http://bugs.winehq.org/show_bug.cgi?id=9220
Skewray <wine(a)skewray.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine(a)skewray.com
--- Comment #11 from Skewray <wine(a)skewray.com> 2009-05-13 22:41:45 ---
I am trying to run Total 3D (sorry, not a game), and am getting a similar error
with wine 1.0.1:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x428f308): Only one Direct3D device
per DirectDraw object supported
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http://bugs.winehq.org/show_bug.cgi?id=18463
Summary: Impossible to pass a parameter from a linux program to
a windos program
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jujuland.46(a)wanadoo.fr
I'm using K-Meleon web browser 1.5.x (2 or 3) and I have made it as default
program for Ubuntu.
I have made a tool to correct link file path from windows to linux to open the
files with linux programs instead of windows programs, and it works great.
I have also made an utility to correct the linux file path, and it works great
too. When I click on an html file (for example), the linux path is transformed
into windows format, and K-Meleon is able to open it.
For now, I'm not unable (for example) to do the same when I click on a link in
a mail opened with Thunderbird (linux version)
The default browsing program has been set to "/opt/Program
Files/K-Meleon/k-meleon.exe" %U I think it's a normal string to allow to pass a
parameter, but when I execute it, K-Meleon opens and try to open %U, and
obviously fails.
In fact, wine doesn't replace %U with the content of the parameter.
Some guys said on forum, that it's not possible, but I don't know why it
wouldn't be possible.
Could it be a feature that had be missed ? I can't believe it ...
Thanks
A+
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Florian <mcflow-forum(a)gmx.net> changed:
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CC| |mcflow-forum(a)gmx.net
--- Comment #37 from Florian <mcflow-forum(a)gmx.net> 2009-05-13 15:24:55 ---
I have this problem as well.
With certain cars the game crashes even if you rename some dlc.gin files as
mentioned somewhere in the test data.
The races where you have the BMW at the beginning of the career crash
immediately after the start. I disabled sound in winecfg to finish these races.
After the races I re enabled sound and every race worked fine just until the
races with Most Wanted #15. Here the game crashed as well.
Maybe it's related to those challenge races? I will see if I can do some other
black listed races soon.
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John <johnarevalo(a)gmail.com> changed:
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--- Comment #26 from Bamm Gabriana <bammzilla(a)astronomy.com.ph> 2009-05-13 07:20:27 ---
> > If IrfanView is started with the /one option (force "only one instance") then
> > the skins can be used.
>
> Nice workaround, thanks. Posted a comment to AppDB.
IMO forcing only one instance severely limits the use of IrfanView. It's
sacrificing functionality for looks.
I posted the workaround because it might lead to an understanding of what
causes the crash in gdi32.
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Chris Henhawke <chris(a)hamiltonshells.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|chris(a)hamiltonshells.ca |
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--- Comment #28 from Chris Henhawke <chris(a)hamiltonshells.ca> 2009-05-13 07:03:55 ---
Removing my CC, I am no longer testing wine updates for LFS improvements.
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--- Comment #37 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-05-13 06:25:30 ---
(In reply to comment #35)
> > Does anybody work around this? I need it installed to save some time querying
> > traces.
> >
>
> Do 'winetricks mfc42'
>
Doesn't help.
I did 'wineserver -k' on this fail-to-register message and ran manually
regsvr32 for ieflash.dll. After that I'm able to test it.
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http://bugs.winehq.org/show_bug.cgi?id=18456
Summary: Winscp: CTRL+A doesn't work in path dialog
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://winscp.net/download/winscp421.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
In the 'copy' dialog under Winscp (run Winscp, connect ot a server, press 'F5'
to copy it, then you'll get the dialog), it lets you specify a path. Under
Windows, you can press 'CTRL+A' to select the whole path and delete/replace it.
But under Wine, has no effect.
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--- Comment #25 from Danila Sentiabov <dsent.zen(a)gmail.com> 2009-05-13 05:09:30 ---
(In reply to comment #24)
> If IrfanView is started with the /one option (force "only one instance") then
> the skins can be used.
>
> I got the information from this page:
> http://www.wine-reviews.net/wine-reviews/wine/irfanview-423-on-linux-with-w…
>
Nice workaround, thanks. Posted a comment to AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=16057
Summary: horrible performance in Guitar Pro 5
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
It was already awful with 1.1.7 on Ubuntu 8.04 (saving being a major
annoyance), but on a clean install of Ubuntu 8.10 with Wine 1.1.8 GP5 is barely
usable. I haven't tried MIDI output yet, but even a single track pops
considerably with the Realistic Sound Engine, with the interface lagging
considerably and even freezing when loading the demo track. Also, keyboard
shortcuts don't work, and letters and numbers (as opposed to the notes in other
versions) don't display.
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http://bugs.winehq.org/show_bug.cgi?id=17786
Summary: IP Softphone 2050 doesn't works with WINE
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=20012)
--> (http://bugs.winehq.org/attachment.cgi?id=20012)
Copy of terminal contents from the starting process
I've downloaded this
file:http://www116.nortel.com/software/i/ipphones/2050/IP_Softphone_2050_se…
and I've installed and tried to run it in my computer with GNU/Linux.
The installation process ended sucessfully ... but when I try start the
program, it doesn't works !!!! :-(
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Summary: I can't install the Nortel IP Softphone 2050 with WINE
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=19051)
--> (http://bugs.winehq.org/attachment.cgi?id=19051)
Copy of terminal contents from the starting of installation process (first try)
I'm trying to install the Nortel IP Softphone 2050 with WINE ... finally, the
program halts and the installation it isn't finished.
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Danila Sentiabov <dsent.zen(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |dsent.zen(a)gmail.com
--- Comment #19 from Danila Sentiabov <dsent.zen(a)gmail.com> 2009-05-12 16:28:03 ---
1.1.21, still not fixed.
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
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CC| |xerox_xerox2000(a)yahoo.co.uk
--- Comment #35 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2009-05-12 16:27:23 ---
> Does anybody work around this? I need it installed to save some time querying
> traces.
>
Do 'winetricks mfc42'
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--- Comment #23 from Danila Sentiabov <dsent.zen(a)gmail.com> 2009-05-12 16:26:43 ---
1.1.21, still not fixed.
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--- Comment #18 from Danila Sentiabov <dsent.zen(a)gmail.com> 2009-05-12 16:19:44 ---
1.1.21, the bug persists.
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--- Comment #34 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-05-12 13:40:54 ---
(In reply to comment #33)
> Version 3.6 doesn't install on current Wine (with gecko 0.9.1). Claims that it
> can't fail to register IEFlash.dll, than rollbacks.
>
> Does anybody work around this? I need it installed to save some time querying
> traces.
>
..fails to register.. sorry.
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--- Comment #33 from Nikolay Sivov <bunglehead(a)gmail.com> 2009-05-12 13:37:36 ---
(In reply to comment #32)
> Please attach a +listview trace. Hopefully Nikolay can have a look...
>
Version 3.6 doesn't install on current Wine (with gecko 0.9.1). Claims that it
can't fail to register IEFlash.dll, than rollbacks.
Does anybody work around this? I need it installed to save some time querying
traces.
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Daniel Rammelt <drammelt(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |drammelt(a)gmail.com
byteframe <byteframe(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |byteframe(a)yahoo.com
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |quentin.grimaud(a)gmail.com
AL3X <alex_vip_1(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex_vip_1(a)hotmail.com
Brian <theonebshaw(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |theonebshaw(a)gmail.com
Gray George <dragracer(a)graffiti.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dragracer(a)graffiti.net
--- Comment #160 from Daniel Rammelt <drammelt(a)gmail.com> 2009-03-19 19:58:20 ---
In CS:S
None of the posted "fixes" fix this for me. I find that if I play on a GG
server with a quick map change time I can play for hours, with occasional
lockups for ~2 seconds.
If I play on de_dust2 the game will crash within 1-5 minutes, regardless of
what I am doing or what is going on in the game, Ive had it crash in a big fire
fight but also during buy mode at the start with 0 shooting etc.
System:
Gentoo x86_64
Intel E2200
2g ram
Nvidia 9800gt, tested drivers 177.82 through 180.37 to no effect.
Alsa, no configuration options help, including turning sound off.
Kernel 2.6.29_rc8.
Wont paste a crash log as its identical to the others posted.
--- Comment #161 from byteframe <byteframe(a)yahoo.com> 2009-03-23 16:46:16 ---
If the win98 mode for hl2.exe seems to fix it, and as I've noticed it uses the
older win9x fonts ingame, then might we just have to have the requisite fonts
that steam uses? Would installing mscorefonts on regular wine fix the problem?
If so, then it would seem we just need a few more free replacements. Correct me
if I'm wrong, but Tahoma Bold is used throughout steam, but the bold style
doesn't seem to be in the tahoma font provided by winehq. The only font I add
myself to my wineprefix is 'lucida console', for the hl2.exe console.
All in all, I would rather not have to install mscorefonts, so should we be
having a discussion focused more on which fonts are suspect?
--- Comment #162 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-03-26 19:03:26 ---
*** Bug 17858 has been marked as a duplicate of this bug. ***
--- Comment #163 from quentin grimaud <quentin.grimaud(a)gmail.com> 2009-03-26 19:41:56 ---
(In reply to comment #162)
> *** Bug 17858 has been marked as a duplicate of this bug. ***
>
thanks, the "Client side fix/hack (HUD modification to lower font size)" patch
solves my headshot problem. maybe we could add this problem to the description
of this bug (7698), to make it clearer for other people like me who may open
new bugs even after having read the description this one :p
--- Comment #164 from AL3X <alex_vip_1(a)hotmail.com> 2009-04-02 20:53:49 ---
This is still happening in wine-1.1.18 on:
Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
NVidia GeForce 8600 GTS
Linux StupidBox 2.6.28-11-generic #39-Ubuntu SMP Thu Apr 2 04:39:54 UTC 2009
x86_64 GNU/Linux
NVidia driver: 180.44
KDE 4.2.2 desktop effects on.
--- Comment #165 from Spiridon Louis <bugzilla(a)wladi.net> 2009-05-10 13:03:43 ---
I could solve the problem under ubuntu jaunty. You have to chose ALSA for audio
output in the systemconfiguration. Then the program does not crash anymore when
you execute it as win98 (hl2.exe).
--- Comment #166 from Gray George <dragracer(a)graffiti.net> 2009-05-12 11:55:28 ---
Hi!
Try running CSS with the -dxlevel 81, worked for me no more crashes now.:)
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http://bugs.winehq.org/show_bug.cgi?id=18449
Summary: All the native dll not getting loaded for win64
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
Both the native dlls MSVCR80.dll and MSVCP80.dll are getting loaded when
running 64bit windows application.But when the turn comes to load msxml6.dll
and gets called at call_dll_entry_point, it doesnt return anything and shows
the following error:
seh:call_stack_handlers not implemented on x86_64
wine: Unhandled privileged instruction at address 0x5840b47a (thread 0009),
starting debugger ...
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http://bugs.winehq.org/show_bug.cgi?id=18058
Summary: missing buttons on toolbar
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Hi,
with recent wine versions (though I would not be able to state exactly which
one showed the problem first), I am experiencing missing buttons on toolbars.
1) The buttons are not missing because of screen estate, there is plenty of
them
2) the buttons are anyway missing at the right edge of the toolbar
------------------------------------------------------------------
|| A1 A2 A3 | B1 B2 | C1 C2 C3 C4 | D1 D2| ||
------------------------------------------------------------------
refer to the figure above and suppose that A1, A2, ..., B1, B2... are buttons
(with their small icon, etc) divided in groups (separated by vertical bars).
There should be 3 more buttons to the right of D2, but they are not displayed
in spite of the fact that there is plenty of space for them.
Interestingly, if you put the mouse cursor on the separation bar to the right
of D2, you get the tooltip for the hidden button D3 and if you click on the
line you get the action of the first hidden button.
As an example application showing the problem, consider the LTSPICE IV circuit
simulator which is available "free as in beer" and is also supportive of wine.
Download it at http://ltspice.linear.com/software/LTspiceIV.exe
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--- Comment #21 from MatDivaret <pianoedjoe(a)free.fr> 2009-05-11 22:06:38 ---
In reply to comment #20
> Did you read the bug log? The problem only happens under certain conditions.
Yes, that's why i downloaded the game with the given link on gamershell and ran
it with:
wine .wine/drive_c/Program\ Files/WOTRDemo/Rings_Demo.exe
I tested the demo and all the bugs reported, all were gone.
If everything is wrong in the summary, i can't do anything and can't know
before testing the game.
The discussion about the unix paths was 2 years old, ~ 50 wine version; and
since nobody have talked about it. Austin has a bug recently, not me so i
reported it.
And in this case, the given demo works perfectly, i won't check every demo from
everywhere to find the one which doesn't work.
So yes, the bug can be closed or everything should be changed: link for the
demo, title, severity.....
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nathan.n <saturn_systems(a)yahoo.com> changed:
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CC| |saturn_systems(a)yahoo.com
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--- Comment #7 from Renato Alves <simpledark(a)gmail.com> 2009-05-11 19:12:04 ---
Still present, same behavior.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-05-11 17:11:26 ---
Fixed then.
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--- Comment #15 from Ryan May <rmay(a)ou.edu> 2009-05-11 17:06:00 ---
I'm not seeing this problem any more with Weatherscope.
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Danila Sentiabov <dsent.zen(a)gmail.com> changed:
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--- Comment #14 from Danila Sentiabov <dsent.zen(a)gmail.com> 2009-05-11 17:03:36 ---
It's probably fixed by now.
I didn't check with Weatherscope yet, but all applications that I use have no
problems installing icons properly.
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--- Comment #32 from Renato Caldas <seventhguardian(a)gmail.com> 2009-05-11 16:50:58 ---
(In reply to comment #31)
> (In reply to comment #30)
> > (BTW, asking for info and not even looking at it is not nice...)
> >
> There are thousands of bugs, and only a few developers. If you'd like to help,
> patches are more than welcome.
I try to help by providing the relevant information, hoping that it is useful.
The "voluntarism" goes both ways.
Anyway, it still doesn't work, same output.
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http://bugs.winehq.org/show_bug.cgi?id=8349
Ben Anderson <roothorick(a)new.rr.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #7 from Ben Anderson <roothorick(a)new.rr.com> 2009-05-11 15:29:51 ---
Works now, even when installing to NTFS(3G). We'll probably never know what
fixed it, but that doesn't matter, does it? :)
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--- Comment #20 from Robert Millan <rmh(a)aybabtu.com> 2009-05-11 14:41:50 ---
(In reply to comment #19)
> I think this bug can be closed.
> I tried with wine 1.1.21
>
> It installed fine and the game was launched without problem. I finished the
> demo so everything seems perfect.
Did you read the bug log? The problem only happens under certain conditions.
Subject of this bug is misleading, please can someone fix it? Something like
"& unless win32 path is used" or so.
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--- Comment #19 from MatDivaret <pianoedjoe(a)free.fr> 2009-05-11 13:39:52 ---
I think this bug can be closed.
I tried with wine 1.1.21
It installed fine and the game was launched without problem. I finished the
demo so everything seems perfect.
The only thing which doesn't work is the file: Setup.exe which crashes but
everything can be setting inside the game so it's not an important bug.
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Tony Lambregts <tony.lambregts(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Tony Lambregts <tony.lambregts(a)gmail.com> 2009-05-11 12:23:39 ---
Closing
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Joe <rambopfc(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rambopfc(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=5131
--- Comment #32 from Austin English <austinenglish(a)gmail.com> 2009-05-11 11:44:04 ---
Please attach a +listview trace. Hopefully Nikolay can have a look...
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--- Comment #31 from Austin English <austinenglish(a)gmail.com> 2009-05-11 11:40:05 ---
(In reply to comment #30)
> I'll report back ASAP.
>
> (BTW, asking for info and not even looking at it is not nice...)
>
There are thousands of bugs, and only a few developers. If you'd like to help,
patches are more than welcome.
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--- Comment #31 from tehk <wine(a)tehk.org> 2009-05-11 11:30:14 ---
Got excited to see the large number of listview fixes in 1.1.21, however none
of them correct the issue in flashfxp. A clean install of 3.7.8 (3.8 beta)
still does not show remote file listings.
However, the winetricks mentioned in comment #12 solves all issues.
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--- Comment #22 from MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> 2009-05-11 11:13:52 ---
Using wine version 1.1.21 the game crashes as before causing unhandled
exception.
My system configuration is: Intel Celeron 3.1 GHz
1 GB RAM
256 MB NVIDIA GeForce 7300 GS
UBUNTU 8.10 x86
WINE 1.1.21
Terminal output of the game is:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x57280f8) : pBox=(nil) stub
Happy Linux Gaming.
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MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |imamdxl8805(a)gmail.com
--- Comment #36 from MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> 2009-05-11 11:01:49 ---
This problem is still exist in the latest wine version.
I have tested this game with latest wine 1.1.21. What I have found that when I
run this game with sound on (winecfg alsa checked) I can play for a few seconds
sometimes for a few minutes varies with the race type. On the other hand when I
play this game with sound off (winecfg alsa unchecked) I can play for a long
times around 10-30 minutes varies with the race type.
On the both times, what we have found that this game crashes causing unhandled
exception.
So, what is the outcome of this test is the problem of this game is not related
to wine's sound system.
My system configuration is: Intel Celeron 3.1 Gz
1 GB RAM
256 MB NVIDIA GeForce 7300 GS
UBUNTU 8.10 x86
WINE 1.1.21
terminal output on the both times:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
Happy Linux Gaming
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |madewokherd(a)gmail.com
--- Comment #8 from Vincent Povirk <madewokherd(a)gmail.com> 2009-05-11 10:47:15 ---
Still present in wine 1.1.21.
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--- Comment #10 from Mitch 74 <mitch074(a)gmail.com> 2009-05-11 10:06:45 ---
still valid as of 1.1.20. Will try 1.1.21 as soon as I have time to update.
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--- Comment #30 from Renato Caldas <seventhguardian(a)gmail.com> 2009-05-11 09:56:35 ---
I'll report back ASAP.
(BTW, asking for info and not even looking at it is not nice...)
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http://bugs.winehq.org/show_bug.cgi?id=15952
Summary: Bred 2.962 - NotePad replacement and enchancement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mega1(a)pochta.ru
CC: mega1(a)pochta.ru
Created an attachment (id=17138)
--> (http://bugs.winehq.org/attachment.cgi?id=17138)
Delphi 5 program - pure API without visual components
Text Editor: Delphi 5 program - pure API without visual components (but uses
richedit32.dll).
It is possible to "paste" a clipboard, but it is not possible co "Cut/Copy" -
so maybe Wine does not allow to recognize the marked block as a text one.
The program does not recognize UNICODE, so works in ASCII.
The description of the program in Russian is at
http://soft.softodrom.ru/ap/p4726.shtml
(however, the version I attach has an English localization).
The program has a string calculator, scripts for string conversion,
user-determined multi-replace depending on the extension etc.
With best wishes and thanks,
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Summary: Empire Earth 3 crashes
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bilel(a)live.nl
Empire Earth 3 launches. The screen turns black and the logo appears in the
middle. Then after about 5-10 seconds it crashes.
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Summary: Age of Conan Inverted login window and inverted
character select
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kristian.jerpetjoen(a)gmail.com
Attempting to run Age of Conan with wine 1.1.6 on gentoo linux with nvidia gpu
adding only d3dx9_36.dll and xinput1_3.dll and removing <HttpPatchFolder>
AoCLiveEU </HttpPatchFolder> from Conanfolder/LocalConfig.xml
It seems videoes are displayed the right way however the login
is X,Y inverted and also the character select is inverted in addition the
scaling seems off by about 33% to much in both x and y directions.
I get beyond these two windows before hitting the next wall.. which is loading
the game..
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http://bugs.winehq.org/show_bug.cgi?id=12310
Summary: Tony Hawk's Underground 2 - Unhandled page fault
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kneczaj(a)gmail.com
Created an attachment (id=11765)
--> (http://bugs.winehq.org/attachment.cgi?id=11765)
wine's output
Tony Hawk's Underground 2 does not start. After a few videos at the begining
games loads and then the game crashes. I attached the wine's output.
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http://bugs.winehq.org/show_bug.cgi?id=15959
Summary: make test fails if gecko is not installed
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
With a fresh .wine, I do not have gecko installed. So, make test fails. I think
that in this case, make test should skip the failed tests and should go on.
Joaopa
Could not load Mozilla. HTML rendering will be disabled.
dom.c:3577: Test failed: get_body failed: 8000ffff
dom.c:3583: Tests skipped: Could not get document body. Assuming no Gecko
installed.
make[2]: *** [dom.ok] Erreur 8
make[2]: quittant le répertoire « /home/david/wine/dlls/mshtml/tests »
make[1]: *** [mshtml/tests/__test__] Erreur 2
make[1]: quittant le répertoire « /home/david/wine/dlls »
make: *** [dlls/__test__] Erreur 2
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:47:20 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:46:51 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:46:39 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:45:56 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:45:32 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:44:15 ---
Is this still an issue in current (1.1.21 or newer) wine?
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-05-11 09:36:29 ---
Still present.
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http://bugs.winehq.org/show_bug.cgi?id=5935
Joshua Davison <jd(a)ozchat.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jd(a)ozchat.org
--- Comment #20 from Joshua Davison <jd(a)ozchat.org> 2009-05-11 07:45:45 ---
Despite the various listbox fixes in Wine 1.1.21, Unfortunately it seems that
none of these have fixed bug #5935
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http://bugs.winehq.org/show_bug.cgi?id=18414
Summary: Teamviewer can`t connect with File Transfer
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bobescalin2002(a)yahoo.com
Created an attachment (id=21009)
--> (http://bugs.winehq.org/attachment.cgi?id=21009)
Output of Teamviewer (File Transfer)
I have tested TeamViewer 4.1.6080 with wine 1.1.20 and added to the database
here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=16542
When running the File Transfer, it connects and pop up the commander window and
turn me an error in a window:
*****************************************************************
Program Error
The Program TeamViewer.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If the problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org .
***************************************************************
I have tested with the last version of wine 1.1.21 and the same think. I put an
attachment with the output of Teamviewer when trying to connect with the File
Transfer.
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Daniel Rammelt <drammelt(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |drammelt(a)gmail.com
byteframe <byteframe(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |byteframe(a)yahoo.com
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |quentin.grimaud(a)gmail.com
AL3X <alex_vip_1(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex_vip_1(a)hotmail.com
Brian <theonebshaw(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |theonebshaw(a)gmail.com
--- Comment #160 from Daniel Rammelt <drammelt(a)gmail.com> 2009-03-19 19:58:20 ---
In CS:S
None of the posted "fixes" fix this for me. I find that if I play on a GG
server with a quick map change time I can play for hours, with occasional
lockups for ~2 seconds.
If I play on de_dust2 the game will crash within 1-5 minutes, regardless of
what I am doing or what is going on in the game, Ive had it crash in a big fire
fight but also during buy mode at the start with 0 shooting etc.
System:
Gentoo x86_64
Intel E2200
2g ram
Nvidia 9800gt, tested drivers 177.82 through 180.37 to no effect.
Alsa, no configuration options help, including turning sound off.
Kernel 2.6.29_rc8.
Wont paste a crash log as its identical to the others posted.
--- Comment #161 from byteframe <byteframe(a)yahoo.com> 2009-03-23 16:46:16 ---
If the win98 mode for hl2.exe seems to fix it, and as I've noticed it uses the
older win9x fonts ingame, then might we just have to have the requisite fonts
that steam uses? Would installing mscorefonts on regular wine fix the problem?
If so, then it would seem we just need a few more free replacements. Correct me
if I'm wrong, but Tahoma Bold is used throughout steam, but the bold style
doesn't seem to be in the tahoma font provided by winehq. The only font I add
myself to my wineprefix is 'lucida console', for the hl2.exe console.
All in all, I would rather not have to install mscorefonts, so should we be
having a discussion focused more on which fonts are suspect?
--- Comment #162 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-03-26 19:03:26 ---
*** Bug 17858 has been marked as a duplicate of this bug. ***
--- Comment #163 from quentin grimaud <quentin.grimaud(a)gmail.com> 2009-03-26 19:41:56 ---
(In reply to comment #162)
> *** Bug 17858 has been marked as a duplicate of this bug. ***
>
thanks, the "Client side fix/hack (HUD modification to lower font size)" patch
solves my headshot problem. maybe we could add this problem to the description
of this bug (7698), to make it clearer for other people like me who may open
new bugs even after having read the description this one :p
--- Comment #164 from AL3X <alex_vip_1(a)hotmail.com> 2009-04-02 20:53:49 ---
This is still happening in wine-1.1.18 on:
Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
NVidia GeForce 8600 GTS
Linux StupidBox 2.6.28-11-generic #39-Ubuntu SMP Thu Apr 2 04:39:54 UTC 2009
x86_64 GNU/Linux
NVidia driver: 180.44
KDE 4.2.2 desktop effects on.
--- Comment #165 from Spiridon Louis <bugzilla(a)wladi.net> 2009-05-10 13:03:43 ---
I could solve the problem under ubuntu jaunty. You have to chose ALSA for audio
output in the systemconfiguration. Then the program does not crash anymore when
you execute it as win98 (hl2.exe).
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Johan Vromans <jvromans(a)squirrel.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jvromans(a)squirrel.nl
--- Comment #7 from Johan Vromans <jvromans(a)squirrel.nl> 2009-05-10 07:55:47 ---
still present in 1.1.21 ...
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--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> 2009-05-10 05:37:05 ---
Check your xorg.conf file. This resolution must be explicited in this file.
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--- Comment #22 from knipl(a)in.tum.de 2009-05-10 04:07:28 ---
Created an attachment (id=21002)
--> (http://bugs.winehq.org/attachment.cgi?id=21002)
crash log w/ wine 1.1.21
Still an issue with 1.1.21 on fresh wineprefix. the intro itself works, but
afterwards it crashes, leaving a blank black screen.
Because of "err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode
found 1600x1200x16 @0! (desktop)" I tried executing it after setting wine to
emulate a virtual desktop, but to no use - the problem does not change, even
this line itself is still there.
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http://bugs.winehq.org/show_bug.cgi?id=17859
Summary: inetmib1 tests fails on OpenSolaris
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://test.winehq.org/data/b75caee2abbde87903f2a62edb8f
215e037b9d33/wine_ae-opensolaris/inetmib1:main.html
OS/Version: Solaris
Status: NEW
Keywords: download, testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
wine: configuration in '/export/home/austin/.wine' has been updated.
wine: Unhandled page fault on read access to 0x00000000 at address 7fa93667
(thread 0009), starting debugger...
wine client error:9: read: Bad address
make: *** [main.ok] Error 1
Tried running +relay,+seh,+tid,+inetmib1, but never appears to finish...running
with just +inetmib1 gets a 2 GB file in a just a couple minutes o.0. And it
seems winedbg doesn't support running a .so?
CC'ing Juan, as he wrote the vast majority of the code.
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David Pinter <pinterd(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pinterd(a)hotmail.com
--- Comment #28 from David Pinter <pinterd(a)hotmail.com> 2009-05-10 03:13:05 ---
I encountered the same problem on Ubuntu 9.04 with Wine 1.1.21 and
"MousWarpOverride" set to "disable" solved the issue. The hardware is an Acer
AspireOne Z150.
(In reply to comment #22)
> (In reply to comment #20)
> > Use a workaround available with wine-1.1.3 - set MouseWarpOverride to "disable"
> > see http://wiki.winehq.org/UsefulRegistryKeys
> >
>
> Wow, thank you! Problem solved. Software rendering runs perfectly now, except
> for this fullscreen issue I just discovered. The game supports two resolutions
> 640x480 and 800x600. The main menu is always in 640x480. When a game is started
> it switches from 640 to 800 (when graphic is on 'high') and I can see my
> desktop on the left and bottom. Clicking in that area causes the game to lose
> focus.
>
> Can anyone confirm this? I'm on Kubuntu/KDE4 right now and I do have Problems
> with KWin when switching resolutions (Plasmoids, e.g. the taskbar, don't get
> resized) so I'm not sure if wine maybe runs perfectly and it's just kde4 acting
> up.
>
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http://bugs.winehq.org/show_bug.cgi?id=18408
Summary: Velvet Assassin Ageia PhysX + ATi
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
This bug report is being submitted for the game Velvet Assassin
http://appdb.winehq.org/objectManager.php?sClass=version&iId=16492&iTesting…
The game can only be played by first installing the Nvidia PhysX System
Software http://www.nvidia.com/object/physx_9.09.0408_whql.html
If not installed the game gives the following error:
-----------------------------
.\nx\PskMainNX.cpp
[51]
: error: Assertment failed!
Message: Failed to init AQgeia physics SDK
[ ABORT ] [ RETRY] [ IGNORE]
-----------------------------
None of the buttons can be clicked on.
Can wine bypass the SDK check and thus get this working without installing the
Nvidia SDK?
Also it might be useful to note that this game has the classic "blank screen"
problem with ATi hardware.
Console output snippet :
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3841
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 571
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawArrays @ drawprim.c / 62
Phenom X3 | HD4870 + Catalyst 9.4 | Fedora 10 X86_64 | wine-1.1.21
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http://bugs.winehq.org/show_bug.cgi?id=15506
Summary: Balls looks static in the game
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://popcap.com/games/zuma
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
The balls should roll while you're playing. Here is a video that shows haw
shoul it looks.
http://www.youtube.com/watch?v=Y7UdivODns0
But the balls looks static and without any animation.
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http://bugs.winehq.org/show_bug.cgi?id=5541
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=230
--- Comment #8 from ivan1986 <ivan1986(a)list.ru> 2009-05-09 15:47:58 ---
when i add progress.cpp to MakeFile manual i see another compile error (next
non-addet file)
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--- Comment #7 from ivan1986 <ivan1986(a)list.ru> 2009-05-09 15:45:16 ---
i try build miranda IM from SVN
what i do:
svn co https://svn.sourceforge.net/svnroot/miranda/trunk
cd trunk/miranda/bin8
winemaker miranda32.sln
than i run make
...
worker.cpp:(.text+0x8e): undefined reference to `AddToStatus(unsigned int,
char*, ...)'
...
collect2: ld returned 1 exit status
winegcc: g++ failed
make[1]: *** [dbtool.exe.so] Ошибка 2
make[1]: Leaving directory `/data/soft/pkg/miranda/trunk/miranda-tools/dbtool'
in progress.cpp:
int AddToStatus(DWORD flags, TCHAR* fmt,...)
dbtool_exe_CXX_SRCS = disk.cpp \
langpack.cpp \
main.cpp \
wizard.cpp \
worker.cpp
dbtool_8.vcproj:
...
<Filter
Name="Wizard Pages"
>
...
<File
RelativePath="progress.cpp"
>
...
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http://bugs.winehq.org/show_bug.cgi?id=7425
Tymoteusz Paul <puciek(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |puciek(a)gmail.com
--- Comment #10 from Tymoteusz Paul <puciek(a)gmail.com> 2009-05-09 11:02:39 ---
I can confirm that this is still an issue with latest git wine.
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Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> changed:
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CC| |Paul.Hampson(a)Pobox.com
--- Comment #17 from Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> 2009-05-09 09:26:05 ---
Note that this bug affects _cputs and _cprintf in Wine's MSVCRT, which call
WriteConsoleA for console applications, and hence the output of abort() and
assert() calls is lost.
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http://bugs.winehq.org/show_bug.cgi?id=18392
Summary: Screen flickers when starting wine with fglrx
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdhutt(a)gmail.com
Hi, whenever I run wine with fglrx the screen flickers for about 20 seconds and
the UI crawls to a halt.
The flickering looks like thick horizontal black bars and I strongly suspect is
some kind of monitor probing. The same bars appear on a different windows
computer on the second monitor (so it is probably nothing to do with wine). The
same thing happens when I run the catalyst control centre (but it only takes
about 5 seconds).
I'm guessing, but I expect that this bug is being cause by wine unnecessarily
asking X for some display info, and fglrx taking ages to work stuff out.
I have the UseFastTLS option already set in my xorg.conf.
This is with Ubuntu 9.04.
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Jeffrey Finkelstein <jeffrey.finkelstein(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffrey.finkelstein(a)gmail.co
| |m
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http://bugs.winehq.org/show_bug.cgi?id=18399
Summary: Everquest 2 Crashes with error in state_pointsprite
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Created an attachment (id=20980)
--> (http://bugs.winehq.org/attachment.cgi?id=20980)
wine crash
The Exception is attached to the Bug Report.
Along with Winedbg output...
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http://bugs.winehq.org/show_bug.cgi?id=15895
Summary: 1621: Failed to Verify Signature of File isscript.msi
Error during Installation
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://files.brothersoft.com/chat_e-mail/misc_e-
mail/ExpEliteSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murdocke(a)gmail.com
Created an attachment (id=17057)
--> (http://bugs.winehq.org/attachment.cgi?id=17057)
errors logs: WINEDEBUG=warn+all
Installer begins properly and downloads the Exp\ Elite.msi file.
The installer continues to download an isscript.msi file and opens a window
displaying "1621: failed to verify signature of file isscript.msi".
The installer then quits.
(just to reiterate, this is on a clean WINEPREFIX using wine version 1.1.7)
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http://bugs.winehq.org/show_bug.cgi?id=6058
--- Comment #19 from vivanguarda2(a)ig.com.br 2009-05-08 20:01:19 ---
(In reply to comment #18)
> I´m using a stable 1.0.1 source code wine version on a Slackware 12.2, so
> after choosing a Server or New Game in a CS 1.6 Non-Steam it freezes too.
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vivanguarda2(a)ig.com.br changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vivanguarda2(a)ig.com.br
--- Comment #18 from vivanguarda2(a)ig.com.br 2009-05-08 19:57:51 ---
I´m using a stable 1.0.1 source code wine version on a Slackware 12.2 and
after choosing a Server or New Game it freezes too.
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Jan Kalab <pitel(a)nomi.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pitel(a)nomi.cz
vivanguarda2(a)ig.com.br changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vivanguarda2(a)ig.com.br
--- Comment #47 from Jan Kalab <pitel(a)nomi.cz> 2009-03-28 04:00:59 ---
Still problem in 1.1.17
--- Comment #48 from Jan Kalab <pitel(a)nomi.cz> 2009-03-28 04:03:39 ---
Still problem in 1.1.17
--- Comment #49 from vivanguarda2(a)ig.com.br 2009-05-08 19:49:11 ---
I´m using a stable 1.0.1 source code wine version om a Slackware 12.2 and
having a similar problem, so after choosing a Server or New Game CS 1.6
No-Steam freezes too.
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http://bugs.winehq.org/show_bug.cgi?id=4971
--- Comment #20 from knipl(a)in.tum.de 2009-05-08 13:22:31 ---
Created an attachment (id=20973)
--> (http://bugs.winehq.org/attachment.cgi?id=20973)
output of install in wine 1.1.21
still present in wine 1.1.21 with a clean wineprefix (wine wants to install
gecko, after that the setup starts but is not able to complete successfully)
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http://bugs.winehq.org/show_bug.cgi?id=18354
Summary: Suunto Training Manager crashes shortly after startup
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.suunto.com/suunto/main/article_1column.jsp?CO
NTENT%3C%3Ecnt_id=10134198673939767&FOLDER%3C%3Efolder_i
d=9852723697223448&PRODUCT%3C%3Eprd_id=845524442491506
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)johnmorgan.me.uk
Created an attachment (id=20908)
--> (http://bugs.winehq.org/attachment.cgi?id=20908)
ErrorLog from console
Training Manager starts up ok but crashes shortly after - seemingly when trying
to display menus or pop-up windows (although it doesn't *always* crash the
first time a menu is displayed)
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http://bugs.winehq.org/show_bug.cgi?id=18338
Summary: Parkan IC: No video shown and tracing crashes wine into
ICDecompress
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=20882)
--> (http://bugs.winehq.org/attachment.cgi?id=20882)
parkan.exe-without-trace.log
While running parkan.exe normally, as wine parkan.exe, or with WINEDEBUG=-all,
it produce attached log, and there is no video, just black screen, but sound
working. Skiping movie works flawlessly.
Movies are some strange .nav files, very similar to AVI with IV32 codec (and
tracing shows that), but not recognised by any players - looks like as double
compressed.
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http://bugs.winehq.org/show_bug.cgi?id=18331
Summary: John Tiller's campaign series, fatal crash on game
startup
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guibod(a)free.fr
Created an attachment (id=20874)
--> (http://bugs.winehq.org/attachment.cgi?id=20874)
STDERR output
Trying to run Matrix Games' redux from the original TalonSoft Campaign Series
(west front, east front and rising sun in a single package) I stubble on a
reproducible crasher bug.
The game is oddly organized using a main program for campaign management. this
is actually working unfortunately the game crashes as the real game binary is
triggered. This is —as far I can compare— happening when the binary tries
to change Windows' window manager color from current value to some military
green (as in my windows environment). The application use afaik no 3D engine.
That's a crude windows 2D strategy game.
The game is sale there :
http://www.matrixgames.com/products/318/details/John.Tiller%27s.Campaign.Se…
I both tried vanilla and last patch installation (1.04) experimenting the same
problem.
There is unfortunately no demo available, as far as I know, but I can provide a
game copy and license if needed.
Please ask me anything you need in order to help you, i'd be glad to help !
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http://bugs.winehq.org/show_bug.cgi?id=18307
Summary: .desktop file associates with too many mime types (zip,
executable)
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration, patch
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=20846)
--> (http://bugs.winehq.org/attachment.cgi?id=20846)
Reduce .desktop file to application/x-msdos-executable and application/x-msi
Our desktop file is too greedy. I think I wrote it a while back off a list of
every possible mime type a .exe file can have from somewhere on the internet;
this resulted in entries like x-zip-compressed and x-executable. This results
in the side effect that Wine now tries to open shell scripts and zip files on
many systems.
On modern systems we can rely on shared-mime-info to correctly identify
executables as application/x-msdos-executable, so we only need that MIME type
for .exe.
So, I suggest we reduce our .desktop file to two mime types:
application/x-msdos-executable and application/x-msi. The attached patch fixes
this.
This still leaves the possibility of not opening .com, .bat, or similar files,
however that's already broken and is a bug in shared-mime-info to be fixed
there. Moreover, there's a slight chance of the reverse possibility - a .exe
file that isn't a Wine executable file. I don't think that's our bug either
though - again a problem in shared-mime-info.
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http://bugs.winehq.org/show_bug.cgi?id=18299
Summary: Orca crashes in comctl32
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.technipages.com/wp-
content/uploads/2007/11/orca.Msi
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I'm not sure if this is a regression, but i remembered this app to work fine.
For me it now crashes with attachd output
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http://bugs.winehq.org/show_bug.cgi?id=18218
Summary: spec file for xinput1_3 is incorrect
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
I found a game, that didn't run with builtin xinput1_3,
but run with native xinput1_3 and d3dx9_36.
After much testing and seeing a strange difference
between relay on builtin and snoop on native,
I took a guess and changed the order of functions in spec file.
That worked, but the more correct way is probably
giving proper ordinals:
2 stdcall XInputGetState(long ptr)
3 stdcall XInputSetState(long ptr)
4 stdcall XInputGetCapabilities(long long ptr)
5 stdcall XInputEnable(long)
6 stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr)
7 stdcall XInputGetBatteryInformation(long ptr ptr)
8 stdcall XInputGetKeystroke(long long ptr)
That works too, game no longer needs native xinput1_3.
It still needs native d3dx9_36, as D3DXCheckTextureRequirements
is not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=18215
Summary: LB_DELETESTRING handler does not send LB_RESETCONTENT if
only item is removed
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TKunze71216(a)gmx.de
The native list box control of Windows XP SP3 (themes activated, i. e.
comctl32.dll 6.0 is used) sends LB_RESETCONTENT to itself when LB_DELETESTRING
removes item 0 and this item is the only one in the control. Looking at the
code, Wine currently doesn't seem to do it.
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http://bugs.winehq.org/show_bug.cgi?id=18193
Summary: Notepad outputs different date format than native
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
$ wine notepad
edit, Time/Date
On Windows XP:
11:34 AM 4/24/2009
on Wine:
11:34:01 AM Friday, April 24, 2009
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http://bugs.winehq.org/show_bug.cgi?id=18180
Summary: License server problem
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natarajsn(a)gmail.com
The client exe tried to connect to a windows server on tcp port 9000. Client
needs to get a licence from the server. The wine client gives error 'Unable to
get license from 192.168.0.2:9000". But there same client exe gets the license
in while executed in Windows OSes.
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http://bugs.winehq.org/show_bug.cgi?id=18102
Summary: Chattha Sangayana - can't use scrollbars
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20535)
--> (http://bugs.winehq.org/attachment.cgi?id=20535)
screenshot
A user contacted me on wine-users and asked to help him investigate this
program. It's a collection of Buddhist texts, and very important for study in
that culture.
The first bug is big show stopper. The scrollbars don't work when reading text.
Native riched20/30/commctrl make no difference. I'll attach a screenshot.
Terminal output isn't helpful, only:
austin@midna:/media/cdrom/CSCD$ wine "C:\\CSCD\\CSCD.EXE"
err:bitmap:DIB_GetBitmapInfo (14): unknown/wrong size for header
err:bitmap:GetDIBits Invalid bitmap format
err:bitmap:DIB_GetBitmapInfo (14): unknown/wrong size for header
err:bitmap:GetDIBits Invalid bitmap format
err:bitmap:DIB_GetBitmapInfo (14): unknown/wrong size for header
err:bitmap:GetDIBits Invalid bitmap format
err:bitmap:DIB_GetBitmapInfo (14): unknown/wrong size for header
err:bitmap:GetDIBits Invalid bitmap format
fixme:font:WineEngCreateFontInstance Untranslated charset 64
fixme:font:WineEngCreateFontInstance Untranslated charset 120
fixme:font:WineEngCreateFontInstance Untranslated charset 232
fixme:font:WineEngCreateFontInstance Untranslated charset 243
fixme:font:WineEngCreateFontInstance Untranslated charset 28
fixme:font:WineEngCreateFontInstance Untranslated charset 84
fixme:font:WineEngCreateFontInstance Untranslated charset 48
fixme:font:WineEngCreateFontInstance Untranslated charset 120
fixme:font:WineEngCreateFontInstance Untranslated charset 28
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http://bugs.winehq.org/show_bug.cgi?id=18077
Summary: DigiSpel: Cannot move puzzle pieces
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jvromans(a)squirrel.nl
CC: wijn(a)online.nl
Start DigiSpel, select "Spelletjes met foto's" and "Puzzelen", it shows a
jigsaw puzzle. Press "Start". The pieces are scattered. However, these cannot
be picked up and moved.
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http://bugs.winehq.org/show_bug.cgi?id=18045
Summary: Dangerous usage of strncat
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://cppcheck.wiki.sourceforge.net/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: begert(a)gmail.com
CC: begert(a)gmail.com
Running cppcheck 1.31 against wine 1.1.19 yeilds:
[./dlls/mciavi32/info.c:257]: (all) Dangerous usage of strncat, possible buffer
overrun
Currently the code looks like:
strncat(buffer, " seek_exactly", sizeof(buffer));
Looking at the strncat man page, perhaps better usage would be:
strncat(buffer, " seek_exactly", sizeof(buffer) - strlen(buffer) - 1);
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http://bugs.winehq.org/show_bug.cgi?id=17980
Summary: REGRESSION: wine 1.1.18 breaks BDE application which
uses PARADOX driver
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stsymbal(a)gmail.com
REGRESSION: wine 1.1.18 breaks BDE application which uses PARADOX driver
The application simply cannot open any db file showing "Invalid file name"
error followed by memory access exception message (EDatabaseError).
Rolling back to 1.1.17 solved the problem.
Not sure how to collect useful tracking information with wine. Please let me
know then steps and will get the info.
Application (trial English version):
http://mirror1.keepsoft.com/download/hbk4.exe
Application (trial Russion version):
http://www.keepsoft.ru/files/homebuh/homebuh.exe
Note, I experienced the problem with Russian version of the application.
Package: wine_1.1.18~winehq0~ubuntu~8.04-0ubuntu1_i386.deb
OS: Ubuntu 8.04
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http://bugs.winehq.org/show_bug.cgi?id=17938
Summary: DVD Shrink does not recognize NTFS partitions - creates
MDS instead of ISO files
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: werner.avenant(a)gmail.com
Hi Guys
Since version 1.1.18 DVD Shrink does not recognise NTFS partitions anymore. By
design the program will go ahead and split the DVD over 4x 1GB files (ie
MOVIE.I00, MOVIE.I01, MOVIE.I02) and create an MDS file to "link" the files
together. It does this because it thinks the underlying filesystem does not
support files bigger than 2Gb.
The problem is that exiting linux tools to read/convert this MDS file simply
does not work (I did try mdf2iso - didn't recognise the file).
Even though everything works, it technically speaking makes DVD Shrink unusable
since it is impossible to do something with the MDS file.
I can confirm that the problem did not exist in Wine 1.1.15 - DVD shrink
created ISO files as expected.
Hope this helps
Werner
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http://bugs.winehq.org/show_bug.cgi?id=17904
Summary: Wine 1.1.18 and PortalGT Mud Client
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metaljaz(a)msn.com
After an automatic update was done in Ubuntu 8.10 of Wine 1.1.18, the portalGT
mud client would no longer load. Once I removed 1.1.18 and reverted back to
1.1.17 portal is now loading and running again. I got an error message that
stated: (Exception EDBEngineError in module Portal.exe. Invalid file name.)
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http://bugs.winehq.org/show_bug.cgi?id=17851
Summary: WSAAddressToStringA AF_INET6 implementation missing
Product: Wine
Version: 1.0.1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berni(a)birkenwald.de
The well-known Torrent client application uTorrent gained IPv6 support in
Version 1.8. When running within the Wine environment it displays [<ERROR>]
instead of the literal IPv6 address for peers.
According to http://forum.utorrent.com/viewtopic.php?pid=363137#p363137
uTorrent uses the WSAAddressToStringA function to format the address to a
string. Looking into dlls/ws2_32/socket.c it's pretty obvious that the wine
version only supports AF_INET (IPv4).
Please support AF_INET6 in that function.
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http://bugs.winehq.org/show_bug.cgi?id=17832
Summary: FEAR 1.08: Pixelshader compilation fails with ARB
backend
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: hverbeet(a)gmail.com
Tested FEAR 1.08 with the ARB backend and noticed the console filling with:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 224
Reason seems to be that a multitude of the pixelshaders the game tries to
compile are incorrectly translated by wined3d:
fixme:d3d_shader:shader_arb_generate_pshader HW PixelShader Error at position
1758: "line 76, column 11: error: invalid operand variable\n"
The main problems seems to be the RCP opcode which pops up in company with an
Ax (A0. A1, etc.) register. Sadly no such Ax is ever declared in the fragment
shader.
Example:
RCP R0.w, A1.w;
As far as I can see it's really only the RCP opcode and nothing else. There a
lot pixelshaders that fail compilation but it's always because of something
like in the example.
CCing the experts (aka Stefan and Henri)
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http://bugs.winehq.org/show_bug.cgi?id=17338
Summary: Quicken 2007 Home & Business crashes with X Error
"BadLength"
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)filmchicago.org
OS: Ubuntu 8.10
Wine: 1.1.14 installed using the WineHQ APT repository for Ubuntu 8.10 Intrepid
Machine: Dell Latitude D800, 1.5GB RAM, 40GB HD, Nvidia Geforce Go5200
I have installed Quicken 2007 Home & Business. The installation went fine and
the application starts up; however, when Quicken attempts to open a data file,
it crashes with the error:
"X Error of failed request: BadLength (poly request too large or internal Xlib
length error)
Major opcode of failed request: 155 (RENDER)
Minor opcode of failed request: 20 (RenderAddGlyphs)
Serial number of failed request: 27942
Current serial number in output stream: 28247"
Steps to reproduce:
1. Install Quicken 2007 Home & Business
2. Use the updater during the install process to update Quicken to the latest
version.
3. After the install completes, start Quicken with Wine.
4. At the Welcome screen, select "I am new to Quicken"
5. Use the default file name and location for the data file.
6. When Quicken creates the data file, Quicken will crash and close with no
warning dialogues.
-This error also occurs if you select "I am already a Quicken user" at the
Welcome screen and attempt to load a pre-existing Quicken data file.
Observing the output of WINEDEBUG with Trace enabled, it is obvious that
Quicken successfully loads and reads the data file. The crash appears to occur
when Quicken attempts to draw the main application once the data has been
loaded.
The file "Quicken_Short_Log.txt" contains the output of just running Quicken
with:
"wine qw.exe"
I'll upload a longer trace log later, but I seem to have misplaced it at the
moment.
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http://bugs.winehq.org/show_bug.cgi?id=16846
Summary: Regression: Children of the nile crashes when loading a
game
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_7600.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
When loading a game, Children of the nile demo crashes. Regression testing
showed that the bad commit is:
d51ea0115913daa630ad64a0b2bb6301a3bcc0ce is first bad commit
commit d51ea0115913daa630ad64a0b2bb6301a3bcc0ce
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Sep 10 11:08:58 2008 +0200
wined3d: Reset the auto depth stencil.
:040000 040000 3bb887ee55a7e9f8867b995665e67ae3d47e9248
3a04da35acf04d5dba3b650b8c2f1755c6c3cd19 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16728
Summary: Condor: needs native d3dxof.dll for x-file loading
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=18402)
--> (http://bugs.winehq.org/attachment.cgi?id=18402)
errordialog wine 1.1.11 and 12
Condor needs native d3dxof.dll for X-File loading. It displays error messages
on load, see attachment.
In the log it dislays errors:
fixme:d3dxof:IDirectXFileImpl_CreateEnumObject File size > 2000000 not
supported yet
or (wine 1.1.11):
err:d3dxof:IDirectXFileEnumObjectImpl_Create Out of memory
Filesizes of X-Files in Condor:
Gen: http://pastebin.com/f7952e66f
ASK: http://pastebin.com/f31f86337
Seems, there is an issue with X-files bigger than 2000000 ;)
Will attach log using wine 11/12 below.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=16412
Summary: 3dmark2000 Environment Bump Mapping test broken in
1.1.10
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randrik(a)mail.ru
In wine-1.1.10 (slackware package, wine-1.1.10-i486-1kjz.tgz) i saw new bug in
3dmark2000's last test, Environment Bump Mapping. Test itself rendered very
dark, and console spammed a bit with messages:
fixme:d3d_shader:register_for_arg Unknown source argument 255
{many lines}
fixme:d3d_shader:gen_ati_shader Swizzles not implemented
fixme:d3d_shader:register_for_arg Unknown source argument 255
{repeated again}
My OpenGL info:
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+ TCL
OpenGL version string: 1.3 Mesa 7.3-devel
wine 1.1.8 works OK.
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http://bugs.winehq.org/show_bug.cgi?id=16317
Summary: Unhandled exception unimplemented function
setupapi.dll.SetupPromptForDiskA
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legine(a)gmx.net
Hi there,
I tried to install "A Vampire Story". It uses Nullsoft Software Install System
v2.03.
I have the Error: Unhandled exception: unimplemented function
Setupapi.dll.SetupPromptForDiskA called in 32-bit code (0x7edfc788).
See Attachment for Commandline Output.
I will report if I know more.
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http://bugs.winehq.org/show_bug.cgi?id=15814
Summary: Oblivion crashes on launch
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.foote(a)gmail.com
Created an attachment (id=16939)
--> (http://bugs.winehq.org/attachment.cgi?id=16939)
Oblivion crash output.
With the latest version of wine (1.1.7) on Ubuntu 8.10 (beta) Oblivion crashes
on startup. A window is created and then goes fullscreen, but then eventually
closes.
I have attached the console output.
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http://bugs.winehq.org/show_bug.cgi?id=15310
Summary: DVDShrink: Preview no longer works
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16141)
--> (http://bugs.winehq.org/attachment.cgi?id=16141)
+quartz
Regression, saw it reported in AppDB (feature I don't use much...)
Hangs on:
err:ntdll:RtlpWaitForCriticalSection section 0x14a05c "videorenderer.c:
VideoRendererImpl.csFilter" wait timed out in thread 0009, blocked by 0029,
retrying (60 sec)
austin@austin-desktop:~/wine-git$ git bisect good
9985f2efc9d1e92932dd3d7f351ded3ae1db0b80 is first bad commit
commit 9985f2efc9d1e92932dd3d7f351ded3ae1db0b80
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Jul 4 01:33:04 2008 -0700
quartz: Implement state transitions in video renderer.
:040000 040000 e9d8793bdcec724b6a750908bc054baf329c8655
66c05bda331c3503e8d85b69303108d00d5830c6 M dlls
+quartz attached
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http://bugs.winehq.org/show_bug.cgi?id=15080
Summary: Lego Star Wars crashes
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josergc(a)gmail.com
Created an attachment (id=15754)
--> (http://bugs.winehq.org/attachment.cgi?id=15754)
Unhandled page fault on read access to 0xd009d793 at address 0xa5a0554 (thread
0009)
The game starts but quits after the typical StarWars saga message ¨A long time
ago in a galaxy far, far away...¨.
The file is not only for ¨d3d¨ component, it contains also some ¨fixme¨
from others components like:
fixme:advapi:RegisterEventSourceW ((null),L"Bonjour Service"): stub
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
fixme:win:EnumDisplayDevicesW ((null),0,0x3e6ed7c,0x00000000), stub!
fixme:dxdiag:DXDiag_AddFileDescContainer (0x12cb88,L"ddraw.dll")
Thank you for your effort!
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http://bugs.winehq.org/show_bug.cgi?id=14862
Summary: Crash during execution of cbsetup.exe
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15405)
--> (http://bugs.winehq.org/attachment.cgi?id=15405)
the crash log dump
During the installation of the cbsetup.exe from
http://www.marx.com/en/support/crypto_box/download.php out of a NSIS installer
wine reports the crash of an application.
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http://bugs.winehq.org/show_bug.cgi?id=14705
Summary: Patch for Wordpad that fixes some glaring issues on
Windows and Reactos
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roelmessiant(a)gmail.com
CC: roelmessiant(a)gmail.com
Created an attachment (id=15191)
--> (http://bugs.winehq.org/attachment.cgi?id=15191)
Patch for Wordpad
The following issues are resolved:
- Junk in the statusbar when text has been entered
- Message boxes with junk
- Message boxes without their messages being loaded
- Incorrect behaviour when setting a new text size
- Minor system color brush abuse
TODO
- Trying to make sense of this 50% ANSI and 50% Unicode code
- Finding out why a refresh of the rebars takes upto 10 sec
The symptoms occur on Windows and Reactos, some only occur when UNICODE is
defined.
This patch is a slight modification of Reactos bug 3612, which was not accepted
there because "it is Wine code, and we don't accept patches for Wine code"
Reference http://www.reactos.org/bugzilla/show_bug.cgi?id=3612
Enjoy
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http://bugs.winehq.org/show_bug.cgi?id=14420
Summary: Condemned Criminal Origins Mouse Cursor Unable to
initialise
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14739)
--> (http://bugs.winehq.org/attachment.cgi?id=14739)
Screenshot of the Error Message in WINE
When Launching the game Condemned Criminal Origins, I received an Error Stating
exactly "ERROR in CInterfaceMgr::Init(): Could not initialize Cursor!". Due to
this error, the game/WINE just closes automatically, thus You cannot launch the
game and at least cannot get into the menu.
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http://bugs.winehq.org/show_bug.cgi?id=14018
Summary: War of the Ring terrain appear and disappear constantly
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This game runs fine except by this issue, terrain texture are constantly
changing, appearing and disappearing, and console drops lots this:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 937
I have tested it with a Geforce 7600GT on Wine 1.0.0 and 169.09 drivers,
fiddling game graphical options didn't solved that.
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http://bugs.winehq.org/show_bug.cgi?id=13814
Summary: Cannot Launch Quicktime
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbasicer(a)gmail.com
Created an attachment (id=13857)
--> (http://bugs.winehq.org/attachment.cgi?id=13857)
Wine output
The latest Quicktime from the apple website (7.4.5?) installs correctly, but
closes after the interface says "switching" upon loading. I have used
winetricks to resolve a few problems for other applications (gdiplus, msvc
runtimes for 8).
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http://bugs.winehq.org/show_bug.cgi?id=13257
Summary: Some items in are completely missing, sperators are
wrong oriented and the oters seems to be ok.
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladislav.laska(a)gmail.com
Created an attachment (id=13096)
--> (http://bugs.winehq.org/attachment.cgi?id=13096)
Basic log
In Bricscad, some panel items are not correctly displayed.
Wine says:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
and some toolbar icons are just not drawn. Also, the line separators are always
vertical (even in vertical bar). This does not happen on Windows version, so it
could be a bug.
I'd like to help, but I don't have any idea where could be the problem.
A complete log is attached (run & move panel & exit).
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http://bugs.winehq.org/show_bug.cgi?id=12936
Summary: Visma Skatt: Craches when regaining focus
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konrad(a)skeri.com
Created an attachment (id=12663)
--> (http://bugs.winehq.org/attachment.cgi?id=12663)
Log and back trace from crach
If focus is switched to another application, Visma Skatt freezes when focus is
regained. As of 0.9.59 this also happened when focus returned to main window
from application child windows, but as of 0.9.61 it only happens when focus
returns from another application.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:41:19 ---
Closing bugs fixed in 1.1.21.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:41:11 ---
Closing bugs fixed in 1.1.21.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:40:54 ---
Closing bugs fixed in 1.1.21.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #64 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:40:24 ---
Closing bugs fixed in 1.1.21.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:40:11 ---
Closing bugs fixed in 1.1.21.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2009-05-08 12:39:54 ---
Closing bugs fixed in 1.1.21.
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
--- Comment #7 from André H. <nerv(a)dawncrow.de> 2009-05-08 10:00:58 ---
Still present in git.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Repeatable crash in Firefox |Repeatable crash in Firefox
|[dogfood] |
--- Comment #16 from Dan Kegel <dank(a)kegel.com> 2009-05-07 15:55:34 ---
No longer a dogfood issue, since I don't use Firefox 2 anymore.
I'm tempted to close it, since supporting old web browsers might not
be the best use of wine developer time.
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Stefan Stranz <sfs1988(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sfs1988(a)gmail.com
--- Comment #15 from Stefan Stranz <sfs1988(a)gmail.com> 2009-05-07 15:29:33 ---
Still broken in current git, benchmark 3 has a negative line count using
Firefox 2.0.0.20 and Flash player 10.0.22.87. Testing both
http://sapincher.livejournal.com/45568.html and http://heise.de/ I encountered
no issues.
On Firefox 3.0.10 and Flash player 10.0.22.87 the flash benchmark worked as
expected and no issues with either website.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #11 from Anastasius Focht <focht(a)gmx.net> 2009-05-07 14:40:08 ---
Hello,
that specific .msi package version in question is 3 years old ... many newer
package versions have been fixed for this specific issue.
That package was most likely built with a bugged msi engine.
"InstallAllUsers" = "True" -> resulting msi package had "ALLUSERS" property =
"2"
This is incorrect if the msi package contained VC++ runtime merge modules
because shared installations of WinSxS components can only be done per-machine
bases.
Although an msi packager issue it still exposes a valid Wine msi bug ;-)
--- snip ---
0021:trace:msi:ACTION_CallDllFunction calling L"CustomAction_SxsMsmInstall"
...
0021:trace:msi:MSI_ProcessMessage ((nil) 0 2 L"1: ALLUSERS property is not 1 -
this MSM cannot be used for a per-user or fallback-to-per-user install 2: 2 ")
...
0021:trace:msi:MSI_ProcessMessage ((nil) 0 10 L"1: sxsdelca 2: SxsMsmInstall
completed 3: 0 4: -2147467263 ")
...
0021:trace:msi:DllThread custom action (21) returned 1603
--- snip ---
Dumping msi package with Orca:
--- snip ControlEvent table ---
CustomizeDlg Next [ALLUSERS] 2 VersionNT>=400 AND Privileged=1
2
--- snip ControlEvent table ---
--- snip Property table ---
ALLUSERS 2
--- snip Property table ---
As already said, the package contains a merge module (msm) flagged as
per-machine only installable.
Because the "ALLUSERS" property is not "1", the SxS custom action correctly
refuses to proceed further.
When "ALLUSERS" property is "2", Wine msi must check user's privileges for
administrative rights.
If the user is administrator (true in Wine), it will be a per-machine (all
users) install and the property must be (re)set by msi from "2" to "1".
See: http://msdn.microsoft.com/en-us/library/aa367559.aspx
Regards
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--- Comment #10 from Ben Anderson <roothorick(a)new.rr.com> 2009-05-07 13:06:43 ---
Created an attachment (id=20959)
--> (http://bugs.winehq.org/attachment.cgi?id=20959)
Water problem on ATI. Sea of purple!
Oh, it gets worse. Here's what it looks like on 1.1.20, on ATI, with Catalyst
9.4. Sea of purple!
(The black box in the corner is a urxvt overlapping the window. Ignore it.)
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http://bugs.winehq.org/show_bug.cgi?id=17427
Summary: Ability to move test results to another version of the
same app
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
"Move child objects" option moves all objects in an app version to another
version, but it would be useful for app maintainers to move single test
results, as some are added to the wrong version.
For example:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8235&iTestingI…
would do better to be moved to
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15685
because of bug 16543 giving one version a platinum rating and another a garbage
rating.
There are many other examples, and this would save having to reject the test
and asking the tester to resubmit to the correct version.
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--- Comment #10 from Jukka Tastula <poltsy(a)gmail.com> 2009-05-07 11:23:46 ---
Still fails same as above in git.
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #9 from James Huk <Huk256(a)wp.pl> 2009-05-07 09:19:38 ---
Confirming in wine-1.1.20 (Fifa2002 demo)
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #4 from James Huk <Huk256(a)wp.pl> 2009-05-07 09:16:54 ---
Confirming in wine-1.1.20
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #17 from James Huk <Huk256(a)wp.pl> 2009-05-07 07:34:39 ---
(In reply to comment #14)
> Hi,
> in 1.1.10
> water on the begining and middle looks good.
>
> But on the end it still looks like thid
> http://otc.dyndns.org/stuff/wineshots/3dmark01_4_arb3.png
>
Same thing happens with wine-1.1.20 - tried both GLSL enabled and disabled - no
change.
Tested on Nvidia GeForce 9800GT (driver 180.51) Debian Lenny_x86
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #11 from James Huk <Huk256(a)wp.pl> 2009-05-07 06:49:43 ---
(In reply to comment #10)
> Still in 1.1.10. Without sound it works without problem (graphics is perfect).
>
(In reply to comment #10)
> Still in 1.1.10. Without sound it works without problem (graphics is perfect).
>
Still there - wine-1.1.20
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http://bugs.winehq.org/show_bug.cgi?id=18375
Summary: Combat Arms: Cannot Start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
Created an attachment (id=20949)
--> (http://bugs.winehq.org/attachment.cgi?id=20949)
The output of the console when I ran the game from it.
When I cd into the Combat Arms directory, installed in a ntfs partition, and
run [$ wine Engine.exe] through the console, the console throws some output and
then debugs.
First, when I set nothing for the executable on winecfg, it didn't want to
return a debug log. I read it said to try with winnt4. It crashed again but
with debugging. Anyway, the game doesn't run on nt4 so I tried windows vista.
The same thing happened.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-05-06 23:40:07 ---
Closing.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Component|directx-d3d |-unknown
Resolution| |INVALID
--- Comment #19 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-05-06 23:39:39 ---
Report the crash to your distro developers.
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http://bugs.winehq.org/show_bug.cgi?id=18373
Summary: Application has problems displaying on ubuntu 9.04 (not
8.04)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)trademarkservices.com.au
Created an attachment (id=20945)
--> (http://bugs.winehq.org/attachment.cgi?id=20945)
Problem screenshot
Problem with display of application through with Ubuntu 9.04 OS. This did not
occur with 8.04 OS.
Basically, the screen will look ok, we hit TAB which normally shifts to the
next cell in the application (MYOB), but the majority of the screen goes pitch
black and you can still select options and have full functionaility but you
need to know where to click, etc. The black area changes if you hit TAB key
again. So its randomn.
Modifying the screen resolution and refresh rate has no impact but does change
the colour of the affected area (eg grey, purple rather than black), but you
still cannot see anything in the affected area.
RANDOMN FIX THAT DOESN:T ALWAYS WORK: Sometimes it can be temporarily fixed by
clicking the minimize box in the top right, but then it may not work again when
hitting TAB key
I have 2 screenshots for you - 1 how it should show and the second showing the
problem.
I could only work out how to attach one, so ive put the problem screenshot for
you.
THanks for your help on this, and I want to say also, GREAT application, well
done!
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http://bugs.winehq.org/show_bug.cgi?id=16146
Summary: Corrupted fonts render winecfg unreadable
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/300476
This is what winecfg looks like:
http://launchpadlibrarian.net/19841385/Wine%20Font%20Issue.png
Upgrading from Ubuntu 8.04 to 8.10 caused this. The only relevant difference I
can spot in the Wine package is that it went from 1.0.0 to 1.0.1, however I
suspect that the problem here is some underlying library. But which one?
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http://bugs.winehq.org/show_bug.cgi?id=18361
Summary: trouble whit vb6 application program
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juliozaa56(a)hotmail.com
CC: juliozaa56(a)hotmail.com
I Development my own visual basic 6 application i solve the major of the
troubles but this is the only that i can to solve, the application is a
odometer that get information through com1 and sends to a virtual display, on
application the info for com1 are catched in a textbox and sends to a grafical
interface when start the app the first time runs properly, but when i close and
open again all system wine an mandriva hangs, this is my first post and my
first experience whit wine in attachmet put the code to get now previous are
solved. Thanks For any help about this.
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Summary: City of Heroes segmentation fault during gameplay
(different than 16916)
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
Created an attachment (id=19844)
--> (http://bugs.winehq.org/attachment.cgi?id=19844)
log to segfault with warn+all
After changing / loading zones several times, City of Heroes segfaults. I
don't think it's happening for everybody, but it's repeatable on two different
systems of mine (and at least one other user in the appdb). I'm not entirely
sure how to help debug this - running debug with +relay never makes it to the
login screen (or at least for the amount of time I've waited). I ran it with
warn+all and that's attached, but I don't know how useful that is.
It always segfaults while the game is outputting to the console "loading
novodex shapes"
Steps to recreate:
1. Load City of Heroes from the launcher or via CityOfHeroes.exe -project coh
2. Load any character and change zones / enter missions / etc several times (it
seems to happen villain side much more frequently - usually only takes about 4
or 5 loading screens - possibly because the zones are more graphics saturated?)
3. Segfault
System specs (both my laptop and desktop are similar):
Ubuntu 8.10, Intel c2d, 4gb RAM, Nvidia 7600 GT (laptop has some mobile Nvidia
8xxx), Nvidia driver version 180.11
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-05-06 20:01:07 ---
Backtrace:
=>0 0x7dc1aa35 glLogicOp+0x269() in libgl.so.1 (0x0242d658)
1 0x7dde59f9 in ddraw (+0x159f9) (0x0242d6b8)
2 0x7dde8740 in ddraw (+0x18740) (0x0242d6e8)
3 0x1001bdf6 in jabo_direct3d6 (+0x1bdf6) (0x7ed1db70)
4 0x5d8948ec (0x83e58955)
5 0x00000000 (0x00000000)
0x7dc1aa35 glLogicOp+0x269 in libgl.so.1: jmp *0x358(%eax)
The crash is in your video drivers, not wine.
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #24 from James Huk <Huk256(a)wp.pl> 2009-05-06 17:36:59 ---
(In reply to comment #23)
> (In reply to comment #22)
> > (In reply to comment #21)
> > > (In reply to comment #20)
> > > > Is this still an issue in 1.0-rc3 or newer wine?
> > > >
> > >
> > > Still an issue, tested with wine-1.0-rc3-37-gb4bf355
> > >
> >
> > MDKDEM3D.EXE the Direct3D renderer nolonger crashes with
> > wine-1.1.2-551-g34aa6b7, now the first level loads, the sky/background is drawn
> > and the playermodel, but not the ground or walls.
> >
> > MDKDEM95.EXE the ddraw renderer is the same, game works but screen only shows
> > black.
> >
>
> Same with 1.1.13.
>
Same with wine-1.1.20
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James Huk <Huk256(a)wp.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Huk256(a)wp.pl
--- Comment #17 from James Huk <Huk256(a)wp.pl> 2009-05-06 17:18:26 ---
Still crashes when using DX6 based plug-in – other plug-ins tested:
-JoboD3D8 1.6 – works fine, however sometimes it doesn't stretch to whole
window, just stays in small window area, reason unclear
- Newest Rice Plugin (Aristotle video.dll) – fails to load, complains about
missing MSVCP90.dll , even thou I placed it in plug-in folder.
-Glide64 “NAPALM” 1.0 – works pretty well, however we need to either set
offscreenrendering to fbo AND set wrapper to use Frame Buffer Objects, or set
wrapper not to use additional buffers – otherwise it will crash on startup.
Tested with wine-1.1.20 on Debian Lenny-x86, with hardware:
-Nvidia Georce9800GT (driver 180.51)
-Core2Duo E7200
-4GB RAM
Attached console output:
http://bugs.winehq.org/attachment.cgi?id=20942
and WINEDEBUG=warn+all output:
http://bugs.winehq.org/attachment.cgi?id=20943
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http://bugs.winehq.org/show_bug.cgi?id=18359
Summary: InstallShield fails with "Access Denied" dialog when
trying to install to FAT32 volume
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
on /mnt/local I have mounted a large FAT32 partition that I use as a common
partition between Linux and Windows. In wine it's set up as E:, and a normal
hard disk. Since my Linux partition is significantly smaller I have to install
most to all games there. But a number of games are failing to install with a
mysterious "Access Denied" error. The running user has full access to the
volume. I'll attach a screenshot.
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--- Comment #18 from Andrew Clark <beshwa(a)gmail.com> 2009-05-06 15:34:28 ---
100% CPU and stuck mic symptoms still present in Wine 1.1.20 when using my
Audigy 2 or Audigy 4 soundcards. The problem does not appear when using the
built-in sound card.
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http://bugs.winehq.org/show_bug.cgi?id=13760
Summary: Rome Total War reports insufficient video memory at
maximum quality
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When running Rome Total War game, if fails to load the battle scene and exits
with the following message in console:
Generic Error:
Insufficient video memory to load requested texture set.
Under Windows it works well on the same machine and the same settings. The
video card has 500 Mb video memory.
After setting to low quality, the game works well also.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #22 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-05-06 09:11:51 ---
not major, http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity
there's no need to paste the fixmes when you retest
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http://bugs.winehq.org/show_bug.cgi?id=18370
Summary: EVE frezing computer regulary after character select
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai(a)stg24.at
Created an attachment (id=20935)
--> (http://bugs.winehq.org/attachment.cgi?id=20935)
Output of wine on a crash (might be incomplete since i had to reboot after
crash)
on my laptop (lenovo w500) EVE online in wine is freezing the whole computer
regulary just after character select (probably just before game switches to 3d
display). i get the progress bar for loading station and then its a chance that
it freezes.
the freeze just happens on that position once i am in game everything works and
i never seen these freezes after that, but if it happens then the complete
computer is not reacting to anything anymore (only mouse pointer is still
moving), but click or keyboard events are no longer registered (cannot switch
to console, and even the shutdown with powerbutton is not reacting) so i can
only reset and reboot.
this freeze happened with different versions of wine (tried it with 1.17-1.19
and with current version from git, all using patches from
http://bugs.winehq.org/show_bug.cgi?id=17437 to show the 3d models).
it also happened with ati catalyst versions 9.2-9.4.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #63 from Austin English <austinenglish(a)gmail.com> 2009-05-06 05:32:26 ---
Reported fixed a while back, no complaints since then.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-05-06 05:31:59 ---
This was fixed a long time ago...
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--- Comment #15 from idan <idan.ubuntu(a)gmail.com> 2009-05-06 04:30:37 ---
connect to localhost work fine
i think only the SAMP Launcher broken
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--- Comment #14 from idan <idan.ubuntu(a)gmail.com> 2009-05-06 04:27:41 ---
Nmmmm
I deleted d3dx9 from my folder and seem it's work oky
i guess we need ask from samp developers to make alt. client for linux
Raknet have version for linux 2
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Quatre Horrace <exvagabond436824(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |exvagabond436824(a)yahoo.com
--- Comment #20 from Quatre Horrace <exvagabond436824(a)yahoo.com> 2009-05-05 22:07:46 ---
I tested the GRE Powerprep software on wine 1.1.20. Clicking on "Practice
Questions" and "Practice Tests" does not crash wine. However, instead the
software will popup an error box saying "Error launching TDA, Code = 2". So,
although the crash does not happen, the software is still not usable.
I do not remember what version (probably at or after wine 1.0), but I used this
software with wine and it DID work reasonably correctly. The only problem was
during the practice tests the pictures would not display.
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http://bugs.winehq.org/show_bug.cgi?id=18358
Summary: wine reports wrong vga card
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emmaguarda(a)gmail.com
well the problem is that i have a Nvidia 8500gt and wine reports that I have an
8300gs. the performance is great in some games, but i could't make start the
godfather2 and in windows works fine.
the game said that the card does not meet eht minimal requirements of the game
my card is:
VGA compatible controller: nVidia Corporation GeForce 8500 GT (rev a1)
thanks
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http://bugs.winehq.org/show_bug.cgi?id=18350
Summary: Wine can't run any D3D application on x86_64
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
Recently I've installed new Fedora 11 64-bit. On this system everything in 3D
works fine (starting from glxgears ending on Sauerbraten). WINE D3D apps don't
work at all, show this error message:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x21
Serial number of failed request: 467
Current serial number in output stream: 467
2D apps work properly (eg. winecfg). WINE was compiled without gphoto2 support,
every other dependency was satisfied. WINE was compiled as a 32-bit app in
64-bit system.
I am putting this as Major, because F11 ships with the new X-Server and I
believe this is the problem here - it affects wide range of applications if
user is using most recent xserver. No problems with 3d acceleration though
(sauerbraten works). glxinfo shows direct rendering: yes.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
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knoppers <weitzi(a)gmx.at> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |weitzi(a)gmx.at
--- Comment #6 from knoppers <weitzi(a)gmx.at> 2009-05-04 11:32:59 ---
(In reply to comment #5)
> Can someone try this on windows? I can't find that dll anywhere, and am not
> sure if the installer's goofing under wine and it doesn't install that dll...
>
> Confirming in git.
>
I checked a windows-installation of Paradise Poker, no gs3functioninterface.dll
to be found. I used run Paradise Poker on 0.9.45 on an opensuse box, so there
may be a regression problem. I tried to bisect, but i failed (i am a
linux-newbie after all ;). hth.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |madewokherd(a)gmail.com
--- Comment #9 from Vincent Povirk <madewokherd(a)gmail.com> 2009-05-04 10:00:21 ---
Is there a downloadable demo of finale 2003a?
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--- Comment #19 from Joshua Davison <jd(a)ozchat.org> 2009-05-04 09:52:20 ---
Unfortunately this bug still exists in 1.1.20
I'm considering to attempt to write a work-around in MSL (mIRC Scripting
Language) - Not sure if it's completely possible though.
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--- Comment #48 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-05-04 09:32:38 ---
I don't see where this information from RCC can help us here.
I thought that we agreed that the problem is how NaN are mapped when written to
the color output register. As far as I can see rcp doesn't clamp his result.
That's in agreement with the D3D8 docs.
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http://bugs.winehq.org/show_bug.cgi?id=15652
Summary: Adobe Photoshoop CS4 installer fails
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's wine from git, three problems keep photoshop cs4 from installing.
First, it downloads gecko, but hangs afterwards; you have to ^C and
restart the installer.
Second, dialogs are often painted with three-quarters of the content missing,
and the remaining quarter misplaced. Moving the dialog offscreen and back
on usually fixes this. So this is both a showtopper for the
average user and a cosmetic problem.
Third, the very first dialog that is shown is mostly blank. Jacek
knows why: our gecko engine is out of date, and can't handle negative
values on some css properties. He came up with a simple workaround:
when this happens, kill the installer (with wineserver -k),
then edit
.wine/drive_c/Program Files/Common
Files/Adobe/Installers/d6da2ba33e237f559e70b443726029b/resources/media/css/main.css
and replace the line
z-index:-10;
with the line
z-index:0;
That's easy to do by cd'ing into .wine and applying the attached
patch with "patch -p0".
After that, the installer runs successfully to completion.
(It uses 350MB of RSS; anyone know how much RAM it uses on Windows?)
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--- Comment #27 from Matt Keenan <tank.en.mate+winehq(a)gmail.com> 2009-05-04 04:11:54 ---
(In reply to comment #26)
> Is this still an issue in current (1.1.20 or newer) wine?
>
Not sure, the version of wine (1.1.20) from winehq for Ubuntu jaunty always
crashes (I haven't had time to debug it yet).
Matt
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Shahar Or <shahar(a)shahar-or.co.il> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |shahar(a)shahar-or.co.il
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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Stanly Ibkis <bloodyiron(a)shaw.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bloodyiron(a)shaw.ca
--- Comment #17 from Stanly Ibkis <bloodyiron(a)shaw.ca> 2009-05-03 23:09:43 ---
I am still experiencing this with my onboard azalia soundcard. Currently I am
working around it by using voice trigger, but I still want to see push to talk
working.
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http://bugs.winehq.org/show_bug.cgi?id=15832
Summary: Cakewalk Pro Audio 9 - self-acting cursor skip and
opening next cell after delete action
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.mlich(a)post.sk
CC: m.mlich(a)post.sk
Hi Wine Team,
i have installed Ubuntu Hardy (8.04) and with the help wine i can working with
Cakewalk Pro Audio 9 on Linux.
Cakewalk Pro Audio 9 working good, but now is here this problem:
When i need delete some midi-event from Track, i must open list editor -
View/Event List. This Event List is a new small window. In this window i can
see all midi-events in a Track. Here (in List Editor) i can move with cursor
over cells and insert/modify/delete midi-events. When i insert/modify
midi-event, all working ok. When i need delete some midi-event program working
not normal. Normally i push Delete and midi-event is out of list. Now after
delete action midi-event is out of list, but cursor self-acting skip to next
cell and opening this next cell to edit mode (quasi enter key depression).
This bug is in wine version: 1.0.0, 1.0.1, 1.1.5, 1.1.6, 1.1.7
Older wine verions like 0.9.60 are without this bug and working normal.
Best regards, Milan Mlich.
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http://bugs.winehq.org/show_bug.cgi?id=14623
Summary: Regression in comctl32.dll.so, divide by zero.
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)linuxturtle.net
Created an attachment (id=15026)
--> (http://bugs.winehq.org/attachment.cgi?id=15026)
crash backtrace / run log
Divide by zero crash in comctl32 when starting up a program (chief architect).
This does not happen if I replace comctl32.dll.so with an older version of the
libarary (from cxoffice 6.2, I'm not sure which version of WINE that
corresponds to).
Bactrace etc... attached.
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http://bugs.winehq.org/show_bug.cgi?id=12849
Summary: HTML
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12536)
--> (http://bugs.winehq.org/attachment.cgi?id=12536)
dialog box error
everytime I start microstation v8 2004 it displays an error that an dialog box
can not be displayed - see screenshot
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http://bugs.winehq.org/show_bug.cgi?id=6058
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:26:06 ---
Is this still an issue in current (1.1.20 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=12827
Summary: Photoshop CS2: Cycle Images works only halfway
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
If you cycle through your open pictures with Ctrl + Tab the LayerPalette seems
to cycle (it changes its content) but the actual picturewindow doesn't come to
the front.
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http://bugs.winehq.org/show_bug.cgi?id=12685
Summary: [The Settlers IV] Can't see the game display after
starting
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: games.jan(a)googlemail.com
Created an attachment (id=12345)
--> (http://bugs.winehq.org/attachment.cgi?id=12345)
output after starting the game
I installed The Settlers IV without any problems.
When i start the game with
"wine S4.exe" i can see the videos but then i only get an orangebrown window. I
can't see any game items.
I tried it with the following setting in video.cfg:
ForceBlit = 1
PureSoftwareMode = 0
ShowVideos = 1
and even with
ForceBlit = 1
PureSoftwareMode = 1
ShowVideos = 0
always the same error/problem.
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http://bugs.winehq.org/show_bug.cgi?id=5178
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:25:20 ---
Is this still an issue in current (1.1.20 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=12660
Summary: SIGSEGV if no PT_INTERP in target of wine-preloader
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=12311)
--> (http://bugs.winehq.org/attachment.cgi?id=12311)
patch to wine-0.9.60/loader/preloader.c
wine-preloader gets a SIGSEGV if the target program has no PT_INTERP. Patch
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11218
Summary: Device control software is not usable
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
Created an attachment (id=10297)
--> (http://bugs.winehq.org/attachment.cgi?id=10297)
warn+all,+comm,+relay
We have a spectrophotometer and control software (several programs for specific
tasks). No problems with communication via RS-232 in wine, but a problem with
GUI-interface in the most useful program.
After a communication with device BIO-WS program should draw a graph (no line
on graph) and prompt for a sample (no message box) - not usable in lab
practice.
It seems problem near "warn:gdi:GDI_GetObjPtr Invalid handle (nil) ".
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http://bugs.winehq.org/show_bug.cgi?id=10748
Summary: Unhandled Exception: Football Manager 2008 will crash
occasionally
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hujztym(a)yahoo.com
Created an attachment (id=9589)
--> (http://bugs.winehq.org/attachment.cgi?id=9589)
Console debug log of the crash (WINE 0.9.49)
Debian Etch 4.0, using 2.6.22 kernel (own config) from official debian sources.
Hardware: ACER Aspire 5002 WLMi (AMD64 Turion, but running in 32bit).
It usually happens after a match being played, when you get back to main
window. Console debug output attached. Will test 0.9.50 as soon as it gets into
Debian package.
If it happens again, i will try to provide more details, as well as debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=10024
Summary: Steam un-minimize animation problem
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
If I minimize a Steam window using the minimize button on the window, when I
un-minimize it, the moving titlebar animation in KDE goes to the lower-left
corner of the screen instead to the previous position of the window, but the
window appears at the right place. Un-minimize animation works fine if I
minimize the window by clicking on its entry in the toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=9351
Summary: Playing Videos in iTunes 6.0 leads to crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
When trying to play a video in iTunes 6.0.5 a crash occurs. The 1st frame of
the video is displayed and then locks up.
terminal:
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
fixme:ddraw:IDirectDrawImpl_GetFourCCCodes (0x18ef80)->(0x339208, (nil)): Stub!
with the last line repeated twenty or so times
Rich
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http://bugs.winehq.org/show_bug.cgi?id=3498
--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:24:24 ---
Is this still an issue in current (1.1.20 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:24:23 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:24:11 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:23:55 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:23:43 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:23:30 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:23:22 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:23:14 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:18:47 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:18:34 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:18:18 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:18:06 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:17:54 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:17:46 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:17:38 ---
Abandoned. If this is still an issue in current (1.1.20 or newer) wine, and you
can provide the needed information, feel free to reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-05-03 21:05:39 ---
No response, marking fixed.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, source
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-05-03 20:56:31 ---
Ping.
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2009-05-03 19:57:47 ---
Ping.
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