id=24727)
--> (http://bugs.winehq.org/attachment.cgi?id=24727)
DK Gold Crash Output for 1.1.33
Just keeping this up to date.
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http://bugs.winehq.org/show_bug.cgi?id=11180
Summary: Unhandled exception: unimplemented function
ntoskrnl.exe.IoQueryDeviceDescription called in 32-bit
code
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bill_r(a)inetnebr.com
Created an attachment (id=10235)
--> (http://bugs.winehq.org/attachment.cgi?id=10235)
Terminal showing result of running Eye-Fi Manager.exe with WINE
The Eye-Fi Manager software was working great under 9.48; now it won't run.
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10483
Summary: FlatOut 2 post-processing + FBOs = black screen
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9219)
--> (http://bugs.winehq.org/attachment.cgi?id=9219)
wine output
If I turn on post processing (light effects) in FlatOut 2 and set
OffscreenRenderingMode=fbo, the in-game screen (while racing, not menus) is
black, only the HUD and the lens flare effect is visible (no matter what
UseGLSL is set to).
The problem is that no OffscreenRenderingMode option is good if GLSL is on;
backbuffer gives bad performance while with pbuffer the post-processing effects
don't work properly.
GeForce 8800GTX, driver 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #306 from Darryl Pogue <dvpdiner2(a)gmail.com> 2009-11-13 22:03:21 ---
(In reply to comment #305)
> 1) Can you check on the possible colors bug mentioned in Comment #284, on the
> current version of your DIB Engine? I think it may be related with the last
> color bugs still remaining in Age Empires II...
This patch has been included in Max's latest version (posted above for wine
1.1.31)
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http://bugs.winehq.org/show_bug.cgi?id=20401
Summary: scantool.net software crashes in Wine
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hancockrwd(a)gmail.com
The scantool.net OBD-II diagnostic software available for download at the link
below (scantool_net115win.exe) crashes when run under Wine. I believe this
worked with some previous version but then got broken.
http://www.scantool.net/scantool/downloads/diagnostic-software/
On running it, I get this:
wine: Unhandled page fault on read access to 0x00000054 at address 0x355cd667
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=20690
Summary: cannot bind “dead keys”
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: capello(a)jaguenaud.org
I have problems with “dead keys”. When I played with World of warcraft, I
cannot map the '^' key. On french keyboard, this key does not produce any
character, but wait for next to known witch character to display.
Ex: '^' + A = 'Â'
Normaly, there is an event when key is pressed, and an other when key is
released. And we can get characters.
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--- Comment #96 from Erich Hoover <ehoover(a)mines.edu> 2009-11-13 19:35:12 ---
(In reply to comment #95)
> Sorry for the long post above.
>
> Can anybody confirm that Robert Bartle network replacement binary works?
> http://bugs.winehq.org/show_bug.cgi?id=7929#c89
Nope, the patches used for that are a compiled binary of the old hack. I've
been trying to develop a more solid solution to the problem, though
unfortunately I've been a bit short on free time lately. So, for now I'd like
to present a set of Kane's Wrath patches/downloads updated for Wine 1.1.33:
http://www.compholio.com/wine-kane/
Currently Features:
* Full support for animated cursors (Bug 16281).
* Support for UDP broadcast packets on a bound socket (Bug 7929).
* Support for obtaining the local IP addresses with gethostbyname (Bug 15711).
Please note that this is my first attempt at trying to distribute a bundled set
of patches for Wine, so if you run into trouble please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=20642
Summary: Installing codecs fails due to insufficient
administrator rights
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, yesterdays commit to implement CheckTokenMemberShish caused a regression in
"winetricks allcodecs"
It fails with a messagebox: insufficient administrator rights.
Reverting the following patch solves the problem:
http://source.winehq.org/git/wine.git/?a=blobdiff;f=dlls/advapi32/security.…
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http://bugs.winehq.org/show_bug.cgi?id=20627
Summary: chromium's base_unittests's StackTrace.OutputToStream
fails (RtlCaptureStackBackTrace unimplemented)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
$ wine base_unittests.exe --gtest_filter=StackTrace.OutputToStream
fails with
[ RUN ] StackTrace.OutputToStream
fixme:seh:RtlCaptureStackBackTrace (0, 62, 0x32facc, (nil)) stub!
.\debug_util_unittest.cc(22): error: Expected: (frames_found) >= (5u), actual:
0 vs 5
No stack frames found. Skipping rest of test.
[ FAILED ] StackTrace.OutputToStream (1070 ms)
Looks like RtlCaptureStackBackTrace needs implementing.
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http://bugs.winehq.org/show_bug.cgi?id=20626
Summary: Chromium's unit_tests.exe's
DownloadManagerTest.TestDownloadFilename fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
$ wine src/chrome/Debug/unit_tests.exe
--gtest_filter=DownloadManagerTest.TestDownloadFilename
fails with
.\browser\download\download_manager_unittest.cc(471): error: Value of:
file_name
Actual: L"evil.download"
Expected: kGeneratedFiles[i].expected_name
Which is: L"evil.xml"
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/download/dow…http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/download/dow…
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ wine src/chrome/Debug/unit_tests.exe
--gtest_filter=DownloadManagerTest.TestDownloadFilename
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http://bugs.winehq.org/show_bug.cgi?id=20619
Summary: chromium's unit_tests.exe's
RenderViewTest.PrintLayoutTest fails with
FATAL:image.cc(211)] Check failed: rect.x() == 0 (-1
vs. 0)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The check that is failing in chromium's source is
gfx::Rect rect(metafile.GetBounds());
DCHECK_EQ(rect.x(), 0);
It looks like Chromium is creating an in-memory metafile
to do a print preview, then loads that metafile,
does a sanity check on its bounding box, and barfs.
Related chromium sources seem to be
http://src.chromium.org/viewvc/chrome/trunk/src/
chrome/renderer/render_view_unittest.cc
chrome/renderer/print_web_view_helper_win.cc
printing/image.cc
To reproduce:
wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
tar -xjvf chromium-tests.tar.bz2
wine src/chrome/Debug/unit_tests.exe
--gtest_filter=RenderViewTest.PrintLayoutTest
Also affects three other tests:
RenderViewTest.OnPrintPages
RenderViewTest.PrintWithIframe
RenderViewTest.PrintWithJavascript
I'll attach a +relay log, lightly trimmed.
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http://bugs.winehq.org/show_bug.cgi?id=20567
Summary: Uninitialised memory reference in RSAENH_CPImportKey
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: rsaenh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This shows up in Chromium's base_unittests.exe in
RSAPrivateKeyUnitTest.ShortIntegers test, and also
in the wine conformance tests,
http://kegel.com/wine/valgrind/logs/2009-10-30-09.22/vg-rsaenh_rsaenh.txt
Use of uninitialised value of size 4
at desfunc (des.c:1366)
by des3_ecb_encrypt (des.c:1478)
by encrypt_block_impl (implglue.c:282)
by RSAENH_CPEncrypt (rsaenh.c:2173)
by CryptEncrypt (crypt.c:1083)
by CryptProtectData (protectdata.c:906)
by store_key_pair (rsaenh.c:962)
by store_key_container_keys (rsaenh.c:1147)
by release_and_install_key (rsaenh.c:2644)
by import_public_key (rsaenh.c:2790)
by import_key (rsaenh.c:2973)
by RSAENH_CPImportKey (rsaenh.c:3020)
by CryptImportKey (crypt.c:1827)
by test_import_export (rsaenh.c:1654)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:187)
by RtlAllocateHeap (heap.c:1429)
by store_key_pair (rsaenh.c:953)
by store_key_container_keys (rsaenh.c:1147)
by release_and_install_key (rsaenh.c:2644)
by import_public_key (rsaenh.c:2790)
by import_key (rsaenh.c:2973)
by RSAENH_CPImportKey (rsaenh.c:3020)
by CryptImportKey (crypt.c:1827)
by test_import_export (rsaenh.c:1654)
BTW someone should check whether we want to refresh the
rsaenh source that was derived from libtomcrypt; there
is a two years' newer version at
http://libtomcrypt.com/download.html
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http://bugs.winehq.org/show_bug.cgi?id=20523
Summary: Installing Internet Explorer fails due to problem in
setupapi
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=24450)
--> (http://bugs.winehq.org/attachment.cgi?id=24450)
+setupapi output of IE setup
Since 1.1.31 installing Internet Explorer 6 fails at beginning of setup.
Regression:
b70bbe3d29c5a4f151d1a9987f15fdb93490f4f6 is first bad commit
commit b70bbe3d29c5a4f151d1a9987f15fdb93490f4f6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Oct 1 19:44:43 2009 +0200
setupapi: Duplicate the string substitution code to implement
GenFormStrWithoutPlaceHolders16.
:040000 040000 540654246bcf3220ec0277858817f74af9205ea5
3ff9d15a6a87a364cb24826e0db67aa988f86496 M dlls
Attached a +setupapi output, last line is:
trace:setupapi:GenFormStrWithoutPlaceHolders16 "%IESetup_CIF%" -> "IESetup_CIF"
Output result of previous version is:
trace:setupapi:GenFormStrWithoutPlaceHolders16 "%IESetup_CIF%" -> "iesetup.cif"
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http://bugs.winehq.org/show_bug.cgi?id=20503
Summary: ref counting bug in crypt32
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=24412)
--> (http://bugs.winehq.org/attachment.cgi?id=24412)
Show presence of ref counting bug
crypt32 uses ref counting to keep track of certificates, CRLs, and CTLs. The
ref counting isn't done correctly, which can be seen by running
'WINEDEBUG=crypt make store.ok' in the tests. Looking through the output
you'll find instances where the ref count becomes negative.
I'm attaching a patch which adds an assert that the ref count is positive
before decrementing it. Applying the patch and running 'make store.ok'
produces an assertion failure:
context.c:150: Context_Release: Assertion `base->ref > 0' failed.
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http://bugs.winehq.org/show_bug.cgi?id=20477
Summary: Regression -- Dragon NaturallySpeaking MSI installer
fails
Product: Wine
Version: unspecified
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=24373)
--> (http://bugs.winehq.org/attachment.cgi?id=24373)
terminal output from dump
git version: wine-1.1.32-55-gd1472e2
Today's git will not install Dragon NaturallySpeaking. I tried installing on a
clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=20371
Summary: SolidWorks 2008: Installation fails
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24138)
--> (http://bugs.winehq.org/attachment.cgi?id=24138)
wine-1.1.31 with dotnet installed through winetricks
I'm using Fedora 11 32 bit with Wine 1.1.31
The installation of SolidWorks 2008 fails with msiexec error. Last installer
step was something like adding Windows registry keys.
The application needs .NET Framework 3.0. If i install it through winetricks
then whole wineprefix is 2.9 GB big after installation error. If I use clean
wineprefix then whole wineprefix is 2.4 GB big after installation error.
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http://bugs.winehq.org/show_bug.cgi?id=20353
Summary: chromium ipc_tests.exe fails when
KERNEL32.GetQueuedCompletionStatus() hangs on peer
disconnect of named pipe?
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The script
wget http://kegel.com/wine/chromium/ipc_tests.exe.rz
rzip -d ipc_tests.exe.rz
WINEPREFIX=/data/dkegel/.winetest /data/dkegel/wine-git/wine notepad &
i=1
while test $i -lt 100
do
WINEDEBUG=+process,+relay WINEPREFIX=/data/dkegel/.winetest
/data/dkegel/wine-git/wine ipc_tests.exe
--gtest_filter=IPCChannelTest.SendMessageInChannelConnected > ipc$i.log 2>&1
i=`expr $i + 1`
done
grep FAIL ipc*.log
shows about 10 failures of IPCChannelTest.SendMessageInChannelConnected
here (with or without logging). Looking at the logs with grep
shows that successful runs end with a call to ExitProcess(0) in
both parent and child, but failed runs end with just one ExitProcess(1)
and a call to GetQueuedCompletionStatus() that does not return.
Searching through the chromium codebase seems to indicate that
this function is called only in MessagePumpForIO::GetIOItem() in
http://src.chromium.org/viewvc/chrome/trunk/src/base/message_pump_win.cc
The IO completion events in this test seem mainly to come from
reads of a named pipe. Grepping for the handle of that named pipe
plus a few other interesting words,
egrep
'FAIL|Exit|error|PASS|RUN|CreateProcess|GetQueuedCompletionStatus|0x68[^0-9a-f]|00068[^0-9a-f]'
shows lots of normal operation (an NtReadFile() followed by a few
GetQueuedCompletionStatus()'s until one succeeds, then repeat;
both parent and child process do this),
but towards the end when the test is shutting down, something funny happens:
[parent process shuts its end down]
0024:Call
KERNEL32.GetQueuedCompletionStatus(00000064,0033f9e8,0033f920,0033f914,00000000)
ret=004b9d69
trace:sync:GetQueuedCompletionStatus (0x64,0x33f9e8,0x33f920,0x33f914,0)
0024:Ret KERNEL32.GetQueuedCompletionStatus() retval=00000000 ret=004b9d69
0024:Call KERNEL32.CancelIo(00000068) ret=00520112
trace:ntdll:NtCancelIoFile 0x68 0x33fa10
0024:Call KERNEL32.CloseHandle(00000068) ret=00520135
0024:Call
KERNEL32.GetQueuedCompletionStatus(00000064,0033fa68,0033f9a0,0033f994,ffffffff)
ret=004b9d69
trace:sync:GetQueuedCompletionStatus (0x64,0x33fa68,0x33f9a0,0x33f994,-1)
0024:Ret KERNEL32.GetQueuedCompletionStatus() retval=00000001 ret=004b9d69
0024:Call
KERNEL32.GetQueuedCompletionStatus(00000064,0033fa68,0033f9a0,0033f994,ffffffff)
ret=004b9d69
trace:sync:GetQueuedCompletionStatus (0x64,0x33fa68,0x33f9a0,0x33f994,-1)
0024:Ret KERNEL32.GetQueuedCompletionStatus() retval=00000001 ret=004b9d69
[child process wakes up, does some I/O, checks queue, hangs]
0037:Call KERNEL32.ReadFile(00000068,009ba620,00001000,0033f780,009ba5c4)
ret=00520f00
trace:ntdll:NtReadFile
(0x68,(nil),(nil),0x9ba5c4,0x9ba5c4,0x9ba620,0x00001000,0x33f2e0,(nil)),partial
stub!
0037:Call
KERNEL32.GetQueuedCompletionStatus(00000064,0033fa04,0033f93c,0033f930,00000000)
ret=004b9d69
trace:sync:GetQueuedCompletionStatus (0x64,0x33fa04,0x33f93c,0x33f930,0)
0037:Ret KERNEL32.GetQueuedCompletionStatus() retval=00000000 ret=004b9d69
0037:Call
KERNEL32.GetQueuedCompletionStatus(00000064,0033f95c,0033f894,0033f888,ffffffff)
ret=004b9d69
trace:sync:GetQueuedCompletionStatus (0x64,0x33f95c,0x33f894,0x33f888,-1)
[parent process gives up and declares failure]
.\ipc_tests.cc(352): error: Value of:
base::WaitForSingleProcess(process_handle, 5000)
0024:Call KERNEL32.OutputDebugStringA(009d5f90 ".\\ipc_tests.cc(352): error:
Value of: base::WaitForSingleProcess(process_handle, 5000)\n Actual:
false\nExpected: true") ret=00453839
This is all just extrapolation from one log, but it does seem like
wine might not be doing the right thing with GetQueuedCompletionStatus()
and named pipes. (Dang, I should have covered that case when I wrote
my named pipe tests in 2003 :-)
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http://bugs.winehq.org/show_bug.cgi?id=20348
Summary: Regression: Cannot install Mirror's Edge
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pwberry(a)gmail.com
The installer for Mirror's Edge hangs at "Deleting files" (i.e., after
accepting licenses etc., but also apparently after installing PhysX). At this
point you can't even exit by clicking "Cancel" - I had to use xkill to get rid
of it. Installation does work in 1.0.1, though does not install DirectX 10 or
the MS C++ runtime for some reason (though you have to accept the license for
them).
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http://bugs.winehq.org/show_bug.cgi?id=20201
Summary: winetest64 no longer runs on 64-bit wine
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: download, regression, testcase, win64
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: dylan.ah.smith(a)gmail.com
Not sure if it should be a blocker or not, since it's 64-bit wine...
In today's git, running ./wine winetest64-latest.exe fails after extracting
qmgr with:
Extracting: qmgr (66 of 100)
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:msvcrt:__lconv_init stub
fixme:seh:execute_cfa_instructions 7ffba6038bc3: DW_CFA_remember_state not
implemented
fixme:seh:execute_cfa_instructions 7ffba6038bd0: DW_CFA_restore_state not
implemented
err:seh:call_stack_handlers no exception data found in system library for
function 0
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ffba603642c
Regression testing shows:
austin@midna:~/64-wine-git$ git bisect good
fd3c8335fd91e9a1952eabf4abd1cf8b5631dfd5 is first bad commit
commit fd3c8335fd91e9a1952eabf4abd1cf8b5631dfd5
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Mon Sep 28 03:48:38 2009 -0400
secur32: Free schannel handle table.
The table is initialized on process attach, and should be freed on process
detach (which is where SECUR32_deinitSchannelSP gets called).
which doesn't really make sense to me...but reverting that patch does indeed
let winetest64 run to completion....
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http://bugs.winehq.org/show_bug.cgi?id=19878
Summary: TmUnitedForever - not work mouse
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivan1986(a)list.ru
in game TmUnitedForever mouse not work - no result when click on cancel or
create new account or use exists account on start menu
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http://bugs.winehq.org/show_bug.cgi?id=19489
Summary: WinHttpSendRequest does not support empty string ("")
as headers argument
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arzwine(a)yahoo.com
Created an attachment (id=22659)
--> (http://bugs.winehq.org/attachment.cgi?id=22659)
simple fix for problem mentioned
When using WinHttpSendRequest() with an empty string as 'headers' argument and
-1 as a value for the header length, an INVALID_PARAMETER error is returned.
add_request_headers() in winhttp/request.c correctly performs a strlen() on the
headers argument if header length is specified as -1.
The problem is that if headers is an empty string, and there is no actual
header, the search for '\r\n\ fails, the terminating zero is found, and
add_request_header breaks out of the loop with a FALSE return value.
Under Windows, this call is successful.
Attached simple return statement fixes the problem (but maybe should be fixed
in a different way).
Thanks,
Arnoud.
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http://bugs.winehq.org/show_bug.cgi?id=19490
Summary: WINHTTP_QUERY_VERSION not implemented in WinHttp
query_headers()
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arzwine(a)yahoo.com
Querying the version of a WinHttp response using the token
WINHTTP_QUERY_VERSION is not supported. Under Windows this call is successful.
Patch for implementation of WINHTTP_QUERY_VERSION (winhttp/request.c) attached.
Thanks,
Arnoud.
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http://bugs.winehq.org/show_bug.cgi?id=19450
Summary: Notation Composer: toolbar and menu icons missing or
white
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://notation.com/download/NotationComposer233TrialS
mallSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc321(a)gmail.com
Created an attachment (id=22595)
--> (http://bugs.winehq.org/attachment.cgi?id=22595)
screenshot of menu and toolbar area with buggy icons
As can be seen in the attached screenshot, my toolbar icons for Notation
Composer 2.3.3 are either missing or white. The "white" icons actually have
some color to them. The effect is similar to increasing the gamma. Please see
http://appdb.winehq.org/screenshots.php?iAppId=5365&iVersionId=11378 as an
example of how it should look.
This was not a problem with Wine 1.1.12; however, my regression tests from
current git to 1.1.12 have turned up nothing. My xorg-server version jumped
from 1.4 to 1.6.2 since my last set of tests months ago, which may have
something to do with it. I have no way of testing that assumption atm.
I have tried native comctl32, switching between 16 and 24 bpp in X, and setting
Windows version to 98, 2000, and Vista. I started with a fresh ~/.wine for each
test. No change to the bug.
To reproduce, follow the howto at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11378. Timidity is
not necessary in this case.
This may be a dupe of Bug 7905, but I'll leave that to the experts.
Wine version: 1.1.26, current git
Windows version: XP
Distro: Slackware(-current)
Kernel version: 2.6.29.6-smp
CPU: Intel Core 2 Duo E6750
GCC version: 4.3.3
glibc version: 2.9
xorg-server version: 1.6.2
Video card, driver version: NVidia GeForce 8600GT, 185.18.14
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http://bugs.winehq.org/show_bug.cgi?id=19391
Summary: HxD hides a List
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
To Reproduce:
-Install and start HxD from the Link(i tested it with HxD 1.7.7.0)
-open a file
-in menu call analyze->checksums
-choose a checksum-calculation, maybe MD-5 and click OK
-at the bottom now is a tool for checksums
The Point is, that in the tool the list with the checksums is missing.
its a listview, but i dont know if it is comctl32 fault that its not shown.
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http://bugs.winehq.org/show_bug.cgi?id=19383
Summary: [Monkey Island Special Edition] Version Hotswap does
not work
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=22463)
--> (http://bugs.winehq.org/attachment.cgi?id=22463)
output of wine-1.1.26
Hello,
in monkey island special edition the version hotswap that should switch between
the old 90's design and the new one does not work.
F10 should activate the version hotswap ingame. But it seems that pressing F10
is just ignored. It also does not seem that the window manager has blocked that
key.
I am using Ubuntu 9.04 (amd64) and wine-1.1.26.
Attached is the output of wine. But it seems that nothing special is being
written if I press F10 ingame.
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http://bugs.winehq.org/show_bug.cgi?id=19352
Summary: Windows Live Messenger 2009 installer doesn't start
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.live.com/?sku=messenger
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22415)
--> (http://bugs.winehq.org/attachment.cgi?id=22415)
+relay,+win log
If you use builtin msxml3 implementation, the installer silently exits.
After overriding it with ms's one, the installer goes further then displays an
error dialog, which says WLM programs cannot be installed.
After further investigation, i looked its setup log, which says:
--
SetupUX fatal error :: Tag=OnInitDialog, Error=0x80070717
--
This error means: ERROR_RESOURCE_LANG_NOT_FOUND, which thrown by FormatMessageW
After looking at +relay log, i can confirm:
(...)
0009:Call
KERNEL32.FormatMessageW(00001800,00400000,00000be4,00000000,006433dc,00000104,0032f318)
ret=0041ec74
0009:Ret KERNEL32.FormatMessageW() retval=00000000 ret=0041ec74
0009:Call KERNEL32.GetLastError() ret=0041ec84
0009:Ret KERNEL32.GetLastError() retval=00000717 ret=0041ec84
(...)
Commenting out SetLastError in FormatMessageW helps go further, but then it
will complain about it cannot download setup.
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http://bugs.winehq.org/show_bug.cgi?id=18743
Summary: UltraEdit setup: Some text is hidden
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.ultraedit.com/files/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=21491)
--> (http://bugs.winehq.org/attachment.cgi?id=21491)
Hidden text screenshot
No relevant terminal output. Refer to attached screenshot.
adys@azura:~$ WINEPREFIX=~/.wine/prefixes/tmp wine start ue_english.msi
fixme:exec:SHELL_execute flags ignored: 0x00000100
adys@azura:~$ fixme:advapi:LookupAccountNameW (null) L"adys" (nil) 0x33f80c
(nil) 0x33f810 0x33f804 - stub
fixme:advapi:LookupAccountNameW (null) L"adys" 0x12ba70 0x33f80c 0x12b9a8
0x33f810 0x33f804 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 2 ignored
L"Upgrade" table values
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http://bugs.winehq.org/show_bug.cgi?id=19031
Summary: Alpha Centauri failes with
GLXBadDrawable/X_GLXMakeCurrent
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gQuigs(a)gMail.com
Trying to run Alpha Centauri Expansion
All that comes out of "wine TERRANX.EXE" is:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 518
Current serial number in output stream: 518
Intel graphics card, same result with 2.6.30 or 2.6.28 (stock) kernels.. At
least starts to run on 8.10 (wine 1.01). Regression?
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http://bugs.winehq.org/show_bug.cgi?id=18711
Summary: Digsby pagefaults when accessing Preferences => Skins
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://update.digsby.com/install/digsby_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=21449)
--> (http://bugs.winehq.org/attachment.cgi?id=21449)
backtrace
Fresh prefix, happens all the time. Attached backtrace. There's a lot of spam
from Digsby itself, but removed all the stdout stuff.
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http://bugs.winehq.org/show_bug.cgi?id=18337
Summary: CertVerifyCertificateChainPolicy not implemented
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry.sychov(a)gmail.com
Hello,
Looks like Wine version 1.0+ core functionality is not yet fully implemented.
I've got the following trying to run my secured email reader.
"fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4"
Any plans to implement?
Thanks, Dmitry
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http://bugs.winehq.org/show_bug.cgi?id=18264
Summary: AutoCAD 2008: QuickCalc doesn't show up
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20789)
--> (http://bugs.winehq.org/attachment.cgi?id=20789)
How should it looks like
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I've got installed corefonts dotnet20
gdiplus gecko msxml3 vcrun2003 through winetricks.
The problem is with "QuickCalc" in AutoCAD 2008. It doesn't show up. It does
hang AutoCAD when i try to run it from toolbar but doesn't hang AutoCAD when i
run it from popup menu.
In terminal there were:
err:listview:LISTVIEW_WindowProc unknown msg 2008 wp=00000000 lp=00000000
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http://bugs.winehq.org/show_bug.cgi?id=18183
Summary: Crazy Machines with CD-ROM: no mouse, no exit
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Some testers in AppDB already mentioned broken exit behaviour with Crazy
Machines:
"Quit the game takes some times very long or don't work at all"
"Exiting the game can only be achieved with Ctrl + C. The Quit Game ingame
option does not work."
"Even the quit-bug in wine 1.1.3 vanished for me"
The exact behaviour depends on whether wine pretends there is a CD-ROM drive.
What's even weirder is that failure to exit the application correlates with an
invisible mouse pointer.
Two version of Crazy Machines I can test present similar behaviour:
- CM Inventor's Workshop (Erfinderwerkstatt, retail)
- CM Operation Brainstorm (sequel aka. New Challenges, demo)
In Inventor's workshop (IW), when the game does not exit, the info screen (with
2 exit+cancel buttons) disappears, returning to the main menu. In Operations
Braintorm (OB), the trailer screen remains in place.
The invisible mouse pointer makes it tough to select objects, but they still
highlight and react when the mouse passes over them.
The following table lists some of my findings.
* "poi" means whether the mouse pointer is visible or not.
* "mou" HW or SW inside the app's option menu.
* "exi" whether the app exists when asked to.
* "full." winecfg fullscreen or desktop window. The app's own option is always
fullscreen, to avoid an ugly border.
* "music" off, CD or game's own .ogg files, see options menu
* "DOS" the one important point: what kind of drives does wine declare?
poi/exi full. window mou ver OS wine music DOS
ok/yes desktop 800x600 HW IW Intrepi 1.1.19 HD C+Z
ok/yes yes 800x600 HW IW Intrepi 1.1.19 HD C+Z
ok/yes desktop 800x600 HW OB Intrepi 1.1.19 HD C+Z
ok/yes yes 800x600 HW OB Intrepi 1.1.19 HD C+Z
ok/yes desktop 800x600 HW OB Intrepi 1.1.19 HD C+Z+D(link)
no/no desktop 800x600 HW OB Intrepi 1.1.19 HD C+Z+D(defd, empty)
no/no desktop 800x600 HW IW Intrepi 1.1.19 HD C+Z+D(defd, empty)
ok/no desktop 800x600 SW IW Intrepi 1.1.19 HD C+Z+D(defd, empty)
no/no desktop 800x600 HW IW Hardy 1.1.19 HD C+Z+D(defd, empty)
no/no desktop 800x600 HW IW Hardy 1.1.19 CD C+Z+D(data)
ok/yes desktop 800x600 HW IW Intrepi 1.1.19 CD C+Z+D(mus)
froze desktop 800x600 HW OB Intrepi 1.1.19 CD C+Z+D(mus)
no/no desktop 800x600 HW OB Intrepi 1.1.19 CD C+Z+D(mix)
ok/yes desktop 800x600 HW IW Hardy 1.1.19 CD C+Z+D(mus)
froze desktop 800x600 HW IW Hardy 1.1.19 CD C+Z+D(mix)
* "link" means a sole symbolic link without further action:
ln -s /media/cdrom ~/.wine/dosdevices/d:
* "D" means d: -> /media/cdrom0 and d:: -> /dev/scd0
winecfg can create this for you when it detects a CD-ROM in a drive.
* "defd" (defined) means an entry like follows in system.reg:
[Software\\Wine\\Drives] 1240505086
"d:"="cdrom"
You need not mess with the registry. Use winecfg, then check the result in
system.reg.
* "mus" means a music CD is inserted.
* "mix" means a data CD-ROM with additional music tracks is inserted.
A link dosdevices/d:: -> /dev/scd0 alone does not cause trouble. (It produces
interesting results with wine cmd dir d: -- serial number and label are listed,
but no contents).
Both registry entry and dosdevices/d: (not d::) must be set for the bug to show
up. I choose /media/cdrom above as an example, but the bug also shows up when
you declare a directory from your HD as a CD-ROM in winecfg.
With a CD-ROM in the drive, this effect mostly disappears.
A distinct issue is that Intrepid froze shortly after the CD-ROM was accessed
(repeatably). The caps_lock light went on. Hardy froze while in the initial
screen (Die Völker CD-ROM); no caps_lock. I need to investigate this further
before reporting it, as I have some other wine apps that freeze Linux, and most
of these also can use mcicda -- maybe that's the clue.
Using Ubuntu Intrepid and Kubuntu Hardy, ALSA without pulseaudio (pactl exit),
Intel AC'97 audio.
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http://bugs.winehq.org/show_bug.cgi?id=18112
Summary: Long time play of Assasine's Creed Ver. 1.02
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Xwarman(a)gmx.de
Created an attachment (id=20551)
--> (http://bugs.winehq.org/attachment.cgi?id=20551)
cuts from AC Console messages before different crashes
That extract are some errors occoured by playing Assasine's Creed with latest
wine versions and only mods discriped in wine HQ --> Assasine's Creed. Game
works fine, but it crashes servail times especially when trying main missions
of the game. Whenever I try to succeed the main story line (most of all killing
some targets and get back to base) the game crashes without any information or
hint before. Hope that can help you.
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http://bugs.winehq.org/show_bug.cgi?id=18134
Summary: Drawing artifact in Lotus Notes 5.0.10
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gliporace(a)gmail.com
Created an attachment (id=20592)
--> (http://bugs.winehq.org/attachment.cgi?id=20592)
Lotus Notes main window with drawing artifacts
Hi,
when compositing is enabled (with compiz, kwin or xfce window manager) there
are artifacts in Lotus Notes windows.
This with wine 1.1.19 and ubuntu 9.04 beta.
Attached a screenshot about this bug.
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http://bugs.winehq.org/show_bug.cgi?id=17412
Summary: oleaut32/tmarshal tests fail with +heap enabled
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://test.winehq.org/data/6a1537c4b5037be5253c33021fda
3a02430533f7/wine_xp_ae-ub-810-
heap/oleaut32:tmarshal.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@austin-desktop:~/wine-git/dlls/oleaut32/tests$ wineserver -k ; make
testclean ; rm -rf ~/.wine ; WINEDEBUG=+heap make tmarshal.ok 2> /dev/null
rm -f olefont.ok olepicture.ok safearray.ok tmarshal.ok typelib.ok
usrmarshal.ok varformat.ok vartest.ok vartype.ok
../../../tools/runtest -q -P wine -M oleaut32.dll -T ../../.. -p
oleaut32_test.exe.so tmarshal.c && touch tmarshal.ok
tmarshal.c:600: Test failed: Struct parameter passed by value corrupted
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http://bugs.winehq.org/show_bug.cgi?id=18092
Summary: DirectX: Surface not rendered correctly
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20521)
--> (http://bugs.winehq.org/attachment.cgi?id=20521)
Image shownig the problem
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc
version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that surfaces on cars in Race Driver: GRID (patched to v.1.2)
aren't rendered correctly. The car in the attachment should be painted white
but has got many black polygons on surface. Other cars in background also have
got the same problem. Game uses pixel shaders 3.
graphic card: GF 9600M GT
drivers: 185.19 (default configuration)
OffscreenRenderingMode: backbuffer (doesn't work with fbo)
Multisampling: enabled (not set in game)
VideoMemorySize: 512
Overrides: d3dx9_36.dll (3.6 MiB), xinput1_3.dll (67.3 KB), openal32.dll (43.0
KB)
In output there are
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2398
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE) @ surface.c / 2400
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T,
GL_CLAMP_TO_EDGE) @ surface.c / 2402
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R,
GL_CLAMP_TO_EDGE) @ surface.c / 2404
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER,
GL_NEAREST) @ surface.c / 2406
fixme:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER,
GL_NEAREST) @ surface.c / 2408
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 417
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047
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http://bugs.winehq.org/show_bug.cgi?id=17034
Summary: IBExpert hung up with wine gecko 0.9.0
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Created an attachment (id=18834)
--> (http://bugs.winehq.org/attachment.cgi?id=18834)
console debug messages
If wine_geko is installed, ibexpert hung-up when displaying messages from
ibexpert direct.
http://www.ibexpert.com/download/setup_trial.exe
I attached the console output messages
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http://bugs.winehq.org/show_bug.cgi?id=16939
Summary: NASA WorldWind renders everything black, unless ran with
native oleaut32.
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://worldwind.arc.nasa.gov
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The title says it all, the window where the world should show up, is completely
black. When you run with native oleaut32 it all works fine, see for example
http://bugs.winehq.org/attachment.cgi?id=15340
There was nothing really interesting in the console worth attaching here i
think
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http://bugs.winehq.org/show_bug.cgi?id=16688
Summary: tests/rsaenh: array size smaller than bound length
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
bash-3.2$ make
ccache gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wwrite-strings -Wpointer-arith
-I/usr/local/include -g -O2 -o rsaenh.o rsaenh.c
rsaenh.c: In function `test_block_cipher_modes':
rsaenh.c:462: warning: array size (23) smaller than bound length (24)
OpenBSD 4.4, gcc 3.3.5 (propolice)
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http://bugs.winehq.org/show_bug.cgi?id=16202
Summary: Counter-Strike 1.6 fully loads processor even in menu
mode
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Counter-Strike 1.6 fully loads processor even in menu mode.
Minimizing the application into the taskbar reduces load to minimum.
Maximizing again switches load on. This continues through all gameplay in all
game modes.
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http://bugs.winehq.org/show_bug.cgi?id=15935
Summary: Carbide c++ 1.3 (based on eclipse) installs, but crashes
with EXCEPTION_ACCESS_VIOLATION (0xc0000005) at
pc=0x7d754beb, pid=8, tid=9 in HotSpot Virtual machine
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddy.petrisor(a)gmail.com
CC: eddy.petrisor(a)gmail.com
Created an attachment (id=17114)
--> (http://bugs.winehq.org/attachment.cgi?id=17114)
Log of the console messages for the crashing carbide c++ 1.3 app.
I have installed Carbide C++ 1.3 (download from
http://www.forum.nokia.com/main/resources/tools_and_sdks/carbide_cpp/ -- needs
an account on forum.nokia.com, but otherwise the app is free for download).
The installation went well, then I tried to start the app, it allowed me to
choose the workspace (although creating a new directory from the interface
wasn't working), it showed some loading thingies on the splash screen then
crashed with an EXCEPTION_ACCESS_VIOLATION in
# Java VM: Java HotSpot(TM) Client VM (1.5.0_10-b03 mixed mode)
# Problematic frame:
# C [ole32.dll+0x64beb]
Note that that the native environment is Debian Linux amd64 (Intel(R) Core(TM)2
Duo CPU T8300 @ 2.40GHz) and the wine package was installed from the
experimental distribution from debian:
http://packages.debian.org/experimental/wine
Also note that running the eclipsec.exe binary results in the same crash.
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http://bugs.winehq.org/show_bug.cgi?id=15706
Summary: iphplapi: iphplapi.ok test fails in OpenSolaris but not
Ubuntu
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
EA Durbin commited a fix a while back that fixed this on FreeBSD/PC-BSD, but
OpenSolaris still isn't feeling the love. I think he also fixed part of it on
their end, so this may not be entirely Wine's bug. I've already filed an
OpenSolaris bug: http://defect.opensolaris.org/bz/show_bug.cgi?id=4149
bash-3.2$ rm -rf ~/.wine ; make testclean ; make iphlpapi.ok
../../../tools/makedep -C. -S../../.. -T../../.. iphlpapi.c
rm -f iphlpapi.ok
../../../tools/runtest -q -P wine -M iphlpapi.dll -T ../../.. -p
iphlpapi_test.exe.so iphlpapi.c && touch iphlpapi.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
wine: configuration in '/export/home/austin/.wine' has been updated.
err:iphlpapi:getInterfaceStatsByName unimplemented!
iphlpapi.c:204: Test failed: GetIfEntry returned 50, expected NO_ERROR
err:iphlpapi:getInterfaceStatsByName unimplemented!
err:iphlpapi:getInterfaceStatsByName unimplemented!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
iphlpapi.c:293: Test failed: GetIpForwardTable(buf, &dwSize, FALSE) returned
50, expected NO_ERROR
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
iphlpapi.c:325: Test failed: GetIpNetTable(buf, &dwSize, FALSE) returned 50,
expected NO_ERROR
err:iphlpapi:getICMPStats unimplemented!
iphlpapi.c:352: Tests skipped: GetIcmpStatistics is not supported
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getIPStats unimplemented!
iphlpapi.c:375: Test failed: GetIpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getTCPStats unimplemented!
iphlpapi.c:395: Test failed: GetTcpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getUDPStats unimplemented!
iphlpapi.c:415: Test failed: GetUdpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/udp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
iphlpapi.c:565: Test failed: GetAdaptersInfo(buf, &dwSize) returned 14,
expected NO_ERROR
make: *** [iphlpapi.ok] Error 7
FWIW, there's a patch on blastwave.org (sort of like an apt-get for Solaris)
that may fix this, but it doesn't quiet apply cleanly:
https://pkgbuild.svn.sourceforge.net/svnroot/pkgbuild/spec-files-extra/trun…
Haven't looked at it too much though, as I'm pretty sure the license is
incompatible.
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http://bugs.winehq.org/show_bug.cgi?id=15469
Summary: windows in a virtual desktop only get keyboard focus
when the mouse is on them
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
1. Run "wine explorer /desktop=x notepad".
2. Hover the pointer over the notepad window and type. Text appears.
3. Hover the pointer over the desktop background and type. No text appears.
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http://bugs.winehq.org/show_bug.cgi?id=15367
Summary: "Using help" or "Help on help" crashes winhlp32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
winhlp32 crashes if user selects "Using help" or "Help on help" menu element in
any (wine) application, e.g. notepad or winhlp32.
Steps to reproduce:
1. Start wine application:
% wine notepad
2. Select "Help" -> "Using help"
3. See backtrace in console
wine: Unhandled page fault on read access to 0x00000028 at address 0x7ec6ede7
See attachment for full error log.
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http://bugs.winehq.org/show_bug.cgi?id=15421
Summary: fixme:toolhelp:InterruptRegister16 (11cf, 0x11df00c2),
stub.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
I try to run a Win98 program, and get the following error message:
axel@A30:~/.wine/drive_c/topo> wine go.exe
fixme:toolhelp:InterruptRegister16 (11cf, 0x11df00c2), stub.
A (wine) pop comes up and says
Need 80x87
After confirming it issues:
fixme:toolhelp:InterruptUnRegister16 (11cf), stub.
Thats it. nothing more.
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http://bugs.winehq.org/show_bug.cgi?id=15060
Summary: MCI_WAVE_SET_SAMPLESPERSEC not implimented, patch (needs
cleanup)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
I compiled the following using mingw32:
http://msdn.microsoft.com/en-us/library/ms713226(VS.85).aspx
Description, From MSDN: "Uses the MCI_OPEN, MCI_RECORD, and MCI_SAVE commands
to record and save a waveform-audio file."
Test Results: It builds with no errors and records a wav file! The resulting
wav file, however is in the wrong format (44000 Hz), a rate which I can't see
is defined anywhere. (winecfg is set at 48000 Hz) and can't be played back with
MCI_PLAY. Nor can it be played back with aplay, totem or xine.
However, I converted the wav file into an mp3 and found that it is in fact
correctly recorded, albeit in the wrong format, so I modified the example code
and tried to set different parameters like so:
dwReturn = mciSendCommand(
(MCIDEVICEID) &wDeviceID, // the above device ID
MCI_WAVE_SET_SAMPLESPERSEC, // command to send
MCI_SET | MCI_WAIT, // method of sending
22000 ); // set sample rate to 22000
Result: Again, it builds with no errors but the wav file is still being
recorded at 44000 Hz! A look at the terminal output reveals an interesting
discovery:
fixme:mci:MCI_MapMsgAtoW Message MCI_<<40000>> needs translation
fixme:mci:mciSendCommandA message 40000 mapping failed
Looking at the wine source, 40000 mapping equates to this function:
$ grep MCI_WAVE_SET_SAMPLESPERSEC /usr/include/wine/windows/mm*
#define MCI_WAVE_SET_SAMPLESPERSEC 0x00040000L
So you see, I can't proceed to change the recording format of my program except
in windows.
So before I started fixing wine I asked google to see if I was just duplicating
effort and got this patch (and possibly the related links), submitted in 2001
that provides this functionality, but it needs cleaned up:
http://www.winehq.org/pipermail/wine-patches/2001-April/000267.html
I will try to make this patch work and get it into the right format over the
course of the next month, but I am on a very limited budget and need to spend
time looking for work so if anyone else who has more time to devote to it,
please do so.
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http://bugs.winehq.org/show_bug.cgi?id=15272
Summary: Pipes (PeekNamedPipe, NtQueryInformationFile) crash Wine
Product: Wine
Version: 1.0.0
Platform: Other
URL: http://www.inf.unisi.ch/phd/bonzini/test-poll.tar.gz
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonzini(a)gnu.org
The program in the URL, which tests a native Windows emulation of poll(2)
similar to Cygwin's, exposes several bugs in Wine:
1) if compiled with -DINTERACTIVE, Wine crashes on test_pipe if test_tty is
enabled
2) if not compiled with -DINTERACTIVE, Wine crashes on test_pipe if it is not
placed first.
3) test_pipe crashes Wineserver (there is a comment in the function -- if you
comment everything after the function, it works).
It should be compiled using MinGW tools (./configure && make), and run with
"wine gltests/test-poll.exe".
The TTY test fails, but as I couldn't test it under Windows, I don't know if it
is a bug. The important part is the crash on pipes, anyway! On a brighter
note, socket tests pass with flashing lights.
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http://bugs.winehq.org/show_bug.cgi?id=15036
Summary: 'Gift' game crash with a D3D/OpenGL error
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madvax(a)free.fr
Created an attachment (id=15688)
--> (http://bugs.winehq.org/attachment.cgi?id=15688)
Execution / error log
Software : 'Gift'
Category : Games
The game starts. The introduction video is launched but it's displayed on a
thin band only at the top of the screen (5% ?). Most of the screen is blinking
garbage. Sound is Ok, the CD is found by the game.
2 or 3 seconds after that the game crashes (see attached log).
'looks like a D3D/openGL error.
Video card : ATI Radeon mobility 9700 - fglrx driver
(UseFastTLS is set to "2")
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http://bugs.winehq.org/show_bug.cgi?id=14541
Summary: WinExec() fails when starts Unix binaries
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)pu.if.ua
Created an attachment (id=14880)
--> (http://bugs.winehq.org/attachment.cgi?id=14880)
Patch for kernel32
After upgrade to Wine 1.1.0 from 0.9.56 I found out that my WinEdt can't launch
Unix binaries (xdvi, xterm etc) anymore. A dialog box saying "Cannot execute
command ..." appears, but binaries are started anyway. AFAICS it is caused by a
patch by Dmitry Timoshkov that introduces "winoldap.mod". Now WinExec creates a
process and then executes wait_input_idle() that fails for Unix processes that
have hProcess == 0. I attach a quick fix that solves the problem for me, but I
am not sure that my patch is quite correct and complete. Now we can only check
that a Unix process is started successfully, but we don't know what is going on
later. Maybe somebody is able to propose a better solution?
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http://bugs.winehq.org/show_bug.cgi?id=14427
Summary: widl crashes in dlls/rpcrt4
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=14749)
--> (http://bugs.winehq.org/attachment.cgi?id=14749)
gdb backtrace
I am unable to compile Wine 1.1.1. 1.0 and 1.1.0 compile fine. I am getting the
following error:
../../tools/widl/widl -I. -I. -I../../include -I../../include -D__WINESRC__
-D_RPCRT4_ -DCOM_NO_WINDOWS_H -DMSWMSG -c -C epm_c.c epm.idl
make[2]: *** [epm_c.c] Segmentation fault
Interestingly, it crashes only if widl is compiled with -O2 (0,1 and 3 work). I
compiled widl with "-O2 -g" and ran it in gdb. I'm attaching the backtrace.
I'm using Gentoo and gcc version is "Gentoo 4.1.2 p1.0.2".
If you think this is compiler related, should I post a bug at Gentoo?
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http://bugs.winehq.org/show_bug.cgi?id=13948
Summary: err:seh:setup_exception_record stack overflow
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Axel.Thimm(a)ATrpms.net
Created an attachment (id=14097)
--> (http://bugs.winehq.org/attachment.cgi?id=14097)
Last 100 lines of the WINEDEBUG=+relay output
This is wine-1.0-rc4 as built by Fedora in Fedora 9/x86_64 most probably built
with gcc version 4.3.0 20080428 (Red Hat 4.3.0-8). There is no usage of
Windows.
An educational interpreter for Greek Schools
(http://spinet.gr/glossomatheia/download/) fails to start with
$ wine ./gm.exe
fixme:reg:GetNativeSystemInfo (0xb77bf9) using GetSystemInfo()
ALSA lib pcm.c:2104:(snd_pcm_open_conf) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib pcm.c:2104:(snd_pcm_open_conf) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0xd64f31): Stub!
err:seh:setup_exception_record stack overflow 888 bytes in thread 0009 eip
603154b4 esp 00230fb8 stack 0x230000-0x231000-0x330000
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=13822
Summary: Excel 2002 can't save some random files. A "Disk full"
error message appears.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandre(a)linuxfr.eu
Created an attachment (id=13869)
--> (http://bugs.winehq.org/attachment.cgi?id=13869)
This file cannot be saved using wine 1.0rc4 on Ubuntu Hardy
Hi Wine,
First things first, here are some information about my system :
I'm using Ubuntu Hardy,
# wine --version
wine-1.0-rc4
# uname -a
Linux minimal 2.6.24-18-generic #1 SMP Wed May 28 20:27:26 UTC 2008 i686
GNU/Linux
I'm using "Microsoft Office 2002 (10.6501.6626) SP3".
I'm launching the software with the gnome launcher : `env
WINEPREFIX="/home/user/.wine" wine "C:\Program Files\Microsoft
Office\Office10\EXCEL.EXE"`
Here is the bug and how to reproduce it :
1) Launch Excel 2002
2) An error message appears once the software is loaded : "Erreur d'accès de
fichier. La connexion réseau a peut-être été perdue." which can be loosely
translated into "Error accessing the file. Network connection has perhaps been
lost."
3) Ignore the error by clicking "Ok"
4) Open a specific file (I couldn't find some common stuff between the files
that cannot be saved, even some highly complex files could be saved while some
very simple couldn't)
5) Try to save the file
6) An error message appears : "Disk full"
7) Click "Ok"
8) Another error message appears : "Document not saved" ("Document non
enregistré.")
9) That's it : _some_ documents are just impossible to save, which is a bit
pointless :>
You'll find a file that can't be saved using wine-1.0-rc4 (the bug was also
present is rc3).
For the information, it's possible to open and save the same file with cxoffice
6.2.0-1.
One last thing : I have 13GB free on / and 167GB free on /home, the permissions
are ok in every directories I tried to save the files in.
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http://bugs.winehq.org/show_bug.cgi?id=13647
Summary: DSM Plugin for UltraVNC 1.0.4 Doesn't Work
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=63
887&package_id=60914&release_id=571174
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chad.sikorra(a)gmail.com
Created an attachment (id=13629)
--> (http://bugs.winehq.org/attachment.cgi?id=13629)
relay log
The plugin allows the connection to be encrypted. When selecting the DSM plugin
and trying to connect you receive an error "Connection Failed - Error Reading
Protocol Version". The plugin can be found at ...
http://msrc4plugin.home.comcast.net/~msrc4plugin/
A relay log is attached. A few key lines I noticed from a brief look at the log
for anything obvious...
0009:Ret rsaenh.CPImportKey() retval=00000000 ret=7eb91d13
0009:Ret advapi32.CryptImportKey() retval=00000000 ret=10001f3d
0009:Call KERNEL32.MultiByteToWideChar(00000000,00000000,10009ea8 "Error
importing key.",ffffffff,00000000,00000000) ret=7df81852
My guess is this is wine trying to import the rc4.key file the plugin uses. Is
this a crypt related issue?
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http://bugs.winehq.org/show_bug.cgi?id=13571
Summary: Direct-buy & play tool for EA games.
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://files.ea.com/downloads/eacore/eadm-installer.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
This is the tool a lot of people have used to buy games like Battlefield 2142
from the net (a bit like steam a.o). It you used this tool to buy game x, it
also needs to be running if you want to start the game (copy protection,
account information e.a.).
Installation goes fine, starting the tool however almost immediately exits with
the following error:
fixme:winhttp:WinHttpOpen (L"EADUpdate", 0, (null), (null), 0x0): stub
wine: Call from 0x7b844b20 to unimplemented function
winhttp.dll.WinHttpQueryDataAvailable, aborting
>>>> wine: Unimplemented function winhttp.dll.WinHttpQueryDataAvailable called at address 0x7b844b20 (thread 0009), starting debugger...
Since it's an unimplemented function, I'm filing this as an enhancement.
If you want a full stack-trace let me know, but I guess this is easy enough to
reproduce yourselves.
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http://bugs.winehq.org/show_bug.cgi?id=13488
Summary: pixel shader does not work after update
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael-shz(a)web.de
I used wine version 9.44 as provided with OpenSuse 10.3 (32 bit).
For the graphic card (NVidia GeForce 7900) the latest NVidia driver 169.12-0.1
was used. 3 D graphic worked fine. Compiz was not installed.
Then I installed "Vampire-Bloodlines" with the latest patches. And it was
mostly playable.
After updating to version 1.0 RC 2, I get a nearly black screen directly after
starting that game.
Light sources are hardly recognizable. Everything else is pitch black.
There is not warning or error message logged into the console.
When I disable the "pixel shader" with winecfg, the screen is once again o.k.
There are still some some minor atrifacts, probably due to the missing shader.
To make it short: The support of the pixel shader seems to be broken somewhere
between 9.44 and 1.0 RC 2.
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http://bugs.winehq.org/show_bug.cgi?id=13345
Summary: Mr Robot: silently fails to start
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
On attempting to run the Mr Robot demo, wine immediately (<1 second) returns,
having done nothing visually noticable. wineserver is no longer running
silently in the background - the entire thing returns with no output.
I can attach WINEDEBUG="+all", but I thought this would be too much to sift
through (4 MB uncompressed).
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http://bugs.winehq.org/show_bug.cgi?id=13100
Summary: Sanitarium - D3D fails to create DIB section and page
fault
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duck(a)duckcorp.org
Created an attachment (id=12879)
--> (http://bugs.winehq.org/attachment.cgi?id=12879)
console backtrace
During Sanitarium testing, when switching from loading screen to level 2 scene
rendering, a D3D error occurs, then a page fault, leading to game crash:
[...]
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
wine: Unhandled page fault on write access to 0x00000000 at address 0x433fed
(thread 0027), starting debugger...
The game was launched in the console, see the backtrace in attachment.
This bug is not the same as #6828.
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http://bugs.winehq.org/show_bug.cgi?id=12721
Summary: Various cygwin executables fail with Exception:
STATUS_ACCESS_VIOLATION
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arnim.laeuger(a)gmx.net
Created an attachment (id=12371)
--> (http://bugs.winehq.org/attachment.cgi?id=12371)
Output of WINEDEBUG=+relay as described in the HowTo
I'm using wine 0.9.59 (precompiled rpm) on an OpenSuse 10.2 box to execute
Altera's QuartusII (7.2SP3) application. I could install the application
through its installation process. Running the program yields a lot of messages
from the embedded cygwin programs, thus I took one example to create this bug
report.
I obtained the attached artifacts while running mount.exe from the cygwin
directory that was installed by Quartus. The program hangs after a while with
100% CPU load. I need to kill mount.exe manually to get back access to the
shell. Other cygwin programs behave similarly.
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http://bugs.winehq.org/show_bug.cgi?id=12074
Summary: The conformance tests fail on Windows
Product: Wine
Version: unspecified
Platform: Other
URL: http://test.winehq.org/data/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The conformance tests, that is what constitutes 'make test', are supposed to
test and document the Windows behavior so that we can then verify that Wine
behaves like Windows. This has two important consequences:
* it means that no conformance test should ever fail on Windows.
* it means that any conformance test that fails on Windows is useless for
making sure that Wine behaves like Windows.
Unfortunately we currently have too many conformance tests that fail on
Windows. As of today (2008/03/16), approximately 37% of the conformance tests
fail on Windows XP, 2003 or Vista. If you add other Windows versions, then this
percentage rises well above 50%.
See the URL below for up-to-date results:
http://test.winehq.org/data/
And for information on how to run the conformance tests:
http://wiki.winehq.org/ConformanceTestshttp://www.winehq.org/docs/en/winedev-guide.html#CROSS-COMPILING-TESTShttp://www.winehq.org/docs/en/winedev-guide.html#TESTING-WINDOWShttp://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/winetest-latest.exe
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http://bugs.winehq.org/show_bug.cgi?id=12003
Summary: foobar2000-0.9.4.4 status bar not updated
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.judt(a)gmx.at
The status bar is not being updated at all until the window gets redrawn (e.g.
due to a workspace change or by moving other windows over the status bar). It
should be updated continuously. Everything else (visualization window,
playlist) gets updated correctly.
Since there has not been made any improvement yet (tested many wine versions >=
0.9.33), I decided to report this as a bug.
It seems to be not specific to any foobar2000 version (tested 0.8.3 and some
0.9.4.*).
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http://bugs.winehq.org/show_bug.cgi?id=9856
Summary: winecfg freezes when alt+ certain keys in certain places
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.winehq.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In certain places in winecfg, pressing alt + a certain key will freeze winecfg
(it never seems to actually crash).
Steps to reproduce:
Start winecfg
Click Libraries
Press alt + m
winecfg has now frozen.
- It works on tabs other than Libraries, and with keys other than alt + m
(depending on what tab you are on).
- If the key pressed is an alt + key shortcut on the current tab, it won't
crash
- It only happens when no control has the current focus - ie. when you have
just changed tabs, but if you tab to select the tabs then change tab, it will
not freeze.
Also tested with the latest Git.
There is on terminal output, other than the fixme printed at startup:
fixme:wave:OSS_WaveInit () stub
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http://bugs.winehq.org/show_bug.cgi?id=9682
Summary: NVDVD fails to start due to saxxml error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileshack.com/file.x/1807/NVDVD+2.2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8101)
--> (http://bugs.winehq.org/attachment.cgi?id=8101)
console output
when I try to launch NVDVD in wine using (NvDvd.exe -p NVDVD) for the skin path
I get the following error dialog:
an error has occured in CSkinFactory.cpp at line 90. Unable to create
SAXXMLReader.
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http://bugs.winehq.org/show_bug.cgi?id=8436
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:41:59 ---
Closing bugs fixed in 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=6481
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:41:58 ---
Closing bugs fixed in 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=6208
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:41:57 ---
Closing bugs fixed in 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=5395
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:41:56 ---
Closing bugs fixed in 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=2329
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2009-11-13 12:41:55 ---
Closing bugs fixed in 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=20582
Summary: Lemmings Revolution - Rotating the play area left not
working.
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
URL: http://downloads.gamezone.com/demosfiles/t1178.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
During play you rotate the play area by right clicking and dragging the mouse
left or right. But running it under wine I'm only able to rotate the play area
right not left.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
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CC| |ezekiel000(a)lavabit.com
--- Comment #268 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-13 08:15:13 ---
*** Bug 20582 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=9127
David Rogers <ezekiel000(a)lavabit.com> changed:
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CC| |ezekiel000(a)lavabit.com
--- Comment #16 from David Rogers <ezekiel000(a)lavabit.com> 2009-11-13 05:52:25 ---
Still a problem in 1.1.32.
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http://bugs.winehq.org/show_bug.cgi?id=20687
Summary: Errors while submitting new applications, deleting
queued submissions
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Hi, this is my first time submitting a bug, so I apologize if I do anything
wrong here.
Currently, when attempting to submit a new application to AppDB, a blank page
is shown with some error messages (sorry, I didn't save them) after pressing
submit. Although the newly-submitted application appears on the queued items
page, clicking edit reveals that all the version and test information has been
blanked - only the information from the "application form" section remains.
Attempting to edit the blank areas doesn't produce any errors, but any
information added there from the edit screen is also discarded. At the same
time, deleting these broken submissions from the queue is impossible, as
attempting to delete them produces the following error:
Fatal error: Call to undefined method Application::getPref() in
/home/winehq/opt/appdb/include/user.php on line 584
Submission worked fine 24 hours ago.
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http://bugs.winehq.org/show_bug.cgi?id=19726
Summary: maintainer rights
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
When you post a howto as a maintainer of versionX to only the main version you
are allowed to.
Then you can not edit the howto anymore (because of the rights I suppose)
I stumbled on this with winamp ( sorry I have my way to mess things up, but I
think this should not be possible in the first place)
So now I could not extend/edit this howto to version 5X, therefore I added
another & the same howto to version 5X (wich I should have done in the first
place)
The not editing ability in the main howto will become a problem for the future
versions, so better please someone remove it.
Thanks,
Adri
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http://bugs.winehq.org/show_bug.cgi?id=7566
--- Comment #22 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-13 00:21:16 ---
Still present wine-1.1.32-595-g459a0c4
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http://bugs.winehq.org/show_bug.cgi?id=8178
--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2009-11-13 00:08:51 ---
Following the recipe in #15, it fails with
fixme:shell:URL_ParseUrl failed to parse
L"Microsoft.Dynamics.GP.Deployment.CommonDialogs.resources"
and a dialog saying "cannot load resources from resource file, check your
Setup".
(This dialog is behind two other dialogs that say "Preparing installation".)
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