http://bugs.winehq.org/show_bug.cgi?id=6620
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-09-15 11:09:19 ---
(In reply to comment #21)
> (In reply to comment #20)
> > Is this still an issue in current (1.1.29 or newer) wine?
>
> Austin,
>
> Thank you for showing interest in this bug. This is still an issue on a freshly
> installed wine 1.1.29 (using Scott Ritchie's package on ubuntu jaunty, ~/.wine/
> wiped before updating). The console output is exactly as in Comment #19.
>
> Please tell me if you need more logfiles/traces of the crash.
>
> Regards, Matt
Does either native ie6 or comctl32 work around the crash?
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http://bugs.winehq.org/show_bug.cgi?id=19673
Summary: Microsoft Platform Installer 2003 fails to install
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since the Vista SDK doesn't install with Wine, I
thought I'd try the Windows 2003 Platform SDK.
It was looking very promising, and did in fact
install about a gigabyte of stuff, but failed
towards the end.
To repeat:
$ wget
http://download.microsoft.com/download/f/a/d/fad9efde-8627-4e7a-8812-c351ba…
$ sha1sum PSDK-x86.exe
5c7dc2e1eb902b376d7797cc383fefdfc64ff9c9
$ wine PSDK-x86
This goes fine, and installs lots of stuff slowly, but after about
half an hour, fails. The dialog says "ended prematurely because of an error",
and the console says
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"PSDK-PSDK-x86.0.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
This is probably Yet Another Dup of bug 14930.
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Xavier Vachon <xvachon(a)gmail.com> changed:
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CC| |xvachon(a)gmail.com
--- Comment #26 from Xavier Vachon <xvachon(a)gmail.com> 2009-09-15 09:03:51 ---
Could this be a dupe of http://bugs.winehq.org/show_bug.cgi?id=10778 ? I
remember playing the whole campaign of the game with wine 1.1.24 up to 1.1.28
without crashing at all. Hence I wonder if this is fixed.
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--- Comment #21 from Mathias Weyland <weyland(a)library.ethz.ch> 2009-09-15 04:58:30 ---
(In reply to comment #20)
> Is this still an issue in current (1.1.29 or newer) wine?
Austin,
Thank you for showing interest in this bug. This is still an issue on a freshly
installed wine 1.1.29 (using Scott Ritchie's package on ubuntu jaunty, ~/.wine/
wiped before updating). The console output is exactly as in Comment #19.
Please tell me if you need more logfiles/traces of the crash.
Regards, Matt
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http://bugs.winehq.org/show_bug.cgi?id=20055
Summary: Sims 3 Mouse location and screen cut off issues
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zylstra5(a)gmail.com
I apologize if I put this in the wrong place.
This bug report relates to how The Sims 3 (PC Game, Mac and Windows) works
under Wine installed by PlayOnLinux.
Game starts fine, and is fully functional.
The top part of the screen is cut off. A screenshot is located here:
http://img200.imageshack.us/img200/9895/screenshot1qa.png
Enabling "Autohide" for the menu bar in Gnome does not help. (You can see it is
hidden in this screenshot).
Also, when clicking on an item in the game, the cursor /actually/ points to a
location that is higher than where the cursor is.
See screenshot:
http://img29.imageshack.us/img29/6894/screen2db.png
Notice how the "Save and Quit" item is selected, instead of "quit"?
This bug happens throughout the entire game.
Sys Details:
Legally obtained game, PlayOnLinux installed patches.
A No-CD Patch was used, otherwise the game would not be functional.
I am running Ubuntu 9.04, and whatever the current version of WINE is.
Compiz is enabled, but a script disables it on start (done by POL).
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--- Comment #38 from Jaime Rave <jaimerave(a)gmail.com> 2009-09-14 21:53:42 ---
Hi Stefan, Well this game works perfectly with the same card on windows at the
highest level.
In wine it shows a lot of
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4293
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glDrawElements @ drawprim.c /
50
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT
(0x8cdd)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x10bfa6d8)
WINED3DFMT_A8R8G8B8 1024x512
fixme:d3d:context_check_fbo_status Depth attachment: (0xab367d8)
WINED3DFMT_D24S8 1024x512
If you want a can attach a log just for you to take a look, and if you think is
an Intel Driver error i'll report it with them.
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--- Comment #23 from Dylan Taylor <aliendude5300(a)gmail.com> 2009-09-14 21:44:02 ---
I just noticed some weird behavior... although it is still present in 1.1.29,
if you manually maximize the window, and then restore it, the window is
displayed exactly the same as it is in Microsoft Windows XP.
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--- Comment #22 from Dylan Taylor <aliendude5300(a)gmail.com> 2009-09-14 21:41:33 ---
Confirming in 1.1.29
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Dylan Taylor <aliendude5300(a)gmail.com> changed:
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CC| |aliendude5300(a)gmail.com
--- Comment #21 from Dylan Taylor <aliendude5300(a)gmail.com> 2009-09-14 21:03:50 ---
Confirming in 1.1.28
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http://bugs.winehq.org/show_bug.cgi?id=19900
Summary: iTunes installer hangs in first phase of the install
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob(a)torenware.com
Running the iTunes Windows installer version 8.2.1.6, the installer hangs when
the installer gets to the message "Installing Bonjour...". The key message
seems to be:
>fixme:advapi:SetNamedSecurityInfoW L"C:\\windows\\profiles\\rtoren\\Local Settings\\Application Data\\Apple Computer\\QuickTime\\QuickTime.qtp" 1 4 (nil) >(nil) (nil) (nil)
>err:ntdll:RtlpWaitForCriticalSection section 0x7e53a4c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0023, blocked by 0047, retrying (60 sec)
Wine 1.0.1 (Ubuntu 8.10) calls the wine debugger, and the app just sits there.
Don't know if a newer version of wine would be happier, but it isn't happy with
this one.
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--- Comment #37 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-09-14 16:43:48 ---
This game is working quite well(including shadows and water reflection) on
Nvidia and ATI cards(binary drivers on both), on both Linux and OSX. If it
fails on Intel cards I am tempted to blame this on the driver, especially
considering that the game fails on Intel cards on Windows as well.
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Jaime Rave <jaimerave(a)gmail.com> changed:
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--- Comment #36 from Jaime Rave <jaimerave(a)gmail.com> 2009-09-14 13:36:15 ---
This is still a problem for me in Wine 1.1.29
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Saulius K. <saulius2(a)gmail.com> changed:
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CC| |saulius2(a)gmail.com
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Mike Kaplinskiy <mike.kaplinskiy(a)gmail.com> changed:
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--- Comment #35 from Mike Kaplinskiy <mike.kaplinskiy(a)gmail.com> 2009-09-14 11:48:16 ---
http://www.winehq.org/pipermail/wine-patches/2009-September/078476.html lets it
run on steam online for me (ie lets it connect to relic).
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--- Comment #16 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2009-09-13 17:36:51 ---
I'm running with an 8800 GTX with 768 MB graphics memory, using the latest
stable Nvidia drivers, 185.18.31. Using a clean .wine with just the game, no
native DirectX installed.
I'll play around with patching the game, the latest beta Nvidia drivers and
installing DirectX.
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http://bugs.winehq.org/show_bug.cgi?id=18285
Summary: Seven Kingdoms: Game does not recognize mouse and
keyboard
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffrey.finkelstein(a)gmail.com
Created an attachment (id=20817)
--> (http://bugs.winehq.org/attachment.cgi?id=20817)
Terminal output from running the game
After executing the game, the introductory movie plays, then the game's main
menu is displayed. However, moving the mouse does not affect the cursor on the
screen, and no keyboard presses have any effect on the state of the game.
Using Ubuntu 9.04, Jaunty Jackalope, on a Dell Inspiron 9300.
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
--- Comment #33 from Sylvain Petreolle <spetreolle(a)yahoo.fr> 2009-09-13 16:33:59 ---
I added a TRACE("%s\n", debugstr_w(curdir)); after the SetCurrentDirectoryW
call.
It appears that SetCurrentDirectoryW silently fails and stays in current
directory.
trace:exec:SHELL_execute execute:L"regedit.exe",L"",L"c:\\windows\\system32\\"
trace:exec:SHELL_ExecuteW Execute L"regedit.exe" from directory
L"c:\\windows\\system32\\"
trace:exec:SHELL_ExecuteW curdir : L"C:\\tmp__"
trace:exec:SHELL_ExecuteW returning 33
[syl@wine tmp__]$ something went wrong
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haytham-med <haytham.med(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |haytham.med(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=20024
Summary: mouse and keyboard input using crossloop doesn't work
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bob.l.lewis(a)gmail.com
I use Crossloop a lot to help others with their administrative issues on Linux
machines. Current tests with wine-1.1.29-1.1 and the latest crossloop works to
see the other persons desktop. Mouse movement works and is in focus. The
other desktop even identifies what I am hovering over. However, no mouse
clicks or keyboard entry will work. Actually the F1 key for help seems to
work but that is all.
When I use Wine with Crossloop to between a Linux machine to a Vista or XP
machine to help them with their desktop then everything works as expected.
For some reason the mouse and keyboard entries are not being detected properly
on the receiving Linux machine. I have multiple friends needing this to work
and would really appreciate any help to resolve this.
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mizipzor <mizipzor(a)gmail.com> changed:
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CC| |mizipzor(a)gmail.com
--- Comment #40 from mizipzor <mizipzor(a)gmail.com> 2009-09-13 15:41:31 ---
I can confirm this on Ubuntu 9.04 using Wine 1.1.29. Had sound during install
but not during the game itself.
Running winetricks for directx9 and mfc42 and adding the following DLL
overrides as native (thanks John Watson!) made the sound work:
dmime
dmsynth
dmusic
dsound
dswave
l3codecx
Game works flawless now. :)
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--- Comment #15 from John P Sims <jsims2359(a)gmail.com> 2009-09-13 14:51:37 ---
Created an attachment (id=23580)
--> (http://bugs.winehq.org/attachment.cgi?id=23580)
Same shot with ground textures - COH (Steam)
As I said, I don't see this issue. Graphics hardware/drivers perhaps? COH has
some pretty stiff requirements for the best visuals. This was pic was taken
from a machine with a GTX 285 with a gig of memory running the latest NVIDIA
beta drivers (190.32). Maybe COH patch revision is different on Steam. Have you
installed DirectX normally? I mean, without winetricks, Steam is always
installing and reinstalling DirectX. That might account for the difference.
Dollars to donuts, its hardware related. What graphics card are you running?
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Chewie <passi9.11(a)arcor.de> changed:
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CC| |passi9.11(a)arcor.de
--- Comment #34 from Chewie <passi9.11(a)arcor.de> 2009-09-13 13:23:21 ---
For me it still does not work, as I own only the retail version.
copying from a Windows installation works, but you wont be able to connect to
Relic.
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--- Comment #22 from Erich Hoover <ehoover(a)mines.edu> 2009-09-13 12:02:57 ---
(In reply to comment #21)
> Yes, but the .lnk files would not work correctly for prefixes other than the
> default. Also, the desktop environment would probably have to create a winelib
> process to thumbnail the .lnk files, which could be expensive.
Good points. While you could work around these issues pretty readily it's
probably not really worth it.
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Summary: Fallout 3: FalloutLauncher.exe get a Program Error
window and exit
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamaludu(a)gmail.com
Created an attachment (id=23575)
--> (http://bugs.winehq.org/attachment.cgi?id=23575)
a backtrace from wine and some reports from Playonlinux
I've the same problem described here:
http://www.playonlinux.com/en/topic-2772-Follout_3_doesnt_start.html
My hardware is:
http://www.linlap.com/wiki/acer+aspire+6935g
My system is a dual boot Vista/Ubuntu with Grub
Briefly, i've installed Fallout 3 (italian version) on Ubuntu Jaunty, with
Playonlinux on Wine version 1.1.29, install seems working correctly, after that
i've updated game, but when i launch the game, ever i see a Program error
window:
---------------------------------------
The program FalloutLauncher.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a dificiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
---------------------------------------
and exit
Thank's and apologize for my bad english
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--- Comment #21 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-13 11:41:50 ---
Yes, but the .lnk files would not work correctly for prefixes other than the
default. Also, the desktop environment would probably have to create a winelib
process to thumbnail the .lnk files, which could be expensive.
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Erich Hoover <ehoover(a)mines.edu> changed:
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CC| |ehoover(a)mines.edu
--- Comment #20 from Erich Hoover <ehoover(a)mines.edu> 2009-09-13 11:08:41 ---
Rather than going through this process of creating a ".desktop" file, couldn't
Wine register a MIME type for the ".lnk" file and setup Wine to launch through
the ".lnk" file directly?
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--- Comment #14 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2009-09-13 02:58:20 ---
Created an attachment (id=23567)
--> (http://bugs.winehq.org/attachment.cgi?id=23567)
Game running in wine-1.1.29-83-gdad99e2
Still seems to be present for me with the non-Steam version. This is a clean
.wine with wine-1.1.29-83-gdad99e2, looking at the very start of a default
Skirmish mode game.
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John P Sims <jsims2359(a)gmail.com> changed:
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CC| |jsims2359(a)gmail.com
--- Comment #13 from John P Sims <jsims2359(a)gmail.com> 2009-09-12 21:16:01 ---
Using only wine 1.1.29 and the Steam version of COH, the ground textures look
fine.
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John P Sims <jsims2359(a)gmail.com> changed:
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--- Comment #33 from John P Sims <jsims2359(a)gmail.com> 2009-09-12 21:11:02 ---
As of wine 1.1.29, the steam version of COH works without any winetricks or
native dlls. Is this bug only for the retail version?
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--- Comment #20 from Alexander Kireyev <alexander.kireyev(a)gmail.com> 2009-09-12 12:33:04 ---
(In reply to comment #19)
> Is this still an issue in current (1.1.29 or newer) wine?
Still an issue. Wine 1.1.29, Gentoo Linux x86.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-09-12 12:10:57 ---
Still present.
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red-ray <ray(a)pobox.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ray(a)pobox.co.uk
--- Comment #27 from red-ray <ray(a)pobox.co.uk> 2009-09-12 10:10:21 ---
(In reply to comment #24)
> Okay, reopening.
SIV (http://rh-software.com/) also crashes calling RasEnumDevicesA(). I have
looked at the source code of whine which is:
DWORD WINAPI RasEnumDevicesA(LPRASDEVINFOA lpRasDevinfo, LPDWORD lpcb, LPDWORD
lpcDevices)
{
if (!lpcb || !lpcDevices)
return ERROR_INVALID_PARAMETER;
FIXME("(%p,%p,%p),stub!\n",lpRasDevinfo,lpcb,lpcDevices);
if (!lpRasDevinfo || (*lpcb < sizeof(RASDEVINFOA))) {
*lpcb = sizeof(RASDEVINFOA);
return ERROR_BUFFER_TOO_SMALL;
}
/* honor dwSize ? */
strcpy(lpRasDevinfo->szDeviceType, RASDT_Modem);
strcpy(lpRasDevinfo->szDeviceName, "WINE virtmodem");
return 0;
}
and noticed that the code to set *lpcDevices = 1; is a missing.
I have changed SIV 4.01 (Beta-109) to initialise my lpcDevices variable to zero
and SIV no longer crashes, but the WINE virtmodem is no longer reported.
I am currently updating SIV to be a Unicode program, so please can you fix
RasEnumDevicesW() to be the same as RasEnumDevicesA() when you do the fix.
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http://bugs.winehq.org/show_bug.cgi?id=20017
Summary: Handling of ISO-images (and maybe other drives, too)
broken
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmano(a)gmx.at
I just tried to install some software from a set of CD-images (you know, where
you have to switch CDs during install) but discovered that it is impossible to
unmount the first image while the installer is still running:
$ sudo umount /media/tmp/
umount: /media/tmp: device is busy.
(In some cases useful info about processes that use
the device is found by lsof(8) or fuser(1))
"wine eject e:" (e: = /media/tmp) yields the message "Cannot open device for
drive E:", even if the ISO is mounted with "uid=[myusername].
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|ABANDONED |
--- Comment #25 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-11 22:02:07 ---
Ok, reopening.
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Summary: winecfg kills audio streams in ubuntu
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmano(a)gmx.at
winecfg kills active audiostreams in ubuntu. this means that you have (at best)
to stop playback and restart it or (at worst) having to restart the media app
and having to reselect the playlist/track/whatever. In both cases there is
quite some annoyance involved.
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--- Comment #24 from Munchkinguy <munchkinguy(a)hotmail.com> 2009-09-11 21:26:37 ---
Using Wine 1.1.29, I start the program and recieve the following error message:
"Wave Out Error
The wave header was not prepared. Please use the Prepare function to prepare
the header, and then try again."
Could someone please reopen this bug?
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Munchkinguy <munchkinguy(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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--- Comment #23 from Munchkinguy <munchkinguy(a)hotmail.com> 2009-09-11 21:12:26 ---
Error persists in Wine version 1.1.29
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--- Comment #26 from cnbiz850(a)sohu.com 2009-09-11 04:34:52 ---
Sorry, the last comment was not meant for this bug.
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--- Comment #25 from cnbiz850(a)sohu.com 2009-09-11 04:32:39 ---
I back-tested with 1.1.17 which was a quite stable version and didn't seem any
such crashes back then. It now also crashes with the XML file having Chinese
in it.
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http://bugs.winehq.org/show_bug.cgi?id=19930
Summary: Can't install games with keycode.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ae_7fam(a)yahoo.com
I tried installing Age of Empires 3 onto my computer. I get stuck at the screen
prompting for the code. I put it in. When I click OK, it comes up with a dialog
box saying "Error loading PID Gen DLL: The file could not be found!" Same thing
happens if I input wrong code.
Any and all help is appreciated.
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Summary: MAKE_HRESULT macro is defined wrong..
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
#define MAKE_HRESULT(sev,fac,code) \
((HRESULT) (((unsigned int)(sev)<<31) | ((unsigned int)(fac)<<16) |
((unsigned int)(code))) )
which is defined in include/winerror.h
should be the following :
#define MAKE_HRESULT(sev,fac,code) \
((HRESULT) (((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) |
((unsigned long)(code))) )
so for the following call make_hresult(1,_facwined3d,2152)
I believe the first macro translates it to :
1 | 43B | 434
not
1 | 876 | 868
according to MSDN site :
http://msdn.microsoft.com/en-us/library/ms694497(VS.85).aspx
and the C spec states the following:
The C++ spec states summit like an unsigned long must be at least 32-bits and
an unsigned int must be at least 16-bits.
So I think we are dropping 16 bits when this is being used which might explain
some of the test failures on some of the machines...
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-09-10 16:56:09 ---
Closing as per last comment.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-ddraw
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |msi
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2009-09-10 15:43:27 ---
Yes, that app is clearly broken, hardcoding ~1 isn't guaranteed to work on
Windows either. You could always patch the .inf file by hand.
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--- Comment #14 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-10 15:30:55 ---
Relying on short paths to end in ~1 is not sound. I think this should be closed
INVALID or WONTFIX.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |integration
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-ddraw
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--- Comment #26 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-10 14:17:25 ---
The backtrace only shows that the current thread is waiting for a message.
It might help to look at what happens to the click events when it's in the
"stuck" state. I would look at a log with WINEDEBUG=+event,+relay and search
for "ButtonPress" (ButtonPress is the event Wine gets from X when a mouse
button is clicked; normally it will eventually result in a WM_LBUTTONDOWN
message on a window.)
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
--- Comment #25 from Vincent Povirk <madewokherd(a)gmail.com> 2009-09-10 14:06:44 ---
Removing "patch" keyword, as the patch on the bug has been applied and there is
no patch for the current issue.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |msi
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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--- Comment #51 from rdonnelly <rdonnelly(a)hvc.rr.com> 2009-09-10 10:52:58 ---
(In reply to comment #47)
> Error on my part, reopening.
>
> Sorry about that.
Austin, Thanks for your efforts.
Bob
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http://bugs.winehq.org/show_bug.cgi?id=20003
Summary: ShellExecuteEx() Fails for http://rh-software.com/.
OK with mailto:siv@nospam.com
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When SIV (http://rh-software.com/) does a ShellExecuteEx() with the URL
http://rh-software.com/ this fails and the following error reported.
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL
Doing the same with mailto:siv@nospam.com though works. To reproduce this
download http://rh-software.com/downloads/siv.zip unpack the files, run
SIV.exe, press [About] and then press one of the hot links as shown in the
attachments.
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Gustavo <gugamilare(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|gugamilare(a)gmail.com |
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Gustavo <gugamilare(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gugamilare(a)gmail.com
--- Comment #12 from Gustavo <gugamilare(a)gmail.com> 2009-09-10 09:59:00 ---
(In reply to comment #9)
> (In reply to comment #8)
> > (In reply to comment #7)
> > > Is this still an issue in current (1.1.10 or newer) wine?
> > >
> >
> >
> > I will try to test this weekend if I have time.
> >
>
>
> Ok, testing with 1.1.10. wine eject works fine. But now I am not able to finish
> the install at all. After using wine eject, I put in the next cd, it is
> mounted, and in the install window there is a popup that says "Click OK when CD
> 2 is in the CDRom drive". I keep on clicking "OK" but nothing happens. I see no
> errors in the wine window.
See #9002
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--- Comment #27 from Markus <mst(a)collogia.de> 2009-09-10 09:51:11 ---
forgot to say that result of failing call is DDERR_NOTFOUND.
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http://bugs.winehq.org/show_bug.cgi?id=18416
Summary: Crash in executing SimCity 3000
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darthsteel(a)gmail.com
Created an attachment (id=21015)
--> (http://bugs.winehq.org/attachment.cgi?id=21015)
SimCity 3000 crash
I'm trying play SimCity 3000 and this game crash....not video output.
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--- Comment #26 from Markus <mst(a)collogia.de> 2009-09-10 09:24:41 ---
Upps, the last post was into the wrong direction. Better this time...
1. The application calls an DDRAW:GetSurfaceDesc and wants dwBackBufferCount.
2. If this is 1 it calls an DDRAW:GetAttachedSurface with dwCaps = 4.
3. Afterwards a call to DDRAW:CreatePalette is made.
4. Finally the application works on the surface pointers of step 2.
The exception occurs in my opinion because the app does not check the result of
step 2. So in step 4 it fails and it looks as if the CreatePalette is the
cause. Implementing some debug messages seems to solve the riddle.
...
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette
function called
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetSurfaceDesc
surface 1285364 has 1 backbuffers
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetAttachedSurface
1285364 wants surface with dwCaps 4
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetAttachedSurface
got surface 1285936
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette
function called
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetSurfaceDesc
surface 1285940 has 1 backbuffers
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetAttachedSurface
1285940 wants surface with dwCaps 4
fixme:ddraw_thunk:IDirectDrawSurface3Impl_GetAttachedSurface
ERROR! CALL FAILED! FASTEN SEATBELTS! *ppAttached=NULL
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette
function called
wine: Unhandled page fault on read access to 0x00000000 at address 0x401c3a
...
Maybe some expert can dig further into the deeps of GetAttachedSurface.
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http://bugs.winehq.org/show_bug.cgi?id=19999
Summary: Two programs became unusable after the wine upgrading
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
After I upgraded wine 1.1.28 to 1.1.29 on Mandriva 2008.1 (i586) the
win32-native text recognizing program, FineReader Sprint formerly succefully
worked became to be unusable. It fails at start. If I try to start it from
terminal, I get a message about a missing function in STI.DLL. The problem was
solved after I used "wine wincfg" and set windows native STI DLL. I'm not sure
that it is a good solution because that may be a violation of M$'s copyright.
The second problen that I found after this upgrade is an unusabitlity of FAR
manager, an Win32 console file manager. It worked under wineconsole befiore
this upgrade but now the wineconsole window is fully black when FAR manager is
running.
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http://bugs.winehq.org/show_bug.cgi?id=19866
Summary: Eve crash
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klinskih(a)gmail.com
After last patch game begin crush on starting.
Fix: download last installer and clean reinstall EVE into prefix directory then
lunch game and patch. All works fine then.
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http://bugs.winehq.org/show_bug.cgi?id=19995
Summary: Running extremely slow on windows based games.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: talongd(a)gmail.com
Wine runs extremely slow, and tells me that i need more ram to run games. The
games that do run from wine, lock up often, and sometimes crash. specifically
Quest for glory, Superhero league of Hoboken, and Companions of Xanth. Which I
downloaded all of them recently, from abandonia.com.
Talon
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mst(a)collogia.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mst(a)collogia.de
--- Comment #25 from mst(a)collogia.de 2009-09-09 04:22:17 ---
Hi,
as far as I got this disassembled in the 1.1.29 the error may be revelead when
adding the following code to IDirectDrawImpl_CreatePalette (ddraw_thunks.c
lines 245ff)
...
if(SUCCEEDED(hr) && *ppPalette)
{
IDirectDrawPaletteImpl *impl = (IDirectDrawPaletteImpl *)*ppPalette;
IDirectDraw7_Release((IDirectDraw7 *)ddraw_from_ddraw1(This));
int *x;
x = (int *)ppPalette+1;
FIXME("ppPalette+4 = %u\n",*x);
...
This will produce the output:
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette ppPalette+4 = 1285364
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette ppPalette+4 = 1285940
fixme:ddraw_thunk:IDirectDrawImpl_CreatePalette ppPalette+4 = 0
wine: Unhandled page fault on read access to 0x00000000 at address 0x401c3a
This corresponds to my observations. CreatePalette is called three times. After
the third call it will crash because of this pointer being empty. Maybe anyone
has an idea what is going wrong.
Best regards.
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--- Comment #12 from red-ray <ray(a)pobox.co.uk> 2009-09-09 03:31:43 ---
(In reply to comment #11)
> *** Bug 19982 has been marked as a duplicate of this bug. ***
Bug 19982 is not a duplicate of this bug. It is about thread affinity
(SetThreadAffinityMask()) whereas this bug is about processes affinity
(SetProcessAffinityMask()).
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http://bugs.winehq.org/show_bug.cgi?id=19984
Summary: With ATI vedio cards game runs unplayably slow (game
is Hardwar
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kingtiger16(a)gmail.com
Created an attachment (id=23512)
--> (http://bugs.winehq.org/attachment.cgi?id=23512)
Konsole ourput when running
Game runs unplayably slow.
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http://bugs.winehq.org/show_bug.cgi?id=17656
Summary: camstudio
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tigernerve(a)live.com
Installation still works under the Ubuntu upgrade to 8.10, however, camstudio
does not function after installation.
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http://bugs.winehq.org/show_bug.cgi?id=15166
Summary: [Photoshop elements 6] files have to be reconnected
after import
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.joakim.sandstrom(a)gmail.com
Steps to reproduce:
1. import a bunch of pictures into the pse6 catalog using 'get photos from
files and folders'
2. the photos are imported but when one opens a photo in full screen mode the
picture is reconnected because pse6 thinks it's missing (i.e. moved to other
location)
Workaround:
Choose File->Reconnect->'All missing files' manually after each import
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Summary: printing problem from lotus notes
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dm(a)belkam.com
Created an attachment (id=15840)
--> (http://bugs.winehq.org/attachment.cgi?id=15840)
print preview screen
Hello!
There are problem with printing something from Lotus Notes 7.0.3 in Wine.
There are screenshots with screen and print preview.
btw, certanly all is Ok in windows.
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http://bugs.winehq.org/show_bug.cgi?id=10721
Summary: RichEditWndProc_common make invisible text
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
In Pronotes 2007 from Index Education, when I enter a text in a richtext frame,
this text is invisible during the entering.
This message is repeated :
fixme:richedit:RichEditWndProc_common EM_SETTARGETDEVICE: stub
fixme:richedit:RichEditWndProc_common EM_SETTARGETDEVICE: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
...
A click out of the richtext frame closes the frame and then the text appears
fine.
I must say that all MS classical fonts are installed in
.wine/drive_c/windows/fonts/.
This is the same problem that in wordpad preview before printing, I think.
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http://bugs.winehq.org/show_bug.cgi?id=14990
Summary: Disk space error
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Trying to install Mobil 1 British Rally Championship (by Magnetic Fields),
http://www.gamespot.com/pc/driving/mobil1rallychampionship/index.html
The installer says that there is no disk space to install, even though it says
itself that there is over 6gb free. Select "Proceed" just keeps bringing you
back to the same screen.
See attached terminal log and screenshots.
Hardware used:
-------------
AMD 4200+ X2 (2.2Ghz)
2GB Ram
Nvidia 7600GS (256Mb)
Software used:
-------------
Fedora 8 x86_64
32bit wine from git
nvidia driver 177.68
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http://bugs.winehq.org/show_bug.cgi?id=14634
Summary: Kayako Livesupport - employee chat window doesn't show
text
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://hotfix.kayako.com/download/lr/3.1.1.61/win32/Live
Response_3.1.1.61-STABLE.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harm(a)professorchaos.org
when starting a chat session with a customer, the remote chat window (browser
based) is ok and can read all the text. Both his own text and that typed by the
wine user. Problem is: wine user can't read neither his own typed text or the
text typed by the customer.
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http://bugs.winehq.org/show_bug.cgi?id=13178
Summary: Latest version of PT cannot start because of a software
protection called Amadillo
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.pokertracker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
When I start the app I get a dialog box that says:
For security purposes, this program will not run while system debuggers are
active. Please remove or disable the system debugger before trying to run this
program again.
The command line messages are:
$ wine PokerTracker.exe
fixme:process:SetProcessShutdownParameters (00000100, 00000001): partial
stub.
fixme:reg:RegSetKeySecurity :(0x7c,4,0x399f58): stub
I have communicated with the lead developer who informs me that beta 11 was the
first version that had the copy protection software installed. That software is
"Software Passport." which apparently also uses the name Amadillo.
>From the PT3 forums :
from Josh, the admin there :
Sounds like the piracy protection we're using in this latest version doesn't
work well with WINE. There may be settings under WINE you can change, but I'm
far from an expert on the subject.
Any idea how to fix this ?
Thanks
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Summary: GW can be launched once out of 10 and no background in
the game
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evy(a)tcedi.com
I'm a new Wine user and I have a big problem with Guild Wars. I can't launch it
most of the time (9 times out of 10).
When I can run the game, I just have a mauve screen. I tried to change the
graphical settings in the game and now, I see the characters and the trees but
no background.
I'm using Ubuntu Hardy Heron 8.04 (32 bits). I've got an intel core 2 duo E6600
with a NVIDIA GeForce FX 5900 XT 128 Mo and 1 GB of RAM.
I suppose you need more information but I really don't know how to have it. If
you need some information, please tell me how I can get it.
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http://bugs.winehq.org/show_bug.cgi?id=11769
Summary: American conquest responds with black screen
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
CC: luis.busquets(a)ilidium.com
This game tries to set the bppp to 8 at the beginning. My PC says it is not
possible
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 16 to 8
and therefore, it responds with a black screen. Nevertheless, the music sounds
and the game seems to be on only that there is nothing on the screen.
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Summary: Midtown Madness installer crashes when clicking Continue
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
Created an attachment (id=10818)
--> (http://bugs.winehq.org/attachment.cgi?id=10818)
Console output/backtrace
The Midtown Madness [Chicago edition] installer crashes when the continue
button is clicked.
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http://bugs.winehq.org/show_bug.cgi?id=10231
Summary: Half Life 2: Episode 1 tries to install Direct 9.0c over
and over
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbigaouette(a)gmail.com
Hi,
I cannot install Half-Life 2: Episode One because it tells me Direct 9.0c is
not installed... Even installing it gives me the same results.
I tryed with a new profile with WINEPREFIX after a wineprefixcreate
I have wine 0.9.48 installed under a 32 bit chroot environment from ArchLinux
64.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-09 01:16:30 ---
Closing.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-09 01:16:26 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=19980
Summary: services.exe program error everytime Wine starts
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willandstarr(a)gmail.com
Even when running wine configuration I get a program error, services.exe, then
another error, winedbg.exe. I am running Fedora 12 Alpha so I'm not sure if the
error is caused by the new Fedora or within Wine itself. I have attatched a
file with the logs.
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http://bugs.winehq.org/show_bug.cgi?id=6622
--- Comment #36 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-08 22:52:36 ---
(In reply to comment #35)
> It is wine 1.1.29 and linux 2.6.30 and this bug still persists...
That would be a WONTFIX. Wine can't and won't do anything if you trying to run
program from noexec partitions.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ray(a)pobox.co.uk
--- Comment #11 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-08 20:46:12 ---
*** Bug 19982 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=19987
Summary: Wine 1.1.29 on OpenBSD4.6 - "Successful Build"; but
Dynamic Loader Failure after install
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: OpenBSD
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robertgray86(a)gmail.com
Can not raise wine on OpenBSD
Wine version 1.1.29 (dev as of 9/8/09)
Source obtained via Git
OpenBSD 4.6-current (pre-release; but aren't we all - ^_^)
per OpenBSD on Wine Wiki,..
http://wiki.winehq.org/OpenBSD?highlight=%28OpenBSD%29
...attempted to install Wine.
Following command had a feedback of "no identifier' on the K Shell.
"export CFLAGS="-I/usr/local/include -I/usr/local/include/libpng""
-build was indicated as being successful.
-no error message in the "make install".
-However, unable to raise winecfg, nor open a Windows installer .exe file (via
right click and choosing "open w/wine" - for the Opera browser, used for Flash
and other proprietary multimedia)
-attempting to call wine/winecfg gets the following:
"Dynamic Loader Failure - malloc".
Heard Wine 1.1.21 did work on OpenBSD...this is my first time installing wine
on OpenBSD.
-I'm not a system programmer; but worked with commercial apps. anything I can
do to help?
Thanks
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marcusvini(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcusvini(a)hotmail.com
--- Comment #35 from marcusvini(a)hotmail.com 2009-09-08 19:10:38 ---
It is wine 1.1.29 and linux 2.6.30 and this bug still persists... I dont think
it is closed at all =/
I had to put the option noexec=off on the boot cmd line to make InstallWow.exe
not segfault.
just to help figure this out I am using:
wine 1.1.29
gcc -v
Using built-in specs.
Target: x86_64-pc-linux-gnu
Configured with: /var/tmp/portage/sys-devel/gcc-4.4.1/work/gcc-4.4.1/configure
--prefix=/usr --bindir=/usr/x86_64-pc-linux-gnu/gcc-bin/4.4.1
--includedir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.4.1/include
--datadir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.4.1
--mandir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.4.1/man
--infodir=/usr/share/gcc-data/x86_64-pc-linux-gnu/4.4.1/info
--with-gxx-include-dir=/usr/lib/gcc/x86_64-pc-linux-gnu/4.4.1/include/g++-v4
--host=x86_64-pc-linux-gnu --build=x86_64-pc-linux-gnu --disable-altivec
--disable-fixed-point --without-ppl --without-cloog --enable-nls
--without-included-gettext --with-system-zlib --disable-checking
--disable-werror --enable-secureplt --enable-multilib --enable-libmudflap
--disable-libssp --enable-libgomp --enable-cld
--with-python-dir=/share/gcc-data/x86_64-pc-linux-gnu/4.4.1/python
--disable-libgcj --enable-languages=c,c++,fortran --enable-shared
--enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu
--with-bugurl=http://bugs.gentoo.org/ --with-pkgversion='Gentoo 4.4.1 p1.0'
Thread model: posix
gcc version 4.4.1
binutils: 2.19.1
glibc-2.10.1
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northern_sky <josef.andersson(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever Confirmed|0 |1
--- Comment #17 from northern_sky <josef.andersson(a)gmail.com> 2009-09-08 16:14:06 ---
*** This bug has been confirmed by popular vote. ***
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northern_sky <josef.andersson(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |josef.andersson(a)gmail.com
--- Comment #16 from northern_sky <josef.andersson(a)gmail.com> 2009-09-08 16:12:45 ---
Still an issue, tested in 1.1.29, ubuntu jaunty x64, latest updates. Game
pathced with latest 1.3 official and then 1.3c.
In log i get same stubs as before,
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d8,0x00000000), stub!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1680,1050)
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14a3e8,0x14a370): stub
fixme:dsound:DllCanUnloadNow (void): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14a3e8,0x14a370): stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13c840)->(1,(nil)): Stub
fixme:dsound:DllCanUnloadNow (void): stub
The game shows the pinball tables, but when trying to start game it kind of
freezes
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Julz <eazye98(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |eazye98(a)hotmail.com
--- Comment #20 from Julz <eazye98(a)hotmail.com> 2009-09-08 12:28:14 ---
I managed to get it going i added MSVCR70.dll Fusion.dll to windows/system32
dir and installed winetricks overides hope that helps using winxp mode
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http://bugs.winehq.org/show_bug.cgi?id=7182
--- Comment #6 from alsadi <alsadi(a)ojuba.org> 2009-09-08 12:06:55 ---
this is not a duplicate of bug 7150
because I posted a patch that solves 7150
but this one is not yet solved
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-09-08 11:48:35 ---
Abandoned. If you still have a problem in current (1.1.29 or newer) wine and
can provide the needed information/testing, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-09-08 11:48:16 ---
Abandoned. If you still have a problem in current (1.1.29 or newer) wine and
can provide the needed information/testing, feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=8871
--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-09-08 11:36:39 ---
Is this still an issue in current (1.1.29 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-09-08 11:36:22 ---
Is this still an issue in current (1.1.29 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-09-08 11:23:26 ---
Surely still present.
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-09-07 23:30:01 ---
(In reply to comment #19)
> http%3A%2F%2Flfiles3.brothersoft.com%2Fgraphics_design%2Fcad%2FAutoCAD2007Trial.exe(In
> reply to comment #18)
> > (In reply to comment #17)
> > > Here's a more up-to-date link:
> > >
> > > http://www.brothersoft.com/autocad-download-78683.html
> >
> > I tried that one. Doesn't work here.
>
> How about this one:
> http://lfiles3.brothersoft.com/graphics_design/cad/AutoCAD2007Trial.exe
Needs wget -c, since it cancels the download after a while.
Fails in git:
err:ole:xCall RpcChannelBuffer SendReceive failed, 800706be
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime Optimization
Service"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000454,(nil),0x0001,0x00000000,0xa5e308,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f740,0x00000000), stub!
fixme:advapi:CheckTokenMembership ((nil) 0x1337c8 0x33dfe0) stub!
fixme:advapi:DecryptFileA "C:\\windows\\temp\\IXP000.TMP\\" 00000000
fixme:advapi:LookupAccountNameW (null) L"austin" (nil) 0x33f7bc (nil) 0x33f7c0
0x33f7b4 - stub
fixme:advapi:LookupAccountNameW (null) L"austin" 0x13c3a0 0x33f7bc 0x13c7d0
0x33f7c0 0x33f7b4 - stub
err:msi:ITERATE_Actions Execution halted, action L"SetupWizard" returned 1603
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--- Comment #31 from Jonathan Marchand <jonathlela(a)gmail.com> 2009-09-07 17:04:28 ---
After running a lot of regression tests, playing with dlls, DCOM98 and such, I
couldn't reproduce the initial bug. I get stuck with :
"Error installing iKernel.exe (0x10000)"
As the initial bug may be fixed in the newer version of wine, I'll fill a bug
for this new matter.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-09-07 12:57:51 ---
Reported fixed.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|julliard(a)winehq.org |
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:58:56 ---
(In reply to comment #4)
> Just tried with current Wine (1.1.12+). Fullscreen is fine but windowed mode
> still has the same issue as originally outlined.
Same in git.
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:55:34 ---
Still present.
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:52:32 ---
Still present.
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--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:50:53 ---
Crashes when starting a race in git. Demo/etc. seemed fast though.
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:45:42 ---
Installer hangs in git:
fixme:mscoree:GetCORVersion (0x339910, 600, 0x3398fc): semi-stub!
fixme:fusion:get_assembly_directory Ignoring assembly architecture
austin@midna:~$ fixme:mscoree:LoadLibraryShim (0x3a2a00 L"fusion.dll", (nil),
(nil), 0x33b6a8): semi-stub
fixme:fusion:get_assembly_directory Ignoring assembly architecture
fixme:mscoree:LoadLibraryShim (0x3a2a00 L"fusion.dll", (nil), (nil), 0x33b6a8):
semi-stub
fixme:fusion:get_assembly_directory Ignoring assembly architecture
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:43:16 ---
Still present.
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--- Comment #7 from Durand Daniel <durand.d(a)9online.fr> 2009-09-07 09:37:38 ---
(In reply to comment #6)
> Is this still a problem?
No, it's right
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--- Comment #54 from neil(a)parkwaycc.co.uk 2009-09-07 09:35:18 ---
(In reply to comment #53)
> The testapp works fine with the steps to reproduce given in the zip file. Do
> you have a different set of steps showing the bug?
I was referring to the tests in attachment 3531 etc.
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--- Comment #53 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:28:55 ---
The testapp works fine with the steps to reproduce given in the zip file. Do
you have a different set of steps showing the bug?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-09-07 09:21:01 ---
(In reply to comment #7)
> did you verify that the linux system does not have msttcorefonts?
Ah crap...that package keeps sneaking back in.
Sorry about that.
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--- Comment #14 from Julian Rüger <jr98(a)gmx.net> 2009-09-07 08:43:39 ---
Unreal 2 still crashes without DirectMusic dll overrides.
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--- Comment #52 from neil(a)parkwaycc.co.uk 2009-09-07 06:46:52 ---
(In reply to comment #51)
> 'make test' in Wine works just fine. If you mean the code atatched to this
> bug - it doesn't count since it's broken
Only under Wine though; it works fine in actual Windows.
> Moreover, since there is no real app that depends on this, or a Wine
> integrated test - this bug is fixed for Wine purposes. Do not change it.
Which is why WONTFIX is a more suitable resolution, because you don't care.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
OS/Version|All |other
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|WONTFIX |FIXED
--- Comment #51 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 06:34:17 ---
'make test' in Wine works just fine. If you mean the code atatched to this
bug - it doesn't count since it's broken (see the comment to your patch).
Moreover, since there is no real app that depends on this, or a Wine
integrated test - this bug is fixed for Wine purposes. Do not change it.
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neil(a)parkwaycc.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |WONTFIX
--- Comment #50 from neil(a)parkwaycc.co.uk 2009-09-07 06:27:44 ---
How can you say it's fixed when you haven't even tried the test case?
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|WONTFIX |FIXED
--- Comment #49 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 06:11:55 ---
It is fixed for Wine purposes.
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--- Comment #50 from David McNeill <davemc(a)mcpond.co.nz> 2009-09-07 05:10:50 ---
Created an attachment (id=23489)
--> (http://bugs.winehq.org/attachment.cgi?id=23489)
Distinct list dll.function from debug run print invoice 395 lines
Just a list of dll and functions called when printing. Extracted from 23488:
WINEDEBUG output
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--- Comment #49 from David McNeill <davemc(a)mcpond.co.nz> 2009-09-07 05:07:02 ---
Created an attachment (id=23488)
--> (http://bugs.winehq.org/attachment.cgi?id=23488)
WINEDEBUG output of print invoice 184,000 lines gzipped
Generated using
WINEDEBUG=+relay wine myob
with Wine 1.1.27 on Hardy AMD64 with MYOB Accounting Plus 16
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neil(a)parkwaycc.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |WONTFIX
--- Comment #48 from neil(a)parkwaycc.co.uk 2009-09-07 05:03:42 ---
The bug as described is not fixed, so I tried a more appropriate resolution.
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--- Comment #48 from David McNeill <davemc(a)mcpond.co.nz> 2009-09-07 05:02:12 ---
Attached above 184,000 lines output of WINEDEBUG=+relay wine myob
Just the section covering print invoice to a printer called 'Laser', rest
discarded.
Here's a list extracted from above of all of the dll's called
winspool
ntdll
advapi32
KERNEL32
user32
window
comdlg32
msvcrt
PE
comctl32
ole32
gdi32
dialog
uxtheme
shell32
shlwapi
Also attached is the same list with the functions called by each dll, total 395
lines.
I know this doesn't identify the problem, but it at least limits which DLLs are
involved, so which may have an issue.
Perhaps someone could try native and builtin variants of each one to see if
that makes any difference.
This is not conventional debugging, but should allow a non-programmer some
trial and error.
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Nicolas Le Cam <niko.lecam(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |niko.lecam(a)gmail.com
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #47 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:45:48 ---
Unless you have an app with the problem or a failing test case this bug
is fixed.
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Nicolas Le Cam <niko.lecam(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |niko.lecam(a)gmail.com
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:44:26 ---
Closing invalid.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #14 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:43:36 ---
Invalid then.
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Summary: Arial fonts family wasn't added correctly in
$HOME/.wine/user.reg Fonts section
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafoirus(a)gmail.com
Created an attachment (id=23387)
--> (http://bugs.winehq.org/attachment.cgi?id=23387)
Arial TTF
Arial fonts family isn't adding correctly in $HOME/.wine/user.reg Fonts
section, my current Arial fonts version attached to this bug report
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:37:13 ---
Closing duplicate.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:37:00 ---
Closing abandoned.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-07 04:22:12 ---
Closing.
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--- Comment #27 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-09-07 04:03:34 ---
(In reply to comment #26)
> It would seem that they've shutdown the servers and stopped supporting the game
> (in my best guess) indefinitely: http://www.eventide.net/
>
> If the game as ceased to be, as of now, should this bug be considered closed?
If you can provide a mirror of the program/download it can stay open, which
would be good if the bug is still present.
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neil(a)parkwaycc.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
CC| |julliard(a)winehq.org
Resolution|FIXED |
--- Comment #46 from neil(a)parkwaycc.co.uk 2009-09-07 03:40:54 ---
(In reply to comment #45)
> Looks fine in git.
Well, it got changed, certainly, but I'd hardly describe it as "fine".
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--- Comment #13 from promeneur <epistemepromeneur(a)free.fr> 2009-09-07 02:56:06 ---
(In reply to comment #12)
> Still a problem?
no
i found the pb
wine need xscanimage as a soft layer to access to scan
today when you install wine this does not install xscanimage
thus the packager or someone else must include this dependancy
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--- Comment #26 from Jon Rosen <holy.smoking.floorboards.batman(a)gmail.com> 2009-09-07 01:18:28 ---
It would seem that they've shutdown the servers and stopped supporting the game
(in my best guess) indefinitely: http://www.eventide.net/
If the game as ceased to be, as of now, should this bug be considered closed?
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-09-06 22:41:49 ---
Fixed.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #6 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-09-06 22:41:18 ---
That all makes sense then.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-09-06 21:54:30 ---
Closing abandoned.
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--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2009-09-06 20:35:16 ---
did you verify that the linux system does not have msttcorefonts?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-06 20:15:57 ---
Looks fine to me in flat assembler 1.68.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download, NoAppDBEntry |
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-09-06 20:07:42 ---
The new version doesn't have this field, and no response. Marking abandoned.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-09-06 20:02:03 ---
Crashed here on first run.
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:59:13 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zonger(a)pcez.com
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:51:52 ---
*** Bug 6835 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:51:52 ---
Dupe
*** This bug has been marked as a duplicate of bug 6673 ***
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:50:55 ---
Now complains it can't find one if its dll's (apExtCmp.dll), which is in its
directory.
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http://bugs.winehq.org/show_bug.cgi?id=19950
Summary: Divine Divinity doesn't render floor textures or they
are transparent
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schmusekater78(a)hotmail.com
Created an attachment (id=23468)
--> (http://bugs.winehq.org/attachment.cgi?id=23468)
Screenshot from the floor
Divine Divinity doesn't render floor textures or they are transparent.
See attached screenshot
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:45:35 ---
Seems fine now.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:43:19 ---
Still a problem?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:41:23 ---
Works fine in git.
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:38:57 ---
Still present.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-09-06 19:36:48 ---
Is this still a problem?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-09-06 18:51:17 ---
Still present.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-09-06 18:47:52 ---
Didn't hang here, but crashes afterward.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-09-06 18:41:43 ---
Download link is busted. Please retest.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #47 from Austin English <austinenglish(a)gmail.com> 2009-09-06 18:13:34 ---
Error on my part, reopening.
Sorry about that.
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--- Comment #46 from rdonnelly <rdonnelly(a)hvc.rr.com> 2009-09-06 17:03:33 ---
Not fixed, was unable to print invoices from MYOB v12, I even did a new
install. Could you please fix this problem before we all die of old age ;)
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--- Comment #45 from Rosanne DiMesio <dimesio(a)earthlink.net> 2009-09-06 16:05:18 ---
>Works fine in git.
Printing invoices does not work here for MYOB v.18 trial, Wine 1.1.29.
Did you follow the instructions in comment #10 to reproduce? As I understand
it, it's only printing invoices that doesn't work--reports have always printed
fine.
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http://bugs.winehq.org/show_bug.cgi?id=19961
Summary: Atlantica Segfault on exit
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
Created an attachment (id=23476)
--> (http://bugs.winehq.org/attachment.cgi?id=23476)
log
Atlantica Segfault on exit
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Summary: bridgebaseonline freeze
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enzolatina(a)msn.com
Created an attachment (id=23451)
--> (http://bugs.winehq.org/attachment.cgi?id=23451)
messages received by launching the program from console
after upgrade to 1.1.29, when launching bridgebase, load the player list,
enters the system but then everything freeze, i must kill the application
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--- Comment #44 from rdonnelly <rdonnelly(a)hvc.rr.com> 2009-09-06 15:03:37 ---
Just upgrade to 1.1.29. it is still printing a blank page for me? Any thing
else I need to do? I would love to get rid of VirtualBox and XP.
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--- Comment #43 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-06 14:59:33 ---
(In reply to comment #42)
> What is Git?
ATM it's == wine-1.1.29. In general that's the Wine development HEAD.
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landeel <cleberdemattoscasali-wine(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-wine@y
| |ahoo.com.br
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alejandroricoveri(a)gmail.com
--- Comment #46 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-27 17:49:33 ---
What if someone could create a fake gameguard to trick the game executable?
--- Comment #47 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-08-28 04:42:18 ---
(In reply to comment #46)
> What if someone could create a fake gameguard to trick the game executable?
That is out of the scope of the Wine project.
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-08-28 05:30:22 ---
Moreover that's called a copy protection circumvention and is illegal.
--- Comment #49 from Austin English <austinenglish(a)gmail.com> 2009-08-28 11:49:52 ---
(In reply to comment #48)
> Moreover that's called a copy protection circumvention and is illegal.
Depending on your jurisdiction. US, sure. Europe, etc., not so much.
And of course, countries not signatory to the Berne convention/some other
copyright agreement treaty can legally infringe copyrights from other
countries.
Copyrights are a mess...
--- Comment #50 from Henri Verbeet <hverbeet(a)gmail.com> 2009-08-28 12:19:57 ---
Just fwiw, GameGuard is "anti-cheating", not copy protection. Not that it
changes much for the discussion, Wine certainly doesn't want to include that
kind of circumvention code.
--- Comment #51 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2009-08-28 18:15:40 ---
I know this is really out of Wine's scope.
But I mean if such a project existed, totally apart from wine, it would benefit
wine users.
--- Comment #52 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-09-06 14:48:47 ---
*** Bug 19955 has been marked as a duplicate of this bug. ***
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Summary: Crossfire 1.027 won't fire up.
Product: Wine
Version: unspecified
Platform: PC
URL: http://crossfire.z8games.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alejandroricoveri(a)gmail.com
The game doesn't execute.
The Crossfire updater gets executed and does its work well, after that, the
game should launch and starts using requested DirectX interfaces, but instead
of that it raises a Wine exception and gets halted. Sorry for my english. Debug
detailed information is on the attached file. Thank you.
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:43:32 ---
Still present.
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--- Comment #42 from rdonnelly <rdonnelly(a)hvc.rr.com> 2009-09-06 14:42:08 ---
(In reply to comment #41)
> Works fine in git.
What is Git?
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:39:20 ---
Still present.
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:35:41 ---
Is this still a problem?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #41 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:32:09 ---
Works fine in git.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:26:17 ---
Works fine in git.
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:23:45 ---
Still present in git.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |NEW
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:18:00 ---
In git, installs fine and starts up. Says the trial is expired though. Please
retest.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:13:39 ---
No reply, can't reproduce. Marking abandoned.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |6141
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |7195
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-09-06 14:01:28 ---
No reponse in years, and can't find this program. Abandoned.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:59:56 ---
Backtrace:
=>0 0x7ec6ca73 load_driver_module+0x293(name=0x64e764)
[/home/austin/wine-git/programs/winedevice/device.c:103] in winedevice
(0x0064e778)
1 0x7ec6cd07 load_driver+0x277()
[/home/austin/wine-git/programs/winedevice/device.c:229] in winedevice
(0x0064e9f8)
2 0x7ec6d326 ServiceMain+0xc6(argc=0, argv=0x113a70)
[/home/austin/wine-git/programs/winedevice/device.c:287] in winedevice
(0x0064ea48)
3 0x7ec1674c service_thread+0x11c(arg=0x1139d8)
[/home/austin/wine-git/dlls/advapi32/service.c:294] in advapi32 (0x0064ea98)
4 0x7efbb3e4 call_thread_func+0xc() in ntdll (0x0064eaa8)
5 0x7efbb600 call_thread_entry_point+0x70(entry=0x7ec16630, arg=0x1139d8)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2310] in ntdll (0x0064eb78)
6 0x7efc39eb start_thread+0xfb(info=0x7ffd0fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:468] in ntdll (0x0064f3b8)
7 0xf7db84ff start_thread+0xbf() in libpthread.so.0 (0x0064f4b8)
8 0xf7d34b9e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ec6ca73 load_driver_module+0x293
[/home/austin/wine-git/programs/winedevice/device.c:103] in winedevice: movl
$0x0,0xa0(%eax)
103
nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress
= 0;
Still present in 1.1.29.
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http://bugs.winehq.org/show_bug.cgi?id=6071
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:55:34 ---
Still present in git.
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http://bugs.winehq.org/show_bug.cgi?id=2792
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20050310
--- Comment #33 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:50:06 ---
I'm on 64-bit, so can't test this.
Please retest.
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http://bugs.winehq.org/show_bug.cgi?id=19957
Summary: err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRender
Fmt Unable to check compatibility for Format=
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
a lot of this errors:
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=
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http://bugs.winehq.org/show_bug.cgi?id=19956
Summary: Atlantica: err:mshtml:read_stream_data OnDataAvailable
failed
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
err:mshtml:read_stream_data OnDataAvailable failed: 8000ffff
err:mshtml:read_stream_data buffer is full
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http://bugs.winehq.org/show_bug.cgi?id=5971
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:45:10 ---
http://www.filehippo.com/download_msn_messenger/491/
fixme:richedit:fnTextSrv_TxDraw 0x16f778: STUB
...
fixme:richedit:fnTextSrv_OnTxPropertyBitsChange 0x1d13f0: STUB
...
fixme:richedit:fnTextSrv_OnTxSetCursor 0x16f778: STUB
Still present.
No crash though.
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http://bugs.winehq.org/show_bug.cgi?id=17589
Summary: Strong Bad's Cool Game: launcher cannot connect to
internet
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
This is the second bug I have encountered: the launcher does not seem to be
able to connect to the internet. This is a serious thing, because the launcher
is there to make sure that you can log into your online account and have it
check if you bought the game so you can play the full version.
I have tried two test occasions:
- One where I installed Internet Explorer 6 through Winetricks. The result was
that I saw most of the launch screen now, but it simply wouldn't log in or
register anything so I could only play the demo.
- One where I used a clean wineprefix. The result was that I saw a simple white
page asking me to enter the serial code (normal, was like this in older Wine).
I entered my code. The result was that it just asked me the exact same after I
entered it and clicked the button - nothing changed and I think this is because
it can't connect to the server for some reason.
Neither problem existed a few versions back, I could just register and play the
game no problem.
For testing purposes: if you don't have a serial number you can choose to play
the demo, but only if the launcher screen shows up a bit more correctly (no
white page). This can only be done if you have IE6 installed, however (crashed
when I installed IE7).
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:39:38 ---
Do you have a copy of the installer Dan? It's not online anymore...
Current version crashes in installer in java.
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http://bugs.winehq.org/show_bug.cgi?id=19953
Summary: fixme:xinput:XInputGetState
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
fixme:xinput:XInputGetState (00xde45e4c)
fixme:xinput:XInputGetState (10xde45e74)
fixme:xinput:XInputGetState (20xde45e9c)
fixme:xinput:XInputGetState
(3 0xde45ec4)
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Summary: fixme:d3d_surface:surface_load_ds_location (0x15b170)
Not supported with fixed up depth stencil
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
fixme:d3d_surface:surface_load_ds_location (0x15b170) Not supported with fixed
up depth stencil
Please fix that because i think may games show this.
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http://bugs.winehq.org/show_bug.cgi?id=5946
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:35:32 ---
Still present.
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:26:55 ---
Doesn't install in git (new version though).
Please retest.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.34.
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:19:17 ---
3dmark demo runs fine now.
If the bug is just for the fixme, it should be closed.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-09-06 13:07:42 ---
Control panel still doesn't see it without copying.
Now, the control panel won't launch either. Double clicking it has no effect.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |printing
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-09-06 12:56:40 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-09-06 12:54:55 ---
Still present.
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