http://bugs.winehq.org/show_bug.cgi?id=8754
--- Comment #28 from Adam Bolte <boltronics(a)gmail.com> 2009-08-15 11:18:40 ---
Confirming this bug still exists in Underground 1.4 and wine 1.1.27. It first
appears exactly as Julian Rüger described it. However when using native dinput
and dinput8 DLLs, it only served to completely disable both the keyboard and
mouse. Basically it would seem wine users are now worse off.
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Adam Bolte <boltronics(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |boltronics(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=19731
Summary: BitTorrent: Can't open web browsers from inside
program
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: link111588(a)aol.com
BitTorrent cannot open any browsers. Buttons and menu items include:
- BitTorrent Help (F1 and from Help menu)
- BitTorrent FAQ (Help menu)
- BitTorrent Webpage (Help menu and tray RMB menu)
- BitTorrent Forums (Help menu and tray RMB menu)
- Webpage button (Help << About)
- The "Run Speed Test . . ." button (Speed Guide)
- Various "Help" buttons in dialogs
Internet connection still works fine, as does downloading updates. When the
button or menu item is clicked on, the program seems like it's going to do
something, but doesn't. This can be seen by going to Help << About and clicking
the webpage button. Notice that the background freezes for a moment.
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Summary: msgsm32.acm fails to link on 64bit OS.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider(a)alternating.net
configure:16661: checking for -lgsm
configure:16696: x86_64-linux-gnu-gcc -m32 -o conftest -Wall -g -O2
conftest.c -lgsm >&5
/usr/bin/ld: skipping incompatible
/usr/lib/gcc/x86_64-linux-gnu/4.3.3/../../../libgsm.so when searching for -lgsm
/usr/bin/ld: skipping incompatible
/usr/lib/gcc/x86_64-linux-gnu/4.3.3/../../../libgsm.a when searching for -lgsm
/usr/bin/ld: skipping incompatible /usr/lib/libgsm.so when searching for -lgsm
/usr/bin/ld: skipping incompatible /usr/lib/libgsm.a when searching for -lgsm
Most probably it's due to 32/64-bit issues, since I'm on Ubuntu 9.04 64-bit my
copy of libgsm is a 64-bit binary, while wine tries to build a 32bit version.
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--- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-14 20:09:01 ---
Right, that's the OpenAL-Soft, not the original OpenAL which is now a history.
When this bug was opened, the "system one" was the old original OpenAL from
years back.
I suppose if someone wants to make a thunk dll it now would work. There were
some patch(es) floating around from several years back.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 16:04:45 ---
This was fixed in commit fcde02f9ffc166a0c39a5ff2ae65bdef813b331f.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|shell32 |-unknown
AssignedTo|picasa(a)codeweavers.com |wine-bugs(a)winehq.org
--- Comment #9 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 16:02:14 ---
Agreed that it's not a shell32 bug.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #18939|0 |1
is obsolete| |
--- Comment #7 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 15:59:55 ---
(From update of attachment 18939)
This crash is during the setup, and it's already described in bug 12014. Bug
12014 also describes a workaround for the installer. This bug is about running
Ability4, not about installing it. Someone please verify whether Ability4
runs, after being installed, with current git.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #13 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 15:56:15 ---
(In reply to comment #12)
> The game gets past the "??? Unknown Exception" message with wine 1.1.25 for me
> and everything seems to work. It runs way too slow to be really playable
> though.
Being too slow to work is a different bug, apparently this is fixed.
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--- Comment #10 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 14:49:13 ---
Still a problem with current git?
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--- Comment #8 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-14 14:43:52 ---
Is this a problem with current (1.1.27 or later) version of Wine?
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LvR <o.oudin(a)free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.oudin(a)free.fr
--- Comment #15 from LvR <o.oudin(a)free.fr> 2009-08-14 06:19:03 ---
Any advance on this bug ?
It is still here with 1.1.27 under Ubuntu Jaunty 32bits.
PS: dl url is
http://members.iinet.net.au/~cleathley/downloads/FuturePinballSetup_v1.9.20…
(from offical site)
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--- Comment #9 from Dennis Schridde <lindevel(a)gmx.net> 2009-08-14 05:02:25 ---
1. Which "system one" do you refer to?
OpenAL 1.8.466, which my Linux distribution installs?
2. OpenAL-Soft from http://kcat.strangesoft.net/openal.html is not installed
automatically, while the OpenAL of my Linux distribution is. If you are
hesitant to bridge OpenAL with a wrapper DLL, you should at least install the
OpenAL-Soft DLL automatically.
3. Does the OpenAL-Soft DLL inside Wine support accessing audio hardware /
hardware acceleration / hardware features?
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--- Comment #27 from Lauri Kenttä <lauri.kentta(a)gmail.com> 2009-08-14 03:53:42 ---
(In reply to comment #26)
> Is this still an issue in current (1.1.27 or newer) wine?
Yes.
Now there's also a flood (thousands of lines) of dplay stub fixmes
(DP_IF_Receive), but that has most likely nothing to do with this case.
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http://bugs.winehq.org/show_bug.cgi?id=17222
Summary: Extreme slowness in multiple games -
nVidia/KDE4/openSUSE
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
For many of the last few releases of Wine (somewhere not long after 1.0), I've
experience extreme slowness across multiple systems and multiple games that
wasn't present pre-1.0 or in 1.0 itself.
Specifically, I've noted slowness that makes gameplay impossible in:
- Age of Empires (1997)
- Birth of the Federation (1999)
- Age of Empires 2 (1999)
- Medieval 2: Total War (2006)
- Star Trek: Legacy (2006)
The slowdown is significant and affects as you can see a wide range of games on
three machines that I own, all of which are more than capable of playing
certainly the first few titles on the list.
Of the three machines I own and have tested Wine on, the following are common
threads:
- Running openSUSE 11.0 or 11.1
- Running latest Wine (1.1.14)
- Desktop environment is KDE4 (though no improvement running with GNOME)
- All nVidia cards (but range from an old FX5200 through to an 8400)
- All using Wine, KDE4 and nVidia from openSUSE repositories.
That aside, they have nothing in common. Two are 32-bit, one is 64-bit. Two are
running relatively old graphics cards, one is running a fairly new one. Two are
Intel machines, one is AMD. Two have 512MB of RAM, one has 2GB.
I like to do my bit for Wine by filing bug reports for various apps but this
slowdown is hindering me somewhat! I don't know a great deal about how to start
debugging, but if someone can suggest to me how I can help diagnose this
problem, I'd be more than happy to help :)
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http://bugs.winehq.org/show_bug.cgi?id=12888
Summary: Settlers VI: Requires administrator privileges
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
When trying to start Settlers VI: Rise of an Empire, I am greeted with a
message box saying "Insufficient privileges: you must be administrator when you
run this application for the first time." I am not quite sure how it checks
for having those, it appears to communicate with a driver related to the Tages
copyprotection just before presenting this error.
The game version is 1.5.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
OS/Version|All |other
--- Comment #7 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-13 20:47:37 ---
Probably won't fix. The Software OpenAL works perfectly under Wine. And is
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http://bugs.winehq.org/show_bug.cgi?id=17326
Summary: Lightspeed Virtual Terminal opens extra window when
connected
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nancedr(a)gmail.com
When LightSpeed Virtual Terminal connects to a VS server, the connection
details window spawns an extra window containing just the program icon, larger
than the details window. If you click on it to minimize, it will stop the
details window from closing when the connection to the server is terminated.
Otherwise it functions correctly.
This bug does not appear in Wine-1.1.0 but does show up in 1.1.1.
I ran regression testing on it per the instructions on the site, and I think
the patch in which it appeared was
[b312d42059cb5d139146b9902347c02dd1d8c1ab] quartz: Fix memory leak and behavior
on errors in FilterMapper_EnumMatchingFilters.
Though I could be wrong. Some of the patches caused the extra window to appear
as a tiny square, so I could have missed some.
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http://bugs.winehq.org/show_bug.cgi?id=17314
Summary: Wine not functioning with VideoGet
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aarnold426(a)gmail.com
I'm running Wine 1.0 on an Eee PC with Linux.
Wine is not properly running the program VideoGet from Nuclear Coffee.
On startup I get the following message:
"Could not convert variant of type (Null) into type (Integer)
>From there I press "ok" and the application opens.
The next problem is trying to add URLs to download. When I navigate to the Add
URL window, neither the "OK" or "cancel" buttons are labeled as such (no text).
The cancel button works, but the OK button does not.
In trying to exit the program I get the following message:
"Access violation at address 0060C7D4 in module 'VideoGet.exe'. Read of address
00000014."
Any assistance is greatly appreciated.
Thank you.
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--- Comment #13 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-08-13 13:49:01 ---
(In reply to comment #12)
> Is this still an issue in current (1.1.27 or newer) wine?
It still crashes if you have a background image when printing.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.2.0 |---
--- Comment #69 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-13 13:22:11 ---
USB support on the 1.2 release plan --> Nominating for 1.2
--- Comment #70 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-13 13:41:59 ---
USB support is not planned for 1.2 at this point.
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--- Comment #20 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-08-13 13:39:01 ---
Delhi 1 seems to crash on start up so I have to run a regression test and file
bug on that before I can test this
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--- Comment #13 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2009-08-13 13:23:38 ---
(In reply to comment #12)
> Is this still an issue in current (1.1.27 or newer) wine?
looking at line 218-219 on
http://source.winehq.org/git/wine.git/?a=blob;f=programs/winevdm/winevdm.c
The source is the same as comment #5. I did not run a test to see if it was
handle elsewhere but as I remember it needed some code put in at the fixme to
call the bat file. It may be easier to implement with changes to cmd since the
last time I looked at it but this bug is very low on my list.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
--- Comment #69 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-13 13:22:11 ---
USB support on the 1.2 release plan --> Nominating for 1.2
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http://bugs.winehq.org/show_bug.cgi?id=19679
Summary: Screenshot management is broke
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/admin/adminScreenshots.php
OS/Version: Linux
Status: NEW
Keywords: regression, source
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
http://appdb.winehq.org/admin/adminScreenshots.php
Fatal error: Call to a member function getOptions() on a non-object in
/home/winehq/opt/appdb/include/appData.php on line 240
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-08-13 12:57:00 ---
Is this still an issue in current (1.1.27 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-08-13 12:56:35 ---
Is this still an issue in current (1.1.27 or newer) wine?
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-08-13 12:56:19 ---
Is this still an issue in current (1.1.27 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-08-13 12:55:58 ---
Is this still an issue in current (1.1.27 or newer) wine?
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-08-13 12:34:33 ---
Still unimplemented.
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--- Comment #14 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-13 12:34:10 ---
What's the status with current git?
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
--- Comment #17 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-13 12:19:27 ---
Is this still a problem with current git?
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--- Comment #6 from Luca Bennati <lucak3(a)gmail.com> 2009-08-13 05:04:52 ---
I can confirm this on wine-1.1.27-126-gc92bb27 and BCDC++ 0.750b
When the main window shows this issue when enlarged.
Log is only:
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:htmlhelp:HtmlHelpW HH_PRETRANSLATEMESSAGE unimplemented
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http://bugs.winehq.org/show_bug.cgi?id=19346
Summary: winefile right click=>properties does not work
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Steps to reproduce:
- Open winefile
- Right click any folder in the left panel
- Select "Properties"
Nothing happens, this output is given instead:
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled Verb 7013l
Alt+Enter, or File=>Properties, actually work and pop the properties menu.
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http://bugs.winehq.org/show_bug.cgi?id=10179
Summary: Heap corruption in tiny example program
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The call to GlobalHandle in the following program causes the warning
warn:heap:HEAP_ValidateInUseArena Heap 0x110000: invalid in-use arena magic for
0x110810
To reproduce, copy the following program to dlls/kernel32/tests/bug.c
and compile with
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
-I../../../include bug.c ../../../libs/port/libwine_port.a -ladvapi32
-lkernel32
then run with
WINEDEBUG=warn+heap ./a.out
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
#include <winerror.h>
#include <assert.h>
int main(int argc, char **argv)
{
HGLOBAL hmem,hmem2;
UCHAR *pmem;
SetLastError(NO_ERROR);
hmem=GlobalAlloc(0, 1);
assert(hmem != NULL);
hmem=GlobalReAlloc(hmem,0,GMEM_MODIFY | GMEM_MOVEABLE);
pmem=GlobalLock(hmem);
hmem2=GlobalHandle(pmem); // Here's the line that causes the warning
assert(hmem2==hmem);
assert(pmem!=NULL && !GlobalUnlock(hmem) && GetLastError()==NO_ERROR);
assert(!GlobalFree(hmem));
assert(HeapValidate(GetProcessHeap(), 0, 0));
return 0;
}
This was boiled down from alloc.c (which has a similar warning).
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http://bugs.winehq.org/show_bug.cgi?id=19389
Summary: 7-Zip File Manager: Cannot open up properties dialog
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.7-zip.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frail.knight(a)gmail.com
If a user right clicks a selected file/directory and then selects Properties,
nothing happens. Selecting File -> Properties from the menu or using the key
combination Alt+Enter also fail.
Selecting Properties using the mouse returns the following in the console:
fixme:shell:ISvItemCm_fnInvokeCommand Unhandled string verb "properties"
Using the key combination Alt + Enter returns nothing.
---
wine v1.1.26
7-Zip v4.65
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http://bugs.winehq.org/show_bug.cgi?id=19704
Summary: odbc native driver crashes
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: waraltca(a)gmail.com
CC: waraltca(a)gmail.com
Created an attachment (id=23011)
--> (http://bugs.winehq.org/attachment.cgi?id=23011)
bug generated by terminal
Hi there...
I need help to establish an ODBC connection to a SQL server 2008 express.
When I select the odbc native driver to connect to my sql server, the wine get
closed.
Has anybody an idea about how to fix it?
I attach the message give by terminal.
thanks for any kinf of help
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http://bugs.winehq.org/show_bug.cgi?id=19711
Summary: add antianalyse to wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
There isn't antianalyse in wine
Firefox look bad under it....
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http://bugs.winehq.org/show_bug.cgi?id=8692
Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |frail.knight(a)gmail.com
--- Comment #11 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-12 20:51:26 ---
*** Bug 19389 has been marked as a duplicate of this bug. ***
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #10 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-12 20:49:22 ---
*** Bug 19346 has been marked as a duplicate of this bug. ***
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jan-winehq(a)h-i-s.nl
--- Comment #9 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-12 20:48:10 ---
*** Bug 15560 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=19708
Summary: Morrowind: the game freezes with R300 radeon driver
from wine 1.1.26
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=23013)
--> (http://bugs.winehq.org/attachment.cgi?id=23013)
console output
When I update wine to version 1.1.26 Morrowind began freezes when i tried load
game, and it freeze X server (but I can`t find anything in logs). When I try to
start new game - game load normally, but it`s freeze when I change location
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
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Do not reply to this email, post in Bugzilla using the
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
karaluh <karaluh(a)karaluh.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |karaluh(a)karaluh.pl
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
--
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http://bugs.winehq.org/show_bug.cgi?id=19700
Summary: Menubar fails to show up in Baraha
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiraag(a)verizon.net
When I start up Baraha (a program for typing in Indian languages)
(www.baraha.com) everything works except for one annoying little thing: the
menubar does not show up. Before, I could just click in the space where it
should be a few times and it would show up. Now, it just doesn't show up
period. I have had this bug ever since I started using wine last year. I'm
not sure where this bug should be located. If this is in the wrong place,
please let me know and I will move it to the appropriate place. Thank you
- Chaanakya
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http://bugs.winehq.org/show_bug.cgi?id=19027
Summary: Hidden mouse pointer renders UFO Aftermath not usable
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
In current release (1.1.24) the installer now runs fine, the game starts fine
but there are some refresh problems and no mouse pointer is shown.
Since the mouse is essential for the working of the game, it renders it
unusable.
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http://bugs.winehq.org/show_bug.cgi?id=19689
Summary: Wine windows are not recognized by wmctrl or Alt-tab
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Any program that I run in wine is not recognized by wmctrl -l or alt-tab.
Consequently I cannot use either of those methods for selecting a wine window
to be active.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=7714
Matthew Thomas <thomat65(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thomat65(a)gmail.com
--- Comment #15 from Matthew Thomas <thomat65(a)gmail.com> 2009-08-11 17:05:47 ---
(In reply to comment #14)
> Is this still an issue in current (1.1.23 or newer) wine?
Indeed it is an issue in 1.1.27
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http://bugs.winehq.org/show_bug.cgi?id=4066
ticota <ticota(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ticota(a)gmail.com
Hugh Perkins <hughperkins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hughperkins(a)gmail.com
Pekka Rinne <tsierkkis(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tsierkkis(a)gmail.com
--- Comment #18 from ticota <ticota(a)gmail.com> 2009-07-16 13:32:26 ---
"
Now you'll have to register these library by calling "wine regsvr32 dpnet.dll".
This will add some needed registry entries."
How can I do that?? THX
--- Comment #19 from Hugh Perkins <hughperkins(a)gmail.com> 2009-08-06 22:31:03 ---
Is there some way we could change the title of this bug to something like:
"DirectPlay not implemented in Wine, and needs native Windows dlls to be
installed."
... otherwise, for example in the Total Annihilation page,
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7306 , someone
just glancing at the page might assume that, as the bug says at the moment,
online play actually doesn't work, which is not exactly what the bug is saying,
and not really true, since there are workarounds available, by following the
instructions at http://wiki.winehq.org/DirectPlayGames .
--- Comment #20 from Hugh Perkins <hughperkins(a)gmail.com> 2009-08-11 05:47:07 ---
winetricks updated to install directplay, from DirectX 9 redistributable, which
surprisingly works ok, eg against Total Annihilation, which is a game from
1997.
Get it from svn:
http://winezeug.googlecode.com/svn/trunk/winetricks
Just type:
"sh winetricks directplay"
Tested against Total Annihilation
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7306
--- Comment #21 from Pekka Rinne <tsierkkis(a)gmail.com> 2009-08-11 12:07:36 ---
For condor soaring it still does not work even with native windows dlls.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |major
Ronny Standtke <Ronny.Standtke(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Ronny.Standtke(a)gmx.net
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
--- Comment #46 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:44:44 ---
This is a trivial GUI problem nothing major about it.
--- Comment #47 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-11 06:02:29 ---
S103, VirtualDub 1.7 and Quicktime are unusable, the make all the other apps on
a system unusable too.
Certainly not minor.
--- Comment #48 from Ronny Standtke <Ronny.Standtke(a)gmx.net> 2009-08-11 07:12:25 ---
The definition of major is: "Major loss of functionality for a wide range of
applications", see http://bugs.winehq.org/page.cgi?id=fields.html#importance
I can confirm that a wide range of applications is broken because of this
issue, e.g. every application where Quicktime is used destroys the user
desktop. Unfortunately, there are a lot of such applications.
--- Comment #49 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-11 08:10:17 ---
The apps that blank the screen that way are broken in some form - what they're
doing is not compatible with composited desktops. Vista disables Aero in that
case.
A workaround for those apps that are still maintained, like QuickTime, is to
set winver=vista - that way they'll use an alternate, more sane codepath.
QuickTime for example uses d3d9 for drawing instead of DirectDraw rendering to
the desktop window.
--- Comment #50 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-11 08:47:55 ---
Minor - For minor loss of functionality, or other problem where an *easy
workaround is present* (virtual desktop).
Trivial - For a UI glitch that doesn't affect running of a program
Does "blanking the screen" affect running the actual program? - No.
--- Comment #51 from Austin English <austinenglish(a)gmail.com> 2009-08-11 10:41:48 ---
(In reply to comment #50)
> Minor - For minor loss of functionality, or other problem where an *easy
> workaround is present* (virtual desktop).
> Trivial - For a UI glitch that doesn't affect running of a program
> Does "blanking the screen" affect running the actual program? - No.
Not all programs have a workaround. E.g., programs that haven't made a Vista
version.
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http://bugs.winehq.org/show_bug.cgi?id=19696
Summary: IE6: problem with typing in language other than
english
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mjnhbg1(a)gmail.com
CC: dank(a)kegel.com
Hello, all
When we need to type in more than 1 language (for example arabic and english)
in one text file in notepad or internet explorer (in google site) of wine.
(Using KDE and and wine-1.1.24.)
When we change the "input language" in KDE with Alt-Ctrl-K key , most of the
keys in notepad of wine will not display any character any others will type the
"?" character. :-(
Please specify in detail:
1 - How must we activate "input language" changing in wine ?
2 - After that, when we are running a notepad with wine , with what key i can
change the "input language", or bring up "input language" icon of taskbar of
Win-XP ?( that this changing can be done in Win-XP by Alt-Shift keys)
thanks
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--- Comment #14 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-11 08:32:11 ---
(In reply to comment #13)
> Probably winemenubuilder should create all shortcuts with
> "wine start program.exe" to resemble running the program via explorer.
No, that won't work. You can't run it with full path. It literally have to be:
cd <outside of directory with program.exe>
wine start program.exe
This which won't work for most other apps.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |major
Ronny Standtke <Ronny.Standtke(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Ronny.Standtke(a)gmx.net
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
--- Comment #46 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:44:44 ---
This is a trivial GUI problem nothing major about it.
--- Comment #47 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-11 06:02:29 ---
S103, VirtualDub 1.7 and Quicktime are unusable, the make all the other apps on
a system unusable too.
Certainly not minor.
--- Comment #48 from Ronny Standtke <Ronny.Standtke(a)gmx.net> 2009-08-11 07:12:25 ---
The definition of major is: "Major loss of functionality for a wide range of
applications", see http://bugs.winehq.org/page.cgi?id=fields.html#importance
I can confirm that a wide range of applications is broken because of this
issue, e.g. every application where Quicktime is used destroys the user
desktop. Unfortunately, there are a lot of such applications.
--- Comment #49 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-11 08:10:17 ---
The apps that blank the screen that way are broken in some form - what they're
doing is not compatible with composited desktops. Vista disables Aero in that
case.
A workaround for those apps that are still maintained, like QuickTime, is to
set winver=vista - that way they'll use an alternate, more sane codepath.
QuickTime for example uses d3d9 for drawing instead of DirectDraw rendering to
the desktop window.
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http://bugs.winehq.org/show_bug.cgi?id=14496
Summary: NVIDIA Dusk Demo Fails to run
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.nzone.com/object/nzone_duskdemo_home.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=14821)
--> (http://bugs.winehq.org/attachment.cgi?id=14821)
Verbose debugging
The NVIDIA "Dusk" graphical demo crashes on execution with the following error:
wine: Unhandled page fault on read access to 0x00000044 at address 0x40a529
(thread 0009), starting debugger...
More verbose debugging attached.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |major
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
--- Comment #46 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:44:44 ---
This is a trivial GUI problem nothing major about it.
--- Comment #47 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-11 06:02:29 ---
S103, VirtualDub 1.7 and Quicktime are unusable, the make all the other apps on
a system unusable too.
Certainly not minor.
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ticota <ticota(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ticota(a)gmail.com
Hugh Perkins <hughperkins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hughperkins(a)gmail.com
--- Comment #18 from ticota <ticota(a)gmail.com> 2009-07-16 13:32:26 ---
"
Now you'll have to register these library by calling "wine regsvr32 dpnet.dll".
This will add some needed registry entries."
How can I do that?? THX
--- Comment #19 from Hugh Perkins <hughperkins(a)gmail.com> 2009-08-06 22:31:03 ---
Is there some way we could change the title of this bug to something like:
"DirectPlay not implemented in Wine, and needs native Windows dlls to be
installed."
... otherwise, for example in the Total Annihilation page,
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7306 , someone
just glancing at the page might assume that, as the bug says at the moment,
online play actually doesn't work, which is not exactly what the bug is saying,
and not really true, since there are workarounds available, by following the
instructions at http://wiki.winehq.org/DirectPlayGames .
--- Comment #20 from Hugh Perkins <hughperkins(a)gmail.com> 2009-08-11 05:47:07 ---
winetricks updated to install directplay, from DirectX 9 redistributable, which
surprisingly works ok, eg against Total Annihilation, which is a game from
1997.
Get it from svn:
http://winezeug.googlecode.com/svn/trunk/winetricks
Just type:
"sh winetricks directplay"
Tested against Total Annihilation
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7306
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http://bugs.winehq.org/show_bug.cgi?id=5454
--- Comment #15 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-08-11 04:30:39 ---
The issue persists in 1.1.27.
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http://bugs.winehq.org/show_bug.cgi?id=19477
Summary: stalker pauses on any key
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.stalker-game.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gegsite(a)freemail.hu
S.T.A.L.K.E.R. - Shadow of Chernobyl
Any keyboard button will PAUSE the game (like you pressed puse button), so you
actually can not do nothing.
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http://bugs.winehq.org/show_bug.cgi?id=19692
Summary: Wiki image attachments are not displayed.
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.winehq.org(a)urbanec.net
Pages with image attachments do not display correctly. For example,
http://wiki.winehq.org/VimTips is broken.
The problem is that the images are referenced as
http://wiki.winehq.org/VimTips?action=AttachFile&do=get&target=vim_carray01…
but this results in the following error:
> You are not allowed to do AttachFile on this page. Login and try again.
Once you login, you still get this error:
> You are not allowed to do AttachFile on this page.
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http://bugs.winehq.org/show_bug.cgi?id=18693
Summary: Wine crashes when loading EVE Online
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BJHoover920199(a)hotmail.com
Created an attachment (id=21408)
--> (http://bugs.winehq.org/attachment.cgi?id=21408)
Output from the terminal window
EVE will load and allow me to login.
After login when it starts to load the character screen wine will crash, it has
also crashed after selecting a character just before it loads the station.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|All |Other
OS/Version|All |other
--- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-08-10 22:06:15 ---
Probably winemenubuilder should create all shortcuts with
"wine start program.exe" to resemble running the program via explorer.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
--- Comment #46 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:44:44 ---
This is a trivial GUI problem nothing major about it.
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http://bugs.winehq.org/show_bug.cgi?id=19683
Summary: EVE Online crashes during splash screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizipzor(a)gmail.com
After starting EVE Online the splash screen is shown for a few seconds then
vanishes with no error dialog or exception of any kind.
The output printed by the application didnt seem to yield any relevant
information, see output.txt, so I ran it with WINEDEBUG=+relay,+seh,+tid, see
relay.txt.
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http://bugs.winehq.org/show_bug.cgi?id=19680
Summary: 4Story morpg game does't run
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://4story.globalgamecdn.com/4story/4Story09070301.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hagar-wl(a)wp.pl
Game unpack from zip, installs and updates OK but just after clicking connect
button I get dialog box with "Unable to lord the file necessary for running the
game, please atter downloading 4STORY client again, re-install and try
re-launching 4STORY."
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http://bugs.winehq.org/show_bug.cgi?id=19592
Summary: Embedded Richedit copy to clipboard no longer works.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.winehq.org(a)urbanec.net
I am using an application that contains an embedded richedit component for
showing read-only text output. Older versions of wine (last tested was 1.1.19)
allowed me to highlight some text and press CTRL+C to copy it.
Current versions of wine (tested with 1.1.26) do not allow this anymore. When I
press CTRL+C the following is printed on the console and the clipboard does not
contain the text that was supposed to be copied.
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{0000010e-0000-0000-c000-000000000046}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{0000010e-0000-0000-c000-000000000046}, 80040155
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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--- Comment #12 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 21:17:07 ---
(In reply to comment #11)
> How was the link created wrong? All links are created in the form wine
> app.exe.
That's what is wrong. You can't run it directly, it have to be launched via
ShellExecute (what start does). You will have the same exact problem if you try
to start this program on Windows from the cmd. But not from explorer, since it
too uses ShellExec.
> How *should* menubuilder know which to use?
Don't know, I'm guessing it's a different type of the link/link version. On
Windows you can not edit the command for these links. It would just show
"Target: program.exe" as a text not even an edit box.
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James McKenzie <jjmckenzie51(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jjmckenzie51(a)earthlink.net
Ben Anderson <roothorick(a)new.rr.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |roothorick(a)new.rr.com
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20040309
--- Comment #59 from ZdenÄ›k KopÅ™ivÃk <zdenek.koprivik(a)post.cz> 2009-05-15 03:57:01 ---
Why is this bug not marked as a regression because it used to work with older
versions of Wine?
--- Comment #60 from Saulius K. <saulius2(a)gmail.com> 2009-05-15 04:36:07 ---
Zdeněk, it's probably because no one could report the exact version of Wine.
--- Comment #61 from Saulius K. <saulius2(a)gmail.com> 2009-05-15 04:51:05 ---
I meant the version which works OK in this regard.
--- Comment #62 from James McKenzie <jjmckenzie51(a)earthlink.net> 2009-05-24 22:26:42 ---
Reference fix for problem. It was a patched version of Wine 1.1.10. The patch
may or may not still work with later releases of Wine.
--- Comment #63 from James McKenzie <jjmckenzie51(a)earthlink.net> 2009-05-24 22:30:57 ---
This code appears in several bugs. I don't have the ability to combine them
all into one bug report:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't be supported properly. Please configure the application
to use double buffering(=1 back buffer) if possible
I just updated a different bug with this phrase in it for dOOm.
--- Comment #64 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:39:49 ---
There is very little useful information here thanks to all the pointless noise,
so it's hard to see what the problem is.
This looks and sounds a lot like Bug 1347.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
URL|http://appdb.winehq.org/app |http://sourceforge.net/proj
|view.php?appId=1029 |ects/virtualdub/files/virtu
| |aldub-win/1.7.0.25854/Virtu
| |alDub-1.7.0.zip/download
Severity|normal |major
--- Comment #44 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-04-28 15:21:28 ---
*** Bug 18212 has been marked as a duplicate of this bug. ***
--- Comment #45 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 19:32:23 ---
A lot of people reporting the same problem for a lot of apps - moving to major.
Source available for VirtualDub.
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http://bugs.winehq.org/show_bug.cgi?id=19690
Summary: Acrobat Reader 3.01 (32-bit) uninstaller's shortcut
doesn't work
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/3.x/ar
32e301.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The uninstall shortcut created during installation of Acrobat Reader 3.01 uses
the following command:
env WINEPREFIX="/home/test/.wine" wine "C:\WINDOWS\UNINST.EXE"
-fC:\Acrobat3\Reader\DeIsL1.isu
This fails with the following error message:
"Unable to locate the installation log file 'C:Acrobat3ReaderDeIsl1.isu'
Uninstallation will not continue."
Changing the command to the following works:
env WINEPREFIX="/home/test/.wine" wine "C:\WINDOWS\UNINST.EXE"
-fC:\\Acrobat3\\Reader\\DeIsL1.isu
(\ changed to \\)
This is bound to affect more than just this app.
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http://bugs.winehq.org/show_bug.cgi?id=16279
Summary: Menu shortcuts are created in the wrong place and
desktop shortcuts are missing
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
I have Fedora 10 x86_64 with wine 1.1.9. When I install an app, main menu
entries are created in "Misc" instead of "Wine\Programs" and on the desktop
only .lnk files are created, not .desktop ones. My locale is ru_RU.UTF-8
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Andurian <stenglishmen(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stenglishmen(a)yahoo.co.uk
--- Comment #25 from Andurian <stenglishmen(a)yahoo.co.uk> 2009-08-10 18:05:31 ---
the bug is still present in 1.1.27
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--- Comment #22 from Andurian <stenglishmen(a)yahoo.co.uk> 2009-08-10 18:02:16 ---
(In reply to comment #21)
> (In reply to comment #20)
> > If the bug is the same of ragnarok online european client is resolved, please,
> > retest in iro
>
> as of 1.1.27 this was resolved for me(iRO). can anyone double check if they get
> the same success?
nevermind, just double tested it... and the issue is still there. you need the
dlls somewhere in your system32 or windows folder
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Andurian <stenglishmen(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stenglishmen(a)yahoo.co.uk
--- Comment #21 from Andurian <stenglishmen(a)yahoo.co.uk> 2009-08-10 17:56:44 ---
(In reply to comment #20)
> If the bug is the same of ragnarok online european client is resolved, please,
> retest in iro
as of 1.1.27 this was resolved for me(iRO). can anyone double check if they get
the same success?
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
--- Comment #10 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-10 17:04:50 ---
Anyone?
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |msxml3
--- Comment #44 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-10 16:59:22 ---
Okay, cool, thanks. So the crypt32 bug is fixed, and this is now blocked on
the msxml3 bug, bug 8498.
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--- Comment #43 from Andras Kovacs <andras(a)csevego.net> 2009-08-10 16:45:54 ---
(In reply to comment #42)
> I spotted these in the log:
> fixme:wininet:INET_QueryOption INTERNET_OPTION_PER_CONNECTION_OPTION stub
> fixme:wininet:INET_QueryOption Unhandled dwOption 2
> fixme:wininet:INET_QueryOption Stub for 67
>
> For me, at least, these cause a problem, since I'm behind a proxy server, and
> these stubs always return no proxy. Someone that's not behind a proxy server
> might want to give it a try, you might have more luck.
It works fine here, i have no proxy.
There are no fonts inside chat window, but that is another problem.
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--- Comment #18 from Tiago Marques <tiagomnm(a)gmail.com> 2009-08-10 16:41:54 ---
(In reply to comment #16)
> (In reply to comment #15)
> > Is this still an issue in current (1.1.25 or newer) wine?
>
> Hi Austin,
>
> Yes, it's still present. I will check to see if it's the same error, as I now
> get this:
>
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
> 16
> fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
> back bu
> ffer, this can't be supported properly. Please configure the application to use
> dou
> ble buffering(=1 back buffer) if possible
> err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x137500): Want to change the
> win
> dow parameters of HWND 0x4003a, but another style is stored for restoration
> afterwa
> rds
> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
> SetDep
> thStencilSurface
>
>
> Best regards
As for this, I tried with a new Nvidia graphics card and will post output next.
Also tried launching @ 16BPP, since it complained, but now I can't use the
keyboard or mouse to interact with the game. @24BPP it works but crashes when
loading the race.
Best regards
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Bug 7593 depends on bug 6162, which changed state.
Bug 6162 Summary: CACLS.exe is unimplemented
http://bugs.winehq.org/show_bug.cgi?id=6162
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |20050628
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |bunglehead(a)gmail.com
--- Comment #15 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-08-10 16:07:31 ---
I think I found why does it crash here. Application data/buffer/map isn't ready
at a point when we're requesting dispinfo text for drawing operation. We really
shouldn't draw yet at this point and shouldn't request anything from parent.
Bug is in WM_SETREDRAW handling.
Minimal patch looks like that:
---
diff --git a/dlls/comctl32/listview.c b/dlls/comctl32/listview.c
index a65d832..ebcba6b 100644
--- a/dlls/comctl32/listview.c
+++ b/dlls/comctl32/listview.c
@@ -4334,6 +4334,8 @@ static void LISTVIEW_RefreshReport(LISTVIEW_INFO
*infoPtr, ITERATOR *i, HDC hdc,
TRACE("()\n");
+ if (!is_redrawing(infoPtr)) return;
+
/* figure out what to draw */
rgntype = GetClipBox(hdc, &rcClip);
if (rgntype == NULLREGION) return;
---
It allows browsing of precreated database (first time after creation it works
without patching).
Let's assign it to me, will start with testing on this WM_SETREDRAW.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|lotus organizer can't load |Applications cannot load
|dlls from custom folder |dlls from custom folders
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--- Comment #42 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-10 14:30:30 ---
I spotted these in the log:
fixme:wininet:INET_QueryOption INTERNET_OPTION_PER_CONNECTION_OPTION stub
fixme:wininet:INET_QueryOption Unhandled dwOption 2
fixme:wininet:INET_QueryOption Stub for 67
For me, at least, these cause a problem, since I'm behind a proxy server, and
these stubs always return no proxy. Someone that's not behind a proxy server
might want to give it a try, you might have more luck.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Component|crypt32 |-unknown
Resolution|FIXED |
--- Comment #40 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-10 14:24:47 ---
Actually, scratch that. It progresses past the CryptImportKey that was failing
before, but it still doesn't work. I'll attach a log in a sec.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #38 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-07 12:55:11 ---
Patch sent:
http://www.winehq.org/pipermail/wine-patches/2009-August/076777.html
--- Comment #39 from Juan Lang <juan_lang(a)yahoo.com> 2009-08-10 13:59:53 ---
Patch was committed, so I believe this is fixed as of today's git. Please
reopen if that's not the case.
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http://bugs.winehq.org/show_bug.cgi?id=17889
Summary: RA3 Demo black screen
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/Re
dAlert/RedAlert3PCDemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20194)
--> (http://bugs.winehq.org/attachment.cgi?id=20194)
Wine 1.1.17 console output
Red Alert 3 Demo plays audio fine, but both the videos and the menus are all
black, no images are drawn except the custom cursor.
"winetricks directx9" makes no difference.
The game won't load with GLSL disabled.
My graphics card (Radeon 9200) is a bit underpowered, but the videos should
still play correctly, as they do in other games (although native DirectX9 is
sometimes needed).
Tried with 1.1.9 too but the problem is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19670
Summary: Skype installes but fails after loading
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sbastig(a)gmx.net
Created an attachment (id=22960)
--> (http://bugs.winehq.org/attachment.cgi?id=22960)
Logfile of running Skype
Skype installes now after Bug 17696 has been fixed. However short after login
in I get an Error 1814 and Skype crashes with a SEGFAULT.
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--- Comment #11 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-10 09:34:49 ---
How was the link created wrong? All links are created in the form wine
app.exe.
If that is the problem, given the age of the bug, then it's safe to say that
they are duplicates of this, not the other way round.
Seven years old, no fix.
What is the purpose of "wine start" where "wine" is not sufficient?
How *should* menubuilder know which to use?
It's a Wine bug either way.
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http://bugs.winehq.org/show_bug.cgi?id=19671
Summary: Add a 'comments' field to the 'bugs' table of an
application instance
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Add a 'comments' field to the 'bugs' table of an application instance
Currently there is a list of bugs attached to an application instance, but the
titles are often not very meaningful to end users who might read them.
It might be useful to have a 'comment's column added to the bugs table where
one could write down what the bug means for the end user.
For example, looking at Total Annihilation
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7306 , we have two
bugs that could benefit from this. Currently we see for example:
Bug: 4066
Description: Online Play Doesn't Work (DirectPlay)
Bug: 9159
Description: ProgMan DDE interface is not implemented in Wine's
shell32/explorer
In these examples, the first bug, 4066, makes it look like online play is not
possible, which is actually not the case. The second bug doesn't really tell
an end user anything about what this means for them.
It might be useful for end users to be able to add a 'what this means for you'
description, such as:
Bug: 4066
Description: Online Play Doesn't Work (DirectPlay)
What this means for you: You'll need to install the native directplay dlls as
an override, see http://wiki.winehq.org/DirectPlayGames
Bug: 9159
Description: ProgMan DDE interface is not implemented in Wine's
shell32/explorer
What this means for you: The shortcuts won't be installed when you run the
installer, so you'll either need to launch the application from the
commandline, or create your own .desktop shortcuts.
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http://bugs.winehq.org/show_bug.cgi?id=19675
Summary: game "Moorhuhnjagd" cannot be played
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Under a stable Gentoo at a Lenove ThinkPad T400 I got w/ :
WINEPREFIX="/home/tfoerste/.wine" wine "C:\\Program Files\\phenomedia\\Moorhuhn
Total 4\\MoorhuhnJagd\\Moorhuhn.exe" 1>1.log 2>2.log
this into 2.log :
tfoerste@n22 ~/.local/share/applications/wine/Programs/Moorhuhn Total
4/Moorhuhnjagd $ cat 2.log
fixme:system:SystemParametersInfoW Unimplemented action: 79
(SPI_GETLOWPOWERTIMEOUT)
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten
Graphics, Inc. Setting VENDOR_WINE.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f43c,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1a0628,0x1a05b0): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
Doesn't wine support Direct X 9.0c ?
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http://bugs.winehq.org/show_bug.cgi?id=19672
Summary: Integrate wineprefixes/bottles into the wine gui
utilities
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Integrate wineprefixes/bottles into the wine gui utilities
wineprefixes/bottles are a very powerful way of keeping one's
configuration/prefixes clean.
This is especially true if one needs dll overrides for certain applications,
which could easily interfere with each other.
Further, adding dll overrides to a prefix invalidates submission of bug reports
for that prefix, so it is useful to be able to create different
prefixes/bottles for this reason.
Currently, prefixes can generally be used only from the commandline, or by
creating certain custom .desktop icons/scripts.
It could be useful to integrate the concept of bottles/prefixes into the gui
utilities, for example, for winecfg.
For example, perhaps a dialog could be run prior to launching the main winecfg,
that could work similarly to firefox -ProfileManager, and could allow one to
pick the bottle to work off of, create/delete bottles, and select a default
bottle to use.
In addition, if this is not already done, it could be useful if the .desktops
created for an application installed under a certain prefix automatically run
from that prefix.
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http://bugs.winehq.org/show_bug.cgi?id=19665
Summary: Start menu icons not created by Total Annihilation
installer
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Start menu icons not created by Total Annihilation installer.
I'll attach an attachment showing the log at the console: it looks like the
icon creation is not implemented yet. To this extent, one could argue it is
not a bug but a missing feature, but I felt it might be useful to at least
document that this missing feature affects concretely the installation of Total
Annihilation.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hughperkins(a)gmail.com
--- Comment #20 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 00:52:20 ---
*** Bug 19665 has been marked as a duplicate of this bug. ***
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--- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-10 00:50:12 ---
Then the link was created wrong. This is yet another 100s duplicate.
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--- Comment #8 from Javier Kohen <jkohen(a)users.sourceforge.net> 2009-08-09 23:50:26 ---
Created an attachment (id=22955)
--> (http://bugs.winehq.org/attachment.cgi?id=22955)
WINEDEBUG=+msi msiexec /p Indigo*.msp
Reopening because this patch still doesn't work with Wine 1.1.26 and 1.1.27.
Attaching logs +msi. The installer starts, but as soon as the user clicks on
"Update," it fails saying that it was interrupted early.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
CC| |dank(a)kegel.com
--- Comment #17 from Dan Kegel <dank(a)kegel.com> 2009-08-09 21:55:00 ---
http://www.winehq.org/pipermail/wine-patches/2008-June/055479.html is
supposedly a patch for this problem.
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http://bugs.winehq.org/show_bug.cgi?id=3254
--- Comment #76 from Austin Lund <austin.lund(a)gmail.com> 2009-08-09 20:10:18 ---
Still an issue with wine 1.1.27.
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http://bugs.winehq.org/show_bug.cgi?id=9190
james carthew <jcarthew(a)mbarron.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jcarthew(a)mbarron.net
--- Comment #14 from james carthew <jcarthew(a)mbarron.net> 2009-08-09 18:46:54 ---
Possibly a duplicate of bug 9008 as well.
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james carthew <jcarthew(a)mbarron.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jcarthew(a)mbarron.net
--- Comment #17 from james carthew <jcarthew(a)mbarron.net> 2009-08-09 18:46:09 ---
possibly affecting bug 9190 as well. Warhammer Dark Omen Fails to load.
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http://bugs.winehq.org/show_bug.cgi?id=19664
Summary: Men of War crashes on start (regression in 1.1.25)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
Created an attachment (id=22948)
--> (http://bugs.winehq.org/attachment.cgi?id=22948)
Log from running Men of War under wine 1.1.25 (WINEDEBUG=warn+all)
Originally noticed in Wine 1.1.26, but I started downgrading wine packages and
in Wine 1.1.25 it is still broken (Men of War crashes), in Wine 1.1.24 and
earlier versions (Wine 1.1.20 ...) it works fine (No crashes)
This happens with Men of War, version 1.1.13. When I run the game, it crashes
after showing all video sequences (game logo, publisher logo, etc ...), just
before showing the "loading" screen and entering menu.
I have set WINEDEBUG=warn+all and I am attaching the log (from wine 1.1.25,
first version suffering from the regression). I tried also WINEDEBUG=+all but
then the game is too slow due to all logging that it actually dcoes not get to
the crashing point in a reasonable time.
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--- Comment #9 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 18:23:47 ---
Yes, that works.
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--- Comment #13 from james carthew <jcarthew(a)mbarron.net> 2009-08-09 18:19:13 ---
Created an attachment (id=22949)
--> (http://bugs.winehq.org/attachment.cgi?id=22949)
WINEDEBUG=+ddraw
Debug output when run with WINEDEBUG=+ddraw. I think the problem is occuring in
ddraw.dll
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|ABANDONED |FIXED
--- Comment #6 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 16:56:37 ---
This works fine in Wine 1.1.27. Setting to fixed rather than abandoned (as it
has actually been fixed).
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|julliard(a)winehq.org |wine-bugs(a)winehq.org
--- Comment #8 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-09 16:15:53 ---
(In reply to comment #6)
> Or, CD to folder, "wine org32.exe"
Try:
cd ~; wine start org32.exe
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
--- Comment #7 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 15:39:33 ---
OK, under Windows, Organizer (not Approach as I first stupidly said) does not
append the PATH variable. So it must use another method to find it's DLLs.
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--- Comment #6 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 12:39:58 ---
The usual.
Shortcut uses:
env WINEPREFIX="/home/test/.wine" wine "C:\lotus\organize\org32.exe" /LEN
but nothing happens of course.
Or, CD to folder, "wine org32.exe"
err:module:import_dll Library LTSCSN10.DLL (which is needed by
L"C:\\lotus\\organize\\TZBACK32.dll") not found
err:module:import_dll Library LTASWN14.DLL (which is needed by
L"C:\\lotus\\organize\\TZBACK32.dll") not found
err:module:import_dll Library LTASBN14.DLL (which is needed by
L"C:\\lotus\\organize\\TZBACK32.dll") not found
...and so on.
DLLs are in c:\lotus\compnent. Adding the path fixes the problem.
Similar story with S103.
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--- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-08-09 12:35:15 ---
You ran it how? With what exact command?
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http://bugs.winehq.org/show_bug.cgi?id=18254
Summary: S103 can not find Toolbook 5
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20779)
--> (http://bugs.winehq.org/attachment.cgi?id=20779)
Screenshot of error
S103 Discovering Science is an Open University course application. It installs
Toolbook 5.0 in its own directory during installation.
Toolbook is launched from within the S103 application but immediately fails
with message:
"Failed initializing the book file manager. Make sure the file TB50NET.EXE is
available in your PATH. If failure continues, close other applications or
increase conventional memory."
This works fine under Windows XP.
Workaround is adding "C:\S103\TB50RUN;" to the PATH environment variable. Not
sure how to do this with .reg file, which would make the workaround easier.
Only output in the console is this:
fixme:hook:SetWindowsHookEx16 System-global hooks (7) broken in Win16
Installing Toolbook 5 separately does not help either (still a PATH problem).
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--- Comment #4 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 12:23:33 ---
*** Bug 18254 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=19330
Summary: World of warcraft Battle.net username conversion bug
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garymann1001(a)gmail.com
Created an attachment (id=22384)
--> (http://bugs.winehq.org/attachment.cgi?id=22384)
Command line output.
There seems to be a issue when attempting to connect to a world of warcraft
account after doing the battle.net username conversion. There is a new
battle.net deal going on allowing you to link all your blizzard games to a
single account, which is a email address, after doing this each time I attempt
to connect to that particular world of warcraft account the game crashes and
displays a MS Visual runtime error. When attempting to connect to a regular
warcraft account, it is not a issue. As far as I know this is a issue with all
versions of Wine, I have attempted to try it on 1.1.25 and the Stable release
1.0.1. Thanks.
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
URL|http://appdb.winehq.org/app |
|view.php?appId=944 |
CC| |kennybobs(a)o2.co.uk
Resolution|FIXED |
Severity|critical |major
--- Comment #3 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-09 12:22:37 ---
I don't think this is critical, so reducing to major.
I also don't know why this is closed fixed.
This is still an issue in latest git (Wine 1.1.27).
Lotus Approach 97 can not find its own DLLs which it drops in c:\lotus\compnent
The OU's S103 can not find Toolbook 5 which it drops into c:\s103\tb50run
This basically affects any app that looks for a component not specified by the
PATH variable. Under Windows, this isn't a problem.
Either the PATH isn't being appended during installation, or something isn't
being passed by the loader for it to look in the correct place.
Adding the paths to HKLM\System\CurrentControlSet\Control\Session
Manager\Environment\PATH is a workaround.
Will check on a Windows installation and update asap.
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Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex(a)thehandofagony.com
--- Comment #3 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2009-08-09 11:14:17 ---
Yes.
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Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex(a)thehandofagony.com
--- Comment #5 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2009-08-09 11:11:02 ---
"What doesn't work" is allowed to be empty if the rating is set to Platinum.
This can be changed, if it leads to confusion.
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http://bugs.winehq.org/show_bug.cgi?id=18460
Summary: Taking too long to type Test Data results in
information being lost
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
I typed up a very lengthy Test Data report for Lord of the Rings Online only to
hit preview and be redirected to the login page, I presume due to a session
timeout. I logged in and it sent me back to the Add Test Data form with all of
my information gone!!!
Because arriving at this form used a POST and not GET (I presume that to be the
reason) attempting to return via my browser's history was also unsuccessful as
I was prompted that it would have to resubmit the form to display the page and
I agreed.
I set the initial severity to major, although I'm sure you guys have your own
measures for bug severity. The reason I did this is because it resulted in the
loss of about 30 minutes or more of work in detailing my test and results.
Many people who run into this error will not bother to submit a bug report, and
in fact, will probably just get frustrated and give up -- this is very bad.
Perhaps the number of times this has occurred can be ascertained by examining
the server logs and look for a URL pattern that indicates a submission of Test
Data where a session had expired.
I understand if you want to keep the session timeout low. But at a minimum,
the submitted data MUST NOT BE LOST, no matter what!
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Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #2 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2009-08-09 10:56:54 ---
closing
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Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |alex(a)thehandofagony.com
Resolution| |FIXED
--- Comment #1 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2009-08-09 10:56:15 ---
I've added support for this. Nice idea!
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http://bugs.winehq.org/show_bug.cgi?id=10034
Summary: SPSS 15: missing disk ID for authorization
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiu-d97c(a)myamail.com
Created an attachment (id=8572)
--> (http://bugs.winehq.org/attachment.cgi?id=8572)
Log of the session
In SPSS 15, you must activate your license using a licence authorization wizard
(from help menu). When I select "I obtained a license from SPSS" and click
"Next", there is an error message with code 30200 (from SPSS) saying that disk
ID is missing.
Nothing seems to happen in the Log (included below).
Using Wine 0.9.46 in Ubuntu 7.04 and the French version of SPSS 15.
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http://bugs.winehq.org/show_bug.cgi?id=19602
Summary: Xilisoft HD Video Converter
Product: Wine
Version: 1.1.26
Platform: PC
URL: www.xilisoft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaneulinh(a)gmail.com
Xilisoft HD convertor encountered errors and failed to run
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http://bugs.winehq.org/show_bug.cgi?id=19008
Summary: Crash at installation of visual 2008
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
With this new version of wine I have in installation of visual 2008:
err:seh:raise_exception Unhandled exception code c0000005 flags 10 addr
0x41e968
See all backtrace for more details.
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http://bugs.winehq.org/show_bug.cgi?id=19630
Summary: KnightOnline version 1742
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://knightonlineworld.gamersfirst.com/download_clie
nt.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 10wattmindtrip(a)gmail.com
To get the game running you have to have a winxp vm with the game installed and
updated. Copy the KnightOnline Directory to the host KnightOnline dir. I'll be
submitting that bug later.
Launcher.exe runs fine. Character login works; server select works, and
character select works.
It will die out once you try to load a character.
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Jesse A. <ep(a)trishock.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ep(a)trishock.com
--- Comment #19 from Jesse A. <ep(a)trishock.com> 2009-08-08 13:53:54 ---
This has been happening for ever since I started using Ventrilo in wine. I have
an Audigy 2 ZS sound card. This is a particularly annoying bug.
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http://bugs.winehq.org/show_bug.cgi?id=19621
Summary: Source/HL2 based games throw errors on exit.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.eternaldusk.com/images/screenshots/hl2.exe_
serious_problem.png
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
When exiting CounterStrike: Source and HL2 based games, I receive this error
box about 50% of the time:
http://www.eternaldusk.com/images/screenshots/hl2.exe_serious_problem.png
Could this be caused by running from Ext4? I've seen this happening for a
while, so I'm not sure how far back to go with a regression test. Would
testing against 1.0.1 be helpful?
Wine: wine-1.1.27 (+ clean .wine prefix, *No registry tweaks*). HL2.exe
overridden to run as Win98.
System info:
--------------
OS: Kubuntu 9.10 alpha (Karmic) 2.6.31-5-generic SMP
File System: Ext4
Drivers: 190.18.03 (beta)
Video Card: ASUS EN9800GTX+ (nVidia chipset)
Audio: HDA nVidia (snd_hda_intel)
CPU: Intel Core 2 Q6600 @ 2.4Ghz (No overclocking)
FSB: 1066
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--- Comment #19 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-08-08 10:01:50 ---
Created an attachment (id=22902)
--> (http://bugs.winehq.org/attachment.cgi?id=22902)
Wine 1.1.27 +file +menubuilder (2.2MB)
trace:file:CreateFileW L"C:\\users\\test\\Desktop\\Magic Workstation.lnk"
GENERIC_READ GENERIC_WRITE creation 2 attributes 0x0
Magic Workstation (affected) doesn't appear to use a temp directory, and
creates the .lnk directly on the desktop.
+file,+menubuilder attached for perusal.
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http://bugs.winehq.org/show_bug.cgi?id=10512
Summary: Project Visitor: Installs OK but crashes when run
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://projectvisitor.com/site/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wilcox.kyle(a)gmail.com
Created an attachment (id=9258)
--> (http://bugs.winehq.org/attachment.cgi?id=9258)
Command line error log from running ProjectVisitor
Project Visitor crashes when trying to run the program through Wine.
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http://bugs.winehq.org/show_bug.cgi?id=19487
Summary: wine64 build error
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uwonsum(a)yahoo.com
Created an attachment (id=22656)
--> (http://bugs.winehq.org/attachment.cgi?id=22656)
make.log
My system openSUSE 11.1 with kernel 2.6.30.2 and running gcc version 4.4.1. I
have attached the make.log file.
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http://bugs.winehq.org/show_bug.cgi?id=19617
Summary: Memory leak while running internet explorer 6 under
wine
Product: Wine
Version: 20050930
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: digish.pandya(a)gmail.com
System Core2Duo 2GB Ram running ubuntu9.04
Installed wine from ubuntu9.04 default package list (wine-1.0.1)
Installed internet explorer 6 from "http://www.ohloh.net/p/ies4linux"
After running internet explorer 6 memory is allocated at rate approximately
1MB/Sec
soon after some time its using most of RAM and SWAP and system becomes
unstable. until we kill wine server
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http://bugs.winehq.org/show_bug.cgi?id=8357
--- Comment #50 from Stephen Johnston <sj200449(a)blueyonder.co.uk> 2009-08-08 08:14:00 ---
(In reply to comment #49)
> Is the original bug fixed with the current git?
I am still finding with a fresh install of fedora 11 x86_64, yum install wine
kmod-nvidia and xorg-x11-drv-nvidia-libs.i586 that I need to place dx3d_30.dll
in the windows/system32 dir and hack it with ghex2 to get the invisible models
to resolve
wine.i586 1.1.23-1.fc11
kmod-nvidia.x86_64 185.18.14-1.fc11.3
xorg-x11-drv-nvidia-libs.i586 185.18.14-3.fc11
Linux <hostname> 2.6.29.6-217.2.3.fc11.x86_64 #1 SMP Wed Jul 29 16:02:42 EDT
2009 x86_64 x86_64 x86_64 GNU/Linux
Card is XFX GTS 260
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http://bugs.winehq.org/show_bug.cgi?id=19622
Summary: Steam client does not display Flash
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://store.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
This is a bug that's been around for a while. If I recall correctly, I once
tried to do some regression bisects, but due to other changes in Wine I was
unable to compile a version old enough to get to a working build.
Here's the bug:
Back in v1.0.1, Wine displayed the flash content of the Steam client properly
(this was taken using the Ubuntu packages):
http://www.eternaldusk.com/images/screenshots/steam-flash-1.0.1-0ubuntu6.png
However, this has been broken for a long time (here's Wine 1.1.26, it's the
same as 1.1.27):
http://www.eternaldusk.com/images/screenshots/steam-no_flash.png
Those two shots were taken on the same machine with the same prefix, just by
changing wine versions. Creating a clean prefix does not help, and I've
demonstrated the problem (and seen it work in 1.0.1) on other machines.
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http://bugs.winehq.org/show_bug.cgi?id=19556
Summary: GdipAddPathPieI forwards to itself
Product: Wine
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan__100__(a)hotmail.com
CC: stefan__100__(a)hotmail.com
gdiplus\graphicspath.c(779) : warning C4717: 'GdipAddPathPieI' : recursive on
all control paths, function will cause runtime stack overflow
There appears to be a typo in GdipAddPathPieI -- instead of calling
GdipAddPathPie, the function forwards to itself.
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http://bugs.winehq.org/show_bug.cgi?id=19509
Summary: CounterStrike Source: Texture smear w/ level set to
DirectX 9.0
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.youtube.com/watch?v=AHkbIWuWOFU
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
With dxlevel set to 90, some textures in CSS do not appear to render correctly.
This is highly visible in the video stress test demo.
See the video at: http://www.youtube.com/watch?v=AHkbIWuWOFU
Note the textures on the left hand side of the screen - particularly when the
camera is moving out of the water and up the boards.
This smear effect is not present when the game is forced into older (8.1 and
7.0) DirectX modes.
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http://bugs.winehq.org/show_bug.cgi?id=19406
Summary: winhttp:WinHttpSetTimeouts resolve and connect timeout
not supported
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kejly(a)kejly.cz
When playing "Battlefield heroes" game with Wine 1.1.26, after logging into
"Mozilla Firefox" and starting game, it can't connect to game server, wine
fills log with:
fixme:winhttp:WinHttpSetTimeouts resolve and connect timeout not supported
This was working with Wine 1.1.25, see attached logs from working wine 1.1.25
and broken Wine 1.1.26.
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http://bugs.winehq.org/show_bug.cgi?id=19398
Summary: runes of magic fails to load game world
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james_wine(a)orrwhat.net
CC: julliard(a)winehq.org
Runes of Magic (http://us.runesofmagic.com/us/index.html) , a free to play mmo,
will crash or freeze after character selection while loading the game, but
before entering the game world.
It was working with 1.1.25 and not 1.1.26. I ran regression tests and
identified the first bad commit ...
75792a3e6994e124a777b8825ef9b2916e7fe333 is first bad commit
commit 75792a3e6994e124a777b8825ef9b2916e7fe333
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jul 10 14:46:55 2009 +0200
dbghelp: Grow all arrays by doubling the size.
:040000 040000 a1f845b3b8715beca6f753b124c76dc43820cda8
37d2df93816a6a1ffe831609d96b765a472a4a40 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19393
Summary: Word & Excel 2007 scrollbar background/arrow buttons
are wrong color, changes based on size
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: thunderbird2k(a)gmail.com
Created an attachment (id=22475)
--> (http://bugs.winehq.org/attachment.cgi?id=22475)
screenshot showing incorrect colors
In Word & Excel 2007, the color of the scrollbar background is not only wrong,
but it changes based on the size of the window. I'm attaching a screenshot
showing both colors; enlarging the window changes the green area to black.
A regression test identified the following patch:
004eabfbd398192c0de92bafe1b31381a07d7a9c is first bad commit
commit 004eabfbd398192c0de92bafe1b31381a07d7a9c
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Thu Jul 9 21:20:12 2009 +0200
winex11: Add an XRender based GetSrcAreaStretch.
:040000 040000 8eb47f001f4635ac2ebb31c451b0bd5b46b11c78
ee9832dcd1175a51ccaca17f92674b3507a1be1d M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19387
Summary: Command and Conquer 3 Uprising doesn't work anymore
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amaciel81(a)gmail.com
Hi,
I'm running Command and Conquer 3 Uprising since 1.1.22 in my Ubuntu 9.04
machine, using Wine official repositories Debian packets. Last Saturday, I did
a upgrade to 1.1.26, as usual, and the game stop working. It just freezes in
splash screen, without any error message displayed. To be sure, I downgraded to
1.1.25 and it backs to work normally.
I can't tell if others games are having the same kind of problems, but I think
it's very likely, maybe a problem with new feature "Faster bitmap stretching
using XRender".
If you need more information, please, contact me.
Thanks a lot,
Alexandre
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http://bugs.winehq.org/show_bug.cgi?id=19351
Summary: RootsMagic 4 installer hangs while downloading place
database
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://dl.filekicker.com/send/file/219954-2T11/RM4Setu
p.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22410)
--> (http://bugs.winehq.org/attachment.cgi?id=22410)
RootsMagic 4 installer +wininet trace
With today's Git (wine-1.1.25-487-gf59a309), when the "Download Place Database
for geocoding and gazetteering" option is selected (by default), the installer
attempts to retrieve the relevant file. Instead of working as expected, the
installer simply hangs at "Getting file information..." and the download
attempt cannot be aborted. winedbg seems to indicate that the download thread
is hung trying to read from the stream:
Backtrace:
=>0 0xb7f0042e (0x029fb62c)
1 0x7df0a858 HTTPREQ_Read+0x368(req=<register ESI not in topmost frame>,
buffer=0x29fb6bc, size=<register EDI not in topmost frame>, read=0x29fb6b8,
sync=1) [/home/andrew/wine-git/dlls/wininet/http.c:2119] in wininet
(0x029fb68c)
2 0x7df0a9ae HTTP_DrainContent+0x7e(req=<register ESI not in topmost frame>)
[/home/andrew/wine-git/dlls/wininet/http.c:2551] in wininet (0x029fbecc)
3 0x7df11a05 HTTP_HttpSendRequestW+0x1975(lpwhr=0x16eec0, lpszHeaders=(nil),
dwHeaderLength=0, lpOptional=(nil), dwOptionalLength=0, dwContentLength=0,
bEndRequest=1) [/home/andrew/wine-git/dlls/wininet/http.c:3819] in wininet
(0x029fe0cc)
>From the +wininet trace, what seems to happen is that the installer sends a
HEAD request:
trace:wininet:HttpOpenRequestW (0x2, L"HEAD",
L"/send/file/221146-Z3UX/PlaceDBSetup.exe", (null), (null), 0x16ee20, a0000000,
00000000)
...
trace:wininet:HTTP_HttpSendRequestW full request -> "HEAD
/send/file/221146-Z3UX/PlaceDBSetup.exe HTTP/1.1\r\nAccept: */*\r\nHost:
dl.filekicker.com\r\nContent-Length: 0\r\nUser-Agent: IS Download DLL\r\n\r\n"
and gets back:
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 302 Object
moved\r\nDate: Fri, 17 Jul 2009 07:59:26 GMT\r\nX-Powered-By: ASP.NET\r\nP3P:
CP='NOI ADM DEV COM NAV OUR IND'\r\nLocation:
http://dl5.filekicker.net/private/$adv-rgn1$1247860766$160ac4f01d68678bfbb5…"...
A HEAD request is not supposed to contain any message body, so wininet may not
be handling the HEAD request correctly and tries to read further data when
there is none to be expected.
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http://bugs.winehq.org/show_bug.cgi?id=19349
Summary: Crash in Xenu 1.3c when prompting for a username and
password
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=10029
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron(a)roydhouse.com
Created an attachment (id=22408)
--> (http://bugs.winehq.org/attachment.cgi?id=22408)
Backtrace of crash when about to prompt for a username and password
Xenu is a website link checker that finds broken links. In general it installs
and works very well (so Silver).
It has the ability to check links that requires a username and password. When
it finds the first link like this, the application prompts the user for a
username and password. Under wine, it is at this point the application or wine
crashes. The window to prompt for username and password doesn't appear.
If you disable the prompting for username and password feature, the application
no longer crashes, it just notes that it couldn't check that link because
authentication was required.
So you can avoid crashes by disabling the 'Ask for password or certificate when
needed' option under 'Options' -> 'Settings'. This make the application very
stable, but of course you will not be able to check links that require password
access.
Backtrace attached.
Information about this free-to-use application, including download links are in
the App DB (URL on this bug).
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http://bugs.winehq.org/show_bug.cgi?id=19260
Summary: Starfleet Command - entire display flickers
strobe-like in-game
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22301)
--> (http://bugs.winehq.org/attachment.cgi?id=22301)
Console output during game launch
When running the game Starfleet Command, the display flickers rapidly from
total black to normal repeatedly, whilst in-game. The game menus, installation
screens and intro movie all work fine. The game itself appears to work okay in
all other respects.
No output appears on the command line when the flickering takes place, but I
have attached a log of console output during game startup that may or may not
be relevant.
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http://bugs.winehq.org/show_bug.cgi?id=19132
Summary: winebrowser: when URL is passed as file://url with
anchor or query included it fails to open
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsmith(a)argotecinc.com
Launching a URL with winebrowser that is of type file:// that includes a query
or anchor at the end fails with this message:
Error showing url: The specified location is not supported
Launching the same URL with winebrowser using type http:// works.
Launching the same URL with winebrowser using type file:// without the query or
anchor works.
Tested under 0.9.51 and current git (wine-1.1.24-294-g9d71c13)
Example of how to reproduce:
Go to http://www.winehq.org/docs/wineusr-guide/introduction and save the page
(I saved it to Desktop/testing in this example)
Four tests - the final one shows the problem:
This works opening the Wine user guide introduction page:
$ wine winebrowser 'http://www.winehq.org/docs/wineusr-guide/introduction'
This works opening the Wine user guide introduction page:
$ wine winebrowser 'file:///c:/user/jsmith/Desktop/testing/Introduction.html'
This works opening the Wine user guide introduction page at section "1.1.2
Further Questions and Comments":
$ wine winebrowser
'http://www.winehq.org/docs/wineusr-guide/introduction#AEN11'
This doesn't open the Wine user guide introduction page at all (should open
section 1.1.2 same as above):
$ wine winebrowser
'file:///c:/user/jsmith/Desktop/testing/Introduction.html#AEN11'
Error showing url: The specified location is not supported
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http://bugs.winehq.org/show_bug.cgi?id=19121
Summary: F1 Challenge 99-02: 3D graphics seems completely
broken
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darksab0r(a)gmail.com
CC: darksab0r(a)gmail.com
Created an attachment (id=22083)
--> (http://bugs.winehq.org/attachment.cgi?id=22083)
Screenshot after 30 seconds playing
After upgrading to 1.1.24, I can't see any 3d models or graphics in this game,
2d menus/interface works, but remains on the screen when I start game in 3D.
All I can see is multiple copies of polygons filled with 1 or 2 textures, they
remain on the screen until some other polygon won't overlap them. Very few
polygons are actually drawn. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=18897
Summary: Metatrader 4: Quotes Table cells not aligned
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidyew(a)yahoo.com
Created an attachment (id=21739)
--> (http://bugs.winehq.org/attachment.cgi?id=21739)
Interface of the Metatrader, Market Watch Window - Table offset.
Upon opening terminal.exe
The Market Watch Window has the following issues.
1. Unable to repaint.
2. Symbol/Bid/Ask details seems to be offset to start from Ask Columns, and is
unable to shift. (Critical as the user cannot use the Market Watch Window to
see the spread between Bid & Ask price, and also unable to trade via Market
watch window.
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http://bugs.winehq.org/show_bug.cgi?id=18871
Summary: Various Ogre demos crash on exit in D3D9 mode
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://downloads.sourceforge.net/ogre/OgreDemos_v1.4.9
.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=21694)
--> (http://bugs.winehq.org/attachment.cgi?id=21694)
Terminal output of Demo_Compositor.exe in D3D9 mode in wine-1.1.23
Most demos exit cleanly, but certain demos crash upon exit when running in D3D9
mode (but not OpenGL mode). The crashing ones are:
Demo_Compositor.exe, Demo_Fresnel.exe, RenderToTexture.exe, and
Demo_SkeletalAnimation.exe
All others exit cleanly.
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http://bugs.winehq.org/show_bug.cgi?id=18704
Summary: PureEdge Viewer (ICS Viewer) 6.0 interface is
inappropriately rendered with scroll bars
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.grants.gov/PEViewer/ICSViewer602_grants.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: a_villacis(a)palosanto.com
Created an attachment (id=21428)
--> (http://bugs.winehq.org/attachment.cgi?id=21428)
Screenshot of ICS Viewer in Wine 1.0
With today's Git (wine-1.1.22-219-gfbb43c4), after running winetricks vcrun6
and installing the ICS Viewer, the ICS Viewer, spawned post-install, has
interface elements rendered inappropriately with scroll bars. The problem does
not occur with Wine versions 1.0 and 1.0.1, and a regression test showed:
acfb6ea210c92ef9ff41dc6828f9482e9c6d6516 is first bad commit
commit acfb6ea210c92ef9ff41dc6828f9482e9c6d6516
Author: Alex VillacÃs Lasso <a_villacis(a)palosanto.com>
Date: Sun Jul 20 11:29:19 2008 -0500
richedit: Do not read actual scrollbar state for scrollbar update, use
internal state instead.
:040000 040000 3e138d6dc35dd0ae5c5f27f75906bf7650f79f6c
46935f9db8f6e741293fe051149ff464eb9ded2a M dlls
Wine prior to acfb6ea210c92ef9ff41dc6828f9482e9c6d6516 did not show the
problem. Since at this time of this report, the grants.gov site was under
maintenance, I have uploaded a copy of the installer to
http://filebin.ca/uuzoxq/ICSViewer602_grants.exe for temporary access.
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http://bugs.winehq.org/show_bug.cgi?id=18674
Summary: Exception EAccessViolation in module tralih.exe
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebfry(a)gmail.com
Created an attachment (id=21381)
--> (http://bugs.winehq.org/attachment.cgi?id=21381)
debug log
Hello!
I wanted to run Trader's Little Helper under Wine. In previous version(about
1.2.20 i think) it worked without any problems, but in 1.2.22 it doesn't work.
Debug log is in attachment.
My distro is Arch Linux.
Any chance to fix it?
Cya.
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http://bugs.winehq.org/show_bug.cgi?id=18612
Summary: AutoGK 2.55 crashes on close
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.autogk.me.uk/modules.php?name=Downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=21298)
--> (http://bugs.winehq.org/attachment.cgi?id=21298)
AutoGK crash +richedit trace
Tested in 1.1.21 and 1.1.22 on openSUSE 11.1.
AutoGK is a free, user-friendly front end for Avisynth and VirtualDubMod that
automates the encoding process. It needs native msvfw32 and mfc42u to encode
video in Wine, however, these overrides are not needed to start up the program
and reproduce the crash, which only occurs on closing the program.
To reproduce:
Download and install AutoGK. (Installing in a virtual desktop works best.)
Run it from the program directory.
Close the program by clicking the close button in the upper right corner.
AutoGK will crash, showing a dialog that says "Exception EAccessViolation in
module AutoGK.exe at 00001F1B. Access violation at address 00401F1B in module
'AutoGK.exe'. Read of address 00000000."
Using native riched20 solves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18413
Summary: Teamviewer can`t connect with File Transfer
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bobescalin2002(a)yahoo.com
Created an attachment (id=21008)
--> (http://bugs.winehq.org/attachment.cgi?id=21008)
Output of Teamviewer (File Transfer)
I have tested TeamViewer 4.1.6080 with wine 1.1.20 and added to the database
here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=16542
When running the File Transfer, it connects and pop up the commander window and
turn me an error in a window:
*****************************************************************
Program Error
The Program TeamViewer.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If the problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org .
***************************************************************
I have tested with the last version of wine 1.1.21 and the same think. I put an
attachment with the output of Teamviewer when trying to connect with the File
Transfer.
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http://bugs.winehq.org/show_bug.cgi?id=18409
Summary: Missing text in the license area text while intaling
Windows Live messenger 8.1
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=d78f2ff1-79ea-4066-8ba0-ddbed94864fc&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Console output. I'm pasting here because is short.
fixme:advapi:DecryptFileA "C:\\windows\\temp\\IXP000.TMP\\" 00000000
fixme:advapi:LookupAccountNameW (null) L"jaime" (nil) 0x33e834 (nil) 0x33e838
0x33e82c - stub
fixme:advapi:LookupAccountNameW (null) L"jaime" 0x138cf8 0x33e834 0x138c28
0x33e838 0x33e82c - stub
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
fixme:richedit:ME_RTFReadPictGroup 13 13
fixme:richedit:ME_RTFReadPictGroup 13 13
Using native riched20 shows the text.
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http://bugs.winehq.org/show_bug.cgi?id=18282
Summary: Tom Clancy's EndWar: selected unit "circle" is not
rendered right
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Currently selected unit "circle" doesn't seem to render right as presented in
screenshoot: http://appdb.winehq.org/appimage.php?iId=24285
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http://bugs.winehq.org/show_bug.cgi?id=18214
Summary: winboard 4.2.7b -- ICS client doesn't have horizontal
scrollbars
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://ftp.gnu.org/gnu/winboard/winboard-4_2_7b.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
CC: dylan.ah.smith(a)gmail.com
Created an attachment (id=20712)
--> (http://bugs.winehq.org/attachment.cgi?id=20712)
Screenshots
The following patch caused winboard to get horizontal scrollbars in ICS mode.
These uglify the application, particularly in the data entry area where you can
no longer see what you're typing. Neither the data entry nor data output
windows should have horizontal scrollbars. (see attachment jpg)
The URL includes the app only, the source is here:
http://ftp.gnu.org/gnu/xboard/xboard-4.2.7.tar.gz
Attached is an image with 2 screenshots: the upper being after the patch, the
lower being before the patch or with native riched20.
Patch information:
e6fedf879c0666f1646b013d920fa7752f4ea42d is first bad commit
commit e6fedf879c0666f1646b013d920fa7752f4ea42d
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Wed Jan 14 13:24:02 2009 -0500
richedit: Implemented the horizontal scrollbar.
:040000 040000 b54de2b08db494650224da24659b7adad1ffc89f
298b34f2d6df7d5b3743c4c706c64269661f6597 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=18034
Summary: RA3 Uprising crash at the beginning of campaign: The
TALE of YURIKO
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johaahn(a)gmail.com
Created an attachment (id=20427)
--> (http://bugs.winehq.org/attachment.cgi?id=20427)
d3d trace
After seeing the video that introduces this chapter (The TALE of YURIKO), we
can select the difficulty and click to BEGIN button.
Application is crashing after loading.
We can see a black screen few seconds with sounds, then crash.
I've seen on windows that this black screen is normal.
Thanks in advance for your help.
I've attached traces.
(WINEDEBUG=+opengl,+wgl,+d3d,+d3d9,+ddraw,+tid wine RA3EP1.exe)
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http://bugs.winehq.org/show_bug.cgi?id=17912
Summary: Various visual glitches on Last Remnant
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
Created an attachment (id=20237)
--> (http://bugs.winehq.org/attachment.cgi?id=20237)
Not propably best pic, Visuals looks diffrent from Windows screenshots.
Various visual glitches on Last Remnant, like shadows not working some things
render wrong etc.. This could be cause of slowdown in game when playing higher
settings and cause of the random crashes.
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http://bugs.winehq.org/show_bug.cgi?id=17886
Summary: Toolbar flicker (TB_HIDEBUTTON always redraws)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://www.memory-map.co.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)aledhughes.co.uk
Created an attachment (id=20190)
--> (http://bugs.winehq.org/attachment.cgi?id=20190)
Patch to avoid redraw on TB_HIDEBUTTON and state is unchanged
A minor annoyance I found when using the Memory-Map OS navigator program is
that the main toolbar continuously redraws when moving the mouse around a MDI
client. This behaviour is not present when running under Windows, but has been
present since pre V1.0 of WINE.
A Spy++ message trace shows that the application is sending a TB_HIDEBUTTON
message on a mouse move with fShow==TRUE. On WINE this is immediately followed
by a redraw (WM_ERASEBKGND, etc.) but under native Windows this redraw isn't
being requested. Looking at the WINE code for comctl32.dll it seems that in the
TOOLBAR_HideButton function an InvalidateRect() is always been called.
I guess that Windows itself optimises this to avoid repainting when a
visibility state of the button is already set to that requested with
TB_HIDEBUTTON. Doing the same under WINE (patch attached) fixes the flicker.
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http://bugs.winehq.org/show_bug.cgi?id=17748
Summary: Open-picture-dialog to little
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hp.stefan(a)gmail.com
Created an attachment (id=19967)
--> (http://bugs.winehq.org/attachment.cgi?id=19967)
picture--open-file
Hi, I installed PhotoPhiltre on my Ubuntu (using WINE).
Everything i tested runs perfect!
Then I wanted to open a picture.
The Open-File-Dialog is to little.
You can't see the complete preview.
http://tinyurl.com/ccn7qq
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http://bugs.winehq.org/show_bug.cgi?id=17673
Summary: PDF X-Change Viewer ver 2.0 page number display/entry
field replaced with inactive control buttons
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gregorjs(a)gmail.com
Created an attachment (id=19868)
--> (http://bugs.winehq.org/attachment.cgi?id=19868)
the grey arrow buttons in the problem control box are shown at the base and
centre of the application window between the working blue navigation buttons
The current page number field at the bottom/middle of the application window is
replaced with a control box which is not needed and does not work. Running
Ubuntu Intrepid Ibex and Wine 1.1.16.
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http://bugs.winehq.org/show_bug.cgi?id=17456
Summary: Implement windows firewall
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://msdn.microsoft.com/en-
us/library/aa365287(VS.85).aspx
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 15533
Several installers query for the Windows firewall when run under XP mode.
iTunes may even require it. See bug 15533.
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http://bugs.winehq.org/show_bug.cgi?id=17267
Summary: World of Warcraft 3.0.8a: No input in main game area
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betadog(a)gmx.net
Created an attachment (id=19260)
--> (http://bugs.winehq.org/attachment.cgi?id=19260)
console output of wine while bug occurs
Keyboard and mouse input doesn't work concerning interaction with the ingame
world (for things like chatting and moving around).
Everything apart from that works, though - all the UI elements respond just
fine.
Keyboard input in text windows (like when adding a friend to the friendlist)
works, too.
Also ingame objects (NPCs, other players etc) light up when hovered over, which
could mean that the WoW client doesn't recognize mouse clicks or keyboard key
presses in the (3D-accelerated?)gameing area.
Other things I've tried:
-fiddling arround with winecfg (tried all the window configuration settings;
set Windows Version to Vista and 2000)
-Ubuntu-supplied wine version 1.0.1 (1.1.14 is from the WineHQ repo)
-different version of the nvidia driver: 177.28 (ubuntu provided)
-mousepad, different mouse
-windowed mode or starting with wine explorer.exe /desktop=1024x786
-starting WoW from a desktop link (not from console)
My System:
Acer Aspire 7530G Laptop
Ubuntu 8.10 - Kernel 2.6.27-11-generic
Nvidia 9400M - driver version: 180
3GB Ram
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http://bugs.winehq.org/show_bug.cgi?id=17256
Summary: Two mshmtl regressions in Vdownloader
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.vdownloader.es/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user reported this regression in appdb, and i can confirm that
VDownloader no longer works.
First at start of the program a messagebox appears with "Invalid float
operation"
that's bug 1 , but not fatal.
Second bug is when you paste a link in the url-field like for example
http://www.youtube.com/watch?v=4hA0WjUTR2c&feature=related
the application crashes. This worked all fine some wine-versions ago (i forgot
what version)
Btw, there's a third mshtml-bug while closing the app (OLE-error) but that bug
was already present in previous wine-versions
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http://bugs.winehq.org/show_bug.cgi?id=17220
Summary: err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nehr.tamas(a)gmail.com
I've try to use Lightbox Plus image editor under wine. It start's, but always
freeze after few minutes.
Full terminal output including the start command can be found here:
http://paste.ubuntu.com/112421/
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http://bugs.winehq.org/show_bug.cgi?id=17202
Summary: Segmentation fault in Call of Cthulhu
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Created an attachment (id=19107)
--> (http://bugs.winehq.org/attachment.cgi?id=19107)
messages from terminal
when I activate an Elder Sign for saving, the game crashes and the desktop
appears, keeping the game resolution and a wrong brightness.
The terminal says something about a segmentation fault: see attachment for
details.
I'm using nvidia video card 9300m with driver version 180.11
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http://bugs.winehq.org/show_bug.cgi?id=17145
Summary: 'wrong version of assembly manifest', ok, but which is
the right one?
Product: Wine
Version: 1.1.11
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gotterdammerung(a)web.de
Created an attachment (id=19006)
--> (http://bugs.winehq.org/attachment.cgi?id=19006)
patch to output mismatching assembly manifest version numbers
If you got the wrong version of 'vc redistributable', you get no clue what
might be the right one:
fixme:actctx:parse_assembly_elem wrong version for assembly manifest
fixme:actctx:parse_manifest_buffer failed to parse manifest L"C:\\Program
Files\\foo\\Microsoft.VC80.CRT\\Microsoft.VC80.CRT.manifest"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
err:module:import_dll Library MSVCR90.dll (which is needed by L"C:\\Program
Files\\foo\\bar.exe") not found
The attached patch changes this to something like that:
fixme:actctx:parse_assembly_elem wrong version for assembly manifest: expected
'8.0.50727.762', got '8.0.50608.0'
fixme:actctx:parse_manifest_buffer failed to parse manifest L"C:\\Program
Files\\foo\\Microsoft.VC80.CRT\\Microsoft.VC80.CRT.manifest"
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
err:module:import_dll Library MSVCR90.dll (which is needed by L"C:\\Program
Files\\foo\\bar.exe") not found
So you can happily try, try again with the right version.
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http://bugs.winehq.org/show_bug.cgi?id=17111
Summary: Construct 0.98.6 not working under WINE.
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuart(a)sslaxx.demon.co.uk
Created an attachment (id=18954)
--> (http://bugs.winehq.org/attachment.cgi?id=18954)
Crash log generated regarding Construct's crash.
Construct is a game creation application. http://www.scirra.com/ - requires
DirectX9 DLLs to be set to native for installer to work. Using a copy
physically installed on a Windows XP-running partition.
Opening a project using the keyboard shortcut (the menu system is
non-responsive) causes a crash. Please see the attachment for further
information.
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http://bugs.winehq.org/show_bug.cgi?id=16997
Summary: Graphical regression bug in lotro as of Win 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: stefan(a)codeweavers.com
Created an attachment (id=18791)
--> (http://bugs.winehq.org/attachment.cgi?id=18791)
2 screenshots, good vs bad
As of win 1.1.13 symbols above NPC's are totally black, this is most visible
when in 3rd person view but also happens in 1st person view but depends more on
where your standing when looking at the NPC
I have done the complete regression run between 1.1.12 and 1.1.13 and GIT comes
with the following end result:
1deafcb5a758ba7c88e498718a3186d6b526fe71 is first bad commit
commit 1deafcb5a758ba7c88e498718a3186d6b526fe71
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Dec 15 19:37:36 2008 +0100
wined3d: Split the remains of state_fog.
:040000 040000 39455d30afadc1d21664e6730064c5028aa2c3eb
91e5b3d98e7cd72aa61dd8eac1058792d5fce9a7 M dlls
as requested on the regression page I added the author as cc.
I will add 2 screenshots to show the diffrence between good (1.1.12) and bad
(1.1.13)
-Alex
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http://bugs.winehq.org/show_bug.cgi?id=16853
Summary: Sword of the Stars: crashes on entering main game
screen.
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wnoise.ofb.net
CC: hans(a)meelstraat.net
It pops up a message box saying "Application error encountered. A diagnostic
file will be saved." with an OK button. On pressing OK, it follows that with
"Saved dump file to 'Mars.dmp'" and it dies ungracefully after pressing OK
again.
git bisect finds that the first commit for which this happens is
commit 020456f71b61c8d4868ca63ac5820611b3ef07d3
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Jan 6 11:20:26 2009 +0100
usp10: Improve handling of whitespace in ScriptBreak.
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http://bugs.winehq.org/show_bug.cgi?id=16707
Summary: regedit: "Type" column resize and redraw is not working
properly
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
Wine regedit does not properly redraw content of "Type" column after automatic
selection of it width.
Steps to reproduce:
1. run regedit;
2. select any registry key that contains more than 2 registry values including
"(Default)";
3. manualy resize "Type" column; (optional)
4. highlight any value; (optional)
5. double click on right margin of "Table" column header to do automatic
selection of width;
6. highlight any value;
Expected results:
5. should behave as in 3.;
6. should properly redraw content (as in 4.);
Steps to reproduce #2:
1. run regedit;
2. create new registry key;
3. create one registry value of some type;
4. do automatic selection of width;
5. create another registry value of same type as previous;
6. do automatic selection of width;
7. repeat 3-6 with the rest of value types;
It doesn't depend on type of value.
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http://bugs.winehq.org/show_bug.cgi?id=16650
Summary: Melodyne Studio demo crashes on startup
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://www.celemony.com/freedownloads/software/MelodyneD
emo/3.2/Melodyne.Demo.3.2.1.5.Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=18262)
--> (http://bugs.winehq.org/attachment.cgi?id=18262)
Melodyne Studio backtrace
With today's Git (wine-1.1.11-153-g424cb27), attempting to launch the Melodyne
Studio demo results in an immediate crash, which does not seem to provide much
insight into the problem. Backtrace and relay are attached.
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http://bugs.winehq.org/show_bug.cgi?id=16631
Summary: Liquid War 6: Fails to start.
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.gnu.org/software/liquidwar6/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=18193)
--> (http://bugs.winehq.org/attachment.cgi?id=18193)
wine liquidwar6.exe &> liquidwar6.log
Liquid war won't start(see log).
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http://bugs.winehq.org/show_bug.cgi?id=16627
Summary: Sword of the Stars: command-and-control units do not
display last digit in fleet management
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wnoise.ofb.net
As the summary says, the last digit is not displayed. This is a regression.
It displays correctly before commit addcf866cbb42309ccafa41e8424c3b80a00a7ba.
Unfortunately this can't be tested with the current tree, as bug 16591 prevents
running.
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http://bugs.winehq.org/show_bug.cgi?id=15903
Summary: Sibelius 3: list box items with graphics are drawn
incorrectly
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Created an attachment (id=17073)
--> (http://bugs.winehq.org/attachment.cgi?id=17073)
Image about the bug
Sibelius 3 has these list boxes with graphics. The item height is too small,
it's probably fit for the text. For reference, just in case, this is how a key
signature should look like:
http://en.wikipedia.org/wiki/Image:Key_signature.svg
How to produce:
* Create a staff: new => select something => next-next-finish
* Press K (or right-click somewhere in the white area and select "Key
signature" from the popup menu)
Sibelius 3 Demo might be downloadable here and it should have the same dialog
(not tested): http://www.tempomusic.com/lifeway/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=15801
Summary: DietPower 4.4, wine crashes when food log window is
closed
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benhopfilter(a)gmail.com
Created an attachment (id=16927)
--> (http://bugs.winehq.org/attachment.cgi?id=16927)
Error log/backtrace
DietPower 4.4:
Wine crashes when food log window is closed. Can be replicated every time.
Steps to replicate:
1) Install dietpower 4.4 (URL below)
2) Run dietpower, choose free trial, start an account
3) Click icon for Food Log window, click "OK" and app crashes.
Logs/backtraces are attached.
Free trial where the error can be demonstrated:
http://download.dietpower.com/DPtrial.exe
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15398
Summary: The Journeyman project 3 crashes on exit
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=16250)
--> (http://bugs.winehq.org/attachment.cgi?id=16250)
Relay log from crash
When exiting The Journeyman Project 3: Legacy of time, the game will crash. In
the relay log, it looks like it crashes after calling OpenDesktopA() and
getting a negative reply. Strangely enough, it doesn't seem to make any
problems for the game in itself.
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http://bugs.winehq.org/show_bug.cgi?id=15282
Summary: Microsoft Office Excel 2007: Recording Macros doesn't
work
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16085)
--> (http://bugs.winehq.org/attachment.cgi?id=16085)
WINEDEBUG=-hook,-richedit,-msxml,+ole wine EXCEL.EXE
One of Excel's most often used features is useless in Wine:
fixme:ole:GetHGlobalFromILockBytes cbSize is 0
fixme:ole:GetHGlobalFromILockBytes 0x2ecfcb8->ReadAt failed with 80030009
fixme:storage:BIGBLOCKFILE_MemInit May not be an ILockBytes on HGLOBAL
fixme:advapi:CheckTokenMembership ((nil) 0x1dcf48 0x32d8e8) stub!
Then a generic error box saying 'unable to record'.
Attaching a +ole trace.
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http://bugs.winehq.org/show_bug.cgi?id=15122
Summary: Clipboard functions don't work in console applications
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)zend.com
Created an attachment (id=15827)
--> (http://bugs.winehq.org/attachment.cgi?id=15827)
proposed patch
My favorite console file manager FAR (http://www.farmanager.com/) almost work
under wineconsole except for clipboard operations (<Ctrl-Ins>, <Shift-Ins> in
FAR's internal editor and command line).
I run it with the following command on Fedora-8/x86.
$ wineconsole --backend=user ~/.wine/drive_c/Program\ Files/FAR/Far.exe
The reason of the problem is loss of SelectionRequest/SelectionClear X11
events.
I've attached a patch which fixes the problem.
May be it looks like a hack, but anyway it can help to fix the problem in
better way.
It would be nice to have the problem fixed in next Wine release.
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http://bugs.winehq.org/show_bug.cgi?id=15048
Summary: BabasChess requires
gdiplus.dll.GdipCreateAdjustableArrowCap implementation
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.babaschess.net/download/SetupBabasChess_4_0_X
P.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=15704)
--> (http://bugs.winehq.org/attachment.cgi?id=15704)
BabasChess standard error messages
While trying to determine the status of bug 12285, I encountered an
unimplemented gdiplus function while trying to start the application:
wine: Call from 0x7b844e40 to unimplemented function
gdiplus.dll.GdipCreateAdjustableArrowCap, aborting
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http://bugs.winehq.org/show_bug.cgi?id=14610
Summary: Stata crashes when trying to start help (window)
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm666(a)gmx.at
CC: julliard(a)winehq.org
Created an attachment (id=15003)
--> (http://bugs.winehq.org/attachment.cgi?id=15003)
text file with git output of "first bad commit"
in Stata (Program for Statistical Regressions) one types "help" to get an
additional window (no standard help!); the whole application crashes when
typing help (worked in earlier versions).
First bad commit in ATTACHMENT
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http://bugs.winehq.org/show_bug.cgi?id=14223
Summary: Homeworld 2 fails to start
Product: Wine
Version: 1.1.0
Platform: Other
URL: http://homeworld2.com/downloads.jsp
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Created an attachment (id=14509)
--> (http://bugs.winehq.org/attachment.cgi?id=14509)
Homeworld 2 Console Log
With an without a no-cd patch(as in, probably not SecuROM related), a clean 1.1
installation of Homeworld 2 does not run at all. It will get far enough to
change the resolution, then crash.
The URL given links to the demo you can download to try it out.
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http://bugs.winehq.org/show_bug.cgi?id=14004
Summary: Flickering/Flashing Menu Screen in Steam games
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leviwins(a)aim.com
I am experiencing issues with all Steam games that involves the menu screen to
flicker and appear every second for a split second during gameplay. The game
loads up and runs perfectly fine, but the menu screen flashes over the gameplay
ever second, making it hard to play. At first I figured it was my refresh rate,
so I set it to 60 in the game and the game launchers command line, but the
problem still persisted. I tried running the game in a virtual desktop, but
that caused my computer to freeze. I then tried running it windowed, but the
problem still proceeds.
I am using wine-1.0.0 and Ubuntu 8.04. I've had this problem with DOD: Source,
Half-Life, and Deathmatch Classic. I haven't ever experienced this problem
before, so I'm quite sure that it is Wine.
I have:
1 gig of ram
1.8 Ghz Processor
ATI All-In-Wonder 9800 128 MB graphics card
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http://bugs.winehq.org/show_bug.cgi?id=13993
Summary: MathCAD 2001: crashes while installing
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)kuksa.ru
Created an attachment (id=14182)
--> (http://bugs.winehq.org/attachment.cgi?id=14182)
stderr
I'm trying to install mathcad on ubuntu 8.10 with wine-1.0
There are some installing activity in some seconds and then setup crashes.
Tryed on wine-0.9x and all 1.0RCs. The same.
Stderr begins with
fixme:advapi:LookupAccountNameW (null) L"username" (nil) 0x33f7fc (nil)
0x33f800 0x33f7f4 - stub
I don't use any native dlls, but cat try to install something with winetools or
copy any from my notebook's windows. I think, it's not any kind of crime, couse
I have windows logo on the bottom of notebook and some junk cdroms from
notebook vendor.
P.S.
MathCAD is not a free application, so I can't give download URL here.
I can make an archive with all setup files and put it on any file-share server.
But without any serial numbers. :-/
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http://bugs.winehq.org/show_bug.cgi?id=13867
Summary: WinSCP: Background transfer queue doesn't refresh/update
automatically
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audiocheese(a)gmail.com
When using the "Transfer on background by default" option in the "Preferences
-> Transfer -> Background" page, the background transfer box does not
automatically refresh itself as it should.
To get the box to update you must manually click one of the current downloads
to get updated information on the transfer. This information will remain static
until the next time you click an entry again.
I have experienced this behavior on Xubuntu 8.04 i386 and Ubuntu 8.04 x86_64.
You can download WinSCP for free at the following URL:
http://winscp.net/eng/download.php
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http://bugs.winehq.org/show_bug.cgi?id=13857
Summary: winword 100% cpu in splash
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
winword.exe from Office 97 shows the splash screen, uses 100% processor and
does not get out of the splash screen. It has to be killed with a special tool
like gnome-system-monitor.
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http://bugs.winehq.org/show_bug.cgi?id=13562
Summary: rpg maker vx crashing when the menu is clicked
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BerlinerPaul(a)web.de
Created an attachment (id=13503)
--> (http://bugs.winehq.org/attachment.cgi?id=13503)
stdout log from the program
the program "rpg maker vx" is crashing when clicking on a menu entry on the
top.
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http://bugs.winehq.org/show_bug.cgi?id=13449
Summary: Art is Dead crashes when loading the first level
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.smallrockets.com/pc/artisdead/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Art is Dead crashes at 35% on the loading screen of the Gunflowers level.
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http://bugs.winehq.org/show_bug.cgi?id=13350
Summary: Dogfood: Vim menu text overlaps itself
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Vim has menus that are split into two columns. The first column is a verbal
description of a menu item, and the second column is the vim command that
accomplishes the same thing. Running the Windows version of gvim has both
columns begin at the same x-position, resulting in them overlapping each other.
Unfortunately I haven't figured out how to grab a screenshot of a menu, as
pressing print screen cancels the menu.
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http://bugs.winehq.org/show_bug.cgi?id=13316
Summary: Strong DC++ does not auto scroll chat window
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://dc.netbynet.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13189)
--> (http://bugs.winehq.org/attachment.cgi?id=13189)
Screenshot of the bug
Strong DC++ does not auto scroll the main chat window when new messages appear
even if this option explicitly enabled.
A screenshot illustrates the bug.
The client can be downloaded from the site of my internet provider.
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http://bugs.winehq.org/show_bug.cgi?id=13288
Summary: Ventrilo is dont work.
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
Created an attachment (id=13139)
--> (http://bugs.winehq.org/attachment.cgi?id=13139)
this is the text say in the console sorry my english is to bad
Hiyas we have test the ventrilo with wine in ubuntu hardy heron and there send
to my the follow error in test GSM 6.10 say: codec initialitation failed:
unable to find the specified codec. :(
Sorry i speak spanish my english is to bad
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http://bugs.winehq.org/show_bug.cgi?id=13279
Summary: TrendyFlash Site Builder 1.0 requires urlmon stubs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.trendyflash.com/tdcsb/tdcsbtrialdownload.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13128)
--> (http://bugs.winehq.org/attachment.cgi?id=13128)
TrendyFlash Site Builder 1.0 stderr output
With today's Git (wine-1.0-rc1-104-g2470b0b), when pressing the Help button in
the Flash window, a fatal exception is incurred due to missing
urlmon.dll.HlinkSimpleNavigateToMoniker, urlmon.dll.IsLoggingEnabledA, and
urlmon.dll.IsLoggingEnabledW functions. Relevant traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=12980
Summary: Bioshock 1.0 crash on startup with "unhandled exception"
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
Created an attachment (id=12730)
--> (http://bugs.winehq.org/attachment.cgi?id=12730)
console output
Hi
Bioshock installed with windows anti securom trick (see Appdb :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9320&iTestingI…)
missing Dll copied to windows system32 with directx simple installation (no dll
override)
vcrun2008 installed with winetricks
No missing files left but the game crash on startup
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