https://bugs.winehq.org/show_bug.cgi?id=6682
Artem S. Tashkinov <aros(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rbernon(a)codeweavers.com
--- Comment #80 from Artem S. Tashkinov <aros(a)gmx.com> ---
Rémi,
Could you please take a look at?
In Wine 10.0-rc1 it worked just fine.
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--- Comment #79 from Artem S. Tashkinov <aros(a)gmx.com> ---
Created attachment 77907
--> https://bugs.winehq.org/attachment.cgi?id=77907
Wine 10.0 with DPI=144: the picture is missing altogether
In Wine 10.0 with DPI=144 the picture is missing altogether.
Nothing brings it back.
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https://bugs.winehq.org/show_bug.cgi?id=57707
Bug ID: 57707
Summary: Ms Office 365 not starting in Wayland
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: jesaenh(a)gmail.com
Distribution: ---
Created attachment 77906
--> https://bugs.winehq.org/attachment.cgi?id=77906
Ms Office in Wayland crash
Hi,
I tried to use office in Wayland:
env -u DISPLAY WINEPREFIX=/home/XXXXXX/.wine_office2016 wine
'C:\windows\command\start.exe' /Unix
'/home/XXXXX/.wine_office2016/dosdevices/c:/ProgramData/Microsoft/Windows/Start
Menu/Programs/Word.lnk'
It works in XWayland:
WINEPREFIX=/home/XXXXXX/.wine_office2016 wine 'C:\windows\command\start.exe'
/Unix
'/home/XXXXX/.wine_office2016/dosdevices/c:/ProgramData/Microsoft/Windows/Start
Menu/Programs/Word.lnk'
I attachment the backtrace
i hope it helps
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https://bugs.winehq.org/show_bug.cgi?id=57412
Bug ID: 57412
Summary: Steam launcher is black
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
Created attachment 77398
--> https://bugs.winehq.org/attachment.cgi?id=77398
steam launcher black, wayland log
When starting the steam windows version with wine 9.21, with the waylanddriver,
the launcher or better said steam is black and takes up the whole screen.
I cant change the size of the window. Its always fullscreen and just black.
When i launch it with x11 then steam look normal except that the store page is
black.
It gets visible for a fraction of a second whenever i move over a hyperlink or
button and so on.
here is the log of the x11 test: https://file.io/WoQksUpWYv7e
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https://bugs.winehq.org/show_bug.cgi?id=56738
Bug ID: 56738
Summary: ODBC stopped working in Wine 9.9, it works fine in 9.8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: claudius+wine(a)hausnetz.lettenbach.com
Distribution: ---
Created attachment 76517
--> https://bugs.winehq.org/attachment.cgi?id=76517
WINEDEBUG logs
After updating my Arch linux install from wine 9.8-2 to wine 9.9-2 my 32bit
applications using multilib unixodbc stopped working.
I tried WINEDEBUG=+odbc but could get much relevant output.
Most interesting is probabaly this: trace:odbc:SQLAllocEnv Returning 309,
EnvironmentHandle 00000000
WINEDLLOVERRIDES="odbc32=b" or "odbc=b" didn't change anything as far as I can
tell.
If I downgrade the package it immediately starts connecting again.
The driver I use is the proprietary SQL Anywhere 17 odbc driver.
It works fine using unixodbc with both linux x86_64 and linux 32 bit
applications.
Is there any way I can provide more relevant information?
Attached is a trace of +odbc when it works, and when it doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=35968
Bug ID: 35968
Summary: postgresql 9.3.4-3 has a problem initializing its
database
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966, 35967
Created attachment 48075
--> https://bugs.winehq.org/attachment.cgi?id=48075
cmd,tid trace
After winetricks wsh57 to work around bug 35966, and applying the patch from
bug 35967, the installer downgrades the database problem to a non-fatal
warning.
The installer log tells us:
Called IsVistaOrNewer()...
Granting service account access to the data directory (using icacls) to NT
AUTHORITY\NetworkService:
Executing batch file 'rad222B0.bat'...
Can't recognize 'icacls "C:\Program Files\PostgreSQL\9.3\data" /T /C /grant
"NT AUTHORITY\NetworkService":(OI)(CI)(F) ' as an internal or external
command, or batch script.
Failed to grant service account access to the data directory (C:\Program
Files\PostgreSQL\9.3\data)
initcluster.vbs ran to completion
Script stderr:
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
+cmd,+tid attached (with patch from 35967 applied)
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https://bugs.winehq.org/show_bug.cgi?id=57321
Bug ID: 57321
Summary: i could not complete the install of FoxitPDFEditor
without getting exception each time
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: ebele00(a)gmail.com
Distribution: ---
Created attachment 77271
--> https://bugs.winehq.org/attachment.cgi?id=77271
this attachment was generated when a debugger window opened with a link to
generate the bug report
Each time i try to install FoxitPDFEditor using wine, i keep getting an
exception at almost 95% install completion stage.
This stops the installation from progressing.
The backtrace report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=51692
Bug ID: 51692
Summary: microchip studio installer crashes
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70560
--> https://bugs.winehq.org/attachment.cgi?id=70560
console messages when running the installer twice
microchip studio installer crashes
Steps to reproduce
$ wine as-installer-7.0.2542-full.exe
The installer displays a splash screen. Next the splash screen dissapears, and
the prompt returns in the console.
My versions:
$ wine --version
wine-6.15-123-gbe8501ac6f1
$ uname -a
Linux cedric 5.13.10-arch1-1 #1 SMP PREEMPT Thu, 12 Aug 2021 21:59:14 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=57448
Bug ID: 57448
Summary: Erratic mouse movement with waylanddriver in Throne
and Liberty
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
When running Throne and Liberty with proton which is build from the main wine
tree and starting it with the wayland driver.
The mouse is extremely fast and erratic. When i try to look around the
character spins around really fast and it seems like the distance which the
mouse makes with each tick is enormous.
Its like when you have an linear acceleration graph of your mouse set which
doesn't move 1 pixel with the mouse moved to 1 on the screen. But like 1 pixel
with the mouse to like 500 pixel on the screen. So you have like 4 positions or
something like that before you have a complete turn with your character.
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https://bugs.winehq.org/show_bug.cgi?id=57674
Bug ID: 57674
Summary: Logos Bible 39 fails to install
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 77855
--> https://bugs.winehq.org/attachment.cgi?id=77855
terminal output
Logos Bible 39 (new numbering scheme previously Logos Bible 10)
Was almost gold but no longer installs with (full output attached):
This is with wine 10rc5-staging
01b8:err:msi:execute_script Execution of script 0 halted; action
L"[INSTALLFOLDERNAME=Logos;INSTALLFOLDER=C:\\users\\john\\AppData\\Local\\Logos\\;BRANDINGNAME=Logos<=>S-1-5-21-0-0-0-1000<=>{E83340BD-2D18-4E98-8FDD-483FCB62983A}]RegisterStubMsixPackage"
returned 1603
01b8:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
01b8:err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned
1603
I've tried installing .net 4.8 as one of the errors mentioned it though it
hasn't been a dependency for over a year. This didn't help. I've tried changing
wine win ver to 11. Didn't help. I've tried a clean install because 1603
normally means the app is already installed but that didn't help and I've tried
proton ge 9.22 but that didn't help either.
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https://bugs.winehq.org/show_bug.cgi?id=57702
Bug ID: 57702
Summary: Crash in wine64-preloader
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch(a)claborn.net
Distribution: ---
Created attachment 77897
--> https://bugs.winehq.org/attachment.cgi?id=77897
Screen shot of crash (1/3)
I've seen this a couple of times when launching SQLyog.
Does not seem to affect the functionality.
Screen shots attached.
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https://bugs.winehq.org/show_bug.cgi?id=57703
Bug ID: 57703
Summary: Mega Man X DiVE Offline throws errors on startup
unless regkeys for HKCR are added.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
When starting the game, it will complain that the Windows Media Feature Pack
isn't installed. Although this is just a warning, it's annoying to clear it
every time the game is run.
The game seems to be looking for the existence of the following registry keys
and will stop complaining if they are imported into the wine prefix's registry:
HKEY_CLASSES_ROOT\AppID\{B8C54A54-355E-11D3-83EB-00A0C92A2F2D}
HKEY_CLASSES_ROOT\Applications\wmplayer.exe
FYI: The game seems to run just fine in wine despite the warning. I haven't
seen any media playback issues. So I guess wine *does* support whatever it's
upset over, it's just wine doesn't satisfy it's initial registry check.
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https://bugs.winehq.org/show_bug.cgi?id=57581
Bug ID: 57581
Summary: Mouse doesn't work on some monitors of a multi-monitor
setup (SQLyog)
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch(a)claborn.net
Distribution: ---
Created attachment 77689
--> https://bugs.winehq.org/attachment.cgi?id=77689
display utility
Xubuntu 24.04
I have 4 screens: Laptop (1), HDMI (4), Display Port (2) and USB-C to display
port adapter (3). Numbers are how they are identified in the Display utility,
see screen shot. The mouse works fine on every display except #3. On display
#3 the application doesn't respond to mouse actions in any way, e.g. clicking
in the window, selecting some text, clicking a button. I can use the mouse to
move the window around on all monitors, even #3.
This problem was not present in Ubuntu 22.04 and WINE 9. It showed up with
Ubuntu 24.04 and WINE 9.
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https://bugs.winehq.org/show_bug.cgi?id=57336
Bug ID: 57336
Summary: Lesta Game Center displays black rectangle using
winewayland, but works fine with winex11
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 77283
--> https://bugs.winehq.org/attachment.cgi?id=77283
lgc-winewayland-log
Lesta Game Center displays black rectangle using winewayland, but works fine
with winex11. LGC is a freeware game launcher of free-to-play games, available
here: https://redirect.lesta.ru/LGC/Lesta_Game_Center_Install_RU.exe or here:
https://lesta.ru/ru/lgc
I tested this on Arch Linux with GNOME Wayland using a Radeon GPU with Mesa.
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https://bugs.winehq.org/show_bug.cgi?id=56182
Bug ID: 56182
Summary: Regression: Hang during exist in Paint Shop Pro 9.01
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Created attachment 75895
--> https://bugs.winehq.org/attachment.cgi?id=75895
Painnt Shop Pro 9 CLI output
Hi all
I have tested Paint Shop Pro 9 with Wine 9.0-rc5 and it works almost perfectly
fine. This program is listed in Wine's AppDB as "Platinum" unfortunately there
exist one regression.
It is not possible to exit the program properly. If it is started via the CLI
and then closed there appears as the last information an
"0178:err:sync:RtlpWaitForCriticalSection section 7BD7B2C0
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0178, blocked by
0024, retrying (60 sec)" message. That one is repeating itself after one
minute. As a result the CLI window must be forcefully closed which then also
terminates the Wine session.
See the "PaintShopPro9_CLI_output.txt" for more information.
There is only one override regarding the "gdiplus.dll" file needed at least for
the first startup. Otherwise it is not possible to close the "Learning center"
dialog box. When that is done the override can be reverted I think. Note, Paint
Shop Pro 9 already contains an own (quite old) native "gdiplus.dll" file.
The program can be downloaded from here:
https://www.tenforums.com/software-apps/191499-paint-shop-pro-4-12-7-04-8-1…
It can be installed via the "Jasc Paint Shop Pro 9.msi" and "Jasc Animation
Shop 3.msi" files without any registration and also without any serial.
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https://bugs.winehq.org/show_bug.cgi?id=57057
Bug ID: 57057
Summary: battle.net: invalid tray icon
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
After upgrading from wine 9.14 to wine 9.15, battle.net application tray icon
got invalid image. Examples are in attachment.
I did git bisect, here are my results:
$ git bisect good
59f74560e95b0f78028f40b3759256a3c47660d4 is the first bad commit
commit 59f74560e95b0f78028f40b3759256a3c47660d4
Author: Esme Povirk <esme(a)codeweavers.com>
Date: Sat Jul 20 20:45:16 2024 +0000
win32u: Implement EVENT_SYSTEM_CAPTURESTART/END.
dlls/user32/tests/msg.c | 47 +++++++++++++++++++++++++----------------------
dlls/win32u/input.c | 6 ++++++
2 files changed, 31 insertions(+), 22 deletions(-)
$ git bisect log
# bad: [ad8b2870312a373fb0ab0ff2cbf6d42b3f08c15a] Release 9.15.
# good: [dcd1eeb256c2258bf7610a32f0c676979dd71f35] Release 9.14.
git bisect start 'wine-9.15' 'wine-9.14'
# good: [35630dbdc308b66271fb9d694cf81bf0b7b67567] include: Add video encoder
color defines.
git bisect good 35630dbdc308b66271fb9d694cf81bf0b7b67567
# bad: [aad72aee08bf7a85dfe754f40395ebcd3f54f763] d3dx9: Return success in
D3DXLoadSurfaceFromMemory() for multisampled destination surfaces.
git bisect bad aad72aee08bf7a85dfe754f40395ebcd3f54f763
# bad: [57564c6b4be378738b584255b7f3b1dedc424f31] wined3d: Feed the precomputed
normal matrix through a push constant buffer.
git bisect bad 57564c6b4be378738b584255b7f3b1dedc424f31
# bad: [15f9e88a0a59aabf9c06c8381a61c6f78ca313ec] mshtml: Use host constructor
script bindings for Image constructor object.
git bisect bad 15f9e88a0a59aabf9c06c8381a61c6f78ca313ec
# bad: [94e9d4cd8345ee11bb7af0e9095254680261baea] kernel32: Implement
QueryIdleProcessorCycleTime[Ex]().
git bisect bad 94e9d4cd8345ee11bb7af0e9095254680261baea
# bad: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u: Implement
EVENT_SYSTEM_CAPTURESTART/END.
git bisect bad 59f74560e95b0f78028f40b3759256a3c47660d4
# good: [30e88f6e0e221dbca2b3be881d6fbb55d4baa518] comctl32/propsheet: Create
pages with PSP_PREMATURE on initialization.
git bisect good 30e88f6e0e221dbca2b3be881d6fbb55d4baa518
# first bad commit: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u:
Implement EVENT_SYSTEM_CAPTURESTART/END.
System: Gentoo Linux amd64, KDE6/X11.
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https://bugs.winehq.org/show_bug.cgi?id=57653
Bug ID: 57653
Summary: Software-based iLok activation doesn't seem to work in
wine, gives some file I/O error
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: el(a)horse64.org
Distribution: ---
It seems to be the case that software-based iLok DRM ( https://paceap.com/ ) is
currently broken in wine, and can't activate any license while spitting out
some weird file creation error instead:
Thrift: Fri Jan 10 19:16:52 2025 TPipe::open ::CreateFile errored GLE=: errno =
2
Thrift: Fri Jan 10 19:16:52 2025
\\.\pipe\com_paceap_eden_licensed_authorization: errno = 0
This means all professional audio software that uses software iLok doesn't
work, and tragically pro audio software is otherwise one of the most well
working software categories that I know in wine. Since iLok is so popular, this
means a lot of industry standard software doesn't work, making this a
potentially high impact issue for audio software.
It would therefore be nice if this could be addressed at some point. Sorry if
this is just caused by some mistake on my end, but I've found others on web
forums with similar problems with activations, so I believe it's not just me.
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https://bugs.winehq.org/show_bug.cgi?id=57696
Bug ID: 57696
Summary: Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreapesaresi82(a)gmail.com
Distribution: ---
Notepad++ v8.7.5 (64-bit) won't show anymore menu.
Restoring winehq version 10.0-rc5 restore the normal function of notepad++
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https://bugs.winehq.org/show_bug.cgi?id=53746
Bug ID: 53746
Summary: Cubase 12, GetThreadWaitChain ERROR_NOT_SUPPORTED
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: 1nikolas(a)hotmail.gr
Distribution: ---
Created attachment 73195
--> https://bugs.winehq.org/attachment.cgi?id=73195
The log
When trying to open Cubase 12, it shows an "error" about graphics (which could
very well not be about graphics) and GetThreadWaitChain ERROR_NOT_SUPPORTED
appears on the log a couple of times. I suspect this is the issue
How to reproduce:
1) Download the offline installer (official link:
https://download.steinberg.net/automated_updates/sda_downloads/5288b1bc-722…
as found on this page
https://o.steinberg.net/en/support/downloads/cubase_12/cubase_pro_12.html)
2) Extract the zip file
3) Don't run "Cubase 12/Setup.exe" (doesn't work). Instead navigate to "Cubase
12/Additional Content/Installer/" and run the Cubase12.msi (you don't need the
other MSIs)
4) After the installation, run the program (C:\Program Files\Steingerg\Cubase
12\Cubase12.exe)
5) MessageBox appears
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https://bugs.winehq.org/show_bug.cgi?id=657
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kle(a)bluewin.ch
--- Comment #127 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 57695 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=40178
Bug ID: 40178
Summary: Native dll packet.dll fail on PacketGetAdapterNames
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu13(a)gmail.com
Distribution: ---
Created attachment 53683
--> https://bugs.winehq.org/attachment.cgi?id=53683
Source code for my testcase
When try to use native packet.dll to run a demo program that calls
PacketGetAdapterNames and then return the result in a string , it fails on
windows native packet.dll
Test program source code and binary file will be produced in attachment
I see from relay log that PacketGetAdapterNames calls a series of Reg*
functions
and a lot of entries cannot be found on wine reg , So I import the
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}"
Key Entry from Windows XP, then the function still fails
The key export file will be attached below
The two versions wine relay log (+relay,+ntdll,+tid), one not import the
missing register entry, one imported, will be attached below
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Artem S. Tashkinov <aros(a)gmx.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |---
Keywords| |regression
Status|CLOSED |REOPENED
--- Comment #78 from Artem S. Tashkinov <aros(a)gmx.com> ---
Reopening.
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--- Comment #77 from Artem S. Tashkinov <aros(a)gmx.com> ---
Created attachment 77882
--> https://bugs.winehq.org/attachment.cgi?id=77882
Wine 10.0-rc6 and IrfanView 4.70
The bug has resurfaced in Wine 10.0-rc6 and IrfanView 4.70.
A few releases back it wasn't there, so it's a recent enough regression.
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https://bugs.winehq.org/show_bug.cgi?id=57683
Bug ID: 57683
Summary: Error appears when CLR DLL was been loading
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xieyie(a)qq.com
Distribution: ---
As in the app, the CLR DLL was dependenced,
but when load the CLR DLL, the error like this:
System.TypeloadException: Could not load type of field 'dll-type-name' due to :
Could not load file or assembly 'clr-dll-type-name' or one of iths dependencies
at (wrapper managed-to-native).
System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type) at
System.RuntimeTypeHandle.CanCastTo(System.RuntimeType type, System.RuntimeType
target)....
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https://bugs.winehq.org/show_bug.cgi?id=56759
Bug ID: 56759
Summary: Army Men: Colors are displayed incorrectly
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)cock.email
Distribution: ---
The first Army Men game has incorrect colors. This causes the cinematics to be
black, the in game colors to be crushed, for instance blue rivers become black
rivers, and the greens of the forest all become one color of green. It makes
things somewhat difficult to see. I have tested this on different computers
with different hardware to make sure. Someone mentioned it has something to do
with the bitmaps for the game not being converted properly.
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https://bugs.winehq.org/show_bug.cgi?id=57312
Bug ID: 57312
Summary: Rebuild 3: Broken texture filtering
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Created attachment 77260
--> https://bugs.winehq.org/attachment.cgi?id=77260
Rebuild 3 running in WINE 9.18 (no texture filtering)
I've just updated from WINE 9.12 to WINE 9.18 and texture filtering no longer
works in Rebuild 3 (GOG version).
https://appdb.winehq.org/objectManager.php?sClass=version&iId=36078https://www.gog.com/en/game/rebuild_3_gangs_of_deadsville
Instead of smooth graphics in v9.12, the game is now pixelated and fonts are
barely legible (see attached screenshot).
My system is Gentoo Linux running on x86_64 AMD CPU with AMD Renoir GPU.
I can reproduce the same issue in the latest git master. I'm currently
bisecting WINE to find the breaking commit.
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http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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https://bugs.winehq.org/show_bug.cgi?id=57681
Bug ID: 57681
Summary: Playing Mario.exe and wine stops working at the end of
one level.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue58097(a)gmail.com
Distribution: ---
Created attachment 77869
--> https://bugs.winehq.org/attachment.cgi?id=77869
While playing Mario.exe it crashes at the end of one of the levels
While playing a Funkin Night Friday mod called "Mario Madness" things ran
smoothly till one level at the very end it crashes. I've attached a backtrace
to this report.
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https://bugs.winehq.org/show_bug.cgi?id=57560
Bug ID: 57560
Summary: Chessbase 11 - dialog not popping up
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
When you make a different move from the one in the game score, a dialog should
pop up with options such as overwrite, etc called Input New Move. This is
sometimes not happening (effectively locking up the application) any longer
which makes Chessbase 11 junk in this version. It's fairly random though. Using
plasma to show all screens you see it titled as a Input window (should be Input
new move) and trying to close it there doesn't work. Sometimes it just doesn't
fail. Tried and failed on two and one screens.
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https://bugs.winehq.org/show_bug.cgi?id=57685
Bug ID: 57685
Summary: Spam: Obsfucate email addresses on reports and
elsewhere even when logged in
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
A Spammer is likely using Wine bugzilla since I had no spam before recently
interacting with wine bugzilla and now a ton every day from a few domains. No
other major interactions with my email around the start date except with a
pension company (far less likely to be the source). Spammers just need to
create an account here and scrape bug reports.
For most things there is no reason to show email addresses to the public as
that is not necessary for most use cases. In the rare case where it is
necessary to contact someone related to a bug or out of interest, it should go
via a request to wine maintainers, not allow anyone to contact anyone
unsolicited. This also probably breaches privacy laws (GDPR etc).
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https://bugs.winehq.org/show_bug.cgi?id=38478
Bug ID: 38478
Summary: Captvty crashes at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Extracting captvty works well. But when one wants to start the software, it
crashes immediately. The backtrace is quite short. So I copy it instead of
attaching it.
~/captvty$ wine Captvty.exe
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"loadFromRemoteSources" in state 4
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.TypeLoadException: A type load exception has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.TypeLoadException: A type load exception
has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
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http://bugs.winehq.org/show_bug.cgi?id=23464
Summary: Installer windows for several Disney Interactive
products do not render correctly
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug report applies to at least three Disney Interactive products from the
years 1999 and 2000: Dinosaur Activity Centre, Magic Artist Studio and Toy
Story 2 Action Game.
On starting Setup.exe from the game CD, the initial window is not rendered
properly. It mainly consists of a grey background; the only part which is
rendered properly is the "sparkling" Disney logo. If you move the pointer over
where the buttons should be, they are drawn when the pointer passes over them.
(See the Windows screenshot to find where the hotspots are.)
With Wine *not* in virtual desktop mode, if you drag the window or activate
another window, it refreshes/renders correctly. (In virtual desktop mode the
window has no decorations, so cannot be dragged.)
After the window has refreshed, if you partly cover it with another window,
then click in the Setup window to bring it to the front, the just-revealed
parts are blank. That also happens in virtual desktop mode.
I have created an archive containing only those files sufficient to allow
Setup.exe to run. You can download it from
http://rapidshare.com/files/404357546/Disney.tar.bz2.html
228740 bytes, MD5 checksum fc0b0f7926209db6b4b83ff002e79219
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https://bugs.winehq.org/show_bug.cgi?id=49003
Bug ID: 49003
Summary: Old DX7 game "Dinosaur Worlds" crashes on start
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66978
--> https://bugs.winehq.org/attachment.cgi?id=66978
Log
This is basically a recreation of the long abandoned bug 1934. I found the
program in archive.org, and the issue still remains.
As soon as it starts, it crashes.
Fair warning: It switches to super low resolution which won't be reset on
crash, so enable the virtual desktop in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=55998
Bug ID: 55998
Summary: Pro Evolution Soccer 6 doesn't have SFX on menus and
ingame
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: jr1991(a)protonmail.com
Distribution: Fedora
Created attachment 75610
--> https://bugs.winehq.org/attachment.cgi?id=75610
Backtrace all
This bug is present in Wine since forever, it never had SFX on this game. This
comment from 2010 verifies what I'm reporting.
https://bugs.winehq.org/show_bug.cgi?id=22598#c53
A workaround is to do winetricks directmusic dsdmo, but then the game gets
sound glitches, whistles out of nowhere ingame and some very noticeable latency
on SFX.
I provide a bt all and console output of clean wine with the latest 9-01 rc. I
also add bt all and console output with the winetricks workaround if it's
useful.
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https://bugs.winehq.org/show_bug.cgi?id=57179
Bug ID: 57179
Summary: Since Wine 7.5, file uploads in Hotline Client 1.2.3
hang after about 200 KB
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jordan.yelloz.me
Distribution: ---
I was uploading a file to a Hotline server from the Hotline client (1990s BBS
software used mostly on Macs) using recent versions of Wine, all the way up to
9.17 and noticed that uploads greater than about 200KB will not complete
successfully.
I found that this is working properly in wine 7.4 and earlier and I think I've
narrowed the cause down to the commit
https://gitlab.winehq.org/wine/wine/-/commit/1c6c90c7e1f1cd011e0ddb1dba4771…
. Though I'm not knowledgeable enough about wine's implementation to fix the
problem, I tested with the latest code in 64-bit mode, and if I just set
reply->nonblocking = FALSE at
https://gitlab.winehq.org/wine/wine/-/blob/6dfb84f5cbdf30c1dc0775fd4dae821e…
the upload will succeed but obviously the client application UI will be
unresponsive while that happens.
The windows versions of the Hotline client and server are downloadable from
https://preterhuman.net/gethotlinekdx.php
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https://bugs.winehq.org/show_bug.cgi?id=57076
Bug ID: 57076
Summary: Harmony Assistant 9.9.8d (64 bit) reports missing
stoccata.ttf font on startup
Product: Wine
Version: 9.3
Hardware: x86-64
URL: https://web.archive.org/web/20240613075500/https://www
.myriad-online.com/win/harmony998d-x64-install.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: arethusa26(a)gmail.com
CC: smazza(a)codeweavers.com
Regression SHA1: ba4681e776c0c1cef9b5b2610dc67f634999d095
Distribution: ---
Created attachment 76949
--> https://bugs.winehq.org/attachment.cgi?id=76949
Harmony Assistant standard error output
With the fix from bug 56825 in the latest master, when launching Harmony
Assistant, a message box appears on startup with the text:
The font 'stoccata.ttf' is not installed in your system. Download it from
http://www.myriad-online.com/fonts/stoccata.ttf and install it.
The stoccata.ttf file is already present in the Harmony Assistant font
directory, and this message box does not appear in wine-9.0.
Regression testing identified the following breaking change:
ba4681e776c0c1cef9b5b2610dc67f634999d095 is the first bad commit
commit ba4681e776c0c1cef9b5b2610dc67f634999d095
Author: Santino Mazza <smazza(a)codeweavers.com>
Date: Tue Nov 14 19:22:25 2023 -0300
gdiplus: Implement font linking for gdiplus.
Installing native gdiplus from winetricks successfully avoids display of the
message box on startup.
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https://bugs.winehq.org/show_bug.cgi?id=55263
Bug ID: 55263
Summary: Boulder Remake doesn't recognise arrow keys (other
keys work)
Product: Wine
Version: 8.11
Hardware: x86-64
URL: https://home.deds.nl/~bremake/download.htm
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skorohodov4219(a)gmail.com
Distribution: ---
Created attachment 74879
--> https://bugs.winehq.org/attachment.cgi?id=74879
terminal output (i launch the game, load a level, start the game, attempt to
move, then quit)
OS: Manjaro Linux x86_64
Kernel: 6.1.38-1-MANJARO
CPU: Intel i5-2320 (4) @ 3.000GHz
GPU: NVIDIA GeForce GTX 550 Ti (using the proprietary driver)
When you launch the game executable, load a level, then start the game, it
won't let you move around with arrow keys and you'll stay in place. Note that
other hotkeys, like loading levels with L or watching demos with D, still work.
Btw, is that still minor? No movement makes the game unplayable but it's not
crashing because of it.
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https://bugs.winehq.org/show_bug.cgi?id=48501
Bug ID: 48501
Summary: U.S. Naval Observatory MICA2 software has annoying
error message upon closing
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: distroastro(a)gmail.com
Distribution: ---
Created attachment 66295
--> https://bugs.winehq.org/attachment.cgi?id=66295
The backtrace.txt file generated by Wine.
The program "U.S. Naval Observatory - Multiyear Interactive Computer Almanac
(MICA) 1800-2050" has an annoying issue that says:
"The program MICA2.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience."
Note: This message did not appear in Wine 1.8. (though I have not tested it in
versions of Wine between 1.8 and 5.0)
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https://bugs.winehq.org/show_bug.cgi?id=57077
Bug ID: 57077
Summary: Micrografx Window Draw 4.0a crashes when backspacing
while editing freeform text object
Product: Wine
Version: 8.10
Hardware: x86-64
URL: https://winworldpc.com/product/micrografx-draw/40
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: arethusa26(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 0492108ae8367dfe69d15879b1482876579e7c03
Distribution: ---
Created attachment 76950
--> https://bugs.winehq.org/attachment.cgi?id=76950
Micrografx Window Draw 4.0a winedbg backtrace
With the latest master, Micrografx Window Draw 4.0a crashes when performing the
following steps:
1. Launch the application and create a new blank drawing.
2. Select the text tool (capital A icon) from the left toolbar and click
somewhere in the drawing area to create a new freeform text object.
3. Type some letters in the text object and hit backspace.
The crash does not occur in wine-8.0. Regression testing identified the
following breaking commit:
0492108ae8367dfe69d15879b1482876579e7c03 is the first bad commit
commit 0492108ae8367dfe69d15879b1482876579e7c03
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Aug 1 21:30:30 2022 +0200
win32u: Use syscall interface for all ntuser functions.
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https://bugs.winehq.org/show_bug.cgi?id=57661
Bug ID: 57661
Summary: Port Royale 2: black screen during intro videos
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
URL: https://www.moddb.com/games/port-royale-2/downloads/po
rt-royale-2-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 786d9d1685ac220081b10cc779d4d331ddd2fc52
Distribution: ArchLinux
Created attachment 77829
--> https://bugs.winehq.org/attachment.cgi?id=77829
terminal output
The screen is black when the intro videos are playing, only audio can be heard.
Occurs both in fullscreen and virtual desktop mode.
The problem is present since
commit 786d9d1685ac220081b10cc779d4d331ddd2fc52
winex11: Skip offscreening if the children don't require clipping.
Still present in Wine-10.0-rc5.
PR2_English_Demo.exe (235 M)
md5sum: 08f951316e286ae4be627a25e3dba4ac
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https://bugs.winehq.org/show_bug.cgi?id=57632
Bug ID: 57632
Summary: fallout 3 radio broke with gstreamer 1.24.10 (9.22
silent, 10rc4 stalls)
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
old similar bug https://bugs.winehq.org/show_bug.cgi?id=42033 (i'm sure there's
more but this should be the latest)
recently updated to gstreamer 1.24.10 which had security patches
wine 9.22 the radio does not work, nor in 10rc4 but it does have less output
errors and crash/stall in 10rc4. 9.22 is just silent, no radio but you keep
playing.
the last line in terminal (without WINEDEBUG) is different for 9.22 and 10rc4
01c8:err:quartz:DSoundRender_SendSampleData WaitForSingleObject() returned 0.
^^^ 9.22
vvv 10.0rc4
0024:err:quartz:BaseMemAllocator_Decommit Waiting: 1
since these were mostly security fixes i assumed it's something wine may have
to update? if it doesn't seem that way let me know and i can go make a bug over
there
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https://bugs.winehq.org/show_bug.cgi?id=57652
Bug ID: 57652
Summary: Some windows have cut bottom and right sides
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gabrielopcode(a)gmail.com
Regression SHA1: b936f7426e33508538f48f7d20e7d7cb47cc1f32
Distribution: ---
To reproduce:
1. Create a 64-bit prefix. (32-bit doesn't show the issue)
2. Enable a virtual desktop.
3. Run winecfg or uninstaller (taskmgr doesn't affected)
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https://bugs.winehq.org/show_bug.cgi?id=57610
Bug ID: 57610
Summary: No windows are shown when using a dual monitor setup
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 3cf0506ccae3551132a55d38d9efbde43e54e695
Distribution: Debian
3cf0506ccae3551132a55d38d9efbde43e54e695 is the first bad commit
commit 3cf0506ccae3551132a55d38d9efbde43e54e695
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Sun Sep 8 16:33:51 2024 +0200
win32u: Use the current display mode as monitor rect.
dlls/win32u/sysparams.c | 83
+++++++++++++++++++++++++++++++++++++++--------------------------------------------
1 file changed, 39 insertions(+), 44 deletions(-)
After this commit, running ./wine notepad will start notepad, but no window is
shown (the process is running, though).
The 'wineboot' updating the wineprefix dialog box is also not shown.
If I disable my second monitor the windows show as normal.
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https://bugs.winehq.org/show_bug.cgi?id=57019
Bug ID: 57019
Summary: wineboot crashes in create_bios_processor_values() on
2013 Mac Pro
Product: Wine
Version: 9.14
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Regression SHA1: ecbc4cf06d6c9253ba92065f320ddd6eeff3177f
Created attachment 76864
--> https://bugs.winehq.org/attachment.cgi?id=76864
wineboot backtrace
Since ecbc4cf06d6c9253ba92065f320ddd6eeff3177f ("wineboot: Retrieve CPU details
through the SMBIOS table."), wineboot assumes that an SMBIOS 3.0+ processor
information table is present, and uses those values to populate CPU info in the
registry.
On most platforms, raw SMBIOS tables are not available to unprivileged
applications, so ntdll "creates" SMBIOS tables with information from other
APIs. ntdll creates a v3.0+ processor table, and wineboot is happy.
However, on Intel macOS, raw SMBIOS tables are available to unprivileged
applications, and ntdll passes them straight through to wineboot. My 2013 Mac
Pro (running macOS 10.13 and the latest 2023 EFI firmware) only supports SMBIOS
v2.4, and the processor information table is missing all the 2.5+ fields like
core/thread count. These fields are filled with garbage, and wineboot crashes
when proc->thread_count2 is implausibly large.
One fix for this would be for wineboot to not use SMBIOS for CPU details (or at
least have a non-SMBIOS fallback).
Alternately, ntdll could disable passthrough of real SMBIOS tables and just
create it on all platforms (this is already done on ARM64 macOS).
dmidecode output showing the processor information table:
$ dmidecode
# dmidecode 3.1
Getting SMBIOS data from Apple SMBIOS service.
SMBIOS 2.4 present.
68 structures occupying 3524 bytes.
Bad address
Handle 0x0000, DMI type 4, 35 bytes
Processor Information
Socket Designation: Not Specified
Type: Central Processor
Family: Pentium 4
Manufacturer: Intel(R) Corporation
ID: E4 06 03 00 FF FB EB BF
Signature: Type 0, Family 6, Model 62, Stepping 4
Flags:
FPU (Floating-point unit on-chip)
VME (Virtual mode extension)
DE (Debugging extension)
PSE (Page size extension)
TSC (Time stamp counter)
MSR (Model specific registers)
PAE (Physical address extension)
MCE (Machine check exception)
CX8 (CMPXCHG8 instruction supported)
APIC (On-chip APIC hardware supported)
SEP (Fast system call)
MTRR (Memory type range registers)
PGE (Page global enable)
MCA (Machine check architecture)
CMOV (Conditional move instruction supported)
PAT (Page attribute table)
PSE-36 (36-bit page size extension)
CLFSH (CLFLUSH instruction supported)
DS (Debug store)
ACPI (ACPI supported)
MMX (MMX technology supported)
FXSR (FXSAVE and FXSTOR instructions supported)
SSE (Streaming SIMD extensions)
SSE2 (Streaming SIMD extensions 2)
SS (Self-snoop)
HTT (Multi-threading)
TM (Thermal monitor supported)
PBE (Pending break enabled)
Version: Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz
Voltage: 1.2 V
External Clock: 25 MHz
Max Speed: 3700 MHz
Current Speed: 3700 MHz
Status: Populated, Enabled
Upgrade: ZIF Socket
L1 Cache Handle: 0x0002
L2 Cache Handle: 0x0003
L3 Cache Handle: 0x0004
Serial Number: Not Specified
Asset Tag: Not Specified
Part Number: Not Specified
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https://bugs.winehq.org/show_bug.cgi?id=56452
Bug ID: 56452
Summary: WineHQ9.3 breaks font-rendering at .NET-Datagridview
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Since WineHQ 9.3, font "wingdings" seems to be rendered as "arial" at
.NET-Datagridview. Symbol "checkmark" is shown as "ü".
Stable WineHQ 9.0 works fine, 9.4 doesn't fix this issue.
It seems to be a GDI-related issue - print-preview-rendering is affected, too.
regards, Andy
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https://bugs.winehq.org/show_bug.cgi?id=50398
Bug ID: 50398
Summary: Microsoft Office XP 2002 installer shows "Error 25504.
Failed to set Feature xyz to the install state of
Feature xyz for mode 2." message boxes since Wine 2.12
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while checking bug 5163 ("Microsoft Office XP 2002 installer reports error
25003 (installation source corrupted), custom action 'CADpc' returns 1603")
I've noticed a bunch of message boxes during installation which didn't appear
with earlier Wine releases.
They can be dismissed so the installer proceeds further. Alternatively the
installer can be run in "no UI" mode (pass '/q' or '/qn').
Wine 2.11 (ok):
--- snip ---
$ WINEDEBUG=+msgbox wine ./SETUP.EXE
...
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--- snip ---
Wine 2.12:
--- snip ---
$ WINEDEBUG=+msgbox wine ./SETUP.EXE
...
trace:msgbox:MSGBOX_OnInit L"1: 2: SpeechHidden 3: SpeechFiles 4: "
trace:msgbox:MSGBOX_OnInit L"1: 2: SpeechHidden 3: ExcelTTS 4: "
trace:msgbox:MSGBOX_OnInit L"1: 2: TranslationHidden 3: TranslationFiles_3082
4: "
trace:msgbox:MSGBOX_OnInit L"1: 2: TranslationHidden 3: TranslationFiles_1036
4: "
trace:msgbox:MSGBOX_OnInit L"1: 2: OutlookCDO 3: OutlookAddressBookControl 4:
"
trace:msgbox:MSGBOX_OnInit L"1: "
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--- snip ---
Wine 2.13:
--- snip ---
$ WINEDEBUG=+msgbox wine ./SETUP.EXE
...
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25504. "
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25504. "
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25504. "
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25504. "
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25504. "
trace:msgbox:MSGBOX_OnInit L"The installer has encountered an unexpected error
installing this package. This may indicate a problem with this package. The
error code is 25003. "
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--- snip ---
Wine 2.15 to Wine 6.0-rc3:
--- snip ---
$ WINEDEBUG=+msgbox wine ./SETUP.EXE
...
trace:msgbox:MSGBOX_OnInit L"Error 25504. Failed to set Feature SpeechHidden to
the install state of Feature SpeechFiles for mode 2."
trace:msgbox:MSGBOX_OnInit L"Error 25504. Failed to set Feature SpeechHidden to
the install state of Feature ExcelTTS for mode 2."
trace:msgbox:MSGBOX_OnInit L"Error 25504. Failed to set Feature
TranslationHidden to the install state of Feature TranslationFiles_3082 for
mode 2."
trace:msgbox:MSGBOX_OnInit L"Error 25504. Failed to set Feature
TranslationHidden to the install state of Feature TranslationFiles_1036 for
mode 2."
trace:msgbox:MSGBOX_OnInit L"Error 25504. Failed to set Feature OutlookCDO to
the install state of Feature OutlookAddressBookControl for mode 0."
trace:msgbox:MSGBOX_OnInit L"Error 25003. Microsoft Office setup cannot
continue because the installation source has been corrupted"
err:msi:ITERATE_Actions Execution halted, action L"CADpc" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--- snip ---
--- snip ---
$ WINEDEBUG=+seh,+relay,+msi wine ./SETUP.EXE >>log.txt 2>&1
...
018c:trace:msi:MsiQueryFeatureStateW L"{90110409-6000-11D3-8CFE-0050048383C9}"
L"SpeechFiles"
...
018c:trace:msi:MSI_SetFeatureStates examining feature L"SpeechFiles" (level 1
installed 2 request 1 action 1)
...
0328:Call msi.MsiGetFeatureStateA(00000001,014dfc48
"SpeechFiles",014dfc14,014dfc18) ret=35f25cb9
...
0328:Ret msi.MsiGetFeatureStateA() retval=00000000 ret=35f25cb9
0328:Call msi.MsiGetFeatureStateA(00000001,014dfc70
"SpeechHidden",014dfc1c,014dfc10) ret=35f25cd6
...
0328:Ret msi.MsiGetFeatureStateA() retval=00000000 ret=35f25cd6
...
0328:Call msi.MsiRecordSetStringA(00000006,00000000,35f41f78
"FeatureDependency: Follow: 'SpeechHidden' current state: 2, action state: 2,
using state 2") ret=35f348fa
...
0328:Call msi.MsiRecordSetStringA(00000006,00000000,35f41f78
"FeatureDependency: Lead: 'SpeechFiles' current state: 2, action state: 1,
using state 1") ret=35f348fa
...
0328:Call msi.MsiSetFeatureStateA(00000001,014dfc70 "SpeechHidden",00000001)
ret=35f25d55
...
0328:Ret msi.MsiSetFeatureStateA() retval=0000065b ret=35f25d55
...
0328:Call msi.MsiRecordSetStringA(00000006,00000000,35f41f78
"FeatureDependency: Feature 'SpeechHidden' changed state to 1") ret=35f348fa
...
0328:Call msi.MsiRecordSetInteger(00000006,00000001,000063a0) ret=35f2605d
0328:Ret msi.MsiRecordSetInteger() retval=00000000 ret=35f2605d
0328:Call msi.MsiRecordSetStringA(00000006,00000002,014dfc70 "SpeechHidden")
ret=35f26069
...
0328:Ret msi.MsiRecordSetStringA() retval=00000000 ret=35f26069
0328:Call msi.MsiRecordSetStringA(00000006,00000003,014dfc48 "SpeechFiles")
ret=35f26075
...
0328:Ret msi.MsiRecordSetStringA() retval=00000000 ret=35f26075
0328:Call msi.MsiRecordSetInteger(00000006,00000004,00000002) ret=35f2607e
0328:Ret msi.MsiRecordSetInteger() retval=00000000 ret=35f2607e
0328:Call msi.MsiProcessMessage(00000001,01000000,00000006) ret=35f26088
...
032c:trace:msi:MSI_DatabaseOpenViewW L"SELECT `Message` FROM `Error` WHERE
`Error` = 25504" 033FFB44
...
032c:Call user32.MessageBoxW(00000000,01aeb350 L"Error 25504. Failed to set
Feature SpeechHidden to the install state of Feature SpeechFiles for mode
2.",10096f4e L"Windows Installer",00000030) ret=10052d3a
--- snip ---
Installer log:
--- snip ---
...
DetectDarwin10: Detected Windows Installer version 1.1 or better; manipulating
feature defaults.
...
Action start 10:46:16: FeatureDependency.
FeatureDependency: Reset: Feature 'SpeechHidden' changed state to 2
FeatureDependency: Reset: Feature 'TranslationHidden' changed state to 2
FeatureDependency: Reset: Feature 'HandWritingHidden' changed state to 2
FeatureDependency: Follow: 'OUTLOOKNonBootFiles' current state: -1, action
state: -1, using state -1
FeatureDependency: Lead: 'OUTLOOKFiles' current state: -1, action state: -1,
using state -1
FeatureDependency: Feature 'OUTLOOKNonBootFiles' did not change state, still
using -1
FeatureDependency: Follow: 'ProductNonBootFiles' current state: -1, action
state: -1, using state -1
FeatureDependency: Lead: 'ProductFiles' current state: -1, action state: -1,
using state -1
FeatureDependency: Feature 'ProductNonBootFiles' did not change state, still
using -1
FeatureDependency: Follow: 'SpeechHidden' current state: -1, action state: 2,
using state 2
FeatureDependency: Lead: 'SpeechFiles' current state: -1, action state: -1,
using state -1
FeatureDependency: Feature 'SpeechHidden' did not change state, still using
2
FeatureDependency: Follow: 'SpeechHidden' current state: -1, action state: 2,
using state 2
FeatureDependency: Lead: 'ExcelTTS' current state: -1, action state: -1,
using state -1
FeatureDependency: Feature 'SpeechHidden' did not change state, still using
2
...
Action ended 10:46:16: FeatureDependency. Return value 1.
...
Action start 10:46:34: MigrateFeatureStates.
MigrateFeatureStates
Info 2726. An internal error has occurred. (MigrateFeatureStates
)
Action ended 10:46:35: MigrateFeatureStates. Return value 0.
...
Action start 10:47:13: FeatureDependency.
FeatureDependency: Reset: Feature 'SpeechHidden' changed state to 2
FeatureDependency: Reset: Feature 'TranslationHidden' changed state to 2
FeatureDependency: Reset: Feature 'HandWritingHidden' changed state to 2
FeatureDependency: Follow: 'OUTLOOKNonBootFiles' current state: 2, action
state: 3, using state 3
FeatureDependency: Lead: 'OUTLOOKFiles' current state: 2, action state: 3,
using state 3
FeatureDependency: Feature 'OUTLOOKNonBootFiles' did not change state, still
using 3
FeatureDependency: Follow: 'ProductNonBootFiles' current state: 2, action
state: 3, using state 3
FeatureDependency: Lead: 'ProductFiles' current state: 2, action state: 3,
using state 3
FeatureDependency: Feature 'ProductNonBootFiles' did not change state, still
using 3
FeatureDependency: Follow: 'SpeechHidden' current state: 2, action state: 2,
using state 2
FeatureDependency: Lead: 'SpeechFiles' current state: 2, action state: 1,
using state 1
FeatureDependency: Feature 'SpeechHidden' changed state to 1
...
--- snip ---
Regression testing lead to:
https://source.winehq.org/git/wine.git/commitdiff/48237e249b76f5ad883ec073e…
("msi: Add a basic internal UI implementation.")
author Zebediah Figura <z.figura12(a)gmail.com>
Thu, 6 Jul 2017 04:31:52 +0000 (23:31 -0500)
$ wine --version
wine-6.0-rc3-34-g9d7a710fc0d
Regards
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https://bugs.winehq.org/show_bug.cgi?id=57579
Bug ID: 57579
Summary: Deformed symbols in LTSpice
Product: Wine-staging
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
some symbols in LTspice diagrams are deformed
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https://bugs.winehq.org/show_bug.cgi?id=47036
Bug ID: 47036
Summary: Game Yuri's Revenge Work perfectly in wine-4.5-1 but
has problem in wine-4.6-1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhoujian8585169(a)126.com
Distribution: ---
See https://bugs.archlinux.org/task/62365
Description:
Game Command & Conquer: Yuri's Revenge
(https://en.wikipedia.org/wiki/Command_%26_Conquer:_Yuri%27s_Revenge) run
perfectly in wine-4.5-1 but has problem in wine-4.6-1
Steps to reproduce:
1. sudo pacman -U /var/cache/pacman/pkg/wine-4.5-1-x86_64.pkg.tar.xz
2. WINEARCH=win32 WINEPREFIX=~/.win32 wine ~/sda4/games/yuri/yuri/YURI.EXE
run perfectly see image 1 in attach file
3. sudo pacman -U /var/cache/pacman/pkg/wine-4.6-1-x86_64.pkg.tar.xz
4. WINEARCH=win32 WINEPREFIX=~/.win32 wine ~/sda4/games/yuri/yuri/YURI.EXE
has problem see image 2.
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https://bugs.winehq.org/show_bug.cgi?id=53567
Bug ID: 53567
Summary: The Medium crashes when starting new game
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72939
--> https://bugs.winehq.org/attachment.cgi?id=72939
+mfplat
Starting new game immediately causes pop-up window "Pure virtual function being
called while application was running (GIsRunning == 1)."
wine-7.15-74-g4608e1e1257
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https://bugs.winehq.org/show_bug.cgi?id=37295
Bug ID: 37295
Summary: wine builtin iexplore crashes when clicking on the
activex control of
https://mybank.icbc.com.cn/icbc/perbank/index.jsp
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Created attachment 49602
--> https://bugs.winehq.org/attachment.cgi?id=49602
screenshot: activex-control.png
1. open https://mybank.icbc.com.cn/icbc/perbank/index.jsp
2. click on the activex control as soon as the web page loads.
See attachment activex-control.png
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http://bugs.winehq.org/show_bug.cgi?id=37076
Bug ID: 37076
Summary: Silent Hunter 5 crashes after showing the intro video
with Wine Mono
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49276
--> http://bugs.winehq.org/attachment.cgi?id=49276
terminal output
Game version is v1.2, installed on Steam, the game uses Ubisoft Game Launcher
(Uplay).
Dwrite.dll and Steam gameoverlayrenderer disabled, native d3dx9_42 and
d3dcompiler_43 are installed to work around an early crash on launch.
After showing the intro movies the game throws an exception:
Unhandled Exception:
System.InvalidProgramException: Invalid IL code
in<Module>:ScriptedEntityHelper.LoadScriptFromFile
(ScriptedEntityHelper*,sScriptedEntity*,sbyte*,sbyte*): IL_0040: ret
at (wrapper native-to-managed) <Module>.ScriptedEntityHelper.LoadScriptFromFile
(ScriptedEntityHelper*,sScriptedEntity*,sbyte*,sbyte*) <0x0003b>
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
code in <Module>:ScriptedEntityHelper.LoadScriptFromFile
(ScriptedEntityHelper*,sScriptedEntity*,sbyte*,sbyte*): IL_0040: ret
at (wrapper native-to-managed) <Module>.ScriptedEntityHelper.LoadScriptFromFile
(ScriptedEntityHelper*,sScriptedEntity*,sbyte*,sbyte*) <0x0003b>
'winetricks dotnet20' is sufficient to get rid of the crash and the game loads
fine to the menu.
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https://bugs.winehq.org/show_bug.cgi?id=57619
Bug ID: 57619
Summary: Amazon Kindle for PC >= 2.2 crashes before start,
while initializing KRFDynamic.dll
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
URL: https://www.amazon.com/kindlepcdownload/ref=s9_bw_cg_3
PLP1_3c1_w?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=merchandised-
search-3&pf_rd_r=C0A4YZHVK6NJM20EESW9&pf_rd_t=101&pf_r
d_p=883c8286-887f-45db-a8a8-16e863af7cbc&pf_rd_i=16571
048011
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: Ubuntu
WINEDEBUG="+seh,+module,+relay" trace:
---snip---
0180:Call PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_ATTACH,res=0031FD24)
...
0180:exception c0000005 in PE entry point
(proc=0D99FEDA,module=0D950000,reason=PROCESS_ATTACH,res=0031FD24)
0180:Ret PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_ATTACH,res=0031FD24) retval=0
0180:Call PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_DETACH,res=0031FD24)
0180:Ret PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_DETACH,res=0031FD24) retval=0
0180:warn:module:process_attach Initialization of L"KRFDynamic.dll" failed
0180:trace:module:process_attach (L"KRFDynamic.dll",0031FD24) - END
0180:err:module:LdrInitializeThunk "KRFDynamic.dll" failed to initialize,
aborting
0180:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program
Files\\Amazon\\Kindle\\Kindle.exe" failed, status c0000005
---snip---
Within the "...", the crash happens in one of the functions called from
msvcrt's _initterm_e():
0138:Call ucrtbase._initterm_e(78acce70,78acd184) ret=78760914
This can be hacked around, but then Kindle.exe crashes too...
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https://bugs.winehq.org/show_bug.cgi?id=50382
Bug ID: 50382
Summary: Lego Star Wars Saga needs native d3dcompiler_47
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
After installing Lego Star Wars Saga (GOG version) into a fresh 32 bit prefix,
the game starts up fine including sound and controls, but with the exception of
backgrounds and some effects nothing (logo, menu, in game characters etc) is
displayed or replaced by grey boxes.
winetricks d3dcompiler_47 fixes that problem. (An older App DB report using
wine 3.3 mentions the same problem and fixing it by installing d3d9.)
There is no console output indicating a problem in that area (recreating the
test with wine 3.3 gives plenty of d3dcompiler error messages; perhaps they
have been silenced since then?). Since the other d3dcompiler related bugs I
checked all seemed to have d3dcompiler error messages I opened this new report,
though it very likely still is a duplicate.
Please advise which debug channels to turn on to generate a useful log.
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https://bugs.winehq.org/show_bug.cgi?id=57682
Bug ID: 57682
Summary: focus tracking somewhat broken wrt. desktop switches
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
It seems that under certain circumstances wine doesn't respect parts of
focus-follows-mouse policy.
I'm not sure if this counts as a regression, given the amount of changes that
went recently (even during code freeze) into winex11.drv.
Anyway, it's easiest to observe (for example) with Unnamed Space Idle.
If I switch from the desktop with the game window and back again, the wine
window pops up on top regardless of its z-order before the switch and the
window's titlebar indicates it has focus...
...yet, as I move the mouse within the window, the tooltip windows don't show
up for its respective elements. This holds until I either click on the game
window or Alt-Tab within this desktop.
(this is likely a dupe of bug 43691 on some level, but so many changes went in
that it manifests differently)
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https://bugs.winehq.org/show_bug.cgi?id=57387
Bug ID: 57387
Summary: Sega Rally Championship Demo crashes at startup if
Direct3d/renderer set to GDI
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://www.classicdosgames.com/game/Sega_Rally_Champi
onship.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Regression SHA1: a6e969560b02ca776f987319db37e6550a1ecfec
Distribution: Mint
Created attachment 77357
--> https://bugs.winehq.org/attachment.cgi?id=77357
crash log
I tested this on 64-bit Linux Mint.
steps
1) set registry to use GDI renderer (does not crash if this is not set)
2) install Sega Rally Championship Demo
3) Launch Sega Rally Championship Demo
It crashes immediately during launch
I did a git bisect and after finding the commit, I verified it by checking out
wine-9.0-rc3 and doing a revert for the commit,
a6e969560b02ca776f987319db37e6550a1ecfec, then verifying the game works if
reverted.
I also verified that this game crashes on master (wine-9.20-143-gff2070b7900).
But I was unable to test reverting the commit on master because of a conflict.
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https://bugs.winehq.org/show_bug.cgi?id=57679
Bug ID: 57679
Summary: SimHub shows black window when the app is minimized.
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
Regression SHA1: 2e6820ee4ba30b1a8831d29937a369b9b548656b
Distribution: ArchLinux
Usually this black window (rectangle) appears at the same place as the
minimized window. When the app window is maximized again, it covers the black
window. After several minimize/unminimize attempts, though, the black rectangle
will appear elsewhere on the screen. After that the main window unminimizes at
this new place, with its window controls (close box, minimize box, etc.)
unresponsive to mouse clicks.
SimHub (https://www.simhubdash.com) is a WPF app and requires .NET 4.8 to
function properly.
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https://bugs.winehq.org/show_bug.cgi?id=57678
Bug ID: 57678
Summary: AOL 4.0 Installer crashes saying that it has a problem
with the registery.
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leoszen(a)outlook.com
Distribution: ---
Created attachment 77862
--> https://bugs.winehq.org/attachment.cgi?id=77862
The Backtrace.
AOL 4.0 Installer crashes when it checks if there is any other version of AOL
installed.
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http://bugs.winehq.org/show_bug.cgi?id=35394
Bug ID: 35394
Summary: Maxthon Cloud Browser V4.2.1: No items are displayed
graphics and the buttons of the installer are mixed
together.
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://dl.maxthon.com/mx4/mx4.2.1.1000.exe
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: yonatan.el.amigo(a)gmail.com
Classification: Unclassified
Regression SHA1: $ sha1sum mx4.2.1.1000.exe
4e25013c159cdf4e8b8ec457f7e65fdb1e63370a
mx4.2.1.1000.exe
Can be installed maxthon (Although the installer looks awful) but when I try to
run maxthon the window appears blank. Maxthon run multiple processes
simultaneously, I guess some of them is not working.
It also gives me this message in the log file "ERROR: gpu_info_collector_win.cc
(102)] Can not retrieve a valid assessment WinSAT.".
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http://bugs.winehq.org/show_bug.cgi?id=17339
Summary: 602XML Filler fails to open ZFO/FO document
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supp(a)kpo.zcu.cz
602XML Filler (ID: is tool to fill government issued ZFO/FO forms.
When opening form located at
http://epodatelna.justice.cz/ePodatelna/epo1200new/form.do (select "El.
platební rozkaz" and click on "Další>>",
program hangs with continuous stream of
"fixme:font:GetCharacterPlacementW flags 0x00100000 ignored" errors.
Reproducibility: 100%
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http://bugs.winehq.org/show_bug.cgi?id=34498
Bug #: 34498
Summary: Garena Lan button doesn't work
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: invinciblesharad(a)gmail.com
Classification: Unclassified
Created attachment 45925
--> http://bugs.winehq.org/attachment.cgi?id=45925
Console output
Garena freezes few sec when Lan button is pressed. After that Garena runs
normally but Lan button is not working.
After pressing lan button should have opened another window
you can download Garena from http://intl.garena.com/
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http://bugs.winehq.org/show_bug.cgi?id=27211
Summary: runtime error R6025 while start usbclient.exe
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
A free demo can be downloaded from http://www.usb-over-network.com/
$ wget http://www.usb-over-network.com/usb-over-network-client.msi
Install:
$ msiexec /i usb-over-network-client.msi
make sure use the git source to avoid bug 27033
Start:
$ wine usbclient.exe
Then a runtime error message display:
Program: C:\windows\system32\ftusbsrvc.exe
R6025
-pure virtual function call
After click the "OK" button, the program will crash.
All log is below:
fixme:win:RegisterDeviceNotificationA (hwnd=0x12d998,
filter=0x99e9c8,flags=0x00000001) returns a fake device notification handle!
wine: Unhandled exception 0x40000015 at address 0x7bc90073:0x00409026 (thread
0015), starting debugger...
not sure whether this is a duplicate of bug 25869 or Bug 26835.
winetricks vcrun2005 vcrun2008 vcrun2010 not work.
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https://bugs.winehq.org/show_bug.cgi?id=57669
Bug ID: 57669
Summary: Suspicious behavior of rundll32.exe
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 77844
--> https://bugs.winehq.org/attachment.cgi?id=77844
trace - bad
I've upgraded a build environment with Wine/MSVC/LLCM from Debian Bullseye to
Bookworm and unfortunately it wasn't as easy as I expected. There is a problem
with rundll32.exe that I was finally able to isolate after lot of trial and
error.
The problem is on Debian Bookworm that the rundll32.exe process that is started
never reaches wWinMain (I put TRACE() at the beginning). I'm attaching the bad
trace log from Bookworm and the good trace from Bullseye.
A simple workaround for me now is to copy rundll32.exe from Bullseye.
Any ideas what to try next? Is this a hidden bug in Wine or Mingw compiler?
(setting component to unknown as rundll32 is missing in the list)
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http://bugs.winehq.org/show_bug.cgi?id=33439
Bug #: 33439
Summary: Master of orion 3 crashed when scrolling mouse
wheeling down: Planets -> location
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: santzi76(a)suomi24.fi
Classification: Unclassified
Created attachment 44247
--> http://bugs.winehq.org/attachment.cgi?id=44247
Save game and crash dump
Platform:
Linux nuhapumppu 3.2.0-4-amd64 #1 SMP Debian 3.2.32-1 x86_64 GNU/Linux
Wine crashed when loading this saved game (attached).
This save situation is done this same moo3 and wine version earlier.
STEPS how to crash happen:
Go to "Planets" -> "Locations" and scroll mouse wheeling to down. Crash
happened always. If you take a new game, this feature working quite well.
Crash dump and save game attached.
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https://bugs.winehq.org/show_bug.cgi?id=57673
Bug ID: 57673
Summary: its not working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: protogenl1fe2314(a)gmail.com
Distribution: ---
i try to launch the app and it just doesnt work. i press launch, an icon pops
up. and then nothing.
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http://bugs.winehq.org/show_bug.cgi?id=29045
Bug #: 29045
Summary: Unable to read Kindle books
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamundso(a)gmail.com
Classification: Unclassified
Created attachment 37424
--> http://bugs.winehq.org/attachment.cgi?id=37424
stderr
Kindle starts after deleting
~/.wine/drive_c/windows/winsxs/manifests/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_deadbeef.manifest
as per the comments. However, now trying to read any book causes another crash.
This worked with Fedora 15 and Wine 1.3.24.
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https://bugs.winehq.org/show_bug.cgi?id=50471
Bug ID: 50471
Summary: Kindle for PC 1.16.0 can't connect
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ameniutaeba1978(a)gmail.com
Distribution: ---
Created attachment 69103
--> https://bugs.winehq.org/attachment.cgi?id=69103
Kindle error
I installed Kindle for PC ver 1.16.0 from winetricks on my Manjaro Linux.
When I start Kindle, Kindle says "Unable to connect.
Please check your network setting and proxy configuration.
Network settings can be found under Tools > Options > Network"
I tested on wine-5.22 and wine-6.0-rc6 on Manajaro Linux but same result.
I also tested wine-5.0 on Feren OS but the problem didn't occurred.
So the problem is on wine 5.22 or later, or on Manjaro Linux.
I've also posted the problem on Manjaro Forum but no good reply.
https://forum.manjaro.org/t/is-there-anyone-who-use-amazon-kindle-for-pc-vi…
I attach the STDOUT and STDERR.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=34631
Bug #: 34631
Summary: 163music: shadow of windows is always on the top of
desktop
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 46149
--> http://bugs.winehq.org/attachment.cgi?id=46149
the log
reproduce follow this:
0. download and install 163music:
"下一步(N)" -> "我接受(I)" -> "安装(I)" -> "完成(L)"
And it will start up automatically after the installation;
2. There will be a login window, and shadow of it is always on the top.(as
picture 1.png)
You may need a white background to make it more clear.(as picture 2.png)
This is a software in Chinese and I can't find a version in english. So if you
need any help when you trying to reproduce it, please feel free to ping me in
#winehackers or email me.
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https://bugs.winehq.org/show_bug.cgi?id=57651
Bug ID: 57651
Summary: Line messenger app doesn't work correctly
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thismailboxforspam(a)proton.me
Distribution: ---
Created attachment 77794
--> https://bugs.winehq.org/attachment.cgi?id=77794
image shows how looks wine app borders covered by another app window
I'm using wine mostly for Line messenger
(https://apps.microsoft.com/detail/xpfcc4cd725961?hl=en-US&gl=US)
Current version of Line app is 9.0.0.3339. And here is two problems with the
app
1. The app by itself is working correct, but I can't open any modal windows.
When I press a button to open a window, the app crashes with error in log:
`elf_search_auxv can't find symbol in module`.
2. The app window borders are always on top. I can't see contents of the app if
any other app is opened in front of it but window borders and border shadows
are visible anytime. Also it is possible to click borders and resize the window
by moving mouse cursor. I will attach image with Firefox browser's white
background covered by Line app borders.
These problems exists about 2~3 years on all my 4-5 PCs for all time I'm using
wine. I seen this bug at Gnome and KDE. All OSes I used are affected (Ubuntu,
Fedora, Debian). So It should be easily reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=29301
Bug #: 29301
Summary: Master of Orion 3 shows only black screen with
resolutions>800x600
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 7e3985e1fea60da73bae2b9465b94e5d110909fc
Only black screen and the mouse pointer can be seen when starting MoO 3 with
resolutions higher than 800x600 (that's the only resolution supported by the
game, and there is no way to change it via game option). This happens both in
full-screen and virtual desktop mode. Apart from that the game is running, you
can hear the sound of the intros and the sound effect when the mouse pointer
passes a menu option, but nothing can be seen.
Workaround: either set a virtual desktop sized to 800x600, or change your
desktop resolution to 800x600 before launching the game in Wine's full-screen
mode.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef94,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x16 @85! (XRandR)
fixme:d3d_surface:wined3d_surface_blt Blit clipping not implemented.
...
The last fixme is repeated over and over again, filling up the logfile until I
quit the game. That line is not present when the game is running @800x600.
This is a regression, caused by
7e3985e1fea60da73bae2b9465b94e5d110909fc is the first bad commit
commit 7e3985e1fea60da73bae2b9465b94e5d110909fc
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 8 11:50:33 2010 +0100
ddraw: Setup the device window in SetCooperativeLevel().
git checkout 7e3985e1fea60da73bae2b9465b94e5d110909fc >>black screen
git reset --hard HEAD^ >>game screen appears correctly at any screen
resolutions
Other opened bug report(s) with this commit: bug #25417.
No demo available.
Please let me know if you need a log with debug channels enabled.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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https://bugs.winehq.org/show_bug.cgi?id=53793
Bug ID: 53793
Summary: ClrMAME crash when accessing multiple files using an
huge memory allocation
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
Thanks for using you time reading my bug report.
ClrMAME is an software read files checksum and renaming. The files are zip and
7Z.
Have an task "scanner" read all files in an path.
That software works correctly in WINE development 7.8.
In an new OS Ubuntu 20.04.5 installation was installed the WINE stagging 7.18.
The software start, but in the "scanner" task happen an strange behavior begin
to use more OS memory in each second at point RAM memory is totally used and
after the swap totally too ... resulting in an high not stop disk activity
because the OS not have any memory free available.
The OS is using Kernel 6.00.
When happen that bug error need power off or reset the machine.
Only reporting to WINE developers.
Need any other information ? Please reply me.
I wish an nice day for you.
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https://bugs.winehq.org/show_bug.cgi?id=57672
Bug ID: 57672
Summary: Knights of the Old Republic II - Rendering issues and
crashes when using new WoW64 mode
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)fdossena.com
Distribution: ---
Created attachment 77849
--> https://bugs.winehq.org/attachment.cgi?id=77849
Screenshot of how the game looks with the new WoW64 mode
I'm testing the "classic" version of KOTOR 2 (not the 2015 remaster from steam)
and I noticed a strange behavior.
When building Wine using the new WoW64 mode, the game has visual artifacts in
the character creation screen, and freezes when trying to start a new game.
When building Wine with the old WoW64, the game works correctly.
The first game, based on the same engine, works correctly with both versions of
WoW64.
Tested on:
* Arch Linux x86_64, Kernel 6.12
* AMD Radeon RX6900XT with Mesa 24.3.3
* KDE Plasma on Wayland (wine is running with the x11 backend)
I'm attaching screenshots of Wine 10.0-rc5. Logs don't show anything out of the
ordinary or different between the two builds.
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https://bugs.winehq.org/show_bug.cgi?id=55601
Bug ID: 55601
Summary: Diablo 2 Resurrected: invalid rendering of player
characters in lobby
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 75134
--> https://bugs.winehq.org/attachment.cgi?id=75134
screenshot.jpg
When entering online lobby in D2R, there are characters displayed in the bottom
of the screen. For some reason, most of them are displayed incorrectly: most
parts of them are transparent, and those transparent parts look like silhouette
of another character.
Wine: 8.16
OS: Gentoo Linux 6.1.53
Desktop: KDE Plasma 5 X11
No dxvk used
Videocard:
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 7900 XTX (gfx1100, LLVM 16.0.6, DRM 3.49,
6.1.53-gentoo.65)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.1.7
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
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http://bugs.winehq.org/show_bug.cgi?id=27429
Summary: alphabetical drop down list not working in ie6 in
ubuntu
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: battinirajkumar(a)gmail.com
Created an attachment (id=35077)
--> (http://bugs.winehq.org/attachment.cgi?id=35077)
not listing alphabet in dropdown list
I have a tool i.e. tools/netratings.com/pls/tools/internal_login In this tools
there is a drop down list in which when we enter a alphabet in the list the
cursor goes to that given alphabet link in the list but this is not working in
ie6 in ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=33881
Bug #: 33881
Summary: CommFort chat image posting bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)asdasd.ru
Classification: Unclassified
Here is one little bug in
http://commfort.com/ (CommFort is a client-server program designed for
communication over a home or corporate network.)
client can received images in chat.
If client-chat connected to server over Internet in 99.999999% time posting
image
just dropped. And client stop working on some time.
it's bug really really looong time ago! And testet on toooo many wine versions!
Try it!
In Win* OS all functions worked perfectly.
Because this is proprietary software we can nothing. But u can! Please!
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http://bugs.winehq.org/show_bug.cgi?id=30728
Bug #: 30728
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is stretched vertically
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40232
--> http://bugs.winehq.org/attachment.cgi?id=40232
To the left screenshot from wine 1.5.4, to the right wine 1.5.2
After fixing bug 30559 there appeared another one: the connection window that
is displayed on startup of Microsoft SQL Server Management Studio 2005 Express
is taller than it should be. See attached screenshots: one is taken from wine
1.5.4 and is stretched, the other one is taken from wine 1.5.2 and has correct
height. You may also google "sql management studio" for lots of screenshots
taken under different versions of Windows. Note that under Windows there is no
gray area between app logo and Title bar and between app logo and the red
strip.
I tested the application in wine 1.5.2 with native gdiplus installed and it
looked the same way as it looks now with wine 1.5.4, so the patches are not the
source of the problem, they merely exposed a problem located elsewhere.
To reproduce the problem:
MS SQL Server Management Studio Express 2005:
http://www.microsoft.com/download/en/details.aspx?id=8961
Prerequisites:
winetricks dotnet20
recent version of Windows (Vista or newer) selected in winecfg
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https://bugs.winehq.org/show_bug.cgi?id=35424
Bug ID: 35424
Summary: tcc fails its libtest
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://bellard.org/tcc/
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Classification: Unclassified
I tried building tinycc and running its tests under wine. The first problem:
------------ libtest ------------
./libtcc_test.exe lib_path=..
C:/windows/system32/msvcrt.dll:1: error: unrecognized file type
tcc: error: cannot find library: msvcrt
tcc: error: undefined symbol 'printf'
make[1]: *** [libtest] Error 1
To reproduce:
#!/bin/bash
rm -rf $HOME/.wine
wineboot
wget "http://downloads.sourceforge.net/mingw/files/mingw-get-setup.exe"
wine mingw-get-setup.exe
cd $HOME/.wine/drive_c/
git clone git://repo.or.cz/tinycc.git
cd tinycc
# Known good commit (on windows7)
git reset --hard 32a4962593d6a2006cdd725480124717e7f5377d
cat > build.sh << _EOF
#!/bin/bash
set -e
set -x
export PATH="/c/MinGW/bin/:$PATH"
./configure
make
make test
_EOF
cd $HOME/.wine/drive_c/MinGW/msys/1.0
wine start msys.bat
####
run that script. During the mingw install, select the 'mingw-developer-toolkit'
and 'mingw32-base' packages. After install, when the msys prompt appears, do:
$ cd /c/tinycc
$ ./build.sh
the same procedure works fine on native windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=57670
Bug ID: 57670
Summary: Microsoft Mouse and Keyboard Center does not install
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Created attachment 77846
--> https://bugs.winehq.org/attachment.cgi?id=77846
log without WINEDEBUG set
This is a program used to control some specific models of Microsoft keyboards:
https://support.microsoft.com/en-us/topic/mouse-and-keyboard-center-downloa…
Direct download link:
https://download.microsoft.com/download/c/3/5/c35ae8d6-d607-4095-8eb8-ca186…
Installer brings up a window with an extraction progress bar, which completes.
Then it displays a message box saying "Setup cannot continue because an
unexpected error has occurred."
I am suspicious of this line of output, which is the last one before the
message box appears:
012c:fixme:richedit:ITextDocument2Old_fnOpen stub 015EB7F8
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https://bugs.winehq.org/show_bug.cgi?id=53110
Bug ID: 53110
Summary: Latest Cyberpunk 2077 game v1.52, freezes just after
launch
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rahul.kumar1(a)amd.com
Distribution: ---
Created attachment 72552
--> https://bugs.winehq.org/attachment.cgi?id=72552
Cyberpunk v1.52 is not working with wine, game freezes and wine throws
exception
Latest Cyberpunk 2077 game v1.52, freezes just after launch.
Wine version - tried 7.0 stable, 7.10 development.
We had working userspace component(mesa, libdrm) where older Cyberpunk. works,
but lastest one is not working.
Older cyberpunk game still works.
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https://bugs.winehq.org/show_bug.cgi?id=57666
Bug ID: 57666
Summary: Project Torque on steam requires microsoft dotnet35
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: katharine.chui(a)gmail.com
Distribution: ---
The program can be obtained from
https://store.steampowered.com/app/1112400/Project_Torque__Free_2_Play_MMO_…
While it works with dotnet35, when used with wine mono 9.4.0, one would get an
System.InvalidProgramException, citing an invalid switch IL insturction
Full log with `WINE_MONO_TRACE=1 WINEDEBUG=-all,+mscoree wine
ProjectTorque.exe` attached
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https://bugs.winehq.org/show_bug.cgi?id=57381
Bug ID: 57381
Summary: International Rally Championship Regression
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
International Rally Championship used to run ok but has recently stopped
working. I dont know when exactly.
There is a demo here
https://archive.org/details/InternationalRallyChampionshipDemo
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https://bugs.winehq.org/show_bug.cgi?id=57668
Bug ID: 57668
Summary: 3D Builder - unable to find
Windows.UI.Xaml.PropertyMetadata but
Microsoft.UI.Xaml.dll is in System32
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minki(a)muellers-software.org
Distribution: ---
Created attachment 77843
--> https://bugs.winehq.org/attachment.cgi?id=77843
Process log
Steps to reproduce:
Download and extract Microsoft 3D Builder files and dependencies, move global
DLLs to system32, install vcredists with winetricks, attempt to run the program
(Builder3D.exe).
Expected result:
Program starts up or at least an error dialog pops up.
Actual result:
Wine never initializes any windows and the process crashes after
00f4:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.UI.Xaml.PropertyMetadata".
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https://bugs.winehq.org/show_bug.cgi?id=40690
Bug ID: 40690
Summary: Thin Basic Script Abends
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Distribution: ---
Created attachment 54561
--> https://bugs.winehq.org/attachment.cgi?id=54561
The trace of the Abend as produced by Wine ?
I've just installed Thinbasic 1.8.9 under Wine 1.9.10 (POL "install non listed
program" was used to manage the install & wine versions).
Linux Mint 17 Cinnamon desk top.
Upon executing the script in the ThinAir component of Thinbasic, TA abended
(please see attached file for diagnostics). TA & the script run fine in Windows
XP (SP3) 32bit & as a 32bit app in Windows 7 64bit.
I then tested against various versions of Wine. The script runs to completion
upto & including Wine 1.7.39. In later versions it abends (1.7.40, .43, .55 &
1.8.2 were tried) I also tried XP & W7 emulations.
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https://bugs.winehq.org/show_bug.cgi?id=56799
Bug ID: 56799
Summary: dxgi MJUCjr VST GUI hangs
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
Distribution: ---
MJUCjr freeware plugin works in version 1.3.
https://klanghelm.com/contents/products/MJUCjr
However latest in version 1.5.0 GUI is hanging.
It works when "dxgi" module will be disabled in winecfg.
Attached log from failed run.
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https://bugs.winehq.org/show_bug.cgi?id=57465
Bug ID: 57465
Summary: 9.22 regression: after unmaximizing some apps windows
are unmanageable
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 77465
--> https://bugs.winehq.org/attachment.cgi?id=77465
video
* Arch linux
* KDE plasma-desktop 6.2.3-1
* wine 9.22
* wayland session, xwayland wine
9.22 regression: after unmaximizing some apps windows are unmanageable (can't
be resized, minimized, moved).
Reproduced with MS Office 2010.
bisected to [b84f533a2c0e05eded24cba35bb0bb5c0ec38db3] winex11: Delay window
config request when restoring from fullscreen/maximized.
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https://bugs.winehq.org/show_bug.cgi?id=55342
Bug ID: 55342
Summary: try1401.exe from ced1401 fails to connnect to device
with this errors.
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 74928
--> https://bugs.winehq.org/attachment.cgi?id=74928
log file running try1401.exe in wine 8.13
running the same tests on Wine 8.13, debian12, with most recent winsupp.exe
(sha1sum 0c077b00b51157f59d2744667a97b16ec214c944)
try1401 shows this error when running the self test
Pass 0: Failure opening 1401, device driver not installed or not loaded
(code -581)
I run this test in order check again for bug 54189, however the result is quite
different.
At the moment I can not say whether this is due to a change in wine, or because
winsupp.exe has been updated (the version reports now v3.61, in the earlier
report it was 3.55 it thing.)
So this bug report might make 54189 obsolete, but I'm not sure about this.
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https://bugs.winehq.org/show_bug.cgi?id=57655
Bug ID: 57655
Summary: SketchUp8: frozen viewport - OpenGL 'function is
no-op' after Save or Export
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tj.iam.tj(a)proton.me
Distribution: ---
Created attachment 77816
--> https://bugs.winehq.org/attachment.cgi?id=77816
ZIP debug log (26MB uncompressed)
The SketchUp 8 viewport stops being updated after a File > Save or File >
Export operation. All other interactivity (menus, toolbars, cursor icon)
continues to work.
This has affected SketchUp8 for many releases; back to 3.x at least but I've
never been able to figure it out or determine the debugging steps to generate
clues... until today!
Seems to be cross-distro (well Debian and derivatives). Currently Debian 12
Bookworm amd64 with kernel v6.12.8. GPU is:
$ lspci -nnk -d ::0300
0a:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde GL [FirePro W4100] [1002:682c]
Subsystem: Dell Cape Verde GL [FirePro W4100] [1028:2b1e]
Kernel driver in use: radeon
Kernel modules: radeon, amdgpu
I /think/ this also affected hosts using nouveau but it is a long time since I
operated a host with Nvidia GPU so may be mistaken.
Now to the clue. Using:
$ env LIBGL_DEBUG=verbose WINEDEBUG=+timestamp,+opengl,+module
WINEPREFIX=~/.local/share/wineprefixes/SketchUp8 wine ./SketchUp.exe |&
/usr/bin/tee /tmp/wine-opengl.log
and leaving long pauses between each operation so as to match timestamps and
annotate them later in the log-file I discovered that after a File > Save
operation (where the application creates several new Contexts then switches
back to the original, from then onwards all GL function calls result in:
function is no-op
E.g:
197291.329:0138:trace:module:MODULE_InitDLL (762A0000
L"Skp2Xsi.dll",THREAD_ATTACH,00000000) - CALL
197291.329:0138:trace:module:MODULE_InitDLL (762A0000,THREAD_ATTACH,00000000) -
RETURN 1
# 197311 Try to rotate; viewport does not react
197311.444:0024:trace:opengl:wglMakeCurrent hDc 1101009C, newContext 00011000
197311.444:0024:trace:opengl:glLineWidth width 1.000000
function is no-op
197311.444:0024:trace:opengl:glDisable cap 2852
function is no-op
197311.444:0024:trace:opengl:glDisable cap 2896
function is no-op
197311.444:0024:trace:opengl:glColor4ub red 0, green 0, blue 0, alpha 255
function is no-op
197311.444:0024:trace:opengl:glMatrixMode mode 5888
function is no-op
197311.444:0024:trace:opengl:glLoadIdentity
function is no-op
197311.444:0024:trace:opengl:glLightfv light 16384, pname 4611, params 0031F92C
function is no-op
In the attached log I have annotates the beginning of each operation with a
line of the form:
# ${timestamp} ${description}
so they are easy to grep/search. As is seen in the extract above the bug is
evidenced starting at:
# 197311 Try to rotate; viewport does not react
The complete list of annotations is:
$ grep '^# ' wine-opengl.log
# $ env LIBGL_DEBUG=verbose WINEDEBUG=+timestamp,+opengl,+module
WINEPREFIX=~/.local/share/wineprefixes/SketchUp8 wine ./SketchUp.exe |&
/usr/bin/tee /tmp/wine-opengl.log
# 197184 Application start
# 197223 File > open recent
# 197259 Rotate viewport
# 197287 File > Save
# 197311 Try to rotate; viewport does not react
# 197348 File > Exit
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https://bugs.winehq.org/show_bug.cgi?id=55951
Bug ID: 55951
Summary: AXE-Edit version 1.13.04 crashes, while v1.13.03 runs
without problems
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joerg(a)hagemann.ws
Distribution: ---
Created attachment 75536
--> https://bugs.winehq.org/attachment.cgi?id=75536
Dumps and Backtrace
The Axe-Fx III is a all-in-one processor for guitar, bass, and other
instruments. Axe-Edit III is a full-featured Mac/PC editor for the Axe-Fx III.
You can view, edit, and manage presets, and much more.
Axe-Edit III, v1.13.04 crashes when trying to start program using the created
launcher.
* Axe-Edit III, version 1.13.03 runs without any problems.
* Axe-Edit III, version 1.13.04 crashes with "Unhandled exception: page fault
on read access to 0x00000000 in wow64 32-bit code (0x0048ff83)". Details see
attachment.
Installer: OK to all default settings, except for "Start AXE-Edit?". Use
launcher instead.
Downloads (no account required, no AXE-FX unit required):
* Axe-Edit III, version 1.13.03:
https://www.fractalaudio.com/downloads/Axe-Edit-III/Axe-Edit-III-Win32-v1p1…
* Axe-Edit III, version 1.13.04:
https://www.fractalaudio.com/downloads/Axe-Edit-III/Axe-Edit-III-Win32-v1p1…
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http://bugs.winehq.org/show_bug.cgi?id=28021
Summary: cmd lacks documentation on command line options ( /c ,
etc )
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Unlike start, winepath, and other tools, cmd has no documentation anywhere. It
should have at least a builtin /h (or /?) for a brief explanations of its
command line options (are there others besides /c ? is /c in any user
documentation?)
Or wiki cmd page could be updated to list its options
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https://bugs.winehq.org/show_bug.cgi?id=50133
Bug ID: 50133
Summary: Command line: Issues in some generic commands
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Psycho-A(a)yandex.ru
Distribution: ---
Continuing exploring native CMD.exe issues...
1) TYPE command can't read from UTF-8 and UTF-16 files. Windows can do it since
Win2000.
2) MOVE command doesn't support /Y key for overwriting target files.
Also, the command still can't move between disk partitions, and haven't produce
any output on moving files operation.
3) PAUSE command's output text have no line-breaking, so any further text will
be merged with same line.
4) TASKLIST command does nothing.
5) TASKKILL command have no /T key for killing processes tree.
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https://bugs.winehq.org/show_bug.cgi?id=57658
Bug ID: 57658
Summary: WotC 4e Character Builder crashes when mousing over
image
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)yahoo.com
Distribution: ---
Created attachment 77818
--> https://bugs.winehq.org/attachment.cgi?id=77818
crash log for mouse-over images
I'm getting a new crash in Wine 10.x with the venerable WotC D&D 4e Character
Builder. In 10.x, when I go to the Load Character screen and mouse over any of
the images, the program crashes. This worked fine in 9.x (but I can't seem to
rollback on Fedora 41). I've attached the the relevant bit of the log. I had
to copy/paste it from the console, because redirecting output from wine didn't
go anywhere I could find it.
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https://bugs.winehq.org/show_bug.cgi?id=57405
Bug ID: 57405
Summary: Arabic diacritics not rendered correctly
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: fahad.alsaidi(a)gmail.com
Distribution: ---
Created attachment 77391
--> https://bugs.winehq.org/attachment.cgi?id=77391
the problem shown comparing with gedit
if the arabic text has Arabic diacritics, it will not render correctly. Letters
not connecting in the right way
How to test it:
1- copy this text to notepad:
بِسْمِ ٱللَّٰهِ ٱلرَّحْمَٰنِ ٱلرَّحِيمِ
2- compare it to gedit or any editor supporting Arabic
see the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57656
Bug ID: 57656
Summary: CryptMsgGetParam() with
CMSG_SIGNER_AUTH_ATTR_PARAM/CMSG_SIGNER_UNAUTH_ATTR_PA
RAM returns success with 0 buffer size
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is currently triggered by wintrust tests from test_wintrust_digest(). The
issue is that GetParam returns TRUE when there is no attributes to return. That
leads to malloc(0) and then attempt to read attributes from that.
I don't know how to write a proper test for this at crypt32 side, so filing a
bug instead.
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http://bugs.winehq.org/show_bug.cgi?id=26610
Summary: Impulse: some buttons are not displayed and some
disappear on mouse over
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33879)
--> (http://bugs.winehq.org/attachment.cgi?id=33879)
terminal output
When you start impulse with builtin gdiplus, some buttons like
"organize","register product" and "view" are not visible at all, some others
like the game buttons are disappearing on mouse over.
winetricks dotnet20 is needed, winetricks gdiplus fixes this issue.
wine-1.3.16-213-gda4ed47
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https://bugs.winehq.org/show_bug.cgi?id=56983
Bug ID: 56983
Summary: UI: Application using ModernWPF crashes,
Windows.UI.ViewManagement.UISettings not implemented
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 76812
--> https://bugs.winehq.org/attachment.cgi?id=76812
Generated log file using WINEDEBUG=err+all,+debugstr
UI library: ModernWPF(https://github.com/Kinnara/ModernWpf)
Tried on latest Wine 9.13 devel release.
Log is in the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=57618
Bug ID: 57618
Summary: Using MaxQDA 24 is impossible, because test license
code is not accepted
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k_nickel(a)posteo.de
Distribution: ---
After starting MaxQDA24 i get to the "Welcome menue". There I Want to start a
free trial period - which needs a personal testcode.
When klicking on the button "start your free trial", I enter the new testcode
and click on the button "activate". Then the program gives me the output "The
code you entered is invalid or does not exist. Please check"
I could reproduce this more than 5-10 times, with two different testcodes.
So under this conditions the programm is useless.
Downloadlink for the programm MaxQDA24:
https://www.maxqda.com/download/maxqdademo
SHA1 Checksum:
$ sha1sum MAXQDA24_Setup.msi
a4cbd7446b906fad5cc39d6ff8c1f7af5a2008eb MAXQDA24_Setup.msi
My distribution "Ubuntu 24.04.1 LTS"
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https://bugs.winehq.org/show_bug.cgi?id=56817
Bug ID: 56817
Summary: Wuthering Waves launcher doesn't know what browser to
use
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
The links for events and social media sometimes open on Chrome and other times
on Firefox even though only chrome is the default browser, i downloaded the
same installer several times and this behavior changes depending on which one
is used to install the launcher, even though they all have the same version
number, once installed the launcher only opens links in firefox or in chrome,
or doesn't work but tries to use firefox. once the launcher is installed this
behavior doesn't change, this happens even when winetricks is not installed
Steps to reproduce:
on kubuntu 24.04,
Download the wuthering waves installer from the official website:
https://wutheringwaves.kurogames.com/en/
then create a new wine prefix using winetricks, but don't change or download
anything in it
then using the winetricks menu run the installer, when the installer closes the
launcher for wuthering waves opens
then wait until the links in the launcher appear which can take up to around 10
minutes even on windows and then click on them and see which browser they open
on
then close the launcher, open the start menu on kde, search uninstall wuthering
waves then click on it and uninstall wuthering waves
then repeat these steps several times around 5 and see which browsers the links
open on, sometimes they open on chrome and other times they open on firefox, on
windows they always open on the default browser which i have set to chrome
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https://bugs.winehq.org/show_bug.cgi?id=46033
Bug ID: 46033
Summary: Execution of commands that contain special symbols
will be truncated.
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: yanjie875077968(a)gmail.com
Distribution: ---
when i use the wine cmd, i find same command can't be run, but it can be run in
winxp cmd.
➜ temp wine cmd
Wine CMD Version 5.1.2600 (1.6.2)
Z:\tmp\temp>dir_ny
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
File not found.
Z:\tmp\temp>./dir_ny
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 4:50 PM <DIR> .
10/22/2018 4:50 PM <DIR> ..
10/22/2018 4:50 PM 471,040 cmd1.exe
10/22/2018 4:50 PM 7 dir_ny.bat
2 files 471,047 bytes
2 directories 9,204,056,064 bytes free
Z:\tmp\temp>exit
➜ temp wine cmd1
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
Z:\tmp\temp>dir_ny
fixme:process:CmdBatNotification 1
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 04:50 PM <DIR> .
10/22/2018 04:50 PM <DIR> ..
10/22/2018 04:50 PM 471,040 cmd1.exe
10/22/2018 04:50 PM 7 dir_ny.bat
2 File(s) 471,047 bytes
2 Dir(s) 9,204,056,064 bytes free
fixme:process:CmdBatNotification 0
i review the cmd code in version 3.18. there is a bug in line 1318.
while (IsCharAlphaNumericW(whichcmd[count])) {
the IsCharAlphaNumericW function not include "_", so when a command include a
"_"
will be truncated.
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https://bugs.winehq.org/show_bug.cgi?id=57549
Bug ID: 57549
Summary: Fighter Factory 3: Window Graphics don't display
correctly after prolonged use.
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jenngra505(a)roadrunner.com
Distribution: ---
Created attachment 77618
--> https://bugs.winehq.org/attachment.cgi?id=77618
Log
After using Fighter Factory 3 for some time, window graphics such as drop-down
menus stop displaying correctly. Closing and reopening the app fixes this. I am
using Linux Mint with an NVIDIA GPU and an Intel CPU. I also use a patched exe
to fix a programming bug on all OSes that prevents you from running multiple
Mugen test instances simultaneously, so I added it as a second download link.
https://virtualltek.com/community/3-0-1/ff-301-win64https://cdn.discordapp.com/attachments/957384365187428424/13075096693962178…
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https://bugs.winehq.org/show_bug.cgi?id=57522
Bug ID: 57522
Summary: Application have more error during installation in
wine 10 rc1 then in wine 9
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.poulin.pierre(a)gmail.com
Distribution: ---
Created attachment 77571
--> https://bugs.winehq.org/attachment.cgi?id=77571
Installation script of application in both wine versions and the behavior of
the application
Microcap windows application install in both wine 9.0 and wine 10.rc1 but i am
having wierd behavior of the application in wine 10 RC1 but not in wine 9.0
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https://bugs.winehq.org/show_bug.cgi?id=48737
Bug ID: 48737
Summary: winevdm.exe crashes running Microsoft Gold 2.0
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Created attachment 66626
--> https://bugs.winehq.org/attachment.cgi?id=66626
Backtrace of winevdm.exe crash
winevdm.exe crashes on startup when running the 16-bit GOLFDEMO.exe
https://archive.org/download/MicrosoftGolf2.0_1020/msgolf20.zip
On the terminal, I get the following errors:
$ wine GOLFDEMO.EXE
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 280 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 340 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 200 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 360 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 180 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a9f for 480 bytes
wine: Unhandled page fault on read access to FFFFFFFF at address 00002678
(thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=57306
Bug ID: 57306
Summary: Commit 5924ab4c515 breaks Nikon NX studio due to
memory corruption
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Nikion NX Studio is crashing with errors like the following one since commit
5924ab4c515:
0024:fixme:uxtheme:BufferedPaintInit Stub ()
double free or corruption (out)
0024:err:seh:call_seh_handlers invalid frame 00007FFFFE0FECD0
(0000000000022000-0000000000120000)
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
By adding enough debug logs I see that:
- In function dibdrv_RoundRect from dlls/win32u/dibdrv/graphics.c max_points
becomes 30.
- Then top_points is allocated at size 15.
- The first call to get_arc_points returns 4: count = get_arc_points( dc,
AD_CLOCKWISE, &rect, start, end, top_points );
- The second call time it is called with top_points + counter which is
&top_points[4].
- Inside get_arc_points count becomes 8: count = generate_ellipse_top_half(
dc, width, height, points );
- Then the loop to calculate points starts with pos = count and it has 4
iterations.
- The last write is to points[8+3] = points[11] = top_points[11 + 4] =
top_points[15].
- top_points[15] is beyond the allocated array and it corrupts memory metadata.
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https://bugs.winehq.org/show_bug.cgi?id=56523
Bug ID: 56523
Summary: The Dark Pictures Anthology: Man of Medan
hangs/crashes after company logo
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: ---
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Internal formats neither compatible nor identical.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_ENUM error
generated. Invalid buffer format.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Texture and sampler are inconsistent.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to allocate memory for buffer object.".
0510:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_VALUE error
generated. Invalid offset and/or size.".
9.5-148-gf19c5586709
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https://bugs.winehq.org/show_bug.cgi?id=57636
Bug ID: 57636
Summary: Regression: Black screen in menu until button click in
Age of Empires
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: krkos(a)mail.muni.cz
Distribution: ---
The bug affects original Age of Empires with UPatch HD 1.2 Release 3.
Upon program startup, the screen is black and stays that way until a button in
the menu (invisible) is clicked, then it is painted correctly.
This was bisected to be caused by 786d9d1685ac220081b10cc779d4d331ddd2fc52
winex11: Skip offscreening if the children don't require clipping.
The bug is still present in 10.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=56770
Bug ID: 56770
Summary: Geneforge 4: stuttering in character and mouse
movement
Product: Wine
Version: 9.1
Hardware: x86-64
URL: http://www.spiderwebsoftware.com/ftp/win/Geneforge4Dem
o.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: b712d6c8464681ca82f11cf49051401b874814c6
Distribution: ---
When you move your character around the game screen there are frequent pauses
both in the character and the mouse pointer movement. This makes the game
extremely choppy.
There is nothing obvious in the terminal output.
Reverting commit b712d6c8464681ca82f11cf49051401b874814c6
fixes the problem for me and movement, animation become smooth again.
Can be reproduced with Geneforge 4 demo version.
Start a new game from the main menu, get past the character generation and
intro screens. Move your character around the screen to observe the problem.
Geneforge4Demo.exe (24 M)
md5: 25ec65f83d0560c75ddc9db3546b7d45
X.Org X Server 1.21.1.13
Nvidia binary drivers 550.40.63
Still present in Wine-9.10.
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https://bugs.winehq.org/show_bug.cgi?id=56886
Bug ID: 56886
Summary: Wincatalog can't scan folders
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download at
https://www.wincatalog.com/download/wincatalog_setup_2024_7_5_612_anycpu.exe
Archived at
https://web.archive.org/web/20240629011906/https://www.wincatalog.com/downl…
On start of the program you get get a crash (bug 56885), ignore that.
To test:
- Install the program all with default options
- Create new catalog (just press save to put it in the default folder)
- Click "Folder" in the toolbar (5th from left), select a folder.
It gives the error "Cannot open catalog file /path/to/file writing"
For best results use a clean WINEPREFIX and AFAIK it must be 64bit for the
error to happen.
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https://bugs.winehq.org/show_bug.cgi?id=57649
Bug ID: 57649
Summary: call .bat doesn't propagate errorlevel
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huangqinjin(a)gmail.com
Distribution: ---
test2.bat:
@echo off
call :SetError
goto :end
:SetError
exit /B 1
:end
set a=
test.bat:
@echo off
call test2.bat
echo %errorlevel%
wine test.bat outputs 0 instead of 1.
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https://bugs.winehq.org/show_bug.cgi?id=56474
Bug ID: 56474
Summary: Crowns and Pawns: Graphic bugs
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: awesie(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: Ubuntu
Created attachment 76239
--> https://bugs.winehq.org/attachment.cgi?id=76239
Terminal output
Hello
This is probably a duplicate of bug 56438 but I prefer to report the bug anyway
and let you judge.
Game: "Crowns and Pawns: Kingdom of Deceit"
Version: 1.1.1 (2023-10-19 10:03 (e3a16d1b8-Windows))
I have the GOG.com version, but the game is also available on Steam.
OS: Ubuntu 22.04.4 LTS 64bit.
NVIDIA Driver Version (proprietary): 535.161.07
Wine: wine-9.5 development version.
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
- The word "Loading" is displayed upside down on the texture of the characters
(like a watermark) when they are in the centre of the screen (see screenshot).
- In chapter 2 of the game (in the grandfather's house in Lithuania), the
wooden box puzzle is not displayed correctly: the whole screen is black, making
it impossible to solve the puzzle (see screenshot).
Regression Test:
f6a1844dbed91b441ad69e7b15b5be242d063e87 is the first bad commit
commit f6a1844dbed91b441ad69e7b15b5be242d063e87
Author: Andrew Wesie <awesie(a)gmail.com>
Date: Mon Mar 11 21:56:53 2024 -0500
wined3d: Use bindless textures for GLSL shaders if possible.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44514
Signed-off-by: Andrew Wesie <awesie(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=57566
Bug ID: 57566
Summary: Silent crash for application attempting to use RSA
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: chivalrousmonkey(a)gmail.com
Distribution: ---
Created attachment 77664
--> https://bugs.winehq.org/attachment.cgi?id=77664
RSAENH error, which is repeated over and over
I have an application which uses an encryption key saved in a file. It appears
to require Window's RSAENH.DLL. While the application starts as expected
(visually OK and responsive), it won't progress. It's own log file reports
"encryption key not found". Attempting to debug Wine, I see that the correct
key file is found, but there are multiple EXCEPTION_ACCESS_VIOLATION
code=c0000005 entries (over and over and over) when looking for RSAENH.DLL.
I've attached a sample.
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https://bugs.winehq.org/show_bug.cgi?id=57207
Bug ID: 57207
Summary: Fallout 3: Regression spams console with errors
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 77108
--> https://bugs.winehq.org/attachment.cgi?id=77108
OpenGL
It might introduce some more micro stutters from what I can tell. Reverting
e64f35368e8ee831a968a1e5999dfeb227e2d3be fixes this
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https://bugs.winehq.org/show_bug.cgi?id=57601
Bug ID: 57601
Summary: Touchscreen input broken for x11drv/mouse.c
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 77719
--> https://bugs.winehq.org/attachment.cgi?id=77719
Revert c0d0468da
Since this commit from the 9.4 series c0d0468da96ec6831f26958e937f978dd62a8cbd
Touch input has been broken in Wayland XWayland and X11 proper
Arch Linux
Plasma Wayland session/X11 session
Steps to reproduce:
1. Launch any winecfg from 9.4 up until latest rc
2. Observe touchscreen input is offset above the touch point
3. Touch is also limited to the winecfg window being in the upper left. Moving
the window anywhere else, it is not intercepted.
I have successfully built 10.0-rc3 reverting that commit and observe touch
functionality being restored.
Attached revert for current master
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https://bugs.winehq.org/show_bug.cgi?id=54717
Bug ID: 54717
Summary: dbghelp:dbghelp - SymRefreshModuleList() sometimes
returns STATUS_INFO_LENGTH_MISMATCH on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - SymRefreshModuleList() sometimes returns
STATUS_INFO_LENGTH_MISMATCH on Windows:
dbghelp.c:738: Test failed: SymRefreshModuleList failed: 3221225476
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
Where 3221225476 == 0xc0000004 == STATUS_INFO_LENGTH_MISMATCH
So far the failure has only happened on the w10pro64 VM, and only in the
non-English locales. However it's rare enough that it's too early to draw
conclusions.
This failure first happened on 2023-03-8 which corresponds to the day this test
was added:
commit 0f98972fe2165d5eca52de48d8a6130de7e61a30
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Wed Mar 8 11:43:22 2023 +0100
dbghelp/tests: Add tests for SymRefreshModuleList() on non-live target.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=57583
Bug ID: 57583
Summary: Truncated popup
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)aitchison.me.uk
Distribution: ---
This is a regression: worked in 10.0rc1 but broken in 10.0rc2 and 10.0rc3.
I am attempting a git bisect, but currently my compiled versions work correctly
:-(
The problem: compare the two windows:
https://www.aitchison.me.uk/wine/bad_popup/wine-10.0rc1.pnghttps://www.aitchison.me.uk/wine/bad_popup/wine-10.0rc2.png
- with 10.0rc2 the right hand side of the popup is clipped.
Seen with X11 (at least TWM and LCDE window managers) but not Wayland.
[ Unfortunately I can no longer find the installer for this program on the
internet. I believe I have a copy, but doubt that copyright would let me
put it on the web ... ]
Since self-compiled versions of wine source work for me, what is the next step
in debugging the published binary (.deb) package ?
----------------------------------
# apt list wine* | egrep "installed|upgrad"
WARNING: apt does not have a stable CLI interface. Use with caution in scripts.
wine-devel-amd64/oracular 10.0~rc3~oracular-1 amd64 [upgradable from:
10.0~rc2~oracular-1]
wine-devel-i386/oracular 10.0~rc3~oracular-1 i386 [upgradable from:
10.0~rc2~oracular-1]
wine-devel/oracular 10.0~rc3~oracular-1 amd64 [upgradable from:
10.0~rc2~oracular-1]
wine32-preloader/oracular,now 9.0~repack-4build3 i386 [installed]
wine32/oracular,now 9.0~repack-4build3 i386 [installed,automatic]
wine64/oracular,now 9.0~repack-4build3 amd64 [installed]
winehq-devel/oracular 10.0~rc3~oracular-1 amd64 [upgradable from:
10.0~rc2~oracular-1]
winetricks/oracular,oracular,now 20240105-3 all [installed]
----------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=57333
Bug ID: 57333
Summary: Civilization IV fails to start (XML load Error)
Product: Wine
Version: 9.20
Hardware: x86-64
URL: https://www.gamefront.com/games/civilization-4/file/si
d-meier-s-civilization-iv-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9d34c44d8464722c333fdde5313b341504d3ea44
Distribution: ArchLinux
Created attachment 77280
--> https://bugs.winehq.org/attachment.cgi?id=77280
terminal output
Sid Meier's Civilization IV doesn't start but throws an error message that it
cannot load some XML files.
Reverting commit 9d34c44d8464722c333fdde5313b341504d3ea44
[xml2: Import upstream release 2.12.8. ]
fixes the problem for me.
Installing native msxml3 also acts as a workaround.
Can be reproduced with the demo version.
Civilization4_Demo.zip
md5: 49f7fd527e0f8eff0b910a822227ad2e
Bug #57325 is about the same commit so this one might be a duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=57582
Bug ID: 57582
Summary: Eschalon Book I: launcher menu flickering
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
URL: https://www.moddb.com/games/eschalon-book-i/downloads/
eschalon-book-i-1-05-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 9339e6cc85498576768ddc30150b59b2ec489e20
Distribution: ---
The game launcher is flashing awfully. The actual game is not affected.
Reverting this commit fixes the problem for me:
commit 9339e6cc85498576768ddc30150b59b2ec489e20
winex11: Set a non-transparent window background pixel color.
Still present in Wine-10.0-rc3
I'm using X.Org X Server 1.21.1.15
eb1_demo_105.exe
md5sum: 5a28511a4d50c9581e987cef887de5ef
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https://bugs.winehq.org/show_bug.cgi?id=57476
Bug ID: 57476
Summary: Missing [out] attributes in dwrite.idl
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: thomas_linder_puls(a)hotmail.com
Created attachment 77487
--> https://bugs.winehq.org/attachment.cgi?id=77487
updated dwrite.idl file
The dwrite.idl file lacks [out] attributes. I don't know whether your IDL tool
understands that attribute, but it makes are huge difference for my usage with
Microsoft's IDL compiler.
I have added them for you :-) in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56605
Bug ID: 56605
Summary: V-Rally 4 crashes right before starting a race
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: awesie(a)gmail.com, z.figura12(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: ---
Created attachment 76359
--> https://bugs.winehq.org/attachment.cgi?id=76359
+seh
0134:err:seh:call_seh_handlers invalid frame 00000001003FE340
(00007F7C48C72000-00007F7C48D70000)
0134:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=57558
Bug ID: 57558
Summary: joy.cpl xinput joysticks circles are cropped by 1px on
the bottom
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Regression SHA1: 5924ab4c5155d97f4b23a33e97258c1ec382ea02
Distribution: ---
Created attachment 77637
--> https://bugs.winehq.org/attachment.cgi?id=77637
Patch to build a winejoy application to compare on Windows.
As described in the title, the circles are supposed to fit exactly in some
bounding rectangle and they are now cropped by 1 pixel on the bottom side. This
does not happen on windows with the same code.
This can be reproduced on Wine with `wine control joy.cpl` with a
XInput-compatible gamepad plugged in, or with the attached patch.
Because joy.cpl gets overridden on Windows, I'm attaching a patch that builds a
dedicated winejoy.exe program that does otherwise the same thing. Included is a
hack that fakes XInput gamepad to be plugged in.
The blamed commit is the same as bug 57306, but that commit seems to be about
crashes and memory corruption which doesn't look like the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=56627
Bug ID: 56627
Summary: Any heavy-load DirectX application crashes at startup
due to lack of GL memory
Product: Wine
Version: 9.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
There is a regression after patch
f6a1844dbed91b441ad69e7b15b5be242d063e87
Now I get GL_OUT_OF_MEMORY errors mostly in all D3D applications.
Note this regression is only applied to WineD3D on Windows 2000/XP/2003 x86.
For example Far Cry 3:
E:\Games\Far Cry 3_EN\bin>farcry3_d3d11.exe
0a44:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x40000000.
0a44:fixme:d3d11:d3d10_device_GetCreationFlags iface 09CFEE9C stub!
0a44:fixme:d3d11:d3d10_multithread_SetMultithreadProtected iface 09CFEEA0,
enable 0x1 stub!
0a44:fixme:dxgi:dxgi_output_GetDisplayModeList iface 09D2F708, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0576F414, modes 00000000
partial stub!
0a44:fixme:dxgi:dxgi_output_GetDisplayModeList iface 09D2F708, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0576F414, modes 03346BB0
partial stub!
0a44:fixme:d3d:wined3d_check_device_multisample_type multisample_type 24 not
handled yet.
0a44:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake threading
support data.
0a70:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
0a70:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
0a70:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
0a70:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
0a70:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
0a3c:fixme:dxgi:wined3d_bind_flags_from_dxgi_usage Unhandled DXGI usage 0x40.
0a74:err:d3d:wined3d_debug_callback 062AB3C0: "Unknown internal debug message.
The NVIDIA OpenGL driver has encountered\nan out of memory error. This
application might\nbehave inconsistently and fail.
".
0a74:err:d3d:wined3d_debug_callback 062AB3C0: "GL_OUT_OF_MEMORY error
generated. Out of memory.".
0a3c:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling.
0a70:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd).
0a70:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture
108, 1920x1080, 0 samples, format 0x88f0.
0a70:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: 2d
texture 108, 1920x1080, 0 samples, format 0x88f0.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0a70:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
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https://bugs.winehq.org/show_bug.cgi?id=57551
Bug ID: 57551
Summary: 10-rc2 regression: MS Office 2007/2010: some dialogs
are only ~1/4 visible
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 77621
--> https://bugs.winehq.org/attachment.cgi?id=77621
video MS word
* wine-10.0-rc2
* MS Office 2007 / 2010
* GNOME wayland or Plasma wayland
10-rc2 regression: MS Office 2007/2010: some dialogs are only ~1/4 visible
Steps to reproduce:
* X11 driver in wayland session
* Open MS Word
* Open File > Word Options
* It's only partially visible
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https://bugs.winehq.org/show_bug.cgi?id=57274
Bug ID: 57274
Summary: Regression causing Obduction to hang and exit
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zerooneo(a)01101001.net
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: Ubuntu
Created attachment 77209
--> https://bugs.winehq.org/attachment.cgi?id=77209
A log from a run that crashed
A regression has appeared that causes the game Obduction to hang a bit more
than 50% of the time, usually on the opening screen, or during the loading
screen or in-game.
After two minutes, a message will pop up saying the GameThread timed out
waiting for RenderThread, and the game will exit.
There were already errors relating to textures and shaders covered by #52235,
but those errors didn't cause the game to hang. Since this commit, a fairly
large proportion of those preexisting errors have been replaced by these two
errors instead:
0210:err:d3d:wined3d_debug_callback 00007F5A4CB21880: "GL_INVALID_OPERATION in
glIsTextureHandleResidentARB(handle)".
0210:err:d3d:wined3d_debug_callback 00007F5A4CB21880: "GL_INVALID_OPERATION in
glMakeTextureHandleResidentARB(handle)"
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https://bugs.winehq.org/show_bug.cgi?id=53352
Bug ID: 53352
Summary: redefinition of typedef ‘D2D1_PROPERTY_BINDING’
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 72739
--> https://bugs.winehq.org/attachment.cgi?id=72739
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
Compiling wine-7.9 fails with:
error: redefinition of typedef ‘D2D1_PROPERTY_BINDING’
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https://bugs.winehq.org/show_bug.cgi?id=57550
Bug ID: 57550
Summary: Geneforge 4 complains about resolution and crashes
when run in virtual desktop
Product: Wine
Version: 9.14
Hardware: x86-64
URL: http://www.spiderwebsoftware.com/ftp/win/Geneforge4Dem
o.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Blocks: 56770
Regression SHA1: 6d0f2f67a5d7c57d1d32262c66f97bd2f8711c2d
Distribution: ---
It spawns a dialog box saying:
Geneforge 4 requires the monitor to be set to exactly 16
Bit color and at least 1024x768 resolution. Your monitor
isn't set to a suitable resolution.
After pressing "OK" it crashes in its own code.
Regression test says:
6d0f2f67a5d7c57d1d32262c66f97bd2f8711c2d is the first bad commit
commit 6d0f2f67a5d7c57d1d32262c66f97bd2f8711c2d (HEAD)
Author: Fan WenJie <fanwj(a)mail.ustc.edu.cn>
Date: Tue Jul 23 21:39:26 2024 +0800
win32u: Fix incorrect comparison in add_virtual_modes.
Fixes: 60eb5cb5d252e400abe91a8fc8f53ea4841d50f9
This commit is obviously a bug fix, but it somehow breaks the game.
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https://bugs.winehq.org/show_bug.cgi?id=57599
Bug ID: 57599
Summary: HyperBall Shareware: black screen (regression)
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: baskanov(a)gmail.com
Distribution: ---
Created attachment 77713
--> https://bugs.winehq.org/attachment.cgi?id=77713
Screenshot with the issue
After displaying the logos the game should display a start screen with "Press
Enter to Start" at the bottom, but there is a black screen instead.
Bisect points to the following commit:
commit 69138c85edbc5c38fccb27e0f93b8e85aa26bcc5
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Jun 18 12:52:54 2024 -0600
ddraw: Preserve d3d device state in ddraw_surface_create().
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https://bugs.winehq.org/show_bug.cgi?id=56205
Bug ID: 56205
Summary: The Egyptian Prophecy: The Fate of Ramses: text
displayed without transparency
Product: Wine
Version: 8.18
Hardware: x86-64
URL: https://store.steampowered.com/app/302160/The_Egyptian
_Prophecy_The_Fate_of_Ramses/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: ee7d047dd55a4b2338eb2d64f85b7d984b39812f
Distribution: ---
Created attachment 75915
--> https://bugs.winehq.org/attachment.cgi?id=75915
screenshot showing the issue
In the game 'The Egyptian Prophecy: The Fate of Ramses' text (subtitles,
in-game encyclopedia) is displayed on a bright cyan background without
transparency making the text difficult to read.
Reverting commit ee7d047dd55a4b2338eb2d64f85b7d984b39812f
on top of wine-9.0-54-g1932c3a2516 fixes the problem for me.
There is no demo version available.
The Steam version is DRM free, you can start Egypt3.exe directly, without Steam
running.
Make sure 32-bit color depth is selected in the <Options> menu (the problem
doesn't occur in 16-bit color/software renderer mode). In the main menu open
<Documentary Database> to see the problem.
Still present in wine-9.0-54-g1932c3a2516.
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https://bugs.winehq.org/show_bug.cgi?id=57409
Bug ID: 57409
Summary: Interactivity The Interactive Experience from itch.io
deadlocks (regression)
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 77394
--> https://bugs.winehq.org/attachment.cgi?id=77394
Patch to revert the commit
Bisected to
commit f6a1844dbed91b441ad69e7b15b5be242d063e87 (HEAD)
Author: Andrew Wesie <awesie(a)gmail.com>
Date: Mon Mar 11 21:56:53 2024 -0500
wined3d: Use bindless textures for GLSL shaders if possible.
Reverting fixes the issue (see attachment)
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https://bugs.winehq.org/show_bug.cgi?id=38975
Bug ID: 38975
Summary: Alpha Protocol launcher: menu options hidden behind
grey boxes
Product: Wine
Version: 1.5.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Distribution: ---
Created attachment 51925
--> https://bugs.winehq.org/attachment.cgi?id=51925
screencast demonstrating the problem
Tested with the Steam version, no demo available.
When the game launcher appears menu options are hidden underneath grey
rectangles.
As the mouse pointer passes over a button it becomes visible (see example
screencast).
Terminal output doesn't show anything related.
The problem is reproducible in the traditional fullscreen and virtual desktop
mode as well.
The bug is present since
commit 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 30 15:09:03 2012 +0200
winex11: Handle Expose events by refreshing from the window surface.
wine-1.7.47-196-g4e6e9a1
Fedora 22 32-bit
XOrg 1.17.2
XFCE 4.12
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https://bugs.winehq.org/show_bug.cgi?id=52542
Bug ID: 52542
Summary: NVIDIA GeForceNow Installer fails due to rundll32
problems
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 71855
--> https://bugs.winehq.org/attachment.cgi?id=71855
Hack
Mostly for bookkeeping, I have it on my ToDo somewhere, although feel free to
take it. But please mention when you want to work on this.
The installer tries to use rundll32 to let a dll generate the config. The exact
commandline is
> trace:rundll32:wWinMain CmdLine=L"C:\\users\\fabian\\Temp\\GeForceNOWInstallerTemp\\GeforceNOW\\NvConfigGenerator.dll ,GenerateConfigs
Notice the space before the comma, that's what causes the problem. Wine doesn't
handle that properly.
Attaching a hack to work around the issue.
Warning:
It seems like you need to set that byte to 0 (see patch). Just skipping the
space lets it find the function, but it won't work due to being passed
unexpected parameters!
Also be aware, that the installer also tries to call system32/rundll32.exe
which is 64bit with a 32bit dll. So to test this, you need to take that into
account, else rundll32 will fail to load the dll, nevermind load the entry
point.
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http://bugs.winehq.org/show_bug.cgi?id=23319
Summary: cmd thinks shift.exe is an internal command
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, 'shift' is an internal command, and 'shift.exe' is an
external command.
Wine's cmd mistakenly thinks 'shift.exe' is a synonym for 'shift'.
This makes it somewhat hard to play EA's Need For Speed: Shift.
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http://bugs.winehq.org/show_bug.cgi?id=28582
Bug #: 28582
Summary: MOVE-ing a file with cmd to current directory should
be a no-op
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
When using MOVE of a file/directory, bad things happen
'move file' or 'move file1' gives a confirmation dialog and deletes the file if
the move/overwrite is confirmed.
With directories, similar behaviour but you get an access denied and the dir
isn't deleted.
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https://bugs.winehq.org/show_bug.cgi?id=46504
Bug ID: 46504
Summary: cmd.exe: xcopy.exe with renaming
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jonathanbelsewir(a)yahoo.de
Distribution: ---
The following command does not work right:
xcopy /q /y *.i root\*.htm
Workaround:
for %%f in (*.i) do (
copy %%f root\%%~nf.htm
)
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https://bugs.winehq.org/show_bug.cgi?id=42182
Bug ID: 42182
Summary: OUT: isn't supported (custom output device)
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
On Windows, OUT: is the special device and doing:
echo test > OUT
or:
echo test > OUT:
would redirect this to output device (by default same as NUL).
On Wine, "OUT:" file is created.
This should work similar as for CON: (which works fine in Wine):
echo test > CON
or:
echo test > CON:
See list of special devices at: http://superuser.com/a/613335
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http://bugs.winehq.org/show_bug.cgi?id=27605
Summary: cmd can't handle Ctrl-C
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuhdev(a)gmail.com
When using wine cmd, Ctrl-C cannot be handled, instead, cmd will exit. I'm
using wine on Fedora.
1. $ wine cmd
2. press Ctrl-C
cmd exits, but it should not.
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http://bugs.winehq.org/show_bug.cgi?id=23596
Summary: stderr not displaying when invoking native linux
commands
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarekczek(a)poczta.onet.pl
Try running /bin/grep
You should get a short usage note, like on unix. You get nothing.
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https://bugs.winehq.org/show_bug.cgi?id=57422
Bug ID: 57422
Summary: Winecfg DPI issue with games
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: LiveFreeDead(a)hotmail.com
Distribution: ---
I have an NVIDIA card and a 4k screen
To make my wine apps readable I use winecfg Graphics tab and set the DPI to
192, which works great for windowed desktop apps, but as soon as I run a game,
it only shows the top left of my game and crops the mouse area even smaller
than that. I changed the DPI back to 96 (default) and they work as
expected/intended.
This even occurs if I use a virtual desktop.
The other issue with 4k screens on NVIDIA is it can't mode set at all, I need
to preset the mode using xrandr and pass the new res to the virtual desktop. If
I leave it to change the mode itself, 8 get a black screen and it powers the
screen off. I can get the terminal back by pressing ctrl + alt + F2. Or get the
login screen with ctrl alt backspace. But nothing else I do can change the mode
back or turn the screen back on.
So to be clear, I need to sety wine DPI to 96dpi and preset my screen res to
run games (full screen). I do not get the same issue on my NVIDIA graphics
laptop and I don't on AMD graphics. Just my 3060to and a 4k screen.
I no longer have a 1080p screen to test if that works. But changing my desktop
to 1080p doesn't fix things except for games that are 1080p. 800x600 and
1024x768 will cause the black screen issue.
I noticed that wine v9.0 (mint v22 default) doesn't have the doi glitch 9ny 4k
screen. It does still have the black screen bug if I don't pre modest.
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https://bugs.winehq.org/show_bug.cgi?id=55296
Bug ID: 55296
Summary: Design Doll shows 3D Model only
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 74899
--> https://bugs.winehq.org/attachment.cgi?id=74899
This is what happen after Loading the Splash Screen
After Updating from Wine V8.12 to V8.13, I Launching Design Doll and run
perfectly fine but the is a minor issue is the UI completely Blackscreen after
the Splash Screen is done loading except the 3D Model. But if i click random in
window, the 3D Model is gone but the UI is appeared.
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https://bugs.winehq.org/show_bug.cgi?id=55593
Bug ID: 55593
Summary: F.E.A.R crashes with "Out of memory" error when
starting a new game
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 75121
--> https://bugs.winehq.org/attachment.cgi?id=75121
Console output in Wine 8.0.2 and 8.15
The game was working fine in wine 7.0 but was broken in 8.0, where it was
constantly crashing in the middle of intro movie after a new game has been
started. In wine 8.0.2 the error have changed - now it crashes with "Out of
memory" error or with another "Program error" (console output attached). When
using the recent wine 8.15, the result is the same.
System: Linux Mint Debian Edition 5
CPU: Core-I5 12500
RAM: 16 Gb
Video: RTX 3060 Ti (driver 525.105.17)
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https://bugs.winehq.org/show_bug.cgi?id=56792
Bug ID: 56792
Summary: Resident Evil 5 regression
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ribbon_45(a)proton.me
Distribution: ---
The following feature regressed after some releases and Resident Evil 5 stopped
to work.
https://bugs.winehq.org/show_bug.cgi?id=17195
I tested on the 9.0, 9.10, 8.0, 7.0 and 6.0 versions.
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https://bugs.winehq.org/show_bug.cgi?id=56791
Bug ID: 56791
Summary: Resident Evil - Operation Raccoonn City only work on
the 6.x API
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ribbon_45(a)proton.me
Distribution: ---
This crash bug is a regression that make these games only work on 6.x versions
of Wine.
I tested on 5.x versions and 7.x versions and newer.
These games don't work on 9.0 and 9.10 versions.
My guess: the bug seems to be related to video decoding.
The crash log says:
"wine: Unhandled page fault on write access to 09DA8140 at address 016CB76C
(thread 017c), starting debugger..."
(Sorry for the lack of additional information, this bug is boring)
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https://bugs.winehq.org/show_bug.cgi?id=57564
Bug ID: 57564
Summary: Siemens Solid Edge 2025: Not drawing SVG ribbon UI
icons, software unusable
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla_winehq(a)spirit.re
Distribution: ---
Created attachment 77653
--> https://bugs.winehq.org/attachment.cgi?id=77653
Log from launching of Edge.exe to exit
I am on Fedora 41, latest stable at the time of this report(Dec 18, 2024).
Running Siemens Solid Edge 2025, everything launches and the software works,
aside from the occasional crash, but the UI seems to be using SVG icons which
do not render at all, making the software completely unusable.
Steps to reproduce:
1 - Obtain an installer for Solid Edge 2025. Unfortunately I can't provide a
direct link as Siemens does not, but you can obtain the installer online
relatively easily. Piracy is NOT needed, and you do NOT need a license. Just
the original, legitimate installer is all that's required. The Community
Edition version is based on 2023/2024, which does not have this problem, and
therefore is not suitable for reproduction. You need specifically the latest
2025!
2 - Disable wbemprox.dll, or the installer gets hung up on something(bug,
trivial/minor, not important).
3 - Run setup.exe, follow the installation process.
4 - When setup is done, remove the wbemprox.dll disablement.
5 - Run /Program/SELicWiz.exe, select the Free 2D Drafting mode.
6 - It will execute a Powershell script (stub?) to modify the registry. Change
the following key to what it tells you it wants to be set as:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\SE_LICENSE_SERVER
7 - Run /Program/Edge.exe once or twice. It will complain about not having a
license once(bug), then on the next launch it will pick up the free 2D drafting
mode and launch in that.
8 - Create a new draft, that's the only option you'll see.
9 - Observe the ribbon menu not having any icons visible. The buttons light up
on hover, but there are no icons, and as they're icon-only, it makes the
software unusable.
I believe this is the important bit in the log:
0024:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
0024:fixme:d2d:d2d_device_context_CreateSvgDocument iface 00000000097EBEE0,
input_xml_stream 0000000009CDDE00, svg_document 0000000000A1C460 stub!
0024:fixme:wincodecs:FormatConverter_CanConvert Unsupported source format
{6fddc324-4e03-4bfe-b185-3d77768dc900}
The problem lies somewhere in wincodecs and/or d2d1, which appear to have stubs
for SVG rendering.
Installing DXVK via winetricks changes nothing.
Swapping binaries around from 2023/2024 breaks the software.
The icons it's trying to load are located in
/Program/ResDLLs/0009/RibbonImage.drx - there are SVG and PNG versions, but
cutting out SVG ones doesn't seem to change anything. It's an empty resource
DLL.
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https://bugs.winehq.org/show_bug.cgi?id=56915
Bug ID: 56915
Summary: Autodesk Fusion requires GetUserLanguages which is not
implemented
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: busko.lukasz(a)pm.me
Distribution: ---
Created attachment 76735
--> https://bugs.winehq.org/attachment.cgi?id=76735
logs
Unfortunately fusion from first july requires this function to launch SSO
service. I hope its possible to implement this function in limited time space.
Thanks in advance.
Unhandled exception: unimplemented function bcp47langs.dll.GetUserLanguages
called in 64-bit code (0x006fffffc23de7).
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https://bugs.winehq.org/show_bug.cgi?id=57414
Bug ID: 57414
Summary: BioShock needs support for 'Generic samplers need to
be lowered'
Product: vkd3d
Version: 1.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using builtin d3dx9_33 and '-dx9' flag.
098c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
098c:err:d3dcompiler:D3DCompile2 Shader log:
098c:err:d3dcompiler:D3DCompile2 <anonymous>:1:371: E5017: Aborting due to
not yet implemented feature: Generic samplers need to be lowered.
098c:err:d3dcompiler:D3DCompile2
1.13-654-g756b98f0
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https://bugs.winehq.org/show_bug.cgi?id=57174
Bug ID: 57174
Summary: No Hungarian characters can be entered by keyboard to
PowerPoint2007
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: botondbertok(a)gmail.com
Distribution: ---
I have updated from Linux Mint with Wine 6.0.3 to Ubuntu 24.04 LTS shipped with
wine 9.0 and
entering special Hungarian characters like öüóőúáűéáűí from the keyboard to
PowerPoint2007 does not work anymore.
- They are displayed correctly in existing presentations.
- They can be copied from the clipboard or character map.
- They can be entered in Word2007 and Excel2007 under wine without any problem
! but not to PowerPoint2007
The Office installation is complete, everything works fine under custom install
of wine 6.0.3 but not under wine 9.0 officially delivered with Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=57473
Bug ID: 57473
Summary: Virtual DJ 2024: Main interface animation flickers
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
The main interface was shaking and flickers
The terminal shows this error message:
01f0:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x6.
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https://bugs.winehq.org/show_bug.cgi?id=57491
Bug ID: 57491
Summary: Regression: Heaven Burns red installer: showing gray
screen on 9.22 but not on 9.15
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: solomoncyj(a)gmail.com
Distribution: ---
ru8nning wine on
https://launcher-pkg-en.yo-star.com/pubplat/game_launcher/install_pkg/launc…
gives a gray screen
system details:
Operating System: Fedora Linux 41
KDE Plasma Version: 6.2.3
KDE Frameworks Version: 6.8.0
Qt Version: 6.8.0
Kernel Version: 6.11.8-300.fc41.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 4 × Intel® Core™ i7-4510U CPU @ 2.00GHz
Memory: 15,0 GiB of RAM
Graphics Processor: Mesa Intel® HD Graphics 4400
Manufacturer: Hewlett-Packard
System Version: A3009C510002
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https://bugs.winehq.org/show_bug.cgi?id=54024
Bug ID: 54024
Summary: Memory Conty Installer stop working
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Regression SHA1: fb7f937305f9242c675d4ff9a7976cf121710159
Distribution: Debian
Memory Conty Installer stop whit the error:
"Error de ejecución en la instalación: Cannot open AVI"
This problem was introduced in wine-4.4 (and still present in wine-7.22)
guille@goku:~/src/wine$ git bisect good
fb7f937305f9242c675d4ff9a7976cf121710159 is the first bad commit
commit fb7f937305f9242c675d4ff9a7976cf121710159
Author: Michael Müller <michael(a)fds-team.de>
Date: Wed Mar 6 08:57:40 2019 +0100
msvidc32: Fix calculation of stride and size.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=23175
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=25180
Signed-off-by: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/msvfw32/tests/msvfw.c | 39 +++++++++++++++++++++++++++++++++++++++
dlls/msvidc32/msvideo1.c | 34 +++++++++++++++++++++++++---------
2 files changed, 64 insertions(+), 9 deletions(-)
About Memory Conty: is an accounting program from Memory company
Homepage: https://memory.com.uy/conty/
A installer for Memory Conty can be found in this link:
http://soporte.memory.com.uy/index.php?/News/NewsItem/View/16
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https://bugs.winehq.org/show_bug.cgi?id=52688
Bug ID: 52688
Summary: Interactivity The Interactive Experienc from itch.io
has massive texture glitches with OpenGL renderer
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 72029
--> https://bugs.winehq.org/attachment.cgi?id=72029
Screenshot on Wine (OpenGL renderer)
See attachments.
It works using the vulkan renderer or dxvk.
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https://bugs.winehq.org/show_bug.cgi?id=54807
Bug ID: 54807
Summary: some apps hangs at exit (regression)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: roxmail(a)list.ru
Distribution: ---
Since wine-6.5 Keil UV4 C51 (demo) hang at exit or close project (not always,
but most likely).
d144890c88c69c937b5e3ffa9b85d0d9d475c44d is the first bad commit
commit d144890c88c69c937b5e3ffa9b85d0d9d475c44d
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Mon Mar 22 23:04:29 2021 -0500
ntdll: Hold fd_cache_section while removing and closing handles.
Otherwise, it's possible for the old handle to be re-added to the cache
between
removing and closing it.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
this change fix it (at least for wine-8.4 and early, i suppose it partially
revert this commit):
diff -urN a/dlls/ntdll/unix/server.c b/dlls/ntdll/unix/server.c
--- a/dlls/ntdll/unix/server.c 2023-03-25 10:41:17.844720197 +0300
+++ b/dlls/ntdll/unix/server.c 2023-03-25 10:41:34.456106724 +0300
@@ -1777,6 +1777,8 @@
* retrieve it again */
fd = remove_fd_from_cache( handle );
+ server_leave_uninterrupted_section( &fd_cache_mutex, &sigset );
+
SERVER_START_REQ( close_handle )
{
req->handle = wine_server_obj_handle( handle );
@@ -1784,8 +1786,6 @@
}
SERVER_END_REQ;
- server_leave_uninterrupted_section( &fd_cache_mutex, &sigset );
-
if (fd != -1) close( fd );
if (ret != STATUS_INVALID_HANDLE || !handle) return ret;
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https://bugs.winehq.org/show_bug.cgi?id=57647
Bug ID: 57647
Summary: DEATHLOOP needs GetWsChangesEx implementation
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Output has lots of
0514:fixme:seh:GetWsChangesEx (FFFFFFFFFFFFFFFF, 0000000000000000,
00007F4D23A8FC10)
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https://bugs.winehq.org/show_bug.cgi?id=57646
Bug ID: 57646
Summary: Scrapland Remastered - Videos are not played
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 10.0-rc2 and 10.0-rc4, videos in Scrapland Remastered are not played:
no logo video when starting the game, no introduction video when beginning a
new game, we are instead directly starting right after this video should end.
With WINE 9.0, the same videos are played correctly.
An extra symptom is that with WINE 10.0-rc2 and 10.0-rc4 the game tends to
freeze when trying to quit it, so its process needs to be killed. That is
something I have often seen with games that have videos that could not be
played, but usually this is related to missing GStreamer plugins.
Here GStreamer plugins are out of the equation as the tests with WINE 10.0 and
9.0 are done on the exact same system, with nothing modified but the used WINE
build.
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https://bugs.winehq.org/show_bug.cgi?id=56747
Bug ID: 56747
Summary: Steam won’t load in the new wow64 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When you try to load steam it updates fine but won’t give you a login screen
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https://bugs.winehq.org/show_bug.cgi?id=54573
Bug ID: 54573
Summary: win64 bug: err:module:import_dll Library iconv.dll
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74116
--> https://bugs.winehq.org/attachment.cgi?id=74116
wine pant.net logfile
When I run:
wine paint.net.5.0.2.install.anycpu.web.exe
See attached log.
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https://bugs.winehq.org/show_bug.cgi?id=42060
Bug ID: 42060
Summary: Zafehouse Diaries stuck on the loading screen with
built-in gdiplus (GdipWindingModeOutline not
implemented)
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.zafehouse.com/try-the-demo/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56549
--> https://bugs.winehq.org/attachment.cgi?id=56549
terminal output
After starting a new game from the menu, the game seems to be stuck in an
infinite loop at the 'Building the town...' stage.
Can be reproduced with the demo (non-Steam).
The game needs .net2.0, xaudio2, native d3dx9_43 and d3dcompiler_43.
Native gdiplus used to be a workaround (now the game crashes with native
gdiplus, see bug #41926).
wine-2.0-rc2-35-gc28816c
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https://bugs.winehq.org/show_bug.cgi?id=54979
Bug ID: 54979
Summary: Futexes which protect memory allocation congest,
causing 100x performance degradation
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Created attachment 74518
--> https://bugs.winehq.org/attachment.cgi?id=74518
Debugger output with multiple threads stuck in spinlocks.
SUMMARY
Under the wrong circumstances, a program doing many memory allocations from
multiple threads can
experience more than 100x performance degradation.
I'm seeing this in my own Rust program, which has 16 sometimes-compute-bound
threads on a 12 CPU machine. This works fine on Microsoft Windows and when
compiled for Linux. Under Wine, it can be over 100x slower.
Multiple threads are banging on a spinlock at
_InterlockedCompareExchange
[Z:\usr\src\packages\BUILD\include\winnt.h:6630] in ntdll
spin_lock
[Z:\usr\src\packages\BUILD\dlls\ntdll\sync.c:937] in ntdll
This is the spin lock around the queue for pausing threads.
DISCUSSION
This looks like futex congestion. That's a known kind of problem, but doesn't
seem to have
been seen in Wine before. It may be that some programs just run really slow
under Wine,
and nobody knows why.
The code in NTDLL is clearly intended to handle the fast case without doing an
OS-level lock. Under light load, that's O(1). But under heavy load, with
multiple threads pounding on spinlocks, each spinlock waits longer, and there
are multiple threads, so it becomes O(N^2). Which means huge slowdowns.
See discussion at https://forum.winehq.org/viewtopic.php?t=37688 which has
snippets of the code that's causing the problem. I can copy all that info over
here if necessary. Let me know.
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https://bugs.winehq.org/show_bug.cgi?id=57644
Bug ID: 57644
Summary: cam350 2075 does not start
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: m852(a)rambler.ru
CC: dimesio(a)earthlink.net
Distribution: ---
When launching cam350 2075 , a notification appears that the program requires
the webview component dcomp fail The program interface freezes
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https://bugs.winehq.org/show_bug.cgi?id=57641
Bug ID: 57641
Summary: Alone 4 Demo Movies show a black screen but don't not
play
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
URL: https://archive.org/details/AloneInTheDark4Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 77768
--> https://bugs.winehq.org/attachment.cgi?id=77768
Alone 4 Terminal Messages.
Alone 4 Demo Movies show a black screen but do not play. I can hear the sound
of the videos playing in the background. I tested with a clean wine prefix on
wine-10-rc4.
AMD Radeon RX 580 Series
Open Source Driver
The Demo can be in the link
https://archive.org/details/AloneInTheDark4Demo
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https://bugs.winehq.org/show_bug.cgi?id=57628
Bug ID: 57628
Summary: Simple StackWalk64 code example doesn't produce output
as expected
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: tuxifan(a)posteo.de
Distribution: ---
Created attachment 77753
--> https://bugs.winehq.org/attachment.cgi?id=77753
StackWalk64 code example
Running the attached StackWalk64 code example produces a stack trace on
Windows. In Wine, it doesn't. No log messages are generated.
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http://bugs.winehq.org/show_bug.cgi?id=26352
Summary: Time Warner Cable Connection Manager 1.00.0042.0 does
not work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.15-0ubuntu1~maverickppa1
Candidate: 1.3.15-0ubuntu1~maverickppa1
Version table:
*** 1.3.15-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one performs at a command line:
cd /media/Time\ Warner\ Cab && wine Setup.exe
it installs then running the installed program at the command line:
cd ~/.wine/drive_c/Program\ Files/Time\ Warner\ Cable/Connection\ Manager &&
wine TWCCM.exe
it runs successfully.
4) What happens instead is it does not run, but notes instead:
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
The Smith Micro QLM that you are running is a demo version which has now
expired. Please contact sales(a)smithmicro.com to inquire about an updated demo
version. The application will now exit.
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https://bugs.winehq.org/show_bug.cgi?id=57643
Bug ID: 57643
Summary: BloodStained ROTN The background is really dark
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 77770
--> https://bugs.winehq.org/attachment.cgi?id=77770
BloodStainedROTN Terminal Messages
BloodStained ROTN The background is really dark. I can see the character and
menus just fine. I can see a few error messages and two CRITICAL on the
terminal. This was tested on wine-10-rc4.
AMD Radeon RX 580 Series
Open Source Driver
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Bug ID: 57642
Summary: Dragon's Dogma hangs after defeating the 1st boss when
the fmv plays
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 77769
--> https://bugs.winehq.org/attachment.cgi?id=77769
Dragons Dogma Terminal Messges
Dragon's Dogma hangs after defeating the 1st boss when the fmv plays. This was
tested with a clean wine prefix.
AMD Radeon RX 580 Series
Open Source Driver.
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https://bugs.winehq.org/show_bug.cgi?id=50533
Bug ID: 50533
Summary: crash at MSMoney launch script
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fbmines(a)gmail.com
Distribution: ---
Hi, recent upgrades to Ubuntu 20.04 and Wine 5.0, MSMoney3 run once under this
new setup but crashed at the 2nd attempt with the following message:
002e:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status
0x2733
wine: Unhandled page fault on read access to FFFFFFFF at address 000004C1
(thread 0031), starting debugger...
debugger never ended,
Thanks for your help,
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https://bugs.winehq.org/show_bug.cgi?id=56524
Bug ID: 56524
Summary: The game called Smuta Crashes with a Fatal Error
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: arhangel3102(a)gmail.com
Distribution: ---
Created attachment 76278
--> https://bugs.winehq.org/attachment.cgi?id=76278
Smuta game launch log
When you start the game, the start video starts and an error appears abruptly.
There is no appearance of the error. If the error is ignored, the clips will go
to the end and then a black screen appears. When you click OK, the game quits.
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https://bugs.winehq.org/show_bug.cgi?id=57638
Bug ID: 57638
Summary: Proficad
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kvradio(a)seznam.cz
Distribution: ---
Proficad https://www.proficad.com/ crashes on startup.
Error in terminal:
[0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 1, lp 0
exe: ../wine/dlls/win32u/dibdrv/objects.c:812: solid_pen_lines: Assumption „num
>= 2“ not fulfilled.
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception./code]
If I remove the shape drawing library, Proficad only start without drawing
library
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https://bugs.winehq.org/show_bug.cgi?id=57634
Bug ID: 57634
Summary: RFE: individual DPI
Product: Wine-staging
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Request for Enhancement:
Currently `wine explorer /desktop=...` has two parameters: title and
resolution. Would you please consider adding a third parameter for Dots Per
Inch (DPI) for only the program being called.
For instance
wine explorer /desktop=title,resolution,dpi
wine explorer /desktop=`date
+%%H:%%M:%%S`_wine_virtual_desktop_1680x1050,1680x1050,100 approach.exe
This would be of great benefit for those of us with high resolution monitors.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57629
Bug ID: 57629
Summary: Wine Internet Explorer has encountered a program error
in Wine 10.0-rc3
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vd1523096(a)gmail.com
Distribution: ---
Created attachment 77755
--> https://bugs.winehq.org/attachment.cgi?id=77755
Wine Debugger and Program error for Wine Internet Explorer popped up
When trying to launch WINE internet explorer in WINE development version
10.0-rc3, it encountered a program error pop-up.
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https://bugs.winehq.org/show_bug.cgi?id=57444
Bug ID: 57444
Summary: A old game Exertus darkness approaches unable to run
under wine wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77440
--> https://bugs.winehq.org/attachment.cgi?id=77440
Log from wine wow64
Exertus darkness approaches is a very old game.
It was able to play even with virtualbox, but unable to run under wow64
env
Ubuntu 20.04
wine lastest master
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https://bugs.winehq.org/show_bug.cgi?id=53321
Bug ID: 53321
Summary: Unhandled page fault on write access in A_SHAFinal
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: f.alexander.wilms(a)gmail.com
Distribution: ---
Created attachment 72703
--> https://bugs.winehq.org/attachment.cgi?id=72703
log of wine output
I was trying to a run a snake game for Windows that can fit into a QR code:
https://www.mattkc.com/etc/snakeqr/https://web.archive.org/web/20220616183735/https://www.mattkc.com/etc/snake…
The binary was created using the compressing linker Crinkler
(https://github.com/runestubbe/Crinkler)
Convert QR code to exe:
zbarimg -S binary code.png > snake.exe
I encountered the following crash:
wine: Unhandled page fault on write access to 00000024 at address 7BC4AD36
(thread 016c), starting debugger...
Unhandled exception: page fault on write access to 0x00000024 in 32-bit code
(0x7bc4ad36).
[...]
=>0 0x7bc4ad36 A_SHAFinal+0xc6(Context=<internal error>, Result=<internal
error>) [Z:\home\alexander\Development\wine-git\dlls\ntdll\crypt.c:204] in
ntdll (0x1f92ea38)
1 0x00420640 in snake (+0x20640) (0x1f92eae8)
Running snake.exe with WINEDEBUG=+relay took forever and didn't seem to contain
any additional information.
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https://bugs.winehq.org/show_bug.cgi?id=57630
Bug ID: 57630
Summary: 15 days crashes with vulkan renderer
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 77758
--> https://bugs.winehq.org/attachment.cgi?id=77758
Console log
It seems the crash comes from an assert:
vkd3d:0194:err:spirv_compiler_find_resource Failed assertion: entry
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https://bugs.winehq.org/show_bug.cgi?id=53948
Bug ID: 53948
Summary: No voices in 15 days (gog)
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
All other sounds and music are ok.
Maybe related to:
05c4:05c4:fixme:wmadec:transform_ProcessMessage iface 02F61FB4, message
0x10000002, param 00000000 stub!
Ubuntu 22.10. wine-7.20-145-g9d1175a4649.
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https://bugs.winehq.org/show_bug.cgi?id=39603
Bug ID: 39603
Summary: Multiple applications need support for loading Windows
binary registry hives using native API (BartPE,
Magical Jelly Bean Keyfinder, EasyBCD)
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
collector bug for apps/tools that need Windows binary registry hive support
(import/export) via native API.
* bug 4001 (BartPE)
* bug 19324 (ubcd4win)
* bug 22124 (BartPE)
* bug 28729 (EasyBCD)
* bug 29529 (Magical Jelly Bean Keyfinder)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=55164
Bug ID: 55164
Summary: Visual Studio 2022 installer crashes on opening
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: connormcmenamin433(a)gmail.com
Distribution: ---
Created attachment 74736
--> https://bugs.winehq.org/attachment.cgi?id=74736
Debug output for VS2022
Visual Studio crashes when opening.
Visual Studio 2022 can be downloaded here:
https://visualstudio.microsoft.com/vs/ (community is the free version)
Tested on Linux Mint 21.1 Cinnamon with kernel 5.15.0-76-generic
c0031767acea3ce62846e19f5b2d410de568ca95 VisualStudioSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57627
Bug ID: 57627
Summary: Download within installer is not functioning
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cory.alegro(a)yopmail.com
Distribution: ---
Created attachment 77747
--> https://bugs.winehq.org/attachment.cgi?id=77747
Output was created shortly before and right after the installer timeouts and
throws an error
Tested with CorelDraw 2024 Installer. It stales at downloading files and runs
into timeout. The download window is white with only the empty download bar
visible. In other versions (e.g. CorelDraw 2019) there should be some example
pictures above the bar.
This ticket is for informational purpose and contains the terminal output to a
new AppDB-Entry for CorelDraw 2024.
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https://bugs.winehq.org/show_bug.cgi?id=39095
Bug ID: 39095
Summary: Deadnaut: screen flipped upside down when
anti-aliasing enabled
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://www.deadnaut.com/demo/?download=win
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52089
--> https://bugs.winehq.org/attachment.cgi?id=52089
terminal output
The game was built on the Unity engine, the problem can be reproduced in the
non-Steam demo version too.
When I enable anti-aliasing in the options menu the screen is rotated 180
degrees (text in the menus remains unaltered).
Reproduced on nouveau/mesa and nvidia binary drivers 340.76
The problem is present in Wine 1.2, 1.4, 1.6 too.
DeadnautDemoWindows.zip (146 MB)
sha1: 303ed46f70ffa7a302f71975ecd836a0c78ffd2e
Fedora 22
wine-1.7.49-41-g36a39ce
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http://bugs.winehq.org/show_bug.cgi?id=26925
Summary: Windows Installer creates Game Explorer shortcuts in
the wrong place
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/22521
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34342)
--> (http://bugs.winehq.org/attachment.cgi?id=34342)
plain terminal output (Dungeons demo installer)
After a successful installation of the demo (Dungeons) one can notice that two
directories were created in the root of drive_c: during installation.
One is named "0" containing a shortcut "Play.lnk"
The other directory is named "1" containing a shortcut "Continue play.lnk"
If I'm not mistaken, they should belong to the Game Explorer stuff.
I don't have Vista or Seven only a Windows XP running in Virtualbox. After
installation those shortcuts went into
C:\Documents and Settings\All Users\Application
Data\Microsoft\Windows\GameExplorer\{BB112F90-7C81-4352-8823-861D3957CF8A}\PlayTasks
I guess in Wine they should go into:
/users/Public/Application
Data/Microsoft/Windows/GameExplorer/{BB112F90-7C81-4352-8823-861D3957CF8A}/PlayTasks
At least other games (e.g. Woody Two-Legs) place their Game Explorer shortcuts
there.
I've tried installing the demo with WinXP, Vista and Windows 7 compatibility
modes but the directories were always created in the root directory.
Dungeons demo download link added to URL (~525 MB).
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http://bugs.winehq.org/show_bug.cgi?id=36208
Bug ID: 36208
Summary: Steel Beasts v1.19 demo fails to start a mission:
'Error initializing D3DRM'
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.fileplanet.com/45253/40000/fileinfo/Steel-B
easts-Demo-v1.19
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
When you try to start a tutorial mission in the demo the following error is
displayed: "Error initializing D3DRM!" Then the game steps back to the main
menu.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f0a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x32f128,0x00000000), stub!
err:d3d:wined3d_caps_gl_ctx_destroy Failed to restore previous GL context.
Fedora 20
Nvidia binary drivers 337.12
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=27164
Summary: Cossacks: European Wars crashes on exit
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.fileplanet.com/60632/60000/fileinfo/New-Cos
sacks---European-Wars-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34703)
--> (http://bugs.winehq.org/attachment.cgi?id=34703)
terminal output
A crash occurs when you quit the game.
The problem is present in 1.0.1, 1.2.3 and so on.
I have the 1.15new version of the game.
The crash can be reproduced in the demo, too but the demo suffers from bug
#11782.
1) Install the demo as usual.
2) You will probably need a modified ddraw.dll, available here:
http://www.gsc-game.com/index.php?t=downloads&ss=299&s=patch
3) Run the executable, it will extract a ddraw.dll. Place it in the game
directory and override ddraw.dll to native,builtin in winecfg.
4) Start the game by dmcr.exe, click on Exit in the main menu >> a page fault
is generated.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=25500
Summary: Megarace 3: in-game videos not working
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.fileplanet.com/82163/80000/fileinfo/MegaRac
e-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32465)
--> (http://bugs.winehq.org/attachment.cgi?id=32465)
terminal output
Neither the intro videos (company logos) nor the in-game cutscenes are playing
in Megarace 3: Wine simply skips the videos without an error message. It's a
pity because there are some hilarious cutscenes in the game, featuring Lance
Boyle as the host of the game.
The company logos which should be played right after starting have the
following properties:
Video: WMV v7, 640x480 px, 4:3
Audio: WMA v7, 128 kbps, 44 kHz, Stereo, 16 bits
The cutscenes in the game are separated into 2 files:
a wmv file which also includes an audio track (WMV v7 / WMA v7)
and a corresponding wav file (ADPCM, Stereo, 22 kHz)
After installing WMP9 or 10 via winetricks the videos are still not playing.
The demo can be used to test the issue but it contains only one of the company
logos.
Fedora 14 x86
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https://bugs.winehq.org/show_bug.cgi?id=57415
Bug ID: 57415
Summary: ROMCenter crash after creating database > IO Exception
cannot locate resource images/defaultsystemicon.png
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
Thanks for reading my topic.
Ubuntu 24.04.1 and WINE 9.18 ( version 9.21 crash some softwares related with
the bug https://bugs.winehq.org/show_bug.cgi?id=57306 so not tested with that
version ).
ROMCenter 4.1.1 32 bits. An rom manager software using database hash.
When is done the creation of database happen an crash showing the error message
below and close the software.
IO Exception cannot locate resource images/defaultsystemicon.png
Seeing in some sites is as if is related with net framework.
Some WINE previous versions the software run perfectly without errors.
Perhaps is related with wine-mono ?
Have an nice week.
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https://bugs.winehq.org/show_bug.cgi?id=57587
Bug ID: 57587
Summary: 10.0-rc1 regression (dsoundrender): no audio or hangs
in some videos
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
URL: https://github.com/castaneai/microkiri/releases/downlo
ad/v0.1.0/microkiri_v0.1.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)print0.net
CC: z.figura12(a)gmail.com
Regression SHA1: 971a05f10faa0765b44287d902e3cfcc4e0c815c
Distribution: ---
An example application is provided in the URL field. sha1sum:
56e3a30c0f361b1dc34342c418854ef2864f0e21
It depends on LANG=ja_JP.UTF-8.
In this application, the WMV video plays without audio. It might play a few
samples incoherently for a split second, then there is no audio. (The MPEG-1
video has no audio track. Though I think this bug may not occur on mpeg
videos.)
If necessary I can find and link another example application where the thread
also hangs.
MR with regression: https://gitlab.winehq.org/wine/wine/-/merge_requests/6973
Reverting both e6b8e9ee209 ("quartz/dsoundrender: Use send_sample_data() to
fill the buffer with silence at EOS.") and 971a05f10fa ("quartz/dsoundrender:
Queue samples and render them on a separate thread.") avoids the bug. (Only
reverting e6b8e9ee209 does not help)
The issue doesn't occur with
https://gitlab.winehq.org/wine/wine/-/merge_requests/6849 applied on 9.21 (but
in some other applications the audio track starts too early and is
desynchronized from the video, which didn't occur in the (modified to fix other
issues) github/ValveSoftware/wine/bleeding-edge branch).
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https://bugs.winehq.org/show_bug.cgi?id=37372
Bug ID: 37372
Summary: Unexpected order of results in wildcard expansion
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas(a)grapentin.org
in cmd.exe, execute the following statement:
for %f in (*) do echo %f
On windows, you expect the files to be listed in lexicographically ascending
order, and some applications rely on that behaviour, one example being the
Gothic2 Modkit during Script parsing.
However, the order when executing this through wine seems random.
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https://bugs.winehq.org/show_bug.cgi?id=57577
Bug ID: 57577
Summary: Minimised applications are restored with -4 vertical
pixels.
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: c43e8202114a318f82439c74153fcc73b685e8ea
Distribution: Gentoo
After c43e8202114 [1], restoring windowed applications from minimised state
results in the window being 4 pixels smaller vertically than when minimised.
Tested using PlayOnline Viewer/Final Fantasy XI Online, and the Wine Notepad
application.
Last tested at commit d7a7cae2e2d [2] (wine-10.0-rc3).
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/c43e8202114a318f82439c74153fcc…
2.
https://gitlab.winehq.org/wine/wine/-/commit/d7a7cae2e2d1ad34af6dbefcb06fbe…
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https://bugs.winehq.org/show_bug.cgi?id=57248
Bug ID: 57248
Summary: Rhinoceros 8.11 installer crashes on start
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Found while testing bug 56703.
Bisected to commit 553204da35ed16e732417541606bb31ed65a768f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Aug 12 11:22:07 2024 +0200
mshtml: Add support for MSEventObj prototype objects.
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https://bugs.winehq.org/show_bug.cgi?id=54342
Bug ID: 54342
Summary: ws2_32:sock - test_WSARecv() sometimes fails with "got
apc_count 1." on Windows 7
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: fgouget(a)codeweavers.com
Distribution: ---
test_WSARecv() sometimes fails with "got apc_count 1." on w7u_adm.
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https://bugs.winehq.org/show_bug.cgi?id=53405
Bug ID: 53405
Summary: Into The Breach freezes when enabling fullscreen
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 72796
--> https://bugs.winehq.org/attachment.cgi?id=72796
Wine logs
The Windows version of the game Into The Breach freezes when enabling
fullscreen in the game settings, and the only way to exit the game is to kill
the process.
The freeze does not happen if the game is started with fullscreen already on
(by changing it on the configuration file) or if disabling fullscreen in the
game settings.
(Tested on the Epic Games Store version)
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https://bugs.winehq.org/show_bug.cgi?id=52447
Bug ID: 52447
Summary: Regression: .NET framework 2 installer hangs
Product: Wine
Version: 7.0
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Shortly after Wine 6.11:
winetricks dotnet20
hangs while installing System.Windows.Forms. A git bisect gives:
fed7e7a78b4bea183d0cbb107953e275f17baa4f is the first bad commit
commit fed7e7a78b4bea183d0cbb107953e275f17baa4f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 21 15:57:26 2021 +0200
ntdll: Simulate a syscall return when starting a thread.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/unix/server.c | 2 +-
dlls/ntdll/unix/signal_arm.c | 65 ++++++++++---------------
dlls/ntdll/unix/signal_arm64.c | 70 +++++++++++----------------
dlls/ntdll/unix/signal_i386.c | 102 ++++++++++++++++++----------------------
dlls/ntdll/unix/signal_x86_64.c | 91 +++++++++++++++--------------------
dlls/ntdll/unix/thread.c | 2 +-
dlls/ntdll/unix/unix_private.h | 2 +-
7 files changed, 138 insertions(+), 196 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=51656
Bug ID: 51656
Summary: Gaea Installer crashes in riched when pressing enter
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The installer of Gaea (linked) will crash when you click into the EULA editor
and press enter.
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https://bugs.winehq.org/show_bug.cgi?id=48877
Bug ID: 48877
Summary: [regression] Melodyne crashes when using the Pitch
tool
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: marcan(a)marcansoft.com
Distribution: ---
Created attachment 66814
--> https://bugs.winehq.org/attachment.cgi?id=66814
Partial fix
Tested on git master. Regression was introduced by commit 9bc6f004ce, but that
commit is not the root cause.
The assertion `assert( obj->numRects <= nb_points / 2 );` would fail, but the
code actually crashes earlier due to memory corruption as obj->rects overflows.
In the normal case of nb_points == 0, ET->ymin..ymax are
2147483647..-2147483648, which makes the code iterate over zero scanlines as
ymax < ymin. However, in the crash case, ymin..ymax are -2147483648..378 (note
the negative ymin), so it tries to iterate over two billion scanlines and adds
rects to the obj until it crashes.
This happens because create_polypolygon_region gets passed an insane polygon
with a -2147483648,-2147483648 vertex.
The actual bug is in GdipWidenPath, which produces NaN float points, which get
converted to that insane int after rounding.
And this happens because Melodyne is passing in a degenerate path with the
first two points at the same position (added debugging trace to dump the path
points):
format: "index: [type] X, Y"
00df:err:gdiplus:GdipWidenPath 0: [0] 4.000000, 4.000946
00df:err:gdiplus:GdipWidenPath 1: [1] 4.000000, 4.000946
00df:err:gdiplus:GdipWidenPath 2: [3] 4.000000, 4.000946
00df:err:gdiplus:GdipWidenPath 3: [3] 4.000000, 4.000000
00df:err:gdiplus:GdipWidenPath 4: [3] 4.000000, 4.000000
The code goes GdipWidenPath -> widen_open_figure -> widen_cap, where the
segment length is computed as 0 and it ends up dividing by zero.
I'm not sure what Windows does here. add_bevel_point handles the special case
by just placing a point coincident with the path, ignoring the pen width.
The attached patch generalizes that to widen_cap as a whole. It fixes the
Melodyne crash for me, but I'm not sure if it's the correct behavior, and
degenerate segments will probably cause problems in other code paths (e.g.
add_anchor seems to have the same bug). Maybe a better solution would be to
just remove coincident points from the path before widening (being careful of
cases where the path ends up with one point after this). Someone with more
experience with the GDI code should look at this, and perhaps test it on
Windows to see how it behaves.
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https://bugs.winehq.org/show_bug.cgi?id=57568
Bug ID: 57568
Summary: Arcanum (and many other titles) crashes on start
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.moddb.com/games/arcanum/downloads/arcanum-
of-steamworks-and-magick-obscura-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: e97e39c69e9ffc312e0288fd82acd057ba2e1f3f
Distribution: ArchLinux
Created attachment 77666
--> https://bugs.winehq.org/attachment.cgi?id=77666
terminal output
Multiple games are crashing on start due to commit
e97e39c69e9ffc312e0288fd82acd057ba2e1f3f
dinput: Copy the device format if the user format is a subset of it.
Reverting the commit fixes the problem for me.
Arcanum: Of Steamworks and Magick Obscura demo:
https://www.moddb.com/games/arcanum/downloads/arcanum-of-steamworks-and-mag…
wine-10.0-rc2-37-g027c2abe1ce
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https://bugs.winehq.org/show_bug.cgi?id=56533
Bug ID: 56533
Summary: Final Fantasy XI Online: Incorrect/corrupt textures
shown on models.
Product: Wine
Version: 9.5
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 6e619d98a3051d836ae99e911f1d32e5a307acbc
Distribution: Gentoo
After 6e619d98a30 [1], some in-game models of Final Fantasy XI Online are
incorrect, depending on the camera/view angle.
I /think/ the incorrect textures shown /might/ be models from some other
location, actually, and not just broken textures, but I'm not entirely sure at
this time.
I can prepare screenshots/videos in case they might be helpful.
Thank you!
1.
https://source.winehq.org/git/wine.git/commitdiff/6e619d98a3051d836ae99e911…
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https://bugs.winehq.org/show_bug.cgi?id=56531
Bug ID: 56531
Summary: Final Fantasy XI Online: Some textures are
transparent, malformed, or misplaced.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 5b60f4649b15efb9ef10b63da3ef2c42f8665078
Distribution: Gentoo
After 5b60f4649b1 [1], some graphics are acting weird in Final Fantasy XI
Online.
Some special effects make models transparent at least partially, or
replaced/overlayed(?) with other ones, while for others, it depends just on the
camera/view angle.
I can prepare video/screenshots if that will be of more help than this
description.
Thank you!
1.
https://source.winehq.org/git/wine.git/commitdiff/5b60f4649b15efb9ef10b63da…
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https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=54025
Bug ID: 54025
Summary: Quixel Mixer 2022.1.0 Beta installer cannot find the
specified path
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.hope(a)noostyche.ru
Distribution: ---
Created attachment 73591
--> https://bugs.winehq.org/attachment.cgi?id=73591
Output as the program runs.
Distro: Ubuntu 20.04 x64
Kernel: Linux 6.0.8
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Driver: Mesa 22.2.4 (Kisak PPA)
Steps to reproduce:
- Running the installation file.
- In the installation dialog, after confirming the selection of the directory
to install, an error is displayed: "The path you entered is invalid". Changing
the path to different directories does not solve the problem.
- The program cannot be installed.
Download link: https://quixel.com/products/mixer
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https://bugs.winehq.org/show_bug.cgi?id=57608
Bug ID: 57608
Summary: Automatically end all processes after a wineserver
crash.
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
If a wineserver crash happens all other processes stay hanging in the system.
These processes may have still windows open,
which no longer react to user input.
And may hold resources until the user reboots or kills the processes.
Would it be possible for them to just end too,
when the connection to wineserver disappears?
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https://bugs.winehq.org/show_bug.cgi?id=57557
Bug ID: 57557
Summary: Windows apps not longer run properly on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vms368(a)hotmail.com
Distribution: ---
Created attachment 77636
--> https://bugs.winehq.org/attachment.cgi?id=77636
Wine terminal error messages and screenshots
Hi,
Lately, and all of a sudden, Wine does not work properly. Each time I try to
run eMule, Synthesia piano app, winecfg and likely any other app under wine it
opens in a most blank window, or it closes when clicking any blank button.
OS: Xubuntu 24.04.1 LTS. Wine version: wine-9.0 (Ubuntu 9.0~repack-4build3).
Yes, I have uninstalled and re-installed the currrent Wine version 9. Also I
tried to install previous versions, like the 6 or the 8 (by the way, I couldn't
install the previous versions properly, only the current 9). I also have used
chown and chmod commands to make sure there are no permission problems, without
avail.
Running these apps from the terminal it throws the error messages that I have
copied and pasted in the text file that I attach you. Interestingly, all wine
apps run OK if running them with sudo, but this is kinda of dangerous I've read
somewhere.
I also attach you some screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=57598
Bug ID: 57598
Summary: lovense connect
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stephanbotes0(a)gmail.com
Distribution: ---
the login fields cant be filled in i installed it on endeavoros using just wine
nothing else this distro is arch based also you can not click on offline
control
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https://bugs.winehq.org/show_bug.cgi?id=57615
Bug ID: 57615
Summary: winetricks-test failing after recent cmd parsing
changes
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: eric.pouech(a)gmail.com
Regression SHA1: bf9a465e9566578b40c08223436ce53f597bedd0
Distribution: Debian
Created attachment 77733
--> https://bugs.winehq.org/attachment.cgi?id=77733
stripped down winetricks-test showing the problem
https://github.com/Winetricks/winetricks/issues/2312
bf9a465e9566578b40c08223436ce53f597bedd0 is the first bad commit
commit bf9a465e9566578b40c08223436ce53f597bedd0 (HEAD)
Author: Eric Pouech <epouech(a)codeweavers.com>
Date: Thu Jun 27 16:21:35 2024 +0200
cmd: Implement semantic for chaining in ||, | and && operators.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
programs/cmd/tests/test_builtins.cmd.exp | 106
+++++++++++++++++++++++++++++++++++++++++++++++++++++-----------------------------------------------------
programs/cmd/wcmd.h | 2 ++
programs/cmd/wcmdmain.c | 42
++++++++++++++++++++++++++++++++++++++----
3 files changed, 93 insertions(+), 57 deletions(-)
After this commit, winetricks-test fails (it's failing when trying to run):
wine cmd.exe /c "chcp 65001 > nul && echo %AppData%"
Running that same command directly in winetricks (i.e., outside of
winetricks-test works fine).
I narrowed down the winetricks-test script, and found that it's failing
whenever stdin is redirected (winetricks-test gets the list of winetricks
commands to run, filters out anything blacklisted, then writes that to a file
that is then read in a loop to run the tests).
Removing `chcp 65001 > nul &&` also serves as a workaround (that was recently
added to improve support for a unicode username,
https://github.com/Winetricks/winetricks/pull/2278).
I'm not sure what the proper fix is here (or if it's a wine/winetricks
problem).
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https://bugs.winehq.org/show_bug.cgi?id=57622
Bug ID: 57622
Summary: WM_CLASS reports default value when starting a program
with 'explorer /desktop'
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.gott.wir.werden.alle.sterben(a)web.de
Distribution: ---
When launching a program with "wine explorer /desktop=app program.exe" the
WM_CLASS is set to 'explorer.exe' instead of 'program.exe'
As a result, I cannot assign the program a specific icon for example in GNOME
because each different 'progamXYZ.exe' reports back its WM_CLASS as
'explorer.exe' and it's not possible to distinguish between those.
When starting the program directly with "wine program.exe" the WM_CLASS is set
to "program.exe", so setting a proper icon in a .desktop file is possible.
But some apps need a virtual desktop, so "wine explorer /desktop=app
program.exe" should behave the same and report a WM_CLASS "program.exe".
As an alternative, bug #50095 gives a different approach: allow WM_CLASS to be
set by an environment variable.
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