http://bugs.winehq.org/show_bug.cgi?id=8231
Summary: fish tycoon fails to start
Product: Wine
Version: 0.9.36.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.nixon(a)gmail.com
Fish Tycoon installs and the title screen which launches into payment methods,
loading the actual game, etc is displayed correctly. Attempting to run the game
results in this error message:
GapiDraw
"Failed initializing DirectDraw. only 16-bit and 32-bit displays are supported
in windowed mode."
Ubuntu 7.04 (feisty)
Radeon Mobility
fglrx
direct rendering is enabled
tried both 0.9.33 (feisty repository) and 0.9.36 (winehq repository), same
result with each.
Here is my related post on the ubuntu forums:
http://ubuntuforums.org/showthread.php?t=428217
Here is the fish tycoon demo:
http://www.fishtycoon.com/zips/FTsetup1_00.exe
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------- Additional Comments From focht(a)gmx.net 2007-30-04 07:13 -------
Hello,
looks like an application bug to me (in custom installer dll).
Here is my own trace with relevant parts:
--- snip trace ---
...
0028:Call msi.MsiGetPropertyA(00000001,00730460
"AUMUSEORIGINALAPPID",00000000,615f1514) ret=1001a525
0028:trace:msi:MSI_GetProperty 1 L"AUMUSEORIGINALAPPID" (nil) 0x615f1514
...
0028:Call kernel32.WideCharToMultiByte(00000000,00000000,0066b2a8
L"True",ffffffff,00000000,00000000,00000000,00000000) ret=601b99f7
0028:Ret kernel32.WideCharToMultiByte() retval=00000005 ret=601b99f7
0028:Call kernel32.WideCharToMultiByte(00000000,00000000,0066b2a8
L"True",ffffffff,00000000,00000000,00000000,00000000) ret=601b9a4f
0028:Ret kernel32.WideCharToMultiByte() retval=00000005 ret=601b9a4f
...
0028:Ret msi.MsiGetPropertyA() retval=00000000 ret=1001a525
0028:Call ntdll.RtlAllocateHeap(00730000,00000000,00000004) ret=10029d46
0028:Ret ntdll.RtlAllocateHeap() retval=00730488 ret=10029d46
0028:Call msi.MsiGetPropertyA(00000001,00730460
"AUMUSEORIGINALAPPID",00730488,615f1514) ret=1001a57f
...
0028:Call kernel32.WideCharToMultiByte(00000000,00000000,0066b2a8
L"True",ffffffff,00000000,00000000,00000000,00000000) ret=601b99f7
0028:Ret kernel32.WideCharToMultiByte() retval=00000005 ret=601b99f7
0028:Call kernel32.WideCharToMultiByte(00000000,00000000,0066b2a8
L"True",ffffffff,00730488,00000004,00000000,00000000) ret=601b9a4f
0028:Ret kernel32.WideCharToMultiByte() retval=00000000 ret=601b9a4f
0028:Ret msi.MsiGetPropertyA() retval=000000ea ret=1001a57f
--- snip trace ---
First, they determine necessary buffer length for MsiGetProperty().
Returned length is 4 -> strlen("True")
MSDN states:
"When the function returns ERROR_SUCCESS, this variable contains the size of the
data copied to szValueBuf, not including the terminating null character."
The caller reserves 4 bytes of memory and passes it to msi.
RtlAllocateHeap(00730000,00000000,00000004)
Now guess.
The second MsiGetProperty() fails because the NULL terminator can't be stuffed
into result buffer (supplied buffer len = 4, string len = 4).
Hence the "msi.MsiGetPropertyA() retval=000000ea" -> 234 -> ERROR_MORE_DATA.
Clearly sloppy devs... they should reserve memory for NULL terminator too. :)
Just curious ... does this installer work on windows?
If yes, windows might be braindamaged once more :)
This is the installer MD5sum with the bug (just in case adobe silently replaces
their buggy stuff):
5f28c010a854dbff6a8b329ec31a5c66 Photoshop_albumSE_en_us_320.exe
Regards
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------- Additional Comments From us(a)edmeades.me.uk 2007-30-04 07:07 -------
Wine cannot handle multiline if statements yet... I wasn't planning on adding
it as I've never seen it used, but if its needed somewhere I'll see what I can
do
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us(a)edmeades.me.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |us(a)edmeades.me.uk
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------- Additional Comments From dmitry(a)codeweavers.com 2007-30-04 06:09 -------
It would be interesting to do something like this:
AddFontResource("etsans.fon");
lstrcpyA(lf.lfFaceName, "ET Sans Serif");
hfont = CreateFontIndirect(&lf);
hdc = GetDC(0);
SelectObject(hdc, hfont);
cs = GetTextCharsetInfo(hdc, &fs, 0);
and dump the contents of fs.fsCsb[0] and cs value.
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------- Additional Comments From software(a)astrojar.org.uk 2007-30-04 04:48 -------
Are there any tests that I could do under Windows to help?
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------- Additional Comments From k00_fol(a)k.kth.se 2007-30-04 04:11 -------
>With the Toolset it (mostly) works. The window is in the correct location,
>rotates around, etc,etc, correctly. However, if you attempt to use one of
>the menu's. The main opengl window stops updating, until you cause the
>whole window to refresh. (such as by putting another window on top of it.)
>
>Perhaps its drawing to the wrong "place"?
I can verify that the everything with the drawing seems to be correct. But I
can not reproduce the menu update hiccup. (using wine .9.34)
However I get really ugly crashes if I first open a dialog window (e.g.
proerties on a -d object) and then close it. It varies from a "Bad opcode"
error message from the X server, and a unresponding system.
I can reproduce the X error message if it's intresting, but maybe it's only
issues with my graphics driver?
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------- Additional Comments From k00_fol(a)k.kth.se 2007-30-04 04:09 -------
>With the Toolset it (mostly) works. The window is in the correct location,
>rotates around, etc,etc, correctly. However, if you attempt to use one of
>the menu's. The main opengl window stops updating, until you cause the
>whole window to refresh. (such as by putting another window on top of it.)
>
>Perhaps its drawing to the wrong "place"?
I can verify that the everything with the drawing seems to be correct. But I
can not reproduce the menu update hiccup. (using wine .9.34)
However I get really ugly crashes if I first open a dialog window (e.g.
proerties on a -d object) and then close it. It varies from a "Bad opcode"
error message from the X server, and a unresponding system.
I can reproduce the X error message if it's intresting, but maybe it's only
issues with my graphics driver?
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------- Additional Comments From focht(a)gmx.net 2007-30-04 03:48 -------
Hello,
seems i have to provide more info to get someone adding a patch ;)
The following is a trace from problematic hooker call:
--- snip ---
..
trace:virtual:NtProtectVirtualMemory 0xffffffff 0x1c7812c 0000000c 0000000c
trace:virtual:VIRTUAL_SetProt 0x1c78000-0x1c78fff c----
trace:virtual:VIRTUAL_DumpView View: 0x1c70000 - 0x1c79fff 0x140
trace:virtual:VIRTUAL_DumpView 0x1c70000 - 0x1c70fff c-r--
trace:virtual:VIRTUAL_DumpView 0x1c71000 - 0x1c73fff c-r-x
trace:virtual:VIRTUAL_DumpView 0x1c74000 - 0x1c76fff c-rW-
trace:virtual:VIRTUAL_DumpView 0x1c77000 - 0x1c77fff c-r--
trace:virtual:VIRTUAL_DumpView 0x1c78000 - 0x1c78fff c----
trace:virtual:VIRTUAL_DumpView 0x1c79000 - 0x1c79fff c-r--
..
--- snip ---
The problem is VIRTUAL_GetProt() in dlls/ntdll/virtual.c:NtProtectVirtualMemory().
It doesnt honour multiple flag combinations (of course some of them are invalid).
As said in my previous comment, it tries to NtProtectVirtualMemory(
PAGE_WRITECOPY | PAGE_READWRITE) due to .idata section attributes.
VIRTUAL_GetProt( PAGE_WRITECOPY | PAGE_READWRITE) is called which can't handle
multiple flags and falls through default case (vprot = 0).
VIRTUAL_SetProt() is then called with (0 | VPROT_COMMITTED).
This results in no access page ("c----") where every pointer access causes
access violation.
To fix this, add the following pre-check in
--- snip dlls/ntdll/virtual.c ---
NTSTATUS WINAPI NtProtectVirtualMemory( HANDLE process, PVOID *addr_ptr, SIZE_T
*size_ptr,
ULONG new_prot, ULONG *old_prot )
{
FILE_VIEW *view;
sigset_t sigset;
NTSTATUS status = STATUS_SUCCESS;
char *base;
UINT i;
BYTE vprot, *p;
ULONG prot;
SIZE_T size = *size_ptr;
LPVOID addr = *addr_ptr;
RTL_OSVERSIONINFOEXW info;
TRACE("%p %p %08lx %08x\n", process, addr, size, new_prot );
/* Check for mutually exclusive protection values (e.g. WRITECOPY | READWRITE)
NOTE: VIRTUAL_GetProt doesnt honour multiple flags, so we do it here.
Make NtProtectVirtualMemory fail to emulate windows NT behaviour.
TODO: check for other invalid combinations */
if( (new_prot & (PAGE_READWRITE | PAGE_WRITECOPY)) ==
(PAGE_READWRITE | PAGE_WRITECOPY))
{
info.dwOSVersionInfoSize = sizeof(info);
if( (RtlGetVersion( &info) == STATUS_SUCCESS) &&
(info.dwPlatformId == VER_PLATFORM_WIN32_NT))
{
TRACE( "invalid page protection combination, emulating NT\n");
return STATUS_INVALID_PARAMETER;
}
}
if (process != NtCurrentProcess())
....
--- snip dlls/ntdll/virtual.c ---
After patch:
--- snip trace ---
..
trace:virtual:NtProtectVirtualMemory 0xffffffff 0x1c7812c 0000000c 0000000c
trace:virtual:NtProtectVirtualMemory invalid page protection combination,
emulating NT
trace:virtual:NtProtectVirtualMemory 0xffffffff 0x1e12000 00000004 00000004
trace:virtual:VIRTUAL_SetProt 0x1e12000-0x1e12fff c-rw-
trace:virtual:VIRTUAL_SetProt forcing exec permission on 0x1e12000-0x1e12fff
trace:virtual:VIRTUAL_DumpView View: 0x1e10000 - 0x1e14fff 0x140
trace:virtual:VIRTUAL_DumpView 0x1e10000 - 0x1e10fff c-r--
trace:virtual:VIRTUAL_DumpView 0x1e11000 - 0x1e11fff c-r-x
trace:virtual:VIRTUAL_DumpView 0x1e12000 - 0x1e12fff c-rw-
trace:virtual:VIRTUAL_DumpView 0x1e13000 - 0x1e13fff c-rW-
trace:virtual:VIRTUAL_DumpView 0x1e14000 - 0x1e14fff c-r--
..
--- snip trace ---
App starts now fine with winecfg = NT+
Though this check might miss some cases, there is no information that *all*
combination are mutually exclusive.
It might be fun to add all VirtualProtect( flag_combinations) test cases for
various windows versions :)
This is left as excercise.
It could be possible that allowing only one flag at a time breaks too much
stuff, so i coded this specific case here.
Shouldnt be a performance killer at all.
Regards
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------- Additional Comments From hans(a)it.vu.nl 2007-30-04 03:12 -------
Created an attachment (id=6034)
--> (http://bugs.winehq.org/attachment.cgi?id=6034&action=view)
test that demonstrates incorrect handling of if construct
WINEDLLOVERRIDES="cmd.exe=b" wine cmd.exe /c test.bat
"condition true"
WINEDLLOVERRIDES="cmd.exe=n" wine cmd.exe /c test.bat
"condition false"
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Summary: cmd.exe handles 'if a==b ()' construct incorrectly
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans(a)it.vu.nl
The mfc40 installer at
http://download.microsoft.com/download/sql65/Patch/6.5/WIN98/EN-US/MFC40i.e…
runs a batch script that exposes a bug in Wine's cmd.exe. I will attach
a reduced test case.
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------- Additional Comments From marius.andreiana(a)gmail.com 2007-30-04 02:36 -------
I haven't tested compiling wine myself. These packages are linked from
http://www.winehq.org/site/download
so they are 'official'.
If someone can confirm that it works with wine compiled differently (what option
is for ssl?) then I'll file the bug for Fedora packaging. Otherwise it's a wine bug.
Thanks
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------- Additional Comments From killertux(a)suomi24.fi 2007-30-04 01:55 -------
only partly fixed... still happends if setting
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"PixelShaderMode"="enabled"
AND if chanhing resolution using xrand to match game window size(starts always
on window) size BEFORE(intro, main menu or compaing menu) gameplay starts.
but if not doing those two things it does not happen.(rendering must be still
set on OpenGL)
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------- Additional Comments From lupien(a)physique.usherbrooke.ca 2007-30-04 01:31 -------
Created an attachment (id=6033)
--> (http://bugs.winehq.org/attachment.cgi?id=6033&action=view)
patch to dlls/user32/msg16.c to prevent unhandled memory exception
This patch to the DispatchMessage16 function of dlls/user32/msg16.c also fixes
an exception that occured after coming back from the callback. The msg pointer
then points nowhere. Contrary to the previous patch, the original
segment:offset is lost by the implicit conversion done by the relay16.c
routines so I used another way (a temporary local copy of the structure).
This is my last patch for the day. Enjoy!
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------- Additional Comments From lupien(a)physique.usherbrooke.ca 2007-30-04 01:26 -------
Created an attachment (id=6032)
--> (http://bugs.winehq.org/attachment.cgi?id=6032&action=view)
patch to dlls/user32/winproc.c to prevent unhandled memory exception
Thi is a patch to dlls/user32/winproc.c that remaps the pointer data to the
client application after coming back from a callback for the WM_MDICREATE and
WM_CREATE messages of WINPROC_CallProc16To32A. Note that cs->lpszName and
cs->lpszClass (see CREATESTRUCT16to32A) are not remapped so they could create
problems somewhere int he callback (not for me though).
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rmh(a)aybabtu.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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------- Additional Comments From lupien(a)physique.usherbrooke.ca 2007-30-04 01:18 -------
Created an attachment (id=6031)
--> (http://bugs.winehq.org/attachment.cgi?id=6031&action=view)
patch to dlls/winedos/int31.c to improve trace debug
This patch to dlls/winedos/int31.c adds more info to some of the TRACE
instructions to make it easier to trace memory problems.
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------- Additional Comments From lupien(a)physique.usherbrooke.ca 2007-30-04 01:16 -------
Created an attachment (id=6030)
--> (http://bugs.winehq.org/attachment.cgi?id=6030&action=view)
patch to dlls/winedos/int31.c to fix an error in DPMI_xrealloc
DPMI_xrealloc() function of dlls/winedos/int31.c reserved the memory before
doing the test and if they failed it would not release it. So I moved the
memory allocation after the tests. It will only behave differently if it is
called with a NULL handle (ptr). If that is a problem, an else statement can be
added when ptr is NULL.
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------- Additional Comments From dank(a)kegel.com 2007-30-04 01:03 -------
Are you saying that you can't log in using these
packages, but you can on a Wine that you compile properly yourself?
i.e. what's the actual harm here, and how do you know
it's a wine bug?
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Summary: callbacks from win16 extended program that allocate
linear memory screw up pointers
Product: Wine
Version: 0.9.35.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lupien(a)physique.usherbrooke.ca
I have a 32-bit extended windows 3.x program. It was produced with the watcom
compiler and extender. It fails with unhandled memory exceptions around callback
calls.
I explored the problem and I figured out the reason. In some callbacks the
program request more memory which the extender transforms into a call to dpmi
function 0x503 (Resize memory block, in dlls/winedos/int31.c). The work is
actually done in DPMI_xrealloc which currently creates a new memory area, copies
and then erases the old area (it does not grow the old area). This is a possible
result of the DPMI call and the extender seems to handle it properly (it remaps
all the segments it is using). But the problem happens in wine. Some pointers
are not remapped which end up producing an unhandled memory exceptions.
An exemple:
in dlls/user32/winproc.c, function WINPROC_CallProc16To32A we have
case WM_MDICREATE:
{
MDICREATESTRUCT16 *cs16 = MapSL(lParam);
MDICREATESTRUCTA cs;
MDICREATESTRUCT16to32A( cs16, &cs );
ret = callback( hwnd32, msg, wParam, (LPARAM)&cs, result, arg );
MDICREATESTRUCT32Ato16( &cs, cs16 );
}
break;
cs16 is mapped to the 16 bit far pointer into the program data, then its data is
transfered into cs by MDICREATESTRUCT16to32A(). Then the callback routine is
called which will produce a memory reallocation. After the callback the
MDICREATESTRUCT32Ato16() function fails because cs16 now points to nowhere, the
data has been moved. This can be fixed here by adding
cs16=MapSL(lParam);
between the callback and MDICREATESTRUCT32Ato16() (Assuming the extender as
properly modified the segment which seems to be the case for me).
I believe this problem exist in many places in the code. Another place that gave
me a crash was in DispatchMessage16 of dlls/user32/msg16.c
where the problem occurs in the SPY_ExitMessage() function after the
CallWindowProc16() call. The bad pointer here is msg which is implicitely
converted by relay_call_from_16_no_debug() in dlls/kernel32/relay16.c.
Because the change is implicit, the only fix I could simply implement was to
make a local copy of the msg structure and use that for SPY_ExitMessage().
I will attach the patches that fix the problems for me, but they are only
partial solutions. I am pretty sure the problem exist in many other places in
the code (use of MapSL pointers around callbacks to client code).
For global solutions they are a few possibilites:
1) Do like I did but everywhere. So find all problem area and make sure the
pointers are updated and check for futur problems.
2) Change the DPMI_xrealloc so that it actually grows the memory instead of
moving it. This would possibly fix most problems but there are probably
circumstances (or other windows extenders) that would make that impossible (if
the memory allocations prevents the growing). For my extender there seems to be
only one allocation followed by many realloc (at least for my particular
executable).
3) Find a more general solution, maybe where the MapSL would keep track of all
the current pointers so that the realloc could fix those pointers automatically.
Obviously this is more complicated, and possibly impossible (need to keep track
of copies of those pointers also) but it would certainly fix all possible problems.
This problem was difficult to figure out. It probably has affected many other
programs and will keep being a strange problem until a global solution is
implemented. At least it should be in a warning in developper/debugging guides.
I am sorry but I don't have the time or complete enough knowledge of wine to
write the global fix.
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Summary: Mediamonkey 2.5.5 hangs on startup
Product: Wine
Version: CVS
Platform: Other
URL: http://mediamonkey.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I saw a blog post,
http://www.neurowerx.de/system-cgi/blog/index.php?itemid=826
saying that mediamonkey was the one thing somebody missed,
so I tried it.
The app installs fine.
It aborts on startup unless you install mdac and jet, e.g.
wget http://kegel.com/wine/winetricks
sh winetricks fakeie6 mdac27 jet40
Then it gets a bit further, but still locks up after
displaying the splash screen and a 'Tips' window.
The console shows:
wine: Call from 0x7ee27c20 to unimplemented function
cfgmgr32.dll.CM_Locate_DevNodeA, aborting
I guess some helper app aborted, leaving the main app high and dry...?
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------- Additional Comments From marsliu2000(a)hotmail.com 2007-30-04 00:23 -------
Today I downloaded and installed the setup.ilg file from bug 4426. But the
Heroes 5 v1.4 patch installer still reported that "Heroes of Might and Magic V
is not installed." My Heroes5 is installed under a fresh wine 0.9.34. The
installation path is the default one and I already set the windows verstion to
XP. Anyone can verify again? I think this bug needs to be re-opened
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marius.andreiana(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From marius.andreiana(a)gmail.com 2007-30-04 00:11 -------
Installed all except devel and docs:
yum list 'wine*'
Loading "installonlyn" plugin
Installed Packages
wine.i386 0.9.35-1.fc7 installed
wine-capi.i386 0.9.35-1.fc7 installed
wine-cms.i386 0.9.35-1.fc7 installed
wine-core.i386 0.9.35-1.fc7 installed
wine-esd.i386 0.9.35-1.fc7 installed
wine-jack.i386 0.9.35-1.fc7 installed
wine-ldap.i386 0.9.35-1.fc7 installed
wine-nas.i386 0.9.35-1.fc7 installed
wine-tools.i386 0.9.35-1.fc7 installed
wine-twain.i386 0.9.35-1.fc7 installed
Available Packages
wine-devel.i386 0.9.35-1.fc7 extras-developme
wine-docs.noarch 0.9.35-1.fc7 extras-developme
How to replicate:
Download picasa from http://picasa.google.com/download/
install
run drive_c/Program\ Files/Picasa2/Picasa2.exe
At top right, click Sign in to Web Albums
enter dummy account/pass
see error
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Summary: Broken link on front page to X.org
Product: WineHQ.com
Version: unspecified
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrbeardy(a)gmail.com
The link within the first paragraph and in the following text is broken:
'Wine is an Open Source implementation of the Windows API on top of X and Unix.'
It points to a 404 page.
Perhaps this would be a better link:
http://en.wikipedia.org/wiki/X_protocol
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------- Additional Comments From dmitry(a)codeweavers.com 2007-29-04 23:12 -------
The problem is that this font (ET Sans Serif) declares in the header charset
to be 2 (SYMBOL_CHARSET) and Wine treats it appropriately.
This needs a test under Windows how this kind of bitmap fonts should be
handled.
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Summary: DlgDirListComboBox does not fail properly on bad path
spec argument
Product: Wine
Version: 0.9.35.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lupien(a)physique.usherbrooke.ca
When a path spec is given that is not a directory and that does not contain any
* or ? then DlgDirListComboBox should fail and return False. Currently it can
return true. See http://msdn2.microsoft.com/en-us/library/ms673323.aspx
The problem for me occured in a win31 program extended to 32bit by watcom. The
program relies on a failure in the routine to open file from a fancy file
manager. The non failing prevented any file to be loaded. The call is with the
DDL_DIRECTORY|DDL_EXCLUSIVE flags.
An exemple:
Let a directory "c:\test" contain many files including one subdirectory
("c:\test\testsub") then a call to DlgDirListComboBox with path spec of
"c:\\test", or "c:\\test\\" or "c:\\test\\*.*" should all return true and
produce the same listing. But a call with "c:\\test\\test.c" should fail (wether
or not test.c exist because the file spec does not contain any * or ?.
I checked this behavior under windows XP. Under the current wine I tested
(0.9.35 from fedora core 5 extras) this does not fail.
The actual problem is in the DIALOG_DlgDirListW function of
dlls/user32/dialog.c. I will attach a patch that produces the correct behavior
(compared to XP) and fixes my problem.
A related problem is that under windows (at least XP) when calling with
only the DDL_DRIVES attribute produce the same result as calling with DDL_DRIVES
| DDL_EXCLUSIVE but this is not the case under wine. My program is filling a box
with files and drives but it is supposed to contain only drives. The same
happends when sending a message to the listbox directly so I attach a patch that
fixes the problem in the LISTBOX_Directory function of ddls/user32/listbox.c.
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Summary: Fireworks 8 trial hangs on splash screen
Product: Wine
Version: CVS
Platform: Other
URL: http://www.adobe.com/cfusion/tdrc/index.cfm?product=fire
works
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Fireworks 8 trial installs ok
(though there's a heap err in the console),
but it doesn't start up. It hangs at the splash screen.
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Summary: Adobe Lightroom 1.0 won't let you create a database
Product: Wine
Version: CVS
Platform: Other
URL: http://www.adobe.com/products/photoshoplightroom/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install lightroom, use winecfg to pick winxp mode.
To run lightroom, you have to work around the lack
of winsxs support by using winecfg to pick win2k mode, then running
'wget kegel.com/wine/winetricks; sh winetricks vcrun2005'
That done, lightroom should start ok. The initial GUI seems
sluggish under wine (like Quicken 2007's), and flaky;
it wants you to either open an existing database or create
a new one, but the 'next' button is never enabled, so
you can't create the new database. Or so it seems on my first try.
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 21:01 -------
http://msdn2.microsoft.com/en-us/library/aa371571.aspx
SecureCustomProperties is separated by semicolons, it appears it gets cut off in
the middle of DISABLEROLLBACK in the INSERT statement of our log and doesn't
enter the entire thing.
I'm not terribly familiar with MSI but it seems like maybe this list separated
by semicolons should be iterated through and added to the Property table as
public properties?
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------- Additional Comments From austinenglish(a)gmail.com 2007-29-04 21:00 -------
The window itself works fine for me under wine 0.9.30, and up until wine 0.9.34.
After 0.9.35, the systray icon no longer works. I'm using Gnome, not KDE. Ubuntu
7.04
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------- Additional Comments From austinenglish(a)gmail.com 2007-29-04 20:58 -------
Wine 0.9.30 worked fine for me. The window itself shows up, but once you attempt
to minimize to tray, the problem begins. If you keep the main window open, e.g.
on any virtual desktop, then you can still access it. Once you close the main
window, however, you'll have to restart utorrent.
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 20:56 -------
Created an attachment (id=6027)
--> (http://bugs.winehq.org/attachment.cgi?id=6027&action=view)
Picture showing InstallExecuteSequence for CustomAction CAGetDPCOEMData
Picture of ORCA showing our CustomAction that is failing refers to properties
in its query in InstallExecuteSequence (ReleaseType and ENTERPRISE_IMAGE) that
should be set by the SecureCustomProperties Property.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 20:13 -------
Because you +relay doesn't match watch you pasted.
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------- Additional Comments From angkel07(a)yahoo.com 2007-29-04 19:55 -------
Created an attachment (id=6026)
--> (http://bugs.winehq.org/attachment.cgi?id=6026&action=view)
What the terminal says...
The terminal gives some errors and alot of fixme's but the main thing that may
had caused the error is this:
fixme:d3d7:IDirect3DViewportImpl_SetBackgroundDepth (0x1712040)->((nil)): stub!
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Summary: BVE Trainsim 2.6 cannot render environment
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angkel07(a)yahoo.com
The EXE file of BVE Trainsim runs okay until you select and load a route. It
spews errors and debug info allover the terminal. This is the only thing that
keeps me from playing.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:38 -------
Did you compiled Wine yourself? It seem your distro has SElinux enabled (or
other process limitations):
preloader: Warning: failed to reserve range 00000000-60000000
This won't work with Wine. You either have to remove SElinux, use precompiled
packages or manually allow Wine do what it needs to do.
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 19:37 -------
I accidentally listed it here, but I also created an attachment. How is this an
invalid bug?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6020|application/octet-stream |text/plain
mime type| |
Attachment #6020|error_wine_ymessenger |error_wine_ymessenger.txt
filename| |
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:33 -------
closing
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:33 -------
Please read what you should do with logs and back traces.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:22 -------
Closing invalid
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|test |wine-misc
Keywords|FIXME |
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
Status|UNCONFIRMED |RESOLVED
Component|wine-binary |wine-misc
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:19 -------
Not blocker. Not even Wine's bug.
Please configure all the screen resolutions your game uses in xorg.conf.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From vitaliy(a)kievinfo.com 2007-29-04 19:17 -------
Did you installed _all_ packages with the name "wine" in them?
Your distro has Wine split into multiple packages. Apparently you don't install
the "required" ones.
Also fixme is not an error - state what program, and what program are you having
with it.
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------- Additional Comments From truiken(a)gmail.com 2007-29-04 18:39 -------
> I'm tryng to install Yahoo Messenger 8.1 for MS-Windows into my OpenSuse Linux
10.2 System.
....but? What doesn't work? Did the install complete successfully? What
happens vs. what should happen?
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------- Additional Comments From greg87(a)online.de 2007-29-04 18:36 -------
I tried today, The Setup is working for me. Maybe you could retest?
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------- Additional Comments From focht(a)gmx.net 2007-29-04 18:24 -------
Created an attachment (id=6025)
--> (http://bugs.winehq.org/attachment.cgi?id=6025&action=view)
screenshot of iTunes 7.1.1.5 running under wine (heavily hacked)
Hello,
--- quote ---
And you're sure that you're using native crypt32.dll? Not the builtin one wine
ships with?
--- quote ---
My guess: he's using an outdated version (date 2002) of native crypt32.dll
(probably leeched off some freedll site).
There are different versions floating around the net.
Anyway, using native wintrust, crypt32 and rpcrt4 wont get you much further.
Looking at the trace/log it seems to connect to keysvc LPC port/keysvc named
pipe.
The whole cryptographic services endpoints (RPC services/keysvc) which
implement IKeySvc and ICertProtect interfaces are missing.
>From my knowledge there is no way wine could provide this now.
I can provide working I_CryptUninstallOssGlobal and I_CryptInstallOssGlobal
stub implementations if needed (glanced at the current implementation in
crypt32: one is a dirty hack, the other one is missing).
But this wont help you anyway (off-topic).
This one says it all:
--- quote ---
Probably we need to improve the stubs in wintrust.
--- quote ---
'Improve' is quite an understatement.
Lots of work that needs to be done.
I *heavily hacked* wintrust stubs some hours to get iTunes finally started but
i wouldnt consider making it public.
Too much iTunes specific knowledge/hacks.
The problem is: there is currently no infrastructure in wintrust module which
is needed to implement all the stuff (providers/management).
Just to give an impression (WinVerifyTrust):
iTunes verifies the digital certificates (CERTs) of some excutables.
I hacked a code path for the WTD_STATEACTION_VERIFY and WTD_CHOICE_FILE case
(and WTD_STATEACTION_CLOSE for cleanup).
That included:
- setting up fake CRYPT_PROVIDER_DATA
- setting up fake CRYPT_PROVIDER_SGNR (signer)
- setting up fake CRYPT_PROVIDER_CERT (by using CertCreateSelfSignCertificate()
from test case).
- get around CertGetNameStringW() checks by using the right SubjectName
(created fake blob with CN= "Apple Computer, Inc.") before
CertCreateSelfSignCertificate()
- get around CertComparePublicKeyInfo() checks by adjusting the public key info
after cert creation to match the client one (couldnt find an easy way with
CertCreateSelfSignCertificate without rewriting/dup all the code)
Implemented WTHelperProvDataFromStateData, WTHelperGetProvSignerFromChain and
WTHelperGetProvCertFromChain (that were easy ones, though some bits missing /
counter signers), could be used in public code (easy ones).
After public key info matched, it finally started (see screenshot) - though I
didnt test much far.
I'm somewhat unfamilar/uneasy with DRM enabled software :)
Basically said: if apple iTunes uses wintrust api to verify executable
certificates (which seems the case for future versions) have one implement all
the stuff.
This could be some students task (SoC or the like).
For now, use an earlier version (6.x?) which doesnt employ CERT signing checks
on executables (wintrust api).
Regards
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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------- Additional Comments From greg87(a)online.de 2007-29-04 17:48 -------
Created an attachment (id=6023)
--> (http://bugs.winehq.org/attachment.cgi?id=6023&action=view)
relay log till the first +seh
It crashs at start, but the app recognizes the crash and loads
JuicedConfig.exe. After confirming the settings and close JuicedConfig, it
tries to load the Juiced.exe again but fails then silently.
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Summary: Xfire doesn't works
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: altdraven(a)yahoo.com
I'd installed Xfire with Wine (http://www.xfire.com/) in my computer, but it
doesn't works into the registration process.
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------- Additional Comments From wine(a)enzerink.net 2007-29-04 17:34 -------
Created an attachment (id=6021)
--> (http://bugs.winehq.org/attachment.cgi?id=6021&action=view)
Tail end of debug output
I estimate that in a 30-40 minute period the game ran that there would have
been thousands of the fixme:d3d_draw:drawStridedFast... error being output to
the terminal.
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wine(a)enzerink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |UNCONFIRMED
Resolution|INVALID |
------- Additional Comments From wine(a)enzerink.net 2007-29-04 17:31 -------
Symptom is application crashes after 30-40 minutes with:
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glTexImage2D @ surface.c / 232
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5067
In the five minutes before the crash some of the fonts in the applications
started to be increasingly misdrawn.
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Summary: Yahoo Messenger 8.1 doesn't works !!!
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: altdraven(a)yahoo.com
I'm tryng to install Yahoo Messenger 8.1 for MS-Windows into my OpenSuse Linux
10.2 System.
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------- Additional Comments From me(a)gn0me.org 2007-29-04 16:39 -------
I haven't run into this yet, but it might have something to do with the private
server, as they often edit the clients... but I've yet to ever see this.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-29-04 15:21 -------
I've just had a play, and indeed it does seem to affect things more from a distance.
However I get the same full debugger with fbo, pbuffer and backbuffer. Also, I
had this crash once just after respawning, before anybody had moved yet, which
is the first time I've had it outside of a firefight.
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6014 is|0 |1
obsolete| |
------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 15:18 -------
Created an attachment (id=6018)
--> (http://bugs.winehq.org/attachment.cgi?id=6018&action=view)
+file,+module,+relay
It appears anet2 is missing. Where is this dll in the source code?
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------- Additional Comments From dank(a)kegel.com 2007-29-04 15:00 -------
The interesting lines are
000b:Call kernel32.LoadLibraryA(00433438 "anet2.dll") ret=0041a02d
000b:Ret kernel32.LoadLibraryA() retval=00000000 ret=0041a02d
...
wine: Unhandled page fault on read access to 0x00000000 at address 0x411aeb
(thread 000b), starting debugger...
which is amusing, since I wrote anet2.dll (not that I worked on
that particular game). Is that dll installed, and not found by LoadLibrary?
If so, a +file,+module,+relay trace would be interesting.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.download.com/X2-
| |The-Threat-demo/3000-7557_4-
| |10266056.html
Component|wine-misc |wine-multimedia
------- Additional Comments From dank(a)kegel.com 2007-29-04 14:55 -------
Please include the URLs when possible. I added it for you this time.
>From the stack dump, it looks like it crashed when
winmm.dll was detaching, so I set the component to "wine-multimedia".
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b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |b.buschinski(a)web.de
------- Additional Comments From b.buschinski(a)web.de 2007-29-04 14:53 -------
The onidemo has the same error, it unpacks fine, but doesnt start
even with 0.9.36
I tried it with 0.9.26 and 0.9.21
(I am sure it worked fine with at least 0.9.21)
0.9.26
fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0.9.21
fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
wine client error:11: write: Bad file descriptor
alsa/oss makes no difference.
I have no clue at all, but I guess that it has something todo with
kernelchanges
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------- Additional Comments From jrliggett(a)cox.net 2007-29-04 14:26 -------
I found yet some more interesting this about this bug. When I use pbuffer for my
OffscreenRenderingMode, instead of a full-blow crash, I get this:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 5928
Current serial number in output stream: 5928
But with backbuffer or fbo, I get this:
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread
003b), starting debugger...
And the debugger never comes up. Also, I found that this is best reproduced when
you hit your target at a long distance. Maybe it has something to do with blood
spray effects in the game?
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
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Summary: wine eject, gun cd 2 loads with improper permissions to
view
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
After launching the GUN installation from winefile, without bash open I used
wine eject when the cdrom asks to insert cd2. After loading the 2nd disc I get
the following error stating I do not have permission to view the contents of the
cdrom and the installer will not continue.
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------- Additional Comments From lich(a)math.spbu.ru 2007-29-04 13:37 -------
The similar issue I've noticed with common OpenFile dialog.
If I call OpenFile dialog (e.g. in notepad), then open drop-down combobox and
move window, the list detaches from the dialog.
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------- Additional Comments From lich(a)math.spbu.ru 2007-29-04 13:30 -------
Works for me.
OS: Slackware 11.0
arch: PC-x86
Utorrent: 1.6.1
wine: 0.9.36 built from sources.
By double-clicking to systray icon I can show/hide main window.
Is it somehow related to bug #7403?
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 12:51 -------
no i wasn't aware I could do that
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Summary: Monopoly 1995 crashes on launch
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Monopoly crashes on launch
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
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Summary: Cabella's Big Game Hunter will not install
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Cabella's Big Game Hunter III crashes on launch of Setup.exe
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 11:48 -------
This bug prevents about 20 of my games from even launching their respective
installer, please add the installer keyword.
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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Summary: x2 - the threat demo installer crashes wine
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to launch the X2 - the threat demo installer wine crashes to the
debugger, appears to be unrelated to the the bug with the full version.
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 11:23 -------
no, i get a different error with the demo, it crashes to the debugger, it looks
unrelated as I don't get the MSCAT32.dll error with the full install
fixme:propsheet:PROPSHEET_UnImplementedFlags PSH_RTLREADING
fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee}
0x7d23f99c
err:module:import_dll Library MSCAT32.dll (which is needed by
L"C:\\windows\\system32\\drmv2clt.dll") not found
fixme:wintrust:WinVerifyTrust 0xffffffff {00aac56b-cd44-11d0-8cc2-00c04fc295ee}
0x7d23f99c
fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
wine: Unhandled page fault on read access to 0x7d4ef600 at address 0x7d4ef600
(thread 0014), starting debugger...
Unhandled exception: page fault on read access to 0x7d4ef600 in 32-bit code
(0x7d4ef600).
Register dump:
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Summary: cannot change discs in swat 3 tactical game of the year
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
This happens with more than just swat 3. When launching an installer from
nautilus without using the command line open some applications allow me to eject
discs and others such as this one don't, wine holds it open. If i try to unmount
the drive and insert a new one then remount it and try to continue the
installation fails to detect the new disc.
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Summary: Swat 2 blocky screen
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to play swat 2 it draws the windows with black blocks on the screen.
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Summary: would like to be able to view screenshots by application
category
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
I would like the ability to view screenshots by their respective category,
games, multimedia, etc.
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------- Additional Comments From marius.andreiana(a)gmail.com 2007-29-04 10:23 -------
Fedora release 6.93 (Rawhide)
rpm -q wine
wine-0.9.35-1.fc7
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------- Additional Comments From dank(a)kegel.com 2007-29-04 10:21 -------
What version of Linux are you using, and what version of Wine?
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Summary: fixme:wininet:NETCON_init can't use SSL, not compiled in
Product: Wine
Version: 0.9.35.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.andreiana(a)gmail.com
Trying to connect to web albums using Picasa gives
fixme:wininet:InternetGetConnectedState always returning LAN connection.
fixme:win:FlashWindowEx 0x339f88
fixme:wininet:InternetGetConnectedState always returning LAN connection.
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (10000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not
supported on protocol 1
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (10000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not
supported on protocol 1
fixme:wininet:NETCON_init can't use SSL, not compiled in.
Using packages from Fedora Extras. Do they need to compile them with a certain flag?
Thanks
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Summary: Jagged Alliance 2 won't load.
Product: Wine
Version: 0.9.33.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cornmaster(a)gmail.com
After installing Jagged Alliance 2, trying to launch via the icon on the
desktop, or from the terminal results in the game not loading. I tried
unpatched and patched with no difference.
The initial window will begin to be drawn, but will fail and disappear.
Attached is the log from the terminal.
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paloseco(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.terminalstudio.co
| |m/atlantis-quest.shtml
Keywords| |download, FIXME
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Summary: Atlantis Quest 1.0 demo crashes at startup
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
After the initial screen is loaded, clicking Play leads to crash.
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
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Summary: Scarface - The world is yours does not completely
install
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
The scarface installer does not completely install the game even though the
installer says it's finished. The game directory is incomplete and contains no
.exe files.
This is the contents of the game directory after installation
eric@Opteron:~/.wine/drive_c/Program Files/Radical Games/Scarface$ ls
binkw32.dll msvcr71.dll scarface.url sound2.rcf vorbisfile.dll
cement.rcf ogg.dll sierra.url vorbis.dll
movies.rcf register.url sound1.rcf vorbisenc.dll
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b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |b.buschinski(a)web.de
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------- Additional Comments From b.buschinski(a)web.de 2007-29-04 08:53 -------
can confirm with wine 0.9.36
works only with
->oss
- Hardware Acceleration: Emulation
- NOT set driver emulation
with alsa it works with any options, but not for long
looks like a memleak in alsa, it uses all my ram after a while
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Summary: Flanker 2.5 fails to launch
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to launch flanker 2.5 I get the following text repeatedly and just a
black screen shows in wine.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {07b65360-c445-11ce-afde-00aa006c14f4} not registered
err:ole:CoGetClassObject no class object {07b65360-c445-11ce-afde-00aa006c14f4}
could be created for context 0x1
err:quartz:GraphBuilder_Connect Unable to create filter (80040154), trying next one
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From dank(a)kegel.com 2007-29-04 07:46 -------
Ahem. Just noticed that it doesn't happen if you just
install mono on a clean .wine directory. It happened
in an "install everything" run:
winetricks fakeie6 vbrun60 vcrun6 art2kmin corefonts dcom98 \
gdiplus gecko jet40 mdac27 mdac28 mfc40 mono11
so let's say this is invalid for now.
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Summary: Mono installer crashes on exit
Product: Wine
Version: CVS
Platform: Other
URL: http://go-mono.org
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Both mono 1.1 and 1.2 installers crash on exit
(while, I think, detatching from ole32) with:
wine: Unhandled page fault on read access to 0x800000ec at address 0x7ef9eb4b
(thread 0028), starting debugger...
Backtrace:
=>1 0x7ef9eb4b HEAP_GetPtr+0x1b(...)
[/home/dank/wine-git/dlls/ntdll/heap.c:343] in ntdll (0x0034fbb4)
2 0x7ef9f524 RtlDestroyHeap+0x24(heap=0x80000000)
[/home/dank/wine-git/dlls/ntdll/heap.c:1125] in ntdll (0x0034fbf4)
3 0x7ee3c5a5 HeapDestroy+0x25(heap=0x80000000)
[/home/dank/wine-git/dlls/kernel32/heap.c:165] in kernel32 (0x0034fc14)
4 0x65f45d5e in ole32 (+0x45d5e) (0x0034fda0)
...
9 0x7ee5e9df ExitProcess+0x1f(status=0x0)
This happened while I was testing winetricks. I can't recall
whether this happened a few weeks ago when I first added
mono support to winetricks...
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 07:21 -------
For some strange reason this bug isn't consistent. I can't always reproduce it.
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angkel07(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6002|image/png |image/jpeg
mime type| |
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------- Additional Comments From angkel07(a)yahoo.com 2007-29-04 07:17 -------
Created an attachment (id=6002)
--> (http://bugs.winehq.org/attachment.cgi?id=6002&action=view)
Screenshot showing Bug 8203
As you can see, all you can see are the people and the shadows of the
buildings. Nothing else... Or maybe not... Observe the picture carefully. It
seems that the buildings are underground or drawn in reverse.
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ead1234(a)hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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Summary: Ragnarok Online 3D Buildings Invisible or not drawn
properly
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angkel07(a)yahoo.com
The 3d buildings are missing in my client and still determining the cause. I had
tried playing thru different wine versions and it's still like that. All the 3D
objects, aside from the floor, are not seen and only the shadows are seen
because it's drawn on the map.
Another issue is that moving objects are not drawn properly. The objects appear
as wierd lines or moving tattered images. I can't determine it myself.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-29-04 03:08 -------
fixme's are not bugs. If the app doesn't work in some way, then state that.
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------- Additional Comments From stfan4cjk(a)gmail.com 2007-29-04 02:39 -------
iw02.iw is on the next cd so its having trouble switching the media or whatever
like you said before. I think.
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Summary: GL_INVALID_OPERATION in glDrawRangeElements
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)enzerink.net
Galactic Civilizations II generates a continuous stream of this error:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawRangeElements @ drawprim.c / 427
The relay logs are in the order of 400MB by the time this is displayed so I'm
not attaching a log for the time being.
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madewokherd(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From madewokherd(a)gmail.com 2007-29-04 02:28 -------
Fixed for wa in 0.9.36.
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------- Additional Comments From stfan4cjk(a)gmail.com 2007-29-04 02:25 -------
Im afraid that that patch did not work. It gives me the error on the iw_02.iwd
file if that helps at all.
This is whats in the terminal when it gives me the error
err:msi:ACTION_InstallFiles Failed to copy L"D:\\Setup\\Data\\main\\" to
L"c:\\Program Files\\Activision\\Call of Duty 2\\main\\iw_02.iwd" (5)
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1603
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x143e1d0 next
block has PREV_FREE flag
err:heap:HEAP_ValidateInUseArena Heap 0x110000: prev arena 0x143eaa0 is not prev
for in-use 0x143ec40
err:ole:ClientRpcChannelBuffer_SendReceive called from wrong apartment, should
have been 0xd00000025
err:ole:xCall RpcChannelBuffer SendReceive failed, 8001010e
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------- Additional Comments From Ronny.Standtke(a)gmx.net 2007-29-04 02:19 -------
Sorry... and thanks for the info. (I just thought I have to update the version
number because I noticed new problems.)
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------- Additional Comments From marcus(a)jet.franken.de 2007-29-04 01:34 -------
it needs quite a huge amount of lowlevel work and it never was clear exactly
how Alexandre wants it. I see it happening in the midrange future, but do not
hold your breath. ;)
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------- Additional Comments From ead1234(a)hotmail.com 2007-29-04 01:17 -------
"is this going to be implemented any time soon because alot of games could use
this?"
Probably not. This bug has been open since 2001, Alexandre says if we can wait a
while it might make it in to version 1.0, but I wouldn't get your hopes up. Ivan
Leo was working on it but I think he has stopped, though I would have to agree
it's a pretty important bug as most games don't work without it.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2007-28-04 23:35 -------
fixme's are not bugs.
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------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:31 -------
According to MSDN, this is designed to prevent access to StickyKeys during
gameplay. Since Ubuntu has no "StickKeys" feature (as far as I'm aware), I'm
wondering whether this issue can be solved by simply ignoring this flag as it is
of no use on Ubuntu.
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Summary: Silkroad Online: Unimplemented action SPI_SETSTICKYKEYS
Product: Wine
Version: 0.9.36.
Platform: Other
URL: http://www.silkroadonline.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
When running Silkroad Online and hitting the "Start" button, it loads the
GameGuard protection module. After that, it loads the main splash screen where
it initializes everything. It is here that WINE shows this error
"fixme:systen:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS).
Note: Unsure of component type.
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------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:23 -------
Isn't there anyway to simply emulate GameGuard? When it asks for a log of
running processes just report the normal running ones + the current game? Then
when it decides to scan memory and whatnot just point it to a nonexistent process?
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------- Additional Comments From d.c.ddcc(a)gmail.com 2007-28-04 23:18 -------
Set to 98 and ensuring that you have the latest version of WINE fixes this bug.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From truiken(a)gmail.com 2007-28-04 23:05 -------
Scratch all that, I've figured out the bug. Our media changing code only
prompts for the next media when the next file to install is compressed. I'll
write up a patch to fix this.
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 22:53 -------
And change
printf("file->File: %d\n", debugstr_w(file->File));
to be
printf("file->File: %s\n", debugstr_w(file->File));
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 22:52 -------
Can you edit wine/dlls/msi/files.c ~line 744 to look like this:
LIST_FOR_EACH_ENTRY( file, &package->files, MSIFILE, entry )
{
if (file->state != msifs_missing && !mi->is_continuous && file->state !=
msifs_overwrite)
continue;
printf("file->File: %d\n", debugstr_w(file->File));
printf("file->Sequence: %d\n", file->Sequence);
printf("mi->last_sequence: %d\n", mi->last_sequence);
printf("mi->is_continuous: %d\n", mi->is_continuous);
printf("file->IsCompressed: %d\n", file->IsCompressed);
printf("mi->is_extracted: %d\n", mi->is_extracted);
if (file->Sequence > mi->last_sequence || mi->is_continuous ||
(file->IsCompressed && !mi->is_extracted))
{
Compile, install, and attach the output here.
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------- Additional Comments From austinenglish(a)gmail.com 2007-28-04 22:45 -------
Forgot to mention specs:
O/s: Ubuntu 7.04 (Feisty Fawn)
Arch: PC-x86
Utorrent version: 1.61 (Build 490)
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austinenglish(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
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Summary: Utorrent no longer makes System Tray Icon
Product: Wine
Version: 0.9.35.
Platform: PC
URL: http://www.utorrent.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Utorrent no longer makes a system tray icon in Wine 0.9.35 and 0.9.36.
Minimizing to tray seems to allow the process to continue, but the only way to
access it again is to relaunch it.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2007-28-04 22:27 -------
Confirmed fixed - closing.
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------- Additional Comments From stfan4cjk(a)gmail.com 2007-28-04 22:24 -------
is this going to be implemented any time soon because alot of games could use this?
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------- Additional Comments From stfan4cjk(a)gmail.com 2007-28-04 20:53 -------
iw_00.iwd
iw_01.iwd
iw_06.iwd
these are the list of files in setup/data/main on the first cd.
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 20:39 -------
Well I need a list of the files in D:\Setup\Data\main.
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stfan4cjk(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5999|application/octet-stream |text/plain
mime type| |
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 20:11 -------
Please attach a recursive directory listing of the first cd.
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------- Additional Comments From austinenglish(a)gmail.com 2007-28-04 19:27 -------
Attached is a log of what the same application does in 0.9.34 it creates the
same loop as in .35 & .36, but for me it breaks the loop after 3 times and then
launches the program after:
fixme:quartz:Videowindow_HideCursor (0x1a96b0/0x1a96b8)->(0): stub !!!
Opening DVD files then gives:
fixme:shell:BrsFolder_OnCreate flags 20 not implemented
Hope this will help fix the regression.
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------- Additional Comments From hughes28105(a)gawab.com 2007-28-04 19:22 -------
for some reson it keep say something about being blocked
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1b20f8)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1b20f8)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1b20f8)->(0x10024,00000051)
and after that happens this comes stub comes up
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1cd708) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1cd708) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1cd708) : stub
after all that the DSOUND_MixOne err comes up
err:dsound:DSOUND_MixOne underrun on sound buffer 0x20ff58
err:ntdll:RtlpWaitForCriticalSection section 0x776558 "?" wait timed out in
thread 0009, blocked by 000d, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x776558 "?" wait timed out in
thread 000f, blocked by 000d, retrying (60 sec)
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hughes28105(a)gawab.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5996 is|0 |1
obsolete| |
------- Additional Comments From hughes28105(a)gawab.com 2007-28-04 19:19 -------
Created an attachment (id=5997)
--> (http://bugs.winehq.org/attachment.cgi?id=5997&action=view)
This has something interesting
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------- Additional Comments From ajrich(a)earthlink.net 2007-28-04 19:12 -------
I'm afraid I don't know how to find my system's ssh hostname.
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------- Additional Comments From hughes28105(a)gawab.com 2007-28-04 19:11 -------
this attachment may help the last line is this.
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1bd700) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1bd700) : stub
err:dsound:DSOUND_MixOne underrun on sound buffer 0x4d8e628
wine client error:9: write: Bad file descriptor
can this be of any help.
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Summary: hardcoded /usr/lib/libsicu*.a breaks biarch builds
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
The configure check for libsicu{uc,data}.a assumes these libraries can only be
found on /usr/lib or in a directory provided by the user. This breaks build on
multiarch systems, where /usr/lib/libsicu*.a are 64-bit, and 32-bit libraries
are available elsewhere. Depending on the system's binutils, this can result in
build failure or in libicu functionality being disabled (see
http://sourceware.org/ml/binutils/2007-04/msg00370.html).
Fortunately, wine doesn't need to know how to find the 32-bit lib directory,
because the toolchain is already capable of finding it. Having a fallback value
of "-lsicu*" is enough to grant the library will be static, since libicu uses
this "s" prefix to differenciate static libs.
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------- Additional Comments From floppie(a)quadra-tec.net 2007-28-04 18:19 -------
My intention was for this bug to be more broad than just EQ1. I wanted any
games that required texture wrapping to be linked to it, rather than just this one.
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------- Additional Comments From hughes28105(a)gawab.com 2007-28-04 18:10 -------
I have had problems with system shock 2 on 0.9.36. it look like the buffer is
having a problem is buffer is underrun. i have attach the debug log.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5990 is|0 |1
obsolete| |
------- Additional Comments From vitaliy(a)kievinfo.com 2007-28-04 17:50 -------
Created an attachment (id=5991)
--> (http://bugs.winehq.org/attachment.cgi?id=5991&action=view)
a better test
This time using existing env. variable.
This test does show that we do have a problem with the way our symlinks
configured to point into $HOME.
Should we disable this feature of NtQueryDirectoryFile? Or should we get rid of
the symlinks pointing to $HOME? However that won't fix it for existing
configurations (which we don't really care too much). Except this won't prevent
users from setting something like this and braking Wine.
I remember there was a huge discussion about this and it was decided that
symlinks would be the best solution. Apparently they are not. Quite opposite -
they do not work.
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------- Additional Comments From jrliggett(a)cox.net 2007-28-04 17:13 -------
Something else I just noticed: the crash always seems to occur when shooting
from a distance. If you keep your shots at close range, it might avoid the
crash. I just played for a good 30 minutes on de_dust2 and the map changed
before it crashed. Then we moved on to de_paranesi, where there's lots of
long-range shooting, and every time I get into a long-distance firefight, and I
hit something that kicks up some dust or debris, it crahses. So maybe this isn't
related to the HL2DM font bug?
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|jnewman(a)codeweavers.com |wine-bugs(a)winehq.org
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paloseco(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-28-04 15:56 -------
Because no one found the real cause of this problem.
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------- Additional Comments From blin(a)gmx.net 2007-28-04 15:51 -------
And you're sure that you're using native crypt32.dll? Not the builtin one wine
ships with?
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------- Additional Comments From volker.groeschel(a)sap.com 2007-28-04 15:25 -------
The device should be in the registry like it is in XP.
It does not need any dedicated driver, it works with the standard SCSI ASPI.
Since Ubuntu finds the device it should be possible to fill the registry
automatically.
How is that intended to work? How can I check what's going wrong?
When it is not possible to fix the configuration tool, can I fill the registry
manually? Which values would I need to make sure that it matches the
configuration of LINUX, e.g. when I start with the XP branch what do I need to
change?
[HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi\Scsi Port 2]
"Interrupt"=dword:00000010
"IOAddress"=dword:0000b000
"Driver"="aic78xx"
[HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi\Scsi Port 2\Scsi Bus 0]
[HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi\Scsi Port 2\Scsi Bus 0\Initiator Id 7]
[HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi\Scsi Port 2\Scsi Bus 0\Target Id 6]
[HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi\Scsi Port 2\Scsi Bus 0\Target Id
6\Logical Unit Id 0]
"Identifier"="DVB2000 Nokia rulez 2.21"
"Type"="CommunicationsPeripheral"
"InquiryData"=hex:09,00,02,02,20,00,00,00,44,56,42,32,30,30,30,20,4e,6f,6b,69,\
61,20,72,75,6c,65,7a,20,20,20,20,20,32,2e,32,31
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 15:17 -------
By msi.log, do you mean the last part of WINEDEBUG=+msi,+msidb wine setup.exe >&
msi.log? That's not wine writing to the file, that's bash redirecting standard
output to a file, which can be anywhere on the file system.
WINEDEBUG=+msi,+msidb,+file wine setup.exe >& ~/msi.log
That will put the log in your home directory. Next time you run the installer,
run it from the disk and make sure the drive is set up in winecfg.
(I still need the COD2.msi file attached here)
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------- Additional Comments From stfan4cjk(a)gmail.com 2007-28-04 15:12 -------
I am but I needed to copy the disk to the desktop because wine was trying to
right the msi.log to the disk
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------- Additional Comments From liquitsnake(a)gmx.net 2007-28-04 15:11 -------
Please accept Erich's patch into the main tree. I don't see anything wrong with it.
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------- Additional Comments From truiken(a)gmail.com 2007-28-04 15:11 -------
Please compress and attach the .msi file from the first cd (COD2.msi). I
thought you said you were installing this from CDs. The log says you're
installing it from ~/Desktop.
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------- Additional Comments From jrliggett(a)cox.net 2007-28-04 15:10 -------
Maybe it was just chance...who knows at this point? :) I've only got 1 GB in my
box--my theory was that it might have been running out of ram, but that doesn't
seem to be the case. But at this point I still think some corruption or overflow
might be in play here, given the apparent randomness of the crash. I only got
about 5 rounds out of de_dust yesterday. But I did get a +font trace, and I'm
working to cut it down to the interesting bits.
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------- Additional Comments From vitaliy(a)kievinfo.com 2007-28-04 15:01 -------
> I worked under sudo.
Never ever run Wine as root! You have to remove ~/.wine directory (as root of
course) and reinstall all your programs.
Other then that... well you will need to look at what it's doing with the
registry, where it's looking and for what. Since no one here has that HW &
software it's up to you to figure it out.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
------- Additional Comments From vitaliy(a)kievinfo.com 2007-28-04 14:55 -------
Not blocker.
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------- Additional Comments From volker.groeschel(a)sap.com 2007-28-04 14:43 -------
@Tom Spear
I didn't realize that I attached the complete registry. I attached the reduced
file (or would it been better to edit it?).
@Vitaliy Margolen
I worked under sudo. Nevertheless I changed access rights of sg0 and sg1
root@amd64:/dev# ls -lisah sg*
8016 0 crw-rw-rw- 1 root root 21, 0 2007-04-28 21:52 sg0
14089 0 crw-rw-rw- 1 root root 21, 1 2007-04-28 19:53 sg1
After that I deleted the .wine directory and started winecfg one more time and
run the proposed command:
WINEDEBUG=+cdrom wine DVB2000Recorder.exe &> cdrom_log.txt
Just to avoid misunderstandings: it's about a cable receiver box which is
attached via SCSI interface. I have read that the box/program combo runs with
Wine. But when it is not in the registry it can't.
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