http://bugs.winehq.org/show_bug.cgi?id=1870
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 11:10 -------
No post. Abandoned
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Summary: Loader does not set working directory to the directory
program is installed in when app is executed with
BINFMT_MISC
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
Easy to reproduce if you have a registration code for WinRAR..
Download an eval copy of WinRAR and install it.
Insert your registration code in WinRAR to make it registered.
Make sure BINFMT_MISC is setup properly so you can run WinRAR by running
./WinRAR.exe
Make a symlink to ~/.wine/drive_c/Program\ Files\WinRAR\WinRAR.exe under your
/usr/bin
CD to the WinRAR directory and type the name of your symlink to WinRAR.exe on
the command line. It will open and be registered.
Exit WinRAR
CD to any other directory (~ is where I went to test)
On the command line type the name of your symlink to WinRAR.exe
It will come up and show evlauation copy even though the key has been inserted!
To get around this for now I just made a shell script in /usr/bin instead of a
symlink, that does CD and then runs winrar.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From thestig(a)google.com 2007-16-03 10:56 -------
Can you describe the strange behavior? Do you know what the proper behavior on
Windows is?
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-16-03 10:53 -------
Could you find in the logs if it registers the class "WeatherScopeAlert" with
RegisterClass[Ex]W or RegisterClass[Ex]A? If it registers the class with
RegisterClassW and then calls DefWindowProcA so that would explain why
WINPROC_CallProcAtoW was called.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 10:49 -------
I should probably add that CallWindowProcA _is_ indeed called by
SendMessageTimoutA, but when it looks up the procedure for the function, it
fails to find an A version, so it resorts to calling the W using
WINPROC_CallProcAtoW.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 10:34 -------
Thinking about this more and looking at traces, this seems odd to me (though I'm
welcome to be told I'm wrong). Here's the call pattern:
CreateWindowExA
SendMessageA
WINPROC_CallProcAtoW *******
DefWindowProcA
DEFWND_SetTextA
Why would a cross-call (A-to-W) be needed when it in the end calls more SetTextA?
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------- Additional Comments From pmcnett(a)pm-sc.com 2007-16-03 10:32 -------
I believe this and bug 1265 still persist, but that the patch at some point
stopped working, although the fix is still the same (IIRC adding a
MsgWaitForMultipleObjectsEx() call).
To be honest I stopped using WINE a couple years ago (because I replaced my need
for Visual FoxPro with open source development environments), so while I'm glad
these bugs are getting some attention, I regret I can't be of much help anymore.
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Summary: Error using FileCreateShortcut cmd in AutoHotkey script
Product: Wine
Version: 0.9.31.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.clarkson(a)baesystems.com
Can anyone help me with how to create a windows shortcut in wine? I
want to create windows shortcuts on a Linux box that windows clients
can then access. I'm trying to use wine to allow me to create the
shortcut on the Linux box. I'm using the wine-0.9.31 version of wine
on Fedora Core 5. I've tried two approaches, both fail.
I've tried using an autohotkey script. This script runs in wine and
creates a shortcut, but the shortcut has no target, and wine returns
the below fixme error. This script works fine on a windows box.
Here is the script:
#NoEnv ; Recommended for performance and compatibility with future
AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior
speed and reliability.
; %1% (argument #1) - shortcut target (include the full absolute
path)
; %2% (argument #2) - name of the shortcut, include the .lnk
extension
; check to make sure that the correct # of parameters were passed
in
if %0% < 2
{
MsgBox This script requires 2 parameters but received %0%.
ExitApp
}
FileCreateShortcut, %1%, %2%
Here is the error:
Z:\home\mike>"C:\Program Files\AutoHotkey\AutoHotkey.exe"
create_shortcut.ahk "Z:\home\mike\test.txt" "shortcut_test.txt.lnk"
Z:\home\mike>fixme:system:SystemParametersInfoW Unimplemented
action: 8192 (SPI_GETFOREGROUNDLOCKTIMEOUT)
My other approach was to use VBScript to create a shortcut. See
Bugzilla Bug 7659 on http://bugs.winehq.org/
If there are other methods for creating a shortcut that work in wine,
please let me know.
Thanks for any help
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------- Additional Comments From pmcnett(a)pm-sc.com 2007-16-03 10:29 -------
Unfortunately I have no idea what the status of this bug is, as I don't use
Visual FoxPro anymore.
Regarding the download link, at one point I had a demo app to download to show
the various bugs with Visual FoxPro in WINE, but at the moment I can't find it.
I probably attached the executable rather than gave a URL to download it. If I
find it, I'll repost it.
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Just wondering if it would be trivial (not require a complete
recompile) to add a link to the page that shows after you change
anything on a bug to take you back to the bug list that you were last
viewing..
Example: On the left there is a link to list just bugs with status:
new, so I click that. Then I see a bug I would like to check out so I
click on that bug. I add comments and hit submit. The next page that
comes up gives me the option to return to the bug, but I would rather
go back to the list. As it stands now I have to hit the back button 2
times to get back to the list (unrefreshed mind you, which is how I
want it as I dont want to have to re-download the entire list every
time I view it). At the bottom there are links for Query page and
Enter a new bug. To the right of that it would be nice to have a link
that does the equivalent of javascript:back(); a couple of times to
get me back to the bug list without re-downloading it..
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Thanks
Tom
Check out this new 3D Instant Messenger called IMVU. It's the best I
have seen yet!
http://imvu.com/catalog/web_invitation.php?userId=1547373&from=power-email
http://bugs.winehq.org/show_bug.cgi?id=1477
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 10:12 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 10:12 -------
No report back. Abandoned
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------- Additional Comments From hans(a)it.vu.nl 2007-16-03 09:45 -------
Running the run RunOnce entry by hand I get errors like this one:
err:setupapi:SetupDefaultQueueCallbackW copy error 3 L"Z:
\\home\\hans\\tmp\\unzip\\mbadmin.exe" -> L"\\mbadmin.exe"
Notice the empty directory in the destination path. Using native
advpack (which comes bundled with the app) it pops up the dialog
asking for the destination directory like on Windows. Looks like
another bug, in advpack this time.
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------- Additional Comments From rmh(a)aybabtu.com 2007-16-03 09:45 -------
Note that they aren't pure ascii files. They start with 0xfffe and then a weird
string (is that utf-16?) for the first line. Btw, I've verified that Vista also
uses this format.
Sounds easy to implement. I'll send a patch if noone beats me to it.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 09:42 -------
Created an attachment (id=5386)
--> (http://bugs.winehq.org/attachment.cgi?id=5386&action=view)
+win,+x11drv,+user,+msg,+message,+relay trace
Here's a trace with +win,+x11drv,+user,+msg,+message,+relay and a few other
added traces to see what's going on. Somewhere between the WM_NCCREATE message
being sent and DefWindowProcA the name becomes changed. I noticed
WINPROC_CallProcAtoW within the SendMessageA calls, could this be causing some
change to unicode and causing the ascii name to be treated as unicode?
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 09:41 -------
Without that fix, it seems like it crashes every time a projectile is fired,
even though all graphics settings are at the lowest.
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 09:40 -------
Running the game with WINEDEBUG=-all seems to fix the issue for me. Can
anyone confirm/contradict this?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 09:24 -------
I cant even install this game right now due to missing support for ADPCM....
Guess I'll have to get a native dll and retest. Anyone have any idea which one
I need?
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------- Additional Comments From hans(a)it.vu.nl 2007-16-03 09:16 -------
My path makes setupapi execute the DefaultInstall section
from the .inf file which then registers a RunOnce entry like this:
RunDll32.exe advpack.dll,LaunchINFSection XWALL.INF,DefaultInstall2.ntx86
So it appears that setupapi is used to bootstrap an advpack
install. It stops right there for some reason, wineboot is not
triggered and when running it by hand it doesn't find the RunOnce
entry (which I think is a bug).
On windows the installer pops up a dialog asking for an installation
directory. No such registry key is created at that point.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 09:11 -------
I cant test this one anymore, as I dont have the CD's anymore, but the
hissing/popping/stuttering used to happen with Diablo II as well. Not very
helpful I know, however I do have a copy of Starcraft and will be glad to test
if this occurs with current wine versions, assuming it will even still run under
wine. It will have to wait till monday to be tested though as I can only test
at work (only place I have a linux machine).
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |ftp://largedownloads.ea.com/
| |pub/demos/Commandand3/CnC3De
| |mo.exe
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download
------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 08:57 -------
Confirming. There seems to be a certain randomness to this, so we might be
looking at threading issues.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:57 -------
This appears to be similar to a display bug that happens under windows
occasionally when switching from a fullscreen game that grabs control of the
mouse back to windows. It is not related however.
I wouldnt say that this is a clipping issue, but more of a refreshing issue,
however if the window is not taking fullscreen it shouldnt be writing to parts
of the screen that it has not covered, like the panel..
You said this happens with KDE, does it also happen with other WM's?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:51 -------
---Quote---
I.e. if there is a gdiFont defined for current font (I assume, this means if a
display font
has been loaded), and if the font is not the result of a substitution, then we
download it
into the printer. Otherwise we try to use a builtin font.
Shouldn't that be the other way round: first try to use a builtin font, and only
if that is not
possible (because no such font defined in generic.ppd or missing .afm file)
download it.
-----------
I agree that this should be the other way around. Alain, could you write a
patch against current wine (if the issue still exists with current wine), and
send it to wine-patches?
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------- Additional Comments From dank(a)kegel.com 2007-16-03 08:51 -------
Why does this bug have the 'download' keyword? What
should I download to exhibit the bug?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:46 -------
Paul, do you still experience this issue with the version of VFP that you
originally had this problem with, on current wine?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:46 -------
If you are running conformance tests and they do exactly the same thing on
windows and linux, then that means wine is conforming to the way windows does
it, so that unfortunately cannot be used to confirm this bug. However it is
possible that the conformance tests are bugged, so I would suggest to test on
current wine (with current conformance tests), on both Linux and wine, and if
the same thing occurs, report it to the devel list, as a possible bug in the
conformance tests. If they confirm it is a bug, then please report that back here.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:40 -------
How about now? What ever happened with the patch on bug 1265? I assume it has
since bitrotted and was never committed to CVS, but if updated against the
current tree, will it still fix the issue?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|When trying to run Matlab 6 |When trying to run Matlab 6
|I get BadWindow .. |it gets to the logo screen
| |and just stops
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:39 -------
Horacio, can you please test this under current wine version and report back if
the issue you were experiencing still occurs?
David, if you still monitor wine bugs, could you please check your program under
current wine and let us know if the issue still occurs? If so, please file a
new bug for it, as this bug no longer gives the symptom of badwindow.
Changing summary to accurately reflect the most current conditions posted to the
bug, since the original report was from a wine version that was not current at
the time of reporting.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:30 -------
No response, but it appears that nullsoft installers are working properly, as
when I installed winamp yesterday I did not see anything out of place.
Resolving fixed for now, but not closing, if anyone sees any problems, feel free
to reopen.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:26 -------
Just pinging, no response needed as I am sure you developers are going to work
on this *some* day :)
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:24 -------
well it's failing to change to 16bpp. After the last post, Ivan did you happen
to try X in 16bpp again to see if the issue still occurs there?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:00 -------
Sorry James, that was an oversight on my part.
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-16-03 07:59 -------
| Wine is a bit chattier about mismatched OLE init/uninit reference count -
| hence the error message.
I'd still would like to write a test for this. Should be pretty easy enough.
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Thank you for answer but what then ? It shouldn't cause
GLXBadDrawable but it happens.
Any ideas ?
Best regards
Shadow
Dnia piątek, 16 marca 2007, napisałeś:
> http://bugs.winehq.org/show_bug.cgi?id=7696
>
>
>
>
>
> ------- Additional Comments From stefandoesinger(a)gmx.at 2007-16-03 07:26 -------
> I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid
> condition if there is no depth stencil surface attached. It should not cause
> the GLXBadDrawable error you are seeing
>
>
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------- Additional Comments From stefandoesinger(a)gmx.at 2007-16-03 07:26 -------
I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid
condition if there is no depth stencil surface attached. It should not cause
the GLXBadDrawable error you are seeing
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------- Additional Comments From zthg4821(a)gmail.com 2007-16-03 07:01 -------
It does appear MTU values are at least partially implicated in the behavioral
discrepancy between local and remote web interface sessions.
On the box that's running eMule/Wine the default MTU setting of the lo interface
is 16436, and at that setting during a local web interface session only a couple
of the image transfers are hanging on the page that gets served after a
successful login, as I reported earlier.
Reducing lo's MTU to 1500 does indeed make local web interface sessions worse,
resulting in similar, but not identical behavior to remote sessions (eth0's MTU
is 1500). That is, unlike remote sessions I can still successfully login, but
the session then hangs on the page that gets served next, and only about 1/3 of
the page's content loads--much less than when MTU is 16436 on lo.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-16-03 06:52 -------
The patch has been committed. Please re-test and close if appropriate.
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------- Additional Comments From focht(a)gmx.net 2007-16-03 05:30 -------
Hello,
you can reproduce this with single threaded apps too - just show the "threads"
window.
Looking at the fixme you might be out of luck.
--- snip ---
dlls/ntdll/thread.c:NtQueryInformationThread( ThreadTimes)
...
/* We call times(2) for kernel time or user time */
/* We can only (portably) do this for the current thread */
if (handle == GetCurrentThread())
{
struct tms time_buf;
long clocks_per_sec = sysconf(_SC_CLK_TCK);
times(&time_buf);
kusrt.KernelTime.QuadPart = (ULONGLONG)time_buf.tms_stime *
10000000 / clocks_per_sec;
kusrt.UserTime.QuadPart = (ULONGLONG)time_buf.tms_utime *
10000000 / clocks_per_sec;
}
else
{
kusrt.KernelTime.QuadPart = 0;
kusrt.UserTime.QuadPart = 0;
FIXME("Cannot get kerneltime or usertime of other threads\n");
}
--- snip ---
times(2) and getrusage(2) wont do any good here for child threads.
One might read out /proc table info for individual threads but that query is
very costly and the info returned is not accurate at all.
There is some lengthy discussion regarding kernel/user time of thread on the
windows side too:
http://blog.kalmbachnet.de/?postid=28http://groups.google.de/group/microsoft.public.win32.programmer.kernel/brow…
In short: forget these values.
Ollydbg queries the info by calling GetThreadTimes() (which in turn calls
NtQueryInformationThread( ThreadTimes)).
If the flooding bothers you, replace the FIXME() with WARN() or remove it
completely.
I assume there wont be a fix soon.
Regards
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Summary: Rome total war does not install any files
Product: Wine
Version: CVS
Platform: Other
URL: http://www.gamershell.com/download_6784.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Like said in the summary, any file is installed when installing this game.
But, the install process works fine until the ends: no crash.
Except, it does not create the files.
I attached a log.
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Summary: p2p tv doesn't work
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://p2ptv.orgfree.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feoe(a)campus.upb.de
strange behaviour
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-16-03 05:05 -------
* Brian wrote:
| Also, I've never done a "patch" to my Wine before, I suppose I'd use it in
| the GIT tree that I have. Can you point me to a Howto on adding a patch?
Brian, basically you need to (1) download the diff-patch or email-patch, (2)
make a separate branch from a "master" and then (3) apply the patch here.
(1) I would recommend to copy the text starting at those lines
From 98813ba4d5892cb30272842d15c5340731310b99 Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
and ending by those ones:
--
1.4.4.3
Then save the text to event_queries.diff
(2) $ git branch test_event_queries
$ git checkout test_event_queries
(3) $ git-am -3 event_queries.diff
And then compile Wine as usual.
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oberon(a)wildwein.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P3 |P2
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oberon(a)wildwein.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P2 |P3
Version|0.9.26. |0.9.30.
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------- Additional Comments From m.goemmel(a)compulab.de 2007-16-03 04:51 -------
I did some more research on this, but without much success so far... if
anybody would take me a trace where the problem probably is, I could try to do
further research on this.
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------- Additional Comments From m.goemmel(a)compulab.de 2007-16-03 04:49 -------
This message box is hidden behind the splash screen when running without a
separate desktop. Using a separate desktop in winecfg will showup the message
box in front of the splash screen.
Markus
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From rob(a)codeweavers.com 2007-16-03 04:15 -------
I believe this bug has already been fixed by somebody else and so should be
fixed in the next version of Wine.
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Summary: Print Preview of Lotus Notes shows strange squared
display
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)haeber.de
I started Lotus Notes 6.5.4 and are in the welcome screen. Now I take a look
in the print preview and see this strange display of the document. But If a
look at the preview above the print dialog it looks fine.
Tested with Wine 0.9.32 on openSUSE 10.2. There was no default debug output of
the problem, so ask for some debug options.
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damjan.jov(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From damjan.jov(a)gmail.com 2007-15-03 00:35 -------
Created an attachment (id=5361)
--> (http://bugs.winehq.org/attachment.cgi?id=5361&action=view)
modify send() to block until entire buffer is sent
Ok so I couldn't wait until the weekend :-).
It looks like on Windows, for non-overlapped non-blocking stream sockets,
send()/WSASend[To]() block until the entire buffer is sent, while on Linux, it
tries to return as soon as any bytes have been sent. Code written *the proper
way* will work on any operating system, while some heathens write code that
doesn't fully check the return value of send() and resends the remaining bytes,
so outside Windows, every send() can skip some bytes, leading to problems like
you see here. (What an evil ploy - by modifying the semantics of send(), code
written for other operating systems can be ported easily to Windows, but code
written for Windows with those assumptions will need to be rewritten to work
properly anywhere else).
My patch modifies WSASendTo to try send everything, like Windows does. Please
try it and let me know whether it works.
------- Additional Comments From zthg4821(a)gmail.com 2007-15-03 09:13 -------
Created an attachment (id=5371)
--> (http://bugs.winehq.org/attachment.cgi?id=5371&action=view)
winsock-patched-trace.tar.bz2
Sorry to report the patch from comment #7 made no difference from a usage
standpoint, the behavior is identical to before.
------- Additional Comments From damjan.jov(a)gmail.com 2007-16-03 02:34 -------
I just tested it, and if you reduce the lo network interface's MTU to 1500
(ifconfig lo mtu 1500), it does hang even when accessing pages on localhost.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-16-03 01:29 -------
Hi Daniel, it would be nice if you could write a small test (sample) for this,
to show whether or not it indeed returns -1 . Would that be possible?
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-16-03 01:22 -------
Thank you very mach for your teaching.
I send mail with a compress file of 2 bug_logs when
wine --version wine-0.9.30-504-gc9b9847
wine --version wine-0.9.30-505-gfc5b795
execute wine sqlplus.exe hanbai/hanbai@salesdb
to Rob Shearman, Lei Zhang, bugs-admin(a)winehq.org.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
------- Additional Comments From tony.lambregts(a)gmail.com 2007-15-03 23:08 -------
Not abandond. There is no change in current git with this application
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Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
------- Additional Comments From tony.lambregts(a)gmail.com 2007-15-03 23:03 -------
Not abandoned
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
------- Additional Comments From tkho(a)ucla.edu 2007-15-03 22:26 -------
I installed and ran OOo 1.1.5 with wine-cvs without problems. Is it time to
close this bug?
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-15-03 22:03 -------
Excuse me, Could I trouble you to give a detailed explanation of how to do?
Because,I used linux in earnest from this year.(Due to Windows Vista.)
(I used MS-Windows from Windows3.1, and Oracle from Oracle7.3)
So,I could not take logs with selected "+relay,+computername".
Could you teach me in what order shall I do commands?
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From emisca(a)email.it 2007-15-03 07:14 -------
I can confirm this bug on my machines (ubuntu and debian wine versions from 0.9.26
to 0.9.30).
------- Additional Comments From emisca(a)email.it 2007-15-03 07:14 -------
I can confirm this bug on my machines (ubuntu and debian wine versions from 0.9.26
to 0.9.30).
------- Additional Comments From tkho(a)ucla.edu 2007-15-03 21:59 -------
I poked around, and foobar2000 uses the process affinity mask returned by
GetProcessAffinityMask to determine the number of concurrent encodings. As a
quick fix, you can hack it to return 3 (mask of 11 = two CPUs).
The system affinity mask in GetProcessAffinityMask should probably be tied to
the mask reported by GetSystemInfo (which incorrectly reports 1 for me), and the
process affinity mask should probably default to the system affinity mask (it's
currently initialized to 1 in the wineserver)
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:04 -------
Correcting. Abandoned.
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Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:04 -------
Same.
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Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
Status|CLOSED |REOPENED
Resolution|FIXED |
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:02 -------
Correcting. Abandoned.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:01 -------
Same thing as the other bug. You can't assume something is fixed.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:00 -------
Correcting. Abandoned.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:00 -------
You can't resolve a bug as fixed, yourself, unless the original reporter has
said that the bug is fixed or you've specifically tested a version of Wine that
doesn't work and then tested a version of Wine that does work. When the
reporter doesn't reply, that's called 'abandoned'.
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wine(a)enzerink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-comctl32 |wine-usp10.dll
------- Additional Comments From wine(a)enzerink.net 2007-15-03 20:29 -------
I've attached extracts from the 300-400MB(!) logs produced using:
WINEDEBUG=relay wine GalCiv2.exe
The discernible difference between the traces is the last line in this segment:
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,026ca790 "Number of
Planets",00000011,0260fce8,00000011) ret=0080ec29
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ec29
0009:Call usp10.ScriptApplyDigitSubstitution(00a0590c,02b14578,02b14574)
ret=0080ec56
0009:Ret usp10.ScriptApplyDigitSubstitution() retval=00000000 ret=0080ec56
00009:Call usp10.ScriptItemize(0260fce8 L"Number of
Planetss:\0011",00000011,00000020,02b14578,02b14574,0260fd30,0033f998) ret=0080ecc4
for Windows 98 mode, compared to:
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,02e3c948 "Number of
Planets",00000011,00000000,00000000) ret=0080ebee
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ebee
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,02e3c948 "Number of
Planets",00000011,01a8e3f0,00000011) ret=0080ec29
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ec29
0009:Call usp10.ScriptApplyDigitSubstitution(00a0590c,01b66bf8,01b66bf4)
ret=0080ec56
0009:Ret usp10.ScriptApplyDigitSubstitution() retval=00000000 ret=0080ec56
0009:Call usp10.ScriptItemize(01a8e3f0 L"Number of
Planetss:\bdff\ffff\bdff\ffff\beff\ffff\baff\ffff\98ff\ffff\67ff\ffff\10ff\0100",00000011,00000020,01b66bf8,01b66bf4,01a8e438,0033f94c)
ret=0080ecc4
for Windows XP mode.
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------- Additional Comments From rob(a)codeweavers.com 2007-15-03 20:01 -------
Please attach a +relay,+computername log of the bug happening.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2007-15-03 19:58 -------
The bug still occurs with wine-git dated of 2007-03-15.
Joaopa
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jeffcityjon(a)gmail.com |
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-15-03 19:57 -------
Dup, already fixed
*** This bug has been marked as a duplicate of 4579 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffcityjon(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2007-15-03 19:57 -------
*** Bug 7758 has been marked as a duplicate of this bug. ***
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rob(a)codeweavers.com
Keywords| |regression
------- Additional Comments From thestig(a)google.com 2007-15-03 19:53 -------
Thanks for doing the regression testing. CCing the author of the patch.
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ehoover(a)mines.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ehoover(a)mines.edu 2007-15-03 19:43 -------
This issue is fixed in latest git.
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-15-03 19:27 -------
Hello, Lei Zhang. Thank you for your advice.
I understand git a little.
My result is that;
[j@localhost wine-git]$ git bisect good wine-0.9.30-504-gc9b9847
fc5b795f7c544e1dff850174ebf69c8dba458549 is first bad commit
commit fc5b795f7c544e1dff850174ebf69c8dba458549
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Thu Feb 15 23:22:18 2007 +0000
kernel32: Fix the GetComputerName* functions to not write to the buffer at
all if there is not enough space.
Add tests for the GetComputerName* functions that show this issue.
Fix an off-by-one error in setting the size when there is not enough space.
Remove the exception handlers for GetComputerNameW,
GetComputerNameExA/W, since testing on XP SP2 shows that access
violations are not caught and these are not present on Win9x, which
does have an exception handler.
:040000 040000 461cbd3863f108b74235bac8af34d7c0fd050fca
d343bb4ee04ec1f495ff9ed2e9022d448cac6566 M dlls
[j@localhost wine-git]$ git bisect bad wine-0.9.30-505-gfc5b795
fc5b795f7c544e1dff850174ebf69c8dba458549 is first bad commit
commit fc5b795f7c544e1dff850174ebf69c8dba458549
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Thu Feb 15 23:22:18 2007 +0000
kernel32: Fix the GetComputerName* functions to not write to the buffer at
all if there is not enough space.
Add tests for the GetComputerName* functions that show this issue.
Fix an off-by-one error in setting the size when there is not enough space.
Remove the exception handlers for GetComputerNameW,
GetComputerNameExA/W, since testing on XP SP2 shows that access
violations are not caught and these are not present on Win9x, which
does have an exception handler.
:040000 040000 461cbd3863f108b74235bac8af34d7c0fd050fca
d343bb4ee04ec1f495ff9ed2e9022d448cac6566 M dlls
==============================================================
[j@localhost wine-git]$ wine --version
wine-0.9.30-504-gc9b9847
[j@localhost wine-git]$ wine sqlplus.exe hanbai/hanbai@salesdb
SQL*Plus: Release 10.2.0.2.0 - Production on Thu Mar 15 20:00:07 2007
Copyright (c) 1982, 2005, Oracle. All Rights Reserved.
fixme:netapi32:NetWkstaGetInfo level 102 unimplemented
Connected to:
Oracle9i Enterprise Edition Release 9.2.0.4.0 - Production
With the Partitioning, OLAP and Oracle Data Mining options
JServer Release 9.2.0.4.0 - Production
SQL>
-----------------------------------------------------------------
[j@localhost wine-git]$ wine --version
wine-0.9.30-505-gfc5b795
[j@localhost wine-git]$ wine sqlplus.exe hanbai/hanbai@salesdb
SQL*Plus: Release 10.2.0.2.0 - Production on Thu Mar 15 18:34:30 2007
Copyright (c) 1982, 2005, Oracle. All Rights Reserved.
ERROR:
ORA-12564: TNS:connection refused
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Summary: Photoshop 7.0 fails to load on Ubuntu 6.10
Product: Wine
Version: 0.9.30.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffcityjon(a)gmail.com
CC: jeffcityjon(a)gmail.com
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$ wine
Photoshop.exe
Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:wgl:has_opengl Intialization of OpenGL info failed, disabling OpenGL!
fixme:actctx:QueryActCtxW 80000010 0x116283c (nil) 1 0x33fdc4 8 (nil)
Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:wgl:has_opengl Intialization of OpenGL info failed, disabling OpenGL!
X Error of failed request: BadDevice, invalid or uninitialized input device
Major opcode of failed request: 143 (XInputExtension)
Minor opcode of failed request: 3 (X_OpenDevice)
Serial number of failed request: 38
Current serial number in output stream: 38
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$ wine --version
wine-0.9.30
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$
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http://bugs.winehq.org/show_bug.cgi?id=7757
Summary: GetDeviceCaps(NUMCOLORS) returns wrong value: -1
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dv5a(a)dc.uba.ar
The function GetDeviceCaps(NUMCOLORS) must return 1 if device uses more than
256 colors (see http://msdn.microsoft.com/library/en-us/gdi/devcons_88s3.asp )
But is return -1. This is wrong.
http://source.winehq.org/source/dlls/winex11.drv/init.c#L213http://source.w…
Fix is trivial :
216 * color depths, 1 is returned. */
217 return (screen_depth > 8) ? 1 : (1 << screen_depth);
This bug makes COMPUMAP application (a street map of Buenos Aires) crash on
printing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-gdi-(printing) |wine-comctl32
------- Additional Comments From thestig(a)google.com 2007-15-03 19:07 -------
any progress on this one?
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http://bugs.winehq.org/show_bug.cgi?id=4372
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-gui |wine-comctl32
Ever Confirmed| |1
------- Additional Comments From thestig(a)google.com 2007-15-03 19:07 -------
this is a comctl32 bug, and it's in wine 0.9.32 as well.
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http://bugs.winehq.org/show_bug.cgi?id=3934
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thestig(a)google.com 2007-15-03 18:48 -------
works with wine 0.9.32.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thestig(a)google.com 2007-15-03 18:29 -------
Works for me now, resolving as fixed.
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http://bugs.winehq.org/show_bug.cgi?id=4427
------- Additional Comments From mr.method(a)gmail.com 2007-15-03 18:16 -------
I was initially having this exact issue:
"failed to lock index buffer in CMeshDX8::LockIndexBuffer"
It looks like it was indeed the pixel shaders, as that box was checked in my
winecfg.
Once disabled, everything worked.
Thanks. :P
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------- Additional Comments From rmh(a)aybabtu.com 2007-15-03 18:13 -------
It works fine now (both with Conquer and Conquista), when following the
instructions in the HOWTO from appdb.
This bug has become an amalgama of unrelated problems, and probably they're all
fixed (except for the install problem which has been filed as bug 7483). I
would suggest closing.
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http://bugs.winehq.org/show_bug.cgi?id=1198
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 18:05 -------
Can this game be used now without natives, or with few natives?
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.apple.com/itunes/
| |download/
Keywords| |download, Installer
Platform|Other |PC
------- Additional Comments From thestig(a)google.com 2007-15-03 18:04 -------
The install does not crash for me, although after the installer has finished, I get:
fixme:setupapi:CMP_WaitNoPendingInstallEvents
about once a second and
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInterfaces 0x1afa20, (nil),
{53f56307-b6bf-11d0-94f2-00a0c91efb8b}, 0x00000000, 0x7b08740c
about once every 10 seconds.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 18:00 -------
Closing
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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------- Additional Comments From us(a)edmeades.me.uk 2007-15-03 17:59 -------
It is still true that setting the text attributes only works in wineconsole
(with either backend of curses or user, I believe), but can be easily tested
using the 'color' command in wcmd now its implemented
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:59 -------
No response, resolving
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7753 has been marked as a duplicate of this bug. ***
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7754 has been marked as a duplicate of this bug. ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7753 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7754
Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7752 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7750 has been marked as a duplicate of this bug. ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7750 has been marked as a duplicate of this bug. ***
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7751 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7749 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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http://bugs.winehq.org/show_bug.cgi?id=7748
Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7748 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7747 has been marked as a duplicate of this bug. ***
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us(a)edmeades.me.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |us(a)edmeades.me.uk
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:57 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:57 -------
If wine doesnt crash when running with artsdsp then this bug can be closed.
Please file a new bug for the issue about no sound being routed.
Resolving
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us(a)edmeades.me.uk changed:
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AssignedTo|wine-bugs(a)winehq.org |us(a)edmeades.me.uk
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7746
Summary: iTunesSetup 7.1.0.59 installer crashed
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunesSetup.exe version 7.1.0.59 crashed during execution of installation scripts.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
duplicate of bug 7743.
*** This bug has been marked as a duplicate of 7743 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
*** Bug 7746 has been marked as a duplicate of this bug. ***
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Summary: iTunesSetup 7.1.0.59 installer crashed
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunesSetup.exe version 7.1.0.59 crashed during execution of installation scripts.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
duplicate of bug 7743.
*** This bug has been marked as a duplicate of 7743 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
*** Bug 7745 has been marked as a duplicate of this bug. ***
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Summary: iTunesSetup 7.1.0.59 installer crashed
Product: Wine
Version: 0.9.32.
Platform: Other
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunesSetup.exe version 7.1.0.59 crashed during execution of installation scripts.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
duplicate of bug 7743.
*** This bug has been marked as a duplicate of 7743 ***
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Summary: iTunesSetup 7.1.0.59 installer crashed
Product: Wine
Version: 0.9.32.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunesSetup.exe version 7.1.0.59 crashed during execution of installation scripts.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
*** Bug 7744 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=1162
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:51 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:51 -------
Assuming bug fixed, as no response in over a year. Resolving
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------- Additional Comments From philcostin(a)hotmail.com 2007-15-03 17:49 -------
I tried with the 9746 nvidia driver and it still crashes at 1280x1024. I made a
headshot with the scout, no crash. It then crashed a minute or so later when I made
a second headshot with a famas.
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------- Additional Comments From Speedator(a)gmx.de 2007-15-03 17:46 -------
So there is no idea how to do so? Isn't it a think for gecko-based MSHTML-module
to do so?
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http://bugs.winehq.org/show_bug.cgi?id=7351
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:46 -------
Resolving as fixed, please reopen if bug is not properly fixed.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:44 -------
commented entries for my user account in /etc/passwd and /etc/shadow and ran
winemine, and it did not crash. Verified that my user account couldnt be read
by opening a terminal and running winemine, and it still didnt crash. Assuming
fixed
Brian, please test with a recent wine version and post here if the issue still
occurs.
PS Im using Slackware 11 in case the distro matters
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------- Additional Comments From us(a)edmeades.me.uk 2007-15-03 17:44 -------
I think this should be closed as the fix is committed... I believe the raiser
was testing make files from ms compiler, and raised a couple of initial bugs.
If thats he case it would be useful to know if there are any remaining issues
to be resolved - I have been systematically working through the majority of
the inbuilt commands and most work as per windows as far as I can tell (I'd be
happy to be informed of any cmd.exe bugs for now)
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.magic-
| |league.com/download/apprenti
| |ce.php
Keywords| |download
------- Additional Comments From thestig(a)google.com 2007-15-03 17:44 -------
Did you use a fresh .wine directory? I looked on several machines and their
~/.wine/drive_c/windows/system.ini all had a [mci] section with
waveaudio=mciwave.dll
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------- Additional Comments From enno.rehling(a)gmail.com 2007-15-03 17:44 -------
You say you couldn't patch the demo, though? That should be possible. I'll have
a look at whether it works under Windows.
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------- Additional Comments From us(a)edmeades.me.uk 2007-15-03 17:42 -------
This is waiting on my xcopy patch to be committed... Sent latest version after
addressing all comments 3 times and have received no reply, so will resend
again sometime soon
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------- Additional Comments From enno.rehling(a)gmail.com 2007-15-03 17:42 -------
I understand there are several bugs in Wine, but the patch means you've got one
less that needs fixing, at least before TLJ works. And for those people that
want to play TLJ, that's good :-) Especially since I suppose that DX3 interfaces
aren't getting the same kind of attention as DX9 is getting.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
closing.
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
*** Bug 7740 has been marked as a duplicate of this bug. ***
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Summary: Typo in system.ini ?
Product: Wine
Version: 0.9.32.
Platform: PC-x86-64
OS/Version: Linux
Status: RESOLVED
Severity: critical
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imarais(a)sun.ac.za
I encountered the following error which caused the application (Apprentice - a
free program to play 'Magic the gathering' over the internet, available from
http://www.magic-league.com/download/apprentice.php ) to crash:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"WAVEAUDIO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
This error was "fixed" (the application now runs without crashing) by changing a
line in system.ini:
replace "waveaudio=mciwave.drv" with "waveadio=mciwave.dll"
Was this a typo? The PCspeaker still beeps whenever a action in Apprentice is
performed, so all is not as it should be...
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
duplicate of bug 7739.
*** This bug has been marked as a duplicate of 7739 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
*** Bug 7741 has been marked as a duplicate of this bug. ***
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Summary: Typo in system.ini ?
Product: Wine
Version: 0.9.32.
Platform: PC-x86-64
OS/Version: Linux
Status: RESOLVED
Severity: critical
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imarais(a)sun.ac.za
I encountered the following error which caused the application (Apprentice - a
free program to play 'Magic the gathering' over the internet, available from
http://www.magic-league.com/download/apprentice.php ) to crash:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"WAVEAUDIO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
This error was "fixed" (the application now runs without crashing) by changing a
line in system.ini:
replace "waveaudio=mciwave.drv" with "waveadio=mciwave.dll"
Was this a typo? The PCspeaker still beeps whenever a action in Apprentice is
performed, so all is not as it should be...
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
duplicate of bug 7739.
*** This bug has been marked as a duplicate of 7739 ***
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Summary: Typo in system.ini ?
Product: Wine
Version: 0.9.32.
Platform: PC-x86-64
OS/Version: Linux
Status: RESOLVED
Severity: critical
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imarais(a)sun.ac.za
I encountered the following error which caused the application (Apprentice - a
free program to play 'Magic the gathering' over the internet, available from
http://www.magic-league.com/download/apprentice.php ) to crash:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"WAVEAUDIO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
This error was "fixed" (the application now runs without crashing) by changing a
line in system.ini:
replace "waveaudio=mciwave.drv" with "waveadio=mciwave.dll"
Was this a typo? The PCspeaker still beeps whenever a action in Apprentice is
performed, so all is not as it should be...
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
duplicate of bug 7739.
*** This bug has been marked as a duplicate of 7739 ***
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Summary: Typo in system.ini ?
Product: Wine
Version: 0.9.32.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imarais(a)sun.ac.za
I encountered the following error which caused the application (Apprentice - a
free program to play 'Magic the gathering' over the internet, available from
http://www.magic-league.com/download/apprentice.php ) to crash:
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"WAVEAUDIO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
This error was "fixed" (the application now runs without crashing) by changing a
line in system.ini:
replace "waveaudio=mciwave.drv" with "waveadio=mciwave.dll"
Was this a typo? The PCspeaker still beeps whenever a action in Apprentice is
performed, so all is not as it should be...
------- Additional Comments From thestig(a)google.com 2007-15-03 17:35 -------
*** Bug 7742 has been marked as a duplicate of this bug. ***
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:34 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:34 -------
No response. Resolving
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-binary |wine-misc
Ever Confirmed| |1
Keywords| |download
OS/Version|other |Linux
Platform|All |PC
------- Additional Comments From thestig(a)google.com 2007-15-03 17:34 -------
I got the same problem, except the message box was hidden behind the splash screen.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:33 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:33 -------
No confirmation since 9/05, and most people use ALSA now anyways.
Resolving
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------- Additional Comments From philcostin(a)hotmail.com 2007-15-03 17:29 -------
I can retry with the scout but my LCD only does 1280x1024. I'm also trying with
1.0-9746 drivers as I was using the 1.0-9755 drivers when it crashed.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-15-03 17:17 -------
Could you try at 1600x1200? Also, it was with the scout sniper rifle every time.
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http://bugs.winehq.org/show_bug.cgi?id=7698
------- Additional Comments From philcostin(a)hotmail.com 2007-15-03 17:12 -------
I have just tested the headshot idea on a local server. After 13 headshots, no
crash... Until I tried going down the ladder from the central attic in de_cbble, then it
hung.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 16:44 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 16:44 -------
closing.
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------- Additional Comments From thestig(a)google.com 2007-15-03 16:43 -------
*** Bug 7737 has been marked as a duplicate of this bug. ***
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Summary: Application AW 2004 installs correctly, but aborts
immediately after starting
Product: Wine
Version: CVS
Platform: All
URL: http://www.astroworld.net/ger
OS/Version: other
Status: RESOLVED
Severity: normal
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.goemmel(a)compulab.de
There is an astrology program available on this site (AW 2004 V8.1), which can
be downloaded as a trial version for free. Press the "Download" link and then
the first "Download" button to download it. Version 2001 works ok. Version
2004 installs without any problems but when trying to start only a message box
occured with something like "Initialization error".
The application looks like a normal MFC application, so I'm a bit surprised
about that early abort.
I'm not much into Wine development, but if a developer looks for a (propably
small) problem to fix, it would be wonderful.
Regards
Markus
------- Additional Comments From thestig(a)google.com 2007-15-03 16:43 -------
dup of bug 7735
*** This bug has been marked as a duplicate of 7735 ***
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Summary: Application AW 2004 installs correctly, but aborts
immediately after starting
Product: Wine
Version: CVS
Platform: All
URL: http://www.astroworld.net/ger
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.goemmel(a)compulab.de
There is an astrology program available on this site (AW 2004 V8.1), which can
be downloaded as a trial version for free. Press the "Download" link and then
the first "Download" button to download it. Version 2001 works ok. Version
2004 installs without any problems but when trying to start only a message box
occured with something like "Initialization error".
The application looks like a normal MFC application, so I'm a bit surprised
about that early abort.
I'm not much into Wine development, but if a developer looks for a (propably
small) problem to fix, it would be wonderful.
Regards
Markus
------- Additional Comments From thestig(a)google.com 2007-15-03 16:43 -------
*** Bug 7736 has been marked as a duplicate of this bug. ***
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Summary: Application AW 2004 installs correctly, but aborts
immediately after starting
Product: Wine
Version: CVS
Platform: All
URL: http://www.astroworld.net/ger
OS/Version: other
Status: RESOLVED
Severity: normal
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.goemmel(a)compulab.de
There is an astrology program available on this site (AW 2004 V8.1), which can
be downloaded as a trial version for free. Press the "Download" link and then
the first "Download" button to download it. Version 2001 works ok. Version
2004 installs without any problems but when trying to start only a message box
occured with something like "Initialization error".
The application looks like a normal MFC application, so I'm a bit surprised
about that early abort.
I'm not much into Wine development, but if a developer looks for a (propably
small) problem to fix, it would be wonderful.
Regards
Markus
------- Additional Comments From thestig(a)google.com 2007-15-03 16:43 -------
dup of bug 7735
*** This bug has been marked as a duplicate of 7735 ***
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 16:39 -------
While I agree that it would be nice to have a key combo for releasing DXGrab, I
think that X11 should handle it, and we should hook into that. The reason is
because when you play a game in FS on Windows, with dual monitors, you dont get
to move your mouse offscreen to the 2nd monitor without minimizing the game. So
the same should apply to X11 and then wine can hook into the X11 code. and call
it when the game calls for fullscreen with mouse grabbing. The reason I called
it Fullscreen with mouse grabbing is because there are apps that go fullscreen
and dont grab the mouse, but that still use directx, like media player classic,
and vlc, so for those apps, they should be able to do so and wine know not to
grab the mouse..
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------- Additional Comments From guille2306(a)gmail.com 2007-15-03 16:23 -------
OK, correction to the previous comment: it doesn't work if you copy a windows
installation, it works if you make a fresh installation under wine 0.9.32
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------- Additional Comments From rmay(a)ou.edu 2007-15-03 16:17 -------
Created an attachment (id=5378)
--> (http://bugs.winehq.org/attachment.cgi?id=5378&action=view)
+win,+x11drv trace
ttached a +win,+x11drv trace. This includes creating the initial "untitled"
(which becomes "u") window as well as another window ("DateTime") for the
date/time picker which ends up with the title "D".
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-15-03 16:08 -------
Maybe a WINEDEBUG=+win,+x11drv trace will help. The Louis Lenders program passes
a Unicode string to an ANSI function so it's natural it fails. Weatherscope
passes a correct ANSI string to CreateWindowExA as we see in the logs.
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-15-03 15:56 -------
fbos seem to work almost perfectly. Everything works except looking at the
water in de_aztec.
I tried with -nosound, but had the same crash. There's no third party sound
packs loaded by the way.
But I also discovered something else whilst trying -nosound, and this is
probably why not many other people seem to be having this problem... It only
happens at 1600x1200, if I drop back to 1280x1024, I cannot reproduce it at all.
And keep up the /fantastic/ work with Wine development Stefan ;)
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------- Additional Comments From guille2306(a)gmail.com 2007-15-03 15:55 -------
Bug present in wine 0.9.32 under ubuntu 6.10 (edgy)
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-14-03 17:23 -------
Created an attachment (id=5357)
--> (http://bugs.winehq.org/attachment.cgi?id=5357&action=view)
executable with same problem
I can reproduce this by creatin simple window , and do it like:
const char g_szClassName[] = "WeatherScopeAlert";
const WCHAR windowname[] = { 'u', 'n', 't', 'i', 't', 'l', 'e','d', 0 };
hwnd = CreateWindowEx(
0,
g_szClassName,
windowname,
WS_OVERLAPPEDWINDOW,
32, 32, 0xfa, 0xfa,
NULL, NULL, hInstance, NULL);
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-14-03 17:24 -------
Created an attachment (id=5358)
--> (http://bugs.winehq.org/attachment.cgi?id=5358&action=view)
executable with same problem
I can reproduce this by creatin simple window , and do it like:
const char g_szClassName[] = "WeatherScopeAlert";
const WCHAR windowname[] = { 'u', 'n', 't', 'i', 't', 'l', 'e','d', 0 };
hwnd = CreateWindowEx(
0,
g_szClassName,
windowname,
WS_OVERLAPPEDWINDOW,
32, 32, 0xfa, 0xfa,
NULL, NULL, hInstance, NULL);
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-14-03 17:24 -------
Created an attachment (id=5359)
--> (http://bugs.winehq.org/attachment.cgi?id=5359&action=view)
executable with same problem
I can reproduce this by creatin simple window , and do it like:
const char g_szClassName[] = "WeatherScopeAlert";
const WCHAR windowname[] = { 'u', 'n', 't', 'i', 't', 'l', 'e','d', 0 };
hwnd = CreateWindowEx(
0,
g_szClassName,
windowname,
WS_OVERLAPPEDWINDOW,
32, 32, 0xfa, 0xfa,
NULL, NULL, hInstance, NULL);
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-14-03 17:25 -------
Created an attachment (id=5360)
--> (http://bugs.winehq.org/attachment.cgi?id=5360&action=view)
executable with same problem
I can reproduce this by creatin simple window , and do it like:
const char g_szClassName[] = "WeatherScopeAlert";
const WCHAR windowname[] = { 'u', 'n', 't', 'i', 't', 'l', 'e','d', 0 };
hwnd = CreateWindowEx(
0,
g_szClassName,
windowname,
WS_OVERLAPPEDWINDOW,
32, 32, 0xfa, 0xfa,
NULL, NULL, hInstance, NULL);
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-15-03 03:44 -------
test
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-15-03 03:46 -------
test
------- Additional Comments From infyquest(a)gmail.com 2007-15-03 06:37 -------
may its internally using some ansi version of functions.
------- Additional Comments From infyquest(a)gmail.com 2007-15-03 06:37 -------
may its internally using some ansi version of functions.
------- Additional Comments From focht(a)gmx.net 2007-15-03 07:42 -------
Hello,
-- snip ---
I can reproduce this by creatin simple window , and do it like:
...
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
--- snip ---
Your code snippet shows normal behaviour (even on windows).
The binary references ansi versions of win32 api.
E.g. CreateWindowEx gets compiled into CreateWindowExA (ansi version).
You supply a unicode string as window name.
What would you expect?
"u" of course.
Regards
------- Additional Comments From focht(a)gmx.net 2007-15-03 07:42 -------
Hello,
-- snip ---
I can reproduce this by creatin simple window , and do it like:
...
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
--- snip ---
Your code snippet shows normal behaviour (even on windows).
The binary references ansi versions of win32 api.
E.g. CreateWindowEx gets compiled into CreateWindowExA (ansi version).
You supply a unicode string as window name.
What would you expect?
"u" of course.
Regards
------- Additional Comments From focht(a)gmx.net 2007-15-03 07:43 -------
Hello,
-- snip ---
I can reproduce this by creatin simple window , and do it like:
...
Looks buggy to me, but maybe windows displays this text correctly, i cannot
test this little executable on windows, so maybe someone else could do so.
--- snip ---
Your code snippet shows normal behaviour (even on windows).
The binary references ansi versions of win32 api.
E.g. CreateWindowEx gets compiled into CreateWindowExA (ansi version).
You supply unicode string as window name.
What would you expect?
"u" of course.
Regards
------- Additional Comments From rmay(a)ou.edu 2007-15-03 15:50 -------
Well, I'm not sure about "normal", since Weatherscope has proper window titles
on Windows but not under wine.
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed| |1
------- Additional Comments From stefandoesinger(a)gmx.at 2007-15-03 15:32 -------
fbos with counterstrike? Shouldn't work actually.
I know that crash. It seems to be related to resource loading. With headshots
there is a different icon, loading it could cause the trouble. Many users have
those "headshot", "double kill", ..., sounds extracted from ut(or was that
quake ?). Can you try to start the game with -nosound to exclude sound as the
cause of the crashes?
Assinging to me, its on my list of things to fix. Although it will be
tricky :-(
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------- Additional Comments From l_bratch(a)yahoo.co.uk 2007-15-03 15:13 -------
This still happens with the latest git.
I tried the game twice tonight, and both times it happened /exactly/ at the
point where I got a headshot - that might help.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 15:11 -------
Just thought I should add that in order to even get the modern skin to load I
had to have ms core fonts installed. I just downloaded them from sourceforge,
and then used wine to install them..
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 15:10 -------
Was the patch ever committed? I'm assuming not, since it was linked to, but I
would like to at least have the reference. If it was, can this be closed as
fixed, and if it wasn't were there any comments on why not? (too hacky, not
enough justification to commit, etc)
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 15:08 -------
Just checked against 0.9.32. The modern skin has this issue, although it does
at least refresh the window now, so the messed up skin is only visible for a
moment. However the additional window is still created for both classic and
modern skins, and in classic skin mode, the eq and playlist both still have the
window decorations.
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jeezus1(a)wp.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5336 is|0 |1
obsolete| |
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 14:36 -------
Created an attachment (id=5377)
--> (http://bugs.winehq.org/attachment.cgi?id=5377&action=view)
List of files missing after install
Updated list of files missing after install.
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------- Additional Comments From wine(a)codemadness.org 2007-15-03 14:31 -------
Confirmed for Grand Theft Auto Vice City with the latest git (Wine 0.9.32) and
kernel (2.6.21-rc3) on Gentoo. The audio in the intro movie seems to play
stutterless when I "ALT-TAB" to a different window (but a crash after that).
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jeezus1(a)wp.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5368 is|0 |1
obsolete| |
Attachment #5367 is|0 |1
obsolete| |
Attachment #5350 is|0 |1
obsolete| |
Attachment #5369|+msi +msidb & stdin stderr |+msi +msidb & stdout stderr
description|for AutoCAD LT 2004 |for AutoCAD LT 2004
|installation part1 |installation part1
Attachment #5370|+msi +msidb & stdin stderr |+msi +msidb & stdout stderr
description|for AutoCAD LT 2004 |for AutoCAD LT 2004
|installation part2 |installation part2
Attachment #5351|console output |AutoCAD LT2004 installation
description| |console output
Attachment #5366|+msi +msidb & stdin stderr |+msi +msidb & stdout stderr
description|for IE6 installation |for IE6 installation
------- Additional Comments From truiken(a)gmail.com 2007-14-03 16:39 -------
You put up the wrong msi log...I guess this is msiexec on native? I need a
+msi,+msidb log: WINEDEBUG=+msi,+msidb wine installer.exe >& msi.log
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 07:49 -------
Created an attachment (id=5366)
--> (http://bugs.winehq.org/attachment.cgi?id=5366&action=view)
+msi +msidb & stdin stderr for IE6 installation
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 07:49 -------
Created an attachment (id=5367)
--> (http://bugs.winehq.org/attachment.cgi?id=5367&action=view)
+msi +msidb & stdin stderr for IE6 installation
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 07:50 -------
Created an attachment (id=5368)
--> (http://bugs.winehq.org/attachment.cgi?id=5368&action=view)
+msi +msidb & stdin stderr for IE6 installation
IE^ have to be installed first so this may be of help...
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 07:52 -------
(From update of attachment 5368)
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 08:00 -------
Created an attachment (id=5369)
--> (http://bugs.winehq.org/attachment.cgi?id=5369&action=view)
+msi +msidb & stdin stderr for AutoCAD LT 2004 installation part1
The first part of the proper msi log (I'm sorry for the mistake, newbie
sins...).
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 08:02 -------
Created an attachment (id=5370)
--> (http://bugs.winehq.org/attachment.cgi?id=5370&action=view)
+msi +msidb & stdin stderr for AutoCAD LT 2004 installation part2
The second part of the proper msi log.
------- Additional Comments From jeezus1(a)wp.pl 2007-15-03 14:19 -------
(From update of attachment 5336)
ac1st16.dll
/bin/ACLTFeui/m5.cab/RDF_COMP_ac1st16.dll.186519C2_7181_47C5_BE96_E41339
AcGe16.dll
/bin/ACLTFeui/m5.cab/RDF_COMP_acge16.dll.186519C2_7181_47C5_BE96_E41339C
acdb16.dll
/bin/ACLTFeui/m5.cab/RDF_COMP_acdb16.dll.186519C2_7181_47C5_BE96_E41339C
acdb16enures.xmx
/bin/ACLTFeui/m3.cab/RDF_COMP_acdb16enures.xmx.BCA3CD2E_2211_4343_9124_E
acui16.dll /bin/ACLTFeui/aclt1.cab/RDF_COMP_acui16.dll [this file exists
after install, although it is reported to be missing during a launch]
gdiplus.dll /bin/ACLTFeui/aclt1.cab/RDF_COMP_1_gdiplus.dll [this file is
missing only if the app is installed in Win XP emulation mode, it is not
missing when win 2000 is emulated]
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7730
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7729
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7728
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7727
thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 14:03 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=7725
------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
*** Bug 7733 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7725
------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
*** Bug 7733 has been marked as a duplicate of this bug. ***
------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
*** Bug 7734 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7734
Summary: Shadows often mapped upside down.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shadow.wizzard(a)gmail.com
The shadow mapping however works there are
often cases when it's reversed upside down.
I've attached screen shots from Tomb Raider Legend showing
the good case and bad case. The light position is not changed
between these twos - only camera moved a little bit.
------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
dup of bug 7725 due to bugzilla problems.
*** This bug has been marked as a duplicate of 7725 ***
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http://bugs.winehq.org/show_bug.cgi?id=7733
Summary: Shadows often mapped upside down.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shadow.wizzard(a)gmail.com
The shadow mapping however works there are
often cases when it's reversed upside down.
I've attached screen shots from Tomb Raider Legend showing
the good case and bad case. The light position is not changed
between these twos - only camera moved a little bit.
------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
dup of bug 7725 due to bugzilla problems.
*** This bug has been marked as a duplicate of 7725 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 14:01 -------
*** Bug 7732 has been marked as a duplicate of this bug. ***
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