http://bugs.winehq.org/show_bug.cgi?id=3811
Jake Smith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #3 from Jake Smith <jsmith(a)argotecinc.com> 2009-07-29 15:49:06 ---
Not enough information to test - is this an abandoned bug?
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http://bugs.winehq.org/show_bug.cgi?id=8345
--- Comment #22 from drachu(a)gmail.com 2009-07-29 12:45:33 ---
Tested on wine 1.1.26 there is no black screen, game almost works out of box. I
have some minor issues with sound in menu, but sound in game works flawlessly.
Ubuntu 9.04 with 185.xx Nvidia drivers.
Think it's fixed already. :)
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drachu(a)gmail.com changed:
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CC| |drachu(a)gmail.com
--- Comment #21 from drachu(a)gmail.com 2009-07-29 12:36:18 ---
If anyone have troubles downloading demo with link provided to this bug, I
found a new download location:
http://www.gamershell.com/download_5239.shtml
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http://bugs.winehq.org/show_bug.cgi?id=7036
drachu(a)gmail.com changed:
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CC| |drachu(a)gmail.com
--- Comment #17 from drachu(a)gmail.com 2009-07-29 12:29:07 ---
Wine 1.1.26 doom3 demo still fails to start. Tested on Ubuntu 9.04, with Nvidia
drivers
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-07-29 12:12:42 ---
Fixed then.
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http://bugs.winehq.org/show_bug.cgi?id=6912
--- Comment #9 from drachu(a)gmail.com 2009-07-29 11:51:10 ---
(In reply to comment #8)
> Installers work well, application do not crash, I can load exampled models, I
> can see theirs build lines or textures if I pick proper option. I would rate
> this app as silver (minus) or similar. Generally there need to be some more job
> done, but models are displayed and messing with settings makes a difference on
> a screen.
>
> Im uploading screenshot shortly.
Tested on wine 1.1.26 and Ubuntu 9.04 with Nvidia 185.xx drivers.
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drachu(a)gmail.com changed:
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CC| |drachu(a)gmail.com
--- Comment #8 from drachu(a)gmail.com 2009-07-29 11:49:51 ---
Installers work well, application do not crash, I can load exampled models, I
can see theirs build lines or textures if I pick proper option. I would rate
this app as silver (minus) or similar. Generally there need to be some more job
done, but models are displayed and messing with settings makes a difference on
a screen.
Im uploading screenshot shortly.
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Patsev Anton <patsev.anton(a)gmail.com> changed:
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CC| |patsev.anton(a)gmail.com
--- Comment #8 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 11:38:21 ---
http://appdb.winehq.org/appview.php?versionId=469:
To install IE6 I Installed winetricks then typed this command in terminal
winetricks ie6 comctl32 comctl32.ocx corefonts fontfix gecko liberation mfc40
mfc42 msls31 ole2 pdh riched20 riched30 tahoma urlmon wininet native_mdac flash
I installed IE6
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drachu(a)gmail.com changed:
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CC| |drachu(a)gmail.com
--- Comment #10 from drachu(a)gmail.com 2009-07-29 11:31:57 ---
Tested on wine 1.1.26 I would say it's platinum nowadays. :)
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Patsev Anton <patsev.anton(a)gmail.com> changed:
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CC| |patsev.anton(a)gmail.com
--- Comment #34 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 10:31:26 ---
Microsoft Equation 3.0 insertion failure.
MSO2003
wine_1.1.26+git-at20090720223115
--- Comment #35 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 10:36:16 ---
Created an attachment (id=22675)
--> (http://bugs.winehq.org/attachment.cgi?id=22675)
wine_1.1.26+git-at20090720223115 Microsoft Equation 3.0 insertion failure.
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Patsev Anton <patsev.anton(a)gmail.com> changed:
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CC| |patsev.anton(a)gmail.com
--- Comment #34 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-29 10:31:26 ---
Microsoft Equation 3.0 insertion failure.
MSO2003
wine_1.1.26+git-at20090720223115
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http://bugs.winehq.org/show_bug.cgi?id=19381
Summary: regedit: searching for values with a '\' fails
(appinstall)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Try it! You'll get:
Error
Search string 'windows\temp' not found.
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http://bugs.winehq.org/show_bug.cgi?id=4208
SToledo <salroots(a)inbox.com> changed:
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CC| |salroots(a)inbox.com
--- Comment #13 from SToledo <salroots(a)inbox.com> 2009-07-28 21:07:27 ---
And for the blank menus problem, just running Wine as Windows 95 in winecfg fix
it. I've put a new entry in appdb that's being revised explaining these
workarounds for v2.51... I think they'll work for older versions of DVDlab...
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--- Comment #12 from SToledo <salroots(a)inbox.com> 2009-07-28 21:01:20 ---
Thanks to this bug, I always ran this app without the function of adding
chapters, until this bug prevented me from adding videos to my projects. After
many trial and errors, I finnaly found a workaround that even allows adding
chapters. Worked for me with DVDlab 2.51 (Wine 1.1.26 binaries from official
repository): go to "View" menu, click on "Reset Bars and Windows..." and
restart the program. Then, before the program starts it'll appear a popup alert
for 1-2 seconds and then the app will terminate. Just click OK button before
this window disappears and you'll have a fully functional DVDlab. Reopen the
program if you can't get the OK button. I hope this works for everybody.
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http://bugs.winehq.org/show_bug.cgi?id=18686
Summary: Sticky notes, aka a note that can be used across
different versions
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://appdb.winehq.org/
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Right now its a hassle to post and edit notes for applications that has a dozen
different versions. You need to copy/paste the note across different versions,
and if you need to edit one of them you'll need to update all manually.
It would be very handy if there was a checkbox area with the existing different
versions of the applications so the app maintainer could choose which versions
that the note would be shown in. This would also update the note when it need
to be edited and thus eliminating the need to edit the same note across several
versions.
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Patsev Anton <patsev.anton(a)gmail.com> changed:
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CC| |patsev.anton(a)gmail.com
--- Comment #4 from Patsev Anton <patsev.anton(a)gmail.com> 2009-07-28 09:33:03 ---
HI.
How to confirm a issue? step by step, please.
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http://bugs.winehq.org/show_bug.cgi?id=2181
--- Comment #34 from coldhands(a)ariel.hopto.org 2009-07-28 09:15:22 ---
Yes, EDIT_builtin_class. It creates a "subclass" and reserves extra window
memory for pointer storage. Most of the time it uses an index relative to the
original cbWndExtra value when calling Get/SetWindowLong, but one spot in the
window procedure is hardcoded. Definite brain damage.
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http://bugs.winehq.org/show_bug.cgi?id=19485
Summary: Witcher: crashes when starting a game from main menu
(regression)
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
The Witcher crashes when starting a game from the main menu, since 1.1.25.This
is with the witcher 1.4 enhanced patch.Regression test, and crash log attached.
Video card: Nvidia 8800GT
Driver: 190.16 (also occurs with 185.18.14)
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--- Comment #33 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-07-27 23:31:46 ---
(In reply to comment #32)
Are you talking about EDIT_builtin_class? If that's the case, this is yet
another brain damage so common for all windows applications...
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http://bugs.winehq.org/show_bug.cgi?id=19484
Summary: Ciderpress crashes upon opening any file
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jared.Buck(a)gmail.com
Created an attachment (id=22653)
--> (http://bugs.winehq.org/attachment.cgi?id=22653)
Error message produced by Wine when this happens.
The program Ciderpress, used to open Apple II files for looking at what's
included in Apple II disk images, crashes upon opening any type of supported CP
file. It crashes with a specific error message from the MFC dll file (see
attachment). This is a critical error and one can do nothing with the program
until this bug is fixed.
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coldhands(a)ariel.hopto.org changed:
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CC| |coldhands(a)ariel.hopto.org
--- Comment #32 from coldhands(a)ariel.hopto.org 2009-07-27 22:02:44 ---
I tracked down the cause of this bug, but I'm not sure what to do with the
information.
Short version: It assumes cbWndExtra for the system "Edit" window class is 6
(it is in XP), but Wine defines it as sizeof(EDITSTATE *). This leads to an
invalid pointer dereference.
It's obviously a bug in Civ2, but we can't really fix that. I can provide
(lots) more detail if necessary.
Civ2 MGE v1.0
Wine 1.0.1
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http://bugs.winehq.org/show_bug.cgi?id=7701
--- Comment #9 from nh2(a)deditus.de 2009-07-27 19:34:49 ---
That patch works fine for me.
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http://bugs.winehq.org/show_bug.cgi?id=19481
Summary: MS Publisher 2003 reports no disk space when saving
files
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22646)
--> (http://bugs.winehq.org/attachment.cgi?id=22646)
Console log from application
Running Wine 1.1.26 - when trying to save a file in MS Publisher 2003, a dialog
box appears saying:
"The disk is full trying to write C:\windows\temp\[name of temp file].tmp. Save
this file on a different disk and/or drive."
Around this time, the following errors are produced (full console log
attached):
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:storage:StgCreateDocfile Transacted mode not implemented.
fixme:storage:StorageImpl_CopyTo Exclude option not implemented
(the latter 6 or 7 times)
The app then produces the same error message, but this time referring to the
actual intended file save location instead of C:\windows\temp.
I'm happy to report back with any additional test data needed if someone can
let me know what I need to do?
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--- Comment #8 from Stefan Leichter <Stefan.Leichter(a)camLine.com> 2009-07-27 16:43:53 ---
Created an attachment (id=22648)
--> (http://bugs.winehq.org/attachment.cgi?id=22648)
patch for SHGetFileInfoA
Looks like VB is picky about the return value of the function SHGetFileInfoA.
The attached hack gets the GUI to open here.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chris(a)chrobis.com
--- Comment #7 from Juan Lang <juan_lang(a)yahoo.com> 2009-07-27 15:40:57 ---
*** Bug 19481 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=18870
Summary: Ogre3D shadow demo crashes
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://downloads.sourceforge.net/ogre/OgreDemos_v1.4.9
.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=21693)
--> (http://bugs.winehq.org/attachment.cgi?id=21693)
Terminal output in D3D9 mode in wine-1.1.23
Demo_Shadows.exe crashes under the following conditions:
1. Run the program
2. Select Texture shadows
3. Select Modulative
4. Select Material setup > Depth Shadowmap (PCF)
Selecting options in a different order does not cause the crash.
It happens in both D3D9 and OpenGL mode.
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http://bugs.winehq.org/show_bug.cgi?id=15143
Summary: Google Lively fails to log in
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.lively.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15854)
--> (http://bugs.winehq.org/attachment.cgi?id=15854)
fixme+all,+crypt32,+secur32,+winsock,+winhttp
Logging into Google Lively appears to hang. This seems to come from repeated
attempts to connect to a google talk server. Attached is a log generated
using:
WINEDEBUG=fixme+all,+crypt32,+secur32,+winsock,+winhttp
This bug may be related to bug 3254.
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http://bugs.winehq.org/show_bug.cgi?id=19390
Summary: Wine freezes Flash Player in Opera Browser
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diva_orhidea(a)abv.bg
My distro is Ubuntu 9.04. If Wine is working Flash Player(9 or 10) in my Opera
Browser(9.64) doesn't work properly. When I'm trying to open a web site with
Flash elements the site slows down and whole Opera Browser freezes for 5-10
minutes or more and eventually the site loads well but without Flash sound. If
I close Wine(end wineserver process) all works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=19461
Summary: Ultima Online with Razor (.NET) often crashes
Product: Wine
Version: 1.1.23
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxmad(a)gmail.com
CC: focht(a)gmx.net
+++ This bug was initially created as a clone of Bug #15649 +++
Created an attachment (id=16705)
--> (http://bugs.winehq.org/attachment.cgi?id=16705)
catted together a couple different stack traces
UO often crashes when launched by Razor (a .NET application), it appears to be
due to some stack corruption as all stack traces originate at
``wine_switch_to_stack,'' and sometimes I get the ``stack overflow %u bytes in
thread %04x'' message (haven't been able to catch it this time though).
List of applications needed for testing:
http://gamedaily.newaol.com/pub/0078700501/UOML_setup.exehttp://www.runuo.com/razor/Razor_Latest.exe
.NET 2.0 (``winetricks dotnet20'' works well, some people might have to run
some font installers as well.)
-----
As said on Bug #15649 it were ASLR causing the crashes and later the bug-report
were closed. I wish to bring this up again because when i tried to deactiavte
ASLR but Razor still crashes just as many times as when ASLR were activated.
I think i do not need to publish any error reports or debug information since
we do have them avaible at http://bugs.winehq.org/show_bug.cgi?id=15649
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http://bugs.winehq.org/show_bug.cgi?id=3498
Nathan A. Stine <nathan.stine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nathan.stine(a)gmail.com
--- Comment #28 from Nathan A. Stine <nathan.stine(a)gmail.com> 2009-07-26 19:35:59 ---
I'm still getting the same fonts error on 1.1.26 using the package from
lamaresh.net for Debian Sid.
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http://bugs.winehq.org/show_bug.cgi?id=19463
Summary: Skype: Segmentation fault
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.skype.com/intl/en-gb/download/skype/windows
/business/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Created an attachment (id=22616)
--> (http://bugs.winehq.org/attachment.cgi?id=22616)
log of skype crashing
After logging in with skype 4.1, after about 5 seconds, wine segmentation
faults.
Also, skype displays the following errors
System Error. Code: 1814. Resource name not found.
System Error. Code: 1400. Invalid window handle.
Note: If you want to install skype, use the business version as the normal
version doesn't install (#17696)
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sub.mesa(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sub.mesa(a)gmail.com
--- Comment #20 from sub.mesa(a)gmail.com 2009-07-26 10:03:09 ---
A special windows-only version of Synergy that allows keyboard
sharing/broadcasting to multiple computers over the network, is also affected
by this bug and its pretty much useless now.
I'd really like to see the existing code fixed and merged into the main
codebase.
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nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #5 from nsandschn(a)gmx.de 2009-07-26 06:19:52 ---
With wine 1.1.26 MPLab shows the same behaviour as described in comment #3.
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nsandschn(a)gmx.de changed:
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--- Comment #8 from nsandschn(a)gmx.de 2009-07-26 06:07:51 ---
Still present in wine 1.1.26. Without vcrun6 the missing KeeloqPlugin.dll bug
is still there, too.
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nsandschn(a)gmx.de changed:
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CC| |nsandschn(a)gmx.de
--- Comment #4 from nsandschn(a)gmx.de 2009-07-26 05:15:29 ---
Still present in wine 1.1.26. For me only the "Open" button works.
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http://bugs.winehq.org/show_bug.cgi?id=15649
Summary: Ultima Online with Razor (.NET) often crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=16705)
--> (http://bugs.winehq.org/attachment.cgi?id=16705)
catted together a couple different stack traces
UO often crashes when launched by Razor (a .NET application), it appears to be
due to some stack corruption as all stack traces originate at
``wine_switch_to_stack,'' and sometimes I get the ``stack overflow %u bytes in
thread %04x'' message (haven't been able to catch it this time though).
List of applications needed for testing:
http://gamedaily.newaol.com/pub/0078700501/UOML_setup.exehttp://www.runuo.com/razor/Razor_Latest.exe
.NET 2.0 (``winetricks dotnet20'' works well, some people might have to run
some font installers as well.)
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http://bugs.winehq.org/show_bug.cgi?id=10959
Summary: Star Wars Battlefront 2: Crashes on game launch
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: delnar.ersike(a)gmail.com
Created an attachment (id=9896)
--> (http://bugs.winehq.org/attachment.cgi?id=9896)
Wine debug output for the crash
When entering the launch menu in Star Wars Battlefront 2 and clicking play, the
game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19460
Summary: wineconsole:WCUSER_NewBitmap leak
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phhs80(a)gmail.com
When I increase the height of the buffer zone of 'wineconsole cmd', I get the
following message:
fixme:wineconsole:WCUSER_NewBitmap leak
Any ideas?
Paul
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http://bugs.winehq.org/show_bug.cgi?id=15693
Summary: On Debian configure says freetype lib is missing, but
problem is actually zlib 32bit
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.ben.smith(a)gmail.com
I ran ./configure on Debian Lenny and was told that the freetype lib was
missing. When I looked at config.log I found that actually configure was
trying to compile with -lz and the compile was failing due to my only having
64bit libz.a.
Once I installed Debian's lib32z1-dev, configure no longer reported the missing
freetype lib.
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http://bugs.winehq.org/show_bug.cgi?id=19459
Summary: configure complains that freetype is missing when zlib
is missing
Product: Wine
Version: 1.1.26
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
When I'm doing ./configure while compiling, I'm getting complaint that freetype
development files are missing. But the real culprint was that 32 bit version of
zlib was missing and configure script didn't notice that and gave wrong error
message.
Here's a snippet from config.log where existence of freetype libraries is
tested:
configure:14543: gcc -m32 -o conftest -g -O2 conftest.c -lfreetype -lfreetype
-lz >&5
/usr/bin/ld: skipping incompatible
/usr/lib/gcc/x86_64-linux-gnu/4.3.3/../../../libz.so when searching for -lz
/usr/bin/ld: skipping incompatible
/usr/lib/gcc/x86_64-linux-gnu/4.3.3/../../../libz.a when searching for -lz
/usr/bin/ld: skipping incompatible /usr/lib/libz.so when searching for -lz
/usr/bin/ld: skipping incompatible /usr/lib/libz.a when searching for -lz
/usr/bin/ld: cannot find -lz
collect2: ld returned 1 exit status
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http://bugs.winehq.org/show_bug.cgi?id=19451
Summary: Halo 1, diverse errors.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Hi, I have been playing Halo (1) Custom Edition and everything is just
perfect!.
Well, putting aside that I can't play in full screen modo, but it solves using
Window mode.
Anyway, output from wine (fixme-all) report this:
Using profile path .
err:ole:CoGetClassObject class {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} not
registered
err:ole:CoGetClassObject no class object {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:d3d_surface:surface_prepare_system_memory Failed to bind the PBO with error
GL_INVALID_VALUE (0x501)
err:ole:CoGetClassObject class {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} not
registered
err:ole:CoGetClassObject no class object {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e}
could be created for context 0x1
Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M
-------------------------------------------
I don't know if that is any useful, but I feel obligated to report it :)
The only visual thing in Halo that does not work is the built-in chat of Halo
and mouse lag, but that's described in another bug.
Tested using Ubuntu 9.04, and Wine from Scott's .deb.
Machine: P4(a)3.2HT + nVidia 6200 (using proprietary nVidia driver) + 1GB RAM
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alex(a)foosoft.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex(a)foosoft.net
--- Comment #28 from alex(a)foosoft.net 2009-07-25 16:54:35 ---
(In reply to comment #26)
> Is this still an issue in current (1.1.26 or newer) wine?
Yes, still an issue on 1.1.26
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chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
dzs6w3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dzs6w3(a)gmail.com
Lauri Niskanen <ape(a)ape3000.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ape(a)ape3000.com
Freddie Tilley <freddie.tilley(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |freddie.tilley(a)gmail.com
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
--- Comment #107 from dzs6w3(a)gmail.com 2009-06-24 00:51:12 ---
Items not being cleared, the black color instead of surfaces reminds me of a
problem with flipping buffers and clearing the screen.
Perhaps Starcraft does its drawing of the battle.net menus in an unexpected way
that prevents it from working correctly with wine's implementation of direct
draw.
With the newest development (see previous post), I am curious to see what
happens if wine is changed so that the the back buffer and front buffer are
swapped. Perhaps we will get the background image (without text) of the
battle.net menu.
I do not know much about this stuff, so I am currently unable to do this
myself. Moreover, I do not know if it is even feasible.
Also, I think the battle.net menus work properly in Starcraft ran through
cedega. Maybe we can see a diff of wine's implementation of direct draw with
that of cedega. This is what I'm going to be doing since my ignorance will not
affect looking at differences in code as much as trying to find the problem by
just looking at wine's code.
--- Comment #108 from dzs6w3(a)gmail.com 2009-06-24 00:55:46 ---
Well, there goes comparing cedega to wine. The direct draw code is not
released with the cvs version of cedega.
--- Comment #109 from Lauri Niskanen <ape(a)ape3000.com> 2009-06-25 13:38:36 ---
Shouldn't the importance be trivial or minor instead of normal? It doesn't look
so nice, but it doesn't affect the game functionality at all. And it's only
active on the menus, not on the game itself.
--- Comment #110 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:04:49 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
+[desktop window]
+-->[graphics window]
+-->[battle.net window]
[dialog boxes]
--- Comment #111 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:08:47 ---
>From what I have gathered from other bugs related to this is the following:
All the dialog images are drawn in a window below the main battle.net window.
All the battle.net text child windows only draw the text and no graphics.
Apparently on a transparent background.
[desktop window]
+-->[graphics window]
+-->[battle.net window]
+-->[dialog boxes]
So all the graphics are being draw, but because the battle.net window
is drawn on top with a transparent background the graphics window does
not show.
The battle.net hack floating around, that does draw the graphics, does not
draw the text dialog windows.
Does this have to do with the fact that X11 does not support alpha blending,
and that what is now drawn as black is supposed to be transparent?
--- Comment #112 from Freddie Tilley <freddie.tilley(a)gmail.com> 2009-06-27 06:13:01 ---
Whoops, accidentally posted http://bugs.winehq.org/show_bug.cgi?id=2467#c110
before it was complete
--- Comment #113 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 15:18:11 ---
Created an attachment (id=22615)
--> (http://bugs.winehq.org/attachment.cgi?id=22615)
partial redrawing
I have noticed that even though in most of Battle.nets menus we get the
overlapping text, there are areas that does not have that issue... even though
i am not a programmer I think that maybe there we can find a clue of what is
causing the problem...
As other said the backgrounds are being drawn below the screen and when i have
wine creating a virtual desktop if i move over another window on top of
starcraft the window stays drawn there.
Wine 1.1.26
Slackware 12.2
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drachu(a)gmail.com changed:
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----------------------------------------------------------------------------
CC| |drachu(a)gmail.com
--- Comment #51 from drachu(a)gmail.com 2009-07-25 14:19:00 ---
Tested on 1.1.26 bug still present, however game on my hardware (AMD dual core)
is not unplayable anymore. It's only annoying a bit, but other than that it has
no real inpact on game.
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AJ <richardgiza(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |richardgiza(a)yahoo.com
Miguel Lopez <graptorx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graptorx(a)gmail.com
--- Comment #111 from AJ <richardgiza(a)yahoo.com> 2009-05-22 23:24:02 ---
I have managed to get battle net to work for starcraft. I did this by
installing window fonts on Linux. Battle net works now even though the
background is black and text can be a hard to read when the text over laps.
This is not a perfect fix but you can do battle net.
The link for installing the fonts is
http://ubuntu.wordpress.com/2005/09/09/installing-microsoft-fonts/
--- Comment #112 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 13:40:42 ---
same as #111
I installed the fonts in a different way though:
go to a windows machine and copy the folder c:/windows/fonts.
paste it in your linux folder and simply use the font installer that comes with
your distro.
for Slackware 12.2 -> go to Control Center > System Administration > Font
Installer... click in administrator mode and enter your root password.
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drachu(a)gmail.com changed:
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CC| |drachu(a)gmail.com
--- Comment #9 from drachu(a)gmail.com 2009-07-25 13:14:12 ---
Tested on wine-1.1.26 and problem is still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |delnar.ersike(a)gmail.com
Patrick Rudolph <patrick1804(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |patrick1804(a)web.de
--- Comment #91 from Austin English <austinenglish(a)gmail.com> 2009-07-25 12:05:31 ---
*** Bug 10959 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |delnar.ersike(a)gmail.com
--- Comment #91 from Austin English <austinenglish(a)gmail.com> 2009-07-25 12:05:31 ---
*** Bug 10959 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=19437
Summary: Control-C kills console programs under Wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phhs80(a)gmail.com
I use a program, which runs on the console, to perform some calculations.
Sometimes, it is necessary to interrupt the calculations (the program requires
Control-C to do such an interruption) in order to change the value of some
program options, in the middle of the calculations. However, Control-C kills
the program. Can developers improve Wine in the direction of coping with this
problem?
Thanks in advance,
Paul
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http://bugs.winehq.org/show_bug.cgi?id=19453
Summary: regression in mountmgr when running civ2
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I try to run civilization 2 I get an error with a backtrace relating to
code in mountmgr.sys. This has just started to appear within the past week.
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http://bugs.winehq.org/show_bug.cgi?id=19454
Summary: Pro Cycling Manager 09 don't run
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.cymanager.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gros_barbare(a)hotmail.com
I want to run "Pro Cycling Manager 09" with Wine on Linux, but I don't find it
on the DataBase. So, I can't play ^^
Can you help me, please.
Thanks,
iPee
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--- Comment #19 from Roland Käser <roli8200(a)yahoo.de> 2009-07-24 23:34:10 ---
Yes, its also a issue in 1.1.26
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Sjors Gielen <dazjorz(a)dazjorz.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dazjorz(a)dazjorz.com
nathan.n <saturn_systems(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saturn_systems(a)yahoo.com
--- Comment #19 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-24 13:39:23 ---
(In reply to comment #18)
> I've been thinking about how to handle FILE_ATTRIBUTE_HIDDEN in Wine. In
> Nautilus (and probably other file managers) you can hide files by creating a
> file called ".hidden" and listing the names of the files you wish to hide.
>
> Once possible proper fix for this bug (aside from the workaround posted) is to
> alter create_file (server/file.c) to add an entry to a .hidden file in the
> destination directory when a file is created with FILE_ATTRIBUTE_HIDDEN set.
> Then FindFirstFile/FindNextFile could check this file (if it exists) and ignore
> any files listed.
>
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
that can't be the problem here... Right?
--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2009-05-24 14:16:32 ---
(In reply to comment #19)
> As far as I can see, '$shtdwn$.reg' is not prefixed with a dot or anything, so
> that can't be the problem here... Right?
The problem is the installer expects the file to be hidden, in the Windows way,
e.g., not a '.', but given the hidden attribute, which Wine does not support.
--- Comment #21 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 15:24:50 ---
(In reply to comment #20)
> The problem is the installer expects the file to be hidden, in the Windows way,
> e.g., not a '.', but given the hidden attribute, which Wine does not support.
You said:
> This should give the behaviour needed without having to rename the files so
> they are prefixed with a dot.
I thought this was the way Wine does it now :)
What about this: Wine gets (for case insensitivity) a solution like ciopfs: all
files are stored in lower case, and then Wine keeps a database file (sqlite or
so?) containing the original filename and other non-ext properties, like
whether they are hidden. Using SQLite, it wouldn't be too slow; Wine doesn't
need to read all files in the directory since the files are lowercase.
It only needs to search if the lowercase file does not exist, in which case it
does search and if it finds a file, it renames it to lowercase and adds it to
the database to speed up future searches; this is necessary to merge from older
Wine versions. This solution will only be noticeably slow when an application
continuously asks for a non-existent file; and it will be just as slow as the
old Wine solution. It will also be backwards compatible, only older versions of
Wine will not return the original filename but the lower case one (since they
search the whole directory anyway).
Any objections, except that SQLite support is needed?
--- Comment #22 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-05-25 16:05:44 ---
(In reply to comment #21)
> Any objections, except that SQLite support is needed?
You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
outside of Wine to copy a file into "C:".
Also what about the rest of the root file system (/)?
This can only be supported for files created from within Wine. The actual
attributes can be stored in the special hidden file in the same directory
(preferred) or the globally (not portable).
--- Comment #23 from Sjors Gielen <dazjorz(a)dazjorz.com> 2009-05-25 17:48:39 ---
(In reply to comment #22)
> (In reply to comment #21)
> > Any objections, except that SQLite support is needed?
> You forgetting that Wine doesn't have it's own FS. Nothing prevents a program
> outside of Wine to copy a file into "C:".
That's only a real problem as far as that program only writes lowercased
files... I think that's an acceptable thing, isn't it?
> Also what about the rest of the root file system (/)?
It would just work like wine works now; readdir() I guess. :)
> This can only be supported for files created from within Wine. The actual
> attributes can be stored in the special hidden file in the same directory
> (preferred) or the globally (not portable).
Ok. I agree the main flaw in the idea (the fact that from outside wine, the
case insensitivity isn't enforced) makes it a no-go. I could implement this
special hidden file support (or even generally, extra file flag support) in
Wine, but it may take a moment since I'm totally not accustomed to Wine's
source, I've never seen a bit of it.
If there's anything I should read about the plans related to this before I
start, please drop me some links and I'll get coding. (that's apart from the
normal stuff a beginning Wine developer should read, I can find those on my own
;) )
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http://bugs.winehq.org/show_bug.cgi?id=19441
Summary: Lord of the Rings Online Hangs With "out of adapter
memory" Error
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.lotro.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joneill(a)escom.us
Created an attachment (id=22574)
--> (http://bugs.winehq.org/attachment.cgi?id=22574)
Console Log of LOTRO Hang
Lord of the Rings Online hangs under WINE 1.1.24 when played with "Ultra High"
video settings at 1440x900 resolution. These hangs occur about one minute after
entering the game world and are always accompanied by the error message:
"err:d3d:resource_init Out of adapter memory". The game is running on a new
GeForce GTX 260 card with 896 MB of video memory. I am using the PyLOTRO 0.1.10
launcher. Testing the game with WINE 1.1.25 and 1.1.26 is impossible due to bug
19219.
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http://bugs.winehq.org/show_bug.cgi?id=19399
Summary: starcraft: crash on terran mission 2
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tempingo(a)gmail.com
Starcraft crashes on load of mission briefing of mission 2 of Terran campain
"Backwater Station".
This happens in CD version and download version of Starcraft 1.15.2.
I am using wine 1.1.26 on two Ubuntu 9.10 32bit machines.
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http://bugs.winehq.org/show_bug.cgi?id=8878
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bunglehead(a)gmail.com
Component|-unknown |comctl32
--- Comment #5 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-07-24 05:44:09 ---
Still present in wine-1.1.26-184-g234bbf3.
It's most likely a property sheet bug, native comctl32 is a workaround.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bunglehead(a)gmail.com
Component|-unknown |msi
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http://bugs.winehq.org/show_bug.cgi?id=12047
Summary: Railroad Tycoon 2: crashes frequently
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11405)
--> (http://bugs.winehq.org/attachment.cgi?id=11405)
console log
Tested with RT2 retail 1.06.
When I click sometimes a button game just freeze.
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http://bugs.winehq.org/show_bug.cgi?id=17737
Summary: Command and Conquer Generals listens to loopback for
network connections
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=19949)
--> (http://bugs.winehq.org/attachment.cgi?id=19949)
Screenshot of loopback behavior
It seems that Command and Conquer generals listens only on the loopback address
for network connections. As a result, network play is impossible. Strangely,
sometimes you can actually see other games on the network, but you cannot join
them. Even direct connections fail. When examining your own network settings,
it seems bound to a loopback address (see screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=19431
Summary: [Escape from Monkey Island] Guybrush has a blue face
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=22557)
--> (http://bugs.winehq.org/attachment.cgi?id=22557)
Guybrush with blue face
Hello,
I use wine-1.1.26 on Ubuntu jaunty.
In "Escape from Monkey Island" Guybrush has a blue face.
I did not test the game with windows but I don't think this is normal.
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http://bugs.winehq.org/show_bug.cgi?id=9059
Scott Ritchie <scott(a)open-vote.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |scott(a)open-vote.org
--- Comment #21 from Scott Ritchie <scott(a)open-vote.org> 2009-07-23 21:44:48 ---
Same behavior in 1.1.26 -- shows the "You may play for 100 turns" dialog, click
ok, terminal says:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6d4,0x00000000), stub!
Nothing comes up.
If you hit ctrl-c in the terminal then you get tons of this message:
err:syslevel:_EnterSysLevel (0x7ee23460, level 2): Holding 0x7ed00fe0, level 3.
Expect deadlock!
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cwadge(a)gmail.com
--- Comment #78 from Juan Lang <juan_lang(a)yahoo.com> 2009-07-23 18:11:20 ---
*** Bug 17737 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=5247
--- Comment #40 from Austin English <austinenglish(a)gmail.com> 2009-07-23 14:51:21 ---
(In reply to comment #39)
> Provide the needed information? What needed information do you want?
>
> I'm waiting for either the backbuffer rendering to be cleaned up and the best
> way to put it is probably like what Ivan said, "It's an ugly mess". Or the
> addition of FBO or pbuffers to my Mesa driver could also fix it, and I have
> been waiting patiently for that too.
Sorry, this bug should've been on the 'is this still an issue' list.
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Jesse Allen <the3dfxdude(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|ABANDONED |
--- Comment #39 from Jesse Allen <the3dfxdude(a)gmail.com> 2009-07-23 14:14:10 ---
Provide the needed information? What needed information do you want?
I'm waiting for either the backbuffer rendering to be cleaned up and the best
way to put it is probably like what Ivan said, "It's an ugly mess". Or the
addition of FBO or pbuffers to my Mesa driver could also fix it, and I have
been waiting patiently for that too.
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http://bugs.winehq.org/show_bug.cgi?id=8351
--- Comment #21 from EA Durbin <ead1234(a)hotmail.com> 2009-07-23 09:08:52 ---
(In reply to comment #20)
> ead1234, is a bugreport filed for the regression?
No, not yet.
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http://bugs.winehq.org/show_bug.cgi?id=18403
Summary: NtPowerInformation Unimplemented
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i've installed last 1.1.21 wine version on ubuntu intrepid 32; got this error:
oem@Mubuntu:~$ wine regedit
fixme:powrprof:DllMain (0x7e5d0000, 1, (nil)) not fully implemented
fixme:ntdll:NtPowerInformation Unimplemented NtPowerInformation action: 16
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http://bugs.winehq.org/show_bug.cgi?id=19415
Summary: Dlt and Std keys for timezone Singapore Standard Time
are wrong
Product: Wine
Version: 1.1.26
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgquiles(a)elpauer.org
Created an attachment (id=22531)
--> (http://bugs.winehq.org/attachment.cgi?id=22531)
Fix
The "HKLM\Software\Microsoft\Windows NT\CurrentVersion\Time Zones\Singapore
Standard Time" key in the registry contains Dlt="Singapore Daylight Time" and
Std="Singapore Standard Time" but Windows XP SP3 (and others, probably) contain
Dlt="Malay Peninsula Daylight Time" and Std="Malay Peninsula Standard Time".
The attached patch to tools/wine.inf.in fixes this issue.
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http://bugs.winehq.org/show_bug.cgi?id=11323
Summary: New screenshot notification is misleading
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
The notification says:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3731
This screenshot has been submitted by <user>.
The link above does not link to the actual submitted screenshot but to the app
page. I'd prefer to have it link to the actual added content, not the app,
which already has more then a dozen screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=14828
Summary: Fine-tuning for include parameters
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
Created an attachment (id=15376)
--> (http://bugs.winehq.org/attachment.cgi?id=15376)
conditional construction of the variable "INCLUDES"
I have noticed a command like the following during the build process on my
system.
gcc -m32 -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o send.o send.c
Would you like to avoid duplicate include parameters for the compilation?
http://source.winehq.org/git/wine.git?a=blob;f=Make.rules.in;h=b46a573e69d8…
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http://bugs.winehq.org/show_bug.cgi?id=8025
jay <jay(a)jay.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jay(a)jay.cz
--- Comment #32 from jay <jay(a)jay.cz> 2009-07-23 02:47:34 ---
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/296825
unable to reproduce this bug anymore on up-to-date xorg-edgers.
Could anyone verify if it's only me or fixed for everyone ? (xorg-edgers are
necessary - so carefull)
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http://bugs.winehq.org/show_bug.cgi?id=8351
--- Comment #20 from Saulius K. <saulius2(a)gmail.com> 2009-07-23 01:35:07 ---
ead1234, is a bugreport filed for the regression?
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http://bugs.winehq.org/show_bug.cgi?id=16359
Summary: Ground control startup crash.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MCpaul34(a)gmail.com
Created an attachment (id=17676)
--> (http://bugs.winehq.org/attachment.cgi?id=17676)
log
Ground control crash at startup with two error: "non appropriated 3D card has
been detected" (which is non lethal normally), and a "BOOM" crash.
I've attached the log.
Screenshot of the "boom crash" can be found in the appdb (under validation -i
don't find how to attach two things here, so i can only put the log).
Hope this bug can help you in your work :D.
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http://bugs.winehq.org/show_bug.cgi?id=14878
Summary: Some places of game world covered by one color
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I tried Far Cry game, I saw that some places of game world covered by one
color! Black, write, blue on screenshot. OpenGL and DirectX. It can be far and
in the place where you stand!
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http://bugs.winehq.org/show_bug.cgi?id=8351
--- Comment #19 from EA Durbin <ead1234(a)hotmail.com> 2009-07-22 21:02:02 ---
Can't get to this point to test, there is now a regression that doesn't allow
the installer to finish.
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http://bugs.winehq.org/show_bug.cgi?id=8382
EA Durbin <ead1234(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #10 from EA Durbin <ead1234(a)hotmail.com> 2009-07-22 20:44:20 ---
This one is fixed.
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http://bugs.winehq.org/show_bug.cgi?id=13750
Summary: AppDB votes system is being cheated
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Currently, there are 2 apps with obviously fake votes. These are
High Velocity Paintball
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=11442)
Silencer (http://appdb.winehq.org/objectManager.php?sClass=version&iId=9823)
HVP has 2 test reports by teh same guy and no comments, yet it's listed that
>100 have voted for this app. This smells awfully like someone is trying to
cheat to get his app supported.
Silencer also doesn't seem to be legit.
These apps currently reside on the frontpage of AppDB without any
justification. It would be interesting to find out who voted for these apps and
if they were added by a bot. For the future, I suggest a captcha for
registration on AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=10292
Summary: showing unicode charecters
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhdbnoimi(a)gmail.com
CC: mhdbnoimi(a)gmail.com
Created an attachment (id=8943)
--> (http://bugs.winehq.org/attachment.cgi?id=8943)
Arabic folder shown by wine
I want to browse Arabic characters with Wine, but i noticed that wine
don't show them perfectly, although i installed extra font to it (i
copied windows fonts and put them in .wine folder in home path).
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http://bugs.winehq.org/show_bug.cgi?id=14387
Summary: Spiceworks Installer is missing text on two pages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
CC: hytek3000(a)yahoo.com
Created an attachment (id=14693)
--> (http://bugs.winehq.org/attachment.cgi?id=14693)
log output of installing spiceworks 3.0
On two of the installer pages, it is missing all of the text.
1. The first page of the installer (setting port number)
2. The last page of the installer (options for shortcut and run app now)
Wine debug output attached (Spiceworks3-installer.log)
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http://bugs.winehq.org/show_bug.cgi?id=11780
Summary: fr-08 .the .product pagefaults immediately on execution
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=1221
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Blocks: 8340
Created an attachment (id=11037)
--> (http://bugs.winehq.org/attachment.cgi?id=11037)
Full terminal log
Application page-faults immediately after execution now with a few other issue
messages before hand.
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http://bugs.winehq.org/show_bug.cgi?id=19042
Summary: When Winamp starts, the playlist window is in "always
on top" mode until it is dragged.
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.winamp.com/player/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olhzilla(a)gmail.com
Steps to reproduce:
1. Make sure that the playlist in Winamp is on.
2. Start Winamp.
3. The playlist window is in "always on top" mode, while the main Winamp window
is not.
4. Attempt to drag the playlist window.
5. The playlist window is no longer in "always on top" mode.
This happens under every Winamp and Wine version I have used, including the
most recent versions of both programs.
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http://bugs.winehq.org/show_bug.cgi?id=15082
Summary: Regression: Fallout Tactics crashes at start
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=15757)
--> (http://bugs.winehq.org/attachment.cgi?id=15757)
Wine log
When I launch Fallout Tactics, the resolution's changed, but then I've seen
following error message (in window):
"C:\dev\phoenix\display\win32\win32_window.cpp(873): **fatal error**:
Could not create display buffers"
Then when I click "OK", there's MSVC Runtime Error (abnormal program
termination) game stops.
I've attached wine log. I can play this game on wine 1.0.0, so it's a
regression.
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Juan Lang <juan_lang(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|ABANDONED |
--- Comment #24 from Juan Lang <juan_lang(a)yahoo.com> 2009-07-22 10:44:50 ---
Okay, reopening.
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--- Comment #23 from Didi <didi(a)isoc.org.il> 2009-07-22 10:00:19 ---
Sorry for not replying earlier.
Tried with wine-1.1.26 (wine-dbg_1.1.26~winehq1-1_i386.deb), and it's still the
same - after closing the login window, it's stuck, and if I ^C in winedbg:
Wine-dbg>where
Backtrace:
=>0 0xb7f94422 (0x0033f9bc)
1 0x7efbdb93 NTDLL_wait_for_multiple_objects+0x215(count=1, handles=0x33fc4c,
flags=4, timeout=(nil), signal_object=(nil))
[/mnt/ramdisk/wine-1.1.26~winehq1/dlls/ntdll/sync.c:1128] in ntdll (0x0033fbdc)
2 0x7efbdc83 NtWaitForMultipleObjects+0x76(count=1, handles=0x33fc4c,
wait_all=0, alertable=0, timeout=(nil)) [/mnt/ramdisk
/wine-1.1.26~winehq1/dlls/ntdll/sync.c:1166] in ntdll (0x0033fc1c)
3 0x7ee464a9 WaitForMultipleObjectsEx+0x14e(count=1, handles=0x33fdd0,
wait_all=0, timeout=4294967295, alertable=0) [/mnt/r
amdisk/wine-1.1.26~winehq1/dlls/kernel32/sync.c:192] in kernel32 (0x0033fd5c)
4 0x7e0f11c8 X11DRV_MsgWaitForMultipleObjectsEx+0xfd(count=1,
handles=0x33fdd0, timeout=4294967295, mask=1279, flags=0) [/m
nt/ramdisk/wine-1.1.26~winehq1/dlls/winex11.drv/event.c:411] in winex11
(0x0033fd9c)
5 0x7e97f3ba GetMessageW+0x12d(msg=0x505e78, hwnd=(nil), first=0, last=0)
[/mnt/ramdisk/wine-1.1.26~winehq1/dlls/user32/mes
sage.c:2962] in user32 (0x0033fddc)
6 0x7e97f483 GetMessageA+0x60(msg=0x505e78, hwnd=(nil), first=0, last=0)
[/mnt/ramdisk/wine-1.1.26~winehq1/dlls/user32/mess
age.c:2975] in user32 (0x0033fdfc)
7 0x0049ff1f in remoteclient (+0x9ff1f) (0x00505e78)
8 0x00000113 (0x00010036)
9 0x00000000 (0x00000000)
Best regards,
Didi
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Oli <Vhann3000(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Vhann3000(a)gmail.com
--- Comment #27 from Oli <Vhann3000(a)gmail.com> 2009-07-22 08:08:05 ---
(In reply to comment #26)
> Is this still an issue in current (1.1.26 or newer) wine?
I'm currently building wine 1.1.26, will test in moments
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http://bugs.winehq.org/show_bug.cgi?id=10974
Summary: wine prefers loopback devices over regular files
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
Created an attachment (id=9920)
--> (http://bugs.winehq.org/attachment.cgi?id=9920)
fix loopback handling
When using a loopback device as a wine drive, wine will prefer to use the
loopback device (e.g. /dev/loop0) for volume access rather than the regular
file it's based on (e.g. ~/foo.iso).
>From dlls/ntdll/directory.c:
else if (!stat( entry->mnt_fsname, &st ) && S_ISREG(st.st_mode))
{
/* if device is a regular file check for a loop mount */
if ((device = strstr( entry->mnt_opts, "loop=" )))
{
char *p = strchr( device + 5, ',' );
if (p) *p = 0;
return device + 5;
}
}
I'm not sure if this has any advantage, but it has a big inconvenient. It's
almost certain that /dev/loop0 is owned by root and not world-readable, and
it's also mostly certain that wine isn't being run as root. If the image is
user-owned, by using the loop device we lose the ability to read it.
This typicaly causes breakage that is difficult to figure out. For example,
see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=727&iTestingId…
Note: I'm filing this separate from bug 10957 because it's an unrelated issue.
The patch I'm attaching here collides with the one I sent for bug 10957, but
takes both situations into account.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|ABANDONED |
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-07-21 21:00:13 ---
Hmm, must be a new setting in bugzilla. Before the upgrade, you could reopen.
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http://bugs.winehq.org/show_bug.cgi?id=14230
Summary: Shadowbane err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nurmius(a)gmail.com
Created an attachment (id=14514)
--> (http://bugs.winehq.org/attachment.cgi?id=14514)
console output
In game after a minute of playing (walking around) game crashes at error shown
in attached file. Using windows 2003 msvcrt.dll (native) in order to play. Game
wasn't installed, installation hangs at some java code execution, just
installed on a windows box and then copied to linux. Login screen works good,
game start and after a minute it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19409
Summary: Time.exe (TIME 2007, FS-Software, www.fsware.de)
crashes on startup
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin--o(a)web.de
Created an attachment (id=22511)
--> (http://bugs.winehq.org/attachment.cgi?id=22511)
console output of wine running Time.exe
After starting Time.exe (C:\Programme\FS-Software\TIME 2007\Time.exe), the
splash screen appears as it should and the program window is drawn correctly,
but immediately afterwards wine crashes with an "Anwendungsfehler" (German
version of wine):
Exception EAccessViolation in Modul Time.exe bei 00000000.
Zugriffsverletzung bei Adresse 00000000 in Modul 'Time.exe'. Lesen von Adresse
00000000.
I attached the output.
To reproduce this bug, do the following steps:
1. Download: http://www.fsware.de/Download/time2007-setup.exe
2. Activate Wine desktop (1024x768, if possible) using winecfg
3. Install:
a) wine time2007-setup.exe
b) select "Standardinstallation" (or whatever you like)
4. You may or may not deactivate Wine desktop againg
5. Run the program: wine C:\\Programme\\FS-Software\\TIME\ 2007\\Time.exe
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http://bugs.winehq.org/show_bug.cgi?id=19404
Summary: Always looping message, which is in attachment
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freeman85n(a)gmail.com
Created an attachment (id=22499)
--> (http://bugs.winehq.org/attachment.cgi?id=22499)
log
Always looping message, which is in attachment. Does not interfere with play.
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--- Comment #10 from EA Durbin <ead1234(a)hotmail.com> 2009-07-21 16:45:28 ---
Once it is closed I do not have the ability to re-open in bugzilla, not sure if
this is a permissions error or bug in bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=7078
--- Comment #14 from EA Durbin <ead1234(a)hotmail.com> 2009-07-21 16:37:53 ---
(In reply to comment #13)
> Is this still an issue in current (1.1.26 or newer) wine?
Yes, it is.
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http://bugs.winehq.org/show_bug.cgi?id=9153
--- Comment #9 from Lei Zhang <thestig(a)google.com> 2009-07-21 15:58:37 ---
Still a problem, generated output hasn't changed.
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http://bugs.winehq.org/show_bug.cgi?id=19333
Summary: The Settlers III demo hangs while starting
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.cnet.com/Settlers-III-multiplayer-demo
/3000-7562_4-10025920.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
The Summary says all, the only thing that is show in the console is:
wine client error:9: partial write 64
This is in a clean Wineprefix and Wine 1.1.25.
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http://bugs.winehq.org/show_bug.cgi?id=17018
Summary: regedit fails to change registry
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
Regedit fails to change registry
Here is the output:
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a060 0x1001818 1 0x33fe78
(null) (null) 0x100a068
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a080 0x1001808 1 0x33fe78
(null) (null) 0x100a088
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a0a0 0x10017f8 1 0x33fe78
(null) (null) 0x100a0a8
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a0c0 0x10017e8 1 0x33fe78
(null) (null) 0x100a0c8
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a0e0 0x10017d8 1 0x33fe78
(null) (null) 0x100a0e8
fixme:advapi:RegisterTraceGuidsW 0x100778a 0x100a100 0x10017c8 1 0x33fe78
(null) (null) 0x100a108
fixme:win:RegisterDeviceNotificationW (hwnd=0x1232d8,
filter=0x7e1578fc,flags=0x00000001),
returns a fake device notification handle!
regedit: ERROR converting CSV hex stream. Invalid value at '\'
regedit: ERROR Key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows
NT\CurrentVersion not created. Value: DigitalProductId, Data:
hex:a4,00,00,00,03,00,00,00,35,35,32,37,34,2d,36,34,30,2d,\
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Summary: Arcanum (and possibly other ddraw 2D games) have very
slow rendering
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3476
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Wintershade(a)gmail.com
On WINE 1.0.1 Arcanum
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=3476) runs fine,
even on my hardware (laptop with Mobility Radeon 9700, open-source drivers).
However, with the introduction of the new versions (at the moment I can confirm
this happening with 1.1.9 and 1.1.12) Arcanum runs unplayably slow. I have
tried also to run it after installing the proprietary drivers for my graphics
card, but to no avail.
Since exactly the same thing happens with Sid Meier's Civilization III
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=7905), it's
somewhat a reason to believe it happens on many other DirectDraw 2D
applications/games.
Moreover, changing the default ddraw renderer to opengl instead of default in
regedit only makes things worse, regardless of the application.
However, when a 3D application, like World of Warcraft, is introduced, the
rendering is fine, with no noticeable slowdown (actually works a bit better
than in the stable version, at least for me).
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http://bugs.winehq.org/show_bug.cgi?id=16856
Summary: Program crashes on startup
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=18598)
--> (http://bugs.winehq.org/attachment.cgi?id=18598)
+relay log
A program I try to run with wine crashes on startup. Please see the attached
log with +relay and the backtrace. Any idea how to track down the issue?
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http://bugs.winehq.org/show_bug.cgi?id=16133
Summary: Overlord crashes after the first loading screen
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrobneves(a)gmail.com
Created an attachment (id=17373)
--> (http://bugs.winehq.org/attachment.cgi?id=17373)
wine output
Overlord crashes after the first loading screen.
Installed with no problem, but to run it needed to add d3dx9_36.dll and
xinput9_1_0.dll and a nodvd patch (it wouldn't work anyother way)
The game starts and loads the first menu, player creation. After that it shows
a loading screen, which renders extremely slow, and finally crashes.
Just one more note: I didn't experience any problem with the d3dx9_36.dll (to
my knowledge) as referenced in the 13465 and 13406 bugs.
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http://bugs.winehq.org/show_bug.cgi?id=14941
Summary: Thief2 crashes at startup
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)jacob.wintershaven.net
Created an attachment (id=15540)
--> (http://bugs.winehq.org/attachment.cgi?id=15540)
crash backtrace
Attempting to run Thief 2 (version 1.18) under Wine produces the crash detailed
in the attachment. I'm running on Ubuntu 8.04, on a multicore AMD64 processor;
I tried the suggested methods to force Thief2 to run on a single processor, but
this merely produced the same crash again.
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http://bugs.winehq.org/show_bug.cgi?id=14602
Summary: WinRAR clocks tells wrong time
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I extract files (for example, many small files in one big RAR archive),
WinRAR tells wrong time (3 sec, but in was 5 minutes)!
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http://bugs.winehq.org/show_bug.cgi?id=14584
Summary: GammonEmpire software crashes wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)sxemacs.org
Created an attachment (id=14953)
--> (http://bugs.winehq.org/attachment.cgi?id=14953)
Backtrace etc.
I installed the GammonEmpire software for windows on wine running on Debian
x86-32. It started up quite fine, but after a while it crashed stating it had
hit an illegal instruction.
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http://bugs.winehq.org/show_bug.cgi?id=14582
Summary: Yoot Tower: hangs when selecting a tool
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hymie(a)lactose.homelinux.net
Yoot Tower runs fine on my desktop box running Linux 2.6.19 and wine 0.9.44
On my laptop (Linux 2.6.25 , wine 1.1.1) , Yoot Tower starts successfully.
However, when I try to select a building tool (such as the lobby or elevator),
the game appears to hang. The sound is still playing and the mouse moves
around the YT window, but the screen does not update in any way.
Please let me know what further information I can provide that would help get
this resolved.
Thanks.
--EbH
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http://bugs.winehq.org/show_bug.cgi?id=14581
Summary: TDU
Product: Wine
Version: unspecified
Platform: PC
URL: http://testdriveunlimited.co.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ard(a)gpdnet.co.uk
TDU installed fine, finished ok, but when I try to run it, I get the "splash"
screen and then nothing, it basically dies.
Anyone else having the same problems, anyone got any fixes or idea?
Andrew
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http://bugs.winehq.org/show_bug.cgi?id=14546
Summary: Planescape: Torment-- installer will not load.
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dykeboarder(a)gmail.com
Created an attachment (id=14892)
--> (http://bugs.winehq.org/attachment.cgi?id=14892)
terminal output from crash
When attempting to load the installer for the CD version of Planescape:
Torment, Wine crashes. Terminal output attached.
Running:
Ubuntu Hardy 8.04, most recent kernel,
HP Pavilion dv6105 laptop,
AMD Turion 64 2.2Ghz.
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http://bugs.winehq.org/show_bug.cgi?id=14453
Summary: Crysis Does not Launch
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14772)
--> (http://bugs.winehq.org/attachment.cgi?id=14772)
Crysis Terminal Output
Crysis (1.0) Does not launch anymore. It would launch before though in 1.1.0.
Nothing, no black screen, no logo, just null feedback when launching the exe.
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http://bugs.winehq.org/show_bug.cgi?id=14447
Summary: keyboard input decreases the framerate in gothic
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frag91(a)hotmail.it
While playing gothic keyboard input decrease a lot the framerate.
In fact, if i look around with the mouse, framerate is high, but if i press a
single key, the games slows from 60 and more fps to 15-20
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http://bugs.winehq.org/show_bug.cgi?id=14436
Summary: most fullscreen can't be minimised
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k3lr(a)inbox.com
i run cs 1.6 with wine and i am unable to minimise it .the the linux desktop
flashes for a second but then the game returns to top.this is bad if the game
/application crashes because i am unable to shut it down and i am forced to
reboot
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http://bugs.winehq.org/show_bug.cgi?id=14431
Summary: Another world (new edition) does not start the game
after main menu
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
Hello,
Im having a problem with another world, it worked fine with wine 1.1.0, but now
after upgrade to wine 1.1.1 it doesnt work correctly. I run the game , i can
enter main menu and then the game freezes. Did not occur in 1.1.0.
Made a fresh wine dir, and same happens.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=13621
Summary: OpenGL applications wont run.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nehe(a)telus.net
Many OpenGL applications seem to generate the following error.
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
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http://bugs.winehq.org/show_bug.cgi?id=13553
Summary: Selecting a drive results in Please Insert Disk dialog
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karllinuxtest.relton(a)ntlworld.com
Created an attachment (id=13491)
--> (http://bugs.winehq.org/attachment.cgi?id=13491)
The graphic file selector dialog
In Greetings Card Factory, a typical operation is to add a graphic from a file.
The application has its own dialog box for this which previews a range of
graphics built into the installation. At the top it has a box to allow you to
specify other drives or folders. This pulldown list includes the 'drive_c' and
the Linux users' home folder - populating sensibly from .wine/dosdevices it
would seem.
However clicking on one of these to navigate the folder now brings up a dialog
box with the message 'Please insert disk' with buttons 'Retry' and 'Cancel'. Of
course there is no disk to insert (this is not a CD-Drive we are selecting),
and so neither of the two buttons do anything useful. Accordingly the user
cannot navigate either drive_c or their Linux home folder.
This use to work fine in the wine-0.9.x series. It is in the recent 1.0-rcX
releases that it has 'broke' - and thus seems a regression.
I'll add a couple of screenshots. Unfortunately there is no easy demo installer
for this app, but I'm happy to help debug.
I guess there is a certain module that it is likely to be?
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http://bugs.winehq.org/show_bug.cgi?id=13267
Summary: Autodesk SketchBook Pro 2009/3.0 crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12050
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panagiotis(a)gmail.com
Created an attachment (id=13112)
--> (http://bugs.winehq.org/attachment.cgi?id=13112)
Back trace of SketchBook Pro crashing on Wine
Starting Autodesk SketchBook Pro 2009 leads to an immediate crash.
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http://bugs.winehq.org/show_bug.cgi?id=12207
Summary: taxcut 2007 does not install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funmaker_11(a)att.net
Created an attachment (id=11628)
--> (http://bugs.winehq.org/attachment.cgi?id=11628)
wine debug output from attempted install of taxcut 2007.
Taxcut 2007 will not install. Please see attachment.
Another matter: My email address is wrong but I can not figuree out how to
update it. Would someone please tell me how to do this?
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http://bugs.winehq.org/show_bug.cgi?id=11183
Summary: Sam and Max doesn't start
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michele.scandura(a)gmail.com
This should be a regression of bug n°8601. Tried to start sam'n max culture
shock (not the demo, the full game without fixed exe) and says it's been
modified by a virus.
Wine is ubuntu hardy's latest version
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http://bugs.winehq.org/show_bug.cgi?id=11125
Summary: s.t.a.l.k.e.r does not start
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdmin(a)gmail.com
Created an attachment (id=10163)
--> (http://bugs.winehq.org/attachment.cgi?id=10163)
printout
Is there anybody who has a clue on this error message? This appears whenever i
want to start stalker, installed and started as the appdb howto spefifies.
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http://bugs.winehq.org/show_bug.cgi?id=10606
Summary: L/R volume of a sound source changes improperly in
S.T.A.L.K.E.R.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
When there is a continous source nearby and I look left or right from it, the
L/R channels are supposed to change volumes. However this doesn't work properly
in Wine.
The channels are of same volume when looking directly at the source. Then say I
look away left from the source and the sound volume decreases on the left
channel and reaches its minimum at around 35 degrees away from the source. This
it the same as in Windows.
However when looking further away towards 90 degrees, in Windows the volume in
the left channel increases back to a certain point and I think it gains some
sort of effect. But not in Wine, in Wine the left volume just stays at the
minimal level.
This happens with both ALSA and OSS. Default rate is 44100, default bits 16.
Audio chip is Intel HD audio.
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http://bugs.winehq.org/show_bug.cgi?id=10605
Summary: Gun sounds coming from a distant source in
S.T.A.L.K.E.R.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
The gunshot sounds and other weapon sounds (reloads, switching guns,
binoculars) seem to come from a distant source, but the volumes should be the
same for both left and right channels.
I mean the L and R volumes change as I look around - looking in a certain
direction both channels are the same, and the volume shifts as I look more left
or right.
However the footsteps sound right.
This happens with both ALSA and OSS. Default rate is 44100, default bits 16.
Audio chip is Intel HD audio.
I've attached a log with +dsound - I started the game, loaded a savegame, then
shot a few rounds in each direction, first towards the source, than left,
right, and away from. Then I minimized it and hit ctrl+c.
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http://bugs.winehq.org/show_bug.cgi?id=10266
Summary: Numpad keyboard handling is strange, Del key produces
two events
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
The current handling of the numeric keypad is strange in two aspects:
1) The Decimal / Comma / Del key (key 104) behaves very strange: It produces
*both* a Backspace and a comma character on my machine, when Shift is active.
2) In general, the interaction with Shift is odd. This is a quite complicated
area. Windows, QT, GTK all uses different models, but Wine does not follow
either of them. I'm suggesting that Wine should follow the QT model, which has
also been implemented in rdesktop. For details, see
http://www.cendio.com/~astrand/keyboards/numpad.txt. Patch will follow.
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http://bugs.winehq.org/show_bug.cgi?id=10100
Summary: Photoshop Elements 4 and 5 HTML welcome dialog displays
scroll bars
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
It looks like if the scrollable area would be equal to the client area if the
scroll bars were not present.
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http://bugs.winehq.org/show_bug.cgi?id=9930
Summary: Leaves on Oblivion's trees are rotated
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=8433)
--> (http://bugs.winehq.org/attachment.cgi?id=8433)
Rotated leaves
Affects both the trees and bushes. Some appear to be rotated 90 degrees
clockwise, and others counter-clockwise. They sway as expected, they're just
off. See image.
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http://bugs.winehq.org/show_bug.cgi?id=9708
Summary: Application hangs with "fixme:ole" error
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.nagorny(a)gmail.com
I ran russian accounting program called 1C. Installation went fine, but during
startup of this application console shows "fixme:ole:GetHGlobalFromILockBytes
cbSize is 7873024" and program hangs.
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http://bugs.winehq.org/show_bug.cgi?id=9348
Summary: [winmm.waveOutReset] wrong function implementation ?
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Created an attachment (id=7633)
--> (http://bugs.winehq.org/attachment.cgi?id=7633)
WINEDEBUG=fixme-all,+relay
Seems like Olympus DSSPlayer2002 use winmm.dll for sound coversion from *.dss
to *.wav but instead of doing this it silently return to the programm ( if oss
backend is used ). With alsa backend the programm will freaz at this poin:
........
0009:Ret KERNEL32.ReleaseSemaphore() retval=00000001 ret=0118586e
0009:Call KERNEL32.ReleaseSemaphore(000000d0,00000001,00000000) ret=0118586e
0009:Ret KERNEL32.ReleaseSemaphore() retval=00000000 ret=0118586e
0009:Call KERNEL32.SetEvent(000000f0) ret=0118587f
0009:Ret KERNEL32.SetEvent() retval=00000001 ret=0118587f
0009:Call KERNEL32.WaitForSingleObject(000000e8,ffffffff) ret=0119b447
0009:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=0119b447
0009:Call winmm.waveOutReset(00008000) ret=0119b454
0009:Call msacm32.drv.wodMessage(0000ffff,0000000c,001f1218,00000000,00000000)
ret=7e9fb189
0009:Call winmm.waveOutReset(00008001) ret=7c947bcd
0009:Call winealsa.drv.wodMessage(00000000,0000000c,7e9fcbfb,00000000,00000000)
ret=7e9fb189
0009:Call KERNEL32.CreateEventW(00000000,00000000,00000000,00000000)
ret=7ca29f20
0009:Ret KERNEL32.CreateEventW() retval=00000144 ret=7ca29f20
0009:Call KERNEL32.WaitForSingleObject(00000144,ffffffff) ret=7ca29fd5
May be i'm wrong about this dll but still don't know where is the problem.
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http://bugs.winehq.org/show_bug.cgi?id=8276
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:03:20 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:03:08 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:02:56 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=7075
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:02:40 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=6756
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:02:29 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=6562
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:02:15 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:01:57 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=6068
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:01:38 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:01:25 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #30 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:01:11 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #38 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:00:38 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=4870
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-07-21 15:00:19 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:59:36 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:59:13 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:58:33 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=8340
Bug 8340 depends on bug 11780, which changed state.
Bug 11780 Summary: fr-08 .the .product pagefaults if no sound drivers are selected in Wine
http://bugs.winehq.org/show_bug.cgi?id=11780
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:42:21 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:42:06 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:41:55 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:41:36 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:41:25 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:41:12 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:40:50 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:40:34 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:40:18 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Bug 4354 depends on bug 5303, which changed state.
Bug 5303 Summary: crash when installing Di Gi Charat Fantasy
http://bugs.winehq.org/show_bug.cgi?id=5303
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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Austin English <austinenglish(a)gmail.com> changed:
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----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:39:50 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
--- Comment #37 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:39:15 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Bug 3356 depends on bug 3477, which changed state.
Bug 3477 Summary: Simpsons Hit & run - Direct3D and input issues
http://bugs.winehq.org/show_bug.cgi?id=3477
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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Bug 2012 depends on bug 3477, which changed state.
Bug 3477 Summary: Simpsons Hit & run - Direct3D and input issues
http://bugs.winehq.org/show_bug.cgi?id=3477
What |Old Value |New Value
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Status|NEW |RESOLVED
Resolution| |ABANDONED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:37:54 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|REOPENED |RESOLVED
Resolution| |ABANDONED
--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:37:26 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
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Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2009-07-21 14:36:44 ---
Abandoned. If you still have a problem in current (1.1.26 or newer) wine, and
can provide the needed information, feel free to reopen.
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http://bugs.winehq.org/show_bug.cgi?id=7143
--- Comment #10 from luke16 <luke16(a)gmail.com> 2009-07-21 13:56:02 ---
(In reply to comment #9)
> Is this still an issue in current (1.1.26 or newer) wine?
Yes, midi still does not play.
$ wine simantw.exe
fixme:font:SetMapperFlags (0x31c0, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
fixme:sound:CloseSound16 (void): stub
fixme:sound:OpenSound16 (void): stub
fixme:sound:SetVoiceQueueSize16 (1,5120): stub
And then about 100 lines of this:
fixme:sound:SetVoiceNote16 (1,0,32,0): stub
fixme:sound:SetVoiceNote16 (1,11,9,0): stub
fixme:sound:SetVoiceNote16 (1,0,12,0): stub
fixme:sound:SetVoiceNote16 (1,11,17,0): stub
fixme:sound:SetVoiceNote16 (1,0,32,0): stub
fixme:sound:SetVoiceNote16 (1,23,9,0): stub
fixme:sound:SetVoiceNote16 (1,0,32,0): stub
fixme:sound:SetVoiceNote16 (1,11,10,0): stub
And then once you start a new game, thousands of lines of this:
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
fixme:font:SetMapperFlags (0x1fc, 0x00000000): stub - harmless
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:45:46 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:45:35 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:45:10 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:44:51 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #44 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:44:19 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:43:57 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:43:46 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:42:19 ---
Is this still an issue in current (1.1.26 or newer) wine?
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:41:59 ---
Is this still an issue in current (1.1.26 or newer) wine?
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Detlev <35shikoku(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |35shikoku(a)gmail.com
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maruchan86(a)gmail.com
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine(a)jacob.wintershaven.net
--- Comment #83 from Detlev <35shikoku(a)gmail.com> 2009-06-29 13:27:08 ---
This bug does not affect me for C&C Tiberian Sun. I have wine version 1.1.24
--- Comment #84 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-07-21 06:57:28 ---
*** Bug 19402 has been marked as a duplicate of this bug. ***
--- Comment #85 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:11:56 ---
*** Bug 14941 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-07-21 12:14:46 ---
Hasn't this been fixed?
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |austinenglish(a)gmail.com
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |comctl32
--- Comment #9 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-07-21 11:54:50 ---
I don't think this is something we can't ever achieve in Wine. Yes, there's
some problems with exact padding values etc (e.g. Version 6 uses double padding
as I remember for item in report mode), but lot of case are fixable in reliable
way.
Francoit, if you still have some test cases which don't pass yet on Wine,
please reopen this, send me drafts of any kind if you're too busy for that.
I'll be glad to help here.
P.S. Anyway today listview performs better than 8 years ago in LVM_GETITEMRECT.
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--- Comment #9 from Rick Richardson <rick.richardson(a)gmail.com> 2009-07-21 11:53:22 ---
Rest in peace, Shadowbane.
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Austin English <austinenglish(a)gmail.com> changed:
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Keywords| |download
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-07-21 11:48:46 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-07-21 11:43:21 ---
Abandoned then.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
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Blocks| |1129
Blocks|1129 |
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Blocks| |1129
Blocks|1129 |
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Austin English <austinenglish(a)gmail.com> changed:
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Depends on| |241
Depends on|241 |421
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Depends on| |241
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http://bugs.winehq.org/show_bug.cgi?id=14263
Summary: create_table option forcreate_user.sql is incorrect
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bain(a)foad.za.net
Created an attachment (id=14555)
--> (http://bugs.winehq.org/attachment.cgi?id=14555)
Patches create_tables to run when apidb does not exist
The create_table script has the following commands :
mysql -p -u root apidb < create_user.sql
cat create_apidb_base.sql appdb_tables.sql \
prefs_list.sql user_list.sql user_prefs.sql \
user_privs.sql app_category.sql \
maintainers.sql buglinks.sql monitors.sql \
error_log.sql distributions.sql testResults.sql \
| mysql -p -u root apidb
Removing the apidb database specification after mysql commands fixes this and
the script continues as expected.
Patch attached
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Stefan Leichter <Stefan.Leichter(a)camLine.com> changed:
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----------------------------------------------------------------------------
CC|Stefan.Leichter(a)camLine.com |
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nsandschn(a)gmx.de changed:
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CC| |nsandschn(a)gmx.de
--- Comment #7 from nsandschn(a)gmx.de 2009-07-21 09:13:11 ---
Shadowbane was closed by Ubisoft on July 1st, so this bug can no longer be
tested.
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http://bugs.winehq.org/show_bug.cgi?id=7146
--- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-07-21 08:31:06 ---
(In reply to comment #9)
> Attached EXE is no longer available
What do you mean it's not available? It's in the second attachment:
http://bugs.winehq.org/attachment.cgi?id=14295
Still a problem with wine-1.1.26.
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http://bugs.winehq.org/show_bug.cgi?id=19402
Summary: an unhandled error in 32bit code while trying to run
IL-2 FB
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maruchan86(a)gmail.com
Created an attachment (id=22494)
--> (http://bugs.winehq.org/attachment.cgi?id=22494)
Il-2 Forgotten battles bug in 32bit code
Wine gives me an unhandled page fault in 32bit code while im trying to run IL-2
Sturmovik
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http://bugs.winehq.org/show_bug.cgi?id=1129
Krzysztof Dębski <fantom15(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fantom15(a)poczta.onet.pl
--- Comment #17 from Krzysztof Dębski <fantom15(a)poczta.onet.pl> 2009-07-21 05:04:06 ---
Bug mentioned in comment #16 is still present in Wine 1.1.26.
It can be fixed by using dib engine made by Max
http://bugs.winehq.org/show_bug.cgi?id=421#c291
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http://bugs.winehq.org/show_bug.cgi?id=19403
Summary: _ltoa, _ui64toa, _ultoa etc. in string.c seems to be
incorrect
Product: Wine
Version: 1.1.26
Platform: All
URL: http://source.winehq.org/source/dlls/ntdll/string.c
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runtime00(a)gmail.com
It seems that '' + digit at line 549
should be replaced with '0' + digit
545 do {
546 digit = val % radix;
547 val = val / radix;
548 if (digit < 10) {
549 *--pos = '' + digit;
550 } else {
551 *--pos = 'a' + digit - 10;
552 } /* if */
553 } while (val != 0L);
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http://bugs.winehq.org/show_bug.cgi?id=19169
Summary: Albumplayer closes with an abnormal program
termination
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.albumplayer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
Closing Albumplayer results in
"The program AlbumPlayer.exe has encountered a serious problem and needs to
close"
and further in an "abnormal program termination"
See output in link attachment.
I'm new to bug reporting, please comment if something is not clear,
misunderstood, etc.
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http://bugs.winehq.org/show_bug.cgi?id=4486
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|winex11.drv |-unknown
Severity|major |normal
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http://bugs.winehq.org/show_bug.cgi?id=19401
Summary: EVE Online: GPU lock up with Intel GMA950
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xianthax(a)gmail.com
Created an attachment (id=22489)
--> (http://bugs.winehq.org/attachment.cgi?id=22489)
xorg log on failed start
Wine 1.1.25 added SM 2.0 support to the ARB shader path allowing Eve to start
on lower end, non-GLSL supporting hardware.
Application opens fine, log in screen works, as soon as character selection
screen appears i get a _very_ hard lock. (there may be related bugs to this
bit but the result is much different here).
Xorg CPU usage hits 100%, SSHing in from an other machine and killing /
restarting Xorg/GDM does not fix the issue, each time Xorg attempts to start
it pegs the CPU @ 100%, text only console modes are also unavailable, any sort
of video out is gone until issuing shutdown -r via ssh, some things "change" on
the screen but its garbled plaid-like patterns.
wine crashes when xorg cpu usage goes up, a +opengl,+d3d,+wgl log ends with:
intelWaitIrq: drm_i915_irq_wait: -16
(full log is 150MB will upload whatever parts of it are requested)
xorg log on failed X start attached.
specs:
eeePC 901
Intel GMA950
ubuntu 8.10
drivers/mesa/xserver from intrepid repos.
wine 1.1.25 used primarily, tested 1.1.26 also
for comparison i ran EVE on my desktop (Nvidia GTX260 card) with UseGLSL set to
disabled to force the ARB shader path, everything appeared to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=16701
Summary: This program requires a local administrator privilege
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skliarie(a)gmail.com
I have program responsa version 14 that is designed to work on Windows 2000,XP
or Vista (e.g. specifying Windows98 in winecfg does not work):
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15059
When I try to start it, there is following error message, after which the
program terminates:
This program requires a local administrator privilege, Status 3
How can that be solved?
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http://bugs.winehq.org/show_bug.cgi?id=16423
Summary: Regression testing - wine.inf: Change default windows
version to XP. - Breaks SpeechSDK5.1.exe installer from
Microsoft
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomaslloyd(a)yahoo.com
CC: m.b.lankhorst(a)gmail.com
Before this revision the installer from Microsoft for the speech SDK worked
fine but afterwards it did not seems to copy the files from the install package
or to update the registry.
Please contact me for access to the installer but you should find ti readily
available on the net. Once installed the software seems to function well. The
installation process is broken.
Output from regression testing:
f629dc4eb6006fbdc3f658d13186b9c7e08b189d is first bad commit
commit f629dc4eb6006fbdc3f658d13186b9c7e08b189d
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Mon Mar 17 17:05:11 2008 -0700
wine.inf: Change default windows version to XP.
:040000 040000 818e94fa16bf9dd631461e52442e627e13b96266
2a4dd8c82a932644f04f80623bb396a7170d4889 M tools
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http://bugs.winehq.org/show_bug.cgi?id=8773
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-21 02:29:50 ---
Closing invalid.
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http://bugs.winehq.org/show_bug.cgi?id=13525
Summary: Word 2003: Copy/Paste Textbox converts to picture
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreryan908(a)gmail.com
In Word 2003, copying and pasting a textbox widget in a drawing canvas results
in a picture of the text in the textbox being pasted instead of a duplicate
textbox.
Using native riched20, riched32, msxml3. Forcing built-in using winecfg doesn't
change this behaviour.
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