http://bugs.winehq.org/show_bug.cgi?id=8899
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from Lei Zhang <thestig(a)google.com> 2008-02-28 17:29:11 ---
reported fixed
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--- Comment #4 from Gregor Münch <greg87(a)online.de> 2008-02-28 17:26:35 ---
Fixed in current git, but possibly even some months earlier. Just checked it
today.
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Gregor Münch <greg87(a)online.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |greg87(a)online.de
--- Comment #21 from Gregor Münch <greg87(a)online.de> 2008-02-28 17:02:50 ---
Patch is in git. Maybe someone with the game could report back and tell us if
its fixed or not.
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--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2008-02-28 16:49:02 ---
Yes, you can temporarily move your .wine directory out of the way for the test,
e.g.
mv .wine .wine.ok
... do the test ...
wineserver -k
rm -rf .wine
mv .wine.ok wine
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--- Comment #6 from Alan Wahnefried <knowsgrace(a)aol.com> 2008-02-28 16:33:47 ---
Sorry for the long delay. I have other Windows applications that are running
under Wine. So I really don't want to run an rm. Any other suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=11765
Summary: Mathematica 5.1, too close to be usable.
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
The problem was identified and Mathematica is able to install correctly.
It also runs fine, but sadly is not yet usable because of the next reasons:
- Writing wrong Mathematical expressions which will lead to errors makes it
crash.
It is too often that expression will output errors like: "expression does not
converge", or "function can not be evaluated on x=...", or mathematical things
like that. So if after only one error, Mathematica crashes then it is not
usable.
Test with: f[x_]=x+3-
The last "-" sign must be followed by another expression. So this has to output
an error without crashing.
It also crashed when you write a clossing sign before an openning sign (maybe
because you are fixing an error).
Wine debug outputs of this is on the first attached file.
Mathematica reproduces a "chord" sound on each error which is not reproduce by
wine before crashing.
- Opening the Help Browser makes it crash after generating the help data.
Mathematica has a really usefull help browser, and it is a key feature. One can
not know what or how Mathematica can do its stuff without this, so unless you
are a complete expert on Mathematica, it will not be usefull for anyone.
Wine debug outputs of this is on the second attached file.
- Some charecters are not displayed as they should.
Writing an expression like: (2+x)/(x^2-3) will be showed as (2+x)}(x^2-3).
Note the "/" is changed by "}", but double "//" is correctly showed as "//".
Also Pressing x² makes Mathematica crashes just becouse the correct expression
is x^2 and not x² or x³.
Also there seems to be some conditions for the "/" to be drawed, like if it is
preceded by a variable o number: see 1/x or x/(x-3) then the "/" will be
drawed, but if is is preceded by a ) or ] then "}" will be drawed: (x-3)/x or
Sin[x]/x. Thats wear.
- Mathematical representation is badly printed as ascii.
When you enter expressions like (2+x)/(x^2-3) Mathematical has the really nice
feature of showing this as a nice looking fraction. Also it can represent it
with ascii characters if you choose that, but with wine, it doesn't shows the
goodlooking expression and shows a terrible badly drawed ascii expression. Just
to say, "1/x" can not be readed with this expression.
Also there is a non windows Mathematica console. It is Math.exe on the same
dirs as Mathematica.exe
It seems like it does work well:
Testing with wrong expression does not lead to any results and Mathe.exe
doesn't take it as an input.
Other expressions like:
f[x_]=1/x
f[0]
Does shows respective errors of complex infinite value.
No Plotting available.
No help browser available
No easy copy&pasting editor.
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.54 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is a big shame because it is unusable right now and with a few fixing, it
could be a Platinum.
Cheers
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|FoxIT pdf reader 2.0 crashes|FoxIT pdf reader 2.0 crashes
| |(indirectly affects Adobe
| |Dreamweaver)
--- Comment #34 from Dan Kegel <dank(a)kegel.com> 2008-02-28 15:54:48 ---
Also affects WinMerge
http://winmerge.sourceforge.net/
which according to
http://www.adobe.com/devnet/dreamweaver/articles/compare_utilities_03.html
is the recommended diff tool for Dreamweaver.
T h i s b u g m u s t d i e.
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Rich Williamson <w7ki(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |w7ki(a)yahoo.com
--- Comment #8 from Rich Williamson <w7ki(a)yahoo.com> 2008-02-28 15:24:29 ---
I experience this problem too. Here are some details if it helps:
CentOS 5.1
wine 0.9.52-1 (installed via yum)
I run Office 97 install from CD. Once the installer starts, I get blank text +
a few dashes within the dialog boxes & pushbuttons (see screenshots from above
comments about Ventrilo).
Attempted "fixes" that did not solve the problem:
- Replaced tahoma font files
- Symlinked fonts directory over to MS core TTF's
- Tried using various font sizes via Gnome desktop settings
- Tried the "ClientSideWithRender=N" registry setting
- Removed /.wine directory, created a fresh one with winecfg
- Installed DCOM98 & changed OLE DLL's as per
http://wine-review.blogspot.com/2007/09/running-ms-office-97-under-linux-wi…
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Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ben(a)atomnet.co.uk
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #16 from Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> 2008-02-28 12:28:35 ---
Just tried it myself, nothing crashed.
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Kaluzman <konf_kal(a)seznam.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |konf_kal(a)seznam.cz
--- Comment #58 from Kaluzman <konf_kal(a)seznam.cz> 2008-02-28 09:36:23 ---
Confirmed with wine version 0.9.55 on Debian Etch. Battle.Net is usable, if you
know where you must click.
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--- Comment #44 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-28 08:38:11 ---
Can you generate a +relay,+seh,+tid,+virtual log of an attempt to run
Photoshop CS3, compress it with 'bzip2 -9' and attach it here?
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--- Comment #43 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-28 08:35:51 ---
(In reply to comment #42)
> Created an attachment (id=11013)
--> (http://bugs.winehq.org/attachment.cgi?id=11013) [details]
> crash of Photoshop CS3
> Just tested Photoshop CS3 as well, same story, the installer finishes fine with
> native shdovcw etc.
> Nicer then Indesign: it actually starts, initializes a lot of things, but then
> crashes just before the fun begins. I attached the crash of the log, maybe
> someone sees what's going on
0009:Call ntdll.RtlDecodePointer(fffdc010) ret=78132c3b
0009:Ret ntdll.RtlDecodePointer() retval=00000000 ret=78132c3b
wine: Unhandled page fault on read access to 0x00000000 at address 0x3019b7d
(thread 0009), starting debugger...
Looks like a NULL returned by RtlDecodePointer is not expected by Photoshop.
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--- Comment #20 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-28 08:27:43 ---
Please re-test with today's git, it's got some fixes in fullscreen support.
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Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mikolaj.zalewski(a)gmail.com
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #2 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2008-02-28 07:49:36 ---
Yes
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Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|comctl32 |opengl
--- Comment #13 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2008-02-28 07:40:55 ---
It doesn't look like a comctl32 problem but the OpenGL child window problem -
the app loads opengl32.dll and glu32.dll. I don't know how to check it for sure
but I think it's probably enough to change the component.
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--- Comment #19 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-28 06:50:06 ---
(In reply to comment #18)
> Seeing the same on FIFA2008 (demo), FIFA2004 (demo) and HL2/TF2/TFC (steam)
> under XFCE, IceWM and MWM. (with or w/o Compiz/xcompmgr)
>
> - Gilboa
>
Please ignore this comment.
My application seems to be over-lapped and clipped by the DE (?) which makes it
look like it's being forced into a window.
- Gilboa
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xerox_xerox2000(a)yahoo.co.uk
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #15 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-02-28 06:31:01 ---
reported fixed
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--- Comment #16 from Marcel Hasler <mahasler(a)gmail.com> 2008-02-28 05:54:14 ---
It's a lot better than before but still a little buggy. I'll attach a
screenshot.
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--- Comment #14 from Marcel Hasler <mahasler(a)gmail.com> 2008-02-28 05:51:51 ---
Yes, it's fixed for THPS3.
GTA3 still looks kind of weird, though, but a lot better than before.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-28 05:22:37 ---
This bug should be over now. P8 works fine in lots of games both 2d and 3d
(ddraw to d3d9).
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--- Comment #13 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-28 05:19:59 ---
Could you check if the problem is still around? There have been lots of P8
improvements during the last couple of weeks.
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--- Comment #15 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-28 05:19:10 ---
Can you check if this bug is still around? There have been lots of P8
improvments in the past couple of months.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #8 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-28 05:17:39 ---
The program works correctly now thanks to our GL child window rendering
support. (At least on nvidia hardware it works fine; not all drivers support
this properly yet but they are catching up).
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dolphin Smalltalk IDE |Dolphin Smalltalk IDE fails
|crashes when requesting |when requesting trial on
|trial on unimplemented |urlmon.dll.URLOpenBlockingSt
|urlmon.dll.URLOpenBlockingSt|reamA
|reamA |
--- Comment #2 from Dan Kegel <dank(a)kegel.com> 2008-02-28 01:17:59 ---
Well, yes, that function is implemented now... but
it doesn't work. I looked, and you don't have a test
case for http:// urls, it seems. The app tries to
fetch a remote page, and InternetCrackUrl is called by
urlmon, but not in a way that even preserves the hostname;
it clearly only is thinking about file urls, and
that's all you test at the moment.
I've changed the summary slightly to reflect the new status.
I'm attaching a busted patch to add an http test case
for that function. No idea what a real test for it would
look like.
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--- Comment #4 from James Hawkins <truiken(a)gmail.com> 2008-02-28 00:42:27 ---
Should be fixed in git. Please try again.
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James McKenzie <jjmckenzie51(a)sprintpcs.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jjmckenzie51(a)sprintpcs.com
--- Comment #11 from James McKenzie <jjmckenzie51(a)sprintpcs.com> 2008-02-27 21:11:35 ---
This also happens on the Mac. I will file a separate bug for this, unless the
trashcan work will also happily work on that platform as well.
James
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http://bugs.winehq.org/show_bug.cgi?id=11723
Summary: labels on buttons are invisible
Product: Wine
Version: 0.9.56.
Platform: Other
URL: http://www.winfilter.20m.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: primorec(a)sbcglobal.net
Created an attachment (id=10960)
--> (http://bugs.winehq.org/attachment.cgi?id=10960)
the offending MS windows application WinFilter.exe produces invisible labels
When I start WinFilter.exe the program starts, it works, produces desired
output... but the main window with radio buttons does not show labels.
HOW to reproduce the bug ?
1) download WinFilter.exe from here (select version 0.8)
http://www.winfilter.20m.com/http://www.winfilter.20m.com/08/WinFilter08.zip
comment: wget for some unknown reason does not work
2) unsip the file
unzip WinFilter08.zip
3) start (run) the application
wine WinFilter.exe
RESULT:
program runs (and it does what it supposed to do) with invisible radio button
labels
WHAT IT SHOULD HAPPEN:
program should run with visible radio button labels
The program is freeware. and it is attached to this bug report for your
convinience
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Jacek Caban <jacek(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacek(a)codeweavers.com
--- Comment #1 from Jacek Caban <jacek(a)codeweavers.com> 2008-02-27 19:12:36 ---
This bug should be fixed in current version. Please retest.
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Jacek Caban <jacek(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacek(a)codeweavers.com
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #5 from Jacek Caban <jacek(a)codeweavers.com> 2008-02-27 19:10:13 ---
gdiplus problem is an other bug. Please open separated bug report.
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--- Comment #5 from Jacek Caban <jacek(a)codeweavers.com> 2008-02-27 19:07:13 ---
This bug is probably fixed. Please retest with current Wine.
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--- Comment #12 from You-Cheng Hsieh <yochenhsieh(a)xuite.net> 2008-02-27 18:55:19 ---
Partially fixed in 0.9.56:
Now the menubar is visible, but the toolbar is still not displayed.
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--- Comment #42 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-02-27 16:09:54 ---
Created an attachment (id=11013)
--> (http://bugs.winehq.org/attachment.cgi?id=11013)
crash of Photoshop CS3
Just tested Photoshop CS3 as well, same story, the installer finishes fine with
native shdovcw etc.
Nicer then Indesign: it actually starts, initializes a lot of things, but then
crashes just before the fun begins. I attached the crash of the log, maybe
someone sees what's going on
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--- Comment #25 from Jan Buecken <jb.faq(a)gmx.de> 2008-02-27 15:59:51 ---
I don't use the virtual desktop. I checked it two times before I posted it. No
idea regarding the result is different.
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--- Comment #24 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-27 15:16:16 ---
I can't confirm what Jan said. I did some extensive tests:
1) wine 0.9.56 (failsafe terminal)
a) no virtual desktop
i) ut: error message
ii) deus ex: error message
b) virtual desktop
i) ut: error message
ii) deus ex: error message
2) wine 0.9.56 (XFCE)
a) no virtual desktop
i) ut: error message
ii) deus ex: error message
b) virtual desktop
i) ut: error message
ii) deus ex: error message
3) wine GIT plus patch (failsafe terminal)
a) no virtual desktop
i) ut: no error
ii) deus ex: no error
b) virtual desktop
i) ut: no error
ii) deus ex: no error
4) wine GIT plus patch (XFCE)
a) no virtual desktop
i) ut: no error
ii) deus ex: no error
b) virtual desktop
i) ut: no error
ii) deus ex: no error
At least for me the error doesn't disappear as soon as I use XFCE.
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--- Comment #41 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-02-27 15:16:05 ---
>Alexandre committed my patch along with the tests to return upper case
>drive letter in some APIs, please test how it goes.
Ok, i retested Indesign CS3
Still present is msxml3 bug, so i had to do
winetricks msxml3 wsh56js winver=xp
The bug "exit 4" indeed seems to be gone, but now it exits silently after a few
shdocvw-fixme's.
After overriding shdocvw,shlwapi,urlmon,mshtml, i got the installer finish fine
though!(At least that's what the installer says, if the installation is 100%
correct is still a question)
Unfortunately i wasn't able to start the app. It crashes immediatley with
wine InDesign.exe
fixme:advapi:RegisterEventSourceW ((null),L"Bonjour Service"): stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x416b66
(thread 000f), starting debugger...
then i get a window about "catastrophic license problem" or something the like
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--- Comment #23 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-27 14:44:56 ---
Are you using a virtual desktop to test this?
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http://bugs.winehq.org/show_bug.cgi?id=11668
Summary: regression from 0.9.54 : impossible to connect to
internet with yesmessenger
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://ww.yesmessenger.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
I've made a regression test. It seems to be this patch which prevent
yesmessenger.exe to connect to internet :
--
c132dd9360bdb40a45f7329a25324b10f8763091 is first bad commit
commit c132dd9360bdb40a45f7329a25324b10f8763091
Author: Hans Leidekker <hans(a)it.vu.nl>
Date: Fri Feb 1 14:40:42 2008 +0100
wininet: Send HTTP/1.1 requests by default.
:040000 040000 43bfa3e6f6a3d2dfc34a015dbbe05570ae95349c
37ebe2ba207df3ee6fdf728096e5b18a0344738f M dlls
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To use yesmessenger :
- create a profil on windows and put
c:\windows\yesmessenger.ini file to wine windows directory.
- use native mfc42.dll
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #14 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-27 12:26:32 ---
Using a recent git version (monday 25/2/2008 or newer) this problem should not
occur anymore in 2d programs. Before OpenGL was initialised at startup due to
some limitations on pixel formats in winex11.drv (we used the same pixel format
for the window and GL). This limitation has been lifted and due to that we
don't have to initialise opengl at startup anymore. Now you should only get the
issue if you launch e.g. an opengl program.
The crash itself is a GLX bug either in Mesa or VNC/Xephyr/Xnest.
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--- Comment #15 from tom schorpp <thomas.schorpp(a)googlemail.com> 2008-02-27 10:39:07 ---
cp2101.c investigated: still based on the primitive silabs linux driver:
extension for counters for TIOCGICOUNT maybe possible but extension for
TIOCMIWAIT would need synchronization, adaption to the actual kernel-api and so
a complete rewrite from scratch in the style of io_ti.c driver e.g. so
NOTOURBUG for wine, driver issue.
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--- Comment #21 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-27 10:15:18 ---
Fixmes about depth switching can be ignored:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
X doesn't support depth switching and will likely never support it. A while ago
I posted some more info about this on http://wiki.winehq.org/DirectDraw.
Basically the problem is that a lot of programs need e.g. 8 or 16 bit and that
all drawing operations need to be converted to 24 bit (as that's what X uses)
and most of the time we also need an inverse conversion (24 -> 8). This
combined with roundtrips to the Xserver this is slow. A DIB engine could help.
For nicely behaving games (e.g. StarCraft), playing with
DirectDrawRenderer=opengl and RenderTargetLockmode can make 8bit games very
fast (assuming the right GL extensions are around).
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--- Comment #22 from Jan Buecken <jb.faq(a)gmx.de> 2008-02-27 10:05:42 ---
Hi,
I cannot confirm that the patch of Roderick fixes the problem! BUT:
It seems to be FIXED IN ANOTHER WAY:
I test it with 0.9.56 and UT99 again: I get no error screen in xfce, but I get
one in a failsafe terminal!
I get the latest git and applied the patch, installing with the script
tools/wineinstall (compiling false...)
Then I test the latest git again without the patch (no problem to install it
with the script), and it seemst to be just fixed: I get no error screen in xfce
or failsafe terminal!
I retest the latest git with the patch and ./configure, make depend, make. No
compiling error too and no error screen.
I don't know why I needn't apply the patch. Can anybody confirm this? Otherwise
I want to retry it with the next official release, maybe then happens something
different (global install vs. the local install in your home directory).
greetings
Jan
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Adolfo R. Brandes <arbrandes(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arbrandes(a)gmail.com
--- Comment #3 from Adolfo R. Brandes <arbrandes(a)gmail.com> 2008-02-27 09:35:25 ---
Yes, there is still no dplay in 0.9.56. One has to use the native dll in this
case.
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Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2008-02-27 08:57:23 ---
The patch got applied to the Wine Git and should be available in Wine releases
starting from Wine 0.9.57. If you still have problems with it feel free to
reopen the bug.
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--- Comment #40 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-27 08:41:52 ---
Alexandre committed my patch along with the tests to return upper case
drive letter in some APIs, please test how it goes.
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http://bugs.winehq.org/show_bug.cgi?id=11740
Summary: Many invisible strings in forwarded nx (nomachine.com)
session
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francesco.fumanti(a)gmx.net
CC: francesco.fumanti(a)gmx.net
Created an attachment (id=10988)
--> (http://bugs.winehq.org/attachment.cgi?id=10988)
screenshot of nx session with unvisible strings
Setup:
- os: ubuntu 7.10 on a pentium 4 running the free edition of the nx server
3.1.0-5 from nomachine.com
- wine: 0.9.55~winehq0~ubuntu~7.10-1
- nx client 3.1.0-6 running on a g4 with macosx
- the pc running ubuntu and the are connected to the same local network
(However, the bug also occured with previous ubuntu/wine/nx versions.)
Hello,
I am running ubuntu 7.10 on a headless pentium 4 to which I connect remotely
from a ppc-mac by using nx from nomachine. The two computers are on the same
local network.
When I start a windows application under wine, most of its strings in the
application's menus, buttons,... are invisible. Most strings are even invisible
in the "wine configuration" dialog.
However, when I set ubuntu to autologin and I use a vnc client to connect to
the vnc server in the autostarted gnome session, the strings are all visible.
(In other words, the problem does not occur when using vnc.)
Regards
Francesco
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Gilboa Davara <gilboad(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gilboad(a)gmail.com
--- Comment #18 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-27 04:40:57 ---
Seeing the same on FIFA2008 (demo), FIFA2004 (demo) and HL2/TF2/TFC (steam)
under XFCE, IceWM and MWM. (with or w/o Compiz/xcompmgr)
- Gilboa
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver 3 Launcher |Adobe Dreamweaver 3 Launcher
|window icons cut off |window icons cut off
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver 8: redraw |Adobe Dreamweaver 8: redraw
|problems |problems
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver 8: macros don't |Adobe Dreamweaver 8: macros
|play back? |don't play back?
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver 2 trial aborts |Adobe Dreamweaver 2 trial
|on startup |aborts on startup
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver 8: help doesn't |Adobe Dreamweaver 8: help
|work |doesn't work
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dreamweaver MX 2004 installs|Adobe Dreamweaver MX 2004
|well but does not run. |installs well but does not
| |run.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|Wine does not terminate at |Wine does not terminate at
|end of Dreamweaver 8 install|end of Adobe Dreamweaver 8
| |install
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Jeff Zaroyko <jeffzaroyko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffzaroyko(a)gmail.com
--- Comment #6 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-02-26 22:05:07 ---
*** Bug 11626 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=11722
Summary: Finale 2008 install won't work because of
vcredist_x86.exe hanging
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shaunbarlowmusic(a)gmail.com
Created an attachment (id=10956)
--> (http://bugs.winehq.org/attachment.cgi?id=10956)
vcredist_x86.exe hanging install
Hi all,
I'm trying to install finale 2008 (a music notation program)
When I run the installer it hangs when it gets to:
Execute: "C:\windows\temp\vcredist_x86.exe"/Q
Please see the attached log for the terminal output.
I've also tried running all of the versions of the vcredist in winetricks, they
all, except vcrun2008, hang with the same "fixme:ntdll:find_reg_tz_info" error
please see attached logs for each version
Downloading the files independently from the MS site also has the same effect.
Please help.
Cheers,
Shaun
I'm running ubuntu 7.10
wine 0.9.55
HP compaq nc6000
pentium M 1.6ghz
1G ram
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Summary: Wine regression error in Corel 11
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: draklor_draconid(a)yahoo.ie
Support for Corel Photo-Paint from Corel Graphics Suite 11 has been broken
since the 0.9.45 release. The program still loads, but after trying to do 1 or
2 things, such as drawing lines or the flood-fill, the program freezes. It does
not appear to be a time-based problem. I have not yet tested the other programs
from Corel Graphics Suite, or other versions.
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Summary: Microsoft Office 2003 Service Pack 3 update will not
install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?familyid
=E25B7049-3E13-433B-B9D2-5E3C1132F206&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=10444)
--> (http://bugs.winehq.org/attachment.cgi?id=10444)
console output
When I try to install this I get several msidb and msi errors
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Summary: page title is hard to decipher in browser history /
bookmarks
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=7591
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Something which has irked me for awhile about the appdb is that the title for
entries are like this <title>Wine Application DB - Viewing App: Battlefield
1942 1.6x</title>
so if I type in appdb. in the location bar in firefox I get prompted with a
bunch of "Wine Application DB - Vi" and have no idea which one is referred to.
Likewise for bookmarks...
Maybe it would be better to reverse this, so that the most specific information
is first and the more general is later, eg "Battlefield 1942 1.6x - Wine Apps
Database"
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--- Comment #19 from James Hawkins <truiken(a)gmail.com> 2008-02-26 18:35:32 ---
No need, the download is at the link Alex posted. I've already looked at it,
and so far I can't see anything obvious. See comment #15.
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--- Comment #49 from haarp <liquitsnake(a)gmx.net> 2008-02-26 17:52:41 ---
That's interesting.
This explains why it fails considerably more often in late game when all kinds
of units are stomping through the battlefield.
I tried increasing videomem in the registry and I have a feeling that it's
running more stable now, probably because textures stay longer in memory when
more of it is available.
It's strange tho that occasionally you can play for an hour without problems,
while some other time SupCom 'stack-overflows' right away.
Also, the new Forged Alliance addon uses more detailed effects/textures/shaders
even on lowest settings. It only makes sense that FA crashes more often and
sooner than the original game does. But it doesn't matter since FA suffers from
severe graphical corruption anyway
Still, the issue remains. Thanks to your work Erich we now have ReplacefileW,
and maybe your research on the crashbug can help to fix it. Maybe. Maybe not. I
wouldn't know, I know almost nothing about C :)
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tom schorpp <thomas.schorpp(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thomas.schorpp(a)googlemail.co
| |m
--- Comment #14 from tom schorpp <thomas.schorpp(a)googlemail.com> 2008-02-26 17:24:51 ---
the cp2101.c driver and most others do not have the TIOCGICOUNT ioctl, too, see
att.
my mobile ft app wants it, too, see att.
http://bugs.winehq.org/attachment.cgi?id=10999
some drivers have it, now trying to copy it to cp2101.c.
tom
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #7071 is|0 |1
obsolete| |
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2008-02-26 17:17:28 ---
Created an attachment (id=10997)
--> (http://bugs.winehq.org/attachment.cgi?id=10997)
+msi,+msidb,+file log in current git
James, the msi file is 12M rzipped if you'd like me to e-mail it to you...
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--- Comment #48 from Erich Hoover <ehoover(a)mines.edu> 2008-02-26 16:47:08 ---
(In reply to comment #47)
> -Zooming out so only strategic symbols remain, seems to make it crash less
> often
>
>From the research I did (a long time ago now) the game appeared to be accessing
textures that had recently been deallocated by Wine. So, I think that the
reference count somewhere is not being applied correctly and some textures are
getting freed too quickly. From watching the main menu pause for a moment when
you move your mouse over the buttons I would guess that Wine is not handling
pre-loading textures and holding on to them until the game indicates they are
no-longer needed anywhere.
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--- Comment #47 from haarp <liquitsnake(a)gmx.net> 2008-02-26 16:25:27 ---
Some information I discovered:
-This crash has nothing to do with Supcom's version
-Definately D3D related crash
-Zooming out so only strategic symbols remain, seems to make it crash less
often
-Happens on all graphic settings. I have reports however that shadows are
dangerous in this regard.
The crash is the last hurdle to give SupCom the ability for proper basic
gameplay.
If this gets fixed. We can try ourselves at putting the 'fun' back into game by
fixing other bugs like slow videos
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Thomas Beimel <gnulinux(a)thomas-beimel.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #11 from Thomas Beimel <gnulinux(a)thomas-beimel.de> 2008-02-26 16:23:18 ---
*** This bug has been confirmed by popular vote. ***
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Thomas Beimel <gnulinux(a)thomas-beimel.de> changed:
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----------------------------------------------------------------------------
CC| |gnulinux(a)thomas-beimel.de
--- Comment #5 from Thomas Beimel <gnulinux(a)thomas-beimel.de> 2008-02-26 16:22:34 ---
Still an issue in Wine 0.9.56.
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Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mikolaj.zalewski(a)gmail.com
--- Comment #3 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2008-02-26 15:54:21 ---
The patch
http://www.winehq.org/pipermail/wine-patches/2008-February/050731.html should
fix this.
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--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-02-26 15:53:33 ---
Still crashing on startup. The "remove vb plugin" trick
that still works for CS doesn't help for CS2, it seems.
Nor does it work if I go back to wine-0.9.52.
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IvoAnjo <knuckles(a)gmail.com> changed:
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CC| |knuckles(a)gmail.com
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--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-02-26 15:09:49 ---
Heh. Doing
cd .wine/drive_c/Program\ Files/Adobe/InDesign\ CS\ Trial/
cd Plug-Ins/Script/
mkdir bad
mv Support\ for\ Visual\ Basic.apln bad
chmod 000 bad
works around the problem.
Conversely,
mv Plug-Ins Plug-Ins.foo
mkdir Plug-Ins
mv Plug-Ins.foo/Script/Support\ for\ Visual\ Basic.apln Plug-Ins
makes the problem happen a bit quicker.
(If you're wondering, no, winetricks wsh56 or dcom98 still don't help.)
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Simetrical <Simetrical+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #7 from Simetrical <Simetrical+wine(a)gmail.com> 2008-02-26 15:08:28 ---
*** This bug has been confirmed by popular vote. ***
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cleber <cleberdemattoscasali-hotpop(a)yahoo.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cleberdemattoscasali-
| |hotpop(a)yahoo.com.br
--- Comment #16 from cleber <cleberdemattoscasali-hotpop(a)yahoo.com.br> 2008-02-26 14:28:36 ---
I think this bug is a duplicate of bug 9787
http://bugs.winehq.org/show_bug.cgi?id=9787
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--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-02-26 13:14:13 ---
Bug 10134 (.net 1.1 installer fails) is now fixed,
and this app is now blocked on bug 11742 (and the mdac problem,
but that's got a nice workaround, just run the installer twice).
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |10134
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |11742
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--- Comment #10 from Lei Zhang <thestig(a)google.com> 2008-02-26 12:07:29 ---
If the form is using an edit control, this is probably the same problem as bug
9924.
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Alexander Dorofeyev <alexd4(a)inbox.lv> changed:
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----------------------------------------------------------------------------
CC| |alexd4(a)inbox.lv
--- Comment #9 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-02-26 11:59:58 ---
IMO if it doesn't work in Vista doesn't mean it's invalid. Many apps become
broken with later windows version, but does it mean there is no bug in Wine
that can (and should) be fixed?
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http://bugs.winehq.org/show_bug.cgi?id=11694
Summary: Wine crashes when run in a directory other than build
directory
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
ntdll: Store the unhandled exception filter at startup to avoid race
conditions.
commit:78fba54ab791f8ed6d68305869b18403d08011e0
Ever since this commit, running wine from a directory other than the build
directory. For instance:
austin@austin-desktop:~/wine-git$ rm -rf ~/.wine && ~/wine-git/wine notepad #
this works fine
austin@austin-desktop:~$ rm -rf ~/.wine && ~/wine-git/wine notepad # fails
Reverting this commit lets wine run fine for me.
Also, see:
https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/191575
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Summary: More Help link is broken
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://bugs.winehq.org/
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: austinenglish(a)gmail.com
"More Help on using Bugzilla." link on the main page is broken. Leads to
http://bugs.winehq.org/docs/html/ which gives the error:
"Forbidden
You don't have permission to access /docs/html/ on this server."
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--- Comment #39 from Dan Kegel <dank(a)kegel.com> 2008-02-26 09:39:05 ---
IIRC there was a Picasa bug of this sort; the app depended
on the case of a drive letter. The annoying thing was,
the case of the drive letter returned by Windows depended
on the version of Windows. So beware, and run those tests
on several flavors of Windows...
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--- Comment #38 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-26 05:18:47 ---
Alexandre said that in the patch the only change is really necessary is
the wine_unix_to_nt_file_name one, and we need to add the tests that show
that windows returns upper cased drive letters in the paths:
GetWindowsDirectory with some other path fetching/converting APIs and check
that the returned drive letter is in upper case.
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #8 from Lei Zhang <thestig(a)google.com> 2008-02-26 02:16:12 ---
invalid then
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #10979|0 |1
is obsolete| |
--- Comment #37 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-26 01:08:47 ---
Created an attachment (id=10984)
--> (http://bugs.winehq.org/attachment.cgi?id=10984)
Use uppercased DOS device names
This is a more complete patch, please give it a try.
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--- Comment #10 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-02-26 01:05:59 ---
(In reply to comment #7)
> Is this still an issue in current (0.9.54 or newer) wine?
>
This bug report also has about 50 affected programs registered on the AppDB
http://appdb.winehq.org/viewbugs.php?bug_id=4066 if that's another reason to
keep it open.
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2008-02-26 00:43:13 ---
*** Bug 10673 has been marked as a duplicate of this bug. ***
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--- Comment #36 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-25 21:10:01 ---
... and that requires deleting/rebuilding ~/.wine of course.
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--- Comment #35 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-25 21:08:54 ---
Created an attachment (id=10979)
--> (http://bugs.winehq.org/attachment.cgi?id=10979)
Create drive letters in upper case
Attached patch does the wineprefixcreate/wine.inf part, but that's apparently
not enough since Wine can't find the c:\windows directory now.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dmitry(a)codeweavers.com
--- Comment #34 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-25 21:04:20 ---
(In reply to comment #31)
> Found it!
> It turns out that SHGetPathFromIDListW will eventually
> return the result of a wine_get_dos_file_name call, which will
> return the Common Files installer directory as:
> c:\Program Files\...
> Note the *lower case* c:. If you hack wine_get_dos_file_name
> to return an upper case C instead of a lower case c, then the
> installer gets past the current failure.
> Of course, then it comes to the next failure, which I have yet
> to triage :-(. We still don't even get the EULA page, but we
> do trigger Gecko, so we're trying...
> I have a feeling that this is going to be hard to get an official
> patch into Wine for, as I bet this goes back and forth. I'll
> see if I can get Alexandre to approve a 'correct' path forward...
Perhaps this should be fixed in wineprefixcreate/wine.inf first to create
upper cased drive letters in dosdevices, then all places in Wine which rely
on it.
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Simetrical <Simetrical+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Simetrical+wine(a)gmail.com
--- Comment #19 from Simetrical <Simetrical+wine(a)gmail.com> 2008-02-25 19:33:23 ---
(In reply to comment #18)
> The bug is gone with 0.9.55/.56 for me and the speed got much better as well.
> Using fbo I've got good speed outdoors and acceptable speed indoors. It's not
> exactly fluid but as my Geforce 6600 is the minimal required card and I
> switched from 800x600 to 1024x768 that's ok to me.
I can confirm that I observed this in 0.9.54 but not 0.9.55. Is anyone still
seeing it in 0.9.55?
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--- Comment #18 from David Philippi <david(a)torangan.de> 2008-02-25 18:34:34 ---
The bug is gone with 0.9.55/.56 for me and the speed got much better as well.
Using fbo I've got good speed outdoors and acceptable speed indoors. It's not
exactly fluid but as my Geforce 6600 is the minimal required card and I
switched from 800x600 to 1024x768 that's ok to me.
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--- Comment #21 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 18:25:14 ---
I can also confirm this with Unreal Tournament. No crash on exit anymore.
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Jacek Caban <jacek(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
--- Comment #17 from Jacek Caban <jacek(a)codeweavers.com> 2008-02-25 18:05:56 ---
Reported fixed.
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--- Comment #31 from juhos(a)mbnet.fi 2008-02-25 16:25:15 ---
I just upgraded to 0.9.56, and this issue seems much improved. While the mouse
still "hops", it works at an useful speed. The palette animations in the
loading screen and main menu also work.
However, for perfectly smooth gameplay, I still need the previously described
workaround.
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--- Comment #9 from Roger Koot <roger.koot(a)gmail.com> 2008-02-25 16:19:22 ---
(In reply to comment #3)
> the fonts are misplaces, tooltips are not readable,
> dialogs in the game are not readable
>
> i get following error on starting the game:
>
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
> 16
> fixme:font:CreateScalableFontResourceA (0,"LSANS.fot","C:\\Games\\Civilization
> III\\LSANS.TTF",(null)): stub
> fixme:font:CreateScalableFontResourceA (0,"LSANS.fot","C:\\Games\\Civilization
> III\\LSANS.TTF",(null)): stub
> fixme:win:EnumDisplayDevicesW ((null),0,0x34f268,0x00000000), stub!
>
a simple 'cp LSANS.TTF LSANS.fot' suffices to get rid of the error.
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--- Comment #8 from Roger Koot <roger.koot(a)gmail.com> 2008-02-25 16:14:46 ---
(In reply to comment #7)
> Hi,
> I didn't actually write the code to fit the stub of CreateScalableFontResourceA
> but found a useful workaround:
> copy a lucida sans ttf file (or any truetype font you like for that matter)
> from your system to LSANS.fot.
> start Civilization3.exe and you'll see that your fontproblem disappeared.
> (at least, it did the trick on my system: opensuse 10.2 w/
> download.opensuse.org wine-0.9.55)
>
As far as I can test, a simple 'cp LSANS.TTF LSANS.fot' suffices to get rid of
the error.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #16 from Anastasius Focht <focht(a)gmx.net> 2008-02-25 16:14:00 ---
Hello,
yes, re-downloaded WinMX 3.54 beta 4 and it starts now with
WebBrowser::TheaterMode impl. present in GIT.
So the initial startup issue is fixed.
File new bug reports for remaining problems whoever is interested...
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #24 from Anastasius Focht <focht(a)gmx.net> 2008-02-25 15:23:37 ---
Hello,
--- snip ---
On version 0.9.56 install crash with message "unimplemented function
shell32.dll.SHGetSpecialFolderPathW"
--- snip ---
Just checked. Works.
Your wine is probably messed up.
Make sure you didn't mix any binary wine distribution vs. build from source
tree.
Now to the "first time" installer error...
This actually happens only with early MDAC 2.8 but not with later versions
(SP1+) in conjunction with Windows 2000 config.
The culprit is actually the following ini file section from unpacked installer
"dasetup.ini" (which is only executed once):
--- snip dasetup.ini ---
[BID_W2K]
Name=Microsoft Data Access Components
ComponentName=BIDINTERFACE
Catalog=bidintrx.cat
Dependencies=MDAC_CORE28
InstallType=XPAK
CabFile=
InfFile=bidintrx.inf
InstallSection=DefaultInstall
InstallSection.NT=DefaultInstall
PostInstallCmd=secedit /configure /db %11%\..\inf\bidintrx.sdb /cfg
%11%\..\inf\bidintrx.inf /log %11%\..\inf\bidintrx.log
ExtractCab=0
UseRollback=0
RebootAfter=0
ValidOs=8
--- snip dasetup.ini ---
When <PostInstallCmd> is executed, the secedit.exe binary is expected to be
present - this one is missing on wine.
This leads to internal error resulting in overall status code "failed".
You can work around it by using a fake/placeholder secedit binary which returns
exit code 0.
Regards
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--- Comment #43 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 14:26:05 ---
Is this issue still around? It sounds like it was just one of wine's pixel
format limitations. Try it using GIT from today.
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--- Comment #15 from Jacek Caban <jacek(a)codeweavers.com> 2008-02-25 14:12:19 ---
This bug should be fixed in GIT.
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Maarten Lankhorst <m.b.lankhorst(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #15 from Maarten Lankhorst <m.b.lankhorst(a)gmail.com> 2008-02-25 14:10:10 ---
Patch 284f86183cce638ff8fce4023cb76273e979aa09 should fix it.
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Maarten Lankhorst <m.b.lankhorst(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jdahlin(a)async.com.br
--- Comment #14 from Maarten Lankhorst <m.b.lankhorst(a)gmail.com> 2008-02-25 14:09:37 ---
*** Bug 11651 has been marked as a duplicate of this bug. ***
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--- Comment #26 from Marco Trevisan (Treviño) <trevi55(a)gmail.com> 2008-02-25 14:06:48 ---
I've retried to do a chomod +r on input devices and it seems to work, but not
well.
I explain: I'm using a PSX-like joypad with analog controllers, when I run my
game at the beginning it seems like if the joypad up button is pressed, then
when I press an axis it stops. Btw if I try to use the joypad in the normal way
(digital mode) the axys keys don't work at all, to make them work I must use
the "Analog" mode, but using the pad in that way my joypad axis *buttons* works
well and I can play, while the joypad analog control (is it the POV?) doesn't
work, going always up.
BTW those are my devices informations (also if I guess they're un-useful):
crw-rw-r-- 1 root root 13, 64 2008-02-25 20:30 /dev/input/event0
crw-rw-r-- 1 root root 13, 65 2008-02-25 20:30 /dev/input/event1
crw-rw-r-- 1 root root 13, 67 2008-02-25 20:30 /dev/input/event3
crw-rw-r-- 1 root root 13, 68 2008-02-25 20:30 /dev/input/event4
crw-rw-r-- 1 root root 13, 69 2008-02-25 20:30 /dev/input/event5
crw-rw-r-- 1 root root 13, 70 2008-02-25 20:30 /dev/input/event6
crw-rw-r-- 1 root root 13, 71 2008-02-25 20:30 /dev/input/event7
crw-rw-r-- 1 root root 13, 72 2008-02-25 20:30 /dev/input/event8
crw-rw-r-- 1 root root 13, 73 2008-02-25 20:30 /dev/input/event9
crw-rw-r-- 1 root root 13, 63 2008-02-25 21:29 /dev/input/mice
crw-rw-r-- 1 root root 13, 32 2008-02-25 21:29 /dev/input/mouse0
crw-rw-r-- 1 root root 13, 33 2008-02-25 21:30 /dev/input/mouse1
crw-rw-r-- 1 root root 13, 34 2008-02-25 20:30 /dev/input/mouse2
crw-rw-r-- 1 root root 13, 35 2008-02-25 20:30 /dev/input/mouse3
/dev/input/by-id:
totale 0
drwxr-xr-x 2 root root 80 2008-02-25 20:46 .
drwxr-xr-x 4 root root 360 2008-02-25 20:46 ..
lrwxrwxrwx 1 root root 9 2008-02-25 20:30
usb-04fc_USB_Multi-Smart_Mouse-event-mouse -> ../event3
lrwxrwxrwx 1 root root 9 2008-02-25 20:30
usb-04fc_USB_Multi-Smart_Mouse-mouse -> ../mouse1
/dev/input/by-path:
totale 0
drwxr-xr-x 2 root root 180 2008-02-25 20:46 .
drwxr-xr-x 4 root root 360 2008-02-25 20:46 ..
lrwxrwxrwx 1 root root 9 2008-02-25 20:30
pci-0000:00:1d.0-usb-0:2:1.0-event-mouse -> ../event3
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 pci-0000:00:1d.0-usb-0:2:1.0-mouse
-> ../mouse1
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 platform-i8042-serio-0-event-kbd ->
../event1
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 platform-i8042-serio-3-event-mouse
-> ../event4
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 platform-i8042-serio-3-mouse ->
../mouse2
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 platform-i8042-serio-4-event-mouse
-> ../event5
lrwxrwxrwx 1 root root 9 2008-02-25 20:30 platform-i8042-serio-4-mouse ->
../mouse3
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jercos(a)gmail.com
--- Comment #20 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 13:51:01 ---
*** Bug 7691 has been marked as a duplicate of this bug. ***
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
--- Comment #5 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 13:51:01 ---
Both this bug and 6745 are fixed by the wglDeleteContext patch (it isn't added
yet because it isn't fully correct) but as it are the same bugs, merge the two.
*** This bug has been marked as a duplicate of bug 6745 ***
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--- Comment #61 from Seth <setheck(a)yahoo.com> 2008-02-25 13:41:35 ---
I just want to update,
I updated my dev directory to match ver .9.55 I also applied the patch to allow
hosting in version 46+ (i think). After compiling I no longer exhibit this
problem. I was able to play several Ladder games in a row without a problem. It
seems to have been corrected.
Thanks,
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Tobias Jakobi <liquid.acid(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #10968|0 |1
is patch| |
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--- Comment #19 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 13:22:40 ---
Created an attachment (id=10968)
--> (http://bugs.winehq.org/attachment.cgi?id=10968)
The patch Roderick posted to the wine-patches mailing list
@Jan: Checkout GIT and apply this patch (copy to wine directory and apply with
p1)
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--- Comment #18 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 13:19:59 ---
Yep, that fixes the problem. Confirming this with Deus Ex. I'm going to do
another test with Unreal Tournament and the corresponding renderer.
Going to write an additional mail to Jan so he also verifies it.
Thanks again Roderick!
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--- Comment #33 from Anastasius Focht <focht(a)gmx.net> 2008-02-25 13:16:54 ---
Hello,
congrats .. you didn't gave up ;-)
I had a similar (one char) patch in place by default initializing
wine_unix_to_nt_file_name() prefixW with upper case drive letter
('\\','?','?','\\','A',':','\\').
Although pretty low level change this didn't have any ill effect on apps I
regularly use (tested it for some time now).
The installer actually compares both paths returned from GetModuleFileNameW
(minus filename part) and GetCurrentDirectoryW as part of instance check.
What makes this check somewhat brain damaged is that both paths undergo
explicit prettify (PathMakePrettyW, which of course fails for both) and then
get memcmp'd (inline).
I wonder what they give their devs to smoke ...
The next installer (mshtml/shdocvw) bugs are probably duplicates.
I remember it somehow but didn't recover it yet.
For the time being one has to use the native override list I posted in previous
comment.
BTW ... I wonder why you didn't mentioned/encountered the pretty obvious msi
bug before the path bug?
Did you install from clean .wine every time?
I had to patch msi.MsiSourceListAddSourceW() (from late wine-0.9.56 GIT) to get
further ...
--- snip ---
0022:Call msi.MsiSourceListAddSourceW(007f04c0
L"{DFFDDCF5-CB32-4354-8823-1B9E68025953}",00000000,00000000,007f0308
L"Z:\\mnt\\iso\\Adobe CS3") ret=0043342a
0022:trace:msi:MsiSourceListAddSourceW
L"{DFFDDCF5-CB32-4354-8823-1B9E68025953}" (null) L"Z:\\mnt\\iso\\Adobe CS3"
0022:Call
advapi32.LookupAccountNameW(00000000,00000000,00000000,61bc4eb4,00000000,61bc4eb0,00000000)
ret=72dcadd2
0022:fixme:advapi:LookupAccountNameW (null) (null) (nil) 0x61bc4eb4 (nil)
0x61bc4eb0 (nil) - stub
--- snip ---
The patch:
--- snip ---
diff --git a/dlls/msi/source.c b/dlls/msi/source.c
index c373df2..ce57edf 100644
--- a/dlls/msi/source.c
+++ b/dlls/msi/source.c
@@ -662,10 +662,16 @@ UINT WINAPI MsiSourceListAddSourceW( LPCWSTR szProduct,
LPCWSTR szUserName,
LPWSTR sidstr = NULL;
DWORD sidsize = 0;
DWORD domsize = 0;
+ DWORD dwContext = MSIINSTALLCONTEXT_USERMANAGED;
TRACE("%s %s %s\n", debugstr_w(szProduct), debugstr_w(szUserName),
debugstr_w(szSource));
- if (LookupAccountNameW(NULL, szUserName, NULL, &sidsize, NULL, &domsize,
NULL))
+ if( !szUserName || lstrlenW(szUserName) == 0)
+ {
+ /* operate on the per-machine installation */
+ dwContext = MSIINSTALLCONTEXT_MACHINE;
+ }
+ else if (LookupAccountNameW(NULL, szUserName, NULL, &sidsize, NULL,
&domsize, NULL))
{
PSID psid = msi_alloc(sidsize);
@@ -676,7 +682,7 @@ UINT WINAPI MsiSourceListAddSourceW( LPCWSTR szProduct,
LPCWSTR szUserName,
}
ret = MsiSourceListAddSourceExW(szProduct, sidstr,
- MSIINSTALLCONTEXT_USERMANAGED, MSISOURCETYPE_NETWORK, szSource, 0);
+ dwContext, MSISOURCETYPE_NETWORK, szSource, 0);
if (sidstr)
LocalFree(sidstr);
--- snip ---
Regards
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #13 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 12:49:48 ---
We support a lot more pixel formats as of today. Sketchup works fine here
(Nvidia Geforce7600GS). I expect the problems to be over for all drivers.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #25 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 12:47:59 ---
The original issue itself seems to be over now. Right now there are huge
wglShareLists issues left. Basically two contexts are created AND made current
before calling wglShareLists. Our current implementation doesn't allow that
because we delay context creation until wglMakeCurrent to allow wglShareLists
to work sort of (as in case of GLX sharing display lists is done at context
creation time). Bug 11436 is about an issue like that.
I consider the original issue fixed.
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--- Comment #32 from Dan Kegel <dank(a)kegel.com> 2008-02-25 12:47:48 ---
Whoops, there goes another rubber tree plant :-)
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #16 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 12:26:56 ---
I assume this bug is over now. I haven't heard from it in a long time and these
days we offer child window rendering.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #4 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 12:16:21 ---
The log file indicates that the game wasn't able to detect
WGL_ARB_render_texture. At that time we didn't offer it, these days we do but
you also need pbuffer support. Nvidia offers those and most other drivers don't
(latest fglrx doesn't export the capability). Using good drivers it should run,
without pbuffers not. I expect this bug to be over, second it is very old.
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--- Comment #31 from Jeremy White <jwhite(a)codeweavers.com> 2008-02-25 12:10:07 ---
Found it!
It turns out that SHGetPathFromIDListW will eventually
return the result of a wine_get_dos_file_name call, which will
return the Common Files installer directory as:
c:\Program Files\...
Note the *lower case* c:. If you hack wine_get_dos_file_name
to return an upper case C instead of a lower case c, then the
installer gets past the current failure.
Of course, then it comes to the next failure, which I have yet
to triage :-(. We still don't even get the EULA page, but we
do trigger Gecko, so we're trying...
I have a feeling that this is going to be hard to get an official
patch into Wine for, as I bet this goes back and forth. I'll
see if I can get Alexandre to approve a 'correct' path forward...
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--- Comment #17 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 11:32:01 ---
Oh yes, I see. Didn't know there was a mailing list for wine patches. Just got
the patch. I assume I should use a recent GIT snapshot and then apply the
patch, right?
Going to try this and report back as soon as possible.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #24 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 11:00:06 ---
The WoW version to which this bug applied, didn't expect to find a single pixel
format and crashed due to that. We offer more formats, so this bug should not
occur anymore.
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #17 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 10:58:30 ---
WoW wasn't happy with the default pixel format used on the i915, due to lifting
of the pixel format limitation it shouldn't happen anymore. If it still is
picky then the issue is that X doesn't support depth switching.
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Bug 7866 depends on bug 9920, which changed state.
Bug 9920 Summary: Limited number of pixel formats
http://bugs.winehq.org/show_bug.cgi?id=9920
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 4935 depends on bug 9920, which changed state.
Bug 9920 Summary: Limited number of pixel formats
http://bugs.winehq.org/show_bug.cgi?id=9920
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 8694 depends on bug 9920, which changed state.
Bug 9920 Summary: Limited number of pixel formats
http://bugs.winehq.org/show_bug.cgi?id=9920
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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--- Comment #16 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-25 10:54:12 ---
It hasn't been added yet, just search wine-patches for 'wglDeleteContext'.
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Denis Prusov <supervisor.81(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |supervisor.81(a)gmail.com
--- Comment #22 from Denis Prusov <supervisor.81(a)gmail.com> 2008-02-25 10:27:30 ---
On version 0.9.56 install crash with message "unimplemented function
shell32.dll.SHGetSpecialFolderPathW"
mdac setup run on fresh .wine without any tricks
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--- Comment #227 from Mark Hatsell <mark.hatsell(a)btinternet.com> 2008-02-25 10:01:24 ---
Just wondered if there was ever likely to be a fix for this for the Intel Macs?
As far as I know, they don't have support for either the X Composite extension
or the glXCopySubBufferMESA fallback method.
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #9859 is|0 |1
obsolete| |
--- Comment #11 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-02-25 09:35:12 ---
Created an attachment (id=10965)
--> (http://bugs.winehq.org/attachment.cgi?id=10965)
Output with wine-0.9.56-74-g5579d2f
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--- Comment #10 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-02-25 09:34:27 ---
As of the latest Git (I haven't done much testing with this game between
wine-0.9.52 and now), this game gets a lot further.
We now get past the first splash screen (using native d3dx9_36.dll and
xinput1_3.dll), and can see the menu with the background rendering.
It now crashes about half way through the loading bar when starting a game.
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--- Comment #13 from Oliver Dietsch <odietsch(a)t-online.de> 2008-02-25 07:45:10 ---
Only the 2 intro videos did work for me without native dxdiagn.dll. I had to
add dxd3d9_27.dll- and dxd3d9_36.dll-overrides, since the stubs as of wine
0.9.56 which I was using didn't work :) After adding the dxdiagn-override as
mentioned above via the commandline it's working like a charm.
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--- Comment #15 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-25 07:40:39 ---
Thanks Roderick!
Can you tell me the commit id?
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|A regression: Lunarcal.exe |ShowWindow(SW_MINIMIZE)
|did work perfectly well with|should not generate a
|wine 0.9.3 but does not |WM_PAINT message
|launch anymore with wine |
|0.9.29. |
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Summary: Unhandled page fault while running RivChat
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
URL: http://akolacz.googlepages.com/RivChat2-setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: desowin(a)gmail.com
Created an attachment (id=10925)
--> (http://bugs.winehq.org/attachment.cgi?id=10925)
Console output
Unhandled page fault on read access to 0x00340000 at address 0x4032f0 happens
right after starting RivChat
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |desowin(a)gmail.com
--- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-25 06:22:39 ---
*** Bug 11703 has been marked as a duplicate of this bug. ***
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Myk Taylor <myk002(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #2 from Myk Taylor <myk002(a)yahoo.com> 2008-02-25 03:05:25 ---
*** This bug has been confirmed by popular vote. ***
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--- Comment #3 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-25 01:59:58 ---
(In reply to comment #2)
> Created an attachment (id=10962)
--> (http://bugs.winehq.org/attachment.cgi?id=10962) [details]
> FIFA 2004 demo crash log
>
[snip]
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ...
@ basetexture.c / 487
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ...
@ basetexture.c / 487
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 779
Current serial number in output stream: 779
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Gilboa Davara <gilboad(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gilboad(a)gmail.com
--- Comment #1 from Gilboa Davara <gilboad(a)gmail.com> 2008-02-25 01:54:36 ---
I'm seeing the same error in FIFA 2004 demo. [1]
- Gilboa
[1] http://www.download.com/FIFA-Soccer-2004-demo/3000-7476_4-10239540.html
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William Sherwin <wsherwin(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wsherwin(a)gmail.com
--- Comment #5 from William Sherwin <wsherwin(a)gmail.com> 2008-02-24 18:34:01 ---
Well, it isn't just with video files: I'm trying to run an application that is
supposed to call DOSBox but, before it does so, I get the same error:
fixme:imagelist:ImageList_DrawIndirect ILS_ALPHA: unimplemented!
I'm running Wine 0.9.56 on Gentoo Linux running kernel 2.6.23-gentoo-r8.
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--- Comment #30 from Anastasius Focht <focht(a)gmx.net> 2008-02-24 17:32:05 ---
Hello,
--- snip ---
Important to be fixed, but not likely for 1.0. Setting for 1.1.
--- snip ---
This bug is actually a meta bug which opens a can of worms if one overcomes the
first obstacles. Targeting for 1.1 seems logical.
The main problem domain will be dynamic HTML/embedded JScript which the
installer makes extensive use of (currently requires native mshtml, shdocvw,
shlwapi, urlmon overrides).
As for the initial installer bug .. it's not obvious and requires debugging the
installer to the bitter end.
Regards
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--- Comment #9 from Kai Blin <blin(a)gmx.net> 2008-02-24 17:23:27 ---
Though for the first time in years it looks like it might be doable with
reasonable effort. :)
In case anybody is interesting in working on this, I'll gladly offer my
assistance.
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--- Comment #8 from Jason Edmeades <us(a)edmeades.me.uk> 2008-02-24 17:20:02 ---
Sincere apologies, I specified the line wrong...!
WINEDEBUG=+tooltips,+msg,+spy,+relay
(Note the 's' on tooltips)...
Could I please ask for the log again, plus the same as last time (ie expected
text of the tooltip (preferable the start of it, as trace may truncate it)
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Jeff Zaroyko <jeffzaroyko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffzaroyko(a)gmail.com
--- Comment #8 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-02-24 16:53:07 ---
(In reply to comment #7)
> Is this still an issue in current (0.9.54 or newer) wine?
>
Yes still an issue, directplay doesn't work unless you use native dlls.
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #9 from Lei Zhang <thestig(a)google.com> 2008-02-24 16:13:06 ---
confirming bug with wine 0.9.56.
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Summary: sounds makes Pro evolution soccer 5 crashes
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.fileshack.com/file.x/7664/Pro+Evolution+Socce
r+5+Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Enabling the sound in winecfg makes the demo of PES 5 crashes. I attached the
console output.
Joaopa
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--- Comment #8 from Lei Zhang <thestig(a)google.com> 2008-02-24 16:12:20 ---
*** Bug 9339 has been marked as a duplicate of this bug. ***
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|DUPLICATE |
--- Comment #7 from Lei Zhang <thestig(a)google.com> 2008-02-24 15:25:51 ---
It looks like this bug is for DirectMusic, whereas bug 9001 is for Direct3D.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|X Error - BadMatch |X Error - BadMatch
|(X_SetClipRectangles) |(X_SetClipRectangles) in
| |Quickbooks Pro 99
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|Quite some apps (like Zuma) |Quite some apps (like Zuma
|start with a complete white |and Intuit QuickBooks Pro
|screen (shlwapi/urlmon bug) |installer) start with a
| |complete white screen
| |(shlwapi/urlmon bug)
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|QuickBooks Pro 2006/2007 |Intuit QuickBooks Pro
|does not install |2006/2007 does not install
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|Quicken 2006 will not run |Intuit Quicken 2006 will not
|after installation |run after installation
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Quicken 2002 Deluxe dialog |Intuit Quicken 2002 Deluxe
|freezes in loop |dialog freezes in loop
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
--- Comment #21 from Dan Kegel <dank(a)kegel.com> 2008-02-24 14:02:49 ---
Oddly, this seems to be happening with the copy
of mdac 2.8 bundled with the free download trial of
quickooks 2008.
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Bug 8178 depends on bug 5824, which changed state.
Bug 5824 Summary: mdac-2.8 installer fails on first run
http://bugs.winehq.org/show_bug.cgi?id=5824
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
Status|CLOSED |REOPENED
Resolution|FIXED |
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Timo-Heikki Mäkelä <imaxfun(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #9 from Timo-Heikki Mäkelä <imaxfun(a)gmail.com> 2008-02-24 14:00:25 ---
Marking this invalid, as it was a fault on my side.
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--- Comment #2 from Timo-Heikki Mäkelä <imaxfun(a)gmail.com> 2008-02-24 13:56:40 ---
There's still no link to wine-patches(a)winehq.org (and the appropriate
instructions) visible in Bugzilla. And adding such a link in the menu is
certainly a trivial task. I'm still confident such a link would encourage
casual developers to sending their patches much more than now.
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http://bugs.winehq.org/show_bug.cgi?id=10798
Summary: Armageddon crashes on startup
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gosam(a)menara.ma
CC: stefan(a)codeweavers.com
Created an attachment (id=9661)
--> (http://bugs.winehq.org/attachment.cgi?id=9661)
wine's log for the crash
This is a regression bug, I've performed tests and here's bisect's info on the
faulty commit :
fb0dde7b274fb3a4b2f0f911c9114ce8a832b98e is first bad commit
commit fb0dde7b274fb3a4b2f0f911c9114ce8a832b98e
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 7 19:57:49 2007 +0100
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
:040000 040000 be00dac22cbbc77533c05b736c4cb18ea62a2233
e58ac3323b9e3be664118c975252229973307384 M dlls
:040000 040000 6831231b75d891aa1e69b85d08af18a60e0fa5bc
d9f7c5138e104661dbd0cd0bacf0a89e1862b92f M include
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Stuart Guest <sguest(a)blakstar.plus.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sguest(a)blakstar.plus.com
--- Comment #6 from Stuart Guest <sguest(a)blakstar.plus.com> 2008-02-24 12:56:37 ---
Just wanted to comment on this, since it seems relevant to this problem.
I've managed to install and play Star Wars: Galactic Battlegrounds (Full
Version) using Wine 0.9.56.
I've installed the game twice, once with the winecfg "Allow the window manager
to control the windows" setting set to disabled, and the other time with it
enabled.
On the disabled setting, the installer works right up to the end of
installation, and then appears to hang, but after resetting X (using
CTRL-ALT-Backspace), I was then able to play the game using the normal wine
commands.
On the enabled setting, the installer works as it should, but after starting
the game, the screen remained black and was therefore unplayable. Opening
winecfg and disabling the setting again allowed the game to be played.
If it helps at all, I've attached the console output from during the
installation (#10947).
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--- Comment #5 from Samuel Audet <guardia(a)sympatico.ca> 2008-02-24 11:44:10 ---
Oops, sorry I never replied to the last query. I'm running the one in Fedora 7
RPM package freetype-2.3.4-3.fc7
While a few components have been updated in Fedora 7 since then, I still have
that problem. The version of wine I'm using now is the one in the RPM package
wine-0.9.42-1.fc7.. Newer versions do not work at all with my software. :(
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http://bugs.winehq.org/show_bug.cgi?id=9549
Summary: Mouse recentres several times a second for Mystery of
the Mummy
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Game install smoothly and starts as expected. However, at the main menu, the
mouse displays unusual behaviour. The icon clearly reacts to mouse movement,
but it is re-centered several times a second and appears to move in the
opposite direction to the mouse's movement. Buttons still work correctly (can
exit if you can move the icon far enough to the 'exit' button and click it
before it's re-centered) - it seems only the motion is affected.
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--- Comment #7 from EA Durbin <ead1234(a)hotmail.com> 2008-02-24 09:43:45 ---
Created an attachment (id=10940)
--> (http://bugs.winehq.org/attachment.cgi?id=10940)
+relay
This is still an issue in wine-0.9.56. After you click past the invisible
splash screen wine starts the debugger and the game hangs. If you uncheck the
audio driver in winecfg and start the game it will run fine without sound.
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--- Comment #6 from Gregor Münch <greg87(a)online.de> 2008-02-24 08:55:30 ---
Created an attachment (id=10939)
--> (http://bugs.winehq.org/attachment.cgi?id=10939)
New crash output
Here is the crash from wine.56.
I used native dmusic dlls to get there. (or turn off sound in winecfg)
Retail version of the game!
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Gregor Münch <greg87(a)online.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |greg87(a)online.de
--- Comment #6 from Gregor Münch <greg87(a)online.de> 2008-02-24 08:49:30 ---
Please reopen this bug.
It seems that the retail version of this game has problems witch the demo
version doesnt seem to have.
The here reported dmusic crash still occurs. Ofcourse you can use native dm*
dlls which leads to the crash reported in bug 9001.
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http://bugs.winehq.org/show_bug.cgi?id=11704
Summary: Programmer's Notepad stays in front even if other window
has focus
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Programmer's Notepad stays in front of other windows even if the other window
has focus. This happens with both native Linux windows and other wine windows.
THis has occured with several different window managers, including KWin 3, KWin
4, and Compiz. Before anyone asks, this behavior is not present in Windows.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-02-24 07:33:07 ---
Alan, this bug was freebsd specific.
I think we should close it, it seems to have been abandoned.
Your problem is probably different.
What version of Wine and Ubuntu are you using?
Does 'rm -rf ~/.wine' help (careful, don't do that if
you have stuff in your fake C: drive you care about)?
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--- Comment #13 from Richard Korman <winter.blood(a)gmail.com> 2008-02-24 06:58:11 ---
Still exists in a fresh install of 0.9.55
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Alan Wahnefried <knowsgrace(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |knowsgrace(a)aol.com
--- Comment #4 from Alan Wahnefried <knowsgrace(a)aol.com> 2008-02-24 05:23:28 ---
I'm having the same problem. I received my version of wine as part of an
unbuntu install.
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http://bugs.winehq.org/show_bug.cgi?id=9178
--- Comment #18 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2008-02-24 03:42:18 ---
Does it really work? DOS applications are MZ executable and don't have NT
headers. The Win32 console applications are PE executables but they don't
require winevdm but run directly.
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--- Comment #225 from jm(a)jm10.no-ip.com 2008-02-23 23:40:29 ---
So I suppose VirtualDubMod[1] is a strange app :(
When DirectX is used, only video panes are visible and the remaining of the
screen is entirely black. I see no difference between 0.9.56 and earlier
versions.
I hoped this bugfix would concern this app.
VirtualDub[2] has the same bug (for DirectX). But it also offers an OpenGL
mode:
* 0.9.54: video panes were black
* 0.9.56: now it works on my desktop (K7, nvidia-5200), but I have strange
things on my laptop (x86_64 smp, nvidia-7300) -- still searching while I get
different results...
[1] http://appdb.winehq.org/objectManager.php?sClass=application&iId=1366
[2] http://appdb.winehq.org/objectManager.php?sClass=application&iId=438
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Hannes.Krueger(a)uibk.ac.at
--- Comment #25 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-23 23:30:18 ---
*** Bug 9995 has been marked as a duplicate of this bug. ***
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RBEmerson <n5470(a)pinefields.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |n5470(a)pinefields.com
--- Comment #8 from RBEmerson <n5470(a)pinefields.com> 2008-02-23 23:13:41 ---
The current (2008/02/23) website for WXTide32 is somewhat ambiguous about using
an installer. The recommended course (as per the site) is to simply unzip the
app archive, map archive, and, if desired, the ship's bell .WAV archive into
C:\Program Files\WXTide32\ and run the app (setup.exe is depreciated in this
scenario). As nothing is installed in the windows tree (e.g., no .DLL's are
added to system32) and no icons are added to the Start menu, the value of the
"install" is questionable. Based on personal use of this app under WinXP, it
is highly likely that setup.exe is inherently unstable and any problems
encountered are not at all Wine-related, or of academic interest at best. V4.7
runs well enough under Wine, excluding detail problems discussed elsewhere,
that the assessment "garbage" for "4.x" (sic) should be upgraded.
Finally, attempts to contact the author, after one brief exchange, have failed
repeatedly (two known e-mail addresses now bounce). The forum link on the
app's site remains closed after it was hijacked, on 2008/01/07, by a porn site.
In fact, I discovered the attack (one minute it lead to a low-activity forum,
the next it was "teenage sluts" time...) and was able to advise the author of
the problem. After closing the link, he's basically "fallen off the face of
the Earth".
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RBEmerson <n5470(a)pinefields.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |n5470(a)pinefields.com
--- Comment #11 from RBEmerson <n5470(a)pinefields.com> 2008-02-23 22:47:15 ---
(In reply to comment #10)
> Still present in wine 0.9.48, kubuntu gutsy.
>
Present in WXTide32 V4.7 and reported as Bug 11562 under Wine 0.9.55 as
possible comctl32 bug (based on stderr messages). Also present in 0.9.56
although no stderr messages result from the blank popup appearing.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Macromedia Studio MX |Adobe/Macromedia Studio MX
|installer fails |installer fails
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Summary|Projectors Created by |Projectors Created by
|Macromedia Director |Adobe/Macromedia Director
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-02-23 21:09:13 ---
www.arcanelands.net seems seriously offline. Got a better example?
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|can't copy and paste between|can't copy and paste between
|gnome apps eg openoffice or |gnome apps eg openoffice or
|gimp and wine apps such as |gimp and wine apps such as
|dreamweaver or photoshop |dreamweaver or adobe
| |photoshop
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|RegisterHotKey and |RegisterHotKey and
|UnregisterHotKey are not |UnregisterHotKey are not
|implemented. (Affects e.g. |implemented. (Affects e.g.
|Photoshop.) |Adobe Photoshop.)
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.1.0
--- Comment #29 from Austin English <austinenglish(a)gmail.com> 2008-02-23 17:26:05 ---
Important to be fixed, but not likely for 1.0. Setting for 1.1.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://europe.nokia.com/A414
| |4905#download
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
Keywords| |download, Installer
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-02-23 17:05:30 ---
Confirming in wine 0.9.56.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Target Milestone|--- |1.0.0
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2008-02-23 15:49:25 ---
OK, 1.0 it is.
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http://bugs.winehq.org/show_bug.cgi?id=6963
--- Comment #7 from Alan A. <grsfdhj(a)tiscali.it> 2008-02-23 13:24:55 ---
I tried using radeon open source drivers and the game launches successfully
(terribly slow).
So this error seems to be related to ATI/AMD's proprietary drivers.
If you need logs/traces tell me.
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Barafu Albino <barafu.albino.cheetah(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |barafu.albino.cheetah@gmail.
| |com
--- Comment #10 from Barafu Albino <barafu.albino.cheetah(a)gmail.com> 2008-02-23 13:19:08 ---
For wine 0.9.55 the bug still exists but changes slightly. At first, the game
is suspiciosly slow in loading, and even the first window is very slow on
response. Sound is nearly-OK. Melody goes once and stops. May be it is normal.
On the game welcome screen the mouse cursor isn't visible, but exists. Buttons
are highlighted when I move mouse over them and click. The cursor becomes
visible only above the @Exit@ button. Of all buttons, only "new game" works.
The game starts and is hardly playable, but no mouse cursor is displayed. No
changes in Renderer or RendererMode affect the lack of pointer. But, when using
gdi+backbuffer, all buttons do work(but lots of exceptions fly out, options
window is invisible)
Wine 0.9.55 amd64 Gentoo, NVIDIA 7600 video
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Christian Weiske <cweiske(a)cweiske.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cweiske(a)cweiske.de
--- Comment #6 from Christian Weiske <cweiske(a)cweiske.de> 2008-02-23 12:24:44 ---
Still does not work on 0.9.55
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http://bugs.winehq.org/show_bug.cgi?id=4966
Bug 4966 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Bug 7215 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Bug 8817 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Bug 1374 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=4832
Bug 4832 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Bug 3774 depends on bug 2398, which changed state.
Bug 2398 Summary: OpenGL is only used on top level windows so child windows get overdrawn
http://bugs.winehq.org/show_bug.cgi?id=2398
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #224 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-23 11:57:51 ---
As I mentioned in my last post this bug was about OpenGL child window
rendering. These days (after the addition of X11 client window support) it
works very well for both Direct3D and OpenGL. Some drivers don't support it
properly yet but time will fix that. Applications that are still having issues
likely aren't cases of this generic bug. They are likely triggering bugs in
e.g. DirectDraw/Direct3D or they are using some strange rendering method.
Such cases should get there own bug reports now that I mark this bug as FIXED.
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