https://bugs.winehq.org/show_bug.cgi?id=51969
Bug ID: 51969
Summary: mucabrasil 1.4.5.1: crashes when trying to launch the
application
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: victor.panisa(a)gmail.com
Distribution: ---
Created attachment 70954
--> https://bugs.winehq.org/attachment.cgi?id=70954
Complete terminal output
Wine crashes when I click on the "Jogar" button on the launcher.
The error message that pops up complains of not being able to setup a "anti
cheater".
>From what I can see on the trace the error is the lack of
"IoCreateDeviceSecure" that causes a "Unhandled page fault" noted by a "fixme".
Checking bugzilla there is only two errors with this function listed, and both
don't have a solution, although in one of them (#25087), one user says that
wine can't implement it. So I'm not sure if this is solvable.
Looking on msdn seems like the function was renamed to
"WdmlibIoCreateDeviceSecure" and resides on "wdmsec.h", which also isn't
implemented on current branch.
The installer mirror can be accessed at:
Link: https://mirror1.mucabrasil.com.br/MUCABRASIL_1.4.5.1.exe
SHA1: 3547d4923eddbdb822854899ae6e1219bd9a3bac
The .exe executed after installation for debugging is the "mu.exe" with SHA1:
"6c7776962b95525d63de32d6a915ede029e3994d"
OS: Debian GNU/Linux bookworm/sid
Arch: x86_64
Kernel: 5.14.15-xanmod1
Keywords: obfuscation
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https://bugs.winehq.org/show_bug.cgi?id=47084
Bug ID: 47084
Summary: Call of Duty Black Ops 3 doesn't run because of mfplat
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 64278
--> https://bugs.winehq.org/attachment.cgi?id=64278
Call of Duty Black Ops 3 Wine log
The game doesn't run due to lack of mfplat implementation. When started it
warns for missing Windows Media Feature Pack:
https://i.imgur.com/HCYDJYe.png
When I prepare mfplat prefix in wich Shadows: Awakening runs just fine, Call of
Duty Black Ops 3 actually starts and runs very well but it has the following
problems:
https://bugs.winehq.org/show_bug.cgi?id=45876
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https://bugs.winehq.org/show_bug.cgi?id=54294
Bug ID: 54294
Summary: user32:input - test_rawinput() is sometimes missing a
WM_MOUSEMOVE message on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_rawinput() is sometimes missing a WM_MOUSEMOVE message on
Windows:
input.c:2878: Test failed: 0: expected WM_MOUSEMOVE message
input.c:2878: Test failed: 1: expected WM_MOUSEMOVE message
input.c:2878: Test failed: 2: expected WM_MOUSEMOVE message
See https://test.winehq.org/data/patterns.html#user32:input
This only happens with i == 0, 1 or 2. Usually all three are missing but
sometimes only one is missing.
It looks like this issue started on 2022-11-01 and impacts w10pro64 and
w11pro64.
w7u-adm also gets failures but much less frequently: 2023-01-10, 2023-01-09,
2022-07-25 and 2022-07-19. There's a 5 months gap so the older instances may be
unrelated to the current ones.
gitlab-debian also got this failure a lot in September but the test has been
marked as flaky_wine (3af6ececec41) so it's not reported in Wine anymore.
So maybe it should just be marked as plain flaky? Or removed altogether?
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https://bugs.winehq.org/show_bug.cgi?id=50326
Bug ID: 50326
Summary: (Regression) Playing movies broken in Ghostrunner
Product: Wine-staging
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter-24(a)o2.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68910
--> https://bugs.winehq.org/attachment.cgi?id=68910
wine log
Playing movies broken in Ghostrunner - none playing(skipped). Working in
staging 6.0rc1.
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https://bugs.winehq.org/show_bug.cgi?id=44204
Bug ID: 44204
Summary: Slingplayer 2.0 crashes on connect (dsound)
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 59972
--> https://bugs.winehq.org/attachment.cgi?id=59972
Wine 3.0-rc2 console output
SlingPlayer 2.0.4 crashes when starting the stream under Wine 3.0-rc2.
This never used to occur but I haven't been able to complete a bisect. I will
try again later but it is a very slow process as it appears that the
application has to be fully installed with each test.
The clue to the workaround comes from:
003d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dsound.dll"
at 0x731c0000: builtin
wine: Unhandled illegal instruction at address 0x730073 (thread 003d), starting
debugger...
Native dsound (winetricks dsound) works around the crash.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
mf - Bug 44201
Ignore the installer crash - Bug 17289
With the addition of native dsound, Slingplayer 2.0 can once again be used.
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https://bugs.winehq.org/show_bug.cgi?id=43073
Bug ID: 43073
Summary: Cyrillic/russian characters displays incorrectly in
Final Fantasy XIV
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
Assignee: wine-bugs(a)winehq.org
Reporter: yonnji(a)miqote.com
Distribution: ---
Created attachment 58256
--> https://bugs.winehq.org/attachment.cgi?id=58256
launcher and UI screenshots
Cyrillic/russian characters displays incorrectly in Final Fantasy XIV.
It affects a game launcher, in-game UI, and a chat.
It's impossible to play, when you can't talk with other people and can't read
the chat.
The text used as example in screenshots is "привет hello".
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https://bugs.winehq.org/show_bug.cgi?id=45116
Bug ID: 45116
Summary: TomTom MyDrive Connect needs implementation of
iphlpapi.dll.NotifyAddrChange
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: h.mth(a)web.de
Distribution: ---
Follow up bugreport of bug 41034. Patches and backtraces(vanilla and staging)
will be attached. Application crashes shortly after device is attached.
To activate device (i.e.: TomTom Via 135), linux needs:
CONFIG_USB_NET_CDCETHER=y
Wine Staging 3.7 allows to login into TomTom account.
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https://bugs.winehq.org/show_bug.cgi?id=54068
Bug ID: 54068
Summary: ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7
- test_cursor_clipping() gets an unexpected clip rect
on Windows 10 2004+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7 - test_cursor_clipping()
gets an unexpected clip rect on Windows 10 2004+:
ddraw1.c:14351: Test failed: Expect clip rect (0,0)-(1920,1080), got
(0,0)-(1536,864).
See https://test.winehq.org/data/patterns.html#ddraw:ddraw1https://test.winehq.org/data/patterns.html#ddraw:ddraw2https://test.winehq.org/data/patterns.html#ddraw:ddraw4https://test.winehq.org/data/patterns.html#ddraw:ddraw7
This failure happens systematically on Windows 10 2004 to 22H2 running on
QEmu's virtual GPU.
However it does not happen on :
* Windows 11.
* Dual-monitor configurations.
* Windows 10 with an AMD RX550 GPU (via PCI passthrough).
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https://bugs.winehq.org/show_bug.cgi?id=54288
Bug ID: 54288
Summary: Dragging files in Winfile does not work
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
On Windows, dragging a file in Winfile (https://github.com/Microsoft/winfile)
shows a drag icon and eventually a confirmation dialog.
In Wine, dragging files does not work, probably because user32.dll.DragObject
is a stub. Instead, the mouse extends the selection in the right panel, even
after releasing the mouse button.
Thank you very much.
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https://bugs.winehq.org/show_bug.cgi?id=54072
Bug ID: 54072
Summary: Quadro FX 1800 is being detected as GeForce FX 5800
which is FEATURE_LEVEL_9_2
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Running WineD3D (on Windows) the Quadro FX 1800 that fully supports OpenGL 3.3
is being detected as GeForce FX 5800 that caps feature level support up to 9.2
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https://bugs.winehq.org/show_bug.cgi?id=54286
Bug ID: 54286
Summary: Text labels displayed wrong due to wrapping
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 73854
--> https://bugs.winehq.org/attachment.cgi?id=73854
Winfile dialog in Windows 10 and Wine
I have ran across several dialogs where text labels are not displayed properly
because of text wrapping.
I don't know if this is an issue in Wine or if is instead caused by my desktop
environment settings. I made sure that I have the Microsoft fonts installed and
I tried changing the font aliasing settings, but the issue persists.
The attachment shows a Winfile configuration dialog
(https://github.com/microsoft/winfile) in Windows 10 and in Wine. In Wine, some
text labels suffer from unexpected text wrapping.
I figured out that the font used in Windows 10 is Microsoft Sans Serif. I
copied this font over to Linux and changed the Appearance settings in winecfg
so that all items where the font can be configured use Microsoft Sans Serif
instead of Tahoma. After restarting the application, the font had changed in
some UI components (e.g. menu items) but not in the dialog text labels.
Thank you very much.
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http://bugs.winehq.org/show_bug.cgi?id=11622
Summary: DejaVu X installation failing at start because of
component not found
Product: Wine
Version: 0.9.55.
Platform: HP
URL: http://www.atril.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=10825)
--> (http://bugs.winehq.org/attachment.cgi?id=10825)
log file
I extracted the .exe file in the temp directory of Wine as instructed and
launched the installation.
The missing file is indeed not in the temp and I can't find it on the internet
because of deprecated from Microsoft.
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https://bugs.winehq.org/show_bug.cgi?id=54284
Bug ID: 54284
Summary: File dialog opens manually-entered file name on double
click.
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: ed7-aspire4925(a)hotmail.com
Distribution: ---
In 8.0-rc2, double clicking anywhere in the file view (right pane) will open a
file specified in the "File name:" field.
By file dialog, I meant the one with a tree view on the left.
If that's not part of comdlg32, please correct me.
To reproduce:
0. Install an application that uses such file dialog, like Notepad++,
1. File -> Open (or equivalent),
2. enter anything on the "File name:" field, preferably a non-existent file,
and
3. double click on the empty space in the file view (right pane).
4. Application opens your file path.
This is not breaking, but probably not the intended behavior.
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https://bugs.winehq.org/show_bug.cgi?id=54238
Bug ID: 54238
Summary: Wine can't map file with exec priv on real CDROM
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tuxifan(a)posteo.de
Distribution: ---
During Fresh Minder installation, wine attempts to map a file with EXEC
privilege into memory, causing an icon to fail to load. This can be solved by
the user by remounting the cdrom with exec privilege, but Wine should handle
this on its own (for instance by making an internal copy of the file in a place
where EXEC is possible).
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http://bugs.winehq.org/show_bug.cgi?id=29937
Bug #: 29937
Summary: File selection dialog view shows Favorites when you
click elsewhere
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There is a small issue with file selection dialogs which some programs use.
When the dialog opens, it shows the files in some directory in the right pane,
and a tree view of the directory hierarchy in the left pane. The tree view
shows Favorites and Desktop (which is expanded to show My Computer, My
Documents, Trash, /).
If you then click on any of the + or - symbols in the tree view, the view in
the right pane jumps to Favorites. For example, click the + next to My Computer
and the view on the right changes to Favorites (which may be empty).
The directory shown in the right pane should probably not change when the user
clicks a + or - symbol in the left pane.
WinUAE is one program which uses that type of file dialog. To show the problem,
download and run the WinUAE installer, check the box to run the program at the
end. When the WinUAE Properties window appears, click "Select image file" to
open a file selection dialog.
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https://bugs.winehq.org/show_bug.cgi?id=49882
Bug ID: 49882
Summary: Overdrive audio book app will not start. Worked fine
in WINE version 5.0.1
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben.miller.5150(a)gmail.com
Distribution: ---
Created attachment 68225
--> https://bugs.winehq.org/attachment.cgi?id=68225
backtrace.txt produced when Overdrive fails
Overdrive app is no longer working in WINE 5.0.2. It has only stopped working
since upgrading WINE from 5.0.1
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https://bugs.winehq.org/show_bug.cgi?id=51234
Bug ID: 51234
Summary: user32:clipboard test_ClipboardOwner() has a race
condition with clipboard managers
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
test_ClipboardOwner() has a race condition with clipboard managers that causes
this set of failures:
clipboard.c:404: Test failed: SetClipboardData succeeded
clipboard.c:406: Test failed: wrong error 3735928559
clipboard.c:407: Test failed: SetClipboardData succeeded
Fortunately(?) this failure is pretty rare.
What happens is this:
* test_ClipboardOwner() does this:
OpenClibpoard(NULL)
EmptyClipboard() // take ownership
CloseClipboard()
* Then the clipboard manager starts checking the content of the clipboard:
OpenClipboard(manager_hwnd)
...
* And then the next test_ClipboardOwner() test happens:
SetClipboardData(CF_WAVE, ...)
ok(GetLastError() == ERROR_CLIPBOARD_NOT_OPEN, ...)
ok(!IsClipboardFormatAvailable(CF_WAVE), ...
Because test_ClipboardOwner() opened the clipboard with a NULL windows handle,
EmptyClipboard() used that as the clipboard owner. But when the owner is NULL a
process can place data in the clipboard as long as any process opened it. This
is actually the whole point of the run_process("set_clipboard_data 4") test.
So the problem is that user32:clipboard assumes that no other process is going
to open the clipboard after it called CloseClipboard(). Yet that's precisely
when clipboard manager would receive a WM_CLIPBOARDUPDATE message and open it.
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https://bugs.winehq.org/show_bug.cgi?id=54055
Bug ID: 54055
Summary: winhttp:winhttp times out in Wine on fg-deb64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 73608
--> https://bugs.winehq.org/attachment.cgi?id=73608
winhttp: Set the default DNS resolution timeout to infinite.
winhttp:winhttp started timing out on 2022-11-24 in Wine on fg-deb64:
...
winhttp.c:5215: IEProxy.ProxyBypass=(null)
winhttp:winhttp:0250 done (258) in 120s 1133B
See https://test.winehq.org/data/patterns.html#winhttp:winhttp
As far as can tell the timeout started with the commit below:
commit cbfe940a1eaf5e158de3127b1265462bfbfb70af
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Wed Nov 23 15:36:19 2022 -0600
winhttp: Set name resolution timeout in download_script().
I'm not totally sure because the failure is not actually 100% reproducible and
gave some bad results a couple of times. But having it point at this commit
makes sense.
+ WinHttpSetTimeouts( ses, 5000, 60000, 30000, 30000 );
The timeouts disappeared when I changed the resolve timeout from 5000 ms to 0
(no timeout). So... I have a slow DNS setup? That may actually be true since
it's somewhat complicated.
But then the documentation also says that the default DNS resolve timeout is 0.
So maybe the attached patch would make sense?
Also I cannot reproduce the failure anymore. Maybe whatever name we're querying
has been thoroughly cached by all intermediate DNS servers by now. So I should
probably try that again when the DNS cache is cleared.
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https://bugs.winehq.org/show_bug.cgi?id=53919
Bug ID: 53919
Summary: crypt32:cert - testVerifyRevocation() uses an outdated
certificate
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: fgouget(a)codeweavers.com, hans(a)meelstraat.net
Distribution: ---
crypt32:cert - testVerifyRevocation() fails in Wine:
cert.c:4191: Test failed: success
cert.c:4192: Test failed: got 00000000
cert.c:4193: Test failed: got 00000000
https://testbot.winehq.org/JobDetails.pl?Key=126125
The failures started on 2022-11-14 and are consistently reproducible since
then. The actual test was introduced on 2022-05-24 in the commit below.
So this is not a regression but instead looks like an outside change that broke
the test.
commit 74832c2177808c6222d44f7e4580de84e0ada8f0
Author: Hans Leidekker <hans(a)codeweavers.com>
AuthorDate: Tue May 24 09:46:22 2022 +0200
crypt32/tests: Add more OCSP revocation tests.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The commit introduces a variable named ocsp_cert_revoked that contains the
following certificate:
Certificate:
Data:
Version: 3 (0x2)
Serial Number:
0d:2e:67:a2:98:85:3b:9a:54:52:e3:a2:85:a4:57:2f
Signature Algorithm: sha256WithRSAEncryption
Issuer: C = US, O = DigiCert Inc, CN = RapidSSL TLS DV RSA Mixed SHA256
2020 CA-1
Validity
Not Before: Oct 27 00:00:00 2021 GMT
Not After : Oct 27 23:59:59 2022 GMT
Subject: CN = revoked.badssl.com
Subject Public Key Info:
Public Key Algorithm: rsaEncryption
Public-Key: (2048 bit)
Modulus:
00:b0:76:2d:55:66:dc:72:8a:a0:9e:85:92:38:7f:
5b:e1:93:8d:ad:06:c8:ad:e9:89:b4:ef:1e:77:5b:
33:45:16:60:7d:33:38:68:04:d7:c9:83:42:83:d9:
30:4b:54:49:14:ca:ed:be:0c:76:ba:5f:a6:5c:33:
78:3f:39:f2:49:a8:88:32:ee:53:21:14:d3:aa:5c:
58:3c:39:cc:f7:80:b1:27:1f:54:79:7b:6c:8b:ff:
41:aa:39:24:95:5f:71:bc:49:bf:39:3b:a5:d5:e1:
a5:de:1d:40:81:25:dc:8a:47:82:fe:cd:7c:4b:2c:
04:bb:d3:27:56:51:a0:61:f2:d2:cb:55:08:25:2a:
85:db:2c:06:8d:0d:61:c2:5b:3e:9b:46:dc:58:ff:
13:27:be:0a:44:1e:68:fe:e1:f6:b7:de:9f:8e:6c:
c4:b5:19:fa:d7:d3:4f:55:a8:61:79:db:61:2f:6a:
9c:2c:f1:c4:81:bb:9e:d2:02:05:ba:9c:14:a0:f9:
f3:54:79:7d:69:d9:ba:66:1c:87:95:41:50:0e:f9:
5e:e1:b7:bd:f5:31:24:c5:21:21:03:8a:cf:6d:78:
58:de:d9:30:7d:03:42:52:d6:b0:1b:b9:c9:54:1b:
5a:e8:c8:53:f0:ac:2b:82:10:27:a6:a9:70:25:ae:
f8:a7
Exponent: 65537 (0x10001)
X509v3 extensions:
X509v3 Authority Key Identifier:
A4:8D:E5:BE:7C:79:E4:70:23:6D:2E:29:34:AD:23:58:DC:F5:31:7F
X509v3 Subject Key Identifier:
B0:C8:CE:20:B2:78:CC:1D:23:EF:F0:FE:D6:0E:29:4B:AC:15:72:3C
X509v3 Subject Alternative Name:
DNS:revoked.badssl.com
X509v3 Key Usage: critical
Digital Signature, Key Encipherment
X509v3 Extended Key Usage:
TLS Web Server Authentication, TLS Web Client Authentication
X509v3 CRL Distribution Points:
Full Name:
URI:http://crl3.digicert.com/RapidSSLTLSDVRSAMixedSHA2562020CA-1.crl
Full Name:
URI:http://crl4.digicert.com/RapidSSLTLSDVRSAMixedSHA2562020CA-1.crl
X509v3 Certificate Policies:
Policy: 2.23.140.1.2.1
CPS: http://www.digicert.com/CPS
Authority Information Access:
OCSP - URI:http://ocsp.digicert.com
CA Issuers -
URI:http://cacerts.digicert.com/RapidSSLTLSDVRSAMixedSHA2562020CA-1.crt
X509v3 Basic Constraints:
CA:FALSE
(snip)
The time of first failure is past the expiry date of the certificate above.
It appears that the OCSP provider has retracted the certificate entry in
question, which is no longer necessary.
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https://bugs.winehq.org/show_bug.cgi?id=48911
Bug ID: 48911
Summary: Check for compilation warnings
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Compiling Wine with -Werror is troublesome because it applies blindly to both
wine-devel patches and patches submitted manually via the website. The sole
purpose of the latter is often to just clarify some point for the development
of another patch and are not meant to be submitted. Thus failing on warnings
just makes running these quick tests more cumbersome.
So the best way forward would be for the TestBot to identify and report
warnings but not fail the compilation and abort the tests when they occur.
So:
1. The builds should happen without -Werror.
2. GetLogLineCategory() should identify the warnings and add them to LogInfo
but distinguish them from errors (replace IsNew with a Category field?).
3. Compare task.log to the reference build log to distinguish new warnings from
old ones. This is necessary in case the compiler used by the TestBot produces
warnings on the unpatched Wine tree. It will require storing the build logs in
latest/ just like the TestBot already does for the reference WineTest reports.
4. LogInfo's will need to keep track of the number of new warnings which really
means renaming the 'NewCount' field to avoid confusion.
5. The warnings should be saved in the errors files. The new line types could
be 'w' and 'W' for old and new warnings respectively (then it would make sense
to use e and E for errors).
6. This will let the WineRun*() scripts know about both warnings and errors.
They can then decide what to do depending on the type of job and whether the
warnings are new or not.
- Old warnings would always be ignored.
- If a build task has new warnings, instead of marking it as 'badbuild' it
could be marked as 'completed' as usual but with a non-zero number of failures.
This would probably allow running the tests on Windows but the patch would
still be considered bad since the job would end up with a non-zero number of
failures.
- For Wine tasks the number of warnings would be added to the Failures field
for the same overall result.
- So in both cases the non-zero number of failures would only impact
wine-devel patches.
7. The JobDetails page should show the warnings in summary mode and highlight
them in the full build log. That would make it easy for developers to see the
warnings on web-submitted jobs, and thus fix them before submitting the patch
to wine-devel.
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https://bugs.winehq.org/show_bug.cgi?id=43653
Bug ID: 43653
Summary: Waves Central: install vst plugins issue
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59080
--> https://bugs.winehq.org/attachment.cgi?id=59080
waves central error message
Hi!
Waves Central (license manager / installer from waves.com) does not install vst
plugins in Wine.
installation aborts with this message box, also see attachment
###
Sorry
An error has occurred during installation
Please follow the steps in this troubleshooter
###
- System:
winehq-staging 2.16
debian stretch
- Steps to re-produce:
1) Download Waves Central installer
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
2) Run Installer
wine64 Install_Waves_Central.exe
3) Run Waves Central
wine64 Waves\ Central.exe
4) Log in
unfortunately this needs an account with waves.com:
-> Log in -> create account -> web browser opens to create account
user user/pass in Waves Central to log in.
5) install any VST:
-> install products
-> install from online
-> choose products to install -> All Waves products
-> select any product, for example H-Reverb Hybrid Reverb 9
-> click install, message box as attached appears.
also check bug 43648
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=42588
Bug ID: 42588
Summary: Vietcong - graphics glitches since Wine 2.1
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 57517
--> https://bugs.winehq.org/attachment.cgi?id=57517
Vietcong - terminal log
In version 2.1 was introduced new bug that causes graphical glitches like
flickering soldiers. I can confirm this bug in wine versions 2.1, 2.2 and 2.3.
In versions 2.0 and below it worked probably fine - this bug is not 100%
reproducible - sometimes soldiers are flickering and glitches are shown very
often, sometimes just for few milisecond, but i am pretty sure that this was
introduced in version 2.1
Tested on Intel and AMD GPUs, Vietcong 1.60 with VCStarter 1.7 Beta
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https://bugs.winehq.org/show_bug.cgi?id=54205
Bug ID: 54205
Summary: Actua Golf 2: Installer crashes
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 73743
--> https://bugs.winehq.org/attachment.cgi?id=73743
Installer console log in 32-bit prefix
Executing either autorun.exe or setup.exe makes wine crash instantly. If trying
to run Golf2.exe directly from the CD a popup shows stating I need at least
16MB of RAM, which might be related to this
https://www.zeus-software.com/forum/viewtopic.php?t=584.
I've tested with both 64 and 32bit prefixes in windows versions 95, 98, 2000,
XP, 7, 8, 10 with the same results.
I've tested the CD on a windows XP VM and it installs and runs as expected
there so there is no issue with the media itself.
If more logs are needed I'll happily provide them, just let me know.
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https://bugs.winehq.org/show_bug.cgi?id=54282
Bug ID: 54282
Summary: Allow winecfg create a prefix without mime
associations and no linked folders integration
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
By default when creating a prefix, winecfg will try to enable mime files
association and folders integration which can then be disabled explicitly.
I prefer to create a prefix with specific Windows version out of the box,
passing /v win10 for example. But that creates a ton of .desktop and mime files
for associations. It becomes a chore when creating a prefix to clean them out
every time.
It would be neat to have some parameter for winecfg that will disable mime
files associations and desktop folders integration out of the box making
creating a neat prefix with one command doable.
Something like
WINEPREFIX='/.../foo' winecfg /v win10 /nomime /nofolders
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https://bugs.winehq.org/show_bug.cgi?id=50218
Bug ID: 50218
Summary: Unable to finish the installation of Lego Staunt
rallye: request for indeo codec
Product: Wine
Version: 5.22
Hardware: x86
URL: https://www.myabandonware.com/game/lego-stunt-rally-bd
5#download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68723
--> https://bugs.winehq.org/attachment.cgi?id=68723
screenshot of the error
At the end of the stage of install, setup complains about indeo codecs.
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https://bugs.winehq.org/show_bug.cgi?id=53619
Bug ID: 53619
Summary: World of Warcraft Shadowlands randomly crashes
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cianuro2036(a)protonmail.com
Distribution: ---
This is something that has happened on multiple hardware, platforms and OS
distros. This is also something that has been happening for a while, I just
decided to report it because It can affect some parts of the game, such as
rated PVP.
The particular error logs as follows:
05f4:err:seh:dispatch_exception unknown exception (code=c0000420) raised
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
How to reproduce:
This feels 'random' but makes me _think_ it could be a memory leak issue. If
you're in highly populated areas _or_ highly demanding zones, it can trigger
itself.
Two recent scenarios I can recall
- First, doing multiple arena matches and waiting for the queue in Oribos. The
crash happened specifically during arena.
- Second, doing the Ashran Brawl Battleground. This battleground is very, very
long and has a lot of people around.
In both scenarios there is a slowdown in FPS in both areas.
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https://bugs.winehq.org/show_bug.cgi?id=54278
Bug ID: 54278
Summary: Megami Ibunroku Persona doesn't open at all.
Product: Wine-staging
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zanehj10(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73844
--> https://bugs.winehq.org/attachment.cgi?id=73844
Console log
Wine just seems to immediately close with no generated errors.
Information on the game that might be useful:
Game uses DirectX 6 Graphics API.
Game uses Windows Media Player for playing FMVs.
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https://bugs.winehq.org/show_bug.cgi?id=53403
Bug ID: 53403
Summary: winegstreamer "flush" removal breaks radio in fallout
3
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)dflies.us
Distribution: ---
https://gitlab.winehq.org/wine/wine/-/merge_requests/105#note_4805https://gitlab.winehq.org/wine/wine/-/commit/5144b27661fcd6705353d832e03830…
In Wine 7.2 or 7.3 there was a removal of "flush" in wg_parser.
This makes some audio (in particular Fallout 3 Radio) chuggy and slows down the
entire game.
Reintroducing flushing fixes the issue but devs think the problem should be
fixed elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=44230
Bug ID: 44230
Summary: SlingPlayer 1.5 crashes during configuration
Product: Wine
Version: 2.22
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: Ubuntu
Created attachment 60025
--> https://bugs.winehq.org/attachment.cgi?id=60025
Wine 3.0-rc3 console output
SlingPlayer 1.5 crashes when attempting to configure the Slingbox (Alt+E -->
Slingbox Configuration --> Change...) (Slingbox needed)
Native qcap causes a new problem so can't try that as a workaround.
Native quartz needed to get this far.
The crash does not occur in Staging 2.21.
I compiled Wine 3.0-rc3 with -O0 and the crash does not occur. Compiling again
with -O1 or -O2 and the problem returns (did not try -O3). I also receive the
following warning during compilation, but further testing suggests it is not
related:
cc1: warning: unrecognized command line option ‘-Wno-packed-not-aligned’
I tried reverting 6864803f1ab70f9f9e90903b13e67da40973d12a but it did no make
any difference.
https://source.winehq.org/git/wine.git/commitdiff/6864803f1ab70f9f9e90903b1…
I also tried compiling with the following, which the man page claims GCC sets
with -O1, but the crash still didn't occur:
-fomit-frame-pointer -ftree-phiprop -ftree-sink -ftree-slsr -ftree-sra
-ftree-pta -ftree-ter -funit-at-a-time -ftree-copy-prop -ftree-copyrename
-ftree-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre
-fmove-loop-invariants -fshrink-wrap -fsplit-wide-types -ftree-bit-ccp
-ftree-ccp -fssa-phiopt -ftree-ch -finline-functions-called-once
-fipa-pure-const -fipa-profile -fipa-reference -fmerge-constants
-fdelayed-branch -fdse -fforward-propagate -fguess-branch-probability
-fif-conversion2 -fif-conversion -fauto-inc-dec -fbranch-count-reg
-fcombine-stack-adjustments -fcompare-elim -fcprop-registers -fdce -fdefer-pop
The crash goes away when reverting commit
01676c5dd6f9fb61b9c4e52595f6e75e21050009 and recompiling.
01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad commit
commit 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 25 11:48:02 2017 +0100
user32: Use the magic format string prefix for relay traces.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 c075dd76fd2d86e2cb8e14a300f4f8a7a8952bf4
ab6d49e1c18eae5208a19b0be062ffbf7abc8518 M dlls
Staging 2.21 does have this commit, but the binary packages do, beginning with
release 3.0-rc1.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=54272
Bug ID: 54272
Summary: ntdll-NtDevicePath breaks Wow.exe
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdt3rd(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
In 8.0-rc2, the ntdll-NtDevicePath patch was updated and re-enabled. However,
this seems to cause some sort of stack corruption that causes World of Warcraft
to hard abort with a free() invalid pointer error after about 10-20 minutes.
https://bugs.winehq.org/show_bug.cgi?id=54267 has a bit more information
I added some trace calls, and 99.9% of the time it goes either into the path
where the attributes provides a root directory, or the path does not match
either \SystemRoot\ or \??\ so is processed by the original code path. However,
when it does crash, it is during processing of
\SystemRoot\system32\ntoskrnl.exe
the path is converted to
\??\C:\windows\system32\ntoskrnl.exe
and the nt_to_unix_file_name_internal function processes that correctly,
translating it to
<configroot>/c:/windows/system32/ntoskrnl.exe
but then crashes during the free of the 'name' variable at the end of (the new)
nt_to_unix_file_name. This is not the first time it did this transformation, if
I scroll back in the log, I see a few others. So something seems to be
triggering some sort of slow corruption - or debugstr_us is lying and there are
hidden non-printable characters in the above and that explains the corruption.
But I am sort of mystified, the lengths of the strings seem plausible. But if I
just remove that one patch (ntdll-NtDevicePath), all works...
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https://bugs.winehq.org/show_bug.cgi?id=54268
Bug ID: 54268
Summary: Moving the separator in regedit don't repaint listview
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
Created attachment 73833
--> https://bugs.winehq.org/attachment.cgi?id=73833
demo
Moving the separator in regedit don't repaint listview. See the attached video.
Bisect points to 33617af
33617af8145b6fadfe41d48968a728ff57b3064b is the first bad commit
commit 33617af8145b6fadfe41d48968a728ff57b3064b
Author: Jinoh Kang <jinoh.kang.kr(a)gmail.com>
Date: Mon Oct 31 22:30:20 2022 +0900
server: Don't invalidate the newly exposed child region on the parent if it
doesn't clip children.
This partly reverts e42eaaaf3a873d29b14f8f3a3617df2d0d4210ca.
Signed-off-by: Jinoh Kang <jinoh.kang.kr(a)gmail.com>
dlls/user32/tests/msg.c | 4 ----
server/window.c | 6 ++----
2 files changed, 2 insertions(+), 8 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=54170
Bug ID: 54170
Summary: 20XX: invisible character
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 5f1cbb1b85e7d92b6c783a32ae85ca2902296481
Distribution: ArchLinux
Created attachment 73693
--> https://bugs.winehq.org/attachment.cgi?id=73693
terminal output
The character you are controlling in the game is invisible.
The buttons in the menus lack a background pattern.
This bug has appeared since
commit 5f1cbb1b85e7d92b6c783a32ae85ca2902296481
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Sat Jul 30 19:10:09 2022 -0500
d3d9: Use a separate draw texture for managed resources.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52954
The game needs native d3dcompiler_47.dll to start.
This was tested with the Epic Games version (v1.42.13) but probably the Steam
version is also affected:
https://store.steampowered.com/app/322110/20XX/
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.161.03
OpenGL core profile shading language version string: 4.60 NVIDIA
wine-8.0-rc1-75-g17e5ff74308
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https://bugs.winehq.org/show_bug.cgi?id=54023
Bug ID: 54023
Summary: d3d11:d3d11 - test_dynamic_map_synchronization() fails
on w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d11:d3d11 - test_dynamic_map_synchronization() fails on w11pro64_nv:
d3d11.c:34427: Test failed: Got 0xff0000ff, expected 0xff00ff00 at (3, 5, 0),
sub-resource 0.
See https://test.winehq.org/data/patterns.html#d3d11:d3d11
Note: w11pro64_nv is the TestBot's NVIDIA RTX3050 PCI passthrough Windows 11
21H2 VM. The plain QXL (QEmu), and AMD PCI passthrough test configurations have
d3d11:d3d11 failures too but in other test functions.
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https://bugs.winehq.org/show_bug.cgi?id=53995
Bug ID: 53995
Summary: d2d1:d2d1 runs out of GL memory and crashes on the
debian 11 VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d2d1:d2d1 runs out of GL memory and crashes on the debian 11 VM:
d2d1.c:7145: Test marked todo: Figure does not match.
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x6ab30fe4).
[...]
Backtrace:
=>0 0x6ab30fe4 memset+0x24(dst=0x000000000, c=0, n=0x12c000)
[Z:\home\winetest\tools\testbot\var\wine\dlls\msvcrt\string.c:3205] in ucrtbase
(0x0685f908)
1 0x008a9073 wined3d_texture_load_location+0x423(texture=002CB990,
sub_resource_idx=0, context=00289F90, location=0x8)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\texture.c:862] in wined3d
(0x0685f9a8)
2 0x00897fce surface_cpu_blt+0x9ee(dst_texture=002CB990,
dst_sub_resource_idx=0, dst_box=0685FB38, src_texture=0028D170,
src_sub_resource_idx=0, src_box=0685FB50, flags=0x20000000, fx=0685FB68,
filter=WINED3D_TEXF_POINT)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\surface.c:752] in wined3d
(0x0685faf8)
3 0x00899ac2 cpu_blitter_blit+0xc2(blitter=002BB820,
op=WINED3D_BLIT_OP_RAW_BLIT, context=00289F90, src_texture=0028D170,
src_sub_resource_idx=0, src_location=0x10, src_rect=0685FE10,
dst_texture=002CB990, dst_sub_resource_idx=<is not available>,
dst_location=0x8, dst_rect=0685FE20, color_key=00000000,
filter=WINED3D_TEXF_POINT, resolve_format=00000000)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\surface.c:1328] in
wined3d (0x0685fb98)
4 0x008b7622 ffp_blitter_blit+0xa2(blitter=002BB838,
op=WINED3D_BLIT_OP_RAW_BLIT, context=00289F90, src_texture=0028D170,
src_sub_resource_idx=0, src_location=0x10, src_rect=0685FE10,
dst_texture=002CB990, dst_sub_resource_idx=0, dst_location=0x8,
dst_rect=0685FE20, colour_key=00000000, filter=WINED3D_TEXF_POINT,
resolve_format=00000000)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\texture.c:6190] in
wined3d (0x0685fc58)
5 0x0085d36d glsl_blitter_blit+0x1ad(blitter=002BB850,
op=WINED3D_BLIT_OP_RAW_BLIT, context=00289F90, src_texture=0028D170,
src_sub_resource_idx=0, src_location=0x10, src_rect=0685FE10,
dst_texture=002CB990, dst_sub_resource_idx=0, dst_location=0x8,
dst_rect=0685FE20, colour_key=00000000, filter=WINED3D_TEXF_POINT,
resolve_format=00000000)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\glsl_shader.c:13270] in
wined3d (0x0685fd78)
6 0x0089ada1 texture2d_blt+0x3c1(dst_texture=002CB990,
dst_sub_resource_idx=0, dst_box=05B678B4, src_texture=0028D170,
src_sub_resource_idx=0, src_box=05B678D4, flags=0x20000000, fx=05B678F0,
filter=WINED3D_TEXF_POINT)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\surface.c:1639] in
wined3d (0x0685fe48)
7 0x0081b8ad wined3d_cs_exec_blt_sub_resource+0xcd(cs=05B50020,
data=05B678A8) [Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\cs.c:2579]
in wined3d (0x0685fec8)
8 0x0081d37b wined3d_cs_command_unlock(queue=<internal error>, cs=<internal
error>) [Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\cs.c:3310] in
wined3d (0x0685ff28)
9 0x0081d37b wined3d_cs_execute_next+0x53(ctx=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\cs.c:3309] in wined3d
(0x0685ff28)
10 0x0081d37b wined3d_cs_run+0x13b(ctx=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\wined3d\cs.c:3376] in wined3d
(0x0685ff28)
[...]
7145 is the most common last trace seen, though 7033 also appears at least
once, but running with WINETEST_REPORT_SUCCESS I get different locations.
See https://test.winehq.org/data/patterns.html#d2d1:d2d1
Furthermore when reproducing this I saw out-of-memory traces right before the
crash. For instance:
d2d1.c:601: Test succeeded
01d8:err:d3d:wined3d_debug_callback 00291C38: "GL_OUT_OF_MEMORY in
glBufferStorage".
01d8:err:d3d:wined3d_debug_callback 00291C38: "GL_INVALID_VALUE in
glMapBufferRange(offset 0 + length 67108864 > buffer_size 0)".
01d8:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
01d8:err:d3d:wined3d_bo_gl_map Failed to map chunk.
01d8:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
wine: Unhandled page fault on write access to 00000000 at address 6AB30FE4
(thread 01d8), starting debugger...
It's not clear why only the debian11 VM is impacted: it has a dual-screen
configuration but so does debiant so it does not appear to be a multi-monitor
thing, and this does not happen on fgtb-debian11 or debian11b so it's not a
Debian version issue.
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https://bugs.winehq.org/show_bug.cgi?id=53752
Bug ID: 53752
Summary: Rayman 3: glitched graphics (black textures)
Product: Wine
Version: 7.3
Hardware: x86-64
URL: https://archive.org/download/rayman-3-pc-demo/Rayman3_
PC-Demo.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1b1b03055db8bf03c6783d4fcb19abf670d53338
Distribution: ---
There are lots of black textures in Rayman 3 thus not so much of the game can
be seen.
Can be reproduced with the demo: the issue is already present in the main menu.
According to my testing the problem appeared with
commit 1b1b03055db8bf03c6783d4fcb19abf670d53338
wined3d: Try to allocate new OpenGL BOs from the client thread for DISCARD
maps.
With the previous commit in-game scenery looks good.
Workaround: disable hardware TnL in the video settings utility called
R3_Setup_DX8.exe in the demo.
Rayman3_PC-Demo.zip (184M)
md5: d6d3c2d76931feff73f56295a0dee6a3
Still present in wine-7.18-120-g001665d7354.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
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https://bugs.winehq.org/show_bug.cgi?id=53640
Bug ID: 53640
Summary: Bully: Scholarship Edition hangs on loading screen and
doesn't play intros
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4608e1e1257a377cd554a0e885368e3feb7d286f
Distribution: ---
Loading screen is shown until mouse is clicked then you're getting to main
menu.
It's back to normal after deleting the registry path.
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https://bugs.winehq.org/show_bug.cgi?id=47828
Bug ID: 47828
Summary: regedit: Random crashes on selecting an entry
(thread-related?)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ed7-aspire4925(a)hotmail.com
Distribution: ---
Created attachment 65333
--> https://bugs.winehq.org/attachment.cgi?id=65333
commented logs from the various crashes
As described above. By selection I meant double-clicking or pressing [return]
on a highlighted entry
Sometimes the "debuggee" works, sometimes it doesn't.
Sometimes the back trace shows, sometimes it doesn't.
Sometimes the application crash window doesn't even appear.
Definitely a threading issue...
The crash occurs at around the eighth key selection.
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https://bugs.winehq.org/show_bug.cgi?id=48322
Bug ID: 48322
Summary: World of Warcraft Classic: Mouse movement can block
keydown events from registering
Product: Wine-staging
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.schaefer8(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This seems to be a regression:
I've noticed this in the game World of Warcraft Classic. In Wine 4.17.r11
mouse/keyboard behave as expected. With 5.0-rc1 when keeping the right mouse
button clicked *and* moving the mouse (changing character orientation and view
orientation with the mouse) all other keydown events are ignored. Moving the
mouse by itself does not block keydown events; keeping the button pressed but
not moving the mouse also does not block keydown events.
Keyup events are processed as normal.
Software I'm using is specifically Wine-Staging with TKG patches.
Having never filed bugs for Wine before, please inform me if you require
additional information, logs (and how to acquire said logs), etc.
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https://bugs.winehq.org/show_bug.cgi?id=47438
Bug ID: 47438
Summary: Bloodstained: Ritual of the Night freeze at
whitescreen because of mfplat commit
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Bloodstained: Ritual of the Night shows a white screen upon opening and freezes
there due to the following commit that was made to mfplat:
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
mfplat: Implement media event queue
I did a bisect between 4.3 and 4.4 as it works in 4.3, and found that commit to
be the cause.
As a lot of work has been done on mfplat, and this is implementing a rather
large feature, its not some thing that seems to be easily revertible.
Using winetricks mf results in the game just popping up an error.
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https://bugs.winehq.org/show_bug.cgi?id=41339
Bug ID: 41339
Summary: Minor regression: Wine loads with
"/wine/dlls/ntdll/loader.c: loader_section" errors
when creating a new prefix or running an application
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I noticed that with Wine 1.9.18, whenever I either created a new prefix or ran
an application I would receive the following errors in my terminal:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001d, blocked by 001e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001c, blocked by 001e, retrying (60 sec)
This issue was also brought up by Bruno Jesus in the wine-devel mailing list
here: https://www.winehq.org/pipermail/wine-devel/2016-September/114672.html
Since I am not the only one experiencing this, I decided to run a regression
test. According to the git bisect I have performed this issue first appears in
wine-1.9.17-149-gd2b782f
The bad commit in question:
commit d2b782f4e4f0efa6e783031d57cf98789cdc4742
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 26 13:51:22 2016 +0200
ddraw: Rename "wineD3DVertexBuffer" to "wined3d_buffer".
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 719fe9426a27661606b40339c96588fa09e3385e
07af319b9fd2e194b9a5990a0c09277d34ed42bb M dlls
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https://bugs.winehq.org/show_bug.cgi?id=54191
Bug ID: 54191
Summary: Agarest 1 stopped showing Videos after implementing
ASF Reader filter
Product: Wine
Version: 8.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
The intro videos of Agarest 1 are no longer shown after
commit 4608e1e1257a377cd554a0e885368e3feb7d286f
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri May 20 21:48:59 2022 +0200
qasf: Register ASF Reader filter media type.
Looks like the new feature leads the game onto a new path that ultimately fails
with messages like
winegstreamer warning: audioconvert0: not negotiated
winegstreamer warning: audioconvert0:
../../../../libs/gst/base/gstbasetransform.c(1423):
gst_base_transform_reconfigure (): /GstBin:bin0/GstAudioConvert:audioconvert0:
not negotiated
winegstreamer warning: videoconvert1: not negotiated
winegstreamer warning: videoconvert1:
../../../../libs/gst/base/gstbasetransform.c(1423):
gst_base_transform_reconfigure (): /GstBin:bin0/GstVideoConvert:videoconvert1:
not negotiated
Perhaps my gstreamer 1.16 is just too old? But then it'd be nice if configure
gave a warning/error.
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https://bugs.winehq.org/show_bug.cgi?id=54184
Bug ID: 54184
Summary: [regression] Multiple applications fail http requests
when WinHttpSendRequest() doesn't contain full request
data.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Split off from Bug 54055 (see Comments 1, 3, 4 there).
The problem is introduced by this commit:
commit aa8f97e8294b0618de0e8a45ff2adef0c4e516da
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Mon Dec 5 19:33:18 2022 -0600
winhttp: Receive server reply in send_request().
For the requests which involve additional data to be sent the application might
use WinHttpWriteData() before WinHttpReceiveResponse() to pass the additional
request data instead of providing the optional data to WinHttpSendRequest(). In
that case server reply can't be read in send_request().
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https://bugs.winehq.org/show_bug.cgi?id=54049
Bug ID: 54049
Summary: ddraw:ddraw2 test_texture_wrong_caps test triggers use
after free bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
The test crashes when run with WINEDEBUG=warn+heap, with the following stack:
#0 wined3d_device_context_get_depth_stencil_view (context=0xfeeefeee) at
../source/dlls/wined3d/device.c:5297
#1 0x69ef72bb in ddraw_surface_delete_attached_surface
(surface=surface@entry=0x63484e0, attachment=0x6348260, detach_iface=0x6348270)
at ../source/dlls/ddraw/surface.c:2207
#2 0x69ef8791 in ddraw_surface_wined3d_object_destroyed (parent=0x63484e0) at
../source/dlls/ddraw/surface.c:5899
#3 0x6ce08858 in wined3d_texture_sub_resources_destroyed (texture=<optimized
out>, texture@entry=0x2285810) at ../source/dlls/wined3d/texture.c:1100
#4 0x6cc8601a in adapter_gl_destroy_texture (texture=<optimized out>) at
../source/dlls/wined3d/adapter_gl.c:4808
#5 0x6cdfea7a in wined3d_texture_decref (texture=0x2285810) at
../source/dlls/wined3d/texture.c:1635
#6 wined3d_texture_decref (texture=0x2285810) at
../source/dlls/wined3d/texture.c:1603
#7 0x69ef524b in ddraw_surface_cleanup (surface=surface@entry=0x63484e0) at
../source/dlls/ddraw/surface.c:609
#8 0x69ef797f in ddraw_surface_release_iface (This=This@entry=0x63484e0) at
../source/dlls/ddraw/surface.c:638
#9 0x69eea830 in ddraw_surface1_Release (iface=0x63484f0) at
../source/dlls/ddraw/surface.c:749
#10 0x69ed4b76 in d3d_device_inner_Release (iface=0x34e4a90) at
../source/dlls/ddraw/device.c:356
#11 0x69ecae68 in d3d_device2_Release (iface=0x34e4a88) at
../source/dlls/ddraw/device.c:397
#12 0x0052ef3b in test_texture_wrong_caps (device_guid=<optimized out>) at
../source/dlls/ddraw/tests/ddraw2.c:15661
#13 0x00420a16 in run_for_each_device_type (test_func=0x52e9a0
<test_texture_wrong_caps>) at ../source/dlls/ddraw/tests/ddraw2.c:16338
#14 func_ddraw2 () at ../source/dlls/ddraw/tests/ddraw2.c:16464
#15 0x00560641 in run_test (name=0x90aae0 "ddraw2") at
../source/include/wine/test.h:718
#16 main (argc=2, argv=0x90aa80) at ../source/include/wine/test.h:833
#17 0x0043354d in mainCRTStartup () at ../source/dlls/msvcrt/crt_main.c:58
#18 0x7b60e6a4 in InterlockedDecrement@4 ()
#19 0x7bc0c99f in call_thread_func_wrapper ()
#20 0x7bc42160 in call_thread_func (entry=<optimized out>, arg=<optimized out>)
at ../source/dlls/ntdll/thread.c:270
#21 0x00000000 in ?? ()
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https://bugs.winehq.org/show_bug.cgi?id=53748
Bug ID: 53748
Summary: Sacred Gold (GOG): missing audio in .wmv videos
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4608e1e1257a377cd554a0e885368e3feb7d286f
Distribution: ArchLinux
Created attachment 73208
--> https://bugs.winehq.org/attachment.cgi?id=73208
terminal output
Audio is missing from the opening videos/extras menu cinematic. Only the video
part is being played.
The demo version doesn't contain videos.
Audio used to work in Wine-7.15.
Bisecting revealed
4608e1e1257a377cd554a0e885368e3feb7d286f is the first bad commit
commit 4608e1e1257a377cd554a0e885368e3feb7d286f
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri May 20 21:48:59 2022 +0200
qasf: Register ASF Reader filter media type.
Other bug report with the same commit ID: bug #53640.
Tested and still present in wine-7.18-120-g001665d7354.
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https://bugs.winehq.org/show_bug.cgi?id=53101
Bug ID: 53101
Summary: Public Peer silently exits
Product: Wine
Version: 7.10
Hardware: x86-64
URL: https://web.archive.org/web/20110710185832if_/http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: db9b7b0f511197255d0cbe81605a42e34bf630d6
Distribution: Ubuntu
Created attachment 72533
--> https://bugs.winehq.org/attachment.cgi?id=72533
Wine 7.9 +x11drv +x11settings +imm
Public Peer (formerly Gómez Peer) exits silently on run since commit
db9b7b0f511197255d0cbe81605a42e34bf630d6.
commit db9b7b0f511197255d0cbe81605a42e34bf630d6
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 19 15:31:41 2022 +0200
winex11: Use TEB to store driver thread data.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Log-in not required and the service is down, but the app can still be tested.
On a successful run you are asked to enter your username, which isn't verified
so can be anything.
Console output:
0080:fixme:imm:ImeSetActiveContext (0x34c160, 0): stub
0080:fixme:imm:ImmReleaseContext (00010020, 0034C160): stub
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https://bugs.winehq.org/show_bug.cgi?id=50519
Bug ID: 50519
Summary: Adobe Digital Editions 4.5 crash on Wine 6.0
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aversa(a)email.arizona.edu
Distribution: ---
Created attachment 69181
--> https://bugs.winehq.org/attachment.cgi?id=69181
backtrace
Adobe Digital Editions 4.5 crashes on Wine 6.0. It worked on earlier versions.
See attached backtrace.
Also, when my Wine config was being upgraded, it displayed a dialog box about
rundll32.exe "Unable to find a version of the runtime to run this application."
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https://bugs.winehq.org/show_bug.cgi?id=53627
Bug ID: 53627
Summary: Max Payne: mouse scroll behaves erratically
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
How to reproduce:
1. Download the Max Payne demo
2. Start the game and select tutorial on the menu
3. Use the scroll wheel
The scroll wheel is used to switch weapons in the game. When used it acts as if
it gets "stuck" for a few seconds and will switch to the next/previous weapon
every frame, causing it to loop over the entire inventory very quickly. The
most recent report for the game mentions this issue:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=881
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https://bugs.winehq.org/show_bug.cgi?id=49164
Bug ID: 49164
Summary: Call of Cthulhu: Dark Corners of the Earth crashes
after start
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jzeng(a)codeweavers.com
Regression SHA1: f15c23df4a281a93087b5c0d2ca421463c7b9e4a
Distribution: ---
Created attachment 67183
--> https://bugs.winehq.org/attachment.cgi?id=67183
terminal output
The game crashes immediately after start.
The crash was introduced by
https://source.winehq.org/git/wine.git/commit/f15c23df4a281a93087b5c0d2ca42…
Before that commit the game loaded to the main menu just fine (intro videos
didn't work though).
I tried renaming/removing the intro videos (Windows Media Video 9 files) from
../Development/pcvideo directory, but that didn't resolve the crash.
No demo version is available.
This was tested with the GOG.com version.
wine-5.8-147-g893080e4df
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https://bugs.winehq.org/show_bug.cgi?id=53785
Bug ID: 53785
Summary: Need for Speed: Payback crashes on launch with OpenGL
renderer
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: cdavis5x(a)gmail.com
Regression SHA1: 06b19322187e5ef8ffc06504c322ce9bcdaaa6ee
Distribution: ---
Created attachment 73274
--> https://bugs.winehq.org/attachment.cgi?id=73274
error message
Works just fine with Vulkan renderer.
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https://bugs.winehq.org/show_bug.cgi?id=53743
Bug ID: 53743
Summary: Vivisector has graphical glitches
Product: Wine
Version: 7.3
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=10392
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1632b8e7a419ebf256c4a356a58d505ef918f2fe
Distribution: ---
Vivisector: The Beast Within shows strange artifacts during gameplay (black
textures are popping in as the player is moving etc).
Can be reproduced with the demo version (available in German).
Reverting commit 1632b8e7a419ebf256c4a356a58d505ef918f2fe
on top of wine-7.18-100-g46d084aca88 fixes the problem.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
public_demo_de.exe (190M)
md5: f52157925d94d34b5c09fdefc0fe3d95
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https://bugs.winehq.org/show_bug.cgi?id=53680
Bug ID: 53680
Summary: urlmon:url - test_BindToStorage() fails on Windows <=
8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
urlmon:url - test_BindToStorage() fails on Windows <= 8.1:
url.c:4082: synchronous https test (invalid CN, dialog)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 800c0019
url.c:1857: Test failed: res = 00002efd, expected 800c0019
url.c:3176: Test failed: Got 800c0005
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:4089: asynchronous https test (invalid CN, fail)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 800c0019
url.c:1857: Test failed: res = 00002efd, expected 800c0019
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:4093: asynchronous https test (invalid CN, accept)
url.c:1846: Test failed: binding failed: 800c0005, expected 00000000
url.c:1857: Test failed: res = 00002efd, expected 00000000
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:3288: Test failed: expected OnResponse
url.c:3292: Test failed: expected OnProgress_MIMETYPEAVAILABLE
url.c:3293: Test failed: expected OnProgress_BEGINDOWNLOADDATA
url.c:3294: Test failed: expected OnProgress_ENDDOWNLOADDATA
url.c:3302: Test failed: expected OnDataAvailable
url.c:4097: asynchronous https test (invalid CN, dialog 2)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 00000000
url.c:1857: Test failed: res = 00002efd, expected 00000000
url.c:3288: Test failed: expected OnResponse
url.c:3292: Test failed: expected OnProgress_MIMETYPEAVAILABLE
url.c:3293: Test failed: expected OnProgress_BEGINDOWNLOADDATA
url.c:3294: Test failed: expected OnProgress_ENDDOWNLOADDATA
url.c:3302: Test failed: expected OnDataAvailable
url.c:4102: asynchronous https test...
https://test.winehq.org/data/patterns.html#urlmon:url
A bisect shows these failures started with the commit below:
commit 81e91afb36f014956db75d29f0dad334bf0f9e75
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Aug 29 15:18:26 2022 +0200
urlmon/tests: Run tests against the gitlab server to avoid redirects.
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https://bugs.winehq.org/show_bug.cgi?id=52903
Bug ID: 52903
Summary: Resizing Dn-FamiTracker fails to redraw pattern editor
and status bar
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 72288
--> https://bugs.winehq.org/attachment.cgi?id=72288
Dn-FamiTracker window not redrawn on Arch Linux Wine 7.7, after resizing with
bottom-right corner
- Download Dn-FamiTracker
(https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/releases/d…)
and extract Release/Dn-FamiTracker.exe.
- Run the program on Wine 7.7 on Arch Linux kwin_x11 with compositing on.
- Maximize and un-maximize it, or alternatively resize it.
The blue line in the program's bottom half should remain vertically centered.
Instead after maximizing, I get two blue lines (one stale image in the top half
of the window, and one redrawn blue line in the center). The stale image goes
away when you click on the canvas or press an arrow key. And when unmaximizing,
the blue line is below the center of the screen or off the bottom entirely. The
line is redrawn at its correct position when you click on the canvas or press
an arrow key.
Additionally, by slowly resizing the window's bottom-right corner, you can get
the status bar to draw dozens of drag corners on top of each other, much like
foobar2000.
This occurs on Wine 7.7 (Arch Linux) (resizing does not redraw the window), and
to a lesser extent on macOS Wine (run
https://cdn.discordapp.com/attachments/219258602450452486/96356131718732608…
to workaround https://bugs.winehq.org/show_bug.cgi?id=49802) as well (resizing
intermittently redraws the window). The bug also occurs on Bottles Caffe 7.2,
but not 7.0 and below. On Bottles Caffe 7.0 and Bottles Vaniglia 6.x, when
maximizing or restoring the window, I see a flicker of stale image, followed by
a proper redraw. I don't know whether the Wine ≤7.0 behavior was correct
(matching Windows), or an extra delayed redraw masking the missing redraw.
Unlike foobar2000, Dn-FamiTracker is open-source (though depends on MFC and is
spaghetti code):
https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/tree/Dn0.4…
and https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker
The same error appears on Wine 7.7 and 7.2 but not 7.0, when testing
0CC-FamiTracker 0.3.15.3 (http://hertzdevil.info/programs/0CCft_v0315r3.7z).
I've never seen either Dn-FamiTracker or 0CC-FamiTracker fail to redraw on real
Windows 7 or 10.
This may be related to Bug 52515 (foobar2000), but I reported that bug on Wine
7.0 (which I think is immune to this bug). It may be the same bug anyway, but
either my older report has the wrong version or Bottles Caffe 7.0 differs from
Arch Wine. If I try running foobar2000's installer in Bottles to test old Wine
versions, the installed foobar2000 program crashes on startup, so I can't test
if it broke between Wine 7.0 and 7.2 as well.
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https://bugs.winehq.org/show_bug.cgi?id=47536
Bug ID: 47536
Summary: Overwatch stops getting mouse input after alt-tabbing
(regression
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Through bisect, I've found this commit 82c6ec3a32f44e8b3e0cc88b7f10e0c0d7fa1b89
causes issues in Overwatch (a Blizzard game). To be specific, if the game is
set to use Fullscreen or Windowed mode and you alt tab out of it even one time,
it no longer allows you to aim. Instead, mouse cursor just kind of floats
around the window, and I can even click in menus. The only way to recover it
from that state is to relaunch it. The issue also doesn't seem to affect
Borderless Windowed mode.
Reverting that commit fixes the issue.
I should note that during my testing, I had to use staging patches, as some of
it are required to make it playable, but I don't know which ones it actually
needs so I couldn't just apply them selectively.
I am not really sure with which debug channels I should create the log with to
help find the issue, so let me know which ones you need and I will record a log
with them.
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http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=53908
Bug ID: 53908
Summary: Comptes.exe errors with "dxLockMessage fails"
Product: Wine
Version: 7.20
Hardware: x86-64
URL: https://www.msoft.fr/download/1528/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: jacek(a)codeweavers.com
Distribution: Debian
Hi,
this has been reported twice in the forum and is a regression.
I tried a regression test but it fails because in March there was first a
commit that prevented to start the program at all, and after that was fixed,
this error was present ,,,
Steps to reproduce (requires a little knowledge of french):
Install the app, then choose the example and then select "Operations" from the
menu, select some row, double click and try to use the date picker: the error
message box appears
The only thing I know for sure is that it worked before
commit 0044b02d482fa19f6d1ddebc4b716efeba287d44
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Mar 7 14:41:53 2022 +0100
user32: Use UNICODE_STRING for passing window classes internally.
I`m not 100% sure (because regressiontest fails) if this is the cause of the
bug but I added you (Jacek) anyway the bugreport, hope you don`t mind ;)
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https://bugs.winehq.org/show_bug.cgi?id=52563
Bug ID: 52563
Summary: d3d11:d3d11 fails in
test_dynamic_map_synchronization() on cw-rx460
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 fails in test_dynamic_map_synchronization() on cw-rx460:
d3d11.c:34006: Test failed: Got 0xff0000ff, expected 0xff00ff00 at (3, 478, 0),
sub-resource 0.
https://test.winehq.org/data/patterns.html#d3d11:d3d11
The failures started with the commit below:
commit a13fc3bb7e055562b8b9deae985c64c5c7861424
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Feb 11 19:42:02 2022 -0600
wined3d: Use the chunk allocator for GL vertex buffers.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53277
Bug ID: 53277
Summary: user32:edit - The edit field is sometimes empty after
a paste on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit - The edit field is sometimes empty after a paste on Windows:
edit.c:3211: Test failed: got 0
edit.c:3240: Test failed: got 0
https://test.winehq.org/data/patterns.html#user32:edit
These two failures can happen independently.
This may be caused by clipboard interference (see bug 47888 and bug 53276),
though such interference is supposed to preserve the content of the clipboard.
Furthermore this not only happens with the Radeon driver but also on plain QXL
VMs (w1064-1qxl on 2022-05-06 and 2022-05-31) and Nvidia machines (cw-gtx560
2022-04-26).
So this is probably related to the above bugs but it looks as if the clipboard
gets cleared after it has been set which means a different workaround would be
required (e.g. retrying the whole Copy+Paste multiple times).
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https://bugs.winehq.org/show_bug.cgi?id=54137
Bug ID: 54137
Summary: A non-WM_CLIPCHILDREN window's repaint region is not
computed correctly when its child is resized or
repositioned
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: timoninvlad(a)yandex.ru
Regression SHA1: 33617af8145b6fadfe41d48968a728ff57b3064b
Distribution: ---
Wine sometimes under-calculates the repaint region of non-WM_CLIPCHILDREN
non-WM_EX_COMPOSITED windows with a child window that has been resized or
repositioned.
Reported affected applications include regedit.exe and Unity Assets Bundle
Extractor.
The regression started with the following commit:
commit 33617af8145b6fadfe41d48968a728ff57b3064b
Author: Jinoh Kang <jinoh.kang.kr(a)gmail.com>
Date: Mon Oct 31 22:30:20 2022 +0900
server: Don't invalidate the newly exposed child region on the parent if it
doesn't clip children.
This partly reverts e42eaaaf3a873d29b14f8f3a3617df2d0d4210ca.
Signed-off-by: Jinoh Kang <jinoh.kang.kr(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=54144
Bug ID: 54144
Summary: SmartViewer fails with wine-mono
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73676
--> https://bugs.winehq.org/attachment.cgi?id=73676
Log
For installation you must use a 64bit prefix, else it fails.
Then run the program "drive_c/Program Files
(x86)/Samsung/SmartViewer3.0/Bin/SmartViewerMain.exe"
It fails with
> Assertion at /vagrant/mono/mono/metadata/cominterop.c:673, condition `ic' not met
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https://bugs.winehq.org/show_bug.cgi?id=54276
Bug ID: 54276
Summary: Adjusting the dpi doesn't work on Baidu NetDisk
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 73842
--> https://bugs.winehq.org/attachment.cgi?id=73842
dpi doesn't work
I have filed a bug before Bug 54230: the description says that there is a
problem with the font size, but now I find that besides the font problem,
everything in the window does not change when adjusting the dpi, I don't know
if this has any effect on the result, and besides richedit, some of the text in
the application is also very small.
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https://bugs.winehq.org/show_bug.cgi?id=54230
Bug ID: 54230
Summary: Need Help! The font is too small when displayed
(smaller than the size under normal Windows10)
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 73775
--> https://bugs.winehq.org/attachment.cgi?id=73775
The red box is too small font
Part of the font of Baidu Netdisk is too small (no account is required, the
problem can be reproduced during installation), I hope you have time to discuss
this issue with me.
Application installation package official website download URL:
https://pan.baidu.com/download#linux
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https://bugs.winehq.org/show_bug.cgi?id=47888
Bug ID: 47888
Summary: user32:clipboard fails on Win 8.1 since the RX 460 GPU
got installed
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard fails on cw-rx460 / Windows 8.1 since the RX 460 GPU got
installed (2019-09-25):
clipboard.c:760: Test failed: 0: gle 5
clipboard.c:765: Test failed: 0.0: got 0000 instead of 0001
clipboard.c:805: Test failed: 0: gle 1418
clipboard.c:815: Test failed: 0: count 4
clipboard.c:818: Test failed: 0: gle 1418
clipboard.c:852: Test failed: 0: format 0001 got data 00798D08
clipboard.c:853: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 0007 got data 00798C78
clipboard.c:853: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 000d got data 007A12D0
clipboard.c:853: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:717: Test failed: 4: gle 5
clipboard.c:719: Test failed: 4: gle 1418
clipboard.c:746: Test failed: 4: count 2
clipboard.c:749: Test failed: 4: gle 1418
clipboard.c:765: Test failed: 4.0: got 000e instead of 0003
clipboard.c:717: Test failed: 6: gle 5
clipboard.c:719: Test failed: 6: gle 1418
clipboard.c:746: Test failed: 6: count 3
clipboard.c:749: Test failed: 6: gle 1418
clipboard.c:765: Test failed: 6.0: got 0002 instead of 0008
clipboard.c:717: Test failed: 7: gle 5
clipboard.c:719: Test failed: 7: gle 1418
clipboard.c:746: Test failed: 7: count 3
clipboard.c:749: Test failed: 7: gle 1418
clipboard.c:765: Test failed: 7.0: got 0008 instead of 0011
clipboard.c:1040: multi-threaded test
clipboard.c:1130: Test failed: OpenClipboard failed: 5
clipboard.c:1142: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1146: Test failed: didn't get data for CF_OEMTEXT
clipboard.c:1148: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1152: Test failed: sequence diff 0
clipboard.c:1155: Test failed: CloseClipboard failed: 1418
clipboard.c:1017: Test failed: wait failed
clipboard.c:1157: Test failed: WM_DRAWCLIPBOARD not received
clipboard.c:1157: Test failed: WM_CLIPBOARDUPDATE not received
https://test.winehq.org/data/tests/user32:clipboard.html
It's strange that changing the GPU and updating the graphics driver would cause
permission denied errors when handling the clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=54273
Bug ID: 54273
Summary: ntdll misses Zw* exports
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
The following exports are not present in ntdll:
ZwCallbackReturn
ZwCreateDebugObject
ZwGetNextThread
ZwLoadKeyEx
Despite the following ones existing:
NtCallbackReturn
NtCreateDebugObject
NtGetNextThread
NtLoadKeyEx
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https://bugs.winehq.org/show_bug.cgi?id=54252
Bug ID: 54252
Summary: Cosmoteer fails to establish a network connection and
freezes before the main menu
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjevans1983(a)gmail.com
Distribution: ---
Created attachment 73805
--> https://bugs.winehq.org/attachment.cgi?id=73805
Cosmoteer game log, including a Backtrace and redcated ipconfig related
information
I'm not sure which version of wine "bleeding edge" is, but some very recent
version from shortly before Xmas 2022
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton7…
My PC has two Ethernet ports on the back, and to have the option of using it as
a network switch for my laptop, they're bridged. I also want my PC to have a
statically leased DHCP address, so the Ethernet bridge configuration might be a
little uncommon, but is not unusual and shouldn't be a problem.
It isn't a problem for ipconfig (no arguments), it isn't a problem for Linux
programs, it isn't a problem for curl under wine.
It _is_ a problem for ipconfig /all and I now suspect (after /all failed) also
a game I purchased during the recent sales.
The bug may be in:
IpHlpApi.GetNetworkParams
System.Net.NetworkInformation.HostInformationPal.GetFixedInfo
Or portions of the system that WINE is providing compatibility layers for.
Please see the attached text file for more details, bug related stuff is likely
on line 298+ 01/01/2023 11:23:32 | ManagedThreadId: 1, OSThreadId: 272,
IsAlive: True, IsBackground: False
I also suspect this is related to the Wine only reproducible bug #54251
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https://bugs.winehq.org/show_bug.cgi?id=54090
Bug ID: 54090
Summary: shell32:autocomplete - test_prefix_filtering()
sometimes fails on Windows and Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
shell32:autocomplete - test_prefix_filtering() sometimes fails on Windows and
Wine:
* 2022-07-14 on w8adm (32-bit)
autocomplete.c:614: Test failed: Expected (null), got L"aa"
* 2022-07-18 on w8adm (32-bit)
autocomplete.c:614: Test failed: Expected (null), got L"http://abc.aa.com"
* 2022-07-25 w7u-adm (32-bit)
autocomplete.c:614: Test failed: Expected (null), got L"www.ax"
* 2022-10-12 on debian11-zh-CN (32-bit) for MR!23
autocomplete.c:614: Test failed: Expected (null), got L"ab"
autocomplete.c:637: Test failed: Expected (null), got L"www.ax"
...
* 2022-11-28 on debian11-zh-CN (32-bit) for MR!1574
autocomplete.c:614: Test failed: Expected (null), got L"ab"
autocomplete.c:637: Test failed: Expected (null), got L"www.ax"
* 2022-12-05 on debian11-zh-CN (32-bit) for MR!1675
autocomplete.c:614: Test failed: Expected (null), got L"ab"
autocomplete.c:637: Test failed: Expected (null), got L"www.ax"
See https://test.winehq.org/data/patterns.html#shell32:autocomplete
I don't see any trace of these failures in the WineTest nightly runs (though on
2022-12-01 fg-deb64 got the opposite "Expected L"ab", got (null)").
MR!23 is the oldest merge request that I know got impacted by this issue. In
total it looks like about 19 merge requests got impacted do far, all with the
failure happening on debian11-zh-CN. I also don't see any matching Marvin
message on wine-devel so this may be relatively new in Wine.
Because of the platform difference and the spread in time (the Windows failures
stopping in July and the Wine ones starting in October?) it's not clear if
these failures are related, despite being very similar.
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https://bugs.winehq.org/show_bug.cgi?id=54251
Bug ID: 54251
Summary: ipconfig /all hangs / freezes / does not exit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjevans1983(a)gmail.com
Distribution: ---
Used the ArchLinux package managers to install wine-git, which made sure I had
the correct build tools, git cloned, and tracked the files during install.
At least as of 2023-01-01 something's broken with networking.
My PC has two Ethernet ports on the back, and to have the option of using it as
a network switch for my laptop, they're bridged. I also want my PC to have a
statically leased DHCP address, so the Ethernet bridge configuration might be a
little uncommon, but is not unusual and shouldn't be a problem.
It isn't a problem for ipconfig (no arguments), it isn't a problem for Linux
programs, it isn't a problem for curl under wine.
It _is_ a problem for ipconfig /all and I now suspect (after /all failed) also
a game I purchased during the recent sales.
$ wine-git cmd
wine: configuration in L"/home/USER/.wine" has been updated.
Microsoft Windows 6.1.7601
> ipconfig
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
Ethernet adapter lo
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : ::1
IPv4 address. . . . . . . . . . . : 127.0.0.1
Default gateway . . . . . . . . . :
Ethernet adapter enp8s0
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : fe00::10%2
Default gateway . . . . . . . . . :
Ethernet adapter enp9s0
Connection-specific DNS suffix. . :
Default gateway . . . . . . . . . :
Ethernet adapter br0
Connection-specific DNS suffix. . :
IPv6 address. . . . . . . . . . . : fd00::10
IPv6 address. . . . . . . . . . . : 2000::10
IPv6 address. . . . . . . . . . . : fd00::10
IPv6 address. . . . . . . . . . . : 2000::10
IPv6 address. . . . . . . . . . . : fe00::10%4
IPv4 address. . . . . . . . . . . : 192.168.0.10
Default gateway . . . . . . . . . : 192.168.0.1
> ipconfig /all
... hangs
The outputs are the same in Proton instances of wine.
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https://bugs.winehq.org/show_bug.cgi?id=53815
Bug ID: 53815
Summary: Tales of Monkey Island 4 crashes in game
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: g.dethier(a)gmail.com
Distribution: ---
Created attachment 73334
--> https://bugs.winehq.org/attachment.cgi?id=73334
Debugger backtrace
I was able to play for a couple of hours with the game with no problem (and
actually completed the 3 first episodes). At some point, triggering some
actions (i.e. looking at objects) in game made it crash (traces attached). As a
consequence, it is not possible to finish the game.
The game (https://www.gog.com/en/game/tales_of_monkey_island) was installed
using GOG Galaxy client from GOG.com. The crash occurs both when running the
game from GOG Galaxy Client and when executing it directly.
I am using the latest wine version from repository (winehq-devel), so 7.19, on
Ubuntu 22.04.1 x86_64 with kernel 5.15.0-39-generic.
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https://bugs.winehq.org/show_bug.cgi?id=46924
Bug ID: 46924
Summary: Sword of the Stars crashes with black screen
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.panadero(a)gmail.com
Distribution: ---
Created attachment 64027
--> https://bugs.winehq.org/attachment.cgi?id=64027
wine log output with WINEDEBUG=+wgl
Sword of the Stars Complete collection (or Argos Naval Yard) crashes with a
black screen and a dump.
Tested on:
Ubuntu 18.10 with kernel 5.0.5 + Mesa 19.1.0 , however fails with ubuntu
default kernel and mesa versions.
GPU : AMD RX580 -> amdgpu opensource driver
Wine versiones that I try :
- Wine 4.0 with Gallium Nine patch
- default version on Ubuntu 18.10 (Wine 3.0.3)
- Steam Proton 3.16 beta
- Wine staging
On every case fails with the same messages.
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https://bugs.winehq.org/show_bug.cgi?id=54206
Bug ID: 54206
Summary: dxgi:dxgi - run_on_d3d12(test_mode_change) crashes on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 73746
--> https://bugs.winehq.org/attachment.cgi?id=73746
Only keep run_on_d3d12(test_mode_change)
dxgi:dxgi - run_on_d3d12(test_mode_change) crashes on Windows 10 1709:
dxgi.c:7187: Test failed: Got unexpected hr 0x8007000e.
dxgi.c:7187: this is the last test seen before the exception
1990:dxgi: unhandled exception c0000005 at 00401720
See https://test.winehq.org/data/patterns.html#dxgi:dxgi
As per the attached patch, this happens even if commenting out all of the other
tests. I also confirmed that this still happens with 8 GB of RAM and when using
the QXL GPU with the 10.0.0.21000 (virtio-win-0.1.221.iso) driver.
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https://bugs.winehq.org/show_bug.cgi?id=54040
Bug ID: 54040
Summary: EA App installs but throws backtrace when launching
from command-line
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73600
--> https://bugs.winehq.org/attachment.cgi?id=73600
Backtrace 7.21 (Slackware 15.0)
Hello everyone,
I downloaded the Electronic Arts app for Windows which has replaced the former
"Origin" launcher from
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
sha256sum EAappInstaller.exe
3d391025df8040ac0676ac0fc81467cef49adad5e457ceeb845aeefeb3a8fd23
EAappInstaller.exe
The installer seems to run through but the application itself doesn't launch.
When starting EA Desktop from the command line a black window opens and a
backtrace is thrown. Attaching backtrace and console output.
wine --version
wine-7.21
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https://bugs.winehq.org/show_bug.cgi?id=53353
Bug ID: 53353
Summary: Rise of the Tomb Raider doesn't show launcher window
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 18ae96e5fb3cbbd53f1a022ba81203de6b431228
Distribution: ---
Task manager just shows ROTTR.exe and crashpad_handler.exe processes.
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https://bugs.winehq.org/show_bug.cgi?id=54145
Bug ID: 54145
Summary: Chessbase redraw issue for arrows
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Reproduction steps:
Download and open CBReader - https://en.chessbase.com/pages/download (seen
with CBReader14)
Open a board, hold alt-left shift to draw a red arrow from g2 to g4 (drag to do
that). Now pick up the pawn on g2, and drop somewhere illegal (i.e. not back at
g2, g3 or g4). You'll notice the part of the arrow on the g2 square is now
missing.
Note that in Chessbase11 this also affects the default to square (so two bits
missing); default to square is if you click the piece, it moves to that square
as a 'smart move'.
Quite possible the redraw sequence/priorities are a problem.
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https://bugs.winehq.org/show_bug.cgi?id=52450
Bug ID: 52450
Summary: donet461 / .NET 4.6.1 Fails To Install with "Timed-out
Threads" in Vanilla Wine 7.0
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71729
--> https://bugs.winehq.org/attachment.cgi?id=71729
Timed-out Threads When Installing dotnet461
Attempting to install dotnet461 in a vanilla Wine 7.0 prefix led to the process
hanging on these lines thrown in the attachment.
> winetricks --version
> 20210206-next - sha256sum: c478d93c7d399ccc73c8b2552c34918e8e3a13526264ff1661078b84d074d071
(The Wine build was a non-mingw GCC build, as 7.0 isn't in the Arch repo yet.)
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https://bugs.winehq.org/show_bug.cgi?id=54235
Bug ID: 54235
Summary: Horizon Zero Dawn crashes: Illegal instruction in
64-bit code
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cweiske(a)cweiske.de
Distribution: ---
Created attachment 73782
--> https://bugs.winehq.org/attachment.cgi?id=73782
Crash log for wine-8.0rc2
The game "Horizon Zero Dawn" crashes upon start with "illegal instruction in
64-bit code". It is the GOG version "HRZ-PCR 181/7517962 09:56 - Tue Jan 18
2022".
I had to install mfc410.dll before it would try to start (see bug #44856).
It was run with a fresh wineprefix, and windows version set to 10, and no other
dlls installed except mfc410.
The crash happens on both wine-7.0.1 and wine-8.0-rc2. Crash log is attached.
My system runs Ubuntu 20.04.5 with a Radeon R9 380 graphics card, using the
open source drivers.
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https://bugs.winehq.org/show_bug.cgi?id=54092
Bug ID: 54092
Summary: FreeArc fails under wine when memory limit is set too
high
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Downloaded the program from
https://archive.org/details/FreeArc-0.666-win32bin-Sources
Testfile I used is the ubuntu iso:
https://releases.ubuntu.repulsive.eu/22.04.1/ubuntu-22.04.1-desktop-amd64.i…
Unpacked into a folder called "freearc"
Command used:
wine freearc/bin/Arc.exe -mx -ld2600 -sfx a test.arc *.iso
It soon fails with "ERROR: write error (disk full?) in compression algorithm
tempfile"
The same command works flawlessly under by Win7 x64 VM.
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https://bugs.winehq.org/show_bug.cgi?id=41411
Bug ID: 41411
Summary: 7za (part of 7-zip) handles some non-latin file names
incorrectly under wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
app: http://www.7-zip.org/a/7z1603-extra.7z
sample archive to test:
http://pnboy.pinguix.com/gapan/23-10-2012-b-fasi-eaep.zip
1. list sample archive using 7za: "7za.exe l 23-10-2012-b-fasi-eaep.zip"
2. compare to it's output on windows (or with listing using "unzip -l
23-10-2012-b-fasi-eaep.zip")
you will see incorrect filename encoding in 7za's output
p7zip, 7za's native linux port, behaves correctly with this archive
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https://bugs.winehq.org/show_bug.cgi?id=42412
Bug ID: 42412
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
When using WinUAE (both version 3.3.0 and 3.4.0) with slirp networking (only
way when running AmigaOS 4.1), network transfers gets damaged (md5 and file
size doesn't match) whether it's downloaded from internet or from local file
server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
I suspect this has something to do with the issue:
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform.
The author of WinUAE also suspects this is the problem:
"IP_DONTFRAG (or IP_MTU_DISCOVER and friends) are not defined in some platform
specific file"
Currently using Wine 2.0-staging and macOS 10.11.6
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https://bugs.winehq.org/show_bug.cgi?id=50438
Bug ID: 50438
Summary: Wine 3.12 32 bit and greater cannot install dotnet
3.5, fails with "Error 25541 Failed to open XML file
C:\windows\Microsoft.NET\Framework\v2.0.50727\CONFIG\w
eb_mediumtrust config. system error: -2147024786"
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Created attachment 69049
--> https://bugs.winehq.org/attachment.cgi?id=69049
Dot net 3.5 installation failure.
Cannot install dotnet 3.5 or 3.5 sp1 on wine 3.12 32 bit or greater with
winetricks, even up to the latest version of 5.x.
Works on wine 3.11 and earlier.
The error is:
"Error 25541 Failed to open XML file
C:\windows\Microsoft.NET\Framework\v2.0.50727\CONFIG\web_mediumtrust config.
system error: -2147024786"
Previous versions of dotnet install successfully, it only begins to fail on 3.5
and 3.5 sp1.
Ubuntu 20.04.1 LTS
Screenshot attached, please try it yourself and you will see it fails.
I have tried with and without msxml3 installed, same error both times. I tried
several versions going all the way back to 3.12. From 3.11 and prior, the
installation succeeds, so this appears to be a regression.
The file referenced in the error message does not exist.
This is preventing LA Noire from starting, and most likely anything that
depends on dot net 3.5.
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https://bugs.winehq.org/show_bug.cgi?id=54262
Bug ID: 54262
Summary: State of Survival's dnrepair program is unreadable
(squares instead of letters)
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thierry.vignaud(a)gmail.com
Distribution: ---
Created attachment 73819
--> https://bugs.winehq.org/attachment.cgi?id=73819
Dnrepair screenshot showing squares instead of letters
State of Survival's dnrepair program is unreadable (squares instead of letters)
Here's the wine logs:
[tv@localhost State of Survival]$ wine ./engine/1.0.8/dnrepairer.exe
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AF71C 1 C) semi-stub
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AF6FC 1 C) semi-stub
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AF6FC 1 C) semi-stub
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AF6FC 1 C) semi-stub
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AFA24 1 C) semi-stub
0294:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (036AF9FC 1 C) semi-stub
wine: Call from 7B012886 to unimplemented function
msvcr120.dll.?_NewCollection@_AsyncTaskCollection@details@Concurrency@@SAPAV123@PAV_CancellationTokenState@23@@Z,
aborting
02a8:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0056FC9C 1 C) semi-stub
02a8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
02a8:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
[tv@localhost State of Survival]$ 02a8:fixme:imm:ImeSetActiveContext (000400E2,
1): stub
02a8:fixme:imm:ImmReleaseContext (000500D2, 000400E2): stub
I guess that unimplemented msvcp:_Locinfo__Locinfo_ctor_cat_cstr() is
responsible for the garbage square letters?
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https://bugs.winehq.org/show_bug.cgi?id=52334
Bug ID: 52334
Summary: Vanilla WoW 1.12.1 performance regression between 6.22
and 6.23 (still present 7.0rc4)
Product: Wine
Version: 7.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karabaja4(a)gmail.com
Distribution: ---
There was a regression between Wine 6.22 and 6.23 that caused a FPS performance
drop in Vanilla WoW 1.12.1 client (Nostalrius client, played on
https://darrowshire.com).
This regression is still present in 7.04c4. The FPS is almost double the value
in 6.22 compared to 6.23 or 7.0rc4.
Pure Wine installation, my OS is Arch Linux 5.10.88 with nvidia 495.46
proprietary drivers with Openbox WM.
Here are a few screenshot for comparison:
6.22:
https://avacyn.aerium.hr/stuff/wine/wine622.jpg
7.0rc4:
https://avacyn.aerium.hr/stuff/wine/wine70rc4.jpg
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=53658
Bug ID: 53658
Summary: During start of The Bat! the sound is disturbed
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
When the mail program The Bat! starts up a running vlc is disturbed and cut
into pieces. I suspect a regression so I did a regression test.
Here is the result of this test:
joerg@Archimedes ~/Projekte/wine_src/wine % git bisect bad
fcf4d07161478ec8ea0707a50af02acc7fe6df6a is the first bad commit
commit fcf4d07161478ec8ea0707a50af02acc7fe6df6a
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jul 26 18:23:30 2022 +0200
user32: Use GetWindowLongPtr for GetWindowModuleFileName implementation.
dlls/user32/win.c | 14 ++++----------
1 file changed, 4 insertions(+), 10 deletions(-)
joerg@Archimedes ~/Projekte/wine_src/wine %
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https://bugs.winehq.org/show_bug.cgi?id=54266
Bug ID: 54266
Summary: Palemoon (Firefox) renders contents in black color
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 73828
--> https://bugs.winehq.org/attachment.cgi?id=73828
sceeenshot
When running Palemoon browser with WineD3D (D3D9Ex) it renders contents in a
black color.
0f1c:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0f94:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0f94:err:d3d:swapchain_gl_set_swap_interval Failed to set swap interval 0 for
context 0F244188, last error 0.
0f98:err:d3d:wined3d_debug_callback 0F244188: "GL_INVALID_VALUE error
generated. <levels>, <width> and <height> must be 1 or greater.".
0f94:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6).
0f94:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d texture
14, 0x0, 0 samples, format 0x1908.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
0f98:err:d3d:wined3d_debug_callback 0F244188: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
0f94:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6).
0f94:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d texture
14, 0x0, 0 samples, format 0x1908.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0f94:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
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https://bugs.winehq.org/show_bug.cgi?id=54265
Bug ID: 54265
Summary: Sony Ericsson Themes Creator 4.16.2.6: fails to start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frauguelle(a)gmail.com
Distribution: ---
Created attachment 73826
--> https://bugs.winehq.org/attachment.cgi?id=73826
Error
The Sony Ericsson Themes Creator 4.16.2.6 does not start.
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https://bugs.winehq.org/show_bug.cgi?id=54139
Bug ID: 54139
Summary: rpcrt4:server - test_stop_wait_for_call() sometimes
crashes on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_stop_wait_for_call() sometimes crashes on Windows:
server.c:2258: this is the last test seen before the exception
20e8:server: unhandled exception 000006a6 at 776CC392
server.c:1226: unhandled exception 000006a6 in child process 20e8
See https://test.winehq.org/data/patterns.html#rpcrt4:server
Where 0x000006a6 == RPC_S_INVALID_BINDING.
This is similar to the RPC_S_CALL_FAILED crash that happens on Windows 10+.
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https://bugs.winehq.org/show_bug.cgi?id=54148
Bug ID: 54148
Summary: shell32:shlfolder - test_SHOpenFolderAndSelectItems()
sometimes fails on Windows 11 with a generic E_FAIL
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_SHOpenFolderAndSelectItems() sometimes fails on Windows 11 with a generic
E_FAIL:
shlfolder.c:5493: Test failed: Got unexpected hr 0x80004005.
See https://test.winehq.org/data/patterns.html#shell32:shlfolder
This happens a bit under twice per month and so far all 7 instances are on
w11pro64*.
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https://bugs.winehq.org/show_bug.cgi?id=54167
Bug ID: 54167
Summary: urlmon:url - The ftp test sometimes time out in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
urlmon:url - The ftp test sometimes time out in Wine:
url.c:4231: ftp test...
url.c:1638: Test marked todo: unexpected call OnProgress_FINDINGRESOURCE
url.c:1650: Test marked todo: unexpected call OnProgress_CONNECTING
urlmon:url:027c done (258) in 120s 4472B
See https://test.winehq.org/data/patterns.html#urlmon:url
This happens a bit under one time per month.
urlmon:url usually takes under 10 seconds to run so it's not just the test
being a little bit slow. Also this test never times out on Windows so it's
doubtful that this is caused by network issues or server unavailability.
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https://bugs.winehq.org/show_bug.cgi?id=54190
Bug ID: 54190
Summary: user32:clipboard - GetClipboardData() sets last error
on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard - GetClipboardData() sets last error on Windows 11:
clipboard.c:989: Test failed: bad last error 1168
clipboard.c:1590: Test failed: unexpected last error 1168
clipboard.c:1470: hwnd 0000000000010010
clipboard.c:1590: Test failed: unexpected last error 1168
clipboard.c:1470: hwnd 00000000002C03C8
clipboard.c:1590: Test failed: unexpected last error 1168
clipboard.c:1733: running from different thread
clipboard.c:1470: hwnd 00000000002C03C8
clipboard.c:1590: Test failed: unexpected last error 1168
See https://test.winehq.org/data/patterns.html#user32:clipboard
Where 1608 == ERROR_NOT_FOUND
Windows used to not set "last error" when GetClipboardData() found no match for
the requested format which made little sense as it left the caller in the dark
about the reason for the failure.
Starting with Windows 11 it sets the error to ERROR_NOT_FOUND which is clearer.
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https://bugs.winehq.org/show_bug.cgi?id=54192
Bug ID: 54192
Summary: user32:clipboard - SetClipboardData() fails on Windows
11 for size < sizeof(WCHAR)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard - SetClipboardData() fails on Windows 11 for size <
sizeof(WCHAR):
clipboard.c:2267: Test failed: 8: wrong data L"f"
clipboard.c:2308: Test failed: 8: could not get data
clipboard.c:2310: Test failed: 8: wrong size 0 / 1
clipboard.c:2329: Test failed: 8: text not available
See https://test.winehq.org/data/patterns.html#user32:clipboard
In previous Windows versions it would happily terminate the Unicode string with
a single NUL character (at least it's not overflowing the buffer).
Also test_string_data() treats the buffer as a Unicode string, at least when
dumping it in failure cases, which it is clearly not when it's an odd number of
bytes, particularly a single byte. This results in random data going into the
output making it look like the failure is always new:
clipboard.c:2267: Test failed: 8: wrong data L"\7866"
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https://bugs.winehq.org/show_bug.cgi?id=54057
Bug ID: 54057
Summary: prints do not work in any application
Product: Wine-staging
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
As the title suggests: printouts don't work in any application, while they work
with version 7.21. If you try to print something from an application running
above wine stagin 7.22 absolutely nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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https://bugs.winehq.org/show_bug.cgi?id=54171
Bug ID: 54171
Summary: The Kings of the Dark Age Demo crashes with out of
memory info
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Demo can be downloaded here -
https://www.gamepressure.com/download.asp?ID=10153
after installing app run this commands to install required libraries
```
winetricks mfc40
winetricks mfc42
wine WINEDIR/drive_c/Program Files (x86)/Cateia Games/The Kings of the Dark Age
Demo/Codec/wmv9VCMsetup.exe
wine WINEDIR/drive_c/Program Files (x86)/Cateia Games/The Kings of the Dark Age
Demo/VBruntime60sp5/vbrun60sp5.exe
```
Later opening game `KODA_demo.exe` or even settings `Advanced Settings.exe`
will cause to show message "Out of memory"
Default log from opening advanced settings is short and probably unhelpful
```
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.22 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0110:fixme:olepicture:OleLoadPictureEx 028BEEFC, 7366, 0,
{7bf80980-bf32-101a-8bbb-00aa00300cab}, 0, 0, 0, 006DFB10, partially
implemented.
0110:err:ole:com_get_class_object class {283807b5-2c60-11d0-a31d-00aa00b92c03}
not registered
0110:err:ole:com_get_class_object no class object
{283807b5-2c60-11d0-a31d-00aa00b92c03} could be created for context 0x1
0110:fixme:imm:ImeSetActiveContext (0002005E, 1): stub
0110:fixme:imm:ImmReleaseContext (00020082, 0002005E): stub
00a4:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
00a4:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
```
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https://bugs.winehq.org/show_bug.cgi?id=49048
Bug ID: 49048
Summary: Future Pinball: keyboard did not respond or had a high
latency
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 67030
--> https://bugs.winehq.org/attachment.cgi?id=67030
future pinball wine 5.7 log
Hello,
Future Pinball had actually a significant keyboard issue:
- the keyboard did not respond or had a high latency
- impossible to press shift keys right and left in the same time, only one key
at a time. It's more than annoying for a pinball game.
- sometimes you press a key multiple times it will not always respond...
I joined you a log with last wine 5.7.
How to reproduce:
- download future pinball (free): https://futurepinball.com/
- install oleaut32 vcrun6 and wsh57 with winetricks
- download a pinball table from http://www.pinsimdb.org/fr/
- load the pinball table (file, open)
- launch pinball table (F5)
- play ( press 5 for credits, 1 for play, enter to launch the ball and shift
left/right for flipper).
Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=54258
Bug ID: 54258
Summary: neuron.exe fails to run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 73815
--> https://bugs.winehq.org/attachment.cgi?id=73815
log file of running neuron.exe from v8.2.2 on wine 8.0-rc2
Trying to running neuon.exe from the "Neuron Simulator" fails with the attach
log file.
This can be reproduced by the following steps:
1) download and run this installer
https://github.com/neuronsimulator/nrn/releases/download/8.2.2/nrn-8.2.2.w6…
2) change into directory
cd $WINEPREFIX/drive_c/nrn
3) and run
wine neuron.exe
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https://bugs.winehq.org/show_bug.cgi?id=54164
Bug ID: 54164
Summary: MSI Disk Usage not displaying drives
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Created attachment 73689
--> https://bugs.winehq.org/attachment.cgi?id=73689
Fix (tested patch)
Disk Costing shows an empty list for Terragen 3.4 msi installer
Problem comes from msi_dialog_vcl_add_columns function
This function exits if a width block is not a valid number
/* the width must be a positive number
* if a width is invalid, all remaining columns are hidden
*/
this works fine in most cases BUT it should "continue" rather than exist to
manage case where the 1st field is used to specify "font" to be used
(see Orca extract from Terragen.msi table)
{ VSI_MS_Sans_Serif13.0_0_0} {116} {80} {80} {80}
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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https://bugs.winehq.org/show_bug.cgi?id=54248
Bug ID: 54248
Summary: Launcher-EA stopped starting
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vittmam(a)gmail.com
Distribution: ---
Created attachment 73801
--> https://bugs.winehq.org/attachment.cgi?id=73801
critical error installing EA launcher
Launcher-EA stopped starting
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https://bugs.winehq.org/show_bug.cgi?id=54245
Bug ID: 54245
Summary: Sakura Mirror black screen on boot
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73798
--> https://bugs.winehq.org/attachment.cgi?id=73798
Black screen
https://store.steampowered.com/app/2235610/Sakura_Mirror/
I tried to run it but only got black screen
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=51179
Bug ID: 51179
Summary: Boss ES-5 editor: page fault on read access to
0x00000000 in 32-bit code
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harold(a)sait.nl
Distribution: ---
Created attachment 70053
--> https://bugs.winehq.org/attachment.cgi?id=70053
Backtrace
The Boss / Roland ES-5 EDITOR VER.1.01 for Windows installs correctly on all
versions of Wine, but fails to launch with a "page fault on read access to
0x00000000 in 32-bit code"-error.
I've attached the backtrace to provide more info.
The software is available free of charge at
https://www.boss.info/global/support/by_product/es-5/updates_drivers/785ee1…
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https://bugs.winehq.org/show_bug.cgi?id=54237
Bug ID: 54237
Summary: Metatrader 5 - dashed lines are not correctly drawn on
the charts
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blueprint.trading(a)gmail.com
Distribution: ---
In MetaTrader 5 by inserting on a chart, for example, a moving average and
selecting the "dashed" style, the line designed on the graph is as if it had
the "solid" style, except in some short sections.
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https://bugs.winehq.org/show_bug.cgi?id=54219
Bug ID: 54219
Summary: Summary of what?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mwcarpe(a)yahoo.com
Distribution: ---
Created attachment 73762
--> https://bugs.winehq.org/attachment.cgi?id=73762
The error message I received
Not a very intuitive web page. I assume you mean "Description of the error I
encountered"..? If so, here it is; Downloaded a windoze-based program called
V380 Pro (a viewer for a cheap Chinese IP camera). It downloaded and installed
via Wine just fine.
When launching the program the login window comes up and allows me to log in.
Once the program tries to open the actual viewer, I receive the error message
that I have attached to this report.
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https://bugs.winehq.org/show_bug.cgi?id=54242
Bug ID: 54242
Summary: "NVIDIA Hair Demo" renders character hair in a wrong
way.
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 73794
--> https://bugs.winehq.org/attachment.cgi?id=73794
Screenshot
"NVIDIA Hair Demo" renders character hair in a wrong way.
Demo download link:
https://ftp.nluug.nl/pub/games/PC/guru3d/demos/Realistic_character_hair-[Gu…
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=54241
Bug ID: 54241
Summary: WirelessUSG program crashing
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonattancarvalho(a)hotmail.com
Distribution: ---
Created attachment 73790
--> https://bugs.winehq.org/attachment.cgi?id=73790
Crash backtrace log
WirelessUSG program won't work, it crashes with attached backtrace log when
started.
OS: ubuntu-22.04.1
Wine version: 7.0.1
Winetricks version: 20220411-next
Official download URL: https://www.kontedmed.com/download/
Requires .NET Framework 4.6.2
More information is available in the following Wine Forum topic:
https://forum.winehq.org/viewtopic.php?t=37241
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https://bugs.winehq.org/show_bug.cgi?id=51804
Bug ID: 51804
Summary: Tropico: messed up graphics when hardware renderer
selected
Product: Wine-staging
Version: 6.18
Hardware: x86-64
URL: https://archive.org/details/TropicoDemo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70691
--> https://bugs.winehq.org/attachment.cgi?id=70691
screenshot
The screen is garbled when hardware renderer is selected in the Options menu
(main menu looks fine, you have to start a scenario to reproduce the bug).
Doesn't happen in vanilla Wine 6.18.
The staging patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-vers…
In the terminal:
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped.
Wine-Staging 6.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.74
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http://bugs.winehq.org/show_bug.cgi?id=20843
Summary: Virtual colour depth & full screen resolution?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Would it be technically possible to implement a virtual desktop that allows you
to set the colour depth and resolution, but then wine will stretch the virtual
desktop to full-screen or to a custom resolution?
What would happen if you fooled a game that needed 256 colour depth into
thinking that's what it is running in while it is actually running at 24bit?
I ask this as I am unable to change my colour depth and reduce my resolution
below 640x480. And even when I could change my colour depth it meant restarting
the X-server. I assume other people will also have this problem.
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https://bugs.winehq.org/show_bug.cgi?id=54236
Bug ID: 54236
Summary: Default to Windows 10 when creating a prefix
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Is there any reason why default Windows version is set to 7 when prefix is
created?
Defaulting to 10 would make more sense, especially for anything recent.
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=53111
Bug ID: 53111
Summary: Card Studio: unable to connect to the internet
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mick_n_tigs_buds(a)bellsouth.net
Distribution: ---
Created attachment 72554
--> https://bugs.winehq.org/attachment.cgi?id=72554
terminal output
I'm trying to run Hallmark Card Studio V22
I've been able to install it and get it to launch when i create a 32win arch
then install via winetricks
dotnet462 and vcrun2010
followed by installing the Card Studio program. if these steps aren't followed
then it will not install/start.
A couple of minutes after launching Card Studio this message appears:
"Hallmark Card Studio is unable to connect to the Internet. Please
check your Internet connection and try again."
these are the messages that are reported after clicking ok to the can't connect
message:
015c:fixme:service:QueryServiceConfig2W Level 6 not implemented
0104:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00010090
013c:fixme:wmp:OleObject_Close Unsupported option 1
0168:fixme:ras:RasEnumConnectionsW (2B21DC58,0D56F450,0D56F454),stub!
0168:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0168:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000478,0x00000003),stub!
0168:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 03F08C3C, 53) stub
I've tried various WINEDEBUG settings to find out exactly what the issue is but
i've not been able to find anything helpful.
I'm more than happy to try debugging this if someone can give me ideals what to
set WINEDEBUG to.
Wine Version: wine-7.9 (Staging) - fedora package
OS: fedora 35 x64
i am not aware of a free version of this program.
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https://bugs.winehq.org/show_bug.cgi?id=50257
Bug ID: 50257
Summary: Regression: startup crash/infinite loop on FreeBSD
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: blocker
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Lots of:
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
Endless 100% CPU usage or crash.
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https://bugs.winehq.org/show_bug.cgi?id=50468
Bug ID: 50468
Summary: winedbg fails to load symbols for non PE builtin dlls
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
While looking at an xactengine problem in Hyperdimension Neptunia ReBirth 1
(bug #50416) with a mingw enabled build (haven't tested a non mingw build;
should I do that?) winedbg fails to load symbols from e.g. x3daudio1_7 and
xactengine3_7.
Interestingly symbols for x3daudio (directly linked to by the main exe while
xactengine is loaded on demand through CoCreateInstance) are available when
using winedbg --gdb.
+dbghelp log doesn't seem very interesting to me (no debug info in the dll and
no matching .pdb found). Should it be uploaded anyway? Which debugger commands
should I use during the log session? Which other debug channels should I turn
on to provide further info?
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https://bugs.winehq.org/show_bug.cgi?id=53765
Bug ID: 53765
Summary: Overwatch2 simply crashes
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Since the update from Overwatch1 to Overwatch2 , this game doesn't run with
wine 7.18-staging.
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https://bugs.winehq.org/show_bug.cgi?id=54228
Bug ID: 54228
Summary: CPython fails to import symlinked packages
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ernst(a)pleiszenburg.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73774
--> https://bugs.winehq.org/attachment.cgi?id=73774
complete, minimal reproducing example
- Present in, at least: Wine Staging 7.22 and 8.0-rc2
- Not present: Wine Stable 7.0
- Wine builds: dl.winehq.org/wine-builds/ubuntu
- System: Ubuntu 22.04
- Expected behavior: CPython <= 3.9 can import symlink-ed modules and their
submodules
- Actual behavior: CPython sees the folder and can navigate it, but fails to
import its contents (submodules)
- Reproduced by: https://gist.github.com/s-m-e/84d5fbf5663825a46d9ae98e4636d8ec
(also attached)
---
I have noticed this issue in Wine Staging 7.22 and 8.0-rc2. I believe it must
have found its way into Wine Staging in the October to November 2022 time
frame. This issue does not appear in Wine Staging until about September. It
also does not appear in stable releases of Wine 7. Python's import mechanism
was rewritten recently, so only versions prior to Python 3.10 appear to be
affected. Many packages support down to 3.7 at the moment.
I am heavily using CPython on top of Wine. When Python imports modules, it
looks for them in certain paths, specified in `sys.path`. For development, it
is common practise to symlink a package's folder from e.g. a git repo into one
of the folders contained in `sys.path`, usually `site-packages`. Python then
happily imports the module from there for e.g. testing. Many tools are built
around this workflow.
```
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "Z:\work\bar\__init__.py", line 1, in <module>
from .subbar import funcbar
ModuleNotFoundError: No module named 'bar.subbar'
```
Python's module import mechanism appears to follow the symlink correctly (into
module "bar") but fails to "locate" stuff within the linked folder (submodule
"bar.subbar"). Other Python code can at least correctly navigate the linked
folder's contents, so I am suspecting a `stat` syscall of some kind to return
unusual values.
For a complete, minimal reproducing example see link above or attached script.
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https://bugs.winehq.org/show_bug.cgi?id=54231
Bug ID: 54231
Summary: Error:Applications can be scaled up or down infinitely
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Some applications, such as Google Chrome or Baidu Netdisk, are designed with a
maximum size that cannot be exceeded when stretching the interface (such as
width 1080, height 1920). When you want to stretch the width beyond 1080, the
window of the application on windows will no longer deformed. But in wine, you
can continue to stretch the window, but the excess part is not rendered (pure
white).
The same is true for shrinking. In wine, you can shrink a window infinitely,
which will cause a crash.
I don't have any good examples of reproducing the problem without an account
now.The example I found that can reproduce this problem is Netease Cloud Music.
On Windows, it can be stretched up to 1080, but in Wine, it can be stretched
infinitely.
Application download link: https://music.163.com/#/download
If the app doesn't work, you can try Google Chrome.
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Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
CC| |dark.shadow4(a)web.de
--- Comment #1 from Fabian Maurer <dark.shadow4(a)web.de> ---
Not a blocker.
Since you filed it as wine-staging, does it work under normal Wine?
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https://bugs.winehq.org/show_bug.cgi?id=54221
Bug ID: 54221
Summary: vbscript: missing support for GetRef
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, many table scripts
use "GetRef".
I tried to implement this by returning the script dispatch interface, but I
realize this is wrong as "GetRef" is supposed to return a reference to a
function.
Does anyone have any suggestions on what would need to be returned, and I can
work on creating a patch.
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https://bugs.winehq.org/show_bug.cgi?id=54225
Bug ID: 54225
Summary: Steam login black after it updated 12.27.2022 ran fine
last night playing civ V (maybe related to 53802)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pddcat2(a)mail.com
Distribution: ---
Created attachment 73772
--> https://bugs.winehq.org/attachment.cgi?id=73772
Dump file from error popup box
played a 10 hour session with nephew on 12-26-2022 (Civ V on steam). Went to
login tonight 12-27-2022 and after update login was blank/black and an error
box came up. Printed output from error box and attached. Unable to use steam or
anygames attached to it at this time.
Thanks in advance for your time.
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https://bugs.winehq.org/show_bug.cgi?id=54222
Bug ID: 54222
Summary: [COMCTL32] Comboboxes v6 with many elements do
auto-close erroneously with low vertical resolution
when clicking on the text
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
From ReactOS JIRA : https://jira.reactos.org/browse/CORE-18769
Reproduction steps
set a very low screen resolution, e.g. 640x480 to limit available vertical
space
the attached timedate_unlimited.cpl uses a v6 combobox that does not explicitly
limit the amount of elements in its timezone combobox yet, and therefore will
show 30 elements by default
30 elements are so many, that the expanded box would not fit all of them to the
screen in 640x480, neither when expanding the combobox to the bottom, nor when
it expands the combobox to the top
place the dialog in the vertical center of the screen
open the v6 combobox with a single click on its text, not a click on the small
triangle to the right
Expected result
2k3sp2 would still show the combobox in expanded state when the mouse button
is released 2k3sp2_ok.png
Observed result
On ros with comctl32 v6 combobox from Wine the combobox will expand on the
click as intended,
but the release of the mouse button will already do the selection and
therefore the bx auto-closes immediately again unintentionally.
ROS_0.4.15-dev-5402-gf908d37_affected.webm
We do believe this to be a bug in Wines comctl32 v6.
Reminder
Use only the timedate_unlimited.cpl attached here for testing, not the one from
master, as it got a workaround already)
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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https://bugs.winehq.org/show_bug.cgi?id=53742
Bug ID: 53742
Summary: Gothic 2 - Night of the Raven 2.7 - Brightness, gamma
and contrast sliders don't work properly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 73184
--> https://bugs.winehq.org/attachment.cgi?id=73184
Gothic 2 Sliders' bug report
The sliders "contrast" and "gamma" don't work at all, the "brightness" one
works from leftmost to middle part anyhow, the rest of the slider changes
nothing at all. Was tested in stable 7.0 version. Don't know if it works in
7.18 version, because the game doesn't start on it due to "dll initializing
error" (Bug 53741).
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https://bugs.winehq.org/show_bug.cgi?id=54214
Bug ID: 54214
Summary: No way to pass optimization levels in x86_64_CFLAGS to
mingw
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
I'm trying to build Wine with increased optimizations, and while setting CFLAGS
/ CXXFLAGS works for native compilation parts (using: -O3 -march=znver3), when
it's doing cross compilation parts, those aren't picked up and uses default (-g
-O2).
I looked into the definitions, and Makefile is using x86_64_CFLAGS for mingw
invocations. But setting that in the environment is ignored.
What is the way to pass optimization levels to cross compilation part?
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https://bugs.winehq.org/show_bug.cgi?id=54216
Bug ID: 54216
Summary: Missing close and restore icons in CBReader17
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 73760
--> https://bugs.winehq.org/attachment.cgi?id=73760
Top right portion of the window showing missing icons
In the window title bar, only the minimise icon is drawn, the restore and close
icons are not, even though they are clickable. This is also true with
subwindows (such as a game) that are opened.
This bug is not seen on Chessbase 11.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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https://bugs.winehq.org/show_bug.cgi?id=54213
Bug ID: 54213
Summary: tsMuxerGui git does not allow me to add m2ts
(mpeg2/HDV) files, crashes
Product: Wine
Version: 8.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
Created attachment 73758
--> https://bugs.winehq.org/attachment.cgi?id=73758
saved from wine crash dialog
I used tsmuxer extracted from
https://github.com/justdan96/tsMuxer/releases/download/nightly-2022-12-23-0…
general info on page https://www.videohelp.com/software/tsMuxeR
while I can runs tsmuxerGUI and look at various tabs and options attempt at
adding HDV file result in crash, I have debug txt saved from such attempt
HDV file was found on archive.org by searching for HDV (mpeg2). It usually
comes with mpg extension, not quite correct, so I renamed file extension from
mpeg to m2ts.
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https://bugs.winehq.org/show_bug.cgi?id=52285
Bug ID: 52285
Summary: 7-zip: column titles are not rendered initially when
using a theme
Product: Wine
Version: 7.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 71421
--> https://bugs.winehq.org/attachment.cgi?id=71421
7-zip themed
See the attached screenshot.
If you interact with the columns in any way titles will appear.
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https://bugs.winehq.org/show_bug.cgi?id=50011
Bug ID: 50011
Summary: ElsterFormular crashes with opensuse 15.2 after
updates at first click
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wdm-lin(a)gmx.net
Distribution: ---
Created attachment 68427
--> https://bugs.winehq.org/attachment.cgi?id=68427
error_log
using opensuse leap 15.2
the german Tax-Software Elster crashes about 10 seconds after starting, when
any click on any item is made.
This happens with all wine-Versions and all Elster-Versions.
If you install a fresh Opensuse leap 15.2, the Elster-app runs without any
problems, when you run die actual updates, Elster fails. A rollback of the
Kernel is without effect.
Before, Elster run without any problems for many years, using os leap 15.0 oder
15.1, the app still runs.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
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https://bugs.winehq.org/show_bug.cgi?id=44997
Bug ID: 44997
Summary: Installation support is broken for ElsterFormular
19.3.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could install the application “ElsterFormular 19.3
(2018-04-12)”.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
It can happen that the first dialogue looks completely fine while I get a
questionable display by the software “Wine 3.6-797.1” for further start tries.
elfring@Sonne:~/geladen/Freeware> wine start ElsterFormularPrivat.msi
005d:fixme:exec:SHELL_execute flags ignored: 0x00000100
elfring@Sonne:~/geladen/Freeware> 005f:fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"actionData",
clsid {000c109e-0000-0000-c000-000000000046}
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"objFSO", clsid
{000c109e-0000-0000-c000-000000000046}
005f:err:msi:ITERATE_Actions Execution halted, action L"WelcomeDlg" returned
1602
The software support is incomplete for this area.
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https://bugs.winehq.org/show_bug.cgi?id=54209
Bug ID: 54209
Summary: failed when link the libwine.so.1 with an error
"version node not found for symbol"
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
When I trying to compile Wine 8.0-rc2, I had got this error:
make[1]: Entering directory `/home/gaben/wine-8.0-rc2'
gcc -std=gnu11 -m64 -o libs/wine/libwine.so.1.0 libs/wine/c_037.o
libs/wine/c_10000.o libs/wine/c_10001.o libs/wine/c_10002.o \
libs/wine/c_10003.o libs/wine/c_10004.o libs/wine/c_10005.o
libs/wine/c_10006.o \
libs/wine/c_10007.o libs/wine/c_10008.o libs/wine/c_10010.o
libs/wine/c_10017.o \
libs/wine/c_10021.o libs/wine/c_10029.o libs/wine/c_10079.o
libs/wine/c_10081.o \
libs/wine/c_10082.o libs/wine/c_1026.o libs/wine/c_1250.o libs/wine/c_1251.o
libs/wine/c_1252.o \
libs/wine/c_1253.o libs/wine/c_1254.o libs/wine/c_1255.o libs/wine/c_1256.o
libs/wine/c_1257.o \
libs/wine/c_1258.o libs/wine/c_1361.o libs/wine/c_20127.o libs/wine/c_20866.o
libs/wine/c_20932.o \
libs/wine/c_21866.o libs/wine/c_28591.o libs/wine/c_28592.o
libs/wine/c_28593.o \
libs/wine/c_28594.o libs/wine/c_28595.o libs/wine/c_28596.o
libs/wine/c_28597.o \
libs/wine/c_28598.o libs/wine/c_28599.o libs/wine/c_28603.o
libs/wine/c_28605.o libs/wine/c_437.o \
libs/wine/c_500.o libs/wine/c_737.o libs/wine/c_775.o libs/wine/c_850.o
libs/wine/c_852.o \
libs/wine/c_855.o libs/wine/c_857.o libs/wine/c_860.o libs/wine/c_861.o
libs/wine/c_862.o \
libs/wine/c_863.o libs/wine/c_864.o libs/wine/c_865.o libs/wine/c_866.o
libs/wine/c_869.o \
libs/wine/c_874.o libs/wine/c_875.o libs/wine/c_932.o libs/wine/c_936.o
libs/wine/c_949.o \
libs/wine/c_950.o libs/wine/casemap.o libs/wine/collation.o
libs/wine/compose.o libs/wine/config.o \
libs/wine/cpsymbol.o libs/wine/cptable.o libs/wine/debug.o
libs/wine/decompose.o \
libs/wine/digitmap.o libs/wine/fold.o libs/wine/ldt.o libs/wine/loader.o
libs/wine/mbtowc.o \
libs/wine/mmap.o libs/wine/port.o libs/wine/sortkey.o libs/wine/string.o
libs/wine/utf8.o \
libs/wine/wctomb.o libs/wine/wctype.o -shared -Wl,-soname,libwine.so.1 -ldl
/usr/bin/ld: libs/wine/libwine.so.1.0: version node not found for symbol
wine_is_dbcs_leadbyte(a)WINE_1.0
/usr/bin/ld: failed to set dynamic section sizes: Bad value
collect2: error: ld returned 1 exit status
make[1]: *** [libs/wine/libwine.so.1.0] Error 1
make[1]: Leaving directory `/home/gaben/wine-8.0-rc2'
Although when I reboot into my 32-bit OS there is no an error.
Searching for the last working Wine version, I'd found there is Wine 5.0.
When compile Wine 5.1, I'd got:
/usr/bin/ld: libwine.so.1.0: version node not found for symbol
wine_switch_to_stack(a)WINE_1.0
When compile Wine 5.2, I'd got:
/usr/bin/ld: libwine.so.1.0: version node not found for symbol
wine_is_dbcs_leadbyte(a)WINE_1.0
So the situation didn't changed since 5.2 to 8.0-rc2.
I'd found two commits that're broking the build. There them are:
https://github.com/wine-mirror/wine/commit/39138478fdd93cc0dfc1e83b85784bc4…
(committed Jan 29, 2020)
After this commit I'd got "wine_switch_to_stack(a)WINE_1.0" symbol error
https://github.com/wine-mirror/wine/commit/831f58caa56133f8522fad1ce2b7901e…
(commited Feb 12, 2020)
And after this commit I'd got "wine_is_dbcs_leadbyte(a)WINE_1.0" symbol error
My build system:
CPU: AMD Phenom II (amdfam10)
OS: Debian 7 (32-bit and 64-bit versions on a two partitions)
Kernel: Linux 4.11
Compiler: GCC 4.9, binutils 2.22, bison 3.2
Other: Glibc 2.17, xserver 1.16
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https://bugs.winehq.org/show_bug.cgi?id=54207
Bug ID: 54207
Summary: World of Tanks: Print Screen does not work
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dliw(a)posteo.net
Distribution: ---
World of Tanks allows you to take in-game screenshots using the Print Screen
(PrtScr) key:
https://eu.wargaming.net/support/en/products/wot/article/10593/#section_1
This does not work on Wine. The action cannot be assigned to another key. I
have checked that the key is not bound elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=53227
Bug ID: 53227
Summary: dxgi:dxgi - test_swapchain_present() fails on Windows
10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - test_swapchain_present() fails on Windows 10 1709:
dxgi.c:4735: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4737: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4754: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4782: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4784: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4790: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4792: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4814: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4816: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4826: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4833: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4839: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4849: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4852: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4856: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4876: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4881: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4886: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4888: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4735: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4737: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4754: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4782: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4784: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4790: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4792: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4814: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4816: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4833: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4836: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4849: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4852: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4856: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4860: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4865: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4867: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4870: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4872: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4881: Test failed: Test 1: Got unexpected fullscreen status.
dxgi.c:4886: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4888: Test failed: Test 1: Got unexpected hr 0x887a0001.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
Note that despite being systematic these failures could cause false positives
due to the test multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=53226
Bug ID: 53226
Summary: dxgi:dxgi - The d3d12 test_mode_change() crashes on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - The d3d12 test_mode_change() crashes on Windows 10 1709:
dxgi.c:2555: Tests skipped: This test requires two outputs. # d3d10 test
...
dxgi.c:2555: Tests skipped: This test requires two outputs. # d3d12 test
...
dxgi.c:7183: Test failed: Got unexpected hr 0x8007000e.
dxgi.c:7183: this is the last test seen before the exception
029c:dxgi: unhandled exception c0000005 at 000000000040BA94
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The crash happens even if all other tests are commented out.
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https://bugs.winehq.org/show_bug.cgi?id=54195
Bug ID: 54195
Summary: IBM ViaVoice (bundled with Catz 4) setup crashes
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 73726
--> https://bugs.winehq.org/attachment.cgi?id=73726
Console output
Catz 4 installs IBM ViaVoice during setup. However, ViaVoice can also be
installed alone by entering the vvccr directory on the CD and running
SETUP.EXE. ViaVoice installs correctly in Wine 7.0, but its setup crashes in
Wine 7.22. `git bisect` says:
0d0f2067f89545539ab3ae0ccd802239a2dce98e is the first bad commit
commit 0d0f2067f89545539ab3ae0ccd802239a2dce98e
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun Aug 14 23:24:04 2022 +0200
user32: Pass window name as UNICODE_STRING to NtUserCreateWindowEx.
dlls/user32/win.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
$ sha256sum CATZ4.iso
c450935cb4ad61e612c2fc3c22c087773d60fb5cea90811ec39e252962fb1d86
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https://bugs.winehq.org/show_bug.cgi?id=54186
Bug ID: 54186
Summary: Nekomimi : Unable to exit the game after the game
window loss focus
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73720
--> https://bugs.winehq.org/attachment.cgi?id=73720
Unable to exit the game
I tried to run Nekomimi sweet house mate
https://store.steampowered.com/app/1789650/NEKOMIMI_SWEET_HOUSEMATES_Vol_1/
But i cant exit the game or start the game after the game window loss focus
(alt+tab or open a new window )( i cant interact with game exit confirmation )
. So that i have to use taskmanger to kill the program manually
Im using Mint 21 (jammy)
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https://bugs.winehq.org/show_bug.cgi?id=54185
Bug ID: 54185
Summary: Wine starts the welink software, and the interface
turns white after a few seconds
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13998212498(a)163.com
Distribution: ---
Created attachment 73718
--> https://bugs.winehq.org/attachment.cgi?id=73718
Terminal output
Wine starts the welink.exe software, and the interface turns white after a few
seconds
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https://bugs.winehq.org/show_bug.cgi?id=54178
Bug ID: 54178
Summary: 64 bit platform running 32-bit windows application
startup crash
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13998212498(a)163.com
Distribution: ---
Created attachment 73702
--> https://bugs.winehq.org/attachment.cgi?id=73702
backtrace Screenshot
After compiling and building, running welink.exe will crash
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https://bugs.winehq.org/show_bug.cgi?id=54134
Bug ID: 54134
Summary: GTA Vice City fails due "opengl32.dll" failed to
initialize, aborting
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
When i want to start GTA: Vice City then it appears not as running after a few
seconds.
This is everything what i can when i try to start it.
07d8:fixme:ntdll:create_logical_proc_info stub
07d8:fixme:ntdll:init_cpu_info Failed to get logical processor information,
status 0xc0000002.
07e0:fixme:ntdll:create_logical_proc_info stub
07e0:fixme:ntdll:init_cpu_info Failed to get logical processor information,
status 0xc0000002.
07d8:err:wgl:DllMain Failed to load unixlib, status 0xc0000135
07d8:err:module:LdrInitializeThunk "opengl32.dll" failed to initialize,
aborting
07d8:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Grand Theft Auto Vice City\\gta-vc.exe"
failed, status c0000142
Using currently wine 7.21, will retest when 7.22 have arrived in the repos.
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https://bugs.winehq.org/show_bug.cgi?id=53824
Bug ID: 53824
Summary: Cluster metaverse software is unusable due to Vuplex
Webview crash
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hellholesystem(a)protonmail.com
Distribution: ---
Created attachment 73350
--> https://bugs.winehq.org/attachment.cgi?id=73350
Vuplex backtrace
Vuplex Webview, an embedded web browser engine for Unity-based software,
crashes with a page fault error when run in Wine. Cluster itself runs fine, but
upon trying to use any sort of third-party sign-in (a MUST for any
non-enterprise user) the login page area loads forever, due to Vuplex having
crashed, leaving the program entirely useless.
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https://bugs.winehq.org/show_bug.cgi?id=53777
Bug ID: 53777
Summary: Batman: Arkham City Dotnet6 Community Launcher Fails
to Run
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 73262
--> https://bugs.winehq.org/attachment.cgi?id=73262
Wine 7.18 Logs and Backtraces
Dotnet6 Runtime: "windowsdesktop-runtime-6.0.9" x86 and x64
Link: https://dotnet.microsoft.com/en-us/download/dotnet/6.0
Subject Executable: CityLauncher.exe
SHA512 of executable:
7f6d432832c340762ee64bb453e82a2a0ea67b03422a771eaf403cc5be61675556826d0c824df53db75525da338c12a6420d2c38db675d9c7a9c5626ed3597ee
Download Link:
https://mega.nz/file/o7RiEZba#4nrkDpZtTvqRRwsUBwd9TeDmec4cQwhadn6QoqBfoqo
(Using Mega cloud file hosting for this because the file size is too large)
Screenshot of Visual Studio compile settings:
https://web.archive.org/web/20221012021442/https://cdn.discordapp.com/attac…
-----
Running the "self-contained" dotnet6 executable (a framework independent binary
without any dependencies) results in an unhandled exception regardless if the
dotnet6 runtime is installed or not and drops a backtrace.
Something similar happens with the framework-dependent version (not included
here; do ask if it's desired), however, running it this way does not notify for
a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=54201
Bug ID: 54201
Summary: ole32:dragdrop - test_DoDragDrop() sometimes times out
on Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ole32:dragdrop - test_DoDragDrop() sometimes times out on Windows 10:
dragdrop.c:737: 0
...
dragdrop.c:483: DataObject_QueryInterface:
{00000019-0000-0000-c000-000000000046}
dragdrop.c:483: DataObject_QueryInterface:
{4c1e39e1-e3e3-4296-aa86-ec938d896e92}
ole32:dragdrop:0854 done (258) in 120s 2758B
See https://test.winehq.org/data/patterns.html#ole32:dragdrop
This test normally runs in about 1 second so this is not a case of the test
being a little bit slow. It gets stuck somewhere. The timeout always happens on
the first loop (seq == 0).
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http://bugs.winehq.org/show_bug.cgi?id=35169
Bug ID: 35169
Summary: SetWorldTransform turning with Ellipse does not run
correctly
Product: Wine
Version: 1.7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hemag.ch
Classification: Unclassified
Created attachment 46916
--> http://bugs.winehq.org/attachment.cgi?id=46916
source of sample
When using SetWorldTransform with a Ellipse then turning is faulty / Rectangle
is correct
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https://bugs.winehq.org/show_bug.cgi?id=54199
Bug ID: 54199
Summary: QTWebEngine / EVE Launcher: QTWebEngine not
launching/fatal error
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rare.rat1819(a)gmail.com
Distribution: ---
Created attachment 73729
--> https://bugs.winehq.org/attachment.cgi?id=73729
program error details
When trying to authenticate my account for EVE online, QTWebEngine doesn't
work.
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https://bugs.winehq.org/show_bug.cgi?id=53646
Bug ID: 53646
Summary: Regression: The installer of Drakan demo crashes
Product: Wine
Version: 7.16
Hardware: x86-64
URL: https://archive.org/details/DrakanOrderOfTheFlame
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Regression SHA1: 0d0f2067f89545539ab3ae0ccd802239a2dce98e
Distribution: Ubuntu
Created attachment 73048
--> https://bugs.winehq.org/attachment.cgi?id=73048
backtrace
The installer of Drakan demo crashes very early. This is a regression caused by
the patch:
0d0f2067f89545539ab3ae0ccd802239a2dce98e is the first bad commit
commit 0d0f2067f89545539ab3ae0ccd802239a2dce98e
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun Aug 14 23:24:04 2022 +0200
user32: Pass window name as UNICODE_STRING to NtUserCreateWindowEx.
dlls/user32/win.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=43367
Bug ID: 43367
Summary: Fruit of Grisaia crashes after meeting Yumiko
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
Created attachment 58731
--> https://bugs.winehq.org/attachment.cgi?id=58731
Backtrace
The Fruit of Grisaia (steam release) crashes after meeting Yumi. The screen
turns white and then black. Then the program crashes entirely.
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https://bugs.winehq.org/show_bug.cgi?id=48007
Bug ID: 48007
Summary: For nvcuda problems.
Product: Wine-staging
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1292846099(a)qq.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
GPU: RTX2080ti
Problems:
nvcuda:cuda_check_table WARNING: Your CUDA version supports a newer interface
for Unknown1 then the Wine implementation.
An easy cuda program compiled in SM_61 and SM_75.
So what cuda version and sm is supported for wine.
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https://bugs.winehq.org/show_bug.cgi?id=53480
Bug ID: 53480
Summary: advapi32:eventlog - test_readwrite() sometimes fails
on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:eventlog - test_readwrite() sometimes fails on Windows 7:
eventlog.c:833: Tests skipped: Win7 fails when using incorrect event types
eventlog.c:894: Test failed: Expected ReportEvent success : 5
eventlog.c:901: Test failed: Expected 1 records, got 0
eventlog.c:907: Test failed: Expected oldest to be 1 or higher, got 0
eventlog.c:901: Test failed: Expected 2 records, got 1
eventlog.c:901: Test failed: Expected 3 records, got 2
eventlog.c:901: Test failed: Expected 4 records, got 3
eventlog.c:901: Test failed: Expected 5 records, got 4
eventlog.c:901: Test failed: Expected 6 records, got 5
eventlog.c:901: Test failed: Expected 7 records, got 6
eventlog.c:901: Test failed: Expected 8 records, got 7
eventlog.c:901: Test failed: Expected 9 records, got 8
eventlog.c:901: Test failed: Expected 10 records, got 9
eventlog.c:926: Test failed: Expected 10 records, got 9
eventlog.c:937: Tests skipped: There is no DWORD alignment enforced for UserSid
on Vista, W2K8 or Win7
eventlog.c:995: Test failed: Expected 1, got 2
eventlog.c:997: Test failed: Expected 4, got 2
eventlog.c:999: Test failed: Expected 1, got 0
eventlog.c:1005: Test failed: Expected 'Wine', got 'WineSrc'
eventlog.c:995: Test failed: Expected 2, got 3
eventlog.c:997: Test failed: Expected 2, got 16
eventlog.c:999: Test failed: Expected 0, got 2
eventlog.c:1005: Test failed: Expected 'WineSrc', got 'WineSrc1'
eventlog.c:995: Test failed: Expected 3, got 4
eventlog.c:997: Test failed: Expected 16, got 1
eventlog.c:999: Test failed: Expected 2, got 0
eventlog.c:1005: Test failed: Expected 'WineSrc1', got 'WineSrc20'
eventlog.c:995: Test failed: Expected 4, got 5
eventlog.c:997: Test failed: Expected 1, got 2
eventlog.c:999: Test failed: Expected 0, got 1
eventlog.c:1005: Test failed: Expected 'WineSrc20', got 'WineSrc300'
eventlog.c:995: Test failed: Expected 5, got 6
eventlog.c:997: Test failed: Expected 2, got 0
eventlog.c:999: Test failed: Expected 1, got 2
eventlog.c:1001: Test failed: Expected 1, got 2
eventlog.c:1005: Test failed: Expected 'WineSrc300', got 'Wine'
eventlog.c:1035: Test failed: Expected offsets to be the same
eventlog.c:1036: Test failed: Expected 0, got 12
eventlog.c:995: Test failed: Expected 6, got 7
eventlog.c:997: Test failed: Expected 0, got 16
eventlog.c:999: Test failed: Expected 2, got 0
eventlog.c:1005: Test failed: Expected 'Wine', got 'WineSrc'
eventlog.c:995: Test failed: Expected 7, got 8
eventlog.c:997: Test failed: Expected 16, got 8
eventlog.c:999: Test failed: Expected 0, got 2
eventlog.c:1005: Test failed: Expected 'WineSrc', got 'WineSrc1'
eventlog.c:995: Test failed: Expected 8, got 9
eventlog.c:997: Test failed: Expected 8, got 2
eventlog.c:999: Test failed: Expected 2, got 0
eventlog.c:1005: Test failed: Expected 'WineSrc1', got 'WineSrc20'
eventlog.c:995: Test failed: Expected 9, got 10
eventlog.c:997: Test failed: Expected 2, got 1
eventlog.c:999: Test failed: Expected 0, got 1
eventlog.c:1005: Test failed: Expected 'WineSrc20', got 'WineSrc300'
https://test.winehq.org/data/patterns.html#advapi32:eventlog
This set of 52 failures happened on 2022-06-08 on w7u-pt-PT. A very similar set
of 41 failures happened on 2022-07-27 on w7u-es.
Note that the 'oldest' failure did not happen in the 2022-07-27 run and can
also happen on its own such as in the 2022-05-31 w7u-2qxl run below. So it may
not be related to the other failures.
eventlog.c:833: Tests skipped: Win7 fails when using incorrect event types
eventlog.c:905: Test failed: Expected GetOldestEventLogRecord success : 5
eventlog.c:907: Test failed: Expected oldest to be 1 or higher, got 0
eventlog.c:937: Tests skipped: There is no DWORD alignment enforced for UserSid
on Vista, W2K8 or Win7
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https://bugs.winehq.org/show_bug.cgi?id=54198
Bug ID: 54198
Summary: user32:monitor - test_QueryDisplayConfig_result()
sometimes gets empty path on Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:monitor - test_QueryDisplayConfig_result() sometimes gets empty path on
Windows 10:
monitor.c:1743: Test failed: Expected 0, got 31
monitor.c:1744: Test failed: Expected adapter device path, got empty string
monitor.c:1743: Test failed: Expected 0, got 31
monitor.c:1744: Test failed: Expected adapter device path, got empty string
See https://test.winehq.org/data/patterns.html#user32:monitor
The first instance of this group of failures was on 2022-11-03 and there has
been 5 of them since, all on Windows 10 21H1 & 21H2, though one cannot rule out
other Windows versions behaving that way too.
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http://bugs.winehq.org/show_bug.cgi?id=31517
Bug #: 31517
Summary: Gomez Peer blanks screen and does not redraw correctly
Product: Wine
Version: 1.5.10
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41452
--> http://bugs.winehq.org/attachment.cgi?id=41452
Wine 1.5.10 console output
+++ This bug was initially created as a clone of Bug #13879 +++
When Gomez Peer is started or opened, the screen goes black and does not
refresh automatically.
+++
Yes, I have cloned this because it is exactly the same problem!
Ubuntu 12.04 AMD64 with Unity 2D and fglrx 8.96 (AFAICT)
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http://bugs.winehq.org/show_bug.cgi?id=26550
Summary: Top shows unnamed process when running GomezPEER
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
When GomezPEER is running it launches java.exe (Windows version of command-line
Java), but Top shows a running process with no name.
gnome-system-monitor shows "." and the command line as the environment
variables only.
GomezPEER.exe itself appears on the list fine, as does the Wine .exes, but
java.exe seems to be affected in this way.
This could very easily be mistaken as a virus (which I thought when I initially
ran it way back).
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x73a83c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x73a83c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x74b69c,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
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http://bugs.winehq.org/show_bug.cgi?id=26549
Summary: GomezPEER fails to set processor priority
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
GomezPEER sets its background process (an instance of java.exe) to the lowest
(idle) priority in Windows. It fails to do so under Linux. Does Wine lack the
ability to set process priorities, perhaps?
Apologies if a similar bug is already open but I could not find one.
On newer systems this is not a problem, but on older system the PEER can
consume 100% CPU while processing. The app is designed so that performance of
the PC is not affected, which of course it isn't under Windows (save the usual
Windows-related problems) but it is under Wine.
I'm not sure if I/O priority is also set.
The following does not work as a workaround:
$nice -n19 wine ~/blah/GomezPEER.exe
because this then sets all the Wine components to -n19 and can badly affect the
performance of other apps running under Wine.
Instead, the workaround I use is:
$wineserver -p15
$nice -n19 wine ~/blah/GomezPEER.exe
This way the wineserver remains at normal priority. winedevice.exe in this
case still receives -n19 priority, however.
Console log:
fixme:win:EnumDisplayDevicesW ((null),0,0x73a83c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x73a83c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x74b69c,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
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https://bugs.winehq.org/show_bug.cgi?id=53976
Bug ID: 53976
Summary: ntoskrnl.exe:ntoskrnl - test_pnp_devices() fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntoskrnl.exe:ntoskrnl - test_pnp_devices() fails on Windows 7:
ntoskrnl.c:1637: Test failed: got flags 0x400
See https://test.winehq.org/data/patterns.html#ntoskrnl.exe:ntoskrnl
This failure was first detected by the TestBot in MR!1398:
https://gitlab.winehq.org/wine/wine/-/merge_requests/1398
Which then got merged:
commit f801ac97fbcbef5618eadf1fb922a2d0f0873c4d
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Wed Nov 16 19:53:54 2022 -0600
ntoskrnl: Set SPDRP_CONFIGFLAGS in install_device_driver().
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https://bugs.winehq.org/show_bug.cgi?id=52964
Bug ID: 52964
Summary: kernel32:locale - test_CompareStringA() fails on Wine
in Hindi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:locale - test_CompareStringA() fails on Wine in Hindi:
locale.c:1929: Test failed: expected CSTR_LESS_THAN, got 2
locale.c:1931: Test failed: expected CSTR_GREATER_THAN, got 2
https://test.winehq.org/data/patterns.html#kernel32:locale
This test had very similar failures on Windows with the Hindi + UTF-8
configuration (see bug 52869). But while the failures on Windows have been
fixed, the ones in Wine persist.
A bisect indicates they started with the commit below (before the matching
Windows failures got fixed):
commit 8993e15cfa5b77ac2487239354ffe63bbc5e562d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 11 17:21:47 2022 +0200
kernelbase: Support UTF-7/8 codepages in get_codepage_table().
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53990
Bug ID: 53990
Summary: Serious Sam 2 crashes with OpenGL renderer
Product: Wine
Version: 7.22
Hardware: x86-64
URL: https://archive.org/details/SeriousSam2NewDemo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 50ab0f8f7123fa82ce7268cbe26303dec4f76680
Distribution: ---
Created attachment 73574
--> https://bugs.winehq.org/attachment.cgi?id=73574
terminal output
When using the OpenGl renderer the game crashes after the loading screen with
an error message: "The application has malfunctioned and it will now close."
The game quits afterwards.
The problem is present since
commit 50ab0f8f7123fa82ce7268cbe26303dec4f76680
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Nov 7 16:34:20 2022 +0100
opengl32: Use manual win32 thunks for glMapBuffer (et al.).
To reproduce the problem with the demo version:
1. install the demo.
2. run Sam2.exe at least once so that the configuration file Sam2.ini is
properly created (by default the game is set up to use the Direct3D renderer).
3. exit the game and open Sam2.ini, located in '..Serious Sam 2
Demo/Content/SeriousSam2'. Look for the option 'gfx_iAPI = 2' under section
[Engine] and change it to 'gfx_iAPI = 1' to utilize the OpenGL renderer.
4. Start the demo again, start a new game, select difficulty etc. The
pre-rendered cutscenes work properly, the crash happens when loading the first
level.
Serious Sam 2 - New Demo.exe (371M)
md5sum: 1cd1aca3a854279a26483095d556c8bc
Wine-7.22
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
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https://bugs.winehq.org/show_bug.cgi?id=53912
Bug ID: 53912
Summary: Static initialization in Winelibs may hang the loader
as of Wine 7.21
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
Static initialization in Winelibs may cause the loader to stall as of Wine
7.21.
Compiling the below file using `wineg++ -o main main.cpp -m64 -mwindows` and
then running `./main.exe` will hang indefinitely. I noticed that this happens
with LoadCursor(). Other functions may be affected similarly.
#include <windows.h>
static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
int main(int argc, char* argv[]) {
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=53884
Bug ID: 53884
Summary: Project Ignis: EDOPro corrupted textures on resizing
Product: Wine
Version: 7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: edoardo762(a)gmail.com
Distribution: ---
Created attachment 73421
--> https://bugs.winehq.org/attachment.cgi?id=73421
Corrupted textures
I'm the lead developer of this application
(https://projectignis.github.io/download.html), and seldom i test the windows
build on wine to see if it plays nicely.
The program uses the Irrlicht engine that uses directx9 as its default windows
backend.
Today i tried running the program after updating wine to 7.20, and i discovered
that now textures get corrupted when resizing the window (see attached image)
(when the window is resized, the program generates all the textures with the
new size).
I checked older wine versions, and wine 7.19 is the version where this issue
appears for the first time, and it's still present in the version 7.20.
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https://bugs.winehq.org/show_bug.cgi?id=52394
Bug ID: 52394
Summary: "Control panel" -> "Add/Remove Programs" in builtin
wine explorer is not working
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
After clicking on "Add/Remove Programs" in "Control panel" nothing happens.
Earlier (a few months ago) it was working.
In control panel 3 items and clicking on any shows nothing.
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https://bugs.winehq.org/show_bug.cgi?id=46538
Bug ID: 46538
Summary: Unreal Tournament (UT99): mouse clicks in main menu
work only once (regression)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nowic(a)wenner.ch
Distribution: ---
Created attachment 63395
--> https://bugs.winehq.org/attachment.cgi?id=63395
Commandline output
The main menu drop downs only works the first time using the mouse. After the
first click only navigation using the keyboard works which is quite annoying.
I remember that this worked without issues in a previous version of wine.
Probably wine < 3.0.
GPU: GeForce 940MX
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https://bugs.winehq.org/show_bug.cgi?id=54121
Bug ID: 54121
Summary: 8.0-rc1 build fails with errors in bcrypt in Ubuntu
18.04
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 73653
--> https://bugs.winehq.org/attachment.cgi?id=73653
bionic 8.0-rc1 build failure
All the newer distro versions we build for were fine, but Ubuntu 18.04 fails
early on with errors in bcrypt. Attaching the log from the x84_64 build; the
i586 build failed similarly.
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https://bugs.winehq.org/show_bug.cgi?id=54000
Bug ID: 54000
Summary: user32:win - test_mouse_input() gets an unexpected
0x60 message on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win - test_mouse_input() gets an unexpected 0x60 message on Windows 11:
win.c:4513: Test failed: hwnd 0000000000C6043C message 0060
win.c:4519: Test failed: message 0060 available
See https://test.winehq.org/data/patterns.html#user32:win
I could not find the what the 0x60 message corresponds to but, according to the
tests, it is specific to Windows 11.
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https://bugs.winehq.org/show_bug.cgi?id=53911
Bug ID: 53911
Summary: DC++ is no longer able to retrieve file list from
another user.
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: dee3shee7aeno4(a)mailinator.com
Distribution: ---
Since following commit DC++ is no longer able to retrieve the file list
from another user:
commit 8312539efe18533f6e2b35882d12e9d1bcbefa0d
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Fri Jun 25 20:21:08 2021 -0500
ws2_32: Use IOCTL_AFD_WINE_GET_SO_RCVBUF.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
It looks like the application retrieves the buffer size
via a call to getsockopt(SO_RCVBUF), but unfortunately
receives a size of zero since the above commit.
The commit seems to not call getsockopt in the DC++ process any longer,
instead it returns the value from a wineserver call.
Wine-gdb> bt
#0 WS_getsockopt (s=<optimized out>, level=<optimized out>, optname=<optimized
out>, optval=0x3f2fba8 "", optlen=<optimized out>) at
wine/dlls/ws2_32/socket.c:2571
#1 0x0000000000667c7f in <lambda()>::operator() (__closure=<synthetic
pointer>) at dcpp/Socket.cpp:510
#2 dcpp::(anonymous
namespace)::check<dcpp::Socket::getSocketOptInt(int)::<lambda()> >
(blockOk=false, f=...) at dcpp/Socket.cpp:52
#3 dcpp::Socket::getSocketOptInt (this=0x29d6fc0, option=option@entry=4098) at
dcpp/Socket.cpp:510
#4 0x00000000005bd3aa in dcpp::BufferedSocket::threadAccept
(this=this@entry=0x29d8820) at dcpp/BufferedSocket.cpp:179
#5 0x00000000005c4418 in dcpp::BufferedSocket::checkEvents
(this=this@entry=0x29d8820) at dcpp/BufferedSocket.cpp:463
#6 0x00000000005c48e8 in dcpp::BufferedSocket::run (this=0x29d8820) at
dcpp/BufferedSocket.cpp:498
#7 0x000000000098c3da in dcpp::Thread::starter (p=<optimized out>) at
dcpp/Thread.h:107
https://sourceforge.net/p/dcplusplus/code/ci/default/tree/dcpp/Socket.cpp#l…https://sourceforge.net/p/dcplusplus/code/ci/default/tree/dcpp/BufferedSock…
The wineserver sock->rcvbuf gets initialized here:
(gdb) bt
#0 create_socket () at wine/server/file.h:240
#1 0x0000555946fd7619 in accept_socket (sock=0x555949c36cc0) at
wine/server/sock.c:1618
#2 0x0000555946fd9c9e in sock_ioctl (fd=<optimized out>, code=<optimized out>,
async=0x555949c3fb40) at wine/server/sock.c:2016
#3 0x0000555946fb4481 in req_ioctl (req=0x555949c371c8, reply=0x7ffcfd2ec140)
at wine/server/fd.c:2794
#4 0x0000555946fd39cb in call_req_handler (thread=<optimized out>) at
wine/server/request.c:312
#5 0x0000555946fdcd10 in thread_poll_event (fd=<optimized out>,
event=<optimized out>) at wine/server/thread.c:388
#6 0x0000555946fb1c67 in main_loop_epoll () at wine/server/fd.c:525
#7 0x0000555946fb1ece in main_loop () at wine/server/fd.c:985
#8 0x0000555946fa3a80 in main ()
And following change makes DC++ work again with
wine-7.21, unsure if this is correct:
--- a/server/sock.c
+++ b/server/sock.c
@@ -1998,6 +1998,7 @@ static struct sock *accept_socket( struct sock *sock )
acceptsock->window = sock->window;
acceptsock->message = sock->message;
acceptsock->connect_time = current_time;
+ acceptsock->rcvbuf = sock->rcvbuf;
if (sock->event) acceptsock->event = (struct event *)grab_object(
sock->event );
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https://bugs.winehq.org/show_bug.cgi?id=53595
Bug ID: 53595
Summary: Iran Timezone is not detected correctly
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aria.moradi007(a)gmail.com
Distribution: ---
I get errors like
```
00f0:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for +0430, bias -210, std (d/m/y): 22/09/2022, dlt (d/m/y):
22/03/2022
00f8:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for +0430, bias -210, std (d/m/y): 22/09/2022, dlt (d/m/y):
22/03/2022
0100:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for +0430, bias -210, std (d/m/y): 22/09/2022, dlt (d/m/y):
22/03/2022
```
Programs hang and don't run after errors like that, deleting the wine prefix
and running the program again tends to fix the issue, but running the same (or
any) program after that yields the issue, Also I didn't encounter the issue
while running lutris' wine builds.
I'm running Arch Linux if that's related to anything and `/etc/localtime` is
symliked to `/usr/share/zoneinfo/Asia/Tehran`
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https://bugs.winehq.org/show_bug.cgi?id=53503
Bug ID: 53503
Summary: QuickBooks Pro 99 page faults with print preview or
attempting to print
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nexusofbooths(a)gmail.com
Distribution: ---
Created attachment 72866
--> https://bugs.winehq.org/attachment.cgi?id=72866
dialog from wine 7.14 running Quickbooks Pro 99 attempting to print
When attempting to print preview or print after dialog, wine enters debugger
with "Unhandled exception: page fault on read access to 0x00000006 in 32-bit
code (0x160abeca)"
Program worked perfectly in wine 7.10, printing broke in 7.11, and now also
7.14.
compiled wine 7.14 32bit from source. No mods.
configure CC="ccache gcc" CROSSCC="ccache i686-w64-mingw32-gcc"
make -j 5 -l 3
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https://bugs.winehq.org/show_bug.cgi?id=54096
Bug ID: 54096
Summary: Non-PE builds broken since "ntdll: Move the .so module
initialization to winecrt0."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: bef09697227c29f53bb0ad95232399cbba5c9c6b
Distribution: ---
Builds with --without-mingw fail since
bef09697227c29f53bb0ad95232399cbba5c9c6b, "ntdll: Move the .so module
initialization to winecrt0.", with errors like these for all DLLs:
/usr/lib/gcc-cross/arm-linux-gnueabihf/9/../../../../arm-linux-gnueabihf/bin/ld:
dlls/winecrt0/libwinecrt0.a(dll_soinit.o): in function `__wine_init_so_dll':
/home/martin/fate/wine/build-armv7-elf-clang/../src/dlls/winecrt0/dll_soinit.c:92:
undefined reference to `dladdr1'
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/arm-linux-gnueabihf-gcc failed
make: *** [Makefile:1410: dlls/acledit/acledit.dll.so] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=53099
Bug ID: 53099
Summary: wineserver (gcc -O0) crash when exiting LiLi USB
Creator
Product: Wine
Version: 7.10
Hardware: x86-64
URL: http://download.tuxfamily.org/lilicreator/stable/Linux
Live%20USB%20Creator%202.9.4.exe
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Regression SHA1: a61188bfa5bf20443b11f397d8ef6e7e5fd4bdf1
Distribution: Ubuntu
Created attachment 72529
--> https://bugs.winehq.org/attachment.cgi?id=72529
Wine 7.10 (gcc -O0) console output
When Wine is compiled with -O0 (no optimisation), wineserver crashes when
exiting the LinuxLive USB Creator. -O1, -O2 or -O3 optimisation doesn't
experience the crash.Tried with GCC 7 and 8.
[334632.437161] wineserver[471477]: segfault at aaaaaace ip 00000000566503c3 sp
00000000ffb530a0 error 4 in wineserver[56634000+99000]
[334632.437172] Code: 8d 90 38 6d fd ff 52 89 c3 e8 e9 ad fe ff 90 8b 5d fc c9
c3 55 89 e5 83 ec 08 e8 c7 cc fe ff 05 10 1a 08 00 8b 45 08 8b 40 28 <8b> 40 24
83 ec 08 ff 75 0c ff 75 08 ff d0 83 c4 10 90 c9 c3 55 89
gcc (Ubuntu 7.5.0-3ubuntu1~18.04) 7.5.0
gcc-8 (Ubuntu 8.4.0-1ubuntu1~18.04) 8.4.0
Bisect shows this started happening at
commit a61188bfa5bf20443b11f397d8ef6e7e5fd4bdf1
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Nov 27 18:13:59 2020 +0100
server: Use separated fd ops for unbound console input.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53756
Bug ID: 53756
Summary: configure fails in 32-bit gcc checking pthread_create
using -Wl,--disable-stdcall-fixup
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: zakarjor(a)yahoo.com
Distribution: ---
in 32-bit wine build, ./configure fails with the following message:
checking for pthread_create in -lpthread... no
configure: error: pthread 32-bit develment files not found.
Wine cannot support threads without libpthread.
Use the --without-pthread option if you really want this.
Checking config.log, the problem seems to be related to a second test of
-Wl,--disable-stdcall-fixup for cross-compiler, which sets CFLAGS with that
argument, and pthread test uses gcc that doesn't have that flag.
in case $host_cpu in *i[3456]86*), it checks -Wl,--disable-std-call-fixup and
since gcc doesn't have it, CFLAGS is not changed, but further down, when it
tests the same flag for cross-compiler, since 32-bit mingw gcc has that flag,
CCFLAGS now appends that flag.
Eventually when pthread_create is tested using gcc with CFLAGS containing the
unknown flag for gcc, it fails to compile, and wrongly says it couldn't find
pthread_create.
This works for case x86_64 since no such flag test exists.
This looks like a regression by changes in
https://gitlab.winehq.org/wine/wine/-/commit/8b7baa1128d974b6b9e4fc49853242…
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https://bugs.winehq.org/show_bug.cgi?id=53550
Bug ID: 53550
Summary: Some Catalan locales not properly handled
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.ruiz+wine(a)live.com
Distribution: ---
My system has locale ca_AD.UTF-8 which is for Catalan. However Wine apparently
does not recognize it as Catalan, it only recognizes ca_ES.
How to reproduce:
LANG=ca_AD.UTF-8 winecfg -> UI is shown in English (wrong).
LANG=ca_ES.UTF-8 winecfg -> UI is shown in Catalan (right).
LANG=ca_FR.UTF-8 winecfg -> UI is shown in English (wrong).
LANG=ca_IT.UTF-8 winecfg -> UI is shown in English (wrong).
I have actually discovered this while running YY-CHR
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=22701). Running
this program with WINEDEBUG=nls I have discovered that ca_ES is mapped to
locale CAT and ca_AD and the others to ZZZ.
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https://bugs.winehq.org/show_bug.cgi?id=53525
Bug ID: 53525
Summary: dinpu:hid - test_hid_multiple_tlc() sometimes fails
with testsigning turned on
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinpu:hid - test_hid_multiple_tlc() sometimes fails with testsigning turned on:
hid.c:3926: Test failed: Failed to find HID device matching
L"\\\\?\\hid#vid_1209&pid_0001&col02"
hid.c:3930: Test failed: got error 2
hid.c:3040: Test failed: HidD_GetPreparsedData failed with error 6
hid.c:3043: Test failed: got "\\\x00\\\x00?\x00\\\x00" expected "HidP KDR"
https://test.winehq.org/data/patterns.html#dinput:hid
These failures happened on both fgtb-w10pro64-tsign and w1064-tsign and only
those. So they seem to be specific to Windows 10 with test signing turned on.
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https://bugs.winehq.org/show_bug.cgi?id=52997
Bug ID: 52997
Summary: Integration of D3D12 support with a PE build of vkd3d
causes a crash in Steam Overlay.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: cmccarthy(a)codeweavers.com
Distribution: ---
Launching a D3D12 game with Steam Overlay enabled results in a null pointer
dereference right after a call to D3D11On12CreateDevice(). Changing the
returned values alters the crash location.
This is a regression caused by integration of a vkd3d PE build in commit
5d62e5603. The call to D3D11On12CreateDevice() doesn't occur when using an ELF
vkd3d build.
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https://bugs.winehq.org/show_bug.cgi?id=52873
Bug ID: 52873
Summary: oleaut32:typelib fails in Wine in Hindi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
oleaut32:typelib fails in Wine in Hindi:
typelib.c:2514: Test failed: got: L"default?"
typelib.c:2526: Test failed: got: L"default?"
typelib.c:3314: Test failed: got: L"default?"
typelib.c:3326: Test failed: got: L"default?"
https://test.winehq.org/data/patterns.html#oleaut32:typelib
A bisect shows that the test started failing with the commit below:
commit e81327358a26b160740b3421a4c7f300b4d2f06f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 13 15:13:16 2022 +0200
kernelbase: Move codepage initialization to ntdll.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Oddly this is the same commit as for a recent set of vbscript:run failures (see
bug 52872).
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https://bugs.winehq.org/show_bug.cgi?id=52779
Bug ID: 52779
Summary: Construction Set Extender crash with an Assertion
Error in wine 7.5
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Using wine 7.5 Consturction Set Extender (plugin for Oblivion Construction Set)
crash with the following assertion
Assertion failed: Data != ActiveComboBoxes.cend(), file
Y:\CSE\Construction-Set-Extender\UIManager.cpp, line 623
Everything works fine with wine 7.4
There is no log except the common imm fixme and a lot of
d3d:wined3d_check_device_format_conversion and d3d:state_linepattern_w that are
present even in 7.4
Bisection in progress
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https://bugs.winehq.org/show_bug.cgi?id=42797
Bug ID: 42797
Summary: ICU64 for VICE: No highlighted read/write-colors in
Memory-window.
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enkorv(a)yahoo.com
Distribution: ---
Created attachment 57824
--> https://bugs.winehq.org/attachment.cgi?id=57824
terminal output when running ICU64.exe
VICE is a Commodore 64 (and siblings) emulator. "ICU64 for VICE" is a hacking
tool that piggybacks onto the emulator and shows memory maps in useful ways.
When starting ICU64.exe it opens a small toolbar and starts the VICE emulator
as well. When selecting Memory in the toolbar a window opens which shows the
memory map of the Commodore 64. It should also highlight the memory read and
writes as well as where the CPU is currently running, using color highlighting.
This part doesn't work so the window just has a black background. You can still
zoom in and out in the memory map (using mouse scroll-wheel) and see the values
of the memory locations changing live.
An example of how the color highlighting typically looks is here (could not
find a clip of ICU64 for VICE, so this clip shows ICU64 for Frodo, which is
another Commodore 64 emulator): https://www.youtube.com/watch?v=tjcvR5McmSg
Testing and wine-environment:
Ubuntu 16.10 - 4.8.0-46-generic
wine-2.4
ICU64 needs Microsoft .NET Framework 2.0 (see
http://icu64.blogspot.se/p/download.html )
WINEPREFIX=~/.winetest2017 WINEARCH=win32 wineboot
WINEPREFIX=~/.winetest2017 winetricks dotnet2
ICU64 - https://sites.google.com/site/mathfigure/icu64vice23-v0.1.2.zip
c89d54ea7d64834694c3590660dee69e0738a418
WinVICE 2.3 -
https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/W…
b2a7ffafbcef1ab159681002616d9cf819c1ef84
Download both, unzip into same folder and run ICU64.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31927
Bug #: 31927
Summary: ws2_32: sock.c fails intermittently - 'Test succeeded
inside todo block: GetQueuedCompletionStatus returned
0'
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running in a loop for about 15 minutes, I got:
sock.c:5385: Test succeeded inside todo block: GetQueuedCompletionStatus
returned 0
sock.c:5386: Test succeeded inside todo block: Last error was 64
make: *** [sock.ok] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=54094
Bug ID: 54094
Summary: kernel32:process - test_services_exe() sometimes fails
due to an invalid buffer size in Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_services_exe() sometimes fails due to an invalid buffer size in Windows:
process.c:4962: Test failed: got 0xc0000004
See https://test.winehq.org/data/patterns.html#kernel32:process
Where 0xc0000004 == STATUS_INFO_LENGTH_MISMATCH
This causes a little bit over one failure per month.
I think the failure simply happens when a process is started between the first
call to NtQuerySystemInformation(), which returns the buffer size to hold the
*array* of SYSTEM_PROCESS_INFORMATION structures, and the time we call it again
with that size. Obviously we don't start new processes ourselves so it must be
a scheduled task or some equivalent.
We should probably loop a couple of times to defend against that.
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https://bugs.winehq.org/show_bug.cgi?id=53941
Bug ID: 53941
Summary: Chicken Tournament crashes on start
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73511
--> https://bugs.winehq.org/attachment.cgi?id=73511
Log file
Other issue with directmusic not being implemented completely.
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https://bugs.winehq.org/show_bug.cgi?id=53625
Bug ID: 53625
Summary: In function ‘get_gnutls_cipher’ ... error:
‘GNUTLS_CIPHER_AES_128_CFB8’ undeclared
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 73024
--> https://bugs.winehq.org/attachment.cgi?id=73024
log.txt
Compiling in distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-7.15
In function ‘get_gnutls_cipher’:
error: ‘GNUTLS_CIPHER_AES_128_CFB8’ undeclared
error: ‘GNUTLS_CIPHER_AES_192_CFB8’ undeclared
error: ‘GNUTLS_CIPHER_AES_256_CFB8’ undeclared
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https://bugs.winehq.org/show_bug.cgi?id=53384
Bug ID: 53384
Summary: Hogia Hemekonomi Unexpected error on first start
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 72771
--> https://bugs.winehq.org/attachment.cgi?id=72771
Terminal with start of wine, error dialog and application in background.
On first start Hogia Hemekonomi tries to determine if this is the first run of
the program. If it is, it tries to start another executable called
hekintro.exe. hekintro.exe opens a new windows and shows an introduction.
This bug gives and Unexpected error dialog instead of the intro window.
I have tried bisecting but can not find a conclusive commit. Only that it may
be around commit 9b9d818252fe1a47f3ca52d028dc10d52fa33597 Mar 4 14:29:21 2022.
Wine 7.1 seems to be fine, 7.4 seems to be bad.
Testing on XUbuntu 18.04.6 LTS i686.
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https://bugs.winehq.org/show_bug.cgi?id=50013
Bug ID: 50013
Summary: MyPhoneExplorer 1.8.15 crashes
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 68435
--> https://bugs.winehq.org/attachment.cgi?id=68435
Backtrace (5.18 Staging)
Hello everyone,
Download-URL is at: https://fjsoft.at/de/
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34110
Installation works fine in a clean prefix with 5.18 (Staging) and the app
requires vb6run installed to start it up.
However it throws a fatal error. Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49394
Bug ID: 49394
Summary: CED1401 USB function driver fails to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 67461
--> https://bugs.winehq.org/attachment.cgi?id=67461
WINEDEBUG=+wineusb,+setupapi,+ntoskrnl,+plugplay,+pid,+msgbox ./wine
winsupp.exe
I'm try to test the fix for bug 35903. In order to do so, I compiled wine from
source (commit 634cb775c27b61ad6ce1fbe3e9972b0edfa31dcb), and used wine from
the build directory.
Now the installation of winsupp.exe is failing (this has been working before)
with this error:
0020:0024:err:module:__wine_process_init
L"Z:\\home\\schloegl\\src\\wineapps\\winsupp.8081a20bbc0c9b99f37b98a823ce07ab25f15e9d.exe"
not supported on this system
The log file is attached.
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https://bugs.winehq.org/show_bug.cgi?id=53918
Bug ID: 53918
Summary: Building with external PE libraries fails when static
libraries are also installed
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 6a912649188a765d0c58e8b26e093fb0c31b3e3d
Distribution: ---
The basic problem is that winegcc, when passed e.g.
"-L/usr/x86_64-w64-mingw32/lib -lvkd3d", looks up that library in the search
path, finds libvkd3d.a, and tries to link to it.
The mingw-w64 linking process, at least for vkd3d (but presumably others as
well), provides both "libvkd3d.a" and "libvkd3d.dll.a". The former is a static
library, and the latter is essentially an import library for libvkd3d-1.dll.
Normal mingw-w64 gcc, when passed -lvkd3d, links to the latter, according to
the search path specified in [1] s.v. "direct linking to a dll". winegcc does
not know about .dll.a and hence finds the static library first.
This worked before 6a912649 because winegcc would try to find a library ending
in ".cross.a", fail to find *any* vkd3d libraries, and just leave the linker
argument as "-lvkd3d".
Given this, an obvious solution is to teach winegcc about the ld linker path.
However, I find myself asking—why are we trying to rewrite the command line at
all? Why can't we just let mingw-w64 gcc work by itself? winegcc is, naturally,
devoid of any comments, and as far as I can tell the code doesn't actually *do*
anything that depends on the library type or path, so I started looking in the
git history, but unfortunately was only partly able to answer the question.
Here is what I found:
* c7a210bc2f27 forces the use of library paths if -mno-cygwin is set (in
addition to some other conditions). The commit message specifies that we *can*
do this (due to our use of -nodefaultlibs), but doesn't specify why we *need*
to do this. Jacek, can you by chance explain?
* 33147c947500 forces the use of library paths (sort of) if lib_suffix is set,
which makes sense—gcc won't be able to find any libraries if we are overriding
lib_suffix.
* 870d490eecdb forces the use of library paths for all winelib DLLs, so that
"-lfoo" links to "foo/foo.dll". This makes sense, but is also now obsolete—our
makefiles pass the direct paths. Or do we want to support winelib users outside
of wine including from the build tree?
* 006ec80dd5c1 introduces the logic in the first place, forcing the use of
library paths for static libraries. This was written by Dimitrie O. Paun, with
the comment "For static libs (.a) we need to pass the actual filename to
winebuild, not a -l switch." No further explanation is given.
Alexandre, can you please shed light on this?
[1] https://sourceware.org/binutils/docs-2.39/ld/WIN32.html
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https://bugs.winehq.org/show_bug.cgi?id=53623
Bug ID: 53623
Summary: Resident Evil 7 has broken rendering in DX11 mode
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: b2087112144ca945d1df9ab9d82ef8a9f6e6d00b
Distribution: ---
Created attachment 73021
--> https://bugs.winehq.org/attachment.cgi?id=73021
example
Using 'dx11_non-rt' branch.
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https://bugs.winehq.org/show_bug.cgi?id=53406
Bug ID: 53406
Summary: Had been running 7.10 Fedora version no problem, but
today updated to 7.12 broke??
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Did the dnf update and it was mostly the 7.12 version of wine from Fedora.
Upgrade went thru fine, or so I thought.
But primary program I use the wine to run is Pegasus Mail.
After running it, it came up fine, and had it download new mail.
Was 14 new messages, went to view them, but just got a spinning little circle
icon. No error message shows, top and ps -ef don't seem to show anything. Had
to kill program to close it. Tried different message, but all did the same
thing.
Restarted machine, same result.
Only option I could think of was dnf downgrade wine*
That ran fine, but installed wine-core-6.16-1.fc35, thought it would have gone
to 7.10 that had been working fine before todays upgrade to 7.12?
Since no error shows other than ivy bridge is incomplete, so can't report more
than just getting a spinning icon and no response.
Have never done a downgrade before, so not sure why it went to 6.16. Just to
see what would happen type dnf upgrade wine* and it showed that it would intall
that 7.12 version, so I responsed N.
Don't know if there is some option I could run to hopefully get more details on
what is going on. But after the downgrade the messages view fine. Have it set
to using windows 10 option, so not sure if using 8.1 or some other option might
make a different.
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https://bugs.winehq.org/show_bug.cgi?id=53300
Bug ID: 53300
Summary: Controller response delayed
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 0a930890192726e64bc6207c0d04f44e4c849b7d
Distribution: ---
Lots of '00b0:err:rawinput:add_device Failed to get collection descriptor,
status 0xc00000e8.' during gameplay.
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https://bugs.winehq.org/show_bug.cgi?id=52708
Bug ID: 52708
Summary: libs/xslt/libxslt/attributes.c:136:9: error: variadic
functions must use the base AAPCS variant
Product: Wine
Version: 6.20
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 9d9d4fcc379b2541a43b14f197facb6fa8c93ee8
Distribution: Debian
gcc -c -o libs/xslt/libxslt/attributes.o libs/xslt/libxslt/attributes.c
-Ilibs/xslt -Iinclude -Iinclude/msvcrt \
-I./libs/xml2/include -I./libs/xslt -DLIBXML_STATIC -DLIBXSLT_STATIC -D_UCRT
-pipe \
-fcf-protection=none -fno-stack-protector -fno-strict-aliasing
-Wno-packed-not-aligned -gdwarf-4 \
-fPIC -fasynchronous-unwind-tables -D_WIN32 -fno-builtin -fshort-wchar
-Wno-format -g -O2 -mthumb -mfloat-abi=hard
libs/xslt/libxslt/attributes.c: In function 'xsltNewAttrElem':
libs/xslt/libxslt/attributes.c:136:9: error: variadic functions must use the
base AAPCS variant
136 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
137 | "xsltNewAttrElem : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltNewUseAttrSet':
libs/xslt/libxslt/attributes.c:217:9: error: variadic functions must use the
base AAPCS variant
217 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
218 | "xsltNewUseAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveAttrSet.part.0':
libs/xslt/libxslt/attributes.c:651:17: error: variadic functions must use the
base AAPCS variant
651 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
652 | "xsl:attribute-set : merging import for %s\n",
name);
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltResolveSASCallback':
libs/xslt/libxslt/attributes.c:694:6: error: variadic functions must use the
base AAPCS variant
694 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
695 | "xsl:attribute-set : internal error, can't move
imported "
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
696 | " attribute set %s\n", name);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltParseStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:432:2: error: variadic functions must use the
base AAPCS variant
432 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
433 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:301:9: error: variadic functions must use the
base AAPCS variant
301 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
302 | "xsltNewAttrSet : malloc failed\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:473:6: error: variadic functions must use the
base AAPCS variant
473 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
474 | "add attribute to list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:518:3: error: variadic functions must use the
base AAPCS variant
518 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
519 | "xsl:attribute-set : %s adds use %s\n", ncname, curval);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:555:5: error: variadic functions must use the
base AAPCS variant
555 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
556 | "updated attribute list %s\n", ncname);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
399 | xsltGenericError(xsltGenericErrorContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
400 | "xsl:attribute-set : name is missing\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:399:2: error: variadic functions must use the
base AAPCS variant
libs/xslt/libxslt/attributes.c: In function
'xsltResolveStylesheetAttributeSet':
libs/xslt/libxslt/attributes.c:713:5: error: variadic functions must use the
base AAPCS variant
713 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
714 | "Resolving attribute sets references\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c:722:3: error: variadic functions must use the
base AAPCS variant
722 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
723 | "creating attribute set table\n");
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
libs/xslt/libxslt/attributes.c: In function 'xsltApplyAttributeSet':
libs/xslt/libxslt/attributes.c:1172:13: error: variadic functions must use the
base AAPCS variant
1172 | xsltGenericDebug(xsltGenericDebugContext,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1173 | "apply attribute set %s\n", curstr);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
make: *** [Makefile:159245: libs/xslt/libxslt/attributes.o] Error 1
Specific to armv7l, without mingw:
Linux blah 5.9.12 #1 SMP PREEMPT Tue Mar 30 23:29:49 CDT 2021 armv7l GNU/Linux
gcc version 10.2.1 20210110 (Debian 10.2.1-6)
with llvm-mingw-20211002 (self-compiled, there's no linux/armv7l binary build
afaik), however, wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=49517
Bug ID: 49517
Summary: Warframe crashes during loading before menu with
wined3d, gives popup
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67648
--> https://bugs.winehq.org/attachment.cgi?id=67648
d3d popup error
The game crashes during the initial loading screen and gives the attached popup
message. Happens on both amd and nvidia.
The launcher is also affected by
https://bugs.winehq.org/show_bug.cgi?id=44985
in wined3d and can be worked around with WINEDLLOVERRIDES="libglesv2=d" to get
the game to the launching/crashing point.
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https://bugs.winehq.org/show_bug.cgi?id=54101
Bug ID: 54101
Summary: unimplemented function MSVCP70.dll called in 32-bit
code (0x7bc2c2e0)
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: simon(a)dryder.de
Distribution: ---
Created attachment 73636
--> https://bugs.winehq.org/attachment.cgi?id=73636
unimplemented function MSVCP70.dll when running SC CT Versus in wine 7.22
When trying to run Splinter Cell Chaos Theory Versus mode with wine 7.22 game
crashes with attached error message.
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https://bugs.winehq.org/show_bug.cgi?id=54085
Bug ID: 54085
Summary: windows.devices.enumeration:devices -
test_DeviceAccessInformation() sometimes crashes on
Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.devices.enumeration:devices - test_DeviceAccessInformation() sometimes
crashes on Windows 10:
devices.c:272: Test succeeded
devices.c:114: this is the last test seen before the exception
1474:devices: unhandled exception c0000005 at 00007FFC40CC44E7
See
https://test.winehq.org/data/patterns.html#windows.devices.enumeration:devi…
The crash always happens in this call:
hr = IDeviceAccessInformationStatics_CreateFromDeviceClass( statics,
DeviceClass_AudioCapture, &access_info );
And the crashes started as soon as this test was added in the commit below:
commit d0a60ca810ecb7ef71e67cb1a21ca6dc35c18bef
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Oct 4 13:13:05 2022 -0500
windows.devices.enumeration: Create stub DeviceAccessInformation class.
The crashes were also reported by the TestBot in MR!1027 but it got merged
anyway.
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https://bugs.winehq.org/show_bug.cgi?id=54060
Bug ID: 54060
Summary: Error: junk at end of line, first unrecognized
character is `"'
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 73614
--> https://bugs.winehq.org/attachment.cgi?id=73614
log.txt
Compiling in distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-7.21
libucrtbase-63899ddc.s: Assembler messages:
libucrtbase-63899ddc.s:2: Error: junk at end of line, first unrecognized
character is `"'
libucrtbase-63899ddc.s:11: Error: junk at end of line, first unrecognized
character is `"'
libucrtbase-63899ddc.s:14: Error: junk at end of line, first unrecognized
character is `"'
winebuild: /usr/bin/i686-w64-mingw32-as failed with status 1
make: *** [dlls/ucrtbase/i386-windows/libucrtbase.a] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=53894
Bug ID: 53894
Summary: user32:sysparams - test_WM_DISPLAYCHANGE() times out
on Windows 7+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:sysparams - test_WM_DISPLAYCHANGE() times out on Windows 7+:
sysparams.c:2474: Test failed: WaitForSingleObject returned 0x102
sysparams.c:2475: Test failed: got WM_DISPLAYCHANGE bpp 4294967295
See: https://test.winehq.org/data/patterns.html#user32:sysparams
The failures started on 2022-09-23 which saw two commits to this test. However
the test does not fail when run standalone so the commits may not be directly
responsible.
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https://bugs.winehq.org/show_bug.cgi?id=53485
Bug ID: 53485
Summary: Cursor is missing in Visio 2003 when editing text
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
In Visio 2003 running under Wine 7.14 the text cursor is not displayed when
editing text.
How to reproduce:
Open visio, create a new document, select the text tool, type on the screen,
the cursor does not appear.
Text input is fine, text is rendered fine and can be selected, copied and
pasted, all that is missing is the cursor.
I've run a bisect and found that this commit appears to be responsible for the
regression:
commit b8732c80b112af388264ac84d726aad09d93c8c6
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Tue Apr 26 16:06:04 2022 +0100
win32u: Move caret APIs from user32.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53028
Bug ID: 53028
Summary: gamepad buttons stopped working correctly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piotr5(a)netscape.net
Distribution: ---
ever since upgrading to wine-7.0 my gamepad got reduced to having only 10
functioning buttons and just 5 axes are actually doing anything. I now
downgraded to wine-6.0.2 and it has all 14 buttons and 6 axes again. (actually
now there are 2 devices of the same name detected, both have 8 axes, the second
device is spreading the last 2 axes into being horizontal, while the first
correctly assigns a 2d-movement analogue to one axis and nothing to the other.
so I disabled the 2nd one.)
to be precise, "wine control.exe" has a program for testing my gamepad, and
there wine-7.0 is showing me only 10 buttons and 8 axes, of which only 5 are
moving. in some game I had assigned one of the missing keys to an action and
moving the axis which isn't perceived by wine sometimes triggers that missing
button -- cannot see anything like that in this test program.
I'm on gentoo linux, wine-vanilla is the only package providing wine there, and
stable versions are just 6.0.2 and 7.0. installing newer versions doesn't work
for me since it needs vulkan (winegcc aborts with function vkd3d_* not defined
errors in wined3d.spec) which I have not installed. is it worth upgrading, or
has that joystick bug not been fixed yet?
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https://bugs.winehq.org/show_bug.cgi?id=46500
Bug ID: 46500
Summary: Cogpack - Exercises can't be run - Error 380 - Invalid
property value
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63348
--> https://bugs.winehq.org/attachment.cgi?id=63348
Console output on wine 4.0-rc6
Hello everyone,
the application in question can be downloaded from and also has a demo version
available which has the same "symptoms" as the full version:
http://www.markersoftware.com/USA/demoinfo.htm#Download
It returns an error message "invalid property value" with an error code of 380.
Console output is attached and an entry for the AppDB has been submitted as
well.
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https://bugs.winehq.org/show_bug.cgi?id=53980
Bug ID: 53980
Summary: httpapi:httpapi sometimes crashes testing overlapped
I/O with the v2 server in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
httpapi:httpapi sometimes crashes testing overlapped I/O with the v2 server in
Wine:
httpapi.c:1539: Test marked todo: Got error 120.
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7b020c3f).
[...]
Backtrace:
=>0 0x7b020c3f GetOverlappedResultEx+0x9a(file=<couldn't compute location>,
overlapped=<couldn't compute location>, result=<couldn't compute location>,
timeout=<couldn't compute location>, alertable=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\kernelbase\file.c:3184] in
kernelbase (0x0062f0c8)
1 0x7b020d4a GetOverlappedResult+0x45(file=<couldn't compute location>,
overlapped=<couldn't compute location>, result=<couldn't compute location>,
wait=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\kernelbase\file.c:3144] in
kernelbase (0x0062f118)
2 0x703826c7 HttpReceiveHttpRequest+0x267(queue=<couldn't compute location>,
id=<couldn't compute location>, flags=<couldn't compute location>,
request=<couldn't compute location>, size=<couldn't compute location>,
ret_size=<couldn't compute location>, ovl=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\httpapi\httpapi_main.c:360] in
httpapi (0x0062f1b8)
3 0x0040f6d1 in httpapi_test (+0xf6d1) (0x0062fdb8)
See https://test.winehq.org/data/patterns.html#httpapi:httpapi
There are only four known instances of this crash, meaning it's pretty rare and
thus hard to reproduce:
* 2022-08-30 (fg-deb64-32) This is also the first known instance.
* 2022-11-14 (fg-deb64-32)
* 2022-11-16 (debian11-win32-de-DE)
* 2022-11-17 (debian11-win32) MR!1397
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https://bugs.winehq.org/show_bug.cgi?id=53977
Bug ID: 53977
Summary: amstream:amstream qedit:mediadet mf:transform
mfmediaengine:mfmediaengine quartz:filtergraph
winmm:mci wmp:media wmvcore:wmvcore mf:mf
mfplay:mfplay qasf:asfreader broken on Debian Testing
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
amstream:amstream qedit:mediadet mf:transform mfmediaengine:mfmediaengine
quartz:filtergraph winmm:mci wmp:media wmvcore:wmvcore mf:mf mfplay:mfplay
qasf:asfreader all have failures on Debian Testing.
The exact failures are not really important, see the corresponding entries on
the failure patterns page if more details are needed:
https://test.winehq.org/data/patterns.html
What's important is that the detection of gst/gst.h now fails on Debian
Testing, resulting in Wine being compiled without GStreamer support which is
what broke all the tests above:
configure:17099: gstreamer-1.0 gstreamer-video-1.0 gstreamer-audio-1.0 cflags:
configure:17100: gstreamer-1.0 gstreamer-video-1.0 gstreamer-audio-1.0 libs:
configure:17103: checking for gst/gst.h
configure:17103: gcc -m32 -c -g -O2 conftest.c >&5
conftest.c:174:10: fatal error: gst/gst.h: No such file or directory
174 | #include <gst/gst.h>
| ^~~~~~~~~~~
And this all started with the commit below, which means this issue is related
to bug 53953 but for Debian Testing instead of Fedora:
commit c7a97b5d5d56ef00a0061b75412c6e0e489fdc99 (HEAD, refs/bisect/bad)
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Nov 17 19:32:39 2022 -0600
configure: Override PKG_CONFIG_LIBDIR instead of PKG_CONFIG_PATH for 32-bit
builds on 64-bit hosts.
This allows 32-bit packages to be found when the user has specified
PKG_CONFIG_PATH for some other reason.
This also mirrors the way e.g. i686-linux-gnu-pkg-config is implemented on
Debian, and possibly other distributions as well.
This also prevents 64-bit .pc files from being found. This was originally
intended as a benefit [1], but can contribute to misdetection of headers
which
are not actually multiarch (e.g. GStreamer, although at the time that [1]
was
written that was a preëxisting problem). In general a distribution which
provides .pc files for one architecture should be expected to provide them
for
any architecture that it actually provides libraries for; even if that was
not
true of Debian in 2017, it is now. I moreover assert it is better to fail
to
find a present library than to incorrectly find the wrong one.
Note that we can't easily use i686-linux-gnu-pkg-config, as would otherwise
be
preferable, for reasons also described in [1].
[1] https://www.winehq.org/pipermail/wine-devel/2017-June/118002.html
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https://bugs.winehq.org/show_bug.cgi?id=53744
Bug ID: 53744
Summary: WM_SETTEXT between ANSI programs treating LPARAM as
Unicode causing name corruption
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
When sending a WM_SETTEXT to and from a program expecting ANSI strings, it
seems to be interpreting the string as Unicode, causing the window title to
become corrupted.
Sending a wide string over then makes it work on Wine, but not Windows.
The issue was introduced in Wine 7.6, and still exists in the latest versions.
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https://bugs.winehq.org/show_bug.cgi?id=52564
Bug ID: 52564
Summary: dxgi:dxgi times out in
test_find_closest_matching_mode() on cw-gtx560
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When run in Wine, dxgi:dxgi times out in test_find_closest_matching_mode() on
cw-gtx560:
$ WINETEST_NO_MT_D3D=1 WINETEST_TIME=1 ./wine dlls/dxgi/tests/dxgi_test.exe
dxgi
[...]
dxgi.c:1582:1.778 mode_count=130
dxgi.c:1585:1.778 i=0
dxgi.c:1585:2.452 i=1
dxgi.c:1585:3.123 i=2
dxgi.c:1585:3.867 i=3
dxgi.c:1585:4.806 i=4
dxgi.c:1585:5.929 i=5
dxgi.c:1585:7.061 i=6
dxgi.c:1585:8.187 i=7
dxgi.c:1585:9.332 i=8
dxgi.c:1585:10.542 i=9
[...]
dxgi.c:1656:139.600
[...]
0020:dxgi:188.618 12836 tests executed (203 marked as todo, 2 failures), 35
skipped.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The problem is that it slows down after the first few modes, taking 1060 ms on
average. And there are 130 modes to test so the test hits the 120 second limit.
This issue started with the commit below.
commit 1f2c3e8538b088f678a588121fc0bf7811336efc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Dec 1 16:02:43 2021 +0100
win32u: Move NtUserEnumDisplaySettings implementation from user32.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Before that commit test_find_closest_matching_mode() was much faster.
dxgi.c:1582:1.558 mode_count=130
dxgi.c:1585:1.558 i=0
dxgi.c:1585:1.751 i=1
dxgi.c:1585:1.960 i=2
dxgi.c:1585:2.168 i=3
dxgi.c:1585:2.361 i=4
dxgi.c:1585:2.570 i=5
dxgi.c:1585:2.763 i=6
dxgi.c:1585:2.939 i=7
dxgi.c:1585:3.132 i=8
dxgi.c:1585:3.309 i=9
[...]
dxgi.c:1656:25.519
[...]
0020:dxgi:63.668 12835 tests executed (203 marked as todo, 2 failures), 35
skipped.
(184 ms on average)
Note: cw-rx460 does not have this issue because it has fewer modes to test
(20), and testing each mode is much faster too (28 ms on average).
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https://bugs.winehq.org/show_bug.cgi?id=50315
Bug ID: 50315
Summary: Silent Hill 2 failed to install -installshield
extraction error
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68897
--> https://bugs.winehq.org/attachment.cgi?id=68897
screenshot installshield error message
Hello,
with last wine version 6, Silent Hill 2 failed to install with an installshield
extraction error (cf screenshot joined).
This bug is new, I can not reproduce it with Wine 5.x
Nothing interesting in terminal log, only that lines:
010c:fixme:file:NtLockFile I/O completion on lock not implemented yet
Initial process has exited (return code: 0)
010c:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
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https://bugs.winehq.org/show_bug.cgi?id=50043
Bug ID: 50043
Summary: Kholat from GOG does not launch anymore
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 68493
--> https://bugs.winehq.org/attachment.cgi?id=68493
Message box
I get the attached message box instead.
This is a regression but I can't bisect as I the following errors with older
wine versions:
wine: could not find __wine_start_process in kernel32.dll, status c000007a
0024:err:environ:run_wineboot failed to start wineboot c000007a
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https://bugs.winehq.org/show_bug.cgi?id=54105
Bug ID: 54105
Summary: taskschd:scheduler fails on Windows 10 1607+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
taskschd:scheduler fails on Windows 10 1607+:
scheduler.c:786: Test failed: DeleteTask error 0x80070002
See https://test.winehq.org/data/patterns.html#taskschd:scheduler
This new failure is caused by the following commit:
commit 7acd3aa429f2d45d96f4699906dc81e47ebd9c13
Author: Sven Baars <sbaars(a)codeweavers.com>
Date: Wed Dec 7 17:19:48 2022 +0100
taskschd/tests: Fix a test failure on w1064v1507.
This failure was also detected by the TestBot in MR!1732 but it was merged
anyway.
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