https://bugs.winehq.org/show_bug.cgi?id=57767
Bug ID: 57767
Summary: WineHQ AppDB Adding TestResult PHP failure
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Starfoxfs(a)gmx.net
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 77971
--> https://bugs.winehq.org/attachment.cgi?id=77971
PHP Failure adding Test Data to WineHQ AppDB
Hi,
i have PHP Failure when adding Test Result of an App clicking "Add Test Data"
Error in Screenshot attached appears.
System is Linux Mint Cinnamon 22.1 with Firefox 134.0.2, but also on Ungoogled
Chromium 131.0.6778.264
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http://bugs.winehq.org/show_bug.cgi?id=33547
Bug #: 33547
Summary: Nokia PC Suite can't connect to phone
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emerson.prado.eng(a)gmail.com
Classification: Unclassified
Created attachment 44402
--> http://bugs.winehq.org/attachment.cgi?id=44402
App output to the shell when run from the command line
I installed Nokia PC Suite 7.1.180.94 on Linux Mint Debian Edition with kernel
3.2.0-3-686-pae i686. The installation required mono-complete and
libwine-gecko-1.4 packages to be installed first. Although the installation
went fine, and menus and buttons worked OK, the application complained of no
connections available thru both the Connection Wizard and Connection Manager.
I ran the app from the command line and redirected the shell output to the file
Log.txt. Most messages went to stdout anyway, so I copied them and pasted in
Shell messages.txt, which I'll attach here in case it helps.
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https://bugs.winehq.org/show_bug.cgi?id=49994
Bug ID: 49994
Summary: Starcraft2 shows blank screen: DVI-D out of range
89.5Khz, 60Hz
Product: Wine
Version: 5.18
Hardware: x86-64
URL: https://www.blizzard.com/en-us/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Summary
Starcraft2 shows blank screen: DVI-D out of range 89.5Khz, 60Hz
Prepare wine:
$ rm -rf ~/.wine/
$ wineserver -k
$ wineboot
https://www.blizzard.com/en-us/download/https://www.blizzard.com/download/confirmation?platform=windows&locale=en_U…
$ sha256sum StarCraft-II-Setup.exe
4e1afeba8130a9665b402f9550e86bca6c78022ff2b6d83d2813be13ac553d55
StarCraft-II-Setup.exe
wine StarCraft-II-Setup.exe
Choose English (US), continue
Install location (default), continue
Now the login screen appears, enter email and password, login
Now the Starcraft 2 installer starts for real. Choose the defaults, and start
install.
Now the scan for games reports no games found. press close
Now Starcraft2 is downloading 27GB
Press play when it has downloaded enough. Now my monitor goes blank
(unsupported video mode, and I hear the Protoss intro video.)
Press alt-f4. Now the desktop re-appears.
A retest with another monitor shows the same thing with this message on the
screen: DVI-D out of range 89.5Khz, 60Hz
My video card:
$ lspci -vvv
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Lexa
PRO [Radeon 540/540X/550/550X / RX 540X/550/550X] (rev c7) (prog-if 00 [VGA
controller])
Subsystem: Micro-Star International Co., Ltd. [MSI] Device 8a90
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx+
Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0, Cache Line Size: 64 bytes
Interrupt: pin A routed to IRQ 36
NUMA node: 0
Region 0: Memory at c0000000 (64-bit, prefetchable) [size=256M]
Region 2: Memory at d0000000 (64-bit, prefetchable) [size=2M]
Region 4: I/O ports at e000 [size=256]
Region 5: Memory at fea00000 (32-bit, non-prefetchable) [size=256K]
Expansion ROM at 000c0000 [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: amdgpu
Kernel modules: amdgpu
My versions
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=57538
Bug ID: 57538
Summary: Systray icons don't clean their former background and
look sloppy
Product: Wine
Version: 10.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 77605
--> https://bugs.winehq.org/attachment.cgi?id=77605
WinRAR systray icon
I'm quite sure the bug already exists but I cannot find it. It's extremely old,
I've had it for as long as I remember myself.
Environment: Fedora 41, XFCE, DPI=120.
To explain it:
E.g. put WinRAR into background or simply run WinAMP (with the systray icon
enabled).
The resulting icons will keep pieces of the previous background from a native
Linux application that was running before them, in my case it's nm-applet.
The issue does not affect native Linux applications.
It looks like Wine doesn't do something that native X11 applications do. Fill
it first with #000000? I don't know.
Check the attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=54327
Bug ID: 54327
Summary: MDK2 fails to launch on Mac OS X 10.9
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Splitting this off from bug 52354: MDK2 from GoG fails to launch on Mac OS X
10.9, but works on 10.10 and newer releases.
There are some OpenGL errors printed out, but I'm not sure if that's the root
cause or just a side effect.
Marking as minor since 10.9 is quite old and newer OS versions are working
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=32128
Bug #: 32128
Summary: Incorrect links in the mailing list archives
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Email addresses such as wineconf(a)winehq.org are being converted into links to
the wine-devel mailing list (which happens to be the mailing list where the
email was posted).
See for instance:
http://www.winehq.org/pipermail/wine-devel/2012-November/097669.html
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https://bugs.winehq.org/show_bug.cgi?id=56636
Bug ID: 56636
Summary: Pantheon - timeout while trying to download manifest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq_bugzilla(a)yahoo.com
Distribution: ---
Created attachment 76408
--> https://bugs.winehq.org/attachment.cgi?id=76408
Console ouput
During the installation process of Pantheon game, the installer fails with
timeout error when trying to download manifest.
The url used in a browser works fine, same with a curl call, so i guess the
problem is specific to getting the manifest through wine.
Pantheon cannot be obtained for free.
Console log attached.
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https://bugs.winehq.org/show_bug.cgi?id=57497
Bug ID: 57497
Summary: SOFTWARE tuberankjeet.exe LINUX KUBUNTU
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 77526
--> https://bugs.winehq.org/attachment.cgi?id=77526
SOFTWARE tuberankjeet.exe
SOFTWARE tuberankjeet.exe LINUX KUBUNTU Q4WINE AND WINE
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https://bugs.winehq.org/show_bug.cgi?id=57150
Bug ID: 57150
Summary: wine taskbar dont appear (wine git 03-09-24)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 77056
--> https://bugs.winehq.org/attachment.cgi?id=77056
taskbar
wine taskbar dont appear using wine git 03-09-24
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https://bugs.winehq.org/show_bug.cgi?id=37815
Bug ID: 37815
Summary: onigirl
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: Crazy_TrickzZzz(a)yahoo.com
Distribution: ---
Created attachment 50364
--> https://bugs.winehq.org/attachment.cgi?id=50364
i dont understand it runs so smothly but when i log it it just crashes
i cant play the game right after i log into it
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https://bugs.winehq.org/show_bug.cgi?id=46992
Bug ID: 46992
Summary: Battle.net won't start after installing.
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bellucc.e(a)gmail.com
Distribution: ---
Created attachment 64157
--> https://bugs.winehq.org/attachment.cgi?id=64157
the error appearing after few secs
When i launch battle.net the first window (login window) appears but i can do
nothing but writing my credentials. The loading animation (some rays rotating,
i guess it's the connect wait) keep rotating. After few seconds the error
appears.
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https://bugs.winehq.org/show_bug.cgi?id=57159
Bug ID: 57159
Summary: Ctrl+C stops the "wineboot" process and causes
problems
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
To reproduce the problem, you need to run "wineboot" and after a few seconds
(until the configuration creation window closes) press the key combination
Ctrl+C - this will stop the "wineboot" process with an incompletely prepared
WINEPREFIX. If you try to run "wineboot" or any other program again, it will
result in an error:
error: could not load kernel32.dll, status c0000135
Yes, I know that removing WINEPREFIX and restarting "wineboot" will work, but
it will be better if second run of "wineboot" can recover configuration
directory by itself.
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https://bugs.winehq.org/show_bug.cgi?id=57660
Bug ID: 57660
Summary: PEB->ProcessParameters.ImagePathName also includes
CommandLine string
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gritty.rain1970(a)geemili.xyz
Distribution: ---
Created attachment 77828
--> https://bugs.winehq.org/attachment.cgi?id=77828
trace ImagePathName to show bug
PEB->ProcessParameters.ImagePathName somehow gets
PEB->ProcessParameters.CommandLine appended to it. C programs that use null
terminated strings can still use PEB->ProcessParameters.ImagePathName.Buffer
without a problem, however the Zig programming language (which generally use a
pointer + a length) will run into problems.
I added two `TRACE` messages that show the problem quite clearly:
```
0024:trace:environ:build_initial_params params->ImagePathName
L"Z:\\home\\geemili\\code\\zig\\build\\example-dump-stacktrace\\main.exe\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000"...
0024:trace:environ:build_initial_params params->ImagePathName
L"Z:\\home\\geemili\\code\\zig\\build\\example-dump-stacktrace\\main.exe\0000\"Z:\\home\\geemili\\code\\zig\\build\\example-dump-stacktrace\\main.e"
```
The above output taken from the output of running `WINEDEBUG=+environ
./loader/wine64 ~/code/zig/build/example-dump-stacktrace/main.exe`.
Though I realized while I was writing this that the length of ImagePathName is
too long even before the CommandLine string is copied over the zeroes.
Discovered while trying to figure out why Zig couldn't print StackTraces under
wine.
- Related issue: https://github.com/ziglang/zig/issues/17535
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http://bugs.winehq.org/show_bug.cgi?id=19386
Summary: Please provide single login for all websites of
winehq.org portal.
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurikoles(a)gmail.com
For every website users must create new account. I think it's really annoying.
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https://bugs.winehq.org/show_bug.cgi?id=57394
Bug ID: 57394
Summary: After b21813fa135995449b7a4ba19b561d6faf087ee8 ASTRAL
TALE online unable to launch game
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
after commit b21813fa135995449b7a4ba19b561d6faf087ee8 game was unable to launch
Environment: ubuntu 20.04
wine: latest master
game url: https://store.steampowered.com/app/2591210/ASTRAL_TALE
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https://bugs.winehq.org/show_bug.cgi?id=57687
Bug ID: 57687
Summary: guid e19c7100-9709-4db7-9373-e7b518b47086 not
implemented
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
URL: https://learn.microsoft.com/en-us/windows/win32/api/ne
tlistmgr/nf-netlistmgr-inetworkcostmanager-getdataplan
status
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: netprofm
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
Distribution: Fedora
```
0158:fixme:netprofm:list_manager_QueryInterface interface
{e19c7100-9709-4db7-9373-e7b518b47086} not implemented
0148:fixme:netprofm:cost_manager_GetCost 0182B67C, 08A0FD40, 00000000
0148:fixme:netprofm:cost_manager_GetDataPlanStatus 0182B67C, 08A0FD08, 00000000
0148:fixme:netprofm:cost_manager_GetDataPlanStatus interface guid not found
0158:fixme:netprofm:list_manager_QueryInterface interface
{e19c7100-9709-4db7-9373-e7b518b47086} not implemented
```
Relevant src file: dlls/netprofm/list.
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https://bugs.winehq.org/show_bug.cgi?id=57362
Bug ID: 57362
Summary: Using FTDI FTD2XX.dll
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: hinkocevar(a)gmail.com
Distribution: ---
I would like to use an app that wants FTDI dll. I've placed the dll in
windows/system32/FTD2XX.dll but I'm still getting an error:
0230:err:module:import_dll Loading library FTD2XX.dll (which is needed by
L"C:\\ti\\BatteryManagementStudio\\ftdijniadapter.dll") failed (error
c000007b).
*** Enable Status = -129: Operation failed
How do I debug this?
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https://bugs.winehq.org/show_bug.cgi?id=47894
Bug ID: 47894
Summary: mfreadwrite error dialog causes the user32:winstation
tests to fail
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Distribution: ---
When mfreadwrite is not present, a dialog appears, which seems to cause the
user32:winstation tests to fail:
https://test.winehq.org/data/b360cd67e8f7f8c01f09457bacb032fd4a248d0a/2008_…
Sometimes it disappears just in time, in which case the tests succeed:
https://test.winehq.org/data/b360cd67e8f7f8c01f09457bacb032fd4a248d0a/2008_…
I'm not sure whether to file this under user32 or mfreadwrite.
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https://bugs.winehq.org/show_bug.cgi?id=47163
Bug ID: 47163
Summary: Photoshop 6 not working on Wine Ubuntu
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ichbinleider1(a)web.de
Distribution: ---
Created attachment 64396
--> https://bugs.winehq.org/attachment.cgi?id=64396
Description of Bug Report, Photoshop 6 not working on Wine Ubuntu
Photoshop 6 not working on Wine Ubuntu, not even starting up! Log file is
attached
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https://bugs.winehq.org/show_bug.cgi?id=51373
Bug ID: 51373
Summary: Videos from Super Seducer won't work anymore
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaosstare(a)live.fr
Distribution: ---
Hi,
On Wine 6.0, I could play / see the videos while playing Super Seducer 1 / 2
(didn't try the third episode), it's not longer the case with Wine 6.0.1 or
later.
Nicolas
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https://bugs.winehq.org/show_bug.cgi?id=57144
Bug ID: 57144
Summary: X11: Keyboard is not working in some games in virtual
desktop
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: lojorix20(a)yandex.ru
Distribution: ---
Games, such as Counter-Strike: Source and Out of Action UE4 demo do not detect
any keys pressed when using wine in virtual desktop mode without other window
manager.
I tried using registry key UseTakeFocus=N from
https://bugs.winehq.org/show_bug.cgi?id=48121, but it didn't help in these
games.
After debugging Counter-Strike: Source v34 with WINEDEBUG=trace+event I didn't
find anything different, compared to other games, and also there was no FocusIn
or FocusOut events.
But I noticed, that if I minimize the running game and change focus to some
other program (taskmgr.exe) and then return back to the game, keyboard starts
working.
I did the same test but with Xfce4 wm without virtual desktop, and the problem
is not present there.
Starting game in windowed mode does not help aswell.
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https://bugs.winehq.org/show_bug.cgi?id=52566
Bug ID: 52566
Summary: d3d11:d3d11 fails in test_clip_distance() on cw-gtx560
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 has had failures on cw-gtx560 forever [1] but it recently started
exhibiting a few new failures in test_clip_distance() on cw-gtx560:
d3d11.c:29488: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29054: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29061: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29077: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29089: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29054: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29061: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29077: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29089: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29519: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29054: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29061: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29077: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29089: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29542: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29557: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29569: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
d3d11.c:29582: Test failed: Got 0x00000000, expected 0xff00ff00 at (0, 0, 0),
sub-resource 0.
https://test.winehq.org/data/patterns.html#d3d11:d3d11
A bisect shows that these failures started with the same commit that causes
failures on cw-rx460 (see bug 52563):
commit a13fc3bb7e055562b8b9deae985c64c5c7861424
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Feb 11 19:42:02 2022 -0600
wined3d: Use the chunk allocator for GL vertex buffers.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
[1] To be fair it got a lot better on 2022-02-09 but sadly these new failures
appeared on a few days later. It's still better than it used to be.
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https://bugs.winehq.org/show_bug.cgi?id=57213
Bug ID: 57213
Summary: Starcraft 2 ram usage problem
Product: Wine-staging
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: calmstorm(a)posteo.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Basically, I play one game of Starcraft 2 via wine-staging. If its long enough,
it will start to lag severely if i play a 2nd game, severe lag.
By severe, I mean the players in the game are forced to drop me within minutes
if I don't leave.
I am not sure how I should save a log of this. all I know is that I start the
game, I am using 1.5GB once I start it. After the first game or 40 minutes, I
am using 5.6GB!
Very annoying it is.
Any advice as to how to fix this?
PS, using a Debian fork known as Devuan. Its based on debian bookworm btw.
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https://bugs.winehq.org/show_bug.cgi?id=56807
Bug ID: 56807
Summary: Procedure "DllCanUnloadNow" not found in ole32
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
While running and tracing "The Bat!" mailer under wine I got a hint about a
missing procedure call to the procedure "DllCanUnloadNow".
Please see attachment named: thebat-trace-1.log
More info about this procedure see here:
https://learn.microsoft.com/de-de/windows/win32/api/combaseapi/nf-combaseap…
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https://bugs.winehq.org/show_bug.cgi?id=56002
Bug ID: 56002
Summary: Adaptive sync results in transient halved refresh rate
with winewayland
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Component: winewayland.drv
When running Cyberpunk 2077 using winewayland (vkd3d-proton/dxvk's dxgi set up
in the prefix with Wine 9.0-rc1 + esync), there is a transient issue when
monitor's refresh rate drops to half of the game framerate instead of matching
it as adaptive sync should do.
DE: KDE Plasma 5.27.9.
I measure game framerate with MangoHud and monitor's refresh rate with
on-screen OSD. With winex11 they match, with winewayland they match most of the
time, but sometimes refresh rate is halved. So for example the game would have
128 fps and OSD will show 64 Hz.
Since it only happens with winewayland, there must be something specific going
on with it.
KWin developers suggested it could have something to do with some additional
subsurfaces preventing direct scanout for example.
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https://bugs.winehq.org/show_bug.cgi?id=49767
Bug ID: 49767
Summary: All resources deleted during update Logos Bible
Software
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 68072
--> https://bugs.winehq.org/attachment.cgi?id=68072
Console output from during update
Updates result in data wipe.
Logos stores all resources, eg. ebooks, videos etc in a subdir like
drive_c/users/$username/Local Settings/Application
Data/Logos/Data/$uniqueid/ResourceManager/
When an update to Logos Bible Software becomes available there is a
notification in the app. The update will usually install ok however on wine the
Resources are all wiped. The user is now stuck with a massive download eg.
40gb+. On Windows the resources are always still there after an update.
It's as if the msi somehow overwrites the directory rather than merging with
it?
I've attached a console log updating from 8.15.0.0004 to 8.16.0.0002 - in this
case the update also did not relaunch the newly updated app but simply kept
running. At this point I checked and confirmed all resources were wiped. Once
quit and reloaded it was clear the update had completed but it began to
download everything again.
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https://bugs.winehq.org/show_bug.cgi?id=56985
Bug ID: 56985
Summary: how to improve the performance of Wine?
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)126.com
Distribution: ---
Created attachment 76816
--> https://bugs.winehq.org/attachment.cgi?id=76816
demo.c
I have found that my program runs much slower when using Wine compared to
running it directly on Windows. On Windows, it responds quickly, but when
running with Wine, there is a delay of three to four seconds. After analyzing
the program code, I discovered a loop within which semaphore operations are
performed. The time consumption for a single semaphore operation is 10-4
seconds when using Wine, whereas it only takes 10-6 seconds on Windows.
I wrote a demo program to test it and indeed confirmed this. Semaphore
operations are just one example; some other Windows APIs are also significantly
slower when compared to Windows. Is there any way to optimize this?
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https://bugs.winehq.org/show_bug.cgi?id=45151
Bug ID: 45151
Summary: patches: 'git send-email' through Zoho SMTP causes
patch queue to go berserk
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.auble(a)zoho.com
Distribution: ---
Created attachment 61339
--> https://bugs.winehq.org/attachment.cgi?id=61339
I'm starting to get embarrassed
So I'll probably just start using my Gmail account for submissions to Wine
anyways, but I've been having problems sending patches through Zoho.
I've followed the instructions on
https://wiki.winehq.org/Submitting_Patches
and when running 'git send-email', there are no issues on my computer. I'm
prompted for my SMTP password, git does its thing, and I've received an "OK /
250" return code every time.
Small, one-off patches seem to make it through fine, but beyond that, then the
wine-devel or the patch-list doesn't get them. Furthermore, Zoho delivers me a
message saying that wine-devel can't be reached and that they'll keep retrying
the delivery. And they do, which is where I think part of the problem might be
coming from.
---
In the first case, I tried sending a series of 7 patches. The first patch was a
very short text change, the next five were larger batch substitutions on
different strings, and the last one was a relatively short binary patch to
delete five images.
The first patch made it through pretty quickly, but the rest never showed up.
To make things more confusing, I received Zoho notices that patches 5-7
couldn't reach the list and would be retried, but nothing about 2-4. Then a few
hours later, the mailing list confirmed that patch 7 had made it through fine,
but no sign of the middle 5.
Since I had no notification from wine-devel or Zoho for patches 2-4, I tried
resending patch 2 a couple times. Everything besides patches 1 & 7 seemed to
just be falling into a black-hole though... until the next morning, every last
patch I had sent (including the repeats of patch 2) was on both wine-devel and
the patch-list, showing the original send dates, as if they had been there all
along.
---
In the second case, I had three large binary patches for deleting old images
that have since been moved onto the wiki. I tried sending them one-at-a-time,
'git send-email' gave me an OK / 250, and they never made it to the list. This
time Zoho sent me a notice saying that there was a fatal error with
wine-devel's address, specifically
"ResponseCode 421, Read timed out"
The notice said they would keep retrying the delivery for 4 days, but then I
didn't hear anything... until all of a sudden, today I see this on the patch
queue (screenshot attached). I know I didn't resend either of these patches,
much less 17 times. Weirdly enough, the wine-devel mailing list seems to
understand what's going on a little better and only shows the message once.
---
The one other pattern I have noticed is that it almost seems like the mailing
list is clocking out for business hours. The first was on a Wed evening, but it
wasn't until the next morning that everything suddenly appeared. The second
time, I tried sending in my patches before Friday evening, but there was still
no sign of them when I checked yesterday (Sun). Sure enough, they're all there
today though.
TL/DR: I know very little about how mail protocols work, and it could very well
be on my mail service's end, but it almost seems like the mailing-list is
actually receiving the emails. It then puts them in quarantine outside of
normal work-hours, which doesn't seem like a problem in isolation. Somehow the
sender is getting "delivery failed" codes though, and I only seem to get
delivery receipts sporadically, despite turning on delivery receipts in my
pipermail settings for wine-devel.
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https://bugs.winehq.org/show_bug.cgi?id=57091
Bug ID: 57091
Summary: Missing wine64 in MacOS build 9.15 distribution
(released on github/Gcenx)
Product: Wine
Version: 9.15
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cytan299(a)yahoo.com
After downloading either wine-devel-9.15-osx64.tar.xz or
wine-staging-9.15-osx64.tar.xz, I found that wine64 is not included in the
distribution.
Can wine64 be included thanks!
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https://bugs.winehq.org/show_bug.cgi?id=56051
Bug ID: 56051
Summary: Clickteam Fusion Application Bug
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coopacademy2020(a)gmail.com
Distribution: ---
On Wine Staging 8.21, Clickteam Fusion-made applications with things that are
activated by hovering your mouse over the bottom of the screen (for example,
FNaF games) tend to get triggered without the user allowing the game to do so.
This also happens on every version of Windows, including Windows 11, Windows
10, etc.
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https://bugs.winehq.org/show_bug.cgi?id=55799
Bug ID: 55799
Summary: ws2_32: setsockopt flag IP_RECVIF unimplemented
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: Littlefighter1996(a)googlemail.com
Distribution: ---
Created attachment 75287
--> https://bugs.winehq.org/attachment.cgi?id=75287
UDP Receive Program
Some applications require IP_RECVIF to be set in order to identify the source
(IP Address and Interface) from which a message has been received.
This flag is not implemented,
leading to either termination of the program or unexpected behavior.
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https://bugs.winehq.org/show_bug.cgi?id=43443
Bug ID: 43443
Summary: mouse pointer/focusing issues with wine 2.11.1
Product: Wine
Version: 2.11
Hardware: x86
URL: https://bugzilla.redhat.com/show_bug.cgi?id=1468889
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
Distribution: Fedora
Description of problem:
Since wine got updated to 2.11-1 this morning, i had trouble with the mouse
pointer in "Runes of Magic" .
The pointer got invisible/stuck/both randomly when moving it on and off the
monitor ( dual monitor here ) where ROM was running, wenn moving the char
around with WASD controls. This was disturbing and made "dangerouse" gameplay
next to impossible, i.o.w. i couldn't risk dangerouse actions in game, because
it was uncertain if i could control the game while doing it.
After downgrading, it works again flawless ( said that in context with ROM,
means something :D )
Version-Release number of selected component (if applicable):
2.11.1-fc25
List of packages installed - Action taken to revert wine back to 2.10 :
wine-2.11-1.fc25.i686 38/74
wine-2.11-1.fc25.i686 39/74
wine-fonts-2.11-1.fc25.noarch40/74
wine-desktop-2.11-1.fc25.noarch 41/74
wine-pulseaudio-2.11-1.fc25.i686 42/74
wine-alsa-2.11-1.fc25.i686 43/74
wine-capi-2.11-1.fc25.i686 44/74
wine-cms-2.11-1.fc25.i686 45/74
wine-ldap-2.11-1.fc25.i686 46/74
wine-openal-2.11-1.fc25.i686 47/74
wine-opencl-2.11-1.fc25.i686 48/74
wine-twain-2.11-1.fc25.i686 49/74
wine-core-2.11-1.fc25.i686 50/74
wine-common-2.11-1.fc25.noarch 51/74
wine-times-new-roman-fonts-2.11-1.fc25.noarch 52/74
wine-tahoma-fonts-system-2.11-1.fc25.noarch 53/74
wine-pulseaudio-2.11-1.fc25.i686 54/74
wine-tahoma-fonts-2.11-1.fc25.noarch 55/74
wine-alsa-2.11-1.fc25.i686 56/74
wine-capi-2.11-1.fc25.i686 57/74
wine-cms-2.11-1.fc25.i686 58/74
wine-ldap-2.11-1.fc25.i686 59/74
wine-openal-2.11-1.fc25.i686 60/74
wine-opencl-2.11-1.fc25.i686 61/74
wine-twain-2.11-1.fc25.i686 62/74
wine-systemd-2.11-1.fc25.noarch 63/74
wine-arial-fonts-2.11-1.fc25.noarch 64/74
wine-courier-fonts-2.11-1.fc25.noarch 65/74
wine-fixedsys-fonts-2.11-1.fc25.noarch 66/74
wine-marlett-fonts-2.11-1.fc25.noarch 67/74
wine-ms-sans-serif-fonts-2.11-1.fc25.noarch 68/74
wine-small-fonts-2.11-1.fc25.noarch 69/74
wine-symbol-fonts-2.11-1.fc25.noarch 70/74
wine-system-fonts-2.11-1.fc25.noarch 71/74
wine-wingdings-fonts-2.11-1.fc25.noarch 72/74
wine-core-2.11-1.fc25.i686 73/74
wine-filesystem-2.11-1.fc25.noarch 74/74
Bug has been reported to Fedoras Bugzilla:
https://bugzilla.redhat.com/show_bug.cgi?id=1468889
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https://bugs.winehq.org/show_bug.cgi?id=57631
Bug ID: 57631
Summary: Call from 7BD50E18 to unimplemented function
iertutil.dll.653, aborting
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosoy1(a)charter.net
Distribution: Mint
App Fails to run after 10-rc4 update.
Running "Uninstaller" from winetricks fails with: wine: Call from 7BD50E18 to
unimplemented function iertutil.dll.653, aborting
Application also fails with similar string of errors: see below
Reinstall of application fails with same errors: No need to repeat
ron@RCS1:~$ env WINEPREFIX="/home/ron/ThumbsPlus10" wine
C:\\users\\Public\\Desktop\\ThumbsPlus\ 10.lnk
0074:err:vulkan:vulkan_init_once Failed to load libvulkan.so.1
0074:err:xrandr:vulkan_init_once Failed to load libvulkan.so.1
0128:err:setupapi:create_dest_file failed to create
L"C:\\windows\\system32\\shlwapi.dll" (error=80)
wine: Call from 7BD50E18 to unimplemented function iertutil.dll.653, aborting
wine: Call from 7BD50E18 to unimplemented function iertutil.dll.653, aborting
wine: Call from 7BD50E18 to unimplemented function iertutil.dll.9, aborting
wine: Call from 7BD50E18 to unimplemented function iertutil.dll.653, aborting
002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
0024:fixme:exec:SHELL_execute flags ignored: 0x00004000
ron@RCS1:~$ 014c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0237F710,
0237F724 0237F718
014c:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 0237F710 0237F724
0237F718) returning a dummy value (current locale)
014c:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that
ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind
package of your distribution.
014c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
wine: Call from 7BD50E18 to unimplemented function iertutil.dll.653, aborting
014c:err:module:loader_init "urlmon.dll" failed to initialize, aborting
014c:err:module:loader_init Initializing dlls for L"C:\\Program
Files\\ThumbsPlus 10\\Bin\\Thumbs10.exe" failed, status 80000100
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https://bugs.winehq.org/show_bug.cgi?id=54270
Bug ID: 54270
Summary: Random crashing in Overwatch 2
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nanotwerp(a)gmail.com
Distribution: ---
While playing Overwatch 2, I experience random crashing. This especially
happens when I play Ashe, and I do not recall it happening while playing other
characters, but this could be a coincidence. The error I get is:
free(): invalid pointer
06a8:err:seh:call_stack_handlers invalid frame 0000000027B4E3E0
(0000000027952000-0000000027A50000)
06a8:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
The same issue was also noted by someone who posted this Blizzard bug report:
https://us.forums.blizzard.com/en/blizzard/t/random-crashes-in-game-wow-cla…
I believe that this issue is what this merge request by Torge Matthies was made
to fix: https://gitlab.winehq.org/wine/wine/-/merge_requests/1152 . Oddly
enough, though, after applying Matthies' patch rebased to 8.0-rc2
(https://github.com/openglfreak/wine-tkg-userpatches/search?q=overwatch), I
still experience this error. I think that some change in 8.0 (Full-ish PE
conversion maybe?) caused this incompatibility with Overwatch 2.
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https://bugs.winehq.org/show_bug.cgi?id=57518
Bug ID: 57518
Summary: Missing native DLLs after vc_redist installation?
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Hello,
the case: For GOG-Galaxy its required to use winetricks to install vcrun or
setting msvcp140 to native because the GOG-Galaxy installer installs vcrun2022
anyway.
However not all DLLs are getting loaded or installed?
Steps to reproduce:
1. Download GOG-Galaxy for example from here:
https://files02.tchspt.com/down/setup_galaxy_2.0.80.33.exe
2. Just run and install it from an clean prefix
3. Go into winecfg and set msvcp140 to native.
4. Start the client using drive_c/Program Files (x86)/GOG
Galaxy/GalaxyClient.exe
5. You should see 0024:err:module:import_dll Library MSVCP140_1.dll (which is
needed by L"C:\\Program Files (x86)\\GOG Galaxy\\Qt5Core.dll") not found.
Its expected that msvcp140 gets just found/loaded and natively.
It works all expected when downgrading to wine 9.22.
I do have logs attached accordingly.
Thank you in advance!
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https://bugs.winehq.org/show_bug.cgi?id=57363
Bug ID: 57363
Summary: Find window in Notepad++ does not become translucent
after losing focus
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Find window in Notepad++ does not become translucent after losing focus
This might be a regression but when it did work the find window didn't have any
window decorations
T reproduce, using notepad++ version 8.7, press ctrl+f in notepad++ to open the
find window, and then click on the text document behind the find window. In
wine 9.20 the window doesn't become transparent when it loses focus and the
option for it is checked on the find window. In wine 9.0 it does become
transparent after losing focus if the option for it is checked in the find
window.
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https://bugs.winehq.org/show_bug.cgi?id=57084
Bug ID: 57084
Summary: WINE without X11/XWayland (pure Wayland) can't find
graphics driver
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
Hello there,
I've just built latest stable WINE (9.15) and also latest stable WINE sources
from gitlab (https://gitlab.winehq.org/wine/wine/), and I get identical results
when trying to load any program with it:
0148:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0148:err:winediag:nodrv_CreateWindow L"The graphics driver is missing. Check
your build!"
WINE was successfully configured and built using the wine-wayland driver:
./configure --enable-win64 --without-x --with-wayland
--without-pulse --without-cups --without-gphoto --without-opencl --without-pcap
--without-pcsclite --without-dbus --without-sane --without-oss --without-krb5
--without-netapi --without-capi --without-gettext --without-gnutls
--enable-archs=x86_64,i386
As you can see in the configure log attached, the wayland driver is activated
correctly.
And the wayland WINE driver is installed:
~/src/wine$ find /usr/local -name *winewayland*
/usr/local/lib/wine/i386-windows/winewayland.drv
/usr/local/lib/wine/x86_64-unix/winewayland.so
/usr/local/lib/wine/x86_64-windows/winewayland.drv
I also tried forcing the driver loading using:
WINEDEBUG=+wayland WINEDLLOVERRIDES="winewayland.drv=n" winecfg
But that makes no difference.
Maybe mainline WINE is not ready for Wayland-only? Any ideas, please?
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https://bugs.winehq.org/show_bug.cgi?id=45416
Bug ID: 45416
Summary: mousepointer of runes of magic disapears if the window
gets blurred and refocused
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
Distribution: Fedora
Version: wine-3.11-1.fc27.x86_64 / wine-staging-common-3.11-1.i686
mousepointer of runes of magic disapears if the window gets blurred and
refocused
aka.. mouse out of the window and back in.
After selecting an item in the back, it gets back to normal, but if you can't
hit one, the mousepointer gets only updated when left or right mb is pressed.
the button click just updates the position, but it does not stop the problem,
only a item drop (in the bag ) does.
it was no problem with this version:
# cat /root/wine.works.rpm.liste
mingw32-wine-gecko-2.47-2.fc26.noarch
mingw64-wine-gecko-2.47-2.fc26.noarch
wine-2.10-1.fc25.i686
wine-2.10-1.fc25.x86_64
wine-alsa-2.10-1.fc25.i686
wine-alsa-2.10-1.fc25.x86_64
wine-arial-fonts-2.10-1.fc25.noarch
wine-capi-2.10-1.fc25.i686
wine-capi-2.10-1.fc25.x86_64
wine-cms-2.10-1.fc25.i686
wine-cms-2.10-1.fc25.x86_64
wine-common-2.10-1.fc25.noarch
wine-core-2.10-1.fc25.i686
wine-core-2.10-1.fc25.x86_64
wine-courier-fonts-2.10-1.fc25.noarch
wine-debuginfo-1.9.3-1.fc23.x86_64
wine-desktop-2.10-1.fc25.noarch
wine-filesystem-2.10-1.fc25.noarch
wine-fixedsys-fonts-2.10-1.fc25.noarch
wine-fonts-2.10-1.fc25.noarch
wine-ldap-2.10-1.fc25.i686
wine-ldap-2.10-1.fc25.x86_64
wine-marlett-fonts-2.10-1.fc25.noarch
wine-mono-4.7.0-1.fc25.noarch
wine-ms-sans-serif-fonts-2.10-1.fc25.noarch
wine-openal-2.10-1.fc25.i686
wine-openal-2.10-1.fc25.x86_64
wine-opencl-2.10-1.fc25.i686
wine-opencl-2.10-1.fc25.x86_64
wine-pulseaudio-2.10-1.fc25.i686
wine-pulseaudio-2.10-1.fc25.x86_64
wine-small-fonts-2.10-1.fc25.noarch
wine-staging-2.10-1.i686
wine-staging-common-2.10-1.i686
wine-symbol-fonts-2.10-1.fc25.noarch
wine-systemd-2.10-1.fc25.noarch
wine-system-fonts-2.10-1.fc25.noarch
wine-tahoma-fonts-2.10-1.fc25.noarch
wine-tahoma-fonts-system-2.10-1.fc25.noarch
wine-times-new-roman-fonts-2.10-1.fc25.noarch
winetricks-20170517-1.fc25.noarch
wine-twain-2.10-1.fc25.i686
wine-twain-2.10-1.fc25.x86_64
wine-wingdings-fonts-2.10-1.fc25.noarch
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https://bugs.winehq.org/show_bug.cgi?id=57606
Bug ID: 57606
Summary: Firefox 52.9.0esr crashes on startup
Product: Wine
Version: 10.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I can't really add anything.
Install, try to run, get Mozilla Crash Reporter immediately.
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https://bugs.winehq.org/show_bug.cgi?id=57062
Bug ID: 57062
Summary: disable android apk in wine for termux toggle
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/ad8b2870312a373fb0ab0ff2cbf6d42b3f…
it does not look like i can disable apk generation. I don't need apk at all
while this breaks my build.
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http://bugs.winehq.org/show_bug.cgi?id=35179
Bug ID: 35179
Summary: Quake Live standalone login window crashes when TAB
pressed
Product: Wine
Version: 1.7.8
Hardware: x86-64
URL: http://quakelive.com
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1. Open QuakeLive's Launcher.exe
2. Wait a few seconds for the round Play button to become red. At this point
the username field should be focused.
3. Press TAB three times, notice the app crashes
$ sha1sum .wine-ql/drive_c/Program\ Files\ \(x86\)/Quake\ Live/Launcher.exe
b4d565634bdac72047790d64dbc870b8b8bb5f48 .wine-ql/drive_c/Program Files
(x86)/Quake Live/Launcher.exe
$ sha1sum QuakeLiveSetup_840.exe
843d1542bccaaf1bd46bee0acec95d4bfdfc898b QuakeLiveSetup_840.exe
$ wine --version
wine-1.7.8
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https://bugs.winehq.org/show_bug.cgi?id=53953
Bug ID: 53953
Summary: Recent Wine 7.21 commit makes the build environment
unable to detect 32-bit FreeType 2 libraries on Fedora
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: nanotwerp(a)gmail.com
Distribution: ---
The commit in question is the one linked here:
https://gitlab.winehq.org/wine/wine/-/commit/c7a97b5d5d56ef00a0061b75412c6e…
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https://bugs.winehq.org/show_bug.cgi?id=46740
Bug ID: 46740
Summary: Photoshop CS5 crashes upon opening in Wine-4.0
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Syogren.Asherushi(a)gmail.com
Distribution: ---
Created attachment 63744
--> https://bugs.winehq.org/attachment.cgi?id=63744
The backtrace
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57278
Bug ID: 57278
Summary: wininet errors 12029 + 12057
Product: Wine
Version: 8.0.1
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
Hi, I decided to ask for help people on this forum. I lost my .wine prefix by
change, so I was forces to create a new one and install my one and only windows
program I used to work with. My platform is MacOS on ARM and MacOS on Intel. On
both platforms I experienced the same problem.
Steps
- remove existing wine directory (rm ~/.wine)
- install the software (wine xxx.msi)
- run the software (wine ... x.exe)
- now my software needs to connect to reposity (https://xxx:4443)
-- after approx. a minute of waiting I'm getting following error to console
window:
0024:err:wininet:open_http_connection create_netconn failed: 12029
-- after next minute I'm getting another error into console window
0024:fixme:wininet:WININET_InvalidCertificateDialog No message for error 12057
-- + dialog window saying "There is a problem with certificate for this site.
do you want to continue anyway ? YES/NO". So I confimed this question with YES.
But nothing changes, connection does not work.
I'm sure there is not problem on remote side, because 3 days before it works
fine on my previous .wine prefix that was lost by chance :-(
So my question is how to allow connection to this site, for example to make it
as Trusted or something like that. I already make lot of things but with no
success.
Thanks for help !!!
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https://bugs.winehq.org/show_bug.cgi?id=54510
Bug ID: 54510
Summary: d3d11:d3d11 - test_tgsm() fails in 32-bit tests on the
debian11 VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 - test_tgsm() fails in 32-bit tests on the debian11 VM:
d3d11.c:25778: Test failed: Got 0, expected 33 (index 1).
d3d11.c:25778: Test failed: Got 0, expected 66 (index 2).
...
d3d11.c:25810: Test failed: Got 0, expected 32 (index 0).
d3d11.c:25810: Test failed: Got 0, expected 96 (index 1).
...
d3d11.c:25852: Test failed: Got 0.00000000e+000, expected 1 (index 32).
d3d11.c:25854: Test failed: Got 0, expected 1 (index 32).
d3d11.c:25852: Test failed: Got 0.00000000e+000, expected 2 (index 33).
d3d11.c:25854: Test failed: Got 0, expected 2 (index 33).
...
See https://test.winehq.org/data/patterns.html#d3d11:d3d11
These failures are close to 100% reproducible (but not quite) and started on
2023-02-14. But note that the test also has a preexisting crash which masks
these failures in the test pattern.
Interestingly these failures do not happen:
* In the wow32 and wow64 tests (note: debian11b is a clone of debian11).
* On my fgtb-debian11 VM.
* On the debiant VM.
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https://bugs.winehq.org/show_bug.cgi?id=57413
Bug ID: 57413
Summary: Mouse stuck in the middle of the screen
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
Created attachment 77399
--> https://bugs.winehq.org/attachment.cgi?id=77399
crap champions logs
When i launch a shooter game in steam with the waylanddriver the mouse gets
stuck in the middle of the screen. So the crosshair doesn't move.
When i try to change settings in the game and there is a slider there and i try
to slide it from left to right, it doesnt work. As soon as i try to drag it it
instantly snaps to 0 and doesn't move at all anymore.
Sadly the logs i have are only from proton tkg.
I already filed a bug on their github but they said its an upstream bug, so i
came here to report it.
I wanted to try it with windows steam through wine but i cant get it to run
with the waylanddriver. (I already filed a bug here.)
So i hope that this log helps anyway in some shape or form.
Battlebit logs (they are huge!):
https://file.io/XT56S6DuInhr
everything works fine in x11.
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https://bugs.winehq.org/show_bug.cgi?id=57133
Bug ID: 57133
Summary: I enter the game and it's glitched
Product: Wine
Version: 0.9.13.
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a41167782(a)gmail.com
Hello it's me again the reporter for sally.exe spirits of hell round 2 I've got
some information so I tried opening it but it didn't work I opened it with
another program I enter normally until I click on the story button when I click
it the music dissappear and when I enter the first level I can't move or do
anything and the music is gone I am steam deck user
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https://bugs.winehq.org/show_bug.cgi?id=57295
Bug ID: 57295
Summary: TES V: Skyrim Special Edition:
err:msvcrt:_invalid_parameter (null):0 (null): (null)
0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 77239
--> https://bugs.winehq.org/attachment.cgi?id=77239
SKSE-GOG-WINED3D.log
Hello,
when i try to start a new game in "The Elder Scrolls V: Skyrim Special Edition"
then after few seconds loading the game closes without an crash or winedebug
dialog.
But with err:msvcrt:_invalid_parameter (null):0 (null): (null) 0 seeing in the
end.
I also tried to workaround it by installing native DLLs using winetricks
vcrun2015 but this leads then to err:seh:NtRaiseException Unhandled exception
code c0000409 flags 1 addr 0x6fffffc88528.
Thank you in advance!
OS: FreeBSD 14.1
Tested with: 9.17 (Currently latest in ports at this time of writing)
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https://bugs.winehq.org/show_bug.cgi?id=56521
Bug ID: 56521
Summary: ChessBase 17 3D board hangs when opened and isn't
drawn
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 76274
--> https://bugs.winehq.org/attachment.cgi?id=76274
The output from clicking open board
When trying to use the 3D board (not the raytraced board), a dialog saying
Initializing 3D board pops up. It just hangs after a reasonable wait and the
dialog stays showing. No board is drawn. No interesting output occurs if
switching to a 2D board and back again (something hanging or a lock in the
initialisation maybe).
Workaround is to use the 2D board (untick use new 2D board).
See attached log which contains everything from opening the board (with its
other panes) to the dialog popping up (no further output).
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https://bugs.winehq.org/show_bug.cgi?id=51603
Bug ID: 51603
Summary: All applications were run with a crash dialog, and can
not run any application after re-create the .wine
prefix.
Product: Wine-staging
Version: 6.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avenjames(a)live.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 70452
--> https://bugs.winehq.org/attachment.cgi?id=70452
Backtrace from the crash dialog.
Machine: MacBook Pro Retina-2015mid with OSX 10.14.6 Mojave
I remember that last time I was using OSX 10.13, I got the same problem.
With the Wine-staging from Gcenx's build. But after deleted the .wine and run
the Wine-staging again, it was back to work normally,
But after playing two games: Red Alert 2 and Diablo II,
I don't know if I was playing too long, games was crashed finally and then I
run "wineserver -k" to kill all the wine-preloader processes,
Then after awhile I wanna to play the game again but it was crashed on the
halfway,
then I start the Terminal to input:
winecfg
it was showing:
-----------------------------------------------------------------------------
Last login: Sat Aug 14 16:36:30 on ttys000
192:~ avenue$ winecfg
0024:fixme:esync:do_esync eventfd not supported on this platform.
002c:fixme:esync:do_esync eventfd not supported on this platform.
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.14 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
wine: Unhandled page fault on read access to 0000000000000000 at address
00000003AF6DF950 (thread 002c), starting debugger...
0034:fixme:esync:do_esync eventfd not supported on this platform.
0040:fixme:esync:do_esync eventfd not supported on this platform.
0040:err:display:prepare_devices Failed to remove monitor
0040:err:display:macdrv_init_monitor Failed to initialize monitor
0040:err:display:cleanup_devices Failed to remove GPU
0040:err:ole:start_rpcss Failed to open service manager
0034:err:display:cleanup_devices Failed to remove GPU
0034:err:display:prepare_devices Failed to remove monitor
0034:err:display:macdrv_init_monitor Failed to initialize monitor
0034:err:display:cleanup_devices Failed to remove GPU
0034:fixme:thread:get_thread_times not implemented on this platform
0058:fixme:esync:do_esync eventfd not supported on this platform.
0060:fixme:esync:do_esync eventfd not supported on this platform.
0040:err:ole:start_rpcss Failed to open service manager
0060:err:display:cleanup_devices Failed to remove GPU
0060:err:ole:start_rpcss Failed to open service manager
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
0024:err:display:cleanup_devices Failed to remove GPU
0070:fixme:esync:do_esync eventfd not supported on this platform.
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
0070:err:display:cleanup_devices Failed to remove GPU
0078:fixme:esync:do_esync eventfd not supported on this platform.
0078:err:display:cleanup_devices Failed to remove GPU
0078:err:display:prepare_devices Failed to remove monitor
0078:err:display:macdrv_init_monitor Failed to initialize monitor
0078:err:display:cleanup_devices Failed to remove GPU
0060:err:display:prepare_devices Failed to remove monitor
0060:err:display:macdrv_init_monitor Failed to initialize monitor
0060:err:display:cleanup_devices Failed to remove GPU
0078:err:winecfg:open_mountmgr failed to open mount manager err 2
192:~ avenue$ 0060:err:ole:start_rpcss Failed to open service manager
---------------------------------------------------------------------------------
Then I tried to input: rm -rf .wine and run again the winecfg to recreate the
files,
it said:
----------------------------------------------------------------------------------
192:~ avenue$ winecfg
wine: created the configuration directory '/Users/avenjames/.wine'
0024:fixme:esync:do_esync eventfd not supported on this platform.
002c:fixme:esync:do_esync eventfd not supported on this platform.
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.14 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
wine: Unhandled page fault on read access to 0000000000000000 at address
00000003AF6DF950 (thread 002c), starting debugger...
002c:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 40 48" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: could not load kernel32.dll, status c0000135
192:~ avenue$
----------------------------------------------------------------------------------
Then WINE CAN NOT RUN ANY APPLICATION AGAIN,
even tried brew re-install the wine but it was still couldn't make it.
attached backtrace.txt for checking.
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https://bugs.winehq.org/show_bug.cgi?id=57688
Bug ID: 57688
Summary: secur32:GetUserNameExW NameFormat [8,12] not
implemented
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
URL: https://learn.microsoft.com/en-us/windows/win32/api/se
cext/ne-secext-extended_name_format
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
Distribution: Fedora
In
```
0148:fixme:secur32:GetUserNameExW NameFormat 8 not implemented
0158:fixme:secur32:GetUserNameExW NameFormat 12 not implemented
```
enum values not handled in the switch
https://github.com/wine-mirror/wine/blob/master/dlls/secur32/secur32.c#L1166
```
NameUserPrincipal = 8,
[..]
NameDnsDomain = 12,
```
Since `NameSamCompatible` is already implemented in the upper part of the
switch and we have a domain then `NameDnsDomain` should be composable in a
fairly trivial way. Additionally, `NameUserPrincipal` seems to be a simpler
version of that logic with a calls to:
```
GetUserNameW(usrname, &len))
GetComputerNameW(samname, &len))
-> usrname+'@'+samname.
```
If I am not mistaken?
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https://bugs.winehq.org/show_bug.cgi?id=56843
Bug ID: 56843
Summary: wineandroid: fixing output on recent android versions.
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twaikyont(a)gmail.com
Currently wineandroid relies on Gralloc V1 which is not an option on recent
android versions.
There is other acceptable solution.
You can pass Surface through Binder API so you will get ANativeWindow (or at
least Surface which can be converted to ANativeWindow) directly from Activity
instead of creating it with broken `alloc_win_data`.
Binder API is not available in regular processes, but you can use it in Java.
You can start java code from your Wine apk installed to system like
```
export CLASSPATH=<path to apk>
export LD_PRELOAD=<path to apk>!/lib/<ABI>/libwine.so # wher ABI is something
you can get with `Build.SUPPORTED_ABIS[0]`
/system/bin/app_process / your.class.name :0
```
And JVM will start the `static void main(String[] args);` from
`your.class.name`.
Getting path to apk will be like
```
/**
* Get the apk path of this application.
* @param context any context (e.g. an Activity or a Service)
* @return full apk file path, or null if an exception happened (it should not
happen)
*/
public static String getApkName(Context context) {
String packageName = context.getPackageName();
PackageManager pm = context.getPackageManager();
try {
return pm.getApplicationInfo(packageName, 0).publicSourceDir;
} catch (Throwable x) {
}
return null;
}
```
`main` function can be fully native so you can simply pass control to native
code right after starting process.
Of course wine's main executable should be built as a library to let JVM load
it via `System.loadLibrary`
C version of `main` can not use Java's `args` so it should be converted like
```
JNIEXPORT jboolean JNICALL
Java_wine_CmdEntryPoint_start(JNIEnv *env, __unused jclass cls, jobjectArray
args) {
pthread_t t;
// execv's argv array is a bit incompatible with Java's String[], so we do
some converting here...
int argc = (*env)->GetArrayLength(env, args) + 1; // Leading executable
path
char** argv = (char**) calloc(argc, sizeof(char*));
argv[0] = (char*) "wine";
for(int i=1; i<argc; i++) {
jstring js = (jstring)((*env)->GetObjectArrayElement(env, args, i -
1));
const char *pjc = (*env)->GetStringUTFChars(env, js, JNI_FALSE);
argv[i] = (char *) calloc(strlen(pjc) + 1, sizeof(char)); //Extra char
for the terminating NULL
strcpy((char *) argv[i], pjc);
(*env)->ReleaseStringUTFChars(env, js, pjc);
}
return main(argc, argv);
}
```
After this point you will be able to use java code and java Android APIs.
Next step is obtaining Binder connection to your activity. It is not very
straightforward but it is possible. Full code will be pretty much long so I
will simply put links to my project which works on Android 8+.
Pay attention to functions sendBroadcast and createContext (createContext is
used in static block in the end of file).
It requires exposing some private Android APIs, but it is not restricted if you
are using app_process this way.
https://github.com/termux/termux-x11/blob/master/app/src/main/java/com/term…
Make sure you are creating thread with performing `Looper.prepareMainLooper();`
and `Looper.loop()` to make sure Binder background requests will work fine in
static block (to make sure it will work before JVM invokes `main` function,
just for case it is `native`).
Next step will be acquiring Surface from Wine's activity.
Of course you can create AIDL with single function like `Surface getSurface(int
hwnd);` and obtain Surface directly from `alloc_win_data` or simillar function
via JNI.
But in my cases it did not work. I mean sending request from my process to
Activity which should respond with Surface object did not work.
But I succeeded passing Surface by sending requst from Activity to my process
containing Surface in arguments like `void pushSurface(in Surface surface, int
hwnd);`.
Binder request from Activity to your process will work in different thread
asyncronously so `alloc_win_data` should send surface request to activity and
wait for Binder response or timeout.
I hope I explained everything with enough details.
Thank you for your hard work.
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https://bugs.winehq.org/show_bug.cgi?id=47345
Bug ID: 47345
Summary: When clicking on the Drivers tab, winecfg crashes
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: soulsofblack12(a)hotmail.com
Distribution: ---
Created attachment 64676
--> https://bugs.winehq.org/attachment.cgi?id=64676
The error
I am running wine-staging, when i launch winecfg from the console and try to
click on the Drivers tab, winecfg crashes and closes itself.
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https://bugs.winehq.org/show_bug.cgi?id=57122
Bug ID: 57122
Summary: When clicking on the image in the WeChat group chat
and attempting to enlarge it, a program error is
reported
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rayklaus(a)163.com
Distribution: ---
Created attachment 77012
--> https://bugs.winehq.org/attachment.cgi?id=77012
file saved according to prompts when the program crashes
linux info:
PRETTY_NAME="Ubuntu 24.04.1 LTS"
NAME="Ubuntu"
VERSION_ID="24.04"
VERSION="24.04.1 LTS (Noble Numbat)"
VERSION_CODENAME=noble
ID=ubuntu
ID_LIKE=debian
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
UBUNTU_CODENAME=noble
LOGO=ubuntu-logo
wineinfo:
ii wine 9.0~repack-4build3
all Windows API implementation - standard suite
ii wine32:i386 9.0~repack-4build3
i386 Windows API implementation - 32-bit binary loader
ii wine64 9.0~repack-4build3
amd64 Windows API implementation - 64-bit binary loader
ii winetricks 20240105-2
all simple tool to work around common problems in Wine
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https://bugs.winehq.org/show_bug.cgi?id=57201
Bug ID: 57201
Summary: EA client cannot launch game after wine 8.17+
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steampunque8(a)gmail.com
Distribution: ---
Created attachment 77096
--> https://bugs.winehq.org/attachment.cgi?id=77096
last steps of bisect
wine 8.16 was able to launch old origin games with the new EA client. with
wine 8.17 and above, some kind of an arcane error message is given and the
launch fails. I bisected the problem to
917d6afa695ba8d5124a11b02b18c6777cc9e56c, wbemprox: Implement
Win32OperatingSystem.Installdate. The last stages of the bisect are attached.
OS is Slackware 15.0, x86_64, RTX 4070. Windows version is set to 10 in
winecfg.
I don't know if this affects other than old origin games as I only have one
origin game that I ever launch (and that very rarely), PvZ GoTY.
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https://bugs.winehq.org/show_bug.cgi?id=57328
Bug ID: 57328
Summary: little garden spectrometer V0.2.exe crashes when
trying to select the USB camera
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonstew1983+wine(a)gmail.com
Distribution: ---
Created attachment 77278
--> https://bugs.winehq.org/attachment.cgi?id=77278
Console output from Wine including crash message
little garden spectrometer V0.2.exe can be downloaded from
https://drive.google.com/drive/folders/1i7VcQxSc1r_lNGZZ3H5pEf1PhfrYwtP5
The hardware is from https://www.aliexpress.us/item/1005007241834839.html but
it also crashes trying to access my laptop USB camera.
Wine was installed with the command `sudo dnf install wine --allowerasing` on
Linux fedora 6.10.12-200.fc40.x86_64 #1 SMP PREEMPT_DYNAMIC Mon Sep 30 21:38:25
UTC 2024 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=57728
Bug ID: 57728
Summary: Sensitivity of relative mouse movement is scaled by
coefficient of desktop scaling
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lassebq.mine(a)gmail.com
Distribution: ---
I am using GNOME Wayland session with main monitor (1440p) running at 125%
desktop scale.
Currently there's a bug with application scaling being done separately based on
DPI value, so I set DPI to 120
https://bugs.winehq.org/show_bug.cgi?id=56285
In all first person games the same mouse travel distance leads to a higher
camera rotation angle in game.
So if a game has a sensitivity slider, to get the same mouse sensitivity as you
had at 100% scale, you need to divide this value by your desktop scale (in this
case, 1.25) and apply changes to these settings on per-game basis. Obviously,
not an ideal workaround and requires to do a lot of tweaking.
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https://bugs.winehq.org/show_bug.cgi?id=42741
Bug ID: 42741
Summary: StarCraft I: 1.18 PTR fails to initialize
ClientSdk.dll
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: li.davidm96(a)gmail.com
Distribution: ---
Created attachment 57743
--> https://bugs.winehq.org/attachment.cgi?id=57743
stderr output of Wine when running StarCraft.exe
The 1.18 public test release of the upcoming version of StarCraft I does not
launch, as ClientSdk.dll fails to initialize.
Tested with Wine 2.4 (latest from Arch repositories), in a fresh 64-bit
wineprefix. Architecture is AMD64.
The download is here:
https://us.battle.net/forums/en/starcraft/topic/20753915707
sha1sum:
2d6702a425f13659227814fbc903568d63daeb08
/home/lidavidm/Downloads/Starcraft+1.18+PTR+1202.zip
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https://bugs.winehq.org/show_bug.cgi?id=57774
Bug ID: 57774
Summary: "Application must be updated" with Wine 10, MacOS
Sequoia 15.3 MacBook Pro M4 pro
Product: Wine
Version: 10.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.pierre.cointre(a)gmail.com
Created attachment 77975
--> https://bugs.winehq.org/attachment.cgi?id=77975
MacBook Pro System Report
I bought my MacBook Pro with M4 pro processor yesterday.
MacOS is up to date with MacOS Sequoia 15.3
I followed the WineHQ installation doc (authorization in Gatekeeper and install
XQuartz-2.8.5.pkg) and installation was fine.
Unfortunately, "Wine Stable" in the LaunchPad is gray and when I open it, I
have the message "Application must be updated".
If I browse to the MacOS sub folder and run the executable, I can read "zsh:
bad CPU type in executable: /Applications/Wine Stable.app/Contents/MacOS/wine".
I attach the MacBook Pro System Report.
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https://bugs.winehq.org/show_bug.cgi?id=56705
Bug ID: 56705
Summary: AppDB tables need indexes
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
Many SQL tables used by the AppDB do not have indexes for fields used in WHERE
queries, and in sorts.
Generating those index now will take hours, and will take the DB offline (which
will affect Bugzilla as well). So this task will need to be scheduled over a
weekend.
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https://bugs.winehq.org/show_bug.cgi?id=51092
Bug ID: 51092
Summary: reMarkable desktop app - Software Updater indefinetly
runs
Product: Wine
Version: 5.0.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: graeme.wiebe(a)gmail.com
Distribution: ---
Quite simple: the software updater runs indefinitely, which can be easily
solved by closing the popup.
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http://bugs.winehq.org/show_bug.cgi?id=33199
Bug #: 33199
Summary: iexplore crash when changing location.href in if
stamtement xhtml
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepouar(a)gmail.com
Classification: Unclassified
Created attachment 43914
--> http://bugs.winehq.org/attachment.cgi?id=43914
xhtml file that crashes iexplore
iexplore crashes when trying to change the URL in javascript within an if
statement, attached a file that causes the crash
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https://bugs.winehq.org/show_bug.cgi?id=57807
Bug ID: 57807
Summary: Regression : Warcraft 3 crashes during cinematic, when
wine-7.0.1 not
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d(a)delpiroux.fr
Distribution: ---
Created attachment 78015
--> https://bugs.winehq.org/attachment.cgi?id=78015
terminal output
64 bits (phenom II), gtx770 and ubuntu 20.04.
Warcraft 3 v-1.25 (with frozen throne).
wine-7.0.1 don't crashes during cinematic, but display black screen (and it's
ok for me, I can watch cinematic in "movie" fodler).
On same setup, wine10.0 crashes during cinematic, for example the very first
one (if I test with a new profile), so the game is not playable.
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https://bugs.winehq.org/show_bug.cgi?id=57680
Bug ID: 57680
Summary: graphics2d.dll error halts Cubase launch
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam(a)adam-adams.com
Distribution: ---
Created attachment 77868
--> https://bugs.winehq.org/attachment.cgi?id=77868
winedbg output
I have set up a default, clean environment using latest wine-staging 9.22 on
latest Manjaro rolling release. Then, I have managed to install Cubase 14.0.10
via the Steinberg Download Assistant, which actually worked really well!
Alas, when launching the application, the error pops up saying:
"The application has to be shut down because of a serious graphic driver
related issue.
If this problem persists please write down the following error code and contact
Steinberg Technical Support.
Error code = 0x80004001"
There were similar bugs happening on Windows at some point, albeit not the same
error code:
-
https://forums.steinberg.net/t/cubase-pro-11-crashing-due-to-graphics-error…
-
https://forums.steinberg.net/t/serious-graphics-error-and-crash-on-12-0-50-…
-
https://forums.steinberg.net/t/cubase-keeps-shutting-down-graphics2d-dll-er…
This leads me to believe that there might be something missing in the graphical
pipeline implementation, but as to what this might be – I'm completely
clueless. Using the same error code, it led me to DirectDraw calls issues:
-
https://answers.microsoft.com/en-us/windows/forum/all/unable-to-run-a-game-…
Attached is the log from running the executable via the winedbg to save the
stackdump and backtrace. I also have a full WINEDEBUG=+all log from stderr, but
it's over 800MB, so hopefully more knowledgeable people can walk me through
what flags would be useful to include, and then I can upload another, smaller
log with relevant info.
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https://bugs.winehq.org/show_bug.cgi?id=57662
Bug ID: 57662
Summary: Cashbooks Complete does not render correctly
Product: Wine-staging
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The binary is free to download here:
https://www.acclaimsoftware.com.au/download/ with no significant depends
(access runtime is all).
The main window renders using `DISPLAY=:0 wine ..` once a `XWayland&` instance
is running otherwise using the native wayland drv backend to `wine-10.0-rc5
(Staging)` results in multiple windows being created that do not show anything.
Overall this is a extremely simple program so it is unclear why it doesn't run,
I couldn't see anything obvious in the logs. Only a excessive number of
`vkd3d:0150:fixme:fold_cast Cast from uint to int2.` prints.
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https://bugs.winehq.org/show_bug.cgi?id=57663
Bug ID: 57663
Summary: `vkd3d:0150:fixme:fold_cast Cast from uint to int2`
prints excessively
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.tabloid372(a)passmail.net
Distribution: ---
In https://bugs.winehq.org/show_bug.cgi?id=57662 the vkd3d subcomponent makes
rather excessive number of prints about casting a int.
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https://bugs.winehq.org/show_bug.cgi?id=57701
Bug ID: 57701
Summary: OriginPro fails to export SVG of 3D plots
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 77889
--> https://bugs.winehq.org/attachment.cgi?id=77889
wine debug output during SVG export of 3d plots using originpro 2025
Starting OriginPro 2025
* select Menu -> File -> New sample project -> Graph Samples
* Select any 3D-bar chart (e.g. just the 1st example) -
* this will open 2 figures with titles "100% Stacked 3D Bar" and "Stacked 3D
Bar"
* Set focus on one of these figures
* select Menu -> File -> Export Graph -> Open Dialog
* select "Image Type:" as "SVG" and press "Ok",
Note that output file name, in my case this is
C:\users\schloegl\Documents\OriginLab\User Files\Stacked 3D Bar.svg
An pop up error shows and the "message log" (left panel) says
[1/20/2025 10:08:50 expG2img]
VC Member function call execution error
Origin C error (24) in X-Function code.
and no SVG output file is generated.
The winedebug log during the attempt to export a 3D-figure into SVG is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=57744
Bug ID: 57744
Summary: Custom? 7z self extracting archive for autocad is
broken
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77944
--> https://bugs.winehq.org/attachment.cgi?id=77944
dlls that aren't extracted
I tried installing autocad 2025 from the autodesk website
https://www.autodesk.com/products/autocad/overview?term=1-YEAR&tab=subscrip…
the installer at first fails to open. it seems to be a custom? 7z self
extracting archive that is broken so some dlls within it are not extracted and
the installer does not run. i have attached the full terminal output with the
dlls.
so i opened the exe using gnome file roller and copied those dlls to wine's
system32 folder. then the installer runs and gets stuck at 3%, but that is
another bug.
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https://bugs.winehq.org/show_bug.cgi?id=54350
Bug ID: 54350
Summary: WHERE does not work
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: giecrilj(a)stegny.2a.pl
Distribution: ---
> WHERE /?
(no output)
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https://bugs.winehq.org/show_bug.cgi?id=40570
Bug ID: 40570
Summary: Skype 7 - Unhandled exception in thread 9 or Unhandled
page fault on read access
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmoisto(a)gmail.com
Distribution: ---
The latest Skype desktop client for Windows (currently 7.23.0.105) does not
work with wine 1.9.9 but works fine with 1.9.7 and 1.9.8.
Starting Skype with 1.9.9 spits out various errors.
In some instances Skype.exe will go in an infinite loop and the debugger hangs,
other times the debugger exists instantly.
Exists cleanly:
wine: Unhandled exception 0xc0000409 in thread 9 at address 0x115d6b8 (thread
0009), starting debugger...
Hangs forever:
wine: Unhandled page fault on write access to 0x65756cf1 at address 0x63656ee6
(thread 0009), starting debugger...
I can attach more console output if needed.
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https://bugs.winehq.org/show_bug.cgi?id=52592
Bug ID: 52592
Summary: MilkyTracker does not work: no valid waveout devices.
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
MilkyTracker is an multi-platform music application for creating .MOD and .XM
module files.
https://github.com/milkytracker/MilkyTracker
Unfortunately, it doesn't work on WINE because it cannot open any waveout
device.
Sources of MilkyTracker do these actions:
1)
waveOutOpen(&hwo, WAVE_MAPPER, &format, 0, 0, CALLBACK_NULL);
This call is a success and it returns a valid handle.
2)
waveOutGetID(hwo,(LPUINT)&waveOutID);
This call also returns success and it returns a value of 63 into "waveOutID".
BUT THIS IS WRONG. "waveOutID" should be equal to WAVE_MAPPER, which equal to
-1, as you can see in point (1).
3)
waveOutGetDevCaps((UINT)waveOutID, &waveoutcaps, sizeof(waveoutcaps));
As result, this call to waveOutGetDevCaps() fails with return value of
MMSYSERR_BADDEVICEID.
Here there is the point where there is the code that I'm talking about:
https://github.com/milkytracker/MilkyTracker/blob/4f97b7011b20519890e30368e…
The cause of the trouble is the way the function waveOutGetID() is implemented.
waveOutGetID() calls WINMM_GetDeviceFromHWAVE().
And WINMM_GetDeviceFromHWAVE() calls WINMM_DecomposeHWAVE()
Into WINMM_DecomposeHWAVE(), there are these lines:
ULONG32 l = HandleToULong(hwave);
*device_index = l & 0xFF;
But this is wrong, because *device_index will be never able to return -1 that
is the value for WAVE_MAPPER.
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https://bugs.winehq.org/show_bug.cgi?id=48605
Bug ID: 48605
Summary: MuseScore 3 shows splash screen, then quits
Product: Wine
Version: 5.1
Hardware: x86-64
URL: https://musescore.org/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ wine --version
wine-5.1
$ openssl sha256 MuseScore-3.4.2-x86_64.msi
SHA256(MuseScore-3.4.2-x86_64.msi)=
8d2fc9d79cb0a5b0a8a5ccbb8ec80a972d1ecd264cb416c75ae42ab0b8b6d475
Steps to reproduce:
1. Install MuseScore using msiexec.
2. Start the game after installation of using the explorer.
Expected result:
MuseScore starts and shows the main window.
Current result:
MuseScore shows a splash screen and then quits.
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https://bugs.winehq.org/show_bug.cgi?id=57799
Bug ID: 57799
Summary: H&R Block text input error
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matt(a)warnockinc.com
Distribution: ---
Created attachment 78007
--> https://bugs.winehq.org/attachment.cgi?id=78007
STDERR output when running software
After successfully install H&R Block 2024 tax software, the software has a text
input block for the activation code. When you enter the activation code and
press "New Activation" the software says "Please Enter Your Activation Code"
like it doesn't detect the text in the box. The same error is given when no
text is placed in the box. In Windows 10 the code is accepted.
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https://bugs.winehq.org/show_bug.cgi?id=57797
Bug ID: 57797
Summary: GeForce NOW: Crash on start-up
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coki(a)hotmail.com
Distribution: ---
Created attachment 78001
--> https://bugs.winehq.org/attachment.cgi?id=78001
Output of Terminal and WineDBG
After successfully installing GeForce NOW, the application crashes on start-up
Application can be freely downloaded here:
https://download.nvidia.com/gfnpc/GeForceNOW-release.exe
System Details: Arch Linux x86_64, Fresh default wine Prefix
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https://bugs.winehq.org/show_bug.cgi?id=57748
Bug ID: 57748
Summary: #include w/o newline makes no effect
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: igelbox(a)gmail.com
STALKER Anomaly Custom game fails to launch due to shader compilation errors:
1. Expected T_NEWLINE, example:
```
//=================================================================================================
#include "pbr_settings.h" //load settings files
#define PI 3.14159265359
```
2 The "tonemap_srgb.h" did't included at all when it locates at the eof without
a trailing newline:
```
// some srgb.h file content
#include "tonemap_srgb.h"
```
so the error is `vkd3d:05f4:trace:vkd3d_shader_compile :800:16: E5005: Function
"tonemap_sRGB" is not defined.` but it actually is in the "tonemap_srgb.h" file
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https://bugs.winehq.org/show_bug.cgi?id=57175
Bug ID: 57175
Summary: Multiple issues with Audacity after upgrading to Wine
9.17
Product: Wine
Version: 9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 77073
--> https://bugs.winehq.org/attachment.cgi?id=77073
Audacity 3.6.3 in Wine 9.17 with DPI=144 and classic Windows theme
After I upgraded Wine from version 9.10 to 9.17, Audacity has become horrible
to use and look at.
I've always been using DPI=144 because I have a High DPI 14" monitor.
So,
* Fonts in Audacity have become much smaller than they were before
* Fonts now look very blurry
A screenshot will be attached.
On the outside of Audacity you can see IrfanView which continues to scale
properly and fonts are rendered just fine.
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https://bugs.winehq.org/show_bug.cgi?id=57796
Bug ID: 57796
Summary: Testcomplete fails to authenticate license key
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Testcomplete fails to authenticate license key, this is not very obvious when
running it on vanilla wine but if you run wine staging i believe it becomes
more visible. i have attached the full console output from installation onwards
using winetricks since i had difficulty saving console output for just the
program. i ran the installer which then opens the program on it's own, the
program itself starts to run with the first line that says
01f8:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
in the terminal.
in vanilla wine the program installs successfully then opens a browser window
to obtain a license key which fails silently and the program closes, then the
program refuses to open past the splash screen. when the program fails it
closes with
0994:err:menubuilder:InvokeShellLinker failed to extract icon from
L"C:\\Program Files (x86)\\SmartBear\\TestComplete 15\\Help\\Getting Started
With TestComplete 15.doc"
in the terminal
in wine staging i believe, the program behaves largely the same way but when
authentication fails, the program says it failed to communicate with the
backend or something similar. then when you close the program and open it again
it gives an error about not being able to start or find the sentinel license?
service or it gives an error about not having an active license? if i remember
correctly the sentinel error appears the first time you try to open the program
yourself, the license error appears the second time you try.
based on what i have seen in game anticheat, the CreateToolhelp32Snapshot is
used to verify a system's integrity so it is possible the program is not
running due to the sentinel? DRM not being able to determine, or failing the
system's integrity, not entirely sure this can be fixed in wine since they
could just look at running wine processes and determine that it's not a windows
system maybe?
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https://bugs.winehq.org/show_bug.cgi?id=57792
Bug ID: 57792
Summary: Unhandled page fault on write access to 05010111 at
address 7BC2732E (thread 0118)
Product: Wine
Version: 10.0-rc6
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christophe.bronner(a)videotron.ca
Was trying this command
wine /Users/lancelot/Downloads/vs_Community.exe --LayOut
"C:\Temp\VS2022Offline" --Lang en-US
but it crashed with the following, I suspect this is the same error encountered
when trying to use the GUI.
0118:err:eventlog:ReportEventW L"Application:
vs_setup_bootstrapper.exe\nFramework Version: v4.0.30319\nDescription: The
process was terminated due to an unhandled exception.\nException Info:
System.AccessViolationException\n at
Microsoft.Win32.SafeHandles.SafeNCryptProviderHandle.NCryptFreeObject(IntPtr)\n
at Micros"...
wine: Unhandled page fault on write access to 05010111 at address 7BC2732E
(thread 0118), starting debugger...
0118:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 268 1244"
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
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https://bugs.winehq.org/show_bug.cgi?id=55218
Bug ID: 55218
Summary: Lotus Script "Print" macro crashes Lotus Approach
Product: Wine-staging
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74832
--> https://bugs.winehq.org/attachment.cgi?id=74832
$ WINEDEBUG=seh,gdi,enhmetafile,winspool,localspl,psdrv wine approach.exe 2&>1
> WinePrintError.txt
Fedora 38
Wine 8.11
Lotus Approach N99.8.0208.0800 (Smart Suite)
In Lotus Approach, when you call the "Print" macro from a Lotus Script:
RunApproachMacro("Print")
Lotus Approach crashes. This happens about one out of every two print
attempts.
Occasionally, a "MEM_BAD_POINTER" will popup from Approach when it crashes.
The attachment was created with:
$ WINEDEBUG=seh,gdi,enhmetafile,winspool,localspl,psdrv wine approach.exe 2&>1
> WinePrintError.txt
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https://bugs.winehq.org/show_bug.cgi?id=57736
Bug ID: 57736
Summary: WineHQ Forum fails to load resources from
twemoji.maxcdn.com
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
URL: https://forum.winehq.org/viewtopic.php?p=146295#p14629
5
OS: Linux
Status: NEW
Keywords: download, localization, source
Severity: minor
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
At https://forum.winehq.org/viewtopic.php?p=146295#p146295 I used a UTF-8 emoji
"????". Emoji are part of the Unicode standard but for some reason phpBB tries
to replace it with an SVG.
<div class="content">If there was a like button I would like your reply! <img
alt="????" class="emoji smilies" draggable="false"
src="//twemoji.maxcdn.com/2/svg/1f60a.svg"></div>
..ironically the alt renders correctly (for me anyway).
twemoji.maxcdn.com is a dead host so we get the lovely "failed image" icon.
Apparently it's a phpBB bug that isn't yet fixed, but can we work around it?
https://tracker.phpbb.com/browse/PHPBB-17059
I don't think the reliance on third-party SVGs is necessary, especially these
days.
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https://bugs.winehq.org/show_bug.cgi?id=44081
Bug ID: 44081
Summary: Office graphics suitable for HiDPI displays
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmenzel+bugs.winehq.org(a)molgen.mpg.de
Distribution: ---
Visiting https://www.winehq.org/ with a HiDPI Dell UP3214Q monitor, the icons
and graphics look blurry. It’d be great, if the Web site could be improved to
also look good on HiDPI displays.
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https://bugs.winehq.org/show_bug.cgi?id=41751
Bug ID: 41751
Summary: Retire docs.git
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
The Developer's, Wine User's, and Winelib User's guides have all been moved to
the wiki, and the SGML files will not be updated.
Since the SGML files are still on the website, people who follow a direct link
to one of the pages still end up in the old document and sometimes file bugs
for outdated information that has already been fixed in the wiki version (e.g.,
bug 40491).
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https://bugs.winehq.org/show_bug.cgi?id=57700
Bug ID: 57700
Summary: NTDLL under-aligns implicit module TLS
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)purplesyringa.moe
Distribution: ---
Created attachment 77888
--> https://bugs.winehq.org/attachment.cgi?id=77888
Reproducer
alloc_tls_slot in dlls/ntdll/loader.c spells:
if (!(new_ptr = RtlAllocateHeap( GetProcessHeap(), 0, size +
dir->SizeOfZeroFill ))) return -1;
This allocates the thread-local storage without an alignment. MSDN says that
the correct alignment is specified in the Characteristics field of the TLS
directory, which Wine promptly ignores.
(https://learn.microsoft.com/en-us/windows/win32/debug/pe-format#the-tls-dir…)
This leads to unsatisfied alignment requirements in programs that expect it,
often leading to crashes, as seen in
https://github.com/rust-lang/rust/issues/135719.
For testing, I have attached a small example built with MSVC that allocates a
page-aligned thread local and prints its address. The compiled executable is at
https://mega.nz/file/AJhyVAyA#3JDbONv0-TIQPqLKpUW7zg9DLRjP9IqHsdOIpxUHSUs. The
alignment specified in the TLS directory is 4096, matching the source code, as
verified by `dumpbin /tls`.
If you'd like me to attach the executable to the ticket directly or need more
information, please do tell.
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https://bugs.winehq.org/show_bug.cgi?id=37297
Bug ID: 37297
Summary: CreateEdit windows always fullscreen under wine
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n4af(a)n4af.net
ref:
https://forum.winehq.org/viewtopic.php?t=23405&p=96423
I have a Pascal (Dephi) app that runs well under Wine application layer.
The problem is that there are a number of edit controls that will only show in
full screen under Wine.
This would be an example of a procedure to create a editable window using Alt-D
WM_INITDIALOG:
begin
Windows.SetWindowText(hwnddlg, RC_DUPECHECKOAR);
Format(TempBuffer1, TC_ENTERCALLTOBECHECKEDON,
BandStringsArray[InActiveRadioPtr.BandMemory],
ModeStringArray[InActiveRadioPtr.ModeMemory]);
CreateStatic(TempBuffer1, 15, 3, 250, hwnddlg, 102);
AltDEditWindowHandle := CreateEdit(ES_CENTER or ES_UPPERCASE or WS_BORDER,
15, 27, 250, 30, hwnddlg, 101);
asm
mov edx,[MainWindowEditFont]
call tWM_SETFONT
end;
CreateOKCancelButtons(hwnddlg);
The above CreateEdit dutifully creates a window under Win7.
Ubuntu (kernel 3.16) will only display as fullscreen.
Under linux I can grab the title bar and move the f/s window but nothing else.
Right clicking on the title bar i have options Restore, Resize, Maximize
selected.
Screen captures on https://forum.winehq.org/viewtopic.php?t=23405&p=96423
Tks, Howard
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https://bugs.winehq.org/show_bug.cgi?id=57777
Bug ID: 57777
Summary: "Hoshi no Otome to Rikka no Shimai" (AdvHD.exe):
unable to run with font errors
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sd369888(a)outlook.com
Distribution: ---
Created attachment 77977
--> https://bugs.winehq.org/attachment.cgi?id=77977
logs
The game "Hoshi no Otome to Rikka no Shimai" (AdvHD.exe), crashes when I try to
run it in wine, and throws an error:
0024:fixme:font:NtGdiRemoveFontMemResourceEx (0x77386331) stub.
I have only installed wine geko and did not touch anything of my wine
installation.
The heap log is here: https://oshi.at/PLup
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https://bugs.winehq.org/show_bug.cgi?id=57789
Bug ID: 57789
Summary: No audio in Happy Tree Friends: False Alarm
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: sterophonick(a)gmail.com
Distribution: ---
Created attachment 77990
--> https://bugs.winehq.org/attachment.cgi?id=77990
WINEDEBUG=+timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree,+x3daudio
Everything otherwise works fine in this game, there's just no sound.
Currently marked as x3daudio as that's the only audio-related DLL that the game
loads.
Workaround is to install xact via winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=53820
Bug ID: 53820
Summary: Trying to install WhatsApp for Windows 32 bits on
Manjaro Linux 22
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinidias(a)protonmail.com
Distribution: ---
Created attachment 73347
--> https://bugs.winehq.org/attachment.cgi?id=73347
Backtrace output from Wine
Hello, folks
I tried to install WhatsApp for Windows 32 bits
(https://www.whatsapp.com/download) on Manjaro Linux 22 64 bits, Linux Kernel
6.0, Wine 7.19, and gave this on attachment
Please, help me to understand and fix this
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=50907
Bug ID: 50907
Summary: Civilization 4: No hammers displayed on resource tiles
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 69717
--> https://bugs.winehq.org/attachment.cgi?id=69717
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install Civilization 4 complete
3) wine Civilization4.exe
4) load the save from bug #26142
5) press ctrl+y to show resources
6) zoom onto a cow pasture
Behaviour:
No hammers displayed. Only bread slices are displayed but not as collated. See
attachment (left image)
Expected behaviour:
Three hammers and three bread slices displayed as collated. See attachment
(right image)
Workaround:
winetricks d3dx9_31 d3dx9_32
Additional comment:
NVIDIA 340.108
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https://bugs.winehq.org/show_bug.cgi?id=57791
Bug ID: 57791
Summary: Wow 3.3.5a crash after login to server
Product: Wine
Version: 10.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blinky042002(a)gmail.com
Created attachment 77991
--> https://bugs.winehq.org/attachment.cgi?id=77991
wine output as well as stack trace from wow.exe
wow 3.3.5a will startup but once you login to a server you'll see your
character for a half second then it will crash. This only happens with arm with
rosetta 2 (understand still shaky).
Hopefully this bug report helps!
Thank you for the hard work!
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https://bugs.winehq.org/show_bug.cgi?id=57790
Bug ID: 57790
Summary: FindVUK doesn't show drive details
Product: Wine
Version: 10.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Even when there is a blu-ray disc in the drive, `wine FindVUK.exe
showdrivedetails` prints the error "Cannot enumerate storage device - stop
getting drive details for this drive". It also writes a log file which contains
the more specific message "IOCTL_STORAGE_QUERY_PROPERTY 1 failed with error
code 0".
Some debugging revealed that there are two problems: First,
IOCTL_STORAGE_QUERY_PROPERTY(StorageDeviceProperty) is not implemented, and
second, IOCTL_DISK_GET_MEDIA_TYPES always returns FILE_DEVICE_CD_ROM as opposed
to FILE_DEVICE_DVD.
$ sha256sum FindVUK_1.79.zip
39e954675855da3826256448b2a6b851c9478dda03c5d32bbfe4a3bac37ca623
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https://bugs.winehq.org/show_bug.cgi?id=57786
Bug ID: 57786
Summary: DNS2GO.exe program fails to run propely
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scottef1(a)proton.me
Distribution: ---
Created attachment 77987
--> https://bugs.winehq.org/attachment.cgi?id=77987
backtrace file for dns2g0
I have a fresh install of Linus Mint, I installed Wine (software hub said
Version 7 stable-21.08, but the program reports back ver 6.0.3), then attempted
to install the program DNS2GO.exe. The Program installs, launches, and lets
me register, but then when it tries to 'go live' it crashes. I've attached the
backtrace from the crash.
https://www.dns2go.com/download/files/d2gsetup.exe
6ad65c94c53f80e1f6c9261cc170d36c17bc287a d2gsetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57779
Bug ID: 57779
Summary: Mouse not clicked in Heroes of Might and Magic 7
Product: Wine-staging
Version: 10.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
I compiled wine-staging from source wine-10.0 and latest wine-staging patchset.
The patchset was applied successfully (without xactengine because I already
have good sound). The build is successful.
The game Heroes of Might and Magic 7 started up to game menu but mouse is not
clickable. After several clicks it reacted but it is not that I want to do.
Note. Pure wine-10.0 play the game fine.
macOS 15.3 imac17,1
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https://bugs.winehq.org/show_bug.cgi?id=41236
Bug ID: 41236
Summary: Darksiders 2 graphical glitches
Product: Wine-staging
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55522
--> https://bugs.winehq.org/attachment.cgi?id=55522
Graphical glitch
I have successfully launched Darksiders 2 Steam version (But in AppDB this game
marked as 'garbage') on wine 1.9.17-staging on win32 prefix.
My library mapping:
d3dcompiler_43 native,builtin
winecfg->staging set flag 'enable CSMT for better grapfic perfomance'
But there are some problems with graphics (screenshots in attachement). What
other information should be provided?
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=57760
Bug ID: 57760
Summary: Project Reality Battlefield 2 1.8.0.0 Updater hangs in
win32 prefix (Mono)
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: tegarargo(a)gmail.com
Distribution: ---
Created attachment 77964
--> https://bugs.winehq.org/attachment.cgi?id=77964
Logs when running the launcher & updater
The updater for PRBF2 would keep allocating memory until it exhausted the
address space, even though it's only doing simple file downloads and patching.
This behavior is observed on both Wine 10.0 and Staging 10.0. The game and
launcher itself works as expected now in 10.0, people can go online and play,
it's just the updater that's quite problematic.
The game is 100% free to download here for testing:
https://www.realitymod.com/downloads
System specs:
CachyOS with kernel 6.13.0-2-cachyos
WINE 10.0 and Staging 10.0
Mono 9.4.0
Ryzen 5 5600G
32GB DDR4-3533
I'll be happy to provide more debug and general info since I'm with the PR-Team
technical support team.
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https://bugs.winehq.org/show_bug.cgi?id=57781
Bug ID: 57781
Summary: Mouse input feels sluggish in games
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
There are games like Warcraft 3 (pre reforged) where mouse input feels
sluggish. In menus mouse moves just fine but in-game it feels sluggish, like
small mouse movements are completely ignored.
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https://bugs.winehq.org/show_bug.cgi?id=57770
Bug ID: 57770
Summary: Hearts of Iron IV requires 'WorldMatrix' identifier
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using DX9 (legacy)
0384:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0384:err:d3dcompiler:D3DCompile2 Shader log:
0384:err:d3dcompiler:D3DCompile2 memory:433:47: E5005: Identifier
"WorldMatrix" is not declared.
1.14-345-gf1412e42
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https://bugs.winehq.org/show_bug.cgi?id=57780
Bug ID: 57780
Summary: i want to implement xtajit x86 translation with
LLVMJIT for aarch64 and other architectures.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
But llvm is written in C++, i do not know whether it would be accepted by wine.
LLVM does provide a C interface but who knows how good it is? I guess it does
not work or rust folks won't work on Cranelift
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https://bugs.winehq.org/show_bug.cgi?id=52572
Bug ID: 52572
Summary: Call of Duty: World at war - Voices are not correctly
positioned (always centered)
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 71893
--> https://bugs.winehq.org/attachment.cgi?id=71893
Voice positions bug
Basically the voices are correctly occluded and stuff, their only problem is
that they're played always as if the person speaking is inside your head.
In the video, you can clearly see this behaviour
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https://bugs.winehq.org/show_bug.cgi?id=57775
Bug ID: 57775
Summary: Beyond had an error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: warren2williams432(a)gmail.com
Distribution: ---
Created attachment 77976
--> https://bugs.winehq.org/attachment.cgi?id=77976
the debugger said to save as.
https://github.com/Zero-Bits/ss13.sh
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https://bugs.winehq.org/show_bug.cgi?id=57722
Bug ID: 57722
Summary: Adobe Illustrator CS6 (16): Tools icons render with
wrong palette with native gdiplus
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.winehq.org(a)zetafleet.com
Distribution: ---
Created attachment 77924
--> https://bugs.winehq.org/attachment.cgi?id=77924
Comparison of native vs built-in icons
When running Illustrator with *native* gdiplus, which is currently required
because built-in gdiplus causes crashes, most of the tools icons are rendered
with the wrong palette. See attached screenshot.
I do not know what to trace for this since it is native gdiplus. Please let me
know what other information I can provide.
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https://bugs.winehq.org/show_bug.cgi?id=57768
Bug ID: 57768
Summary: queueditems.php:50 Uncaught Error: Non-static method
Bug::listSubmittedBy() cannot be called statically in
/home/winehq/opt/appdb/queueditems.php:50 Stack trace:
#0 {main} thrown - clicking "My queued items" after
changing password in preferences
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
Created attachment 77972
--> https://bugs.winehq.org/attachment.cgi?id=77972
"My queued items" error log
How to Reproduce:
- After login with new send password set the password to your liking.
- Click "My queued items" at the left menu"
Result:
- See attachment queueditem.log
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https://bugs.winehq.org/show_bug.cgi?id=57769
Bug ID: 57769
Summary: Undefined constant "shWhatDoesnt" in
/home/winehq/opt/appdb/include/testData.php:1097
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
Created attachment 77973
--> https://bugs.winehq.org/attachment.cgi?id=77973
testData error afer clicking submit version form
How to Reproduce:
- Click Add version of an existing entry and fill the form with everything
works.
- Click submit.
Result:
- See attachment
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https://bugs.winehq.org/show_bug.cgi?id=54983
Bug ID: 54983
Summary: Hearts of Iron IV crashes with 'Assertion failed:
instr->reg.allocated' in DX11 mode
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 74522
--> https://bugs.winehq.org/attachment.cgi?id=74522
+d3dcompiler,+vkd3d
Assertion failed: instr->reg.allocated, file ../vkd3d/libs/vkd3d-shader/tpf.c,
line 3499
1.7-231-gea7d8c65
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https://bugs.winehq.org/show_bug.cgi?id=57773
Bug ID: 57773
Summary: Hearts of Iron IV requires 'vUVAnimSpeed' identifier
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using DX9 (legacy)
0384:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0384:err:d3dcompiler:D3DCompile2 Shader log:
0384:err:d3dcompiler:D3DCompile2 memory:1670:44: E5005: Identifier
"vUVAnimSpeed" is not declared.
1.14-345-gf1412e42
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https://bugs.winehq.org/show_bug.cgi?id=57772
Bug ID: 57772
Summary: Hearts of Iron IV requires 'AtlasCoordinate'
identifier
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using DX9 (legacy)
0384:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0384:err:d3dcompiler:D3DCompile2 Shader log:
0384:err:d3dcompiler:D3DCompile2 memory:1673:74: E5005: Identifier
"AtlasCoordinate" is not declared.
1.14-345-gf1412e42
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https://bugs.winehq.org/show_bug.cgi?id=57771
Bug ID: 57771
Summary: Hearts of Iron IV requires 'matBones' identifier
Product: vkd3d
Version: 1.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Using DX9 (legacy)
0384:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0384:err:d3dcompiler:D3DCompile2 Shader log:
0384:err:d3dcompiler:D3DCompile2 memory:438:16: E5005: Identifier
"matBones" is not declared.
1.14-345-gf1412e42
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https://bugs.winehq.org/show_bug.cgi?id=57510
Bug ID: 57510
Summary: Printers recognised but can't be used - crash in
winedvm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.lager(a)gmx.com
Distribution: ---
Created attachment 77543
--> https://bugs.winehq.org/attachment.cgi?id=77543
Wine's error report
Using MYOB.exe (MYOB 6 from Personal Computer World free CD of October 1998
needing "Windows 3.1 or later on at least a Pentium PC with at least 16Mb of
memory") after years of being able to print from within this program, recently
having had to freshly install Ubuntu 22.04 and upgrade to 24.04.1, and using
Wine 9.0~repack-4build3, repeatedly the pwogram crashed with the erro
"winedvm.exe has experienced a serious problem and needs to close", and does
so.
All system printers are on offer within MYOB 6 but without the usual options
and ongoing failure to do any printing.
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https://bugs.winehq.org/show_bug.cgi?id=57761
Bug ID: 57761
Summary: Startet nur kurz!!!
Product: Wine
Version: 1.3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Mader0705(a)gmail.com
Distribution: ---
Created attachment 77965
--> https://bugs.winehq.org/attachment.cgi?id=77965
Fehler beim starten, Startet kurz und dann nichts
(Nachdem ich es installiert habe) Und ich es starten wollte, funktioniert es
einfach nur kurz (Man sah ein kurzes bild, dann nichts mehr!!! ) und dann
passiert nichts!!!
Zudem habe ich NICHT wirklich viel Ahnung , warum es nicht funktioniert
beziehungsweise warum es nicht richtig startet!!!!
BITTE helfen Sie mir!!
Mit freundlichen Grüssen
Jens
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https://bugs.winehq.org/show_bug.cgi?id=56603
Bug ID: 56603
Summary: 32-bit OpenGL programs crash with GLX error when run
on nVidia RTX3070 in Wine
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.kolesinski(a)gmail.com
Distribution: ---
Severity: normal
There appears to be some sort of bug/incompatibility with Wine, 32-bit OpenGL
programs, and the official nVidia graphics drivers for Linux.
When testing an old 32-bit OpenGL game based on the Quake III engine (Medal of
Honor: Allied Assault, or MOHAA), I get unexpected crashes at application
launch, with the following error:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 29067
Current serial number in output stream: 29068
This occurs when testing with a 32-bit or 64-bit prefix, and has occurred on
every version of Wine (and Proton) I've ever tried, going back several years,
up to the current version (9.7). I have also tried numerous versions of the
nVidia drivers, and am currently on the latest version (550.76-1). I am using
Arch Linux.
The game runs without this issue on the integrated AMD GPU (Ryzen 5800h APU).
The error occurs only for Wine programs. The error occurs if using the
discrete (RTX 3070 laptop) GPU in "dedicated" mode, as well as in hybrid mode
("prime-run ...").
Non-wine 32-bit OpenGL programs do not experience this problem. E.g.
glxgears32 works fine on the discrete GPU. Similarly, 64-bit e.g. Vulkan games
work fine on the integrated and discrete GPU.
This same game in a native Linux binary (MOHAA) also runs without experiencing
this issue (it has other issues unrelated to this, as the binary was a
pre-release beta...I mention it for comparison purposes).
I have researched this problem at length, and although there are anecdotes of
others running into these same errors with various OpenGL programs, there is no
apparent solution and I suspect most people just give up, or end up using
different hardware.
--- Comment #1 from m.kolesinski(a)gmail.com ---
*** Bug 56604 has been marked as a duplicate of this bug. ***
--- Comment #2 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Does the demo also suffer from this issue?
--- Comment #3 from m.kolesinski(a)gmail.com ---
I found a demo download and tested it, can confirm it suffers from this issue.
https://games.softpedia.com/get/Games-Demo/Medal-of-Honor-Allied-Assault-Si…
The game launches normally using the AMDGPU drivers on the 5800h, but throws
the same GLX error with the RTX3070.
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https://bugs.winehq.org/show_bug.cgi?id=57741
Bug ID: 57741
Summary: WineHQ AppDB Create Account create accout
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tin.strunjak(a)gmail.com
Created attachment 77938
--> https://bugs.winehq.org/attachment.cgi?id=77938
error while trying to create a new account
I am trying to create an account on the whineHQ AppDB via
https://appdb.winehq.org/account.php?sCmd=new
However, when I populate required fields and click on create account I get this
error screen related to CAPTCHA (even though it is verified).
Thanks
forum topic: https://forum.winehq.org/viewtopic.php?t=40167
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https://bugs.winehq.org/show_bug.cgi?id=53554
Bug ID: 53554
Summary: Compliance with Deb822: package archive keyring
location
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucent(a)gmail.com
Distribution: ---
concerns: https://wiki.winehq.org/Debian
sources.list(5) says /usr/share/keyrings for keyrings managed by packages and
/etc/apt/keyrings for keyrings managed by the system operator. This was added
2022-05-23 to the https://wiki.debian.org/DebianRepository/UseThirdParty guide
"Recommend /etc/apt/keyrings for locally-managed keys, as per apt 2.4.0
changelog".
Also starting with apt version 2.4.0 is when /etc/apt/keyrings directory gets
introduced to be installed/created by the apt package itself. This corresponds
to Debian 12/Ubuntu 22. Previous to Debian 12/Ubuntu 22 the user will have to
create this directory. There was previously /etc/apt/trusted.gpg.d but that has
special meaning (as does /usr/share/keyrings itself being a system directory
not something for the system operator). The recommendation is /etc/apt/keyrings
so add to the WineHQ install instructions:
sudo mkdir -m755 -p /etc/apt/keyrings # not needed since apt version 2.4.0 like
Debian 12 and Ubuntu 22 or newer
The .sources files will need to be updated.
Alternatively if there was a package generated to manage installation of the
key to /usr/share/keyrings that could be a valid option.
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https://bugs.winehq.org/show_bug.cgi?id=53688
Bug ID: 53688
Summary: Ubuntu install instruction are wrong and not working
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sayanel(a)protonmail.com
Distribution: ---
As of today (2022-09-15) the ubuntu install instructions
(https://wiki.winehq.org/Ubuntu) do not work properly
The repo key is placed in /usr/share/keyrings
But the source info
(https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources)
indicates to search /etc/apt/keyrings/
Either change instruction to copy the key to /etc or change the .source file to
point to /usr
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https://bugs.winehq.org/show_bug.cgi?id=57764
Bug ID: 57764
Summary: Constant repeating notifications of a forum response.
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Hi Guys,
I asked for help on
https://forum.winehq.org/viewtopic.php?p=146353#p146353
and received it.
Problem, the eMail notification keeps repeating and repeating and repeating
every 10 minutes or so. I will attach the source code for the message.
-T
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https://bugs.winehq.org/show_bug.cgi?id=57735
Bug ID: 57735
Summary: WineHQ Forum doesn't have a favicon
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
URL: https://forum.winehq.org/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
There's no pretty favicon.ico (or similar) for the WineHQ forums.
There's no mention of one in the <head> of the source and /favicon.ico returns
404. If there is a .png or another format then it is not being pointed to.
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https://bugs.winehq.org/show_bug.cgi?id=57765
Bug ID: 57765
Summary: No screen refresh on vst like Shaperbox3
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrmz(a)protonmail.com
Distribution: ---
using wine and yabridge.
i noticed that some vst plugins seemed to work correctly but the display was is
not updated at all.
you can eventually force the display to be updated by moving the window
to launch the plugin. the easiest way is probably to install shaperbox 3 on
wine, configure yabridge and then open the plugin with carla.
i'm running manjaro, and i voluntarily downgraded wine because i had too many
problems with the latest version available (9.22-1).
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https://bugs.winehq.org/show_bug.cgi?id=57691
Bug ID: 57691
Summary: wine-mono: ASan gets triggered in
mono_path_canonicalize with strcpy-param-overlap.
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 77881
--> https://bugs.winehq.org/attachment.cgi?id=77881
asan_2025-01-18_17-11-19_.1748
Hello, I tried getting wine being built with ASan (PE side) enabled. [1]
And tried running on this build the wine conformance tests.
One place where ASan gets triggered is in mono\mono\utils\mono-path.c [2]:
90 if (dest != lastpos) strcpy (dest, lastpos);
ERROR: AddressSanitizer: strcpy-param-overlap
A few lines above (line 74) there is the possibility of the strings
overlapping mentioned and a memmove used.
Attached file contains the full output of one ASan event.
Would it be valuable to replace the `strcpy (dest, lastpos);`
by a `memmove (dest, lastpos, strlen(lastpos) + 1)`?
[1]
https://gitlab.winehq.org/bernhardu/wine/-/blob/asan-pe_2024-12-29/README.md
[2] https://gitlab.winehq.org/mono/mono/-/blame/main/mono/utils/mono-path.c#L90
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https://bugs.winehq.org/show_bug.cgi?id=57763
Bug ID: 57763
Summary: Windows Movie Maker: "Not implemented"
Product: Wine
Version: 10.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edward.edwardson(a)spam4.me
Created attachment 77968
--> https://bugs.winehq.org/attachment.cgi?id=77968
The error message that you get
Steps to reproduce:
Install Windows Movie Maker as explained in
<https://bugs.winehq.org/show_bug.cgi?id=57403>:
> 1. Download ISO from here https://archive.org/details/windows_live_essentials_2012_qfe4_image
> 2. Extract with The Unarchiver https://theunarchiver.com/ or a similar program
> 3. Go to the en-gb folder and open the installer
> 4. Install only Windows Movie Maker and Photo Gallery
Afterwards, type "wine explorer" in the terminal and navigate to
C:\Program Files (x86)\Windows Live\Photo Gallery
Open MovieMaker.exe. If you get a licence agreement, just press the
return/enter key and it'll go away.
Observe the error message saying "Not implemented". The link in the message box
just takes you to a generic landing page.
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https://bugs.winehq.org/show_bug.cgi?id=57408
Bug ID: 57408
Summary: Windows Movie Maker doesn't render license dialog
properly
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 77393
--> https://bugs.winehq.org/attachment.cgi?id=77393
Screenshot
Followup to bug 57403 and bug 57407. First workaround those issues. (Install in
win7 mode and run with the patch linked in bug 57407)
Steps to reproduce
- Download and extract the ISO (you only need the "en" and "neutral" folders)
- Enter the "en" folder and run the setup, install only Windows Movie Maker and
Photo Gallery
- Run MovieMaker.exe (.wine/drive_c/Program Files (x86)/Windows Live/Photo
Gallery
You should now be showing the "Microsoft Service Agreement". It's hard to click
accept, since the button is invisible. If you click around the bottom right you
dismiss/confirm the dialog though.
Keep in mind that once you dismissed the license dialog it won't be shown
again.
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https://bugs.winehq.org/show_bug.cgi?id=57762
Bug ID: 57762
Summary: Register/Password change with firefox-bin-134.0.2
result: Error while sending e-mail
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joneqdaniel(a)gmail.com
Distribution: ---
With firefox-bin-134.0.2 browser:
- Register with a webmail account like mailfence/gmail
- Change password of an existing account
Both give:
- Error while sending e-mail
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https://bugs.winehq.org/show_bug.cgi?id=57727
Bug ID: 57727
Summary: Battle.net fails to update World of Warcraft
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smoerrebroed(a)souls-of-midgard.de
Distribution: ---
Starting last week, there seem to be some issues with properly finishing a game
update in Battle.net, namely World of Warcraft. Many users around the world
seem to experience an issue where Battle.net stops at ~ 400 MB downloaded and
gives an internal error message:
https://eu.forums.blizzard.com/en/wow/t/blzbntagt00000840-something-went-wr…
On proper Windows, there is no such error with the current update. Moreover,
also some older versions of Proton seem to not have this issue, so it looks
like there is something in Wine that's causing this. Tested with Wine 10.0 as
well as with 9.22 and 9.17 - no difference
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https://bugs.winehq.org/show_bug.cgi?id=57759
Bug ID: 57759
Summary: Project64K Smash Edition does not read raphnet
controller adapter input correctly
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braye(a)fastmail.com
Distribution: ---
PJ64KSE packages a version of the raphnet PJ64 raw input plugin, which uses the
hidapi library to read directly from a corresponding raphnet Nintendo 64
controller to USB adapter. The plugin uses hidapi to send and receive feature
reports from the device.
When getting feature reports, hidapi uses DeviceIoControl with
IOCTL_HID_GET_FEATURE and GetOverlappedResult to get the feature report from
the specified device. This ioctl takes an int pointer which will contain the
length of the data returned from the device when finished. The hidapi source
code indicates that when numbered reports aren't used, the int pointer will
only count the data returned from the device, sans the report number byte.
hidapi adds 1 to this pointer if this is the case.
The device in question does not have numbered feature reports, so this is
always the case.
This means that when the plugin code is run under wine, the int pointer is
off-by-one. It reports that 65 bytes were returned, even though the buffer
passed to the ioctl is 64 bytes and contains 64 bytes of data. Therefore, the
plugin code does not read the input of the device as expected, since it checks
this value and errors. If the plugin is patched to subtract 1 from the length
variable before checking, the plugin works as expected.
P64KSE: https://github.com/smash64-dev/project64k-legacy/releases/tag/v2.5.2
pj64raphnetraw plugin: https://github.com/raphnet/pj64raphnetraw
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https://bugs.winehq.org/show_bug.cgi?id=57750
Bug ID: 57750
Summary: Qt 6 app crashes on start
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gudvinr+wine(a)gmail.com
Distribution: ---
Created attachment 77954
--> https://bugs.winehq.org/attachment.cgi?id=77954
backtrace
I am trying to run KOMPAS-3D v23 Home
(https://kompas.ru/kompas-3d-home/about/).
Distribution is proprietary but trial version is available
(https://kompas.ru/kompas-3d-home/download/).
Wine Version: wine-10.0
Kernel Version: 6.12.10-arch1-1 (64-bit)
Graphics Platform: X11
App itself uses Qt 6.2.4:
$ strings Qt6Core.dll | grep 'Qt 6\.'
Qt 6.2.4 (x86_64-little_endian-llp64 shared (dynamic) release build; by MSVC
2022)
Crash log in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57654
Bug ID: 57654
Summary: Return Fire cant find 256 color window
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
Return Fire complains it cant find a 256 color window when running then closes.
It also doesnt run unless you set windows 95/98
Demo is available here
https://archive.org/details/Rfire
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https://bugs.winehq.org/show_bug.cgi?id=57756
Bug ID: 57756
Summary: Error during installation of Ableton Live Trial
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stitch-watches.2m(a)icloud.com
Distribution: ---
Created attachment 77961
--> https://bugs.winehq.org/attachment.cgi?id=77961
backtrace generated by Wine
Half way through the installation process of the .exe, Wine noted a problem
forcing Wine to shut down. The installation of Ableton seems to have been a
success with the application opening without issue, however I do not know if
this error in Wine will cause further issues. I am attaching the backtrace.txt
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http://bugs.winehq.org/show_bug.cgi?id=35732
Bug ID: 35732
Summary: Adobe CC (Creative Cloud) fails to install.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giorgosk67(a)gmail.com
Created attachment 47719
--> http://bugs.winehq.org/attachment.cgi?id=47719
The error screen.
CC fails to install and exits with an error (A12E1).
(For error details, please see the attached screenshot).
For help, points to this page:
https://helpx.adobe.com/creative-cloud/topics/getting-started.html
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https://bugs.winehq.org/show_bug.cgi?id=57757
Bug ID: 57757
Summary: Cron not running - add dryrun feature
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
I noticed the ./cron/cleanup.php script was not configured to run daily
anymore. This should be resetup, but I want to be sure it works first before
doing so.
In order to do so, it needs --dryrun command line option to the script that
will just report on the tasks it will complete. This way I can test that it
works. It should do everything but change any database rows, and avoid sending
email.
I noticed it is currently setup to email the appdb admins of every run. Instead
the cron script should save a log somewhere. Possibly to a db table. Logs older
than 30 days could get auto purged.
Are we purging stale accounts? I know it purges maintainers, but does it also
purge deadbeat accounts? Perhaps the system considers every user a maintainer.
Verify and let me know. Currently there are over 90K accounts, so getting that
table down a bit should help performance.
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https://bugs.winehq.org/show_bug.cgi?id=57149
Bug ID: 57149
Summary: Inconsistent keyboard keys handling between
winewayland and winex11
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
I noticed that when I remap keys in KDE (such as "Left Alt is swapped with Left
Win" in keyboard settings), it's not working with winewayland but works as
expected with winex11 (in XWayland mode).
In particular, in Cyberpunk 2077 when I try to bind some action to a key it
detects "Super_L" (aka Win key) as Alt when XWayland / winex11 are used, but
with winewayland it doesn't and detects actual Alt as Alt ignoring KDE's
override.
Not sure if it's something incomplete on KDE's side or winewayland is doing
something strange?
It happens with KDE Plasma 6.1.4.
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https://bugs.winehq.org/show_bug.cgi?id=57180
Bug ID: 57180
Summary: Cradle needs support for converting from float3 to
float4
Product: vkd3d
Version: 1.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0898:err:d3dcompiler:D3DCompile2
core/shaders/default/render/vertex_query_deferred.shader:224:8: E5017: Aborting
due to not yet implemented feature: Prioritize between multiple compatible
function overloads.
(Bug 56353)
0898:err:d3dcompiler:D3DCompile2
core/shaders/default/render/vertex_query_deferred.shader:224:1: E5002: Can't
implicitly convert from float3 to float4.
1.13-114-gd3016071
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https://bugs.winehq.org/show_bug.cgi?id=56654
Bug ID: 56654
Summary: Unreal Editor for Fornite: Menu disappear (Proton 9+ -
GE Proton 8+)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.richer(a)protonmail.com
Distribution: ---
When i click on menu, it disappear immediately
Tested on proton 9
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https://bugs.winehq.org/show_bug.cgi?id=54472
Bug ID: 54472
Summary: Cryostasis: Sleep of Reason demo crashes due to HLSL
syntax error 'unexpected KW_TECHNIQUE10'
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.guru3d.com/files-details/cryostasis-sleep-
of-reason-game-demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
00d4:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x804.
00d4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
00d4:err:d3dcompiler:D3DCompile2 Shader log:
00d4:err:d3dcompiler:D3DCompile2 signature.fx:8:1: E5000: syntax error,
unexpected KW_TECHNIQUE10
00d4:err:d3dcompiler:D3DCompile2
1.6-110-g240b2f96
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https://bugs.winehq.org/show_bug.cgi?id=57754
Bug ID: 57754
Summary: GUI offset in VST plugins
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: project.music(a)web.de
Distribution: ---
VST plugins, that are loaded through tools like yabridge or LinVST can't be
used. If I try to click a button or some other element in the plugins
interface, I have to click way up and way left of the actual displayed thing
(button, knob...).
This occurs in all distros I tested (fedora, endeavouros, openSuse, kubuntu),
from wine version 9.22 up to version 10, stable or staging.
The only way to use windows vst plugins since then is to downgrade to an older
wine version.
If there is anything I can provide to help, please tell me what and how.
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https://bugs.winehq.org/show_bug.cgi?id=57753
Bug ID: 57753
Summary: The progress bar is broken in third-party themes, Wine
10.0 stable.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.l.e.x.a.n.i.s.o.v.1.9.9.3(a)gmail.com
Distribution: ---
Created attachment 77959
--> https://bugs.winehq.org/attachment.cgi?id=77959
image
The progress bar shows an incorrect image in third-party themes. It is
displayed correctly in the standard theme. Wine 10.0 stable.
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https://bugs.winehq.org/show_bug.cgi?id=57693
Bug ID: 57693
Summary: Blank win32 dialog instead of text and controls in
Reason (DAW)
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
Distribution: ---
Created attachment 77883
--> https://bugs.winehq.org/attachment.cgi?id=77883
Reason 13 Preferences Blank Areas
ReasonStudio's DAW Reason is showing a lot blank areas in its preferences
window (which looks like a standard win32 window). This makes understanding and
interacting with the options of Reason impossible.
How to reproduce:
1. Follow download and installation instructions from here:
2. (if not authorized) click on "run in demo mode"
3. Finish initial configuration wizard
4. Press Alt+Arrow Down to open the main menu, press Arrow Right followed by
Arrow Up to select Edit->Preferences via your keyboard
5. Preferences window opens with blank areas (bug) but behind main app (that's
another wine bug) so change focus to the window that just opened behind Reason
6. Note how "0134:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002000"
is being logged multiple times during step 5
The attached zip file contains a screenshot of the preferences window on Wine
(tested with v9.21 and v10.0-rc5, broken from v10.0-rc6 on due
https://bugs.winehq.org/show_bug.cgi?id=10845#c29) and on Windows 10 as well as
the log when opening the preferences window.
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https://bugs.winehq.org/show_bug.cgi?id=57752
Bug ID: 57752
Summary: Reason (DAW) fails to start when wine's user "music"
subdirectory is a symbolic link
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77956
--> https://bugs.winehq.org/attachment.cgi?id=77956
Log from when the error dialog "Internal Error" is shown
ReasonStudio's DAW Reason v13 and v12 (and possibly earlier versions, too)
behave wrong when having to access a directory that is a symbolic link on the
user's ext4/btrfs drive.
This problem only affects staging builds (tested with v9.21, v9.22 and v10.0).
Builds from the same version via mainline do not exhibit this behavior.
The problems are:
1. Reason fails to start with an "Internal Error" when
$WINEPREFIX/drive_c/users/username/Music is a symbolic link (which is the
default for a new wineprefix)
2. Reason's Browser shows an empty directory if you browse to a directory that
contains a symbolic link
How to reproduce problem 1:
1. Use a staging build of a recent wine version, like 10.0
2. In the following step, ignore the command "winetricks isolate_home" from the
installation instructions as that will replace the user directory's symbolic
links with real directories
3. Follow download and installation instructions from the "Additional Comments"
section here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42495
4. Running from the instructions will fail with an error dialog showing
"Internal Error"
How to reproduce problem 2:
1. Use a staging build of a recent wine version, like 10.0
2. In the following step, do execute the command "winetricks isolate_home" from
the installation instructions so the app starts
3. Follow download and installation instructions from the "Additional Comments"
section here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42495
4. (if not authorized) click on "run in demo mode" (dialog might open without
focus behind Reason's splash screen)
5. Finish initial configuration wizard
6. In a path your current Wineprefix can access, create a symbolic link to a
directory
7. Open Reason's Browser (F9)
8. Navigate to the directory containing your newly created symbolic link via
the browser's side pane "Computer" -> the directory containing the symbolic
link will be shown as empty
Both problems do not happen in a mainline build indicating that this only
happens in staging builds. I've attached a log from when the "Internal Error"
dialog is shown.
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https://bugs.winehq.org/show_bug.cgi?id=57694
Bug ID: 57694
Summary: Preferences window (win32 dialog) opens without focus
in Reason (DAW)
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
Distribution: ---
ReasonStudio's DAW Reason is opening its preferences window (and possibly
others) without focus, so it lands behind the main app and can go easily
unnoticed.
How to reproduce:
1. Follow download and installation instructions from here:
2. (if not authorized) click on "run in demo mode"
3. Finish initial configuration wizard
4. Press Alt+Arrow Down to open the main menu, press Arrow Right followed by
Arrow Up to select Edit->Preferences via your keyboard (workaround for
https://bugs.winehq.org/show_bug.cgi?id=10845)
5. Preferences window opens but behind main app
Wine v10.0-rc6 broke the workaround from step 4 (see
https://bugs.winehq.org/show_bug.cgi?id=10845#c29) so until that's fixed you
won't be able to proceed at step 4 using Wine v10.0-rc6 or later.
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https://bugs.winehq.org/show_bug.cgi?id=57749
Bug ID: 57749
Summary: Application crashes when ToastNotification from
Windows.UI.Notifications used
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gudvinr+wine(a)gmail.com
Distribution: ---
Application I run uses Windows.UI.Notifications.ToastNotification class
(https://learn.microsoft.com/en-us/uwp/api/windows.ui.notifications.toastnot…)
Apparently, when it tries to show notification, app crashes:
System.TypeLoadException: Could not find Windows Runtime type
'Windows.UI.Notifications.ToastNotification'
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https://bugs.winehq.org/show_bug.cgi?id=56708
Bug ID: 56708
Summary: AppDB needs a maintainer
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We do not have anyone working on our AppDB anymore. We need a volunteer to take
over maintenance of this codebase. If anyone knows a PHP developer with free
time, we would certainly appreciate it.
They can get the codebase from here.
https://gitlab.winehq.org/winehq/appdb
I can provide database dumps (sans user accounts).
If anyone is interested, please let us know via this bug report.
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https://bugs.winehq.org/show_bug.cgi?id=54339
Bug ID: 54339
Summary: Wine doesn't recognize RTX 3xxx and 4xxx
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Wine does not recognize RTX 30xx and 40xx Nvidia cards, it prevents games from
auto-configuring the performance.
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/wined3d/adapter_gl.c…
Tested on 3050, but should be on 3070, 3070, 3090, 4070, 4090...
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https://bugs.winehq.org/show_bug.cgi?id=57624
Bug ID: 57624
Summary: Wrong Font rendering in Supermechs
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77742
--> https://bugs.winehq.org/attachment.cgi?id=77742
screenshot of the bug
Very simple bug, the fonts don't get rendered correctly in this game, see
attachment.
You can download the game from their official site
https://www.supermechs.com
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https://bugs.winehq.org/show_bug.cgi?id=57745
Bug ID: 57745
Summary: Autocad fails to install
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
I tried installing the autocad 2025 from the autodesk website
https://www.autodesk.com/products/autocad/overview?term=1-YEAR&tab=subscrip…
the installer at first fails to open. it seems to be a custom? 7z self
extracting archive that is broken in wine see Bug 57744.
once you work around that bug the installer runs and gets stuck at 3%,
navigating to %localappdata%\Autodesk\ODIS in wine and opening the Install.log
file i get a lot of errors related to msix and appx installation files
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https://bugs.winehq.org/show_bug.cgi?id=56894
Bug ID: 56894
Summary: Compile Error
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 0rtjiosoi3(a)pirolsnet.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When I compiled the wine-staging, I taken the following error;
include/config.h:847:9: warning: "_GNU_SOURCE" redefined
dlls/ntdll/unix/esync.c:183:38: error: passing argument 1 of
‘_InterlockedCompareExchange’ from incompatible pointer type
[-Wincompatible-pointer-types]
183 | if (!InterlockedCompareExchange( (int
*)&esync_list[entry][idx].type, type, 0 ))
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| |
| int *
dlls/ntdll/unix/esync.c:256:14: warning: format ‘%x’ expects argument of type
‘unsigned int’, but argument 6 has type ‘NTSTATUS’ {aka ‘long int’} [-Wformat=]
256 | WARN("Failed to retrieve fd for handle %p, status %#x.\n",
handle, ret);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~
|
|
|
NTSTATUS {aka long int}
dlls/ntdll/unix/esync.c:275:33: error: passing argument 1 of
‘_InterlockedExchange’ from incompatible pointer type
[-Wincompatible-pointer-types]
275 | if (InterlockedExchange((int *)&esync_list[entry][idx].type,
0))
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| |
| int *
dlls/ntdll/unix/esync.c:939:51: error: passing argument 1 of
‘_InterlockedDecrement’ from incompatible pointer type
[-Wincompatible-pointer-types]
939 | InterlockedDecrement( &semaphore->count );
| ^~~~~~~~~~~~~~~~~
| |
| int *
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https://bugs.winehq.org/show_bug.cgi?id=56432
Bug ID: 56432
Summary: AutoCAD 2021: installation fails with error 120
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasserprojekt(a)gmail.com
Distribution: ---
Created attachment 76193
--> https://bugs.winehq.org/attachment.cgi?id=76193
AutoCAD 2021 install winedbg Setup.exe
Installer starts normally, options are selected.
Fails when starting to install AutoCAD 2021 Core. Error message "Install error
120: call not implemented".
winedbg messages in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17258
Summary: M.A.X.2 : error "Screen init failed" when starting the
game
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jazzedupj0sh(a)gmail.com
Created an attachment (id=19245)
--> (http://bugs.winehq.org/attachment.cgi?id=19245)
Game does not start, instead shows this error
Installation works fine. This is a game meant for Windows 98. Not sure which
version of Directx it uses.
The game does not start, instead I get an error. The screenshot of the error is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=55285
Bug ID: 55285
Summary: Wine 8.12 screws up CUPS-PDF print from Lotus Approach
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 38
Wine 8.12
cups-pdf-3.0.1-18.fc38.x86_64
Lotus Approach N99.8.0208.0800 (Smart Suite)
Wine 8.12 screws up cups-pdf print.
Two attachments:
1) a sample screwd up PDF
2) the results of
WINEDEBUG=seh,gdi,enhmetafile,winspool,localspl,psdrv wine approach.exe 2&>1 >
WinePrintError.txt
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https://bugs.winehq.org/show_bug.cgi?id=57742
Bug ID: 57742
Summary: Adobe Digital Editions 4.5 crashes on startup
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ken.rossato(a)gmail.com
Distribution: ---
Created attachment 77940
--> https://bugs.winehq.org/attachment.cgi?id=77940
Console output
When I launch Adobe Digital editions with either the X or Wayland backend, and
either win32 or win64 arch, the application draws its initial window but
crashes before filling it in with books. I am on Fedora 41 using rpm version
10.0-0.7rc4.fc41. When I uninstall and install 9.15-1.fc41 the application
runs normally.
Full log is attached, last 5 lines below:
"""
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 142 (Composite)
Minor opcode of failed request: 1 ()
Serial number of failed request: 1028
Current serial number in output stream: 1043
"""
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http://bugs.winehq.org/show_bug.cgi?id=9418
Summary: Colasoft Mac Scanner 1.1 doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.colasoft.com/mac_scanner/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in
http://www.linuxforums.org/forum/wine/101536-problem-tcp-ip.html
"[Running colasoft mac scan in wine complains
Cannot find any valid ip address...]"
So I downloaded it and tried it.
It found my IP address right away, so that's fine.
But it wasn't able to actually scan for MAC addresses; it
had lots of
fixme:iphlpapi:SendARP (DestIP 0xda01a8c0, SrcIP 0x00000000, pMacAddr
0x7abcc808, PhyAddrLen 0x7abcc7fc): stub
messages. On Linux, at least, the way to do this is
probably to send the packet, wait a millisec, then do
ioctl SIOCGARP. (Or the command arp -n W.X.Y.Z. Or look in /proc/net/arp.)
It'd be cheesy beans to implement, if anybody cares to.
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https://bugs.winehq.org/show_bug.cgi?id=57723
Bug ID: 57723
Summary: 10 destroyed my column labels in Approach
Product: Wine-staging
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77925
--> https://bugs.winehq.org/attachment.cgi?id=77925
mangled Approach column labels
Lotus Approach N99.8.0208.0800 (Smart Suite)
Fedora 41
Xfce 4.18
wine-10.0-0.7rc4.fc41.i686 (Staging)
wine-10.0-0.7rc4.fc41.x86_64 (Staging
10 destroyed my ability to use my Approach business accounting. The labels on
some column only show a single character. This is a DISASTER! Please fix!
I will add a graphic of what it looks like under both wine and Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=45113
Bug ID: 45113
Summary: Dai-Senryaku Perfect3: Very slowly with OpenGL
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing "Dai-Senryaku Perfect 3",Japanese war board simulation
game,drawing screen is very slowly with OpenGL rendering.
Using with GDI rendering, drawing is little slowly, but faster than OpenGL.
Product page (written in Japanese):
https://www.ss-alpha.co.jp/products/dsperfect3.html
Playing sample:
https://www.ss-alpha.co.jp/products/dsperfect3/download.html
This issue may seem to be similar to BUG #43231.
https://bugs.winehq.org/show_bug.cgi?id=43231
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https://bugs.winehq.org/show_bug.cgi?id=57075
Bug ID: 57075
Summary: Application "Golden6" works in winde 9.0 but fails in
wine 9.15
Product: Wine
Version: 9.15
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.oberkofler(a)gmail.com
Created attachment 76948
--> https://bugs.winehq.org/attachment.cgi?id=76948
log
I have been using the application Golden6 () with wine 8 and 9 and it works
perfectly. When upgrading to wine@staging 9.15 it fails when starting.
0024:err:seh:call_seh_handlers invalid frame 00000001000FE5F0
(0000000000022000-0000000000120000)
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=40736
Bug ID: 40736
Summary: In notepad Ctrl+[Grey /] cause '/' char to be added
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gur.stavi(a)gmail.com
Distribution: ---
The issue is about pressing the combination of CTRL + sys keys from the right
side numeric keypad of the keyboard:
CTRL-[/]
CTRL-[*]
CTRL-[-]
CTRL-[+]
It can be reproduced in Notepad.
In Notepad under Windows these sequences will do nothing.
In Notepad under Wine these sequences will cause the character to be added to
the document.
Perhaps it is related to 'TranslateAccelerator' API but this is just a guess.
The real problem is with 'Notepad++' where these sequences are the default
accelerators for zoom control so chars are added to the document whenever zoom
is changed.
Regards,
Gur
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https://bugs.winehq.org/show_bug.cgi?id=57737
Bug ID: 57737
Summary: Construct 2 crashes when closing
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77935
--> https://bugs.winehq.org/attachment.cgi?id=77935
logs
This bug is very straightforward:
Whenever I close the app, the app crashes and two windows appear telling me
that the app has crashed.
I've attached the log of the app, and the log related to the crash seems to be
this one:
---
05c4:fixme:explorerframe:taskbar_list_SetThumbnailClip iface 0000755DCBBD2800,
hwnd 00000000000301B6, prcClip (null) stub!
05c4:fixme:ieframe:OleInPlaceObject_InPlaceDeactivate (0000755DF6949170)
05c4:fixme:ieframe:ControlSite_OnFocus (0000755DF69492D0)->(0)
05c4:fixme:ieframe:InPlaceSite_OnInPlaceDeactivateEx fNoRedraw (1) ignored
05c4:fixme:mshtml:DocObjHlinkTarget_SetBrowseContext
(0000755DF69D6260)->(0000000000000000)
05c4:fixme:mshtml:nsChannel_GetContentLength
(0000755DCB995CD0)->(00007FFFFE1FAE60)
05c4:fixme:mshtml:nsChannel_GetContentDispositionFilename
(0000755DCB995CD0)->(00007FFFFE1FAEC8)
05c4:fixme:mshtml:nsChannel_GetContentLength
(0000755DCB995CD0)->(0000755D5CA4B2E8)
05c4:fixme:jscript:JScript_SetScriptState unimplemented state 3
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002800
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:dwmapi:DwmExtendFrameIntoClientArea (00000000000301B6,
00007FFFFE1FC780) stub
05c4:fixme:http:HttpTerminate (0x1, 0000000000000000): stub!
wine: Unhandled page fault on execute access to 0000000075F33A90 at address
0000000075F33A90 (thread 05c4), starting debugger...
---
Construct 2 is a 2d game engine.
You can download a free version without the need to have an account on their
official site here:
https://www.construct.net/en/construct-2/download
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https://bugs.winehq.org/show_bug.cgi?id=44920
Bug ID: 44920
Summary: Starcraft II Arcade Crash during load
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.e.russo(a)gmail.com
Distribution: ---
Created attachment 61011
--> https://bugs.winehq.org/attachment.cgi?id=61011
WINEDEBUG=warn+all log of crash (gzipped)
Starcraft II is a moving target. After the most recent patch, I was unable to
use wine-staging 2.21, which had been working excellently for me. Wine 3.5 has
trouble: loading the "Hero Attack 3X" (popular) arcade game, the game crashes.
I've attached a "WINEDEBUG=warn+all" log, and can help debug.
I checked "use 32-bit version", and I am using a clean prefix.
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https://bugs.winehq.org/show_bug.cgi?id=38303
Bug ID: 38303
Summary: NHL09 menus automatically navigating ( non-stop
clicking down arrow without actual keyboard button
pressing )
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When I launch the game, menus are navigated by themselves. Still - the game
responds on actual pressing of the arrow buttons on my keyboard.
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https://bugs.winehq.org/show_bug.cgi?id=53151
Bug ID: 53151
Summary: teardown.exe crash
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kraisler87(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72584
--> https://bugs.winehq.org/attachment.cgi?id=72584
crash log
I play teardown for several minutes (about 30 minutes) and than GPU hang and
only restart linux help.
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https://bugs.winehq.org/show_bug.cgi?id=56711
Bug ID: 56711
Summary: Vampire: The Masquerade - Bloodlines crashes on launch
(regression)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
Created attachment 76493
--> https://bugs.winehq.org/attachment.cgi?id=76493
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7b68df75).
With WINE 9.0, Vampire: The Masquerade - Bloodlines crashes on launch with the
attached trace.
This crash does not happen when reverting to WINE 8.0. I will run a bisect in
the coming days to try to spot a faulty commit.
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https://bugs.winehq.org/show_bug.cgi?id=56767
Bug ID: 56767
Summary: ERRO SOFTWARE JAVA , JLINK (SEGGER), HASLERAIL
Product: Wine-staging
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: estebanjosemiliano(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
"I'm trying to use the HasleRail's EVA2 program and I encounter the following
issues: in the Windows X64 version, it works, but the graphical interface looks
bad with black color on the icons. It reminds me of a .NET Framework issue I
experienced before. In the x86 version, the program closes on its own upon
opening.
Another problem I encountered is trying to use the SEGGER JLink program. In the
x86 version, it installs two out of the three required drivers, and in the x64
version, it only installs 1 out of the 3 necessary ones. Besides, I tried in
every way to make it recognize the ttyACM0 port, but I couldn't get it to work
in any way."
"I have a program to use with Java. In the x64 Wine version, it's impossible to
install. Now, in the x86 version, it's complicated but it can be installed.
First, running it is a bit tricky, and after installation, it gives an error if
you don't have IE8 installed."
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https://bugs.winehq.org/show_bug.cgi?id=56804
Bug ID: 56804
Summary: Can't access b/c o/ something to do with 32-Bits
Product: Wine-staging
Version: unspecified
Hardware: Other
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesseluketagud(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 76607
--> https://bugs.winehq.org/attachment.cgi?id=76607
Can't access in wow64 32-Bit code
I don't know how all of this stuff works, but when I tried to access Undertale.
it said I couldn't because of some wow64 32-bit code. It was working perfectly
in the beginning but I stopped using it for a week and now it stopped working.
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https://bugs.winehq.org/show_bug.cgi?id=57056
Bug ID: 57056
Summary: Wine-staging build fails in i586 Debian Testing
Product: Wine-staging
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76918
--> https://bugs.winehq.org/attachment.cgi?id=76918
OBS log of build failure
The i586 Debian Testing wine-staging 9.15 build failed with incompatible
pointer type errors in dlls/ntdll/unix/esync.c. Log from the OBS is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33759
Bug #: 33759
Summary: Some applications reset the X color profile
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Some applications tend to reset the X color profile when they start. This
profile is set by xcalib and shouldn't be mindlessly messed with.
I could not determinate a pattern as to which programs do this. It seems games
are especially prone.
A simple test case:
Get xcalib, and use it to set some random color profile, such as with
xcalib -a -gc 5
Get CPU-Z. There is a simple no-installation zip available. Click away the
initial error message and then watch as it resets the profile as it loads
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https://bugs.winehq.org/show_bug.cgi?id=39164
Bug ID: 39164
Summary: Starcraft 2: broken after alt-tab
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: m4rkusxxl(a)web.de
Distribution: ---
I play starcraft 2 in kde4 with desktop effects enabled.
When I alt-tab to get back to the desktop it works fine. But I dont get back
into the game.
When I try to, I see the game but the screen never changes (no animations,
nothing happens when clicking buttons). The mouse cursor is not catched as
well.
When I disable desktop effects in kde (shift+alt+f12) I can still get back into
the game and it is redrawn correctly.
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https://bugs.winehq.org/show_bug.cgi?id=49094
Bug ID: 49094
Summary: "err:ntdll:RtlpWaitForCriticalSection" racy hang when
starting/running StarCraft 2
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bat.misc(a)batbytes.com
Distribution: ---
Created attachment 67060
--> https://bugs.winehq.org/attachment.cgi?id=67060
wine stdout/stderr
When starting StarCraft 2, I get this error message:
[code]00d8:err:ntdll:RtlpWaitForCriticalSection section 0xe76344 "?" wait timed
out in thread 00d8, blocked by 00d0, retrying (60 sec)[/code]
It is a racy hang. It sometimes happens during startup or when starting an
custom game.
The version used is from the master branch,
d1f858e03da732c621504f90e349d5170ca3336e from April 30th.
This is with debugging and unstripped executables but I'm unsure where to dig
into this with gdb to give more helpful information. Please let me know if I
can help provide better information.
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https://bugs.winehq.org/show_bug.cgi?id=52244
Bug ID: 52244
Summary: starcraft2 crashes while loading arcade game
e_gfxErrorShaderCompileFailed
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 71352
--> https://bugs.winehq.org/attachment.cgi?id=71352
console messages
[cedric@cedric ~]$ wine --version
wine-6.23
[cedric@cedric ~]$ uname -a
Linux cedric 5.15.8-arch1-1 #1 SMP PREEMPT Tue, 14 Dec 2021 12:28:02 +0000
x86_64 GNU/Linux
[cedric@cedric ~]$ rm -rf ~/.wine
[cedric@cedric ~]$ wineboot
[cedric@cedric ~]$ wine ~/.wine-sc2-ok/drive_c/Program\ Files\
\(x86\)/StarCraft\ II/StarCraft\ II.exe
Install battle.net (it finds starcraft2), close
click Play
choose custom -> arcade. Type in "coop" into the search field, and click on
"Wings of liberty coop 1. Liberation day", and click create lobby, and then
click "start game".
After the countdown, the loading screen shows up, and the progress bar goes
about to half full. Then this error dialog shows up:
"Starcraft II
e_gfxErrorShaderCompileFailed
To help us identify the problem, please describe what you were doing when the
error occurred.
Please use the Report ID below when communicating with Blizzard about the
issue.
DF97FB56-8356-44A6-A960-5BEA033C44DA
[X] Send to Blizzard [Reopen] [Close]"
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http://bugs.winehq.org/show_bug.cgi?id=29384
Bug #: 29384
Summary: Voobly fails to launch Age of Empires II multiplayer
game (DirectPlay)
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
Classification: Unclassified
Instead of entering AOE II's brown multiplayer game screen, game will now be
automatically aborted & cancelled unrated instead.
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https://bugs.winehq.org/show_bug.cgi?id=53970
Bug ID: 53970
Summary: Purchases in StarCraft II do not work
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Created attachment 73560
--> https://bugs.winehq.org/attachment.cgi?id=73560
log of a purchase attempt
An attempt to buy Legacy of the Void campaign outputs a blank window.
I suspect it's in wininet from the logs
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https://bugs.winehq.org/show_bug.cgi?id=57449
Bug ID: 57449
Summary: Please stop collecting ppd's
Product: Wine-staging
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Dear Wine Staging,
Fedora 41
wine-9.15-1.fc41.x86_64
wine-9.15-1.fc41.i686
I installed a new Brother HL-L2300D printer. At first I used the Brother RPM
and it worked fine. Then I upgrades to the OWN drives. Everything was fine
until I tried to print envelopes. The OWN ppd is missing envelope definitions.
So I removed it and reinstalled the Brother ppd. Install and removal of
printers was done with https://127.0.0.1:631 (CUPS web interface).
The Linux side was completely happy with the process. But Wine was not. I
could not get rid of the OWN drivers in Wine.
Searching my drive for ppd's for the HL-L2300D, I found that Wine was
collecting them. Erasing them and restarting "Envelope Printer" and happy
camping returned.
Please stop collecting ppd's. Only import what CUPS has configured. And
remove what is no longer in CUPS.
By the way, the "Brother_HL_L2300D_series_rn6.en.ppd" was the correct ppd from
Brother. You will note it does not appear on the WINE list.
# find / -iname \*.ppd\* | grep -i brother | grep -i 2300 | grep -i wine
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm64/3/Brother_HL-L2300D_series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm64/3/Brother_HL_L2300D_series_rn6.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm64/3/Brother-HL-L2300D-series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm/3/Brother_HL-L2300D_series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm/3/Brother_HL_L2300D_series_rn6.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/arm/3/Brother-HL-L2300D-series.ppd
home/todd/.wine/drive_c/windows/system32/spool/drivers/win40/0/Brother_HL-L2300D_series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/win40/0/Brother_HL_L2300D_series_rn6.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/win40/0/Brother-HL-L2300D-series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/w32x86/3/Brother_HL-L2300D_series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/w32x86/3/Brother_HL_L2300D_series_rn6.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/w32x86/3/Brother-HL-L2300D-series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/x64/3/Brother_HL-L2300D_series.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/x64/3/Brother_HL_L2300D_series_rn6.ppd
/home/todd/.wine/drive_c/windows/system32/spool/drivers/x64/3/Brother-HL-L2300D-series.ppd
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https://bugs.winehq.org/show_bug.cgi?id=57235
Bug ID: 57235
Summary: Grand Theft Auto: San Andreas won't run, instead it
give this error "page fault on read access to
0x00000034 in 32-bit code (0x7bf9a93a)".
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scourge.aryan(a)outlook.com
Distribution: ---
Created attachment 77152
--> https://bugs.winehq.org/attachment.cgi?id=77152
This is the backtrace file of my game.
My system specs are:-
Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Address sizes: 36 bits physical, 48 bits virtual
Byte Order: Little Endian
CPU(s): 4
On-line CPU(s) list: 0-3
Vendor ID: GenuineIntel
Model name: Intel(R) Pentium(R) CPU N3700 @ 1.60GHz
CPU family: 6
Model: 76
Thread(s) per core: 1
Core(s) per socket: 4
Socket(s): 1
Stepping: 3
CPU(s) scaling MHz: 40%
CPU max MHz: 2400.0000
CPU min MHz: 480.0000
BogoMIPS: 3201.33
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge
m
ca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2
s
s ht tm pbe syscall nx rdtscp lm constant_tsc
arch_per
fmon pebs bts rep_good nopl xtopology tsc_reliable
non
stop_tsc cpuid aperfmperf tsc_known_freq pni
pclmulqdq
dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr
pdc
m sse4_1 sse4_2 movbe popcnt tsc_deadline_timer aes
rd
rand lahf_lm 3dnowprefetch epb pti ibrs ibpb stibp
tpr
_shadow flexpriority ept vpid tsc_adjust smep erms
dth
erm ida arat vnmi md_clear
Virtualization features:
Virtualization: VT-x
Caches (sum of all):
L1d: 96 KiB (4 instances)
L1i: 128 KiB (4 instances)
L2: 2 MiB (2 instances)
NUMA:
NUMA node(s): 1
NUMA node0 CPU(s): 0-3
Vulnerabilities:
Gather data sampling: Not affected
Itlb multihit: Not affected
L1tf: Not affected
Mds: Mitigation; Clear CPU buffers; SMT disabled
Meltdown: Mitigation; PTI
Mmio stale data: Unknown: No mitigations
Reg file data sampling: Not affected
Retbleed: Not affected
Spec rstack overflow: Not affected
Spec store bypass: Not affected
Spectre v1: Mitigation; usercopy/swapgs barriers and __user
pointe
r sanitization
Spectre v2: Mitigation; Retpolines; IBPB conditional; IBRS_FW;
STI
BP disabled; RSB filling; PBRSB-eIBRS Not affected;
BH
I Not affected
Srbds: Not affected
Tsx async abort: Not affected
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https://bugs.winehq.org/show_bug.cgi?id=57282
Bug ID: 57282
Summary: The progress bar is not displayed in third-party
themes starting from version 9.16.
Product: Wine-staging
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 93.duke.xperia(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77222
--> https://bugs.winehq.org/attachment.cgi?id=77222
screeshot
Starting from version 9.16, the progress bar is not displayed or a different
image is displayed in third-party themes.
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https://bugs.winehq.org/show_bug.cgi?id=57633
Bug ID: 57633
Summary: Lotus Approach and Word Pro have graphic issues with
high resolution monitors
Product: Wine-staging
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Lotus Approach N99.8.0208.0800 (Smart Suite)
Fedora 41
Xfce 4.18
screen resolution: 4096x2160 (4k)
Reproduced under:
WineHQ Staging:
wine-staging-10.0.rc3-1.1.x86_64
winehq-staging-10.0.rc3-1.1.x86_64
Wine Staging Fedora repo:
wine-9.15-1.fc41.x86_64
wine-9.15-1.fc41.i686
When Lotus Approach are started from the command line
$ wine approach
$ wine wordpro
Approach menu bars will not paint, but they are there if you remember where to
click. Spreadsheet with flicker/flash when you click on their tabs.
Wordpro will have artifacts of different parts of WorPro's screen. Typing will
sometimes not appear unless you move the window to another part of the screen,
then the typing, which really is there, will appear. But if you move the
windows back where it came from, the typing will disappear again.
But when both are started as a "virtual Desktop", it does not.
$ cd .wine/drive_c/lotus/approach/
$ wine explorer /desktop approach
From Xfce Launcher:
bash -c "cd $HOME/.wine/drive_c/lotus/approach; wine explorer
/desktop=`date +%%H:%%M:%%S`_wine_virtual_desktop_1680x1050,1680x1050
approach.exe"
If would be great to break Approach and Wordpro free of the virtual desktop as
it would allow my accounting spreadsheets to be seen fully without having to
scroll back and forth. This would be wonderful.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=57531
Bug ID: 57531
Summary: Cannot run winecfg nor execute application
Product: Wine-staging
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: happy.barney+winehq(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After upgrading to 10.0-rc1 something is broken.
- winefcg starts explorer but that's all. no window.
- "wine COMMAND" starts explorer but again, COMMAND is not started
- click on icon (I'm using virtual desktop) starts application and it runs
- in case of Battle.net.exe, when trying to start game, again, nothing visible
everything worked with wine-staging 9.22 (at least, it started, that I'm
testing after every update)
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https://bugs.winehq.org/show_bug.cgi?id=57578
Bug ID: 57578
Summary: Deformed symbols in LTSpice
Product: Wine-staging
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77681
--> https://bugs.winehq.org/attachment.cgi?id=77681
deformed simbols
some symbols in LTspice diagrams are deformed
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https://bugs.winehq.org/show_bug.cgi?id=48479
Bug ID: 48479
Summary: kernel: wineserver[13829]: segfault at 60 ip
0000000000428d8f sp 00007fff60b2e5c0 error 4 in
wineserver[403000+53000]
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66269
--> https://bugs.winehq.org/attachment.cgi?id=66269
journal of the wineserver crash
Wine-Staging Rc5 crashed with a core dump.
thousands!! of these lines come before the dump:
022b:fixme:rawinput:GetRawInputBuffer data (nil), data_size 0x22f7b0,
header_size 24 stub!
System is:
CPU: AMD FX-8350
GPU: Nvidia GTX1050 with Nvidia drivers
OS: Fedora 30
Special Patches: Vulcan Dxvk driver installed ( latest )
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https://bugs.winehq.org/show_bug.cgi?id=57514
Bug ID: 57514
Summary: wineboot hangs with Z: not equal to root of filesystem
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stephematician(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
`winecfg`, `wine explorer`, any program at all ... only runs if the Z: is set
to the root of the file-system e.g. `Z:=/`.
In previous versions; this was not required and I don't think this should be
necessary.
Using a virtual desktop, the output of running (say) `winecfg` once Z: is set
to (for example) my home folder `/home/user1234` is a blank virtual desktop
window. Eventually I see in the terminal:
0024:err:environ:run_wineboot boot event wait timed out
If I kill the process for wineboot.exe and explorer.exe; then the virtual
desktop respawns and the program runs. Thus, I imagine the issue lies within
wineboot.
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https://bugs.winehq.org/show_bug.cgi?id=56706
Bug ID: 56706
Summary: AppDB does not properly separate the Bugzilla DB
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We would like to split the AppDB and Bugzilla databases onto different hosts.
But right now this is impossible due to some queries doing a joins between
bugzilla and the appdb.
These will need to be re-written to do it in a different way.
The worst offender is testData.php ShowVersionsTestingTable method on line 685.
I'm sure there are other places as well.
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https://bugs.winehq.org/show_bug.cgi?id=57548
Bug ID: 57548
Summary: Error on exit from program accountenc.exe
Product: Wine-staging
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victor_romanov(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77616
--> https://bugs.winehq.org/attachment.cgi?id=77616
Back trace
When exiting the program, an error message is displayed. I am attaching the
text of the message.
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https://bugs.winehq.org/show_bug.cgi?id=57032
Bug ID: 57032
Summary: The winehq.org servers are very slow
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 76880
--> https://bugs.winehq.org/attachment.cgi?id=76880
Results of pings to winehq.org
I tried to find out what reason may be causing this slow connection:
First I pinged winehq.org. To have a reference I did the same to the "White
House" in Washington D.C. They may have a fast connection to Europe. To get an
other reference my next target was the "Hennepin County Library". I never was
there but the German Wikipedia linked to it.
An other reference was the City of Minneapolis.
All are faster than the connection to WinHQ (according to my info Winhq and
maybe also their servers, are there)
Please see the protocol attached to this bug.
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https://bugs.winehq.org/show_bug.cgi?id=49243
Bug ID: 49243
Summary: https://dl.winehq.org/wine-builds/debian/ is very slow
in China
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
I use deepin15.11, I find out "deb https://dl.winehq.org/wine-builds/debian/
stretch main " this link is very slow in China.
It's very hard to download all the packages in this link, often it will take
more than 2 hours to download all the packages and sometimes the download will
fail I have to download again and again.
I hope winehq.org make Chinese user download new version of wine faster.
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https://bugs.winehq.org/show_bug.cgi?id=47589
Bug ID: 47589
Summary: WineHQ requires email to sign up, sign in and to
recover access
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
It may be inacceptible for users living in jurisdictions with oppressive
regimes requiring all the email providers either collect the personal data
tying an account to a government-issued ID or being blocked. For example
cellphone numbers.
Now most of email providers require cellphone number validation. But not all.
Ironically the only email providers not enforcing this I know are Russian ones.
But the State Duma is preparing a law requiring all the email providers to do
that, so I expect there will be no free email providers not doing that
(probably except Riseup, but I won't use Riseup services).
So it is important to allow users contribute without having a email addreess.
For access recovery crypto protocols or a sheet of one-time passwords can be
used.
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https://bugs.winehq.org/show_bug.cgi?id=57156
Bug ID: 57156
Summary: Not getting forum registration activation link/email
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jmbreuer.net
Distribution: ---
Because of an issue with winedbg, I wanted to ask in the forums, but after
registering for an account I'm not getting the activation mail.
It says to "contact an administrator", but not how; I can't see any "Contact
Us" links on the forum pages. phpBB only mentions that "Contact Us" for getting
stuff to the administrators is a standard feature and always available IF IT IS
ENABLED, which I guess it's not.
I'm aware this may not be the greatest channel to look for a resolution of my
particular issue, I'm very happy to be pointed somewhere "better". ;-)
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https://bugs.winehq.org/show_bug.cgi?id=57404
Bug ID: 57404
Summary: Fedora 41 Repository: Error 404 when contacting page
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Whizerton(a)outlook.com
Distribution: ---
When I attempt to enter this webpage
https://dl.winehq.org/wine-builds/fedora/41/winehq.repo
I get an error 404. This causes issues when attempting to complete the steps to
download the Wine application to my desktop.
Unsure as to why this is happening.
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https://bugs.winehq.org/show_bug.cgi?id=46585
Bug ID: 46585
Summary: Some unicode characters cut off the rest of
description
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 63469
--> https://bugs.winehq.org/attachment.cgi?id=63469
test.txt with the issue
Looks like posting certain unicode characters makes rest of the description be
cut off.
Here's pasting of contents of the attached test.txt:
Tobias
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https://bugs.winehq.org/show_bug.cgi?id=57176
Bug ID: 57176
Summary: Accidentally uploaded the wrong screenshot, please
delete
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Please delete attachment 77073.
I've uploaded it accidentally, it wasn't meant to be shared.
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https://bugs.winehq.org/show_bug.cgi?id=56635
Bug ID: 56635
Summary: Wine 9.8 is not listed on Bugzilla
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Wine 9.8 is not listed on Bugzilla. My understanding was that it was added as
part of the release process. Has something failed to update?
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https://bugs.winehq.org/show_bug.cgi?id=53652
Bug ID: 53652
Summary: invalid URL in wine-bugs digest email footer
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: austinenglish(a)gmail.com, jnewman(a)codeweavers.com,
julliard(a)winehq.org
Distribution: ---
I'm guessing this happened around the mailman upgrade:
Sep 10:
_______________________________________________
wine-bugs mailing list -- wine-bugs(a)winehq.org - To unsubscribe send an email
to wine-bugs-leave(a)winehq.org
%(web_page_url)slistinfo/%(_internal_name)s
versus:
July 26:
_______________________________________________
wine-bugs mailing list - wine-bugs(a)winehq.org
https://www.winehq.org/mailman/listinfo/wine-bugs
'bisecting' the regression, it occurred between:
bad: Aug 12 wine-bugs Digest, Vol 205, Issue 46
good: Aug 12 wine-bugs Digest, Vol 205, Issue 45
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https://bugs.winehq.org/show_bug.cgi?id=56630
Bug ID: 56630
Summary: Broken links in email for "Test Results added to
version ..."
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 56ms2hl02(a)sneakemail.com
Distribution: ---
In an E-Mail I got:
Test Results added to version GoG of Sid Meier's Alpha Centauri by axm
-------------------------------------------------------
https://appdb.winehq.org/objectManager.php?sClass=3Dversion&iId=3D24358&=
;iTestingId=3D114903
This Test data has been submitted by axm.
... where the link is malformed due to the line break but I also could not fix
it manually.
It should probably be:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24358
Note this is the current version and it got autoapproved (probably because I am
the maintainer, too).
Using this search
https://bugs.winehq.org/buglist.cgi?bug_status=__all__&content=link&no_redi…
I found a simimar, but very old and outdated bug report that maybe can be
closed instead:
https://bugs.winehq.org/show_bug.cgi?id=25699
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https://bugs.winehq.org/show_bug.cgi?id=57732
Bug ID: 57732
Summary: "Ooops! Something has gone terribly wrong!" message
when trying to see queued items in appdb
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
"Ooops! Something has gone terribly wrong!" message appears when trying to see
queued items in appdb while logged into the appdb
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https://bugs.winehq.org/show_bug.cgi?id=57731
Bug ID: 57731
Summary: Gateway time-out when trying to look browse apps in
appdb
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Gateway time-out occurs when trying to browse apps in the appdb from the home
page.
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https://bugs.winehq.org/show_bug.cgi?id=57730
Bug ID: 57730
Summary: Gateway time-out when trying to look at all versions
of an app
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Gateway time-out occurs when trying to look at all versions of an app for
example this one:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=9194
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https://bugs.winehq.org/show_bug.cgi?id=56612
Bug ID: 56612
Summary: AppDB now lists everyone who is e-mailed
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 76367
--> https://bugs.winehq.org/attachment.cgi?id=76367
Screenshot (censored)
I've received a few e-mails from the AppDB, which is the norm. It used to only
list me in the To:, now it lists everyone who receives the e-mail.
Leaking the user's e-mail addresses could be considered a data breach.
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https://bugs.winehq.org/show_bug.cgi?id=57479
Bug ID: 57479
Summary: link for email reply in appdb is corrupted.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
I received an email starting with this information;
From: appdb-noreply(a)winehq.org
[PM] Cadence AWR on Wine
-------------------------------------------------------
The following message was sent to you from Franco Curotto through the Wine =
AppDB contact form.
To Reply, visit https://appdb.winehq.org/contact.php?iRecipientId=3D460194&=
amp;sSubject=3DRe%3A+Cadence+AWR+on+Wine
...
The reply link does not work for me, and seems to be corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=28467
Summary: Chromium Browser restore button doesn't work
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
Notice that the chrome window is decorated by the Linux native window manager.
Is it a bug? On windows, chrome have no traditional "window bar".
Now there is two "Maximal" button: one is drawn by Linux native window manager,
the other is drawed by wine chrome browser it self.
3. Click on the "Maximal" button which is drawn by Linux native window manager,
then chrome browser switch to maximal mode as expect.
This time, the Linux native window bar is disappear.
4. Click on the "Restore" button of wine chrome browser. However it doesn't
work. Wine chrome switch to normal mode for a second, then switch back to
maximal mode automatically.
I use ubuntu 11.04 , with traditional gnome desktop, gnome 2.32.1 .
There is some ways to work around:
I. Instead of clicking on the native "Maximal" button in step 3, try to click
the wine chrome "Maximal" button, then everything works as expect.
II. Do not set "Allow the window manager to decorate the windows" in winecfg,
then everything works as expect.
III. Do not set "Allow the window manager to control the windows" in winecfg,
then everything works as expect.
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https://bugs.winehq.org/show_bug.cgi?id=56647
Bug ID: 56647
Summary: ntdll-Junction_Points prevent rustup from correctly
installing a toolchain
Product: Wine-staging
Version: 9.8
Hardware: x86-64
URL: https://rustup.rs/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 76423
--> https://bugs.winehq.org/attachment.cgi?id=76423
return STATUS_NOT_A_REPARSE_POINT instead of STATUS_INVALID_PARAMETER
Hi.
With the recent rustup 1.27.0 using wine-staging with the
ntdll-Junction_Points patches, the toolchain installation doesn't complete
properly, failing to write to the settings.toml under the prefix home .rustup
directory info.
A bug with the same root cause is also present on rustup 1.26.0 where while the
installation was completing properly, it was failing to remove the
.rustup/tmp/* directories, causing issues with subsequent installations.
Both bugs express the same behavioral pattern with few differences. I
investigated the directory bug firstly, so I will detail this, and confirmed
that the problem and the expected solution are the same.
Rustup (or one of it's dependency managing files) get the handle of the
temporary directory using CreateFileW and then checking if it's a reparse point
using DeviceIoControl with FSCTL_GET_REPARSE_POINT.
The directories (and the file) aren't reparse points at all, so the readlink
fails returining EINVAL.
This EINVAL is then mapped to an NT_STATUS using errno_to_status that map
EINVAL to STATUS_INVALID_PARAMETER.
However this mapping is incorrect for FSCTL_GET_REPARSE_POINT as in this case
applications that handle this case like rustup try to handle this case by
epxecting STATUS_NOT_A_REPARSE_POINT.
Returning STATUS_NOT_A_REPARSE_POINT in this case allow rustup to work (both
versions )
Attaching a patch to show the change in the file.c code (and restored also the
out_buffer check)
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https://bugs.winehq.org/show_bug.cgi?id=57729
Bug ID: 57729
Summary: Game (Witch's Heart) runs faster than intended at
times/given areas.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyubi015(a)proton.me
Distribution: ---
Game (Witch's Heart) runs faster than intended at times.
Mostly noticable in a selected few rooms, havent noticed any case where it did
not run faster than intended in those areas.
This bug isnt specific to said areas however, also noticed a case where a
previously not affected area sped up after a transition but that only happened
once.
Download link: https://vgperson.com/games/witchheart.htm
Its not a 2.03 version specific issue, also was present for 2.00
Only tried main game, not any of the bonus ones.
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https://bugs.winehq.org/show_bug.cgi?id=56707
Bug ID: 56707
Summary: AppDB PHP8 rewrite
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
The current codebase is not compatible with PHP8. We are stuck on 7.4.
The main issue is how all the objects are setup. PHP8 requires you define a
constructor as __construct, but the AppDB is using the old method of naming the
constructor the same as the object itself. While you could just rename all
those to __construct, there are places in the objects where the code refers to
$this->className(), these would need to be changed to $this->__construct() or
parent::__construct if called from a child class
There are other PHP8 issues to be solved as well. Things like some built in
functions changing how the null type is handled.
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