http://bugs.winehq.org/show_bug.cgi?id=8677
------- Additional Comments From ghazel(a)gmail.com 2007-25-06 23:22 -------
Btw, I work on uTorrent. I imagine if it didn't exhibit any problems for you my
sample code will not help. I also guess that very simple socket code +
TCP_NODELAY will cause the problem.
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------- Additional Comments From citizenr(a)gmail.com 2007-25-06 23:19 -------
can you give an example code? The same bug happens in utorrent for some users,
but I wasn't able to reproduce it
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------- Additional Comments From jszwast(a)yahoo.com 2007-25-06 22:20 -------
I can confirm this bug. I started the game, opened the options panel from the
main menu, and tried to change the Forward key to 'A', then killed the process.
Here is the console output:
$ wine Morrowind.exe
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
fixme:d3d:IWineD3DDeviceImpl_SetMultithreaded No thread safety in wined3d yet
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0xa10020) : stub,
simulating 64MB for now, returning 64MB left
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0xa10020) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0xa10020) : stub
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound
to a state block, stream 0
fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound
to a state block, stream 0
fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound
to a state block, stream 0
fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound
to a state block, stream 0
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{a2e3074f-6c3d-11d3-b653-00c04f79498e} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{a2e3074f-6c3d-11d3-b653-00c04f79498e} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next one
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{a2e3074f-6c3d-11d3-b653-00c04f79498e} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:Parser_QueryInterface No interface for
{56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:MediaPosition_put_CurrentPosition (0x29b9ff8)->(0.000000) stub!
fixme:quartz:PullPin_Seek (0x1b19918)->(000000000, 7fffffffffffffff)
fixme:quartz:PullPin_BeginFlush (0x1b19918)->()
fixme:quartz:PullPin_EndFlush (0x1b19918)->()
Killed
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------- Additional Comments From ErV2005(a)rambler.ru 2007-25-06 18:18 -------
My system: Slackware 11 Linux with 2.6.17.13 kernel, AMD Semrpon 2800+
processor and 512Mb ram.
I've tried downgrading wine to previous versions, but this didn't help. Which
can mean that there is a garbage in my system or something like that.
About git-bisect. I won't be able to download repository for git-bisect unless
someone will *.tar.bz2 it and put it on some ftp server where it can be
downloaded from a Windows machine with good Internet access.
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------- Additional Comments From ErV2005(a)rambler.ru 2007-25-06 18:07 -------
Created an attachment (id=6872)
--> (http://bugs.winehq.org/attachment.cgi?id=6872&action=view)
Test application sources.
Test applications sources created several years before using MSVC. Wasn't able
to compile that on slackware, but this must give an idea what this program
does.
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------- Additional Comments From ErV2005(a)rambler.ru 2007-25-06 18:05 -------
Created an attachment (id=6871)
--> (http://bugs.winehq.org/attachment.cgi?id=6871&action=view)
ddraw test binary
This is DirectDraw test binary that produces a crash if started without
WINEDBUEG+=relay. If started with this flag it switches screen to 640x480 and
draw a black screen. Can be closed with Alt+F4.
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ErV2005(a)rambler.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.theprodukkt.com/k
| |krieger
Keywords| |conformance, download,
| |regression, source
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Summary: d3d/ddraw related Applications crashes on startup if
WINEDEBUG+=relay was not set.
Product: Wine
Version: 0.9.39.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ErV2005(a)rambler.ru
After upgrading wine (from 0.9.37 to 0.9.38 or from 0.9.38 to 0.9.39 - I'm not
sure) many graphical applications started crashing if WINEDEBUG+=all or
WINEDEBUG+=relay not set and work fine if WINEDEBUG was specified Among those
applications are Postal 1, Kiosaky's Cashflow 101, .kkreiger and probably more.
I'm not sure if this is a bug in Wine or a problem in my system, because
uninstalling and downgrading (even to 0.9.34) didn't help - problem now exists
in other versions as well. Applications crash in a "windows way" - with access
violation at address 0x7XXXXXXX. (Example output produced by .kkreiger will be
attached(avaliable at http://www.theprodukkt.com/))
But .kkreiger works fine if started as
WINEDEBUG=+relay wine wine pno001.exe &>/dev/null
This application worked fine before and didn't need those flags.
Kyosaky's Cashflow 101 crashes with a windows message box which says "Unhandled
exceptionL c0000005 At address: 7ce2f9ce".but works fine if started with
WINEDEBUG=+relay
same thing with Postal 1.
There are also problems with an Alien vs Predator 2 game and some other apps
that enumerate D3D display modes:
if program has a listbox where videomodes can be selected, this box will
contain no strings (alien vs. predator, ragnarok online, some other apps), if
WINEDEBUG+=all is not set. Can these problems be connected with those crashes?
----
I was able to find where crash occurs, but didn't yet find why this happens.
I've used one of my own ddraw test applications (written for windows) that
produces same result - crashes if WINEDEBUG+=relay is not set, and works if
it is set. Source code is at the end of message. (Both application and it's
source code will be added as attachments)
For Wine - 0.9.39:
When initializing DirectDraw by using DirectDrawCreateEx, DDRAW_Create calls
LoadLibraryA with argument "wined3d". Crash occurs during LoadLibraryA call,
not in wined3d, but in ntdll/loader.c, in get_modref() function, at the "return
cached_modref = CONTAINING_RECORD(mod, WINE_MODREF, ldr);" line.
It looks like (somewhere between LoadLibraryA and get_modref()) there is  a
problem with a "if (TRACE_ON())", but I'm not sure if this so, and where should
I look for this problem. And I still don't know why it worked before and
suddenly stopped working. (I'm marking this as loader bug, because crash
occurse while loading a dll)Â Any suggestions about location of this bug?
With best regards, Victor Eremin.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |truiken(a)gmail.com
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------- Additional Comments From truiken(a)gmail.com 2007-25-06 15:45 -------
I just ran the install again with git, and all files install perfectly. What
files are you missing? And if you are missing files, please show the exactly
steps/commands used when installing. Here is my dir output, which matches
windows exactly:
-r--r----- 1 jhawkins nonconf 17242 Sep 4 2006 EULA_UK.rtf
-r--r----- 1 jhawkins nonconf 22862 Sep 6 2006 Readme.txt
-r-xr-x--- 1 jhawkins nonconf 8281600 Sep 13 2006 Scarface.exe
-r--r----- 1 jhawkins nonconf 192512 Aug 14 2006 binkw32.dll
-rw-r----- 1 jhawkins nonconf 1588821504 Sep 12 2006 cement.rcf
-rw-r----- 1 jhawkins nonconf 301028084 Sep 12 2006 movies.rcf
-r--r----- 1 jhawkins nonconf 348160 Aug 9 2006 msvcr71.dll
-r--r----- 1 jhawkins nonconf 12800 Aug 14 2006 ogg.dll
-rw-r----- 1 jhawkins nonconf 157 Sep 4 2006 register.url
-rw-r----- 1 jhawkins nonconf 132 Aug 9 2006 scarface.url
-rw-r----- 1 jhawkins nonconf 120 Sep 4 2006 sierra.url
-rw-r----- 1 jhawkins nonconf 479006971 Sep 12 2006 sound1.rcf
-rw-r----- 1 jhawkins nonconf 488043089 Sep 12 2006 sound2.rcf
-r--r----- 1 jhawkins nonconf 1118208 Aug 14 2006 vorbis.dll
-r--r----- 1 jhawkins nonconf 978944 Aug 14 2006 vorbisenc.dll
-r--r----- 1 jhawkins nonconf 20480 Aug 14 2006 vorbisfile.dll
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO|2012 |
nThis| |
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-06 14:24 -------
Please don't add any meta bugs here (nor to any other bug). They are not much
use and generate loads of useless activity.
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------- Additional Comments From greg87(a)online.de 2007-25-06 14:20 -------
Created an attachment (id=6869)
--> (http://bugs.winehq.org/attachment.cgi?id=6869&action=view)
+relay,+seh
Thx this stub was a lot better. It let the error messages disappear.
However we reach now some splash screen and then the game crash again.
I attached a log, not sure it helps.
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------- Additional Comments From dank(a)kegel.com 2007-25-06 13:54 -------
Tom,
sorry for the confusion. Winetricks is never a fix;
it's more a debugging tool for people like me and
Vitaliy than something users are supposed to run.
And while this bug might be a blocker for you,
the word 'blocker' in our bugzilla has a
specific meaning, described here:
http://bugs.winehq.org/bug_status.html#severity
As for the next step forward... I'll try to have a wine
hacker look at this again in the near future.
I'm afraid you should not hold your breath, though,
as this app is difficult, and it might be quite some
time before it works in Wine.
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
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------- Additional Comments From studio1(a)commspeed.net 2007-25-06 13:04 -------
Wishing to stay focused on the problem that
1- Quick Books does not load into wine ver. 0.9.39.
2. That bug #5415 comment #12 and #13 seems to suggest
that "winetricks" was being purported as a fix. That
Vitaliy Margolen comment about the use of that routine
would be more appropriately entered there as comment #14.
That the use of the term "blocker" in classiying the bug
may be a misuse of the term as it is perceived by Vitality
but the problem is a "blocker" from my end user perception.
3. That my incorporation into the body of the the statement
elucidating the bug, a brief log, I stand corrected for the
incongruency.
4. Finally: Thanking Dan for his response. {msxml3, ole}. If
you find yourself confused, you might imagine my confusion.
Yes I believe winetricks msxml3 ran ok.
No; I do not comprehend what the "fixme:msxml" is requesting.
Nor do I comprehend what the appropriate response would be
to the first "fixme:wave:ALSA_" would be.
Nor do I comprehend what "fixme:msxml:DllRegisterServer" suggests.
5. I suggest that this bug remain open, or a "constructive" means be
suggested for it's resolution, I stand ready to do my part.
Thanks: Tom
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------- Additional Comments From austinenglish(a)gmail.com 2007-25-06 12:24 -------
Then why didn't you open a bug about the install not working?
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-06 12:17 -------
Haarp, if you check component it says nothing about dinput. It is purely
difference in the way low level mouse messages are generated and delivered to an
application / window.
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------- Additional Comments From liquitsnake(a)gmx.net 2007-25-06 11:39 -------
So, any ideas what could be causing it and why native dinputs only seem to be
half the cure?
I'd like to find out the reason for those freezes, how should I start?
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mozilla_bugs(a)mail.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mozilla_bugs(a)mail.ru
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------- Additional Comments From liquitsnake(a)gmx.net 2007-25-06 10:52 -------
Native dinput8.dll also shows this issue for me in Quake Wars. Does this bug
cover this?
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------- Additional Comments From greg87(a)online.de 2007-25-06 10:13 -------
Thx for your stub patch.
It seems that we need a real implemention.
It aborts with "Cant read shader file."
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-06 08:24 -------
StarLancer demo. I can't seem to find what other games I had this problem with.
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------- Additional Comments From liquitsnake(a)gmx.net 2007-25-06 08:04 -------
It suffices lowering wineserver's priority. For some strange reason, wineserver
sucks up CPU time.
Vitaliy: what are the other games displaying this issue?
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b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6479 is|0 |1
obsolete| |
------- Additional Comments From b.buschinski(a)web.de 2007-25-06 07:38 -------
Created an attachment (id=6867)
--> (http://bugs.winehq.org/attachment.cgi?id=6867&action=view)
WINEDEBUG="d3d_surface,ddraw,d3d7,d3d" wine CreatureViewerDX7.exe
wine 0.9.39+ (cvs)
crash, something changed again
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |5552
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |8796
nThis| |
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Summary: Need for Speed Porsche 2000 / Unleashed crashes with
unhandled page fault
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Need for Speed Porsche 2000 / Porsche Unleashed crashes with an unhandled page
fault. I'll attach a full log. This is interesting:
err:ddraw:IDirectDrawImpl_SetDisplayMode Width=0, Height=0, what to do?
To make NFS work, use driver=dx7z to force the game into using DirectX, else
it'll fail to detect it (there's an open bug about this detection problem).
I hope this is the right component, this is my first bug report. I'm using
32-bit Ubuntu 7.04 with Wine 0.9.39.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-binary |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-06 07:15 -------
Upgrade to latest version of Wine and try again.
And please DO NOT mix crossover with Wine. Otherwise this bug will be closed as
invalid.
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------- Additional Comments From ascii_77(a)yahoo.fr 2007-25-06 07:13 -------
I agree with Vitaliy Margolen this doesn't look to be a mouse problem.
I have an AMD64 3200+, 6600GT 128Mo, wine from git and Debian Sid 32/64-bit.
I got around 10 seconds of freeze when I use the mouse, and my fps in the game
menu is around 5.
But if I launch the game with 'nice -n19' no more mouse freeze (or some very
little one) and i got around 35 fps.
Anyway, the game is playable for me at 90% (maybe other 10% can disappear with
a better graphic card).
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------- Additional Comments From dominikowski(a)gmail.com 2007-25-06 07:09 -------
You can use this to override the 3dsetup program:
wine Porsche.exe driver=dx7z
However, I get a crash soon after that on Wine 0.9.39 and Porsche Unleashed
Enhanced ver. 20040310 (unofficial WinXP compat patch, but crash is identical in
both WinXP and Win98 winecfg modes). I'll try to attach the trace soon.
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------- Additional Comments From julliard(a)winehq.com 2007-25-06 07:07 -------
Please enable coredumps (ulimit -c unlimited) and get a backtrace of the crash.
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------- Additional Comments From viljanen.matti(a)gmail.com 2007-25-06 06:36 -------
OK, this is weird... I tried running Wine+WinSCP on my other Linux machine, and
it works almost flawlessly (the crash when closing the program). I don't have
any idea what causes it to hang on this computer/installation, but the only
difference I think worth mentioning is that bugger-machine has ReiserFS and my
laptop has ext3 filesystem. Both are running Ubuntu 7.04 with recent updates.
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------- Additional Comments From b.buschinski(a)web.de 2007-25-06 06:20 -------
can you please try again with wine 0.9.39 or newer?
it works fine for me, all characters do appear.
Though there is a black line that shoudnt be there the
originaly bug seems to be fixed.
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------- Additional Comments From jenda(a)ubuntu.com 2007-25-06 03:42 -------
The graphical glitch appears to be fixed in a 640*480 virtual desktop. No idea
how to prevent the crash, though.
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Summary: Excel 2003 on AMD64: Visual Basic not working
Product: Wine
Version: 0.9.34.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
Thinkpad T60p, Debian etch AMD64
cxoffice-pro cxoffice-6.1.0NetJapan and
Wine 0.9.34 backported from unstable:
After installation of Office 2003, which works smoothly in crossover,
and with some troubles in wine 0.9.34, I get the following error message
with both Wine versions when trying to access Visual Basic:
Fehler bei Zugriff auf die Datei. Die Netzwerkverbindung
wurde möglicherweise getrennt.
which is apparently:
Error Accessing File. Network connection may be lost.
and the Visual Basic code is not available.
I would like to get that working.
Any hints how I could help would be appreciated.
I'll attach some lines from the WINEDEBUG=+relay before the first such
error message.
Claus
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------- Additional Comments From AdamJohnso(a)gmail.com 2007-25-06 01:13 -------
It's working for me as of the 20070624 build.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|6971, 7129 |
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-25-06 00:01 -------
This bug is of no use. It combines lots of old games that already work with new
problems. All mixed in. We have components for this.
As all metabugs are bad, this is going away too.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-directx-dinput |wine-misc
Ever Confirmed| |1
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 23:35 -------
I found some more games affected by this freeze. And native dinput just makes it
a bit better, but does not fix the problem. So it is something else, not the dinput.
Look in the recent changes in d3d/dsound
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------- Additional Comments From dank(a)kegel.com 2007-24-06 23:34 -------
Tom, thanks for the report.
Vitaliy's right, winetricks is not for casual use,
that's why it has no doc nor overview.
And he's right that we prefer logs to be attached.
Offhand, though, it looks like msxml3 is still builtin,
as is ole. You might try overriding them
(but I thought you had already, with winetricks,
so I'm a bit confused there).
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Summary: Counter Strike Source freezes when i close out of it
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taliesinlp(a)gmail.com
When I quit the game freezes, i can't use the mouse or the
keyboard(ALT+CTRL+Backspace or ALT+CTRL+F1). Before leaving, I must close the
CSS by console or close the terminal from which I opened it.
I use Ubuntu Feisty
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 22:06 -------
Closing invalid. Oh missed:
If you can't read, here is it for you again:
Additional Comments: Please *do not PASTE* logs and back traces, (attach them
instead).
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Status|UNCONFIRMED |RESOLVED
Component|website-bugs |test
Priority|P1 |P2
Product|WineHQ Apps Database |Wine
Resolution| |INVALID
Version|unspecified |0.9.39.
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 22:06 -------
Not appDB's bug, Not blocker. And invalid. You should not use winetricks and
report bugs here, unless _explicitly_ instructed to use that ... software.
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Summary: Quick Books Pro 2007-08 installed {bug 5415}; aborts
"COM" error on run
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: studio1(a)commspeed.net
Linux kernel 2.6.20
Ubuntu Fiesty Fawn
Wine ver. 0.9.39
QuickBooks could be a large feather in wine's cap.
Initially had the same problem as was reported in
bug # 5415. Followed through to comment #12 utilizing
"winetricks" as was suggested. After which I was
able to accomplish a load with two icons on the
desktop. Did not have any of the difficulties with
the EULA or other observations that were made on
04-03-2007 {comment #13}. With winetricks it would
be helpful if it had some documentation and overviews.
-1 Attempted to execute {QuickBooks} qbw32.exe from the terminal:
aborted with a "COM" error and the following terminal listing:
------------------------------------------------------------------------
XXXXXXXXXXX:~/Desktop$ wine /home/linda/.wine/drive_c/Program\
Files/Intuit/QuickBooks\ Pro\ Trial/qbw32.exe
fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
fixme:ole:DllRegisterServer stub
fixme:msxml:xmlnode_get_nodeTypeString
fixme:msxml:xmlnode_get_nodeTypeString
fixme:msxml:xmlnode_get_nodeTypeString
******REPEATING ******* ---------
fixme:msxml:xmlnode_get_nodeTypeString
fixme:msxml:xmlnode_get_nodeTypeString
fixme:msxml:domcomment_QueryInterface Unsupported inteferace
{2933bf86-7b36-11d2-b20e-00c04f983e60}
fixme:msxml:xmlnode_put_text
XXXXXXXXXXX:~/Desktop$
-----------------------------------------------------
-2 Suggestions please.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|wine-bugs(a)winehq.org |
AssignedTo|oliver_stieber(a)yahoo.co.uk |wine-bugs(a)winehq.org
Priority|P1 |P2
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:38 -------
Re-assign this bug.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:36 -------
Closing invalid.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:36 -------
Invalid - duplicate of 2 bugs:
1. Bug 881
2. Bug 6971
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:32 -------
Closing dup
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ben(a)atomnet.co.uk
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:32 -------
*** Bug 7989 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 19:31 -------
Exact duplicate
*** This bug has been marked as a duplicate of 7576 ***
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 17:50 -------
Well, yes, I still get freezes, but they seem to be much shorter with native.
So short, that Luke probably doesn't even notice them anymore, because of his
fast CPU. But they're still present.
It's different to Bug 7640 (which gets fixed by native dinputs btw.), so it's
not that.
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 17:22 -------
Ok guys get it straight. Do you still have that _freeze_ with native dinput? I
don't care about how smooth or not mouse is - that's bug 7640.
If you still do, then this bug has nothing to do with dinput.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx-dinput |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 17:16 -------
Source games doesn't use dinput for mouse and keyboard _at all_
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 17:11 -------
Yes. As I already said, during the short freeze, it seems to process the mouse
movement or something. When I make more CPU time available for the game, the
freezes are shorter. Same goes for using native dll's. I can tell that it's
really freezing by looking at the planet in the background. It stops spinning
when I move the mouse.
Try giving QW less CPU time, you'll see that it really freezes. With a faster
CPU, I guess you won't even notice it.
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Summary: Armed Assault installer pictures are distorted
Product: Wine
Version: 0.9.39.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The pictures during the installation of Armed Assault look like they've been
broken into thousands of pieces then kinda, stuck back together badly.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 17:05 -------
I didn't actually have much of a slowdown or freezing issue, it just appeared
that way due to the unsmooth mouse movement.
Although the native DLLs fix the smoothness, it's more playable with the
builtins as the mouse constraint issue doesn't appear.
Do you really think CPU speed is causing the issue for you? I'm running a Core
2 Duo E6700, which in fairness is a fast CPU.
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------- Additional Comments From ben(a)atomnet.co.uk 2007-24-06 16:59 -------
He's right. I ran AutoRun.exe, clicked Install and it works. I had just assumed
before that it would be calling Setup as normal. Plus I always run Setup on
discs normally in Wine. I'll have to try it in Windows at some point.
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 16:50 -------
You seem to have a fast CPU then. I still have the problem, even though it's
much smoother than builtin.
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kelfe(a)gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, regression
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Summary: EVE-Online crashes at login screen with winsock/relay
debug channel enabled
Product: Wine
Version: CVS
Platform: PC
URL: http://www.eve-online.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
While trying to debug more EVE Online problems I noticed that EVE can't be
started with relay/winsock debug channel active.
a regression test revealed:
4c5b55a0f82e83793814a21eadec8b50d48751f3 is first bad commit
commit 4c5b55a0f82e83793814a21eadec8b50d48751f3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 4 18:16:48 2007 +0200
server: Run async I/O APCs from the SIGUSR1 handler.
reproduction:
run WINEDEBUG="winsock" ~/wine/wine_git/wine eve.exe from the EVE directory
(doesn't need an subscription/account)
expected login screen comes and stays up
currently it crashes after showing the login screen for a second (probably while
fetching the the server status or motd)
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 16:45 -------
I just tried again with a different dinput8.dll (from dll-files.com rather than
an old XP install), and this completely fixes the smoothness of the mouse input
for me.
It does introduce a new problem though - there now seems to be a box in which
the mouse can move which is smaller than the window, so you can't completely
move around the menu, and you can't look all the way around whilst playing for
instance. The box does seem to move around if you click and drag though.
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------- Additional Comments From mrickma(a)gwdg.de 2007-24-06 16:33 -------
Todays wine git (24th June 2007) lets me install DNS-9.0
German again, but working with Ubuntu Feisty I get a similar attitude as
described by Susan earlier in this report. Dan Kegel's instructions, including
minimal native stuff, with Wine git 24th June 2007 on an a Debian Etch system,
resulted in some sucess: DNS9 came up showing the symbol in the taskbar, the
dialog for registering a new user and a minimal dragon bar, which could be
made freely movable and comparable to the one in W2k. My suspicion about the
partial sucsess is the version of Xorg, Etch uses 7.0 (goody), Feisty 7.2.
Regards
Michael
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------- Additional Comments From greg87(a)online.de 2007-24-06 16:30 -------
This bug is possibly invalid. Running the setup.exe gives the same result as
discussed here. But running the autostart.exe and click on "Install", everything
works fine.
Maybe someone could check if on windows the same behavior appear?
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------- Additional Comments From gbesso(a)gmail.com 2007-24-06 15:33 -------
(From update of attachment 6860)
I'm also experiencing this issue with wine 0.9.39
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Summary: Sea Dogs: infinite loop on startup
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
In Sea Dogs when running it with music infine loop in quartz will happen same
time when main menu is drawn. Without music this does not happen.
This is regression by next two patches:
http://source.winehq.org/git/wine.git/?a=commit;h=8efc1f36124e4d4c560a8729e…
that causes error messages like:
pin.c:1277: PullPin_InitProcessing: Assertion `!This->hThread' failed.
and
http://source.winehq.org/git/wine.git/?a=commit;h=09b4966957b6a9b4f0582eb69…
that causes messages like:
fixme:quartz:PullPin_Seek (0x14c5250)->(000000000, 7fffffffffffffff)
fixme:quartz:PullPin_BeginFlush (0x14c5250)->()
fixme:quartz:PullPin_EndFlush (0x14c5250)->()
messages continue infinitely and game is basicly freezed in main menu and
nothing happens.
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------- Additional Comments From tom(a)dbservice.com 2007-24-06 15:03 -------
Hm.. interesting, because it doesn't crash in wine if wine provides more than
one pixelformat to the WoW. And I still think it's an off-by-one bug in WoW:
according to the +wgl trace WoW first queries num-pixel-formats and then
iterates over all PFs to check their attributes, but it will never check the
very last one, so if num-pixel-formats is one, it won't check any PF and crash
later (probably because of uninitialized memory or such). The question is, why
does it also crash on WinXP? I doubt that WinXP provides only one PF to WoW.
Anyway, did you report it to Blizzard? (.. and did you get any feedback?)
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------- Additional Comments From ben(a)atomnet.co.uk 2007-24-06 14:02 -------
I just got hit by this. I registered Prey against my account, that all went
through find and I closed STEAM.
I opened STEAM up again a bit later and now Prey has dissapeared off the list
again as if it was never registered.
This is with current GIT.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 13:48 -------
I only tried with dinput.dll.
With dinput8.dll, the game crashes on startup with:
wine: Call from 0x6ce301ee to unimplemented function
USER32.dll.GetRawInputDeviceList, aborting
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Game will not install under wine though. That's why I had to install under the windows partition.
Wine Bugs <wine-bugs(a)winehq.org> wrote: http://bugs.winehq.org/show_bug.cgi?id=8787
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 13:24 -------
invalid. Install this game properly on Wine. And do not run it from the windows
partition!
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-misc |wine-directx-dinput
------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 13:39 -------
I just tried both. With dinput8.dll as native, I get the freezes again, but they
appear to be shorter (not sure). The dinput trace is gone.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-directx-dinput |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 13:35 -------
BTW you guys set dinput.dll and dinput8.dll as native?
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 13:33 -------
Yes I get the same as haarp with native dinput.dll.
I've tried that with all combinations of the game in fullscreen and windowed
mode, and Wine virtual desktop on and off.
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 13:28 -------
Native dinput.dll makes the game cursor not move at all. Instead, I get the
default Win cursor, but I can't click on anything.
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Summary: d3d:IWineD3DDeviceImpl_SetMaterial
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dstclair(a)gmail.com
Run Voyage Century Online client (free downloadable...1.1GB) I get this same
error over and over:
fixme:d3d:IWineD3DDeviceImpl_SetMaterial >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glMaterialf(GL_SHININESS @ device.c / 2728
I have a Geforce FX 5200 w/ 128 Ram using the NVIDIA binary driver (ver 9631) on
Ubuntu Feisty (x86).
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 13:24 -------
invalid. Install this game properly on Wine. And do not run it from the windows
partition!
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Summary: Unrecognized vertex shader version 0
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dstclair(a)gmail.com
Run Voyage Century Online client (free downloadable...1.1GB) Sail on the ocean
and I get this same error over and over:
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
I have a Geforce FX 5200 w/ 128 Ram using the NVIDIA binary driver (ver 9631) on
Ubuntu Feisty (x86).
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------- Additional Comments From resinence(a)gmail.com 2007-24-06 13:03 -------
Was able to reproduce you're stuttering bug emkay, is present in 0.9.35 with
post-release SVN commits, not present in 0.9.35 release. Will do some regression
testing when I have time over the next week.
~resonance
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l_bratch(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |l_bratch(a)yahoo.co.uk
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 12:16 -------
Yup.
Also, decreasing wineserver's priority seems to also lessen the duration of the
freeze by giving ETQW more CPU time.
>From what I can tell, the game gets flooded by mouse position changes and
freezes for a while to work on the queue.
I couldn't find any major bugs other than this, so I believe that by fixing
this, I could give this a Gold/Platinum rating
This does NOT appear to be a duplicate of Prey's bug 5700
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greg87(a)online.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5052 is|0 |1
obsolete| |
Attachment #5425 is|0 |1
obsolete| |
Attachment #5486 is|0 |1
obsolete| |
Attachment #5690 is|0 |1
obsolete| |
------- Additional Comments From greg87(a)online.de 2007-24-06 12:07 -------
Created an attachment (id=6859)
--> (http://bugs.winehq.org/attachment.cgi?id=6859&action=view)
crashlog
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 11:56 -------
I'm finding the same thing.
Running Wine in a virtual desktop, and turning off X mouse acceleration both
seem to help but don't get rid of the problem completely.
When moving the pointer left and right at very low speeds, the mouse goes in the
opposite direction it should. Up and down is always correct though.
It also bounces off the edges of the screen, but I think that is a known issue
with the mouse in Wine, so a dupe.
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------- Additional Comments From greg87(a)online.de 2007-24-06 11:53 -------
With the demo, the crash does not appear.
But ingame the graphic has the same corruption so the demo is worth a look.
With these demo test results in mind, Ive got the idea to remove the intro movie
and it worked!
So actually there seem to go something wrong with the video loading in GLSL.
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------- Additional Comments From daniel(a)pfeifer-mail.de 2007-24-06 11:38 -------
This is not a bug in Wine. WoW crashes even under Windows XP when you try to
change graphics settings in opengl mode. This is a bug in the game client.
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Summary: Manhunt: Video goes all black and haywire after intro
movies.
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goce_jeb(a)yahoo.com
When tring to play Manhunt, you get video for the startup movies, then video
goes haywire.
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
Platform|Other |PC
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------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 11:13 -------
trace:dinput:dinput_mouse_hook msg 200 @ (220 306): (X: 3025 Y: -2095 Z: 0 B0:
00 B1: 00 B2: 00 B3: 00 B4: 00)
trace:dinput:queue_event queueing -328 at offset 4 (queue head 180 / size 256)
These traces appear during the freeze
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Summary: Enemy Territory Quake Wars freezes on mouse movement
Product: Wine
Version: 0.9.39.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
When the mouse is moved inside the game, it freezes for a few seconds. Also, the
pointer doesn't seem to move into the right direction
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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liquitsnake(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |liquitsnake(a)gmx.net
------- Additional Comments From liquitsnake(a)gmx.net 2007-24-06 08:31 -------
The current workaround is to start another X session for those games, which sucks
Better fix this instead :)
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Summary: Game open in a window when they should be using
fullscreen
Product: Wine
Version: 0.9.39.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
This affects quite a few games hence the title. I thought this had been filed
previously but neither me nor the others in IRC could find it so I'm filing this.
Basically some games that should be running in fullscreen mode end up in what
looks like their own windowed mode when they should be fullscreen. I've seen
this happen on a few games but can't remember the others at the moment. Using
virtual desktop lets them run "fullscreen" inside that, but if you try and run
fullscreen normally you just get them in a fullscreen-sized window (and thus you
lose some of the display due to window manager bars being in the way).
Picture attached for clarity.
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richard_gardiner(a)bluebottle.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From richard_gardiner(a)bluebottle.com 2007-24-06 08:15 -------
duplicate
*** This bug has been marked as a duplicate of 8783 ***
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------- Additional Comments From richard_gardiner(a)bluebottle.com 2007-24-06 08:15 -------
*** Bug 8784 has been marked as a duplicate of this bug. ***
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Summary: Regression test of serial comm port problem
Product: Wine
Version: 0.9.23.
Platform: PC
URL: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=
d990c0d8e50c5eaabac8b855b9511cbc42d783bd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard_gardiner(a)bluebottle.com
CC: eric.pouech(a)wanadoo.fr
MicroPro Pic programming software and programming device.
/dev/ttyUSB0 (FTDI FT232 USB<>Serial chip)
Works with Wine <= 0.9.22
Does not work with Wine >= 0.9.23 (inc. latest 0.9.39)
Bad committ is: d990c0d8e50c5eaabac8b855b9511cbc42d783bd
Seems that transmitt may be ok. Receive is either inoperable or delayed such
that software does not see returning data bytes (possibly through timeout?)
MicroPro is available from
http://www.quasarelectronics.com/zip/micropro25.zip
but a programmer is needed to interface with.
Kind Regards
Richard
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-24-06 07:57 -------
That fixes keyboard input completely, thanks.
Other than some weird mouse input this game is now working perfectly.
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killertux(a)suomi24.fi changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
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------- Additional Comments From e-michel(a)skynet.be 2007-24-06 07:14 -------
with virtual desktop
Same thing "Unhandled page fault ..."
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Summary: Regression test of serial comm port problem
Product: Wine
Version: 0.9.23.
Platform: PC
URL: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=
d990c0d8e50c5eaabac8b855b9511cbc42d783bd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard_gardiner(a)bluebottle.com
CC: eric.pouech(a)wanadoo.fr
MicroPro Pic programming software and programming device.
/dev/ttyUSB0 (FTDI FT232 USB<>Serial chip)
Works with Wine <= 0.9.22
Does not work with Wine >= 0.9.23 (inc. latest 0.9.39)
Bad committ is: d990c0d8e50c5eaabac8b855b9511cbc42d783bd
Seems that transmitt may be ok. Receive is either inoperable or delayed such
that software does not see returning data bytes (possibly through timeout?)
MicroPro is available from
http://www.quasarelectronics.com/zip/micropro25.zip
but a programmer is needed to interface with.
Kind Regards
Richard
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------- Additional Comments From thomas.k.reed(a)gmail.com 2007-24-06 01:58 -------
What registrykey needs to be set for this?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Component|wine-user |wine-msi
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 00:19 -------
Duplicate
*** This bug has been marked as a duplicate of 8709 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dmvianna(a)usp.br
------- Additional Comments From vitaliy(a)kievinfo.com 2007-24-06 00:19 -------
*** Bug 8782 has been marked as a duplicate of this bug. ***
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-23-06 22:43 -------
Created an attachment (id=6853)
--> (http://bugs.winehq.org/attachment.cgi?id=6853&action=view)
Hack to fix CSS
This is just a hack that seems to stop CSS crashing for me.
It's just a combination of Phil's hack that he posted and Stefan's suggestion
of changing the case for the CSS specific font name.
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Summary: SPSS 13.0 install fails
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmvianna(a)usp.br
SPSS 13.0 installation dies at start of actual install (file copying, etc). See
back trace.
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stephaneg47(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|FIXED |
------- Additional Comments From stephaneg47(a)hotmail.com 2007-23-06 18:38 -------
Hi,
I have upgraded to Wine 0.9.39 today (which also had me upgrade from glibc 2.3.3
to 2.3.5) and the problem persists. I upgraded using the RPM package for
Mandriva, then I did "wine notepad.exe", which printed "wine: creating
configuration directory '/home/steph/.wine'..." and hung forever (I left the
window open for more than 2 hours before giving up).
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------- Additional Comments From cpujfk(a)hotmail.co.uk 2007-23-06 18:13 -------
Have 2 accounts one shows all games purchased other cant with the same
installation. Trying to identify the difference between the accounts
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6851|text/text |text/plain
mime type| |
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6851|application/octet-stream |text/text
mime type| |
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Summary: Future pinball doesn't display textures.
Product: Wine
Version: CVS
Platform: Other
URL: http://www.futurepinball.com/downloads/FuturePinballSetu
p_v1.6b.20061029.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
After getting around bug 8780 by using native dcom98, there's another problem:
Lot's of textures aren't displayed. Using native urlmon gets around this bug.
I'll attach +urlmon trace
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Summary: Future pinball fails to load table
Product: Wine
Version: CVS
Platform: Other
URL: http://www.futurepinball.com/downloads/FuturePinballSetu
p_v1.6b.20061029.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
This free pinball game is pretty cool. I installed the table
http://www.futurepinball.com/downloads/Sci-Fi%20Classic.exe to test with.
Loaded the table, and then in the end it complains about a script error. There's
no ole related stuff printed in the console. Using native dcom98 works around
this bug. If any logtraces are needed i'll provide them.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Keywords| |download, regression
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-23-06 15:26 -------
Duplicate
*** This bug has been marked as a duplicate of 8771 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mark.wagner17(a)gte.net
------- Additional Comments From vitaliy(a)kievinfo.com 2007-23-06 15:26 -------
*** Bug 8779 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Component|wine-resources |wine-misc
------- Additional Comments From vitaliy(a)kievinfo.com 2007-23-06 15:25 -------
Try running it in virtual desktop (enable via winecfg).
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-files |wine-misc
Summary|Will not install |Inksaver will not install
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Summary: Proxomitron: large transfers are corrupted
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
Under Wine 0.9.39, the Proxomitron web filter sometimes corrupts large transfers. The bug is intermittent but highly reproduceable: I've never had a successful transfer of a half-megabyte file.
Steps to reproduce:
1) Install and run the Proxomitron web filter (http://www.proxomitron.info/files/index.html). Since the systray icon doesn't show up, you can't configure it.
2) Configure a web browser to use the Proxomitron as a proxy server. Address is "localhost", port is "8080".
3) Load a large file in the web browser. http://upload.wikimedia.org/wikipedia/commons/c/c8/Medstar_Eurocopter_EC135… works well for this.
My guess from the effect on images is that the occasional byte is being dropped rather than transferred.
This bug does not occur under Wine 0.9.38.
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Summary: Will not install
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.inksaver.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frazelle09(a)yahoo.com
Inksaver is a Windows program which allows printers to vary the amount of ink used
when printing. You can vary both the black as well as the color inks by a factor
of 10%, thereby saving money on printing.
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Summary: badmojo Redux (game) don't start
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e-michel(a)skynet.be
badmojo is a reedited 2004 game of a 1996 game
The installer works fine.The game also uses Quick Time 6.5.1,but it seems to
work correctly except that when it starts all the screen turns black,this goes
away if the portion of the screen is refreshed.The problem don't seem to be
Quick time,i tried to install the last version of quick time but i didn't succeed.
The error of the main executable is "Unhandled page fault on read access ...."
the rest in the attachment
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------- Additional Comments From greg87(a)online.de 2007-23-06 12:29 -------
Doesnt work with gurrent git, even with new gecko (0.1.0)
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-23-06 12:18 -------
Yes I used native msvcrt. Any other ideas?
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-23-06 11:49 -------
Yeah the native dbghelp.dll doesn't work anymore (steam has it's own and looks
likes something changed that broke it). Skip this step then.
BTW did you also used native msvcrt? I have noticed that it is a reason why most
programs crash instead of creating useful mem dump.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Keywords| |download
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------- Additional Comments From volker.groeschel(a)sap.com 2007-23-06 09:40 -------
I tested it with Wine 0.9.39 and Kubuntu 7.04
Keyboard does still not work with C&C Red Alert in fullscreen.
On Wine Desktop the keyboard works. But the game is so small that it is hardly
possible to play it. Especially to scroll the game field with the mouse.
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Summary: Armed Assault: crashs at start
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
You need a nocd crack.
There is a demo available but its copy protected. So in this cas useless. :(
Console:
wine: Call from 0x7b843eb0 to unimplemented function
KERNEL32.dll.ReadFileScatter, aborting
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-23-06 08:09 -------
I've tried that, but run into some trouble:
Setting native dgbhelp.dll requries native dbghelp.dll to run winedbg. When I
give it that, it generates a 0 byte mdmp file.
If I try with builtin dbghelp.dll, the mdmp file is generated ok, but 'bt all'
gives no output. If I run 'bt all' twice, it gives "Exception c0000005" on all
subsequent tries.
With native dbghelp.dll, you get an MSVC++ messsage box when it crashes, rather
than a silent crash, but I don't think that's relevant.
This Wine is compiled from source, using the latest Git.
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Summary: spider solitaire from XP fails to flash card when you
ask for hint
Product: Wine
Version: 0.9.39.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Pressing 'm' or clicking on the green rectangle near the
bottom of the screen should give a hint by flashing the
card, but it doesn't under wine.
Reported by David Cook in
http://groups.google.com/group/comp.emulators.ms-windows.wine/msg/9ac60ba75…
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Summary: WoW hangs with GL_INVALID_OPERATION
Product: Wine
Version: 0.9.39.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renekok(a)gmail.com
This pops up repeatedly and the WoW.exe stops responding, this happens during
the loading screen.
fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE) @ query.c / 191
fixme:d3d:IWineD3DQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE) @ query.c / 191
Etc. Etc.
I'm running it in pure d3d mode btw and this does not happen all the time.
Sometimes it's fine.
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Summary: Mercury Mail doesn't recognize admin user?
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.pmail.com/downloads_maine_t.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://groups.google.com/group/comp.mail.pegasus-mail.ms-windows/msg/331fb7…
a user says:
I'm an ex-windows user, and I switched to Linux (Debian) a couple of
weeks ago. I've been using Pegasus Mail in windows for some years now,
and I decided to switch to Thunderbird in Linux for my e-mail client, and
to convert all my old Pegasus e-mail messages and folders over to
Thunderbird.
Part of the reason for the switch is that windows will no longer boot
(there's a bit of a story to this too, but I'll skip this for now). So I
decided to try copying all the old Pegasus files/folders into the new
hard drive, where I have linux installed. Then I installed wine (kind of
a compatibility layer that allows linux users to run many windows
programs; reportedly, pegasus and mercury both work under wine). Then I
installed Mercury (at the time, version 4.01). So, everything is running
on one hard drive, in one computer, with IP address 192.168.0.2
(computer's name is Rohan). Both Pegasus and Mercury are in their
respective default directories under the default wine directory ~/.wine/
drive_c. This "drive_c" directory should just appear to be the root
directory C:\ to Pegasus and Mercury when running them with wine. Each
of them appears to run normally, without any freezing or crashing or other
weird behavior. I've also configured Thunderbird to try to access an
IMAP server running at 127.0.0.1 at port 143.
I thought I'd configured everything properly, but when I tried to login
to the Mercury IMAP server using Thunderbird, I just got a message saying
that my password has been rejected. Since then, I've installed (not
updated) Mercury version 4.51, updated Pegasus to version 4.41 (using
wine), made several changes to the Thunderbird account that I'm trying to
use to login into the Mercury server, changed the IMAP server port number
to 144 (and did the same for the port number that Thunderbird is using for
the login), changed the IMAP server address in Thunderbird from 127.0.0.1
to Rohan.local and still no go. Password keeps getting rejected.
In Mercury, after I try to log in from Thunderbird, the IMAP4 window
shows the following:
Password failure, user 'admin', from 192.168.0.2
One thing I was struck by is that Mercury seems to be behaving as if it
doesn't recognize any user "admin", and so will not accept any password
from someone trying to log in as "admin". I went into Mercury's
configuration menu, selected "Local users", and there are no users listed
there. I thought this was odd, since Mercury is supposed to use the file
PMAIL.USR from the C:\PMAIL\MAIL directory. The contents of this file
are as follows:
; PMAIL.USR Pegasus Mail user database.
A;Admin;Mail Administrator
So I tried adding this user "admin" in Mercury, and it didn't take. No
error message, or anything, but after filling in information for the user
admin, and then clicking on "Add", the list of users is still blank.
Just doesn't seem to work, not sure why.
Another odd thing is that when installing Mercury (both for version 4.01
and 4.51) I'd specified the location of the Pegasus Mail installation.
But when I went into Mercury's configuration menu, and clicked on
"Pegasus Mail", it shows a blank for "Directory for Pegasus Mail .EXE
file". When I type in C:\PMAIL\MAIL, and then restart Mercury, this
entry is blank again.
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------- Additional Comments From aj(a)iinertia.net 2007-23-06 07:11 -------
I had trouble initially working out how to use git to create snapshots that I
could use to make new pkgs for Arch (much prefer to keep it clean by installing
via Pacman), so I downloaded old tarballs from your archives and got down to
0.9.35 with the problem still happening.
In the meantime while creating these packages in the background I worked out how
to create snapshots using the git archive command, eg:
git archive --format=tar --prefix=wine-0.9.test2/
0a3a741a4ab0001f9b56cf8d5fe5c49e8ccfc12b | gzip >wine-0.9.test2.tar.gz
So I created this pkg and installed it, but I can't load EAC far enough to test
freedb as I am now getting what I guess are other unrelated issues coming up now
from running an older version of wine with a pretty uptodate install of Arch(?)
I am pretty sure this is the case as I then used then tried made a pkg for
0.9.34 from your archive and it also came up with the same error (some
'err:reg:SCSI' stuff).
So, it is happening somewhere between 0.9.33 and 0.9.35, but I can't take it any
further.. Sorry!
FYI, just to help clarify about this freedb bug, if I try to freedb lookup in
EAC when there is no network connection, eg cable unplugged, it DOES NOT go to
100% CPU usage and then lock up (EAC shows a 'connection error' dialogue box as
per normal behaviour). It is when only there is a network connection that the
problem happens. Hoping that this will help you narrow it down a bit.
Cheers,
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------- Additional Comments From nudeldieb(a)directbox.com 2007-23-06 06:34 -------
Hi,
with version 0.9.39 the problem seems not to be that persistent. If you change
your view by moving the camera with the mouse, you could be able to reset the
brightness in too dark sequences.
Anyhow, I think with this new version the problem didn't occur that often as
before, but you guys should be able to correct this annoying
bug/feature/problem/whatever...
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mail2benny(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Babylon-Pro-6 doesn't main |Babylon-Pro-6 doesn't show
|menu |main menu
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------- Additional Comments From mail2benny(a)gmail.com 2007-23-06 06:16 -------
To install the Babylon you have to work around bug 7081 by adding a registry
key. (See bug 7081)
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Summary: Babylon-Pro-6 doesn't main menu
Product: Wine
Version: 0.9.39.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
When starting Babylon-Pro-6 r36 (newest version) it shows a small box instead of
Babylon's main menu.
The 30Trail is available here:
http://www.babylon.com/redirects/download.cgi?type=2203
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------- Additional Comments From julas(a)toya.net.pl 2007-23-06 03:58 -------
I connect it with ATI as all the four cases of this bug I heard of (including
mine) were reported by ATI cards users.
I've checked it once again to be sure: disabled the sound in winecfg and 0.9.39
froze after about 3 minutes. So I guess this bug is not related to the underruns.
I'll try to do a regression test as soon as I have some free time.
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olleg(a)mipt.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6832 is|0 |1
obsolete| |
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------- Additional Comments From laidlaws(a)hotkey.net.au 2007-22-06 22:43 -------
The developer tells me that the entire program is in the executable, which is
coded in Delphi. There are no DLLs (except unrar.dll) That makes the winecfg
dll chooser irrelevant on this occasion.
I know nothing about Delphi except the name.
Doug.
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-22-06 21:59 -------
Can any of you guys with the problem and Wine _compiled from source and not
stripped_, do the following:
- Remove any *mdmp files from Steam's and CS:S' directories
- Get native msvcrt.dll and put it into ~/.wine/drive_c/windows/system32
- Set dbghelp.dll and msvcrt.dll to native (in winecfg or WINEDLLOVERRIDES env var)
- Run the CS:S and make it crash.
- 'cd' into CS:S' directory "~/.wine/drive_c/Program
Files/Steam/SteamApps/<user_id>/counter-strike source"
- Find the .mdmp file and run 'winedbg file.mdmp'
- Do 'bt all'[enter] and attach complete output of it _AS A FILE_. Do not paste!
If your Wine does not have debug information - please do not do this. The
information will be useless.
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------- Additional Comments From inaki(a)razzolink.com 2007-22-06 19:27 -------
Also confirmed in latest git wine, with iRO client. (See my screenshot.. most of
the text appears fine but the character name is transparent (Ploximeth))
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mail2benny(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.ghisler.com/
Keywords| |download
------- Additional Comments From dank(a)kegel.com 2007-22-06 17:22 -------
The download site only has TC 7.01 now. Does that also reproduce it?
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------- Additional Comments From the3dfxdude(a)gmail.com 2007-22-06 16:35 -------
You really need to do a regression test between 0.9.17 and 0.9.18. Honestly, I
don't see your connection of ATI/opengl the lockup yet. Why don't try using the
wineoss driver instead of wrapping it?
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------- Additional Comments From thepickle(a)gmail.com 2007-22-06 16:35 -------
So they're not cutting off windows 98 support for a technical reason? (e.g.
updated graphics, etc.)
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Summary: Corrupted FTP uploads with Total Commander
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
After upgrading Wine to 0.9.39, I'm experiencing file corruption when using FTP
upload. Approx. 200 bytes are different in a 100 KiB uploaded image. Downgrading
back to 0.9.38 fixes the problem.
Tested on Kubuntu 7.04 & Total Commander 6.53. Easy to reproduce.
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------- Additional Comments From olleg(a)mipt.ru 2007-22-06 16:17 -------
How? winedbg is launched automatically after crash. I don't know how to add this
options to it. But I will if you say.
This bug is unrepeatable. But it arise more often when I try to open map.
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------- Additional Comments From Karen(a)karenchun.com 2007-22-06 14:32 -------
I get the same errors when starting Home Designer Pro 7.0, a 3D Drafting/Home
Plan program.
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------- Additional Comments From Sonicadvance1(a)gmail.com 2007-22-06 14:24 -------
I was able to try 2 pads. One was a PSX controller using a "PC multihub double
power box 4" from Dragon, using the default Ubuntu driver, and a 360 controller
using xpad in Ubuntu 7.04 and they both did the same thing. I also think the
description should be changed to reflect that it isn't JUST GTA that's effected
by this.
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http://bugs.winehq.org/show_bug.cgi?id=8762
------- Additional Comments From hverbeet(a)gmail.com 2007-22-06 14:04 -------
Oops, didn't notice the version and because you mentioned 0.9.33 and 0.9.34
above I though that was what you're using.
This probably won't be easy to track down, but perhaps adding +d3d, +d3d_decl
and +d3d_draw to the trace will give some useful info. Is there any specific
place it tends to crash?
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http://bugs.winehq.org/show_bug.cgi?id=8740
------- Additional Comments From a_villacis(a)palosanto.com 2007-22-06 12:31 -------
I think I found the cause. I think there is a regression in dsound or quartz
that prevents Wine from playing sound at 48 KHz (both ALSA and OSS are affected,
so I think it is not an audio driver bug). The supplied test file has an audio
soundtrack with that sampling rate, and so it fails. Confirmed with other files
with sample rates at 48KHz, irrespective of video codec. They are also muted,
and because there is no implementation of reference clock in builtin quartz,
video output eventually freezes. My suspicion is that builtin quartz sends
samples at 48KHz, and also sends a truckload of frames to the video renderer,
and then waits for both to finish before sending the next batch. The sound
renderer never plays, because of the bug. Filter graph then waits forever for
sound that never plays --> video freezes.
In an unrelated bug, I am experiencing failing assertions in dlls/dsound/tests
with WINEDEBUG_INTERACTIVE=1 wine dsound_test.exe.so dsound . This happens even
before reaching the part when 48KHz playback is tested. Both ALSA and OSS are
affected. This second problem prevents me from deciding whether this bug is
wine-quartz or wine-directx-dsound .
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http://bugs.winehq.org/show_bug.cgi?id=8770
Summary: Warcraft III freezes in BN ladder games after a few
seconds/minutes (ATI)
Product: Wine
Version: 0.9.18.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julas(a)toya.net.pl
After starting a ladder game on Battle.net (all other types of games work fine),
Warcraft III freezes after a few seconds/minutes. This bug probably appeared in
0.9.18, as I've just managed to play a 29 minute long game on 0.9.17. Wine
versions I tested from http://wine.budgetdedicated.com/archive/index.html (for
6.06):
0.9.12, 0.9.15, 0.9.16, 0.9.17: no freeze
0.9.18, 0.9.24 and 0.9.39 for Ubuntu 7.04: freeze
After the game freezes, the only thing you can do is login via ssh and killall
-9 war3.exe. It seems that it only affects ATI based cards, no matter what
driver (either Mesa or ATI's fglrx). However, with Mesa driver the game runs for
about 5-15 minutes, while with fglrx for 0-3 minutes (sometimes crashes just
after the loading screen).
I managed to generate four logs with different WINEDEBUG options and put them
here: http://toya.net.pl/~julas/w3-wine/ (should I post them here as well?)
I tried disabling sound, but it still crashes (maybe a few minutes later).
Running wine with aoss removes dsound underruns.
Moreover, there appears a kind of 'hiccup' even under Wine 0.9.17 and older. A
short, maybe 0.5-1 sec., freeze. And I guess the first such freeze appears more
or less at the time when newer versions crash. It usually happens more than once
in a match, which may be annoying, but the game is still playable.
My config (but a few other users with different configs reported this as well):
- Athlon XP 2600+
- nForce2
- 512 MB RAM
- ATI Radeon 9600 Pro
- Ubuntu Feisty 7.04
- Mesa 6.5.2 / fglrx 8.34.8
- Xorg 7.2
- Linux 2.6.20
Warcraft III run by invoking:
[aoss] wine "./Frozen Throne.exe" -opengl
My guess for the component is wine-opengl (or wine-x11driver), as it seems to
occur only with ATI cards.
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http://bugs.winehq.org/show_bug.cgi?id=8553
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
Summary|Open Workbench : |Open Workbench : crashes
|fixme:commdlg:GetFileName95 |
|Flags |
------- Additional Comments From vitaliy(a)kievinfo.com 2007-22-06 11:26 -------
Eric Chicoine your bug has nothing to do with this problem.
Open new bug and describe what the _real_ problem is. Not the few messages you see.
Changed summary to reflect the actual problem addressed by this bug.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From thestig(a)google.com 2007-22-06 11:17 -------
dup of bug 8709, already fixed in wine-git
*** This bug has been marked as a duplicate of 8709 ***
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cde_ruylopez(a)yahoo.es
------- Additional Comments From thestig(a)google.com 2007-22-06 11:17 -------
*** Bug 8769 has been marked as a duplicate of this bug. ***
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------- Additional Comments From max-sense(a)hotmail.com 2007-22-06 10:39 -------
I was waiting for the new release 0.9.39 for that to be fixed for my FlightLog
application.
Now it is released and Ihave installed it and the bug is still there.
So what next?
I have joined a new debug file.
Eric
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The matter is with steam itself. The program might stop being compatible
with win98 on the newer version as of july 2007.
Thats is the warning message one get while loading steam under win98
wine emulation.
So I worry whats gonna happen after upgrading.
Hugo
Wine Bugs wrote:
> http://bugs.winehq.org/show_bug.cgi?id=7698
>
>
>
>
>
> ------- Additional Comments From gad.pade.r(a)seznam.cz 2007-22-06 09:51 -------
> The ending usability of Win98 on steam is no problem. Just use winecfg and set
> win98 in the settings for hl2.exe. You can set windows XP as default. Steam will
> boot, and work normally. When you start any vale game as Counter Strike or
> half-life2, it will run under imaginar win98 :)
>
>
http://bugs.winehq.org/show_bug.cgi?id=7698
------- Additional Comments From gad.pade.r(a)seznam.cz 2007-22-06 09:51 -------
The ending usability of Win98 on steam is no problem. Just use winecfg and set
win98 in the settings for hl2.exe. You can set windows XP as default. Steam will
boot, and work normally. When you start any vale game as Counter Strike or
half-life2, it will run under imaginar win98 :)
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http://bugs.winehq.org/show_bug.cgi?id=5774
blin(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From blin(a)gmx.net 2007-22-06 09:28 -------
Noone objected so far, so I'm closing this bug. Please open a new bug report for
any remaining issues that don't have to do with this particular networking bug.
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------- Additional Comments From pecanin(a)alice.it 2007-22-06 08:28 -------
Hi, it woks fine also for me it has been working for some days without problem
with KAD :-)
There is still a problem in the search window:
When you change file type or search metod the textbox is not editable so you
have to go to an other window and then come back to meke it working again...
But the main problem has been solved thanks for all :-P
Pecanin
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6838|text/x-log |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=7696
shadow.wizzard(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From shadow.wizzard(a)gmail.com 2007-22-06 07:37 -------
Thanks a lot Stefan !
The bug is fixed - although it doesn't make the game running.
Best regards
Shadow
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cde_ruylopez(a)yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6839 is|0 |1
obsolete| |
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http://bugs.winehq.org/show_bug.cgi?id=8769
Summary: MSIEXEC regression on Wine 0.9.39
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cde_ruylopez(a)yahoo.es
Installation of e-sword 7.8.5 worked perfectly on wine 0.9.33, but gets
interrupted when registering modules on 0.9.39.
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http://bugs.winehq.org/show_bug.cgi?id=8768
Summary: TopPlan 2007: application stops while opening the map
Product: Wine
Version: 0.9.39.
Platform: PC
URL: http://www.topplan.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: osiris1987(a)gmail.com
When I click on map the application stops.
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http://bugs.winehq.org/show_bug.cgi?id=7800
------- Additional Comments From johan_az(a)hotmail.com 2007-22-06 05:23 -------
It happens too with ePSXe, Lego Star Wars, ... actually with any game that
supports a gamepad. Here I'm using a PSX pad connected to the paralel port and
using the gamecon linux module.
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------- Additional Comments From austinenglish(a)gmail.com 2007-22-06 05:05 -------
Do you have a screenshot?
What version of wine did the regression start in and/or where was it last okay?
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