http://bugs.winehq.org/show_bug.cgi?id=3105
------- Additional Comments From rob(a)codeweavers.com 2006-29-06 11:23 -------
spoolsv.exe is a service. First you need to add the service to the registry,
then you need to start it with StartService, like this:
SC_HANDLE scm = OpenSCManager(NULL, NULL, SC_MANAGER_CONNECT);
SC_HANDLE service = OpenService(scm, "SPOOLER", SERVICE_START);
BOOL ret = StartService(service, 0, NULL);
if (!ret)
printf("StartService failed with error %ld\n", GetLastError());
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------- Additional Comments From sambesselink(a)planet.nl 2006-29-06 11:22 -------
This bug seems to have returned in Wine 0.9.16. When installing 3DMark2001 SE
halfway I get the window displaying the message "An installation support file
could not be installed. (0x8000ffff)", with the following in my console:
fixme:richedit:RichEditANSIWndProc WM_SETFONT: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGING: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGED: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGING: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGED: stub
fixme:ole:ITypeInfo_fnRelease destroy child objects
This is the same as Bernd Buschinski reported.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-29-06 11:21 -------
Yes you can change make ddraw to use opengl. Set
HKEY_CURRENT_USER\Software\Wine\Direct3D\DirectDrawRender to opengl. Set it to
gdi if you want the old functionality back. The funny thing is, even though you
can't see the screen, it doesn't crash. This is without any patch.
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jonathan(a)ernstfamily.ch 2006-29-06 10:21 -------
This has been commited.
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tom.de.vree(a)telenet.be
------- Additional Comments From jonathan(a)ernstfamily.ch 2006-29-06 10:20 -------
*** Bug 5564 has been marked as a duplicate of this bug. ***
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From jonathan(a)ernstfamily.ch 2006-29-06 10:20 -------
Please use search next time.
*** This bug has been marked as a duplicate of 4051 ***
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Summary: winecfg crashes on audio tabpage
Product: Wine
Version: 0.9.15.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.de.vree(a)telenet.be
Every time I start the winecfg tool and select the Audio tabpage, the program
crashes with an invalid pointer error
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------- Additional Comments From charles(a)diagnos.co.uk 2006-29-06 10:14 -------
Yep, unfortunately the code is pretty reliant on passing and comparing strings
of abitrary 8 bit data.
I've been trying to have a bit of a look into the code for this to see if I can
help out, but a lot of this is pretty new to me, so it's slow going... I
apologise if I therefore say something stupid :)
The message compare functions seem to be treating the data as Unicode data -
shouldn't they be treated as ANSI strings? The code I encountered this problem
on was originally for Windows 95. Did this have Unicode support?
Reading the information on varbstrcmp, am I right in thinking that the LCID is
used to determine whether the strings are Unicode or ANSI? Would the string
compare functions be different if ANSI strings were used?
Thanks for looking into this by the way!
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------- Additional Comments From juan_lang(a)yahoo.com 2006-29-06 09:42 -------
The embedded NULLs are now fixed in CVS. Are you dependent on using character
values like Chr$(1) and Chr$(2) as well?
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Summary: Airport Tycoon 3 pagefaults instantly at execution
Product: Wine
Version: CVS
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
No other messages other than the pagefault. Full log attached.
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------- Additional Comments From dank(a)kegel.com 2006-29-06 07:23 -------
Turning on +vxd shows that the NtDeviceIoControlFile
call comes from DeviceIoControl:
trace:vxd:DeviceIoControl
((nil),8010204c,0x7fb9eff4,12,0x7fb9eff4,12,0x7fb9f00c,(nil))
Anyone know what that particular call is trying to do?
(It's a bit tedious to track down the values from
<winioctl.h>... yeah, I know I should...)
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.0.0
------- Additional Comments From dank(a)kegel.com 2006-29-06 06:00 -------
Setting target to 1.0.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From dank(a)kegel.com 2006-29-06 05:32 -------
Thanks for the nice test case.
(I had to go find MFC42D.DLL and MFCO42D.DLL to run it, next time please do a
release build.)
(What's supposed to happen when you click on the text in question, btw?
It'd be nice if it did something; that was one could distinguish
between problems showing underlined text, and problems handling clicks.)
I verified that the test program shows the problem even with current
wine from git.
When I click on the "make clickable" button, and run with WINEDEBUG=+richedit,
I get the message
trace:richedit:RichEditANSIWndProc hWnd 0x2002c msg 0444 (EM_SETCHARFORMAT)
00000001 7fb9ec88
Perhaps Matt Finnicum can look at this as part of his Riched20 improvement
project.
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------- Additional Comments From rtlm10(a)gmail.com 2006-29-06 04:50 -------
I did have winecfg crash on the first run. I'm not sure how I missed that bug
on my first scan through bugzilla.
ATI MOBILITY FireGL V3200 (M24 3154)
I did try the UseFastTLS option as configured by the aticonfig utility.
Section "Device"
Identifier "Videocard0"
Driver "fglrx"
VendorName "Videocard vendor"
BoardName "ATI Technologies Inc M24 1T [FireGL M24 GL]"
Option "VideoOverlay" "on"
Option "UseFastTLS" "off"
EndSection
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------- Additional Comments From ravinderonline(a)yahoo.com 2006-29-06 04:43 -------
Created an attachment (id=2782)
--> (http://bugs.winehq.org/attachment.cgi?id=2782&action=view)
Exe of Test Application Converting normal text in to clickable link in rich
edit control
In Case of Wine I cant change the normal text in to clickable link with the
help of "Make Text Clickable" button.
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------- Additional Comments From ravinderonline(a)yahoo.com 2006-29-06 04:39 -------
Created an attachment (id=2781)
--> (http://bugs.winehq.org/attachment.cgi?id=2781&action=view)
SnapShot of Test Application working fine under Windows
This Image is showing the functionality of changing the normal text into
Clickable Link with the help of button "Make Text Clickable". In Case of wine I
am not able to convert normal text in to hypertext link.
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Summary: Links arent clickable in CRichEditCtrl with mask
CFM_LINK
Product: Wine
Version: 0.9.13.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ravinderonline(a)yahoo.com
CC: dank@kegel.com,infyquest@gmail.com
I am working with a Rich Edit Control in my VC++ application. I am changing the
normal text to clickable hypertext link with the help of an event. This
functionality is relevant to my application where user can click on an include
file name and have it opened in one of the other file editors.
To set the hypertext link, I set the mask CFM_LINK as follows, which allows the
clickable links.
CHARFORMAT m_cfLink;
m_cfLink.dwMask = CFM_LINK;
m_cfLink.dwEffects = CFE_LINK;
m_Richer.SetSelectionCharFormat(m_cfLink); //m_Richer is the CRichEditCtrl object
This sample application is working fine under Windows Platform as shown in the
snapshot that mean i am able to convert normal text in to clickable link. But in
case of wine the hypertext does not show as such. All the other character
formatting options work fine under wine.
Attachments:
1-> Snapshot of Application in Windows Platform after making it clickable
2-> Exe of Test Application
3-> Source Code of Test Application in VC++ Platform.
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------- Additional Comments From super-greg(a)gmx.de 2006-29-06 03:59 -------
Seems to be we are making the krass engine happy now,
spellforce got it into the menu, but the mouse is always recentered(the old
prob).
I think it would go ingame too, because Aquamark 3 does also.
yesterday cvs, glsl enabled, spellforce version 1.54
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------- Additional Comments From imago(a)devinity.de 2006-29-06 03:58 -------
what grafik card do you have? looks like bug #4561
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-29-06 02:55 -------
Jesse, I am afraid Diablo 1 won't let you choose between OpenGL or whatever
else. IMHO it just uses default DDraw renderer and all. May this be switched
per app using some registry key?
BTW, you can always try a hack (from Vincent Povirk which I've tried to "port"
to new DDraw achitecture) to avoid black screen:
[2] http://bugs.winehq.org/show_bug.cgi?id=2082#c25
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------- Additional Comments From super-greg(a)gmx.de 2006-29-06 02:48 -------
tested yesterday by coincidence, installion works. At the end of the setup you
should do a reboot.
I thought wine does this automatically, but it dont.
so I did manually a wineboot and by suprise it now installs VBA.
However CorelDraw does not run.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-29-06 02:01 -------
could you do a regression test please to find the patch that broke this? thanks
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mcitadel(a)gmail.com
------- Additional Comments From truiken(a)gmail.com 2006-29-06 00:05 -------
*** Bug 5004 has been marked as a duplicate of this bug. ***
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From truiken(a)gmail.com 2006-29-06 00:05 -------
Then it's a duplicate.
*** This bug has been marked as a duplicate of 4533 ***
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------- Additional Comments From mcitadel(a)gmail.com 2006-28-06 23:55 -------
Half Life 2 I know has this problem. No there are no downloadable versions. Any
game or software that contains multiple install discs have this problem. Also,
I've noticed that some software that have one install disc have this problem but
only because the cab files needed during their installation were located in
different directories.
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ilan(a)fonz.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.12. |0.9.16.
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Summary: WoW crashing with wine client error:9: write: Bad file
descriptor
Product: Wine
Version: 0.9.15.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rtlm10(a)gmail.com
This seems to be connected to the ati fglx drivers. Both the ATI install script
and the livna rpm installs. If I unload the drivers WoW will run, of course
very slowly without the hardware acceleration.
Fedora Core 5
Installed Packages
wine.i386 0.9.15-1.fc5 installed
wine-arts.i386 0.9.15-1.fc5 installed
wine-capi.i386 0.9.15-1.fc5 installed
wine-cms.i386 0.9.15-1.fc5 installed
wine-devel.i386 0.9.15-1.fc5 installed
wine-docs.noarch 0.9.16-1.fc5 installed
wine-esd.i386 0.9.15-1.fc5 installed
wine-jack.i386 0.9.15-1.fc5 installed
wine-ldap.i386 0.9.15-1.fc5 installed
wine-nas.i386 0.9.15-1.fc5 installed
wine-tools.i386 0.9.15-1.fc5 installed
wine-twain.i386 0.9.15-1.fc5 installed
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:24 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:22 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:22 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:20 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:19 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:18 -------
Adding download keyword.
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------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:17 -------
What are you trying to install, and is there a downloadable version available?
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:15 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-msi |wine-user
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:13 -------
Correcting the component to wine-user. In the meantime, what happened with this
patch?
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From truiken(a)gmail.com 2006-28-06 23:00 -------
Adding download keyword.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|MSXML3 Installer Causes Page|MSXML3 Installer Causes Page
|Fault |Fault
------- Additional Comments From truiken(a)gmail.com 2006-28-06 22:59 -------
Adding download keyword.
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Summary: Tomeraider doesn't run
Product: Wine
Version: 0.9.16.
Platform: Other
URL: http://www.yadabyte.com/download_windows.php
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I had to do a bunch of jiggery-pokery to get
Tomeraider to install, and when I finally ran
it, it aborted with "res is not a registered protocol".
That appears to be a Mozilla ActiveX plugin error, and
is also reported against PartyPoker,
http://appdb.winehq.org/appview.php?versionId=2133&iTestingId=712
for what it's worth.
It also complained loudly and often:
fixme:ntdll:NtDeviceIoControlFile Unsupported ioctl 8010204c (device=8010
access=0 func=813 method=0)
just like TruePoker is said to,
http://appdb.winehq.org/appview.php?versionId=2195&iTestingId=3979
(Poker is obviously the best stress test of wine.)
To reproduce, here's the jiggery-pokery I had to do to get it to install:
first, if it's not already in cvs, apply
http://www.winehq.org/pipermail/wine-patches/2006-June/028035.html
then set up a clean environment for testing, with a fake IE registry
key, and a copy of mfc42.dll:
rm -rf .wine
wine notepad
wineserver -k
cat >> $HOME/.wine/system.reg <<"_EOF_"
[Software\\Microsoft\\Internet Explorer]
"Version"="6.0.2900.2180"
_EOF_
cp MFC42.DLL .wine/drive_c/windows/system32/
wine TomeRaider3_Win_3.23.exe
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 19:53 -------
This is a bug in oleaut32. I changed the handling of IDispatch methods for
typelibs to use the MIDL-generated code. The client attempts to connect to the
IDispatch interface on the server-side. However, the server-side of things
doesn't tell the RPC to expose the IDispatch interface, so the binding request
is refused.
I'm not sure about the best way to fix this bug.
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Summary: rendering problem in Beyond Good and Evil
Product: Wine
Version: CVS
Platform: Other
URL: http://www.beyondgoodevil.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Yesterday I installed Beyond Good & Evil demo with wine's current cvs version.
The game installed fine, when I started, the ubisoft logo appeared reversed
(180 degrees hoizontal, and the whole menu 3d background too) The menu's color
periodically changes to invalid colors (eg red, yellow, green), and when I
start the game (with a left click) it gives an error message, there are not
enough memory, or simplay freezes. The Settings Application crashes too.
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------- Additional Comments From ns03ja(a)brocku.ca 2006-28-06 18:42 -------
I had a chance to run 3DMark 2003 through all the way just now, and it appears
that this bug applies to all of the tests, not just the first one. Perhaps
VBOs aren't an optimized case in the Nvidia drivers, or on newer cards?
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 18:38 -------
No I don't believe so. What I am asking is if someone could see if this error
was fixed:
wine-pthread: dwarf.c:1298: dwarf2_parse_udt_members: Assertion `((void *)0) !=
entry' failed.
It occured on loading, although if it was fixed, you probably hit another bug
down the line.
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2006-28-06 18:30 -------
If you are talking about testing the dwarf2 loading crash I filed
http://bugs.winehq.org/show_bug.cgi?id=5493 . Looking at the first pasted trace
in this bug it seems to be about the same error message and looping with a
different trigger. Bug 5493 did not occur until changes were made to dbghelp and
I think it is looking up a 16 bit function.
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ploujj(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From ploujj(a)gmail.com 2006-28-06 18:16 -------
seems to work in 0.9.14 - 0.9.15
Also see bug# 5558 (http://bugs.winehq.org/show_bug.cgi?id=5558)
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Summary: regression: Dungeon Keeper 2 1.7 fails to run since
0.9.16
Product: Wine
Version: 0.9.16.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploujj(a)gmail.com
The game fails to start any way I try it, in wine 0.9.16.
At startup the game opens a window, or tries to change my monitor to fullscreen,
then just exits with some messages.
Attached are outputs of two ways that I tried running dk2 under 0.9.16, as well
as a log output of the game running (successfully) under 0.9.15.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rob(a)codeweavers.com
Component|wine-msi |wine-ole
------- Additional Comments From truiken(a)gmail.com 2006-28-06 18:07 -------
Changing component to wine-ole. The installer calls a function, "Moving", in a
temporary dll extracted from the msi database. ole gets fired up and rpc
creates a pipe for communication. We marshall the string "__Moving" and then
unmarshall it on the other end. After this, we seem to have run into an error,
because we start shuttnig com down with CoUninitialize. Then we get the error
message in msi:
"Invoke Function fails, Error = 0x8000ffff"
I don't see that we're calling ITypeInfo::Invoke anywhere, so I guess we don't
even get to that point. Attaching the relevant portions of a
+typelib,+ole,+msi,+msidb log.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:49 -------
Please retest. The log you have posted indicates a problem with typelib reftypes
and a bug to do with these has been fixed in recent releases.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |LATER
------- Additional Comments From dank(a)kegel.com 2006-28-06 17:48 -------
I suspect webed has bugs of its own.
We should not stress out over webed bugs until we've fixed
known good programs, so I'm going to set this to LATER.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:41 -------
This is likely not related to OLE. The fixme's you are seeing are harmless -
OLEPictureImpl_FindConnectionPoint behaves exactly as it does on Windows.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:32 -------
Another problem is that it tries to marshal IXMLDOMDocument, and fails because
it isn't registered.
On Windows, this is handled by the typelib marshaler, so a typelib needs to be
added to msxml3 and registered in DllRegisterServer.
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------- Additional Comments From dank(a)kegel.com 2006-28-06 17:28 -------
If you could dig up those notes, it would be helpful,
I'll make sure they get used.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:25 -------
We need to improve the support for parsing SLTG typelibs. I had a whole bunch of
patches doing this, but lost them in a hard drive failure. I think I've still
got the notes lying around somewhere that I used to work out the format of
various structures.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:22 -------
This is likely fixed (as a similar problem in the iTunes setup seems to have
also gone away) with the RPC work I did. Please retest.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:17 -------
Please try to reproduce this again. I've plugged some memory leaks in rpcrt4
since it was last tested.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 17:16 -------
The fixme's should be gone in the most recent release.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jbdubbs(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-06 16:57 -------
*** Bug 5556 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-06 16:57 -------
Long known problem
*** This bug has been marked as a duplicate of 1410 ***
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Summary: comctl32: notepad++ crashes at start.
Product: Wine
Version: CVS
Platform: PC
URL: http://prdownloads.sourceforge.net/notepad-
plus/npp.3.7.Installer.exe?download
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The application crashes at start unless you use native comctl32. I'll attach
console output hereafter
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 16:41 -------
I'm sorry, I was wrong. The game uses bitmapped fonts. Problem still exists.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 16:40 -------
Is someone able to test this bug with current CVS? It might have been fixed. I
can't reproduce because I fixed the mesa bug :p
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 16:37 -------
Please retest with latest CVS. Henri Verbeet just sent in patches that fix
Battlefront.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 15:57 -------
The bug here is the lack of a proxy for IConnectionPointContainer. It is a
simple task to include the MIDL-generated code for this in oleaut32, but we have
a policy of not accepting any more auto-generated code into Wine.
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------- Additional Comments From rob(a)codeweavers.com 2006-28-06 15:40 -------
I have made a few optimisations to the COM and RPC code in recents weeks, so it
would be good if this was retested.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 15:37 -------
Ironically enough, both Starcraft and Diablo won't crash if you use opengl as
the DirectDrawRenderer. This is also without any patch applied. However, you
can't see anything. You weren't happening to run Diablo using opengl were you?
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------- Additional Comments From truiken(a)gmail.com 2006-28-06 15:35 -------
Juan, to install DCOM98 you have to set version to win98 and override ole32 at
install time:
WINEDLLOVERRIDES=ole32=n wine DCOM98.exe
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------- Additional Comments From juan_lang(a)yahoo.com 2006-28-06 15:33 -------
After fooling around with this the better part of today, I confess I'm stymied.
I haven't figured out the correct incantation.
You may be having trouble using the XP home versions of rpcrt4, ole32, and
oleaut32 (mainly rpcrt4.) It may depend on unimplemented parts of ntdll. Thus,
you might have better luck downloading DCOM98 (or DCOM95) from Microsoft and
installing it, then using the DLLs it installs. I haven't gotten that to work
myself, however (it complains that a newer version has been installed.)
Because the behavior with no DLLs overridden is a fixme in secur32, I'm still
confident that the lack of an SSL implementation in secur32 is the root problem.
No eta to fix it, I'm afraid, as I only hack on this when my advisor isn't looking.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 14:56 -------
Master of Orion 2 is also affected. However, the hack will fix it here.
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------- Additional Comments From jbdubbs(a)gmail.com 2006-28-06 14:55 -------
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
This message also appears when the cursor gets stuck.
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Summary: Ventrilo unable to use DirectInput for Push-To-Talk
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.ventrilo.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbdubbs(a)gmail.com
When DirectInput support for Push-To-Talk is selected, the mouse centers on the
application window and is unable to move. This results in not being able to use
the Push-To-Talk key unless the window is active, making it essentially useless
in games, which it's designed for.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 14:44 -------
It doesn't work for me. And the patch you posted 5 days ago, WineD3D: Add one
extra line to the dib section, didn't work either. I just tried Diablo and it is
pretty close to being exactly the same.
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefandoesinger(a)gmx.at
------- Additional Comments From stefandoesinger(a)gmx.at 2006-28-06 13:32 -------
yeah, it looks like the game writes beyond the buffers end. Diablo 1 has a
simmilar bug (bug 5451), and I have attached a hack to fix the issue to this
bug. Can you test if that hack works?
http://bugs.winehq.org/show_bug.cgi?id=5451
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------- Additional Comments From a_villacis(a)palosanto.com 2006-28-06 12:52 -------
I confirmed the crash back at home. However, this does not seem to be related to
any oleaut32 bug, since (1) no oleaut32 function reported DISP_E_OVERFLOW, and
(2) using a native oleaut32.dll has no effect - the overflow crash keeps
happening. Item (2) probably rules out any mis-conversion to a data type of
insufficient length. A very wild guess would be that a numeric operation outside
of oleaut32 is overflowing, and Windows normally does not signal an overflow for
it, but wine does. I need to check with the debugger.
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------- Additional Comments From joebaker(a)dcresearch.com 2006-28-06 11:20 -------
I had heard that the missing EULA file workaround is to first copy the contents
of the Install CD to the root of the fake C drive and run the installer from the
fake C drive.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
------- Additional Comments From dank(a)kegel.com 2006-28-06 10:01 -------
Patch was posted
http://winehq.org/pipermail/wine-patches/2006-June/027812.html
but was not accepted into cvs, and there was no feedback.
Which applications does the bug affect in the real world?
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------- Additional Comments From nonno.cicala(a)libero.it 2006-28-06 09:57 -------
Created an attachment (id=2772)
--> (http://bugs.winehq.org/attachment.cgi?id=2772&action=view)
Clean install 0.9.16 Gentoo
I tried every version of Wine (0.9.11-16) since then without any improvements.
In the meanwhile I gradually updated my system: glibc from 2.3.x to 2.4, X.Org
from 6.8.2 to 7.0, GCC from 3.4.x to 4.1.1 and binutils from 2.16.1 to 2.17.
Then I installed Wine 0.9.16 with the default package from Gentoo, let it
create a new .wine directory, left the configuration as close as possible to
the default, installed Civ3, the expansion Conquests, the patch, the crack,
tried again, came here and attached the output. :D
Maybe it won't help, but what can I do? I reinstalled Civ3 using most of the
releases, with and without DCOM98, but since nothing changed I didn't inform
you before, now I do to let you know that I'm still alive, and this bug too. :)
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------- Additional Comments From super-greg(a)gmx.de 2006-28-06 09:51 -------
you can avoid that by changing the registry values manually:
"Group" "D3D"
"D3D Device" "1"
"Trash Driver" "dx"
"Hardware Accerlarion" "1"
Game starts, you can hear the intro but nothing is displayed. Game crashs after
that.
/Note: After the ddraw rewrite are the most intros broken, you can hear the
sound but nothing is displayed.
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Summary: Tachyon the Fringe crashes when detecting video modes
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://downloads.gamezone.com/demos/d2015.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
The game crashes out when you select either the "Video" option in the menu to
select video modes or you select to play as a video mode hasn't been set and it
needs to detect one before starting the game. The log attached is from the game
being started, the menu being displayed and then the game trying to detect modes
and crashing out.
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------- Additional Comments From leon_fraitak(a)mail.ru 2006-28-06 09:19 -------
Well actually it wasn't a NULL pointer dereference, but an invalid one. A
typo. Changing the line 217 from if(*Size) to if(Size) fixed the bug (Thanks
to Stefan Doesinger for this). I hope the fix will soon appear in git.
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------- Additional Comments From pgr(a)arcelectronicsinc.com 2006-28-06 09:18 -------
Using Delphi 3 IDE when you edit a the text on a memo component using the
tstring editor the EM_GETLINE stub causes the any current text or newly entered
text not to be saved to the component. I applied patch to current git
wine-0.9.16 +. It applied with a few warnings but with that patch the compnent
works. Does that patch need to be rediffed and summited again?
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Summary: Gothic II crashes when loading a game (crash in
IDirect3DVertexBufferImpl_Lock)
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leon_fraitak(a)mail.ru
Gothic II crashes after loading a saved game (right when it finished loading
and tries to display something). Music has been disabled as well as the
videos, otherwise it doesn't come even to the main menu.
The crash happens in IDirect3DVertexBufferImpl_Lock
(dlls/ddraw/vertexbuffer.c:217). Perhaps it's a null pointer dereference.
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------- Additional Comments From shacklein(a)gmail.com 2006-28-06 08:56 -------
I suggest that this bug be marked "duplicate" in favour of more specific bugs,
such as 5517. It should also be noted that GTA2 actually did work until the
ddraw/d3d rewrite that was included in 0.9.16.
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Summary: Need for Speed Porsche 2000 doesn't see DX as installed
Product: Wine
Version: CVS
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When running the 3D Setup program it only lets you select software renderer and
then when you try and run the game it says that you have DirectX 0. installed
and to install DirectX 7.
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ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ben(a)atomnet.co.uk 2006-28-06 08:08 -------
Working as of current GIT (not sure where along the line between then and now
that it got fixed though).
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-06 07:32 -------
That's what people invented manuals for. READ ON.
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------- Additional Comments From pancha(a)mail.nnov.ru 2006-28-06 05:40 -------
Please try to run
regsvr32 shdocvw.dll
After that I was able to run Solitaire.
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-28-06 05:31 -------
Yes it's running !
Thanks a lot for your help.
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------- Additional Comments From ngmnhat(a)yahoo.com 2006-28-06 04:02 -------
I can't trace the bug because I'm just a normal user :( , not a developer. Hope
to see the bug fixed in next release. Thank you.
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Bug 1434 depends on bug 2925, which changed state.
Bug 2925 Summary: MS Flight Sim 98 crashes in ntdll:RtlpWaitForCriticalSection
http://bugs.winehq.org/show_bug.cgi?id=2925
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Bug 997 depends on bug 2925, which changed state.
Bug 2925 Summary: MS Flight Sim 98 crashes in ntdll:RtlpWaitForCriticalSection
http://bugs.winehq.org/show_bug.cgi?id=2925
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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jerome.bouat(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From jerome.bouat(a)wanadoo.fr 2006-28-06 03:56 -------
Seem to be fixed in wine 0.9.16.
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-28-06 03:21 -------
|
| I can try to post a dump of the good and bad MBR if it will help.
It's hard to say, but I ask you to do so. I then would try to push it through a
"od -t x" command and see whether all the MBR has changed or only part of it.
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------- Additional Comments From dank(a)kegel.com 2006-28-06 02:20 -------
I can't reproduce this here. First off, wine help
couldn't find the .hlp file itself; I had to use File/Open in help!
Even once it was loaded, I get most of the same warnings,
but not the one right before the crash:
fixme:winhelp:HLPFILE_LoadGfxByAddr Unknown type 254
But neither do I see anything in help...
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-misc |wine-ole
------- Additional Comments From dank(a)kegel.com 2006-28-06 02:14 -------
Changing category to ole.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-binary |wine-richedit
Ever Confirmed| |1
------- Additional Comments From dank(a)kegel.com 2006-28-06 02:10 -------
Oddly, the strange spinners slowly went away for me;
if I opened up the File Open dialog a few times in
a row, each time there would be one fewer strange spinner.
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------- Additional Comments From dank(a)kegel.com 2006-28-06 02:06 -------
Funny, I'm still seeing the accwiz error message, even
after syncing via git this evening. I'll check again
in the morning, maybe this is a simple case of fuzzyhead.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From dank(a)kegel.com 2006-28-06 01:51 -------
OK, I was an idiot. The right fix is to tell the script
to wait for the picasa window to appear. e.g.
<?xml version="1.0" ?>
<VistaTask>
<step>
<action>Start</action>
<text>c:\Program Files\Picasa2\Picasa2.exe</text>
</step>
<step>
<action>Wait for Window to Appear</action>
<text>Picasa2</text>
<timeout>60</timeout>
</step>
<step>
<action>Select Menu Item</action>
<text>&File; &Import From</text>
</step>
</VistaTask>
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-28-06 00:55 -------
oops, I subtracted wrong. In comment 8, 0x7d85bfff should actually be 0x7d85afff.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-28-06 00:21 -------
What version of Wine? What is SPSS 10? Is there as a download link somewhere?
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------- Additional Comments From girlblossom(a)gmail.com 2006-27-06 22:29 -------
Created an attachment (id=2767)
--> (http://bugs.winehq.org/attachment.cgi?id=2767&action=view)
Logs with crypt32, msvcrt, and rpcrt4 forced native
Earlier I had made a spelling mistake in winecfg and so msvcrt wasn't loading
correctly. However, after correcting that and recopying mscvsrt.dll from my
winXP home edition, it seemed like it still was loading incorrectly (see the
log that ends in winsock3.txt).
I realized something else that may help you and I hope that my ignorance on
this issue hasn't wasted a lot of your time. When I was doing my DLL overrides
I was choosing "Native, Builtin", however I think the three dlls crypt32.dll,
rpcrt4.dll, and msvcrt.dll were not loading the native dll correctly and so
wine was falling back to it's builtin implementation - which might explain the
missing crypt32 functions.
When I force any of these three dlls to be native (by choosing "native" in
winecfg), googletalk crashes on startup. Attached is the log with only crypt32
forced to native and also the log if all three of crypt32, rpcrt4, and msvcrt
are forced to native. (In both cases googletalk just crashes - actually, after
forcing them to be native winecfg crashes too and I have to manually edit
user.reg).
Does this help?
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 19:53 -------
Created an attachment (id=2766)
--> (http://bugs.winehq.org/attachment.cgi?id=2766&action=view)
ddraw log from Jesse Allen
This is a better log with WINEDEBUG=+ddraw,+d3d_surface and latest CVS. I can
reproduce a crash.
It shows an
Unhandled page fault on write access to 0x7d85b000 at address 0x7e4c01a4
Which follows a
trace:ddraw:IDirectDrawSurfaceImpl_Lock locked surface returning description :
- DDSD_CAPS : DDSCAPS_FRONTBUFFER DDSCAPS_PRIMARYSURFACE DDSCAPS_VIDEOMEMORY
DD
SCAPS_VISIBLE DDSCAPS_LOCALVIDMEM
- DDSD_HEIGHT : 480
- DDSD_WIDTH : 640
- DDSD_PITCH : 640
- DDSD_LPSURFACE : 0x7d810000
- DDSD_PIXELFORMAT : ( DDPF_PALETTEINDEXED8 DDPF_RGB , RGB bits: 8, R 00 G 00
B 00)
My guess is 640*480*bpp in hex is 0x4b000 plus the base address of 0x7d810000
equals 0x7d85b000. That is probably beyond the end of buffer -- should be at
0x7d85bfff? So the program is locking the main surface to set pixels directly
and goes beyond end of buffer. There has to be an explanation somewhere...
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-27-06 19:33 -------
Marking as FIXED, because the original bug is fixed, and the install finishes
completely..you just have to wait a while for the EULA to show, but that's
another bug.
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 19:31 -------
Closing
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |skadz(a)stigmata.org
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 19:31 -------
*** Bug 5258 has been marked as a duplicate of this bug. ***
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 19:31 -------
Dupe
*** This bug has been marked as a duplicate of 5253 ***
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------- Additional Comments From truiken(a)gmail.com 2006-27-06 19:24 -------
Seems you were right Dan, it took about an hour, but the EULA finally showed up.
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------- Additional Comments From juan_lang(a)yahoo.com 2006-27-06 18:12 -------
It doesn't look as though msvcrt is being loaded, or at least as though the
version you're using doesn't match the rest of the DLLs. Are they all from the
same system? rsaenh is failing to load because _resetstkoflw is missing from
msvcrt. Thus, this doesn't appear to be any different from the last logs you sent.
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------- Additional Comments From girlblossom(a)gmail.com 2006-27-06 17:51 -------
Created an attachment (id=2765)
--> (http://bugs.winehq.org/attachment.cgi?id=2765&action=view)
Logs with msvcrt overridden
Here are some logs with crypt32, msasn1, msvcrt, schannel, secur32, riched20,
riched32, rpcrt4, and rsaenh overridden (msvcrt is new). The result is the
same (could not authenticate to login server/gui freeze). The line used for
this test was: "WINEDEBUG=err+all,fixme+all,warn+all,-nls,+crypt,+winsock wine
googletalk.exe".
The second log here has the "-file" flag added to reduce some of the clutter in
the log file, I wasn't sure if you need this output or not so I included both
logs.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-27-06 17:27 -------
Two commands should be:
ln -s /dev/hdb ~/.wine/dosdevices/d\:\:
ln -s /media/cdrom0 ~/.wine/dosdevices/d\:
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 17:25 -------
No, it needs the two semicolons. Run exactly THIS:
ln -s /dev/hdb ~/.wine/dosdevices d\:\:
Make sure you set d: back to point to /media/cdrom0. Run exactly THIS:
ln -s /media/cdrom0 ~/.wine/dosdevices d\:
THIRD, go into winecfg, click drives tab, click advanced, click drive d: and set
type from autodetect to CD-ROM.
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 17:22 -------
but now when i run this command :
vincent@metropolis:~/Desktop$ wine test_type.exe
Drive A:\ type=[2] DRIVE_REMOVABLE
Drive C:\ type=[3] DRIVE_FIXED
Drive E:\ type=[3] DRIVE_FIXED
Drive F:\ type=[3] DRIVE_FIXED
Drive G:\ type=[3] DRIVE_FIXED
Drive H:\ type=[3] DRIVE_FIXED
D:\ is not found... it's not correct in my opinion no ?
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------- Additional Comments From dsh(a)linux.ucla.edu 2006-27-06 17:07 -------
I'm using the proprietary nvidia-glx driver (Quadro FX 1400 version 1.0-7667).
This part of the log looks interesting:
trace:ddraw:IDirectDrawSurfaceImpl_Lock (0x7fdbe0b8)->((nil),0x7cbfc4e8,1,(nil))
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x7fdbe198) Surface already locked
fixme:ddraw:IDirectDrawSurfaceImpl_UpdateOverlay
(0x7fdd2b88)->((nil),0x7fdd2550,(nil),200,(nil)): Stub!
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------- Additional Comments From ipridian(a)gmail.com 2006-27-06 17:02 -------
My apologies for making a 3rd post, but to correct myself after having succeeded :
When it connects to self (localhost) at 127.0.0.1, then it means that inside the
sclientinfo.xml of the grf patch of the private server, they used an IP.
You -must- input a domain name in there, and when you get a DNS request inside
ethereal's capture, then it will work with the iptables method shown up there,
which is the best method to get it working. (I haven't got hold of that linuxexe
thingy)
Good luck
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 16:40 -------
I have tried this command :
vincent@metropolis:~/.wine/drive_c/Program Files/Warcraft III$ wine --debugmsg
+wave,+dsound,+dsound3d War3.exe >& trace
trace :
wine: could not load L"c:\\windows\\system32\\--debugmsg.exe": Module not found
Where i can install this module ?
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 16:15 -------
lrwxrwxrwx 1 vincent vincent 1 2006-06-27 15:09 z: -> /
lrwxrwxrwx 1 vincent vincent 10 2006-06-27 15:09 c: -> ../drive_c
lrwxrwxrwx 1 vincent vincent 13 2006-06-27 15:17 h: -> /home/vincent
lrwxrwxrwx 1 vincent vincent 13 2006-06-27 15:17 e: -> /media/cdrom1
lrwxrwxrwx 1 vincent vincent 14 2006-06-27 15:17 a: -> /media/floppy0
lrwxrwxrwx 1 vincent vincent 8 2006-06-27 23:13 d: -> /dev/hdb
I have still the problem...
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-27-06 16:06 -------
Patch has been accepted in CVS.
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tiago.freire(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.15. |0.9.16.
------- Additional Comments From tiago.freire(a)gmail.com 2006-27-06 14:52 -------
Yeah, the error reported in bug 4517 looks like the last error before the
installation gives up, but lots of FIXMEs are printed @ the console.
Maybe 4517 should be added as a dependency, as this bug is specific about
Outlook 2002 installation...
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tiago.freire(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2607 is|0 |1
obsolete| |
------- Additional Comments From tiago.freire(a)gmail.com 2006-27-06 14:43 -------
Created an attachment (id=2764)
--> (http://bugs.winehq.org/attachment.cgi?id=2764&action=view)
Installation (failure) log for wine 0.9.16
Installation (failure) log for wine 0.9.16
Doesn't look much different from the others... Looks like Eye candy (D3D) is
getting most of the attention, I can't blame them... I'm a gamer too :)
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Summary: printing in Adobe Arcobat (Reader) outputs postscript
source
Product: Wine
Version: 0.9.16.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leidola(a)newcon.de
When printing any PDF file from Arcobat (Writer or Reader) plain postscript is
printed by any printer. This happens at least using Acrobat 5 and Acrobat
(Reader) 7 (with wine and crossover).
In Crossover Office you can choose "KDE printing system" as printer. There I get
an interessting message when confirming the print job (in kprinter). It says
something like "text/plain is not directly supported by the selected print
system. what to do? (convert/keep)". When keeping the format and printing to a
ps file, I get a fully working ps file (without a bounding box).
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the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 14:21 -------
You don't have a cdrom device node symlink. Run this command:
ln -s /dev/hdb ~/.wine/dosdevices d\:\:
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From alex(a)thehandofagony.com 2006-27-06 14:14 -------
This problem does not occur with Wine 0.9.16; resolving as FIXED.
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Summary: Picasa exits with error using timeline/slideshow
Product: Wine
Version: 0.9.16.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsh(a)linux.ucla.edu
Clicking on the timeline or slideshow buttons causes Picasa to switch to
fullscreen and display a "Fatal error" message box with the text "Picasa cannot
continue." Then the app exits. Graphics card is NV37GL [Quadro FX 330].
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------- Additional Comments From nbehnken(a)gmail.com 2006-27-06 12:55 -------
Created an attachment (id=2762)
--> (http://bugs.winehq.org/attachment.cgi?id=2762&action=view)
Console log of Virtualdub with a video loaded
I don't believe this problem is limited to XVID. All video files i've tried
exhibit this problem. Virtualdub has a input window, and output window and
navigation controls at the bottom of the window. When a video plays only the
input video and output video are displayed. The rest of the desktop turns
black. Or, in vice versa the windows will exhibit the non-repainting window
syndrome and the navigation controls will work. This is the only issue I see
from Virtualdub being marked as gold. All other functions seem to work.
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------- Additional Comments From ipridian(a)gmail.com 2006-27-06 12:05 -------
Never mind the comment above.
There are 3 servers. And each server can use another port for transmission. So
6900 is not the port to use.
And furthermore, the port is defined inside sclientinfo.xml so you need to check it.
My private server uses 6900, then 6121, then 5121.. does it follow any pattern ?
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 12:03 -------
vincent@metropolis:~/.wine/dosdevices$ cat /var/log/Xorg.0.log | grep "System
Version"
X Window System Version 7.0.0
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 12:02 -------
Ihave tested unhide cdrom's option in my /etc/fstab but i have still the problem...
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 11:56 -------
vincent@metropolis:~/.wine/dosdevices$ ls -lt
total 0
lrwxrwxrwx 1 vincent vincent 14 2006-06-27 15:17 a: -> /media/floppy0
lrwxrwxrwx 1 vincent vincent 13 2006-06-27 15:17 d: -> /media/cdrom0
lrwxrwxrwx 1 vincent vincent 13 2006-06-27 15:17 e: -> /media/cdrom1
lrwxrwxrwx 1 vincent vincent 13 2006-06-27 15:17 h: -> /home/vincent
lrwxrwxrwx 1 vincent vincent 10 2006-06-27 15:09 c: -> ../drive_c
lrwxrwxrwx 1 vincent vincent 1 2006-06-27 15:09 z: -> /
But i still have the problem....
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-06 11:49 -------
so, best thing to do now is a regression test to find the patch that broke this.
Could you do that?
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------- Additional Comments From ben(a)atomnet.co.uk 2006-27-06 11:42 -------
Just reconfirming that this is still present in the latest GIT as of 10 minutes ago.
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------- Additional Comments From sick_soul(a)yahoo.it 2006-27-06 11:23 -------
Same here (wine 0.9.16 from source code) on GNU/Linux 2.6.16.18 / Slackware 10.2.
I attach the result of
WINEDEBUG=warn+ddraw,warn+d3d wine Torment.exe
Claudio
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grazie Federico,
almeno so che con la versione precedente funziona. :)
Ciao
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Summary: Insaniquarium (CD ver) doesn't load, eats 100% CPU
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.popcap.com/launchpage.php?theGame=insaniquari
um
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myownlittlworld(a)hotmail.com
The game Insaniquarium Deluxe (purchased CD version) does not run under wine,
instead it eats up 100% of the cpu and hangs until it's stopped with Ctrl+C.
Wine produces no output at all...
Steps to Reproduce:
After installing the game from the CD (it installs correctly), go to the
installation folder, and try to run "wine InsaniquariumDeluxe.exe" in a terminal
window.
Wine will produce no output and the program (not the wineserver) just
immediately starts eating 100% of the cpu until the program is stopped with Ctrl+C.
I wish I could give more information, but the game merely hangs with no output
until it's killed, so I have no idea where to begin debugging.
Extra Information:
Interestingly, there's a demo of the full version online:
http://www.popcap.com/launchpage.php?theGame=insaniquarium
Which runs flawlessly, though it claims that you have to buy the game after an hour.
The CD version of the game also installs and runs correctly under a native
install of WinXP. This problem happens when winecfg is set to Windows 98, ME
2000, and XP (all versions of windows the game was made for).
Stats:
Linux 2.6.15
Insaniquarium Deluxe, CD version unknown, the discount bin at Office Max.
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------- Additional Comments From dank(a)kegel.com 2006-27-06 11:19 -------
Verified that the bug still occurs with fresh git and an empty ~/.wine on my
dapper system.
And I'm pretty sure I have freetype:
~/wine-git$ egrep 'ft_|freetype' config.status
s,@FREETYPELIBS@,|#_!!_#|-lfreetype -lz,g
s,@FREETYPEINCL@,|#_!!_#|-I/usr/include/freetype2,g
s,@ft_devel@,|#_!!_#|freetype-config,g
s,@ft_devel2@,|#_!!_#|,g
s,^\([ #]*\)[^ ]*\([ ]*SONAME_LIBFREETYPE\)[ (].*,\1define\2
"libfreetype.so.6" ,
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------- Additional Comments From ipridian(a)gmail.com 2006-27-06 11:03 -------
^
If you encounter a RO thinking the server is 127.0.0.1, you need to enter this :
# iptables -t nat -A OUTPUT --source 127.0.0.1 -m mport --dports 6900,6901 -d
127.0.0.1 -j DNAT --to (server's IP)
This of course needs you to have the mport extension inside your kernel.
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------- Additional Comments From ngmnhat(a)yahoo.com 2006-27-06 10:59 -------
Re-post:
Yes, using _native_ COMCTL32.DLL and COMMCTRL.DLL works fine in both 7-Zip and
Flashget
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------- Additional Comments From ngmnhat(a)yahoo.com 2006-27-06 10:57 -------
Yes, using COMCTL32.DLL and COMMCTRL.DLL works fine in both 7-Zip and Flashget
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------- Additional Comments From kelfe(a)gmx.de 2006-27-06 10:40 -------
the problem with SetCursorProperties function in wined3d is that it checks the
surface format and size, sets the hotspot position but it doesn't set the cursor
image
see todo: "make cursor real" comment in this function
this also happend in Eve Online with the difference that the cursor is still the
default one (ingame cursors arn't used)
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------- Additional Comments From ngmnhat(a)yahoo.com 2006-27-06 10:25 -------
Thank you for your help. I will try to use native comctl32.dll and report soon.
I think the same bug happens in Flashget. Please wait for my report!
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-27-06 09:53 -------
Please read howto:
http://appdb.winehq.org/appview.php?versionId=1177
You need to set a drive letter for your cdrom to type cdrom. You must be running
as windows version 2000, xp, or 2003. You must have a symlink in
.wine/dosdevices for your cdrom device node.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://mikado.th02zone.com/w|http://www.7-zip.org/
|ine-bug-01.jpg |
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download, regression
Summary|I can't see the charaters in|comctl32:I can't see the
|many applications |charaters in 7-zip
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-06 09:47 -------
confirming the bug+that it is a regression. I'll attach your screenshot as
attachment.
BTW, here's the console output:
err:listview:LISTVIEW_WindowProc unknown msg 2005 wp=00000001 lp=00000000
err:rebar:REBAR_AdjustBands Phase 1 failed, x=1000, maxx=-4, start=1, end=1
Mikado, Mikado, could you try if using native comctl32.dll helps as a workaround
for now (works right here)?
As for Flashget: file a different bug report for it if you think it's another
bug, and if you think it's the same bug , of course don't :)
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 09:07 -------
i have 2.6.15-25-server kernel
ls -lrt /dev/cdrom
lrwxrwxrwx 1 root root 3 2006-06-27 12:45 /dev/cdrom -> hdb
grep cdrom /etc/group
cdrom:x:24:vincent,haldaemon
and when i tried to run Warcraft3 since my /war3_path/ i have this message :
wine Warcraft\ III.exe -opengl
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
err:imagelist:ImageList_ReplaceIcon no color!
err:imagelist:ImageList_ReplaceIcon no color!
err:imagelist:ImageList_ReplaceIcon no color!
err:imagelist:ImageList_ReplaceIcon no color!
fixme:midi:OSS_MidiInit Synthesizer support MIDI in. Not supported yet (please
report)
i will try 800x600 resolution..
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 08:43 -------
$wine test_type.exe
Drive A:\ type=[2] DRIVE_REMOVABLE
Drive C:\ type=[3] DRIVE_FIXED
Drive D:\ type=[3] DRIVE_FIXED
Drive E:\ type=[3] DRIVE_FIXED
Drive H:\ type=[3] DRIVE_FIXED
Drive Z:\ type=[3] DRIVE_FIXED
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 08:41 -------
When i tape :
$wine /cdrom/install.exe
I have this message :
fixme:midi:OSS_MidiInit Synthesizer support MIDI in. Not supported yet (please
report)
and the program don't find my CDROM
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------- Additional Comments From vboisnier(a)wanadoo.fr 2006-27-06 08:29 -------
I have a ubuntu dapper Drake and i 've just installed wine package for dapper
Drake wine_0.9.16~winehq0~ubuntu~6.06-1_i386.deb
I have been installed Warcraft 3 without problem but when i run the wine
/cdrom/install.exe.
I have this message :
Please insert disc...etc...
I have installed the driver of nvidia GeForce2 MX/MX 400. So it's perfectly
configured.
vincent@metropolis:~$ glxinfo |grep rendering
direct rendering: Yes
So that means it's OK for the video driver.
when i run winecfg i make the autodetection for my device. cdrom is found right.
But when i run the game it doesn't work and i don't find the cdrom device.
"Please insert the CDROM Warcraft3...etc..."
I dont' understand why, Can you help me ?
Thanks
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|stefandoesinger(a)gmx.at |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-06 07:33 -------
Assigning the bug to me, will look at it as soon as possible
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |stefandoesinger(a)gmx.at
------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-06 07:32 -------
This is most likely a ddraw rewrite regression. Assigning the bug to me, I
will look at it
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-06 07:28 -------
The patch is in git, so one of the 4 issues should be fixed now.
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------- Additional Comments From stefandoesinger(a)gmx.at 2006-27-06 07:27 -------
I'd suggest that 3dmark2003 uses the vertex buffers in some way which is
slower with the vbo code and there should be a filter added to disable vbos in
this case. Another possibility is that the vbo code hits a performance
bottleneck in the opengl driver.
I will look at that when I have time
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stefandoesinger(a)gmx.at changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefandoesinger(a)gmx.at
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-06 06:59 -------
bug is fixed in current cvs. Thanks
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------- Additional Comments From ngmnhat(a)yahoo.com 2006-27-06 05:25 -------
Sorry, I forgot to tell the version:
7-Zip 4.42 (2006-05-14)
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-27-06 05:25 -------
Patch was committed.
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------- Additional Comments From truiken(a)gmail.com 2006-27-06 05:24 -------
The first issue has been fixed in CVS. IE is now recognized correctly. Now we
need to figure out the riched problem.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-06 03:07 -------
Tony, if this patch:
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Mar 31 17:39:21 2006 +0200
ntdll: Get rid of the loadorder wildcard support, builtin is always the
default now.
"broke" your application (which it really didn't as vitaly explained) you should
still be able to run the application (according to your logs) by
WINEDLLOVERRIDES="atl,browseui,cabinet,crypt32,msvcrt,msxml3,ole32,oleaut32,rpcrt4,rsaenh,shlwapi,urlmon,wininet=n"
wine msmoney.exe Hope this is of any help to you...
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefandoesinger(a)gmx.at
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-27-06 02:48 -------
regression test shows regression caused by:
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Fri Jun 9 19:36:12 2006 +0200
ddraw: Rewrite most of ddraw using WineD3D.
Added author of the patch
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------- Additional Comments From juan_lang(a)yahoo.com 2006-26-06 23:48 -------
That's what I needed, thanks.
It looks as though rsaenh is failing to load because of a missing function in
msvcrt. Could you add msvcrt to your list of overrides?
Sorry it's taking so long to identify a suitable workaround. The real fix will
require implementing SSL in secur32.dll, and I don't know when that will happen.
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Summary: Archicad 9 demo disc installer fails early
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Archicad 9 demo (available by request to digitalvis.com)
comes on a cd-rom. The installer doesn't. Simplest problem
seems to be that \Archicad 9\Setup.exe exits very early
before opening a window on Wine, with the curious error
trace:file:CreateFileW L"Z:\\media\\cdrom0\\ArchiCAD 9\\" GENERIC_READ
FILE_SHARE_READ FILE_SHARE_DELETE creation 3 attributes 0x0
warn:file:CreateFileW Unable to create file L"Z:\\media\\cdrom0\\ArchiCAD 9\\"
(status c00000ba)
trace:file:CreateFileW returning 0xffffffff
Looking at a trace of CreateFile system calls running on XP
doesn't show anything silly like that.
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------- Additional Comments From dank(a)kegel.com 2006-26-06 23:17 -------
Did you remove ~/.wine first? I reproduced this just the other day...
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http://bugs.winehq.org/show_bug.cgi?id=5547
Summary: DirectDraw games no longer works after upgrading to
0.9.16
Product: Wine
Version: 0.9.16.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simotsa(a)gmail.com
After upgrading wine, game such as Ragnorok Battle Offline and RozenMUGEN no
longer works. And for those that runs, their graphics are distorted.
Here's the error message when the program is executed:
$ wine rbo_ex3.exe
fixme:imm:ImmGetDefaultIMEWnd (0x10024 - (nil) 0x7fd18438 ): semi-stub
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x7fd23660) : stub,
emulating 64MB for now, returning 64MB
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd21d58)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
This sound card's driver does not support direct access
The (slower) DirectSound HEL mode will be used instead.
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd70450)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x7fd70450)->(0x10024,00000008)
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DEBUGMONITORTOKEN,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT
override(not on swapchain) !
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to
Rendering surface surf@0x7fd71dc8 usage(WINED3DUSAGE_RENDERTARGET)
err:ddraw:PixelFormat_DD2WineD3D Don't know how to handle a 24 bit depth buffer
with stencil bits
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState Last Pixel Drawing Disabled, not
handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DEBUGMONITORTOKEN,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x7c4f6e30)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT
override(not on swapchain) !
wine: Unhandled page fault on read access to 0x00000014 at address 0x7f64437b
(thread 0009), starting debugger...
WineDbg starting on pid 0x8
Unhandled exception: page fault on read access to 0x00000014 in 32-bit code
(0x7f64437b).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:7f64437b ESP:7fb7f6e0 EBP:7fb7f758 EFLAGS:00210246( - 00 -RIZP1)
EAX:7fd6f630 EBX:7f685108 ECX:7fd6f630 EDX:00000000
ESI:7c4f6e30 EDI:00000000
Stack dump:
0x7fb7f6e0: 7fd6f630 7f682718 7fb7f73c 7fb7f768
0x7fb7f6f0: 7f6859a9 7f671e00 7fb7f814 7f685108
0x7fb7f700: 0000009c b7f0b128 00000000 00000001
0x7fb7f710: 7c4f6e30 00000000 00000000 7f6859a8
0x7fb7f720: 7f671e00 7f66f218 7fb7f768 7f6617aa
0x7fb7f730: 00000000 7ffdee88 00000400 00000000
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119
Backtrace:
=>1 0x7f64437b in wined3d (+0x5437b) (0x7f64437b)
2 0x7f647ed5 IWineGDISurfaceImpl_Blt+0xc6 in wined3d (0x7f647ed5)
3 0x7f640b7a in wined3d (+0x50b7a) (0x7f640b7a)
4 0x7f7cd648 in ddraw (+0x1d648) (0x7f7cd648)
5 0x00416380 in rbo_ex3 (+0x16380) (0x00416380)
6 0x00000000 (0x00000000)
0x7f64437b: cmpl 0x14(%edx),%ecx
Wine-dbg>quit
Segmentation fault
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------- Additional Comments From dank(a)kegel.com 2006-26-06 23:01 -------
It's probably not an infinite loop, just a very, very slow one.
I've seen this before on other apps.
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http://bugs.winehq.org/show_bug.cgi?id=5488
------- Additional Comments From kevin(a)plop.org 2006-26-06 21:19 -------
Created an attachment (id=2759)
--> (http://bugs.winehq.org/attachment.cgi?id=2759&action=view)
Working patch against current git
Using this patch against current git, though I think it should apply to 0.9.16
as well
Works for me on AMD64, NVidia 7600GT
The important line (that seems to fix the BadMatch error) is changing
GLX_DEPTH_SIZE from 24 to 32
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http://bugs.winehq.org/show_bug.cgi?id=4221
------- Additional Comments From me(a)benjaminarai.com 2006-26-06 21:11 -------
After talking to Thomas Kho, it appears that Vistatalk times out waiting for
input from Picasa. I ran the VistaTalk script provided by Dan Kegel and it
produced the following trace message:
...
trace:msg:WaitForInputIdle waiting for 0x60
trace:msg:WaitForInputIdle timeout or error
...
Sure enough, when I ran the same script with a delay of 60 seconds between
starting Picasa and running the menu command the trace message disappeared and
the menu command executed successfully.
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------- Additional Comments From me(a)benjaminarai.com 2006-26-06 20:01 -------
Using the latest build of Picasa 2.2.0 (Build 28.20, 0) and wine from CVS, I
cannot reproduce the bug. I also had fontconfig install and detected by wine.
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http://bugs.winehq.org/show_bug.cgi?id=5546
Summary: 3DMark 2003 test #1 is significantly slower with VBOs
(regression)
Product: Wine
Version: CVS
Platform: PC
URL: http://futuremark.com/download/3dmark03/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
Before the VBO patch ( 2122026713baa318093181607db79d7577f728e9 ), the first
test rarely drops below 20 fps, whereas after the VBO patch is applied, the
first test frequently drops into the single digit fps. I would estimate that
the overall performance is 50% slower with VBOs than without. This is a D3D7
test, IIRC.
Results are essentially the same regardless of whether ARB or GLSL is used in
this case.
Note that you'll need to set winecfg to Windows 98 or it'll crash in the
middle of loading the first test. Also see bug 4973 for running the rest of
the tests.
Tested with:
Athlon 64 X2 4200+
Geforce 6600 256M
2G RAM
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Priority|P1 |P2
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