http://bugs.winehq.org/show_bug.cgi?id=16113
Summary: Loss of Sound
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smitty_the_smith(a)yahoo.com
Created an attachment (id=17352)
--> (http://bugs.winehq.org/attachment.cgi?id=17352)
Terminal output when I play WoW
When I play World of warcraft WotLK in wine I get no sound. Lemmings Revolution
has sound in wine (only other game I use in wine).
Computer stats are: amd athlon 64 x2 4200+ , [ALC655 integrated sound device or
Sound Blaster Live PCI] Attaching terminal output.
Will add WTF.conf configuration file.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #15 from Juan Lang <juan_lang(a)yahoo.com> 2009-10-08 19:16:19 ---
I think the Mac case is separate from the Linux one, since the Mac trashcan
would undoubtedly use a different API. The existence of and support for the
xdg spec under Linux makes this one fixed for Linux, I think. So I'm marking
this fixed.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.asp.net/msde/ |http://www.asp.net/MSDE/def
| |ault.aspx
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23488|text/plain |application/x-gzip
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=18794
Summary: New Direct3D code from 20090605 fails with ATI HD4350
using fglrx 8.600 driver (on x86_64)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Something is going wrong with today commits.
No more error about unsupported fbconfig, but a page fault:
First chance exception: page fault on read access to 0x00000018 in 32-bit code
(0x7d30396a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7d30396a ESP:0067eba8 EBP:7be14c58 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000001 EBX:00000001 ECX:7e07bc80 EDX:00000000
ESI:00000000 EDI:7c23aea8
Stack dump:
0x0067eba8: 7d2f08e7 00000000 00000000 7be15bb8
0x0067ebb8: 7c1904e0 7c1904e0 00000000 00000000
0x0067ebc8: 00000000 00000000 7be24a60 7c1904e0
0x0067ebd8: 7be24a60 7be254c0 00000000 7be24a60
0x0067ebe8: 00000000 00000000 7c084388 00000000
0x0067ebf8: 7c1904e0 7c152210 00000000 00000000
Backtrace:
=>0 0x7d30396a in fglrx_dri.so (+0x71996a) (0x7be14c58)
1 0x00000010 (0x00000010)
2 0x00000000 (0x00000000)
0x7d30396a: movl 0x18(%edx),%eax
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chandra_07(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chandra_07(a)hotmail.com
--- Comment #52 from chandra_07(a)hotmail.com 2009-10-07 23:18:16 ---
Is there any progress on this bug? We installed MYOB Premier 12 using Wine on
Ubuntu 9.04 and it installs and runs. The tab problem is still there but at
least there is a work around. the printing problem is definitely still there. I
see more and more people trying to run MYOB on Linux, so this definitely is
becoming big.
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--- Comment #20 from Peter Schueller <schueller.p(a)gmail.com> 2009-10-07 15:53:34 ---
Created an attachment (id=23973)
--> (http://bugs.winehq.org/attachment.cgi?id=23973)
Trace from similar situation with RS232 Barcode Scanner
I got a similar problem with an RS232 Barcode Scanner.
I have attached a trace, I am using Ubuntu with wine
1.1.29~winehq0~ubuntu~9.04-0ubuntu2.
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Peter Schueller <schueller.p(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |schueller.p(a)gmail.com
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Peter Schueller <schueller.p(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |schueller.p(a)gmail.com
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Peter Schueller <schueller.p(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |schueller.p(a)gmail.com
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Vitaly Lipatov <lav(a)etersoft.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kondratyuk(a)etersoft.ru
--- Comment #9 from Vitaly Lipatov <lav(a)etersoft.ru> 2009-10-07 09:09:39 ---
Konstantin, can we post our patch agaist recoding problem?
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--- Comment #19 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-10-07 05:30:52 ---
Created an attachment (id=23967)
--> (http://bugs.winehq.org/attachment.cgi?id=23967)
Microsoft Golf 99 trial backtrace
Currently, when I launch Golfdemo.exe and select solo play with
wine-1.1.30-416-g07ec73f, the application crashes in:
Backtrace:
=>0 0x003b7550 in findstuff32 (+0x7550) (0x0033e524)
1 0x0064b995 in game (+0x24b995) (0x0033eef4)
2 0x005edc68 in game (+0x1edc68) (0x0033f3ec)
3 0x0062acfd in game (+0x22acfd) (0x0033f7ec)
...
>From the relay log:
001f:Call KERNEL32.LoadLibraryA(00427594 "findstuff32.dll") ret=0f04f442
001f:Ret KERNEL32.LoadLibraryA() retval=003b0000 ret=0f04f442
001f:Call KERNEL32.SetErrorMode(00008001) ret=0f04f45a
001f:Ret KERNEL32.SetErrorMode() retval=00008001 ret=0f04f45a
001f:Call KERNEL32.GetProcAddress(003b0000,004275a8 "SetBackgroundWhite")
ret=0f04f472
001f:Ret KERNEL32.GetProcAddress() retval=003b7540 ret=0f04f472
001f:trace:seh:raise_exception code=c0000005 flags=0 addr=0x3b7550 ip=003b7550
tid=001f
it appears that the application is crashing in SetBackgroundWhite for some
reason.
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--- Comment #28 from Maarten Lankhorst <m.b.lankhorst(a)gmail.com> 2009-10-06 17:10:15 ---
I've sent in a patch that fixes some issues I've found, is this still a problem
in current version of wine? (very recent git)
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Maarten Lankhorst <m.b.lankhorst(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23889|0 |1
is obsolete| |
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |NEW
--- Comment #18 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-06 15:40:57 ---
(In reply to comment #17)
> I've simplified the patch and resent:
>
> http://www.winehq.org/pipermail/wine-patches/2009-October/079428.html
Great! Looks like it was comitted as 203c538aaa2ca940822791e4af42822bfdb59f53
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--- Comment #5 from Detlef Riekenberg <wine.dev(a)web.de> 2009-10-06 15:15:48 ---
Still present in Wine-1.1.30
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.29.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.23.
--- Comment #8 from Detlef Riekenberg <wine.dev(a)web.de> 2009-10-06 15:13:46 ---
Still present in Wine-1.1.30
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.8.
--- Comment #5 from Detlef Riekenberg <wine.dev(a)web.de> 2009-10-06 15:11:07 ---
Still present in Wine-1.1.30
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.3.
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--- Comment #11 from Detlef Riekenberg <wine.dev(a)web.de> 2009-10-06 14:53:06 ---
Monitor related code has moved to localspl.dll
Additional code is currently tested.
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--- Comment #20 from Juan Lang <juan_lang(a)yahoo.com> 2009-10-06 14:38:51 ---
(In reply to comment #19)
> Does an empty foobar.cat help at all?
No, should have mentioned that, sorry. It fails to decode the cat file. From
a +relay log:
001c:Ret crypt32.CryptMsgClose() retval=00000001 ret=24c643f4
001c:Ret wintrust.CryptCATOpen() retval=ffffffff ret=0106fb4a
001c:Call KERNEL32.GetLastError() ret=0106fb5a
001c:Ret KERNEL32.GetLastError() retval=80093102 ret=0106fb5a
(snip)
001c:Call KERNEL32.RaiseException(e00bffff,00000000,00000000,00000000)
ret=0106fb97
0x80093102 is CRYPT_E_ASN1_EOD (end of data.)
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-10-06 14:29:11 ---
(In reply to comment #18)
> Update: I found a copy of WindowsXP-KB842773-v2-x86-enu.exe and ran it. It
> failed with a "Path not found" dialog. From a +relay log:
> 001c:Call KERNEL32.FindFirstFileW(005003e0
> L"C:\\windows\\system32\\CatRoot\\{F750E6C3-38EE-11D1-85E5-00C04FC295EE}\\*.cat",0033b7b4)
> ret=0106fdf8
> 001c:Ret KERNEL32.FindFirstFileW() retval=ffffffff ret=0106fdf8
> 001c:Call KERNEL32.GetLastError() ret=0106fe0b
> 001c:Ret KERNEL32.GetLastError() retval=00000003 ret=0106fe0b
>
> That directory is missing. Creating the directory changes the error to "File
> not found." So, the installer is expecting a real catalog file to exist there.
> Creating catalog files is described in more detail in bug 16013.
Does an empty foobar.cat help at all?
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--- Comment #18 from Juan Lang <juan_lang(a)yahoo.com> 2009-10-06 12:23:01 ---
Update: I found a copy of WindowsXP-KB842773-v2-x86-enu.exe and ran it. It
failed with a "Path not found" dialog. From a +relay log:
001c:Call KERNEL32.FindFirstFileW(005003e0
L"C:\\windows\\system32\\CatRoot\\{F750E6C3-38EE-11D1-85E5-00C04FC295EE}\\*.cat",0033b7b4)
ret=0106fdf8
001c:Ret KERNEL32.FindFirstFileW() retval=ffffffff ret=0106fdf8
001c:Call KERNEL32.GetLastError() ret=0106fe0b
001c:Ret KERNEL32.GetLastError() retval=00000003 ret=0106fe0b
That directory is missing. Creating the directory changes the error to "File
not found." So, the installer is expecting a real catalog file to exist there.
Creating catalog files is described in more detail in bug 16013.
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http://bugs.winehq.org/show_bug.cgi?id=20237
Summary: Visual Basic 6 Installation Crash
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dolcevita(a)supereva.it
Hi, I tryed to install vb6 under
wine, it crashed soon.
Is it possible, isn't it?
In attachment the log.
Thanks for your attention.
Andrea
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http://bugs.winehq.org/show_bug.cgi?id=20274
Summary: Your instructions for updating WINE reposity
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew79_00(a)yahoo.com
It caused a fatal error with my update program. I'm usin Ubuntu 9.04. I can't
even look at the list of programs available.
This is a major failure of your software management system. Please check for
broken packages with synaptic, check the file permissions and correctness of
the file '/etc/apt/sources.list' and reload the software information with:
'sudo apt-get update' and 'sudo apt-get install -f'.
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Summary: Wine 1.1.28-1.1.30: Keyboard focus is lost when
running applications in a virtual desktop.
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: merlin0525(a)gmail.com
Keyboard focus is lost when applications are run in a virtual desktop. Steps to
reproduce:
1. Install Wine 1.1.28, 1.1.29, or 1.1.30.
2. Open notepad in Wine.
3. Click the notepad window. Type in notepad. Letters should appear.
4. Open an application outside of wine (gedit or terminal, for example).
5. Click the application outside Wine.
6. Switch back to notepad. Try typing. Letters no longer appear. Instead,
letters appear in the application opened outside Wine.
A regression test between 1.1.27 and 1.1.28 results in the following bad
commit:
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-05 19:22:32 ---
(In reply to comment #20)
> Is this still an issue in current (1.1.25 or newer) wine?
Still present in wine-1.1.30-360-g95eb435.
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Summary: WoW EULA issue.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew79_00(a)yahoo.com
It would seem that when I try to install WoW, it will not let me agree to EULA.
It says that I can agree when I get to the end, I've tried this many different
ways now (page down button, click and drag, clicking the down arrow and waiting
forever). Nothing seem to make the button clickable, I don't know if this is a
WINE problem or a WoW problem, but any help would be greatly appreciated.
Thanks in advance to your help.
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--- Comment #17 from Padrah Zoltan <zoltan.padrah(a)gmail.com> 2009-10-05 13:30:59 ---
Tested with Orcad demo, Capture 9.1, wine 1.1.30. The place part problem still
exists. I haven't tried the fix for that wine version.
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http://bugs.winehq.org/show_bug.cgi?id=20267
Summary: Lotus Notes 7.0.2 cannot be installed
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=23925)
--> (http://bugs.winehq.org/attachment.cgi?id=23925)
console output
Instad I get the output as seen in the attached text file.
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Summary: Neverwinter Nights shows only black menu.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sotecware(a)gmx.net
Created an attachment (id=23931)
--> (http://bugs.winehq.org/attachment.cgi?id=23931)
Output of git bisect about the commit.
Greetings masters of wine :)
Neverwinter Nights 1 is only showing a black screen instead of the menu. The
intro videos are playing correctly, though.
I performed regression testing and found
b5da7f49d332ed5d64be1256e14035af74a7efa2 as the bad commit (full output of git
attached).
Ready to test and provide more information.
P.S.: I tried to CC the author of the patch, but Bugzilla refused it with the
notice that it would not match anything ...
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Summary: gensdatapro application does not start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dekloe(a)zonnet.nl
The genealogical database program gensdatapro does install fine with wine.
When accepting the default directories the executable is copied to:
.wine/drive_c/GDPdemo/gdpdemo.exe
But as soon as I try to run it I get a pop-up window giving the error: "Runtime
error 216 at 00003658"
(and an OK button).
Nothing more happens.
A demo can be downloaded from:
http://gensdatapro.ngv.nl/Downloads/setupgdpdemo26.exe (size is about 30MB)
I have been in contact with the developer of this software, but he is currently
not willing to adapt the software to run with wine and/or linux.
>From this contact I know the program is written in Delphi, maybe that helps in
locating the problem.
Best regards,
Jos de Kloe
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Summary: fatal error C1902: Program database manager mismatch;
please check your installation
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
After installing vs2005express (winetricks vs2005express), I am getting some
annoying error messages:
Building C object CMakeFiles/cmTryCompileExec.dir/testCCompiler.c.obj
C:\PROG~FBU\MICR~GDN\VC\bin\cl.exe @C:\windows\temp\nm152f.tmp
testCCompiler.c
C:\gdcm\debug-wine\CMakeFiles\CMakeTmp\testCCompiler.c : fatal error C1902:
Program database manager mismatch; please check your installation
NMAKE : fatal error U1077: 'C:\PROG~FBU\MICR~GDN\VC\bin\cl.exe' : return
code '0x2'
According to M$, one need to apply the following patch:
VS80-KB920770-X86-ENU.exe
However I cannot get it to work on wine 1.1.30
Ref:
http://code.msdn.microsoft.com/KB920770/Release/ProjectReleases.aspx?Releas…
Thanks !
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http://bugs.winehq.org/show_bug.cgi?id=19275
Summary: Fallout 3 - No heads
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
The game crashes at loading saved game when heads for characters are enabled.
If i disable the heads the game works fine. I guess its something to do with
Shaders, and would appreciate if dev would look into this issue =)
GPU: Nvidia 8600 GT 512mt
CPU: Intel Quad 6600
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17711
Summary: wwiionline (Battleground Europe); wine ignores keyboard
in online mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uberthoth(a)gmail.com
Since upgrading to 1.1.16 wine everything works great here, so long as I'm
playing offline. If I try online, wine ignores my keyboard input, and if I
press a key it actually goes to the linux environment (e.g. if my web browser
is out and I hit F11 while in the online mode when I quit the web browser will
be fullscreen, and I've tried it with all apps quit before starting). I might
add I'm using ubuntu 8.10 and gnome.
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http://bugs.winehq.org/show_bug.cgi?id=20262
Summary: .NET 2.0 not installable due to repeating RegSvcs.exe
crashings
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=23913)
--> (http://bugs.winehq.org/attachment.cgi?id=23913)
Output of console issued the command "winetricks dotnet20".
Let´s do it quick ´n dirty:
System used: OpenSuse 11.1 (x86_64)
Wine version: 1.1.30
Failure: The .NET-installer hangs itself when RegSvcs.exe crashes. Out of the
blue pops a new window from the wine debugger telling that apocalypse has come.
The installation window itself does not show any progress at all, but rather
stays there.
I´ve talked to some people on the wine IRC about this - and YES I´ve used a
CLEAN wineprefix, deleted winetrickscache multiple times and re-installing wine
completely won´t help either. Either way, all people keep telling me they can´t
reproduce the error, but it´s there.
Also installing with command "LANG=C winetricks dotenet20" did not help a bit.
Would you please take a CLOSE look at the error log and tell me what is wrong?
Thank you for your efforts.
/sl@sh/
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Victor Sergienko <singalen(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |singalen(a)gmail.com
Chris Spencer <millionaire317(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |millionaire317(a)hotmail.com
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffrey.finkelstein(a)gmail.c
| |om
SheeEttin <sheeettin(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sheeettin(a)gmail.com
Thomas Benn <sotis(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sotis(a)gmx.net
--- Comment #38 from Victor Sergienko <singalen(a)gmail.com> 2009-05-01 06:20:49 ---
X-Com: Ufo defense still broken in 1.20/Ubuntu 9.10.
The two mentioned dinput.dll.so files crash the app.
--- Comment #39 from Chris Spencer <millionaire317(a)hotmail.com> 2009-06-26 21:11:48 ---
Confirming that bug still isn't resolved.
Using Wine 1.1.24. Tried copying over dinput.dll but it didn't work. So now I
guess I'm going to have to use diff. That's going to be bit of a pain because
I'm using Gentoo, so the proper method would be to write a separate overlay to
patch the source. I'll see if I can remember how to do it right.
I would just downgrade wine, but 1.1.22 - 1.1.24 all fix bugs with HL2, and DX9
rendering finally works properly with fglrx.
Oh well...
--- Comment #40 from Chris Spencer <millionaire317(a)hotmail.com> 2009-06-26 21:14:39 ---
Confirming that bug still isn't resolved.
Using Wine 1.1.24. Tried copying over dinput.dll but it didn't work. So now I
guess I'm going to have to use diff. That's going to be bit of a pain because
I'm using Gentoo, so the proper method would be to write a separate overlay to
patch the source. I'll see if I can remember how to do it right.
I would just downgrade wine, but 1.1.22 - 1.1.24 all fix bugs with HL2, and DX9
rendering finally works properly with fglrx.
Oh well...
--- Comment #41 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-13 12:02:10 ---
*** Bug 18285 has been marked as a duplicate of this bug. ***
--- Comment #42 from Thomas Benn <sotis(a)gmx.net> 2009-10-04 11:22:49 ---
Using wine 1.1.30 on Kubuntu (KDE4) the bug seems still present. Using the dll
from post #27 works for me though, luckily. Happy playing!
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Mike A. Harris <mharris(a)mharris.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mharris(a)mharris.ca
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http://bugs.winehq.org/show_bug.cgi?id=20259
Summary: Steam: crashes after launch
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=23911)
--> (http://bugs.winehq.org/attachment.cgi?id=23911)
Log from Steam installation
I've tried to test some of my old bugs in Steam so I launched it and it crashed
a couple of seconds after the Steam window, "Steam Update News" window and
"Install Gecko engine" dialog appeared. So I removed ~/.wine directory,
downloaded a new SteamInstall.msi, installed it and when I tried launching it,
the same thing happened.
I think this bug may be related to the Gecko engine not being able to install
itself. I've attached log from Steam installation and from its launching.
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http://bugs.winehq.org/show_bug.cgi?id=20255
Summary: MS Windows applications do not detect the CD-ROM drive
under SPTI
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
MS Windows applications as like as CD-ROM burnning tools, don't detect the
CD-ROM drive under SPTI, but detect it with ASPI.
This is tested in wine 1.0.1 and wine 1.1.30.
Tested with ImgBurn application which is expected to work with wine:
http://www.imgburn.com/
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Summary: Microsoft Office TestDrive fails to start
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://office.microsoft.com/en-
us/products/HA101687261033.aspx
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:ole:CoUninitialize Mismatched CoUninitialize
wine TestDriveWizard-v1.5.2.1.exe
displays a message "The TestDrive Launch Wizard is unable to create cookies
which are required for you to use the TestDrive." then exits.
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http://bugs.winehq.org/show_bug.cgi?id=9220
--- Comment #12 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-03 20:28:10 ---
(In reply to comment #11)
> I am trying to run Total 3D (sorry, not a game), and am getting a similar error
> with wine 1.0.1:
>
> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
> SetDepthStencilSurface
> fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x428f308): Only one Direct3D device
> per DirectDraw object supported
That's a different bug.
The original reported bug is still present, you have to set software rendering
mode for it to reach the hang in winmm. Tested with wine-1.1.30-287-g3c98992.
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http://bugs.winehq.org/show_bug.cgi?id=20251
Summary: serious problem encountered in game client
Product: Wine
Version: 20050930
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.leonhart(a)hotmail.it
I tried to use a game client called Byond. "this can be caused by a problem in
the program or a deficiency".
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Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ehoover(a)mines.edu
--- Comment #17 from Erich Hoover <ehoover(a)mines.edu> 2009-10-03 13:43:17 ---
(In reply to comment #16)
> ... In full screen mode, attempting to alt+tab makes the game crash with
> no terminal output.
Not sure if this helps, but I've noticed that when the game first starts that
it doesn't actually have focus (ie. if you alt-tab or switch workspaces before
clicking anywhere the game doesn't crash).
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http://bugs.winehq.org/show_bug.cgi?id=20247
Summary: Icons scaled incorrectly in RadioMobile 10.0.9
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.cplus.org/rmw/english1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steve.m.caddy(a)ntlworld.com
Toolbar icons along the top of the app window are scaled too large. The toolbar
buttons still work, it's just hard to see which one you are pressing.
Icons used to mark where transmitter sites are located on a map are mis-scaled
as well.
Was ok with RadioMobile v10.0.9 and Wine v1.1.29, so this is something that has
changed recently.
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--- Comment #27 from Maarten Lankhorst <m.b.lankhorst(a)gmail.com> 2009-10-03 10:27:55 ---
Created an attachment (id=23889)
--> (http://bugs.winehq.org/attachment.cgi?id=23889)
rough patch that might fix stuff
I've been working on some changes, unfortunately this patch seems incomplete,
at least in ventrilo this will cause it to repeat itself before playing new
data sometimes, and i have yet to figure out why..
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
--- Comment #34 from Dan Kegel <dank(a)kegel.com> 2009-10-03 09:13:21 ---
Thanks for the info, that helps clarify the issue.
I suspect even on Windows, that code would break if the environment
was on the verge of being reallocated, but we can test that assumption
by writing a stress test.
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--- Comment #33 from jvlad <dmda(a)yandex.ru> 2009-10-03 01:54:44 ---
> Apps should not save the pointer returned by getenv().
Maybe you're right. But I didn't find any documents specifying how long such
pointers can be used. Seems MSVCRT leaves all previously allocated environment
blocks intact, so the pointers can be used for whole the process lifetime.
If you take a look at the php.exe sources (that's the application I talked
about from the beginning of this issue), you'll find that they are calling
getenv and keep the pointers for relatively short period - the startup. It
reads all the values keeping the pointers, adds new values, then uses them all
See init_request_info() in cgi_main.c:
static void init_request_info(TSRMLS_D)
{
char *env_script_filename = sapi_cgibin_getenv("SCRIPT_FILENAME",0
TSRMLS_CC);
char *env_path_translated = sapi_cgibin_getenv("PATH_TRANSLATED",0
TSRMLS_CC);
^^^^^^^^^ reads the pointers
if (env_path_translated) {
_sapi_cgibin_putenv("ORIG_PATH_TRANSLATED",env_path_translated
TSRMLS_CC);
}
if (env_path_info) {
_sapi_cgibin_putenv("ORIG_PATH_INFO",env_path_info TSRMLS_CC);
}
if (env_script_name) {
_sapi_cgibin_putenv("ORIG_SCRIPT_NAME",env_script_name
TSRMLS_CC);
}
if (env_script_filename) {
_sapi_cgibin_putenv("ORIG_SCRIPT_FILENAME",env_script_filename
TSRMLS_CC);
}
^^^^^^^^^^^^^^^^^^^^
updates the environment
if (script_path_translated && stat( script_path_translated, &st )
== -1 ) {
^^^^^^^^^^^^^^^^^^
then uses the pointers
And it all works fine under windows.
It this is a "bug" in MSVCRT that it preserves old block intact after it
allocates new buffer for the environment, this bug should be reproduced in wine
(IMHO).
(Still it's my assumption that MSVCRT works this way and does not free the
blocks, I didn't try to neither reengineer it nor learn its sources)
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http://bugs.winehq.org/show_bug.cgi?id=16228
Summary: Cannot get a script function from within a comment node.
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Created an attachment (id=17474)
--> (http://bugs.winehq.org/attachment.cgi?id=17474)
Test case
<html>
<head>
<title></title>
</head>
<script id="sc" type="text/javascript">
<!--
function Testing() { }
// -->
</script>
<body onload="Testing()">
</body>
</html>
With the above html code, we cannot call the function "Testing" directly from
code.
Test case provided.
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http://bugs.winehq.org/show_bug.cgi?id=20243
Summary: $ wine CallofDuty2Patchv1_3.exe fails
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
$ wine CallofDuty2Patchv1_3.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:advapi:LookupAccountNameW (null) L"vytautas" (nil) 0x32bd54 (nil)
0x32bd58 0x32bd4c - stub
fixme:advapi:LookupAccountNameW (null) L"vytautas" 0x137a40 0x32bd54 0x137618
0x32bd58 0x32bd4c - stub
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"#Data1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
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http://bugs.winehq.org/show_bug.cgi?id=15132
Summary: Installshield crashes with an error
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darthvim(a)gmx.net
Created an attachment (id=15843)
--> (http://bugs.winehq.org/attachment.cgi?id=15843)
console log of the error
Hi, i tried different cd's from me with different programms...
older ones installed with WINE perfectly but newer ones with installshield are
crashing with an error, the same thing happens when running this crashing setup
with REACTOS - but reactos says the same error and says what it is failing.
the referenced memmory couldn't be read at 0x3547897ff - i beleive it's the
same for wine (reactos and wine share some developers ...)
i hope it can be fixed soon :)
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http://bugs.winehq.org/show_bug.cgi?id=5764
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
Severity|major |normal
--- Comment #30 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 21:39:11 ---
Should be fixed by 4ae16e37eec8e7398ffc2b68170b5dfffd80b369.
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http://bugs.winehq.org/show_bug.cgi?id=15236
Summary: Money Manager: Cannot run app a second time without
killing winedvm.exe
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave(a)maxcel.co.uk
Re: moneysoft Money Manager Windows98 program installed under Wine, which works
well. On opening, the program automatically opens the last data file used in
the previous run. On the first instance of run from boot, the program runs
correctly, but if it is closed and later re-opened without re-booting the
computer, it cannot access its data file because it says it is already in use.
Each time the program is run it creates a process 'winedvm.exe' which sleeps
when the program is closed, therefore it does not release the data file. To run
the program more than once during any work session, any existing instances of
winedvm.exe have to first be killed.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 21:31:42 ---
closing abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=15385
Summary: Pretty Soldier Wars A.D. 2048: crashes when run
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bauhmothswill(a)hotmail.com
Created an attachment (id=16234)
--> (http://bugs.winehq.org/attachment.cgi?id=16234)
wine output of the crash
Wine crashes when I try to run the game.
This game can be easily found in the common places (like 500MB). No demo
avaliable (it's a hentai game).
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http://bugs.winehq.org/show_bug.cgi?id=15438
Summary: Visual BasicCcomboBox error
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ptrkis9(a)gmail.com
Created an attachment (id=16304)
--> (http://bugs.winehq.org/attachment.cgi?id=16304)
+relay and +loaddll log
I am trying to run an Applications under Wine developed under MS Visual Basic
6.0 SP6 .
I realised, some controls belonging to MS Forms2.0 Controls doesn't run (
example Combo Box ),
until others ( example List box ) doe's run fine.
The details:
1. Wine Version 1.1.5
2. Ubuntu Hardy 8.0.4
3. Ubuntu downloaded by Ubuntu application Ad/Remove service.
4. Running in XP environment.
5. Steps to reproduce the bug:
- Open New Standatd EXE project in VB 6.0 SP6
- Project/Components Microsoft Forms 2.0 Object Library
- Put on the form opened a ComboBox control. You neadn't add any code.
- Save ComboBox_test project
- Create Setup package for ComboBox_test by Package and Deployement
wizard ( in AdIns )
- Configure and run Setup in wine 1.1.5
- Configure and run the ComboBox_test.
You have error message: Failed to load control "ComboBox".
- You can do the same by ListBox. It doe's run fine.
6. Attachement:
+relay and +loaddll log
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http://bugs.winehq.org/show_bug.cgi?id=10761
Summary: Sim Town fails to play background music.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Sim Town fails to play the game's background music. Sound effects work fine.
Related fixme's:
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=1
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=2
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=3
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=4
The demo of this game does not work due to bug 10760.
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http://bugs.winehq.org/show_bug.cgi?id=11685
Summary: PSN Downloader, PSP not up to date
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shindekokoro(a)gmail.com
Playstation network downloader does not allow download of PSN title because it
says that PSP system is not up to date.
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http://bugs.winehq.org/show_bug.cgi?id=15165
Summary: [Photoshop elements 6] importing files from folders
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.joakim.sandstrom(a)gmail.com
Created an attachment (id=15906)
--> (http://bugs.winehq.org/attachment.cgi?id=15906)
screenshot
Steps to reprocude:
1. Choose File -> get photos and videos -> from files and folders
2. choose a picture (i.e. jpg) file
- it's not possible to import files/folders by pressing [open], the button
isn't activated
Workaround:
- right click the picture file(s) and choose select in order to perform import.
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http://bugs.winehq.org/show_bug.cgi?id=15410
Summary: priscon tycoon 4, various values are not visible
Product: Wine
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=13787&iTestingId=31643
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spooky85(a)gmail.com
i've tested prison tycoon 4 with wine 1.1.5 here.
it works "well" but... the most values like funds/money, prisoner etc. are not
visible except if you get a plus of money like: +45.
some other labels like character names are not displayed correctly.
graphic mode is Direct3DHAL
(see screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=11451
Summary: Guild 2: Smaller Screen with Bloomshader
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Renegade2200(a)yahoo.de
In Guild 2, the visual screen is smaller that the normal screenresolution if
activating Bloomshader (see screenshot:
http://appdb.winehq.org/screenshots.php?iAppId=4854&iVersionId=10510 )
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http://bugs.winehq.org/show_bug.cgi?id=14073
Summary: Wine crashes when running UFO and switching monitors
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david(a)tulloh.id.au
Created an attachment (id=14293)
--> (http://bugs.winehq.org/attachment.cgi?id=14293)
Crash debug output
I tried running the XCom UFO Defence game.
On execution a black screen appeared, it doesn't respond to input etc.
I switched away to my second monitor.
I switched back to the first.
Upon switching back to the first Wine instantly crashed.
The debugger log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17745
Summary: StrongDC++ 2.22 freezes randomly
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kornos(a)flash.ro
StrongDC++ 2.22 freezes randomly(after minutes or hours).
These are the relevant messages on console:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:dbghelp_msc:pdb_process_types -Unknown type info version 20040203
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 603
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 603
fixme:dbghelp_msc:codeview_snarf S-Udt PVOID64: couldn't find type 0x603
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1132
fixme:dbghelp_msc:dump 00000000: 1e 00 32 11 00 00 00 00 14 02 00 00 0d 00 00
00 ..2.............
fixme:dbghelp_msc:dump 00000010: 00 00 00 00 d6 b7 10 00 b0 6f 00 00 01 00 01
00 .........o......
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1132
fixme:dbghelp_msc:dump 00000000: 1e 00 32 11 00 00 00 00 1c c5 00 00 2b 00 00
00 ..2.........+...
fixme:dbghelp_msc:dump 00000010: 00 00 00 00 8a bb 10 00 db 69 0b 00 01 00 01
00 .........i......
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 1132
fixme:dbghelp_msc:dump 00000000: 1e 00 32 11 00 00 00 00 38 d1 00 00 6f 00 00
00 ..2.....8...o...
fixme:dbghelp_msc:dump 00000010: 00 00 00 00 b9 e3 10 00 ae f6 08 00 01 00 01
00 ................
and tons of these fixme:
Strongdc does not crash but it freezes.
System configuration :
Ubuntu Linux 8.04 kernel 2.6.28.7 , wine 1.1.17 , Athlon 3000+ , 512Mb RAM
oss-linux-4.0-1051_i386.deb sound driver
Wine is installed from .deb , pretty much standard configuration , no
winetricks or other modifications.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 21:21:56 ---
Reported fixed.
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Nathan Shearer <mail(a)nathanshearer.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mail(a)nathanshearer.com
--- Comment #20 from Nathan Shearer <mail(a)nathanshearer.com> 2009-10-02 21:17:21 ---
I upgraded to wine-1.1.29 and installed Freelancer in a new prefix. This bug
appears to be fixed now ^_^
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skywalker-here(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |skywalker-here(a)gmx.de
--- Comment #26 from skywalker-here(a)gmx.de 2009-10-02 21:11:39 ---
I'am experiencing the same problems.
Wine version: 1.1.30
Soundcard: Sound Blaster Live 5.1
if i speak or sing a constant sound into my mic, lets tell it an 'a' and
silence would be '_'
Then the in and output looks this way:
input: aaaaaaaaaaaaaaaaaaaaaaaa
output: aaa_____aaa_____aaa____
The funny thing is, that the voice test in steam works perfectly, only the one
in CS:S doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=20242
Summary: Steam installer does not work on Jaunty 64
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charlie.andrews(a)tiscali.co.uk
CC: charlie.andrews(a)tiscali.co.uk
Created an attachment (id=23882)
--> (http://bugs.winehq.org/attachment.cgi?id=23882)
Terminal output from wine msiexec /i SteamInstall.msi
Installing Steam does not work on my Jaunty 64 setup.
Attempting to install Steam on vanilla wine generates a dialog:
Fatal Error
-----------
Installation ended prematurely because of an error.
See attachment for terminal output.
Bug filed iaw request from bug 20240.
Installation works fine with PlayOnLinux.
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wylda(a)volny.cz
--- Comment #92 from Wylda <wylda(a)volny.cz> 2009-10-02 18:19:03 ---
Hi, i wanted to know from someone experienced in SecuROM whether new (or newer)
SecuROM like v7.38 or v7.39 which does not check DVD, but makes Online
Activation is related to this bugreport 7065.
Based on that decide whether close bug 19971 or not.
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http://bugs.winehq.org/show_bug.cgi?id=17861
Summary: crash with page fault on write access to 0x00000000
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.kaim(a)gmail.com
Created an attachment (id=20140)
--> (http://bugs.winehq.org/attachment.cgi?id=20140)
crash log when starting
Hi,
Im unable to install Mafia on a fully updated Ubuntu Intrepid system.
uname -a
Linux waffe 2.6.27-11-generic #1 SMP Thu Jan 29 19:24:39 UTC 2009 i686
GNU/Linux
wine --version
wine-1.1.17
extracts from glxinfo
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Mobility Radeon X1600
OpenGL version string: 2.1.8087 Release
OpenGL shading language version string: 1.20
I installed vcrun6 with winetricks and still no go. Also tried after installing
the mfc40 and mfc42 packages and still no go. Also tried adding them in the
wineconfig program also without success. Wine as such does work, World of
Warcraft runs wonderfully! See attachment for crash details
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http://bugs.winehq.org/show_bug.cgi?id=20240
Summary: Steam game installer asking for administrator
privileges
Product: Wine
Version: 1.1.30
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charlie.andrews(a)tiscali.co.uk
Hello!
I have steam installed and working well on my Ubuntu Jaunty setup, including a
few games.
I recently downloaded X3: Terran Conflict, but am having problems starting.
When I start the game for the first time, a dialog pops up:
TAGES Drivers
-------------
The drivers require installation (with an administrator's account)>
Do you want to proceed now?
I choose 'Yes' and see an error dialog:
TAGES Drivers
-------------
Unable to proceed (error 32) [or sometimes 1450 or 1723]
Then:
Egosoft
-------
Insufficient priveleges: you must be administrator when you run this
application for the first time.
Using the latest version from the Wine repo, and the environment created by
PlayOnLinux for Steam.
I have filed this bug IAW the FAQ. I have tried changing the Windows version
from XP to 98 and Vista, to no good effect.
Would love to know how this is happening and to get it fixed!
Cheers
Charlie
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http://bugs.winehq.org/show_bug.cgi?id=8924
--- Comment #32 from Dan Kegel <dank(a)kegel.com> 2009-10-02 15:33:31 ---
Sounds like a bug in the app, then.
Apps should not save the pointer returned by getenv().
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--- Comment #31 from jvlad <dmda(a)yandex.ru> 2009-10-02 15:21:30 ---
I'm sorry if what I reported is still not clear.
It's indeed hard to reproduce. If you didn't change anything, it should be
possible to find combination. I hope with full wine code compiled with debug
info, it would be easier to find the origin of the problem.
What I reported is basicly outlined below:
1) environment block is allocated say at address 0x700000
2) program gets some environment variables using getenv(). It's known that
getenv() returns pointer to static buffer. So the program does not bother to
copy the returned strings. Say, it gets 2 pointers to 0x701000 and 0x701100
3) program makes some changes to the environment block and allocates some new
variables.
4) it seems that at some point (after some modifications per p.2) wine
reallocates whole the environment block. Say, not the block is allocated at
0x800000. What did happen to the pointers returned per p.1 0x701000 and
0x701100? Nothing, absolutely. They still point to the same strings, now in
fried memory, and the memory itself is still not used so the values are exactly
the same as before.
It's not enough to reallocate the environment block, it's necessary to get the
released block allocated for something else. Then the pointers will point to
bogus data.
Perhaps you know it better how to use wine's memory manager and get all the
fried blocks filled up with somekind of fillers, like MS fills with 0xBAADF00D
when compiled with debug CRT. In this case you'll see dangling pointers right
after block is reallocated.
Please let me know if anything remained unclear.
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http://bugs.winehq.org/show_bug.cgi?id=2332
--- Comment #24 from Saulius K. <saulius2(a)gmail.com> 2009-10-02 14:33:01 ---
Yes, the exception still occurs when loaded main NE module is being opened for
writing in Wine-1.1.30 .
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http://bugs.winehq.org/show_bug.cgi?id=20206
Summary: Simultaneous ssl connections are spread over the time
and some result in connection timeouts or other
connection errors
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: howl.nsp(a)gmail.com
CC: howl.nsp(a)gmail.com
To reproduce this bug is needed to apply the patches from
http://bugs.winehq.org/show_bug.cgi?id=18364 that solves crashes due to ssl
connections in different threads at the same time.
There is only some issues, in comparison with Windows behavior, when starting
multiple https torrents at once, in Windows they are reported almost
simultaneously, but with wine the connection time varies usually tens seconds.
Sometimes wine reports more like Windows and sometimes some torrents result in
error 12170 with the red icon show in the torrent list for the pertinent
torrent.
Error 12170 seems to be a timeout error, but when it happens utorrent retry
automatically the connection.
Also when stopping torrents some of them aren't reported to the tracker
resulting in 12007 error, this error is also something like a timeout.
I add here the timings of windows torrents, it's the epoch time when the
tracker acquire the requests:
Windows torrents start:
1.- 1254189507
2.- 1254189507
3.- 1254189507
4.- 1254189507
5.- 1254189507
6.- 1254189507
7.- 1254189508
8.- 1254189508
9.- 1254189508
10.- 1254189508
Windows torrents stop:
1.- 1254189951
2.- 1254189951
3.- 1254189952
4.- 1254189952
5.- 1254189952
6.- 1254189952
7.- 1254189952
8.- 1254189952
9.- 1254189953
10.- 1254189953
Wine torrents start:
1.- 1254190552
2.- 1254190552
3.- 1254190552
4.- 1254190553
5.- 1254190553
6.- 1254190554
7.- 1254190557
8.- 1254190572
9.- 1254190572
10.- 1254190586
Wine torrents stop (two reports are missing):
1.- 1254190841
2.- 1254190843
3.- 1254190843
4.- 1254190844
5.- 1254190845
6.- 1254190850
7.- 1254190850
8.- 1254190851
When stopping torrents if connection fails utorrent doesn't try to reconnect to
report the last data.
Not always happens sometimes all the torrents are reported, and sometimes the
times varies more between the first and the last report...
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http://bugs.winehq.org/show_bug.cgi?id=17939
Summary: Lotus Notes 7.0.3 crash
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=20274)
--> (http://bugs.winehq.org/attachment.cgi?id=20274)
stderr output
As soon as I elect on "Filer" -> "preferneces" -> "User Preferences" the
application crashes. With the environment variable WINEDEBUG=err+all the stderr
is attached.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |INVALID
--- Comment #30 from Dan Kegel <dank(a)kegel.com> 2009-10-02 09:19:03 ---
I was never convinced it was a real problem,
and we haven't had any changes to msvcrt/environ.c
in ages. So it's probably more likely invalid.
I read his report more carefully, and see that he was
saying that putenv cleared *other* env vars, so I wrote
the test case
#include <stdio.h>
#include <stdlib.h>
void show()
{
const char *foobie=getenv("foobie");
if (foobie)
printf("foobie ok, %s\n", foobie);
else
printf("foobie not found\n");
foobie=getenv("bar");
if (foobie)
printf("bar ok, %s\n", foobie);
else
printf("bar not found\n");
}
int main(int argc, char **argv)
{
show();
putenv("bar=bletch");
show();
}
and ran it with
i586-mingw32msvc-gcc env.c
foobie=xyz wine a.exe
Worked fine.
Also, there's a known issue even in Windows with
having too many environment variables; space
is limited. The user said that commenting out
some variables fixed his problem. So that's
what he was probably running into, and that's
probably what fixed his problem.
If there is a real problem, it might be that
Wine preserves too many Unix environment variables,
thus using up the precious space in wine.
In any case, we didn't fix anything, so this should
either be left open or closed as invalid.
Let's close it as invalid for now, but
if anyone runs into the "runs out of env space
sooner in wine than windows" problem, let's
reopen it as a new bug.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-d3d |-unknown
Version|unspecified |20021219
AssignedTo|lionel.ulmer(a)free.fr |wine-bugs(a)winehq.org
--- Comment #16 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 06:10:43 ---
(In reply to comment #14)
> This patch rectifies the batch issue that Christoph Korn observed:
>
> http://www.winehq.org/pipermail/wine-patches/2009-February/069191.html
>
> The Microsoft Golf crash still occurs.
Hi Andrew,
The patch seems to have strange line endings, as well as your try2. Do you
want to rebase and resend?
http://www.winehq.org/pipermail/wine-patches/2009-March/070164.html
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #17 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 05:54:50 ---
Still doesn't run with wine-1.1.30-168-g3fe20bd, I just a blank screen and no
sound after clicking start.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 05:31:58 ---
closing invalid.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Component|kernel32 |-unknown
Resolution| |INVALID
--- Comment #8 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-02 05:31:39 ---
Invalid per comment #6. Also crashes on Vista. Probably just a bug in mosaic
with modern webservers/sites.
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--- Comment #26 from Rihards <richlv(a)nakts.net> 2009-10-02 03:44:56 ---
yes, the issue is still there with 1.1.30
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--- Comment #27 from Rihards <richlv(a)nakts.net> 2009-10-02 03:44:47 ---
yes, the issue is still there with 1.1.30
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |RESOLVED
--- Comment #29 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-01 23:50:01 ---
Oops, not closing
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
Resolution|INVALID |FIXED
--- Comment #28 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-10-01 23:49:50 ---
Then might as well mark it fixed. Closing
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-10-01 20:48:29 ---
Abandoned. If this is still an issue in current (1.1.30 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Daniel Skorka <daniel.skorka(a)stud.uni-karlsruhe.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |daniel.skorka(a)stud.uni-karl
| |sruhe.de
--- Comment #17 from Daniel Skorka <daniel.skorka(a)stud.uni-karlsruhe.de> 2009-10-01 20:05:31 ---
Yes, still the same.
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Summary: wine have no sound with artsdsp
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ginermail(a)gmail.com
1. wine configured with oss audio output
2. wine executed by artsdsp (artsdsp wine xxx.exe)
3. sound doesn't work
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--- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> 2009-10-01 16:37:19 ---
No need to patch the binary, just fix this in Wine. Make sure to add a test
case.
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--- Comment #35 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2009-10-01 16:28:51 ---
Replacing sizeof(EDITSTATE *) with 6 indeed allows the game to work. Do you
think it would be possible to create a patch for the game's binary?
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #27 from Dan Kegel <dank(a)kegel.com> 2009-10-01 15:15:39 ---
I think he said it's ok now.
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:36 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:37 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #25 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:35 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:36 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:35 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:33 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:32 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-10-01 15:09:31 ---
Is this still an issue in current (1.1.30 or newer) wine?
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--- Comment #25 from jvlad <dmda(a)yandex.ru> 2009-10-01 15:06:00 ---
Thanks for reminding.
I think no, it's not an issue in current.
At least I can't replicate the problem anymore.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2009-10-01 14:38:51 ---
Is this still an issue in current (1.1.30 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |integration
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-10-01 14:37:17 ---
Still present.
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landeel <cleberdemattoscasali-wine(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-wine@y
| |ahoo.com.br
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alejandroricoveri(a)gmail.com
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Version|unspecified |0.9.2.
Severity|enhancement |normal
--- Comment #46 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-27 17:49:33 ---
What if someone could create a fake gameguard to trick the game executable?
--- Comment #47 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-08-28 04:42:18 ---
(In reply to comment #46)
> What if someone could create a fake gameguard to trick the game executable?
That is out of the scope of the Wine project.
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-08-28 05:30:22 ---
Moreover that's called a copy protection circumvention and is illegal.
--- Comment #49 from Austin English <austinenglish(a)gmail.com> 2009-08-28 11:49:52 ---
(In reply to comment #48)
> Moreover that's called a copy protection circumvention and is illegal.
Depending on your jurisdiction. US, sure. Europe, etc., not so much.
And of course, countries not signatory to the Berne convention/some other
copyright agreement treaty can legally infringe copyrights from other
countries.
Copyrights are a mess...
--- Comment #50 from Henri Verbeet <hverbeet(a)gmail.com> 2009-08-28 12:19:57 ---
Just fwiw, GameGuard is "anti-cheating", not copy protection. Not that it
changes much for the discussion, Wine certainly doesn't want to include that
kind of circumvention code.
--- Comment #51 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-28 18:15:40 ---
I know this is really out of Wine's scope.
But I mean if such a project existed, totally apart from wine, it would benefit
wine users.
--- Comment #52 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-06 14:48:47 ---
*** Bug 19955 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=20229
Summary: Bad LocalIp Address in VB6 app
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dolcevita(a)supereva.it
Created an attachment (id=23864)
--> (http://bugs.winehq.org/attachment.cgi?id=23864)
Bad LocalIp address discover under wine
Hi,
I've just seen that under wine my application
is unable to get the correct local ip address.
It returns 127.12.34.56 instead of 192.168.1.3
Please can you check?
I attach a simple source code wrote with VB6
and the compiled version too. It works good
under windows.
Thankyou
Andrea
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--- Comment #25 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-01 06:39:27 ---
Same with wine-1.1.30-168-g3fe20bd
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #33 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-01 06:26:33 ---
Closing invalid.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Component|directx-ddraw |-unknown
Resolution| |INVALID
AssignedTo|fenix(a)club-internet.fr |wine-bugs(a)winehq.org
--- Comment #32 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-01 06:26:15 ---
wine-1.1.30-168-g3fe20bd
Unzipped game, ran setup.bat, ran Evolution.exe, clicked on start new game with
the default settings, it loads a progress dialog then a crash dialog appears.
Looking at the first exception thrown in a +relay,+seh,+tid there is a mention
of dplay stuff. Tried with winetricks dplay. Still crashes the same.
Out of interest I tested this on Vista and it crashes at the same point.
Resolving invalid.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-01 05:29:36 ---
Closing abandoned, original reporter - reopen if you're able to retest in the
latest version of Wine.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Component|directx-dmusic |-unknown
Resolution| |ABANDONED
Severity|major |normal
--- Comment #6 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-10-01 05:28:44 ---
Unlikely to be dmusic, not major, abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=20217
Summary: SecureCRT: Garbage is written over text when selecting
items in window
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perrym3(a)gmail.com
When viewing a list of sessions in the Connect window, if the user clicks on a
session other than the one that is highlighted, all of the session names in
between are overwritten with garbage. The garbage is never the same. See the
attached screenshot for reference.
Steps to reproduce:
Create several profiles if you don't have any already.
Open the connect window. Click on any session that is not highlighted in order
to select it.
Result:
All of the sessions between the one that was originally selected and the one
you click on are overwritten with garbage.
Expected result:
None of the unselected text should change.
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Summary: Updating bugs with lots of CCs take far too long
Product: WineHQ Bugzilla
Version: 3.2.3
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: trivial
Priority: P4
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I'm sure anyone who has been using Bugzilla for long enough has noticed that
updating bugs with a large number of CCs and/or votes takes unreasonably long.
Marking a bug a duplicate of another can time out.
You can ignore this by reopening the bug without waiting for the page to
reload, and the emails will still be sent.
Can something be changed for this? We don't really need to know who is being
emailed, it can be assumed from the lists.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #13 from Juan Lang <juan_lang(a)yahoo.com> 2009-09-30 11:15:21 ---
Fixed by commits 24036fe13a5bff131640a449c69329040e532871 and
474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117.
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Bug 7551 depends on bug 7768, which changed state.
Bug 7768 Summary: server should set process affinity
http://bugs.winehq.org/show_bug.cgi?id=7768
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |major
Ronny Standtke <Ronny.Standtke(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Ronny.Standtke(a)gmx.net
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Stephen Eilert <spedrosa(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spedrosa(a)gmail.com
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
Carlton Hobbs <carlton.hobbs(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |carlton.hobbs(a)gmail.com
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #13834|0 |1
is obsolete| |
G.vorr <bugs.glenn+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bugs.glenn+wine(a)gmail.com
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
--- Comment #46 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:44:44 ---
This is a trivial GUI problem nothing major about it.
--- Comment #47 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-11 06:02:29 ---
S103, VirtualDub 1.7 and Quicktime are unusable, the make all the other apps on
a system unusable too.
Certainly not minor.
--- Comment #48 from Ronny Standtke <Ronny.Standtke(a)gmx.net> 2009-08-11 07:12:25 ---
The definition of major is: "Major loss of functionality for a wide range of
applications", see http://bugs.winehq.org/page.cgi?id=fields.html#importance
I can confirm that a wide range of applications is broken because of this
issue, e.g. every application where Quicktime is used destroys the user
desktop. Unfortunately, there are a lot of such applications.
--- Comment #49 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-11 08:10:17 ---
The apps that blank the screen that way are broken in some form - what they're
doing is not compatible with composited desktops. Vista disables Aero in that
case.
A workaround for those apps that are still maintained, like QuickTime, is to
set winver=vista - that way they'll use an alternate, more sane codepath.
QuickTime for example uses d3d9 for drawing instead of DirectDraw rendering to
the desktop window.
--- Comment #50 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-11 08:47:55 ---
Minor - For minor loss of functionality, or other problem where an *easy
workaround is present* (virtual desktop).
Trivial - For a UI glitch that doesn't affect running of a program
Does "blanking the screen" affect running the actual program? - No.
--- Comment #51 from Austin English <austinenglish(a)gmail.com> 2009-08-11 10:41:48 ---
(In reply to comment #50)
> Minor - For minor loss of functionality, or other problem where an *easy
> workaround is present* (virtual desktop).
> Trivial - For a UI glitch that doesn't affect running of a program
> Does "blanking the screen" affect running the actual program? - No.
Not all programs have a workaround. E.g., programs that haven't made a Vista
version.
--- Comment #52 from B. Wong <winehq.org(a)wongs.net> 2009-08-11 11:53:07 ---
(In reply to comment #50)
> Minor - For minor loss of functionality, or other problem where an *easy
> workaround is present* (virtual desktop).
> Trivial - For a UI glitch that doesn't affect running of a program
> Does "blanking the screen" affect running the actual program? - No.
Actually, switching virtual desktops in order to refresh the screen does not
work well enough to call it a workaround. Many of the applications affected by
this are unusable if one must constantly switch virtual desktops. This isn't a
minor loss of functionality; this is a total loss. The only "workaround" is to
simply not run the applications.
I believe Ken Sharp was correct to change this bug to MAJOR.
--- Comment #53 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-11 11:54:35 ---
> > What´s going to be broken by the fix then?
> That'd be a better question for Stefand. I haven't noticed anything broken
> on my end, but I haven't tested it extensively.
1) Any app that locks the front buffer without a rect limiter and expects this
to be fast.
2) Any app that locks the front buffer and passes in a limiting rectangle, but
doesn't clip properly will still black out the screen
3) The !(Flags & DDLOCK_WRITEONLY) is a condition that has nothing to do with
the problem, it just happens that all QuickTime locks that work properly and
require fast performance have this flag set by chance.
4) If apps do a non-writeonly lock once, then a number of full-screen writeonly
locks, we'll write the old screen content back. The screen won't be black, it
will have outdated content.
(1) Is not much of a problem - those apps would black out the screen right now
(2) isn't much of a problem either. Its just no improvement
(3) is worrysome. Do the apps still work properly if this WRITEONLY condition
is taken away? Do quicktime videos play with proper performance? (This
WRITEONLY check is a performance hack on top of the readback hack)
(4) Can cause troubles for the user because you could read outdated content in
your Linux apps and don't know it.
Alexandre rejected the basic idea of reading the screen content. We have the
following options:
*) Move ddraw into the X server. Not going to happen. It was called DGA, and
dropped.
*) use the GL ddraw implementation and allow a GL context to be set up against
the desktop window(ie, NULL hwnd). We could implement that in winex11 by using
a PBuffer and copying the screen into and out of the pbuffer. Still it would be
hacky and break compiz. So we have to disable compiz in this case (like vista
does), and hope for proper performance, and hope that all drivers support
PBuffers(the open source ones don't)
*) Persuade AJ to accept the hack as-is
*) Close this bug as WONTFIX.
--- Comment #54 from Austin English <austinenglish(a)gmail.com> 2009-08-11 11:59:04 ---
What about having including the hack, and allow it to be enabled/disabled by
registry key.
WONTFIX seems a bit much for a bug affecting a lot of applications.
--- Comment #55 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-11 17:10:12 ---
(In reply to comment #54)
> What about having including the hack, and allow it to be enabled/disabled by
> registry key.
Either we trust the hack, or we don't. I don't see a point in adding a registry
key.
--- Comment #56 from Carlton Hobbs <carlton.hobbs(a)gmail.com> 2009-08-15 16:57:57 ---
I'm not a programmer, could someone explain how to try the hack so I can see if
bug 19733 is a duplicate? It is also a screen blanking problem in the freeware
game Pendulumania.
--- Comment #57 from B. Wong <winehq.org(a)wongs.net> 2009-08-16 11:53:19 ---
(In reply to comment #56)
> I'm not a programmer, could someone explain how to try the hack so I can see if
> bug 19733 is a duplicate? It is also a screen blanking problem in the freeware
> game Pendulumania.
There is no easy way to try the hack, except to use CrossOver from
CodeWeavers.com. There's a free demo you can download. If it doesn't work in
CrossOver, then the bugs are separate. If it does work then you're back to
recompiling Wine to figure out which patch fixed it.
--- Comment #58 from Austin English <austinenglish(a)gmail.com> 2009-08-16 14:12:49 ---
Created an attachment (id=23118)
--> (http://bugs.winehq.org/attachment.cgi?id=23118)
rediffed hack
Works fine in current (1.1.27) wine. Tested against quicktime.
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Hans Leidekker <hans(a)meelstraat.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dimesio(a)earthlink.net
--- Comment #12 from Hans Leidekker <hans(a)meelstraat.net> 2009-09-30 05:56:23 ---
*** Bug 19230 has been marked as a duplicate of this bug. ***
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Arseny Solokha <b0ntrict0r(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |b0ntrict0r(a)yandex.ru
--- Comment #11 from Arseny Solokha <b0ntrict0r(a)yandex.ru> 2009-09-30 04:42:21 ---
Still reproducible with wine 1.1.30.
Bug 19120 may be duplicate for this bug.
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |xerox_xerox2000(a)yahoo.co.uk
Resolution| |FIXED
--- Comment #30 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2009-09-29 15:29:30 ---
(In reply to comment #29)
> Should be fixed with
> http://source.winehq.org/git/wine.git/?a=commit;h=dbb29993db537a3d2de4f1de3…
Yes, demo plays fine here now with current git. Great job Markus!
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--- Comment #12 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-09-29 14:52:28 ---
I don't have the willem hardware but have needhams emp-11. I used a 1.8 Ghz P4
laptop and accessing the programmer burning and verifying did increase CPU
loading and heat generated during the access. It appears that the programming
times were about as fast or faster then using a the dos base software with
dosemu and the emp-20 on a 3 Ghz P4. I did set the prefix to win95 so the
program did not need to use a driver to do the direct port access.
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alexis rodriguez <troski(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |troski(a)gmx.net
--- Comment #21 from alexis rodriguez <troski(a)gmx.net> 2009-09-29 10:19:30 ---
The error is not present in Photoshop CS2 after update to Wine 1.1.30, it takes
all the hotkeys, Ctrl-z, Ctrl-o, Ctrl-a, Ctrl-d....
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-d3d |-unknown
AssignedTo|stefandoesinger(a)gmx.at |wine-bugs(a)winehq.org
--- Comment #29 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-29 07:02:53 ---
(In reply to comment #27)
> The log from FFXI suggests ImmSetCompositionString is being called with an
> index of SCS_SETSTR|SCS_CHANGEATTR|SCS_CHANGECLAUSE - but msdn says it can only
> be _one_ of these.
I sent a patch to add a test for this case.
Setting component from d3d to -unknown (no imm32 component).
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--- Comment #28 from Paul Vriens <Paul.Vriens.Wine(a)gmail.com> 2009-09-29 06:54:11 ---
So what needs to happen is:
- make sure the patch applies cleanly to current git (which it doesn't)
- add fixes to the conformance tests (removing some of the todo_wine's)
- (maybe add some tests with more combinations ?)
- sent the patch to wine-patches(a)winehq.org
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffz(a)jeffz.name
--- Comment #27 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-29 06:19:19 ---
The log from FFXI suggests ImmSetCompositionString is being called with an
index of SCS_SETSTR|SCS_CHANGEATTR|SCS_CHANGECLAUSE - but msdn says it can only
be _one_ of these.
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Paul Vriens <Paul.Vriens.Wine(a)gmail.com> changed:
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CC| |Paul.Vriens.Wine(a)gmail.com
--- Comment #26 from Paul Vriens <Paul.Vriens.Wine(a)gmail.com> 2009-09-29 06:09:20 ---
The patch is (at least?) not complete as it fixes some conformance tests that
are currently marked as todo_wine.
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RaiCoss(a)aol.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |RaiCoss(a)aol.com
--- Comment #25 from RaiCoss(a)aol.com 2009-09-29 05:41:10 ---
Ugh, this still happens as of WINE 1.1.30
fixme:imm:ImeSetCompositionString PROBLEM: This only sets the wine level string
fixme:imm:ImmGetOpenStatus (0x132988): semi-stub
Why is this patch not included by default? It's over a year old by now.
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--- Comment #28 from Markus <mst(a)collogia.de> 2009-09-29 04:57:08 ---
Phew, this kept me busy quite a few days. The error comes from Wine leaving
dwBackBufferCount>0 in backbuffer surfaces. This leads to the following endless
loop in Worms when trying to initialize palettes for attached surfaces:
function SomewhereInWorms(ThisSurface)
{
...
CreatePalette
...
do something with ThisSurface /* DUMP occurs here */
...
GetSurfaceDesc(Surface)
if (dwBackBufferCount==1) {
NextSurface=GetAttached(ThisSurface) /* program does not check Result */
call function SomwhereInWorms(NextSurface)
}
}
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http://bugs.winehq.org/show_bug.cgi?id=20199
Summary: Plants vs. Zombies crashes during loading screen
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vexorian(a)gmail.com
Plants vs zombies from pop cap games collection CD keeps crashing during
loading time for me.
I am including the console output.
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Summary: Cities XL Launcher fails to run
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.citiesxl.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)jones.be
Created an attachment (id=23812)
--> (http://bugs.winehq.org/attachment.cgi?id=23812)
Citiesxl.exe backtrace
As soon as the Citiesxl.exe (The launcher) is run it crashes without any GUI
coming up.
This launcher is essential to the game operation as it controls the patching
process among other functions.
This issue is present on Wine 1.1.29 and the latest 1.1.30
Backtrace attached from 1.1.30.
I still need to compile 1.1.30 for debug symbols.
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--- Comment #8 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-09-28 18:52:30 ---
Created an attachment (id=23817)
--> (http://bugs.winehq.org/attachment.cgi?id=23817)
Fix hittesting and buttonup handling
This one seems to be a pretty obvious to fix.
The problems are:
- wrong hittesting for previous month leads to unreachable previous month days
except day 31/30;
- wrong hittesting for next month increment a year when it shouldn't;
- lbutton up handler looks strange, it definitely act just like a prev/next
buttons, maybe it was workaround for a broken hittesting.
Attached patch fixes these three issues, I'll try to produce acceptable patch
this week.
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--- Comment #5 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-28 18:05:05 ---
The windowscodecs work destroyed any chance of this working in current Wine.
The oleaut32 WIC loading code now internally converts the image data from
whatever it was (8-bit paletted in this case) to 32-bit ARGB, just because it
was simplest to only deal with one format.
Someone would have to fix
OLEPictureImpl_LoadWICDecoder/OLEPictureImpl_LoadWICSource so that it creates
an 8-bit bitmap when it gets 8-bit paletted data.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |testcase
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Miguel Lopez <graptorx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graptorx(a)gmail.com
--- Comment #117 from Miguel Lopez <graptorx(a)gmail.com> 2009-09-28 16:15:15 ---
(In reply to comment #116)
> I've given up hope for this bug. The component which produces it (
> directx-ddraw ) didnt had any work done, according to my git log, for quite a
> bit now.
>
> Its one of those bugs that forces you to learn C just to give a try fixing it!
believe it or not thats what i am doing... sort of... ^_^;
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--- Comment #116 from nick ves <vespenegeyser(a)hotmail.com> 2009-09-28 16:01:07 ---
I've given up hope for this bug. The component which produces it (
directx-ddraw ) didnt had any work done, according to my git log, for quite a
bit now.
Its one of those bugs that forces you to learn C just to give a try fixing it!
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chr <cr2005(a)u-club.de> changed:
What |Removed |Added
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CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
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CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
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CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
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CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
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CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
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CC| |karaluh(a)karaluh.pl
Robert <roppie93(a)hotmail.com> changed:
What |Removed |Added
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CC| |roppie93(a)hotmail.com
Nelson Castillo <nelsoneci(a)gmail.com> changed:
What |Removed |Added
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CC| |nelsoneci(a)gmail.com
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--- Comment #114 from Robert <roppie93(a)hotmail.com> 2009-09-10 11:15:38 ---
I may have something interesting, after installing SC on windows, I saw the
same problem after I alt-tabbed SC. I'm running Windows XP with win98
compatibility mode, also 256 colors and 640x480.
I use blackbox4windows, I don't know if this has anything to do with the bug.
When making a screenshot, it's black. I'm sorry, I cant :S
Maybe it's the bug is the way wine handles the window.
--- Comment #115 from Nelson Castillo <nelsoneci(a)gmail.com> 2009-09-28 13:22:05 ---
Also experiencing this bug.
Debian Lenny.
Starcraft 1.1.5.
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Summary: Inplement HalGetBusDataByOffset to do the same as
HalGetBusData
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Currentry when HalGetBusDataByOffset() is called the the process gets aborted.
Please can it be changed to work the same as HalGetBusData().
I would use HalGetBusData(), but this is not available on Windows x64 and ia64
editions, so I have to use HalGetBusDataByOffset() which I can't use on wine as
I get aborted. I also need to actually use HalGetBusDataByOffset() for some
operations.
wine: Call from 0x7b844673 to unimplemented function
hal.dll.HalGetBusDataByOffset, aborting
It would be even better if they both actually worked which I suspect would not
be that hard to implement by simply reading the appropiate entry from
/sys/bus/pci/devices, maybe I will work around this and make my code do that...
This is an issue in hal.dll, but Bugzilla does not offer hal.dll as an option
and kernel32.dll is the closest match.
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--- Comment #45 from Tim Williams <tjandacw(a)yahoo.com> 2009-09-28 08:08:19 ---
(In reply to comment #43)
> Please give it a try with 1.1.30.
I installed 1.1.30 today, and I get the same problem.
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--- Comment #44 from Tim Williams <tjandacw(a)yahoo.com> 2009-09-28 08:07:14 ---
(In reply to comment #42)
> does it work if you use native wininet?
I just tried copying wininet.dll from my Visa partition. Same thing.
I did notice however, that I get the error both with and without downloading
from DotNet, so that apparently isn't the issue.
Plain wine invocation with no WINEDEBUG= (before answering prompt about
bypassing DotNet:
tim@tim-acer:~/.wine/drive_c/Troopmaster Software/TM4$ wine TroopMaster.EXE
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f378,0x00000000), stub!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc}
{00000001-0000-0000-c000-000000000046} 0x32baac)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc}
could be created for context 0x401
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
########### after clicking 'No' on dialog (don't bypass DotNet) ######
(nothing new)
######## after clickin 'No' on dialog to open in read-only mode ##########
(nothing new - main window loses focus)
#################################################
Now run the same thing again, answering 'Yes' to prompt about using data on
local drive.
(before clicking 'Yes')
tim@tim-acer:~/.wine/drive_c/Troopmaster Software/TM4$ wine TroopMaster.EXE
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f378,0x00000000), stub!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc}
{00000001-0000-0000-c000-000000000046} 0x32baac)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc}
could be created for context 0x401
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
########### after clicking 'Yes' ################
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
##########
main window is responsive. Everything works as is should.
#### after File->Exit #######
fixme:msimtf:DllCanUnloadNow ()
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
fixme:msimtf:DllCanUnloadNow ()
fixme:msimtf:DllCanUnloadNow ()
tim@tim-acer:~/.wine/drive_c/Troopmaster Software/TM4$
###############################################################
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--- Comment #64 from neil(a)parkwaycc.co.uk 2009-09-28 06:48:45 ---
(In reply to comment #62)
> It's not a question of being paid, we fix issues that affect real applications,
> not every potential difference in behavior. This has always been the policy.
I'm sorry, I was not aware of that when I originally filed the bug.
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--- Comment #63 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-28 06:26:47 ---
That's correct for all bugs in WineHQ bugzilla. I'm just curious, what are
you basing your "empirical evidence" on? And why do you insist on using or
implementing an undocumented API?
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--- Comment #62 from Alexandre Julliard <julliard(a)winehq.org> 2009-09-28 06:26:19 ---
It's not a question of being paid, we fix issues that affect real applications,
not every potential difference in behavior. This has always been the policy.
Please show a real app affected by the problem.
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--- Comment #61 from neil(a)parkwaycc.co.uk 2009-09-28 06:17:09 ---
(In reply to comment #59)
> (In reply to comment #58)
> > You just don't get it, do you? I reported a bug. You fixed a different bug,
> > that happened to get mentioned along the line. Please don't confuse the two!
> You are confusing yourself, starting with a not clear bug summary, and
> continuing without any real app that depends on it, or a real test case
> added to the Wine testing framework.
You're still making errors yourself. There are test cases here. It's
unfortunate that they only work under genuine Windows. But I understand that
you only get paid to fix bugs that prevent real applications from working,
which is the real reason why you're not interested in bug 20193.
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http://bugs.winehq.org/show_bug.cgi?id=20193
Summary: Code for undocumented SwitchToThisWindow function does
not reflect empirical evidence when alt_tab is false
Product: Wine
Version: unspecified
Platform: Other
URL: http://source.winehq.org/source/dlls/user32/winpos.c#L
85
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neil(a)parkwaycc.co.uk
+++ This bug was initially created as a clone of Bug #5725 +++
The code for SwitchToThisWindow has improved since bug #5725 was filed, and now
works correctly when alt_tab is true. However when alt_tab is false, the
Windows behaviour differs in two ways; the first is that Windows does not
restore iconic windows (although it does still activate them), and the second
is that Windows sends the previous foreground window to the back (unless it's a
topmost window).
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--- Comment #60 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-28 06:11:48 ---
*** Bug 20193 has been marked as a duplicate of this bug. ***
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--- Comment #59 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-28 06:09:43 ---
(In reply to comment #58)
> You just don't get it, do you? I reported a bug. You fixed a different bug,
> that happened to get mentioned along the line. Please don't confuse the two!
You are confusing yourself, starting with a not clear bug summary, and
continuing without any real app that depends on it, or a real test case
added to the Wine testing framework.
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http://bugs.winehq.org/show_bug.cgi?id=20192
Summary: Crash by start of service
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxstirlitz(a)web.de
Created an attachment (id=23806)
--> (http://bugs.winehq.org/attachment.cgi?id=23806)
debug output
Crash by start of service.
Result of regression testing using Git:
540fe928424063b930c6076758822b382e734ad7 is first bad commit
commit 540fe928424063b930c6076758822b382e734ad7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jan 19 20:24:00 2009 +0100
advapi32: Get rid of the client-side service handle management.
:040000 040000 54b5ae156ac80a1ce6eb67fe844d409c43201739
de2078547a3787bf449630cd0426fa6e855a4a53 M dlls
Debug output in attachment error.log
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--- Comment #58 from neil(a)parkwaycc.co.uk 2009-09-28 05:46:29 ---
You just don't get it, do you? I reported a bug. You fixed a different bug,
that happened to get mentioned along the line. Please don't confuse the two!
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Incorrect Delphi 3 window |Code for undocumented
|activation |SwitchToThisWindow function
| |does not reflect empirical
| |evidence
--- Comment #57 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-28 05:42:35 ---
This bug as described is fixed. Open a new one, and add a test case with
the steps to reproduce there.
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neil(a)parkwaycc.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Code for undocumented |Incorrect Delphi 3 window
|SwitchToThisWindow function |activation
|does not reflect empirical |
|evidence |
--- Comment #56 from neil(a)parkwaycc.co.uk 2009-09-28 05:10:24 ---
Changing summary to reflect what actually got fixed.
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--- Comment #43 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-28 00:52:00 ---
Please give it a try with 1.1.30.
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--- Comment #42 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-27 21:42:26 ---
does it work if you use native wininet?
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--- Comment #41 from Tim Williams <tjandacw(a)yahoo.com> 2009-09-27 21:27:30 ---
(In reply to comment #40)
> Created an attachment (id=23799)
--> (http://bugs.winehq.org/attachment.cgi?id=23799) [details]
> gzipped relay trace showing err:wininet
>
> relay trace of TroopMaster with one err: message. Maybe this is the bug?
>
> 0009:Ret KERNEL32.WideCharToMultiByte() retval=00000043 ret=7e30ee6e
> fixme:wininet:URLCache_FindFirstFreeEntry Grow file
> err:wininet:CommitUrlCacheEntryInternal no free entries
> 0009:Call KERNEL32.ReleaseMutex(00000094) ret=7e30eb44
> 0009:Ret KERNEL32.ReleaseMutex() retval=00000001 ret=7e30eb44
########### I'm at wine 1.1.29 now ###############
I'm trying to get this bug fixed, but I'm not making much progress. (HELP!)
I found out how to control the output so I don't have to wade through a lot of
traces where I know it's working, but there's still a lot of output. I used
section 2.5 of the Developer's Guide to pipe the output to a temporary pipe,
and delayed the downloaded of the database until I was ready. (Set options
"Prompt for DotNet download" and "Prompt for read-only".
I can see in the log where TroopMaster (TM) is checking the license
registration and downloading the data,
0009:Call KERNEL32.lstrlenA(01302860 "C:\\Troopmaster
Software\\TM4\\DotNet\\status.tsi") ret=5f40248f
0009:Ret KERNEL32.lstrlenA() retval=0000002d ret=5f40248f
0009:Call KERNEL32.InterlockedDecrement(01302804) ret=5f401936
0009:Ret KERNEL32.InterlockedDecrement() retval=00000000 ret=5f401936
0009:Call KERNEL32.lstrlenA(1009aa40 "") ret=5f40396c
0009:Ret KERNEL32.lstrlenA() retval=00000000 ret=5f40396c
0009:Call KERNEL32.InterlockedIncrement(013026c4) ret=5f403ed0
0009:Ret KERNEL32.InterlockedIncrement() retval=00000003 ret=5f403ed0
0009:Call KERNEL32.lstrlenA(013026d0 "Checking database status") ret=5f41195f
0009:Ret KERNEL32.lstrlenA() retval=00000018 ret=5f41195f
0009:Call KERNEL32.lstrlenA(5f4d1c58 "") ret=5f41195f
0009:Ret KERNEL32.lstrlenA() retval=00000000 ret=5f41195f
0009:Call KERNEL32.lstrlenA(01302810 "Checking database status") ret=5f40248f
0009:Ret KERNEL32.lstrlenA() retval=00000018 ret=5f40248f
0009:Call user32.SetWindowTextA(00020064,01302810 "Checking database status")
ret=5f404979
0009:Call window proc 0x5f401b81
(hwnd=0x20064,msg=WM_SETTEXT,wp=00000000,lp=01302810)
...
0009:Call KERNEL32.ReadFile(000000c4,011f3058,00000200,0032d7a0,00000000)
ret=00b129a4
0009:Ret KERNEL32.ReadFile() retval=00000001 ret=00b129a4
...
(gobs and gobs of these)
Then I finally get to the "err:wininet" message,but I don't know what it all
means.
I finally then ctrl-C TroopMaster to finish the log.
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http://bugs.winehq.org/show_bug.cgi?id=19884
Summary: visual c++ 2005 express firefox build fails: xpidl.exe
fails
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The next problem after bug 19783 for me (after getting past
the various mkdepend problems) was
c:/cygwin/firefox-191src/ff-dbg/dist/bin/xpidl.exe -m typelib -w
-I/c/cygwin/firefox-191src/xpcom/base -I../../dist/idl -e
_xpidlgen/nsrootidl.xpt -d .deps/nsrootidl.pp
/c/cygwin/firefox-191src/xpcom/base/nsrootidl.idl
c:/cygwin/firefox-191src/ff-dbg/dist/bin/xpt_link.exe _xpidlgen/xpcom_base.xpt
_xpidlgen/nsIConsoleListener.xpt _xpidlgen/nsIConsoleMessage.xpt
_xpidlgen/nsIConsoleService.xpt _xpidlgen/nsIErrorService.xpt
_xpidlgen/nsIException.xpt _xpidlgen/nsIExceptionService.xpt
_xpidlgen/nsIVersionComparator.xpt _xpidlgen/nsIUUIDGenerator.xpt
_xpidlgen/nsIMutable.xpt _xpidlgen/nsIMemoryReporter.xpt _xpidlgen/nsIDebug.xpt
_xpidlgen/nsIInterfaceRequestor.xpt _xpidlgen/nsIMemory.xpt
_xpidlgen/nsIProgrammingLanguage.xpt _xpidlgen/nsISupports.xpt
_xpidlgen/nsITraceRefcnt.xpt _xpidlgen/nsIWeakReference.xpt
_xpidlgen/nsrootidl.xpt
make[4]: *** [_xpidlgen/xpcom_base.xpt] Error 1
make[4]: Leaving directory `/c/cygwin/firefox-191src/ff-dbg/xpcom/base'
make[3]: *** [libs] Error 2
make[3]: Leaving directory `/c/cygwin/firefox-191src/ff-dbg/xpcom'
Looks like the xpidl.exe that was built doesn't work?
(BTW this was with the patch for bug 18479, since it fixes so
many problems.)
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--- Comment #40 from Tim Williams <tjandacw(a)yahoo.com> 2009-09-27 20:59:41 ---
Created an attachment (id=23799)
--> (http://bugs.winehq.org/attachment.cgi?id=23799)
gzipped relay trace showing err:wininet
relay trace of TroopMaster with one err: message. Maybe this is the bug?
0009:Ret KERNEL32.WideCharToMultiByte() retval=00000043 ret=7e30ee6e
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
0009:Call KERNEL32.ReleaseMutex(00000094) ret=7e30eb44
0009:Ret KERNEL32.ReleaseMutex() retval=00000001 ret=7e30eb44
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Simon <Simon80(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Simon80(a)gmail.com
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--- Comment #30 from Gilles-Claude Rajaobelina <gcsr(a)free.fr> 2009-09-27 12:57:09 ---
(In reply to comment #0)
> If you select a Gosberg_24 toolbar skin then Irfan View will crash the next time
> you will try to run it.
>
> I will attach a crash dump.
Thanks. I got i_view32.exe (release 4.25) running by editing i_view32.ini:
[Toolbar]
Skin=Samuel_16.png
Size=16
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http://bugs.winehq.org/show_bug.cgi?id=20176
Summary: Neverwinter Nights : Blank screen instead of menus
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: hverbeet(a)gmail.com
This regression was reported a while ago :
http://forum.winehq.org/viewtopic.php?t=5456&highlight=neverwinter . A blank
screen appears instead of the menu, and the game executable has to be killed in
order to return to the desktop. No console output appears.
The problematic Wine version reported in the forum topic is 1.1.25. I did the
regression test between releases 1.1.23 and 1.1.25. My result is:
b5da7f49d332ed5d64be1256e14035af74a7efa2 is the first bad commit
commit b5da7f49d332ed5d64be1256e14035af74a7efa2
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jul 2 10:01:37 2009 +0200
wined3d: Don't reuse random GL contexts during initialization.
Obviously there's no guarantee about the state of such a context. The
specific
problem is that it might have GL_UNPACK_CLIENT_STORAGE_APPLE enabled,
causing
some glTexImage2D() calls to fail, but it's a bad idea in general.
:040000 040000 91e52fba45ce42a6e4c1fce4281308745aea44cf
ae1eecf091bdc72d34e708399ebd1670b198e00f M dlls
It is my first regression test, and I followed the instructions in the wiki. If
this is inaccurate, I would like to have some advice on how to make better
regression testing.
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--- Comment #26 from Predatory QQmber <virtuousfox(a)gmail.com> 2009-09-27 11:19:20 ---
Created an attachment (id=23788)
--> (http://bugs.winehq.org/attachment.cgi?id=23788)
wine_mgs2+relay+seh+tid.log.bz2 with patched wine and disabled dmime and dmusic
it failes with
'err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"dmusic.dll"'
or dmime.dll if only dmime is disabled.
demo, i'm afraid, is only for playstation2 and what an irony that it actually
can be played on wine via pcsx2. not relevant though
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http://bugs.winehq.org/show_bug.cgi?id=20179
Summary: Irfanview crashes at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gcsr(a)free.fr
Created an attachment (id=23783)
--> (http://bugs.winehq.org/attachment.cgi?id=23783)
Output of wine ~/.wine/drive_c/Program\ Files/IrfanView/i_view32.exe &
Unhandled page fault on read access to 0x0620000c
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gcsr(a)free.fr
--- Comment #29 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-09-27 06:39:29 ---
*** Bug 20179 has been marked as a duplicate of this bug. ***
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--- Comment #25 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-27 02:41:23 ---
(In reply to comment #24)
> Created an attachment (id=23782)
--> (http://bugs.winehq.org/attachment.cgi?id=23782) [details]
> wine_mgs2+relay+seh+tid.log.bz2 with patched wine and native dmime
>
> with native dmime instead of segfaulting right away it gives error "Failed
> creating IDirectSound8 Object" in message box, then "Abnormal Shutdown" and
> exits by itself.
>
> pretty much the same with native dmusic, dsound and dsound3d.
What if you set dmime and dmusic to disabled. There is no sense in overriding
dsound or dsound3d.
Is there a demo available?
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--- Comment #24 from Predatory QQmber <virtuousfox(a)gmail.com> 2009-09-27 00:34:52 ---
Created an attachment (id=23782)
--> (http://bugs.winehq.org/attachment.cgi?id=23782)
wine_mgs2+relay+seh+tid.log.bz2 with patched wine and native dmime
with native dmime instead of segfaulting right away it gives error "Failed
creating IDirectSound8 Object" in message box, then "Abnormal Shutdown" and
exits by itself.
pretty much the same with native dmusic, dsound and dsound3d.
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http://bugs.winehq.org/show_bug.cgi?id=20173
Summary: Wine Firefox 3-3.5 having trouble minimizing
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.mozilla.com/en-US/products/download.html?pr
oduct=firefox-3.5.3&os=win&lang=en-US
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ratmaster210(a)yahoo.com
I've had this issue on three computers so far. The first computer running
firefox I can't minimize my browser. I hit minimize and the window just comes
up again. The second and third computer it takes two tries to minimize a
window. First time I click minimize it just looks like it minimizes and
doesn't. This is with no add-ons. Both computers use Ubunutu 9.04. I used
Ubuntu 9.04 to install Wine so I assume I have the latest dev version. The
problem is repeatable, happens every time.
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http://bugs.winehq.org/show_bug.cgi?id=20174
Summary: "Storage share mode not implemented" in ICSD NIST
database
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fiz-karlsruhe.de/icsd_products.html?&L=pzzx
fsodpt
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
ICSD NIST database demo (ftp://ftp.fiz-karlsruhe.de/pub/csd/demo/icsd_demo.zip)
with Windows oleaut32.dll stops with the error
fixme:storage:StgCreateDocfile Storage share mode not implemented.
The problem seems to appear when accessing MDB database.
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http://bugs.winehq.org/show_bug.cgi?id=18677
Summary: Attempting to install Steam
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmanfffreak(a)hotmail.com
Created an attachment (id=21384)
--> (http://bugs.winehq.org/attachment.cgi?id=21384)
Backtrace of when the program is run.
Attempting to install Steam on Wine, compiled myself from source. This has been
going on for quite sometime, no matter if I try to compile myself, or install
from pkg-add or aptitude.
The attached happens during installation, and then the steam.exe crashes when
you try to run it (with the error message "Steam.exe has encountered a problem
and needs to close.)
Details:
jguy@jguy-desktop:~$ wine --version
wine-1.1.22
jguy@jguy-desktop:~$ uname -a
Linux jguy-desktop 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:58:03 UTC
2009 x86_64 GNU/Linux
jguy@jguy-desktop:~$
This IS 64-bit Ubuntu 9.04.
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Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23714|0 |1
is obsolete| |
--- Comment #85 from Erich Hoover <ehoover(a)mines.edu> 2009-09-26 20:19:56 ---
Created an attachment (id=23780)
--> (http://bugs.winehq.org/attachment.cgi?id=23780)
Patch to selectively bind while still allowing broadcasts [v4]
Alrighty folks, another new version. I believe this version should fully
address Damjan's concerns. In addition to the "select" checks in the previous
version, this version checks for filtered packets in async IO and IOCP (in
WS2_async_recv and in sock_poll_event). Note that IOCP packets can go through
both WS2_async_recv and sock_poll_event, depending on whether they are
initiated with ReadFile or WSARecv. This version also includes some cleanup
for clarity and tests that run through the IOCP code.
So, if people could take a look at this patch before I send it on to wine-devel
then I would greatly appreciate it.
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--- Comment #18 from Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> 2009-09-26 15:23:18 ---
(In reply to comment #17)
> Did you test with 16 bit xorg setup?
I thought I had, but as I see now, I edited a backup xorg.conf file instead of
the real one. My bad.
Bug still present in wine 1.1.30 in 16 bit depth.
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--- Comment #23 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-26 14:32:08 ---
(In reply to comment #22)
> Created an attachment (id=23777)
--> (http://bugs.winehq.org/attachment.cgi?id=23777) [details]
> wine_mgs2+relay+seh+tid.log.bz2 with patched wine
>
> no change what i could find
Try with native dmime instead then.
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http://bugs.winehq.org/show_bug.cgi?id=20162
Summary: Support for EAX is missing
Product: Wine
Version: unspecified
Platform: PC
URL: http://en.wikipedia.org/wiki/Environmental_audio_exten
sions
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
EAX is widely used in Windows(r) games, at least until Vista(tm), mostly as an
option but mandatory for some, like Meatl Gear Solid 2.
This would be a great improvement if there were any way to have it with wine or
page in wine's wiki with explanation why it impossible.
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--- Comment #17 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-09-26 13:12:25 ---
Did you test with 16 bit xorg setup?
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Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wilfried.pasquazzo(a)gmail.co
| |m
--- Comment #16 from Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> 2009-09-26 12:34:24 ---
I no longer see this problem. All toolbar buttons are drawn the way they should
be.
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http://bugs.winehq.org/show_bug.cgi?id=3254
--- Comment #81 from Dan Kegel <dank(a)kegel.com> 2009-09-26 11:51:33 ---
someone needs to improve the test suite to cover this case.
(This is part of our "test-driven development" philosophy,
it helps keep the code from being wrong at the start,
and from breaking later.)
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23768|application/octet-stream |text/plain
mime type| |
Attachment #23768|0 |1
is patch| |
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-dsound |-unknown
Depends on|20162 |
--- Comment #20 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-26 07:35:43 ---
(In reply to comment #19)
> Created an attachment (id=23763)
--> (http://bugs.winehq.org/attachment.cgi?id=23763) [details]
> wine_mgs2+relay+seh+tid.log.bz2
>
> ~207mb unpacked
Thanks. You can make it slightly smaller next time by starting notepad from
another terminal so that wineserver etc is already running, before running the
game with WINEDEBUG.
0009:fixme:dmime:IDirectMusicPerformance8Impl_PChannelInfo (0x1a8790, 0,
0x120c7e0, (nil), (nil)): stub
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x8e990e ip=008e990e
tid=0009
0009:trace:seh:raise_exception info[0]=00000000
0009:trace:seh:raise_exception info[1]=00000000
0009:trace:seh:raise_exception eax=00000000 ebx=7edf6d40 ecx=00000000
edx=00000000 esi=00400000 edi=00921f80
0009:trace:seh:raise_exception ebp=0033fd7c esp=0033fcd4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010212
Could be that the dmusic stub isn't enough...
Unsetting dsound component, please don't link to other bugs unless you have
some sort of evidence to show that it's blocked.
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--- Comment #18 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-26 04:55:00 ---
(In reply to comment #17)
> 1.1.25 :(
>
> people say that it may have something to do with EAX
Can you please attach a bzip2 compressed, +relay,+seh,+tid log with Wine
1.1.30.
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Predatory QQmber <virtuousfox(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |20162
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--- Comment #80 from Sisir <myspecialids-wine(a)yahoo.co.in> 2009-09-26 04:22:55 ---
Now that the reason for this bug is known and we have a working patch,
will this be fixed in wine 1.1.31?
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http://bugs.winehq.org/show_bug.cgi?id=18498
Summary: Valve Hammer Editor, Viewports are black
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
Valve Hammer Editor what comes with Source SDK(Steam), Viewports are black and
tho mapping is unusable.
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http://bugs.winehq.org/show_bug.cgi?id=20154
Summary: Calling *nix Native Functions from *nix aware Windows
Programs
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
I would like to call *nix native functions from SIV (http://rh-software.com/)
and I would also like to be able to run the same SIV.exe file on both native
Windows and with Wine. I general terms I wish/need to do this to work-a-round
things that are tricky/impossible on Wine currently these mainly relate to
being unable to actually run the SIV Kernel Driver in Kernel mode. I suspect
that from time-to-time other applications will wish to do similar. After a
couple of false starts I think (hope) I have a solution that is acceptable. My
basic idea is that Wine should export the following functions.
void *wine_dlopen(const char *filename, int flag);
char *wine_dlerror(void);
void *wine_dlsym(void *handle, const char *symbol);
int wine_dlclose(void *handle);
This will allow any *nix aware application to call many/most native *nix
functions without needing to created a .dll just to be able to achieve this
and/or converting the application to a full winelib application when only a
small number functions are needed. In the case of SIV the current number is 2.
I would guess it's fairly obvious what these do. I confirm they simply
transfer to the *nix dlopen()/dlerror()/dlsym()/dlclose(). As these are
already used internally by Wine I do not believe there should be any
portability issues.
My plan B is to create my own SIVWNE.dll that would export these functions. I
feel these will be of general use and therefore a better solution would be for
Wine to export them from one of the standard .DLLs in much the same way as it
exports wine_nt_to_unix_file_name() that allow Wine aware applications deal
with file names.
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http://bugs.winehq.org/show_bug.cgi?id=20151
Summary: Problems with the Last chaos' launcher
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoann.laissus(a)gmail.com
CC: jacek(a)codeweavers.com
Created an attachment (id=23748)
--> (http://bugs.winehq.org/attachment.cgi?id=23748)
with wine 1.1.29
When the laucher appears, html content is missing. I already notice high cpu
usage with an impossibility to launch the game or quitt the launcher with the
appropriates buttons.
This regression appears with wine 1.1.29 and isn't solved yet with 1.1.30.
The regression test :
commit 80f02b82d68902f32578a7bcf6cfbaa715b724ce
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Aug 22 19:40:01 2009 +0200
mshtml: Use URL moniker to load http documents.
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http://bugs.winehq.org/show_bug.cgi?id=5174
--- Comment #30 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-25 17:53:44 ---
The program in comment 24 seems to start fine in wine 1.1.30, with python 2.6,
and pywin32 installed, and macom2.dll registered. It does not draw, and prints
the following:
err:wgl:internal_SetPixelFormat Invalid iPixelFormat: 0
Does that mean this is fixed?
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Laissus Yoann <yoann.laissus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yoann.laissus(a)gmail.com
--- Comment #7 from Laissus Yoann <yoann.laissus(a)gmail.com> 2009-09-25 15:09:18 ---
*** Bug 20151 has been marked as a duplicate of this bug. ***
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-maar-(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |-maar-(a)web.de
--- Comment #19 from -maar-(a)web.de 2009-09-25 12:41:12 ---
Yes, it's still an issue in wine 1.1.29.
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http://bugs.winehq.org/show_bug.cgi?id=20134
Summary: Latest wine crashes WoW update downloader
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)ch.tudelft.nl
Created an attachment (id=23715)
--> (http://bugs.winehq.org/attachment.cgi?id=23715)
Console output of the command
With wine 1.1.29 the downloader for the last update of World of Warcraft
crashes on startup. The errors occur with earlier downloaders.
As soon as it's started a popup occurs fro Microsoft Visual C++ Runtime stating
the program has requested termination and in the console a failed assertion is
reported by the downloader.
How to reproduce:
(If you have WoW installed, skip the installation bit.)
1. Download and install WoW (free client)
2. Try to start the game, you should find that it's out of date after which a
downloader for updates will be downloaded
3. Run that downloader
Works with executing downloaders as well, i.e. those of which the patches have
been downloaded and even installed.
This bug was introduced in wine-1.1.29, so obviously a regression bug.
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Summary: Grim Fandago Launcher: Invalid floating point
operation error
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://quick.mixnmojo.com/grim-fandango-launcher
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Starting Grim Fandango Launcher gives Invalid floating point operation error
message window.
If Windows version is set to xp then there is no terminal output.
If Windows version is set to vista then there is many
fixme:dwmapi:DwmIsCompositionEnabled 0x32f818
Every line appear when i click ok in error message window.
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http://bugs.winehq.org/show_bug.cgi?id=20070
Summary: Wine applications can't set an gamma value
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
While testing for regressions in "The Sims 3" I noticed that the screen is
darker than usual. It seems like X_XF86VidModeSetGamma and
X_XF86VidModeSetGammaRamp are not defined anymore. They get defined in
X11/extensions/xf86vmproto.h on my system, including it in
dlls/winex11.drv/xvidmode.c enables "The Sims 3" and other games to set a gamma
value again.
I don't know exactly why it doesn't get defined anymore. Maybe some
restructuring in xf86vidmodeproto? Or maybe a bug in my distribution?
Running an up-to-date Arch Linux x86_64 installation here, latest Wine from
GIT.
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http://bugs.winehq.org/show_bug.cgi?id=20072
Summary: Incorrectly written in Notepad in italian
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: massimiliano.braglia(a)gmail.com
the command undo in italian is Annulla with double n not anulla! :)
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http://bugs.winehq.org/show_bug.cgi?id=20040
Summary: After sending EM_SETREADONLY to change edit controls
the screen does not get updated
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23588)
--> (http://bugs.winehq.org/attachment.cgi?id=23588)
Window image showing "White" (RW) edit controls what should be "Grey" (RO)
While running SIV (http://rh-software.com/) with an updating [Volumes] page the
screen does not get repainted when I send an EM_SETREADONLY to change R/W to
R/O. I discovered I can work-a-round this by doing an InvalidateRect() on the
child window as follows:
SendMessage( chl, EM_SETREADONLY, FALSE, 0 );
if( mode & MODE_WINE ) InvalidateRect( chl, NULL, TRUE );
This is the case for both Set and Clear of EM_SETREADONLY. Note that SIV is
just changing the EM_SETREADONLY property, it is not changing the text.
It would probably be less effort for me to actually change SIV to add the
work-a-round code than report the bug in Wine!, but...
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http://bugs.winehq.org/show_bug.cgi?id=20049
Summary: Path Problems with SaveDialog
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: studioragcortelli(a)tiscali.it
Hello, I have a problem with SaveDialog. I wrote a software with Lazarus (vers.
0.9.26.2) and if I use the component SaveDialog to choose the path where saving
a file I have a problem: the path fails a character.
For example: C:\MyErp\Source\myfile.exe is:
C:\MyErp\Sourc\myfile.exe
(Source is now only 'Sourc')...
Under Windows everything runs ok.
Even installing Lazarus and wanting to load a component, there is the same path
error: a character is missing.
With the SelectDirectory component there are no problmes.
I apologize for my bad English.
Best regards,
Stefano
(Preferred languages: Italiano, Français, Deutsch)
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