http://bugs.winehq.org/show_bug.cgi?id=2547
Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scott(a)open-vote.org
--- Comment #21 from Scott Ritchie <scott(a)open-vote.org> 2009-11-08 03:08:36 ---
Please retest on latest Wine
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-11-08 03:07:03 ---
Roderick's xrender work may have helped here. Can someone retest?
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http://bugs.winehq.org/show_bug.cgi?id=9114
Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Msi uninstallers do not |MSI Uninstallers leave
|fully remove programs |empty directory behind
| |after removal
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-11-08 03:05:42 ---
The icon issue is fixed now, but RemoveFolders is still unimplemented.
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http://bugs.winehq.org/show_bug.cgi?id=3992
Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scott(a)open-vote.org
Target Milestone|1.2.0 |---
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--- Comment #304 from max(a)veneto.com 2009-11-08 02:58:15 ---
(In reply to comment #303)
> Not a realistic goal for 1.2.
I'd say not realistic even for 3.0 :-)
Max
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Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
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CC| |scott(a)open-vote.org
Target Milestone|1.2.0 |---
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |ASSIGNED
AssignedTo|wine-bugs(a)winehq.org |hans(a)meelstraat.net
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:55:20 ---
Assigning to Hans.
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Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
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CC| |scott(a)open-vote.org
Target Milestone|1.2.0 |---
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed|0 |1
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:50:24 ---
I'll work on this.
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Austin English <austinenglish(a)gmail.com> changed:
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AssignedTo|wine-bugs(a)winehq.org |austinenglish(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
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AssignedTo|wine-bugs(a)winehq.org |madewokherd(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
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AssignedTo|wine-bugs(a)winehq.org |madewokherd(a)gmail.com
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Scott Ritchie <scott(a)open-vote.org> changed:
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CC| |scott(a)open-vote.org
AssignedTo|wine-bugs(a)winehq.org |kai.blin(a)gmail.com
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:42:11 ---
'winetricks dplay' should work around this.
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Roderick Colenbrander <thunderbird2k(a)gmail.com> changed:
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CC|thunderbird2k(a)gmail.com |
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Roderick Colenbrander <thunderbird2k(a)gmail.com> changed:
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CC|thunderbird2k(a)gmail.com |
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Roderick Colenbrander <thunderbird2k(a)gmail.com> changed:
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CC| |thunderbird2k(a)gmail.com
Target Milestone|1.2.0 |---
--- Comment #42 from Roderick Colenbrander <thunderbird2k(a)gmail.com> 2009-11-08 02:38:16 ---
This bug is nearly impossible to fix, so not realistic for 1.2.
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Scott Ritchie <scott(a)open-vote.org> changed:
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CC| |scott(a)open-vote.org
AssignedTo|wine-bugs(a)winehq.org |fgouget(a)codeweavers.com
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Scott Ritchie <scott(a)open-vote.org> changed:
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CC| |scott(a)open-vote.org
Target Milestone|1.2.0 |---
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Austin English <austinenglish(a)gmail.com> changed:
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Target Milestone|1.2.0 |---
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:31:03 ---
Not realistic for 1.2.
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Austin English <austinenglish(a)gmail.com> changed:
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AssignedTo|wine-bugs(a)winehq.org |scott(a)open-vote.org
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:30:10 ---
Assigning to Scott.
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Austin English <austinenglish(a)gmail.com> changed:
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Target Milestone|1.2.0 |---
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-08 02:29:31 ---
This won't be ready for 1.2.
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Roderick Colenbrander <thunderbird2k(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |thunderbird2k(a)gmail.com
Target Milestone|1.2.0 |---
--- Comment #303 from Roderick Colenbrander <thunderbird2k(a)gmail.com> 2009-11-08 02:28:38 ---
Not a realistic goal for 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=20599
Summary: City of Heroes fails to detect Nvidia driver version
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
Run City of Heroes on a system with an Nvidia graphics card. The console
output will contain the following:
Driver is old because NVIDIA version < 5216
CPU: 2394 Mhz / Memory: 2047 MBs / Video Card: Unknown / Video Driver DLL:
UnknownVendor / Driver Version: UnknownVendor / Available Memory: 2047 MBs / OS
Version: 5.1.2600 / Video Memory: Unknown
On the login screen, the game will complain about the Nvidia graphics drivers
being too old. This occurs with both the 180.60 and 190.42 drivers.
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sehe <sgheeren(a)hotmail.com> changed:
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CC| |sgheeren(a)hotmail.com
--- Comment #36 from sehe <sgheeren(a)hotmail.com> 2009-11-07 17:09:53 ---
Is there already a way to let wine know that it is running on a ci-fs (like
ciopfs or zfs-fuse with 'casesensitivity=insensitive' property set)?
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http://bugs.winehq.org/show_bug.cgi?id=20605
Summary: dragon age: "online profile" access: winebrowser does
not receive the correct ddeString when executed from
the application
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://dragonage.bioware.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=24581)
--> (http://bugs.winehq.org/attachment.cgi?id=24581)
WINEDEBUG=+shell,+exec log, clicked on "Online Profile"
While testing the freely downloadable application
"Dragon Age: Character Generator", the feature "Online Profile" does not work.
Clicking on the "Online Profile" button triggers the winebrowser component,
that however reports the following error:
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
trace:exec:SHELL_execute retval 33
err:winebrowser:wmain Usage: winebrowser URL
Full log attached (login token has been replaced with XXXXXX...)
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http://bugs.winehq.org/show_bug.cgi?id=20606
Summary: chromium's base_unittest.exe fails on
StatsTableTest.MultipleProcesses, but only with
warn+heap
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When run with warn+heap or valgrind, the test fails with
[ RUN ] StatsTableTest.MultipleProcesses
.\stats_table_unittest.cc(231): error: Value of: table.GetCounterValue(name)
Actual: 24947
Expected: 1313 * kMaxProcs
Which is: 26260
[ FAILED ] StatsTableTest.MultipleProcesses (10647 ms)
To reproduce:
wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
tar -xjvf chromium-tests.tar.bz2
WINEDEBUG=warn+heap src/chrome/debug/base_unittests.exe
--gtest_filter=StatsTableTest.MultipleProcesses
See also http://crbug.com/10611 for analysis of a similar problem
on linux and mac; they think it fails there because flock() didn't work
across threads, or something.
I suspect this is a problem with the test rather than with wine,
just recording it here for posterity. We can reopen it if it turns
out to really be a wine bug.
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http://bugs.winehq.org/show_bug.cgi?id=20594
Summary: Bonniers Trafikskola 2006 not "startring"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gustav.hartvigsson(a)gmail.com
Created an attachment (id=24570)
--> (http://bugs.winehq.org/attachment.cgi?id=24570)
Terminal output.
Hello every one.
I was trying to start Bonniers Trafikskola 2006 (BT2006) which has been
working...
the app is macromedia based, it shows the intro video then crashes..
but after a update From Ubuntu GNU/Linux 9.04 to 9.10 it stopped working,
I da not know if it is a regression in wine (never understood the instructions
on the wiki) or a bug in the OS...
anyway I attached the crashlog..
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http://bugs.winehq.org/show_bug.cgi?id=6698
--- Comment #11 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-07 05:22:36 ---
I suspect this may be a crypt32 bug. From +relay,+seh log:
0009:Call advapi32.CryptSetKeyParam(050445a0,00000002,0032be5c,00000000)
ret=298fdf8f
0009:Call rsaenh.CPSetKeyParam(00000002,00000004,00000002,0032be5c,00000000)
ret=7ec204cd
0009:Ret rsaenh.CPSetKeyParam() retval=00000000 ret=7ec204cd
0009:Ret advapi32.CryptSetKeyParam() retval=00000000 ret=298fdf8f
0009:Call KERNEL32.GetLastError() ret=298fdf99
0009:Ret KERNEL32.GetLastError() retval=8009000a ret=298fdf99
At a certain point in the file loading process, Microsoft Money 2001 seems to
do cryptographic operations and calls CryptSetKeyParam with KP_SALT value,
which is not implemented in rsaenh's CPSetKeyParam. The bug component should
probably be revised accordingly.
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Geoff Pursell <geoffp(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #12 from Geoff Pursell <geoffp(a)gmail.com> 2009-11-06 21:35:50 ---
*** This bug has been confirmed by popular vote. ***
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Geoff Pursell <geoffp(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |geoffp(a)gmail.com
--- Comment #11 from Geoff Pursell <geoffp(a)gmail.com> 2009-11-06 21:35:24 ---
I'm still seeing pretty bad corruption as of 1.1.31. When I first start the
game, everything except the leftmost 1/8 or so of the screen is corrupted by a
sort of kaleidoscope effect.
Subsequent starts of the game were somewhat better, and only showed corruption
upon scrolling or zooming. I was fiddling with -d:OpenGL at the time, but that
didn't seem to do much of anything for me. I didn't see any improvement until
I stopped.
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http://bugs.winehq.org/show_bug.cgi?id=20595
Summary: Veoh Web Player: No font displays in tray menu
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://ll-appserver.veoh.com/static/downloads/client/V
eohWebPlayerSetup_eng.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=24573)
--> (http://bugs.winehq.org/attachment.cgi?id=24573)
broken tray menu
Veoh Web Player doesn't show any font in its system tray menu.
Curiously a font is displayed in the program's preferences window.
The application uses QT4 for its GUI.
The software is free to download, so you can reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20593
Summary: When turning by holding down the mouse button, you can
only turn 180 dregrees
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eqisow(a)gmail.com
I'm not sure what component this would be, or what causes it, but when playing
Vanguard: Saga of Heroes and turning by holding the mouse button and moving the
mouse left/right, you can only turn ~180 degrees, at which point it just stops.
You can, however, move back the other way. The total available movement is just
limited to 180 degrees w/o lifting off the mouse button.
Vanguard uses the Unreal3 engine, so the issue may be present in UT3 and other
games as well.
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--- Comment #56 from Nikolay <tlittle(a)mail.ru> 2009-11-06 18:19:24 ---
If I cut "<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">" from server
motd.txt, and try to connect this server, client hangs up. Add this line or
simple delete motd.txt - connect normally.
As I understood, IE6 from winetricks can't parse document without this line,
yeap?
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Vaulter <vaulter(a)nm.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vaulter(a)nm.ru
--- Comment #55 from Vaulter <vaulter(a)nm.ru> 2009-11-06 14:48:31 ---
(In reply to comment #54)
> 1.1.32
> $ winetricks ie6 corefonts fontfix gecko liberation tahoma
> Yahhooo, it show me MOTD on enter to server. But game hangs up when trying to
> use /rankstats, /statsme (show MOTD-window with stats, then hang up).
Confirmed same behavior for wine 1.0.1
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |eqisow(a)gmail.com
--- Comment #266 from Austin English <austinenglish(a)gmail.com> 2009-11-06 14:43:36 ---
*** Bug 20593 has been marked as a duplicate of this bug. ***
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Edward <vbgraphix2003(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vbgraphix2003(a)hotmail.com
--- Comment #14 from Edward <vbgraphix2003(a)hotmail.com> 2009-11-06 12:54:01 ---
This error has returned for radeon when using KMS. It is reproducable when
attempting full screen mode. When attempting windowed mode one gets a similar
"Unknown Frame Buffer Mode" error.
I am not a wine programmer, but from what I have read on this problem it is
probably related to this...
* Create an opengl context for the display visual
* NOTE: the visual is chosen as the window is created and the glcontext cannot
* use different properties after that point in time. FIXME: How to handle
when requested format
* doesn't match actual visual? Cannot choose one here - code removed as it
ONLY works if the one
* it chooses is identical to the one already being used!
**********************************/
/** FIXME: Handle stencil appropriately via EnableAutoDepthStencil /
AutoDepthStencilFormat **/
http://source.winehq.org/source/dlls/wined3d/device.c
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http://bugs.winehq.org/show_bug.cgi?id=17567
Summary: Hurrican (game) hangs at loading screen
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.poke53280.de/download/download.php?id=9
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
After selecting difficulty the loading screen appears, and the game hangs.
In the terminal this message is written:
~/.wine/drive_c/Program Files/Hurrican$ wine HurricanStarter.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6c0,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
Wine 1.1.16
AMD64, single core
Fedora 9 32bit
$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.3
OpenGL version string: 2.1.2 NVIDIA 173.14.12
The game is free, and can be downloaded from
http://www.poke53280.de/download/download.php?id=9
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bywec8j02(a)sneakemail.com
--- Comment #44 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2009-11-06 09:13:04 ---
*** Bug 17567 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=20252
Summary: Full Tilt Poker crashes after playing for some time
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.natewood(a)gmail.com
Created an attachment (id=23894)
--> (http://bugs.winehq.org/attachment.cgi?id=23894)
wine log of full tilt poker up to crash
Terminal log is attached, copied as far back as it saved the log.
In end receiving error in the spirit of "fulltiltpoker.exe has encountered a
serious error" and than the program becomes unresponsive and need to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=16218
Summary: Trendy Site Builder crashes on startup
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.trendyflashdownload.com/download/desktopdownl
oad_lite.asp?r=tuf
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17454)
--> (http://bugs.winehq.org/attachment.cgi?id=17454)
Trendy Site Builder backtrace
With today's Git (wine-1.1.9-91-gf552c90), after installing MDAC 2.8 and Jet
4.0 SP8 application dependencies via winetricks, when attempting to start the
application, the app displays a message box complaining of an access violation,
and with a few message boxes later, aborts. Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=20588
Summary: Please inform us at install time about modification to
vm.mmap_min_addr
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Please inform us at install time about modification to vm.mmap_min_addr , and
give us the choice of not setting it to zero.
If I understand correctly, it is only needed for 16-bit programs? So, maybe at
install time, either:
1. a question like:
"Do you wish to enable support for 16-bit applications? This means we need to
modify mmap_min_addr, which is a potential security risk."
, or
2. for example, in Ubuntu packaging, we could have an optional package, like:
sudo apt-get install wine-16bit
.... which will ask the same question as in 1, and then set mmap_min_addr
For now, I have reversed the change in /etc/sysctl.d/wine.sysctl.conf , but I
would like the change to not revert every time I install a new version of
wine...
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http://bugs.winehq.org/show_bug.cgi?id=18581
Summary: Unable to Install Latest Version of Google Chrome
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=21247)
--> (http://bugs.winehq.org/attachment.cgi?id=21247)
Error Message
When installing Google Chrome an error message (attached) pops up saying that I
can not connect to the internet, but my internet connection is perfectly fine.
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Marcel <pro.rammstein(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pro.rammstein(a)googlemail.co
| |m
Antony <sharky.dog(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sharky.dog(a)gmail.com
Will Temple <willtemple2(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |willtemple2(a)hotmail.com
--- Comment #50 from Marcel <pro.rammstein(a)googlemail.com> 2009-07-23 09:31:50 ---
Still in 1.1.26
--- Comment #51 from Antony <sharky.dog(a)gmail.com> 2009-08-01 06:50:10 ---
Confirm - still a problem in 1.1.26 - there are some important stuff in motd
and various help screens on some servers, but only black square appears.
--- Comment #52 from Nikolay <tlittle(a)mail.ru> 2009-08-15 05:15:37 ---
1.1.27 - still present with new gecko installed.
--- Comment #53 from Will Temple <willtemple2(a)hotmail.com> 2009-08-22 23:05:10 ---
Confirmed still present in 1.1.27
--- Comment #54 from Nikolay <tlittle(a)mail.ru> 2009-11-05 14:05:15 ---
1.1.32
$ winetricks ie6 corefonts fontfix gecko liberation tahoma
Yahhooo, it show me MOTD on enter to server. But game hangs up when trying to
use /rankstats, /statsme (show MOTD-window with stats, then hang up).
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #24525|0 |1
is obsolete| |
--- Comment #22 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-05 14:02:19 ---
(From update of attachment 24525)
CertGetIntendedKeyUsage is now implemented in git, so this patch isn't needed.
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http://bugs.winehq.org/show_bug.cgi?id=4286
--- Comment #33 from Sven <septim.dt(a)gmail.com> 2009-11-05 13:52:57 ---
Still present in wine-1.1.32-402-gde00535
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http://bugs.winehq.org/show_bug.cgi?id=20578
Summary: Debian/Ubuntu packages do not follow proper format for
/etc/sysctl.d
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: at(a)drinian.org
After reading about the recent security hole in the Linux kernel (cf.
http://linux.slashdot.org/story/09/11/04/0320254/), I decided to add a new
script to /etc/sysctl.d/ to set vm.mmap_min_addr to a non-zero value even
though I have Wine installed.
Problem is, the Wine package installs a file, /etc/sysctl.d/wine.sysctl.conf,
that does not have a numerical prefix in its file name. It will always execute
after all other files in the directory that have values like 10-*.conf,
30-*.conf, etc. This is explained in the file /etc/sysctl.d/README.
So, to make my new reset script run after Wine's script, I have to name it
something like zz.wine-undo.sysctl.conf.
Package maintainer should probably at minimum rename the file, if not find a
way to encourage users to make this security-lowering decision on their own
rather than making it the default. (Maybe a warning message from wine when
vm.mmap_min_addr is not zero?)
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jeffz(a)jeffz.name |
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http://bugs.winehq.org/show_bug.cgi?id=20579
Summary: Machines: crash when starting any scenario
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyorokpeter(a)freemail.hu
Created an attachment (id=24552)
--> (http://bugs.winehq.org/attachment.cgi?id=24552)
Terminal output with backtrace of the crash.
Machines crashes while loading any scenario.
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Summary: I can't install gdiplus from winetricks
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
I'm trying to install gdiplus from winetricks, but the console shows this:
[glsadmin@researchlinux ~]$winetricks
Executing wget -O ppviewer.exe -nd -c --read-timeout=300 --retry-connrefused
--header Accept-Encoding: gzip,deflate
http://download.microsoft.com/download/a/1/a/a1adc39b-9827-4c7a-890b-91396a…
--2009-11-04 11:17:28--
http://download.microsoft.com/download/a/1/a/a1adc39b-9827-4c7a-890b-91396a…
Resolving download.microsoft.com... 208.51.98.64, 208.51.98.34
Connecting to download.microsoft.com|208.51.98.64|:80... connected.
HTTP request sent, awaiting response... 404 Not Found
2009-11-04 11:17:28 ERROR 404: Not Found.
Note: command 'wget -O ppviewer.exe -nd -c --read-timeout=300
--retry-connrefused --header Accept-Encoding: gzip,deflate
http://download.microsoft.com/download/a/1/a/a1adc39b-9827-4c7a-890b-91396a…';
returned status 8. Aborting.
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http://bugs.winehq.org/show_bug.cgi?id=20388
Summary: Wine only detected 4 axis.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdahmedeh(a)hotmail.com
Hello,
I am currently using Wine 1.1.31 on Ubuntu Linux. I have noticed that since
1.1.27, Wine is only detecting 4 axis on my Playstation Gamepad. Versions
1.1.28 detected much more. It is possible that the new evdev joystick
implemented in Wine 1.1.28 does not detect axis with name that is (null). For
example, on my joystick, only the first four axis have names, so only four axis
are detected in games.
Let's take a look at the jstest output for my joystick :
Joystick (PLAYSTATION(R)3 Controller) has 28 axes (X, Y, Z, Rz, (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null))
and 19 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn,
BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6, BtnDead, BtnA, BtnB,
BtnC, BtnX, BtnY, BtnZ).
The axis remapping sounds like a good idea for games in Windows that support
few axis, however, it does not work for (null) axis name. Maybe a system that
will replace the (null) axis with numbers. Something like axis5, axis6, and so
on.
Thanks
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyorokpeter(a)freemail.hu
--- Comment #26 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-04 17:57:09 ---
*** Bug 20579 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=20571
Summary: Rocket Sauce demo crashes on start up
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
Using Fedora 11 64bit on AMD Athlon(tm) II X2 250 Processor
Installed packages:
wine-1.1.29-1.fc11.x86_64
wine-capi-1.1.29-1.fc11.i586
wine-capi-1.1.29-1.fc11.x86_64
wine-cms-1.1.29-1.fc11.i586
wine-cms-1.1.29-1.fc11.x86_64
wine-common-1.1.29-1.fc11.noarch
wine-core-1.1.29-1.fc11.i586
wine-core-1.1.29-1.fc11.x86_64
wine-desktop-1.1.29-1.fc11.noarch
wine-fonts-1.1.29-1.fc11.noarch
wine-ldap-1.1.29-1.fc11.i586
wine-ldap-1.1.29-1.fc11.x86_64
wine-pulseaudio-1.1.29-1.fc11.i586
wine-pulseaudio-1.1.29-1.fc11.x86_64
wine-twain-1.1.29-1.fc11.i586
wine-twain-1.1.29-1.fc11.x86_64
When starting Rocket Sauce demo it gives:
[root@amd rocketsauce]# rm -rf /root/.wine/
[root@amd rocketsauce]# wine rocket_sauce.exe
wine: created the configuration directory '/root/.wine'
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/root/.wine' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Segmentation fault
[root@amd rocketsauce]#
The demo can be downloaded from:
ftp://ftp.gathering.org/TG/2008/64k/rocket_sauce_by_freudian_slippers.rar
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http://bugs.winehq.org/show_bug.cgi?id=7131
--- Comment #28 from Adrian Bunk <bunk(a)stusta.de> 2009-11-04 05:52:52 ---
(In reply to comment #26)
> (In reply to comment #25)
> > (In reply to comment #23)
> > > Actually, have you tested windows to see what happens there if you run a non
> > > 16-bit depth?
> >
> > I haven't used Windows for ~ 10 years.
> >
> > As far as I remember, it gives the same message.
>
> Then why do you expect a different behaviour from Wine? This bug is invalid,
> Wine can't make broken apps which don't work under Windows magically start
> working.
Hm, good point, I didn't think about it this way.
Thanks for looking at this bug.
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http://bugs.winehq.org/show_bug.cgi?id=20573
Summary: SoThink SWF Decompiler crashed and hanged.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
SoThink SWF Decompiler crashed and hanged. Ubuntu 9.10
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #27 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-11-04 02:02:21 ---
Closing invalid.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #26 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-11-04 02:01:55 ---
(In reply to comment #25)
> (In reply to comment #23)
> > Actually, have you tested windows to see what happens there if you run a non
> > 16-bit depth?
>
> I haven't used Windows for ~ 10 years.
>
> As far as I remember, it gives the same message.
Then why do you expect a different behaviour from Wine? This bug is invalid,
Wine can't make broken apps which don't work under Windows magically start
working.
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http://bugs.winehq.org/show_bug.cgi?id=20572
Summary: chelewa crashes on start up
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
Using Fedora 11 64bit on MD Athlon(tm) II X2 250 Processor
wine-1.1.29-1.fc11.x86_64
wine-capi-1.1.29-1.fc11.i586
wine-capi-1.1.29-1.fc11.x86_64
wine-cms-1.1.29-1.fc11.i586
wine-cms-1.1.29-1.fc11.x86_64
wine-common-1.1.29-1.fc11.noarch
wine-core-1.1.29-1.fc11.i586
wine-core-1.1.29-1.fc11.x86_64
wine-desktop-1.1.29-1.fc11.noarch
wine-fonts-1.1.29-1.fc11.noarch
wine-ldap-1.1.29-1.fc11.i586
wine-ldap-1.1.29-1.fc11.x86_64
wine-pulseaudio-1.1.29-1.fc11.i586
wine-pulseaudio-1.1.29-1.fc11.x86_64
wine-twain-1.1.29-1.fc11.i586
wine-twain-1.1.29-1.fc11.x86_64
[root@amd demo]# wine chelewa.exe
Segmentation fault
Download from:
ftp://ftp.untergrund.net/breakpoint/2009/pc_64k_intro/adf_chelewa.zip
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http://bugs.winehq.org/show_bug.cgi?id=13428
Summary: some not grave bug
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
There is a bug in toolbar component.
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-03 21:07:22 ---
Closing invalid.
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http://bugs.winehq.org/show_bug.cgi?id=20525
Summary: Program Visual Link Spanish, Loaded but will not run.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: delabeaux(a)gmail.com
The program, Visual Link Spanish (A 2 disc install for which I had to use the
info here: http://ubuntuforums.org/showthread.php?t=1112923 1st post to
install), installed but will not run.
I get the following error: Program Error. The program empezar.exe has
encountered a serious problem and needs to close. We are sorry for the
invonveniance. Once I close that window I get the following Popup error.
Application Error: Exception EExternalException in module ntdll.dll at
0002D188. External exception C0000025.
I click OK, and then nothing. I am using Ubuntu 9.04. I am relatively new to
linux... if you require certain files please list simple instructions on how to
post them. As seen above from the CD install workaround, I'm not a complete
noob to terminal usage or the pc, but may ask for reiteration on occasion.
Thanks.
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--- Comment #12 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-03 20:45:37 ---
(In reply to comment #11)
Could you perform a regression test between wine-1.1.19 and wine-1.1.20 to
identify the patch that introduced the error?
http://wiki.winehq.org/RegressionTesting
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--- Comment #25 from Adrian Bunk <bunk(a)stusta.de> 2009-11-03 20:14:47 ---
(In reply to comment #23)
> Actually, have you tested windows to see what happens there if you run a non
> 16-bit depth?
I haven't used Windows for ~ 10 years.
As far as I remember, it gives the same message.
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--- Comment #24 from Adrian Bunk <bunk(a)stusta.de> 2009-11-03 20:12:49 ---
(In reply to comment #22)
> (In reply to comment #21)
> > (In reply to comment #20)
> > > Adrian, I'm not trying to waste your time. People often forget they filed bugs,
> > > or forget to check up on them. If there is 6 months of inactivity, I ask if
> > > it's still a problem. It takes less than a minute to say yes or no, it's not a
> >
> > I had to:
> > - upgrade Wine (you explicitely requested "1.1.32 or newer" but Debian unstable
> > only has 1.1.31 so I built it myself)
> > - find the right CD
> > - install the game
> > - run the game
> >
> > You seriously claim that "takes less than a minute"?
>
> I'll try to word it a bit more clearly when pinging bugs. However, keep in mind
> that I and others are dealing with thousands of bugs, not every single one can
> get perfect detail. A little bit of civility and courtesy wouldn't hurt from
> your end.
>...
A little bit of realism wouldn't hurt from your end.
You are clearly underestimating the efforts your repeated requests can cause.
When I've answered your question once, I expect the next action to be a
developer looking at this bug (whenever this happens), not me being asked to
reproduce it again and again and again until I'll die.
You get my point that this kind of bug handling is completely frustrating for
users?
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #15 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-03 20:10:36 ---
I just tried connecting again, and again the service appears to be unavailable.
With the program only linked to from an archived web page and the service
unavailable, this can't work even on Windows. Marking invalid, though perhaps
abandoned is equally good.
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http://bugs.winehq.org/show_bug.cgi?id=19056
Summary: FCE (Complete First Certificate) crashes at startup
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterson.235(a)gmail.com
Hello,
The FCE (Complete First Certificate) book came with a CD-ROM, and it installed
fine under wine. However, whenever I try to launch it there's a crash and then
Wine tells me this:
Exception EExternalException in module ntdll.dll at 0002C158.
External exception C0000025
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Markus <mst(a)collogia.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mst(a)collogia.de
--- Comment #20 from Markus <mst(a)collogia.de> 2009-11-03 15:42:17 ---
Error in findstuff32 is correct but not in SetBackgroundWhite! Comment #7 gives
the hint ...
To make it short: Golf 99 relies on IDirect3D::EnumDevices to return at least
two devices for the requested Direct 3D Version 1. Wine
IDirect3DImpl_3_EnumDevices only returns Direct3D HAL and so the game cleans up
the Direct 3D environment. Nevertheless it will go on and somewhere later it
wants to access a surface that is no longer usable.
A solution could be to additionally advertise Wine RGB device for Direct3D
Versions less than 7.
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--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-11-03 11:18:21 ---
Actually, have you tested windows to see what happens there if you run a non
16-bit depth?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|INVALID |
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-11-03 11:11:11 ---
(In reply to comment #21)
> (In reply to comment #20)
> > Adrian, I'm not trying to waste your time. People often forget they filed bugs,
> > or forget to check up on them. If there is 6 months of inactivity, I ask if
> > it's still a problem. It takes less than a minute to say yes or no, it's not a
>
> I had to:
> - upgrade Wine (you explicitely requested "1.1.32 or newer" but Debian unstable
> only has 1.1.31 so I built it myself)
> - find the right CD
> - install the game
> - run the game
>
> You seriously claim that "takes less than a minute"?
I'll try to word it a bit more clearly when pinging bugs. However, keep in mind
that I and others are dealing with thousands of bugs, not every single one can
get perfect detail. A little bit of civility and courtesy wouldn't hurt from
your end.
> And this is for an easy to reproduce bug.
>
> > huge time effort. Unfortunately, not all bugs are easy to fix, and so there is
> > a lack of activity. In your case, it seems that there may be an easy workaround
> > (setting x to 16-bit), but you've never said if that works or not. How can the
> > bug be fixed if you don't answer the questions asked?
>
> I answered it IMHO quite clearly in comment #2.
>
> If comment #2 was unclear to you, you failed to asked for a clarification.
>
> Yes, the workaround works (but it's an ugly workaround, not a bug fix).
>
> Is it now clear enough for you to start fixing this bug?
>
> Any additional information you need for fixing it?
>
> My offer to buy and send a copy of the game to the person working on fixing the
> bug is also valid for you.
I won't be fixing it, but that does tell someone who may be fixing it what the
problem is.
Reopening.
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--- Comment #21 from Adrian Bunk <bunk(a)stusta.de> 2009-11-03 08:34:47 ---
(In reply to comment #20)
> Adrian, I'm not trying to waste your time. People often forget they filed bugs,
> or forget to check up on them. If there is 6 months of inactivity, I ask if
> it's still a problem. It takes less than a minute to say yes or no, it's not a
I had to:
- upgrade Wine (you explicitely requested "1.1.32 or newer" but Debian unstable
only has 1.1.31 so I built it myself)
- find the right CD
- install the game
- run the game
You seriously claim that "takes less than a minute"?
And this is for an easy to reproduce bug.
> huge time effort. Unfortunately, not all bugs are easy to fix, and so there is
> a lack of activity. In your case, it seems that there may be an easy workaround
> (setting x to 16-bit), but you've never said if that works or not. How can the
> bug be fixed if you don't answer the questions asked?
I answered it IMHO quite clearly in comment #2.
If comment #2 was unclear to you, you failed to asked for a clarification.
Yes, the workaround works (but it's an ugly workaround, not a bug fix).
Is it now clear enough for you to start fixing this bug?
Any additional information you need for fixing it?
My offer to buy and send a copy of the game to the person working on fixing the
bug is also valid for you.
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Majo <daret(a)inmail.sk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |daret(a)inmail.sk
--- Comment #11 from Majo <daret(a)inmail.sk> 2009-11-03 08:06:52 ---
I got Vdfs32e.exe - Program error on start with Wine 1.1.20 and higher.
Gothic starts without this error with at last 1.1.19 Wine Version.
I tried vdfs Patch, but without success.
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--- Comment #13 from Thomas Arendsen Hein <thomas(a)intevation.de> 2009-11-03 05:47:59 ---
I filed a separate bug for the regression:
http://bugs.winehq.org/show_bug.cgi?id=20565
(Emu42: regression in StretchBlt causes black display background)
Maybe this gives a hint about the problem, the commit talks about client-side
optimizations. Maybe they optimize too much?
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--- Comment #80 from Henri Verbeet <hverbeet(a)gmail.com> 2009-11-03 04:38:24 ---
(In reply to comment #79)
> wine-1.1.32-260-gf222a16
> OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
> OpenGL version string: 3.2.0 NVIDIA 190.29
>
> Downloaded the demo again, the issue is still present, same as comment 72
> still.
FWIW, the issue in http://bugs2.winehq.org/attachment.cgi?id=14612 looks like
depth buffer precision differences between the onscreen and offscreen depth
buffer. I think this might only be a problem for GF8 and later cards.
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--- Comment #79 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-03 04:26:47 ---
wine-1.1.32-260-gf222a16
OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 190.29
Downloaded the demo again, the issue is still present, same as comment 72
still.
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http://bugs.winehq.org/show_bug.cgi?id=20559
Summary: Google Earth Makes whole screen black
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mvniekerk(a)gmail.com
Loading Google Earth results in a blacked out screen. Only the mouse cursor
changes when moving between buttons / edit boxes.
http://www.softpedia.com/progDownload/Google-Earth-Download-23512.html
NVidia 185.18.36
Nvidia Quadro NVS 320M
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|MapleStory needs GameGuard |GameGuard does not work in
|support |several applications
--- Comment #57 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-03 02:30:33 ---
renamed.
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--- Comment #78 from Adam Reeve <adreeve(a)gmail.com> 2009-11-03 01:29:47 ---
This issue is also fixed for me. I'm using Ubuntu 9.10 with Wine 1.1.32 from
the PPA. I have no graphical issues with BF2, and am using all settings on low
at 1024x768 fullscreen with an Nvidia 6600 GT.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #56 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-11-03 01:21:28 ---
(In reply to comment #53)
> This bug affects most of modern games.
>
> For example, there are official free-to-play servers of Lineage II and Rapplez
> at games.mail.ru as well as other games, all of which require Game Guard.
>
> For Lineage II it is known that it works well under Wine without Game Guard.
Could this bug be renamed please?
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http://bugs.winehq.org/show_bug.cgi?id=20563
Summary: Framework 3.5
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10166&iTestingId=45307
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)eden-daoc.net
compiled wine 1.1.32, followed the instructions about Framework 3.5
installation :
sh wintricks dotnet20
sh wintricks dotnet30
and then trying to install 3.5 with:
wine ./dotnetfx35.exe
the installation starts, but after the heavy download it does, this error
comes:
err:msi:ACTION_InstallFiles compressed file wasn't extracted
(L"C:\\windows\\winsxs\\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.1433_x-ww_5cf844d2\\msvcp80.dll")
err:msi:ITERATE_Actions Execution halted, action L"InstallExecute" returned
1603
i tried to place manually these msvc*80.dll in the right folder, it doesn't
help, any idea? as someone did a screenshot with framework 3.5, it must work
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http://bugs.winehq.org/show_bug.cgi?id=20549
Summary: secur32 memory leak on exit?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Valgrinding the chromium net_unittests (particularly, the ftp and http tests)
yields definite leak reports like this:
664 bytes in 1 blocks are definitely lost in loss record 864 of 968
at malloc (vg_replace_malloc.c:195)
by 0x101657FF: ???
...
by 0x100F0324: ???
by SECUR32_initSchannelSP (schannel.c:1376)
by SECUR32_initializeProviders (secur32.c:559)
by DllMain (secur32.c:1178)
This doesn't seem like a big deal, but it is a bit of a mystery,
since the DLL clearly tries to free that memory on unload.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|ftp://largedownloads.ea.com |ftp://largedownloads.ea.com
|/pub/demos/Commandand3/CnC3 |/pub/demos/CommandandConque
|Demo.exe |r3/CnC3Demo.exe
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-03 00:31:58 ---
Still present in git.
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--- Comment #5 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-02 23:39:13 ---
The bug persists in wine-1.1.32-260-gf222a16.
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--- Comment #8 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-02 23:29:02 ---
With wine-1.1.32-260-gf222a16 and the download from abandonware-utopia.com,
launching INSTALL.EXE yields no behavior, and SIMCITY.EXE exhibits no behavior
after a prompt, so the problem is certainly still there.
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--- Comment #2 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-02 23:23:33 ---
With wine-1.1.32-260-gf222a16, just running KCPSM3.EXE yields a usage:
KCPSM3 v1.30. Ken Chapman (Xilinx-UK) 2005
The assembler for KCPSM3 Programmable State Machine
Program usage....
kcpsm3 <filename>[.psm]
...
Running KCPSM3.EXE uclock.psm yields:
KCPSM3 v1.30. Ken Chapman (Xilinx-UK) 2005
The assembler for KCPSM3 Programmable State Machine
PASS 1 - Reading input PSM file
;KCPSM3 Program - Real Time Clock with UART communication.
...
and a bunch of output files related to uclock, so I think it's safe to say that
this bug is fixed.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-11-02 23:15:14 ---
Still present in git.
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-11-02 22:40:56 ---
Adrian, I'm not trying to waste your time. People often forget they filed bugs,
or forget to check up on them. If there is 6 months of inactivity, I ask if
it's still a problem. It takes less than a minute to say yes or no, it's not a
huge time effort. Unfortunately, not all bugs are easy to fix, and so there is
a lack of activity. In your case, it seems that there may be an easy workaround
(setting x to 16-bit), but you've never said if that works or not. How can the
bug be fixed if you don't answer the questions asked?
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--- Comment #19 from Adrian Bunk <bunk(a)stusta.de> 2009-11-02 22:02:19 ---
(In reply to comment #15)
> (In reply to comment #12)
> > Why isn't he a honest man and simply closes the bug citing lack of developer
> > interest, if the goal is to get the number of open bugs lower?
>
> The goal is to not have bugs open for issues which have been fixed.
And what's the value of the bugs that remain open?
After all, this bug will soon be 3 years old without any developer action ever.
> > But I don't see the point in wasting time or money if there's no developer
> > interested in fixing this bug.
>
> If there is a demo then there is an opportunity for a developer to be
> interested, I have fixed bugs where there has been sufficient information or a
> demo, there is none here and I don't own the game. I assume it's the same for
> others, no one will look when there is nothing to look at.
How do you expect me to put a demo online without breaking the law?
> No one is trying to intentionally waste your time.
>
> It's unlikely that this bug will progress until someone either guesses what
> it's doing, asks you for the right trace, guesses from that or gets a hold of a
> copy of it.
Where do you think the problem is not clear?
Looking at comment #1, Vitaliy Margolen seems to understand the basic problem
is without further questions.
And looking at comment #9 you also seem to understand the basic problem.
For another bug in this game, I bought another copy of the game and sent it to
Dan Kegel. If you promise to work on fixing this bug I can also get you a copy.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-02 21:27:35 ---
DO NOT reopen.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #17 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-02 21:27:26 ---
He already decided
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-ddraw |-unknown
--- Comment #16 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-02 21:21:35 ---
I don't see any reason to mark this invalid, abandoned if the reporter decides
not to continue.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Component|-unknown |directx-ddraw
Resolution|INVALID |
Severity|trivial |normal
--- Comment #15 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-02 21:19:58 ---
(In reply to comment #12)
> Why isn't he a honest man and simply closes the bug citing lack of developer
> interest, if the goal is to get the number of open bugs lower?
>
The goal is to not have bugs open for issues which have been fixed.
>
> But I don't see the point in wasting time or money if there's no developer
> interested in fixing this bug.
If there is a demo then there is an opportunity for a developer to be
interested, I have fixed bugs where there has been sufficient information or a
demo, there is none here and I don't own the game. I assume it's the same for
others, no one will look when there is nothing to look at.
No one is trying to intentionally waste your time.
It's unlikely that this bug will progress until someone either guesses what
it's doing, asks you for the right trace, guesses from that or gets a hold of a
copy of it.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-02 21:18:13 ---
Don't bother coming here if you can't test your program and reply without
swearing.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Component|directx-ddraw |-unknown
Resolution| |INVALID
Severity|normal |trivial
--- Comment #13 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-02 21:17:15 ---
Won't waste any more
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http://bugs.winehq.org/show_bug.cgi?id=20560
Summary: A MMORPG
Product: Wine
Version: unspecified
Platform: PC
URL: http://leetnetwork.com/showthread.php?t=19432
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icharlesdjohnstoni(a)yahoo.com
CC: icharlesdjohnstoni(a)yahoo.com
The game downloads, installs, and updates perfectly. To start the game you open
the "updater" the press start. When you press start it will update your game
and then start it. It updates perfectly, but does not start afterwards. This
game, in turn, does not work at all through wine because you cannot start it.
There are no error messages when it fails to start, it just simply does not
start.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |icharlesdjohnstoni(a)yahoo.co
| |m
--- Comment #55 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-11-02 21:09:13 ---
*** Bug 20560 has been marked as a duplicate of this bug. ***
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--- Comment #12 from Adrian Bunk <bunk(a)stusta.de> 2009-11-02 20:30:29 ---
(In reply to comment #11)
> (In reply to comment #10)
> > But there's no point in someone asking me again and again and again to
> > reproduce this bug without him ever trying to fix the bug after I confirmed it.
> >
> > Do you consider it civilised from Austin English that all he does is wasting my
> > time again and again and again?
>
> Confirming the bug is still present in newer Wine versions is part of reporting
> the bug, lots of commits go into Wine, between the periods Austin asks to test,
> usually a few months, so sometimes bugs get fixed without being specifically
> investigated. Feel free to proactively post every few months with a comment
> saying "still present in wine-foo.".
What's the point of all this?
My impression is that no matter what I do, none of you guys will fix this bug.
Is it Austins objective to annoy me with requests to reproduce the bug until I
give up and he can close the bug?
Why isn't he a honest man and simply closes the bug citing lack of developer
interest, if the goal is to get the number of open bugs lower?
> If there was a link to a demo then it's possible you'd find someone else would
> test it instead of asking you to or maybe even investigate the problem.
If someone is working on fixing a bug I reported, I'm willing to help.
For a different bug with this game, I even once bought an additional copy and
sent it to Dan Kegel.
But I don't see the point in wasting time or money if there's no developer
interested in fixing this bug.
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--- Comment #11 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-02 19:33:17 ---
(In reply to comment #10)
> But there's no point in someone asking me again and again and again to
> reproduce this bug without him ever trying to fix the bug after I confirmed it.
>
> Do you consider it civilised from Austin English that all he does is wasting my
> time again and again and again?
Confirming the bug is still present in newer Wine versions is part of reporting
the bug, lots of commits go into Wine, between the periods Austin asks to test,
usually a few months, so sometimes bugs get fixed without being specifically
investigated. Feel free to proactively post every few months with a comment
saying "still present in wine-foo.".
If there was a link to a demo then it's possible you'd find someone else would
test it instead of asking you to or maybe even investigate the problem.
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--- Comment #10 from Adrian Bunk <bunk(a)stusta.de> 2009-11-02 19:21:58 ---
(In reply to comment #9)
> If you think there is something to fix, why don't you fix it instead of being
> uncivilised?
For me, reporting bugs is a contribution for getting your software improved.
I do not plan to become a Wine developer, and I do understand that this bug
might not be a high priority for you.
But there's no point in someone asking me again and again and again to
reproduce this bug without him ever trying to fix the bug after I confirmed it.
Do you consider it civilised from Austin English that all he does is wasting my
time again and again and again?
> Isn't it the case that Wine can't tell the X server to change depths, this has
> to be selected when starting X?
Wine might e.g. be able to convert the colour depth?
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|msxml3 |crypt32
--- Comment #19 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 18:05:58 ---
(In reply to comment #18)
> Is that with a clean .wine, or does it need native msxml3 or anything along
> those lines?
Just answered my own question: happens with a clean wineprefix. Changing
component to crypt32.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |juan_lang(a)yahoo.com
--- Comment #18 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 18:02:11 ---
(In reply to comment #17)
> In 1.1.29, crashes on start with:
> wine: Call from 0x7ef97f10 to unimplemented function
> CRYPT32.dll.CertAddCertificateLinkToStore, aborting
Is that with a clean .wine, or does it need native msxml3 or anything along
those lines?
> Juan :-)?
Please cc me to get my attention.
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--- Comment #9 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-02 17:55:46 ---
If you think there is something to fix, why don't you fix it instead of being
uncivilised?
Isn't it the case that Wine can't tell the X server to change depths, this has
to be selected when starting X?
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--- Comment #21 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 17:55:19 ---
Created an attachment (id=24525)
--> (http://bugs.winehq.org/attachment.cgi?id=24525)
Patch: Add stub for CryptGetIntendedKeyUsage
This is sufficient to prevent the crash and get the app to the login screen,
provided you install native urlmon first, and press Ctrl-C to get past the
loader deadlock.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |urlmon
--- Comment #20 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 17:52:55 ---
(In reply to comment #19)
> Doesn't launch in git. No terminal output, just a silent hang.
Using a native urlmon gets past this. Following this is the
WTSRegisterSessionNotification fixme, followed by the hang waiting for the
loader:
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10038 0x00000000
err:ntdll:RtlpWaitForCriticalSection section 0x7bc9bb24 "loader.c:
loader_section" wait timed out in thread 001b, blocked by 0009, retrying (60
sec)
Pressing Ctrl-C leads to the unimplemented CertGetIntendedKeyUsage crash.
Fortunately a stub gets past it. I'll attach a patch for that in a sec. Since
the hang requires native urlmon to get past, I'm changing the component to
urlmon.
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--- Comment #8 from Adrian Bunk <bunk(a)stusta.de> 2009-11-02 17:10:18 ---
Yes.
Dear Austin English,
you've now asked me three times whether the problem is still present, and each
time I have confirmed it.
When will you finally get your fucking ass up and fix this bug instead of only
wasting my time?
Thanks in advance
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--- Comment #10 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-02 16:35:02 ---
The Microsoft Money 2001 open issue is still present in
wine-1.1.32-260-gf222a16.
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--- Comment #12 from Thomas Arendsen Hein <thomas(a)intevation.de> 2009-11-02 16:12:41 ---
I did a git bisect on the regression and tracked it down to:
77b9b8a307711bd1f6da30f7d2d5e04faa3f5092 is first bad commit
commit 77b9b8a307711bd1f6da30f7d2d5e04faa3f5092
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Sep 30 20:39:51 2009 +0200
winex11: Move the DIB locking and the client-side optimizations into
BITBLT_InternalStretchBlt.
This way they also apply to the non-stretching StretchBlt case.
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http://bugs.winehq.org/show_bug.cgi?id=16348
Summary: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @
glsl_shader.c
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://pouet.net/prod.php?which=28479
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=17661)
--> (http://bugs.winehq.org/attachment.cgi?id=17661)
fr-052_platinum.exe
Gazillions of
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 429
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 266
errors when running this application (1024x768; no full screen; don't wait for
VSync).
At other resolutions or/and parameters it might crash.
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--- Comment #14 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 14:47:58 ---
Created an attachment (id=24521)
--> (http://bugs.winehq.org/attachment.cgi?id=24521)
+crypt,+winsock log
Network traffic appears never to begin. I also tried to connect to
63.82.164.170:8060, the same IP address and port contacted by the application,
and there's no response. I suspect this one may be impossible to reproduce.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|crypt32 |-unknown
--- Comment #13 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 14:45:34 ---
Finally, setting component to unknown. There don't appear to be any crypto
calls in the log, so perhaps the service is no longer available? I'll attach a
log in a sec.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.37.
--- Comment #12 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 14:42:56 ---
Oh, and setting version to the one reported in comment 1.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|Abandoned? |
URL|http://www.schwabat.com/Pla |http://www.schwabat.com/Dow
|tforms/streetsmart_pro/Down |nloads/SSPro/StreetSmartPro
|load_Simulator.aspx |_simulator.exe
--- Comment #11 from Juan Lang <juan_lang(a)yahoo.com> 2009-11-02 14:41:59 ---
I think this is the correct download link. Still present in 1.1.32.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-11-02 08:19:04 ---
Closing abandoned.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #13 from Dan Kegel <dank(a)kegel.com> 2009-11-02 07:48:53 ---
k
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Vincent Hardy <vincent.hardy.be(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vincent.hardy.be(a)gmail.com
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Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #12 from Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> 2009-11-02 06:12:42 ---
I do not have a copy of this any more so abandoning until someone reopens with
current data.
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:37:15 ---
Ping.
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:35:41 ---
Still broken.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:26:08 ---
Download link is busted. Please retest.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:23:22 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:18:52 ---
Version 12 is no longer online, and 13 works fine. Ben, can you retest? Or
close as abandoned if no one has a copy around.
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:17:07 ---
Still present in git.
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:03:32 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-02 00:00:12 ---
Works fine in git.
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:58:33 ---
Still present in git.
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:56:45 ---
Still present in git.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:51:08 ---
This installs fine, but doesn't run. Dan, would you mind filing bugs for any
other issues and close this one?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:45:15 ---
Still present.
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:38:45 ---
(In reply to comment #16)
> Still an issue. Let's at least get the test committed?
Actually, the testcase works fine in git without the patch, but the program
still crashes without the patch.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:17:16 ---
Download link is busted. Please retest.
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:16:29 ---
Still present in git.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:11:09 ---
Still unimplemented.
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-11-01 23:09:31 ---
How's this now?
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--- Comment #14 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-01 22:58:01 ---
The hanging behavior of DOS Navigator still persists with
wine-1.1.32-260-gf222a16.
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-11-01 22:57:15 ---
Still present in git.
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--- Comment #11 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-11-01 22:52:27 ---
The 4DOS executable still fails to receive any keyboard input with
wine-1.1.32-260-gf222a16.
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-11-01 22:51:51 ---
Using visual foxpro files from ftp://ftp.prolib.de/public/VFP9SP2RT.exe, still
present in git.
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--- Comment #265 from Austin English <austinenglish(a)gmail.com> 2009-11-01 20:45:04 ---
Also affects borderlands.
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Summary: .net35 runtime failed to install, "compressed file
wasn't extracted", version 1433 of msvcr80.dll
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Following the recipe in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166
didn't work for me; it failed with
err:msi:ACTION_InstallFiles compressed file wasn't extracted
(L"C:\\windows\\winsxs\\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.1433_x-ww_5cf844d2\\msvcr80.dll")
err:msi:ITERATE_Actions Execution halted, action L"InstallExecute" returned
1603
Perhaps they've updated the .net 3.5 offline installer
since that howto was written?
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |richedit
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--- Comment #13 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-11-01 16:41:10 ---
Still an issue in wine-1.1.32-260-gf222a16.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #20 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-11-01 16:35:09 ---
Original link is 404, new one please.
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http://bugs.winehq.org/show_bug.cgi?id=20547
Summary: Cisco spa9000 setup wizard cannot enter IP address
into fields
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geroldr(a)bluewin.ch
Hi,
I tried version 1.0.1 of wine on Ubuntu 9.10 and then tried to run
SetupWizard.exe (not very original name) from Cisco for their spa9000 PBX
system.
One of the first thing I need to enter is the IP address (four fields).
I try to enter the address 192.168.1.250
After typing the initial 19 the cursor jumps to the second field and I cannot
backspace or otherwise correct the entry.
I get the following on my console when I launched the application:
fixme:reg:GetNativeSystemInfo (0x337d34) using GetSystemInfo()
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=0x10048)
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=(nil))
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=(nil))
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=(nil))
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=(nil))
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=0x1006e)
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=0x1005e)
err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong window!
(hwnd=(nil))
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
If I can be of any help to get this working please let me know. I would love to
configure Cisco gear from within Linux.
Best wishes,
Gerold Rupprecht
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Summary: Entering IP in text box does not work
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: halzia(a)tm.net.my
Created an attachment (id=19246)
--> (http://bugs.winehq.org/attachment.cgi?id=19246)
screenshot
Typing a valid IP address in a control box does not work
The address is displayed, but the application uses 0.0.0.0
Error message err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong
window! (hwnd=0x100d2)
This can be demonstrated with Angry IP Scanner ipscan221.exe, available from
http://www.angryziber.com/w/Home
This bug may be related to bugs 1138, 9924, which are closed
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--- Comment #26 from Andrew Jones <andrew(a)jones.ec> 2009-11-01 11:13:19 ---
Created an attachment (id=24493)
--> (http://bugs.winehq.org/attachment.cgi?id=24493)
wine 1.1.31, trace from WINEDEBUG="warn+ddraw,trace+ddraw".
I saw the same error as everyone else, "Cannot attach flipping surface," with
wine 1.1.31.
I've attached a trace from WINEDEBUG="warn+ddraw,trace+ddraw".
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--- Comment #28 from Sven <septim.dt(a)gmail.com> 2009-11-01 05:01:52 ---
Created an attachment (id=24486)
--> (http://bugs.winehq.org/attachment.cgi?id=24486)
Terminal output with wine-1.1.32-260-gf222a16
This is what I got running the XP version
(http://www.tombraiderchronicles.com/windowsxp2.html) under XP mode (I am using
the original CD version). This can be reproduced by starting the game in a
virtual desktop,and with 800x600 32-bit set as ingame settings. The crash
happens when pressing the exit button. The d3d7 errors are most likely the
failing graphics.
If I don't use the settings described above, I can get like 5 other different
errors. Most of them also described above.
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--- Comment #28 from Simon Peter <dn.tlp(a)gmx.net> 2009-11-01 04:00:26 ---
(In reply to comment #27)
> Is this still an issue in current (1.1.32 or newer) wine?
Yes. Still the same issue.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://www.tombraiderchroni
| |cles.com/vista/tr4_demo.htm
| |l
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #29 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-01 02:36:17 ---
(In reply to comment #26)
> For me with wine 1.1.32 this game does not crash. I am using a 8600GT card.
> However, the menu does not appear, so the game is unplayable. There is the
> backscreen image of the port but I assume that something should be on this
> screen. See attached screen and log that appears, which is not very helpful. I
> wonder what is the instruction that fails to set this menu.
Great, let's mark this fixed then, please file a new bug for the next issue.
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Luis Busquets <luis.busquets(a)ilidium.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #11850|0 |1
is obsolete| |
--- Comment #28 from Luis Busquets <luis.busquets(a)ilidium.com> 2009-11-01 01:26:50 ---
Created an attachment (id=24484)
--> (http://bugs.winehq.org/attachment.cgi?id=24484)
Fixmes that appear in 1.1.32
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--- Comment #27 from Luis Busquets <luis.busquets(a)ilidium.com> 2009-11-01 01:24:53 ---
Created an attachment (id=24483)
--> (http://bugs.winehq.org/attachment.cgi?id=24483)
Screen of the game without the menu.
I assume that a menu should appear on this screen but nothing appears. BTW, the
sound works ok.
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Luis Busquets <luis.busquets(a)ilidium.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |luis.busquets(a)ilidium.com
--- Comment #26 from Luis Busquets <luis.busquets(a)ilidium.com> 2009-11-01 01:21:52 ---
For me with wine 1.1.32 this game does not crash. I am using a 8600GT card.
However, the menu does not appear, so the game is unplayable. There is the
backscreen image of the port but I assume that something should be on this
screen. See attached screen and log that appears, which is not very helpful. I
wonder what is the instruction that fails to set this menu.
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Dom <domfiore(a)rcn.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |domfiore(a)rcn.com
--- Comment #11 from Dom <domfiore(a)rcn.com> 2009-11-01 01:10:26 ---
Installer still does not work in wine-1.1.32.
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Summary: Left 4 Dead 2 Demo crashes after opening video
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.m.weber(a)gmail.com
I've recently obtained a Demo of Left for Dead 2 from Steam and I was unable to
start the game.
I tried launching in wine window constrained to 1024x768 resolution. I had
IE6, d3dx9, corefonts, vcrun2005, and vcrun2008 installed by winetricks. My
system is an Ubuntu 9.04 OS with the latest Nvidia drivers (v 180) and a
GeForce 8600M GT graphics card.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #77 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-11-01 00:20:26 ---
Unclear if this is actually fixed, reopening. I saw comment 73 but ignored it
because of lack of details. I don't have the demo at the moment, so someone
else is free to test and provide more detail.
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--- Comment #76 from Anders Andersson <trezker(a)gmail.com> 2009-11-01 00:19:15 ---
(In reply to comment #75)
> (In reply to comment #74)
> Whoa, one user which isn't reporter of this bug and didn't provide Wine,
> hardware, drivers version he used is able to make this bug closed?
> I would be more cautious, because to remove this bug you only need to set
> antialiasing to at least 2x as I mentioned earlier in comment #67
Agreed, you'd think at least someone should have to independently confirm my
statement. I don't know what my antialiasing was set to, can't recall ever
touching that setting.
My wine is 1.1.32, though from git so may be any commit near there.
Nvidia acc. graphics driver version 185
NV43 [GeForce 6600 GT]
Full hardware profile: http://trezker.bafsoft.net/desktop_hardware.html
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--- Comment #11 from Thomas Arendsen Hein <thomas(a)intevation.de> 2009-10-31 16:38:36 ---
(In reply to comment #10)
> When updating to wine 1.1.31, the problem occurs again!
> (and downgrading to 1.1.30 fixes the problem again, no other changes)
This regression is still there with wine 1.1.32.
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--- Comment #75 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2009-10-31 13:21:11 ---
(In reply to comment #74)
Whoa, one user which isn't reporter of this bug and didn't provide Wine,
hardware, drivers version he used is able to make this bug closed?
I would be more cautious, because to remove this bug you only need to set
antialiasing to at least 2x as I mentioned earlier in comment #67
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #74 from Austin English <austinenglish(a)gmail.com> 2009-10-31 13:07:53 ---
(In reply to comment #73)
> I just tried the game again after installing Ubuntu 9.10.
> The bug is gone. I had no graphic bugs that I could see.
Fixed.
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Athey <jasonathey(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jasonathey(a)gmail.com
Matteo Hausner <matteo.hausner(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matteo.hausner(a)gmail.com
--- Comment #178 from Athey <jasonathey(a)gmail.com> 2009-06-28 20:11:50 ---
In wine 1.1.24 I was receiving this crash with most every 'hl2.exe' based
game--
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:avifile:AVIFileExit (): stub!
wine: Unhandled page fault on read access to 0x00000024 at address 0xe0bb423
(thread 0041), starting debugger...
Putting in the entry entry for hl2.exe to always start as 'Win98' instead of
'WinXP' caused this problem to go away entirely using -dxlevel 81, -dxlevel 90,
and -dxlevel 95
--- Comment #179 from Kyle Bradfield <walmartshopper(a)msn.com> 2009-08-08 13:03:43 ---
I have applied the font fix and the G3 autosniper patch, which fixed both of
those crashes. However, it still crashes any time somebody plants the bomb
anywhere on the map. At first I thought it was just crashing randomly after a
few minutes and then realized it was only crashing on de_* maps, and only when
the bomb was planted. This is in dxlevel 90
--- Comment #180 from Matteo Hausner <matteo.hausner(a)gmail.com> 2009-10-31 12:25:15 ---
Setting Windows Version to NT 4.0 in Wineconfig (1.1.32) fixes the Headshot
crash of CSS on 1680*1050 resolution for me.
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Anders Andersson <trezker(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |trezker(a)gmail.com
--- Comment #73 from Anders Andersson <trezker(a)gmail.com> 2009-10-31 11:16:05 ---
I just tried the game again after installing Ubuntu 9.10.
The bug is gone. I had no graphic bugs that I could see.
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Kristoffer Ericson <kristoffer.ericson(a)gmail.com> changed:
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CC| |kristoffer.ericson(a)gmail.co
| |m
--- Comment #42 from Kristoffer Ericson <kristoffer.ericson(a)gmail.com> 2009-10-31 10:45:14 ---
Although I havent gotten into the game yet (unhandled exception bug) the
installer music works just fine without any overrides. ?
using wine-1.1.32-213-g1be9903
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--- Comment #23 from Tijl Coosemans <tijl(a)fastmail.fm> 2009-10-31 10:44:54 ---
I tried with 1.1.32: everything is still the same.
* v1.0 doesn't start.
* v1.1 does and everything seems to work but it's too slow to be really
playable.
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http://bugs.winehq.org/show_bug.cgi?id=10487
Summary: Half Life 2: game hangs on loading screen after valve
video
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wbaghdadi(a)gmail.com
Created an attachment (id=9226)
--> (http://bugs.winehq.org/attachment.cgi?id=9226)
Dump after exec cs:source
Wine 0.9.49 on Gutsy (Ubuntu 7.10) x64 with 8.42.3 fglrx on a HD2600.
fglrx is working fine (tested using fgl_glxgears and et:qw, ut2004 and doom 3)
Compiz is disabled.
Steam + downloading games work perfectly fine.
Upon launching HL2, TF2 or CS:S the opening videos (valve logos) play perfectly
fine - the loading screen then comes up (a blurred image with loading in the
bottom right hand corner) and wine kills itself.
Changing dx level, heapsize, sound driver produce the same error.
Setting video memory size in regedit, launching directly through commandline &
using a virtual desktop also produce the same error.
I've attached a dump from the terminal window (cs:s) + the loading screen it
freezes on (hl2).
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Jordi <fireman_cat(a)hotmail.com> changed:
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CC| |fireman_cat(a)hotmail.com
--- Comment #41 from Jordi <fireman_cat(a)hotmail.com> 2009-10-31 07:38:34 ---
I HAVE FIXED IT!!!!!!
now explanation...
you ned the cd of rise of nations thrones....
ok open console, go to the cd andcopy ./DIRECTX/DXNT.CAB
here are the drivers, but packaged.
create a empty folder on desktop named DRVRON
paste it in the folder
extract it with this comand
cabextract /home/USERNAME/Escritorio/DRVRON/DXNT.CAB
USERNAME= your acount name
Escritorio= Desktop in english
then have to copy and paste some of the .dll extracted in wine path
c:/windows/system32/
cp dsound.dll
cp dmime.dll
cp dmsynth.dll
cp dmusic.dll
cp dswave.dll
cp dmloader.dll
cp quartz.dll
cp devenum.dll
when finished you will have to execute this lines on terminal:
echo "[HKEY_CURRENT_USER\\Software\\Wine\\DllOverrides]" >
$REPERTOIRE/tmp/RON/dx.reg
echo "\"dsound\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"dmime\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"dmsynth\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"dmusic\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"dswave\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"dmloader\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"quartz\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"devenum\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"l3codecx\"=\"native,builtin\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "" >> $REPERTOIRE/tmp/RON/dx.reg
#this is more personal, I don't like the blue-Windows background color every
time the game is loading
echo "[HKEY_CURRENT_USER\\Control Panel\\Colors]" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"Background\"=\"0 0 0\"" >> $REPERTOIRE/tmp/RON/dx.reg
echo "\"ButtonFace\"=\"192 192 192\"" >> $REPERTOIRE/tmp/RON/dx.reg
regedit $REPERTOIRE/tmp/RON/dx.reg
Some information extracted from
http://www.playonlinux.com/pl/topic-2902-Rise_of_Nations_script_.html
OK THATS ALL!
I don't know if will go for yours. I'm in ubuntu 9.10 64 bits and it runs with
soound!
I hope you make it work with this!
bye!
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--- Comment #9 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-10-31 02:32:44 ---
Created an attachment (id=24463)
--> (http://bugs.winehq.org/attachment.cgi?id=24463)
+d3d,+d3d_surface,+ddraw
wine-1.1.32-260-gf222a16, still happening.
Here is an updated +d3d,+d3d_surface,+ddraw log.
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felix(a)felixmvg.eu changed:
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CC| |felix(a)felixmvg.eu
--- Comment #34 from felix(a)felixmvg.eu 2009-10-30 19:15:27 ---
Having the same problems as described in the previous posts using Fedora 11 and
Wine 1.1.29
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http://bugs.winehq.org/show_bug.cgi?id=20526
Summary: Failures while installing Mono 2.4.2.3
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=24457)
--> (http://bugs.winehq.org/attachment.cgi?id=24457)
Copy of terminal contents from the installing process
I'm installing Mono 2.4.2.3 and the console shows this messages.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |20340
--- Comment #46 from Juan Lang <juan_lang(a)yahoo.com> 2009-10-30 16:01:05 ---
(In reply to comment #45)
> Today I tried to log in, but I get this fixme:
> fixme:crypt:RSAENH_CPImportKey unimplemented for CRYPT_IPSEC_HMAC_KEY
Okay, cool. So this also depends on bug 20340, in addition to the msxml bug
8498.
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--- Comment #45 from Andras Kovacs <andras(a)csevego.net> 2009-10-30 15:44:28 ---
(In reply to comment #44)
> Okay, cool, thanks. So the crypt32 bug is fixed, and this is now blocked on
> the msxml3 bug, bug 8498.
Today I tried to log in, but I get this fixme:
fixme:crypt:RSAENH_CPImportKey unimplemented for CRYPT_IPSEC_HMAC_KEY
and of course service unavailable message.
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--- Comment #7 from Vincent Povirk <madewokherd(a)gmail.com> 2009-10-30 14:02:01 ---
Created an attachment (id=24452)
--> (http://bugs.winehq.org/attachment.cgi?id=24452)
test for dib's versus ddb's
I have a test that shows windows does create DIB's, while we create DDB's.
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--- Comment #6 from Vincent Povirk <madewokherd(a)gmail.com> 2009-10-30 13:37:13 ---
I think this didn't work with the old code because we always create a DDB
rather than a DIB.
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http://bugs.winehq.org/show_bug.cgi?id=20519
Summary: Starcraft: Brood war stopped working with wine 1.1.32
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Created an attachment (id=24445)
--> (http://bugs.winehq.org/attachment.cgi?id=24445)
wine log
Regression. Game stopped working after wine update 1.1.29->1.1.32. Now I am
compiling 1.1.30. No start at all.
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me(a)ojii.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |me(a)ojii.ch
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http://bugs.winehq.org/show_bug.cgi?id=18224
Summary: Wine shows wrong graphics card name
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Since version 1.1.20, applications run with wine show a proper name for the
graphics card instead of the default "Direct 3D [HAL]" which was used so far.
However, that name is not correct for my card: I have a GeForce 8500 GT, but
the application (Uru - Complete Chronicles) says "GeForce 8300 GS" instead.
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http://bugs.winehq.org/show_bug.cgi?id=9988
Summary: IOCTL_SERIAL_WAIT_ON_MASK does not always return correct
answer
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombrus(a)gmail.com
The io_control() function with IOCTL_SERIAL_WAIT_ON_MASK in dlls/ntdll/serial.c
does not seem to always return the equivalent status as windows.
Unfortunately I only have an proprietary windows application (no source) that
shows this. It is an application called FanControl shipped with a water cooling
control unit from Innovatek (germany). The application controls the unit via an
USB FTDI serial port. The application only works if there is such a device
available. Rather difficult to reproduce on the average system :(.
The fix is to remove a few lines of code from the wait_on() function:
*events = check_events(fd, commio->evtmask,
&commio->irq_info, &commio->irq_info,
commio->mstat, commio->mstat);
if (*events) goto out_now;
where the 'if' is the essential bit. The status returned to the caller will be
zero when the check_events() returns something. This seems to confuse the
windows application. When the above lines are taken out the returned code is
always "STATUS_PENDING" and the handling through wait_for_event() will always
return the right things to my windows application.
The code mentioned above looks like a shortcut to avoid starting a workitem
with RtlQueueWorkItem(). My feeling is that this shortcut is not always valid.
I will attach a patch.
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http://bugs.winehq.org/show_bug.cgi?id=15558
Summary: No graphics on Radeon HD2600 with FGLRX driver
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sauroN(a)rpg.pl
Tested on Witcher Extended Edition - with Wine 1.1.5 (Debian Experimental
Packages) I had no graphics at all and lots of errors on Wine output (but the
game was "working" - sound, mouse (even visible) etc). When I'v tested the game
with Wine 1.0.0 there was a graphics (but with "rag doll effect" - BUG #11285).
Then I'v made regression tests between 1.0.0 and 1.1.5 - like in FAQ.
The result of this tests is:
Bisecting: 0 revisions left to test after this
[d76de4eede91634011a93b05b5a0fe1b1b6a8028] wined3d: Specify the GLSL language
version our shaders are written to.
Regards :)
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http://bugs.winehq.org/show_bug.cgi?id=6715
--- Comment #22 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> 2009-10-29 23:50:13 ---
Noted. I'll crop it in the future. Also, I didn't attach the same large file.
(I only use "huge" to describe images over 500K in size) Those are two
different textual states with similar symptoms and the old versions differed
significantly enough from current that I felt updated screenshots were in
order.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-29 23:40:59 ---
Closing
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-29 23:40:09 ---
Closing
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
--- Comment #13 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-29 23:39:37 ---
Yeah still an issue. Will take a look at it, even tho OP didn't provided an app
affected by it.
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http://bugs.winehq.org/show_bug.cgi?id=9393
Summary: "EURO-Fahrschule 2007" starts and runs into an endless
loop
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Created an attachment (id=7692)
--> (http://bugs.winehq.org/attachment.cgi?id=7692)
Screenshot from starting stage
Hi,
I wanted to run EURO-Fahrschule 2007, a German program which helps you learning
for your driving license.
The installation went well.
After that I tried starting it.
The starting window appeared and the little sound has been played (choppy
though, but this is not of interest for me and we can let that out) - see
screenshot one.
After that the GUI should change it's look and the program ought to ready to
use - like in screenshot two (taken from Microsoft® Windows®™ XP.)
But this never happens. Instead, the application seems to hang and use 100%
CPU, which lead me and other people to the conclusion that Wine is running into
an infinitive loop.
I tried to put a little mark in the near of where the program finished playing
the sound.
I hope that can be fixed.
Have a nice day,
-Ionic
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http://bugs.winehq.org/show_bug.cgi?id=11749
Summary: PlayOnline doesn't launch anymore
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
Created an attachment (id=11005)
--> (http://bugs.winehq.org/attachment.cgi?id=11005)
Console log of the bug
Since Wine 0.9.56, PlayOnline doesn't launch. The screen remains black and the
app freezes.
I'm attaching a console log.
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http://bugs.winehq.org/show_bug.cgi?id=11918
Summary: Playonline viewer blank screen
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Winehq(a)cnormington.plus.com
Created an attachment (id=11216)
--> (http://bugs.winehq.org/attachment.cgi?id=11216)
Wine log from console using default WINDEBUG
Hi
Ran Playonline viewer, came up without splash screen (no biggie) music playing
but no graphics. Probably simular to bug 11749 but didn't freeze on me. Mouse
could be used and buttons in pol responded to mouse moving and clicking.
Linux: Ubuntu 7.10
Wine: 0.5.57
Graphics card: GeFore 8800GST
Drivers: 100.14.23
I have another log with +d3d but its rather large.
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Summary: Wacom tablet behaves like mouse in many, but not all
painting programs.
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gusdefrog(a)yahoo.com
Created an attachment (id=13845)
--> (http://bugs.winehq.org/attachment.cgi?id=13845)
xsetpointer -l and xidump -l terminal output
Wacom tablet behaves like a mouse in many, but not all graphic painting
programs under wine.
Brief History: Installed Hardy Heron (On one computer, clean install, on the
other upgrade. Wine automatically upgraded itself to the latest 9.59, tablet
pressure stopped working in several programs. Haven't got it to work at all on
the clean install for those programs. Tried Wine 1.0rc3. Same. Uninstalled
Wine using "Mark for Complete Removal". Compiled from source. Same. Tried
swapping tablets between computers and reinstalling Wacom drivers. On the
upgraded system tried compiling the new 8.0 wacom drivers. This changed the
default behavior of the tablets to relative navigation, and modified the
strange output of Open Canvas 1.1, but did not fix it. Installed upgrades on
the clean install to Wine 1.0rc4.
Both tablets work normally with native Linux painting and drawing applications
in all installed versions.
Currently running Wine 1.0rc4 and Ubuntu 8.04 Hardy Heron.
Currently tested programs:
Pixia 4.2a - does not have pressure sensitivity or recognize eraser.
Same behavior in: Pixia 3.0, Pixia 3.3, Pixia 3.5
and the new APixia (but this is not a stable release yet)
Open Canvas 1.1 - Draws upside down and and with scribbles and errors.
Open Canvas 4.5e plus demo - Behaves normally. (But the program doesn't
function the same as the 1.1 version, making it less suitable, may as well use
Gimp if trying to switch permanently.)
Artrage 2.5 trial - Behaves normally.
PaintTool SAI - does not have pressure sensitivity or recognize eraser.
Attaching logs requested by John Klehm and comment history from bug Bug#: 11846
which I believe to be closely related.
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http://bugs.winehq.org/show_bug.cgi?id=14620
Summary: Word 2003 "insufficient memory to display graphic"
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frisbee(a)freakmail.de
Created an attachment (id=15021)
--> (http://bugs.winehq.org/attachment.cgi?id=15021)
console output after starting word manually and opening .doc
Trying to open word document with 6 pages and 2 graphics with Word 2003.
Document opens, but the graphics are blank and I get an error message:
"insufficient memory to display or print graphic";
the same document opens with no problem under Win 2k on the same machine, same
office installation cd;
Architecture: Athlon 2500XP, openSuse 11.0, KDE 4.1 (but same problem under
GNOME)
I tried installing the dcom98 package with no result; applying the Office 2k3
Service Pack failed.
Find the console log attached, the document itself is confidential so I wont
attach it, but if you PM me at frisbee(a)freakmail.de I'll send you a copy for
reproduction
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Summary: Artifacts in S.T.A.L.K.E.R. on Geforce 9800GT
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silentlexx(a)gmail.com
In some places shows artifacts like in attached screenshot. On my old Geforce
6600 was all Ok, but on my new Geforce 9800GT game are very buggy. But if I run
without GLSL, game run normally... I use static lights on both cards.
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