https://bugs.winehq.org/show_bug.cgi?id=55105
Bug ID: 55105
Summary: libHttpClient requires
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it handles ERROR_WINHTTP_CLIENT_AUTH_CERT_NEEDED, which according to
MSDN should be handled by calling WinHttpQueryOption with
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST, so that it can attempt to find a
relevant certificate chain and re-attempt the connection if a cert is found.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, Wine does not handle this parameter, so the
default case is tripped:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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https://bugs.winehq.org/show_bug.cgi?id=49551
Bug ID: 49551
Summary: the installer tries to run Java 2 version 1.3.1 but
failed
Product: Wine
Version: 1.8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pritishparihar95(a)gmail.com
Distribution: ---
Created attachment 67691
--> https://bugs.winehq.org/attachment.cgi?id=67691
Installanywhere windows for reference
Installing Software Parashar Light Profession 7.0.1
After InstallAnywhere window no window comes up, I tried to find error code
fron winedbg
Error code:
WineDbg starting on pid 001c
0x7b85f870: subl $8,%esp
Invalid address (0x7b85f87a) for breakpoint 0, disabling it
Process of pid=001c has terminated
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https://bugs.winehq.org/show_bug.cgi?id=7767
Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Fixed by SHA1| |f70fc9cbfc1b91864d99c6b3a52
| |7a77ad0106ad7
Resolution|--- |FIXED
--- Comment #17 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
My merge request was merged:
https://gitlab.winehq.org/wine/wine/-/merge_requests/3111
Resolving fixed :-).
Thank you for your bug report and tests.
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https://bugs.winehq.org/show_bug.cgi?id=54860
Bug ID: 54860
Summary: mf:mf - test_media_session_events() sometimes gets an
unexpected refcount in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mf:mf - test_media_session_events() sometimes gets an unexpected refcount:
* The most recent Windows failure happened on 2023-04-06 w10pro64v2004:
mf.c:2382: Test failed: Release returned 2
mf.c:2384: Test failed: Release returned 3
mf.c:2386: Test failed: Release returned 2
mf.c:2388: Test failed: Release returned 1
* The oldest Wine failure happened on 2023-04-11 and the refcount is always 1
in that case.
mf.c:2558: Test failed: Release returned 1
See https://test.winehq.org/data/patterns.html#mf:mf
Despite the line number changes these refcount failures happen in the same
location. There have been some commits on 2023-04-10 and 11 so it looks like
they may have moved the failure(s) from Windows to Wine (which would be
progress), which is why I'm only mentioning Wine in the summary.
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https://bugs.winehq.org/show_bug.cgi?id=55148
Bug ID: 55148
Summary: Sometime application works perfectly and sometime it
doesn't function properly (VB6 Application)
Product: Wine
Version: 8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: amits.enjay(a)gmail.com
Distribution: ---
The installation of the application has been successfully completed in a 32-bit
wineprefix using winetricks components. However, when I start or run the
application, it sometimes works perfectly, but other times it doesn't function
properly.
Example:-
--> When I register a user in the registration form, an API is called to send
an OTP and verify the user.This sometime works and sometime it crashes the
application
--> Sometimes, the application functions perfectly, but after certain processes
like user registration, creating user data, or submitting a form, the
application crashes or may not work properly.
Your assistance will be valued.
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https://bugs.winehq.org/show_bug.cgi?id=55145
Bug ID: 55145
Summary: widl crashes when interface is empty
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74712
--> https://bugs.winehq.org/attachment.cgi?id=74712
test.idl
See testcase
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https://bugs.winehq.org/show_bug.cgi?id=55074
Bug ID: 55074
Summary: Multiple apps fail to show anything after launch
(Steam, Ubisoft Connect)
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: c2c9112bf8896d49a6af1ca1f73e563c5a7f909c
Distribution: ---
Just zombie process. Coming to previous commit makes them work again.
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https://bugs.winehq.org/show_bug.cgi?id=53928
Bug ID: 53928
Summary: ChangeDisplaySettingsExW Changing L"\\\\.\\DISPLAY1"
display settings returned -1
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
Created attachment 73486
--> https://bugs.winehq.org/attachment.cgi?id=73486
wine.log
OS: Arch Linux x86_64
Kernel: 6.0.8-arch1-1
nvidia drivers: 520.56.06-2
mesa: 22.2.3-1
WM: dwm
cpu: i5-11400h
dgpu: rtx 3050 laptop
igpu: intel uhd graphics (tgl gt1)
The only application I tried with was The Elder Scrolls Online.
Basically with these versions of wine (6.16, 6.23, 7.0, 7.19, 7.20, 7.21) when
using PRIME render offload (prime-run or setting the environment variables
manually) a black screen will appear, killing the game processes or wine will
not make X display anything again, the only way is switching to another tty and
killing X from there.
I did tried bisecting for a regression but couldn't go far, for example
compiling 6.1-6.23 fails with something like conflicting types for
‘ldap_connect’.
Also as I don't know which debug channel to provide the debug details the logs
doesn't say much besides:
016c:err:system:ChangeDisplaySettingsExW Changing L"\\\\.\\DISPLAY1" display
settings returned -1.
The only versions which works, are the wine-tkg
(https://github.com/Frogging-Family/wine-tkg-git/releases/tag/7.6.r12.g51472…)
and ge-proton
(https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton7-33)
If I can figure how to solve the conflicting types for ‘ldap_connect’, I'll try
bisecting.
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https://bugs.winehq.org/show_bug.cgi?id=55046
Bug ID: 55046
Summary: ALT-TAB broken with virtual desktop and capture mouse
(regression: 8.9 -> 8.10)
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
This commit broke ALT-TAB out fullscreen windows when running with virtual
desktop and "Automatically capture the mouse in full-screen windows" both
turned on.
https://gitlab.winehq.org/wine/wine/-/commit/47e208e9ec91b3ac0aca7042778ff7…
The mouse will stay attached to the Wine virtual desktop window. ALT-TAB
actually brings windows into foreground and into focus. But you can not move
the mouse out of the virtual desktop window. And even when another window is
directly overlapping the virtual desktop window, clicks in the other window
will not be registered.
Tested with SuperTuxKart or Diablo IV.
https://supertuxkart.net/
Specifically this deleted line was needed for ALT-TAB to work correctly.
if (ret) user_driver->pClipCursor( &new_rect, FALSE );
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https://bugs.winehq.org/show_bug.cgi?id=55132
Bug ID: 55132
Summary: Shoujo-tachi wa Kouya o Mezasu: (Japanese) text does
not display in settings utility
Product: Wine
Version: 8.10
Hardware: x86-64
URL: http://minatosoft.com/koya/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74685
--> https://bugs.winehq.org/attachment.cgi?id=74685
wine 8.10 terminal output
Note: The trial version is free to download, see URL. Any of the mirrors /
DOWNLOAD links will do. No need to install, just run from the lower-level
directory.
The settings utility--run Launcher.exe, select the middle option in the top
row--is missing most of the Japanese text in the UI. All the elements that look
a bit like tabs should be labelled. It seems to work if the label is in Latin
letters, but Japanese is broken. See screenshots.
The tooltips that appear at the bottom work fine as well.
Setting LANG/LC_ALL to ja_JP.UTF-8 doesn't help.
Terminal output is attached but unhelpful. Since it's so quick and easy to
reproduce it's probably quicker if someone who knows what they're doing gives
it a quick whirl anyway.
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http://bugs.winehq.org/show_bug.cgi?id=34178
Bug #: 34178
Summary: MiKTeX 2.9 (32-bit) fails to install
Product: Wine
Version: 1.6
Platform: x86-64
URL: http://miktex.org/download
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 34172
Classification: Unclassified
Noticed this while looking at bug 34172. I tried the 32-bit version, and get a
separate, but potentially related issue.
Download the installer from http://miktex.org/download
Install as normal. Eventually it gives an error during install:
==========
The operation could not be completed for the following reason:
The operation failed for some reason.
Details: C:\Program Files\MiKTeX 2.90\miktex/bin\initexmf.exe
==========
austin@aw25 ~ $ sha1sum basic-miktex-2.9.4813.exe
e8647f57fe866c00119ca8938785cacfaa5ca826 basic-miktex-2.9.4813.exe
austin@aw25 ~ $ du -h basic-miktex-2.9.4813.exe
155M basic-miktex-2.9.4813.exe
wine-1.6-178-g7944ca4
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https://bugs.winehq.org/show_bug.cgi?id=41647
Bug ID: 41647
Summary: TFM Music Maker controls are not usable
Product: Wine
Version: 1.9.22
Hardware: x86
URL: http://sega4ever.power-heberg.com/Download/tfmmaker152
.rar
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
After starting the program, click "Instruments" tab and try to adjust any of
the knobs. Nothing useful noticed in the terminal output. Just a guess it's an
issue message handling, so selected user32 component.
Tested to be broken on vanilla wine-1.9.22, wine-1.9.22 (Staging) and
wine-1.6.2. Works correctly on real Windows 7 and 8.1.
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http://bugs.winehq.org/show_bug.cgi?id=33326
Bug #: 33326
Summary: Sound problem with Game Maker 8.0 games
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georgiev_1994(a)abv.bg
Classification: Unclassified
When Im starting a game created from Game Maker 8.0 Po it's sound does not
start. This is happening with every game Im trying to run. This is caused maybe
because of the sound system of Game Maker built games. Here I will give a link
just to one game which runs just perfect with Windows OS but not perfect at all
with Wine.
http://sandbox.yoyogames.com/games/205913/download
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https://bugs.winehq.org/show_bug.cgi?id=55133
Bug ID: 55133
Summary: Shoujo-tachi wa Kouya o Mezasu: crashes on new game
Product: Wine
Version: 8.10
Hardware: x86-64
URL: http://minatosoft.com/koya/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74688
--> https://bugs.winehq.org/attachment.cgi?id=74688
wine 8.10 terminal output
Note: The trial version is free to download, see URL. Any of the mirrors /
DOWNLOAD links will do. No need t install, just run from the low-level
directory.
The game will crash at a black screen immediately after selecting new game from
the main menu. Even if I ctrl-c the process on the terminal, getting rid of the
game window requires wineserver -k.
Different WINE versions and/or using DXVK may result in different log output
and symptoms (i.e. hang instead of crash).
Since I've no idea where to start I was hoping someone who does could have a
quick look at this, narrow it down a bit at least.
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https://bugs.winehq.org/show_bug.cgi?id=40119
Bug ID: 40119
Summary: Irfanview 4.x: selection cursor is not correctly
aligned
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
- select an area in an image
- correct the selection by dragging the left selection border to another
position
--> the double-ended arrow cursor ofen is not correctly aligned with the
selection border
I guess this happens, when the image is zoomed.
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https://bugs.winehq.org/show_bug.cgi?id=55129
Bug ID: 55129
Summary: Boost throws c++ exception when creating shared memory
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: dlehman25(a)gmail.com
Distribution: ---
Created attachment 74681
--> https://bugs.winehq.org/attachment.cgi?id=74681
simple c++ repro case
boost uses 2 methods to fetch the boot time to build a path for shared memory.
code path is chosen with a #define
the 2 methods are:
- registry key (default):
- BootId and optionally additionally HybridBootAnimationTime
-
https://github.com/boostorg/interprocess/blob/boost-1.82.0/include/boost/in…
- creates a path like: C:/ProgramData/boost_interprocess/01000000/crash
- Eventlog
- fetches record for event log start
-
https://github.com/boostorg/interprocess/blob/boost-1.82.0/include/boost/in…
- creates a path like: C:/ProgramData/boost_interprocess/1687093260/crash
- the event log timestamp is always moments after boot on physical and
virtual machines i have access to, although many testbot vms seem to have boot
records after the event log start
- not sure what the 24 bytes at DataOffset are
- seems like overkill to fully implement the event log feature, which
generally doesn't seem useful on wine, just for this case
it throws a c++ exception if either method fails
https://github.com/boostorg/interprocess/blob/boost-1.82.0/include/boost/in…
pull request to follow
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https://bugs.winehq.org/show_bug.cgi?id=55038
Bug ID: 55038
Summary: Please add trixie Debian release to Wine repos
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Please add trixie distro to the Debian repos for Wine, since Debian trixie was
just released.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=55125
Bug ID: 55125
Summary: The 64-bit dinput:hotplug sometimes gets timeouts on
Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit dinput:hotplug sometimes gets timeouts on Windows 10 :
hid.c:725: Test failed: 0x800: WaitForSingleObject returned 0x102
or
hid.c:725: Test failed: WaitForSingleObject returned 0x102
and/or
hotplug.c:400: Test failed: MsgWaitForMultipleObjects returned 0x102
See https://test.winehq.org/data/patterns.html#dinput:hotplug
Where 0x102 == WAIT_TIMEOUT
These failures only happen on w1064-tsign which is a test configuration with
test signing enabled. Furthermore only the 64-bit version has these issues.
The oldest instance goes back to 2022-12-20 and these failures have happened
almost 3 times per month since.
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https://bugs.winehq.org/show_bug.cgi?id=53682
Bug ID: 53682
Summary: wineboot shows "user_check_not_lock BUG: holding USER
lock" on aarch64 since wine-7.14
Product: Wine
Version: 7.14
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: PuetzKevinA(a)JohnDeere.com
Distribution: ---
I recently updated our builds to past wine-7.0, and began encountering a
wineboot failure on aarch64
> 0040:err:system:user_check_not_lock BUG: holding USER lock(64)
> s\system32\rundll32.exe: /home/yukondev/workspace/wine/dlls/win32u/sysparams.c:400: user_check_not_lock: Assertion `0' failed.
> 0040:err:seh:call_function_handlers invalid frame 21f410 (0000000000022000-0000000000120000)
> 0040:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
After some bisecting, I narrowed this down to being a regression between 7.13
and 7.14, and then further narrowed it to
https://source.winehq.org/git/wine.git/commit/d50112b4b6e82782d3924a8dbd443…
Somehow the call to KeUserModeCallback( NtUserLoadSysMenu,... ) at
https://gitlab.winehq.org/wine/wine/-/blob/d50112b4b6e82782d3924a8dbd443f82…
does not properly return.
I think that commit is mostly a false lead though, the translation of syscall
NtUserCreateWindowEx to a syscall just exposed a latent bug in
KeUserModeCallback/__wine_syscall_dispatcher on aarch64, since having
NtUserCreateWindowEx be a syscall means KeUserModeCallback can no longer use
its "if we have no syscall frame, call the callback directly" simple path
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/ntdll/unix/signal_ar…
What seems to be actually at fault is that, inside of User32LoadSysMenu (the
actual function invoked by KeUserModeCallback), is a call to NtUserCreateMenu -
which is *also* a syscall. This call doesn't crash, and in fact all of
User32LoadSysMenu runs to completion. But when it goes through
__wine_syscall_dispatcher, the stack pointer is restored to be `$sp =
arm64_thread_data()->syscall_frame`
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/ntdll/unix/signal_ar…
- i.e. it points to &callback_frame, back on the stack of KeUserModeCallback.
And this is *not* the bottom of the stack; there's compiler-generated
prologue/epilogue to restore various non-volatile registers.
0x0000ffffaa0247b4 <KeUserModeCallback+0>: sub sp, sp, #0x450
0x0000ffffaa0247b8 <KeUserModeCallback+4>: stp x29, x30, [sp]
0x0000ffffaa0247bc <KeUserModeCallback+8>: mov x29, sp
0x0000ffffaa0247c0 <KeUserModeCallback+12>: stp x19, x20, [sp, #16]
0x0000ffffaa0247c4 <KeUserModeCallback+16>: stp x21, x22, [sp, #32]
0x0000ffffaa0247c8 <KeUserModeCallback+20>: str w0, [sp, #56]
0x0000ffffaa0247cc <KeUserModeCallback+24>: str x1, [sp, #48]
0x0000ffffaa0247d0 <KeUserModeCallback+28>: str w2, [sp, #60]
0x0000ffffaa0247d4 <KeUserModeCallback+32>: mov x21, x3
0x0000ffffaa0247d8 <KeUserModeCallback+36>: mov x20, x4
0x0000ffffaa0247dc <KeUserModeCallback+40>: add x19, sp, #0x40 //
x19=&callback_frame
So any code that runs inside this syscall that uses the first 0x40 bytes of
stack is trampling these variables in the frame of KeUserModeCallback.
Eventually User32LoadSysMenu returns back into KiUserCallbackDispatcher, which
passes it into NtCallbackReturn, which does a __wine_longjmp back into the
KeUserModeCallback,and we exit from the __wine_setjmp for the second time
(returning 0) and get to `return callback_frame.status`
https://gitlab.winehq.org/wine/wine/-/blob/wine-7.17/dlls/ntdll/unix/signal….
But then the epilogue starts peeling off the stack
=> 0x0000ffffaa024864 <+176>: ldr w0, [sp, #1088]
0x0000ffffaa024868 <+180>: ldp x19, x20, [sp, #16]
0x0000ffffaa02486c <+184>: ldp x21, x22, [sp, #32]
0x0000ffffaa024870 <+188>: ldp x29, x30, [sp]
0x0000ffffaa024874 <+192>: add sp, sp, #0x450
0x0000ffffaa024878 <+196>: ret
and the link register $x30 = (void *) 0xffffaa024984 <NtCallbackReturn+104>,
rather than 0xffffa8f0ccdc <copy_sys_popup+44> as it was when it was pushed in
the prologue.
It's overwritten several times along the way, but I don't think any of these
call sites are at fault; they are just writing to what they think is their own
stack frame, unaware that __wine_syscall_dispatcher adjusted $sp to too-high a
value and they are overwriting space that belongs to KeUserModeCallback.
The specific places that overwrote this entry on the stack were
#0 0x0000ffffa8f37a48 in NtUserCallOneParam (arg=0, code=2) at
/home/yukondev/workspace/wine/dlls/win32u/sysparams.c:5357
#1 0x0000ffffaa022cf0 in __wine_syscall_dispatcher () from
/opt/wine/bin/../lib/wine/aarch64-unix/ntdll.so
which set it to 0xffffaa022cf0 <__wine_syscall_dispatcher+272>
#0 insert_menu_item (ret_pos=0x21f538, flags=1024, id=4294967295,
handle=0x10042) at /home/yukondev/workspace/wine/dlls/win32u/menu.c:438
#1 NtUserThunkedMenuItemInfo (handle=0x10042, pos=4294967295, flags=1024,
method=1, info=0x11f528 <opengl_func_names+680>, str=<optimized out>) at
/home/yukondev/workspace/wine/dlls/win32u/menu.c:1297
#2 0x0000ffffaa022cf0 in __wine_syscall_dispatcher () from
/opt/wine/bin/../lib/wine/aarch64-unix/ntdll.so
which set it to NULL
and
0x0000ffffaa023a0c in NtCurrentTeb () at
/home/yukondev/workspace/wine/dlls/ntdll/unix/signal_arm64.c:1449
1449 {
(gdb) bt
#0 0x0000ffffaa023a0c in NtCurrentTeb () at
/home/yukondev/workspace/wine/dlls/ntdll/unix/signal_arm64.c:1449
#1 0x0000ffffaa02493c in ntdll_get_thread_data () at
/home/yukondev/workspace/wine/dlls/ntdll/unix/unix_private.h:70
#2 arm64_thread_data () at
/home/yukondev/workspace/wine/dlls/ntdll/unix/signal_arm64.c:163
#3 NtCallbackReturn (ret_ptr=0x0, ret_len=0, status=65602) at
/home/yukondev/workspace/wine/dlls/ntdll/unix/signal_arm64.c:784
#4 0x0000ffffaa022cf0 in __wine_syscall_dispatcher () from
/opt/wine/bin/../lib/wine/aarch64-unix/ntdll.so
which set it to 0xffffaa02493c <NtCallbackReturn+32>, and then 0xffffaa024978
<NtCallbackReturn+92>
, then 0xffffaa024984 <NtCallbackReturn+104>
The same sort of thing happens in the x86_64 dispatcher, but there it turns out
to be pretty harmless. The key difference is that the function prologue on
x86_64 used `push` instructions, and did so prior to the `sub` where it
allocated space for locals, so the things popped by the epilogue ended up above
callback_frame, rather than below it, and so are not smashed.
0x00007fd17b6dc1d2 <+0>: push %rbp
0x00007fd17b6dc1d3 <+1>: mov %rsp,%rbp
0x00007fd17b6dc1d6 <+4>: push %r14
0x00007fd17b6dc1d8 <+6>: push %r13
0x00007fd17b6dc1da <+8>: push %r12
0x00007fd17b6dc1dc <+10>: push %rdi
0x00007fd17b6dc1dd <+11>: push %rsi
0x00007fd17b6dc1de <+12>: push %rbx
0x00007fd17b6dc1df <+13>: sub $0xa0,%rsp
0x00007fd17b6dc1e6 <+20>: and $0xffffffffffffffc0,%rsp
0x00007fd17b6dc1ea <+24>: sub $0x560,%rsp
There is still a 32-byte gap between the $rsp of KeUserModeCallback and
¤t_frame that is briefly at risk, but
1. This seems to be the register parameter area of the Windows x64 ABI, which
is actually volatile space that belongs to the callee even though it's
allocated by the caller, so the compiler is not expecting it to survive across
function calls (in this case __wine_syscall_dispatcher_return).
https://docs.microsoft.com/en-us/cpp/build/stack-usage?view=msvc-170 discusses
how this "contains at least 4 entries", i.e. 32 bytes:
https://eli.thegreenplace.net/2011/09/06/stack-frame-layout-on-x86-64
2. It doesn't actually get smashed, because __wine_syscall_dispatcher subtracts
0x20 from the restored $rsp before actually making the syscall
(https://gitlab.winehq.org/wine/wine/-/blob/d50112b4b6e82782d3924a8dbd443f82…).
Which is presumably since the SysV ABI does *not* make any such reservation,
and so __wine_syscall_dispatcher needs to do so to be following the ms_abi.
So together, these mean that on x86_64, it would be OK if
__wine_syscall_dispatcher used these 32 bytes between the correct $rsp of
KeUserModeCallback and frame->syscall_table (though it doesn't seem to). And
the eventual callee gets a $rsp that does *not* overlap with KeUserModeCallback
(even though it would be legal for it to do so). I don't know that we have any
actual guarantee that callback_frame will be at the bottom, but in practice it
seems to be.
But on aarch64, there's important stuff below callback_frame, so this doesn't
work out.
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https://bugs.winehq.org/show_bug.cgi?id=55016
Bug ID: 55016
Summary: xaudio2_8:xaudio2 - test_simple_streaming() crashes on
Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
xaudio2_8:xaudio2 - test_simple_streaming() crashes on Windows 8+:
xaudio2.c:339: Test failed: Got hr 0x80004002.
xaudio2.c:339: this is the last test seen before the exception
13dc:xaudio2: unhandled exception c0000005 at 00402D6A
See https://test.winehq.org/data/patterns.html#xaudio2_8:xaudio2
A bisect shows that the failures started with this commit:
commit 14c44d0b0a2fc0ead5bc75615864ff850a44c4d5
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Mon Apr 24 16:59:08 2023 -0500
xaudio2: Use the preprocessor to modify definitions in xaudio2.idl and
xaudio2fx.idl.
Instead of including the IDLs directly, define a local IDL that #includes
them,
with XAUDIO2_VER defined, and include that generated header.
Get rid of compat.c, and use XAUDIO2_VER to modify the code in the other
source
files.
Build the tests for both xaudio2_7 and xaudio2_8 using PARENTSRC, and use
XAUDIO2_VER to select between them. This mirrors the approach taken for
d3dcompiler, and makes it easier to test more xaudio2 versions in the
future.
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https://bugs.winehq.org/show_bug.cgi?id=55013
Bug ID: 55013
Summary: user32:monitor - test_EnumDisplayMonitors() sometimes
fails on Linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:monitor - test_EnumDisplayMonitors() sometimes fails on Linux:
monitor.c:1613: Test failed: SetThreadDesktop failed, error 0xaa.
monitor.c:1614: Test failed: Expected 00000014, got 00000140.
See https://test.winehq.org/data/patterns.html#user32:monitor
A bisect shows that the failures started with the commit below:
commit 5bdbbee6f4a874159f2e527f39f071547c513ee4
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Fri May 26 19:50:57 2023 +0200
winex11: Rely on win32u to reset clipping on display mode change.
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https://bugs.winehq.org/show_bug.cgi?id=54980
Bug ID: 54980
Summary: Times font missing in font list (several programs)
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
After this commit, the font "Times" (one of the Postscript base fonts) is
missing:
a6cb10bba2d05ceca6ba5b1411c450d38defdbb4 is the first bad commit
commit a6cb10bba2d05ceca6ba5b1411c450d38defdbb4
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon May 15 17:34:23 2023 +0200
wineps: Don't pass PRINTERINFO structure to unixlib.
dlls/wineps.drv/init.c | 5 +-
dlls/wineps.drv/unixlib.c | 310 +++++-----------------------------------------
dlls/wineps.drv/unixlib.h | 5 +-
3 files changed, 35 insertions(+), 285 deletions(-)
This happens in several programs (Framemaker 8, Office 2007).
The result is, that in documents which use this font it is replaced (in most
cases by "Times New Roman") but this does not work always and not good for font
variants like "Times Bold".
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https://bugs.winehq.org/show_bug.cgi?id=54442
Bug ID: 54442
Summary: experimental wow64 mode: doesn't show some graphical
windows
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 73990
--> https://bugs.winehq.org/attachment.cgi?id=73990
SteamSetup.png
When I'm building wine with new experimental wow64 mode, it is unable to
properly show or render application windows for some applications.
I've tried it both on clean prefix and on existing prefix.
I've tried Steam setup and Battle.net setup, both failed. With Battle.net setup
I see no window, with Steam setup I see black window with some artifacts.
When using multilib wine built old way, everything works as usual.
Happens both with wine 8.0 and 8.1.
OS: Gentoo Linux amd64 (64bit)
Graphics: X11
Videocard information:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro K1000M/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.161.03
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
Wine build options: ./configure --with-mingw --enable-archs='i386,x86_64'
--prefix=/tmp/wineinstall
Default wine output:
$ WINEPREFIX=/tmp/wineprefix/prefix1 /tmp/wineinstall/bin/wine
/tmp/SteamSetup.exe
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0034:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
010c:err:environ:init_peb starting L"Z:\\tmp\\SteamSetup.exe" in experimental
wow64 mode
010c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
010c:fixme:imm:ImeSetActiveContext (00020046, 1): stub
010c:fixme:imm:ImmReleaseContext (00010052, 00020046): stub
0090:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
0090:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
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https://bugs.winehq.org/show_bug.cgi?id=54848
Bug ID: 54848
Summary: dnsapi:query - test_DnsQuery() fails on Rémi's Wine
test machines
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dnsapi:query - test_DnsQuery() fails on Rémi's Wine test machines:
query.c:66: Test failed: expected record name L"winehq.org", got L"."
query.c:67: Test failed: expected record type 1, got 41
query.c:96: Test failed: unexpected CNAME chain
See https://test.winehq.org/data/patterns.html#dnsapi:query
test_DnsQuery() also has failures on the TestBot's VMs (see bug 54847) but the
failures on Rémi's machines are different and not easily explained by the CDN
used by winehq.org. They may instead be caused by the cloud environment these
machines are running on.
These failures happen in new tests that were introduced by this commit:
commit 6e2efe54f17e72415b790edf6c9c1f9de5acb9f7
Author: François Gouget <fgouget(a)codeweavers.com>
Date: Thu Apr 13 05:51:20 2023 +0200
dnsapi/tests: Test how DnsQuery() handles CNAMEs.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54819
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https://bugs.winehq.org/show_bug.cgi?id=54797
Bug ID: 54797
Summary: Lunar Magic 3.33: Crashes with BadWindow unless
WINEDEBUG=+all
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xhsdf.misc(a)googlemail.com
Distribution: ---
Created attachment 74294
--> https://bugs.winehq.org/attachment.cgi?id=74294
warn+all output
Starting with Wine 8.4 Lunar Magic crashes on startup with
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 12 (X_ConfigureWindow)
Resource id in failed request: 0x60001e8
Serial number of failed request: 600
Current serial number in output stream: 601
It works when WINEDEBUG=+all or trace+all is used, but then it runs very, very
slowly.
Lunar Magic can be found here:
https://fusoya.eludevisibility.org/lm/program.html
I'm using up-to-date Archlinux on a Ryzen 7 5700X and Radeon RX 6650 XT running
Openbox.
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https://bugs.winehq.org/show_bug.cgi?id=54751
Bug ID: 54751
Summary: The 64-bit advapi32:registry breaks
test_CoGetPSClsid() in ole32:compobj in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 64-bit advapi32:registry breaks test_CoGetPSClsid() in ole32:compobj in
Wine:
compobj.c:1449: Test failed: CoGetPSClsid failed with error 0x80040155
compobj.c:1450: Test failed: got clsid {52222222-1234-1234-1234-56789abcdef0}
See https://test.winehq.org/data/patterns.html#ole32:compobj
A bisect shows that this started with the commit below:
commit 3f82f6ff59f4024f67e2d646883cbea223fba84a
Author: Sven Baars <sbaars(a)codeweavers.com>
Date: Fri Mar 17 16:52:51 2023 +0100
kernelbase: Use open_key() to obtain any existing Wow6432node in
create_key().
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https://bugs.winehq.org/show_bug.cgi?id=54738
Bug ID: 54738
Summary: msi:action - The 64-bit test_register_class_info()
fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msi:action - The 64-bit test_register_class_info() fails in Wine:
action.c:6025: Test failed: key not created
action.c:6147: Test failed: key not created
See https://test.winehq.org/data/patterns.html#msi:action
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https://bugs.winehq.org/show_bug.cgi?id=48811
Bug ID: 48811
Summary: StarCraft II fails to load in staging, crashes after
trying to start a game in stable
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 66725
--> https://bugs.winehq.org/attachment.cgi?id=66725
Output occurring when the application crashes.
Ever since upgrading from 5.3 to 5.4, StarCraft II has ceased working. On
staging, this occurs during the loading screen. I am able to get through the
Battle.net app OK, but cannot get to my login authenticating. I have tried
switching to stable, but when trying to load up a game, I see the same output
issue. Selected the dbghelp component because that's the line that comes up in
the output at the time of the crash.
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https://bugs.winehq.org/show_bug.cgi?id=55088
Bug ID: 55088
Summary: Program crashes when Common Dialog File open function
is called
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: schicktmireurescheisse(a)gmail.com
Distribution: ---
Created attachment 74644
--> https://bugs.winehq.org/attachment.cgi?id=74644
This is the contents of the error message when the program crashes.
When the open file button (the blue button with the folder icon in the upper
left corner) of "Entgenderer" is clicked, the software instantly crashes. The
program does not get as far to display the open file common dialog. Actually,
the program is expected to show the file open dialog in order to enable the
user to select a text file.
The program was written by me. It is a 16 Bit NE binary (therefore, it actually
does not use the comdlg32 DLL, but probably its predecessor - but this category
fitted best). The sample program can be retrieved via the link
https://github.com/Waldwatz/Wine-reveals-the-truth/releases/ and then the
Entgenderer2.zip file has to be downloaded.
The terminal output after the program has crashed is:
wine: Unhandled page fault on read access to FFFFFFFF at address 00003FD6
(thread 0104), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=55055
Bug ID: 55055
Summary: Japanese IME fails to clear composition string when
deleting the only remaining character
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Distribution: ---
Created attachment 74617
--> https://bugs.winehq.org/attachment.cgi?id=74617
PoC patch
Environment: Linux, LANG=ja_JP.UTF-8, ATOK X3 (XIM)
Since Wine 8.9 (and possibly 8.8, but not in 8.7), if XIM input results in a
composition string being reduced to zero length, the previous composition
string remains displayed until further input. For example, using Japanese:
1) Press 'A' -> composition string "あ" -> program displays "あ"
2) Press backspace -> composition string empty -> program still displays "あ"
3) Press 'I' -> composition string "I" -> program displays "い"
In step 2, the program should no longer display a composition string, but the
"あ" from step 1 remains displayed until further input in step 3 (at which point
the displayed composition string is correct again).
I first observed this in Final Fantasy XIV, but it reproduces in Notepad as
well.
Changing dlls/imm32/ime.c:ImeToAsciiEx() to send WM_IME_ENDCOMPOSITION when
compstr->dwCompStrLen is zero (see attached patch) seems to fix the bug without
any side effects in FFXIV and Notepad, but I have no idea what other effects
this might have, or if there needs to be some sort of deeper state tracking for
a proper fix.
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https://bugs.winehq.org/show_bug.cgi?id=55050
Bug ID: 55050
Summary: Wine stucks when creating prefix
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: cc2cfb9b792bee681b96c5859084fd6d4d0bbed7
Distribution: ---
wine: created the configuration directory '/home/andrey/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
002c:err:wineboot:start_services_process Couldn't start services.exe: error 998
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https://bugs.winehq.org/show_bug.cgi?id=54993
Bug ID: 54993
Summary: Framemaker 8 crashes in internal search operation
Product: Wine
Version: 8.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Framemaker 8 crashes in an search operation (which seems to be not
related to printing) with an internal error which in the past was
a sign of memory corruption.
A Bisect shows this commit:
a6cb10bba2d05ceca6ba5b1411c450d38defdbb4 is the first bad commit
commit a6cb10bba2d05ceca6ba5b1411c450d38defdbb4
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon May 15 17:34:23 2023 +0200
wineps: Don't pass PRINTERINFO structure to unixlib.
dlls/wineps.drv/init.c | 5 +-
dlls/wineps.drv/unixlib.c | 310 +++++-----------------------------------------
dlls/wineps.drv/unixlib.h | 5 +-
3 files changed, 35 insertions(+), 285 deletions(-)
Please tell me when you need more info (log file for which component?).
I understand thats its not easy to narrow this bug from the given information.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=54742
Bug ID: 54742
Summary: The 64-bit advapi32:registry breaks the 32-bit
test_redirection() in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 64-bit advapi32:registry breaks the 32-bit test_redirection() in Wine.
To reproduce run the following commands:
$ rm -rf ~/.wine # start from a fresh wineprefix
$ ./wow64/wine64 wow64/dlls/advapi32/tests/x86_64-windows/advapi32_test.exe
registry 2>&1 | grep -E '(Test failed|tests executed)'
0020:registry: 6309 tests executed (156 marked as todo, 0 as flaky, 0
failures), 2 skipped.
$ ./wow32/wine wow32/dlls/advapi32/tests/i386-windows/advapi32_test.exe
registry 2>&1 | grep -E '(Test failed|tests executed)'
registry.c:2837: Test failed: RegOpenKeyExA failed: 2
registry.c:2842: Test failed: RegOpenKeyExA failed: 2
registry.c:2861: Test failed: 00000000: wrong value 32/64
registry.c:2863: Test failed: 00000200: wrong value 32/64
registry.c:2868: Test failed: 00000000: wrong value 64/0
registry.c:2869: Test failed: 00000100: wrong value 64/0
registry.c:2870: Test failed: 00000200: wrong value 64/0
registry.c:3168: Test failed: RegOpenKeyExA failed: 2
registry.c:3174: Test failed: RegOpenKeyExA failed: 2
registry.c:3180: Test failed: RegOpenKeyExA failed: 2
registry.c:3206: Test failed: found equals 0
registry.c:3208: Test failed: found equals 0
registry.c:3210: Test failed: found equals 0
registry.c:3212: Test failed: found equals 1
registry.c:3214: Test failed: wrong number of subkeys: 10
registry.c:3216: Test failed: found equals 1
registry.c:3218: Test failed: found equals 0
registry.c:3220: Test failed: wrong number of subkeys: 10
registry.c:3222: Test failed: found equals 0
0128:registry: 7658 tests executed (74 marked as todo, 0 as flaky, 19
failures), 2 skipped.
See https://test.winehq.org/data/patterns.html#advapi32:registry
The reason why this failure is only visible with the fg-deb64-wow32 is because
this is the only test configuration that runs the 32-bit tests in the same
wineprefix as the 64-bit tests.
What this shows is that advapi32:registry does not correctly cleans up after
itself which has the potential for breaking any test that follows (not just
32-bit ones).
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https://bugs.winehq.org/show_bug.cgi?id=55051
Bug ID: 55051
Summary: Build regression in wine 8.10 using clang on aarch64
(error in backend: Invalid register name "x18")
Product: Wine
Version: 8.10
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: pierrick.bouvier(a)linaro.org
Distribution: ---
When compiling wine for aarch64, a build regression appeared in Wine 8.10 when
using clang (any version).
This is only present when performing make install, which compiles some DLL.
Error is that register x18 is used, and clang reports it as an hard error.
gcc reports a warning but does not produce an error (warning: call-clobbered
register used for global register variable).
---
Reproduction steps (from linux-aarch64, debian bookworm):
# download llvm-mingw and add to PATH
$ ./configure CC="clang" --without-x --without-freetype --prefix=/usr
$ make # works
$ make install # fails
clang -c -o dlls/msvcr110/onexit.o ...
fatal error: error in backend: Invalid register name "x18".
...
3. Running pass 'Function Pass Manager' on module 'dlls/msvcrt/onexit.c'.
4. Running pass 'AArch64 Instruction Selection' on function
'@_register_onexit_function'
---
Bisect pointed this commit:
https://github.com/wine-mirror/wine/commit/56cfbf6b860b46768eeae60eef7dfe0a…
include: Only enable the non-inline NtCurrentTeb() on the Unix side.
This previous commit introduced register x18 for TEB on arm64 (but commit above
makes it active):
https://github.com/wine-mirror/wine/commit/7f088b0b1387a3b54c438b839046afad…
This previous bug already discussed this topic
(https://bugs.winehq.org/show_bug.cgi?id=38780) but I'm not sure what the
conclusion would be.
---
Compiling with CLAGS=-ffixed-x18 silences clang, but I'm not sure it's the
right thing to do. gcc works only because it's a warning and not an error.
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https://bugs.winehq.org/show_bug.cgi?id=55047
Bug ID: 55047
Summary: d3d test_cursor_clipping() fails
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression, testcase
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: af902c188ebaf7d6dda3b628409d8c390ab410d5
Distribution: ---
I can observe this on two different machines, with at least ddraw and d3d8
tests. It happens regardless of whether the virtual desktop is used. The
failure looks like this:
ddraw:ddraw1:
ddraw1.c:14352: Test failed: SetDis.layMode failed, hr 0x80004001
d3d8:device:
device.c:10815: Test failed: Adapter 0: Expect clip rect (0,0)-(640,480), got
(1,1)-(639,479).
It's not quite consistent, though. One machine can reproduce the ddraw1 failure
pretty consistently, enough for me to be able to bisect, but the other seems to
fail only intermittently. As a result I can't be 100% sure of the bisect
result, but it seems to make sense.
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https://bugs.winehq.org/show_bug.cgi?id=55027
Bug ID: 55027
Summary: Microsoft Office: IME result string may get doubled
when edit is done
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: firelzrd(a)gmail.com
Distribution: ---
Created attachment 74582
--> https://bugs.winehq.org/attachment.cgi?id=74582
Bad and Good cases in Excel 2003
The recent (v8.x) IMM32 progress is so remarkable that CJK users may finally
think of replacing Windows for using Microsoft Office.
However, in Microsoft Office apps (confirmed in 2003) having done editing IME
preedit text by hitting Enter key may actually put the result text doubled (see
in the attached video).
My analysis showed that when:
WM_IME_COMPOSITION which has GCS_RESULTREADSTR & GCS_RESULTSTR flags on
is sent to complete the edit, and result text is sent,
Only in case the problem occurs, right after that:
WM_IME_COMPOSITION which has GCS_COMPSTR & GCS_COMPATTR & GCS_RESULTSTR flags
on
is sent.
This behavior indicates that xic_preedit_done() and xim_set_result_string()
which I found in xim.c are called sometimes in a wrong order.
A:
XICCallback preedit_done is called
xic_preedit_done is called
B:
keyboard.c:X11DRV_KeyEvent
xim_set_result_string is called
A is supposed to be called first, and then B should follow.
in the good case A happens, then B happens.
in the bad case B happens, then A happens.
So I think this problem occurs because XIC callback and X11DRV_KeyEvent are
called asynchronously.
I think the solution may be:
* In xim_set_result_string(), check if XIC preedit context exists, and if so,
ppostpone the sending of WM_IME_COMPOSITION until next xic_preedit_done() is
called
or
* Ignore xic_preedit_done() if xim_set_result_string() was called very recently
Let me hear what you guys think.
Thank you
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https://bugs.winehq.org/show_bug.cgi?id=55026
Bug ID: 55026
Summary: Expose save_period as a configurable option via
winecfg
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Wine dumps registry files to the disk every 30 seconds which might not be good
for users of SSD/NVMe disks considering it involves completely rewriting them
since they are text files, not binary databases as the real Windows registry is
where updates are local and small.
E.g after installing Microsoft Office the system.reg file can easily blow up to
tens of megabytes and it's not that funny having this file being rewritten so
often.
Would be nice to have this option exposed via winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=55123
Bug ID: 55123
Summary: widl crashes when uuid is missing
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74678
--> https://bugs.winehq.org/attachment.cgi?id=74678
Minimal Sample
See attached sample
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https://bugs.winehq.org/show_bug.cgi?id=55122
Bug ID: 55122
Summary: oleaut32:vartest - test_VarParseNumFromStrFr() fails
on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
oleaut32:vartest - test_VarParseNumFromStrFr() fails on Windows 11:
vartest.c:1999: Test failed: 1: Call succeeded, hres = 00000000
vartest.c:2012: Test failed: 1: returned 80020005
vartest.c:2049: Test failed: 1: returned 80020005
vartest.c:2121: Test failed: 1: Call succeeded, hres = 00000000
vartest.c:2135: Test failed: 1: returned 80020005
See https://test.winehq.org/data/patterns.html#oleaut32:vartest
Where 80020005 == DISP_E_TYPEMISMATCH
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https://bugs.winehq.org/show_bug.cgi?id=55121
Bug ID: 55121
Summary: wintrust:asn - test_encodeSPCPEImage() fails on
Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wintrust:asn - test_encodeSPCPEImage() fails on Windows 11:
asn.c:385: Test failed: CryptEncodeObjectEx failed: c0000005
asn.c:398: Test failed: CryptEncodeObjectEx failed: c0000005
asn.c:563: Test failed: CryptEncodeObjectEx failed: c0000005
asn.c:673: Test failed: CryptEncodeObjectEx failed: c0000005
asn.c:696: Test failed: CryptEncodeObjectEx failed: c0000005
asn.c:709: Test failed: CryptEncodeObjectEx failed: c0000005
See https://test.winehq.org/data/patterns.html#wintrust:asn
Where c0000005 == STATUS_ACCESS_VIOLATION
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https://bugs.winehq.org/show_bug.cgi?id=53431
Bug ID: 53431
Summary: widl generates enum forward declarations in typedefs
which are not valid in C++
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: gfw.kra(a)gmail.com
Distribution: ---
Hi everyone,
I recently discovered an issue with C++ code in headers compiled from winrt
idl's using widl. It does not compile when included, when tried using mingw g++
v12.1.0.
There’s seems to be issue with how enum typedefs are translated within
namespaces.
Example:
When tried to include windows.media.speechsynthesis.h compiled from
windows.media.speechsynthesis.idl in cpp file, the following output is received
(compiler output shows headers from mingw, but these look the same when
compiled using widl in wine).
```
/usr/x86_64-w64-mingw32/include/windows.foundation.h:90:26: error: use of enum
‘PropertyType’ without previous declaration
90 | typedef enum PropertyType PropertyType;
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.foundation.h:164:18: error: using
typedef-name ‘ABI::Windows::Foundation::PropertyType’ after ‘enum’
164 | enum PropertyType {
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.foundation.h:90:39: note:
‘ABI::Windows::Foundation::PropertyType’ has a previous declaration here
90 | typedef enum PropertyType PropertyType;
| ^~~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:30: error:
use of enum ‘VoiceGender’ without previous declaration
218 | typedef enum VoiceGender VoiceGender;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:476:22: error:
using typedef-name ‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ after
‘enum’
476 | enum VoiceGender {
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:42: note:
‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ has a previous declaration
here
218 | typedef enum VoiceGender VoiceGender;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:822:30: error:
using typedef-name ‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ after
‘enum’
822 | enum VoiceGender *value) = 0;
| ^~~~~~~~~~~
/usr/x86_64-w64-mingw32/include/windows.media.speechsynthesis.h:218:42: note:
‘ABI::Windows::Media::SpeechSynthesis::VoiceGender’ has a previous declaration
here
218 | typedef enum VoiceGender VoiceGender;
```
windows.media.speechsynthesis.idl has typedef of enum VoiceGender, which is
defined later.
```
namespace Windows {
namespace Foundation {
interface IClosable;
}
namespace Media {
namespace SpeechSynthesis {
typedef enum VoiceGender VoiceGender;
```
This is translated to following:
```
#ifdef __cplusplus
namespace ABI {
namespace Windows {
namespace Media {
namespace SpeechSynthesis {
typedef enum VoiceGender VoiceGender;
}
}
}
}
#else /* __cplusplus */
typedef enum __x_ABI_CWindows_CMedia_CSpeechSynthesis_CVoiceGender
__x_ABI_CWindows_CMedia_CSpeechSynthesis_CVoiceGender;
#endif /* __cplusplus */
```
This typedef is not valid in C++. According to the standard, enum cannot be
forward declared using typedef. This could be replaced with just simple enum
declaration, but it would need to have type specifier (that goes for definition
as well).
Best regards.
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https://bugs.winehq.org/show_bug.cgi?id=36079
Bug ID: 36079
Summary: loader fails to build with clang -faddress=sanitize
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48263
--> https://bugs.winehq.org/attachment.cgi?id=48263
make log
I tried building wine with clang's address sanitizer enabled, which mostly
worked, until the loader:
make[1]: Entering directory '/home/austin/wine-gcc49-asan/loader'
clang -fsanitize=address -m32 -o wine-preloader -static -nostartfiles
-nodefaultlibs -Wl,-Ttext=0x7c400000 preloader.o ../libs/port/libwine_port.a
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/../../../../lib32/libpthread.a(pthread_mutex_lock.o):
In function `__pthread_mutex_lock':
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:80:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:116:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:146:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:151:
undefined reference to `__assert_fail'
..
austin@aw25 ~/wine-gcc49-asan $ clang --version
clang version 3.3 (tags/RELEASE_33/final)
Target: x86_64-pc-linux-gnu
Thread model: posix
austin@aw25 ~/wine-gcc49-asan $ git describe
wine-1.7.17-42-g24c5728
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https://bugs.winehq.org/show_bug.cgi?id=55119
Bug ID: 55119
Summary: advapi32:security - test_process_security() fails on
GitLab CI's Windows VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:security - test_process_security() fails on GitLab CI's Windows VM:
security.c:3176: Test failed: OpenProcess(PROCESS_VM_READ) should have failed
security.c:3178: Test failed: OpenProcess(PROCESS_ALL_ACCESS) should have
failed
security.c:3209: Test failed: OpenThread(THREAD_SET_THREAD_TOKEN) should have
failed
See https://test.winehq.org/data/patterns.html#advapi32:security
These three failures happen in both the 32- and 64-bit tests but only on
gitlab-win10-21h2, the GitLab's Windows VM.
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https://bugs.winehq.org/show_bug.cgi?id=49797
Bug ID: 49797
Summary: WIDL doesn't tolerate anonymous structs within
interfaces
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
IDLs in Windows SDKs sometimes contain anonymous structs within interfaces.
WIDL fails to compile such IDLs.
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https://bugs.winehq.org/show_bug.cgi?id=55118
Bug ID: 55118
Summary: shell32:shlfolder - test_SHOpenFolderAndSelectItems()
is missing a registry key in the new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:shlfolder - test_SHOpenFolderAndSelectItems() is missing a registry key
in the new WoW mode:
shlfolder.c:5512: Test failed: Got unexpected hr 0x80040152.
shlfolder.c:5513: Test failed: Failed to create window.
shlfolder.c:5520: Test failed: Got unexpected hr 0x80040152.
shlfolder.c:5521: Test failed: Failed to create window.
shlfolder.c:5530: Test failed: Got unexpected hr 0x80040152.
shlfolder.c:5531: Test failed: Failed to create window.
shlfolder.c:5540: Test failed: Got unexpected hr 0x80040152.
shlfolder.c:5541: Test failed: Failed to create window.
shlfolder.c:5550: Test failed: Got unexpected hr 0x80040152.
shlfolder.c:5551: Test failed: Failed to create window.
See https://test.winehq.org/data/patterns.html#shell32:shlfolder
Where 0x80040152 == REGDB_E_KEYMISSING
This happens in both the 32-bit and 64-bit tests but only in the new
Windows-on-Windows mode. See the *-i386 and *-x86_64 results.
See also bug 55117 where shell32:shelldispatch has a similar issue.
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https://bugs.winehq.org/show_bug.cgi?id=55117
Bug ID: 55117
Summary: shell32:shelldispatch - test_ShellWindows() is missing
a registry key in the new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:shelldispatch - test_ShellWindows() is missing a registry key in the
new WoW mode:
shelldispatch.c:1025: Test failed: got 0x80040152
See https://test.winehq.org/data/patterns.html#shell32:shelldispatch
Where 0x80040152 == REGDB_E_KEYMISSING
This happens in both the 32-bit and 64-bit tests but only in the new
Windows-on-Windows mode. See the *-i386 and *-x86_64 results.
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https://bugs.winehq.org/show_bug.cgi?id=55116
Bug ID: 55116
Summary: services.exe:service - service_main() is missing
PATHEXT in the new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
services.exe:service - test_service() is missing PATHEXT in the new WoW mode:
service.c:420: Test failed: service: did not find PATHEXT environment variable
See https://test.winehq.org/data/patterns.html#services.exe:service
This happens during both test_service() and test_kill_service_process(), in
both the 32-bit and 64-bit tests but only in the new Windows-on-Windows mode.
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https://bugs.winehq.org/show_bug.cgi?id=55094
Bug ID: 55094
Summary: Memory Access Violation & Run-Time Error 7 in WINE
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: vikasy.enjay(a)gmail.com
Distribution: ---
Created attachment 74654
--> https://bugs.winehq.org/attachment.cgi?id=74654
Memory Access Violation & Run-Time Error 7 in WINE
Memory Access Violation & Run-Time Error 7 in WINE:
I am writing this to seek assistance regarding an issue I encountered while
installing and running "Busy Accounting Software" using Wine. Despite my
previous unsuccessful attempts, I was eventually able to install the software.
However, I am currently facing an ongoing problem when attempting to execute
the application. It consistently displays a "Runtime 7 Error and Memory Access
Violation" error.
Any assistance or troubleshooting steps you can provide would be greatly
appreciated.
Thank you for your attention to this matter.
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https://bugs.winehq.org/show_bug.cgi?id=37346
Bug ID: 37346
Summary: New application , installed successfully , starts up
fine , no data storing , BUSY WIN ACCOUNTING APP
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lax.sunny(a)gmail.com
Created attachment 49664
--> https://bugs.winehq.org/attachment.cgi?id=49664
Log created by wine on running the app , problem is with database storage and
runtime functions
Application named busy win very much famous accounting software
tried using number of prefixes
application installs smoothly
when i run the app it starts up normally but crashes on adding a new company or
detecting an old DATABASE
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https://bugs.winehq.org/show_bug.cgi?id=55112
Bug ID: 55112
Summary: Chip's Challenge (Steam version) only shows black
screen on Nvidia dGPU (works fine on AMD iGPU)
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Created attachment 74675
--> https://bugs.winehq.org/attachment.cgi?id=74675
Log when running game on Nvidia dGPU
The Steam version of Chip's Challenge only shows a black screen when running on
my Nvidia dGPU (RTX 3060 Mobile). The game displays fine on my AMD iGPU
(Vega).
Note: as this version of the game is only available on Steam, it was tested
with Proton 8.0. However, due to the age and nature of the game (basic 2D
win32), it is very unlikely to be hitting any Proton-specific code paths (there
are no mentions of DXVK/etc in the log either.) If needed, I can try more ways
to run it in stock Wine Devel, but it's 2AM and I just wanted to at least get
the bug report out.
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https://bugs.winehq.org/show_bug.cgi?id=50079
Bug ID: 50079
Summary: Wine msiexec fails when building inside a windows/mac
os x docker container
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)crasu.de
Distribution: ---
Created attachment 68535
--> https://bugs.winehq.org/attachment.cgi?id=68535
Run with winedebug=msi and strace
Sample dockerfile:
FROM ubuntu:20.04
RUN export DEBIAN_FRONTEND="noninteractive" \
&& dpkg --add-architecture i386 \
&& apt-get update \
&& apt-get install -y wget winbind xvfb unzip curl jq \
&& apt-get remove -y libmysqlclient21 mysql-common \
&& apt autoremove -y
RUN wget -nc https://dl.winehq.org/wine-builds/winehq.key && apt-key add
winehq.key
RUN echo 'deb https://dl.winehq.org/wine-builds/ubuntu/ focal main' >
/etc/apt/sources.list.d/wine.list
RUN export DEBIAN_FRONTEND="noninteractive" \
&& apt-get update \
&& apt-get install -o APT::Immediate-Configure=false --install-recommends
-y winehq-devel
RUN useradd -ms /bin/bash wineuser
# Install winemono
RUN wget https://dl.winehq.org/wine/wine-mono/5.1.1/wine-mono-5.1.1-x86.msi
RUN WINEPREFIX=/home/wineuser/.wine su wineuser -c "wine msiexec /i
wine-mono-5.1.1-x86.msi && wineserver -w"
Eroor message:
0024:err:msi:ACTION_InstallFiles compressed file wasn't installed
(L"bin\\libmono-2.0-x86.dll")
0024:err:msi:execute_script Execution of script 0 halted; action
L"InstallFiles" returned 1603
I tried different msis (wine gecko, wine mono, ....) they all fail. After
serveral tries the installation sometimes does not through an error. But the
package is still not fully installed.
Reference:
https://github.com/Winetricks/winetricks/issues/1525
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https://bugs.winehq.org/show_bug.cgi?id=55106
Bug ID: 55106
Summary: libHttpClient requires CertFindChainInStore support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it attempts to search for a specific cert chain from the "MY" store
via CertFindChainInStore, and uses the results of this search to determine
whether or not it should try to connect again.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, CertFindChainInStore is a stub, and so the
search will always fail:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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https://bugs.winehq.org/show_bug.cgi?id=51502
Bug ID: 51502
Summary: Civilization 3 Sound Stutters, loops, and fails
(eventually)
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: bryan(a)varnernet.com
Distribution: ---
Audio on Civilization III is just not very good.
Typical short sounds stutter, playback sounding badly rendered into the target
buffer, loop when they shouldn't, etc.
The most common problem is for the sound (all of it) to just stop, or just
continuously loop a small soundfile that should have been a one-off play at the
triggered point in time.
Looks like the app is using dsound, along with winmm to mmioOpenA the .wav's.
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https://bugs.winehq.org/show_bug.cgi?id=52762
Bug ID: 52762
Summary: DesignDoll will not boot/crashes upon booting.
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: catchyandcleche(a)gmail.com
Distribution: ---
Created attachment 72129
--> https://bugs.winehq.org/attachment.cgi?id=72129
This file (designdoll_backtrace01.txt) is the backtrace file/error log file
that was created when I tried to run the DesignDoll application.
I am using a GUI version of Ubuntu for Desktop (Ubuntu 20.04.4 LTS), also
utilizing WINE version 7.0 (Displayed as wine-7.0 in the terminal).
When double clicking the .desktop application created on the desktop
(DesignDoll.desktop) after installing the DesginDollLauncher.exe program and
after making sure that the DesignDoll.desktop shortcut created during the
installation process allows launching, the program will boot* but quickly
crash.
I attached the program error log (see "designdoll_backtrace01.txt).
*I can only assume that the application booted (or at least tried to) and
quickly crashed. It did not display any indication that the program had booted
in the GUI environment. When a window did show up to indicate that the program
had run (in a sense), it was to inform me of the fact that the program crashed
(or simply could not boot).
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https://bugs.winehq.org/show_bug.cgi?id=55107
Bug ID: 55107
Summary: DirectX programs cannot run on dedicated GPU in
windowed mode for hybrid-graphics laptop
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xuancong84(a)gmail.com
Distribution: ---
Years ago, I created a Direct3D program with statically-linked C library. This
program has minimal library dependency and has been tested working on all
versions of Windows with DirectX 9 supported. You can download it at:
https://github.com/xuancong84/solid-rubix-cube/raw/master/Release/svcube.exe
I typically run this programs in 4 modes of Wine:
1. full-screen mode without dedicated GPU, `wine svcube.exe`
2. full-screen mode with dedicated GPU, `__NV_PRIME_RENDER_OFFLOAD=1
__GLX_VENDOR_LIBRARY_NAME=nvidia wine svcube.exe`
3. windowed mode without dedicated GPU, cmdline same as 1 but with 'emulate a
virtual desktop' checked
4. windowed mode with dedicated GPU, cmdline same as 2 but with 'emulate a
virtual desktop' checked
From Wine 5.0 onwards (not tested on older versions), not a single version of
Wine (including both wine and winehq, including -stable -staging and -devel)
can pass all the 4 modes. In the latest winehq-stable (version
8.0.1~bullseye-1, on MX-Linux21/Debian11), the program can run successfully in
1,2, and 3, but crashes on 4 with the following error:
```
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.22 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0110:fixme:ver:GetCurrentPackageId (006CFAF0 00000000): stub
006c:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
006c:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
0110:fixme:imm:ImeSetActiveContext (00010072, 1): stub
0110:fixme:imm:ImmReleaseContext (0002006A, 00010072): stub
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 409
Current serial number in output stream: 410
```
I have NVIDIA CUDA installed (Driver Version: 530.30.02, CUDA Version: 12.1).
And PyTorch/Tensorflow can run with/without GPU decoding. I am pretty sure my
Nvidia GLX is working properly because Mode 2 can run successfully with the
process appearing in `nvidia-smi` and taking GPU usage.
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https://bugs.winehq.org/show_bug.cgi?id=55104
Bug ID: 55104
Summary: DesignDoll shows an error on start
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74672
--> https://bugs.winehq.org/attachment.cgi?id=74672
Error message
Needs "winetricks corefonts", also work around bug 55103.
Install, then run DesignDollLauncher.exe.
Install 5.7.0.1, then click "Start".
Now there's an error message, see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=55103
Bug ID: 55103
Summary: DesignDoll launcher has graphical glitches
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74670
--> https://bugs.winehq.org/attachment.cgi?id=74670
Screenshot on Wine (broken)
This needs "winetricks corefonts" or it will crash.
Download: https://www.terawell-installer.info/setup/en/Setup.exe
Archived:
https://web.archive.org/web/20230320182515/https://www.terawell-installer.i…
Just install the program and then run "DesignDollLauncher.exe"
"winetricks dxvk" seems to reliably work around the issue.
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https://bugs.winehq.org/show_bug.cgi?id=55102
Bug ID: 55102
Summary: Rework __TRY / __EXCEPT to work on other architectures
than x86, e.g. x86_64
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
There is wine/exception.h that provides a try/catch mechanism using the macros
__TRY / __EXCEPT.
There's two versions
1) Use compiler exceptions (define USE_COMPILER_EXCEPTIONS), needs compiler
support
2) Use the wine version of exception handling
GCC doesn't support those compiler exceptions, so that's not really an option.
The wine implementation however doesn't work on windows.
Underlying problem is that the wine try/catch sets up exceptions like x86, this
assumption fails when using x86_64.
x86 uses a stack of frame pointers in the TEB, while x86_64 (and others) use
SEH metadata instead.
Since it would be nice using try/catch in tests, this would be a welcome
improvement.
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https://bugs.winehq.org/show_bug.cgi?id=54271
Bug ID: 54271
Summary: gdiplus:get_gif_background_color can't get gif
background color
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Created attachment 73837
--> https://bugs.winehq.org/attachment.cgi?id=73837
wrong picture
OS:debian
When I was using WeChat, I found that when sending an animated gif, the same
image would have different serious errors, such as misalignment, flickering,
solid black(sometimes pink, brown) background .
I know that using winetricks gidplus can fix this problem, but this method
introduces some other problems, so I come here for help hoping to find a
solution to the problem. I really need your help! ! !
Maybe you need an account for this application. Of course, it would be great if
you can find a similar demo. I am trying to find a demo
APP download url:https://weixin.qq.com/
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https://bugs.winehq.org/show_bug.cgi?id=55089
Bug ID: 55089
Summary: Program crashes after the exit button is pushed
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schicktmireurescheisse(a)gmail.com
Distribution: ---
Created attachment 74645
--> https://bugs.winehq.org/attachment.cgi?id=74645
Backtrace of the error message window
After the exit button (the blue button in the upper right corner with the
emergency exit icon) of the program "Entgenderer" is pushed, the program
crashes. The exit button invokes a command to close the window and terminate
the application, freeing up memory in that process. Actually, pushing the cross
widget on the window´s upper right corner initiates the inherent closing
routine and this one runs without problems.
I am the author of this software program. The sample program can be downloaded
at https://github.com/Waldwatz/Wine-reveals-the-truth/releases/ by clicking on
the Entgenderer2.zip link. It is a 16 Bit NE binary.
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https://bugs.winehq.org/show_bug.cgi?id=52619
Bug ID: 52619
Summary: Dungeon Fighter Online: Launcher crash when accepting
Terms of Service
Product: Wine
Version: 7.2
Hardware: x86-64
URL: https://www.dfoneople.com/support/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wannabetheguy(a)gmail.com
Distribution: Fedora
Created attachment 71944
--> https://bugs.winehq.org/attachment.cgi?id=71944
Terminal log output
With Proton 7.0 announcing Dungeon Fighter Online as playable, I gave it a try
and ran into this crash when trying to log-in with my old Neople account. Both
the Steam version and standalone version of the launcher crashed this way.
A clean Wine 7.2 (staging) prefix with the standaline client gives me an
identical result, so I am reporting here as well.
The problem occurs with NeopleLauncher.exe. After logging in with my Neople
account, I am required to accept the Terms of Service that appears within the
window before being able to continue. When I click the Accept button, the
launcher crashes.
On subsequent log-ins, the Terms of Service appears again.
The only change to the Wine prefix was changing the Windows version to 10 as
the launcher gives a "no longer supported" message with 7. 8/8.1 work but crash
the same as 10.
The ieframe messages just before the backtrace seem notable, but as I'm not
sure I have set this report to unknown.
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https://bugs.winehq.org/show_bug.cgi?id=55095
Bug ID: 55095
Summary: Compiling preloader with -fPIE may lead to GOTPCREL(X)
conversion failure when linking into non-PIE binary
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: eric.pouech(a)gmail.com, julliard(a)winehq.org
Regression SHA1: 78ed343842dcd8ffb95c416420953e121959d40d
Distribution: ---
Today, the preloader is linked with -fPIE in spite of the fact that the
preloader is a non-PIE statically linked binary. This is due to a limitation
in tools/makedep that makes it difficult to specify CFLAGS for each individual
object file's recipe.
This can seemingly cause problems with some GOTPCREL(X) relocations inside the
preloader. Since preloader does not link to the system library directly, there
is no need for Global Offset Tables (GOT). However, a few extern (non-static)
function symbols are declared, the use of which makes GCC emit instructions
that references those symbols by indirection through GOT. The linker then
tries to optimize such instructions to eliminate GOT references, which can fail
due to various reasons.
This stands in contradiction with Jinoh Kang's suggestion (in bug 55050) that
"-fPIE is harmless even when applied to an object linked into non-PIE
executables." The claim is theoretically true since position-independent code
can in principle be relocated to any address (fixed or dynamic); however, it
fails due to some peculiar practical issues, which is arguably a limitation in
the linker's implementation (since it can be worked around --no-relax without
issues).
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https://bugs.winehq.org/show_bug.cgi?id=55093
Bug ID: 55093
Summary: vbscript: if boolean condition should work without
braces
Product: Wine
Version: 8.9
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
This is what I had to patch to make the script work with wine vbscript
- If isGIOn <> Not IsOff Then
+ If isGIOn <> (Not IsOff) Then
Could be related to some operator priority issue?
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https://bugs.winehq.org/show_bug.cgi?id=55092
Bug ID: 55092
Summary: ntdll:exception - The 64-bit test_wow64_context() gets
unexpected register values in new WoW mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:exception - The 64-bit test_wow64_context() gets unexpected register
values in new WoW mode:
exception.c:4326: Test succeeded inside todo block: rax is not zero 0
exception.c:4328: Test succeeded inside todo block: rbx is not zero 0
exception.c:4341: Test succeeded inside todo block: rsp is not at top of stack
00007FFFFE1FFCF8 / 00007FFFFE1FFD20
exception.c:4344: Test succeeded inside todo block: wrong flags 00000200
exception.c:4348: Test succeeded inside todo block: wrong cs 0033
exception.c:4462: in 64-bit mode 0033
exception.c:4465: Test failed: cs64: wrong ds 002b / 0000
exception.c:4466: Test failed: cs64: wrong es 002b / 0000
exception.c:4467: Test failed: cs64: wrong fs 0063 / 0000
exception.c:4468: Test failed: cs64: wrong gs 002b / 0000
exception.c:4516: Test failed: cs64: ecx set to 00000000
exception.c:4388: in 32-bit mode 0023
exception.c:4439: Test failed: cs64: ecx set to 0043e000
exception.c:4453: Test failed: cs64: rcx set to 0FEDCBA987654321
See https://test.winehq.org/data/patterns.html#ntdll:exception
fg-deb64-x86-64 and rbernon-*-win64 both use the new 64-bit WoW mode. Compare
them to the fg-*-wow64 and TestBot *-wow64 results which use the old WoW mode
and do not have these failures.
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https://bugs.winehq.org/show_bug.cgi?id=7767
Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |testcase
Component|oledb32 |opengl
CC| |damjan.jov(a)gmail.com
--- Comment #16 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
Still an issue in Wine 8.10.
Setting correct component, adding testcase keyword.
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https://bugs.winehq.org/show_bug.cgi?id=55087
Bug ID: 55087
Summary: Shadow Gambit The Cursed Crew Demo stuck on a broken
loading screen
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74640
--> https://bugs.winehq.org/attachment.cgi?id=74640
Picture
The new Demo for Steam next Festival just renders a broken loading screen that
it doesn't finish.Sometimes a bit more of the game logo, sometimes not.
It works fine with Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27232
Summary: keys stuck when wine window loses focus
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
When a key is pressed while a wine application is in focus and released while
other application has focus it is stuck down in wine.
To reproduce:
0) set your window manager to focus follows mouse
1) run notepad
2) press some keys to type text
3) press and hold ctrl, pressing a now selects typed text
4) move the mouse to another window
5) release ctrl
6) move mouse back to notepad, press a
Now text previously selected should be replaced with a. Instead, it is selected
again by the Ctrl+a shortcut.
The Ctrl key is stuck.
Note that when windows are switched by means similar to Windows ALt+Tab the
modifier used for switching windows this way gets also stuck.
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https://bugs.winehq.org/show_bug.cgi?id=50431
Bug ID: 50431
Summary: SCM erroneously tries to start 64-bit kernel drivers
as 32-bit service when 'ImagePath' contains
'\\SystemRoot\\system32\\drivers' and 'WOW64=1'
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Bug 47175 (https://bugs.winehq.org/show_bug.cgi?id=47175#c4) is
kinda related but the mistake is not in the service creation part.
Norton AntiVirus 2010 installer creates several 32-bit and 64-bit services. The
kernel driver services are 64-bit by design (64-bit WINEPREFIX).
The registry entries for these services contain a mix of different styles.
'WOW64' is always set because the services were created by a 32-bit installer
process. Wine uses this flag only in case of failure to determine the binary
type. 64-bit kernel drivers should be always started as 64-bit.
Registry:
--- snip ---
...
[System\\CurrentControlSet\\Services\\BHDrvx64] 1609425565
"Description"="SONAR Engine Driver"
"DisplayName"="BHDrvx64"
"ErrorControl"=dword:00000001
"ImagePath"="C:\\ProgramData\\Norton\\{0C55C096-0F1D-4F28-AAA2-85EF591126E7}\\NAV_17.0.0.136\\Definitions\\BASHDefs\\20090829.001\\BHDrvx64.sys"
"ObjectName"="LocalSystem"
"PreshutdownTimeout"=dword:0002bf20
"Start"=dword:00000003
"Type"=dword:00000001
"WOW64"=dword:00000001
...
[System\\CurrentControlSet\\Services\\IDSVia64] 1609419518
"Description"="Symantec Intrusion Prevention Driver"
"DisplayName"="IDSVia64"
"ErrorControl"=dword:00000001
"ImagePath"="C:\\ProgramData\\Norton\\{0C55C096-0F1D-4F28-AAA2-85EF591126E7}\\NAV_17.0.0.136\\Definitions\\IPSDefs\\20090828.002\\IDSVia64.sys"
"ObjectName"="LocalSystem"
"PreshutdownTimeout"=dword:0002bf20
"Start"=dword:00000001
"Type"=dword:00000001
"WOW64"=dword:00000001
...
[System\\CurrentControlSet\\Services\\ccHP] 1609437834
#time=1d6df9f4d82eda4
"DisplayName"="Symantec Hash Provider"
"ErrorControl"=dword:00000001
"ImagePath"="\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys"
"ObjectName"="LocalSystem"
"PreshutdownTimeout"=dword:0002bf20
"Start"=dword:00000001
"Type"=dword:00000001
"WOW64"=dword:00000001
...
--- snip ---
'ccHP' kernel service doesn't work here. SCM erroneously starts 'winedevice'
hosting process as 32-bit hence loading the 64-bit kernel driver binary will
obviously fail.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/windows/system32/drivers/NAVx64/1100000.088
$ file *
cchpx64.cat: data
ccHPx64.inf: Windows setup INFormation
ccHPx64.sys: PE32+ executable (native) x86-64, for MS Windows
iron.cat: data
Iron.inf: Windows setup INFormation
Ironx64.sys: PE32+ executable (native) x86-64, for MS Windows
isolate.ini: Little-endian UTF-16 Unicode text, with CRLF line terminators
srtsp64.cat: data
srtsp64.inf: Windows setup INFormation
srtsp64.sys: PE32+ executable (native) x86-64, for MS Windows
srtspx64.cat: data
srtspx64.inf: Windows setup INFormation
srtspx64.sys: PE32+ executable (native) x86-64, for MS Windows
SymDS64.cat: data
SymDS64.sys: PE32+ executable (native) x86-64, for MS Windows
SymDS.inf: Windows setup INFormation
SymEFA64.cat: data
SymEFA64.sys: PE32+ executable (native) x86-64, for MS Windows
SymEFA.inf: Windows setup INFormation
symnet64.cat: data
SymNet.inf: Windows setup INFormation
symnetv64.cat: data
SymNetV.inf: Windows setup INFormation
symtdiv.sys: PE32+ executable (native) x86-64, for MS Windows
--- snip ---
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+ntoskrnl,+ntdll,+server,+service wineboot
>>log.txt 2>&1
...
003c:trace:service:load_service_config Image path =
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys"
003c:trace:service:load_service_config Group = (null)
...
003c:trace:service:load_service_config Service account name = L"LocalSystem"
...
003c:trace:service:load_service_config Display name = L"Symantec Hash
Provider"
003c:trace:service:load_service_config Service dependencies : (none)
003c:trace:service:load_service_config Group dependencies : (none)
...
003c:Call KERNEL32.ExpandEnvironmentStringsW(0003b9d0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",000439c0,0000003c)
ret=1400062de
003c:Call kernelbase.ExpandEnvironmentStringsW(0003b9d0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",000439c0,0000003c)
ret=7bc4429f
003c:Call ntdll.RtlInitUnicodeString(0021f628,0003b9d0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys")
ret=7b042c06
003c:Ret ntdll.RtlInitUnicodeString() retval=00000078 ret=7b042c06
003c:Call
ntdll.RtlExpandEnvironmentStrings_U(00000000,0021f628,0021f618,0021f614)
ret=7b042c47
003c:Ret ntdll.RtlExpandEnvironmentStrings_U() retval=00000000 ret=7b042c47
003c:Ret kernelbase.ExpandEnvironmentStringsW() retval=0000003c ret=7bc4429f
003c:Ret KERNEL32.ExpandEnvironmentStringsW() retval=0000003c ret=1400062de
003c:Call KERNEL32.GetBinaryTypeW(000439c0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",0021f7c0)
ret=140006473
003c:Call kernelbase.CreateFileW(000439c0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",80000000,00000001,00000000,7fd700000003,00000000,00000000)
ret=7b61b63d
...
003c:Call ntdll.RtlDosPathNameToNtPathName_U(000439c0
L"\\SystemRoot\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",0021f458,00000000,00000000)
ret=7b0160a0
003c:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=7b0160a0
003c:Call
ntdll.NtCreateFile(0021f3e8,80100080,0021f428,0021f418,00000000,00000000,00000001,00000001,00000060,00000000,00000000)
ret=7b01623a
003c:Ret ntdll.NtCreateFile() retval=c000003a ret=7b01623a
003c:Call ntdll.RtlNtStatusToDosError(c000003a) ret=7b01633c
003c:Ret ntdll.RtlNtStatusToDosError() retval=00000003 ret=7b01633c
...
003c:Ret kernelbase.CreateFileW() retval=ffffffffffffffff ret=7b61b63d
003c:Ret KERNEL32.GetBinaryTypeW() retval=00000000 ret=140006473
...
0054:trace:ntoskrnl:load_driver loading driver
L"C:\\windows\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys"
...
0054:Call KERNEL32.LoadLibraryW(0012d578
L"C:\\windows\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys")
ret=0036490e
0054:Call kernelbase.LoadLibraryW(0012d578
L"C:\\windows\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys")
ret=7bc3ab84
...
0054:Call ntdll.LdrGetDllPath(0012d578
L"C:\\windows\\system32\\drivers\\NAVx64\\1100000.088\\ccHPx64.sys",00000000,00d5faf0,00d5fae8)
ret=7b01bc26
0054:Ret ntdll.LdrGetDllPath() retval=00000000 ret=7b01bc26
...
0054:Call ntdll.LdrLoadDll(0012d958
L"C:\\windows\\syswow64;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem;C:\\windows\\system32\\WindowsPowershell\\v1.0",00000000,00d5fb10,00d5faf8)
ret=7b01bdfc
...
0054: create_file( access=80100000, sharing=00000005, create=1,
options=00000060, attrs=00000000,
objattr={rootdir=0000,attributes=00000000,sd={},name=L""},
filename="/home/focht/projects/wine/mainline-install-x86_64/lib/wine/cchpx64.sys"
)
...
0054: create_file() = NO_SUCH_FILE { handle=0000 }
...
0054:Ret ntdll.LdrLoadDll() retval=c0000135 ret=7b01bdfc
...
0054:Ret kernelbase.LoadLibraryW() retval=00000000 ret=7bc3ab84
...
0054:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\ccHP": c0000142
--- snip ---
'\\SystemRoot\\system32\\drivers' is a valid path for REG_EXPAND_SZ type
'ImagePath' as well. It doesn't need to be '%SystemRoot%\\xxx'.
Due to 'GetBinaryTypeW' failure, the "else" path is taken which uses 'WOW64'
flag. All services created by 32-bit installer have 'WOW64' set by design,
including the 64-bit services which leads to the incorrect "fallback" choice.
Wine source:
https://source.winehq.org/git/wine.git/blob/784cb2060ab63076adc349dcb1d15a6…
--- snip ---
856 static DWORD get_winedevice_binary_path(struct service_entry
*service_entry, WCHAR **path, BOOL *is_wow64)
857 {
858 static const WCHAR winedeviceW[] =
{'\\','w','i','n','e','d','e','v','i','c','e','.','e','x','e',0};
859 WCHAR system_dir[MAX_PATH];
860 DWORD type;
861
862 if (!is_win64)
863 *is_wow64 = FALSE;
864 else if (GetBinaryTypeW(*path, &type))
865 *is_wow64 = (type == SCS_32BIT_BINARY);
866 else
867 *is_wow64 = service_entry->is_wow64;
868
869 GetSystemDirectoryW(system_dir, MAX_PATH);
870 HeapFree(GetProcessHeap(), 0, *path);
871 if (!(*path = HeapAlloc(GetProcessHeap(), 0, lstrlenW(system_dir) *
sizeof(WCHAR) + sizeof(winedeviceW))))
872 return ERROR_NOT_ENOUGH_SERVER_MEMORY;
873
874 lstrcpyW(*path, system_dir);
875 lstrcatW(*path, winedeviceW);
876 return ERROR_SUCCESS;
877 }
--- snip ---
Virustotal.com scan of the binary:
https://www.virustotal.com/gui/file/b8110fba782df5f9bfc25d39315b5ccd1f375b2…
$ sha1sum NAV10TBEN.exe
eadfb9c860146186c548aba695a9be87607f5586 NAV10TBEN.exe
$ du -sh NAV10TBEN.exe
74M NAV10TBEN.exe
$ wine --version
wine-6.0-rc4
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23583
Summary: Kaspersky Internet Security 2010 needs FLTMGR.SYS to
install in Vista and Win 7 mode
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=29472)
--> (http://bugs.winehq.org/attachment.cgi?id=29472)
install log
See summary and attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47728
Bug ID: 47728
Summary: Project Reality BF2 PRBF2.exe crashes on startup
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: apq49584(a)tuofs.com
Distribution: ---
Created attachment 65203
--> https://bugs.winehq.org/attachment.cgi?id=65203
backtrace for prbf2.exe
Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS.
Download link:
https://www.realitymod.com/downloads
winecfg was used to set a virtual desktop of 1024x768.
(The PRBF2.exe works fine when a native d3dx9_25.dll
(sha256:4c54df27ce84d21b2924e64ff79b13e7876ce85d8e0c9c1d0abd8da73888187a) is
placed in the game folder. This is just background information and was NOT done
for the bug report.)
This is my first bug report here, so if you need anything else, say it and i
will provide. thanks
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https://bugs.winehq.org/show_bug.cgi?id=55077
Bug ID: 55077
Summary: Zoria and the Cursed Land demo crashes due to HLSL
syntax error 'unexpected KW_DISCARD'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 74627
--> https://bugs.winehq.org/attachment.cgi?id=74627
Zoria and The Cursed Land demo screenshot of the error dialog
Hello,
Following the fix of bug 51426, the Zoria and The Cursed Land demo on Steam now
throws the attached error dialog:
--- Error transcript ---
FATAL ERROR in Fragment Shader compilation
ShaderName: sh_underwater
memory:50:1: E5000: syntax error, unexpected KW_DISCARD
at gml_Object_oGameMasterController_Draw_74
--- end of transcript ---
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Matheus <matheus.venturini(a)acad.ufsm.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matheus.venturini(a)acad.ufsm
| |.br
--- Comment #111 from Matheus <matheus.venturini(a)acad.ufsm.br> ---
This also affects Severance: Blade of Darkness, the intro video doesn't play
(the "Missing decoder: MPEG-1 System Stream" line shows up in the terminal).
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https://bugs.winehq.org/show_bug.cgi?id=55019
Bug ID: 55019
Summary: kernel32:process - Accents cause test_Environment() to
fail on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - Accents cause test_Environment() to fail on Windows:
process.c:1267: Test failed: Parent-env string CI_COMMIT_AUTHOR=Bernhard Klbl
<besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com> isn't in child process
process.c:1267: Test failed: Parent-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard Klbl <besentv(a)gmail.com>
isn't in child process
process.c:1292: Test failed: Child-env string CI_COMMIT_AUTHOR=Bernhard K"lbl
<besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_DESCRIPTION=
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com> isn't in parent process
process.c:1292: Test failed: Child-env string CI_COMMIT_MESSAGE=mf/tests:
Remove duplicate call to MFStartup().
Signed-off-by: Bernhard K"lbl <besentv(a)gmail.com>
isn't in parent process
See https://test.winehq.org/data/patterns.html#kernel32:process
These failures happen in about 15% of the runs and in all of them the
environment variable was supposed to contain an accent.
This also explains why the failures:
* Are always about the GitLab environment variables: in our regular test
configurations environment variables don't contain accents.
* Only happen on the GitLab CI Windows test VM: this VM is the only one where
the environment variables change from one run to the next, mostly due to
CI_COMMIT_XXX.
* Always happen in both the 32- and 64-bit tests of a given build.
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https://bugs.winehq.org/show_bug.cgi?id=55073
Bug ID: 55073
Summary: msctf:inputprocessor gets TextStoreACP lock failures
on some Win 10 locales and Win 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msctf:inputprocessor gets TextStoreACP lock failures on some Windows 10 locales
and Windows 11:
--- w10pro64-ja & w10pro64-zh-CN
For these two the number of TextStoreACP_RequestLock failures in the first
batch varies quite a bit.
inputprocessor.c:2288: found {575F3783-70C8-47C8-AE5D-91A01A1F7592}
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:1020: TextService_Deactivate
[...]
inputprocessor.c:840: Got OnActivated: {clsid
{03b5835f-f03c-411b-9ce2-aa23e1171e36}, guidProfile
{a76c93d9-5523-4e90-aafa-4db112f9ac76}, activated 1}
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:296: Test failed: Unexpected TextStoreACP_GetSelection sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000001, langid
00000411, clsid {03b5835f-f03c-411b-9ce2-aa23e1171e36}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{a76c93d9-5523-4e90-aafa-4db112f9ac76}, 0000000000000000, dwFlags 00000003}
--- w10pro64-ko
inputprocessor.c:840: Got OnActivated: {clsid
{a028ae76-01b1-46c2-99c4-acd9858ae02f}, guidProfile
{b5fe1f02-d5f2-4445-9c03-c568f23c99a1}, activated 1}
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:296: Test failed: Unexpected TextStoreACP_GetSelection sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:296: Test failed: Unexpected TextStoreACP_GetSelection sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000001, langid
00000412, clsid {a028ae76-01b1-46c2-99c4-acd9858ae02f}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{b5fe1f02-d5f2-4445-9c03-c568f23c99a1}, 0000000000000000, dwFlags 00000003}
--- w11pro64-*
inputprocessor.c:2288: found {A94C5FD2-C471-4031-9546-709C17300CB9}
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:1020: TextService_Deactivate
[...]
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000002, langid
00000409, clsid {00000000-0000-0000-0000-000000000000}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{00000000-0000-0000-0000-000000000000}, 04090409, dwFlags 00000003}
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:296: Test failed: Unexpected TextStoreACP_GetSelection sink
inputprocessor.c:275: Test failed: Unexpected TextStoreACP_RequestLock sink
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000002, langid
00000409, clsid {00000000-0000-0000-0000-000000000000}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{00000000-0000-0000-0000-000000000000}, 04090409, dwFlags 00000003}
See https://test.winehq.org/data/patterns.html#msctf:inputprocessor
These failures are systematic, have been present 'forever' and only happen in
the configurations listed above.
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https://bugs.winehq.org/show_bug.cgi?id=55072
Bug ID: 55072
Summary: msctf:inputprocessor sometimes gets unexpected
activation callbacks on Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msctf:inputprocessor sometimes gets unexpected activation callbacks:
inputprocessor.c:1012: TextService_Activate
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000001, langid
00000409, clsid {ede1a7ad-66de-47e0-b620-3e92f8246bf3}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, 00000000, dwFlags 00000003}
inputprocessor.c:840: Got OnActivated: {clsid
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, guidProfile
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, activated 1}
inputprocessor.c:2288: found {544D6A63-E2E8-4752-BBD1-000960BCA083}
inputprocessor.c:2288: found {EDE1A7AD-66DE-47E0-B620-3E92F8246BF3}
inputprocessor.c:2288: found {575F3783-70C8-47C8-AE5D-91A01A1F7592}
inputprocessor.c:1020: TextService_Deactivate
inputprocessor.c:750: Got OnActivated: {dwProfileType 00000001, langid
00000409, clsid {ede1a7ad-66de-47e0-b620-3e92f8246bf3}, catid
{34745c63-b2f0-4784-8b67-5e12c8701a31}, guidProfile
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, 00000000, dwFlags 00000003}
inputprocessor.c:759: Test failed: OnActivated: Activation came unexpectedly
inputprocessor.c:840: Got OnActivated: {clsid
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, guidProfile
{ede1a7ad-66de-47e0-b620-3e92f8246bf3}, activated 0}
inputprocessor.c:1249: Disabling
See https://test.winehq.org/data/patterns.html#msctf:inputprocessor
This is similar to one of the failure that is happening systematically on the
GitLab Windows VM (bug 55068). The difference are:
* This failure started on 2023-05-30 whereas on gitlab-win10-21h2 it has been
there from the start.
* This failure happens roughly every couple of days whereas on
gitlab-win10-21h2 it is systematic.
* This failure is alone whereas gitlab-win10-21h2 has 14 other failures, 3 of
which are related to activation.
* So far this has only happened on w1064v1507 and w10pro64v2004, both in 32-
and 64-bit tests.
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https://bugs.winehq.org/show_bug.cgi?id=55057
Bug ID: 55057
Summary: tabtip: Virtual keyboard is not implemented
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
Application login requires account and password entry using the Virtual
keyboard.
The prompt is that the tabtip.exe prompt file cannot be found.
How to modify the implemented Virtual keyboard.
Log prompt information:
0024:trace:exec:SHELL_execute mask=0x00000540 hwnd=00000000 verb=(null)
file=L"C:\\Program Files\\Common Files\\Microsoft Shared\\ink\\TabTip.exe"
parm=(null) dir=(null) show=0x00000001 class=not used
0024:fixme:exec:SHELL_execute flags ignored: 0x00000100
0024:trace:exec:ShellExecute_FromContextMenu L"C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe"
0024:trace:exec:ShellExecute_GetClassKey ext = L".exe"
0024:trace:exec:ShellExecute_GetClassKey class = L"exefile"
0024:trace:exec:SHELL_execute execute:L"C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe",L"",L""
0024:trace:exec:SHELL_quote_and_execute L"C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe"/(null) => L"\"C:\\Program
Files\\Common Files\\Microsoft Shared\\ink\\TabTip.exe\""/L""
0024:trace:exec:SHELL_ExecuteW Execute L"\"C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe\"" from directory L""
0024:warn:file:NtQueryAttributesFile L"\\??\\C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe" not found (c0000034)
0024:warn:file:NtQueryAttributesFile L"\\??\\C:\\Program Files\\Common
Files\\Microsoft Shared\\ink\\TabTip.exe" not found (c0000034)
0024:trace:exec:SHELL_ExecuteW returning 2
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https://bugs.winehq.org/show_bug.cgi?id=55071
Bug ID: 55071
Summary: find_tool does not work for finding dlltool
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dofficialgman(a)gmail.com
Distribution: ---
attempting to build wine for arm64 using llvm-mingw
find_tool does not appear to work correctly. it should be able to find the
dlltool from the PATH in the environment but it is not able to do so.
https://github.com/wine-mirror/wine/blob/master/tools/winebuild/utils.c#L227
As you can see below, llvm-dlltool is the PATH and find and which are able to
find this binary but wine find_tool is not able to do so.
winebuild: cannot find the 'dlltool' tool
Makefile:1535: recipe for target 'dlls/aclui/aarch64-windows/libaclui.a' failed
make: *** [dlls/aclui/aarch64-windows/libaclui.a] Error 1
echo $PATH
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin:/home/ubuntu/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin
find
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin
-name *dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/llvm-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/armv7-w64-mingw32-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/x86_64-w64-mingw32uwp-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/i686-w64-mingw32uwp-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/aarch64-w64-mingw32uwp-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/aarch64-w64-mingw32-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/i686-w64-mingw32-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/armv7-w64-mingw32uwp-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/x86_64-w64-mingw32-dlltool
which llvm-dlltool
/home/ubuntu/wine/llvm-mingw/llvm-mingw-20230320-ucrt-ubuntu-18.04-aarch64/bin/llvm-dlltool
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https://bugs.winehq.org/show_bug.cgi?id=55069
Bug ID: 55069
Summary: Please release GTK theming
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gjskagnoregn(a)spam4.me
Distribution: ---
The GTK theming support should be in normal Wine and enabled by default as
getting a native look for apps is what most users would expect.
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https://bugs.winehq.org/show_bug.cgi?id=55059
Bug ID: 55059
Summary: "Assertion failed" videogame deep rock galactick
crashes if you switch to steam overlay
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HarlanStaggs(a)gmail.com
Distribution: ---
Created attachment 74618
--> https://bugs.winehq.org/attachment.cgi?id=74618
wine c++ runtime library error dialog
this is how i got this bug:
1) launch deep rock galactic
2) launch mission
3) mission loads succesfully
4) during preparation time i pressed shift+tab to switch to steam overlay
5) games crashes with error: "Assertion failed! Program path_to_game File
../src-wine/dlls/winevulkan/loader_thunks.c Line: 5275 Expression: "!status""
6) I could not press cancel or ok because window was not responsive but I made
screenshot (see attachment)
I have fedora 37, steam and current proton experimental.
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https://bugs.winehq.org/show_bug.cgi?id=55068
Bug ID: 55068
Summary: msctf:inputprocessor fails systematically on
gitlab-win10-21h2 (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msctf:inputprocessor fails systematically on gitlab-win10-21h2 (GitLab CI). The
failures happen in multiple test functions:
--- test_startSession()
inputprocessor.c:1714: Test failed: Expected OnActivated callback
--- test_TfGuidAtom()
inputprocessor.c:1988: Test failed: ITfCategoryMgr_IsEqualTfGuidAtom failed
inputprocessor.c:1989: Test failed: Equal value invalid
--- test_ClientId()
inputprocessor.c:2015: Test failed: Id for CLSID_FakeService not matching tid
--- test_KeystrokeMgr()
inputprocessor.c:1492: Test failed: ITfKeystrokeMgr_AdviseKeyEventSink failed
inputprocessor.c:1493: Test failed: KeyEventSink_OnSetFocus not fired as
expected, in state 1
inputprocessor.c:1495: Test failed: Wrong return, expected
CONNECT_E_ADVISELIMIT
inputprocessor.c:1503: Test failed: ITfKeystrokeMgr_PreserveKey failed
inputprocessor.c:1506: Test failed: ITfKeystrokeMgr_PreserveKey improperly
succeeded
inputprocessor.c:1510: Test failed: ITfKeystrokeMgr_IsPreservedKey failed
inputprocessor.c:1514: Test failed: ITfKeystrokeMgr_UnpreserveKey failed
inputprocessor.c:1524: Test failed: ITfKeystrokeMgr_UnadviseKeyEventSink failed
See: https://test.winehq.org/data/patterns.html#msctf:inputprocessor
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https://bugs.winehq.org/show_bug.cgi?id=55067
Bug ID: 55067
Summary: mfmediaengine:mfmediaengine -
test_TransferVideoFrame() sometimes gets a 56% diff on
Windows 10 1607+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfmediaengine:mfmediaengine - test_TransferVideoFrame() sometimes gets a 56%
diff on Windows 10 1607+:
mfmediaengine.c:141: created
L"C:\\Users\\winetest\\AppData\\Local\\Temp\\rgb32frame.bmp"
mfmediaengine.c:1313: Test failed: Unexpected 56% diff
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
This failure is quite rare, happening a bit under 1 per month:
* 2022-10-14 win21H2_fgtb-w10pro64-64
* 2022-11-23 win21H1_newtb-w10pro64-ar-64
* 2022-12-09 win21H2_newtb-w1064v21h2-64
* 2023-03-02 win1607_newtb-w1064v1607-64
* 2023-04-20 win1607_newtb-w1064v1607-64
* 2023-06-01 win1607_newtb-w1064v1607-64
* 2023-06-14 win21H1_newtb-w10pro64-hi-64
Note that it happened systematically on the debiant VM for a while but that was
probably because of a GStreamer issue (2022-11-18..2022-12-16, maybe related to
vaapi issues). What's interesting is that it was the same "56% diff" error. So
it's possible the test completely fails, gets a zero-filled BMP that still
gives this 56% diff error.
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https://bugs.winehq.org/show_bug.cgi?id=53187
Bug ID: 53187
Summary: user32:menu - test_menu_input()'s tests 6, 8, 10, 12,
14,16 fail semi-systematically on Windows in Russian
and Chinese and other locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:menu - test_menu_input()'s tests 6, 8, 10, 12, 14,16 fail
semi-systematically on Windows in some locales:
menu.c:2324: Test failed: test 6
menu.c:2324: Test failed: test 8
menu.c:2324: Test failed: test 10
menu.c:2324: Test failed: test 12
menu.c:2324: Test failed: test 14
menu.c:2324: Test failed: test 16
https://test.winehq.org/data/patterns.html#user32:menu
The WineTest results shows:
* Systematic failures in Russian (except on 2022-06-09!).
* Systematic failures in Chinese but only since 2022-06-10 (up to the current
date, 2022-06-17).
* And a failure in Hebrew but only on 2022-04-27!
None of the behavior changes corresponds to times when the locale snapshots
were updated.
A TestBot run shows the same systematic (2 out of 2) failures in Arabic,
Hebrew, Hindi, Hindi+UTF-8 and Russian (so not in Chinese).
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https://bugs.winehq.org/show_bug.cgi?id=55060
Bug ID: 55060
Summary: d3d9:d3d9ex - test_wndproc() is sometimes missing a
WM_SIZE message in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d9:d3d9ex - test_wndproc() is sometimes missing a WM_SIZE message in Wine:
d3d9ex.c:3179: Test failed: Expected message 0x5 for window 0, but didn't
receive it, i=0.
d3d9ex.c:3199: Test failed: Expected message 0x5 for window 0, but didn't
receive it, i=0.
d3d9ex.c:3205: Test failed: Got unexpected WINDOWPOS hwnd=00000000, x=0, y=0,
cx=0, cy=0, flags=0
See https://test.winehq.org/data/patterns.html#d3d9:d3d9ex
This has started happening almost systematically in the GitLab CI's Debian
environment on 2023-06-07.
However this is not the first time these failures happen in Wine.
* They happened about 50 times on gitlab-debian-* between 2022-10-14 and
2023-01-13.
* During the same period there has been some sporadic instances on debian11b:
- 2022-11-01 debian11b-wow32
- 2022-11-07 debian11-win32-he-IL
- 2022-11-11 debian11b-wow64
- 2022-11-14 debian11-win32-fr-FR
* 2023-02-09 gitlab-debian-64
* And then nothing for the TestBot and GitLab CI VMs until this new
GitLab-specific rash on 2023-06-07.
It should be noted that they happen pretty often on Remi's test environments,
though it's limited to rbernon-x11-fvwm since 2023-06-02.
So the issue is likely that some other test is messing up the environment and
causing these failures.
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https://bugs.winehq.org/show_bug.cgi?id=53877
Bug ID: 53877
Summary: vbscript compile_assignment assertion when assigning
multidimensional array by indices
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
The following works in real vbscript:
Dim x
Redim x(10)
x(1) = Array(5, 6, 7)
WScript.echo x(1)(0)
WScript.echo x(1)(2)
x(1)(0) = x(1)(2)
WScript.echo x(1)(0)
Output:
5
7
7
When running through Wine vbscript an assertion happens when processing
x(1)(0) = x(1)(2)
case EXPR_CALL:
call_expr = (call_expression_t*)left;
assert(call_expr->call_expr->type == EXPR_MEMBER);
Stepping through the debugger, call_expr->call_expr->type appears to be
EXPR_CALL
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https://bugs.winehq.org/show_bug.cgi?id=50859
Bug ID: 50859
Summary: X Error of failed request: GLXBadFBConfig
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linsilstef(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
[stefan@yuntani Downloads]$ wine64 Gw2Setup-64.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
00f4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:heap:RtlSetHeapInformation 0000000000020000 0 000000000022FD30 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 0 000000000022FD10 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 1 0000000000000000 0
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFO
X Error of failed request: GLXBadFBConfig
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 0 ()
Serial number of failed request: 218
Current serial number in output stream: 218
The error also occurs in wine 6.3. and Wine 6.4
System Fedora 34 Mesa version 21.0.0-2
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https://bugs.winehq.org/show_bug.cgi?id=43708
Bug ID: 43708
Summary: Major terrain glitching on SPORE
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily.shadowsong(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59176
--> https://bugs.winehq.org/attachment.cgi?id=59176
Clearly, it's already getting wierd...
I've been playing SPORE for a while now, it has worked normally; at one point
in playing I pressed ALT+TAB and the whole terrain just glitched. It shows up
that way on the map, it's not graphics-related because I can physically touch
the messed-up land. There's sometimes jagged spikes, often times lines through
the planet, and extremely tall mountains, making the game practically
unplayable unless I have wings. Sometimes it'll appear as though my nest
spawned inside water, and if I try to walk out of the water and onto what looks
like land I'll be eaten by the fish monster. I've reinstalled SPORE about five
times now and it hasn't helped. I've tried running SPORE on safe mode as well.
I have the core SPORE, galactic adventures, and creepy & cute parts pack.
Every time I alt tab, the terrain changes again and gets more and more messed
up.
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https://bugs.winehq.org/show_bug.cgi?id=55048
Bug ID: 55048
Summary: Bandai Namco Launcher Starter fails installation with
Out Of Range error
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
The program in question can be downloaded here:
https://object-bnolauncher-pf.bandainamco-ol.jp/launcher/BandaiNamcoLaunche…
It starts fine for me, although with some visual glitches. I uncheck all the
boxes (create shortcuts, restart etc) and press the big orange "install"
button.
It starts installing, but then shows the following error dialog and crashes:
"Runtime error (at 13:589): Out Of Range."
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https://bugs.winehq.org/show_bug.cgi?id=55021
Bug ID: 55021
Summary: The Evil Within shows a black screen with OpenGL
renderer
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: pgofman(a)codeweavers.com
Distribution: ---
Before commit 446da60e78beb321d776b48cdee6f764c81b924b the game worked as a
slide show. Now the performance feels normal, but it brings a black screen with
sound.
So it's just changing from one bad state to another.
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https://bugs.winehq.org/show_bug.cgi?id=49588
Bug ID: 49588
Summary: Cannot build wine with GCC 10 and Address Sanitizer
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 67745
--> https://bugs.winehq.org/attachment.cgi?id=67745
config.log
Hi,
When I tried to compile Wine with address sanitizer with GCC 10 with this
command
```
./configure --enable-win64 CFLAGS="-Og -fsanitize=address"
LDFLAGS="-fsanitize=address -lasan -lpthread"
make -j8
```
then this errors prints to config.log when configuring build
```
configure:4663: gcc -V >&5
gcc: error: unrecognized command-line option '-V'
gcc: fatal error: no input files
compilation terminated.
configure:4663: gcc -qversion >&5
gcc: error: unrecognized command-line option '-qversion'; did you mean
'--version'?
gcc: fatal error: no input files
compilation terminated.
```
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https://bugs.winehq.org/show_bug.cgi?id=47193
Bug ID: 47193
Summary: Sony Vegas PRO 16 reports successful installation but
there are no files installed
Product: Wine-staging
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64442
--> https://bugs.winehq.org/attachment.cgi?id=64442
WINEDEBUG=+msi
Hi
Vegas PRO 16 trial installer reports successful installation but there are no
files actually installed.
P.s. All installation options unchecked other than Vegas PRO itself
Best
D
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https://bugs.winehq.org/show_bug.cgi?id=55037
Bug ID: 55037
Summary: vbscript: Colon on new line after if fails
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
looks similar to bug 54234 but then for the Then instead of the Else
```
If Keycode = StartGameKey Then
:pupevent 800
End If
```
without the colon this works
```
If Keycode = StartGameKey Then
pupevent 800
End If
```
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https://bugs.winehq.org/show_bug.cgi?id=54988
Bug ID: 54988
Summary: Final Fantasy XIV: Japanese IME behavior incorrect
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: d9fc3eab9a4ae39c94fa484d65679de22d02e75a
Distribution: ---
Final Fantasy XIV: Japanese IME behavior incorrect
As of Wine 8.8, when using a Japanese input method editor (IME), the IME
is no longer disabled in cases where it should be, such as the following:
1) Log in to Final Fantasy XIV (get in-game).
2) Click on the chat input bar to enter text entry mode.
3) Enable the Japanese IME (so that Japanese text can be typed).
4) With the IME active, press Enter to leave text entry mode.
Expected behavior: The IME is disabled, so that keyboard controls (WASD
etc.) are properly recognized.
Observed behavior: The IME remains enabled, preventing keyboard controls
from working until the user disables the IME manually.
This is a regression from Wine 8.7; git bisect identifies
d9fc3eab9a4ae39c94fa484d65679de22d02e75a as introducing the regression.
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https://bugs.winehq.org/show_bug.cgi?id=55040
Bug ID: 55040
Summary: City of Heroes: Homecoming launcher: fails to show any
UI under Wayland
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: watermelonfries1(a)proton.me
Distribution: ---
Created attachment 74606
--> https://bugs.winehq.org/attachment.cgi?id=74606
Program's output when ran from the command line
Since update to GNOME 44.1, City of Heroes: Homecoming launcher stopped showing
any UI under Wayland session. The program launches, its icon is visible in the
list of active apps, just no window that I could interact with.
The launcher works flawlessly under the Xorg version of GNOME as well as under
other Xorg window managers (tested with OpenBox).
The installer for the launcher can be downloaded from here:
https://manifest.cohhc.gg/launcher/hcinstall.exe
(7473dcbbe22a8c1e95f3c2ef426df4fa507c7058)
I am on Ubuntu 23.04 running vanilla GNOME 44.1, fully updated.
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https://bugs.winehq.org/show_bug.cgi?id=55035
Bug ID: 55035
Summary: Penumbra: Overture Demo: in game black screen when
"Post Effects" setting is on
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74596
--> https://bugs.winehq.org/attachment.cgi?id=74596
Screenshot of Penumbra with WIne 8.10
Steps to reproduce:
1. Download the Penumbra: Overture demo
(https://www.moddb.com/games/penumbra-overture/downloads/penumbra-overture-d…),
the installer will ask if you wish to install OpenAL which is required to run
the demo
2. Launch it, make sure the "Post Effects" setting is ON in the
Options->Graphics->Advanced screen
3. Click on New Game in the main menu and choose any difficulty, the first
cutscene can be skipped by pressing Esc
Nothing will be rendered resulting in a black screen with the sole exception
being the hand/eye icon if the mouse cursor is over an item that can be
interacted with, which can be seen in the screenshot I've attached.
This is similar to issue 54787, but the creator of that report mistakenly
thought it was exclusive to Proton. The issue happens with vanilla Wine 8.10.
Turning the "Post Effects" setting OFF will make the game render as it should,
but from my experience there will be no lighting whatsoever, resulting in the
entire game being very dark (this can be seen by turning on the flashlight or
glowstick, which will not actually illuminate anything in the environment).
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https://bugs.winehq.org/show_bug.cgi?id=50760
Bug ID: 50760
Summary: SteuerSparErklärung 2021 (German tax program): crashes
on launching main window
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debian(a)carbon-project.org
Distribution: ---
Created attachment 69547
--> https://bugs.winehq.org/attachment.cgi?id=69547
Console output while executing the program
Since test version and paid version are the same (the only restriction I know
of is: you can't send the tax declarations to the tax authority with the test
version), you can reproduce this issue with the test version available at
https://download.steuertipps.de/software/SSE26Standard/testversion
The report is about version 26.29.77 but prior versions showed this crash as
well.
Steps to reproduce (after default installation; WARNING: you need to set your
profile to *Windows 10*, prior versions are no longer supported by the
program):
1. Launch SSE.exe from the main install directory
2. Select the option "Steuererklärung 2020" (any other works too as far as I
can tell, but this is the main function for most people)
3. Observe the main window starting to appear and then two instances of the
crash reporter of the tax program getting launched, showing you the information
the program wants to send to the vendor (Akademische Arbeitsgemeinschaft).
I don't see anything of the crash logged to the console, the only error I can
see there is
> 0024:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raised
Otherwise there are mostly FIXMEs, so this could very well be a missing
function somewhere.
The program itself logs the following to a file:
> 02.03.2021 15:19:38.080: Exception: Access Violation at 00000000
> 02.03.2021 15:19:38.080: PageFile: 397.66 MB WorkingSetSize: 462.65 MB
> 02.03.2021 15:19:38.080: Writing Minidump:
> 02.03.2021 15:19:38.154: Unhandled Exception (TopLevelFilter)
> 02.03.2021 15:19:38.154: Exception: Breakpoint at 02AEB4EA
> 02.03.2021 15:19:38.155: PageFile: 395.32 MB WorkingSetSize: 461.28 MB
> 02.03.2021 15:19:38.155: Writing Minidump:
> 02.03.2021 15:19:38.155: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_02.dmp'
> 02.03.2021 15:19:38.155: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:38.155: Build: Build-26075
> 02.03.2021 15:19:42.588: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_01.dmp'
> 02.03.2021 15:19:42.588: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.588: Build: Build-26075
> 02.03.2021 15:19:42.594: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.594: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.594: Writing Minidump:
> 02.03.2021 15:19:42.595: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_03.dmp'
> 02.03.2021 15:19:42.595: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.595: Build: Build-26075
> 02.03.2021 15:19:42.601: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.601: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.601: Writing Minidump:
> 02.03.2021 15:19:42.602: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_04.dmp'
> 02.03.2021 15:19:42.602: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.602: Build: Build-26075
> 02.03.2021 15:19:42.608: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.608: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.608: Writing Minidump:
> 02.03.2021 15:19:42.609: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_05.dmp'
> 02.03.2021 15:19:42.609: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.609: Build: Build-26075
> 02.03.2021 15:19:42.614: Unhandled Exception (TopLevelFilter)
> 02.03.2021 15:19:42.614: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.614: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.615: Writing Minidump:
> 02.03.2021 15:19:42.616: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_06.dmp'
> 02.03.2021 15:19:42.616: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.616: Build: Build-26075
> 02.03.2021 15:19:42.656: MiniDumper::TopLevelFilter failed
The non-staging version fails earlier for me and doesn't get even this far
(previous editions, up until "SteuerSparErklärung 2020", all worked fine for
me, even on non-staging versions of Wine. But those allowed Windows 7 as the
OS).
Attached you find all the output from the console and the minidump files
produced by the program itself (upload follows this initial report).
Let me know, if you need anything else.
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https://bugs.winehq.org/show_bug.cgi?id=40528
Bug ID: 40528
Summary: Cygwin installs (with errors) but doesn't work at all
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lam.pl
Distribution: ---
Cygwin was installed with "setup.exe version 2.873 (64 bit)".
When installing, many packages' post-install scripts returned exit code
-1073741819. They also repeatedly said on the console:
running: C:\cygwin64\bin\bash.exe --norc --noprofile
"/etc/postinstall/mintty.sh"
error: Unable to redirect output to '/var/log/setup.log.runXa00041'; using
console
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
error: Unable to remove temporary file '/var/log/setup.log.runXa00041'
abnormal exit: exit code=-1073741819
setup.exe says "cygwin" was installed as 2.5.1-1 version.
And now, "wine whatever.exe" in $HOME.wine/drive_c/cygwin64/bin (and that
includes "wine bash -i --login", but I've tried all others, literally anything
like "wine less.exe") says:
fixme:winediag:start_process Wine Staging 1.9.8 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:ServiceMain driver L"Null" failed to load
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
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https://bugs.winehq.org/show_bug.cgi?id=55028
Bug ID: 55028
Summary: Penumbra Tech Demo: page fault when exiting software
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74584
--> https://bugs.winehq.org/attachment.cgi?id=74584
Backtrace generated by Wine
Steps to reproduce:
1. Download Penumbra Tech Demo (https://archive.org/details/PenumbraFull1.1)
2. Install and start it
3. Choose "Exit" in the main menu
Wine should crash and generate a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=55034
Bug ID: 55034
Summary: Adobe Framemaker 8 installer shows text without line
breaks
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74594
--> https://bugs.winehq.org/attachment.cgi?id=74594
Screenshot Wine
See screenshot, the text is all in one single line.
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https://bugs.winehq.org/show_bug.cgi?id=55033
Bug ID: 55033
Summary: Adobe Framemaker 8 fails to install in non-default
directory
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Just click through the installation, and then edit the install path by clicking
"Change", just write C:\f and click Ok. Then try installing, it will fail.
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https://bugs.winehq.org/show_bug.cgi?id=50341
Bug ID: 50341
Summary: MS-MPI 10.x crashes due to use-after-free in
RpcAsyncCompleteCall()
Product: Wine
Version: 5.6
Hardware: x86-64
URL: https://github.com/microsoft/Microsoft-MPI/releases/do
wnload/v10.1.1/msmpisetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Continued from bug 45699.
RPCRT4_process_packet() frees the stub message which RpcAsyncCompleteCall()
subsequently uses.
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https://bugs.winehq.org/show_bug.cgi?id=51952
Bug ID: 51952
Summary: World of Warcraft Classic (WOW) has funky graphics
with DX12
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 70933
--> https://bugs.winehq.org/attachment.cgi?id=70933
Console output
When i start wow classic with the dx12 render mode, everything in the game
world is barely visible due to render issues.
The Interface is ok, but i hid it in the example picture.
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https://bugs.winehq.org/show_bug.cgi?id=45227
Bug ID: 45227
Summary: Framemaker 8 element window is drawn incorrectly
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
In Framemaker 8.0 (and Framemaker 7.2) the element window is drawn too wide
with garbage added. To reproduce:
- Download Framemaker 8 from the download link
https://supportdownloads.adobe.com/detail.jsp?ftpID=4549 and install it. This
installs a demo version which is 30 days functional.
- Start Framemaker with "wine start FrameMaker.exe"
- Create new document with File->New->Document (select Portrait mode)
- In the child window for the new document open the element window (click the
triangle in the right scrollbar)
The element window should be two columns wide with element symbols. It is drawn
too wide with garbage content added on the right side.
This is the same bug as #19609 but now there is a download link for a trial
version (thanks to Louis).
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http://bugs.winehq.org/show_bug.cgi?id=32863
Bug #: 32863
Summary: Mathematica main menu window has extra space under
menu
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43397
--> http://bugs.winehq.org/attachment.cgi?id=43397
Screenshot
In Windows there's nothing like the black bar under menu seen in the screenshot
(denoted by arrow).
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http://bugs.winehq.org/show_bug.cgi?id=11773
Summary: Mathematica 5.1, Display errors, unreadable.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
And this same bug in one report which will be marked as invalid:
http://bugs.winehq.org/show_bug.cgi?id=11765
The errors of this report is:
- Some characters are not displayed as they should.
Writing an expression like: (2+x)/(x^2-3) will be showed as (2+x)}(x^2-3).
Note the "/" is changed by "}", but double "//" is correctly showed as "//".
Also Pressing x² makes Mathematica crashes just becouse the correct expression
is x^2 and not x² or x³.
Also there seems to be some conditions for the "/" to be drawed, like if it is
preceded by a variable o number: see 1/x or x/(x-3) then the "/" will be
drawed, but if is is preceded by a ) or ] then "}" will be drawed: (x-3)/x or
Sin[x]/x. Thats wear.
- Mathematical representation is badly printed.
When you enter expressions like (2+x)/(x^2-3) Mathematical has the really nice
feature of showing this as a nice looking fraction. Also it can represent it
with ascii characters if you choose that, but with wine, it doesn't shows the
goodlooking expression and shows a terrible badly drawed ascii expression. Just
to say, "1/x" can not be readed with this expression.
But i am not entirely sure when and why. Trying a bit furder and i can get some
examples which are correctly drawn:
Sqrt[x-3]
(x-3)^2//Expand
But a fraction will not be correctly displayed:
(2+x)/(x^2-3)
Maybe this has something to do with the first error that mathematica will show
a "}" instead of a "/": (2+x)}(x^2-3)
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.55 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is only one of other errors of Mathematica.
I have no logs for that.
Cheers.
Diego
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https://bugs.winehq.org/show_bug.cgi?id=55025
Bug ID: 55025
Summary: Roblox crashes when installing
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ysakrani59(a)gmail.com
Distribution: ---
Created attachment 74580
--> https://bugs.winehq.org/attachment.cgi?id=74580
its a backtrace that describes the bug but i didnt understand what is written
in
When I try to install roblox, a wine window appears saying" the program
Roblox_Installer.exe ran into a serious problem and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=55023
Bug ID: 55023
Summary: Flight Simulator 9 does not run under Wine 8.6-1.
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 74576
--> https://bugs.winehq.org/attachment.cgi?id=74576
Attached we have what is produced by launching Flight Simulator 9 from the
console.
The Flight Simulator 9 program does not run since Wine 8.6-1. The program
starts, you have a black screen for an instant but then you return to the
current desktop.
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https://bugs.winehq.org/show_bug.cgi?id=55022
Bug ID: 55022
Summary: Battlezone 1998 does not work correctly under Wine
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 74575
--> https://bugs.winehq.org/attachment.cgi?id=74575
This attachment vi is what is produced by running the simple executable
bzone.exe under Wine.
Battlezone 1998 game doesn't work properly under Wine 8.6-1. If the application
is run as a window it works fine, but if run in full screen it briefly produces
a black screen and then returns to the current desktop, in my case KDE Plasma 5
under X-Windows.
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https://bugs.winehq.org/show_bug.cgi?id=54280
Bug ID: 54280
Summary: Deno crashes when opening it
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Deno - javascript runtime, crashes when opening
Tested version -
https://github.com/denoland/deno/releases/download/v1.29.2/deno-x86_64-pc-w…
Output(simplified)
```
#
# Fatal error in , line 0
# Check failed: 0x04 == old_protection.
#
#
#
#FailureMessage Object: 00000000002BFB50
==== C stack trace ===============================
(No symbol) [0x0000000141A0121B]
BaseThreadInitThunk [0x000000007B6293C9+9]
(Z:\usr\src\packages\BUILD\dlls\kernel32\thread.c:61)
RtlUserThreadStart [0x0000000170060DA3+131]
(Z:\usr\src\packages\BUILD\dlls\ntdll\thread.c:285)
(No symbol) [0x0000000000000000]
EntryPoint [0x00000001427370BC+0]
(No symbol) [0x000000007FEF0000]
wine: Unhandled exception 0x80000003 in thread 168 at address 000000014184FA6B
(thread 0168), starting debugger...
```
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http://bugs.winehq.org/show_bug.cgi?id=18388
Summary: Roblox crashes on install with unimplemented function
pdh.dll.PdhMakeCounterPathA
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with this app, see
http://www.winehq.org/pipermail/wine-users/2009-May/053263.html
He said it was his son's favorite game.
Starting the installer goes fine, but it crashes with that
underfined function in pdh.dll.
Winetricks pdh works around it and gets on to the next problem.
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https://bugs.winehq.org/show_bug.cgi?id=54912
Bug ID: 54912
Summary: Will not run my file
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josephtownley10(a)icloud.com
Created attachment 74423
--> https://bugs.winehq.org/attachment.cgi?id=74423
Crash report
I am trying to install an application but it will not install and will give me
an error message.
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https://bugs.winehq.org/show_bug.cgi?id=47808
Bug ID: 47808
Summary: Cygwin's mintty.exe crashes with a stack overflow
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://cygwin.com/setup-x86_64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 65297
--> https://bugs.winehq.org/attachment.cgi?id=65297
hack: always expand the stack if within the stack reserve
The problem is that Cygwin replaces the default stack with one that they've
manually allocated, for whatever reason. Unlike Wine's stack, their stack is
actually split into reserved and committed parts.
Then somewhere in gdi32, libfreetype jumps multiple pages of stack at once,
skipping the guard page and triggering a stack overflow. It's within the
reserved portion, but it never touches the guard pages, so we abort
immediately. This is never a problem normally, because Wine commits the whole
stack instead of just part of it.
The architecturally correct way to fix this is normally to have any such
function use _chkstk(). But it's within libfreetype, so that isn't going to
work. The attached patch fixes the bug, but it's probably not correct. I don't
know how much better we can do, though...
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https://bugs.winehq.org/show_bug.cgi?id=54991
Bug ID: 54991
Summary: Chinese IME no longer works in Naver LINE since Wine
8.9
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Since Wine 8.9, I can no longer use fcitx5-chewing IME to enter Chinese
characters into Naver LINE. When I'm compositing some characters, IME seems
fine (the preedit window shows current characters), but when I hit enter to
commit current characters, nothing goes into Naver LINE.
Steps to reproduce:
1. Download and install Naver LINE from
https://desktop.line-scdn.net/win/new/LineInst.exe
2. In the login window, try to enter Chinese into the email field. For example,
with fcitx5-chewing, I can hit "5", "j", "/" and " " (space) to get "中" (or
another Chinese character with the same pronunciation).
3. Hit Enter to commit the preedit string "中"
With Wine 8.8, "中" appears in the email field, while in Wine 8.9, the email
field remains empty.
git bisect indicates that
https://gitlab.winehq.org/wine/wine/-/commit/b9bfd74acc0992ef56f814b60e831c…
(part of https://gitlab.winehq.org/wine/wine/-/merge_requests/2637) is the
first bad commit.
With Wine 8.9, fcitx5-chewing still works fine with Wine Notepad and trivial
Qt5/Qt6 applications. I wonder if Naver LINE uses some special tricks and thus
it is incompatible with the approach taken in the aforementioned merge request.
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https://bugs.winehq.org/show_bug.cgi?id=54949
Bug ID: 54949
Summary: user32:msg gets an extra WM_NCPAINT in
ShowWindow(child, SW_SHOW)
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: trivial
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: jinoh.kang.kr(a)gmail.com
Regression SHA1: 33617af8145b6fadfe41d48968a728ff57b3064b
Distribution: ---
Not a known regression in any application, and not exactly a known regression
in the tests since they don't currently fail, but it was a regression in the
tests that was accidentally hidden by a72bffe768c9fe462010d7e40e20226322fb82c7,
so I'm creating this bug to track it.
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https://bugs.winehq.org/show_bug.cgi?id=52868
Bug ID: 52868
Summary: TwitchTest crashes.
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
TwitchTest is a free program that allows you to measure the speed to Twitch
servers. It runs, but if you test speed to several servers (for example, select
Europe) - it crashes. Log is not attached, because the program is free and you
can reproduce this bug. The download link is attached.
To test need Twitch key, I can not give his, because it is confidential
information.
https://r1ch.net/projects/twitchtest
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http://bugs.winehq.org/show_bug.cgi?id=27827
Summary: Creo Elements/Direct Modeling Express 4.0 loader
failure due to missing msvcrt.dll dependency
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a user reported a problem with this app on IRC #winehq.
It seems there is a dll dependency to msvcrt.dll not present with Wine dlls.
--- snip ---
...
0025:Call PE DLL (proc=0x5c172245,module=0x5c170000
L"redirect.dll",reason=PROCESS_ATTACH,res=0x1)
0025:Call KERNEL32.GetEnvironmentVariableW(5c17309c
L"SDREDIRECTION",5c175f30,00000040) ret=5c171d99
0025:Ret KERNEL32.GetEnvironmentVariableW() retval=00000000 ret=5c171d99
0025:Call KERNEL32.lstrcmpiW(5c173810 L"no",5c1730b8 L"") ret=5c17228a
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c17228a
0025:Call KERNEL32.SetEnvironmentVariableW(5c1738c0 L"_NO_DEBUG_HEAP",5c1738bc
L"1") ret=5c1722b1
0025:Ret KERNEL32.SetEnvironmentVariableW() retval=00000001 ret=5c1722b1
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722e0
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722e0
0025:Call KERNEL32.GetProcAddress(00400000,5c173954 "ThreadAttached")
ret=5c1722e7
0025:Ret KERNEL32.GetProcAddress() retval=004e6e20 ret=5c1722e7
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722f9
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722f9
0025:Call KERNEL32.GetProcAddress(00400000,5c173964 "ThreadDetached")
ret=5c172300
0025:Ret KERNEL32.GetProcAddress() retval=004e6e40 ret=5c172300
0025:Call KERNEL32.GetModuleHandleW(5c173624 L"MSVCRT") ret=5c17212b
0025:trace:module:LdrGetDllHandle L"MSVCRT" -> (nil) (load path L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem")
0025:Ret KERNEL32.GetModuleHandleW() retval=00000000 ret=5c17212b
0025:Call KERNEL32.GetProcAddress(00000000,5c173618 "setlocale") ret=5c172132
0025:Ret KERNEL32.GetProcAddress() retval=00000000 ret=5c172132
0025:Call KERNEL32.OutputDebugStringW(5c173650 L"redirect: Cannot find
setlocale() in msvcrt.dll.") ret=5c17214b
0025:Ret KERNEL32.OutputDebugStringW() retval=0032fc80 ret=5c17214b
0025:Call KERNEL32.lstrcmpiW(5c173610 L"try",5c1730b8 L"") ret=5c172230
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c172230
0025:Call KERNEL32.RaiseException(0000002c,00000000,00000000,00000000)
ret=5c172243
0025:trace:seh:raise_exception code=2c flags=0 addr=0x683704bb ip=683704bb
tid=0025
0025:trace:seh:raise_exception eax=6835dc85 ebx=683e06c4 ecx=00000000
edx=00000010 esi=0032fd18 edi=0032fc90
0025:trace:seh:raise_exception ebp=0032fc78 esp=0032fc14 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00200246
0025:trace:seh:call_stack_handlers calling handler at 0x7b9fbf2e code=2c
flags=0
0025:trace:seh:__regs_RtlUnwind code=2c flags=2
0025:trace:seh:__regs_RtlUnwind calling handler at 0x7b9e0be3 code=2c flags=2
0025:trace:seh:__regs_RtlUnwind handler at 0x7b9e0be3 returned 1
...
--- snip ---
The dll init code from "redirect.dll" assumes "msvcrt.dll" has already been
loaded (hence GetModuleHandleW).
There is an earlier loading attempt of "msvcrt.dll" due to Wine builtin
MSVCR100.dll which is later dropped because native MSVCR100.dll has precedence.
--- snip ---
...
0025:warn:module:load_builtin_dll failed to load .so lib for builtin
L"C:\\windows\\system32\\MSVCR100.dll":
/home/focht/.wine/dosdevices/c:/windows/system32/msvcr100.dll: invalid ELF
header
0025:trace:module:load_builtin_dll Trying built-in L"MSVCR100.dll"
0025:trace:module:load_dll looking for L"msvcrt.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:get_load_order looking for
L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:get_load_order got hardcoded default for L"msvcrt.dll"
0025:trace:module:load_dll L"C:\\windows\\system32\\msvcrt.dll" is a fake Wine
dll
0025:trace:module:load_builtin_dll Trying built-in L"msvcrt.dll"
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=7
0025:trace:module:load_dll looking for L"ntdll.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\ntdll.dll" for
L"ntdll.dll" at 0x7b980000, count=7
0025:trace:module:load_builtin_callback loaded msvcrt.dll 0x116490 0x68780000
0025:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0x68780000: builtin
0025:trace:module:load_dll Loaded module L"C:\\windows\\system32\\msvcrt.dll"
(builtin) at 0x68780000
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=8
0025:trace:module:load_builtin_callback loaded msvcr100.dll 0x116398 0x68740000
0025:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\msvcr100.dll" at 0x68740000: builtin
0025:Call PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil))
0025:Ret PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil)) retval=0
0025:trace:module:load_dll L"C:\\windows\\system32\\MSVCR100.dll" pre-attach
returned FALSE, preferring native
0025:trace:module:LdrUnloadDll (0x68740000)
0025:trace:module:LdrUnloadDll (L"msvcr100.dll") - START
0025:trace:module:MODULE_DecRefCount (L"msvcr100.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"msvcrt.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 7
0025:trace:module:MODULE_DecRefCount (L"ntdll.dll") ldr.LoadCount: 6
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 6
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcr100.dll"
0025:trace:module:LdrUnloadDll END
0025:trace:module:load_native_dll Trying native dll
L"C:\\windows\\system32\\MSVCR100.dll"
...
--- snip ---
It would be helpful if someone could install the app on Windows and load
"SolidDesigner.exe" main executable in Dependency Walker Tool
(http://www.dependencywalker.com/) to figure out which dll pulls in
"msvcrt.dll".
In the listview select "msvcrt.dll" and then right click context menu
"highlight matching module in tree".
This would ideally show the parent dll in tree view that pulls in the
dependency.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=54810
Bug ID: 54810
Summary: PmxEditor 0.2.7.5 doesn't start after Wine 8.4.
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 74303
--> https://bugs.winehq.org/attachment.cgi?id=74303
Full console output
PmxEditor is an editor software for PMX (MikuMikuDance's next generation model
data) file.
It starts fine with Wine 8.3 and some native modules. But, after Wine 8.4, the
executable doesn't start anymore and shows X Error (BadWindow) in the console.
Steps to reproduce:
1. Download PmxEditor_0275.zip from
https://kkhk22.seesaa.net/article/498439954.html because the author disallows
deep linking.
2. Create a new 32-bit Wine prefix, e.g. export
WINEPREFIX=$HOME/.wine-pmxeditor WINEARCH=win32
3. Download winetricks and run as follows:
% ./winetricks d3dcompiler_43 d3dxof d3dx9_43 dotnet48 vcrun2010 vcrun2022
4. Create a work directory for PmxEditor and extract the archive.
% mkdir $WINEPREFIX/drive_c/works
% cd $WINEPREFIX/drive_c/works
% unzip ~/Downloads/PmxEditor_0275.zip
5. Copy the 32-bit executable to the work directory
% cd PmxEditor_0275
% cp x86/PmxEditor_x86.exe* .
6. Run the executable with Wine.
% wine PmxEditor_x86.exe
Expected result:
It starts and shows two windows titled PmxView and Pmx編集.
Actual result:
It doesn't start. The console shows the following message:
---
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 12 (X_ConfigureWindow)
Resource id in failed request: 0x54014a2
Serial number of failed request: 3418
Current serial number in output stream: 3418
---
Resource id and Serial numbers changes with each execution. Full console output
is attached.
This issue was originally reported by @kakurakutekiko1 on Twitter.
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https://bugs.winehq.org/show_bug.cgi?id=54599
Bug ID: 54599
Summary: Honeygain unimplemented function
IPHLPAPI.DLL.GetCurrentThreadCompartmentId
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raycekarneal(a)gmail.com
Distribution: ---
Created attachment 74131
--> https://bugs.winehq.org/attachment.cgi?id=74131
Honeygain unimplemented function log
After installing Honeygain from this URL:
https://download.honeygain.com/windows-app/Honeygain_install.exe, the program
will launch fine. Then, waiting a few moments, it will then crash. The wine
debugger gives the error "Unhandled exception: unimplemented function
IPHLPAPI.DLL.GetCurrentThreadCompartmentId called in 32-bit code (0x7bc2bf40)".
The error log has been attached.
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https://bugs.winehq.org/show_bug.cgi?id=54913
Bug ID: 54913
Summary: ntdll: NtDuplicateToken has wrong prototype
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 74424
--> https://bugs.winehq.org/attachment.cgi?id=74424
patch attempt
NtDuplicateToken should take BOOLEAN EffectiveOnly as 4:th argument and not
SECURITY_IMPERSONATION_LEVEL.
See:
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/ntifs/nf-nti…
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https://bugs.winehq.org/show_bug.cgi?id=54410
Bug ID: 54410
Summary: .NET 3.5 Checkbox checkmarks should be black instead
of "Foreground" color
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: matombo(a)arcor.de
Distribution: ---
On Windows the Checkbox "Foreground" property only affects the color of the
checkbox label, but not the checkmark, which is always black.
On current wine(-mono) the "Foreground" property also affects the color of the
checkmark.
The result is that with Foreground="white" (and Background being unset) the
checkmark is not visible anymore and one cannot tell if a box is checked or
not.
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http://bugs.winehq.org/show_bug.cgi?id=24946
Summary: uTorrent Release Candidate 2 (2.2 build 22732) hangs
on start up
Product: Wine
Version: 1.3.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
µTorrent hangs on start up here in Wine 1.3.5 and 1.3.6. I've double checked
with an empty $HOME/.wine.
I'm using Fedora 14 i686.
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https://bugs.winehq.org/show_bug.cgi?id=55009
Bug ID: 55009
Summary: DirectX11 application: assertion failed (vulkan)
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: owl2(a)etersoft.ru
Distribution: ---
Created attachment 74566
--> https://bugs.winehq.org/attachment.cgi?id=74566
Error window screenshot
I have a 3D application made using DirectX11, which works fine in Windows 10,
but fails to run under wine with an error message "assertion failed!" (see
screenshot)
The problem is only present when using vulkan ($winetricks renderer=vulkan).
With opengl it works fine.
Notably, the problem arouse after I added class linkage interface to the app
https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/overviews-dire…
Before that, it was working in wine without any issues.
The app can be downloaded here
https://drive.google.com/drive/folders/1YvFSYH-lKLwqluxxtPwJysYlWHqfGaOC
"Release.zip" is the compiled app, and "DirectX 11 Engine VS2017.zip" is the
source code, if needed.
I'm using wine-8.9-201-g9e3f1a15066 built from git (64 bit version built using
--enable-win64)
Distro: AltLinux p10
Driver info:
$lspci -k | grep -EA3 'VGA|3D|Display'
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c9)
Subsystem: ASUSTeK Computer Inc. Device 8809
Kernel driver in use: amdgpu
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https://bugs.winehq.org/show_bug.cgi?id=55020
Bug ID: 55020
Summary: Beyond: Two Souls requires PRIV parsing
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0510:fixme:d3dcompiler:d3dcompiler_shader_reflection_init Unhandled section
"PRIV"!
With no noticeable rendering issues.
8.9-237-g07d0f1f0c0b
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https://bugs.winehq.org/show_bug.cgi?id=53147
Bug ID: 53147
Summary: kernel32:process - test_QueryInformationJobObject()
fails randomly on Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - test_QueryInformationJobObject() fails randomly on Windows
8:
process.c:2758: Test failed: Expected basic_accounting_info.ActiveProcesses to
be 2 (2) is 3
https://test.winehq.org/data/patterns.html#kernel32:process
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https://bugs.winehq.org/show_bug.cgi?id=54975
Bug ID: 54975
Summary: win32u:win32u exits prematurely, leaves child process
behind, interferes with
windows.globalization:globalization
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
win32u:win32u exits prematurely, leaves child process behind:
win32u:win32u start dlls/win32u/tests/win32u.c
[...]
win32u.c:1037: Test marked todo: res = 4
win32u.c:1040: Test marked todo: buf[1] = 0
win32u:win32u:09f0 done (0) in 0s 1295B
win32u.c:1045: Test failed: res = 0
win32u.c:1046: Test failed: buf = d
win32u.c:1049: Test failed: res = 0
win32u.c:1059: Test failed: res = 0
09e0:win32u: 14 tests executed (2 marked as todo, 0 as flaky, 4 failures), 0
skipped.
See https://test.winehq.org/data/patterns.html#win32u:win32u
There are two things to notice in the above log:
* The main win32u:win32u process is 09e0 but it did not issue a 'tests
executed' summary. This means it exited prematurely.
* 09e0 is a child process that continues running and printing messages which
interferes with the next test, specifically
windows.globalization:globalization.
Also on the TestBot one can find the corresponding Wine log which contains
these lines that seem strongly correlated to this issue:
0480:err:seh:KiUserCallbackDispatcher ignoring exception
0480:err:seh:KiUserCallbackDispatcher ignoring exception
wine client error:480: partial write 57344
Running: win32u:win32u (694 of 774)
Running tests - 6 failures
This issue only happens on Linux and happens systematically but only on three
configurations:
fg-deb64-t32 but not for the wow32 and wow64 builds on the same
machine
fgtb-debian11-wow64 but not for the wow32 build on the same machine
debian11b-wow64 but but not for the wow32 build on the same machine
(and none of the 32-bit builds on debian11 is impacted)
And I have been unable to reproduce this failure on my machine (fg-deb64-t32).
So it's unclear what causes this failure but it clearly started on 2023-05-15
so it's probably some commit on that day.
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https://bugs.winehq.org/show_bug.cgi?id=54681
Bug ID: 54681
Summary: Virtual Desktop Streamer Installer: msiexec crashes
while installing
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pewbustop(a)live.com
Distribution: ---
Created attachment 74194
--> https://bugs.winehq.org/attachment.cgi?id=74194
"The program msiexec.exe has encountered a serious problem and needs to close."
The installer for Virtual Desktop Streamer (a virtual reality streaming app)
runs but appears to install improperly as msiexec crashes in the middle of
installing (particularly right after the step labeled "Copying new files").
The installer finishes successfully but the running installed program does not
launch. I suspect msiexec is supposed to provide some missing file(s)/run some
script(s) that better sets up the installed application.
https://download.vrdesktop.net/files/VirtualDesktop.Streamer.Setup.exe
SHA1 (March 13, 2023): 9bcfa9922a4aafd98a5f6c77b54e8e5b0b316b73
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https://bugs.winehq.org/show_bug.cgi?id=54529
Bug ID: 54529
Summary: ePubPack 1.3.2.0 :crash when program start
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 74072
--> https://bugs.winehq.org/attachment.cgi?id=74072
bug report when I start ePubPack
Wine crashes when I run ePubPack.exe
https://sourceforge.net/projects/epubpack/
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https://bugs.winehq.org/show_bug.cgi?id=54924
Bug ID: 54924
Summary: Cannot allocate memory above 3 GB
Product: Wine
Version: 8.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Hello,
I don't know if I'll find any answer here but I'm a long time FreeBSD player
and used all sorts of tricks to help me play my favourite games on Wine.
So, actually, I built Wine 32-bits myself with zero patch. It builds perfectly
as-is and I use the NTCORE 4gb patch to enjoy more games (it's to apply the
LARGE_ADDRESS_AWARE per .exe).
Most of the time, it runs really great but in some games which need more than 3
GB of RAM, the game will just crash saying that it cannot allocate more memory
(it's understandable).
Is there a way to allocate more memory to Wine 32-bits ? Increasing the 3 GB to
something like 3,5 GB by changing a line in the code?
Thank you very much for your help!
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https://bugs.winehq.org/show_bug.cgi?id=54961
Bug ID: 54961
Summary: Lagoon 3D Screensaver Dont Begin
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Lagoon 3D Screensaver from 3planesoft
https://www.3planesoft.com/nature-screensavers/lagoon-3d-screensaver/
Configuration app work but when begin load stay close to 99% but after this
stay in black screen
And running in console appear this:
0338:fixme:system:NtUserSystemParametersInfo Unimplemented action: 80
(SPI_GETPOWEROFFTIMEOUT)
0338:fixme:powrprof:GetCurrentPowerPolicies (018FD400, 018FD360) stub!
Status: Request complete:
v=1&tid=UA-68446641-1&ds=app&cid=0F2E6F5D-EA46-472D-A4C9-D1A1322DF466&t=screenview&cd=L
agoon/Screensaver&sr=1024x768&ul=en&av=12&an=Lagoon&cd1=10.0&cd2=False&cd3=False&cd4=1&sc=start
This error appear in many screensavers from 3planesoft
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=55012
Bug ID: 55012
Summary: Settings sometimes opens on Windows Update page,
breaks quartz:videorenderer, quartz:vmr7, quartz:vmr9
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Settings sometimes opens on Windows Update page, breaks quartz:videorenderer,
quartz:vmr7, quartz:vmr9:
videorenderer.c:1863: Test failed: Got active window 00290408.
...
videorenderer.c:1905: Test failed: Got focus window 01540402.
videorenderer.c:1906: Test failed: Got foreground window 00580356.
...
vmr7.c:1865: Test failed: Got active window 006E03A2.
...
vmr7.c:1907: Test failed: Got focus window 002C0408.
vmr7.c:1908: Test failed: Got foreground window 00580356.
...
vmr9.c:2089: Test failed: Got active window 00510428.
...
vmr9.c:2131: Test failed: Got focus window 007103A2.
vmr9.c:2132: Test failed: Got foreground window 00580356.
...
See https://test.winehq.org/data/patterns.html#quartz:videorendererhttps://test.winehq.org/data/patterns.html#quartz:vmr7https://test.winehq.org/data/patterns.html#quartz:vmr9
Note that this is not an issue with Windows Update not being disabled: when
Windows update triggers it does not pop up this Settings dialog. Instead it
does its job in the background. Even if Windows wanted to notify the user that
updates are needed it would use a notification for that, not open this Settings
dialog.
So some Wine test causes this Settings dialog to open but it's not clear which
one. In the past 8 months the telltale failures have happened on the following
dates but not all 3 tests failed:
* 2022-10-21 fgtb-w10pro64-64 videorenderer vmr7 vmr9
* 2022-10-24 w11pro64-amd-64 videorenderer vmr7
* 2022-10-25 w11pro64-amd-64 videorenderer vmr7
* 2022-10-26 w11pro64-amd-64 videorenderer vmr7
* 2022-10-31 w11pro64-amd-64/ videorenderer vmr7
* 2022-11-01 11pro64-amd-64 videorenderer vmr7
* 2022-12-09 fgtb-w10pro64-rx550-64 videorenderer
* 2023-05-05 fgtb-w10pro64-rx550-64 videorenderer
* 2023-05-30 w10pro64v2004-32 videorenderer vmr7 vmr9
* 2023-06-05 w10pro64v2004-32 videorenderer vmr7 vmr9
The presence of the Settings dialog was confirmed in the final screenshot of
the last two instances. I also confirmed that the dialog is only present in
those two w10pro64v2004 test results in the 2023-05-09..2023-06-07 interval.
Unfortunately the screenshots for earlier WineTest runs are not available
anymore.
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https://bugs.winehq.org/show_bug.cgi?id=54660
Bug ID: 54660
Summary: Call of Juarez shows 'Assertion failed:
deref->offset_regset == HLSL_REGSET_NUMERIC'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Assertion failed: deref->offset_regset == HLSL_REGSET_NUMERIC, file
../vkd3d/libs/vkd3d-shader/hlsl_codegen.c, line 3143
1.6-199-gda243570
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https://bugs.winehq.org/show_bug.cgi?id=54451
Bug ID: 54451
Summary: V-Rally Crash to desktop
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
V-Rally by Infogrames 1997 crashes to desktop after selecting either directx or
glide mode from the start menu
Unhandled exception: page fault on read access to 0xfffffff8 in 32-bit code
(0x004461bc).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:004461bc ESP:00a5fe50 EBP:00000000 EFLAGS:00010297( R- -- I S -A-P-C)
EAX:00000000 EBX:00000001 ECX:058d056c EDX:058d0458
ESI:00000000 EDI:00754c90
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https://bugs.winehq.org/show_bug.cgi?id=55003
Bug ID: 55003
Summary: Several 'fixme' when using Adobe Acrobat Reader DC and
trying to add signature
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ittay.dror(a)gmail.com
Distribution: ---
The below happens when I use the fill&sign tool and try to add a signature
(which would normally open a window to draw a signature or select a signature
file)
036c:fixme:win:RegisterTouchWindow hwnd 001801FA, flags 0 stub!
036c:fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
074c:fixme:ntdll:NtFilterToken flags 0x2 unsupported
074c:fixme:ntdll:NtFilterToken support for restricting sids not yet implemented
074c:fixme:advapi:SetEntriesInAclW unhandled access mode 4
074c:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
074c:fixme:ntdll:NtFilterToken flags 0x2 unsupported
074c:fixme:ntdll:NtFilterToken support for restricting sids not yet implemented
074c:fixme:advapi:SetEntriesInAclW unhandled access mode 4
074c:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
074c:fixme:sync:NtSetInformationJobObject stub: 0x404 4 0xe4af5ec 4
074c:fixme:process:CreateProcessInternalW Unsupported attribute 0x20007.
074c:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenAppContainerSid, ...) semi-stub
0024:err:msg:get_server_queue_handle Cannot get server thread queue
0024:err:win:get_desktop_window failed to create desktop window
0024:err:msg:get_server_queue_handle Cannot get server thread queue
0024:err:win:get_desktop_window failed to create desktop window
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https://bugs.winehq.org/show_bug.cgi?id=54921
Bug ID: 54921
Summary: ADMS 1J Radio Programmer attempted an unsupported
operation
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ttvibz(a)tutamail.com
Distribution: ---
Created attachment 74438
--> https://bugs.winehq.org/attachment.cgi?id=74438
RTSystems radio programmer backtrace.
1) When opening the program, a dialog box is displayed that an unsupported
operation was attempted. Clicking "Close", the program opens and displays
normally.
2) Tried to open a data file (previously generated under the program while
running in Windows) and received a Program Error dialog:
"The program RadioEngine_V5.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=26359
Summary: VMWare Player Setup has no GUI
Product: Wine
Version: 1.3.15
Platform: x86-64
URL: http://www.computerbild.de/download/VMware-Player-9032
75.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=33580)
--> (http://bugs.winehq.org/attachment.cgi?id=33580)
console log
VMware-player-3.1.3-324285 Setup only has white screen. From console log i
would guess it's gecko related.
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https://bugs.winehq.org/show_bug.cgi?id=54953
Bug ID: 54953
Summary: Dotnet472: Memory growth and slowdown in working with
synchronization objects when starting and stopping
multiple threads
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ykurin(a)gmail.com
Distribution: ---
An issue has been discovered when long-running a multi-threaded application
written in .NET Framework 4.7.2 and 4.8.
With a large number of frequent re-creations of threads, the following was
noticed:
1) Memory begins to leak constantly, and the more frequent re-creation of
threads, the sooner memory begins to leak.
2) When working with synchronization primitives over time, with the constant
re-creation of threads, the time of capturing and releasing the synchronization
object increases (for example, when using Mutex).
3) When working for a long time.NET of the application that recreates the
streams, the application is closed. The greater the number of recreated
threads, the faster the drop occurs.
1) Lack of memory allocation according to wine logs (although there is still
RAM and hard disk memory) 290755.553:0f44:err:virtual:try_map_free_area mmap()
error Unable to allocate memory, range 0xf1530000-0xf2530000, unix_prot 0.
2) Also, errors in the logs of our application indicate a lack of memory
"System.Runtime.InteropServices.COMException Not enough memory to execute the
command. (Exception from HRESULT: 0x80070008
3) AccessViolationException errors in random parts of the code. Windows doesn't
have this kind of error.
4) Synchronization errors 0e60:err:sync:RtlpWaitForCriticalSection section
07B7628C "?" wait timed out in thread 0e60, blocked by 0e5c, retrying (60 sec)
.NET Framework thread pool issue under wine. The issue is reproducible even if
you create threads via Thread without using ThreadPool.
There is a test application that allows you to reproduce the problem. The
sources are here: https://github.com/Drentmort/ThreadPoolTest
The problem was found in WINE 7.15, but we tried WINE 8.6 and WINE-staging.
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https://bugs.winehq.org/show_bug.cgi?id=54972
Bug ID: 54972
Summary: Lose focus of a modal window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.fondacci(a)gmail.com
Distribution: ---
Reproduced on Linux and macOS:
From my application, on a button click, I open a modal window.
All the controls of the main window are inactive but not the window itself.
On a click on it, the modal window disappears, the main window comes to the
foreground.
The normal display is restored by changing the process and wine redisplays the
windows accordingly.
I saw a bug of this type declared fixed in 2010, it is still not the case.
Keep up the good work!
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https://bugs.winehq.org/show_bug.cgi?id=55004
Bug ID: 55004
Summary: CloseCombat Last Stand Arnhem: bottom part of screen
blinking
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
When playing CCLSA, in the combat mode (the main game) the bottom part of
screen with unit informations (and the truce, zoom+/- buttons) is black. When
hovering with the mouse, it randomly appears and go back to black.
I tryed wintricks d3dx9 and directx9 without success.
I tryed with wine 8.9 but I am sure to have hit this problem years ago so it is
not a recent thing.
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https://bugs.winehq.org/show_bug.cgi?id=53835
Bug ID: 53835
Summary: cefclient.exe crash on CHECK_EQ(PAGE_READWRITE,
old_protection);
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 398063392(a)qq.com
Distribution: ---
https://chromium.googlesource.com/v8/v8.git/+/refs/heads/main/src/base/plat…
void OS::SetDataReadOnly(void* address, size_t size) {
DCHECK_EQ(0, reinterpret_cast<uintptr_t>(address) % CommitPageSize());
DCHECK_EQ(0, size % CommitPageSize());
unsigned long old_protection;
CHECK(VirtualProtect(address, size, PAGE_READONLY, &old_protection));
CHECK_EQ(PAGE_READWRITE, old_protection);
}
the last line assume old_protection==PAGE_READWRITE, but it is PAGE_WRITECOPY
in wine, CHECK_EQ failed will raise a int3 break crash.
you can download cefclient.exe from
https://cef-builds.spotifycdn.com/cef_binary_106.1.1%2Bg5891c70%2Bchromium-…
, and run it by "wine64 cefclient.exe --no-sandbox --use-gl=angle
--use-angle=swiftshader --in-process-gpu" to reproduce the problem.
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https://bugs.winehq.org/show_bug.cgi?id=54970
Bug ID: 54970
Summary: Tribler crashes exc info class OSError 22, invalid
parameter, traceback object at 0x0000000007890880
attachments:[]
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Steps to reproduce:
$ wget
https://github.com/Tribler/tribler/releases/download/v7.12.1/Tribler_7.12.1…
$ rm -rf ~/wine-tmp
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ wine Tribler_7.12.1_x64.exe Now the installer starts. Accept the license, and
the defaults
$ cd ~/wine-tmp/drive_c/Program\ Files/Tribler/
$ wine tribler.exe
Now Tribler starts, and then crashes with this error: (i could not copy and
paste the error)
exc info class OSError 22, invalid parameter, traceback object at
0x0000000007890880 attachments:[]
My versions:
$ wine --version
wine-8.8
$ uname -a
Linux cedric 6.3.2-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 11 May 2023 16:40:42
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=54969
Bug ID: 54969
Summary: Playground Sessions crashes after introductory splash
screen
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)downlode.uk.net
Distribution: ---
Created attachment 74497
--> https://bugs.winehq.org/attachment.cgi?id=74497
Log trace file output by wine as part of crash message.
Wine 8.8 development version, Ubuntu 22.04.2. Playground Sessions software
(piano learning app) 3.0.42 crashes after showing the initial introductory
splash screen.
Playground Sessions looks to be an Electron app.
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https://bugs.winehq.org/show_bug.cgi?id=54470
Bug ID: 54470
Summary: Midnight Mansion HD - Text on signs not visible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Demo Windows version of Midnight Mansion v1.0.1 HD
http://www.actionsoft.com/games/midnightmansionhd/
The game installs and seems to work, but when the player reaches a signpost,
information text is supposed to pop-up when RETURN is pressed. The pop-up
window appears but it is always blank.
Installed with wine32 prefix, tried WinXP, Win7 modes, but result is always the
same.
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https://bugs.winehq.org/show_bug.cgi?id=53540
Bug ID: 53540
Summary: PowerPoint 2000 - No printers available in dialog
window
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Created attachment 72902
--> https://bugs.winehq.org/attachment.cgi?id=72902
Screenshot of print dialog window
When trying to print in PowerPoint 2000, it does not show the list of installed
printers in the dialog. The box is completely blank. This behavior is present
in Wine 7.14, and at least as far back as Wine 5.19.
It should be noted that in Word 2000 (in the same wine installation) all the
installed printers are shown in its print dialog window.
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https://bugs.winehq.org/show_bug.cgi?id=51966
Bug ID: 51966
Summary: Autostart fluidsynth
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Many distros keep fluidsynth off by default because it consumes quite some
memory (126MiB), and usually it conflicts with other user sessions (only one
session can run fluidsynth at the same time).
If fluidsynth isn't running Wine could autostart it, so midi music works. Once
Wine is closed, if it was started by Wine, Wine could close it.
A good default configuration for launching it is:
fluidsynth -si -a alsa -m alsa_seq -C no -g 0.5 -L 1 -r 48000 -R yes -z 1024 -o
synth.default-soundfont="[soundfont]"
Where soundfont could be, if present and in this order:
- GeneralUser.sf2 (better more realistic audio)
- FluidR3_GM.sf2 (more frequent)
Under one of these folders, depending on the distro:
/usr/share/soundfonts (fluidsynth default, modern)
/usr/share/sounds/sf2 (debian default, vintage)
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http://bugs.winehq.org/show_bug.cgi?id=20482
Summary: Tunnelier Win32 SSH client shows a very tall dialog
upon exiting
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24385)
--> (http://bugs.winehq.org/attachment.cgi?id=24385)
Anomalous confirmation dialog
Tunnelier is a nice Win32 SSH graphical client.
Get the software from:
$wget http://dl.bitvise.com/Tunnelier-Inst.exe
Then install:
$wine Tunnelier-Inst.exe
To run it:
$wine tunnelier
to reproduce the bug just log into any ssh enabled server, the console and the
SFTP window will open automatically after logging in.
Then click on exit, a requester stating that there is a session running will
appear asking for exit confirmation.
This confirmation dialog is anomalous, the text on it appears like a tall
vertical column.
See attached capture.
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https://bugs.winehq.org/show_bug.cgi?id=54824
Bug ID: 54824
Summary: Resident Evil Village stucks after launch
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
vkd3d:err:d3d12_command_allocator_allocate_descriptor_set Failed to allocate
descriptor set, vr -2.
vkd3d:err:d3d12_command_list_update_descriptor_table Heap descriptor count
1000000 exceeds maximum Vulkan count 16384. Reducing to the Vulkan maximum.
1.7-51-g0c05f240
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https://bugs.winehq.org/show_bug.cgi?id=46232
Bug ID: 46232
Summary: Page fault in AmiPro 3.1
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Created attachment 62930
--> https://bugs.winehq.org/attachment.cgi?id=62930
Dump
AmiPro (https://winworldpc.com/product/amipro/3x) can now be installed without
errors. An earlier problem with too many fonts has been solved (the hack in
this bug has been implemented:
https://bugs.winehq.org/show_bug.cgi?id=15906#c9).
But when running the program, I get a "Unhandled exception: page fault on read
access to 0xffffffff in 16-bit code (1e2f:0476)."
I have tried with windows versions from 2.0, 3.1, xp, Windows 7. They all
through the same error.
Any suggestions?
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https://bugs.winehq.org/show_bug.cgi?id=2155
Gabriel Ivăncescu <gabrielopcode(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gabrielopcode(a)gmail.com
--- Comment #30 from Gabriel Ivăncescu <gabrielopcode(a)gmail.com> ---
Created attachment 74545
--> https://bugs.winehq.org/attachment.cgi?id=74545
Fix for minimized windows
I found an issue with the staged patchset as-is (the first patch actually). If
you create a window minimized but also active, it will be unminimized by the
WM, and then spawn unminimized.
Attached a diff to the first staging patch that fixes this by ignoring
minimized windows. Please update it into the first wine-staging patch if
there's no problems with it.
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https://bugs.winehq.org/show_bug.cgi?id=51988
Bug ID: 51988
Summary: Dungeon Keeper 2 (Retail) crashes on startup
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: volker.schlegel(a)tutanota.com
Distribution: ---
Created attachment 70976
--> https://bugs.winehq.org/attachment.cgi?id=70976
Backtrace.txt created by wine
Distro: Arch
Architecture: x86_64
Wine is installed via the package manager
The game crashes when trying to start it with "wine ./DKII.exe".
I have no idea on what Version Dungeon Keeper 2 is.
SHA1 checksum of DKII.exe: 57261c8ef4acdc93c94bd54a3142a24ececba53d
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https://bugs.winehq.org/show_bug.cgi?id=54977
Bug ID: 54977
Summary: The built-in Wine Notepad cannot show show Tradition
Chinese or Simplified Chinese.
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdf913(a)gmail.com
Created attachment 74516
--> https://bugs.winehq.org/attachment.cgi?id=74516
Screen Shot of Wine Built-in Notepad
The built-in Wine Notepad cannot show show Tradition Chinese or Simplified
Chinese.
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https://bugs.winehq.org/show_bug.cgi?id=54990
Bug ID: 54990
Summary: Unhandled exception: page fault on read access to
0x0000000c in 64-bit code (0x00000000006aa334).
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 74536
--> https://bugs.winehq.org/attachment.cgi?id=74536
Wine Trace dump
My brother just wrote this Chess app using latest windows replacement for
windows forms. I believe it is called WPF. It runs fine on his windows 10
machine.
I'm running; wine-5.0 (Ubuntu 5.0-3ubuntu1)
on linux mint version 20.02
The program aborts immediatly
please review dump
My laptop has 32gb Ram on an intel i7. laptop is Dell m4600
I can send you the program if necessary for you to test with.
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http://bugs.winehq.org/show_bug.cgi?id=25435
Summary: MS Access will not open any wizard.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
After creating a table, going to the create tab, you'll find lots of wizards...
like the form wizard, report wizard etc... none of them work.
A window opens with the title frui_frmMain with the next, previous cancel etc..
buttons visible and that's about it... access hangs completely and has to be
forced quited.
This appears to be a popular bug.
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https://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #25 from auxsvr(a)gmail.com ---
Bug and workaround still valid with wine-8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54898
Bug ID: 54898
Summary: Worms Blast crashes and has graphical glitches
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 74399
--> https://bugs.winehq.org/attachment.cgi?id=74399
wine output
The game's menu displays heavy visual glitching where half the screen is just
black. And it crashes as soon as the game loads a level. Music is also missing.
Log may be longer because game was launched through Wine Steam, hope it's ok.
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https://bugs.winehq.org/show_bug.cgi?id=54986
Bug ID: 54986
Summary: Apps blocking Wine via telemetry and calls
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: roshan.dorr(a)gmail.com
Distribution: ---
Roblox and many other apps have ways of blocking Wine. A simple fix is to
disguise the calls and telemetry. One can see how it is done here:
https://www.hexacorn.com/blog/2016/03/27/detecting-wine-via-internal-and-le…
If we can rename the calls and telemetry to the ways Windows sends them, wide
ranges of apps that block Wine including Roblox would now have no way to. This
would really help the Linux Gaming community.
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http://bugs.winehq.org/show_bug.cgi?id=36989
Bug ID: 36989
Summary: ThunderSpeed installer get white blank window
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49129
--> http://bugs.winehq.org/attachment.cgi?id=49129
installer window under wine inlinux
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
start it to install the program, I get white blank window instead.
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http://bugs.winehq.org/show_bug.cgi?id=24878
Summary: "Group by" options don't work in Explorer++
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31495)
--> (http://bugs.winehq.org/attachment.cgi?id=31495)
Terminal output
The file grouping options accessible in the view -> group by menu don't seem to
do anything. Native comctl32 (v6) makes them functional.
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https://bugs.winehq.org/show_bug.cgi?id=41223
Bug ID: 41223
Summary: IDA MDI doesn't have scrollbars when it should
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55488
--> https://bugs.winehq.org/attachment.cgi?id=55488
How it looks in Wine
To reproduce:
1. Launch IDA, have it maximized
2. Open a file, so that IDA begins analysis
3. Unmaximize main window
4. See lack of scrollbars in the MDI, despite child windows being too large to
fit.
5. Compare the same with Windows and see that there it does have the
scrollbars.
The only thing I get in the console is this:
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=52012
Bug ID: 52012
Summary: MeshroomCL crashes on unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: revisionarian(a)gmail.com
Distribution: ---
The photogrammetry software application MeshroomCL crashes during execution of
its TexturingCL node. The output error message is:
"Unhandled exception: unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8 called in 64-bit code"
This error was encountered using Wine 6.21 on Unbuntu 20.04. MeshroomCL version
was 0.7.3. MeshroomCL can be downloaded from URL
https://github.com/openphotogrammetry/meshroomcl/releases.
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https://bugs.winehq.org/show_bug.cgi?id=54917
Bug ID: 54917
Summary: Keyboard input issues in NFS Underground since
wine-8.5
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 74431
--> https://bugs.winehq.org/attachment.cgi?id=74431
NFS Underground +dinput log on wine-8.4
Hello,
So NFS Underground (and other NFS games from the same era) have keyboard input
issues since wine-8.5 (which rewrote a lot of dinput code)
When you first open the game in wine-8.5, you'll see that the mappings are
completely different (if you set ones previously)
Also there's a good chance when you set a mapping that it will disappear the
next time you load the game
Or the mappings that managed to be saved may not actually work in-game for some
weird reason
If you switch to wine-staging the problems get worse (the arrow keys just stop
working in the menu)
I haven't tried to bisect yet though (I'm a bit too lazy), but I'll provide
both wine-8.4 and 8.7 logs with WINEDEBUG=+dinput set
Note: The 8.7 log will be added in a comment (Bugzilla limitations?)
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http://bugs.winehq.org/show_bug.cgi?id=27559
Summary: ImgBurn crash at startup when Wine's 'Windows Version'
is set to 'Vista' (or newer)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
I've had a bunch of crash logs sent to me over the past year where ImgBurn
crashes unrecoverably on startup when users are running it under Wine but was
never able to reproduce the error until today.
It turns out that if Wine's 'Windows Version' is set to 'XP' (default and what
I'd always been using) everything works fine. The second it's changed to
'Vista' (or newer), the app crashes at startup.
I've managed to get a crash call stack via madExcept / Eurekalog and have now
traced the problem back to the 'Explorer' style component it uses in the 'Disc
Layout Editor' window ('TVirtualExplorerTree' by MustangPeak). It looks like
it's related to namespace stuff and therefore the shell?
I've made/attached a Delphi demo app with a single form and single instance of
'TVirtualExplorerTree' to hopefully make testing and debugging this issue a
little easier.
Without fail, it'll crash when Wine's 'Windows Version' is set to 'Vista' but
it's fine as 'XP'. I'm using Wine in Ubuntu 11.04 for testing.
The programs (ImgBurn and demo app) work fine on a real Windows XP, Vista or 7
installation.
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https://bugs.winehq.org/show_bug.cgi?id=54734
Bug ID: 54734
Summary: Lord of the Rings Online randomly crashes during
gameplay
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewg.grey(a)gmail.com
Distribution: ---
Created attachment 74238
--> https://bugs.winehq.org/attachment.cgi?id=74238
Wine terminal output after a crash
I'm running Arch Linux with Wine 8.4 from the Arch repository on an AMD Ryzen 7
5800X with an AMD ATI Radeon RX 6800 XT graphics card.
The Lord of the Rings Online game client randomly closes/crashes during
gameplay with the following message as the last output from Wine:
01b8:fixme:faultrep:ReportFault 000000000011E500 0x0 stub
I've been using this install of LotRO for over a year with no issues. However,
I tried creating a new Wine prefix and reinstalling the game from scratch.
I run the following winetricks to get all of the game client's functionality to
work:
winetricks d3dcompiler_43 d3dx11_42 d3dx11_43 winhttp corefonts
I'm also using dxvk 2.1
Nothing else is changed from the defaults.
Everything worked fine up through Wine 8.0. However, those were TKG builds of
Wine. I switched to the Arch build of Wine to test if the issue was the TKG
build of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=3452
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #38 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54976
Bug ID: 54976
Summary: Since 4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0 program
fails to start: Application could not be started, or
no application associated with the specified file.
(regression)
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://community.chocolatey.org/api/v2/package/chocol
atey/1.4.0
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0
Distribution: Debian
This is a regression from yesterday:
4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0 disallows choco.exe to start
The easiest way to reproduce this, without having to install it completely (bit
tedious), is :
wget https://community.chocolatey.org/api/v2/package/chocolatey/1.4.0
7z x 1.4.0
wine ./tools/chocolateyInstall/choco.exe
Expected behaviour: It should print some error info because it's not installed
properly
Actual behaviour:
wine: failed to start
L"Z:\\home\\louis\\Downloads\\tools\\chocolateyInstall\\choco.exe"
Application could not be started, or no application associated with the
specifie
d file.
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https://bugs.winehq.org/show_bug.cgi?id=54965
Bug ID: 54965
Summary: Rich Edit erroneously moves the cursor to the end of
text when system IME composition ends
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 8ae0c308233e61cfc01ef52886077960d6513d93
Distribution: ---
When the user attempts to compose character while the cursor is in the middle
of the text box, Rich Edit moves the caret to the _end_ of the text before
inserting the the newly composed character(s), instead of keeping the current
cursor position.
Steps to reproduce:
1. Activate fcitx5 (Hangul).
2. Enter the following text: "ABCXYZ"
3. Move the cursor (caret) to the middle of the string: "ABC|XYZ"
4. Compose a character.
Expected behaviour:
The composed character should be inserted between "ABC" and "XYZ"
Actual behaviour:
The composed character is inserted after "XYZ" and the caret moves to the end
of the string.
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https://bugs.winehq.org/show_bug.cgi?id=54956
Bug ID: 54956
Summary: Framemaker 8 crashes on printing
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Framemaker 8 crashes on printing after some pages with an internal error
This is a 32-bit-only wine install which is self-compiled, not WOW
A bisect shows the following patch as the first bad commit
be33dfbde0ac73d873be06399a90b805c1500d8f is the first bad commit
commit be33dfbde0ac73d873be06399a90b805c1500d8f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Sun May 7 13:50:26 2023 +0200
wineps: Remove no longer used font selection code from PE side.
dlls/wineps.drv/builtin.c | 189 --------------------------------------------
dlls/wineps.drv/font.c | 82 ++-----------------
dlls/wineps.drv/printproc.c | 29 -------
dlls/wineps.drv/psdrv.h | 2 -
4 files changed, 8 insertions(+), 294 deletions(-)
Before each test the prefix was freshly created.
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https://bugs.winehq.org/show_bug.cgi?id=54974
Bug ID: 54974
Summary: armv7 ELF builds crashing since "ntdll: Support the
machine extended parameter in NtMapViewOfSectionEx()."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: ebc1b099159059d35fd86e61122ab7f7aa6722ef
Distribution: ---
Since "ntdll: Support the machine extended parameter in
NtMapViewOfSectionEx().", ebc1b099159059d35fd86e61122ab7f7aa6722ef, my armv7
ELF builds (--without-mingw) crash on startup.
I haven't yet had time to dig into what crashes and why - filing the bug early
in case this rings any bells.
(I know the non-PE builds aren't the recommended way going forward, but as this
used to work, I test it continuously until it is formally no longer supported.)
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https://bugs.winehq.org/show_bug.cgi?id=54955
Bug ID: 54955
Summary: Battle.net : unimplemented function
msmpeg2vdec.dll.DllGetClassObject called in 32-bit
code
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74481
--> https://bugs.winehq.org/attachment.cgi?id=74481
backtrace
Application crashes with
unimplemented function msmpeg2vdec.dll.DllGetClassObject called in 32-bit code
in the backtrace
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https://bugs.winehq.org/show_bug.cgi?id=54916
Bug ID: 54916
Summary: regression : touhou 12.3 dpad mod crash
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 74430
--> https://bugs.winehq.org/attachment.cgi?id=74430
Log file of the game crashing/hanging
--The game
The popular version of this game is a community edition that includes mods :
https://soku.delthas.fr/
--Launch the game(with mods)
The right executable file is th123e.exe.
In order to launch the game correctly with the mods, it is needed to either use
DXVK or either add a d3d9 lib with winecfg and use WINEDLLOVERRIDES="d3d9=n,b",
as mods are injected through the d3d9.dll file inside the game folder.
You can check that mods are injected correctly by going in the "Vs NETWORK"
menu, if mods are injected correctly there will be a hostlist menu, if not it
is a IP and port connecting menu without hostlist.
--The dpad mod and expected behavior
https://hisouten.koumakan.jp/wiki/Mods#DPad_Fix
This mod is enabled by default and can be disabled by placing a ; in front of
the line DPadFix= inside SWRSToys.ini, the mod config file.
Without this mod, only joystick are usable, with it, dpad and joystick are both
usable, you can test that in the game main menu.
--Current behavior
The game crash because of this mod, other mods don't.
This was seemingly fixed around wine 7, but supposedly since wine 8 it crash
again.
Recently tested with wine and wine-staging 8.7. The mod still works with
lutris-fshack-7.2 and recent wine-ge based on proton 7, but not proton 8.
The file attached is a log file of the game crashing/hanging.
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https://bugs.winehq.org/show_bug.cgi?id=53860
Bug ID: 53860
Summary: Wine Notepad : Using Japanese Input Method(IM),
sometimes cursor goes back when string converted
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: su_zu_me(a)hotmail.com
Distribution: ---
Using input method (IM) to input Japanese characters, sometimes the cursor goes
back when a string converted (kana to kanji).
- Confirming the previous conversion by entering the next character, the cursor
will go back to the previous position each time.
- Press [Enter] to confirming the conversion, the cursor may or may not go
back. It occurs frequently (about a half of conversions).
- It may not depend on the contents of conversion.
Conversions are done successfully.
It occurs with Wine 7.16 or later.
Not occurs with Wine 7.15 or earlier.
Tested Wine version:
7.12
7.13
7.14
7.15
7.16
7.19
7.20
OS:
Ubuntu 22.04.1 LTS (amd64)
Display server:
Wayland
Input Method Framework:
IBus
Input Method Engine:
Mozc
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https://bugs.winehq.org/show_bug.cgi?id=50955
Bug ID: 50955
Summary: .netCore app can't bind to port shortly after another
.netCore program binding to the same port was
terminated
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 69784
--> https://bugs.winehq.org/attachment.cgi?id=69784
BrokenClient
I provided code for 3 different programs as attachment which represent
extremely scaled down code of a bug I tried to find in a proprietary program:
BrokenServer and BrokenClient are both C# programs created for .netCore 3.1
(x86).
BrokenServer creates a socket, tries to bind it to port 41811 and ends up
accepting all incoming connections on this port inside an infinite loop.
Broken Client tries to connect to the socked opened by BrokenServer and ends up
in an infinite loop(seems important!?).
TestCode is to test what is actually broken in Wine: It runs a BrokenServer and
3 BrokenClients using CreateProcessA() and waits for getchar(). After that it
stops all 4 processes using TerminateProcess() and immediately restarts the
BrokenServer using CreateProcessA(). The server tries to bind to port 41811 but
unlike on Windows it (almost) always fails to do so, showing a MessageBox with
the information that the port is already in use.
As mentioned before, the infinite loop in BrokenClient seems to make a
difference because I never encountered this issue without it.
I wasn't able to recreate this problem with native code.
Everything was tested in a clean prefix with .netCore x86 desktop
("windowsdesktop-runtime-3.1.10-win-x86") installed.
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https://bugs.winehq.org/show_bug.cgi?id=54982
Bug ID: 54982
Summary: Visio 2003 print dialog shows broken paper sizes when
printing
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
Created attachment 74521
--> https://bugs.winehq.org/attachment.cgi?id=74521
Broken paper sizes in wine 8.8
In Wine 8.8 when using Visio 2003 if I try to change the properties of a
printer to select a paper size the list of paper sizes is shown truncated.
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https://bugs.winehq.org/show_bug.cgi?id=54936
Bug ID: 54936
Summary: Wine 8.8 does not print
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: marcelotduarte(a)gmail.com
Distribution: ---
Created attachment 74459
--> https://bugs.winehq.org/attachment.cgi?id=74459
dump
In wine 8.8 does not print.
I have an app in VFP9 that stoped to print.
Then I tested notepad, and notepad does not print too, so it is easy to
reproduce.
Open notepad (wine notepad), type any text and print.
I noted that are many changes in wineps.drv in this version.
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https://bugs.winehq.org/show_bug.cgi?id=54934
Bug ID: 54934
Summary: Battle.net unimplemented function
msauddecmft.dll.DllGetClassObject called in 32-bit
code
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74454
--> https://bugs.winehq.org/attachment.cgi?id=74454
backtrace
I tried to run the Diablo 4 Beta but sometime during the file verification
stage the Battle.net Launcher opens a window with a stacktrace and needs to be
restarted.
"unimplemented function msauddecmft.dll.DllGetClassObject called in 32-bit
code"
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http://bugs.winehq.org/show_bug.cgi?id=36230
Bug ID: 36230
Summary: qcap: Silverlight requires Audio Capture Filter
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Silverlight requires the "Audio Capture Filter" for recording from the
microphone.
Steps to reproduce (Download Silverlight + start configuration dialog):
wget
http://silverlight.dlservice.microsoft.com/download/B/A/9/BA94BEC9-5DBC-4B5…
wine Silverlight.exe
wine "C:\Program Files\Microsoft
Silverlight\5.1.30214.0\Silverlight.Configuration.exe"
Change to the Webcam and Microphone Tab. The list of devices is empty and you
should see the following debug messages:
-------
err:ole:CoGetClassObject no class object {e30629d2-27e5-11ce-875d-00608cb78066}
could be created for context 0x17
fixme:strmbase:STRMBASE_DllGetClassObject
{e30629d2-27e5-11ce-875d-00608cb78066}: class not implemented yet.
-------
The CLSID belongs to CLSID_AudioRecord and is not implemented in
dlls/qcap/qcap_main.c (/* FIXME: Implement QCAP_createAudioCaptureFilter */)
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https://bugs.winehq.org/show_bug.cgi?id=53717
Bug ID: 53717
Summary: Unreadable CDROM disk freezes wine
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
I'm trying to recover data from an almost unreadable CDROM disk. I have been
running ddrescue non-stop for a few days now and data is slowly being
recovered. This means the CDROM drive is permanently busy at all times with a
disk that is unreadable and unmountable under normal circumstances (this is
important).
When I try to launch a wine application via Wine I find that Wine attempts to
access the CDROM drive, I can hear the CDROM drive making noises as if
starting/stopping but nothing ever happens, can hear the drive clicking as in
starting and stopping, the wine application I'm trying to run never start, I
can see some wine .exe processes in D state, I guess waiting for the CDROM
drive to become available.
I can see this in the console:
0058:err:sync:RtlpWaitForCriticalSection section 000000006CDCB040
"dlls/mountmgr.sys/device.c: device_section" wait timed out in thread 0058,
blocked by 0064, retrying (60 sec)
It seems that when a drive is unreadable or inaccessible wine freezes and
continually re-tries access to the drive.
This also means that Wine interferes with ddrescue when trying to access the
CDROM drive, because the disk is unreadable and both applications try to access
no Wine application ever starts, and if it does (winecfg) it freezes, so I end
in a situation Wine doesn't work and it bothers ddrescue.
Is there a way to start Wine applications making them ignore the CDROM Drive?
In the Wine control panel I can get rid of the Z drive for example but not the
CDROM drive...
I also tried to go into the Wine prefix under "dosdevices" and removed: d:: ->
/dev/sr0
Then tried to link d:: to /dev/null but wine recreates the link to the drive as
e:: -> /dev/sr0 and tries to access the CDROM again.
Is there a way to tell WINE not to use a device? as in ignore /dev/sdr?
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https://bugs.winehq.org/show_bug.cgi?id=54533
Bug ID: 54533
Summary: mfmediaengine:mfmediaengine - On Windows
test_TransferVideoFrames() fails on AMD GPUs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfmediaengine:mfmediaengine - test_TransferVideoFrames() fails on AMD GPUs:
w11pro64_amd (AMD RX6600):
mfmediaengine.c:1300: Test failed: Unexpected 49% diff
fgtb-w10pro64_rx550 (AMD RX550):
mfmediaengine.c:1300: Test failed: Unexpected 2% diff
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
The percentages are constant on both machines.
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https://bugs.winehq.org/show_bug.cgi?id=50369
Bug ID: 50369
Summary: Multiple tools for viewing GDI handles/resources list
and GDI leak detection require support for
PEB->GdiSharedHandleTable (GDIView, GDILeaks)
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. I know this information can be retrieved tracing processes with
Wine 'gdi' debug channel.
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
Currently investigating bug 23221 where the application massively leaks GDI
handles. App bug, most likely unrelated to the actual problem of the ticket.
I wanted to see the leakage in a realtime-view with absolute values, leak rate
per second, changes when doing certain UI actions. It's possible to extract
that from Wine trace logs as well using timestamps and filtering for specific
messages but it takes way more effort to associate the leak rate with certain
UI actions (controls).
Multiple tools provide that information in a convenient way. Unfortunately they
rely on the shared handle table being exposed.
---
* https://www.nirsoft.net/utils/gdi_handles.html ("GDIView - View GDI
handles/resources list and detect GDI leaks")
Stable download link via Internet Archive:
https://web.archive.org/web/20201127182337/http://www.nirsoft.net/utils/gdi…
*
https://docs.microsoft.com/en-us/archive/msdn-magazine/2003/january/detect-…
("Detect and Plug GDI Leaks in Your Code with Two Powerful Tools for Windows
XP")
Stable download link via Internet Archive:
https://web.archive.org/web/20170911002438/http://download.microsoft.com/do…
The MSDN article provides the struct layout for entry:
--- quote ---
In his book Windows Graphics Programming: Win32 GDI and DirectDraw (Prentice
Hall, 2002), Feng Huan provides another way to access this table, but he also
describes the structure of each of the 0x4000 entries of this table, as you can
see here:
...
typedef struct {
DWORD pKernelInfo;
WORD ProcessID;
WORD _nCount;
WORD nUpper;
WORD nType;
DWORD pUserInfo;
} GDITableEntry;
--- quote ---
'GDILeaks' self-extractor contains multiple example applications as binaries
and with sources.
https://www.geoffchappell.com/studies/windows/win32/ntdll/structs/peb/index…
--- quote ---
Offset (x86) Offset (x64) Definition Versions
0x94 0xF8 PVOID GdiSharedHandleTable; 3.51 and higher
--- quote ---
The app crashes because the 'PEB->GdiSharedHandleTable' pointer is NULL:
--- snip ---
$ WINEDEBUG=+seh,+relay wine ./GDIView.exe >>log.txt 2>&1
...
0104:Call KERNEL32.GetModuleHandleW(140011eb0 L"ntdll.dll") ret=140004c52
...
0104:Ret KERNEL32.GetModuleHandleW() retval=7bc00000 ret=140004c52
0104:Call KERNEL32.GetProcAddress(7bc00000,140011ec8 "RtlGetCurrentPeb")
ret=140004c67
0104:Ret KERNEL32.GetProcAddress() retval=7bc068e4 ret=140004c67
0104:Call ntdll.RtlGetCurrentPeb() ret=140004c6e
0104:Ret ntdll.RtlGetCurrentPeb() retval=7fffffdaf000 ret=140004c6e
0104:trace:seh:dispatch_exception code=c0000005 flags=0 addr=0000000140004CA6
ip=0000000140004CA6 tid=0104
0104:trace:seh:dispatch_exception info[0]=0000000000000000
0104:trace:seh:dispatch_exception info[1]=0000000000000008
0104:trace:seh:dispatch_exception rax=0000000000000000 rbx=0000000000f314c0
rcx=000000000021ee48 rdx=0000000000000000
0104:trace:seh:dispatch_exception rsi=0000000000000000 rdi=0000000000000000
rbp=0000000000000000 rsp=000000000021edf8
0104:trace:seh:dispatch_exception r8=000000000021ee30 r9=0000000000000000
r10=0000000000000000 r11=0000000000000246
0104:trace:seh:dispatch_exception r12=0000000000000415 r13=0000000000000001
r14=0000000000000000 r15=000000000021f168
0104:trace:seh:call_vectored_handlers calling handler at 000000007B011BA0
code=c0000005 flags=0
0104:trace:seh:call_vectored_handlers handler at 000000007B011BA0 returned 0
0104:warn:seh:virtual_unwind exception data not found in L"GDIView.exe"
--- snip ---
Wine source:
--- snip ---
$ grep -Hrni GdiSharedHandleTable
include/winternl.h:339: PVOID GdiSharedHandleTable;
/* 094/0f8 */
include/winternl.h:584: ULONG64 GdiSharedHandleTable;
/* 00f8 */
--- snip ---
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86)
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86_64)
$ sha1sum gdiview*.zip
4bacc3fed9a41678c72eba41937ff73b7e98ee90 gdiview-x64.zip
1115a41a1784127380ac2df0d3960f4bf09955db gdiview.zip
$ du -sh gdiview*.zip
68K gdiview-x64.zip
52K gdiview.zip
$ wine --version
wine-6.0-rc3
Regards
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https://bugs.winehq.org/show_bug.cgi?id=53392
Bug ID: 53392
Summary: does not compile on Openindiana (solaris11)
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
It seems that wine does not respect the CFLAGS or at least to some extend.
$ uname -a
SunOS addie 5.11 illumos-c1bbf9203b i86pc i386 i86pc illumos
$ ./configure CFLAGS="-fPIC" CXXFLAGS="-fPIC" --prefix=/opt/wine
$ make
[...]
gcc -o tools/winegcc/winegcc tools/winegcc/utils.o tools/winegcc/winegcc.o
-lsocket -lnsl
tools/winegcc/winegcc -o dlls/acledit/acledit.dll.so --wine-objdir . -fno-PIC
-fasynchronous-unwind-tables -shared \
dlls/acledit/acledit.spec -Wb,--prefer-native -mno-cygwin dlls/acledit/main.o
\
dlls/winecrt0/libwinecrt0.a dlls/ucrtbase/libucrtbase.a
dlls/kernel32/libkernel32.a \
dlls/ntdll/libntdll.a
Text relocation remains referenced
against symbol offset in file
.rodata (section) 0x11010 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11017 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11030 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11037 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11050 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11057 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11070 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11077 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11090 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11097 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b0 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b7 acledit.dll-62d91a2e.spec.o
.data (section) 0x110d5 acledit.dll-62d91a2e.spec.o
.data (section) 0x110f1 acledit.dll-62d91a2e.spec.o
.data (section) 0x11102 acledit.dll-62d91a2e.spec.o
.data (section) 0x1110a acledit.dll-62d91a2e.spec.o
.data (section) 0x11112 acledit.dll-62d91a2e.spec.o
.data (section) 0x1111a acledit.dll-62d91a2e.spec.o
.data (section) 0x11122 acledit.dll-62d91a2e.spec.o
ld: fatal: relocations remain against allocatable but non-writable sections
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/gcc failed
make: *** [Makefile:1380: dlls/acledit/acledit.dll.so] Error 2
Error on line 4
If I replace the -fno-PIC by -fPIC as requested on CFLAGS, it does go on until
next time.
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http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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https://bugs.winehq.org/show_bug.cgi?id=44507
Bug ID: 44507
Summary: Railroad Tycoon 3 (GOG version): invisible mouse
cursor in RT3 Mini-Game
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60464
--> https://bugs.winehq.org/attachment.cgi?id=60464
Screenshot
Railroad Tycoon 3 (GOG version) has additional RT3 Mini-Game. But it's
impossible to play it because the mouse cursor becomes transparent after moving
it into the game's window and appears over after moving it out (but it works,
you can even try to move rails with this invisible cursor until you get tired,
screenshot is attached).
Terminal shows only this:
1@device:~$ WINEARCH=win32 WINEPREFIX=~/win32 wine '/home/1/win32/drive_c/GOG
Games/Railroad Tycoon 3/_Extras/MiniGame/RT3Game.exe'
0009:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002f:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54971
Bug ID: 54971
Summary: Update d3d12.idl with vkd3d
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gqy72469(a)zslsz.com
Distribution: ---
Integrate the following fix from vkd3d:
https://source.winehq.org/git/vkd3d.git/commitdiff/6f1f14d97a9f7688d1c83806…
to https://gitlab.winehq.org/wine/wine/-/blob/master/include/d3d12.idl.
Currently, wine uses a slightly outdated version of d3d12.idl header. The main
point of this request is to update include/d3d12.idl header to be aligned with
vkd3d. I created it because it's kind of a blocker for:
https://github.com/ocornut/imgui/pull/4604.
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https://bugs.winehq.org/show_bug.cgi?id=54968
Bug ID: 54968
Summary: Red Tiger Player (dashcam player) does not work
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hunterofgypsy(a)gmail.com
Distribution: ---
Created attachment 74496
--> https://bugs.winehq.org/attachment.cgi?id=74496
error log from launching app
Red Tiger Player (dashcam player) does not work under wine.
This is where the setup exe is located:
https://www.redtigercam.com/pages/gps-player
It loads enough to display interface and maps but it will not load videos.
Backtrace.txt is attached
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https://bugs.winehq.org/show_bug.cgi?id=54958
Bug ID: 54958
Summary: Wine leaks DBUS connections
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hamiltonone(a)rambler.ru
Distribution: ---
Created attachment 74484
--> https://bugs.winehq.org/attachment.cgi?id=74484
terminal output of mentioned commands
On Ubuntu 22.04 LTS with Kernel 6.1.14 I have encountered the problem that no
matter what application I run through wine with or without prefix wine creates
dbus connections until none are available and no further application can be
run. This happens over multiple hours of runtime (2 - 12).
I have attempted reinstailling system and looking for the issue on the internet
but the former did not help and I couldn't find any mentions of the same issue
on the latter.
My motherboard is MPG X670E CARBON WIFI (MS-7D70) with AMD Ryzen 9 7950X CPU.
The issue seems to be with explorer.exe as it is the thing creating dbus
connections. I can kill it and run applications after; it disables shared
clipboard but otherwise seems stable.
Output of "busctl | grep explorer" is attached in "busctl-grep explorer.txt."
Output of "wine winefile" on clean wine folder I tested is attached in "wine
winefile.txt"
Please mention if I should or can provide any other information as the issue
makes it difficult to properly utilize wine.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #110 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
(In reply to joaopa from comment #109)
> >Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
>
> I did not find these patches. Where to look for them?
> Thank you for any answer.
That is probably my patch,
https://www.winehq.org/mailman3/hyperkitty/list/wine-devel@winehq.org/threa…
.
Unfortunately, the patch was broken due to PE conversion.
I'm still working on this issue and MPEG Video Decoder filter. Because, in most
cases, movies aren't played back without the decoder.
Hopefully, the fix will be ready for Wine 9.0.
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https://bugs.winehq.org/show_bug.cgi?id=53869
Bug ID: 53869
Summary: some electron apps error out with "EINVAL: invalid
argument, lstat 'Z:\' " caused by ntdll-Junction_point
Product: Wine-staging
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kerrickethan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73396
--> https://bugs.winehq.org/attachment.cgi?id=73396
error log for danger crew
the problem was first sighted on wine-7.15-staging, but still happens on later
versions using wine-staging. the games i have tested(as this error appears with
some games and not others) will load on a clean wine, but errors out when using
wine-staging. This after testing some patches appears to be caused by
ntdll-Junction_Points, and removing/disabling that patchset will allow the
games to run(after also disabling some patchsets that require
ntdll-Junction_Point to be enabled).
game tested: danger crew
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #109 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
I did not find these patches. Where to look for them?
Thank you for any answer.
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https://bugs.winehq.org/show_bug.cgi?id=54942
Bug ID: 54942
Summary: unimplemented function
d3dx9_27.dll.D3DXOptimizeVertices
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: alexey12424323(a)gmail.com
Distribution: ---
Created attachment 74471
--> https://bugs.winehq.org/attachment.cgi?id=74471
backtrace attached.
Happens in modding tools for an old game (call of duty 2).
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https://bugs.winehq.org/show_bug.cgi?id=54909
Bug ID: 54909
Summary: Roblox Studio crashes and bugs the OS
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leoptixdev(a)outlook.es
Distribution: ---
Created attachment 74418
--> https://bugs.winehq.org/attachment.cgi?id=74418
wine's bug report
Hello! I'm on a Ubuntu 23.04 machine (which was before on Windows and run
Roblox Studio without issues), and now whenever I try to run Roblox Studio,
after instlaling itself, it crashes and doesn't even want to close. I need to
wait for a while until it closes itself randomly.
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https://bugs.winehq.org/show_bug.cgi?id=54071
Bug ID: 54071
Summary: winzip 27 installer crashes
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp82(a)luukku.com
Distribution: ---
Created attachment 73620
--> https://bugs.winehq.org/attachment.cgi?id=73620
crash log
a0ef3ee4cee282b45d9f97690b6b8e9444d719a6 winzip27.exe
https://www.winzip.com/en/
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https://bugs.winehq.org/show_bug.cgi?id=54966
Bug ID: 54966
Summary: no start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brunowest09(a)gmail.com
Distribution: ---
Created attachment 74493
--> https://bugs.winehq.org/attachment.cgi?id=74493
idk
Hello, I try download roblox studios and... all was ok but when i started it
wine show me a error, later it opens but when i click it the roblox crashes.
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https://bugs.winehq.org/show_bug.cgi?id=54893
Bug ID: 54893
Summary: I cant launch WXWork on Wine8.6
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 1753904780(a)qq.com
Distribution: ---
Created attachment 74396
--> https://bugs.winehq.org/attachment.cgi?id=74396
this is the log detail
When I launch WXWork.exe the log show me
"0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000800) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca11318 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca11318 ret=0430c520
0120:Call ucrtbase.malloc(00000004) ret=0430c520
0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000004) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca0bef8 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca0bef8 ret=0430c520
0120:Call ntdll.RtlWakeAllConditionVariable(06ba1144) ret=0430cb48
0120:Ret ntdll.RtlWakeAllConditionVariable() retval=ffffffff ret=0430cb48
0120:Call ntdll.RtlReleaseSRWLockExclusive(0ca0bef8) ret=00da711f
0120:err:sync:RtlReleaseSRWLockExclusive Lock 0CA0BEF8 is not owned exclusive!"
here is the exe download url
“https://dldir1.qq.com/wework/work_weixin/WeCom_4.1.3.6008.exe”
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https://bugs.winehq.org/show_bug.cgi?id=54792
Bug ID: 54792
Summary: RiotClientServices.exe only shows a black screen
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
Distribution: ---
Created attachment 74285
--> https://bugs.winehq.org/attachment.cgi?id=74285
logs from WINE without special arguments
to play league of legends you need to first install the game using the riot
client services client, but when we start it the client shows a window but
theres no content inside of it
Steps to reproduce:
- Install wine 8.5 system wide and all dependencies
- Download league of legends at
https://signup.leagueoflegends.com/en-us/signup/redownload
- Open it with WINE and press install button
after the install of the riot client is done it will try to open the installed
client and the problem will occur
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https://bugs.winehq.org/show_bug.cgi?id=54768
Bug ID: 54768
Summary: AOL (America Online) Desktop Beta with fresh dotnet48
installed in Prefix reports not to be run as
administrator
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74261
--> https://bugs.winehq.org/attachment.cgi?id=74261
Console output (wine-8.4 on Slackware64/Multilib)
Download-URL is at:
https://cdn.desktop.aol.com/updates/beta/Install_AOL_Desktop.exe
with sha256sum Install_AOL_Desktop.exe
a15474aa40d217680f43cfb095e451897cd307a56d0f92d1c19b8481987c65dc
Install_AOL_Desktop.exe
Having installed dotnet48 successfully with winetricks bug 54735 no longer
applies but instead the following is reported:
Installation has failed. Please re-run this installer as a normal user instead
of "Run as Administrator".
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54423
Bug ID: 54423
Summary: Metatrader 5 crashes with Wine Loader
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: donallen1031(a)gmail.com
When using Metatrader 5 and trying to add custom indicators to the platform, I
can't load the scripts and on occasion, the program crashes, with a Wine Loader
" error message. It locks the Mac down and I have to do a hard restart. I m not
a developer just a user. any help is appreciated. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=53379
Bug ID: 53379
Summary: ME3Tweaks 7.0.7 doesn't launch
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
ME3Tweaks Mod Manager, the mod manager for the Mass Effect game saga, doesn't
launch on version 7.0.7.125, the latest at the time of writing. All previous
versions launch as expected.
Reproducing the issue is simple: download the program (links below), install
it, and attempt to launch it.
An interesting difference in the logs is in the second line. I don't know if
it's relevant.
On 7.0.6 (the working version), it's:
0310:fixme:seh:WerRegisterRuntimeExceptionModule
(L"C:\\users\\user\\Temp\\.net\\ME3TweaksModManager\\LyZyGpfEln90Fkxp5ZGXmnrlwemKAtA=\\mscordaccore.dll",
0000000180000000) stub
And if you look in that path, mscordaccore.dll is there.
However, in 7.0.7 (the broken version):
010c:fixme:seh:WerRegisterRuntimeExceptionModule
(L"Z:\\home\\user\\ME3-7.0.7\\drive_c\\users\\user\\Documents\\ME3TweaksModManager\\mscordaccore.dll",
0000000140000000) stub
And mscordaccore.dll is not in that path, nor in that Temp folder from before.
Links:
Project repository: https://github.com/ME3Tweaks/ME3TweaksModManager
Latest version, the broken one:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.7.12…
Last working version:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.6.12…
Changes between versions:
https://github.com/ME3Tweaks/ME3TweaksModManager/compare/7.0.6.124...7.0.7.…
Linux 5.18.12-zen1, NixOS unstable 22.11.
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