http://bugs.winehq.org/show_bug.cgi?id=18742
Summary: WoW: Icons under d3d are incorrectly desaturated
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=21489)
--> (http://bugs.winehq.org/attachment.cgi?id=21489)
OpenGL/D3D desaturation comparison
The attached screenshot will speak for itself. I had to check a few times the
correct behaviour under Windows. After a few discussions on IRC this is what
was concluded:
- In OpenGL, the icons are correctly desaturated
- In D3D, WoW thinks desaturation is not supported, so instead the icons will
be dimmed
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http://bugs.winehq.org/show_bug.cgi?id=18617
Summary: Regedit can't import registry from standard input
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression, source, testcase
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21305)
--> (http://bugs.winehq.org/attachment.cgi?id=21305)
Sample test program
Importing file like this works:
-------------------
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"UseGLSL"="enabled"
-------------------
However this command doesn't work:
echo -e
'REGEDIT4\n[HKEY_CURRENT_USER\\Software\\Wine\\Direct3D]\n"UseGLSL"="enabled"\n'
| wine regedit -
This is due to this piece of code:
if (fread( s, 2, 1, reg_file) == 1)
{
if (s[0] == 0xff && s[1] == 0xfe)
{
processRegLinesW(reg_file);
} else
{
-> rewind(reg_file);
processRegLinesA(reg_file);
}
}
According to MS doing rewind on stdin clears the buffer. Sample program
attached.
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http://bugs.winehq.org/show_bug.cgi?id=18610
Summary: 1.1.22 regression prevents running Quicken 2009
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allen(a)gtf.org
Created an attachment (id=21292)
--> (http://bugs.winehq.org/attachment.cgi?id=21292)
Output from "wine qw.exe"
Upon updating my Wine installation from 1.1.21 to 1.1.22, Quicken 2009 Rental
Property Manager has ceased to run. It starts, asks for the password of my
default Quicken file, and then fails. A small window titled "Crash" briefly
appears after which point the application exits.
I've gone back and forth between 1.1.21 and 1.1.22 several times to confirm
that the failure is repeatable. My environment is Fedora 10 x86-64. I build
each version of Wine myself using "tools/wineinstall".
Please find attached the log output when I run "wine qw.exe" from the command
line. Note that this fails the same way as when I start Quicken from the icon.
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http://bugs.winehq.org/show_bug.cgi?id=18516
Summary: Goldwave 5.25 File Save dialog no longer has options
for file format...
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jim(a)jima2z.net
Since Updating to wine 1.1.21, this app has lost its list-box dialog which let
you choose which bitrate, mono/stereo etc. You can still choose a file type
and enter a name, but the other choices are missing.... One can certainly
reopen the file in another editor and convert, but what a hassle...especially
when you are in the middle of a project. My guess is that a commondialog dll
is set wrong or something...
Many thanks in advance.
Running Ubuntu 8.10, Acer Pentium Dual Core, wine 1.1.21
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http://bugs.winehq.org/show_bug.cgi?id=17914
Summary: Using \n rather then \r\n breaks HTTP RFC with
HTTP_AddRequestHeadersW
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dn(a)devicenull.org
Half-Life 2 (and possibly other apps) uses \n characters to indicate a new line
when dealing with the InternetOpenUrl function. Windows accepts this fine, and
ends up with the correct output. Wine on the other hand blindly copies this
into the value as it parses the line, creating an invalid HTTP request.
The call looks like this:
trace:wininet:INTERNET_InternetOpenUrlW (0x1279fda0,
L"http://192.168.3.89/127.0.0.1/maps/de_dust3.bsp", L"Referer:
hl2://127.0.0.1:27015\n", 00000024, 84400000, 0c360e00)
the problem appears a bit later:
trace:wininet:HTTP_HttpAddRequestHeadersW copying header: L"Referer:
hl2://127.0.0.1:27015\n\0000"
trace:wininet:HTTP_HttpAddRequestHeadersW interpreting header L"Referer:
hl2://127.0.0.1:27015\n"
trace:wininet:HTTP_InterpretHttpHeader field(L"Referer")
Value(L"hl2://127.0.0.1:27015\n")
note the \n on the end of the value. This ends up being copied into the final
HTTP request, and breaking the HTTP RFC.
The fix seems to be to just accept \n as well as \r\n sequences in
HTTP_InterpretHttpHeader
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http://bugs.winehq.org/show_bug.cgi?id=17681
Summary: mcm2 Help immediately exists (Motocross Madness 2)
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://www.microsoft.com/games/motocross2/default.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=19882)
--> (http://bugs.winehq.org/attachment.cgi?id=19882)
part of backtrace and winedbg local variables output
This affects both demo and retail versions of Motocross Madness 2, although
there's a huge difference in .hlp file size.
Invoking the help shortly opens a window that immediately closes.
ps shows that it's calling c:\windows\system32\explorer.exe /desktop
Surprisingly, there's no trace output at all in the console!
However, with WINEDEBUG=+all,-syslevel,-..., there appears an exception and
invocation of the debugger, cf. attachment. (Actually, I suspect the exception
is not the cause of the bug but appears much later).
The .hlp file makes reference to at least one .dll supplied by the game. That
is not needed to test for the bug (MS-Windows' winhlp32 will display file
contents without them).
Maybe this file is a chm disguised as .hlp as it looks very different from
typical help files? (The menu is embedded in text instead of the usual buttons
and the top-left icon is not the help one, rather a question mark.)
IIRC, I've tried this file in a Gecko-enabled wine as well, it made no
difference.
Should I attach the 1MB mcm2help.hlp from the demo version, or are interested
persons expected to go to the demo download site (several more megabytes for
the whole game)?
This bug is rather annoying, as there's no printed manual, no .pdf and no
in-game help beside this file for this application.
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http://bugs.winehq.org/show_bug.cgi?id=17437
Summary: ATI and EVE Premium: no models display
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpestilence(a)gmail.com
Created an attachment (id=19519)
--> (http://bugs.winehq.org/attachment.cgi?id=19519)
EVE shader log
Currently EVE Premium and ATI cards doesn't show any ship models on the login
screen or ingame. I tried all the premium option variations and nothing helps
(shadows on, hdr on to shadows off, hdr off).
I ran the Apocrypha beta on the test server to see if it would work under
"Premium lite" and it doesn't work either. I used everything from sm 2.0 lo to
sm 3.0 hi.
I ran it with WINEDEBUG=d3d_shader and apparently all the shaders compile fine
but then fails to link.
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http://bugs.winehq.org/show_bug.cgi?id=17433
Summary: gdiplus error in Photoshop CS4 with Interl GMA
unimplemented function
gdiplus.dll.GdipMeasureDriverString
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.rayu(a)gmail.com
Created an attachment (id=19507)
--> (http://bugs.winehq.org/attachment.cgi?id=19507)
Builting GDIPLUS error log
wine: Call from 0x7edfe8b0 to unimplemented function
gdiplus.dll.GdipMeasureDriverString, aborting
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http://bugs.winehq.org/show_bug.cgi?id=16681
Summary: Adobe Photoshop CS4 fails to start, complains "Some of
the application components are missing..."
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's git, Adobe Photoshop CS4 installs nicely.
However, it doesn't start up. To reproduce, assuming
you've already downloaded and unpacked
ADBEPHSPCS4_LS4.7z/ADBEPHSPCS4_LS4.exe:
$ rm -rf .wine
$ wine iexplore http://winehq.org
(to preload gecko)
$ wine "Adobe CS4"/setup.exe (or whereever you unpacked it to)
$ cd ~/".wine/drive_c/Program Files/Adobe/Adobe Photoshop CS4"
$ wine photoshop
This results in the dialog
"Some of the application components are missing from the Application directory,
Please reinstall the application."
Looking at the relay, it seems to do this after loading
amtservices.dll, waiting quite a while, and timing out.
(Loading native gdiplus doesn't help, not that I thought it would...)
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http://bugs.winehq.org/show_bug.cgi?id=16521
Summary: With separate x-screens, windowed applications in the
secondary screen are limited to resolution of primary
screen
Product: Wine
Version: 1.1.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ngoonee(a)hotmail.com
CC: ngoonee(a)hotmail.com
Problem is as stated above. This affects me when running separate x-screens (no
TwinView or Xinerama), Nvidia graphics card with proprietary binaries. Specific
case for me is my laptop having a native 1280x800 resolution being connected to
an external monitor having 1280x1024 resolution. Wine apps and games run fine
on my laptop LCD, with or without external monitor plugged in.
For the external monitor, apps run with a limit of 1280x800 resolution. The
apps I have tested so far are E-Sword and Office 2007. The Wine window can be
maximised, but the extra 224 pixels at the bottom are filled with artifacts,
and the app window itself does not extend to that area (the bottom of the app
is still visible, just above the 800 pixel mark).
I apologize for not having screen-shots, the external monitor is in my office
and I will not be able to access it for another 24 hours from this posting.
Known workaround: Using the explorer /desktop=<name>,<res> option gives me a
window where the app can properly maximize. Unfortunately this window cannot be
resized by my window manager (Compiz, but identical results in Metacity), so
presents a useability problem, for example with Office 2007 I may want to
resize it to only take half my screen while referring to some other app
displaying underneath.
Marked as 'minor', but may need to be upgraded to 'major', as I believe this
affects a large variety of applications (basically anything that is not meant
to be run full-screen.
Seeing as this is not a crash, am not sure whether to attach trace or debug
logs. Please advise on what additional information is needed. Screenshots will
be provided ASAP.
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http://bugs.winehq.org/show_bug.cgi?id=16506
Summary: some GUI feedback is needed when wine crashes
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Currently, if you start a program by double-clicking a file, or using a
wine-generated .desktop shortcut, and that program later crashes, Wine starts
winedbg and prints information to standard out. In this case that goes nowhere,
and the user gets no feedback to indicate that the program crashed.
The user should get feedback in this case.
It's not clear whether the gui should be created by an internal Wine program or
desktop-specific crash reporting tools. If this depends on crash-reporting
tools, we need to define clearly how they should interact with Wine.
Mikołaj Zalewski submitted a patch that attempts to address this using an
internal program:
http://www.winehq.org/pipermail/wine-patches/2008-December/066015.html
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http://bugs.winehq.org/show_bug.cgi?id=16385
Summary: Photoshop CS4 interface doesn't load
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james2432(a)gmail.com
Created an attachment (id=17703)
--> (http://bugs.winehq.org/attachment.cgi?id=17703)
screenshot of the problem
We launch photoshop. It shows the little screen with the photoshop logo that it
is loading some DLLs and when it gets to the actual interface, it's all gray
and there are no menus nor are their any windows(except the main photoshop
window of course)
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http://bugs.winehq.org/show_bug.cgi?id=16331
Summary: inetcomm: possible null pointer dereferences
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grschneider(a)gmail.com
Created an attachment (id=17635)
--> (http://bugs.winehq.org/attachment.cgi?id=17635)
suggested patch
Three possible NULL pointer dereferences in dlls\inetcomm\smtptransport.c,
fixed by doing the parameter check first and using the checked variable
afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=16267
Summary: Vista Winetest24112008 MSItest loop
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elektroschock(a)linuxmail.org
1 Popup: "another installation is in progress. You must complete that
installation before continuing this one." (Retry/Cancel)
2 Selection of Cancel leads to
"Are you sure you want to cancel" (YES/NO), in the background a windows "Please
wait while Windows configures Winetest"
3 Selection of Yes leads to 1)
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http://bugs.winehq.org/show_bug.cgi?id=16195
Summary: GetKeyNameTextW returns a wrong length
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.5.tahtu(a)spamgourmet.com
int Len;
LPTSTR lpString[64];
Len = GetKeyNameTextW(22151168, lpString, 32);
After this call lpString has the correct "Insert" string - bug Len has the
wrong value 1 - I expect the value 6.
PS
Please note: It's the unicode version of GetKeyNameText.
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http://bugs.winehq.org/show_bug.cgi?id=15878
Summary: Dogfood: Gimp 2.6 will not open images.
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: true.bugman(a)gmail.com
Created an attachment (id=17033)
--> (http://bugs.winehq.org/attachment.cgi?id=17033)
Gimp start up messages
When using gimp 2.6, image files will not load making the program unusable.
Instead lots of "err:module:import_dll Library ..." messages are printed. The
problem is visible on program start up as well. Hence, as Mandriva 2008.1
comes with gimp 2.4.5, I can't use this newer version to replace the old
version that came with the distribution.
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http://bugs.winehq.org/show_bug.cgi?id=15377
Summary: 1.1.5 breaks d3d game that worked in 1.1.4
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.trusty(a)gmail.com
CC: julliard(a)winehq.org
broke both command and conquer & command and conquer: red alert in wine 1.1.5;
both worked in 1.1.4
Regression Testing
d381c7cbf4d463189f479a0b3986f6767aeb8dba is first bad commit
commit d381c7cbf4d463189f479a0b3986f6767aeb8dba
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Sep 19 18:05:36 2008 +0200
Release 1.1.5.
:100644 100644 7a2c61113334222ab571b9cce093dd080fa825bf
982ac735f37215caf4e819c8afb6a8a2f0341585 M ANNOUNCE
:100644 100644 cd289fc7fdb8187487084f08312e3042c1c7cb44
41c2c19075c1b563e1152512ed077b9895bd1f26 M VERSION
:100755 100755 e898943c5e9326274904e3ecc42884b99456e288
ff2c11d3ae4e0afd80c9b62281c510521cef9e87 M configure
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http://bugs.winehq.org/show_bug.cgi?id=15371
Summary: HDR not rendered correctly (e.g. in Rainbow 6 Vegas)
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=16218)
--> (http://bugs.winehq.org/attachment.cgi?id=16218)
HDR enabled in Rainbow 6 Vegas
Enabling HDR often results in glitches, see image below
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http://bugs.winehq.org/show_bug.cgi?id=14767
Summary: WGL_SWAP_METHOD_ARB attribute not implemented
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: screwdriver(a)lxnt.info
Created an attachment (id=15283)
--> (http://bugs.winehq.org/attachment.cgi?id=15283)
patch against git head as of 05.08.2008
WGL_SWAP_METHOD_ARB attribute, defined in wgl_pixel_format opengl extension is
not handled.
Attached patch adds trivial handling of this attribute.
This gets rid of fixme messages about unknown/unhandled WGL attributes 0x2007,
0x2028-0x202A.
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http://bugs.winehq.org/show_bug.cgi?id=13922
Summary: configure script produces misleading warning about
libhal
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
This is true in 1.0-rc5, but I can't select that as a Version.
The following warning produced by the configure script can be misleading:
configure: libhal development files not found, no dynamic device support.
This warning occurs on Debian Unstable/amd64, where there is no
/usr/lib32/libdbus-1.so by default. Creating a symlink that points to
/usr/lib32/libdbus-1.so.3 fixes the error.
It would be more helpful if the message indicated missing dbus.
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http://bugs.winehq.org/show_bug.cgi?id=13917
Summary: Supreme Commander won't let me select high fidelity
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This game let's me select high fidelity in the options on Windows on the same
hardware. In Wine, I can only choose between Low and Medium.
I think the game determines the available options on the graphics capabilities
that get reported to it. So I don't know if it's really a Wine problem or one
of the Linux Nvidia driver (I use 169.12 on GF8600GT. Even a 6800LE on Windows
allows for high fidelity)
I'm happy to help in case of further questions (like testing what capabilites
the game asks for)
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http://bugs.winehq.org/show_bug.cgi?id=13705
Summary: keyboard does not work in Trackmania Nations Forever
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12137
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=13720)
--> (http://bugs.winehq.org/attachment.cgi?id=13720)
stderr from TMNF test run
During a testing run with win 1.0rc2 on Debian lenny/sid (almost all packages
from testing) I found the keyboard is not working:
I cant enter any text inside a game, thus I cant create any accout to test it
further.
Instead the characters entered appear on stderr and are passed to the shell on
exit.
See attachment lines 262-267:
user@host:~/.wine/drive_c/Programme/TmNationsForever$
CFGCCFGasdfsdsdfaasccfadsfsdaddfasdCFfixme:d3d9:Direct3DShaderValidatorCreate9
stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1622f8) : stub
fixme:dsound:DllCanUnloadNow (void): stub
-bash: CFGCCFGasdfsdsdfaasccfadsfsdaddfasdCF: command not found
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http://bugs.winehq.org/show_bug.cgi?id=13266
Summary: ArchiCad 11 installer: Crashes after extraction (Java
related?)
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://archicad.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kopseng(a)stud.ntnu.no
Created an attachment (id=13111)
--> (http://bugs.winehq.org/attachment.cgi?id=13111)
Output from running AC11-NOR.exe, and Setup.exe manually after extraction
Trying to run the installer for ArchiCad 11, it fails after extraction.
Going into the directory c:\windows\temp\ArchiCad 11, where the files were
extracted, and starting up Setup.exe, if fails within a second with a page
fault.
Before Setup crashes, a "Installing Java Runtime" briefly flashes on screen.
I can't read the output, but it might be Java related, seeing that the Java
Runtime that comes with the demo also crashes (but that might be a whole other
bug report). ArchiCad is java based, so the JRE install is vital.
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http://bugs.winehq.org/show_bug.cgi?id=12169
Summary: Supreme Commander: Black bar obscuring screen when
fidelity >low
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
As soon as the fidelity is set from low to medium, there will be a black bar
obscuring half of the screen (terrain textures, to be to the point)
This seems to be somehow related to shadows. Enabling shadows to either low or
medium settings results in the black bar shrinking from the upper half of the
screen to only obscuring the upper right corner.
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Summary: Test Drive: Unlimited slow performance
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11533)
--> (http://bugs.winehq.org/attachment.cgi?id=11533)
console log
Gameplay is almost impossible. Guessing from the output in the console, its
searching for suitable pixelformat.
wine is 0.9.58
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http://bugs.winehq.org/show_bug.cgi?id=11942
Summary: Trouble with actor's shadow in "Journey to the Center of
the Earth"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.journey-earth.com/data/eng/homepage_eng.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliotropion2006(a)yandex.ru
Created an attachment (id=11251)
--> (http://bugs.winehq.org/attachment.cgi?id=11251)
screenshot
Actor's shadow displayed incorrectly since wine 0.9.57. In wine 0.9.56 it's OK.
See screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=10981
Summary: Anti-Grain Geometry GDI Demo does not run
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.antigrain.com/demo/index.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
The Anti-Grain Geometry GDI Demo cannot run due to the following unimplemented
gdiplus functions:
GdipGraphicsClear (the one it actually crashes on)
GdipFillEllipse
GdipCreateAdjustableArrowCap
GdipDrawImagePointRectI
GdipCloneImage
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http://bugs.winehq.org/show_bug.cgi?id=10551
Summary: When emulating Sprint-Layout the mouse doesn't catch
obercts
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiliov(a)yandex.ru
Sprint Layout - a very good and simple CAD program for PCB design. On windows
OS it works fine, but when emulated the mouse doesn't catch tracks, routes and
pads. I must make a group with the mouse to move something, and that decreases
the productivity a lot. Here's the Sprint-layout homepage:
http://www.abacom-online.de/uk/html/sprint-layout.html
See what you can do. Regards!
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> 2009-06-19 10:57:11 ---
Closing bugs fixed in 1.1.24.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2009-06-19 10:56:58 ---
Closing bugs fixed in 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=18996
Summary: InstallShield Wizard fails to launch
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
Created an attachment (id=21890)
--> (http://bugs.winehq.org/attachment.cgi?id=21890)
Konsole output from emperor
Right after clicking setup.exe a message appears displaying:
"The program setup.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience."
The installshield starting message("...which will guide you though the rest of
the setup process..." etc) also appears but only the initial screen, the bar
doesn't get a chance to start filling.
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joshbeagley(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |joshbeagley(a)gmail.com
--- Comment #21 from joshbeagley(a)gmail.com 2009-06-19 04:25:48 ---
I am using the latest version of wine for Ubuntu, 1.1.23, with the GRE
software. I have followed the instruction at
http://whynotwiki.com/Getting_GRE_Powerprep_to_work_under_Wine to get TDA and
other files to be recognised, and the only output I get is
fixme:user:EnableHardwareInput16 (0) - stub
fixme:user:EnableHardwareInput16 (1) - stub
the program works fine until trying to launce the actual questions, eg TDA.exe
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http://bugs.winehq.org/show_bug.cgi?id=18992
Summary: Tab in winecfg to set the useful registry keys.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
It would be nice to have a tab on winecfg to allow the setting of the useful
registry keys specified at the following address :
http://wiki.winehq.org/UsefulRegistryKeys
with contextual help on each selection.
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chr <cr2005(a)u-club.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cr2005(a)u-club.de
nick ves <vespenegeyser(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vespenegeyser(a)hotmail.com
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
--- Comment #106 from nick ves <vespenegeyser(a)hotmail.com> 2009-06-18 14:02:55 ---
5 years after it was first opened its still occurring? score one for starcraft
:D still resisting the devs haha
its still occuriing in 1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=9026
--- Comment #17 from Julian Rüger <jr98(a)gmx.net> 2009-06-18 11:36:50 ---
Still there...
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|wine(a)codemadness.org |
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http://bugs.winehq.org/show_bug.cgi?id=18835
Summary: Battlefield 1942 crashes upon attempted install.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: collinslyle(a)gmail.com
Upon opening the contents of the CD, and clicking upon 'English' as language
selection, a splash screen comes up with a progress indicator. Almost
immediately after this the program crashes.
I use Linux Mint 7 Gloria on a Compaq Presario C700.
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http://bugs.winehq.org/show_bug.cgi?id=18854
Summary: playing video in winamp under wine broke between
1.1.22 and 1.1.23
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loofers(a)gmail.com
Hi all. I had videos playing in winamp in wine, but after i upgraded from wine
1.1.22 to 1.1.23 it instantly hangs winamp when i try to play a video file. I
had seen comments around the web that indicated that videos in winamp didn't
work in wine, but i found this google cache link to an older appdb entry
listing how to get it working:
http://74.125.155.132/search?q=cache:MdAOEWmOIXoJ:appdb.winehq.org/objectMa…
I didn't do all the steps that guy mentioned, since directx is largely already
integrated into wine. All i did was install the latest version of winamp
(5.552) in wine, and then downloaded ffdshow via winetricks. Videos would play
in winamp, however when the video was in its own window the window border
wasn't painted and there was no navigation/progress bar to skip ahead/back/etc
in the video. gimpy, i know, but whatever. After upgrading to wine 1.1.23
winamp just crashes when you go to run the video.
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http://bugs.winehq.org/show_bug.cgi?id=18983
Summary: dotnet20 installation hangs
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With the wine-1.1.22 ubuntu 8.10 packages at winehq.org,
dotnet20 installs ok (with winetricks dotnet20).
With wine built from current git, it hangs with a message
like "loader_section timed out". (I've only tried it on
one machine so far.)
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-18 03:23:32 ---
Closing duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=15831
Summary: Nokia PC Suite 7.0.8.2 Installer crashes on WINE 1.1.7
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 101551.753(a)compuserve.com
Created an attachment (id=16962)
--> (http://bugs.winehq.org/attachment.cgi?id=16962)
crash message
On openSUSE 11.0 with kernel version 2.6.25.16-0.1-default i got following
fault.
within winefile i want to start installation of Nokia PC Suite Version 7.0.8.2
by
klicking on the installation file Nokia_PC_Suite_rel_7_0_8_2_ger_web.exe
The installation seems to start but crashes with the attached messages.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-18 03:22:43 ---
Closing duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=12533
Summary: Installation of Nokia PC Suite not working
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zima(a)libero.it
Created an attachment (id=12090)
--> (http://bugs.winehq.org/attachment.cgi?id=12090)
Log of the installation
Installation of Nokia PC Suite not working:
- icons anhd progress bar not shown
- it stops at step 5/6 when it should start copying the files to the harddrive.
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http://bugs.winehq.org/show_bug.cgi?id=18789
Summary: Cannot install Meta-Trader. Installation freeze
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elihayun(a)gmail.com
When I tried to install MetaTrader like the one in :
http://www.metatrader4.com/files/mt4setup.exe
When it about to finish to install it freeze and not continue. It started from
version 1.1.18 and until 1.1.22 it is not fixed.
To overcome this problem I copied the directory from Windows and I can work
with the application, but there are still some other problems:
1) The icons on the toolbars are not displayed or displayed in gray
2) When I run the Tester (Ctrl-R) and select one of the EA (MACD EA for
example) It give me a critiacl error and exit the application
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--- Comment #38 from Peto <tuharsky(a)misbb.sk> 2009-06-18 01:32:53 ---
The bug reads: "cannot perform registration DLL/OCX:RegSvr32 failed with return
code 0x1.
Press Retry to retry the operation. Continue by pressing Ignore (not
recommended). Abort installation pressing Abort."
By the way, I never saw such an error. Either the program changed, or it is a
regression in Wine. Either way, it is a new bug.
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-06-17 20:09:55 ---
Closing.
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-06-17 20:09:52 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-06-17 20:09:06 ---
Dupe
*** This bug has been marked as a duplicate of bug 14861 ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-06-17 19:58:06 ---
Dupe, other bug has more info.
*** This bug has been marked as a duplicate of bug 14861 ***
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http://bugs.winehq.org/show_bug.cgi?id=18981
Summary: GTA: Vice City setup fails
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
CC: julliard(a)winehq.org
Created an attachment (id=21862)
--> (http://bugs.winehq.org/attachment.cgi?id=21862)
Output of wine-1.1.23
There is a regression that makes the GTA: Vice City setup fail at the end in
wine-1.1.23.
I have run a regression test:
3c9571df781d8e10a8e58f240db25e3ec715144b is first bad commit
commit 3c9571df781d8e10a8e58f240db25e3ec715144b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jun 3 16:42:50 2009 +0200
rpcrt4: Add support for proxy delegation.
:040000 040000 29be995b670847ba1cd59c1e1f0a4810ddfaad80
488f534931cca31b32594da6a7a22644c9bdf294 M dlls
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jsmith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #15 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 17:15:54 ---
Verified under wine-1.1.23-273-gc293285 - infinite loop "Overwrite C:\Program
Files\Microsoft Games\Golf '99 Trial\selected.cqm (Y/N)?"
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http://bugs.winehq.org/show_bug.cgi?id=1151
--- Comment #13 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 17:03:58 ---
Created an attachment (id=21861)
--> (http://bugs.winehq.org/attachment.cgi?id=21861)
Output in terminal when testing
Retested and verified under wine-1.1.23-273-gc293285. Attached output at
terminal.
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http://bugs.winehq.org/show_bug.cgi?id=7242
--- Comment #14 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:51:14 ---
Created an attachment (id=21860)
--> (http://bugs.winehq.org/attachment.cgi?id=21860)
Output in terminal when attempting install
Installing telechartinst.exe generates same error # 0x8000FFFF under
wine-1.1.23-273-gc293285. Didn't test any further.
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jsmith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #13 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:23:09 ---
Unable to retest until bug 5849 is fixed.
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jsmith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #12 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:15:36 ---
Unable to verify until bug 5849 is fixed.
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jsmith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #12 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:12:35 ---
Unable to verify until bug 5849 is fixed.
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jsmith <jsmith(a)argotecinc.com> changed:
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----------------------------------------------------------------------------
CC| |jsmith(a)argotecinc.com
--- Comment #7 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:10:47 ---
Unable to verify until bug 5849 is resolved.
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--- Comment #37 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 16:08:57 ---
Created an attachment (id=21858)
--> (http://bugs.winehq.org/attachment.cgi?id=21858)
Output in terminal when testing
I tested for this bug by downloading WinAmbulancia v6.2 per Peto's instructions
and installed. This bug still exists in wine-1.1.23-273-gc293285.
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--- Comment #36 from jsmith <jsmith(a)argotecinc.com> 2009-06-17 15:57:03 ---
Created an attachment (id=21857)
--> (http://bugs.winehq.org/attachment.cgi?id=21857)
Screen shot of install error Titled CHYBA
I was testing to verify this bug still existed using version
wine-1.1.23-273-gc293285. I downloaded the program - I believe version 6.2 and
followed the installation instructions provided by Peto. During installation I
received this error message. I chose ignore and the program finished without
further incident. Peto - can you translate the error message for everyone? I
will continue attempting to verify the bug.
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http://bugs.winehq.org/show_bug.cgi?id=5264
--- Comment #30 from zph <zph2001(a)yandex.ru> 2009-06-17 11:57:51 ---
> It is worth noting that the Crossover Office team will soon be releasing
> Crossover 8.0 and in this new version the Equation Editor works in Office 2003.
Crossover isn't free :(
So, I try to replace file /usr/lib/wine/ole32.dll.so(wine 1.1.23) to
ole32.dll.so from Crossover 8.0 (trial version for Linux x86).
Сonsequently Math Equation work perfectly!!!
Debian 5.0 Lenny
Wine 1.1.23
MS Office 2003 SR2
Crossover 8.0.0
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--- Comment #23 from Georg Hennig <georg298(a)gmx.de> 2009-06-17 11:47:58 ---
Yes, it still doesn't start with wine-1.1.23.
Game videos don't work:
Fatal Error:
Nested exception! - Cause: 'Exit:DestroyImageHlp'
Error: "Attempt to read from adress 0x7DC6C640" at 0x7dc6c640
So no progress, no regress, as far as I see it.
MechWarrior4 Mercenaries seems to require msctf.dll now. But it works.
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http://bugs.winehq.org/show_bug.cgi?id=16112
Summary: GetLongPathNameW problem in path.c
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedro.m.ferreira(a)mail.cm-portel.pt
Application that uses UNC Universal Naming Conventions stops working because
Function in path.c
GetLongPathNameW
Exists with Error
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pedro.m.ferreira(a)mail.cm-po
| |rtel.pt
--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-17 06:04:56 ---
*** Bug 16112 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=18967
Summary: winedevice.exe has encountered an error at each start
(ntoskrnl.exe.MmLockPagableDataSection not
implemented)
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mick.mis(a)gmail.com
Each time i launch a windows application with wine i have a dialog box saying
"The program winedevice.exe has encountered a serious problem and needs to
close ..."
In the terminal :
wine: Call from 0x7ee05dc7 to unimplemented function
ntoskrnl.exe.MmLockPagableDataSection, aborting
wine: Unimplemented function ntoskrnl.exe.MmLockPagableDataSection called at
address 0x7ee05dc7 (thread 001a), starting debugger...
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--- Comment #16 from Christian Convey <christian.convey(a)gmail.com> 2009-06-17 03:18:40 ---
(In reply to comment #15)
> Is this still an issue in current (1.1.23 or newer) wine?
Actually, with 1.1.23 I can't even install the game any more. The
installer hangs at what looks like the very end of the process.
(Using Ubuntu Studio 9.04, current wine version from winehq as of 16 June 2009)
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http://bugs.winehq.org/show_bug.cgi?id=18740
Summary: Use of "unsafe" subset of ALSA causes problems with
PulseAudio
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://0pointer.de/blog/projects/guide-to-sound-apis.h
tml
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Blocks: 10910
http://0pointer.de/blog/projects/guide-to-sound-apis.html
If we want PulseAudio to work well, we have to limit ourselves to the safe
subset of the ALSA API.
DONTS:
* Do not use "async handlers", e.g. via snd_async_add_pcm_handler() and
friends. Asynchronous handlers are implemented using POSIX signals, which is a
very questionable use of them, especially from libraries and plugins. Even when
you don't want to limit yourself to the safe ALSA subset it is highly
recommended not to use this functionality. Read this for a longer explanation
why signals for audio IO are evil.
* Do not parse the ALSA configuration file yourself or with any of the ALSA
functions such as snd_config_xxx(). If you need to enumerate audio devices use
snd_device_name_hint() (and related functions). That is the only API that also
supports enumerating non-hardware audio devices and audio devices with drivers
implemented in userspace.
* Do not parse any of the files from /proc/asound/. Those files only
include information about kernel sound drivers -- user-space plugins are not
listed there. Also, the set of kernel devices might differ from the way they
are presented in user-space. (i.e. sub-devices are mapped in different ways to
actual user-space devices such as surround51 an suchlike.
* Do not rely on stable device indexes from ALSA. Nowadays they depend on
the initialization order of the drivers during boot-up time and are thus not
stable.
* Do not use the snd_card_xxx() APIs. For enumerating use
snd_device_name_hint() (and related functions). snd_card_xxx() is obsolete. It
will only list kernel hardware devices. User-space devices such as sound
servers, Bluetooth audio are not included. snd_card_load() is completely
obsolete in these days.
* Do not hard-code device strings, especially not hw:0 or plughw:0 or even
dmix -- these devices define no channel mapping and are mapped to raw kernel
devices. It is highly recommended to use exclusively default as device string.
If specific channel mappings are required the correct device strings should be
front for stereo, surround40 for Surround 4.0, surround41, surround51, and so
on. Unfortunately at this point ALSA does not define standard device names with
channel mappings for non-kernel devices. This means default may only be used
safely for mono and stereo streams. You should probably prefix your device
string with plug: to make sure ALSA transparently reformats/remaps/resamples
your PCM stream for you if the hardware/backend does not support your sampling
parameters natively.
* Do not assume that any particular sample type is supported except the
following ones: U8, S16_LE, S16_BE, S32_LE, S32_BE, FLOAT_LE, FLOAT_BE, MU_LAW,
A_LAW.
* Do not use snd_pcm_avail_update() for synchronization purposes. It should
be used exclusively to query the amount of bytes that may be written/read right
now. Do not use snd_pcm_delay() to query the fill level of your playback
buffer. It should be used exclusively for synchronisation purposes. Make sure
you fully understand the difference, and note that the two functions return
values that are not necessarily directly connected!
* Do not assume that the mixer controls always know dB information.
* Do not assume that all devices support MMAP style buffer access.
* Do not assume that the hardware pointer inside the (possibly mmaped)
playback buffer is the actual position of the sample in the DAC. There might be
an extra latency involved.
* Do not try to recover with your own code from ALSA error conditions such
as buffer under-runs. Use snd_pcm_recover() instead.
* Do not touch buffering/period metrics unless you have specific latency
needs. Develop defensively, handling correctly the case when the backend cannot
fulfill your buffering metrics requests. Be aware that the buffering metrics of
the playback buffer only indirectly influence the overall latency in many
cases. i.e. setting the buffer size to a fixed value might actually result in
practical latencies that are much higher.
* Do not assume that snd_pcm_rewind() is available and works and to which
degree.
* Do not assume that the time when a PCM stream can receive new data is
strictly dependant on the sampling and buffering parameters and the resulting
average throughput. Always make sure to supply new audio data to the device
when it asks for it by signalling "writability" on the fd. (And similarly for
capturing)
* Do not use the "simple" interface snd_spcm_xxx().
* Do not use any of the functions marked as "obsolete".
* Do not use the timer, midi, rawmidi, hwdep subsystems.
DOS:
* Use snd_device_name_hint() for enumerating audio devices.
* Use snd_smixer_xx() instead of raw snd_ctl_xxx()
* For synchronization purposes use snd_pcm_delay().
* For checking buffer playback/capture fill level use
snd_pcm_update_avail().
* Use snd_pcm_recover() to recover from errors returned by any of the ALSA
functions.
* If possible use the largest buffer sizes the device supports to maximize
power saving and drop-out safety. Use snd_pcm_rewind() if you need to react to
user input quickly.
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http://bugs.winehq.org/show_bug.cgi?id=18972
Summary: wine progman => Help on Help pagefaults
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
$ wine progman
Help => Help on Help pagefaults, winedbg.exe then proceeds to pagefault as well
when trying to output the backtrace.
adys@azura:~/src/wine$ wine progman
wine: Unhandled page fault on read access to 0x00000028 at address 0x7ec1cf03
(thread 0022), starting debugger...
wine: Unhandled page fault on write access to 0x7ebc9999 at address 0x7ebc3e40
(thread 0024), starting debugger...
wine: Unhandled page fault on write access to 0x7ebd5999 at address 0x7ebcfe40
(thread 0026), starting debugger...
wine: Unhandled page fault on write access to 0x7ebc9999 at address 0x7ebc3e40
(thread 0028), starting debugger...
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EA Durbin <ead1234(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC
Version|unspecified |1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=14722
Summary: dialog box problem while installing medal of honor
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeleneski(a)comcast.net
When installing Medal of Honor the dialog boxes seem to come up in the
background. An example is when the dialog is presented to enter the serial
number, that opens in another window and you have to click on the taskbar to
access it and then enter it. But then later on, after doing that another box
pops up (saying that the directory does not exist, would you like to create it)
and it does not show up in the foreground. When clicking on the "InstallShield
Wizard" item in the taskbar does not bring it up, but if you Alt-Tab you are
able to see and access the dialog boxes.
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http://bugs.winehq.org/show_bug.cgi?id=18969
Summary: wined3d driver description string is empty for unknown
cards instead of "Display"
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk-winehq(a)forkgnu.org
A minor regression introduced by the new driver description reporting in
http://source.winehq.org/git/wine.git/?a=commit;h=f2e2e3e49947490368900ef06…
is that for cards that are not in the supported list, the driver description is
an empty string instead of the previous "Display".
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http://bugs.winehq.org/show_bug.cgi?id=18961
Summary: TopoL is crashing immediately after execution
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Try to run TopoL.exe. A wine crashes instead of running application. The crash
dump is attached in attachment.
I have extracted EXE file and several DLLs, that exactly reproduce the problem.
Please download exe files here.
http://www.penguin.cz/~fojtik/topol/
Please let me know when I omit some DLL.
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EA Durbin <ead1234(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |1.1.23
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Chris Henhawke <chris(a)hamiltonshells.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|chris(a)hamiltonshells.ca |
--- Comment #24 from Chris Henhawke <chris(a)hamiltonshells.ca> 2009-06-16 15:18:50 ---
Removing my CC, I no longer test wine updates. This bug has always existed,
and still hasn't been fixed since 1.0. The last version I tested was 1.1.20,
and it was still broken at that point in time.
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http://bugs.winehq.org/show_bug.cgi?id=16542
Summary: SetDIBits, null DC and DIB_RGB_COLORS
Product: Wine
Version: 1.1.9
Platform: All
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surrel(a)visuol.com
MSDN help for SetDIBits states that:
"The device context identified by the hdc parameter is used only if the
DIB_PAL_COLORS constant is set for the fuColorUse parameter; otherwise it is
ignored"
When hdc is set to 0, with fuColorUse set to DIB_RGB_COLORS, Windows reports an
error and one gets the WINE error message:
fixme:bitmap:SetDIBits shouldn't require a DC for DIB_RGB_COLORS
Apparently related to bug #15312
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http://bugs.winehq.org/show_bug.cgi?id=13933
Summary: SimCity Societies: Hangs and dumps debug info
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsarntz(a)yahoo.com
Created an attachment (id=14072)
--> (http://bugs.winehq.org/attachment.cgi?id=14072)
Debug report from running Simcity Societies
I was testing SimCity Societies and the game installed successfully. I also
chose to install DirectX 9c and DotNet 2.0 when prompted. When I attempt to run
the simcitysocieties.exe file, the process hangs, pushing the core it is
running on to 100%, and dumps a debug report. I have to terminate the process
manually through Linux. I am using the Wine packages shipped with Fedora 9.
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http://bugs.winehq.org/show_bug.cgi?id=13034
Summary: Windows are not painted outside visible resolution
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
I am using Nvidia TwinView with dual 1600x1200 monitors. If I select a mode
(with Ctrl-Alt-Plus/Minus) where only one monitor is active before starting
wine, it does not paint windows that are on the second monitor's area of the
desktop. This affects anything that uses GDI, including Wine's own utilities.
When moving such a window to the border of the monitors, it gets painted
exactly up to the border.
Direct3D applications are not affected.
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http://bugs.winehq.org/show_bug.cgi?id=11190
Summary: Colodob game crashes
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vandut(a)o2.pl
Created an attachment (id=10248)
--> (http://bugs.winehq.org/attachment.cgi?id=10248)
Wine log.
Colobot game [1] does not launch, it crashes using Wine. Normally, the screen
resolution would change and movie would be played, but nothing happens.
I attach log file with output. If you need more information, post me a command
I should use.
I'm using Gentoo Linux AMD64.
Links:
[1] - http://appdb.winehq.org/objectManager.php?sClass=version&iId=8344
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http://bugs.winehq.org/show_bug.cgi?id=10578
Summary: OldBlivion crash at start.
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supervisor.81(a)gmail.com
Created an attachment (id=9368)
--> (http://bugs.winehq.org/attachment.cgi?id=9368)
console output
OldBlivion http://www.oldblivion.com crash at start with messages:
wine: Call from 0x7ee55230 to unimplemented function
KERNEL32.dll.SetConsoleOS2OemFormat, aborting
wine: Unimplemented function KERNEL32.dll.SetConsoleOS2OemFormat called at
address 0x7ee55230 (thread 000c), starting debugger...
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Summary: Broken Cross Disk Manager install: crash after entering
Key
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9152)
--> (http://bugs.winehq.org/attachment.cgi?id=9152)
Console output when running the application
After entering Name and Key and pressing ok nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=10322
Summary: Eve-online video memory misaddressed
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott.d.gray(a)gmail.com
I have only come across this problem running EVE-online. The mouse cursor is
not completely filled with black, it contains some stray colors. Many textures
are displayed intermixed with other bitmap data, I have even had small portions
of video from another app playing where there should be text or smoke texture.
I haven't seen any other posts regarding this, and I can't rule out my own
hardware. I have experienced this running multiple versions of Ubuntu,
currently running Gutsy 64bit and wine 0.9.46, with Nvidia (have tried
regressing drivers).
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http://bugs.winehq.org/show_bug.cgi?id=9689
Summary: Thief: Deadly Shadows mouse gets stuck after
encountering barriers
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Thief: Deadly Shadows locks the mouse (intentionally) when you encounter a
barrier such as a wall. Unfortunately, when this lock is performed under Wine
it does not get released after you move away from the barrier. The lock stays
there until you open a menu; however, this can be worked around by assigning
keystrokes to rotate the player left and right.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:48 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #46 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:42 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:39 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:34 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:27 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:32:24 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
--- Comment #45 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:28:47 ---
Abandoned. If this is still an issue in current (1.1.23 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:28:44 ---
Abandoned. If this is still an issue in current (1.1.23 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:28:39 ---
Abandoned. If this is still an issue in current (1.1.23 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:28:32 ---
Abandoned. If this is still an issue in current (1.1.23 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:28:29 ---
Abandoned. If this is still an issue in current (1.1.23 or newer) wine, and you
can provide the needed information, feel free to reopen.
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:27:33 ---
Still present.
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:21:11 ---
Is this still an issue in current (1.1.23 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=9002
--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:21:02 ---
Is this still an issue in current (1.1.23 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=8942
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:56 ---
Is this still an issue in current (1.1.23 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=8768
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:49 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:43 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:35 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #22 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:29 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:16 ---
Is this still an issue in current (1.1.23 or newer) wine?
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:26 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:13 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:20:10 ---
Is this still an issue in current (1.1.23 or newer) wine?
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-06-16 14:07:35 ---
Peter, ping.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=18960
Summary: Counter Strike 1.6 non-steam:explorer.exe crashes
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asipahla(a)gmail.com
When I run Counter Strike 1.6 non-steam, explorer.exe crashes and later run the
game.
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ndsign(a)yandex.ru <ndsign(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ndsign(a)yandex.ru
--- Comment #5 from ndsign(a)yandex.ru <ndsign(a)yandex.ru> 2009-06-16 07:33:24 ---
it seems that this bug is solved for me in wine 1.1.23
now it is no problem in installing ArchiCAD 9 and 12
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speedator <Speedator(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Speedator(a)gmx.de
--- Comment #19 from speedator <Speedator(a)gmx.de> 2009-06-16 07:00:47 ---
Confirming behaviour of comment #18 . Same with Wine 1.1.23.
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Rein Klazes <wijn(a)online.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #6 from Rein Klazes <wijn(a)online.nl> 2009-06-16 06:14:48 ---
This is a duplicate of 10845. The (rejected) patch attached there fixes this
bug as well.
*** This bug has been marked as a duplicate of bug 10845 ***
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Antonio López <amlopezalonso(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |amlopezalonso(a)gmail.com
--- Comment #5 from Antonio López <amlopezalonso(a)gmail.com> 2009-06-16 05:22:18 ---
Confirming in 1.1.23.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-16 04:38:32 ---
Closing duplicate.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |natoforce(a)gmx.net
--- Comment #25 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-16 04:37:29 ---
*** Bug 3060 has been marked as a duplicate of this bug. ***
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #14 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-16 04:37:29 ---
Duplicate.
*** This bug has been marked as a duplicate of bug 6847 ***
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--- Comment #75 from Austin Lund <austin.lund(a)gmail.com> 2009-06-16 04:34:02 ---
(In reply to comment #74)
> (In reply to comment #72)
> > Perhaps this is a race issue somehow?
> Does it do secur32 calls from multiple threads?
The logs seem to say not.
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--- Comment #74 from Henri Verbeet <hverbeet(a)gmail.com> 2009-06-16 02:19:15 ---
(In reply to comment #72)
> Perhaps this is a race issue somehow?
Does it do secur32 calls from multiple threads?
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Why is everyone related to wine having such a negative attitude
towards winepulse?
One of the reasons why you said winepulse won't be included in wine is
because no one will maintain it, but it looks like patches are
released regulary.
In my opinion there should be done something about this nasty
wine-pulseaaudio compatibility and I think a wine pulse audio driver
is the way to go(because pulseaudio is everywere and the other sound
servers aren't used in the main linux distributions), but that's just
my oppinion.
On Tue, Jun 16, 2009 at 10:04 AM, <wine-bugs(a)winehq.org> wrote:
> http://bugs.winehq.org/show_bug.cgi?id=10495
>
>
>
>
>
> --- Comment #92 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-16 02:03:33 ---
> (In reply to comment #91)
>> Created an attachment (id=21805)
> --> (http://bugs.winehq.org/attachment.cgi?id=21805) [details]
>> winepulse [2 of 2]: Winmm driver for pulseaudio
>
> Adding such an attachment is wrong and useless. Please keep this separate
> from this bug, since
> 1. this will never be committed to WineHQ (the reasons are mentioned
> numerous times in this bug)
> 2. bugzilla is not an appropriate storage place for not acceptable patches
>
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http://bugs.winehq.org/show_bug.cgi?id=9221
Serg <lvlopkl3a(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lvlopkl3a(a)gmail.com
--- Comment #29 from Serg <lvlopkl3a(a)gmail.com> 2009-06-16 00:58:57 ---
(In reply to comment #19)
> Unfortunately the Logitech G25's force feedback isn't supported by the kernel
> yet, so I won't be able to test until that happens. Thanks for the update
> Vitaliy. :)
Kernel 2.6.30 is good news for G25 owners:
http://vdrift.net/Forum/viewtopic.php?t=1150
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--- Comment #73 from Sisir <myspecialids-wine(a)yahoo.co.in> 2009-06-15 21:58:01 ---
Yes. It worked for me too.
I tried redirecting all logging to /dev/null but it slows the application
abysmally.
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http://bugs.winehq.org/show_bug.cgi?id=7316
--- Comment #38 from Brian <tehstealth(a)yahoo.com> 2009-06-15 20:24:23 ---
Still present in wine-1.1.23...
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http://bugs.winehq.org/show_bug.cgi?id=3254
--- Comment #72 from Austin Lund <austin.lund(a)gmail.com> 2009-06-15 19:30:35 ---
Running with WINEDEBUG="+all" and redirecting to a file seems to 'fix' this. I
do not get any errors with all traces on.
Perhaps this is a race issue somehow?
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http://bugs.winehq.org/show_bug.cgi?id=3060
--- Comment #13 from Lukáš Krejza <gryffus(a)hkfree.org> 2009-06-15 19:00:16 ---
Please close this as a duplicate of bug 6847 ... thx
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http://bugs.winehq.org/show_bug.cgi?id=3060
--- Comment #12 from Lukáš Krejza <gryffus(a)hkfree.org> 2009-06-15 18:48:30 ---
1.23:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a4,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:win:EnumDisplayDevicesW ((null),0,0x32f248,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f72c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6fc,0x00000000), stub!
fixme:dplay:DirectPlay3WImpl_EnumConnections
(0x178238)->(0x43947c,0x406eeb,0x6ab38b,0x00000001): stub
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{44eaa760-cb68-11cf-9c4e-00a0c905425e}
err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
fixme:win:EnumDisplayDevicesW ((null),0,0x33f674,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:dplay:DirectPlay3WImpl_EnumConnections
(0x137fa0)->(0x56e720,0x408b90,0x674268,0x00000001): stub
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{44eaa760-cb68-11cf-9c4e-00a0c905425e}
err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
err:dplay:DP_LoadSP : no service providers?
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{7ea5ec68-1800-7ea5-1400-cc0068426700}
fixme:dplay:DP_IF_DestroyPlayer (0x178238)->((nil),0x00000000,0): semi stub
bug still present :-(
Unfortunately i dont know in which version this bug appeared... :-( Maybe it's
not even regression...
Regards
Gryffus
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http://bugs.winehq.org/show_bug.cgi?id=8036
nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #30 from nsandschn(a)gmx.de 2009-06-15 13:54:40 ---
Still present in wine 1.1.23.
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http://bugs.winehq.org/show_bug.cgi?id=7575
nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #6 from nsandschn(a)gmx.de 2009-06-15 13:05:48 ---
Still the same behavior as described in comment #2 in wine 1.1.23. The 'Cancel'
button of the EULA doesn't work either.
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http://bugs.winehq.org/show_bug.cgi?id=5801
--- Comment #11 from Roland Käser <roli8200(a)yahoo.de> 2009-06-15 12:18:58 ---
The bug remains to be in 1.1.23.
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=18949
Summary: Few GUI bugs - demonstrated with test application
(attachment)
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
Created an attachment (id=21797)
--> (http://bugs.winehq.org/attachment.cgi?id=21797)
This application demonstrates mentioned bugs.
Please test this application on Windows first to see how it should work
properly.
1) ListView
a) it's possible to resize column size even the HDN_ITEMCHANGING,
HDN_BEGINTRACK, HDN_ITEMCHANGED and HDN_ENDTRACK
(WM_NOTIFY) messages are caught in WindowProc and forced to return TRUE.
b) why it's possible to move (drag) column headers while the order can't be
changed?
c) font changed in WM_NOTIFY->NM_CUSTOMDRAW->CDDS_ITEMPREPAINT works only
for the first column, and even there the
font is bad - it's only ITALIC, while it should be BOLD+ITALIC+UNDERLINE.
2) CheckBox
a) the font is not BOLD (it's the same font as used in LV) - a problem in
CreateFontIndirect()?
3) Menu - MF_OWNERDRAW
a) 2 problems: the default item in owner drawn menu should be indicated
with ODS_DEFAULT in the itemState member
of DRAWITEMSTRUCT. Also, when it comes to owner-draw a defaulted item, the
BOLD font should be already selected in
the DC (hDC in DRAWITEMSTRUCT) by OS.
b) SetMenuInfo() with MIM_BACKGROUND for setting a menu background is not
implemented.
### c) bug in MoveToEx()? I set MoveToEx(hDC, 1, top+10, NULL), but the
result is like it would
be MoveToEx(hDC, 0, top+10, NULL). All drawing results are displaced by 1px
to the left. Demonstrated by
the blue line - simply compare to Windows.
4) WM_NCLBUTTONDOWN - allows to move the window by clicking in its client area
a) very buggy, makes difficult to use CheckBox, ComboBox, headers in LV and
possibly many more.
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http://bugs.winehq.org/show_bug.cgi?id=18939
Summary: F1 2002 AVI
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pymatio(a)googlemail.com
Installed F1 on windows, copied folder across (the installer didn't work) then
ran the exe, showed the splashscreen the exited wit this:
fixme:avifile:AVIFileExit (): stub!
from the cli &
The program ~f39a36.temp encountered serious problems
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http://bugs.winehq.org/show_bug.cgi?id=17701
Summary: Bad artifacting in Half-life 2, No information located
anywhere for a fix.
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tywashere2(a)hotmail.com
There is extreme artifacting in half-life 2. On directx9, any settings...
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http://bugs.winehq.org/show_bug.cgi?id=18945
Summary: Wine 1.1.23 breaks Everquest 2.
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cliff(a)may.be
Running Everquest2.exe gives a pop-up window stating:
<Alert>
W:\live\eq2\framework\core\devices\src\DirectX9RenderDevice.cpp (14568):
sRestoreGammaRamp(): Gamma ramps are not saved
If you click OK, you get a "Program Error" window. Running it from a shell, the
message is:
wine: Unhandled page fault on read access to 0x00000018 at address 0x7a9c596a
(thread 0009), starting debugger...
I have traced this down to the following commit:
cliff@cms:~/wine-git$ git bisect bad
786408fb954aa71065a3385b23d3d9ecca885b26 is first bad commit
commit 786408fb954aa71065a3385b23d3d9ecca885b26
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jun 5 10:10:47 2009 +0200
wined3d: Check FBO compatibility on all formats with a GL format.
Instead of just the ones that have a fallback specified.
:040000 040000 7e0b2c2ccdb40624510940e46bf63e27350ffe17
b647a76fc62cd15035fd055965412b3cd442871a M dlls
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http://bugs.winehq.org/show_bug.cgi?id=7115
--- Comment #11 from Wylda <wylda(a)volny.cz> 2009-06-14 17:32:57 ---
Bug still present in wine 1.1.23, but not in all config.
Running 3dsetup.exe with different win version:
Windows 2.0 -> "Error! Could not get 'HardWareKey' value." & exit
Windows 3.0 -> "Error! Could not get 'HardWareKey' value." & exit
Windows 3.1 -> "Error! Could not get 'HardWareKey' value." & exit
Windows NT 3.5 -> ** IT WORKS **
Windows NT 4.0 -> ** IT WORKS **
Windows 95 -> "Error! Could not get 'HardWareKey' value." & exit
Windows 98 -> "Error! Could not get 'HardWareKey' value." & exit
Windows ME -> "Error! Could not get 'HardWareKey' value." & exit
Windows 2000 -> ** IT WORKS **
Windows XP -> ** IT WORKS **
Windows 2003 -> ** IT WORKS **
Windows Vista -> ** IT WORKS **
Windows 2008 -> ** IT WORKS **
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http://bugs.winehq.org/show_bug.cgi?id=7106
--- Comment #12 from Wylda <wylda(a)volny.cz> 2009-06-14 17:18:43 ---
(In reply to comment #9)
> Is this still an issue in current (1.1.15 or newer) wine?
Yes, i can confirm this bug in current wine 1.1.23 and crash is in winevdm.exe
and not in winedvm.exe (comment #5)
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http://bugs.winehq.org/show_bug.cgi?id=18944
Summary: Zsnes crashes at startup
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.zsnes.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitchellvc(a)gmail.com
According to AppDB Zsnes 1.51 for windows work flawlessly. But it doesn't run
in my system (Ubuntu Intrepid amd64). I added the output of the command line. I
dont know if fglrx driver has something to do, but it would be great that
somebody check this.
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http://bugs.winehq.org/show_bug.cgi?id=2720
--- Comment #16 from Jaroslav Fojtik <fojtik(a)penguin.cz> 2009-06-14 14:38:43 ---
Yes, I confirm that file open dialog works.
I have tested this patch against wine-1.1.18.
It is interesting how essential bugs are still present in wine.
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http://bugs.winehq.org/show_bug.cgi?id=18938
Summary: Photoshop CS3 installer gives a Program Error
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gewoonernst(a)gmail.com
CC: gewoonernst(a)gmail.com
When attempting to run the Setup.exe of either Photoshop CS3 or Dreamweaver CS3
a window pops up saying:
Program Error
This can be caused by a problem in the program or a deficiency in Wine.
Followed by some information regarding bug reports and the appdb.winehq.org
website.
I've heard about others getting Ps or Dw to work, I fail to see the cause of
the problem.
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http://bugs.winehq.org/show_bug.cgi?id=5485
Jimmy <jimmy.axenhus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jimmy.axenhus(a)gmail.com
--- Comment #36 from Jimmy <jimmy.axenhus(a)gmail.com> 2009-06-14 13:59:37 ---
I'm having almost the same bug.
Command and Conquer Zero Hour v1.04
The games loads to the splash screen but after it disappears nothing more
happens.
The process is still running in the background however.
OS: Ubuntu 9.04 64-bit
Wine version: wine-1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=4781
blaise <mgavl69(a)juno.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mgavl69(a)juno.com
--- Comment #37 from blaise <mgavl69(a)juno.com> 2009-06-14 13:15:24 ---
(In reply to comment #34)
> This is still a problem.. for me that is.
> to use LAN connection/winsock instead!
> fixme:ras:RasEnumConnectionsA (0x32f084,0x32f070,0x32f078),stub!
> fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program
> to use LAN connection/winsock instead!
>
Override the builtin WININET.DLL with the native (pure native not
native,builtin in winecfg libraries) through winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #177 from S.P. <crashkopf(a)gmail.com> 2009-06-14 12:51:50 ---
ok it has nothing to do with steam, I copied over the HUD-fix and this solves
the crashing...
the steam version has a bigger font, that was the problem I think.
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #176 from S.P. <crashkopf(a)gmail.com> 2009-06-14 12:10:13 ---
I think it must have something to do with steam... I have both the normal steam
version and a non-steam version with kind of steam-emulator installed.
The steam version is slow and lagging all the time, and crashes after ca. one
minute of playing
The non-steam version runs very well, I did not have any crash for weeks.
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http://bugs.winehq.org/show_bug.cgi?id=18928
Summary: Error at compilation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
I'm under gentoo, when I activate the use flag win64 it crash on:
../../tools/makedep -C. -S../.. -T../.. gui.c main.c send.c util.c
winetest.rc
tests.rc: No such file or directory
tests.rc was first included from winetest.rc:86
make[2]: [Makefile] Error 1 (ignored)
Thanks to solve it. See attache bt for more information.
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http://bugs.winehq.org/show_bug.cgi?id=18920
Summary: WhereIsIt shows no search results
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Wintershade(a)gmail.com
CC: bunglehead(a)gmail.com
When making a search in WhereIsIt, no results are shown. The summary in the
status bar finds a number of found items, but no items appear on the list.
Flagged as minor since I don't know which other applications are affected with
the new comctl32; however, this is one of the main features of WhereIsIt - this
bug renders it almost unusable.
The regression test shows the following info:
475dcb81f58ed8d479ab3a37a811567d583d7701 is first bad commit
commit 475dcb81f58ed8d479ab3a37a811567d583d7701
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Fri Jun 5 13:55:19 2009 +0400
comctl32/listview: Improve column scrolling.
:040000 040000 bfbe0a31d12cf3d01997c50bc4682be7da18246f
99fb1e8668f24b317f26322d58c2dc5989c4bcd0 Mdlls
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http://bugs.winehq.org/show_bug.cgi?id=7411
Mark hughes <markh789(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |markh789(a)gmail.com
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nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #13 from nsandschn(a)gmx.de 2009-06-13 16:42:10 ---
Still present in wine 1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=6159
nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #17 from nsandschn(a)gmx.de 2009-06-13 16:30:05 ---
Still present in wine 1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=14114
Summary: Problem with Photoshop
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naftali.a.santos(a)gmail.com
After complete install it runs quite well. But by the second time on it gives
me a message saying that there was a problem with the system, and the problem
is unrecoverable. Attached follows the screen shot of the message.
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http://bugs.winehq.org/show_bug.cgi?id=4066
Dimitar Boichev <cherva(a)abv.bg> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cherva(a)abv.bg
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http://bugs.winehq.org/show_bug.cgi?id=18914
Summary: ITaskbarList CoCreateInstance function returns wrong
value
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sickvolo(a)gmail.com
ITaskbarList implementation, CoCreateInstance Function seems to return "1" upon
failure.
According to http://msdn.microsoft.com/en-us/library/ms686615.aspx it shall
return null
"ppv [out]
Address of pointer variable that receives the interface pointer requested in
riid.
Upon successful return, *ppv contains the requested interface pointer.
Upon failure, *ppv contains NULL."
Regression testing showed the following committ:
8e12ad4faeb9274a6a038638eed261f3cfae63f6 is first bad commit
commit 8e12ad4faeb9274a6a038638eed261f3cfae63f6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Mar 24 10:09:25 2009 +0100
shdocvw: Add a stub ITaskbarList implementation.
Based on a patch by Louis Lenders. Although MSDN claims this should be in
shell32, it really is in shdocvw.
:040000 040000 e62b56f5579c2943ada67d31f64b59429a1fe4f6
a6f1d4963fa7c84bd2e8744f60cf2915ab981359 M dlls
:040000 040000 73b71d886ed76916e3c994c2e2756c352b6df6c1
da408b56e12c9c1af4f834840c6a0fcf263595eb M include
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http://bugs.winehq.org/show_bug.cgi?id=13954
Summary: Only top half of screen visible
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Created an attachment (id=14107)
--> (http://bugs.winehq.org/attachment.cgi?id=14107)
In game menu with only half of screen covered.
For this bug report I'll concentrate on Thief (The Dark Project), but I'm
seeing this problem in a lot of places. In brief, only the top half of the
screen is visible in certain graphical modes.
In more detail: Thief seems to use four different graphical modes, each with
different behaviour.
1. The first mode, used for the menu screens on entry to the game, work
normally. I'm doing this test with a wine virtual desktop at 640x480
resolution (and my real desktop is 1280x1024).
2. On entry to the game it uses hardware 3d graphics that runs very slowly.
This seems to be a known problem with Thief, though I can't see a bug report
for this.
3. Hitting ESC brings up the in-game menu which normally replaces the entire
display; in this report only just under the top half the screen is visible.
Fortunately I can see just enough of the configuration menu to select software
3d graphics.
4. Software 3d graphics used to work tolerably (in a somewhat earlier release,
maybe 0.9.59?), but now I see only the top quarter or less of the screen!
I'll try and attach some screenshots to illustrate this. Um -- how am I
supposed to add more than one screenshot in this message? I've attached an
example for case (3).
This is with Wine 1.0-rc5 built from git, but I've been seeing this problem for
a while now.
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http://bugs.winehq.org/show_bug.cgi?id=18913
Summary: Recent Team Fortress 2 update causes crash during
startup
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
CC: julliard(a)winehq.org
Just recently (a few days ago) Team Fortress 2 has started to cause wineserver
to crash. Curiously, this appears to reveal an old regression:
commit 7560a890225a8ab56c326206224fe9bedc69aefa
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 30 15:15:06 2008 +0100
server: Make padding explicit in the wake_up_reply structure.
Before this commit, Team Fortress 2 starts without error, after this commit it
crashes shortly after displaying the loading splash screen. I've tested this
against the following release, as well as performing a `git bisect` between .11
and .12:
crashes on .23, .18, .14, .12
works on 1.0.1, .1.11
I'll build a current git and give a traceback, but for the moment I attach a
traceback from the commit above:
Core was generated by `/home/michael/code/wine/loader/../server/wineserver'.
Program terminated with signal 11, Segmentation fault.
[New process 27709]
#0 0x080730a3 in wake_thread (thread=0x98) at thread.c:589
589 for (count = 0; thread->wait; count++)
(gdb) backtrace
#0 0x080730a3 in wake_thread (thread=0x98) at thread.c:589
#1 0x0807320d in wake_up (obj=0x91f9810, max=0) at thread.c:705
#2 0x08053a55 in set_event (event=0x91f9810) at event.c:113
#3 0x08053c10 in req_event_op (req=0x91f3820, reply=0xbffcfc9c) at event.c:241
#4 0x0806e048 in call_req_handler (thread=<value optimized out>)
at request.c:288
#5 0x080569eb in main_loop_epoll () at fd.c:455
#6 0x08056a89 in main_loop () at fd.c:794
#7 0x0805bc5d in main (argc=1, argv=0xbffd0444) at main.c:147
(gdb)
Doesn't look too informative...
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Simon Norberg <norberg.simon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |norberg.simon(a)gmail.com
--- Comment #36 from Simon Norberg <norberg.simon(a)gmail.com> 2009-06-13 05:50:12 ---
Still with Wine 1.1.23-git and Debian Lenny it craches a few seconds in to
gameplay with segmentaion fault.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e2f0,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x152ee0,0xdd0390): stub
^[fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETOPENSTATUS
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
Segmentation fault
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--- Comment #175 from moritz.angermann(a)gmail.com 2009-06-13 04:53:50 ---
Ok, it gets slightly weirder.
First the good news: CS:S on OS X _does_ work. And _does_not_ crash. Steps to
reproduce:
- install Xquartz (X11-2.3.3.2.dmg)
and set "Full-screen mode" in the Output panel of the Preferences.
Hint: If you set "Auto-show menu bar in full-screen mode" the game will
crash as usual.
- install macports
- install wine-devel and winetricks via macports
(sudo port install wine-devel && sudo port install winetricks)
- run winecfg and check the following under Graphics
- [ ] Allow the window manager to decorate the windows
- [ ] Allow the window manager to control the windows
- [X] Emulate a virtual Desktop ( 1280 x 800 for MacBooks )
- Also click on the Audio panel. Wine should configure coreaudio correctly.
- use winetricks to install mcf42 vb6run vcrun6 tahoma wininet ie6
- get hold of a copy of lucida-console.TTF and place it into
~/.wine/drive_c/windows/Fonts/
- Install your CS:S
- Start X11 (you can always exit X11 pressing cmd-Q)
execute the following on the xterm:
export DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib"
export PATH=/opt/local/bin:$PATH
and let wine execute counterstrike with the following paramters: -w 1280 -h
800 -console -dxlevel 81
Now you should be able to play without crashes.
----
So after all I think that, at least on os x, the interference of OS X with X11
does cause the crash, which is why windowed modes crash and why you should not
allow the menu bar in X11.
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Kyle Bradfield <walmartshopper(a)msn.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |walmartshopper(a)msn.com
--- Comment #174 from Kyle Bradfield <walmartshopper(a)msn.com> 2009-06-13 02:19:24 ---
I used to run -dxlevel 80 for the extra performance, but I got random crashes
even with the HUD fix. As soon as I switched to -dxlevel 90, the crashes
stopped. And with the latest version of wine and nvidia drivers, the game runs
very well in dx9. And with developer focus shifting towards dx10, I wouldn't
expect dx8 issues to get much attention anymore. Try -dxlevel 90, or 70 if you
need the extra performance.
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--- Comment #18 from Roger <rogerx(a)sdf.lonestar.org> 2009-06-12 22:11:08 ---
Nobody understands a variable named "wait". ;-)
Anyhow, I'm watching, but have little time currently to debug. :-/
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filippo <filippo(a)tuxel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |filippo(a)tuxel.com
--- Comment #17 from filippo <filippo(a)tuxel.com> 2009-06-12 16:45:45 ---
My engish isn't good but I try....
I think that there is a problem in e a specific function named
"set_wait_mask(HANDLE hDevice, DWORD mask)" because into it, in i486
architecture, status variable, recive a not valid value from function named
"wine_server_call( req );" difference to pentium architecture that recive a
determinat number.
To solve my problem I forced value of status variable at a value that return
wine_server_call( req ) function in pentium architecture with an asiignment
i.e. status = 3225224567.
Mybe i think that this problem is a bug.
What do you thik about?
Do you understand me?
Bye
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http://bugs.winehq.org/show_bug.cgi?id=18727
Summary: Wine Copyright Information Needs Updated to 2009 in
the License
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org/license
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
This is a very minor bug, however the line that says "Copyright (c) 1993-2005
the Wine project authors (see the file AUTHORS for a complete list)" should be
updated for 2009.
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http://bugs.winehq.org/show_bug.cgi?id=16212
Summary: http://www.winehq.org/site/images/shots/full/wine_1.png
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Full size Screenshots do not exist anymore, but thumbnails are still showed in
the main page.
A page with a 404 error is displayed instead when you click a thumbnail.
Besides it, a funny error is displayed about where to report the bug, in the
404 error page it says that you should report the bug to the following url:
http://bugs.winehq.org/enter_bug.cgi?product=WineHQ.com
WineHQ.com? sure... :)
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http://bugs.winehq.org/show_bug.cgi?id=16778
Summary: « News » link in winehq's French home page leads to
an error
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://www.winehq.org/news/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan(a)ernstfamily.ch
Clicking on "Nouvelles" (News) in winehq's French home page, leads to an error
:
"500 News not found!"
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http://bugs.winehq.org/show_bug.cgi?id=15419
Summary: Test Data reports should include wine stable versions
(i.e. 1.0, 1.2...) and not just recent betas
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: milest3g(a)gmail.com
For AppDB test data to be usefull to users, and since we know have stable wine
releases, "Add Test Data" page should list wine 1.0 as a Tested release, and
not just list 1.1.0 to 1.1.5 (for example), since corporate users and users
looking for stability will be sticking to 1.0 for a long time.
It should be the same for future stable releases like 1.2 - but those should
not supersede 1.0 since some users/distributions might keep 1.0 for a long
time.
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moritz.angermann(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |moritz.angermann(a)gmail.com
--- Comment #173 from moritz.angermann(a)gmail.com 2009-06-12 14:01:26 ---
I have the very feeling that the random crashes have to do with the -dxlevel.
-dxlevel 70 will not cause any crash at all, while
-dxlevel 80 will (at least for me on OS X).
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http://bugs.winehq.org/show_bug.cgi?id=4304
--- Comment #18 from Marc Warne <marc(a)indivisibilities.com> 2009-06-12 11:12:05 ---
Unfortunately I no longer have MetaTrader installed.
Can another contributer please try this out with 1.1.23?
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http://bugs.winehq.org/show_bug.cgi?id=18907
Summary: Steam update crashes wineserver
Product: WineHQ Apps Database
Version: unspecified
Platform: All
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nukedclx(a)gmail.com
CC: nukedclx(a)gmail.com
Steam games after the latest update causing crash games, i tried launch hl1,
cs1,6 but same thing wineserver crash. I tried produce corefile, but it doesnt
produce that.. ((ulimit -c unlimited) i checked main steam directory and
half-life in steamapps.
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http://bugs.winehq.org/show_bug.cgi?id=16941
Summary: interrupts cause nested trace output
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The winmm periodic timer interrupt (used e.g. by the dsound PCM player) causes
confusion in wine's debug log. I believe every line in the log should be output
atomically. This is not the case and makes the log harder to analyse.
Please search your traces using the following regexp
.[0-9]{4}:[a-zCR]
to find sections where one thread manages to interrupt another one amid a log
line.
In my case, all such occurrences are caused by one thread, identified as
follows:
0019:trace:mmtime:TIME_MMSysTimeThread Starting main winmm thread
Here's a sample where the main thread's (0009) logline is interrupted by the
timer's thread (0019) trace output:
0009: get_handle_fd(0019:Call KERNEL32.GetTickCount()
0019:Ret KERNEL32.GetTickCount()
0019:trace:dsound:DSOUND_timer (1,0,0x1fbbb0,0x0,0x0)
0019:[many lines omitted]
handle=00a4 ) <- This is the remains of the trace output
from the interrupted thread (0009)
0009: *fd* 00a4 -> 83
Here's another example, involving a redispatch to thread 0018:
001e0019:Call KERNEL32.GetTickCount()
0019:Ret KERNEL32.GetTickCount() ...
0019: [many lines omitted]
: create_key() = 0 { hkey=0020, created=0 }
^^^^ remains from thread 001e
0018: get_new_process_info( info=0038 )
0018: select() = PENDING { timeout=infinite, ...
001e:trace:reg:NtCreateKey <- 0x20
The interruptor's pattern is always the same:
- 2x GetTickCount()
- trace:dsound:DSOUND_timer
- dsound perform mix etc.
Looking at libs/wine/debug.c:default_dbg_vlog() I see no obvious mechanism to
ensure atomic output, while and dlls/ntdll/debugtools.c:NTDLL_dbg_vlog() might
have the machinery given a temporary output buffer and a single call to
write().
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--- Comment #17 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-06-12 02:56:00 ---
Marc, test again with 1.1.23.
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--- Comment #11 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-06-12 02:22:17 ---
Created an attachment (id=21745)
--> (http://bugs.winehq.org/attachment.cgi?id=21745)
Windows Vista screenshot
Screenshot of what's supposed to show under vista at the moment of the crash.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #9 from Jerome Leclanche <adys.wh(a)gmail.com> 2009-06-12 00:49:00 ---
(In reply to comment #8)
> still present in wine 1.1.13.
Same error in wine-1.1.23-137-g8e06002
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http://bugs.winehq.org/show_bug.cgi?id=18599
Summary: Sims 3 Can't download content
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21277)
--> (http://bugs.winehq.org/attachment.cgi?id=21277)
Log from Game Launcher
When running from game launcher I can not seem to download any of the content.
I get some of:
fixme:hlink:IHlink_fnSetMonikerReference (0xa718bd0)->(0 0xa718c08 (null))
fixme:shdocvw:HlinkFrame_Navigate unsupported grfHLNF=00000002
fixme:hlink:IHlink_fnGetStringReference (0xa718bd0) -> (1 (nil) 0x32c520)
fixme:shdocvw:HlinkFrame_Navigate Not supported HLNF_OPENINNEWWINDOW
fixme:thread:NtQueryInformationThread info class 16 not supported yet
I suspect shdocvw?
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http://bugs.winehq.org/show_bug.cgi?id=18892
Summary: Civiliztaion IV Beyond The Sword fails to start using
wine version 1.1.20 - 1.1.23
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)mrplanlos.de
Created an attachment (id=21733)
--> (http://bugs.winehq.org/attachment.cgi?id=21733)
Console output
Hello,
I have an openSUSE 11.0 system with the wine repository and usually update my
wine version via this repo.
Since the version 1.1.20 my Civilization IV - Beyond The Sword (version 3.17)
fails to start.
I can see the loading image and before the game loads completely it crashes
with an unhandled exception.
I hope my attached file is useful for fixing the issue.
With wine version 1.1.19 I don't have this problem.
Thanks and regards
Andreas
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http://bugs.winehq.org/show_bug.cgi?id=5055
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-06-11 16:45:15 ---
(In reply to comment #13)
> "As of Nautilus 2.22, GNOME support the XDG Trash specification through GIO and
> the GVFS-Trash backend."
>
> I've verified that deleting to trash now works under Gnome too.
>
> Should we close this?
It works anywhere that respects the xdg spec, but for WM's that don't (and the
Mac), there's still a bug.
A virtual folder would solve this. Or we could have a Mac specific path for
Macs, and use xdg for everything else (and consider non xdg wm's as broken).
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Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
--- Comment #13 from Damjan Jovanovic <damjan.jov(a)gmail.com> 2009-06-11 15:44:08 ---
"As of Nautilus 2.22, GNOME support the XDG Trash specification through GIO and
the GVFS-Trash backend."
I've verified that deleting to trash now works under Gnome too.
Should we close this?
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nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #5 from nsandschn(a)gmx.de 2009-06-11 15:35:04 ---
Still present in wine 1.1.23. I tried to run two different sample files and it
locked up in both cases.
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nsandschn(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nsandschn(a)gmx.de
--- Comment #8 from nsandschn(a)gmx.de 2009-06-11 13:09:50 ---
Still present in wine 1.1.23
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http://bugs.winehq.org/show_bug.cgi?id=18836
Summary: Europa Universalis II: crashes immediately on startup
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: staffan.bjornesjo(a)gmail.com
Created an attachment (id=21640)
--> (http://bugs.winehq.org/attachment.cgi?id=21640)
output from: "wine EU2.exe"
Using Ubuntu 8.10 (64-bit).
The game crashes when started.
Running it in windowed mode as usual (emulating desktop).
It works well in 1.1.22 (and many previous versions), but does not work at all
in 1.1.23. see bisect below.
a5876bb91e92645a400a248abb1ef283d1a822f6 is first bad commit
commit a5876bb91e92645a400a248abb1ef283d1a822f6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jun 5 10:10:48 2009 +0200
wined3d: Use FBOs for offscreen rendering by default.
:040000 040000 5f32e7e9af292e79c2e5c0d619a51d9562095353
584a625d348b0f4123d1febce072bbbdb44ac4a5 M dlls
Could not add the author of the patch to the CC as specified at
http://wiki.winehq.org/RegressionTesting
got "Bugzilla was unable to make any match at all for one or more of the names
and/or email addresses you entered on the previous page.
Please go back and try other names or email addresses."
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http://bugs.winehq.org/show_bug.cgi?id=18880
Summary: Unable to run program GAUSS
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://s000.tinyupload.com/?file_id=004094723233547238
15
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthieu.stigler(a)gmail.com
Created an attachment (id=21717)
--> (http://bugs.winehq.org/attachment.cgi?id=21717)
Log file
Tried to use old version (6.0) of program GAUSS
(seehttp://www.aptech.com/AS_prodMF.html). The version I have is working
without problem on windows, it does not need to be installed properly, can't be
launched from a usb key on new computer.
On linux, after having some dll through winetricks (vcrun6 as Library
MSVCP60.dll is asked for), the program is launched and then freezes. Log file
is given attached, main error ir probably:
wine: Unhandled page fault on read access to 0x0000120c at address 0x41683e
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x0000120c in 32-bit code
(0x0041683e).
It is reproduced on variouses machines:
-Ubuntu 8.04, kernel 2.6.24.24 with graphic card intel, wine version 1.1.23
-Ubuntu 8.04, kernel 2.6.24.24 with graphic card nvidia,wine version 1.1.23
-Ubuntu 9.04, kernel 2.6.28, with graphic card ATI radion, wine version 1.1.23
The same happens on the three computers, with same error message given on the
top.
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http://bugs.winehq.org/show_bug.cgi?id=5402
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matthieu.stigler(a)gmail.com
--- Comment #25 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-11 08:59:33 ---
*** Bug 18880 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=17751
Summary: EverQuest: Mouse look issues
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)hjarding.dk
Using the mouse to look up/down and left/right it seems that a check is made
against the screen boundaries and the movement stops. To look more in the
direction one has to release the mouse look key (often right mouse button) and
click it again to move further in that direction.
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http://bugs.winehq.org/show_bug.cgi?id=7835
Kari <refic(a)psimerion.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |refic(a)psimerion.org
--- Comment #12 from Kari <refic(a)psimerion.org> 2009-06-11 02:51:10 ---
Still present in 1.1.23.
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http://bugs.winehq.org/show_bug.cgi?id=6842
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|testcase |Abandoned?
--- Comment #13 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-11 02:20:33 ---
This bug most likely is abandoned, the reporter hasn't done (simple) requested
things.
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http://bugs.winehq.org/show_bug.cgi?id=18884
Summary: Wine 1.1.23 breaks all compatibility with fglrx
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmptmp68(a)yahoo.com
Created an attachment (id=21723)
--> (http://bugs.winehq.org/attachment.cgi?id=21723)
Back trace
Prior to the update, games such as Deus Ex GOTY, Warcraft III Frozen throne,
and pocket tanks all ran flawlessly and smoothly with the latest drivers from
ATI (v 8.59.2).
Since updating to 1.1.23, no accelerated software, 2D or 3D, direct3d or
OpenGL, will run at all. The first two of the above mentioned games were
running in pure opengl mode, and pocket tanks requires only directx version 3,
and 2D acceleration.
Not classified because all acceleration (d3d,opengl) is broken. Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=3601
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-11 00:31:28 ---
Closing.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Platform|All |Other
Resolution| |WONTFIX
OS/Version|All |other
--- Comment #2 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-06-11 00:31:15 ---
Any limits/constrains must be done by the OS facilities, Wine is just
a library, "controlling guest-programs" doesn't belong to Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18707
Summary: -> Reward 10$ <- Blurry textures in Quake4
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=21440)
--> (http://bugs.winehq.org/attachment.cgi?id=21440)
Blurry textures in wine
Hi,
i noticed, that graphics quality in Quake4 under wine is not as good as under
WinXP even if both set to 1920x1200 @ Ultra quality. Quake4 under WinXP has
much better looking textures - see attachment.
Anyone who fix this can ask me for 10$. For real, no bullshit... I know, i know
not so much but better than nothing :-)
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http://bugs.winehq.org/show_bug.cgi?id=7526
--- Comment #16 from Bernie Innocenti <bernie(a)codewiz.org> 2009-06-10 15:59:12 ---
It's most probably a timing-sensitve race condition of some kind, because
slowing down wine -- for example, by enabling tracing -- made the testcase work
normally.
I'm studying serial.c looking for clues.
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http://bugs.winehq.org/show_bug.cgi?id=16469
Summary: Favicon is too large and trimmed by web browsers
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
winehq.org has a too large favicon, both chrome and firefox do not display the
entire icon, I believe that's not intentional as
http://www.winehq.org/favicon.ico seems different ( this link do not work in
firefox, but ok in chrome)
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http://bugs.winehq.org/show_bug.cgi?id=2784
--- Comment #16 from zarjan(a)gmail.com 2009-06-10 14:05:15 ---
(In reply to comment #15)
> Is this still an issue in current (1.1.22 or newer) wine?
This is still an issue on 1.1.23
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--- Comment #12 from Chris Severance <wine.severach(a)spamgourmet.com> 2009-06-10 12:20:21 ---
As of wine-1.1.23/dlls/user32/uitools.c DrawFocusRect is still being drawn with
Rectangle so not fixed.
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