https://bugs.winehq.org/show_bug.cgi?id=48109
Bug ID: 48109
Summary: Lynx web browser shows console window that gradually
gets smaller and then quits
Product: Wine
Version: 4.20
Hardware: x86-64
URL: ftp://ftp.invisible-island.net/lynx/lynx2.8.9rel.1-set
up.exe
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65693
--> https://bugs.winehq.org/attachment.cgi?id=65693
screencast
$ wine --version
wine-4.20
$ openssl sha256 lynx2.8.9rel.1-setup.exe
SHA256(lynx2.8.9rel.1-setup.exe)=
89673bb3b5a8c85dbcd9ada860d5cedeae760ea9c302884b9e6108b5b59722a5
When I try to start the lynx web browser it just shows a console window that
gradually gets smaller, then the app quits.
Shown in the attached screencast.
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http://bugs.winehq.org/show_bug.cgi?id=30587
Bug #: 30587
Summary: Office 2007 apps (Word, Powerpoint) cannot be
maximized after being unmaximized by window manager
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Tested with Wine 1.5.3, Ubuntu 12.04 LTS x64 from Wine PPA Package version
1.5.3-0ubuntu1~ppa1~precise4+pulse17.
To reproduce:
1. Open Word 2007 or Powerpoint 2007
2. Maximize the window using the Word/Powerpoint maximize button in the
upper-right corner.
3. Unmaximize using the same button
4. Maximize the window again using the same button
5. Unmaximize the window using the window manager (e.g. in the unity global
menu use the unmaximize button, or in Gnome's window list, right click and
choose unmaximize)
6. Window cannot be maximized anymore with the maximize button.
Also, doing the same but swapping the office button with the wm button in all
steps results in a window that can't be unmaximized.
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https://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #69 from joaopa <jeremielapuree(a)yahoo.fr> ---
For me the bug still occurs with wine-4.20 (intel integrated graphic card)
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https://bugs.winehq.org/show_bug.cgi?id=48017
Bug ID: 48017
Summary: winlink express:Call to unimplemented function
httpapi.dll.HttpReceiveRequestEntityBody, aborting
Product: Wine
Version: 4.18
Hardware: x86
URL: https://downloads.winlink.org/User%20Programs/Winlink_
Express_install_1-5-25-0.zip
OS: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This was reported by user on forum,
I`m waiting for exact instructions how to reproduce this; for now i open
bugreport to point him to
https://downloads.winlink.org/User%20Programs/Winlink_Express_install_1-5-2…
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https://bugs.winehq.org/show_bug.cgi?id=47954
Bug ID: 47954
Summary: Bug in unicode path handling
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 65459
--> https://bugs.winehq.org/attachment.cgi?id=65459
Installer log
After working around bug https://bugs.winehq.org/show_bug.cgi?id=47626 the
installer fails while installing VisualStudio.TextMateGrammars due to a bug in
unicode file name handling.
The file is "File(Glob …).tmSnippet"
I can create the file manually or even from Far running in wine. But the
installer fails.
Tested on wine-staging 4.17-git
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http://bugs.winehq.org/show_bug.cgi?id=34723
Bug #: 34723
Summary: Resident Evil 3: changing settings during the game
results in a crash
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46297
--> http://bugs.winehq.org/attachment.cgi?id=46297
RE3 log+error
If you press F5 during the game to change some settings and then you confirm or
cancel your choice, the program crashes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35925
Bug ID: 35925
Summary: fbo bailing out on context_set_gl_context
Product: Wine
Version: 1.7.1
Hardware: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=30117
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: royceremer(a)gmail.com
This has the exact same symptom as bugid#24067, which uses the same engine, but
I do not believe this is a regression. I believe bugid#26802 may be a
duplicate, although it's triggered by a different engine, and there isn't
enough detail in that bug for me to be certain.
Using orm=fbo, all model textures are invisible in Age of Wonders 3. Objects in
the screenshots attached are only visible due to ambient occlusion and
reflective effects on the surfaces.
Using orm=backbuffer makes models appear solid, but loses many effects and is
slow. (picture attached)
Basically, no matter what winetricks or wine version I use, this engine will
bail out here:
https://github.com/mirrors/wine/blob/master/dlls/wined3d/context.c#L769
... for completeness, I have duplicated the bug under the following additional
conditions with a fresh wine prefix for each trial:
---wine1.7.1---
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true,
glsl=disabled
- d3dx11_43, d3dcompiler_43
- d3dx11_43, d3dcompiler_43, glsl=disabled
- d3dx11_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx11_43, d3dcompiler_43, gdiplus, ddr=gdi
- d3dx11_43, d3dcompiler_43, multisampling=disabled
- d3dx11_43, d3dcompiler_43, multisampling=enabled
- d3dx11_43, d3dcompiler_43, psm=disabled
- d3dx11_43, d3dcompiler_43, psm=enabled
- d3dx11_43, d3dcompiler_43, rtlm=disabled
- d3dx11_43, d3dcompiler_43, rtlm=readdraw
- d3dx11_43, d3dcompiler_43, strictdrawordering=enabled
- d3dx11_43, d3dcompiler_43, videomemorysize=2048, vsm=hardware
- d3dx11_43, d3dcompiler_43, vsm=hardware, psm=enabled
- d3dx11_43, d3dcompiler_43, vsm=hardware
- d3dx11_43, d3dcompiler_43, ao=enabled
---wine1.6.1---
- d3dx11_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, glsl=disabled
- d3dx9_43, d3dcompiler_43, glsl=disabled
- d3dx9_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, gdiplus, ddr=gdi
---wine1.4.1---
- d3dx9_43, d3dcompiler_43 <--- this configuration didn't launch at all for
different reasons
Setting `MESA_DEBUG=1 force_s3tc_enable=true` did not log any additional
messages, even after upgrading to
libtxc-dxtn-dev_1.0.1-0.3ubuntu0sarvatt+quantal from ppa:xorg-edgers... so
maybe that does what I think it does?
Logs will be attached in gzip format since they have
`WINEDEBUG=warn+all,trace+d3d,relay+d3d` and are over a gig (<100MB under gzip
-9 though).
Additional info about my system:
- libtxc-dxtn-s2tc0_0~git20110809-3
- xserver-xorg_1:7.7+1ubuntu4
- attached glxinfo for my Nvidia 550 TI (vbios 70.26.3a.00.52)
- ubuntu 12.10 quantal, x86_64
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http://bugs.winehq.org/show_bug.cgi?id=19667
Summary: Demo for Total Annihilation: mouse scrolling of screen
unworkable.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Demo for Total Annihilation: mouse scrolling of screen unworkable.
On screens that cannot run at 640x480 resolution, the demo of Total
Annihilation has to run in a virtual desktop in order to run at all, otherwise
it crashes. This is not I feel the bug.
The issue targeted by this bug report is that it is unworkably hard to scroll
around the game world by moving the mouse pointer to the edges of the window,
since the mouse pointer has to be positioned *exactly* on the edge of the
window, which is possible, but detracts from the gameplay experience to the
point as to be unplayable.
A possible solution to this issue (which is not really a bug, so much as a lack
of a feature I feel), could be to make it possible to enforce in wincfg that
the mouse is locked to a particular region of the window or screen, by default
to the window itself.
wincfg could provide the possibility to specify a keyboard shortcut to unlock
the mouse when necessary, or simply, by alt-tabbing out of the window, the
mouse could be unlocked.
For an example of another environment that implements this, you could look for
example at dosbox. If you run for example populous in dosbox in a window, it
works perfectly I feel, by locking the mouse pointer to the window, and one can
use ctrl-f10 to free it, which I feel is totally unintuitive, but I feel works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=48076
Bug ID: 48076
Summary: compile error: ucrtbase: ‘for’ loop initial
declarations are only allowed in C99 mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Compiling wine-4.19 failed.
distro:
# uname --kernel-release
3.14.56
# gcc --version
4.8.4
# ldd --version
glibc 2.19
my config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i486 -mtune=i686"
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https://bugs.winehq.org/show_bug.cgi?id=47807
Bug ID: 47807
Summary: Wine Mono fails to install fakedlls
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
When creating a new prefix and installing Wine Mono by downloading the msi,
fakedlls are not installed in c:\windows\Microsoft.NET. For example, fusion.dll
is missing.
I do not believe this was caused by a change in Wine Mono.
This may be relevant:
001c:err:msi:execute_command unable to execute command 2
001c:err:msi:execute_command unable to execute command 2
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https://bugs.winehq.org/show_bug.cgi?id=48019
Bug ID: 48019
Summary: SSE register MXCSR is wrong for new threads
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Created attachment 65554
--> https://bugs.winehq.org/attachment.cgi?id=65554
Command line executable with source code to get MXCSR in a new created thread
Hello,
I am running Wine 4.15 64 bits (PlayOnLinux) on Ubuntu 19.10 (More recent
versions of Wine are not available yet).
On Windows when a new thread is created (CreateThread), the value of the SSE
register MXCSR is initialized to 0x1f80.
But for Wine 4.15 on Ubuntu, it is initialized to 0x1920.
This is fatal for our programs that use libcef.dll (Chromium Embedded
Framework), this library creates new renderer threads, doesn't set the MXCSR
register (so exceptions due to denormalization of floats are not masked), then
there is an unhandled exception and the whole program crashes.
I tested with Wine 4.18 on macOS 10.15.1 Catalina, I get the correct value
0x1f80, and indeed there is no crash on macOS.
So this is specific to Wine on Linux (except is something has changed between
Wine 4.15 and Wine 4.18).
Here attach you can find a command line executable with source code (Delphi)
that displays the value of MXCSR for a new thread.
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=47349
Bug ID: 47349
Summary: TesModManager require SetFileInformationByHandle with
FileBasicInfo to properly set file timestamps
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Hi.
The Application TesModManager 1.6.50(a .NET Mod Manager for Bethesda Games)
require SetFileInformationByHandle with FileBasicInfo to be able to sucessfully
set file timestamp. Setting the timestamp is required for mods load order on
some bethesda games as Tes4 Oblivion.
on the log:
0009:fixme:file:SetFileInformationByHandle 0xd0, 0, 0x34f358, 40
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https://bugs.winehq.org/show_bug.cgi?id=47885
Bug ID: 47885
Summary: [regression] [bisected] games are now restricted to
resolutions not bigger than the virtual desktop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
If wine is set to emulate a virtual desktop of 1024x768 for example, games
cannot set any resolution higher than that. Previously they were able to set
any resolution up to the real resolution of the monitor.
25167fb286822c93582457815bcf069fef040976 is the first bad commit
commit 25167fb286822c93582457815bcf069fef040976
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Wed Aug 14 16:23:55 2019 +0800
winex11.drv: Make screen helpers independent of Xinerama.
So that other display device handlers such as XRandR can be introduced
because they might report a virtual screen size with different top-left
corner and the primary screen may be different as well.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/display.c | 70 +++++++++++++++++++++++++++++++++++++++++++++
dlls/winex11.drv/xinerama.c | 33 ---------------------
2 files changed, 70 insertions(+), 33 deletions(-)
Please revert to the old behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47305
Bug ID: 47305
Summary: Notepad doesn't adjust caret and scroll position
properly
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is just to track the issue here, I'll send in a patch soon. Found on
https://jira.reactos.org/browse/CORE-15780.
Issue description from ReactOS JIRA:
How to reproduce:
Open Notepad
Make sure you disabled word wrapping (it usually disabled by default)
Type in very long string to activate horizontal scroll bar
Make a new string (hit Enter)
Now your caret position would be somewhere at the beginning of line 2, but the
whole text box is not scrolled to the first character position, and horizontal
scroll bar position is not changed (see attached screenshot).
If you move your caret back to line 1 ending, and move with arrow keys to line
2, the bug will appear again (it does not matter whether right or down arrow
key will be used).
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https://bugs.winehq.org/show_bug.cgi?id=47815
Bug ID: 47815
Summary: Virtual desktop is missing window decorations
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: huw(a)codeweavers.com, zzhang(a)codeweavers.com
Regression SHA1: efbbe66669a060dd01b3ae399f5a9e7328312f03
Distribution: ArchLinux
efbbe66669a060dd01b3ae399f5a9e7328312f03 is the first bad commit
commit efbbe66669a060dd01b3ae399f5a9e7328312f03
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Sep 20 16:54:31 2019 +0800
winex11.drv: Initialize display devices before getting primary desktop
rectangle.
Otherwise, the retrieved primary desktop might be from the last explorer
instance
if we launch new explorer instances before wine server fully shuts down.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/desktop.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
This is on KDE 5.16.4.
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https://bugs.winehq.org/show_bug.cgi?id=47958
Bug ID: 47958
Summary: Mi PC Suite: It won't install
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: txus.mipanas(a)gmail.com
Distribution: ---
Created attachment 65463
--> https://bugs.winehq.org/attachment.cgi?id=65463
Here is the error log
It starts installing and then shows an error with the attachment's log.
Download link: http://bigota.d.miui.com/MiFlash/MiSetup2.2.0.7032_2717.exe
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https://bugs.winehq.org/show_bug.cgi?id=40442
Bug ID: 40442
Summary: Unexplained new random comctl32:header failure
(cross-compiler issue?)
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:header started having regular failures on newtb-wxppro right after the
WineHQ upgrade (2016/03/17).
https://test.winehq.org/data/tests/comctl32:header.html
The failure:
header.c:1148: Test failed: expected 0, got 1
Things that point to a cross-compiling issue:
* Since 2016/03/18 comctl32:header has had an almost systematic failure on
newtb-wxppro (68.7%) and more rarely on newtb-w2003std (12.5%).
* In the 27 runs from 2016/02/09 to 2016/03/17 it had no failure (neither on
these two platforms nor on any other).
* There has been no change to comctl32:header before it started failing.
* The tests that run before comctl32:header don't seem to have undergone
changes that could cause the following tests to fail (see 'git log
62277fb7779f..6bc0ce26a853 dlls/[abc]*/tests').
Unexplained mysteries:
* Cross-compiling the test with i686-w64-mingw32-gcc (GCC) 5.3.1 20160205, the
standard '-g -O2' options and uploading it to the TestBot does not yield the
expected failure (changing that to '-g -O0' does not make a difference either).
* None of the other platforms is affected.
* And even more strange, newtb-xppro is the only Windows XP to be affected by
the new failure.
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https://bugs.winehq.org/show_bug.cgi?id=48067
Bug ID: 48067
Summary: Epic Games Launcher no longer installs
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.epicgames.com/store/en-US/download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 509044296dde3688cfdaaf02325a1bc8f890bd85
Distribution: ArchLinux
Created attachment 65613
--> https://bugs.winehq.org/attachment.cgi?id=65613
logs
Run wine msiexec /i EpicInstaller-10.7.0.msi /q to install.
Attached is an archive containing a good and a bad log.
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https://bugs.winehq.org/show_bug.cgi?id=46683
Bug ID: 46683
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateVideoRendererActivate
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 46105
Distribution: ---
Topology -> Add EVR
wine: Call from 0x7b43d59b to unimplemented function
mf.dll.MFCreateVideoRendererActivate
wine-4.2-26-g5e86cc0a8f
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https://bugs.winehq.org/show_bug.cgi?id=47876
Bug ID: 47876
Summary: mmdevapi:capture issues an invalid and fake todo
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:capture issues the following todo on Windows:
capture.c:395: Test marked todo: only PulseAudio gets here
https://test.winehq.org/data/tests/mmdevapi:capture.html
(look for +1 lines)
First tests should only be marked todo on Wine so far so there should be no
todo on Windows. Second this line is generated by a trace():
trace("Test marked todo: only PulseAudio gets here\n");
So this is not a todo test at all but a simple trace. The problem is that it
looks like a real 'todo_wine ok()' test and is counted as such by
test.winehq.org and the TestBot, which both then complain that the todo test
tally does not match the result at the end:
15bc:capture: 255 tests executed (0 marked as todo, 6 failures), 0 skipped.
The test has unaccounted for todo messages
Finally, the message says it is only issued when running with PulseAudio.
PulseAudio is not available on Windows so obviously the tests that lead there
are wrong.
This issue happens randomly on a variety of TestBot Windows 7+ VMs, both in 32
and 64 bit tests:
* cw-rx460 both when running Windows 8.1 and 10 1809
* cw1-hd6800 Windows 10 1507 & 1709 & 1809
* cw2-gtx560 when running Windows 10 1809
* w7pro64
* w1064v1507 and w1064v1809
This message was added by the following commit:
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
AuthorDate: Thu Jan 12 22:36:31 2012 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Thu Jan 26 21:27:54 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
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https://bugs.winehq.org/show_bug.cgi?id=41106
Bug ID: 41106
Summary: Lethe - Episode One crashes without native dotnet4.0
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55312
--> https://bugs.winehq.org/attachment.cgi?id=55312
log
Stacktrace:
at <unknown> <0xffffffff>
at <Module>.?A0x6845bc90.??__EGPickColorStruct@@YMXXZ () <0x00027>
at <Module>._initterm_m (*()*,*()*) <0x00029>
at <Module>.<CrtImplementationDetails>.LanguageSupport.InitializePerProcess
(<CrtImplementationDetails>.LanguageSupport*) <0x00063>
at <Module>.<CrtImplementationDetails>.LanguageSupport._Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x00207>
at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x0006f>
at <Module>..cctor () <0x0002f>
at (wrapper runtime-invoke) object.runtime_invoke_void
(object,intptr,intptr,intptr) <0xffffffff>
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
wine-1.9.16-38-g84b3218
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https://bugs.winehq.org/show_bug.cgi?id=41119
Bug ID: 41119
Summary: vbscript fails to parse
'createobject("wscript.shell").run' statement
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: aihujianfei(a)qq.com
Distribution: ---
The vbscript file for test is :
createobject("wscript.shell").run "calc.exe"
I see the vbs bison parse file in
https://github.com/alexhenrie/wine/blob/master/dlls/vbscript/parser.y ,
the parse failed at the pos [.run] in this file.
I think the fail reason is there has one confilct .
for more information , I run command [bison -v -d -pparser_ parser.y], then it
generate file parser.output .
In the file parser.output , part of the file show this confilct which mentioned
above .
"
state 160
77 ArgumentList: Expression .
78 | Expression . ',' ArgumentList
85 Expression: Expression . tIMP EqvExpression
138 PrimaryExpression: '(' Expression . ')'
tIMP shift, and go to state 123
',' shift, and go to state 162
')' shift, and go to state 156
')' [reduce using rule 77 (ArgumentList)]
"
As we can see above , there has one shift/reduce conflict . to parse this file
success , we need a reduce to ArgumentList , instead of shift to
PrimaryExpression .
I will appreciate your fix.
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http://bugs.winehq.org/show_bug.cgi?id=13499
Summary: The Odyssey: Winds Of Athena: access violation when
trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111299413&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install The Odyssey: Winds Of Athena
2. Run directly from its install directory
When it is trying to start up, the application will crash with an access
violation.
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http://bugs.winehq.org/show_bug.cgi?id=10728
Summary: LEGO Island character models are textureless
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9570)
--> (http://bugs.winehq.org/attachment.cgi?id=9570)
Console log
The character models in Lego Island (the original) are textureless. The
attached log contains the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16644
Summary: SimGolf v1.03 does not render terrain
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Simgolf, with the latest patch, does not render any terrain and instead simply
renders a black background. The attached screenshot illustrates this.
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https://bugs.winehq.org/show_bug.cgi?id=47945
Bug ID: 47945
Summary: dinput:mouse regression on Wine
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput:mouse has regressed on the debian10 TestBot VM. It used to have a single
failure:
mouse.c:178: Test failed: GetDeviceData() failed: 00000000 cnt:0
And now it has four new failures:
mouse.c:152: Test failed: Failed: 00000001
mouse.c:158: Test failed: Failed: 80070005
mouse.c:161: Test failed: Failed: 00000001
mouse.c:164: Test failed: Failed: 80070005
The four new failures have been introduced by the following commit:
commit 0555209757e842818c16c6868e73bf076daa349b
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Oct 7 22:56:06 2019 +0000
dinput/tests: Add checks for Acquire/Unacquire.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Interestingly all these failures (the old one and four new ones) happen on the
exact same set of VMs, the debian10 TestBot VMs: the test succeeds on cw-rx460
and cw-gtx560 for instance.
One thing that's different in the TestBot VMs is that they have two pointer
devices:
* a PS/2 mouse
* a tablet that provides absolute position information
Maybe that's the reason for the difference?
Note that some Windows VMs (not all) also have this tablet device (e.g.
w7pro64, w864 and wxppro) and we don't get failures on any of the TestBot
Windows VMs.
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https://bugs.winehq.org/show_bug.cgi?id=36431
Bug ID: 36431
Summary: valgrind shows a possible leak in
shell32/tests/ebrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28261== 28 bytes in 1 blocks are possibly lost in loss record 279 of 995
==28261== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28261== by 0x5C44BB8: apartment_getclassobject (compobj.c:526)
==28261== by 0x5C47FC6: get_inproc_class_object (compobj.c:2894)
==28261== by 0x5C4AD2F: CoGetClassObject (compobj.c:3032)
==28261== by 0x5C4B4B7: CoCreateInstance (compobj.c:3197)
==28261== by 0x4D82686: func_ebrowser (ebrowser.c:94)
==28261== by 0x4DC8888: run_test (test.h:584)
==28261== by 0x4DC8C77: main (test.h:654)
==28261==
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https://bugs.winehq.org/show_bug.cgi?id=47879
Bug ID: 47879
Summary: fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D3
8E2F6A1",0)
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
A proprietary application (apologies) fails to start with its own popup message
about "Failed to create the console!".
000b:fixme:winediag:start_process Wine Staging 4.17 is a testing version
containing experimental patches.
...
0009:fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D38E2F6A1",0)
0009:fixme:shell:InitNetworkAddressControl stub
I think it is kind of obvious why it does not work, as
"RegisterApplicationRestart" in dlls/kernel32/process.c is just a bare stub. Is
there anything quick one can try to make it go further?
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https://bugs.winehq.org/show_bug.cgi?id=48098
Bug ID: 48098
Summary: Internet Explorer does not accept cookies. Does it
accept ActiveX commands?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: lvalledm(a)gmail.com
Distribution: ---
Internet Explorer does not accept cookies. I need to use a web that only runs
in Internet Explorer, because of ActiveX commands, but it also uses cookies.
Not sure if ActiveX commands are working, because web doesn't allow to get that
point, as web browser doesn't accept cookies, and can't enable/disable in
application properties
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https://bugs.winehq.org/show_bug.cgi?id=47912
Bug ID: 47912
Summary: Rockstar Games Launcher installer crashes after
disabling WoW64 redirection
Product: Wine
Version: 4.17
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The installer (32-bit) for Rockstar Games Launcher v1.0.6.132 (released on
10/7/2019) is now using an NSIS plugin called LockedList
(https://nsis.sourceforge.io/LockedList_plug-in). While enumerating system
processes, the plugin disables WoW64 filesystem redirection using
Wow64DisableWow64FsRedirection(), but never re-enables redirection. The
installer later tries to load nsDialogs.dll but fails because the loader is
unable to find a comdlg32.dll of the correct architecture, and the installer
crashes.
This Wine commit tightened up the loader behavior, if I revert it the installer
works normally:
commit 9839bb7691a1b1c57a4ca501d03825420c1609d7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 9 21:21:47 2019 +0100
ntdll: Skip dlls of the wrong machine type when searching through the load
path.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
After running some tests, this behavior seems to have changed between Win
Vista/2008 and Win 7/2008R2. Vista/2008 work like current Wine, where loading
system libraries will fail with redirection disabled. With Win7 through to the
latest Win10, loading system libraries works fine even with redirection
disabled.
Not sure why this change was made (probably for broken applications), but it's
been noticed by others:
<https://stackoverflow.com/questions/17408897/different-behaviour-of-filesys…>
I'm submitting tests upstream for this, not sure if there's any fix other than
just reverting the above commit.
Bugs 46916 and 46995 are for very similar issues in other installers.
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https://bugs.winehq.org/show_bug.cgi?id=48081
Bug ID: 48081
Summary: Oregon Trail II will not start in 16-bit mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65632
--> https://bugs.winehq.org/attachment.cgi?id=65632
Detailed report of the bug
The 16-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Will run on 32-bit and 16-bit versions of Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47995
Bug ID: 47995
Summary: King's Bounty Crossworlds corrupted icons
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65514
--> https://bugs.winehq.org/attachment.cgi?id=65514
terminal output
There are corrupted icons of some items, that you pick up on the global map,
and skills, that under cooldown in battles.
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https://bugs.winehq.org/show_bug.cgi?id=48091
Bug ID: 48091
Summary: Deduplicate identical consecutive failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:debugger has an intermittent failure which results in a variable
number of duplicate consecutive failures:
https://www.winehq.org/pipermail/wine-devel/2019-November/153982.html
Specifically, reports are known to have had between 0 and 5 such lines in a
row:
debugger.c:320: Test failed: GetThreadContext failed: 5
Most cases of duplicate consecutive failure lines like this are bugs where the
test iterates on an array of test data and author forgot to include the loop
index in the failure message. Those are bugs and should be fixed if only so
that developers investigating the failure can figure out which array entry
caused the failure (maybe a job for Coccinelle?).
But this kernel32:debugger failure iterates over the test's threads and it does
not look like there is anything it could add that would make the failure
message unique without also making it random, which would break the new failure
detection (e.g. if the thread handle were included in the message).
Currently, whenever these failures happen more times in a test than in the last
WineTest run the extra failures are reported as new. After bug 47998 is fixed
such errors will only be reported as new if their number exceeds the maximum on
record.
So there are four options:
1. Fix this kernel32:debugger bug and hope there are no other such cases (see
bug 48052).
2. Tweak kernel32:debugger so it aborts the loop on the first failure. Knowing
that the failure can happen a random number of times is useful in that it means
it does not just happen on the first or last thread. But maybe it's not that
important (see also bug 48052).
3. Rely on the fix for bug 47998 to make such false positives rare enough that
they are not a nuisance.
4. Deduplicate identical consecutive failure lines.
In this case it should be done while extracting the failures from the test
report. That's because once the failures have been extracted, any trace that we
present between them has been lost. But such traces provide context and thus
should prevent the deduplication from happening. This is also a place where
line numbers can be taken into account (they are ignored when comparing
failures since patches will change them).
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https://bugs.winehq.org/show_bug.cgi?id=47881
Bug ID: 47881
Summary: Whenever I try to solve an ODE, a window pops up
saying that there has been a serious issue. Pretty
sure it has something to do with Wine and not my
Polymath license.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erica.rs45(a)gmail.com
Distribution: ---
Created attachment 65376
--> https://bugs.winehq.org/attachment.cgi?id=65376
Polymath crashes when trying to solve ODEs
Polymath crashes when trying to solve ODEs
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https://bugs.winehq.org/show_bug.cgi?id=48001
Bug ID: 48001
Summary: Additional Comment tool changes resolution on its own.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)marekpasnikowski.name
CC: austinenglish(a)gmail.com
Distribution: ---
During discussion in a bug report a sign of a bug in Bugzilla appeared in this
comment:
https://bugs.winehq.org/show_bug.cgi?id=47987#c9
I never intended to do any changes to anything in there besides posting further
comments.
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https://bugs.winehq.org/show_bug.cgi?id=48021
Bug ID: 48021
Summary: msi installer not working on msxml3, Office 2010 shows
Installation language unsupported
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qqpp4130(a)hotmail.com
Distribution: ---
I encounter on installing of msxml3 from winetricks and also excuting msiexec
/i msxml3.msi /q with errorr. I excute command for the output
WINEPREFIX=/home/jc/.local/share/wineprefixes/office2010
WINEDEBUG=+relay,+seh,+tid wine msiexec /i msxml3.msi /q > /home/jc/msiexec.txt
2>&1
Also, while installing office2010 from mounted iso file, I encounter with
"Installation language not supported." on both English version and the
SimChinese version of installation iso. I also get the console dialog for that
untill the error window pop up with the similar command with output.txt. I have
attatch the log file in the attatchment. Please have a look. Is this some kind
of bug on my mechine or its common?
Enviroment:
Kernal: 5.2.21-1-MANJARO_x64
Wine version: wine-4.0.2 && wine-4.18-1
Winetricks version: 20190912
PS:
I tried to set the system LC_ALL to the matching locale, but it was not
helpfull.
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https://bugs.winehq.org/show_bug.cgi?id=48005
Bug ID: 48005
Summary: Dynamic Auto Painter MacAir crashes
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haemengine(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
Using Dynamic Auto Painter on a Mac Air to photopaint a picture (D'Orcia
filter) consistently causes a crash when starting the detailed paint phase of
the program.
C:\Program Files\DAPPRO05\DaPainter32.exe
""This application has requested the Runtime to terminate in an unusual way.
Please contact the application's support team for more information.
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https://bugs.winehq.org/show_bug.cgi?id=47988
Bug ID: 47988
Summary: StationPlaylist Studio: graphics corruption when
dragging a row in a table
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ---
Created attachment 65504
--> https://bugs.winehq.org/attachment.cgi?id=65504
+imagelist debug output
1. Install StationPlaylist Studio from
https://stationplaylist.com/StudioDemo.exe
2. (after installing answer no to every question)
3. If the main playlist table is empty, right-click on the table and select
"Append hour marker".
4. Try to drag the row with the hour marker.
When dragging a row in the playlist table:
- if the dragged row bounds are within the screen bounds: drag overlay is
invisible (only the mouse cursor changes)
- if the dragged row bounds are partially outside the screen bounds: the
graphics on the screen becomes corrupted
It seems that the graphics corruption happens when BitBlt is called with a rect
which is (partially) outside the screen bounds. On Windows, the out-of-bounds
image parts are filled with black. On Wine / X11, there is some random garbage
video memory dump.
But I am not sure about the cause of the drag overlay being invisible.
The table control uses ImageList, so I am attaching a +imagelist debug output.
The bug is present on both Intel HD Graphics (Skylake) and AMD Radeon (RX550).
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https://bugs.winehq.org/show_bug.cgi?id=47983
Bug ID: 47983
Summary: Error when trying to play the game Duskers via
standalone exe
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: catx.catcraft(a)gmail.com
Distribution: ---
Created attachment 65499
--> https://bugs.winehq.org/attachment.cgi?id=65499
Backtrace log generated by wine
Error when trying to play the game Duskers via standalone exe
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https://bugs.winehq.org/show_bug.cgi?id=47981
Bug ID: 47981
Summary: PhantomJS crashes in PG Offline 4
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajg02(a)elfringham.co.uk
Distribution: ---
Created attachment 65497
--> https://bugs.winehq.org/attachment.cgi?id=65497
Console log with PhantomJS crash
Download installer for PG Offline tool from
http://www.personalgroupware.com/downloads.htm
Create a win32 prefix and install .NET 4.5.2
Set Windows version to Win7
winetricks windowscodecs
Run installer, appears to finish successfully.
Tick box to launch PG Offline 4. Click OK on dialogue box about
RegisterExtensionInFirewall.exe crashing.
Click the 'List' button to get a list of your Yahoo Groups. The master login
dialogue box needs to be filled in, this appears mostly black with a tiny text
box, it will expand as you type your username, then tab to the password field.
Press Enter to complete. After a short period you get a message about PhantomJS
having crashed from the console. The PG Offline window notes that your login
failed.
I took a console log with WINEDEBUG=relay,seh as suggested but the one I took
and compressed still exceeds the size limit for attachments. So the attached
one is with no WINEDEBUG.
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https://bugs.winehq.org/show_bug.cgi?id=47962
Bug ID: 47962
Summary: foobar2000 occasionally starts with a black screen and
won't go back to normal without deleting a
configuration file that is corrupted.
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
Distribution: ---
foobar2000 occasionally starts with a black screen and won't go back to normal
until you delete an (apparently) corrupt configuration file
There is a workaround, involving deleting the file foo_ui_std.dll.cfg from the
foobar2000 configuration directory under "Application Data" in the Wine folder,
and restarting the program.
It has been doing this for at least several versions of both foobar2000
(including the 1.4.x releases and 1.5.x betas) and Wine, but I never got around
to reporting it.
it has happened under Fedora 30 and 31, using GNOME on Wayland, on Intel
Skylake graphics (if that has anything to do with it).
I'll submit a screenshot when it happens again.
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https://bugs.winehq.org/show_bug.cgi?id=47861
Bug ID: 47861
Summary: Application Postbox crashes when composing new mail
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subs(a)qcontinuum.plus.com
Distribution: ---
Created attachment 65365
--> https://bugs.winehq.org/attachment.cgi?id=65365
Output from postbox.exe when running under wine 4.17
Before compiling wine from sources (see bug 47755) I ran wine 4.0.2 from the
stable binary branch for Ubuntu from winehq. The application ran just fine.
Following the aforementioned bug, I had to remove the binary and compile wine
4.17 from the recent sources. From this point onward, my Postbox e-mail
application crashes each time I try to create a new e-mail message. The
application launches and seems to run OK and I can browse messages, but I
cannot create a new message.
I have attached the output log.
I am running on Linux Mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=47948
Bug ID: 47948
Summary: Campfire Pro GUI Problems
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hobby(a)lukas-krause.me
Distribution: ---
Created attachment 65447
--> https://bugs.winehq.org/attachment.cgi?id=65447
Error log on Startup of Campfire Pro
When starting up Campfire Pro it only partially loads up the GUI and throws an
error, see appended log. The Installation works fine as intended.
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https://bugs.winehq.org/show_bug.cgi?id=47946
Bug ID: 47946
Summary: RichEdit Components with Fast Report are freezing the
application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: tanasa(a)daarwin.de
Distribution: ---
Hello,
We are developing an application using Delphi 10 Seattle and we are having some
issues with the FastReport Component with wine in Linux. We are using in
FastReport a component that should display some RTF from Database, a RichEdit
Component and when we want to preview the report the application is freezing
and there is no way to use or even close the application. The entire
application is working perfectly, we are only having problems handling the
RichEdit component from FastReport.
Do you have any idea or some tips for us to fix this problem?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47921
Bug ID: 47921
Summary: I have been trying to use chemistry program but they
all come whit these errors
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: clau_diita(a)hotmail.es
Distribution: ---
Created attachment 65418
--> https://bugs.winehq.org/attachment.cgi?id=65418
Problem with Magtran program.
I have been trying to use chemistry program, MagTran, but they all come whit
these errors
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https://bugs.winehq.org/show_bug.cgi?id=47916
Bug ID: 47916
Summary: Sound issues when using faudio in Wine Staging >=4.13
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: witold.baryluk+winehq(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
This was tested on Overwatch game, but I had similar issues in other games.
I have no issue with Wine Staging 4.12.1, however 4.13 - 4.17 doesn't work in
terms of audio.
I only have ALSA, and game starts without any sound, and then after about 10
seconds, it freeze at startup for about 2 minutes, waiting on synchronization.
Eventually it figures things out and game continues to work, and sound is
available. But often the game logs me out of the servers, and I need to restart
a game. So I can't use it. It is easily reproducible.
Wine Staging @ 8d19b3fc4b6e6ddaf7124048406d32662023d71d works.
Wine Staging @ b95b9109b824d21d98329c76387c3983d6e27cc2 (next commit) doesn't
commit b95b9109b824d21d98329c76387c3983d6e27cc2
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Jul 15 09:35:57 2019 +1000
Use FAudio library now
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https://bugs.winehq.org/show_bug.cgi?id=48026
Bug ID: 48026
Summary: Need for Speed World unable to connect to local proxy
server
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jason098(a)protonmail.ch
Distribution: ---
Created attachment 65567
--> https://bugs.winehq.org/attachment.cgi?id=65567
Full log of launcher+game
The SoapBox Race World unofficial launcher for Need for Speed World creates a
local proxy server on 127.0.0.1:626x. After the launcher starts the game, it
tries to connect to that server and never succeeds. Running with
WINEDEBUG=+winsock results in the game spamming:
0051:trace:winsock:WS_select read (nil), write 0xfbefc74, excp (nil) timeout
0xfbefc6c
0051:trace:winsock:WS_select read 0xfbefc78, write (nil), excp (nil) timeout
0xfbefc70
System info:
Ryzen 3600
Radeon RX 570
openSUSE Tumbleweed x86_64
Linux version 5.4.0-rc5-1.g13dfd5f-default
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https://bugs.winehq.org/show_bug.cgi?id=48049
Bug ID: 48049
Summary: Basemark GPU crashes when using D3D12
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 65589
--> https://bugs.winehq.org/attachment.cgi?id=65589
Debug log of Basemark
Basemark GPU - https://www.basemark.com/benchmarks/basemark-gpu/ - crashes when
selecting D3D12.
Vulkan and OpenGL works.
Ran D3D12 test with logging:
VKD3D_DEBUG=trace
VKD3D_CONFIG=vk_debug
VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
Let me know if there are other logging options needed.
PS. The benchmark is free to download.
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https://bugs.winehq.org/show_bug.cgi?id=48055
Bug ID: 48055
Summary: user32: Implement DM_REPOSITION dialog message
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
DM_REPOSITION Dialog Message was not implemented.
This message realizes repositioning of dialog boxes.
https://source.winehq.org/patches/data/173009
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https://bugs.winehq.org/show_bug.cgi?id=48070
Bug ID: 48070
Summary: Regression: Virtual Desktop not decorated anymore by
the window manager
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
OS: Kubuntu 18.04 x64
Since Wine 4.17 when using the "Emulate a virtual desktop" the virtual
desktop-window is not decorated anymore by the window manager even if "Allow
the window manager to decorate the windows" is checked.
This results not only in the fact, that the window cannot be moved by drag&drop
of the title-bar (which can be work-arounded using the taskbar, at least with
KDE).
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. See, that the virtual desktop is not decorated
Expected result:
-Virtual desktop is decorated
The worst thing is, that any full-screen application leaving full-screen
results now in the "virtual desktop" expanding to the full size of the display
the app was on making it unusable.
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. In the same Wine environment open a full-screen game, e.g. the demo version
of The Settlers 3:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
5. See, that the virtual desktop is not decorated
6. Exit the game
7. See, that the complete display was now overtaken by the virtual desktop
(though the usable area is only in the top-left of the display and in the size
of virtual desktop).
8. Only killing the other open apps in the Wine env makes the display usable
again.
Expected result:
-Virtual desktop does not make the display unusable
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https://bugs.winehq.org/show_bug.cgi?id=48073
Bug ID: 48073
Summary: ANSI plugin window breaks in Unicode host (Synth1 /
OpenMPT)
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
An OpenMPT user has observed an issue with the Synth1 VST which does not happen
in Windows. It boils down to OpenMPT being compiled with Unicode support.
Compiling it as an ANSI application instead makes the Synth1 feature in
question work again.
Downloads:
Synth1: https://daichilab.sakura.ne.jp/softsynth/#down
OpenMPT: https://openmpt.org/download (use the 32-bit version)
Last official OpenMPT ANSI version:
https://download.openmpt.org/archive/openmpt/1.26/OpenMPT-1.26.14.00.zip
To reproduce:
Steps to reproduce:
1) Create a new module in OpenMPT.
2) Open the plugin manager ("Select" button at the bottom of the created
module's window) and add Synth1 VST.dll (or Synth1 VST64.dll if you installed
the 64-bit version of OpenMPT)
3) Click "Put in FX01" to load the plugin.
4) Click the "Edit" button next to the "Select" button to open the plugin's UI.
5) Click the "opt" button in the Synth1 UI to configure at least two sound
banks. There is one valid soundbank in the "soundbank00" folder. For the sake
of testing, you can copy the sy1 files in that folder to e.g. "soundbank01"
and then add that folder as a second bank.
6. Next to the "opt" button is the bank switcher. Click on the text field to
open the bank switcher and try switching between the two banks by selecting
them in the treeview on the left, then choosing a patch from that bank on the
right side (another unrelated bug can be observed here: you cannot see the
patch names in Wine, wine bug 24945)
If you are using the latest OpenMPT version (Unicode), the last step should
fail and you will always stay in the bank that was already selected. With
OpenMPT 1.26, the bank switch will happen as intended. I have verified that
compiling later OpenMPT version as ANSI applications make them work as expected
as well, so I assume that there must be a bug in Wine that is related to mixing
ANSI and Unicode window classes.
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https://bugs.winehq.org/show_bug.cgi?id=4066
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #60345|0 |1
is obsolete| |
Attachment #60345|1 |0
is patch| |
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http://bugs.winehq.org/show_bug.cgi?id=13273
Summary: Wine does not remember disk labels set through winecfg
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ccf2egd02(a)sneakemail.com
Wine does not seem to remember disk labels or serial numbers when set via
winecfg.
Steps to reproduce:
1) create a disk entry in ~/.wine/dosdevices
ln -s /someplace_with_CD_image ~/.wine/dosdevices/q\:
2) run winecfg, select disk tab.
3) Select q:
4) Show advanced
5) Set to manual setup, disk label to "SOMETHING", disk ID to "FEEDBE"
6) APPLY
7) verify data by selecting some other drive, then re-selecting q:
8) quit winecfg
9) Restart winecfg and reselect the disk tab. Reselect q:
Expected results
Disk label should be "SOMETHING", id should be "FEEDBE"
Actual results
Disk label unset, disk ID 0
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https://bugs.winehq.org/show_bug.cgi?id=38933
Bug ID: 38933
Summary: In LiveCode 5.0.2, modal dialog prompts are created
behind all windows, hanging Wine.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
In LiveCode 5.0.2, whenever a dialog prompt is created, wine creates the modal
window behind the main window. Since the application is blocked until the modal
window is acknowledged, there is no way to continue, and LiveCode is
effectively hung.
Note this does not apply to system prompts, such as the file chooser; only
popups containing custom text, often created with a LiveCode script such as
`ask "foo bar"`, which when run immediately hangs Wine, since a dialog window
is created behind a much larger primary window (assuming one exists).
This error actually effects all LiveCode windows, but it is only critical for
dialogue windows, since those halt the program.
This *may* be related to 16346, although that was documented on X11, not Aqua.
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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https://bugs.winehq.org/show_bug.cgi?id=46001
Bug ID: 46001
Summary: MANY com.apple.xbs/Sources/AppleFSCompression errors
from every wine process
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every wine process I run prints the following error message at some point:
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
The simplest replication is just running `winecfg` with a new wine prefix. I'm
using macOS 10.14, but this has happened since at least 10.13. I've never seen
it from any non-wine program ever.
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https://bugs.winehq.org/show_bug.cgi?id=46002
Bug ID: 46002
Summary: "0011:err:display:macdrv_ChangeDisplaySettingsEx No
matching mode found 1680x1050x32 @60!" every time wine
starts
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every single time wine starts, it displays the error message
0011:err:display:macdrv_ChangeDisplaySettingsEx No matching mode found
1680x1050x32 @60!
at some point. 1680x1050 is indeed the effective resolution of the display,
though the actual resolution is 2560x1600. What error is happening?
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https://bugs.winehq.org/show_bug.cgi?id=4971
Maik Wagner <maiktapwagner(a)aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #32 from Maik Wagner <maiktapwagner(a)aol.com> ---
Created attachment 65627
--> https://bugs.winehq.org/attachment.cgi?id=65627
Console output - wine 4.19 (staging) - EDU Version CD-ROM
Hello everyone,
I am not sure if this belongs here but I have an EDU-Version of the Corel Draw
12 CD a friend borrowed me.
Installation works fine without any winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=48074
Bug ID: 48074
Summary: Record and Replay Framework doesn't work with wine\how
to bypass the loader - execute native
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sasho648(a)gmail.com
Distribution: ---
Mozilla rr(https://github.com/mozilla/rr) stops recording at the loader.
I'm open to suggestions.
I've disassembled and reassembled my application just so i can link it with
winegcc but surprise, surprise - the output still requires a loader.
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https://bugs.winehq.org/show_bug.cgi?id=48012
Bug ID: 48012
Summary: Rebelbetting: clicking on “Goto” has no effect
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65544
--> https://bugs.winehq.org/attachment.cgi?id=65544
Wine 4.18 console log
Rebelbetting has a “Goto” button that opens some internal browsers. This button
currently does nothing.
The last time I have a report of this working was way back in 2015.
Rebelbetting auto-updates so if there is a regression it will be way back, and
will take a while to find.
Workarounds:
WINEARCH=win32 winetricks -q dotnet45
Same in Vanilla and Staging.
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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https://bugs.winehq.org/show_bug.cgi?id=46517
Bug ID: 46517
Summary: Warcraft III: Installation fails (trouble launching
Battle.net Update Agent)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Ubuntu
Created attachment 63372
--> https://bugs.winehq.org/attachment.cgi?id=63372
Console output
I am currently unable to install Warcraft III via the installer provided by
Blizzard. It's a web installer (used to work in the past) so the problem might
be related to wine network code.
Attached you will find the console output and a screenshot of the error message
in the application.
--
Some additional info about my system (just in case):
Distro: elementary OS Juno
Kernel: 4.15.0-43-generic
Graphics: Proprietary NVIDIA 410.78
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https://bugs.winehq.org/show_bug.cgi?id=38521
Bug ID: 38521
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ettl.martin78(a)gmail.com
Distribution: ---
Created attachment 51390
--> https://bugs.winehq.org/attachment.cgi?id=51390
backtrace from wine
Steps to reproduce:
1) Install SourceNavigator from
(http://sourceforge.net/projects/sourcenav/?source=typ_redirect) on Ubuntu
Linux 15.04 (32-Bit) with wine.
2) Execute SourceNaviator
3) Close SourceNaviator
4) The exception message is shown. Please refer to the backtrace.
If you have questions, please feel free to ask.
Many thanks for working so hard on wine.
Best regards
Martin Ettl
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https://bugs.winehq.org/show_bug.cgi?id=41580
Bug ID: 41580
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
CC: winetest(a)luukku.com
Distribution: ---
Created attachment 55916
--> https://bugs.winehq.org/attachment.cgi?id=55916
Log file at the end
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Creating IO
manager" a popup appears and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows XP, having followed all steps. I
would be so appreciative if you can help with this issue as I would absolutely
need and love Vegas in Wine. This is my first report so I hope I did it right!
Thank you for your time. I got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=41571
Bug ID: 41571
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
Distribution: ---
Created attachment 55907
--> https://bugs.winehq.org/attachment.cgi?id=55907
Log file outputted after has generated an exception that could not be handled
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Initializing UI"
a popup appears saying "Application has generated an exception that could not
be handled" Process ID=0x7a(122) Thread ID=0x41(65)and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows 7. I would be so appreciative if
you can help with this issue as I would absolutely need and love Vegas in Wine.
This is my first report so I hope I did it right! Thank you for your time. I
got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=43639
Bug ID: 43639
Summary: "Log In" and "Forgot Password" links on main page are
broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
CC: austinenglish(a)gmail.com
Distribution: ---
On the main page https://bugs.winehq.org/ there are two links:
- Log In
- Forgot Password
I mean the actual links and not the buttons.
The "Log In" link has no effect.
The "Forgot Password" link actually changes the "Log In" button above.
Probably those two links are unnecessary. They are confusing at least.
I suggest to either fix them or probably better, remove them.
Cheers, Ingo =;->
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https://bugs.winehq.org/show_bug.cgi?id=39709
Bug ID: 39709
Summary: winmm:mci makes a buzzing sound
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running winmm:mci makes a buzzing sound. The first line (of many) where this
happens is the line below from test_playWAVE():
/* A second play caused Wine<1.1.33 to hang */
err = mciSendStringA("play mysound from 500 to 220:5:0 wait", NULL, 0,
NULL);
This is because the test records sound to tempfile.wav before playing it back.
So if the recording levels are set a bit high tempfile.wav can record
electrical noise, the buzzing sound, and thus makes noise when playing it back.
This is confirmed by changing the recording level in the KDE mixer prior to
running the test:
* Setting it all the way down avoids the buzzing sound.
* Setting it even moderately high causes the buzzing sound.
Conformance tests are supposed to not make noises when not run in interactive
mode so this should be fixed. I see two ways for this:
* Set and restore the recording level in test_recordWAVE().
* Create tempfile.wav by hand instead of relying on the output of
test_recordWAVE().
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https://bugs.winehq.org/show_bug.cgi?id=47855
Bug ID: 47855
Summary: Run tests in more than one VM at a time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some Wine tests have pretty stringent timing requirements:
* Some audio tests play a short sound bite and make sure the playback lasted
for the expected time within a few tens of seconds as a way to ensure audio is
played at the right rate. But VMs are not always very good at respecting
precise timing requirements when there is other activity on the host.
* Some tests (msi) generate quite a bit of disk traffic and take a while to
run. Running two of those simultaneously can sometimes push them over the 2
minutes limit, causing them to time out. That said there may be something else
afoot here as these run times vary from ~20s to ~100s depending on the VM for
seemingly no reason.
As a consequence the TestBot is configured to only do one thing at a time: run
at most one test or revert one VM. This is at odds with hardware evolution and
new TestBot requirements:
* SSDs are much faster than hard drives and thus should solve the disk
bottleneck issues.
* The builds for the Wine VMs take a lot more time than just producing PE
executables for the Windows VMs. To speed up compilation it is necessary to
increase the parallelism which means buying a machine with as many cores as
possible and assigning as many as possible to the Wine VMs.
* But while running single threaded tests in a single VM on a quad-core machine
is bad enough, doing the same thing on a 16+ threads machine would truly be a
waste.
So a way to be able to run tests in more than one VM at a time should be found.
The first step would be to verify that these issues still exist (this means
distinguishing them from the usual random failures). If they don't then problem
solved!
Otherwise CPU-pinning is a solution that's usually mentioned in gaming circles.
The questions are:
* Would it actually help?
* How to integrate it with the TestBot. Is this something that should be
configured through Libvirt when restoring a live snapshot? Or is this something
that should be defined 'statically' in the VM's configuration?
* What happens if two VMs are pinned to the same CPU core? Will Libvirt prevent
us from starting both at the same time or is it up to the TestBot Engine to
make sure this does not happen? How?
* What happens when a VM that's is pinned to CPU core 7 is moved to a 4 core
host? Is the pinning ignored or does the administrator have to manually change
its configuration?
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https://bugs.winehq.org/show_bug.cgi?id=48051
Bug ID: 48051
Summary: While running 3dplanit, Wine stops when warning
message issued.
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roland.waggoner(a)gmail.com
Distribution: ---
Created attachment 65598
--> https://bugs.winehq.org/attachment.cgi?id=65598
the error output from wine
I am running the program 3dplanit, a model railroad track planning program. It
is a specialized cad program. When a warning is displayed, when I try to do
something that cannot be done, like draw a curve if there is no room, the
program crashes. It displays a message that wine has encountered an error.
I am running 3dplanit version 12.01.000.3954. It is a propriatary program
produced by El Dorado Software.
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--- Comment #14 from Alex Henrie <alexhenrie24(a)gmail.com> ---
There is still a title bar, and yes, it is still gray.
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--- Comment #13 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Test it.
How? With the new behaviour of virtual desktop, I do not have title bar
anymore.
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47199
Bug ID: 47199
Summary: Audio Channel switching doesn't work properly in DC
Universe Online
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Distribution: ---
With older versions of Wine (3.7 is the one I have easiest access to) I could
configure DC Universe Online to play sound through my main sound card, but
route all voice chat to my USB headphones.
Since about WINE 4.3, this isn't possible anymore. My headset is detected, and
the microphone functions, but all sound is always played back through my main
sound card.
Wine-staging behaves the same way as wine.
I am testing on Opensuse Leap 15, running KDE, in case that makes a difference.
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--- Comment #12 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Test it.
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https://bugs.winehq.org/show_bug.cgi?id=47541
Bug ID: 47541
Summary: route.exe is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mvdan(a)mvdan.cc
Distribution: ---
Apologies if I have filed this in the wrong place; I couldn't find an existing
issue.
I'd like to get info on the routing tables under Wine, and it seems like the
Windows command to do this is "route": https://ss64.com/nt/route.html
Other commands listed on that site like netsh and netstat exist (even if
they're not fully implemented), so I wonder if route is missing.
If this is by design or on purpose, please close this issue, and others can
hopefully find it in the future.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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https://bugs.winehq.org/show_bug.cgi?id=38566
Bug ID: 38566
Summary: LB_SETSEL message should set caret as well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: q.winehq(a)rsn-tech.co.uk
Distribution: ---
When you send the LB_SETSEL message to a multi-selection list box in Windows,
it also sets the focus to the appropriate item and scrolls it into view if
necessary. In Wine, this secondary function appears not to happen and an
additional LB_SETCARETINDEX message is needed to duplicate the full Windows
functionality.
I don't know if this happens in all circumstances, but it fixed a long-standing
problem in a complex application where a list box would not automatically
scroll as it did in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
bug still occurs with wine-4.19.
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http://bugs.winehq.org/show_bug.cgi?id=35896
Bug ID: 35896
Summary: Switching to Chinese input method after typing some
English will fail.
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
== Steps to reproduce ==
1. Open notepad in wine.
2. Make sure input method is English.
3. Type something (e.g. H, A, SPACE), then the notepad will display it (e.g.
"ha ").
4. Switch to Chinese input method.
5. Type something (e.g. H, A, SPACE), then the notepad dose not receive
anything (e.g. should display "哈").
This bug will only appear when input something in English before Chinese. But
if you input Chinese before any English character (i.e. remove step 2, 3),
every thing is going well.
== How to fix it ==
In the source file "dlls/imm32/imm.c", function "ImmProcessKey",
after "if (imc) data = imc; else return FALSE;",
insert one line "data->immKbd = IMM_GetImmHkl(hKl);".
Then it seems fixed. But I don't know will this cause other problems.
----
I am not sure this bug is same to Bug 34056.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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https://bugs.winehq.org/show_bug.cgi?id=48039
Bug ID: 48039
Summary: Pop up menus disappear behind main window when
clicking in the main window
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ph.brueckmann(a)bluewin.ch
Distribution: ---
In all abacom-programs (splan, layout, front designer) there is still a bug
with pop up windwos.
When a pop up window is open (i.e to add some text) and you click in the main
window, the pop up window disappears behind the main window and everything is
blocked. If that happens you have to move the main window aside until the pop
up menu appears on the display. In windows the pop up menu stays in front even
when clicking in the main window.
This bug is not new, it was present in all older wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=18790
Summary: Default search does not include resolved bugs
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The default search (the search box at the top of this page) does not include
closed bugs (rightly so), but it also does not include resolved bugs. This
leads to duplicates that could be avoided.
See Bug 18601 - a recent regression that is fixed by the next release, but
anyone searching for an open bug for Google Sketchup will not see it unless
they choose to run an advanced search, which some users clearly don't.
I'm sure this is a simple change to the code.
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https://bugs.winehq.org/show_bug.cgi?id=48034
Bug ID: 48034
Summary: Better detect which Wine-related project a patch
applies to
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot uses two pieces of information to detect whether a patch
sent to the mailing list is a Wine patch or not:
* The list of Wine source files (see bug 48033).
* A pair of blacklists for source filenames that are too generic to be proof a
patch is a Wine patch (see $AmbiguousPathsRe and $IgnoredPathsRe in
testbot/lib/WineTestBot/PatchUtils.pm).
A better method would be for the TestBot server to have access to all the
Wine-related repositories. A patch would initially be considered as a match for
all of them and the list of files it patches would then be analyzed. Every time
it patches a (not-new) file not present in one of the repositories, that
repository would be eliminated from the list of matches for that patch. At the
end the remaining repositories are the ones the patch could apply to. Most of
the time there should only be one and the TestBot would only create jobs if
Wine is one of them.
This would mostly eliminate the need for the hard-coded blacklists and may open
the door to expanding support for other Wine-related projects since the TestBot
would be able to identify patches for these projects too.
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https://bugs.winehq.org/show_bug.cgi?id=47763
Bug ID: 47763
Summary: Update build guide for Fedora 30
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukusejssirs(a)protonmail.com
Distribution: ---
(1) I find [Fedora build guide](https://wiki.winehq.org/Fedora) outdated a bit.
(2) I have no editing rights at WineHQ Wiki.
(3) I have created a new guide how to build wine32 and wine64 (both stable and
dev latest version) tested on vanilla Fedora 30.
(4) Although the guide works, I have no idea if all the steps are required.
(5) Please check the comments within the guide below for more details.
:::bash
# This is updated installation guide for Fedora 30 AMD64. Using this guide
one could build from source the latest wine stable or development version, and
either wine64 or wine32 or both.
# Note that I am not sure if all the steps (or packages) are really
required, but it works.
# Anyway, I tried to install the WineHQ packages, but I could not install
both wine64 and wine32 (I has some 32-bit apps that I need to be able run, e.g.
Mikrotik WinBox).
# Add RPM Fusion repo
sudo dnf -y install
https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E
%fedora).noarch.rpm
https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(…
-E %fedora).noarch.rpm
# Install all required packages
# Note: Package libpng-static was not listed at
https://wiki.winehq.org/Fedora, but when It was not installed, wine64 (and
maybe wine32) was not able to detect freetype (`pkg-config --cflags freetype2`
complained that libpng is not installed or something like that)
sudo dnf -y install alsa-plugins-pulseaudio.i686 glibc-devel.i686
glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686
libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686
openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686
flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686
libedit.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686
libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686
libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686
mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686
ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686
tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64
samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64
samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686
libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686
mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686
gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686
pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686
libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686
mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64
libFAudio-devel.i686 libFAudio-devel.x86_64 gstreamer-plugins-base-devel
gstreamer-devel.i686 gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel
gstreamer1.i686 gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686 libpng-static
# Note: These packages not found in Fedora 30 + RPM Fusion, but that are
listed at https://wiki.winehq.org/Fedora
# libNX_Xext-devel.i686 libcapifax-devel.i686 python-talloc.x86_64
# Remove any wine* versions previously installed
# This might be not necessary if you have previously installed wine from
source
sudo dnf -y remove wine wine-*
# Symlink freetype2 to freetype
sudo ln -sf /usr/include/freetype{2,}
# Install some develpment tools as groups
sudo dnf -y group install "C Development Tools and Libraries" "Development
Tools"
# Although it is not necessary, I usually create an empty folder before
cloning git repo
mkdir -p ~/git/wine
git clone git://source.winehq.org/git/wine.git ~/git/wine
# Create build folders for x32 and x64
mkdir ~/git/wine/wine{32,64}
# Compile wine64
cd ~/git/wine/wine64
git checkout stable # Skip this step if you wish to compile the
development release
../configure --enable-win64
make -j 4
# Compile wine32
cd ~/git/wine/wine32
PKG_CONFIG_PATH=/usr/lib/pkgconfig CC="ccache gcc -m32" ../configure
--with-wine64=../wine64
make -j 4
# Install wine32
sudo make install
# Install wine64
cd ../wine64
sudo make install
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https://bugs.winehq.org/show_bug.cgi?id=38269
Bug ID: 38269
Summary: Project64k regression in Wine 1.5.20 and later
Product: Wine
Version: 1.5.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leodexe(a)gmail.com
Distribution: ---
Created attachment 51097
--> https://bugs.winehq.org/attachment.cgi?id=51097
Output from the terminal when the program is being executed
Well, it is quite simple. When you execute Project64k (READ CAREFULLY),
Project64k, NOT the standard Project 64 emulator, but the one that has netplay
capabilities within any version of Wine older than 1.5.20 it won't recognize
controller plugins, no matter what controller plugin you actually use it won't
work so basically you will not be able to play online due to the controller
inputs being disabled. If you run Project64k with Wine 1.5.19 or older it will
just run fine without any problems, though. I have added an attachment which
shows the output from the terminal when you run the program via terminal, if it
happens to be something useful there so the regression can be fixed. Note that
this regression both affects x86 and x64 versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=42437
Bug ID: 42437
Summary: Wine Wiki: Building Wine - Compiler Optimizations &
Call-Stacks
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Wiki link:
https://wiki.winehq.org/Building_Wine#Compiler_Optimizations_.26_Call-Stacks
Says:
../wine-source/configure CFLAGS="-g -O1 -fno-optimize-sibling-calls
-fno-omit-frame-pointer -fno-inline"
IMHO these two are superfluous as:
* "optimize-sibling-calls" is disabled in -O1 and enabled since -O2
* "omit-frame-pointer" is disabled in -O0, -O1 and -O2
at least by comparing output of following two commands:
gcc -g -O1 -Q --help=common
gcc -g -O1 -fno-optimize-sibling-calls -fno-omit-frame-pointer -fno-inline -Q
--help=common
I tried that on Debian Stretch. Gcc (Debian 6.3.0-6) 6.3.0 20170205
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https://bugs.winehq.org/show_bug.cgi?id=47632
Bug ID: 47632
Summary: Installation instructions for popular Ubuntu-based
distros
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
With Ubuntu being the most popular distro and Ubuntu having a lot of popular
forks, like Linux Mint, ElementaryOS, and Pop!_OS, it's a good idea to have
individualized instructions for install on these few sub-distros as well.
Reason being: Some sub-distros like ElementaryOS have different software
version dependencies and modified app catalogues when compared to the source OS
Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=46593
Bug ID: 46593
Summary: LXR: Incorrect display width of author names
containing utf-8 characters
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Follow up from bug 25453:
> > Is there something else to fix?
> Well, at least in my browser, there's an indentation or rather an I18N
> issue: Every line whose author's name contains umlauts is misindented:
>
> >4aa5f5bc Jörg *0023 #include "windows.h"
> >6698e9e0 Jan Ze*0024 #include "mmsystem.h"
>
> Perhaps the string length function that LXR uses to calculate the display
> width produces incorrect values for "Jörg", e.g. 5 instead of 4. That would
> explain what I see. But that would warrant another bug entry.
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https://bugs.winehq.org/show_bug.cgi?id=45314
Bug ID: 45314
Summary: https://bugs.winehq.org landing page and task lists
bar mention wine 2.0
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Either show be removed, or detail tasks for wine 4.0 - makes the website look
abandoned
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https://bugs.winehq.org/show_bug.cgi?id=40395
Bug ID: 40395
Summary: Winehq.org website improvements not added to the forms
site.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to the
forms site.
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http://bugs.winehq.org/show_bug.cgi?id=18344
Summary: Icons disappear with mouse over them at
http://winehq.org/
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dar32ster(a)gmail.com
When standing over the icons at http://winehq.org/ with the mouse the icons
take time to download and it seems like they are disappearing. You should
download the icons on loading to make this problem disappear.
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http://bugs.winehq.org/show_bug.cgi?id=12091
Summary: out of place text on bugzilla component description page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: trivial
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I can't seem to find the change for this in bugzilla.git...
On http://bugs.winehq.org/enter_bug.cgi, someone added the text:
<-- You probably want to use that link there!
Wine bugs. Submit bugs related to Wine here.
<-- Use this if in doubt!
but it also appears on this page:
http://bugs.winehq.org/describecomponents.cgi?product=Wine
which doesn't make any sense.
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http://bugs.winehq.org/show_bug.cgi?id=24566
Summary: bugzilla adds mr.bugs to cc list?
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Bugs start out with Mr. Bugs as the default assignee, which is evidently
intended so the mailing list gets copied on all bug changes. That's fine.
But under some situations, bugzilla seems to also automatically add
mr. bugs to the cc list.
For instance, here:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251648.html
Whereupon Dmitry promptly removed it from the cc:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251690.html
Austin verified that this had been done automatically by repeating his
component change:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251728.html
and then removed the extra cc manually in the next change.
What's going on here? Should that cc be added automatically or not?
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https://bugs.winehq.org/show_bug.cgi?id=38575
Bug ID: 38575
Summary: https://bugs.winehq.org/enter_bug.cgi should list
Distribution package bugtrackers, for example, for
Fedora.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Recently I have found very ****ing great surprise from Fedora repository called
wine-staging packages.
After explanation from other users, this is 'vanilla' wine + hundreds of
patches.
So, generally, it means each and every user using Fedora, are not eligible to
submit bugs to winehq bugzilla. Same as if you use PlayOnLinux or anything else
similar.
So, to avoid spam of such bugs into winehq.org bugzilla instance, I suggest to
add link or even section 'Distribution specific', that then would list external
bugzilla trackers, for example, this:
https://bugs.wine-staging.com/
Original thread:
https://bugs.winehq.org/show_bug.cgi?id=30608
Note of this bug:
Originally it was reported on 'vanilla' wine. Retesting, obviously, was done on
Staging.
Note of the page itself:
There are some typo erros in this string: 'Submit broken links and other web
related isssues.'
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https://bugs.winehq.org/show_bug.cgi?id=40394
Bug ID: 40394
Summary: Winehq.org website improvements not added to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=46540
Bug ID: 46540
Summary: SPAM?
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Distribution: ---
See for yourself:
https://bugs.winehq.org/show_bug.cgi?id=36547#c9https://bugs.winehq.org/show_bug.cgi?id=36547#c10
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https://bugs.winehq.org/show_bug.cgi?id=47756
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
As above
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https://bugs.winehq.org/show_bug.cgi?id=39923
Bug ID: 39923
Summary: Add architecture field
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
https://en.wikipedia.org/wiki/Windows_API#Versions
Makes it easier to identify which architecture an app uses. Would make it
obvious which architecture a test report applies to when an app is available in
multiple architectures. Might provide useful statistical info also.
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https://bugs.winehq.org/show_bug.cgi?id=42333
Bug ID: 42333
Summary: "Top garbage" list on AppDB
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roothorick(a)gmail.com
Just a simple top 10 or top 25 list of the most active apps with a garbage
rating. It would be an easy at-a-glance forecast of what apps (and therefore,
indirectly, what bugs) are the greatest concern for Wine users.
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https://bugs.winehq.org/show_bug.cgi?id=43320
Bug ID: 43320
Summary: Support a Recent added page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
It would be nice to have a page which listed the recently added Applications.
Broken down by Games/Application
With a possible time frame of Week/Month, anything longer might produce a large
list.
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https://bugs.winehq.org/show_bug.cgi?id=44333
Bug ID: 44333
Summary: Alphabetical order for monitored Applications
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 60207
--> https://bugs.winehq.org/attachment.cgi?id=60207
Actual view of AppDBs side bar at the end of this bar
Two points about the side bar in AppDB:
1.) Would like to have either a possibility to choose the order or this list
should be in alphabetical order
2.) The "Maintainer box" should be before the list of monitored applications.
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https://bugs.winehq.org/show_bug.cgi?id=45160
Bug ID: 45160
Summary: Eliminate JavaScript and CDN usage from AppDB for
better privacy and security of the visitors.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
There are some security and privacy issues in appdb.
0 It uses files from CDNs. You should store them locally and load them from own
server. If you can't do that, please enforce their integrity with
https://developer.mozilla.org/en-US/docs/Web/Security/Subresource_Integrity .
1 It is non-functional without JavaScript even though the same functionality is
achieved without using any JavaScript. For example drop-down panels are
implemented in browsers as a pair of HTML tags. Drop-down menus can be
implemented as css. There are lot of things that don't require any JS lines.
You should really consider throwing JS part of Bootstrap into garbage and using
pure HTML+CSS solution.
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https://bugs.winehq.org/show_bug.cgi?id=46461
Bug ID: 46461
Summary: Game Version is on the wrong game page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
Distribution: ---
I think that Version "3.1415926" on the Page for Civilization IV:Colonization
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=953) doesn't
belong to this Game.
Instead it probably belongs to the original "Sid Meier's Colonization"
(https://www.mobygames.com/game/windows/sid-meiers-colonization) instead.
Reasons:
-there is no such Version for Civilization IV:Colonization
-the last test mentions a patch for Win95 and a Win16 installer version, this
would fit with the Game from 1995.
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https://bugs.winehq.org/show_bug.cgi?id=4713
--- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with winee-4.19.
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https://bugs.winehq.org/show_bug.cgi?id=48036
Bug ID: 48036
Summary: RestoreVM: Save the commands to set up the VM in
--extract-only mode
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In --extract-only mode RestoreVM prints the commands to use to restore the VM.
It would be better if it saved them in a file in the extract directory. This
would minimize the risk that they get lost from the shell history and make it
easier to edit and adjust them.
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https://bugs.winehq.org/show_bug.cgi?id=48038
Bug ID: 48038
Summary: Add an --image-dir option to RestoreVM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When restoring a VM on a machine that does not have much disk space in
/var/lib/libvirt/images it's necessary to move the qcow images elsewhere and
create a symbolic link in their place.
The goal of the '--image-dir DIR' option is to automate this process.
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https://bugs.winehq.org/show_bug.cgi?id=47927
Bug ID: 47927
Summary: Is the win32/win64 VM Type distinction redundant with
the Missions field
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot has four types of VMs: build, win32, win64 and wine.
As expected the win32 and win64 VM types respectively correspond to 32 and 64
bit Windows VMs which directly correlates with their intrisic ability to run 32
and 64 bit Windows executables.
In contrast whether a wine VM can (or should) run 32 bit Windows executables,
64 bit ones or both is not indicated by its type. Instead this is determined by
the VM's Missions field. A Wine VM, a NetBSD one for instance, could be able to
run 64 bit executables but not 32 bit ones. Or testing the win32 build could be
done on one VM and testing the wow32 and wow64 one on another to spread the
load.
All VMs have this mission field, including the win32 and win64 VMs, where, like
elsewhere, it will determine whether the TestBot allows running 32 and/or 64
bit executables.
In other words a win64 VM will not run 64 bit executables if exe64 is not in
its Missions. That makes the win32 vs. win64 distinction somewhat redundant. So
maybe the two types should be merged into a single 'windows' VM type. Or maybe
it should be preserved as a way to record what the VM is capable of
independently of the missions currently assigned to it.
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https://bugs.winehq.org/show_bug.cgi?id=48033
Bug ID: 48033
Summary: Do Wine's source analysis on the TestBot server
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot needs to collect some information about the Wine source:
* The list of Wine source files (to separate Wine patches from patches for
other projects).
* The list of test source files (so it knows which tests to rerun when a Wine
dll / program is patched).
* The PARENTSRC dll dependencies (again so it knows which tests to rerun when a
PARENTSRC dll is patched).
This information is currently gathered on the build / Wine VMs and retrieved by
the TestBot server when their reconfiguration completes.
However once the TestBot has access to the Wine source (see bug 47839), it
could perform this analysis itself and thus use the results as soon as a Wine
update has been detected.
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http://bugs.winehq.org/show_bug.cgi?id=37007
Bug ID: 37007
Summary: Wine crashes when my program calls LoadLibrary
function under valgrind
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
Created attachment 49171
--> http://bugs.winehq.org/attachment.cgi?id=49171
output info and valgrind logs
I want to run wine under valgrind to get my program's memory leaks info. When
the program is run to LoadLibrary function, the wine crashes。 Myvalgrind
version is 3.9.0, wine version is 1.7.22.
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https://bugs.winehq.org/show_bug.cgi?id=48030
Bug ID: 48030
Summary: Retrieve the reports/logs while the task runs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot only retrieves the task reports and logs once the VM-side
script running the tests has completed (or timed out).
It could be better to start downloading the reports and logs earlier,
retrieving additional chunks as the files grow:
* The developer could get feedback a bit sooner (but presenting partial results
may require adjustments, particularly one should avoid errors such as 'it looks
like the report has been truncated').
* The download could happen concurrently with the task running which could
provide a small speedup.
* The TestBot would at least get a partial report if the test causes the VM to
crash, though that would likely not be the most interesting part.
* If taking multiple screenshots (see bug 44709) we'd also likely want to start
downloading them before the test has completed. We would not necessarily need
to download them piecemeal but this would still imply interleaving GetFile()
RPCs with the Wait() one.
In all cases we'd want to limit the time we get stuck in GetFile().
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https://bugs.winehq.org/show_bug.cgi?id=47509
Bug ID: 47509
Summary: Touhou 15.5:Antinomy of Common Flowers stopped running
after upgrading the Wine version from 4.10 to 4.12.2
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsandr.2002.m(a)gmail.com
Distribution: ---
Created attachment 64896
--> https://bugs.winehq.org/attachment.cgi?id=64896
Console output
After launch via shortcut or console with the command "wine ./th155.exe", the
process "./th155.exe" works for a couple of seconds, and then the process
"th155.exe -1" starts up, which just hangs in the task manager.
It didn't start even after manual cleaning of Wine Prefix.
After rolling back to the Stable branch, everything worked as it was.
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http://bugs.winehq.org/show_bug.cgi?id=35801
Bug ID: 35801
Summary: Tweet Attacks hang when entering invalid login details
Product: Wine
Version: 1.7.14
Hardware: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Created attachment 47796
--> http://bugs.winehq.org/attachment.cgi?id=47796
Wine 1.7.14 console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Enter no details and hit log in.
3. Hang.
System.NullReferenceException: Object reference not set to an instance of an
object
Workaround is dotnet20.
I don't have an account to check if it does this with valid details, but with
dotnet20 installed it simply tells you to enter the correct information.
$ sha1sum tweetattackspro.zip
22b10a75d233882b1ccfbd36ffea2eb2282858d2 tweetattackspro.zip
$ sha1sum tap/TweetAttacksProII.exe
b7eb4ce3bf9fd7d7d1033b8db45fb927bd3ba78a tap/TweetAttacksProII.exe
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https://bugs.winehq.org/show_bug.cgi?id=41741
Bug ID: 41741
Summary: The Adventures of Lomax demo crash on startup.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 56181
--> https://bugs.winehq.org/attachment.cgi?id=56181
Demo of The Adventures of Lomax
I've tried to launch a demo of The Adventures of Lomax on la clean win32
prefix, windows version is set to Windows 95 and it crashes at launch.
The demo works nicely on genuine windows.
Attached here is the demo and the output log with the WINEDEBUG flags ddraw and
d3d activated.
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https://bugs.winehq.org/show_bug.cgi?id=38795
Bug ID: 38795
Summary: Netgear Powerline 3.1 update check fails on second run
Product: Wine
Version: 1.7.45
Hardware: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAVN2001/NE
TGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51722
--> https://bugs.winehq.org/attachment.cgi?id=51722
wine-1.7.45-146-gaf55ae1 console output (first run)
When the Netgear Powerline 3.1 utility is first run (automatically following
the installation) it is able to check for updates. However, after closing and
reopening the application it fails with the error message "Could not connect to
the NETGEAR servers".
The second log adds this:
vfnRecordDevices open file error
$ sha1sum NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.*
5a7506b35fb1e2b70f300b9cfc8df417e9d5f651
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.exe
f6934705fec39c02a938473d6d55065dd0550e72
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
http://www.downloads.netgear.com/files/GDC/XAVN2001/NETGEAR_Powerline_Setup…
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https://bugs.winehq.org/show_bug.cgi?id=47967
Bug ID: 47967
Summary: Adobe Photoshop 7.0 cannot start
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
There's a new regression in Wine. It fails to find DLLs in a program directory:
$ pwd
/home/birdie
$ wine "C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe"
0009:err:module:import_dll Library ACE.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library AGM.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library BIB.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library CoolType.dll (which is needed by
L"C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library asn.er.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe" failed, status c0000135
However if I do:
$ cd "/home/birdie/.wine/drive_c/Program Files/Adobe/Photoshop 7.0"
$ wine "C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe"
Everything works.
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http://bugs.winehq.org/show_bug.cgi?id=23934
Summary: Stronghold Kingdoms: loops after update
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21009
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Update process is written in C# and with some .NET components, so the dotnet20
must be installed with winetricks. First time when application downloads data
from server all seems well - everythning is downloaded correctly. But when it
checks again the game is getting into infinite loop. See the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35901
Bug ID: 35901
Summary: install crashes
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brossob(a)yahoo.com
Created attachment 47940
--> http://bugs.winehq.org/attachment.cgi?id=47940
backtrace of the crash
installing income tax software (impot rapide) crash at installation
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0279f3d2).
i got the backtrace,
Please Advise
Brossob
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https://bugs.winehq.org/show_bug.cgi?id=44231
Bug ID: 44231
Summary: External links in Slingplayer's help file open
iexplore multiple times
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60027
--> https://bugs.winehq.org/attachment.cgi?id=60027
Wine 3.0-rc3 console output
Clicking on an external link in Slingplayer's help file opens iexplore six
times.
To recreate:
1. Install Slingplayer 1.5.
2. wine hh ~/.wine/drive_c/Program\ Files/Sling\
Media/SlingPlayer/Language/English\(UK\).chm\:\:\/errormessages.html
3. Click on one of the external links.
The attached log shows the following six times:
0009:fixme:ieframe:NewWindowManager_EvaluateNewWindow
(0x1aaf04)->(L"http://www.slingmedia.com/support/search.php?articlePage=1&articleID=153580"
L"_blank"
L"mk:@MSITStore:C:\\Program%20Files\\Sling%20Media\\SlingPlayer\\Language\\English(UK).chm::/errormessages.html"
(null) 0 4 0)
I tried a native ieframe but that exits immediately. Tried ie6 but then
clicking the link doesn't do anything.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=45310
Bug ID: 45310
Summary: Unimplemented function
KERNEL32.dll.MoveFileTransactedW
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vicenzi.alexandre(a)gmail.com
Distribution: ---
After closing Ableton Live 9 Lite (without activating it) the application
crashes.
The error is because KERNEL32.dll.MoveFileTransactedW function is not
implemented.
I think this happens because without activating it, Ableton runs in Demo mode,
and after closing it, it will delete the current project.
Ableton can be found here: https://www.ableton.com/en/products/live-lite/
To get it running, it needs VS C++ Redistributable, I installed with
winetricks.
I'm using Ubuntu 18 and the stable wine version that is available.
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https://bugs.winehq.org/show_bug.cgi?id=37861
Bug ID: 37861
Summary: BOINC detects incomplete GPU details
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, hardware, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50427
--> https://bugs.winehq.org/attachment.cgi?id=50427
WINE 1.7.33 / BOINC 7.4.36 console output
Under Wine, BOINC does detect the GPU, but the details are incomplete. The
servers do not appear to recognise the string returned to them so no jobs are
sent to the client.
Windows/Linux:
AMD AMD Radeon HD 7400/7500/8300/8400 series (Scrapper) (768MB) driver:
1.4.1848 OpenCL: 1.2
Wine (Linux):
AMD Scrapper (1427MB) OpenCL: 1.2
$ lspci
00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Complex
00:00.2 IOMMU: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh)
I/O Memory Management Unit
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Trinity [Radeon HD 7480D]
00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio
Controller
00:04.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Port
</snip>
To get BOINC GPU detection working in Ubuntu:
https://forum.winehq.org/viewtopic.php?f=8&t=24037https://bugs.launchpad.net/ubuntu/+source/boinc/+bug/1407452http://askubuntu.com/questions/563870/amd-a4-5300-and-gpu-computing-on-boinc
stderrgpudetect.txt and stdoutgpudetect.txt are effectively empty.
Upgraded to Wine 1.7.33 and the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32147
Bug #: 32147
Summary: Notepad .Net toolbar does not draw
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42420
--> http://bugs.winehq.org/attachment.cgi?id=42420
wine-1.5.16-232-g4255772 console output
Notepad .Net toolbar does not draw, although you can make it "refresh" by
clicking around on it (a black box at the top of the window).
Native gdiplus makes no difference.
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https://bugs.winehq.org/show_bug.cgi?id=46995
Bug ID: 46995
Summary: Rekordbox 5.3.0 installer (32-bit process under WoW64)
fails to load 32-bit code dlls with WoW64 filesystem
redirection disabled
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
encountered this while investigating bug 45543 (different issue).
The 32-bit installer (for 64-bit app) does a somewhat questionable thing:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+module wine ./Install_rekordbox_x64_5_3_0.exe
>>log.txt 2>&1
...
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\System.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:process_attach (L"System.dll",(nil)) - START
0059:Call PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil))
0059:Call KERNEL32.VirtualProtect(10004020,00000004,00000040,10004028)
ret=1000274c
0059:Ret KERNEL32.VirtualProtect() retval=00000001 ret=1000274c
0059:Ret PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0059:trace:module:process_attach (L"System.dll",(nil)) - END
0059:Ret KERNEL32.LoadLibraryExW() retval=10000000 ret=00402433
...
0059:Call KERNEL32.GetProcAddress(10000000,0016fc70 "Call") ret=004064fc
0059:Ret KERNEL32.GetProcAddress() retval=10002a4f ret=004064fc
...
0059:Call KERNEL32.lstrcpyW(00177c90,0016bc24
L"kernel32::Wow64EnableWow64FsRedirection(i0)") ret=100015c7
0059:Ret KERNEL32.lstrcpyW() retval=00177c90 ret=100015c7
...
0059:Call KERNEL32.Wow64EnableWow64FsRedirection(00000000) ret=1000130d
0059:Ret KERNEL32.Wow64EnableWow64FsRedirection() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.IsWow64Process(ffffffff,0015c9d0) ret=1000130d
0059:Ret KERNEL32.IsWow64Process() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.LoadLibraryW(0040941c L"RichEd20") ret=00405d04
0059:trace:module:load_dll looking for L"RichEd20" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd20"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d04
0059:Call KERNEL32.LoadLibraryW(00409408 L"RichEd32") ret=00405d0f
0059:trace:module:load_dll looking for L"RichEd32" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd32"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d0f
..
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:load_native_dll Trying native dll
L"\\??\\C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"
0059:trace:module:perform_relocations relocating from 0x10000000-0x1000b000 to
0x3b0000-0x3bb000
...
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"COMDLG32.dll";
status=c000007b
0059:err:module:import_dll Loading library COMDLG32.dll (which is needed by
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") failed (error
c000007b).
0059:trace:module:load_dll looking for L"ole32.dll" in
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:load_dll Found L"C:\\windows\\system32\\ole32.dll" for
L"ole32.dll" at 0x7da20000, count=-1
0059:warn:module:load_dll Failed to load module
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"; status=c0000135
0059:Ret KERNEL32.LoadLibraryExW() retval=00000000 ret=00402433
...
0059:Call user32.SetWindowTextW(000200a6,0043b238 L"Could not load:
C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") ret=00405145
...
--- snip ---
The 32-bit installer explicitly disables WoW64 file system redirection in main
thread -> 'Wow64EnableWow64FsRedirection(FALSE)' and tries to load 32-bit
dependencies dynamically which obviously fails. I double checked everything,
there is no restore in between.
NOTE: On other threads it correctly disables and restores redirection which
works fine (not shown here).
The failure is not critical for overall installer run but I assume this somehow
works in 64-bit Windows (32-bit process under WoW64). Unfortunately I couldn't
find any reasonable explanation/documentation for this behaviour. Maybe some
Microsoft workaround for broken apps/installers?
$ sha1sum Install_rekordbox_x64_5_3_0.exe
f5e5dfbbef3997d8cb2cca9e1412765bf91398b2 Install_rekordbox_x64_5_3_0.exe
$ du -sh Install_rekordbox_x64_5_3_0.exe
228M Install_rekordbox_x64_5_3_0.exe
$ wine --version
wine-4.5-369-g9e80dc925e
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40140
Bug ID: 40140
Summary: 4K YouTube to MP3 crashes while downloading videos for
some time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juniorelson4(a)outlook.com
Distribution: ---
Created attachment 53639
--> https://bugs.winehq.org/attachment.cgi?id=53639
Details of the bug
It crashes while downloading videos. Simply crashes after loading a playlist or
channel for download.
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https://bugs.winehq.org/show_bug.cgi?id=38821
Bug ID: 38821
Summary: MQL5 Reference window doesn't load in MetaEditor5
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evertonbg(a)gmail.com
Distribution: ---
F1 key press on the MetaEditor5 open a blank MQL5 reference window. Desired
behavior is described in
"http://www.metatrader5.com/en/metaeditor/help/mql5_help".
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https://bugs.winehq.org/show_bug.cgi?id=40360
Bug ID: 40360
Summary: Jack Keane 2 shadow corruption
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 54046
--> https://bugs.winehq.org/attachment.cgi?id=54046
Console output from 1.9.6.
Jack Keane 2: The Fire Within (a point and click adventure game) shows what
appears to be corrupted shadows everywhere, including the title screen which is
often completely black because of this.
This can be reproduced using version 1.0.3 (via the GOG 2.0.0.5 installer), as
well as the 1.0.0 demo (unfortunately only available in German). These are the
only versions I have to test.
Menus and other text are completely unaffected, but the game is unplayable as
is because you cannot see what is going on in-game. Adjusting the video
resolution or graphics detail quality in-game has no effect. There is a warning
"The application requested more than one back buffer, this is not properly
supported. Please configure the application to use double buffering (1 back
buffer) if possible." (and adjusting this in the application does not appear
possible) but it is not clear that this warning is related.
Tested on 1.9.6 and 1.9.6-staging in 32-bit wine prefixes on x86-64 hardware on
Debian stretch. Tested various Wine registry settings (adjusting GDI, video
RAM, etc.) without success. Overriding d3dx9 and/or physx using winetricks
doesn't help. This problem has been around for a long time so is not a
regression, but it looks like I never got around to filing a bug report
earlier.
There are warnings like:
[WAR] (18:25:21) pkg\data_bin.zip - Unable to open file orb_health.bin, error
was 'Unknown error.'
which suggest a problem extracting a file from one of the included zip files. I
can confirm those files don't exist, and that it this is normal. For
comparison, I installed the game under Windows 8.1 and ran a recursive diff
against what was installed there (under the Program Files folder) and in my
wineprefix, and they were identical (aside from things related to the
installation path), suggesting that there was in fact no issue with
installation and it's normal for some files to be missing from those zip files.
Note that a file called settings.txt is created in My Documents/Jack Keane und
das Auge des Schicksals - Demo the first time the game is ran. Setting the
display_splash_screens variable to false saves a lot of time while testing, as
the splash screens work fine and don't need testing.
I believe the game would work perfectly if not for this shadow corruption
issue. Jack Keane 1 does not have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=30911
Bug #: 30911
Summary: Trivial Pursuit Unhinged fails to load
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40545
--> http://bugs.winehq.org/attachment.cgi?id=40545
wine-1.5.6-105-gb5511bd console output
When trying to run Trivial Pursuit Unhinged an error dialog opens reporting a
DataPak problem. Clicking okay continues bringing various DataPak errors up
until it finally causes and unhandled exception. No known workaround.
Don't know if this is related:
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
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http://bugs.winehq.org/show_bug.cgi?id=34460
Bug #: 34460
Summary: Tabbing between editboxes does not work in Tweet
Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45877
--> http://bugs.winehq.org/attachment.cgi?id=45877
wine-1.7.1-96-g050a46f console output
A number of fields need to be filled in to access Tweet Attacks Pro. Hitting
the tab key should jump between the editboxes but this fails to do anything.
Nothing of relevance in the console.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=37878
Bug ID: 37878
Summary: boincmgr: No text in cancel dialog in NT 6.0-6.2 modes
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50445
--> https://bugs.winehq.org/attachment.cgi?id=50445
Screenshot
Cancelling the "Add project" window in BOINC Manager 7.4.36 pops up a dialog to
confirm. In Windows NT 6.0-6.2 modes this dialog contains no text. Windows XP
(and earlier) and Windows 8.1 modes do.
To recreate:
1. Set winecfg to Windows Vista, 7 or 8 (or related server versions).
2. Install BOINC 7.4.36 normally (default options).
3. Launch boincmgr. (Wait ~60 seconds: Bug 37859)
4. Once connected, the "Add project" windows should appear.
5. Hit cancel.
The confirmation dialog appears without any text. Screenshot attached.
Workaround: choose another mode.
$ sha1sum boinc_7.4.36_windows_intelx86.exe
2919cc9b6163019fc014a7fa4190bee8ead4b544 boinc_7.4.36_windows_intelx86.exe
Tested in Wine 1.6.2 and Wine 1.7.34.
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http://bugs.winehq.org/show_bug.cgi?id=32151
Bug #: 32151
Summary: Notepad .Net continually runs at ~70% CPU
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Working around Bug 32150 with native gdiplus, Notepad .Net will continually
consume ~70% CPU time on an Athlon II X2.
Source available.
http://sourceforge.net/projects/notepaddotnet/
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33de38,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x80084 0x163d2ac
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https://bugs.winehq.org/show_bug.cgi?id=44221
Bug ID: 44221
Summary: Netgear Powerline: *** stack smashing detected ***:
explorer.exe terminated
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60013
--> https://bugs.winehq.org/attachment.cgi?id=60013
Wine 3.0-rc3 console output
Install --> Uninstall of Netgear Powerline Utility 2.x causes a "stack
smashing" (stack buffer overflow) warning.
Apparently "stack smashing" is a concern...
*** stack smashing detected ***: explorer.exe terminated
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http://bugs.winehq.org/show_bug.cgi?id=35506
Bug ID: 35506
Summary: Space Hack: The mouse pointer is hard to control
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Classification: Unclassified
The mouse pointer lags less than a second when moving the mouse, then gets
super fast and difficult to control. The issue manifest itself both while
playing the game and in game menus. Configuring the "MouseWarpOverride" option
provides no evident benefit.
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http://bugs.winehq.org/show_bug.cgi?id=35479
Bug ID: 35479
Summary: Metatrader 5 hangs when scanning for Tester agents
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47361
--> http://bugs.winehq.org/attachment.cgi?id=47361
wine-1.7.11-206-g82b3813 console output
Metatrader 5 hangs when scanning for Tester agents. Adding them manually seems
to work, but that could be a pain if you have a large cluster (which I doubt
anyone does).
1. Install with WINEARCH=win32 (Bug 30518)
2. Open MT5
3. Log in (a free demo account can be created at the login page)
4. CTRL+R to bring up the strategy tester
5. Select Agents tab
6. Right-click on local and select Add
7. Select scan network and enter details
8. Hit next
The scan picks up the local agents but towards the end of the scan the whole
app hangs and has to be killed.
$ sha1sum /mnt/wine/mt5setup.exe
e0cdf12adfadb31a96ac9354404b17ba5aae5990 /mnt/wine/mt5setup.exe
(But it auto-updates)
Tested with wine-1.7.11-206-g82b3813 (82b38139eb21a6898e4621eb7405e99189c09b18)
but has been a problem for a long time.
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http://bugs.winehq.org/show_bug.cgi?id=35380
Bug ID: 35380
Summary: Trivial Pursuit Unhinged: reports an audio error and
exits
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47186
--> http://bugs.winehq.org/attachment.cgi?id=47186
wine-1.7.10-191-g8953c74 console output
Working around Bug 30911 with "winetricks directx9", Trivial Pursuit Unhinged
shows a single audio error dialog and exits:
**MAIN - Audio device didn't initialize
>From the log:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmloader.dll"
err:ole:CoGetClassObject no class object {d2ac2892-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
Changed dmloader back to builtin and this gives the slightly different:
err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmime.dll"
err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
I cannot find a workaround.
Note that this looks similar to Bug 17733 but the nature of that bug is
different.
I cannot find a demo to download.
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http://bugs.winehq.org/show_bug.cgi?id=26552
Summary: Wine sets the resolution incorrectly on widescreen
monitors
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eledSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quite a simple problem really.
(Some) games should use a square image when being displayed on a widescreen
monitor, as indeed they are under Windows, but under Wine they are stretched
across the whole screen. Workaround is to use a virtual desktop.
I'm surprised this hasn't been opened already but I cannot find the bug if it
has been, so I apologise if this is a duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=48009
Bug ID: 48009
Summary: Broken rendering in Sniper Elite V2
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gofmanp(a)gmail.com
Regression SHA1: 3f698b950f52bf731d397c04ad68d240d28d7e2b
Distribution: ---
Created attachment 65541
--> https://bugs.winehq.org/attachment.cgi?id=65541
screenshot
Glitch with brightening disappear/appear while moving mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38930
Bug ID: 38930
Summary: Betfair Poker log-in window is blank
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51863
--> https://bugs.winehq.org/attachment.cgi?id=51863
wine-1.7.47-84-g2294d3b console output
The log-in window for Betfair Poker is blank.
Process:
1. "winetricks -q ie6"
2. Set all but mshtml to builtin (for testing), (Bug 38929)
Workaround is setting shdocvw back to native.
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http://bugs.winehq.org/show_bug.cgi?id=33866
Bug #: 33866
Summary: Wine programs must be RTL in Arabic session
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Created attachment 44923
--> http://bugs.winehq.org/attachment.cgi?id=44923
Bug screenshot
We in Arab Eyes <arabeyes.org> and Linux Arab Community <linuxac.org> now
translating wine into Arabic . We hope to finish quickly .
The bug is :
When run wine programs on Arabic session , It must be RTL not LTR .
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |ABANDONED
Status|UNCONFIRMED |RESOLVED
--- Comment #21 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
No answer.
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http://bugs.winehq.org/show_bug.cgi?id=25049
Summary: Mathcad 12: failed to create Compute Engine
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilyakon(a)gmail.com
Created an attachment (id=31750)
--> (http://bugs.winehq.org/attachment.cgi?id=31750)
wine output (run mathcad 12)
When I run mcad.exe I get windows with errors description:
"unable to create 12.0 engine factory", "failed to create Compute Engine",
"unknown error 0x80004005".
Then mathcad shows main program window but I can't compute anything - mathcad's
engine don't loaded.
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https://bugs.winehq.org/show_bug.cgi?id=37335
Bug ID: 37335
Summary: DirectPlay error and crash when trying to use
Multiplayer.
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: tv.payday(a)gmail.com
Created attachment 49648
--> https://bugs.winehq.org/attachment.cgi?id=49648
Warnings and errors when entering multiplayer.
Many games that use directplay for multiplayer get this error when trying to
join or set up an lobby. For example Homeworld 2 and Chris Sawyer's Locomotion.
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http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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http://bugs.winehq.org/show_bug.cgi?id=19662
Summary: Lotus Freelance Graphics 2.1 hangs at the splash
screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22946)
--> (http://bugs.winehq.org/attachment.cgi?id=22946)
Wine 1.1.27 +relay +seh +tid
Lotus Freelance Graphics 2.1 hangs at the splash screen and has to be killed.
Console output:
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
fixme:ole:OleRegisterServer16 (FLWPresentation,...): stub
fixme:toolhelp:InterruptUnRegister16 (0000), stub.
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https://bugs.winehq.org/show_bug.cgi?id=48010
Bug ID: 48010
Summary: Youka no sono (demo) shows white or black screen on
startup.
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://trial.getchu.com/D100/1057414/youka_trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
CC: dark.shadow4(a)web.de
Regression SHA1: 64d41b3dec0635c56268be64d407ed9bfd8c0695
Distribution: Ubuntu
Created attachment 65542
--> https://bugs.winehq.org/attachment.cgi?id=65542
Terminal output
Youka no sono demo (妖花の園 体験版 in Japanese) is a demo version of ADV game. After
the following commit, it shows white or black screen on startup.
commit 64d41b3dec0635c56268be64d407ed9bfd8c0695
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jul 4 16:28:03 2019 +0430
wined3d: Try harder to reuse the current context.
Reverting the patch, it works as expected. In other words, on startup, it shows
the brand logo (white background), warning messages (black background) and
title screen.
This issue is similar to Bug 47479, but it still occurs on Wine 4.18.
Step to reproduce:
1. Click [体験版DL] in http://www.getchu.com/soft.phtml?id=1057414
In short,
% wget --referer='http://www.getchu.com/soft.phtml?id=1057414' \
http://trial.getchu.com/D100/1057414/youka_trial.zip
2. verify SHA1 value, i.e. sha1sum youka_trial.zip should be
e8f5efb74d9ee0a6c1041d23657b10aa5356990c.
2. unzip youka_trial.zip
3. cd youka_trial
4. LANG=ja_JP.UTF-8 wine youka_taiken.exe
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https://bugs.winehq.org/show_bug.cgi?id=47864
Bug ID: 47864
Summary: a program called fg768.exe(free gate) crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awolf0412(a)qq.com
Distribution: ---
Created attachment 65369
--> https://bugs.winehq.org/attachment.cgi?id=65369
backtrace
fg768 is a program to help with anti-sensorship
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https://bugs.winehq.org/show_bug.cgi?id=48003
Bug ID: 48003
Summary: Complete crash on program startup
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmra(a)gmx.com
Distribution: ---
Created attachment 65533
--> https://bugs.winehq.org/attachment.cgi?id=65533
Back trace
Hi,
file attached with the back trace Wine provided.
This is a genealogy program, Legacy Family Tree. They have a free version, in
case of need to test.
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https://bugs.winehq.org/show_bug.cgi?id=41553
Bug ID: 41553
Summary: IETester 0.4.2 crashes with unimplemented function
msls31.dll.LsdnQueryPenNode
Product: Wine
Version: 1.9.21
Hardware: x86-64
URL: http://www.my-debugbar.com/ietester/install-ietester-v
0.4.2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes with IE6 and IE8 modes.
wine: Call from 0x7b43b53c to unimplemented function
msls31.dll.LsdnQueryPenNode, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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https://bugs.winehq.org/show_bug.cgi?id=46239
Bug ID: 46239
Summary: Champions of regnum regressions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Hello,
This game was working fine but every new Wine version bring always more
problem.
I'm now stuck with version 2 like 2.0.4.
Version 3 of Wine have many problems:
- Huge framedrop every x second. The fps count go to or near 0 and go back to
normal, this in a loop. Vsync is active if it can help debug.
- Changing character like enter the game, go back to character selection, enter
the game, go back to charcter... do this 4 or 5 times and the game crash. It
crash with 'xp' for windows version. It crash less with win7 or above but
higher the windows version is setup, higher is the framedrop.
- With Wine 3, if you play in windowed mode, click something else like finder
or firefox, go back in game... randomly the mouse and keyboard no more work and
i must restart the game.
I don't open a ticket for each (maybe i should) but the problem is maybe that
nobody has take a look on it since a moment. It would be nice to get some fix
for this old but very cool game that a lot of people still play.
Thanks for your work !
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34855
Bug #: 34855
Summary: Pressing 'Enter' in 'Command line arguments' moves to
previous page
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
After selecting VM set it gets you to a page where you can specify command line
arguments. Type something in and press 'Enter' - it will move to previous page
of selecting VMs which is already done. Expected behaviour will be to move
forward.
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https://bugs.winehq.org/show_bug.cgi?id=48020
Bug ID: 48020
Summary: Testagent: Accept a raw command line in Run() as an
alternative to argv.
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Windows applications that have a standard main() entry-point taking in argv and
argc parameters parse their command line the expected / standard way.
But a number of Windows applications parse the command line themselves and
usually do it in a buggy way. This is an issue for TestAgent because the client
side can only send the command to run in the argc/argv format which means
building a command line on the server side in a standard way which may not
match the buggy way the application will then parse said command line.
For instance this is an issue with cmd.exe.
If the client calls Run(["cmd". "/c", "script.bat >Task.log"]) the server will
build a command line of the form '"cmd" "/c" "script.bat >Task.log"' but this
results in cmd trying to run '"script.bat >Task.log' which fails because of the
extraneous double quote.
Note that cmd fails in the same way if given the 'cmd "/c" "script.bat
>Task.log"' command line but then works if given 'cmd /c "script.bat
>Task.log"'.
A mitigating change would be to not put double-quotes only where necessary. But
to be sure to not have more issues TestAgent should allow the client to provide
the raw command line instead of the usual argv array.
This could be done by adding a $RUN_CMDLINE flag which could be a
Windows-specific TestAgent server feature.
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40023
Bug ID: 40023
Summary: Geometry dash bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: majora320(a)gmail.com
Distribution: ---
When I run the game 'geometry dash' from steam (installed by playonlinux) on my
ubuntu 15.10 system, the game loads properly but most of the textures are
black/missing. Lights, text, background etc. are still there but the majority
of objects are black/missing.
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https://bugs.winehq.org/show_bug.cgi?id=43751
Bug ID: 43751
Summary: Wolcen: Lords of Mayhem, misaligned main window
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59245
--> https://bugs.winehq.org/attachment.cgi?id=59245
Wolcen: Misaligned graphics
Wolcen: Lords of Mayhem main window is misaligned, depending on the in-game
resulution. I have 1920x1080 screen, and with the corresponding resolution
setting, fullscreen game window looks like in the attached screenshot.
The screenshot consist of the whole screen area so black right/bottom parts are
not mistakenly there but instead they describe nature of the problem very well.
The problem makes it more difficult to navigate in-game menus and using GUI
because the cursor seem misaligned as well. If I move cursor on the bottom part
of the game window, UI elements like buttons are highlighted above in
corresponding locations, not where the cursor actually is (so either cursor or
the whole graphics have some weird offset coordinates?).
And, well, playing the game is another matter as well while having this screen
offset...
-------------------------
Wine 2.17 Stating, 64-bit (clean prefix, no DLL overrides, no CSMT, GLSL
enabled)
Nvidia GTX 760M (drivers: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=41616
Bug ID: 41616
Summary: Graphical screen flickering for Operation Flashpoint:
Dragon Rising
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acalycine(a)gmail.com
Created attachment 55969
--> https://bugs.winehq.org/attachment.cgi?id=55969
Terminal output
I start Operation Flashpoint: Dragon Rising, and the screen starts to flicker.
Turning on V-sync helps with the flickering, but it gradually gets worse the
longer you open the program.
macOS Sierra 10.12 (16A322)
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https://bugs.winehq.org/show_bug.cgi?id=39882
Bug ID: 39882
Summary: Severe graphics glitch in Sibelius 6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastianhatt(a)gmail.com
Distribution: ---
Created attachment 53250
--> https://bugs.winehq.org/attachment.cgi?id=53250
Screenshot 1
Every time Sibelius starts (version 6 as well as 6.2), some areas on the screen
are "frozen" making it virtually impossible to use the program, especially the
drop down menus (see the attached screenshot 1). The areas are still frozen,
when I switch to other programs or minimize Sibelius, so it affects the whole
system (see screenshot 2). They go away again, when Sibelius is closed.
Some of the areas keep showing the same image, others blend what is currently
behind them together with with what was previously there, leaving a trail eg.
when I move a window around. None of the areas prevent me from clicking
whatever they are obscuring, although obviously it is not possible to see, what
I'm clicking on.
The areas appear in exactly the same spot every time the program is run. Their
location is absolute and is unaffected by moving the main window or anything
else. However, they change position the first time the score is played
back/stopped.
The log shows four calls to LockWindowUpdate, two using the same handle, two
using nil. These calls may or may not be related to the frozen/locked areas on
the screen.
>From the log:
fixme:win:LockWindowUpdate (0x20632), partial stub!
and
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=44319
Bug ID: 44319
Summary: Page fault at end of QuickTime 1.1.1 win16 install
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60170
--> https://bugs.winehq.org/attachment.cgi?id=60170
Backtrace from setup error
At the end of the QuickTime v1.1.1 16-bit install a page fault occurs (both
wine-staging 2.21 and wine-devel 3.0 rc5). Note that the install involves two
floppy images which requires remapping dosdevice a: to simulate a disk change.
Download link and instructions are in the AppDB entry.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-staging 2.21.0~zesty from dl.winehq.org
wine-devel 3.0~rc5~xenial from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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https://bugs.winehq.org/show_bug.cgi?id=47493
Bug ID: 47493
Summary: Flyff module nuez.exe fails dxvk::DxvkError using Wine
4.12.1
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: nanook(a)eskimo.com
Distribution: ---
Created attachment 64877
--> https://bugs.winehq.org/attachment.cgi?id=64877
I ran wine from the command line and these are what would appear to be the
relevant errors.
I'm trying to get my last remaining dependency on Windows working under Wine, a
game called Flyff (Flying for Fun). Flyff has a component, nuez.exe, which is
exploding wine. It appears to be a Vulkan error. Forgive me but I am not very
knowledgeable about Windows, I've been a Unix/Linux geek for all of my adult
life.
I've captured the error messages and attached them per instructions.
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https://bugs.winehq.org/show_bug.cgi?id=47343
Bug ID: 47343
Summary: Adobe Photoshop 7.0 has become unusable in Wine 4.10
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Once you run it, it tries to stay above all applications and you cannot do
anything while top reports:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10619 root 20 310.9m 138.4m 98.9m S 48.5 0.9 4:39.96 Xorg
24707 birdie 20 3610.5m 72.8m 35.6m S 39.6 0.5 0:31.03
Photoshop.exe
24710 birdie 20 8.9m 6.6m 1.7m R 26.7 0.0 0:20.57 wineserver
10795 birdie 20 268.2m 35.3m 28.7m S 25.7 0.2 0:29.94
xfce4-panel
10799 birdie 20 343.2m 61.9m 44.5m S 23.8 0.4 0:22.50 xfdesktop
10912 birdie 20 198.4m 36.8m 26.2m S 23.8 0.2 0:22.60
panel-18-xkb
10791 birdie 20 195.9m 36.7m 27.3m S 18.8 0.2 0:19.45 xfwm4
24737 birdie 20 2608.7m 19.6m 10.2m S 15.8 0.1 0:10.90
explorer.exe
I.e. everything is refreshing like crazy.
It's a regression but I cannot pinpoint to which commit. It must be recent
enough since some previous 4.x Wine releases ran PS7 just fine.
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http://bugs.winehq.org/show_bug.cgi?id=37006
Bug ID: 37006
Summary: APB Reloaded freezes when in-game gecko browser tries
to load armas marketplace.
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
APB Reloaded uses its own gecko browser to show its marketplace in-game.
The issue is that APB waits indefinitely for the marketplace to show, which
never happens, and has to be killed.
Clicking any marketplace button in-game makes the game freeze, but the
marketplace can be accessed from an external browser so clicking those buttons
is not required but, a new feature makes the marketplace open on each login
unless opted-out (for 24 hours).
The checkbox for opting-out is only displayed on the in-game marketplace page.
Since APB freezes when loading the marketplace there's no way to opt-out and no
way to play.
Opt-out can be done from a Windows machine.
When opted-out APB doesn't try to open the marketplace on login and playing is
possible.
I tried to get a +relay output but it grows so big that I ran out of free space
(8Gb) before even reaching the intro movies.
Important note:
APB Reloaded does not launch with plain Wine.
The patch from bug http://bugs.winehq.org/show_bug.cgi?id=24125 has to be
applied.
Additionnal info:
APB Reloaded 1.17 non-steam version.
No dll overrides.
wine-gecko 2.24.
wine-mono 4.5.2.
Patched Wine 1.7.23 32bit on Debian 7.6 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=47520
Bug ID: 47520
Summary: Amazon Workspaces - ALT-TAB is switching windows out
of remote desktop
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivensbecker(a)gmail.com
Distribution: ---
Amazon Workspaces -
When I press ALT-TAB the system is switching windows of local SO instead of the
remote desktop
I am using:
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
In wrkspace I am using Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47307
Bug ID: 47307
Summary: vkd3d-1.1: Building using parallel jobs with fails
with: libs/vkd3d_version.c: No such file or directory
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: plevine457(a)gmail.com
Distribution: ---
Building vkd3d-1.1 in Gentoo Linux with gnumake-4.2.1 using "-j9 -l4" as
MAKEOPTS fails with:
> make -j9 -l4
> make all-am
> make[1]: Entering directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> abi_x86_32.x86'
> /bin/sh: libs/vkd3d_version.c: No such file or directory
> make[1]: *** [Makefile:1823: libs/vkd3d_version.c] Error 1
> make[1]: Leaving directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> > abi_x86_32.x86'
> make: *** [Makefile:781: all] Error 2
Building with one job, i.e., MAKEOPTS="-j1" succeeds.
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https://bugs.winehq.org/show_bug.cgi?id=47818
Bug ID: 47818
Summary: resident evil2 sourcenext patched with Classic REbirth
DLL crashes
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nsklaus(a)yandex.com
Distribution: ---
Created attachment 65312
--> https://bugs.winehq.org/attachment.cgi?id=65312
screenshots and stack trace of the crash
i'm using resident evil2 sourcenext v1.1.0
base version of the game installs and runs just fine.
my goal is to play a mod called 'mortal night'
https://www.moddb.com/mods/resident-evil-mortal-night
which in turn makes use of classic-rebirth patch
http://appleofeden.de-doc.com/index.php/downloads/resident-evil-2-classic-r…
the mod and the patch are relying on the use of a provided ddraw.dll
so i start the game with:
"WINEDLLOVERRIDES="ddraw=n" wine Mortal\ Night.exe"
i can see the mod is being correctly detected,
there's a few setup dialogs for it (see attached screenshots)
and then at the moment of actually starting the game it crashes.
so, to summarize:
- base game work fine.
- game with patched dll crashes.
my environment is the following:
linux: artix
kernel: 5.2.14
wine: 4.16
gpu: Intel Iris 6100
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https://bugs.winehq.org/show_bug.cgi?id=47210
Bug ID: 47210
Summary: Unable to install Jre 7/8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64477
--> https://bugs.winehq.org/attachment.cgi?id=64477
Endless jre7 installation
Unable to install java 7/8, after an upgrade to wine 4.8 staging.
While jre 8 installation just crashes with unspecified error upon launching
jre 7 is having endless installation
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https://bugs.winehq.org/show_bug.cgi?id=47984
Bug ID: 47984
Summary: Regression: since wine 4.18 Eve Online cannot be
launched
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
Since the upgrade from wine 4.17 to wine 4.18 (both devel and staging) Eve
Online cannot be launched by its native linux launcher. This happened for
several users; one of them reported that a relevant error message is
0009:err:module:import_dll Library blue.dll (which is needed by L\"
C:\\\\tq\\\\bin\\\\exefile.exe\") not found
This regression is resolved after downgrading to wine-stable 4.02.
My system is ubuntu 19.10 with nvidia card, using proprietary drivers and
updated dxvk.
See here a discussion on the eve online forums:
https://forums.eveonline.com/t/eve-installing/71494/120
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https://bugs.winehq.org/show_bug.cgi?id=47786
Bug ID: 47786
Summary: World of Warcraft BFA Crash with error 132 Memory
could not be read.
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Downloading from git, applying patches, I do not remember the commit number,
but I think it started off with 063 after the 4.14 version command. compiled on
my system, and installed. when I ran WoW retail battle for azeroth, it crashed
with error 132. Memory could not be read. I do not understand how to engage in
regression testing. the problem also exists in the current version of wine
staging.
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https://bugs.winehq.org/show_bug.cgi?id=47527
Bug ID: 47527
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64918
--> https://bugs.winehq.org/attachment.cgi?id=64918battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=37840
Bug ID: 37840
Summary: Graphical glitch in tombraider 2013
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmstone(a)gmail.com
Distribution: ---
I have noticed a graphical flickering glitch which affects the title screen
text and all in-game graphics in Tombraider 2013. It appears to be a random
very blocky overlay. The blocky glitch flickers and moves. I have taken 2
screenshots to demonstrate it. Interestingly, the screenshot only reproduces
the graphical error if I capture the whole screen rather than the TombRaider
window.
title screen: http://i.imgur.com/1VgvXYl.jpg
in-game: http://i.imgur.com/PubByKf.jpg
I have noticed this since installing a new Asus GeForce 750 TI. I have tried
several available Nvidia drivers for this card (346.22, 343.36, 340.65, 331.113
and 334.21), and all display the same symptoms.
I am running Ubuntu 14.04.
If I enable StrictDrawOrdering in the registry, the graphical glitches
disappear.


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https://bugs.winehq.org/show_bug.cgi?id=44832
Bug ID: 44832
Summary: DirMaster 3.1.1: crashes when doing drag and drop
operation
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://style64.org/file/DirMaster_v3.1.1_Win32-STYLE.z
ip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: frakswe(a)gmail.com
Distribution: Mint
Created attachment 60873
--> https://bugs.winehq.org/attachment.cgi?id=60873
terminal output
Drag and Drop operation between listers crashes program.Appears to be related
to DoDragDrop() in ole32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=47919
Bug ID: 47919
Summary: fcitx can't switch to chinese input method
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a517464047(a)163.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS:ArchLinux
OS status:newest
Display Server:Wayland(with xorg-server-xwayland installed)
WindowManager:Sway
Wine version:Wine-staging 4.17
fcitx works fine on my OS,i can input chinese by fcitx in natural linux program
such as terminal,chrome etc.
but when i want to input chinese in wine program,like notepad fcitx can't
switch the input method.
it works fine when i use wine-staging 4.16,i use it to play wow-classic and
every thing works perfectly.but when i upgrade the OS,wine-staging update to
4.17,then this problem happened.
i installed these dependence by winetrict
core-fonts
wenquanyi
fake-chinese
dxvk(newest)
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https://bugs.winehq.org/show_bug.cgi?id=47863
Bug ID: 47863
Summary: Starcraft 2 mouse pointer confinement doesn't work
anymore in wine staging 4.17
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: venemo(a)msn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When using wine-4.17-2.fc31.x86_64 (wine staging packaged by Fedora 31), the
Confine Mouse Cursor setting doesn't work anymore in Starcraft 2.
It works properly with wine staging 4.16.
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https://bugs.winehq.org/show_bug.cgi?id=47390
Bug ID: 47390
Summary: WoW crashes with graphical glitches + RADV error
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64734
--> https://bugs.winehq.org/attachment.cgi?id=64734
WoW graphical glitches screenshot
WoW graphical glitches + crash with vkd3d-git + Mesa-git + LLVM-9
amdgpu spam message in the output log :
amdgpu: radv_amdgpu_cs_query_fence_status failed. ---> Appears once
amdgpu: amdgpu_cs_wait_fences failed.
amdgpu: amdgpu_cs_wait_fences failed.
These glitches appears only when i'm in the "world" after to choose the
character to play. No issue on the screen where you choose your character. It's
only when you're really in-game.
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https://bugs.winehq.org/show_bug.cgi?id=47964
Bug ID: 47964
Summary: Regression: Chessbase 11 cannot load dlls to start
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Chessbase 11 no longer starts as of wine 4.18, was working on 4.17. Something
has changed between versions which means it's currently at Garbage status. This
might be due to problems with updating wine configuration
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
[the one above can be ignored as it was deleted long ago]
wine: Unhandled page fault on execute access to 0x00683c4c at address
0000000000683C4C (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0009:err:module:import_dll Library Chess32.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library Textures3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library TBAccess.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library SView3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe" failed, status c0000135
A 'healthy' start from fresh with (4.17) looks like:
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
002a:fixme:ntoskrnl:MmGetSystemRoutineAddress L"IoCreateDeviceSecure" not found
wine: Unhandled page fault on read access to 0xffffffff at address
00000000006827DD (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0033:fixme:dwmapi:DwmIsCompositionEnabled 000000006DBD1518
0035:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de,
context 0x30e470, init_notify 0, handle 0x124f9d0): stub
004b:fixme:dwmapi:DwmIsCompositionEnabled 6D5D3018
004d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608,
context 0x3acb78, init_notify 0, handle 0x132fce8): stub
wine: configuration in '/home/dav/.wine' has been updated.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
On a restart (4.17):
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
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https://bugs.winehq.org/show_bug.cgi?id=47663
Bug ID: 47663
Summary: .Net Framework 2.0/3.5 Error installing ASPNET.msp
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin01010(a)gmail.com
Distribution: ---
Created attachment 65106
--> https://bugs.winehq.org/attachment.cgi?id=65106
Log of terminal installing .Net 2.0
Hi,
I'm having an error at installing .Net 2.0 or 3.5 (In 32 or 64 wineprefix)
using Archlinux and Wine 4.13 and Wine-staging Git
It says
002c:err:msi:msi_apply_patch_package failed to open patch collection
L"c:\\f3341a4533a38f467fd718b6\\wcu\\dotnetframework\\dotnetfx20\\ASPNET_64.msp"
(Or ASPNET.msp if 32bit wineprefix)
I attach all log since clean wineprefix 64bit
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https://bugs.winehq.org/show_bug.cgi?id=47976
Bug ID: 47976
Summary: 4.17->4.18 regression
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: russ.herman(a)gmail.com
Distribution: ---
After upgrade, loading FORTE Agent produced
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"BackupStack" failed to start: 2
0009:err:module:import_dll Library unrar.dll (which is needed by L"C:\\Program
Files\\Agent\\agent.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Agent\\agent.exe" failed, status c0000135
Ran successfully before upgrade
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https://bugs.winehq.org/show_bug.cgi?id=47528
Bug ID: 47528
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64919
--> https://bugs.winehq.org/attachment.cgi?id=64919battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=38918
Bug ID: 38918
Summary: Canon Digital Professional 4.2.32 crash
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 8200(a)gmx.at
Distribution: ---
Created attachment 51848
--> https://bugs.winehq.org/attachment.cgi?id=51848
Program Error Details
Installing latest Canon Digital Professional doesn't work with latest Wine.
Canon DPP 4.7.2 can be downloaded here:
http://www.usa.canon.com/cusa/support/professional/professional_cameras/eos…
But for downloading the serial number of the camera is needed, therefore here
is the direct download-link:
http://gdlp01.c-wss.com/gds/7/0200004467/01/dppw4.2.32-installer.zip
What have I done... fresh install of latest wine:
sudo apt-get install wine1.7-amd64 winetricks wine-mono4.5.6 wine-gecko2.36
winecfg --> set to Windows 7
wine C:\dppw4.2.32-installer.exe
Any further information needed?
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https://bugs.winehq.org/show_bug.cgi?id=48002
Bug ID: 48002
Summary: err:module:import_dll Library
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sub.drom(a)gmail.com
Distribution: ---
Created attachment 65525
--> https://bugs.winehq.org/attachment.cgi?id=65525
Failure log
OpenSUSE Tumbleweed.
After upgrading to Wine 4.18 I can't start Application, that was working fine
for years.
Getting: ":err:module:import_dll Library" error.
Looks like Wine 4.18 is not loading DLLs from the program directory.
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https://bugs.winehq.org/show_bug.cgi?id=47977
Bug ID: 47977
Summary: Tag&Rename 3.9.15 crashes on startup:
seh:setup_exception_record stack overflow 1072 bytes
in thread
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
$ wine TagRename.exe
0009:fixme:thread:GetThreadUILanguage : stub, returning default language.
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, (nil) 0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac (nil) 0x32d9d4)
returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, 0x134a680
0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac 0x134a680
0x32d9d4) returning a dummy value (current locale)
0009:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001007E 0x00000000
0009:fixme:uxtheme:BufferedPaintInit Stub ()
0009:fixme:shell:FileIconInit (true)
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip 7bcb9897 esp 00230f00 stack 0x230000-0x231000-0x330000
^C002b:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
Wine was compiled using gcc (GCC) 9.2.1 20190827 (Red Hat 9.2.1-1) from Fedora
30, using
export CFLAGS="-O2 -pipe -m32 -march=pentium-m"
export LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu"
This bug looks like fixed bug 45199 so I've no idea what's going on.
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https://bugs.winehq.org/show_bug.cgi?id=47934
Bug ID: 47934
Summary: Catalina OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andraderenew(a)gmail.com
I cannot run wine on my Mac because it says in this very same webpage that wine
don't run in Catalina OS
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=38916
Bug ID: 38916
Summary: Hearthstone : GLOBAL_ERROR_ASSET_LOAD_FAILED
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichun(a)inbox.com
Distribution: ---
Created attachment 51847
--> https://bugs.winehq.org/attachment.cgi?id=51847
Error screenshot
Hearthstone gives an error at start that let me only to close the game.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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https://bugs.winehq.org/show_bug.cgi?id=46621
Bug ID: 46621
Summary: Using alt + tab freezes some games
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Some games like Thronebreaker, and Gwent freezes after pressing alt + tab, and
I have to force close them, and open them again.
Both games are from CD Projekt, and use the same engine (Unity).
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https://bugs.winehq.org/show_bug.cgi?id=47545
Bug ID: 47545
Summary: Tree of Savior: Freezes when Esync is enabled.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
The game "Tree of savior" freezes when you zone to a different map. Also when
you exit the game.
Disabling Esync fixes the issue.
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