http://bugs.winehq.org/show_bug.cgi?id=219
Bug 219 depends on bug 9926, which changed state.
Bug 9926 Summary: gdi32.dll should not have exported function pointers
http://bugs.winehq.org/show_bug.cgi?id=9926
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
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--- Comment #16 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2008-10-18 14:05:09 ---
(From update of attachment 16713)
In git tree as commit f24678b285ad7adcd4fa1009a7288d80d0384a55
However I noticed that the scrollbar is not getting repainted as logs entries
are appended in eMule after being initially shown.
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Rasmus Sten <rasmus-wine(a)dll.nu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rasmus-wine(a)dll.nu
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Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
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CC| |mellery(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=6189
Bug 6189 depends on bug 3972, which changed state.
Bug 3972 Summary: .NET Framework 2.0 installation fails on installation of assemblies
http://bugs.winehq.org/show_bug.cgi?id=3972
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=4937
Bug 4937 depends on bug 3972, which changed state.
Bug 3972 Summary: .NET Framework 2.0 installation fails on installation of assemblies
http://bugs.winehq.org/show_bug.cgi?id=3972
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=5272
Bug 5272 depends on bug 3972, which changed state.
Bug 3972 Summary: .NET Framework 2.0 installation fails on installation of assemblies
http://bugs.winehq.org/show_bug.cgi?id=3972
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=7622
Bug 7622 depends on bug 3972, which changed state.
Bug 3972 Summary: .NET Framework 2.0 installation fails on installation of assemblies
http://bugs.winehq.org/show_bug.cgi?id=3972
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #38 from James Hawkins <truiken(a)gmail.com> 2008-10-18 06:26:45 ---
Yes, fixed in git.
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http://bugs.winehq.org/show_bug.cgi?id=3998
--- Comment #9 from Anastasius Focht <focht(a)gmx.net> 2008-10-18 06:25:23 ---
Hello,
again ... why is this bug still open?
The download URL is broken, an old 7.13b version can be found here:
http://d1.mydownworld.com/soft/200612/zmud713.exe
The main issue for this app (unreliable startup) is already described in bug
12948 (copy protection, race condition).
Regards
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--- Comment #37 from Anastasius Focht <focht(a)gmx.net> 2008-10-18 05:53:54 ---
Hello,
what is the point of leaving this bug report still open?
All major .NET 2.0 installer bugs (junction points, unicode case mapping
tables) are well known/described in other bug reports.
Temporary workarounds exist for these (using winetricks).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=2608
--- Comment #28 from Anastasius Focht <focht(a)gmx.net> 2008-10-18 05:40:03 ---
Hello,
this bug should be marked fixed and closed.
Shrinker 3.2, 3.3 and 3.4 compressed apps/games which suffered from the hook
braindamage should load now.
Movie Magic Screenwriter 2000 contained several Shrinker 3.3 and 3.4 compressed
executables.
If you find a version which still doesn't work, reopen and provide download
location.
A simple method to get the version number is to run the Shrinker compressed
target with WINEDEBUG=+relay.
This should give you a loader error because wine's relay thunks interfere with
hooking mechanism (different entry signature).
The version is given in error text of message box: "(major.minor): <errormsg>"
Regards
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http://bugs.winehq.org/show_bug.cgi?id=15646
Summary: S.T.A.L.K.E.R Clear Sky: Crash after "CLIENT:
Synchronizing"
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=16698)
--> (http://bugs.winehq.org/attachment.cgi?id=16698)
Xray engine crash
1) override d3dx9_31.dll , d3dx9_36.dll , d3dx9_37.dll
2) execute "wine xrEngine.exe -fsltx ../fsgame.ltx -nosound -i" within "bin"
directory of the game
3) select new game -> novice
4) the game is loading and crash on "CLIENT: Synchronizing" with Xray engine
crash
I try to run English version of the game patched to 1.5.04 . I use GF 9600M GT
with 177.80 drivers. PixelShader and GLSL is enabled. "OffscreenRenderingMode"
is set to "fbo". Windows version is set to XP. If d3d log is needed please
explain in details how to prepare it because running the game with
"WINEDEBUG=+d3d" produces more than 20000 lines before i enter main menu.
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http://bugs.winehq.org/show_bug.cgi?id=14889
Summary: World of warcraft crashes on startup with ERROR #132
(0x85100084) Fatal Exception
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kavalor(a)web.de
Created an attachment (id=15457)
--> (http://bugs.winehq.org/attachment.cgi?id=15457)
Errormessage from crash
I installed WoW + BC on an Opensuse 11.0 64bit running KDE 4.1.0 and Wine 1.1.2
Directly after the installation i can login and will be authenticated from the
Server until the needed patch will be downloaded.
After the Patches are installed the programm does not start anymore. After
pressing Play the Programm crashes.
The Errormessage is attached. Fore more information just ask.
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http://bugs.winehq.org/show_bug.cgi?id=15657
Summary: ZModeler 1.07b failed - backtrace attached
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: absorbentshoulderman(a)gmail.com
Created an attachment (id=16717)
--> (http://bugs.winehq.org/attachment.cgi?id=16717)
Log (inc. backtrace)
Attempted to run ZModeler 1.07b - initialisation screen appeared, but program
crashed before any windows came up.
Notes:
* I had to download MFC42.DLL manually.
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--- Comment #13 from Neil Skrypuch <ns03ja(a)brocku.ca> 2008-10-17 19:30:00 ---
It seems that this is mostly fixed, though not completely. The water at the
beginning and in the middle of the test looks good, but right at the end when
it reverses the view and starts looking back at the stream, the water looks bad
again.
In a related note, the regular Pixel Shader test now appears to work
completely.
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Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #16706|0 |1
is obsolete| |
AssignedTo|wine-bugs(a)winehq.org |dylan.ah.smith(a)gmail.com
Status|NEW |ASSIGNED
--- Comment #15 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2008-10-17 18:47:46 ---
Created an attachment (id=16713)
--> (http://bugs.winehq.org/attachment.cgi?id=16713)
richedit: Scroll cursor into view even with redraw turned off.
I have done some more testing, and I think I have a correct fix.
I am still not sure if WM_SETREDRAW should be calling ME_RewrapRepaint, since
it seems like overkill to rewrap all the paragraphs and repaint them. This
would probably slow applications down that disable and enable redraw often.
This could probably be dealt with separately, since there are some other
ME_RewrapRepaint calls I saw that probably aren't needed.
I also don't know how to change the scrollbar visibility without repainting it.
ShowScrollBar is the obvious way of showing the scrollbar, but it also calls
SetWindowPos to repaint it.
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http://bugs.winehq.org/show_bug.cgi?id=12403
Summary: Installation went fine, but the game won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DoDoEntertainment(a)gmail.com
Created an attachment (id=11918)
--> (http://bugs.winehq.org/attachment.cgi?id=11918)
Contains both wine's debug report and game's log.
While game is starting, desktop resolution changes, black window appears, and
soon afterwards game crashes, desktop resolution restores and I'm returned to
desktop.
I guess it could be a bug in wine's direct3d implementation. I've attached
wine's debug output, and game's log.
Wine version used: wine-0.9.58
Distribution: Ubuntu 8.04 beta (from 2008-04-07)
Architecture: amd64
non-free kernel modules: fglrx
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #184 from Forest Hale <lordhavoc(a)ghdigital.com> 2008-10-17 17:40:40 ---
That is incorrect.
DGA shared memory video was deprecated because it required superuser privileges
(essentially it mapped the video memory into application memory space, so that
a game could draw stuff at the fastest possible speed, provided that the window
was completely uncovered).
In essence, it was useless for security reasons.
DGA mouse grab has never been deprecated, and is still fully supported in most
xorg input modules (evdev did not support it until recently though).
I don't see any reason that DGA mouse grab would ever be deprecated without a
better replacement, and as long as it does work we should use it (it is a
queryable extension after all).
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Tomasz Sałaciński <tsalacinski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tsalacinski(a)gmail.com
--- Comment #21 from Tomasz Sałaciński <tsalacinski(a)gmail.com> 2008-10-17 16:51:52 ---
Still crashes with wine-1.1.6-204-ge994515. But, even after the crash game is
properly installed and fully playable (got to the tutorial, but I don't like
games like this so I've just checked if it works).
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Tomasz Sałaciński <tsalacinski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tsalacinski(a)gmail.com
--- Comment #12 from Tomasz Sałaciński <tsalacinski(a)gmail.com> 2008-10-17 16:33:46 ---
Hello,
I don't know if this is supposed to look like this:
http://dp0154.debowypark.waw.pl/nature.jpg
But looks like this for me in wine-1.1.6-204-ge994515. Is this fixed?
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Tomasz Sałaciński <tsalacinski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tsalacinski(a)gmail.com
--- Comment #9 from Tomasz Sałaciński <tsalacinski(a)gmail.com> 2008-10-17 16:22:34 ---
Still happens in wine-1.1.6-204-ge994515.
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http://bugs.winehq.org/show_bug.cgi?id=12205
Summary: Sound overload(?) when opening character inventory.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cornea.h(a)gmail.com
http://pastebin.com/fe9a3f6
Startup works fine. Everything works except for opening the inventory of a
specific character. The game turns into something slightly less than a Zombie
process at that moment, requiring an "End Process" from the System Monitor.
Possibly a sound card overload? Happens with all drivers.
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http://bugs.winehq.org/show_bug.cgi?id=15653
Summary: sound broken in some programs when OSS4 is used
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: notasas(a)yahoo.com
There is a regression in 1.1.3 (and up to 1.1.6, 1.1.2 works fine) where some
programs don't have sound when OSS4 drivers are used with X-fi card. The
example programs are Starcraft, Diablo II (yes I use wine for gaming). Some
games are not affected by this bug (World of Warcraft).
I've determined the commit responsible for this:
commit dc224421416bd2616bfd52431388a6f9630bc860
Date: Mon Aug 18 21:00:26 2008 +0200
dsound: Tune some parameters to make pulseaudio work.
I've reverted this commit on my copy of wine and it works fine for a while now.
OSS4 is the only choice to have sound for some people, so it would be nice if
this got fixed.
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matthias sweertvaegher <matthias.sweertvaegher(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matthias.sweertvaegher@gmail
| |.com
--- Comment #6 from matthias sweertvaegher <matthias.sweertvaegher(a)gmail.com> 2008-10-17 15:36:37 ---
hi, I experience the same error on the following msi package:
http://storefront.steampowered.com/download/SteamInstall.msi
I am on a fairly new opensuse 11 install with wine 1.1.6 package from the
opensuse build service.
I just installed wine and first ran "wine iexplore http://google.com" to have
the gecko engine installed for steam.
then I run "wine start SteamInstall.msi" which yields:
fixme:exec:SHELL_execute flags ignored: 0x00000500
fixme:msi:MSI_OpenDatabaseW open failed r = 8003001e for
L"C:\\windows\\temp\\msi1da.tmp"
I see some window very briefly popup and disappear again.
if I run "wine msiexec /i SteamInstall.msi" I just get the second fixme and no
window popup
I don't know if this may be related, but I know, on windows, if you start an
MSI install from a subst'ed drive (for example, I have T: mapped to C:\temp),
it will fail too with no clear reason..
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |12017
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http://bugs.winehq.org/show_bug.cgi?id=12601
Summary: Bible Works crashes
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterdanielmyers(a)googlemail.com
Created an attachment (id=12209)
--> (http://bugs.winehq.org/attachment.cgi?id=12209)
Terminal output after crash
Bible Works crashes. This didn't used to happen with previous versions of
Wine.
It seems to happen when it's trying to handle lots of information - selecting
lots of text, or the program copies a long list of verses to another window.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=12509
Summary: Screen resolution is not restored when using multiple
DISPLAYs
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P4
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
"If you have an wine program runnin on screen 0 and
then you start another wine program in screen 1 that changes also resolution,
the resolution won''t change back after program is finished."
See bug 2989 for more info.
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--- Comment #61 from Dan Kegel <dank(a)kegel.com> 2008-10-17 14:50:56 ---
Some data for Photoshop CS4 Bridge: it's about 100x too slow, and
about 95% of its CPU time is spent in X, according to /usr/bin/top. (IIRC.)
That's enough to make it a good candidate, but it'll take some
close examination by somebody who understands the DIB engine to
see if that could really help.
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--- Comment #60 from Austin English <austinenglish(a)gmail.com> 2008-10-17 14:46:37 ---
(In reply to comment #59)
> What about this ones http://appdb.winehq.org/viewbugs.php?bug_id=421 ??
>
They might benefit, yes, but we don't know how MUCH benefit it would be, and
what sort of things it might break.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|gdi32 |winex11.drv
Keywords| |regression
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byteframe <byteframe(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |byteframe(a)yahoo.com
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--- Comment #14 from mero <merovirgian(a)gmail.com> 2008-10-17 13:26:05 ---
Maybe somebody should change version, component and keywords ?
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James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from James Hawkins <truiken(a)gmail.com> 2008-10-17 12:58:34 ---
Closing.
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Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dylan.ah.smith(a)gmail.com
Keywords| |testcase
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--- Comment #14 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2008-10-17 12:46:30 ---
Created an attachment (id=16711)
--> (http://bugs.winehq.org/attachment.cgi?id=16711)
richedit: Added test for auto y scroll behaviour with redraw disabled.
This test shows that my previous patch is not a proper fix, like I expected.
The problem extends to the fact that the scrollable area is not being updated
properly with redraw disabled, so even though ME_EnsureVisible is called, it
will still not scroll all the way to the bottom.
This can be seen in eMule's log with the patch applied, since it will scroll to
one line from the end of the text (which isn't an issue in this case since the
last line is blank).
It seems like the proper fix will make sure that everything is updated with
redraw disabled, while avoiding actually repainting the screen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Keywords| |patch
Resolution| |FIXED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-10-17 11:44:16 ---
Works fine in git.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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haarp <liquitsnake(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #10 from haarp <liquitsnake(a)gmx.net> 2008-10-17 11:26:32 ---
I doubt that anyone still has a GF4 series card. This bug has become useless.
I'm closing it.
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--- Comment #55 from Florian S <florian(a)elysiumlarp.org.uk> 2008-10-17 10:50:32 ---
Just tested with wine-1.1.6, the bug is still present. The following screens
will cause the game to halt.
>From the Main Menu:
- load game
- hall of fame
- new game
>From a continued game:
- tax screen
- command points
- scrap freighters menu
- context help in research screen
- planets menu
and many more...
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--- Comment #9 from Jeff Zaroyko <jeffz(a)jeffz.name> 2008-10-17 10:28:16 ---
(In reply to comment #8)
> Works fine for me with an nvidia 5200/nvidia 169.12 drivers (note, there are a
> few other graphics bugs, but it does run). Can anyone else confirm?
>
wine-1.1.6-170-gf151180 - no crash here, installs and plays fine.
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Florian S <florian(a)elysiumlarp.org.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |florian(a)elysiumlarp.org.uk
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--- Comment #58 from Dan Kegel <dank(a)kegel.com> 2008-10-17 09:17:35 ---
We haven't found an app that really, truly needs it yet.
(Maybe Photoshop CS4 Bridge?)
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Bartłomiej Zimoń <uzi18(a)o2.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #16664|0 |1
is obsolete| |
--- Comment #70 from Bartłomiej Zimoń <uzi18(a)o2.pl> 2008-10-17 09:07:53 ---
Created an attachment (id=16707)
--> (http://bugs.winehq.org/attachment.cgi?id=16707)
wine 1.1.6 log with +d3d,+d3d_surface w/o above dirty patch
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--- Comment #13 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2008-10-17 08:35:56 ---
Created an attachment (id=16706)
--> (http://bugs.winehq.org/attachment.cgi?id=16706)
Ensure cursor is visible with redraw turned off
Here is a preliminary fix for the bug. I would need to spend more time on it
to make sure it is correct, but this should at least identify the problem.
What is happening is that eMule is turning off redraw with WM_SETREDRAW so that
it can make several changes and redraw the screen once. This caused a problem
when the commit that caused the regression put a conditional return statement
in ME_UpdateRepaint before ME_EnsureVisible in order to prevent redrawing the
screen after redraw was turned off. It seems as if EM_EnsureVisible is what
eMule used to scroll to the end of the text in the log, so without this being
called there was no autoscrolling to the end of the text.
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Arkadiusz Piekarz <piekarzarkadiusz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |piekarzarkadiusz(a)gmail.com
--- Comment #57 from Arkadiusz Piekarz <piekarzarkadiusz(a)gmail.com> 2008-10-17 06:38:18 ---
So... have work on this bug stopped?
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http://bugs.winehq.org/show_bug.cgi?id=15645
Summary: Regression - winealsa.drv: Don't hang on last few bytes
not played.
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
In 1.1.5 all sounds played fine. Since 1.1.6 they hang every couple of seconds.
I've done a regression test and I got this:
717df5b2972b3cb998ca5a43279ae2283b117eaa is first bad commit
commit 717df5b2972b3cb998ca5a43279ae2283b117eaa
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Sat Oct 4 12:04:12 2008 +0200
winealsa.drv: Don't hang on last few bytes not played.
Fixes winmm:wave test hanging.
:040000 040000 b58669103ba3743ad67dd567c2ee9dd5d591c529
566930ff46efb40c90159380051d9d90682b298a M dlls
BTW I couldn't add Maarten Lankhorst <maarten(a)codeweavers.com> to CC,
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|msi |gdiplus
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-10-16 23:23:46 ---
BTW, the disc seems to have been badly mastered.
I had to mount the cdrom with the 'norock' option, else
the files on the disk are not readable.
The outer setup.exe still has problems. I tried
winetricks -q volnum win2k
wine setup
and it seemed to sucessfully install mdac and dotnet11
(modulo the usual crashes). It however had a stack overflow
error trying to install the actual product. (Possibly
because the .msi file is expected to be named greatplains.msi,
but is named greatp~1.msi because of the norock problem.)
To work around the short names created by mounting norock,
I created a directory full of symlinks to the files on the cdrom,
but with long names. This changed things; now it failed with
wine: Call from 0x7ee11140 to unimplemented function
gdiplus.dll.GdiplusNotificationHook, aborting
fixme:gdiplus:GdipGetLineSpacing stub!
Adding 'winetricks gdiplus' helped! The setup init screen
looked snazzier. It then fell over with
fixme:shell:URL_ParseUrl failed to parse
L"Microsoft.Dynamics.GP.Deployment.CommonDialogs.resources"
and the dialog
"Failed to load resources from resource file."
So we're getting quite close. Let's call it a gdiplus bug for now.
(FWIW:
The following recipe lets you install the product without using the outer
setup:
winetricks -q volnum dotnet11 win2k
wine bin/mdac/mdac_typ.exe
wine msiexec /i bin/greatp~1.msi
After doing that, the inner installer runs to completion
nicely, modulo two cosmetic problems,
list of countries looked like it hadn't
been expanded, couldn't access EULA)
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http://bugs.winehq.org/show_bug.cgi?id=15404
Summary: Fullscreen game windows are cropped to reveal GNOME menu
and task bars
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i_am_nitrogen(a)hotmail.com
Fullscreen game windows (from games such as Warcraft III) are cropped by the
GNOME menu and tasklist panels.
For example, in Warcraft III, if my desktop resolution is set to 1920x1200 with
a 24-pixel panel at the top and bottom of the screen, and I set the game
resolution to 1920x1200, the window will be created with a size of 1920x1152,
but the game still thinks it has the full 1920x1200 to work with.
The window should fill the entire screen when set for fullscreen. This was
introduced in wine 1.1.4 and continued in 1.1.5. Wine 1.1.3 and 1.0 do not
exhibit this problem.
Distribution: Ubuntu 8.04 64-bit
Wine build source: apt repository hosted by Budget Dedicated
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-16 22:25:08 ---
Works fine in git.
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http://bugs.winehq.org/show_bug.cgi?id=10150
Summary: native dll import broke in 0.9.44 and on
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arno(a)teigseth.no
wtreader (Watchtower Reader) needs a native comctl32.dll to display a
tooltipbox when hovering the mouse over some link.
This used to work, but something broke from 0.9.43 and on.
Please note, I don't know if it would be correct to assign this to
wine-comctl32, the application is actually using the native comctl32.dll.
Interestingly, running winecfg and setting library comctl32.dll to NATIVE only
in 0.9.43 and earlier will let wtreader run.
But from 0.9.44 and on, if I set comctl32.dll to native only, a lot of error
messages comes up trying to run the app, saying something like "error importing
dll: comctl32.dll (needed by ...)" and also "error importing dll: commdlg.dll
(needed by ...)"
This makes me think maybe something having to do with calling/importing the
native dll broke from 0.9.44
my 2cents,
Arno
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-16 14:52:43 ---
(In reply to comment #4)
> My test application passes now with Wine, and I'm actually able to use
> graphedit in wine (though with several bugs)
>
Please file new bugs for these issues.
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it9zui001(a)sneakemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from it9zui001(a)sneakemail.com 2008-10-16 14:24:39 ---
My test application passes now with Wine, and I'm actually able to use
graphedit in wine (though with several bugs)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-16 12:35:05 ---
I'll mark it as fixed then. If anyone has access to the program and it's still
broken, reopen.
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http://bugs.winehq.org/show_bug.cgi?id=13220
Summary: warcraft 3 sound stops after a while
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
when i play warcraft3 after some time the sound just stops.
theres no output in the console.
this problem does only occur when using alsa.
when i set to oss in winecfg it works fine.
this problem first occured with wine 1.0-rc1 here. 0.9.61 worked fine.
System:
[maci@notebob ~]$ uname -a
Linux notebob 2.6.24-ARCH #1 SMP PREEMPT Sun Mar 30 11:40:06 CEST 2008 i686
Intel(R) Pentium(R) M processor 1.50GHz GenuineIntel GNU/Linux
[maci@notebob ~]$ pacman -Qs alsa
local/alsa-lib 1.0.16-1
An alternative implementation of Linux sound support
local/alsa-utils 1.0.16-1
An alternative implementation of Linux sound support
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http://bugs.winehq.org/show_bug.cgi?id=9777
Summary: Silencer doesn't fully connect to lobby server.
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oshecho(a)gmail.com
Created an attachment (id=8220)
--> (http://bugs.winehq.org/attachment.cgi?id=8220)
some debug logging when trying to connect to the lobby server
The game Silencer has just became playable again(the servers went down for
several years). When you try to join the lobby, it gets disconnected right away
and end up in the lobby but disconnected, you can't join or make any games.
The game can be downloaded from here:
http://community.arsia-mons.com/index.php?showtopic=161
It appers to be some problem with winsock:
http://community.arsia-mons.com/index.php?showtopic=188&st=0&p=2275
I have tried wine versions 0.9.45 through 0.9.39. Anything less than 0.9.40
wont even run the tutorials for me.
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--- Comment #4 from Jeff Zaroyko <jeffz(a)jeffz.name> 2008-10-16 04:30:41 ---
(In reply to comment #3)
> Is this still an issue in current (0.9.52 or newer) wine? I tried to run these
> programs, but they required a password. Didn't crash though...
>
The downloads don't seem to be available anymore either.
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--- Comment #10 from James Hawkins <truiken(a)gmail.com> 2008-10-16 01:14:40 ---
Can you retry this installer Dan?
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dimesio(a)earthlink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dimesio(a)earthlink.net
--- Comment #8 from dimesio(a)earthlink.net 2008-10-15 22:17:26 ---
The situation is unchanged in 1.1.6--it crashes without native msxml4, works
fine with it.
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--- Comment #9 from dimesio(a)earthlink.net 2008-10-15 21:56:21 ---
(In reply to comment #8)
>
> Does patch 10025 help?
Yes, it fixes the problem for 2.45.
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--- Comment #69 from Bartłomiej Zimoń <uzi18(a)o2.pl> 2008-10-15 18:03:46 ---
Created an attachment (id=16664)
--> (http://bugs.winehq.org/attachment.cgi?id=16664)
wine 1.1.6 (+ patch above to run sims2) log with +d3d,+d3d_surface
Here You are if You need without this patch I could submit it tomorrow. :)
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--- Comment #68 from Bartłomiej Zimoń <uzi18(a)o2.pl> 2008-10-15 18:03:29 ---
Created an attachment (id=16663)
--> (http://bugs.winehq.org/attachment.cgi?id=16663)
wine 1.1.6 (+ patch above to run sims2) log with +d3d,+d3d_surface and patch
Here You are if You need without this patch I could submit it tomorrow. :)
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--- Comment #67 from Austin English <austinenglish(a)gmail.com> 2008-10-15 17:26:42 ---
(In reply to comment #66)
> Okay - sorry to sound dumb, how do I do that? If someone can tell me what to do
> I'll happily post the results
>
$ WINEDEBUG=+d3d,+d3d_surface wine your_app.exe &> /tmp/log.txt
Then attach /tmp/log.txt here. If > 1 MB, compress with bzip2 -9.
See also:
http://wiki.winehq.org/DebugChannels
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--- Comment #66 from Chris Wales <chris(a)chrobis.com> 2008-10-15 17:03:58 ---
Okay - sorry to sound dumb, how do I do that? If someone can tell me what to do
I'll happily post the results
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--- Comment #65 from Austin English <austinenglish(a)gmail.com> 2008-10-15 16:53:04 ---
(In reply to comment #62)
> Could some dev investigate this bug ?
>
> This is totaly untouched one. my sister wan't to play this game but can't ;>
>
> We even don't know what to do to give some feedback
> there is one patch witch doesn't work now.
> And lots of logs ;D
>
> Regards.
>
There are a ton of d3d bugs and few d3d experts. A +d3d,+d3d_surface trace
would help.
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cleber <cleberdemattoscasali-hotpop(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-
| |hotpop(a)yahoo.com.br
--- Comment #64 from cleber <cleberdemattoscasali-hotpop(a)yahoo.com.br> 2008-10-15 16:51:42 ---
My girlfriend just said: "BUMP!"
Hhehehe!
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-15 16:26:02 ---
(In reply to comment #7)
> Tested in Wine 1.1.6, Snood versions 2.45 and 4.1. The "only one shot" bug
> still affects the older version, but not the newest. I did not see any display
> problems in either version of Snood tested.
>
Does patch 10025 help?
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--- Comment #63 from Chris Wales <chris(a)chrobis.com> 2008-10-15 16:25:01 ---
^ Following on from that (and apologies for being off-topic) can I just say
that as every frustrated geek out there trying to move his
girlfriend/wife/sister/daughter on to Linux gets "but the Sims doesn't work",
I'd say this ranks up there with support for Photoshop CS2.
There is no greater roadblock to adoption of Linux by women than being told
they can't play Sims 2.
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Bartłomiej Zimoń <uzi18(a)o2.pl> changed:
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CC| |uzi18(a)o2.pl
--- Comment #19 from Bartłomiej Zimoń <uzi18(a)o2.pl> 2008-10-15 16:16:00 ---
(In reply to comment #18)
> Is this still an issue in current (0.9.59 or newer) wine? If so, can someone
> point out a demo showing this problem?
>
Is it not duplicate of #8051 ??
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--- Comment #62 from Bartłomiej Zimoń <uzi18(a)o2.pl> 2008-10-15 16:12:00 ---
Could some dev investigate this bug ?
This is totaly untouched one. my sister wan't to play this game but can't ;>
We even don't know what to do to give some feedback
there is one patch witch doesn't work now.
And lots of logs ;D
Regards.
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dimesio(a)earthlink.net changed:
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--- Comment #7 from dimesio(a)earthlink.net 2008-10-15 15:24:52 ---
Tested in Wine 1.1.6, Snood versions 2.45 and 4.1. The "only one shot" bug
still affects the older version, but not the newest. I did not see any display
problems in either version of Snood tested.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:30 ---
Closing duplicate.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:29 ---
Closing duplicate.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:28 ---
Closing duplicate.
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:27 ---
Closing duplicate.
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:25 ---
Closing duplicate.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:23 ---
Closing duplicate.
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:24 ---
Closing duplicate.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:22 ---
Closing duplicate.
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:16 ---
Closing duplicate.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:13 ---
Closing duplicate.
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:12 ---
Closing duplicate.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:10 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:08 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:06 ---
Closing duplicate.
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:07 ---
Closing duplicate.
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:05 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:04 ---
Closing duplicate.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:04 ---
Closing duplicate.
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:03 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:03 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:02 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:02 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:01 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:01 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:21:00 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:58 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:57 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:55 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:54 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:53 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:50 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:48 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:49 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:48 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:45 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:42 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:42 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:41 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:39 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:35 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:34 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:33 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #23 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:31 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:32 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:31 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:30 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:29 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:28 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:27 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:27 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:25 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:23 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:24 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:23 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:22 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:21 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:20 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:19 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:18 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:17 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:16 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:14 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:15 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:14 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:11 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:10 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:10 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:08 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:06 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-15 15:20:07 ---
Closing duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=15626
Summary: Thief 2 crashes when trying to play video
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
To reproduce, start Thief 2 ( I think you must use Virtual Desktop mode for it
to start at all - see bug 14941)
Next click on 'Intro' to play the intro video, and crash without playing.
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http://bugs.winehq.org/show_bug.cgi?id=14167
Summary: Speedball 2 Tournament demo fails to start; no backtrace
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.4players.de/4players.php/download_info/PC-
CDROM/Download/47478.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=14434)
--> (http://bugs.winehq.org/attachment.cgi?id=14434)
console output
Speedball 2 demo installs, but fails to start.
Added native d3dx9_3* dlls in order to not fall over on unimplemented
functions.
With native d3dx9_3* dlls installed, it changes resolution, blacks screen,
plays a second of sound or so, then exits with an unhandled exception, but no
backtrace.
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knan-wine(a)anduin.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |knan-wine(a)anduin.net
--- Comment #61 from knan-wine(a)anduin.net 2008-10-15 14:08:30 ---
*** Bug 14167 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-10-15 13:40:55 ---
Reported fixed. Open new bugs for any other issues (check for dupes first).
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nick ves <vespenegeyser(a)hotmail.com> changed:
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CC| |vespenegeyser(a)hotmail.com
--- Comment #2 from nick ves <vespenegeyser(a)hotmail.com> 2008-10-15 12:31:55 ---
wine 1.1.6 seems to run it without problems although a bit sluggish.
anyone can confirm?
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http://bugs.winehq.org/show_bug.cgi?id=15629
Summary: Errors when running install file
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panglum(a)hotmail.com
Created an attachment (id=16656)
--> (http://bugs.winehq.org/attachment.cgi?id=16656)
Error message returned when running install.
In a terminal, I try to run an install program "swb32c100.exe"
ie:
[pat@pat .wine]swb32v100.exe
I see a progress window (horizonal progress bar) for a split second, then it
goes away and I get an error message.
(see attached)
Someone posted the following response:
this is a known (and annoying) bug in wine. Usually you could try a
'cabextract' on the executable, and the .msi file comes usually out
(extracted), but here no msi file comes.
>From a log I could see there should be a .msi file extraced somewhere in
C:\\windows\\profiles\\yourname\\Application Data\\BreakPoint Software\\SIP
Workbench v1\\install\\SIPWorkbench.msi
but that didin't work-> no such file.
If you really need install this application there's one work-around left:
install with a very old wine-version ( i tried wine-0.9.32), and then it
installs fine.
The program I am trying to install is "swb32c100.exe" and can be found at:
http://www.bpsoft.com/downloads/
SIP WORKBENCH 1.0.0 for Windows XP
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joaopa <jeremielapuree(a)yahoo.fr> changed:
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CC| |jeremielapuree(a)yahoo.fr
--- Comment #6 from joaopa <jeremielapuree(a)yahoo.fr> 2008-10-15 11:41:48 ---
Is it this game:
http://www.abandonware-utopia.com/index.php?page=down&id=34#
?
Joaopa
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--- Comment #5 from dimesio(a)earthlink.net 2008-10-15 11:03:25 ---
The URL for this game is dead.
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--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-10-15 08:53:51 ---
Yes. Wine supports DOS executables. (Though not as wholeheartedly
as dosemu etc.)
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http://bugs.winehq.org/show_bug.cgi?id=15627
Summary: Wine fails to update World of Warcraft ( to 3.0.0 3.0.2
)
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spider(a)alternating.net
Currently the Updater from 2.4.3 -> 3.0.x (stable releases) Will fail in both
wine 1.0.0 and 1.1.6. Error is a CRC check fault.
("MPQs-1\24xMigrationInstallLK\Data#common-2.MPQ\world\maps\Azeroth\Azeroth_26_53.adt~Patch(Data#common,1051114)"
could not be applied. (CRC mismatch: expected 0x6228737a, actual 0xee303491.)
If this problem persists, please contact Blizzard Technical Support.
(BNUpdate::PTCApply) To check this installation for problems, click the
"Repair" button. The Repair tool can automatically fix many update errors.
The repair will not help, and I've verified it with two different installations
both on Gentoo ( wine 1.1.6 ) and Ubuntu 8.04 ( wine 1.0.0 and wine 1.1.6 )
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dimesio(a)earthlink.net changed:
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CC| |dimesio(a)earthlink.net
--- Comment #3 from dimesio(a)earthlink.net 2008-10-15 06:49:43 ---
Is this a valid bug? It's for a DOS game.
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http://bugs.winehq.org/show_bug.cgi?id=15623
Summary: Counter-Strike Sources Crashes During game
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshualivesay(a)gmail.com
CC: joshualivesay(a)gmail.com
Created an attachment (id=16648)
--> (http://bugs.winehq.org/attachment.cgi?id=16648)
Backtrace
During Counter-Strike Source, game crashes with wine: Unhandled page fault on
read access to 0x00000024 at address 0xd42b423 (thread 0090)
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-15 03:16:13 ---
Works fine for me. I can switch between the two using the radio button without
problems. What is your locale set to? Is this still a problem in 1.1.6+?
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2008-10-15 03:13:32 ---
Works fine for me with an Nvidia FX 5200/git (1.1.6+)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2670 is|0 |1
obsolete| |
--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2008-10-15 02:32:30 ---
Created an attachment (id=16650)
--> (http://bugs.winehq.org/attachment.cgi?id=16650)
output in git (1.1.6+)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://appdb.winehq.org/appv|http://www.gamershell.com/do
|iew.php?appId=1263 |wnload_4387.shtml
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2008-10-15 02:32:09 ---
Still crashes in git. I'll get a new log (looks different).
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-10-15 02:25:27 ---
(In reply to comment #8)
> Everything seems to work fine,
> just a few issues:
>
> - Cursor stays in 'sandbox'-mode
> - I can't close the 2nd window (with the graph on it): back, file->exit and the
> close button of my windowmanager is ignored
>
> (I just ran the app in my vmware and I confirm that the issues are only visible
> in wine, it's not the application)
>
> See my previous message for the output
>
Please file new bugs for these issues. This bug is fixed.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #12023|application/octet-stream |text/plain
mime type| |
Attachment #12023|output |output.txt
filename| |
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2008-10-15 02:21:24 ---
Fails to launch for me...can't seem to find an html file. Can you retest in
git?
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |austinenglish(a)gmail.com
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-10-15 02:04:35 ---
Sigh...still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:23 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:22 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:21 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:20 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:18 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:16 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:16 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:16 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:15 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:53:15 ---
Closing duplicate.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |joshualivesay(a)gmail.com
--- Comment #143 from Austin English <austinenglish(a)gmail.com> 2008-10-15 01:51:44 ---
*** Bug 15623 has been marked as a duplicate of this bug. ***
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2008-10-15 00:11:55 ---
(In reply to comment #18)
> By our own definitions, the severity level is not major.
>
Depending on if you classify Excel/Word/etc. as different applications, as well
as each version as separate. The AppDB does this as well, leading to several
'applications' affected.
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James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #18 from James Hawkins <truiken(a)gmail.com> 2008-10-15 00:08:59 ---
By our own definitions, the severity level is not major.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
Target Milestone|--- |1.2.0
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2008-10-14 23:36:50 ---
(In reply to comment #16)
> How much work is needed to fix this bug? This feature is really important and
> usefull in MS Office.
>
If it were easy, it would've been done by now :-).
That said, this is a glaring bug, and really cripples MS Office. Increasing
severity to major, nominating for 1.2.
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Jaime Rave <jaimerave(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |jaimerave(a)gmail.com
--- Comment #16 from Jaime Rave <jaimerave(a)gmail.com> 2008-10-14 23:10:27 ---
How much work is needed to fix this bug? This feature is really important and
usefull in MS Office.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
Target Milestone|--- |1.2.0
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-14 23:07:25 ---
Still slow :-/
iTunes is a pretty popular app, let's try to get it working well for 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=15621
Summary: Rome Total War crashes on startup
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smills15(a)cox.net
CC: amorozov(a)etersoft.ru
Created an attachment (id=16643)
--> (http://bugs.winehq.org/attachment.cgi?id=16643)
Console output
This bug prevents the game from starting at all and was not present in version
1.1.5. A regression test yielded the following results:
------------------------------------------------------------
2e917e3a3c82e3f3cb7d9a5980c523418de12908 is first bad commit
commit 2e917e3a3c82e3f3cb7d9a5980c523418de12908
Author: Alexander Morozov <amorozov(a)etersoft.ru>
Date: Fri Oct 3 17:51:26 2008 +0400
ntoskrnl.exe: Implement some functions.
:040000 040000 86f95bc9ef36d79b5f56d244c362d36d8e2b9da4
a981e705ce3155d5b0c06164891e07185f3f081b M dlls
------------------------------------------------------------
I am also attaching the console output which includes a backtrace.
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Huang Ke <emailhuangke(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |emailhuangke(a)gmail.com
--- Comment #15 from Huang Ke <emailhuangke(a)gmail.com> 2008-10-14 21:00:41 ---
The problem is still present in Word 2007, wine 1.1.6
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http://bugs.winehq.org/show_bug.cgi?id=15618
Summary: Word Viewer unable to print to cups-pdf printer
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.ukba.homeoffice.gov.uk/sitecontent/applicatio
nforms/bulgariaromania/formbr10408.doc
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenrd(a)greenrd.org
I have been trying to use Word Viewer, downloaded from this URL:
http://www.microsoft.com/downloads/details.aspx?FamilyID=3657ce88-7cfa-457a…
to print a file, because neither OpenOffice.org nor Google Docs can display it
correctly on Linux. (Actually, not even Word Viewer displays it correctly on
Wine, but it does seem to be almost correct.)
The document I have been trying to print is at:
http://www.ukba.homeoffice.gov.uk/sitecontent/applicationforms/bulgariaroma…
The first time I tried to print, Word Viewer said there were no printers
installed. I think this was because I'd installed cups-pdf while Word Viewer
was running. So I quit Word Viewer and ran it again.
This time, when I tried to print, the Print dialog appeared, but when I pressed
the Print button, I got an error dialog saying that there was a problem with
printing - but it didn't give me any clue as to what the problem was. There was
no error in the cups error log.
If I do "echo hi|lp -" in Linux to print a test to a PDF file, this works. So
cups-pdf seems to be configured correctly.
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Summary: msadp32.acm: Assertion `*src <= 6' failed
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=16635)
--> (http://bugs.winehq.org/attachment.cgi?id=16635)
short backtrace
Colin McRae Rally 2.0 currently needs a dll override for msadp32.acm, otherwise
the following assertion error is thrown by the built-in version (see attachment
for backtrace):
msadp32.c:228: cvtSSms16K: Assertion `*src <= 6' failed.
The exception is thrown after the long video has been played and the title
screen is resumed.
Curiously enough, the game provides exactly the native library in the
installation directory, so using the override was easy:
[Software\Wine\AppDefaults\CMR2.exe\DllOverrides]
"msadp32.acm"="native"
Using Ubuntu 8.04, winecfg: ALSA HW accel.
Alas, the game is not playable because no background is rendered (street and
landscape are invisible), but that's another bug topic.
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Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hoehle(a)users.sourceforge.net
--- Comment #5 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2008-10-14 05:06:07 ---
*** Bug 15617 has been marked as a duplicate of this bug. ***
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Nick J <nickpj(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nickpj(a)gmail.com
--- Comment #17 from Nick J <nickpj(a)gmail.com> 2008-10-13 23:59:41 ---
Tested MYOB accounting 10.0.2 running under Wine 1.0.0-1ubuntu4~hardy1, but
it's not usable currently. Sales invoices printed a blank page (all output is
missing, just a get a single completely blank sheet of paper from the printer),
but reports seem to print fine. Sounds like the same problem being described
here.
Also for tabs (e.g. general ledger -> chart of accounts -> tabs at top of
page), could not switch between tabs selected unless clicking followed by the
space key, or using the Alt + "underlined letter" keyboard shortcut (as
described above).
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http://bugs.winehq.org/show_bug.cgi?id=14059
Summary: Gothic 3 : speech.pak not ready error
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Wine 1.0 & PlayOnLinux 3.0.6
During installation, I get this error
Feature transfer error
Feature : Gothic 3
Component: Newcomponent1
File: D:\Gothic III\Speech_English.pak
Error: not ready
The installation aborts afterwards.
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Summary: In World of Warcraft there are no roads, and squares of
landscape are blank as of WoW 2.4
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smitty_the_smith(a)yahoo.com
You can get the client at
http://www.worldofwarcraft.com/account/download_wow.html
When playing world of warcraft there are squares of "blank" land along the
roads and in random locations. By blank I mean barren dirt. These squares
eliminate almost all roads and also appear on mountains, grass, sand. It
happens mostly outdoors. The land is shaped correctly but lacks the expected
texture map. The error is entirely graphical and doesn't prevent gameplay, it
is however ugly.
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http://bugs.winehq.org/show_bug.cgi?id=12531
Summary: Atomic Bomberman crashes on startup
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahgooglegan(a)yahoo.com
Atomic Bomberman does not start. It worked perfectly on previous versions of
wine (unfortunately i cannot tell since when it didn't work)
Tested with wine version 0.9.58 and 0.9.59.
It seems to be a memory access violation:
The memory could not be written
wine: Unhandled page fault on execute access to 0x00000000 at address (nil)
(thread 0009), starting debugger...
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
System: Ubuntu 7.10 x64 (dual core), Nvidia Video Drivers
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Summary: Microsoft Money 2004 quits immediately
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolas.dufaut(a)gmail.com
On Ubuntu 7.10 with version 0.9.58, Moeny was working perfectly.
With version 0.9.59, it crashes when launching
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Summary: BabasChess 3.6 crashes on opponent's chat
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikos(a)esc.net.au
Created an attachment (id=12085)
--> (http://bugs.winehq.org/attachment.cgi?id=12085)
Crash log
I'm using wine version 0.9.59 on Ubuntu Gutsy and BabasChess version 3.6.
Since wine 0.9.58 BabasChess crashes when an opponent sends a message in the
chat window. My messages get though fine though. I have attached the output.
Even though it says
Backtrace:
=>1 0x7e2ef515 ALSA_AddRingMessage+0x39() in winealsa (0x7d9f55d0)
etc.
I think the problem may start with the richedit since it is just text being
sent over and the sound was not a main thing on the list of changes since wine
0.9.58. Of course I have no idea how these backtrace things actually work in
wine so I may be wrong.
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http://bugs.winehq.org/show_bug.cgi?id=12524
Summary: MBT Navigator: can't create object: ADOCommand
Product: Wine
Version: 0.9.58.
Platform: PC
URL: https://www.mbtrading.com/download.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I got this message after I login successfully to the software and the interface
not show although the software still run.
If I mistake in the login the program crash.
Therefore the log include some part which happen after the error until I close
the program and I take from it only the 100 last rows.
You can create demo account here:
https://www.mbtrading.com/demo.asp
I open one for the bug:
Username: DEMOXLIR
Password: 1bus2gum
wine --version
wine-0.9.59
It's also happen in 0.9.58
Ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=12398
Summary: wine crash on every apps
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fisiu82(a)gmail.com
Created an attachment (id=11898)
--> (http://bugs.winehq.org/attachment.cgi?id=11898)
back trace during install of Anno 1701
I've tried install Anno 1701. I use wine 0.9.59 on openSUSE 10.3. When I
started installation, wine crashed.
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http://bugs.winehq.org/show_bug.cgi?id=12367
Summary: Wine renders out of virtual desktop
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuscsikp(a)gmail.com
WINE
wine-0.9.57
Linux 2.6.24-12-generic #1 SMP Wed Mar 12 23:01:54 UTC 2008 i686 GNU/Linux
Ubuntu 8.04
------------------------------------
Program: Milkshape 3D 1.8.2
http://www.chumba.ch/chumbalum-soft/files/ms3d182.zip
I have replaced files:
mfc42.dll : ftp://200.123.156.201/Soft/SP4/hpbi1200/mfc42.dll
msvcirt.dll :
ftp://143.248.54.195/incoming/%5BKRISO%5DShipSTEP_DB/Deliverables/DynaShip/exe/msvcirt.dll
Problem:
Wine renders out of emulated desktop. See screenshot!
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http://bugs.winehq.org/show_bug.cgi?id=12112
Summary: Fallout: crashes when player gets hurt
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ng.ehahn(a)gmx.de
Created an attachment (id=11493)
--> (http://bugs.winehq.org/attachment.cgi?id=11493)
Logfile
Start a new game in Fallout. Walk to a rat in order to start a combat. Now let
the rat hit you until you get hurt. (The rat will usually hit you several times
without hurting you)
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http://bugs.winehq.org/show_bug.cgi?id=12038
Summary: ./configure error on 64-bit Linux: winex11.drv make
fails.
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jim.conyngham(a)amd.com
Created an attachment (id=11384)
--> (http://bugs.winehq.org/attachment.cgi?id=11384)
Make log
Trying to make wine 0.9.56 from the source package
on a 64-bit SuSE (SLES 10 SP1) Linux system, the build for
dlls/winex11.drv/winex1.drv.so fails.
The problem is that the list of directories on the winegcc command line has
/usr/X11R6/lib64 instead of /usr/X11R6/lib.
Near the top of Makefile,
EXTRALIBS = -L/usr/X11R6/lib64 -lXext -lX11
"lib64" has the 64-bit binaries, which won't link with the 32-bit object
modules.
I'm new to WINE, so I don't totally understand the build process, but it
appears that the Makefile is built on the fly from Makefile.in, which has
the definition:
EXTRALIBS = @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@
Apparently, @X_LIBS@ comes from the "config.log" file, which contains:
X_LIBS=' -L/usr/X11R6/lib64'
Apparently, this was written by "./configure". When I re-ran "./configure",
the output contained:
"checking for X... libraries /usr/X11R6/lib64, headers /usr/X11R6/include"
So apparently, the configure utility doesn't handle 64-bit X properly.
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http://bugs.winehq.org/show_bug.cgi?id=12035
Summary: Keyboard issues in Dungeon Keeper 2
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxmerguez(a)yahoo.fr
Created an attachment (id=11377)
--> (http://bugs.winehq.org/attachment.cgi?id=11377)
Wine output file with dinput.dll v4.5.0.155
The gameplay of this application depend of the version of dinput.dll.
I've tried all dinput.dll that I can find, the best one is the 4.5.0.155 (with
all others versions I get this bug : "Mouse escapes window or is confined to an
area in the full screen program")
With 4.5.0.155 the mouse stay in screen but there is a keyboard issue. When you
press an arrow key to view differents parts of the map, it's like if the arrow
key keep pressed.
Example, you press an arrow key, then you've cross the entire map in one second
instead of moving just a little, it's very difficult to play.
I've report this bug in Dungeon keeper 2 appdb page :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3696#Comment-3…
Wine output file is joined to this post, hope this can help.
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http://bugs.winehq.org/show_bug.cgi?id=12016
Summary: Warcraft III falls back to indirect rendering or crashes
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chizu(a)spicious.com
CC: thunderbird2k(a)gmx.net
Created an attachment (id=11347)
--> (http://bugs.winehq.org/attachment.cgi?id=11347)
Warcraft III crash/slowness on 0.9.57 log
Upgrading from 0.9.56 to 0.9.57 Warcraft III using OpenGL falls back to
indirect rendering on startup and sometimes crashes. The libGL errors occur
regardless of the crash.
Using git-bisect, the patch that causes this for me is:
220163ee9d698543fe34257969a88e5976d378de - wgl: Remove unneeded opengl
initialization code at wine startup.
I am using ATI fglrx (8.471.3), so this may only be an issue because of a
driver bug. World of Warcraft using OpenGL on Wine 0.9.57 does is not affected
by this issue and non-Wine OpenGL apps do work as normal.
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http://bugs.winehq.org/show_bug.cgi?id=11982
Summary: Can't run two plugins in the same time on Miranda IM
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
I tried to install two plugins on Miranda IM, first called Lastseen and second
called New status notify.
First plugin download link: http://saaplugin.no-ip.info/seen/seenplugin.dll
Second plugin download link: http://vasilich.org/mim/NSNw1126b1a.rar
The two plugins work but a strange thing happen: If i enable one of the
plugins, the other will be disabled. Something like: Enable the first; second
will be disabled. Enable the second; first will be disabled.
To reproduce the problem, extract
http://files.miranda-im.org/builds/miranda-v080a11w.zip on Miranda folder.
Extract lastseen plugin http://saaplugin.no-ip.info/seen/seenplugin.dll on
Miranda/plugins
And http://vasilich.org/mim/NSNw1126b1a.rar same thing.
After this go to options page/plugins and try to enable new status notify and
lastseen. You will see that only one can be enabled by time. The correct is be
possible enable the 2 plugins.
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http://bugs.winehq.org/show_bug.cgi?id=11981
Summary: Miranda IM doesn't show protocols icons on status bar
and on status menu.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
In the screenshot
http://img383.imageshack.us/my.php?image=capturadatela2yc5.png you can see the
problem about only showing one protocol "the first protocol configured". I have
3 protocols installed on plugins folder MSN Yahoo and ICQ, but only ICQ appear
on Menu and Status Bar.
To reproduce the bug, download the last Miranda version:
http://files.miranda-im.org/builds/miranda-v080a11w.zip
Go to options page/contact list/status bar and enable show status bar. You can
see that only one protocol appear on status bar and on menu status on top of
windown.
If you want to enable or disable protocol plugins, go to options page/plugins.
There you can see which protocols are enabled.
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