https://bugs.winehq.org/show_bug.cgi?id=43077
Bug ID: 43077
Summary: Origin endlessly loads
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: headstaryt(a)gmail.com
Distribution: ---
Whenever i am done the installer, it loads up origin, but then it just
endlessly loads, sitting there for hours on end. It creates no event logs, and
I have no idea what is going on. -wine version 2.8 staggering, x86-64 bit.
linux mint 18.1 serena. latest nvidia drivers by nvidia, and a intel core i5
6400 with 12 gbs of ram.
latest linux kernal, and everything is updated.
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https://bugs.winehq.org/show_bug.cgi?id=42008
Bug ID: 42008
Summary: Final Fantasy XI Online: Opening movie doesn't play.
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
The opening cinematics play for about ten (10) seconds, then it's skipped.
The actual video does not show up at all, but the audio is played, up until
that point.
Reverting '29deae351b4a4460fe8d7a04af88325dac420a0c' fixes this.
Before Wine 1.9.10, the movie plays, but upside down, and mirrored from the
left to the right. At 1.9.10, it works OK. After that, the above mentioned
commit comes along, and breaks it.
There was an error message in terminal that I saw at some point that might be
helpful, but I can't seem to make it happen now (and I'm a bit confused about
the logs I saved right now).
Let me know if any logs will be of help.
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https://bugs.winehq.org/show_bug.cgi?id=48524
Bug ID: 48524
Summary: [EA Origin] OriginClientService.exe crashing at launch
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wbgkrvza(a)gmail.com
Distribution: ---
Created attachment 66332
--> https://bugs.winehq.org/attachment.cgi?id=66332
Backtrace
Upon launching Origin a crashdialog appears saying that OriginClientService.exe
crashed. Origin continues to launch but is unable to install any games
afterwards.
According to that post stopping the service manually solved the issue on
Windows as Origin restarts the service automatically when it is about to
download some game.
https://answers.ea.com/t5/Battlefield-4/origin-needs-to-download-files-and-…
I tried doing the same by disabling the service's autostart through regedit.
The result was Origin launching with no issue but when trying to install a game
the same crashdialog appears.
The only interesting thing I found in the log was this line:
004e:err:module:import_dll Library Qt5Svg.dll (which is needed by L"C:\\Program
Files (x86)\\Origin\\imageformats\\qsvg.dll") not found
Qt5Svg.dll actually does not exist, not sure if it should be there with a clean
installtation or not. I tried both OriginSetup and OriginThingSetup, no
difference.
Using wine-staging 5.0 on Gentoo
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https://bugs.winehq.org/show_bug.cgi?id=39213
Bug ID: 39213
Summary: advapi32:security fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a regular user account
on old Windows versions, or without elevated privileges on the more recent
ones.
Windows 2000 - Restricted user account
Windows XP - Limited user account
security.c:5888: Test failed: got 5
security.c:5899: Test failed: got 5
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5925: Test failed: got 5
security.c:5929: Test failed: got 6
security.c:5940: Test failed: got 5
security.c:5943: Test failed: got 6
security.c:5947: Test failed: got 2
Windows 7 - Administrator account
Windows 7 - Regular user account
security.c:3739: Test failed: MACHINE\Software owner SID != Administrators SID.
security.c:3792: Test failed: Builtin Admins ACE has unexpected flags (0x3 !=
0x0)
plus those below:
Windows 2000 - Standard (Power) user account
security.c:5899: Test failed: got 1314
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5929: Test failed: got 1314
Currently these test failures happen on the following WineTest boxes: .
fg-win2000-rusr, fg-win2000-susr, fg-winxp-lusr, fg-win7u64-1spie9adm,
fg-win7u64-1spie9usr.
https://test.winehq.org/data/tests/advapi32:security.html
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http://bugs.winehq.org/show_bug.cgi?id=37046
Bug ID: 37046
Summary: Roblox Studio cannot load games due to issue in
wininet (trace:wininet:DllMain 0x7dec0000,2,(nil))
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49228
--> http://bugs.winehq.org/attachment.cgi?id=49228
RobloxStudio wininet log
Hi, it seems Roblox Studio cannot load games without using the winetricks
wininet verb (which is bad because it causes a very long hang when loading),
which is slightly frustrating. I've attached an error log which was executed
with the wine debug channels "fixme-d3d,+wininet". Please let me know if any
more information is needed. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=48777
Bug ID: 48777
Summary: msiexec failure with glibc>=2.31
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
on archlinux x86_64, with glibc 2.31, current wine 5.4, msiexec fails with an
error code 67:
cd /tmp && wget http://www.python.org/ftp/python/2.7.16/python-2.7.16.msi &&
WINEARCH=win32 WINEPREFIX=~/.wine_glibc231 msiexec /i python-2.7.16.msi /qb
TARGETDIR=$PWD
0009:err:msi:ACTION_InstallFiles compressed file wasn't installed
(L"w9xpopen.exe")
0009:err:msi:execute_script Execution of script 0 halted; action
L"InstallFiles" returned 1603
0009:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 3)
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 3)
I bisected the change in glibc to a change related to the futimens function:
https://github.com/bminor/glibc/commit/42893aa38fd6041d349ea0427c4d5ccbacd9…
Is is possible that the 32bits build of wine erroneously call futimens64 ?
If I rollback glibc to 2.30 or patch wine to not use futimens, the problem
disappears:
diff --git a/include/config.h.in b/include/config.h.in
index de434d6..192cbcc 100644
--- a/include/config.h.in
+++ b/include/config.h.in
@@ -210,7 +210,7 @@
#undef HAVE_FT_TRUETYPEENGINETYPE
/* Define to 1 if you have the `futimens' function. */
-#undef HAVE_FUTIMENS
+/*#undef HAVE_FUTIMENS*/
It is used in
https://github.com/wine-mirror/wine/blob/master/dlls/ntdll/file.c#L1914
I cant tell if its a bug in wine or glibc.
An error can also happen if you have a lot of simultaneous wine processes.
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https://bugs.winehq.org/show_bug.cgi?id=44048
Bug ID: 44048
Summary: Affinity-Designer can't be Installed
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: buliinwhite(a)gmail.com
Distribution: ---
Created attachment 59723
--> https://bugs.winehq.org/attachment.cgi?id=59723
Startet Wine with Debug
I start the Installer .exe and i got following message:
Exception: ResourcesSection::ResourceSection
Software Links:
Affinity Designer
https://affinity.store/download/aea673/
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https://bugs.winehq.org/show_bug.cgi?id=46725
Bug ID: 46725
Summary: Sniper Elite 3 crashes when using FAudio
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63696
--> https://bugs.winehq.org/attachment.cgi?id=63696
log
Crashes after around 10 seconds of gameplay.
wine-4.2-195-gf784cabd34
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https://bugs.winehq.org/show_bug.cgi?id=39623
Bug ID: 39623
Summary: Origin installer crashes wine on "Explain this"
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kneekoo(a)yahoo.com
Distribution: ---
Created attachment 52795
--> https://bugs.winehq.org/attachment.cgi?id=52795
Click "Explain this" and it will crash.
Wine crashes when I click "Explain this" in the Origin setup window.
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http://bugs.winehq.org/show_bug.cgi?id=30422
Bug #: 30422
Summary: IWebBrowser2 ServiceProvider SID_SShellBrowser not
supported
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
this is for running pyjamas-desktop using wine's native (gecko) MSHTML.DLL
the relevant code is here:
http://pyjs.org/pygit/#file=pyjd/mshtml.py&id=0d4b6787d01c3d90f2c8801c5c4c4…
but the convenient sections which fail (ending with the line that fails) are
replicated here:
SID_SShellBrowser = GUID("{000214E2-0000-0000-C000-000000000046}")
# http://msdn.microsoft.com/en-us/library/aa752126%28VS.85%29.aspx
wba = self.pBrowser.QueryInterface(IServiceProvider)
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
#
http://www.mail-archive.com/comtypes-users@lists.sourceforge.net/msg00439.h…
class IServiceProvider(IUnknown):
_iid_ = GUID('{6D5140C1-7436-11CE-8034-00AA006009FA}')
# Overridden QueryService to make it nicer to use (passing it an
# interface and it returns a pointer to that interface)
def QueryService(self, serviceIID, interface):
p = POINTER(interface)()
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
the line that fails is the _QueryService, looking up the IOleWindow interface
on SID_SShellBrowser, as can be seen below by
"fixme:ieframe:WebBrowser_QueryInterface".
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"Downloading about:blank")
- stub
fixme:iphlpapi:NotifyAddrChange (Handle 0x61ce8fc, overlapped 0x61ce8e0): stub
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject no class object {591209c7-767b-42b2-9fba-44ee4615f2c7}
could be created for context 0x3
fixme:ieframe:ClOleCommandTarget_QueryStatus (0x132ff4)->((null) 1 0x42a220
(nil))
fixme:ieframe:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42a230)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"") - stub
fixme:atl:OleInPlaceFrame_EnableModeless (0x133280, 1) - stub
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42d070)
fixme:imm:ImmReleaseContext (0x1006e, 0x515df48): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ProvideClassInfo_GetClassInfo (0x132f40)->(0x30a7af8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f2fc) interface not
supported
fixme:ieframe:WebBrowser_put_RegisterAsBrowser (0x132f40)->(ffffffff)
fixme:win:EnumDisplayDevicesW ((null),0,0x42e410,0x00000000), stub!
fixme:ieframe:WBServiceProvider_QueryService
(0x132f40)->({000214e2-0000-0000-c000-000000000046},
{00000114-0000-0000-c000-000000000046} 0x30db0f8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f60c) interface not
supported
Traceback (most recent call last):
File "Hello.py", line 15, in <module>
pyjd.setup("public/Hello.html?fred=foo#me")
File "C:\python26\lib\site-packages\pyjd\__init__.py", line 76, in setup
_setup(*args, **kwargs)
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 472, in setup
wv.load_app()
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 293, in load_app
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 113, in
QueryService
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
_ctypes.COMError: (-2147467262, None, (None, None, None, 0, None))
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http://bugs.winehq.org/show_bug.cgi?id=22458
Summary: Word 2007: Impossible to insert symbol by clicking on
its center
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=27508)
--> (http://bugs.winehq.org/attachment.cgi?id=27508)
Image showing the problem
Steps to reproduce:
1) Start Word 2007
2) Insert->Equation
Try to insert "less than" symbol by clicking on its center. Symbol will get
bigger as you hover over it but when you click on it, it won't be inserted in
the page.
To insert symbol you have to click on it's border like I showed in attachment
(lower image).
On upper image in attachment I also showed situation where symbol should be
inserted but it isn't.
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https://bugs.winehq.org/show_bug.cgi?id=48767
Bug ID: 48767
Summary: Rhino 3d Version 6 nvidia-cuda crashed
Product: Wine-staging
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix+winehq(a)klaftenegger.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66674
--> https://bugs.winehq.org/attachment.cgi?id=66674
wine-konsole-output
using cuda as the cycle-renderer is crashing the rhino-viewport with error:
wine: Call from 0x7b02e528 to unimplemented function
nvcuda.dll.cuOccupancyMaxPotentialBlockSize, aborting
attached are some more lines
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https://bugs.winehq.org/show_bug.cgi?id=47821
Bug ID: 47821
Summary: commit 22795243b2d21e1a667215f54c3a15634735749c cause
a regression
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
commit 22795243b2d21e1a667215f54c3a15634735749c causing gcin is not working in
wine 4.17. I was unable to input Chinese after this commit.
My solution now is to revert this commit.
This can be test on gcin by notepad. I think ibus also could re-produce.
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https://bugs.winehq.org/show_bug.cgi?id=3509
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
OS|other |Linux
CC| |focht(a)gmx.net
Version|unspecified |0.9-pre
Fixed by SHA1| |3eaad00da9dd581fee6ba0fba43
| |d8527b7fc9fe5
Component|-unknown |shell32
Hardware|Other |x86
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https://bugs.winehq.org/show_bug.cgi?id=48752
Bug ID: 48752
Summary: ELMconfig.exe - do not run
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawomir.obuchowicz(a)gmail.com
Distribution: ---
Created attachment 66656
--> https://bugs.winehq.org/attachment.cgi?id=66656
backtrace
When I try to run the program, the "Program Error" window opens. "ELMconfig has
encountered a serious problem and must close."
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https://bugs.winehq.org/show_bug.cgi?id=48703
Bug ID: 48703
Summary: Chummer5a no longer works as of Wine 5.2
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
Created attachment 66577
--> https://bugs.winehq.org/attachment.cgi?id=66577
Log from stdout/stderr
Even after installing native .NET 4.5.2 (if I recall correctly), Chummer5a does
not work as of Wine 5.2. In Wine 5.1 it still does work (checked by first
compiling Wine 5.1 — Chummer5a works, checked out 5.2 and compiled — Chummer5a
no longer works. Same Wineprefix).
The issue that occurs is that after opening Chummer5a with a recent Wine
version (5.2 or later) Chummer appears to open, then goes black and a Wine
Debugger window appears which promptly disappears (before I'm able to catch
what it says) and both windows close.
Chummer5a can be downloaded here: https://github.com/Chummer5a/Chummer5a
The version of Chummer I used to reproduce this was 5.209, binary release from
GitHub.
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https://bugs.winehq.org/show_bug.cgi?id=48759
Bug ID: 48759
Summary: Apple clang 11.0.0 incorrectly compiles get_devmode in
without-mingw build
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Regression SHA1: 6887af4f2bf8a863889f7110e9be78bbfc4fa3f3
Apple clang 11.0.0 produces invalid 64-bit wineps.drv build. In
dlls/wineps.drv/init.c:
*dm = DefaultDevmode;
assignment ends using memcpy.
Since it links to msvcrt the parameters are passed incorrectly causing a crash
during prefix creation.
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https://bugs.winehq.org/show_bug.cgi?id=48728
Bug ID: 48728
Summary: Kleos by Wolters Kluwer: crashes on launch
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavone.lawyer(a)gmail.com
Distribution: ---
Created attachment 66605
--> https://bugs.winehq.org/attachment.cgi?id=66605
kleos start log
Hi,
I'm trying to run Kleos under wine. Kleos is an application to manage the work
flow in a law firm: https://kleos.wolterskluwer.com.
This application is cloud based and it needs a client on the user pc.
The software dependecies, as advertised by the developer, are:
Windows 7 Service Pack 1
Microsoft .NET Framework 4.6.1 (x86 and x64)
Messaging API and Collaboration Data Objects 1.2.1
Visual C++ Redistributable for Visual Studio 2013 (x86 and x64).
I use a 64 bit linux distribution (manjaro with 5.5 kernel) and wine 5.3.
I created a new 64 bit prefix, setted the windows version to 8.1 and after some
experiments and a huge help from the wine forum, I used 2 winetricks:
d3dcompiler_47 and dotnet472.
With this enviroment I was able to install the application. During the
installation process it prompted to install Messaging API and Collaboration
Data Objects and I said yes.
When I launche the installed app it showed the splash screen , but it crashed
after a while.
The log is attached.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=48297
Bug ID: 48297
Summary: Wineboot crashes on 64bit prefix creation (macOS wine
built without mingw)
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 66004
--> https://bugs.winehq.org/attachment.cgi?id=66004
backtrace
Only happens when creating a 64bit prefix.
Attached is the backtrace, there was no other output aside from the regular
output when creating a prefix.
I'll try to do a regression test ASAP.
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https://bugs.winehq.org/show_bug.cgi?id=48699
Bug ID: 48699
Summary: d3dformat error : not able to run Skyrim
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: siddarthn151(a)gmail.com
Distribution: ---
Created attachment 66573
--> https://bugs.winehq.org/attachment.cgi?id=66573
Wine error log
Hi,
I'm trying to run The Elder scrolls V : Skyrim game in my Ubuntu 19.10 using
wine 5.0 stable version.
The installation was fine with no errors and when I try to run TESV.exe, the
game loads up and i'm able to select for a new game and then the title rolls
and after some 10 sec, the game instructs me to use mouse to look around. I do
that and after 5 sec, the game crashes with no error messages.
Tried both SkyrimLauncher.exe and TESV.exe. The results are same.
I tried switching to very low res and graphics but still the same.
I was able to grab the error log(attached). Tried searching the google but
unable to find a solution.
My System information -->
H/W path Device Class Description
=======================================================
system HP Pavilion Notebook (M2W75PA#ACJ)
/0 bus 8096
/0/0 memory 128KiB BIOS
/0/4 processor Intel(R) Core(TM) i5-5200U CPU @
2.20GHz
/0/4/6 memory 32KiB L1 cache
/0/4/7 memory 256KiB L2 cache
/0/4/8 memory 3MiB L3 cache
/0/5 memory 32KiB L1 cache
/0/16 memory 8GiB System Memory
/0/16/0 memory 8GiB SODIMM DDR3 Synchronous 1600
MHz (0.6 ns)
/0/16/1 memory Synchronous [empty]
/0/100 bridge Broadwell-U Host Bridge -OPI
/0/100/2 display HD Graphics 5500
/0/100/3 multimedia Broadwell-U Audio Controller
/0/100/4 generic Broadwell-U Processor Thermal
Subsystem
/0/100/14 bus Wildcat Point-LP USB xHCI
Controller
/0/100/14/0 usb1 bus xHCI Host Controller
/0/100/14/0/1 input USB Optical Mouse
/0/100/14/0/3 multimedia HP Truevision HD
/0/100/14/0/7 communication Bluetooth Radio
/0/100/14/1 usb2 bus xHCI Host Controller
/0/100/16 communication Wildcat Point-LP MEI Controller #1
/0/100/1b multimedia Wildcat Point-LP High Definition
Audio Controller
/0/100/1c bridge Wildcat Point-LP PCI Express Root
Port #1
/0/100/1c.1 bridge Wildcat Point-LP PCI Express Root
Port #2
/0/100/1c.2 bridge Wildcat Point-LP PCI Express Root
Port #3
/0/100/1c.2/0 wlo1 network RTL8723BE PCIe Wireless Network
Adapter
/0/100/1c.3 bridge Wildcat Point-LP PCI Express Root
Port #4
/0/100/1c.3/0 eno1 network RTL810xE PCI Express Fast Ethernet
controller
/0/100/1c.4 bridge Wildcat Point-LP PCI Express Root
Port #5
/0/100/1c.4/0 display GM108M [GeForce 940M]
/0/100/1f bridge Wildcat Point-LP LPC Controller
/0/100/1f.2 scsi0 storage Wildcat Point-LP SATA Controller
[AHCI Mode]
/0/100/1f.2/0 /dev/sda disk 1TB WDC WD10JPVX-60J
/0/100/1f.2/0/1 /dev/sda1 volume 498MiB Windows NTFS volume
/0/100/1f.2/0/2 /dev/sda2 volume 99MiB Windows FAT volume
/0/100/1f.2/0/3 /dev/sda3 volume 15MiB reserved partition
/0/100/1f.2/0/4 /dev/sda4 volume 44GiB Windows NTFS volume
/0/100/1f.2/0/5 /dev/sda5 volume 885GiB EXT4 volume
/0/100/1f.2/1 /dev/cdrom disk DVDRW UJ8G2A
/0/100/1f.3 bus Wildcat Point-LP SMBus Controller
/0/1 system PnP device PNP0c02
/0/2 system PnP device PNP0b00
/0/3 generic PnP device HPQ8001
/0/6 generic PnP device SYN1ef2
/0/7 system PnP device PNP0c02
/1 power KI04041
/2 power OEM Define 5
/3 anbox0 network Ethernet interface
My graphics information -->
*-display
description: VGA compatible controller
product: HD Graphics 5500
vendor: Intel Corporation
physical id: 2
bus info: pci@0000:00:02.0
version: 09
width: 64 bits
clock: 33MHz
capabilities: msi pm vga_controller bus_master cap_list rom
configuration: driver=i915 latency=0
resources: irq:53 memory:c3000000-c3ffffff memory:d0000000-dfffffff
ioport:7000(size=64) memory:c0000-dffff
*-display
description: 3D controller
product: GM108M [GeForce 940M]
vendor: NVIDIA Corporation
physical id: 0
bus info: pci@0000:0a:00.0
version: a2
width: 64 bits
clock: 33MHz
capabilities: pm msi pciexpress bus_master cap_list
configuration: driver=nouveau latency=0
resources: irq:52 memory:c4000000-c4ffffff memory:b0000000-bfffffff
memory:c0000000-c1ffffff ioport:3000(size=128)
Your help is much appreciated.
Thank You.
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https://bugs.winehq.org/show_bug.cgi?id=48756
Bug ID: 48756
Summary: Just Cause 3: Not starting at all
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enp66025(a)eoopy.com
Distribution: ---
Created attachment 66661
--> https://bugs.winehq.org/attachment.cgi?id=66661
Log 5.0 stable
When trying to start Just Cause 3, it doesn't start or show anything.
Tested with wine 5.0 stable and wine 5.3 (staging) and installed DXVK 1.5.5.
Running on Fedora 31 (64-bit).
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https://bugs.winehq.org/show_bug.cgi?id=48755
Bug ID: 48755
Summary: History table doesn't break long line
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
URL: https://bugs.winehq.org/show_activity.cgi?id=28282
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 66660
--> https://bugs.winehq.org/attachment.cgi?id=66660
Screenshot
The history/activity table doesn't break long line, so the table will continue
to expand to outside of the white area, which makes the text unreadable. An
example of this can be seen at:
https://bugs.winehq.org/show_activity.cgi?id=28282
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http://bugs.winehq.org/show_bug.cgi?id=23249
Summary: Fallout 3: Most sound effects missing.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
CC: eric.pouech(a)orange.fr
See bug #21609. A purported fix for this bug was committed to the source tree
as commit 258d42982cf526b3d9c59ccb522b27db3f519541, and included in release
1.2-rc4.
However, I am experiencing the same issue (no sound effects with the exception
of dialogue) as named in that bug report with a clean build of 1.2-rc4. Not
surprisingly, regression testing leads back to the same bad commit:
c62cf2e049ad37d9561957c47d23fc7ba13adc90 is first bad commit
commit c62cf2e049ad37d9561957c47d23fc7ba13adc90
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Sat Jan 23 18:56:45 2010 +0100
winmm: In mmio manipulation, always ensure that we use a HFILE for mmio
internal handlers (and not a HANDLE).
:040000 040000 34f94674da252fbcf201217dddb31973ead906ca
59d18475ffc5e5e76df8b5277fb3250ef091721e M dlls
named in 21609.
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https://bugs.winehq.org/show_bug.cgi?id=47560
Bug ID: 47560
Summary: ws2_32:WS_getpeername behavior for on non-blocking tcp
sockets during handshake
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: oysstu(a)gmail.com
Distribution: ---
Created attachment 64948
--> https://bugs.winehq.org/attachment.cgi?id=64948
Winedebug output
This bug report deals with a difference in behavior of ws2_32:getpeername. It
was discovered in the game Titan Quest Anniversary Edition when connection to a
multiplayer lobby, but can be reproduced quite easily elsewhere.
Once a non-blocking socket is connected to using ws2_32:WS_connect, and
ws2_32:getpeername is called before the TCP handshake is completed, the
resulting behavior is different on Windows and Linux.
On Linux; before the TCP handshake is completed WSAENOTCONN is returned by
ws2_32:getpeername. I.e. a socket is not connected before the handshake
succeeds, hence one cannot get the peer name
On Windows; from msdn the documentation clearly states that "The getpeername
function can be used only on a connected socket.". Apparently, once the
ws2_32:connect call has been made, it's defined as "connected" until the
handshake times out because Windows returns successfully without an error and
gives the peer info of the remote address it's trying to connect to. The error
can be reproduced by using connect to an IP/port that does not reply followed
by the call to getpeername
Now, what happens in Titan Quest is that the developers has handled the
WSAENOTCONN error by recreating the socket and doing the exact thing again
instead of waiting for the socket to connect. Obviously, that's an error on
their part, but it does work consistently on Windows.
During the handshake, the tcpi_state field of TCP_INFO will show as
TCP_SYN_SENT/TCP_SYN_RECV, which can be used to detect when this happens. I
don't know the best way to get the peer name without calling getpeername
though. I suppose it can be retrieved by re-implementing af_inet:inetgetname()
without the check for TCP_SYN_SENT, but this probably affects portability (?).
Another more portable way is to cache the address/port in wine, which obviously
only works for outgoing connections (don't see why the behavior has to change
for incoming connections anyway).
af_inet:inetgetname():
https://github.com/torvalds/linux/blob/master/net/ipv4/af_inet.c#L760
I've attached a wine debug log, which shows the connect() call followed by a
getpeername() that fails and raises an exception.
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https://bugs.winehq.org/show_bug.cgi?id=48751
Bug ID: 48751
Summary: Claybook renders black starting screen.
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 66655
--> https://bugs.winehq.org/attachment.cgi?id=66655
loaddll,d3d9,d3d,d3d11,-dxgi,-dwrite
When starting Claybook via stream, stops at a black starting screen.
015d:err:d3d:wined3d_debug_callback 0x8944540: "GL_INVALID_ENUM error
generated. Invalid buffer format.".
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http://bugs.winehq.org/show_bug.cgi?id=30808
Bug #: 30808
Summary: ConEmu: Fails to find console font
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://code.google.com/p/conemu-maximus5/downloads/det
ail?name=ConEmu.120527a.7z&can=2&q=
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
When started, ConEmu fails with the error:
Failed to create main font!
Requested: Lucida Console
Created: Arial
Failed to create border font!
Requested: Lucida Console
Created:
The message in stdout:
$ wine ConEmu.exe
fixme:uxtheme:BufferedPaintInit Stub ()
fixme:win:RegisterShellHookWindow (0x10072): stub
err:rebar:REBAR_WindowProc unknown msg 200b wp=00000000 lp=00495520
It looks like Wine should register default console font by default. See
upstream issue:
http://code.google.com/p/conemu-maximus5/issues/detail?id=515
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https://bugs.winehq.org/show_bug.cgi?id=48742
Bug ID: 48742
Summary: ntdll: get_modref: Conditional jump or move depends on
uninitialised value(s)
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 66632
--> https://bugs.winehq.org/attachment.cgi?id=66632
Configure output.
Steps to reproduce:
* Build wine 5.3 (or commit 4dfd5f22f4). Configure output attached.
* Disable wine preloader to make valgrind a little quieter.
* Compile a test program (I used 'int main() { return 0; }') using
i686-w64-mingw32-gcc
* Run this under valgrind. Valgrind output attached.
An error near the top is
==7642== Conditional jump or move depends on uninitialised value(s)
==7642== at 0x7BC7472A: get_modref (loader.c:478)
==7642== by 0x7BC7B13A: LdrAddRefDll (loader.c:3158)
==7642== by 0x408F0237: load_driver (driver.c:176)
==7642== by 0x408F0B6A: loaderdrv_CreateWindow (driver.c:673)
==7642== by 0x40958511: WIN_CreateWindowEx (win.c:1664)
==7642== by 0x409589BF: CreateWindowExW (win.c:1798)
==7642== by 0x405FD6DF: manage_desktop (desktop.c:955)
==7642== by 0x4060327C: parse_command_line (explorer.c:764)
==7642== by 0x40603320: wWinMain (explorer.c:795)
==7642== by 0x40606A37: wmain (exe_wmain.c:55)
==7642== by 0x40606922: __wine_spec_exe_wentry (exe_wentry.c:40)
==7642== by 0x7B450045: ??? (debug.h:508)
The uninitialized value is the 'hmod' argument to get_modref.
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http://bugs.winehq.org/show_bug.cgi?id=33474
Bug #: 33474
Summary: Microsoft Project 2007 cannot load Turn On Project
Guide on View>Turn On Project Guide. Other
functionalities also not available.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matahari_random(a)hushmail.com
Classification: Unclassified
Created attachment 44309
--> http://bugs.winehq.org/attachment.cgi?id=44309
Desktop Screenshot showing the bug.
1. Open Microsoft Project 2007
2. Click on View > Turn On Project Guide
3. Project Guide does not load due to errors in jscript.dll and srchui.dll
Currently running WINE 1.5.29 on a 32-bit distribution of Ubuntu 12.04 LTS
logged on Unity3d Desktop.
Hardware ACER 4755G with 750GiB Hard Disk, 2GiB RAM, Intel Core i5-2430M
Processor.
This bug also affected previous WINE Versions.
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https://bugs.winehq.org/show_bug.cgi?id=48481
Bug ID: 48481
Summary: Settings for Templates and Downloads locations aren't
exposed in winecfg
Product: Wine
Version: 5.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Currently winecfg has settings for symlinking or not for a bunch of standard
locations, but Templates and Downloads aren't exposed so they are always
symlinked.
Please add them to the current list.
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https://bugs.winehq.org/show_bug.cgi?id=48719
Bug ID: 48719
Summary: wow bat launcher doesn't work
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created attachment 66592
--> https://bugs.winehq.org/attachment.cgi?id=66592
Console backtrace
Hi,
Trying to launch a wow BfA application with a bat file, I got an error (see the
console log as attachment).
I guess the important is the UnknowError block.
The .bat only contains : "Arctium.data" --custom Wow.exe
Arctium.data seems to be compiled and Wow is the standard wow application.
I tried to get some Arctium source but it is hard, I hope there is enough data
without it.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=14949
Summary: ABBYY FineReader Pro 7.0 Scrolling Problem
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrells(a)yahoo.com
With WINE under UBUNTU 8.04 horizontal scrolling does not work in the right
hand (text editing) window of FineReader 7.0 Pro. Vertical scrolling works fine
as does horizontal scrolling in all other windows. The only workaround is to
Zoom out and/or enlarge the size of the "problem" window so all text is
visible.
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https://bugs.winehq.org/show_bug.cgi?id=48689
Bug ID: 48689
Summary: Wine 5.3 on Mac OS X 10.13.6 High Sierra: Segmentation
fault
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Since updating to Wine 5.3, I keep getting a segmentation fault when starting
any kind of program. The issue is reproducible with a new wine prefix as well
(so my prefix is not the culprit).
$ wine --version
wine-5.3
My lldb doesn't really give any verbose information.
$ lldb wine explorer
(lldb) target create "wine"
Current executable set to 'wine' (i386).
(lldb) settings set -- target.run-args "explorer"
(lldb) r
Process 15164 launched: '/Applications/Wine
Devel.app/Contents/Resources/wine/bin/wine' (i386)
Process 15164 stopped
* thread #2, stop reason = exec
frame #0: 0x7c405230 dyld`_dyld_start
dyld`_dyld_start:
-> 0x7c405230 <+0>: popl %edx
0x7c405231 <+1>: pushl $0x0
0x7c405233 <+3>: movl %esp, %ebp
0x7c405235 <+5>: andl $-0x10, %esp
Target 0: (wine-preloader) stopped.
(lldb) bt
* thread #2, stop reason = exec
* frame #0: 0x7c405230 dyld`_dyld_start
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http://bugs.winehq.org/show_bug.cgi?id=28141
Summary: Twain interface doesn't work
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Source: http://delphitwain.sourceforge.net/
Simple example: http://delphitwain.sourceforge.net/simpleexample.zip
Run simpleexample.exe and click "aguire" -> Nothing happens.
Looking at the source, it should give error, if library can't be loaded. And
show empty "select source" box, if there is no device.
Same example and scanner works fine in Windows.
Component would be twain_32
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http://bugs.winehq.org/show_bug.cgi?id=29330
Bug #: 29330
Summary: 8BallClub can't enter login details
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> try to enter username. You can't do that.
Workaround: winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=18013
Summary: Foxit Reader: Sidebar Search Window not
accessible/usable.
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.foxitsoftware.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hufux(a)gmx.de
If using the advanced search in Foxit Reader 3.0 build 1506 the sidebar window
which appears when using the "advanced search" mode isn't accessible.
It is possible to do a search within the document, but you cannot click the
displayed results and therefore you cannot jump to the location the word was
found. Also it is not possible for longer search results to scroll in
horizontal direction despite there is a scrollbar.
The only fields that are working are the search entry field, the search button
and the close button (cross in the upper right corner). The fact that you
cannot access the search results makes this part of the program totally
unusable.
Download:
http://mirrors.foxitsoftware.com/pub/foxit/reader/desktop/win/3.x/3.0/enu/F…
Usage:
Unizip - Run - Open PDF document - try the advanced search function
[Strg+Shift+F]
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https://bugs.winehq.org/show_bug.cgi?id=48697
Bug ID: 48697
Summary: New msvcrt inlines fail to compile on armv7hl due to
non-AAPCS variadic function calls
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
Distribution: ---
Two of the new msvcrt inlines added in 5.3 need to be fixed to compile on
armv7hl.
- ee02f93cc90d4ffeff6aab1ad63e40024fe01276
- 6bc15730457b780c47374d3e922287cafd36b233
One possible solution is to use WINAPIV on the function instead of __cdecl.
Compiler output from ARM build:
In file included from ../../include/msvcrt/stdio.h:11,
from ../../include/wine/debug.h:25,
from ../d3dx9_36/d3dx9_private.h:27,
from ../d3dx9_36/animation.c:22:
../../include/msvcrt/corecrt_wstdio.h: In function '_snwprintf_s':
../../include/msvcrt/corecrt_wstdio.h:119:1: error: variadic functions must use
the base AAPCS variant
119 | {
| ^
In file included from ../../include/wine/debug.h:25,
from ../d3dx9_36/d3dx9_private.h:27,
from ../d3dx9_36/animation.c:22:
../../include/msvcrt/stdio.h: In function '_snprintf_s':
../../include/msvcrt/stdio.h:178:1: error: variadic functions must use the base
AAPCS variant
178 | {
| ^
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https://bugs.winehq.org/show_bug.cgi?id=43620
Bug ID: 43620
Summary: NieR: Automata (Steam) crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pe.retzlaff+winehq(a)gmail.com
Distribution: ---
Created attachment 59040
--> https://bugs.winehq.org/attachment.cgi?id=59040
crash stacktrace
Trying to start NieR: Automata via Steam results in a crash with the attached
stacktrace in Wine 2.15, Wine 2.13-staging and Wine 2.15-staging.
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https://bugs.winehq.org/show_bug.cgi?id=48315
Bug ID: 48315
Summary: RPG Tkool (RPG Maker) 2k/2k3/XP: MP3 playback doesn't
loop
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
URL: https://www.vector.co.jp/soft/dl/win95/game/se509140.h
tml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: Ubuntu
Created attachment 66026
--> https://bugs.winehq.org/attachment.cgi?id=66026
A short (1 second) MP3 file for testing
Expected behavior:
When it reaches end of file, it plays the same file again.
Actual behavior:
When it reaches end of file, playback stops.
* 2k/2k3: Crashes with OLE error dialog
* XP: Playback stops but doesn't crash
Steps to reproduce (RPG2k game):
1. Download "Mystic Star" from
https://www.vector.co.jp/soft/dl/win95/game/se509140.html
2. Set locale to "ja_JP.UTF-8"
3. unar MysticStar.zip
4. Run RPG_RT.exe
5. Press "Enter" (Start new game)
6. Wait until it reaches end of "MysticStar/Music/NR_brave2.mp3" file
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https://bugs.winehq.org/show_bug.cgi?id=47626
Bug ID: 47626
Summary: Visual studio community 2019 installer not opening
Product: Wine
Version: 4.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 65060
--> https://bugs.winehq.org/attachment.cgi?id=65060
Log with dotnet461 installed
The installer opens a small windows with a progress bar, once that is full it
closes and nothing happens anymore.
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https://bugs.winehq.org/show_bug.cgi?id=43696
Bug ID: 43696
Summary: SanctuaryRPG: Black Edition hangs on exit
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: ---
Created attachment 59157
--> https://bugs.winehq.org/attachment.cgi?id=59157
terminal output & manual bt
SanctuaryRPG: Black Edition hangs on exit (GOG version). The Black Edition is
specifically the paid version. Seems to be using a SDL based engine. Force quit
via your WM or wineserver -k also works.
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https://bugs.winehq.org/show_bug.cgi?id=43660
Bug ID: 43660
Summary: Divinity Original Sin 2 preview crash
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: abi(a)abinet.ru
Distribution: ---
Created attachment 59100
--> https://bugs.winehq.org/attachment.cgi?id=59100
logs
I tried preview version of Divinity Original Sin II and it crash on startup
almost immediately if sound is enabled in wineprefix. I tried pulse and alsa
without any luck.
I observed nothing obvious in logs (attached)
The game itself creates dump, I attached it as well, it's rather small for a
crash dump
It dies here:
AL lib: (EE) ReleaseThreadCtx: Context 0x7e0244b0 current for thread being
destroyed, possible leak!
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https://bugs.winehq.org/show_bug.cgi?id=40606
Bug ID: 40606
Summary: exe not loading
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jasonthecake(a)gmail.com
Created attachment 54461
--> https://bugs.winehq.org/attachment.cgi?id=54461
Exe not loading
When ever I launch ANY exe it comes up with is error as below.
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https://bugs.winehq.org/show_bug.cgi?id=48705
Bug ID: 48705
Summary: Dynacadd 98 crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmcnally(a)mcnally.ca
Distribution: ---
Created attachment 66579
--> https://bugs.winehq.org/attachment.cgi?id=66579
attached is report generated automaticly by the software to explain what
happened
Crash of Dynacadd 98 ( a CAD program written for windows)
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http://bugs.winehq.org/show_bug.cgi?id=24013
Summary: D3D10 : Missing function D3D10CompileShader
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Assassin's creed requires this function to start the game.
wine: Call from 0x7ed877d2 to unimplemented function
d3d10.dll.D3D10CompileShader, aborting
Current git wine 1.3.0
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https://bugs.winehq.org/show_bug.cgi?id=40024
Bug ID: 40024
Summary: Prosound crashes with ntvdm
Product: Wine
Version: 1.9.1
Hardware: x86-64
URL: http://www.gaby.de/ftp/pub/win3x/prosound.zip
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Created attachment 53473
--> https://bugs.winehq.org/attachment.cgi?id=53473
Backtrace of program crash
Prosound is a midi sequencer that I have used in Windows 9x for many years. I
attempted to run it on Wine, and got a crash upon loading.
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http://bugs.winehq.org/show_bug.cgi?id=35681
Bug ID: 35681
Summary: Masterspace: Planet textures are black
Product: Wine
Version: 1.7.13
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 47642
--> http://bugs.winehq.org/attachment.cgi?id=47642
Log
There is a dll call for something called ogremain.dll. Ogre is a program that
is use to make games, and I can only assume this game was made with it, so
maybe this has something to do with the compatibility of wine with Ogre engine.
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http://bugs.winehq.org/show_bug.cgi?id=35633
Bug ID: 35633
Summary: Risk of Rain has low fps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Game gets around 30 fps on menu. Drops to under 10 fps in game. Since the game
is hardcoded to 60 fps, this makes the game effectively unplayable
Some information from test reports:
>Low fps - by default it is unplayable due to several context switches to wineserver per GetLocaleInfoW call.
>Running pinned to a single core (taskset -c 0 wine Steam.exe) gets it to playable but a bit slow.
>http://pastebin.com/uwxftAmk is a possibly thread-unsafe hack to cache some bits that gets it to full fps.
I haven't had the time to get any more meaningful tracebacks yet, and I'm not
sure which debug channels would be most helpful.
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--- Comment #40 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> ---
Created attachment 66623
--> https://bugs.winehq.org/attachment.cgi?id=66623
Screenshot of translucent text with Japanese demo and Wine 5.3 (32-bit)
...and, for anyone who wants to re-test both forms quickly, you get translucent
text by rewinding (either using the upward-pointing double arrow or the scroll
wheel).
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--- Comment #39 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> ---
Created attachment 66622
--> https://bugs.winehq.org/attachment.cgi?id=66622
Screenshot of opaque text with Japanese demo and Wine 5.3 (32-bit)
Still a problem with the Japanese demo version.
(The previous link is dead, but there are still copies around if you search for
"Xchange3(Digest).lzh")
(Opaque text is the default state)
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https://bugs.winehq.org/show_bug.cgi?id=44760
Bug ID: 44760
Summary: Shantae and the Pirate's Curse - Sprites not rendering
correctly.
Product: Wine-staging
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charadon(a)protonmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 60776
--> https://bugs.winehq.org/attachment.cgi?id=60776
Output of terminal
In shantae and the pirate's curse, the sprites are not rendering correctly and
look corrupted. The amount of corruption varies from start-up to start-up.
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http://bugs.winehq.org/show_bug.cgi?id=17941
Summary: TextOut in MM_ANISOTROPIC MapMode: Wine scales text, but
Windows does not scale it.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20278)
--> (http://bugs.winehq.org/attachment.cgi?id=20278)
the sample program
This is a sample program that produces different image in wine and windows.
Windows does not decrease size of chars, but Wine scales (if a window is larger
than certain size).
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http://bugs.winehq.org/show_bug.cgi?id=12995
Summary: PSPad have broken glyph in password box
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pspad.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=12752)
--> (http://bugs.winehq.org/attachment.cgi?id=12752)
broken glyph
PSPad 4.5.3 have brokeng glyph (squares instead of stars or dots) in password
box (left panel → ftp → connect to ftp → new connection → password).
This changed after this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=4094ff025675a14e7572d975d…
before this, the input box was even more broken, but the glyph was better -
there was '×' (multiply) sign. On Windows XP, there are big dots in that box
(but stars would be also OK).
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https://bugs.winehq.org/show_bug.cgi?id=45947
Bug ID: 45947
Summary: wine unimplemented function
"virtdisk.dll.OpenVirtualDisk" called
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fubsan(a)gmail.com
Distribution: ---
Created attachment 62489
--> https://bugs.winehq.org/attachment.cgi?id=62489
wine crash log
Software used:
Native Instruments Native Access 1.7.2(R88)
wine 3.17-1 (Arch)
Wine set to Windows 7 or 10
Reaktor Blocks 1.3.0
Steps:
1. Launch Native Access
2. Below Reaktor Blocks click on Install
Actual Result:
Software is getting downloaded, Native Access/Wine quits (log attached) with:
wine unimplemented function "virtdisk.dll.OpenVirtualDisk" called
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https://bugs.winehq.org/show_bug.cgi?id=48724
Bug ID: 48724
Summary: PowerPoint 2016 fails adding slides
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesaenh(a)gmail.com
Distribution: ---
Hi,
I installed MS Office 2016. Word and Excel works well, but I have some problems
with PowerPoint
In PowerPoint there are some basic style of slide for any theme you chose,
-Title and box
-Titles and two columns
-A big box...
Some of this style fails in Powerpoint. You got a blank slide if you tried to
add it. Others works perfectly.
However, PowerPoint is able to open a slide with this compositions.
Sorry for my english.
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http://bugs.winehq.org/show_bug.cgi?id=22222
Summary: Simple game very CPU intensive
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
A free game Desktop Dungeons (download: http://www.qcfdesign.com/?cat=20) has a
very simple 2d graphic. Yet the game is very CPU intensive under Wine. There is
nothing significant in the log to determine why.
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http://bugs.winehq.org/show_bug.cgi?id=29972
Bug #: 29972
Summary: Crusader Kings 2 crashes after small whille with
GL_OUT_OF_MEMORY
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
later on high end systems. with this error in the debugrun
err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferDataARB
@ buffer.c / 607
wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
(thread 0009), starting debugger...
Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
systems.
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https://bugs.winehq.org/show_bug.cgi?id=47896
Bug ID: 47896
Summary: Decal textures in Overwatch are miss-rendered
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: witold.baryluk+winehq(a)gmail.com
Distribution: ---
Created attachment 65386
--> https://bugs.winehq.org/attachment.cgi?id=65386
Overwatch screenshot 1
When using wine, I am getting this graphical glitches on textures. These are
textude decals, that are left by the game engine when a bullet hits something,
and leaves the mark.
When using DXVK, there are no such artefacts.
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https://bugs.winehq.org/show_bug.cgi?id=48720
Bug ID: 48720
Summary: deepin 系统,用crossover安装有道云笔记.exe报错
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 617440316(a)qq.com
Distribution: ---
Created attachment 66594
--> https://bugs.winehq.org/attachment.cgi?id=66594
安装有道云笔记.exe失败
deepin 系统,用crossover安装有道云笔记.exe报错
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https://bugs.winehq.org/show_bug.cgi?id=48674
Bug ID: 48674
Summary: Dell Latitude E7250 System BIOS: Crashes upon
execution
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: barrios.david(a)comcast.net
Distribution: ---
Created attachment 66530
--> https://bugs.winehq.org/attachment.cgi?id=66530
Backtrace file
I'm using Clear Linux OS Version 3.34.3 64-bit
Crashes immediately after selecting to run on Wine Program Loader
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.zdnet.be/downloa |https://web.archive.org/web
|ds.cfm?id=65948&mxp=104 |/20080906024026/http://down
| |loads.joost.com/downloads/J
| |oostSetup-Beta-1.1.8.exe
Summary|Joost will not launch |Joost 1.1.8 beta will not
| |launch
--- Comment #27 from Jeff Zaroyko <jeffz(a)jeffz.name> ---
(In reply to joaopa from comment #25)
> Created attachment 66449 [details]
> All is fine
>
> Link from COMMENT 17
> http://www.softpedia.com/progDownload/Joost-Download-71452.html
>
> works fine.
>
> Can an administrator close this bug as FIXED?
(In reply to joaopa from comment #26)
> Can an administrator close this bug as FIXED?
Which wine version did you use? That link is dead now.
Updated download URL to:
https://web.archive.org/web/20080906024026/http://downloads.joost.com/downl…
$ shasum JoostSetup-Beta-1.1.8.exe
10d30a1632d70ed0ecf359f62a44e8f7adbe56a5 JoostSetup-Beta-1.1.8.exe
Change version to Windows XP in winecfg.
Installer runs. Option to run the program doesn't work.
With wine-5.2 based on comment #17 it doesn't start. The same output occurs
when the installer tries to launch the program.
```
$ WINEPREFIX=~/.wine-joost1 wine start xulrunner/tvprunner.exe application.ini
Jeffs-MacBook-Pro:Joost jeffz$ 0050:err:module:import_dll Loading library
nss3.dll (which is needed by L"C:\\Program
Files\\Joost\\xulrunner\\smime3.dll") failed (error c0000008).
0050:err:module:import_dll Library smime3.dll (which is needed by L"C:\\Program
Files\\Joost\\xulrunner\\xul.dll") not found
0050:err:module:import_dll Loading library nss3.dll (which is needed by
L"C:\\Program Files\\Joost\\xulrunner\\ssl3.dll") failed (error c0000008).
0050:err:module:import_dll Library ssl3.dll (which is needed by L"C:\\Program
Files\\Joost\\xulrunner\\xul.dll") not found
0050:err:module:import_dll Loading library nss3.dll (which is needed by
L"C:\\Program Files\\Joost\\xulrunner\\xul.dll") failed (error c0000008).
0050:err:module:import_dll Library xul.dll (which is needed by L"C:\\Program
Files\\Joost\\xulrunner\\xpcom.dll") not found
wine: Unhandled exception 0x80000003 in thread 50 at address 00601B04 (thread
0050), starting debugger...
```
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--- Comment #26 from joaopa <jeremielapuree(a)yahoo.fr> ---
Can an administrator close this bug as FIXED?
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https://bugs.winehq.org/show_bug.cgi?id=44825
Bug ID: 44825
Summary: Sleeping Dogs: No Sound/Music in Menus or Game
(DSOUND_ReopenDevice Initialize failed)
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: lightstream(a)kuxas.com
Distribution: ---
Created attachment 60860
--> https://bugs.winehq.org/attachment.cgi?id=60860
WINEDEBUG=error+all,fixme-all
Sleeping Dogs is a DirectX11 game, and it runs fine and has done so since at
least Wine 2.0. However sound has never worked at all for me.
I'm using Nvidia proprietary drivers (GTX 960) on Arch Linux, with libpulse.
I believe the relevant error that appears in console is:
err:dsound:DSOUND_ReopenDevice Initialize failed: 8889000f
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-5.3?
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https://bugs.winehq.org/show_bug.cgi?id=48707
Bug ID: 48707
Summary: Nautilus mounted folders for networks
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johann.mahne(a)gmail.com
Distribution: ---
Ubuntu / Mint 19.3
When a network folder is mounted,in Nautilus, Wine 5.0 cannot browse it.
Bookmarks are also not visible in Wine 5.0.
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https://bugs.winehq.org/show_bug.cgi?id=48713
Bug ID: 48713
Summary: WNetOpenEnum return 1222 "No Network"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mpr
Assignee: wine-bugs(a)winehq.org
Reporter: helgo.mario(a)web.de
Distribution: ---
I query all names from all Windows Computers and resolve them to IPs later
(easy way for me to get all Computers in the lacal network)
I use WNetOpenEnum for it with this parameters :
WNetOpenEnum(RESOURCE_GLOBALNET, RESOURCETYPE_DISK, RESOURCEUSAGE_CONTAINER,
... , ...); (the last parameters are just variables for the output)
This return 1222 ("No Network"). This happens with and without running root.
On Windows, i get all Samba Share names with this. Is it a bug or not
completely implemented yet?
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https://bugs.winehq.org/show_bug.cgi?id=48710
Bug ID: 48710
Summary: wineserver32 crashed when it reads inotify_event with
wd == - 1
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: mmcx(a)mail.ru
Distribution: ---
Created attachment 66582
--> https://bugs.winehq.org/attachment.cgi?id=66582
backtrace.txt
wineserver32 crashed when it reads inotify_event with wd == - 1
The code in change.c contains going beyond the boundaries of the wd_hash array
when wd < 0
static struct list wd_hash[ HASH_SIZE ];
static struct inode *inode_from_wd( int wd )
{
struct list *bucket = &wd_hash[ wd % HASH_SIZE ];
...
wine --version
wine-5.1 (Debian 5.1-2)
uname -a
Linux mmcx 4.19.0-6-amd64 #1 SMP Debian 4.19.67-2+deb10u2 (2019-11-11) x86_64
GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=48709
Bug ID: 48709
Summary: shell32: SHChangeNotify must be tested in multiple
processes
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
SHChangeNotify and SHChangeNotifyRegister functions are system-wide, and have
to work in multiple processes. Thus, the testcase of these functions must test
in multi-process.
ReactOS testcase:
https://github.com/reactos/reactos/blob/master/modules/rostests/apitests/sh…https://github.com/reactos/reactos/blob/master/modules/rostests/apitests/sh…
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https://bugs.winehq.org/show_bug.cgi?id=48657
Bug ID: 48657
Summary: GdipGetNearestColor crash in Subtitle Edit
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: oskarw85.spam(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: 5ca9da2c0197ac1260975c1b7b643dbd11185715
Distribution: Debian
Created attachment 66512
--> https://bugs.winehq.org/attachment.cgi?id=66512
Terminal log during crash
Steps to reproduce:
1. Install Subtitle Edit 3.5.13 from
https://github.com/SubtitleEdit/subtitleedit/releases/download/3.5.13/Subti…
2. Run after installing
3. Application will crash almost immediately after starting.
I managed to git bisect first bad commit:
git bisect bad
5ca9da2c0197ac1260975c1b7b643dbd11185715 is the first bad commit
commit 5ca9da2c0197ac1260975c1b7b643dbd11185715
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Fri Feb 7 18:31:38 2020 +0800
gdiplus: Make GdipGetNearestColor print FIXME only if indexed bitmap is
associated with the graphics object.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 9fe62ebe33709629e4e20646059d6753eb55d1cc
6dd228c81c4850a3cc2da975c80f1dfd16a8a982 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44520
Bug ID: 44520
Summary: Kingdom Come Deliverance, black screen, d3dcompiler
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
When I startup Kingdom Come Deliverance the game starts up just fine, but has a
black screen, sound works.
There seems an error with
err:d3dcompiler:compile_shader HLSL shader parsing failed.
When I use d3dcompiler_46.dll and d3dcompiler_47.dll (which are bundled with
the game) as native with override in wine the game starts up fine without black
screen.
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https://bugs.winehq.org/show_bug.cgi?id=48693
Bug ID: 48693
Summary: Startup Wine and got: "Segmentation fault: 11"
Product: Wine-staging
Version: 5.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avenjames(a)live.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Updated Wine Staging from 5.2.2 to 5.3 with PKG in Mac OSX 10.13 High Sierra,
input "Winecfg" or any others command via Terminal,
got:
0009:fixme:esync:do_esync eventfd not supported on this platform.
Segmentation fault: 11
startup failed.
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https://bugs.winehq.org/show_bug.cgi?id=48645
Bug ID: 48645
Summary: Application won't launch "GetGeoInfoW type 8 is not
supported"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
I'm getting the following error while launching:
0036:fixme:nls:GetGeoInfoW type 8 is not supported
The program won't start
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https://bugs.winehq.org/show_bug.cgi?id=40583
Bug ID: 40583
Summary: Wine - mtndew.dll fails to initialize due to memory
pointer work
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pjb82(a)outlook.com
Distribution: ---
Attempting to run 'Eldorito' in WINE
(https://github.com/ElDewrito/ElDorito.git) fails, seemingly due to the pointer
work which is pervasive through the code.
I have modified the code a little in the Git to try to track the failure. It
appears that the memory pointer work causes the failed initialization with the
first action being:
size_t TlsPtrAddress = Pointer(TlsPtrArrayAddress).Read<uint32_t>();
I am creating this report at the request of hackomatic in the #winehackers
channel on freenode.net
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https://bugs.winehq.org/show_bug.cgi?id=48679
Bug ID: 48679
Summary: Regression: Application (Banking 4W) crashes in
GdipGetNearestColor
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sakphul(a)mailbox.org
Distribution: ---
Created attachment 66532
--> https://bugs.winehq.org/attachment.cgi?id=66532
Backtrace
Rightclick menu works in Wine-5.0 but crashes the application in wine-5.2 when
using Banking 4W from Subsembly.
Steps to reproduce
1. Create a 32bit wineprefix
2. Install dll d3dcompiler_47, d3dx9, dotnet48 (via winetricks)
3. Install fonts Arial, Verdana (via winetricks)
4. Install Banking 4W from https://subsembly.com/buybanking4.html
5. Create an Account Save. Right click on the left (after opening the account
save) will crash the application.
I have added a backtrace of the crash. Could be similar to
https://bugs.winehq.org/show_bug.cgi?id=48657
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https://bugs.winehq.org/show_bug.cgi?id=48695
Bug ID: 48695
Summary: Script editor (AvalonEdit) for Construction Set
Extender creates error windows and doesn't display
text
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katisntgood(a)gmail.com
Distribution: ---
Created attachment 66568
--> https://bugs.winehq.org/attachment.cgi?id=66568
Info from exception dialog box and wine log
Running the Construction Set Extender (CSE) for Oblivion
(https://www.nexusmods.com/oblivion/mods/36370/?) and trying to use the script
editor (provided by AvalonEdit https://github.com/icsharpcode/AvalonEdit)
displays an error message but lets me continue. Continuing does allow the
editor to work, but no text is displayed and the window can't be resized.
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https://bugs.winehq.org/show_bug.cgi?id=47373
Bug ID: 47373
Summary: CinebenchR20 Crash
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gfcameron(a)gmail.com
Distribution: ---
Created attachment 64706
--> https://bugs.winehq.org/attachment.cgi?id=64706
CLI messages that appear on launch
CinebenchR20 crashes on launch with 4.10 development version. Quite a number
of fixme messages. See attached logs
.
.
Error: application crashed
C4DUnhandledExceptionFilter: writing exception info
C4DUnhandledExceptionFilter: writing call stacks
.
.
.
Am willing to try stuff to help debug if possible.
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http://bugs.winehq.org/show_bug.cgi?id=23944
Summary: Verizon Media Manager needs native Windows VB
scripting dlls to install
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30054)
--> (http://bugs.winehq.org/attachment.cgi?id=30054)
Console output from trying to install the program with builtin dlls.
If I try to install Verizon Media Manager without having the native wsh56vb
installed from winetricks, I get stuck on the last screen before it starts
installing. That screen is right after the EULA, and has you put in a name for
share and where you would like to install it.
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https://bugs.winehq.org/show_bug.cgi?id=8705
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.39.
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https://bugs.winehq.org/show_bug.cgi?id=7661
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
CC| |focht(a)gmx.net
Component|-unknown |msi
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http://bugs.winehq.org/show_bug.cgi?id=27708
Summary: GetThreadSelectorEntry fails
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitsuja-(a)hotmail.com
Created an attachment (id=35459)
--> (http://bugs.winehq.org/attachment.cgi?id=35459)
binary (and source code) of the test case
When a program calls GetThreadSelectorEntry after creating a process, it fails
in Wine (returns FALSE and sets lasterror to 5), but succeeds in Windows. This
is a problem for a program I made which needs this function to work, so I've
boiled it down to a tiny test case which still fails in the same way, and is
attached. When run on Windows, this exe brings up a messagebox saying "ALL OK",
but when run on Wine, it says "ERROR: GetThreadSelectorEntry failed". Here's
the source code:
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0500
#include <windows.h>
void AssertSuccess(BOOL success, const char* errorMessage);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR
lpCmdLine, int nShowCmd)
{
// it doesn't matter which exe I start, so for this example I use the
current exe path
CHAR filename[MAX_PATH];
GetModuleFileName(NULL, filename, MAX_PATH);
STARTUPINFO startupInfo = {sizeof(STARTUPINFO)};
PROCESS_INFORMATION processInfo = {};
BOOL success = CreateProcess(filename, NULL, NULL, NULL, FALSE,
CREATE_SUSPENDED | DEBUG_PROCESS,
NULL, NULL, &startupInfo, &processInfo);
AssertSuccess(success, "ERROR: CreateProcess failed.\n");
HANDLE hThread = processInfo.hThread;
CONTEXT context;
context.ContextFlags = CONTEXT_SEGMENTS;
success = GetThreadContext(hThread, &context);
AssertSuccess(success, "ERROR: GetThreadContext failed.\n");
LDT_ENTRY ldtEntry;
success = GetThreadSelectorEntry(hThread, context.SegFs, &ldtEntry);
AssertSuccess(success, "ERROR: GetThreadSelectorEntry failed.\n");
if(success)
MessageBox(NULL, "ALL OK.", "DONE", MB_ICONASTERISK);
return success ? 0 : -1;
}
void AssertSuccess(BOOL success, const char* errorMessage)
{
if(!success)
MessageBox(NULL, errorMessage, "ERROR", MB_ICONERROR);
}
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https://bugs.winehq.org/show_bug.cgi?id=48692
Bug ID: 48692
Summary: MFC CFileDialog with bVistaStyle == true not
displaying content on osx64
Product: Wine
Version: 5.0-rc6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 66560
--> https://bugs.winehq.org/attachment.cgi?id=66560
Demos to demonstarte the issue of CFileDialog with bVistaStyle == true not
displaying content on osx64
With
portable-winehq-devel-5.0-osx64.tar.gz
on Mac the MFC call CFileDialog with parameter bVistaStyle == true does not
display the directory content of an x64 app.
The parameter bVistaStyle == false works fine.
The same app as a Win32 app with portable-winehq-devel-5.0-osx.tar.gz works
fine.
It looks as if this issue is just on a Mac.
To demonstrate the issue please find demos in the attached zip file:
(1) Wine_Bug_CFileDialog_bVistaStyle_TRUE_x64.exe
This app shows the issue on portable-winehq-devel-5.0-osx64.tar.gz
(2) Wine_Bug_CFileDialog_bVistaStyle_FALSE_x64.exe
This app is fine and corretly shows the content on
portable-winehq-devel-5.0-osx64.tar.gz
(3) Wine_Bug_CFileDialog_bVistaStyle_TRUE_x86.exe
In contraty to (1) this runs fine on portable-winehq-devel-5.0-osx.tar.gz
(4) The demo app in source code as a Visual Studio project
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https://bugs.winehq.org/show_bug.cgi?id=44141
Bug ID: 44141
Summary: Divinity: Original Sin 2 massive slowdown with shadows
enabled
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: r9shackleford(a)gmail.com
Distribution: ---
Created attachment 59889
--> https://bugs.winehq.org/attachment.cgi?id=59889
Log file running Divinity:Original Sin 2 with shadows enabled.
Enabling shadows fills the log with:
fixme:d3d:wined3d_debug_callback 0x2377a6a0: "Program undefined behavior
warning: Sampler object 24 has depth compare enabled but is bound to a
non-depth texture, and used by a program that samples it with a shadow sampler.
This is undefined behavior.".
Driver is Nvidia Proprietary, no idea what other drivers say with shadows
enabled. It goes away when shadows are disabled, and framerate returns to
normal.
Possibly related log messages that seem unrelated to shadows being
enabled/disabled:
fixme:d3d11:shdr_handler Unhandled chunk "RDEF".
fixme:d3d11:shdr_handler Unhandled chunk "STAT".
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
fixme:d3d11:wined3d_depth_stencil_view_desc_from_d3d11 Unhandled depth stencil
view flags 0x3.
Clean wine directory, absolutely no dll overrides.
Attached is a log of running the game to the menu screen with shadows enabled.
The game menu screen has 3D rendering which triggers the bug. A log without
shadows is essentially identical sans the wined3d_debug_callback line spammed
as stated above.
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https://bugs.winehq.org/show_bug.cgi?id=44257
Bug ID: 44257
Summary: Divinity: Original Sin 2: Audio via pulseaudio has
popping/crackling in music
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
The music on the start screen has minor crackling/popping sounds with
pulseaudio. This repros on both card 0 device 0 and card 1 device 3 listed
below.
I was able to workaround the issue by disabling timer-based scheduling via the
following setting in /etc/pulse/default.pa:
load-module module-udev-detect tsched=0
pulseaudio-11.1
aplay --list-devices
**** List of PLAYBACK Hardware Devices ****
card 0: Intel [HDA Intel], device 0: ALC889 Analog [ALC889 Analog]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Intel [HDA Intel], device 1: ALC889 Digital [ALC889 Digital]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 7: HDMI 1 [HDMI 1]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 8: HDMI 2 [HDMI 2]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 9: HDMI 3 [HDMI 3]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 2: USB [Scarlett 2i4 USB], device 0: USB Audio [USB Audio]
Subdevices: 1/1
Subdevice #0: subdevice #0
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https://bugs.winehq.org/show_bug.cgi?id=48690
Bug ID: 48690
Summary: BEAUTIFUL DESOLATION movies have no audio
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NightNord(a)gmail.com
Distribution: ---
Created attachment 66557
--> https://bugs.winehq.org/attachment.cgi?id=66557
Normal game launch without any special debugging
"BEAUTIFUL DESOLATION" game uses mpeg4/AAC movies for intro and various in-game
cutscenes.
With Windows 10 version those movies won't play at all due to game trying to
fetch unimplemented *EngineEx inteface from mfplat (introduced in Windows 10),
but with Windows 7 OS version they will play without sound
Wine uses gstreamer and from GST_DEBUG="3,*audio:6" log I don't see anything
suspicious (though I am not familiar with gstreamer inner workings - at least
there are no errors in there). Yet the movie file itself plays just fine using
'gst-play' command, hence me believing that could be wine bug - audio data
seems to be decoded correctly, just not played correctly
I am attaching logs from normal launch, GST_DEBUG launch and gst-play GST_DEBUG
launch (for comparison). I don't know what wine module is at play here, mfplat
doesn't seem to be used when windows version is set to "WIndows 7".
I may also upload the intro-logo movie from the game (it's just developers
logo, I am sure they won't mind).
Steps to reproduce (if you have the game):
1. In clear wineprefix set windows version to win7
2. Install the game
3. Launch the game - intro (dev logo) video would play. It should have sound,
but it won't
Sadly, there is no demo version for the game or anything (I'll ask the authors
if they can provide a simple one just playing the intro)
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https://bugs.winehq.org/show_bug.cgi?id=48663
Bug ID: 48663
Summary: UltraViewer doesn't run: ActiveX component can't
create object
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
Created attachment 66520
--> https://bugs.winehq.org/attachment.cgi?id=66520
Terminal log when installing and running after installation
Download and install UltraViewer from
https://ultraviewer.net/en/UltraViewer_setup_6.2_en.exe
sha256sum UltraViewer_setup_6.2_en.exe
ee74a22a9f21a236fa0b353998ce1b32e6682601d0f1ba45af7d44b7093c777f
UltraViewer_setup_6.2_en.exe
The installer ran, but it pop up an error dialog during installation, but I can
click OK and the installation can be continued and finished.
When installation finished and the "launch application after installation" is
ticked, it tried to run the program but the same error dialog appeared and the
click OK makes it closes.
Running the program in the installed location (.../drive_c/Program
Files/UltraViewer/UltraViewer_Desktop.exe) have the same result (the same error
dialog appeared and it doesn't run).
The error dialog content is:
"
Error at Main: ActiveX component can't create object
Line number : 0
"
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--- Comment #66 from Artem S. Tashkinov <aros(a)gmx.com> ---
Created attachment 66554
--> https://bugs.winehq.org/attachment.cgi?id=66554
Wine 5.3/IrfanView 4.54 Help->About
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--- Comment #65 from Artem S. Tashkinov <aros(a)gmx.com> ---
In Wine 5.3 the image in the help-about dialog is not rendered at all under any
conditions. It's just empty.
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https://bugs.winehq.org/show_bug.cgi?id=48688
Bug ID: 48688
Summary: Rulers doesnt work in Microsoft Word 2016
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesaenh(a)gmail.com
Distribution: ---
Ruler doesn't work properly.
if you try to drag a tab or an indentation, this is automatically restarted its
original position in some miliseconds. You have to be very fast to getting
move it.
It could be a regression because It was working from wine 4.17 to 5.0RC2.
5.0RC3 stop to work again.
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36956
Bug ID: 36956
Summary: Galactic Civilizations II (Dark Avatar/Twilight of
Arnor) renders strange polygons on ships
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49067
--> http://bugs.winehq.org/attachment.cgi?id=49067
terminal output
The two expansions to the base game introduced a new rendering option 'Enhanced
ship rendering'. When this option is enabled strange polygons appear on the
ship models as can be seen in the attached screenshot.
The demo version of GalCiv II doesn't have this option.
The same problem with Wine 1.4.1/1.6.2/1.7.22
Tested with the open source Nouveau and the binary Nvidia drivers, both show
the problem.
Disabling GLSL or pixel shaders doesn't help.
Fedora 20
Nvidia 250 gfx card / Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=20732
Summary: Icons are not rendered 100% correctly in VB6 apps
(regression)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
CC: thunderbird2k(a)gmail.com
Created an attachment (id=24783)
--> (http://bugs.winehq.org/attachment.cgi?id=24783)
Example application
An icon rendering problem is born between 1.1.25 and 1.1.26
In attachment there is a VB6 test project and screenshots of various
applications that suffer of this rendering problem.
(I hope is correct add Roderick Colenbrander mail to cc, otherwise sorry for
the mistake)
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https://bugs.winehq.org/show_bug.cgi?id=43814
Bug ID: 43814
Summary: Danganronpa V3: black screen on startup (unimplemented
functions in mfplat?)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: smelenchuk(a)gmail.com
Distribution: ---
Created attachment 59360
--> https://bugs.winehq.org/attachment.cgi?id=59360
Log output at time of black screen
Steps to reproduce:
- Using wine-staging, launch Danganronpa V3 from Steam.
Expected results:
- Intro cutscenes play; game gets to main menu.
Actual results:
- Black screen.
Additional notes:
See attached log.
Without using wine-staging, the game will just complain about "Failed to
initialize ID3D11Device" even with sufficiently advanced video hardware /
drivers.
Using a native mfplat.dll and mfreadwrite.dll can work around this issue,
though doing so also requires Windows Media Foundation registry entries to be
present or crashes will happen.
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http://bugs.winehq.org/show_bug.cgi?id=22974
Summary: "Shell folders" settings are reset after each wine
update
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amdmi3(a)amdmi3.ru
Althrough I've disabled shell folder links (My Pictures, My Music, My Videos,
My Documents) by unchecking "Link to" checkbox for each of them in
winecfg->Desktop Integration->Shell Folders, after each wine update those
settings are reset and all folders are again linked to my home directory. That
is highly undesirable, as I'd prefer windows apps never access anything outside
.wine/drive_c.
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https://bugs.winehq.org/show_bug.cgi?id=43465
Bug ID: 43465
Summary: Unit Test: ComboBox Dropdown does not work if Style is
set and no scrollbar required
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Created attachment 58840
--> https://bugs.winehq.org/attachment.cgi?id=58840
Image of Visual bug
winehq-devel
wine --version
wine-2.13
Combox works without the style loaded.
After Style is loaded
The dropdown box is blank and not selectable.
works if scroll bar is required and the dropdown count >5.
source code is available
download unit test
http://www.ateksol.com/dev/unittest/CreateComboBox.exe
sha1sum
bc58c1ec276cdf492133b5005690040ce7f3bfad CreateComboBox.exe
I put unknown in Component because we have tried native
comctl32,comdlg32,advapi32,uxtheme,msimg32,MSCTF
I set the priority a Normal however for our release of the product it is
Blocker.
Attached is an image of the symptom.
If it helps the above referenced program has a button to create and drop down a
new box.
The CreateCombo button Sleeps for 10 seconds to allow time to start trace
Creates the compontent drops it down and sleeps for 5 seconds to stop the
trace.
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https://bugs.winehq.org/show_bug.cgi?id=48229
Bug ID: 48229
Summary: Regression on Automobilista. A lot of cars and tracks
are not shown on Game menu
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leillo1975(a)gmail.com
Distribution: ---
I installed the game on Lutris and found that If I use version 4.15 or more
(qith and without stagin) fail. I don't try with 4.14 because you can't
download it in Lutris, but using "lutris-4.13", game shows all cars and tracks.
I suppose that in the last versions of wine, are additions from Proton 4.11
that makes the game don't show all its content.
I also reported this bug on Proton's Github issues:
https://github.com/ValveSoftware/Proton/issues/246#issuecomment-546059058
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https://bugs.winehq.org/show_bug.cgi?id=47884
Bug ID: 47884
Summary: msi:action systematically times out on Windows 2003
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:action systematically times out on the TestBot's Windows 2003 Std VM
(w2003std):
action.c:2370: GetProcAddress(MsiGetComponentPathExA) failed
action.c:2376: GetProcAddress(SRRemoveRestorePoint) failed
action.c:2377: GetProcAddress(SRSetRestorePointA) failed
action.c:2995: Tests skipped: 64-bit RegisterProduct tests
msi:action:0ce0 done (258) in 120s
Test failed: timed out
This is the only Windows 2003 machine we have so it's hard to tell if it's a VM
issue or a test issue. The VM is currently on the vm1 host which has two
hard-drives in a non-RAID configuration.
On cw-rx460 and cw-gtx560 (i7-2600K+HDD but real hardware) it takes 30s to 38s.
On w2008s64 which is on vm2 (slower processor but RAID 0 HDD) it takes ~50s.
On wxppro which is on vm3 (faster processor+SSD) it takes 77s.
On wvistau64 which is also on vm1 it takes ~108s.
Here is the virtual hardware configuration of w2003std (from the WineTest
report's description field):
CPU:2*kvm32 RAM:1GB disk:virtio eth:e1000 snd:ac97 GPU:vga display:spice
This test also systematically fails on the acer-aspire-one-xp machine. That may
provide a point of comparison.
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http://bugs.winehq.org/show_bug.cgi?id=37073
Bug ID: 37073
Summary: Trees not rendered correctly in Far Cry 2
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49267
--> http://bugs.winehq.org/attachment.cgi?id=49267
terminal output
When anti-aliasing is enabled in the game options treetops look like flat, 2D
objects. Changing the other game option <Real Tree> has no effect on the issue.
With disabled anti-aliasing trees look good.
I can reproduce the problem with nouveau and the binary drivers too.
Native d3dx9_36 was used to work around bug #22682
Disabling GLSL, orm=backbuffer doesn't make it better.
Fedora 20
Geforce 250 GTS / binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=42764
Bug ID: 42764
Summary: Proteus direct 3D render problem
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
I now that OpenGL sill not supported by Wine, so I use
https://appdb.winehq.org/objectManager.php?sClass=version&iId=27887
to use the Proteus 8 (ARES / ISIS) with Direct3D.
But (main) in the "3D Visualizer" function, the software running in Wine spend
a long time to render the objects and sometimes miss something (details or
objects).
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https://bugs.winehq.org/show_bug.cgi?id=48136
Bug ID: 48136
Summary: Wine can't be started, log notice: wineboot failed to
start wineboot c00000e5
Product: Wine
Version: 4.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avenjames(a)live.com
Created attachment 65735
--> https://bugs.winehq.org/attachment.cgi?id=65735
Problem.
After updating from 4.19 Staging to 4.20 Staging in Mac OSX 10.13.6,
I was making the first starting refresh work as I usually do,
but after typing "winecfg" it show nothing but the Term show it was going back
to waiting input state,
but when I try "CMD" to start the commander line and run the "winecfg"
the CMD was working but after running the "winecfg" I notice that the term said
nodrv createwindow, failed to start again.
attached the rest of the logs.
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https://bugs.winehq.org/show_bug.cgi?id=47992
Bug ID: 47992
Summary: msi:action tests fail when running them twice
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Distribution: ---
See the test results on the cw-*-64 machines, which are being run after the 32
bit tests:
https://test.winehq.org/data/tests/msi:action.html
This is due to the
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Installer\UserData\$USER\Products\84A88FD7F6998CE40A22FB59F6B9C2BB\Features
key still being left after the tests. I'm not sure how to properly remove it.
Most machines are being reverted for every test run, so there it is not
visible.
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https://bugs.winehq.org/show_bug.cgi?id=48675
Bug ID: 48675
Summary: MoveWindow and SetWindowLongPtr different behaviour
real Win vs wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mutex(a)fastmail.co.uk
Distribution: ---
Calling the following Win32 API functions:
MoveWindow()
SetWindowLongPtr()
together seems to make the second one be ignored and have no effect. Other
window-manipulation functions might also exhibit the effect.
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https://bugs.winehq.org/show_bug.cgi?id=48681
Bug ID: 48681
Summary: During installation of winehq-stable-5.0.pkg McAfee
antivirus detected a trojan. See attachment.
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: zoned4947(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 66537
--> https://bugs.winehq.org/attachment.cgi?id=66537
McAfee trojan detection dialog.
During installation of winehq-stable-5.0.pkg McAfee antivirus detected a
trojan. See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47029
Bug ID: 47029
Summary: A.R.E.S. Extinction Agenda 1.x (.NET 2.0, XNA 3.1
game) crashes during intro (needs IWMPMedia::put_name
implementation)
Product: Wine
Version: 4.6
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-40578/A-R-E-S-Ext
inction-Agenda-Demo
OS: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 64197
--> https://bugs.winehq.org/attachment.cgi?id=64197
+wmp log
Follow up of bug 45365.
winetricks -q qasf needed to work around bug 34622.
winetricks -q wmp9 works around this bug.
Attached is a +wmp log.
Tested Wine 4.6 in a 32bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=48673
Bug ID: 48673
Summary: 16 Bit application Korg SE05 shows error "Receive
error: Not enough memory"
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)vintagesynth.33mail.com
Created attachment 66528
--> https://bugs.winehq.org/attachment.cgi?id=66528
Screenshot of error message
Hi,
I'm trying to use the synth editor "Korg SE05" to edit the synth module Korg
05r/w.
Used hardware:
Behringer UMC404 HD Audio & Midi Interface
Korg 05r/w synth module
Software:
Korg SE05 editor, version 1.1
Download link: http://www.jaybmusic.net/Downloads/X5D-Editor.zip
Upon selecting the midi in & outputs the program shows the error "Receive
error: Not enough memory". It is not possible to receive the contents of the
synth module in the editor.
Terminal shows this error message:
002c:fixme:winmm:MMSYSTDRV_Message NIY: no conversion yet 16->32 kind=1 msg=57
This bug appears to be located in WineVDM due to the amount of RAM being too
high. It was already analyzed and a patch is available:
https://github.com/otya128/winevdm/issues/545
Can you please review and pull this into the Wine main code line:
https://github.com/otya128/winevdm/pull/547
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https://bugs.winehq.org/show_bug.cgi?id=48670
Bug ID: 48670
Summary: shell32: NTSHChangeNotifyRegister should add
SHCNRF_NewDelivery flag
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Please see the following article:
https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_co…
> The NTSHChangeNotifyRegister function, which is no longer available as of Windows Vista, was equivalent to SHChangeNotifyRegister with the SHCNRF_NewDelivery flag.
NTSHChangeNotifyRegister must add SHCNRF_NewDelivery flag.
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https://bugs.winehq.org/show_bug.cgi?id=48656
Bug ID: 48656
Summary: Application won't launch "GetGeoInfoW type 8 is not
supported"
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
The application won't start:
0009:fixme:nls:GetGeoInfoW type 8 is not supported
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https://bugs.winehq.org/show_bug.cgi?id=48630
Bug ID: 48630
Summary: Keepass 2.4.x crashes on Wine 5.2 using .net 4.5 was
working on wine 5.1
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 66481
--> https://bugs.winehq.org/attachment.cgi?id=66481
Keepass 2 startup crash message under Wine 5.2
Keepass 2.4.x (.NET based app) used to work up to Wine 5.1, upon updating to
Wine 5.2 it crashes with a message regardig memory corruption and showing red
lines where the menu and toolbar used to be drawn. (Check attached screenshot)
This is how I deployed Keepass:
(Os Ubuntu 18.04.4)
WINEPREFIX=/opt/winkeepass winetricks dotnet45
WINEPREFIX=/opt/winkeepass wine /home/user/Downloads/KeePass-2.42.1-Setup.exe
Keepass 2 can be downloaded from: "https://keepass.info/download.html"
Keepass 2 .NET allows for multiple users to work on the same database syncing
changes instead of overwriting each other.
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https://bugs.winehq.org/show_bug.cgi?id=46916
Bug ID: 46916
Summary: Can't restore focus to certain minimized fullscreen
applications
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrylis(a)gmail.com
Distribution: ---
Created attachment 64004
--> https://bugs.winehq.org/attachment.cgi?id=64004
stderr logs
This is a counterpart to the many (mostly resolved?) bugs regarding switching
*out* of fullscreen applications. On some applications, I can switch out of the
window without any problem. If the application has changed the desktop
resolution, it is restored to the previous setting (e.g.,
1920x1080->3840x2160).
However, I cannot restore focus to the application once it loses focus. The
application will unminimize (from the taskbar or the window switcher), and the
mouse cursor changes to the appropriate graphics, but the application seems
never to be unblurred; it's not redrawn (I believe this is its own choice when
it thinks it doesn't have focus), and the "bookmarked" resolution isn't
applied. The application does not respond to input, and I have to kill Wine
from the CLI.
The applications I have available where I'm able to reproduce the behavior are
based on the Civ4 engine (Civ4 itself, Railroads!). The behavior is identical
regardless of whether the application changes the screen resolution (if it
hasn't, then it'll switch back to full screen and show the last render but is
still frozen). Fallout 2, with or without Restoration, does *not* reproduce the
behavior. It may be linked to D3D.
I'm running KWin 5.14.5 on Intel graphics.
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https://bugs.winehq.org/show_bug.cgi?id=40187
Bug ID: 40187
Summary: Dream Acquarium can't run
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdunnagan(a)yahoo.com
Distribution: ---
Something changed in the Dream Acquarium application, and now it doesn't
run after it automatically installs updates.
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https://bugs.winehq.org/show_bug.cgi?id=45216
Bug ID: 45216
Summary: Alien: Isolation crashes on startup
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: moihack.inside(a)gmail.com
Distribution: ArchLinux
Created attachment 61439
--> https://bugs.winehq.org/attachment.cgi?id=61439
Alien:Isolation terminal output
Alien: Isolation (Steam version) crashes on startup.
There is an attempt for the game to load as a process named AI.exe is created
and a window pops up on a black screen but with the mouse cursor changing to
the in-game one. So the game at least attempts to boot up.
Specifically for Arch Linux which I use, there is a "trick" to get this game
running.
If you install the package "wine-staging-nine" from the official repositories
here : https://www.archlinux.org/packages/multilib/x86_64/wine-staging-nine/
the game boots correctly.
It does not boot up with plain wine-staging or vanilla wine + gallium nine
patches. So it probably needs a mix of patches from both projects.
I'm attaching a terminal output below.
GPU used: Radeon HD 6870
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https://bugs.winehq.org/show_bug.cgi?id=48629
Bug ID: 48629
Summary: valgrind shows dependency on uninitialized memory in
gdi32/dib.c
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66480
--> https://bugs.winehq.org/attachment.cgi?id=66480
valgrind log
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=48241
Bug ID: 48241
Summary: PACE license manager installer dies with Error: -1627
Function failed
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: emiel(a)kollof.nl
Distribution: ---
Installation seems to die here:
01de:err:msi:ITERATE_StartService Failed to start service
L"PaceLicenseDServices" (6)
01de:err:msi:execute_script Execution of script 0 halted; action
L"StartServices" returned 1627
01de:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1627
00c9:err:ole:ClientRpcChannelBuffer_SendReceive called from wrong apartment,
should have been 0xca000001de
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http://bugs.winehq.org/show_bug.cgi?id=17101
Summary: Cancelling text with Scientific Workplace leaves last
character
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loic.grenie(a)gmail.com
Created an attachment (id=18937)
--> (http://bugs.winehq.org/attachment.cgi?id=18937)
Screenshots
When I delete text under Scientific Workplace, the end of the line is not
treated correctly. Was is most evident is that the last character(s) is(are)
not canceled.
I attach a vertical concatenation of 3 screenshots:
the first is the state before hitting backspace: I typed "abcdefghijkl" and
added an inline image,
the second is after hitting backspace (I cancel the "g"); notice how the last
"kl" are not correctly canceled and the image is not moved to the left
and the third is how it should have looked.
No error message is displayed while hitting backspace (it complains about IME
all the time but I think it's no big deal).
I have seen this problem at least in versions 1.0.1 (under Debian testing,
Ubuntu hardy and intrepid, both 32 and 64 bits) and 1.0.13 (Debian testing 64
bits). The situation is even worse under Ubuntu intrepid (32 bits OS, Wine
v1.0.1) as text disappears as soon as it is typed (Esc redisplays it briefly).
I can live with the image (visible at the end of the line) not correctly
positioned after backspace (it seldom occurs), but the last character not
canceled is a real (visual) pain.
I can test anything you wish and I understand programming/debugging.
Thank you for any help.
SurJector
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https://bugs.winehq.org/show_bug.cgi?id=48659
Bug ID: 48659
Summary: Job details page: Add links to the first error in a
report
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When looking at a full WineTest report on the TestBot website finding the
errors can require a lot of scrolling and there is a risk of skipping over
them.
The cache .errors files contain the line of each error and error group.
This makes it possible to add links to the errors:
* The first report line would contain a link pointing to the first report error
(for instance in the form of a down arrow at the start of the line).
* Errors would contain links to the previous/next errors, or to the first/last
report line.
* The last report line would link to the last report error.
Once the first draft is ready the link chain may be tweaked:
* The first line of test units containing errors, could be added to it.
* A second chain link to be set up with only the new failures.
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https://bugs.winehq.org/show_bug.cgi?id=48658
Bug ID: 48658
Summary: Fix error handling in the WineRun* scripts
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Over time error handling in the WineRun* scripts has become complex and
inconsistent. It's in need of a serious cleanup, particular so that errors can
be reliably identified in the testbot.log file and shown on the JobDetails
page.
There are three places where the WineRun* scripts can send errors:
* To the global 'var/log' log file.
Sending errors to the global file makes sense for errors which could be
relevant to other operations on that VM such as the preceding or following
revert.
* To the per-task 'testbot.log' file.
This is where most errors should go for long term storage.
* To stderr which is redirected to 'testbot.log' nowadays.
Then there are a number of functions that report errors:
* LogMsg()
This adds a message to the global log (errors and others alike).
It is used to log the startup and exit of the WineRun* scripts in the global
log, but also to save some errors there.
* Error()
Prints the error on stderr if --log-only is not specified, and sends them to
the global log (via LogMsg()). In particular things like usage errors thus end
up in the global log which probably does not make sense.
* LogTaskError()
Explicitly opens testbot.log and appends to it. It should really print to
stderr instead. But some calls to LogTaskErrors
* FatalError()
The main point of FatalError() is that it invokes WrapUpAndExit() with
appropriate parameters.
But it also sends the error message to both the global log and testbot.log
(via LogTaskError()). That's probably not appropriate.
* FatalTAError()
This is a specialized form of FatalError() which also notifies the
administrator of network issues.
That's ok except that depending on the codepath it may end up calling any of
Error(), LogMsg(), LogTaskError() or FatalError().
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https://bugs.winehq.org/show_bug.cgi?id=8439
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|fgouget(a)codeweavers.com |wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=47042
Bug ID: 47042
Summary: Ignore replies to patchset parts
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot treats every email as a potential patch.
This makes sense as replies to a patch could be a new version for that patch
which means it should be tested.
But replies to parts of patches are different. Here is what happened due to the
failure to recognize this.
I'm not sure why but the TestBot must have received the following emails in
this order (this is not the order of the send times but it matches the order in
which I received the emails in my inbox):
* [PATCH 1/5] ntoskrnl.exe: Implement PsLookupThreadByThreadId.
https://www.winehq.org/pipermail/wine-devel/2019-April/144085.html
Part 1/5 in a patch series. The TestBot created a PendingPatchSet object to
track the different parts.
* Re: [PATCH 1/5] ntoskrnl.exe: Implement PsLookupThreadByThreadId.
https://www.winehq.org/pipermail/wine-devel/2019-April/144088.html
The TestBot decided this looked like a patch because the HTML version
contains lines that start with "+++ ". Thus it treated this email as a new
version of the previous patch, like it usually does, and replaced patch 1 in
the PendingPatchSet.
* Re: [PATCH 2/5] ntoskrnl.exe: Implement KeAreApcsDisabled using critical
region functions.
https://www.winehq.org/pipermail/wine-devel/2019-April/144086.html
The TestBot created a job to test this patch but used the updated part 1 of
the patch set which in fact was an HTML email. This resulted in an invalid
patch and thus a failure to apply.
The TestBot probably did two things wrong:
1. It took a patch from an HTML attachment.
The TestBot already rejects those but somehow the $Part->effective_type ne
"text/html" test in Patch::NewPatch() did not work.
2. It replaced part 1 of a patchset with a new version.
One cannot send a new version of a part in a patchset: the whole patchset
must be resubmitted (*). So the TestBot should never replace a part in a
patchset.
It looks like this check should be done in PendingPatchSets::NewSubmission()
near the $Set->Parts->GetItem($PartNo) call.
The issue here is that we may receive emails out of order. So we could
receive a reply to part 1, and thus add it as part 1, before we receive the
actual email for part 1.
(*) Otherwise we'd have to keep the patchsets around and create new jobs for
all parts that follow the replaced part. And if multiple parts are replaced...
madness!
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https://bugs.winehq.org/show_bug.cgi?id=48031
Bug ID: 48031
Summary: Limit the size of the task logs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot does not check the size of the reports and logs it downloads from
the VMs. These could be quite big and are even more likely to get big if
setting WINEDEBUG is allowed. So there should be a limit.
The TestAgent GetFile() API has no provision for putting a limit on the size of
the file being retrieved. But checking the size against a limit would come
quite naturally if the files are retrieved one chunk at a time (see bug 48030).
Note that the Wine rebuild logs are quite big (11MB).
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https://bugs.winehq.org/show_bug.cgi?id=47899
Bug ID: 47899
Summary: Review the VM name validation
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The web interface allows the creation of VMs that have dashes in their name.
But when untainting its parameters LibvirtTool considers such names to be
invalid, so that trying to revert these VMm fails.
There is a VM::Validate() method that should validate the VM name among others,
but obviously it cannot be used to check and untaint script parameters.
So the VM name validation criterions need to be checked and a standard function
provided.
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https://bugs.winehq.org/show_bug.cgi?id=47492
Bug ID: 47492
Summary: Typo in function name (__wine_spec_fini)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Solaris
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: evgeny.v.litvinenko(a)gmail.com
Created attachment 64875
--> https://bugs.winehq.org/attachment.cgi?id=64875
A patch example.
Hi all.
It looks like there is a typo in the file tools/winegcc/winegcc.c
The command
ggrep "[^_]_wine_spec_fini" -r *
in the source tree finds two places where __wine_spec_fini is with one
underscore in the begining.
I've attached a patch just to show the places with typo (I think it's a typo),
feel free to use it as you want.
Regards
evgeny.
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https://bugs.winehq.org/show_bug.cgi?id=48625
Bug ID: 48625
Summary: Game DayZ Dedicated Server 1.07.152951 - Can not
connect
Product: Wine-staging
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris.76(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66475
--> https://bugs.winehq.org/attachment.cgi?id=66475
wine 5.2 logs
Hello Support,
I'm an advanced user on linux and I'm trying to set up a dedicated server for
my game DayZ.
My game is available only on Steam, windows version and in 64-bit.
I used steamcmd for linux version to download the dedicated server windows
version.
Details about depots of this game :
https://steamdb.info/app/223350/depots/
You can see 2 libraries are needed :
- VC 2013 Redist
- VC 2015 Redist
So I installed wine, setted up in windows 10 (and used WINEARACH, WINEPREFIX)
and installed VC 2013 & 2015 in 64-bit edition.
My server is using a vanilla config, it means untouched.
My server comes online but when i try to connect, my client fails.
When I look logs from game server, I can't see any traces when I tried to
connect. (it's not normal, it's should)
I attached logs.
Thanks in advance for helping me.
Have a nice day.
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-5.2
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http://bugs.winehq.org/show_bug.cgi?id=17272
Summary: Zmodeler: Icons and overall GUI blinky
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=19272)
--> (http://bugs.winehq.org/attachment.cgi?id=19272)
Simple log of fixme's in the console
Zmodeler is not quite in full working condition (but tons better than prior to
1.1.14). When using the buttons on the Main Toolbar the icons which
occasionally disappear and overall 3D performance is rather slow. You can
mouseover the icons and they will reappear, but it isn't overly practical...
Attached is a log. I believe it has something to do with"LockWindowUpdate".
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https://bugs.winehq.org/show_bug.cgi?id=48638
Bug ID: 48638
Summary: Clrmamepro 4036a_64_20200220: crashes when quit
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vicmarto(a)me.com
Created attachment 66494
--> https://bugs.winehq.org/attachment.cgi?id=66494
log + backtrace
Clrmamepro crashes when quit. Just open the program, and then trying to quit is
enough to trigger the crash.
Download link:
https://mega.nz/#!ydpxCCyB!IEznOWu5b8hJN51YwYXXCwEKrGt7677kJsVMS2x1ATw
cdf93153a324c1402a26ce84f25058ee39df3e95 cmp4036a_64_20200220.zip
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chika <coinmastergenerator(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |coinmastergenerator(a)aol.com
--- Comment #96 from chika <coinmastergenerator(a)aol.com> ---
So what problem occurred this
https://pokemonmastersgenerator.xyz
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https://bugs.winehq.org/show_bug.cgi?id=48637
Bug ID: 48637
Summary: Improve encoding of outgoing emails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The emails sent by the TestBot probably assume the text is plain 7bit ASCII.
This can mangle some messages such as:
https://www.winehq.org/pipermail/wine-devel/2020-February/160217.html
../../../wine/dlls/d3d9/device.c:3729:56: error: expected ???;??? before
???stream???
The question marks should in fact be smart quotes. Fortunately this is mostly a
cosmetic issue and the pristine messages can be seen in the job details page.
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https://bugs.winehq.org/show_bug.cgi?id=48466
Bug ID: 48466
Summary: Can't use drag and drop with AIMP and some other bugs
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
URL: http://www.aimp.ru/?do=download&os=windows
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endoplast(a)hotmail.com
Distribution: ---
Created attachment 66246
--> https://bugs.winehq.org/attachment.cgi?id=66246
UI Screenshot
I can't drag and drop (move up or down to change the order) any audio file
inside my playlists as I could do in Windows. There are sometimes, when you try
to add files from file explorer that the program gets stuck. Besides, I can see
my desktop background through the borders of the UI. I have notice that the
behaviour of the playlists scroll it is a bit laggy.
I have tried several wine versions from 4.0.3 stable to 5.0 rc5. It doesn't
change.
It would be great if you could improve the support for this program because it
is awesome.
Version:
AIMP v4.60, build 2170
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https://bugs.winehq.org/show_bug.cgi?id=48601
Bug ID: 48601
Summary: Program error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrost(a)web.de
Distribution: ---
Created attachment 66438
--> https://bugs.winehq.org/attachment.cgi?id=66438
program error details
Program is not running, ask for send the prpgram error
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https://bugs.winehq.org/show_bug.cgi?id=48632
Bug ID: 48632
Summary: Far Cry 2 has poor performance after changing
Anti-Aliasing level
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Start a new game with AA 16x and after a while downgrade to 8x, 4x or 2x
err:d3d:wined3d_debug_callback 0xe33d20: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6).
fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d-ms texture
39, 0x0, 16 samples, format 0x88f0.
fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: 2d-ms texture
39, 0x0, 16 samples, format 0x88f0.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-ms texture
40, 0x0, 16 samples, format 0x8c43.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
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https://bugs.winehq.org/show_bug.cgi?id=48622
Bug ID: 48622
Summary: Origin crashes when exiting application with Esync
enabled
Product: Wine-staging
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66470
--> https://bugs.winehq.org/attachment.cgi?id=66470
origin backtrace
How to reproduce:
1) Install EA Origin client
2) Run it with Esync and get greted with a Login screen
3) Through (virtual) task menu icon, exit the application by right clicking
"Quit Origin"
4) Experience a crash in Origin.exe
This only happens if you're no logged in and only if you're running it with
Esync enabled.
Attaching a backtrace ( a log with
+server,+esync,+fsync,+sync,+seh,+timestamp,+pid debug channels will come in
the next message)
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http://bugs.winehq.org/show_bug.cgi?id=30827
Bug #: 30827
Summary: Uninitialized memory reference in
create_icon_pixmaps() -> GetDIBits() ->
bitmapinfoheader_from_user_bitmapinfo()
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking at bug 30826, I saw
Conditional jump or move depends on uninitialised value(s)
at bitmapinfoheader_from_user_bitmapinfo (dib.c:177)
by GetDIBits (dib.c:1210)
by create_icon_pixmaps.isra.8 (window.c:883)
create_icon_pixmaps calls GetDIBits with bits=NULL and a mostly uninitialized
info, but bitmapinfoheader_from_user_bitmapinfo() assumes that biCompression
has already been initialized.
gdi32/dib.c:
149 static BOOL bitmapinfoheader_from_user_bitmapinfo( BITMAPINFOHEADER
*dst, const BITMAPINFOHEADER *info )
150 {
...
166 else if (info->biSize >= sizeof(BITMAPINFOHEADER)) /* assume
BITMAPINFOHEADER */
167 {
168 *dst = *info;
169 }
...
176 dst->biSize = sizeof(*dst);
177 if (dst->biCompression == BI_RGB || dst->biCompression ==
BI_BITFIELDS)
178 dst->biSizeImage = get_dib_image_size( (BITMAPINFO *)dst );
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [in,out] Address of structure with bitmap
data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1208 /* Since info may be a BITMAPCOREINFO or any of the larger
BITMAPINFO structures, we'll use our
1209 own copy and transfer the colour info back at the end */
1210 if (!bitmapinfoheader_from_user_bitmapinfo( &dst_info->bmiHeader,
&info->bmiHeader )) return 0;
....
1212 if (bits &&
1213 (dst_info->bmiHeader.biCompression == BI_JPEG ||
dst_info->bmiHeader.biCompression == BI_PNG))
winex11.drv/window.c:
868 static BOOL create_icon_pixmaps( HDC hdc, const ICONINFO *icon, struct
x11drv_win_data *data )
869 {
870 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
871 BITMAPINFO *info = (BITMAPINFO *)buffer;
...
881 info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
882 info->bmiHeader.biBitCount = 0;
883 if (!(lines = GetDIBits( hdc, icon->hbmColor, 0, 0, NULL, info,
DIB_RGB_COLORS ))) goto failed;
Note that GetDIBits is careful to avoid referencing biCompression itself
when bits is NULL, but the function it calls doesn't know whether bits is NULL.
(bug 30266 is nearby but doesn't seem related?)
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https://bugs.winehq.org/show_bug.cgi?id=48628
Bug ID: 48628
Summary: valgrind shows dependency on uninitialized memory in
riched20/editor.c
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
==152101== Conditional jump or move depends on uninitialised value(s)
==152101== at 0x403EE7A: bcmp (vg_replace_strmem.c:1113)
==152101== by 0x41837DEE: MSVCRT_memcmp (string.c:2235)
==152101== by 0x7AC534C0: ME_ApplyStyle (style.c:215)
==152101== by 0x7AC27E09: ME_RTFCharAttrHook (editor.c:539)
==152101== by 0x7AC3EE4C: ControlClass (reader.c:2363)
==152101== by 0x7AC3D06C: RTFRouteToken (reader.c:343)
==152101== by 0x7AC3CF85: RTFRead (reader.c:311)
==152101== by 0x7AC2ACA2: ME_StreamIn (editor.c:1688)
==152101== by 0x7AC2F719: ME_HandleMessage (editor.c:3629)
==152101== by 0x7AC336E1: RichEditWndProc_common (editor.c:5062)
==152101== by 0x7AC337AE: RichEditWndProcW (editor.c:5082)
==152101== by 0x4127588F: ??? (winproc.c:175)
==152101== Uninitialised value was created by a stack allocation
==152101== at 0x7AC27992: ME_RTFCharAttrHook (editor.c:418)
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http://bugs.winehq.org/show_bug.cgi?id=35937
Bug ID: 35937
Summary: The file crashed upon loading the program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlino.designs(a)gmail.com
Created attachment 47995
--> http://bugs.winehq.org/attachment.cgi?id=47995
Error log file for eDCAA.exe
The file crashed upon loading the program.
The file can be downloaded at:
http://brightemo.co.uk/download/eDCAA.exe
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http://bugs.winehq.org/show_bug.cgi?id=27570
Summary: Aliens Vs Predator 2 Demo is temporary confined
ingame.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've tried the marine demo at the start the mouse movement is confined like bug
#6971 until you right click or over time, it works as per usual after this plus
"Automatically capture the mouse input in full-screen window" changes nothing.
Make fmv videos not accessible to speed up testing.
I haven't tested when you start the next level due to being a demo.
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https://bugs.winehq.org/show_bug.cgi?id=43804
Bug ID: 43804
Summary: [Steam] Alien Swarm Reactive Drop: GPU hang after a
minute or two
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraku(a)gmx.com
Distribution: ---
Created attachment 59338
--> https://bugs.winehq.org/attachment.cgi?id=59338
dmesg/kernel log cut to the GPU hang lines
After starting running Alien Swarm Reactive Drop through Steam, the GPU errors
and hangs (i don't know how else to describe this behavior). The X-display
becomes unresponsive, and the only way to "fix" this is to switch to another
virtual terminal and end the alien swarm wine process.
I've attached a dmesg/kernel log. Wine itself does not crash (other than for
the web helper, which I do not believe is related to this crash), so I'm not
sure how to get a stack trace.
I'm running the 4.13.4 kernel, but this happened with the 4.13.2 kernel as
well.
The game used to run fine, but I believe the September 15th update caused this
behavior. Let me know if I should attach any other logs. I could not find any
errors in the Xorg.0.log either.
This is on a 7th gen i7-7500U with the intel 620 graphics. No kernel bootflags
(in the bootloader command line) enabled.
Thanks,
Manu
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https://bugs.winehq.org/show_bug.cgi?id=35998
Bug ID: 35998
Summary: American Conquest: Divided Nation refuses to start.
(Black Screen followed by crash).
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjkolar(a)charter.net
I'm trying to play American Conquest: Divided Nations, but when I load it up, I
get a flash of black screen followed by a CTD. The console output is as
follows:
bash-4.2$ wine DMCR.exe
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6a8,0x00000000), stub!
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:mmio:MMIO_ParseExtA No extension in szFileName: "Sound\\new\\dr+flute2.wav"
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
Note that I installed this game according to the instructions listed on the
following appdb page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24902 , including
the winecfg changes, the external patch, deleting the video directory, and
setting ddraw to native for this app.
I have also installed the original American Conquest demo, and I can confirm it
works with wine 1.7.12, but not wine 1.7.16, so I am presuming there is a
regression between these two releases. The American Conquest: Divided Nation
full version does not run with either release, and shows the same error
messages for both wine releases. Note also I have used a nocd to get around
Divided Nations Starforce (III?) protection. The demo does not have said
protection, so not relevant in that case.
System:
Slackware 14.1 x86_64 with alien multilib pack.
Xorg 1.15.0
NVIDIA Proprietary Blob 334.21 /w Geforce GTX 285m
Pulseaudio 5.0
Wine 1.7.12
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https://bugs.winehq.org/show_bug.cgi?id=48627
Bug ID: 48627
Summary: Xara Designer Pro 15 and Xara PhotoGraphic 12 error
while exporting/importing bitmaps
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: capellan2000(a)gmail.com
Distribution: ---
Created attachment 66476
--> https://bugs.winehq.org/attachment.cgi?id=66476
Error Logs for Xara Design Pro 15 and Xara Photo Designer 12
Xara Designer Pro 15 and Xara Photo Graphic 12
produces an error while exporting/importing bitmaps.
Probably both programs could not write temporal files
necessary for these operations.
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https://bugs.winehq.org/show_bug.cgi?id=47691
Bug ID: 47691
Summary: Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 65154
--> https://bugs.winehq.org/attachment.cgi?id=65154
Misssing Shaders
Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
just some missing shader ect
here is the video to show you below
https://youtu.be/b6-3LNo1nWA
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https://bugs.winehq.org/show_bug.cgi?id=48211
Bug ID: 48211
Summary: Regression: midl.exe fails to execute MIDL engine
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
midl.exe from Windows Kits 8.1 fails with error MIDL2398 : cannot execute MIDL
engine.
This is a regression caused by commit 1deefb84ee2b6d326b5ae1bad592a72c69a89b36.
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 12 21:41:06 2019 +0100
kernel32: Use RtlCreateUserProcess() to start new processes.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48626
Bug ID: 48626
Summary: Can't restart program in `--gdb` mode
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
While debugging a program, it's often useful to set a breakpoint and then
restart the application. Unfortunately, `run` command in gdb mode doesn't work.
# Steps to reproduce (in terms of terminal commands)
╰─$ winedbg --gdb ping.exe
0055:0056: create process 'C:\windows\system32\ping.exe'/0x11420
@0x7fea58a84820 (0<0>)
0055:0056: create thread I @0x7fea58a84820
GNU gdb (GDB) 9.1
Copyright (C) 2020 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Type "show copying" and "show warranty" for details.
This GDB was configured as "x86_64-pc-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word".
0055:0056: loads DLL C:\windows\system32\ntdll.dll @0x7bc20000 (0<0>)
0055:0056: loads DLL C:\windows\system32\kernelbase.dll @0x7b010000 (0<0>)
0055:0056: loads DLL C:\windows\system32\kernel32.dll @0x7b420000 (0<0>)
0055:0056: loads DLL C:\windows\system32\wow64cpu.dll @0x7fea58a90000 (0<0>)
0055:0056: loads DLL C:\windows\system32\ws2_32.dll @0x7fea58240000 (0<0>)
0055:0056: loads DLL C:\windows\system32\advapi32.dll @0x7fea581b0000 (0<0>)
0055:0056: loads DLL C:\windows\system32\iphlpapi.dll @0x7fea58a40000 (0<0>)
0055:0056: loads DLL C:\windows\system32\msvcrt.dll @0x7fea580d0000 (0<0>)
warning: remote target does not support file transfer, attempting to access
files from local filesystem.
warning: Could not load shared library symbols for linux-vdso.so.1.
Do you need "set solib-search-path" or "set sysroot"?
0x000000007bcd9e89 in DbgBreakPoint () from /usr/bin/../lib/wine/ntdll.dll.so
gdb λ run
The "remote" target does not support "run". Try "help target" or "continue".
## Expected
Gdb would ask me if I really want to restart, and then if I press Y, it would
restart the app
## Actual
The error "target does not support run"
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https://bugs.winehq.org/show_bug.cgi?id=48620
Bug ID: 48620
Summary: libmdbx (memory-mapped DB) fail on Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leo(a)yuriev.ru
Distribution: ---
The libmdbx provides an embedded key-value storage engine (i.e. a database
service) and map whole data into memory (i.e. uses a memory mapped file), and I
am the main developer of this project.
https://github.com/erthink/libmdbx
Native versions of libmdbx work fine on both Linux, Windows, MacOS, FreeBSD,
etc.
However, the windows version does not work under Wine, for instance, as part of
the Miranda NG messenger. Therefore, some users ask me to fix libmdbx, but it
is difficult, since there are no such errors in libmdbx.
This is NOT a big problem, as there are relatively few affected users. However,
I think it would be better to fix this error as well. In addition, this fix is
likely to fix problems in other applications that are compelled to use the
Windows native API.
I am not familiar with Wine and do not use it. So I haven't tried debugging the
windows version of libmdbx on Wine yet, but decided it would be wise to fill
out this report first. I hope someone experienced can explain what's wrong on
by simply reading the description below or quickly reviewing the source code.
---
Presumably, the problem with libmdbx is using the Windows native API:
NtCreateSection(), NtMapViewOfSection(), NtExtendSection(),
NtUnmapViewOfSection(), NtClose(), NtAllocateVirtualMemory(),
NtFreeVirtualMemory(). In libmdbx, I am forced to use these functions to
increase the data file without unmap it from memory. In libmdbx, I am forced to
use these functions to increase the data file without unmap it from memory. It
is done by NtExtendSection() when a section created with SECTION_EXTEND_SIZE
access.
The next a potential cause of problems in using the functions:
NtFsControlFile(FSCTL_GET_EXTERNAL_BACKING),
GetFileInformationByHandleEx(FileRemoteProtocolInfo),
GetVolumeInformationByHandleW(), GetFinalPathNameByHandleW(). These functions
are used via GetProcAddress() to determine the placement of files on network
drives.
The last point the NtQuerySystemInformation(0x03 /* SystemTmeOfDayInformation
*/) is used to determine boot time.
Corresponding source code:
https://github.com/erthink/libmdbx/blob/master/src/elements/osal.chttps://github.com/erthink/libmdbx/blob/master/src/elements/lck-windows.c
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=48592
Bug ID: 48592
Summary: Game DayZ Dedicated Server 1.06.152885
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris.76(a)hotmail.com
Distribution: ---
Created attachment 66428
--> https://bugs.winehq.org/attachment.cgi?id=66428
it crashs at the end of logs
Hello Support,
I'm an advanced user on linux and I'm trying to set up a dedicated server for
my game DayZ.
My game is available only on Steam, windows version and in 64-bit.
I used steamcmd for linux version to download the dedicated server windows
version.
Details about depots of this game :
https://steamdb.info/app/223350/depots/
You can see 2 libraries are needed :
- VC 2013 Redist
- VC 2015 Redist
So I installed wine, setted up in windows 10 (and used WINEARACH, WINEPREFIX)
and installed VC 2013 & 2015 in 64-bit edition.
Unfortunately my server crash when loading.
My server is using a vanilla config, it means untouched.
I attached logs.
Thanks in advance for helping me to fix that.
Have a nice day.
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https://bugs.winehq.org/show_bug.cgi?id=625
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=48161
Bug ID: 48161
Summary: AION (32bits) wine: Unhandled page fault on write
access to 00000009 at address 00BF00C2 (thread 0009)
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dracoanarion(a)gmail.com
Distribution: ---
Created attachment 65789
--> https://bugs.winehq.org/attachment.cgi?id=65789
WINEDEBUG=+seh,+loaddll logs
The bug appears quite soon after starting the 32bit version of the app.
The app was started using the following command:
/opt/wine-staging/bin/wine 'C:\AION\bin32\AION.bin' -ip:79.110.83.80 -noweb
-noauthgg -st -charnamemenu -ingamebrowser -webshopevent:6 -f2p -lbox
-litelauncher -64 -ncping -nosatab -aiontv -nobs -60f2p -n20 /SessKey:
/CompanyID:11 /ChannelGroupIndex:-1 -lang:fra -litestep:9
This issue is not reproducible using wine-stable.
As far as I remember, this issue started to appear on 4.17 (but would need to
be confirmed).
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https://bugs.winehq.org/show_bug.cgi?id=48624
Bug ID: 48624
Summary: Homefront has an issue with shadows in DX11 mode
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66473
--> https://bugs.winehq.org/attachment.cgi?id=66473
screenshots
No clues with a default output.
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https://bugs.winehq.org/show_bug.cgi?id=48251
Bug ID: 48251
Summary: packaging or sources are fatal with linux mint
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: 1l1k32p00p(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
idk
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https://bugs.winehq.org/show_bug.cgi?id=48543
Bug ID: 48543
Summary: bug nao instala
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: celiobelps(a)gmail.com
Distribution: ---
The following packages have unmet dependencies:
wine-stable: Depende: wine-stable-i386 (= 5.0.0~eoan)
Depende: wine-stable-amd64 (= 5.0.0~eoan) but it is not going to
be installed
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https://bugs.winehq.org/show_bug.cgi?id=48502
Bug ID: 48502
Summary: Debian buster package not installable as it depends on
unstable package
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: jorohr(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I was trying to install the freshly released 5.0 on Debian buster:
$ sudo apt install wine-stable-i386
Reading package lists... Done
Building dependency tree
Reading state information... Done
Some packages could not be installed. This may mean that you have
requested an impossible situation or if you are using the unstable
distribution that some required packages have not yet been created
or been moved out of Incoming.
The following information may help to resolve the situation:
The following packages have unmet dependencies:
wine-stable-i386:i386 : Depends: libfaudio0:i386 (>= 19.06.07) but it is not
installable
Recommends: libcapi20-3:i386 but it is not going to be
installed
Recommends: libodbc1:i386 but it is not going to be
installed
Recommends: libosmesa6:i386 but it is not going to be
installed
Recommends: libsdl2-2.0-0:i386 but it is not going to
be installed
Recommends: libv4l-0:i386 but it is not going to be
installed
E: Unable to correct problems, you have held broken packages.
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https://bugs.winehq.org/show_bug.cgi?id=48472
Bug ID: 48472
Summary: Debian's dsc file have missing or wrong build
dependencies
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: fabstz-it(a)yahoo.fr
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hello,
This is all on debian buster (=stable)
I used this DSC to build myself winehq-devel with a patch.
https://dl.winehq.org/wine-builds/debian/dists/buster/main/source/wine_5.0~…
I ended up facing some problems :
1. In debian/control, the following packages are mentionned. I had to remove
them because they cause problems when doing a build on a clean schroot with
debians sbuild. Sbuild tries to install them as dependencies, and they are not
found
- gcc-5 (>= 5.3) | gcc-6 |
- libgnutls30-dev |
- libncurses6-dev |
- libstdc++6-4.5-dev |
2. In debian/control, the following dependencies are missing, therefore these
packages are not installed by sbuild, and thus not used to build winehq's
binaries (./configure doesn't find them)
libvkd3d-dev [linux-any],
libvulkan-dev [linux-any],
libfaudio-dev (>= 19.06.07),
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https://bugs.winehq.org/show_bug.cgi?id=48282
Bug ID: 48282
Summary: installing wine 4.21: 2 problems for ./configure one
without options, one with the option --options; 1
update problem "apt-add-repository"
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=46872
Bug ID: 46872
Summary: version 4.4 does not provide d3d12.dll
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: timbers2k(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The packages for Ubuntu 18.10 for wine 4.4 do not provide d3d12.dll. I have
tried both winehq-stable and winehq-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46805
Bug ID: 46805
Summary: Multiple applications crash when playing sound
Product: Wine
Version: 4.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 63826
--> https://bugs.winehq.org/attachment.cgi?id=63826
console output trace+xaudio2
Using the winehq portable 4.3 distribution. 32 bit clean prefix, with d3dx9
installed (required for some games to start).
Multiple games are crashing when they attempt to play the first sound.
(incomplete) list of games:
Eschatos
Minus Zero
DoDonPachi Resurrection
Mushihimesama
Deathsmiles
EXZEAL
XIIZeal
DeltaZeal
There ARE games where audio works great, and even a few that improved with the
move to Faudio in 4.3.
All the stack traces look the same. I've attached an output log with
trace+xaudio2
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https://bugs.winehq.org/show_bug.cgi?id=47966
Bug ID: 47966
Summary: Please publish SHA256 sums for Wine releases/downloads
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=23887
Summary: Microstation V8.5 opening files only in read only mode
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalathilsunil(a)yahoo.com
Microstation, one of the popular CAD application got installed in WINE but not
able to edit files
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https://bugs.winehq.org/show_bug.cgi?id=48617
Bug ID: 48617
Summary: Audio Problem crashes game
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
My Game crashes with:
0038:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
wine: Unhandled page fault on read access to 00000000 at address 0045FFB1
(thread 0038), starting debugger...
004a:fixme:dbghelp:elf_search_auxv can't find symbol in module
004a:fixme:dbghelp:elf_search_auxv can't find symbol in module
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https://bugs.winehq.org/show_bug.cgi?id=48619
Bug ID: 48619
Summary: Overwatch cannot display GPU temperature
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.faye7(a)free.fr
Distribution: ---
When enabling show GPU temperature in HUD options, it displays 0°C and stays at
this value, no matter what. All other options (FPS, Ping, VRAM usage...) works
perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=47377
Bug ID: 47377
Summary: After install between setup it can't be excute
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nameyearbirthday(a)gmail.com
Distribution: ---
Created attachment 64714
--> https://bugs.winehq.org/attachment.cgi?id=64714
execute error log
https://between.us/?lang=zh_hant
This is download setup.exe path
I have tested it in version 4.0.1 (stable version) and version 4.9 (latest
version).
This app will crash after execution.
This app needs to be installed.
It have the same behavior for changing the Windows environment to Windows 7 or
Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=48395
Bug ID: 48395
Summary: Disco Elysium (Steam version, 1.0.0) crashes on
starting new game, post-Char creation, with GPU error.
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aoanla(a)gmail.com
Distribution: ---
Created attachment 66164
--> https://bugs.winehq.org/attachment.cgi?id=66164
Unity engine backtrace on crash
Disco Elysium is a relatively new game using Unity 2019.1.?? engine.
Using wine 5.0-rc3, and launching from Steam, with Wine set to "Windows 7"
compatibility, it is possible to get into the character creation part,
pre-game.
Starting the game itself with any character causes an almost immediate crash,
presumably as the 3d engine is initialised for the game proper. (This is caught
by the Unity bug tracker.)
I'll attach full logs as requested, but here I will note that the wine output
displays:
018a:err:d3d:wined3d_debug_callback 0x81596a0: "GL_INVALID_OPERATION error
generated. Transform feedback must be enabled and not paused.".
018a:err:d3d:wined3d_debug_callback 0x81596a0: "GL_INVALID_OPERATION error
generated. Buffer is mapped.".
twice just before the crash is caught.
The Unity backtrace, attached, suggests that the crash happens in the nvidia
libraries, but it isn't clear to me that this is the fault of the nvidia
drivers themselves.
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https://bugs.winehq.org/show_bug.cgi?id=48365
Bug ID: 48365
Summary: On every update wine mess up everything; reset
folders, setting, forget every installed program.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
Distribution: ---
OS: Manjaro 18.1.4 64bit
Wine version: various
Every time there is an update or somthing, Wine "reboots" (or whatever it is
doing) it's prefix folder. Because of this, every single time ALL SETTINGS that
I changed in winecfg are reset to default and everything I installed are
"gone", Wine doesn't see anything after this. Like it is a freshly created wine
prefix without any change or anything installed in it.
The softwares that I installed before are stay there they won't deleted, just
wine doesn't see them, like they aren't installed.
Because of this every time I have to reinstall and reconfigure everything.
I'm using Lutris to configure and run games, and first I thought this bug is in
Lutris. I tried to find a solution for this unbearable behaviour, and I find
out this is not a bug in Lutris. Wine that doing this stange thing and not
Lutris.
With Lutris I can easily switch between different wine versions.
It doesn't metter if I have the latest or older wine version installed, or
using custom wine version, they all effected by this thing.
It doesn't metter that I installed the different wine versions to different
prefixes; when I run a game that uses that wine version, the given Wine prefix
is reset and I have to reinstall everything.
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http://bugs.winehq.org/show_bug.cgi?id=9337
Summary: direct 3d errors while running vietcong.exe
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8864
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docmccoy80(a)freenet.de
When vietcong.exe is running by wine, I get always the same errors repeatedly:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fcb8
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fa80
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fd0c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df88
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df68
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df7c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33dfa0
When I start a game in Vietcong, it is loading, but then it crashs.
If I want to select the multiplayer character, it also crashs.
I think wine has problems to emulate the direct3d eninge of Vietcong.
Unfortunately I can't give a better bug report, because I don't know much about
wine/d3d/....
Perhaps I just need a dll?!
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http://bugs.winehq.org/show_bug.cgi?id=18172
Summary: Wine crash after fixmes on htmlhelp:HtmlHelpW (Microsoft
Money 99)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arcepi(a)arcepi.net
Created an attachment (id=20639)
--> (http://bugs.winehq.org/attachment.cgi?id=20639)
Crash log
When trying to use Microsoft Money 99, Wine crashes and dumps core just after
printing some fixmes on htmlhelp:HtmlHelpW.
The crash happens as soon as the user finishes the first step of the start
wizard, which creates the initial configuration.
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https://bugs.winehq.org/show_bug.cgi?id=48610
Bug ID: 48610
Summary: Game "Hype - The Time Quest" crashes after selecting
play from the menu
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benjaminhdavis8(a)yahoo.com
Distribution: ---
Created attachment 66451
--> https://bugs.winehq.org/attachment.cgi?id=66451
contatenated backtrace from crashes (after vidio options selection menu)
After installing "Hype - The Time Quest", selecting play from the menu opens a
dialog for loading video drivers. Selecting Apply from the menu the game then
crashes, printing the following to the terminal:
0087:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
009a:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00a4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Secdrv": c0000001
wine: Unhandled page fault on read access to FFFFFFFF at address 0040AAE2
(thread 009d), starting debugger...
See also attached file backtrace.txt
Following attempts to select play from the menu leads to a crash without the
opening the driver configuration window, with the below terminal output.
0034:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Secdrv": c0000001
wine: Unhandled page fault on read access to FFFFFFFF at address 0040AAE2
(thread 002f), starting debugger...
See second half of the attached file backtrace.txt
I'm using the latest development package from wineHQ on Uubuntu 18.04.4 LTS.
$ wine --version
wine-5.1
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https://bugs.winehq.org/show_bug.cgi?id=37610
Bug ID: 37610
Summary: Lotus Approach: Using File, Close dialog causes a
crash
Product: Wine
Version: 1.1.19
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: focht(a)gmx.net, ToddAndMargo(a)zoho.com
Depends on: 18157
Distribution: ---
Created attachment 50056
--> https://bugs.winehq.org/attachment.cgi?id=50056
backtrace
Originally reported in bug 18157.
Install Lotus Approach. Open sample database from
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
Click, 'File', then 'Close'. Crash.
I'll attach the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=48509
Bug ID: 48509
Summary: Debian Stretch, Wine 1.8.7-2, Lotus Organizer 97
cannot find DLLs (97 (3.1) .or3 1997 SmartSuite 97)
Product: Wine
Version: 1.8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: john.p.langley(a)gmail.com
Distribution: ---
Created attachment 66315
--> https://bugs.winehq.org/attachment.cgi?id=66315
Terminal output from the above.
Debian Stretch, Wine 1.8.7-2, Lotus Organizer 97 cannot find DLLs (97 (3.1)
.or3 1997 SmartSuite 97)
Installed Lotus Organizer 97 in Wine last year, ran well.
Installed using command line (user), but get same result using
wine-uninstaller.
Latest apt-get update (22/01/2020) caused problem:
Launched Organizer 97 from command line either by:
wine org97.exe
wine start org97.exe
Wine reported missing DLLS (see attachment):
LTASWN13.DLL
LTASBN13.dll
TZBACK32.dll
LTSCSN10.DL
LTASWN13.DLL
LTTMC11.dll
Copying these to the system32 directory produced:
err:module:attach_process_dlls "TZBACK32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\lotus\\organize\\org32.exe" failed, status c0000142
Really puzzled - see attachment for full output.
Thanks.
CRISPSIV:~/.wine/drive_c/Program Files/lotus/organize$ err:module:import_dll
Library LTSCSN10.DLL (which is needed by L"C:\\Program
Files\\lotus\\organize\\TZBACK32.dll") not found
err:module:import_dll Library LTASWN13.DLL (which is needed by L"C:\\Program
Files\\lotus\\organize\\TZBACK32.dll") not found
err:module:import_dll Library LTASBN13.dll (which is needed by L"C:\\Program
Files\\lotus\\organize\\TZBACK32.dll") not found
err:module:import_dll Library TZBACK32.dll (which is needed by L"C:\\Program
Files\\lotus\\organize\\org32.exe") not found
err:module:import_dll Library LTSCSN10.DLL (which is needed by L"C:\\Program
Files\\lotus\\organize\\org32.exe") not found
err:module:import_dll Library LTASWN13.DLL (which is needed by L"C:\\Program
Files\\lotus\\organize\\org32.exe") not found
err:module:import_dll Library LTTMC11.dll (which is needed by L"C:\\Program
Files\\lotus\\organize\\org32.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\lotus\\organize\\org32.exe" failed, status c0000135
Copied above DLLs to /windows/system32
This results in:
CRISPSIV:~/.wine/drive_c/Program Files/lotus/organize$ wine org32.exe
err:module:attach_process_dlls "TZBACK32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\lotus\\organize\\org32.exe" failed, status c0000142
jlangley@CRISPSIV:~/.wine/drive_c/Program Files/lotus/organize$
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https://bugs.winehq.org/show_bug.cgi?id=48511
Bug ID: 48511
Summary: it won't run at all
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jessesg525(a)gmail.com
I know it's mentioned somewhere in the forum, but it won't run at all on Mac
Catalina 10.15. I need it to work for the OS I'm on right now.
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https://bugs.winehq.org/show_bug.cgi?id=48457
Bug ID: 48457
Summary: Croc installer exits with error 106
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wyattmeister(a)gmail.com
Distribution: ---
Created attachment 66241
--> https://bugs.winehq.org/attachment.cgi?id=66241
Error dialog box
When running the Croc installer, '_setup.exe' (either directly or from the
launcher, 'setup.exe'), only a dialogue appears:
Window title: Setup Initialization Error
> Setup is unable to initialize the language dialog box.
>
> Error 106
The application terminates upon pressing OK.
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https://bugs.winehq.org/show_bug.cgi?id=48408
Bug ID: 48408
Summary: mixthread monopolizes buffer_list_lock if
WaitForSingleObject returns quickly, causing livelock
and game freeze
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: florian.will(a)gmail.com
Distribution: ---
Created attachment 66179
--> https://bugs.winehq.org/attachment.cgi?id=66179
C source for reproducing this issue, livelocks on my system
The default WaitForSingleObject implementation is not fast enough to trigger
this, but the bug manifests itself when starting wine-staging with WINEESYNC=1.
I originally reported this at
https://github.com/ValveSoftware/Proton/issues/3387 , but I am now able to
reproduce this on wine-staging. The problem is in dsound though.
The dsound mixthread locks the buffer_list_lock, then calls PerformMix(), then
releases the lock, then waits for something to happen using
WaitForSingleObject, then locks the buffer_list_lock again, in a loop.
This works fine when not using esync (I guess Valve's fsync also triggers the
same issue), since the default WaitForSingleObject implementation is slow
enough to allow other threads to acquire the buffer_list_lock while the
mixthread executes WaitForSingleObject. However, when esync is enabled AND the
mixthread has a lot of work to do (because there are many secondary sound
buffers), it apparently returns from WaitForSingleObject almost immediately,
and very quickly re-acquires the lock after releasing it. The lock
implementation does not guarantee fairness, and on my system, this results in
the mixthread monopolizing the buffer_list_lock.
If the main thread then wants to add a new secondary sound buffer to the list,
it attempts to acquire the buffer_list_lock exclusively, but it can take a very
long time to acquire the lock. This leads to a game freeze in Zusi 3 and maybe
other games / applications if there are lots of sound effects at the same time.
I have added a Sleep(1) in the mixthread before acquiring the lock, and it
fixed the freezes (but it will obviously cause audio stuttering to kick in
earlier than without the sleep). Disabling esync also fixes the freeze.
I came up with a simple reproducer, C source attached. Output is like this with
esync enabled:
[..]
Added buffer No. 283, took 0.056744 sec!
Added buffer No. 284, took 0.616793 sec!
Added buffer No. 285, took 16.775508 sec!
Added buffer No. 286, took 11.163868 sec!
Added buffer No. 287, took 26.308287 sec!
Obviously on more powerful systems with better single-thread CPU performance,
more buffers will be needed before it "almost-livelocks" like this. This output
is from my Phenom II X4 955. (If sound starts stuttering instead of the
freeze/lock, the bug did not manifest itself.)
With esync disabled (or when using my patched dsound.dll with "Sleep(1)"), it
never takes longer than 0.1 sec to add a buffer.
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https://bugs.winehq.org/show_bug.cgi?id=48489
Bug ID: 48489
Summary: .Net 4.7+ requires GpFontFamily to be referenced
counted instead of cloning.
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
This is to track the staging patch in regards to .Net 4.7 and reference
counting of the GpFontFamily object.
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https://bugs.winehq.org/show_bug.cgi?id=36521
Bug ID: 36521
Summary: Star Wars rebellion update 1.01 crashes on start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48603
--> https://bugs.winehq.org/attachment.cgi?id=48603
Output of the crash
Just installed the game, ran it, tried running the patch and it crashes before
anything.
Link to patch:
http://swrebellion.com/downloads/modules.php?name=Downloads&d_op=viewdownlo…
7ae576e99c8b623032e5ab96f384ad354d0e4230 rsupd101.exe
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http://bugs.winehq.org/show_bug.cgi?id=18933
Summary: Free PDF to Word Doc converter doesn't work, window
empty/hangs on launch (appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at a list of the most popular windows applications
(http://lifehacker.com/5110552/most-popular-free-windows-downloads-of-2008) for
applications to test with appinstall, I tried Free PDF to Word Doc converter.
Installs relatively fine (there's a couple other bugs, nothing major), but when
trying to launch, the borders of the window appear, but the app doesn't do
anything, and its window is blank.
No terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=45462
Bug ID: 45462
Summary: PDF X-Change Viewer (all versions) cannot click dialog
box in menu
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xyjota(a)amail.club
Distribution: ---
Edit->Preferences->Customize UI-> any of the 'color' buttons when clicked just
stay depressed and dont open their respective options. Tested on multiple
versions including latest (2.5).
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https://bugs.winehq.org/show_bug.cgi?id=43934
Bug ID: 43934
Summary: SumatraPDF 3.1.2 has very narrow buttons in its
installer
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59570
--> https://bugs.winehq.org/attachment.cgi?id=59570
Wine 2.19 terminal output
SumatraPDF 3.1.2 has very narrow buttons in its installer.
File link: https://www.sumatrapdfreader.org/dl/SumatraPDF-3.1.2-64-install.exe
OS: Lubuntu 16.04.3.
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http://bugs.winehq.org/show_bug.cgi?id=34848
Bug #: 34848
Summary: PDF-XChange Viewer crashes when switching between
document tabs
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalab.oto(a)gmail.com
Classification: Unclassified
I am using LinuxMint 15, wine 1.6, PDF-Xchange 2.5 (213.0). It works fine but
suddenly this bug appeared.
When I open more than one PDF file it's working fine till I click on tab for
another document, then PDF-XChange viewer crashes.
I tried open different documents, also install wine1.7.4, also older viewer
bulid (208), same crash everytime. Only PDFx portable version 2.5(210.0) didn't
cause the crash but switching between tabs is freezy and take a very very long
time.
Attaching the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=47018
Bug ID: 47018
Summary: Black transparent images
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64174
--> https://bugs.winehq.org/attachment.cgi?id=64174
wine
In some apps I see black images, but in Windows images is normal.
https://mega.nz/#!P35GwAZI!lhBkgqiKTHSbFgvgMr4zitLMc1OiQmB6z7YcSUWtS7A
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https://bugs.winehq.org/show_bug.cgi?id=48541
Bug ID: 48541
Summary: Affinity Photo trial (1.7.2) crashes:Call from
0x7b00fa3d to unimplemented function
mscms.dll.WcsGetDefaultColorProfileSize
Product: Wine
Version: 5.0
Hardware: x86
URL: https://store.serif.com/en-us/update/windows/photo/1/
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: mscms
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
>From the forum a user had a question about this program, he used native mscms.
(https://forum.winehq.org/viewtopic.php?f=8&t=33433)
When run with builtin mscms:
Crash as in the title, (also needs b.t.w. mscms.WcsGetDefaultRenderingIntent)
Stubs are enough to get the program going, but maybe someone (hint for Hans ;))
would like to add a more robust piece of code.
Regards
Note: winetricks dotnet35sp1 dotnet40 dotnet48 was used. The 1st one seems to
be necessary for the installer to finish, otherwise it hangs, don`t know why)
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https://bugs.winehq.org/show_bug.cgi?id=48122
Bug ID: 48122
Summary: Arturia MIDI Control Center crashes and won't connect
to MIDI
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muranyia(a)gmail.com
Distribution: ---
Created attachment 65714
--> https://bugs.winehq.org/attachment.cgi?id=65714
Crash backtrace
Arturia MIDI Control Center version 1.9.1.1186 crashes on startup on one of my
computers, and crashes after a few seconds on another. On the first one, the
GUI doesn't show up, on the second one it does and it reacts until crashing,
but won't see MIDI devices.
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https://bugs.winehq.org/show_bug.cgi?id=48424
Bug ID: 48424
Summary: xl-r8r: Crashes right after splash screen
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: weejamm(a)gmail.com
Distribution: ---
Created attachment 66194
--> https://bugs.winehq.org/attachment.cgi?id=66194
Error log for xl-r8r a benchmark / demo program from 2000 for Windows 98/ME
Hi
XL-r8r is a demo/benchmark back when the company known as Futuremark/3dmark
were called MadOnion. the target os for this app was Windows 98. Here's what
I've done so far
Set Wineprefix to 32bit and ran the installer using the following command:
`env WINEPREFIX="/home/tiny/32bit" wine
C:\\PROG\~FBU\\MadOnion.com\\XL-R8R\\xl-r8r.exe`
Right after the splash screen the error occurs. My intent is to see if wine's
win98 mode can run as intended but I'm unable to decipher the error report. If
I've missed something let me know
thanks!
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http://bugs.winehq.org/show_bug.cgi?id=18159
Summary: Approach has extra caption buttons and Control box
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20625)
--> (http://bugs.winehq.org/attachment.cgi?id=20625)
Approach has extra set of "caption buttons" and "Control boxes"
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number five: when Approach opens a database, it has its own set of windows
inside the main Approach window. This allows you to tile, etc. several
databases inside the main Approach window. To do this, Approach has a second
"title bar" with a second set of "caption buttons" and "Control box". Under
Wine, this second set of "caption buttons" and "Control boxes" has a duplicate
set.
This causes confusion. I have circled what I am talking about in the
attachment.
To reproduce:
1) open Approach with the native msvcrt
2) open a database
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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https://bugs.winehq.org/show_bug.cgi?id=6085
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|hal |ntoskrnl
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http://bugs.winehq.org/show_bug.cgi?id=17780
Summary: Symbian epoc emulator: unimplemented function
hal.dll.ExTryToAcquireFastMutex
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)better.se
I get this when trying to launch the Symbian S60 emulator (epoc.exe) from the
Symbian 5th Edition SDK v1.0 [1].
fixme:ntoskrnl:__regs_ExAcquireFastMutex 0x7d7f4d40: stub
wine: Call from 0x7b845e20 to unimplemented function
hal.dll.ExTryToAcquireFastMutex, aborting
[1]
http://www.forum.nokia.com/Resources_and_Information/Tools/Platforms/S60_Pl…
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https://bugs.winehq.org/show_bug.cgi?id=41111
Bug ID: 41111
Summary: CPU-Z driver needs hal.dll.WRITE_PORT_UCHAR
Product: Wine
Version: 1.9.16
Hardware: x86-64
URL: http://www.cpuid.com/downloads/cpu-z/cpu-z_1.77-en.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hal
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: Debian
It is hard to reproduce this, I don't know why. But sometimes when trying to
start CPU-Z we have:
winegl cpuz_x32.exe
fixme:ntoskrnl:MmMapIoSpace stub: 0x00000000000f0000, 65536, 0
fixme:ntoskrnl:HalGetBusDataByOffset (4 0 0 0x32f3dc 0 4) stub!
wine: Call from 0x7b43dae1 to unimplemented function hal.dll.WRITE_PORT_UCHAR,
aborting
wine: Unimplemented function hal.dll.WRITE_PORT_UCHAR called at address
0x7b43dae1 (thread 0031), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39500
Bug ID: 39500
Summary: Secret Files: Tunguska demo crashes with unimplemented
function hal.dll.KeQueryPerformanceCounter
Product: Wine
Version: 1.7.53
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/secret-files-tung
uska-download/secret-files-tunguska-demo
OS: Linux
Status: NEW
Keywords: download, obfuscation
Severity: normal
Priority: P2
Component: hal
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 23033
Distribution: ---
Got an error message 'DLL not found shell.dll16.dll' and then
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x111100 0
fixme:ntoskrnl:IoGetDeviceObjectPointer stub: L"\\DosDevices\\NTice" 20000
0x53e758 0x53e75c
fixme:ntoskrnl:__regs_ObfDereferenceObject stub: (nil)
fixme:ntoskrnl:MmProbeAndLockPages (0x111158, 1, 1): stub
fixme:ntoskrnl:MmMapLockedPagesSpecifyCache (0x111158, 0, 1, (nil), 0, 32):
stub
wine: Unhandled page fault on write access to 0x00000000 at address 0x57fe27
(thread 0019), starting debugger...
wine: Call from 0x7b839c6c to unimplemented function
hal.dll.KeQueryPerformanceCounter, aborting
wine: Unimplemented function hal.dll.KeQueryPerformanceCounter called at
address 0x7b839c6c (thread 001f), starting debugger...
err:service:service_send_command service protocol error - failed to write pipe!
err:service:service_send_command service protocol error - failed to write pipe!
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x111100 0
wine: Call from 0x7b839c6c to unimplemented function
hal.dll.KeQueryPerformanceCounter, aborting
wine: Unimplemented function hal.dll.KeQueryPerformanceCounter called at
address 0x7b839c6c (thread 0040), starting debugger...
wine-1.7.53-135-g4fb840b
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http://bugs.winehq.org/show_bug.cgi?id=15102
Summary: "Environment" tab for winecfg
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gbis.com
Please consider adding an additional "tab" to "winecfg" called
"Environment". In this tab, give the functionality to configure the
keys found in the registry branch "HKEY_CURRENT_USER\Environment", such
as the "PATH" variable
Many thanks,
-T
For example, I would not have to create and merge a file like this:
REGEDIT 4
[HKEY_CURRENT_USER\Environment]
"PATH"="C:\\lotus\\compnent;C:\\lotus\\approach;C:\\lotus\\wordpro;C:\\lotus\\123;C:\\lotus\\spell"
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https://bugs.winehq.org/show_bug.cgi?id=38967
Bug ID: 38967
Summary: LOTUS APPROACH CRASHES ON STARTUP
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matt(a)fraser4wdhire.com.au
Distribution: ---
Created attachment 51911
--> https://bugs.winehq.org/attachment.cgi?id=51911
Error details
OpenSuse 13.2
Lotus Smartsuite 9.8.2
Lotus Approach crashes on startup - see attachment.
Other programs of the Smarsuite seem to work fine.
It works fine running on OpenSuse 13.1
Tried with different computers - same result
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https://bugs.winehq.org/show_bug.cgi?id=36484
Bug ID: 36484
Summary: Lotus Notes 8.x installer aborts with SAX parser
exception (line breaks not preserved)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 36228
As already said, the Java SAXParser still throws same exception as in bug 36228
--- snip ---
...
2014/05/18 19:46:46.452 SEVERE CWPPR0026E: The XML parser reported an exception
at line number 17 and column number 1 when parsing the provisioning manifest.
::class.method=com.ibm.rcp.provisioning.internal.impl.ProvisioningServiceImpl.process()
::thread=Worker-0 ::loggername=com.ibm.rcp.provisioning
org.xml.sax.SAXParseException: Attribute name "ur" associated with an
element type "feature" must be followed by the ' = ' character.
at
org.apache.xerces.util.ErrorHandlerWrapper.createSAXParseException(Unknown
Source)
at org.apache.xerces.util.ErrorHandlerWrapper.fatalError(Unknown Source)
at org.apache.xerces.impl.XMLErrorReporter.reportError(Unknown Source)
at org.apache.xerces.impl.XMLErrorReporter.reportError(Unknown Source)
at org.apache.xerces.impl.XMLScanner.reportFatalError(Unknown Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanAttribute(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanStartElement(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl$FragmentContentDispatcher.dispatch(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanDocument(Unknown
Source)
at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source)
at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source)
at org.apache.xerces.parsers.XMLParser.parse(Unknown Source)
at org.apache.xerces.parsers.AbstractSAXParser.parse(Unknown Source)
at org.apache.xerces.jaxp.SAXParserImpl$JAXPSAXParser.parse(Unknown Source)
at org.apache.xerces.jaxp.SAXParserImpl.parse(Unknown Source)
at
com.ibm.rcp.provisioning.internal.impl.ProvisioningServiceImpl$3.run(Unknown
Source)
at org.eclipse.core.internal.jobs.Worker.run(Unknown Source)
...
--- snip ---
For reproducing one can short-circuit the whole thing by re-running on a failed
install attempt as follows:
--- snip ---
wine "C:\\Program Files\\IBM\\Lotus\\Notes\\framework\\rcp\\rcplauncher.exe"
-rcpLauncherWait -provManifest -noSplash -product NULL -provisioningOperation
update -vmargs -verbose:class -verbose:jni -DprovisioningOperation=update
-Drcp.system.admin=true
-DprovUpdateSiteListOverride="file:/C:/users/focht/Temp/Lotus Notes/updateSite"
--- snip ---
Java VM args '-verbose:class -verbose:jni' were added for debugging purpose,
they can be omitted.
It seems the culprit is that Wine's msxml (re)generates an 'install.xml' file
with line breaks not preserved/generated (linefeed/carriage return missing).
Good one, each tag is separated by line break (seen in hex-editor with
0x0D,0A).
--- snip ---
<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- ***************************************************************** -->
<!--
...
<ibm-portal-composite>
<domain-object name="com.ibm.rcp.installmanifest">
<object-data>
<install version="8.0.0.20080809.0430">
<installfeature default="true" id="Platform.XPD" required="true" show="false"
version="8.0.0.20080809.0430">
<requirements>
<feature download-size="2188" id="com.ibm.langware.engine.feature"
match="perfect" size="3464"
url="jar:file:/C:/Users/focht/AppData/Local/Temp/Lotus Notes/updateSite.zip!/"
version="6.1.2.200808010926"/>
...
--- snip ---
Bad one, generated by Wine msxml.
After the starting '<ibm-portal-composite>' tag it's basically one big line:
--- snip ---
<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- ***************************************************************** -->
<!--
...
<ibm-portal-composite><domain-object
name="com.ibm.rcp.installmanifest"><object-data><install
version="8.0.0.20080809.0430"><installfeature default="true" id="Platform.XPD"
required="true" show="false"
version="8.0.0.20080809.0430"><requirements><feature download-size="2188"
id="com.ibm.langware.engine.feature" match="perfect" size="3464"
url="jar:file:/C:/users/focht/Temp/Lotus Notes/updateSite.zip!/"
version="6.1.2.200808010926"/>
--- snip ---
The XML file in question is already present with the installer at unpack time,
located at 'C:\\users\\focht\\Temp\\Lotus Notes\\deploy\\install.xml' (with
proper Windows line breaks).
The file gets rewritten during install time, being smaller in the end with
fewer feature-sets (ok) and line breaks lost (not ok).
'winetricks -q msxml3' works around.
$ sha1sum C1K31EN.exe
5aac0feb578c471e65c0a24a3f5dceb719fd5760 C1K31EN.exe
$ du -sh C1K31EN.exe
456M C1K31EN.exe
$ wine --version
wine-1.7.19
Regards
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https://bugs.winehq.org/show_bug.cgi?id=625
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |john.p.langley(a)gmail.com
--- Comment #31 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 48509 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arcepi(a)arcepi.net
--- Comment #30 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 18172 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P1 |P2
URL| |https://archive.org/details
| |/lotusorganizer97edition
Keywords| |download
CC| |focht(a)gmx.net
Severity|major |normal
Summary|Applications cannot load |Multiple applications need
|dlls from custom folders |support for private dll
| |search paths
| |'HKLM\\Software\\Microsoft\
| |\Windows\\CurrentVersion\\A
| |pp Paths\\AppName.exe'
| |(Lotus Organizer 97,
| |Microsoft Money 99,
| |LeapFrogConnect)
--- Comment #29 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
adding stable download link for reproduce:
https://archive.org/details/lotusorganizer97editionhttps://archive.org/download/lotusorganizer97edition/Lotus%20Organizer%20%2…
Downgrading severity and refining the summary to reflect the actual problem
(taken from my comments in bug 18172).
Collecting more dupes here since it's the oldest bug report for this kind of
issue.
Links to other apps suffering from same issue (taken from bug 18172):
https://web.archive.org/web/20030223020348if_/http://msdl.microsoft.com:80/…https://web.archive.org/web/20170615113613/http://lfcdownload.leapfrog.com/…
$ sha1sum Lotus\ Organizer\ \'97\ Edition\ \(R87820\)\(Lotus\ Development\
Corporation\)\(1996\).iso
834393f37f57f4d220e5da29574d453e8dfdb235 Lotus Organizer '97 Edition
(R87820)(Lotus Development Corporation)(1996).iso
$ du -sh Lotus\ Organizer\ \'97\ Edition\ \(R87820\)\(Lotus\ Development\
Corporation\)\(1996\).iso
15M Lotus Organizer '97 Edition (R87820)(Lotus Development
Corporation)(1996).iso
$ wine --version
wine-5.1-391-g7332de64a5
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21147
Summary: SafeDisc v1.35.000 and Rayman 2
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smoki00790(a)gmail.com
Created an attachment (id=25388)
--> (http://bugs.winehq.org/attachment.cgi?id=25388)
Head of the Pirate.jpeg
Rayman 2 needs native dinput.dll (md5sum 1adf77b80823ef9267dde1129c35b0f1).
Keybord will not work with wine winver XP and 2003, every other works), also
renderer must be set to "opengl".
Really, it works for first few levels (1-6 levels), but in the middle of "The
Sanctuary of Stone and Fire" (7 level and upper levels periodicaly) it start to
show "head of Pirate":) (screenshot attached) and because of that pirate no
more playing is possibile. This is tried with old original CD and also with
backup CD.
What is maybe interesting to say, game originaly comes on 650 MB CD but files
on it are actually 6.9 GB!?!
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https://bugs.winehq.org/show_bug.cgi?id=7115
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.gamershell.com/d |https://web.archive.org/web
|ownload_4364.shtml |/20200216062309/http://down
| |load.fileplanet.com/ftp1/ga
| |medemos/action/nfs3.zip?st=
| |wvub3Vf1zTJSa2cEu8wAtg&e=15
| |81844950
--- Comment #27 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
thanks for the update/new link.
I've created a snapshot via Internet Archive:
https://web.archive.org/web/20200216062309/http://download.fileplanet.com/f…
$ sha1sum nfs3.zip
ecd4f99b2f2730f09b80c6f9dcb852e46e1a389d nfs3.zip
$ du -sh nfs3.zip
30M nfs3.zip
Regards
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