http://bugs.winehq.org/show_bug.cgi?id=23697
Summary: Ethernet/IP application crashes on exit
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.odva.org/Default.aspx?tabid=202
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=29684)
--> (http://bugs.winehq.org/attachment.cgi?id=29684)
Terminal output in wine-1.2
The zip file includes an EtherNet/IP example application in debug and release
version. The debug version doesn't start (bug 15133). The release version works
but crashes on exit.
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http://bugs.winehq.org/show_bug.cgi?id=58642
Bug ID: 58642
Summary: foobar2000 crashes on launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: just4steam778(a)gmail.com
Distribution: ArchLinux
Created attachment 79204
--> http://bugs.winehq.org/attachment.cgi?id=79204
Log
foobar2000 crashes on launch when the system is set to Windows 10 or 11.
foobar2000 2.24.6
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http://bugs.winehq.org/show_bug.cgi?id=58647
Bug ID: 58647
Summary: Unhandled exception: unimplemented function
mfplat.dll.MFCreateVideoMediaType called in wow64
32-bit code (0x7b5e82e7)
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mazuz.eyal(a)gmail.com
Distribution: ---
Created attachment 79220
--> http://bugs.winehq.org/attachment.cgi?id=79220
WINDGB mfplat logs
After starting an initial play in Rewrite plus (https://vndb.org/v751) using
wow64 mode
There's an introduction, and right after the game suppose to play the first
opening video
but it crashes when trying.
On consecutive plays it acknowledge that the game crash and suggest to either
switch from Windows Media Player (WMP) to MCI (which doesn't work), try again
with WMP (which also doesn't work), or skip the entire video and just not play
it (works).
Attaching the WINDBG logs I got when trying to actually play the video.
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http://bugs.winehq.org/show_bug.cgi?id=58646
Bug ID: 58646
Summary: Video preview in CapCut covered by black rectangle
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihatemylife0025(a)gmail.com
Distribution: ---
Created attachment 79214
--> http://bugs.winehq.org/attachment.cgi?id=79214
Logs when launching the app and loading a project
After getting CapCut 6.9.0 to run using either this patch
https://bugs.winehq.org/show_bug.cgi?id=58635#c3 or an old version such as 1.5
(link: https://archive.org/details/capcut-1.5.0-windows) and opening a project
there is a black rectangle over the video preview.
This post from another person on wine's forums has screenshots showing the same
issue: https://forum.winehq.org/viewtopic.php?t=40387
A workaround is to decrease the transparency of dialogs in KDE's settings.
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http://bugs.winehq.org/show_bug.cgi?id=58648
Bug ID: 58648
Summary: Wine Regedit window flickers with Wayland driver-
possible regression
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 79221
--> http://bugs.winehq.org/attachment.cgi?id=79221
video of the issue
If I remember correctly this wasn't happening with Wine 10.13, basically now
when resizing the Wine Regedit Window when using the Wayland driver makes it
flicker a lot.
I don't know if other apps are affected by this issue, I've tried resizing
notepad and it doesn't flicker.
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https://bugs.winehq.org/show_bug.cgi?id=57699
Bug ID: 57699
Summary: Paint.NET: crashes on startup due to missing entry
point named "DXGIDeclareAdapterRemovalSupport" in dll
"dxgi"
Product: Wine
Version: 10.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anotherkdeuser(a)duck.com
Distribution: ---
Created attachment 77886
--> https://bugs.winehq.org/attachment.cgi?id=77886
The resulting error
When downloading and running the portable version of dotnet from:
https://github.com/paintdotnet/release/releases/tag/v5.1.2
When running it with "Windows version" set to Windows 11, it crashes on startup
and shows some error about a missing entry point in the dll "dxgi".
I'd be happy to supply whatever information you require.
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https://bugs.winehq.org/show_bug.cgi?id=55943
Bug ID: 55943
Summary: Paint.NET 5.0.11: Immediate crash on startup
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ---
Created attachment 75521
--> https://bugs.winehq.org/attachment.cgi?id=75521
Terminal output
When trying to start paint.net, two instances of winedbg suddenly appear, one
saying "A program on your system has crashed, but WineDbg was unable to attach
to the process to obtain a backtrace." and one providing crash info (which I
saved as backtrace.txt).
paint.net also dropped a crash log in
C:/users/blankie/AppData/Local/paint.net/CrashLogs, and I redirected the output
of `wine Program\ Files/paint.net/paintdotnet.exe` to wineoutput.log.
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https://bugs.winehq.org/show_bug.cgi?id=52364
Bug ID: 52364
Summary: Mouse sticks (doesn't release without an extra click)
after resizing or moving the battle.net client window
Product: Wine
Version: 7.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lexlexlex(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Install the Battle.net client from Blizzard.
2. Run the Battle.net client, such that its window becomes visible on-screen.
If this is not working, please troubleshoot it until it works, since it is
working here on Manjaro XFCE with wine 7.0-rc4.
3. Move or resize the Battle.net client window by holding the left mouse button
and dragging the mouse anywhere.
4. Release the mouse button that was used to move or resize the Battle.net
client window.
5. Move the mouse cursor elsewhere on the screen.
6. Fully click (mouse-down and mouse-up) the left mouse button again.
7. Move the mouse cursor elsewhere on the screen.
Observed behavior:
During step 5 of the steps to reproduce, the Battle.net client window moved or
was resized according to changes in the position of the mouse cursor. Only
during step 7 did that no longer happen.
Expected behavior:
During step 5 of the steps to reproduce, the Battle.net client window is
expected to no longer move or be resized according to changes in the position
of the mouse cursor.
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http://bugs.winehq.org/show_bug.cgi?id=58615
Bug ID: 58615
Summary: winepath changes behaviour and strips ending path
separator now
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: osmanx(a)problemloesungsmaschine.de
Distribution: ---
wine_get_unix_file_name() and wine_get_dos_file_name() have change behaviour
starting with Wine 10.13.
Previously, they returned a path ending in a path separator when the provided
input path also ended in a path separator. Now, they always strip the trailing
path separator. The changed behaviour can trivially be seen with winepath:
Wine < 10.13:
```
Z:\home\manx>winepath -w /home/manx
Z:\home\manx
Z:\home\manx>winepath -w /home/manx/
Z:\home\manx\
Z:\home\manx>winepath -u Z:\home
/home
Z:\home\manx>winepath -u Z:\home\
/home/
```
Wine 10.13:
```
Z:\home\manx>winepath -w /home/manx
Z:\home\manx
Z:\home\manx>winepath -w /home/manx/
Z:\home\manx
Z:\home\manx>winepath -u Z:\home
/home
Z:\home\manx>winepath -u Z:\home\
/home
```
This bug affects OpenMPT, and we had to explicitly work-around the behaviour
change (see
<https://github.com/OpenMPT/openmpt/commit/3c4d38aa63c9baade94b9afc846612fa4…>).
The previous behaviour was present at the very least down to Wine 1.8 as far as
I can remember.
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https://bugs.winehq.org/show_bug.cgi?id=57027
Bug ID: 57027
Summary: GetFinalPathNameByHandleW does not handle paths
exceeding MAX_PATH (260 chars)
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)purisa.me
Hello,
I am writing a Rust program that calls canonicalize() on a path that is over
260 characters long. The Windows implementation of this function calls
GetFinalPathNameByHandleW.
On Windows, this works just fine and returns a valid path. With Wine on macOS,
the call returns a win32 error code ERROR_MORE_DATA (234, 0xEA). I re-ran the
binary with WINEDEBUG=+relay and there is an NtStatus code
STATUS_BUFFER_OVERFLOW (0x80000005) coming from NtQueryObject.
I believe this is because the buffer allocated in Wine's implementation of
GetFinalPathNameByHandleW is not large enough for the ObjectInformation
NtQueryObject is trying to return. Should GetFinalPathNameByHandleW fall back
to a dynamically allocated buffer in this situation?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=56639
Bug ID: 56639
Summary: PSO:BB: Various missing/black textures
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: myriabelmonte(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Phantasy Star Online Blue Burst was an old online only game made by SEGA so it
requires some setup beforehand to play locally but it's easier than ever to set
up, you will require these tools:
Game Server Software
https://github.com/fuzziqersoftware/newserv
Prepatched Client ready to connect to localhost
https://web.archive.org/web/20240402011115/https://ragol.org/files/bb/TethV…
The game relies on a lot of moving textures to acomplish different sci-fi like
effects, however for some reason these appear missing or black or as solid
static colors in many areas such as terminals, fences, doors, etc.
Is not game breaking by any means but probably also affects other games with
similar techniques to achieve similar effects.
I don't think these bugs are a regression but always had been present in Wine
and left unreported, either way, I've tested these on Wine 9.0, Wine 9.5
Staging (the current one shipping with Fedora 40) on the Steam Deck with Proton
Hotfix and in Bottles using various wine combinations too, the result is always
the same with those graphic glitches.
The Wine console with the debug mode on doesn't really displays anything other
than these two strings that might be relevant
0114:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0114:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
So instead, here's an Apitrace of the whole process of logging in, heading into
the lobby where the top green bar at the ceiling is missing its moving texture,
and heading into a game room where most of the gfx bugs happen pointing at
various missing textures along the way.
Apitrace (6GB):
https://drive.google.com/file/d/1poIeU-g5nnpMB3Zq37zuo-pxI6SsoNrK/view?usp=…
Other areas screenshots with more similar gfx bugs are attached to this issue
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http://bugs.winehq.org/show_bug.cgi?id=18233
Summary: Approach underscore bar inactive with multiple database
open
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
In Lotus Approach, when you have two or more databases open and have them
windowed (Windows --> cascaded, right-left, top-bottom) the underscore button
in the window's internal caption buttons, although showing (not grayed out),
does not work.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=58608
Bug ID: 58608
Summary: SCardTransmit should work with pioSendPci=NULL
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winscard
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Although undocumented, winscard.dll on Windows appears to accept
pioSendPci=NULL for SCardTransmit. Such usage is observed in Taipei Fubon
Bank's agent program. Steps to reproduce are:
1. Download and install
https://ebank.taipeifubon.com.tw/EXT/inc/plugins/TfbWebATMServiceInstall.exe
2. Run C:\Program Files (x86)\TFB\WebATM\TFBWebATMAgent.exe
3. Go to https://ebank.taipeifubon.com.tw/EXT/common/CWA/Index.faces and try to
login ("登入" button)
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http://bugs.winehq.org/show_bug.cgi?id=58169
Bug ID: 58169
Summary: Trae installer fails: "Failed to expand shell folder
constant userpf"
Product: Wine
Version: 10.6
Hardware: x86-64
URL: https://lf-cdn.trae.ai/obj/trae-ai-us/pkg/app/releases
/stable/1.0.12120/win32/Trae-Setup-x64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Someone reported this on reddit.
A messagebox appears with the message mentioned in the title, and the installer
exits.
Patch below makes the installer succeed, but I'm too unfamiliar with the code
in shellpath.c to know id this is right. Any pointers welcome.
diff --git a/dlls/shell32/shellpath.c b/dlls/shell32/shellpath.c
index 1a52717651e..20670b854b2 100644
--- a/dlls/shell32/shellpath.c
+++ b/dlls/shell32/shellpath.c
@@ -2039,7 +2039,7 @@ static const CSIDL_DATA CSIDL_Data[] =
},
{ /* 0x6e */
.id = &FOLDERID_UserProgramFiles,
- .type = CSIDL_Type_Disallowed, /* FIXME */
+ .type = CSIDL_Type_User,//CSIDL_Type_Disallowed, /* FIXME */
.category = KF_CATEGORY_PERUSER,
.name = L"UserProgramFiles",
.parent = &FOLDERID_LocalAppData,
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https://bugs.winehq.org/show_bug.cgi?id=57946
Bug ID: 57946
Summary: GreedFall needs maxAnisotropy values handling
Product: vkd3d
Version: 1.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Fails to launch on Nvidia. Driver 570.124.04
VUID-VkSamplerCreateInfo-anisotropyEnable-01071(ERROR / SPEC): msgNum:
1233543420 - Validation Error: [
VUID-VkSamplerCreateInfo-anisotropyEnable-01071 ] | MessageID = 0x498660fc |
vkCreateSampler(): pCreateInfo->maxAnisotropy is 0.000000 but must be in the
range of [1.0, 16.000000] (maxSamplerAnistropy).
The Vulkan spec states: If anisotropyEnable is VK_TRUE, maxAnisotropy must be
between 1.0 and VkPhysicalDeviceLimits::maxSamplerAnisotropy, inclusive
(https://docs.vulkan.org/spec/latest/chapters/samplers.html#VUID-VkSamplerCr…)
0140:err:msvcrt:_wassert (L"!status &&
\"vkCreateSampler\"",L"../wine/dlls/winevulkan/loader_thunks.c",3442)
1.15-86-g1417af2e
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http://bugs.winehq.org/show_bug.cgi?id=58574
Bug ID: 58574
Summary: Multiple applications require gameinput.dll (Fritz
Chess Coach, Le Mans Ultimate)
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
First reported at https://forum.winehq.org/viewtopic.php?t=38129
Steps to reproduce:
1. Purchase and download Fritz from
https://shop.chessbase.com/en/products/fritz_your_chess_coach
2. Run `wine FritzCoachSetup.msi`, enter your license key, and complete setup
3. Run `wine 'C:\Program Files\ChessBase\Fritz - Your chess
coach\FritzDX12.exe'`
The problem is pretty obvious:
0024:err:module:import_dll Library GameInput.dll (which is needed by
L"C:\\Program Files\\ChessBase\\Fritz - Your chess coach\\FritzDX12.exe") not
found
0024:err:module:loader_init Importing dlls for L"C:\\Program
Files\\ChessBase\\Fritz - Your chess coach\\FritzDX12.exe" failed, status
c0000135
With the patch from
<https://gitlab.winehq.org/wine/wine/-/merge_requests/8338>, FritzDX12.exe gets
farther: It displays an error dialog that says "This computer does not support
DirectX 12." `winetricks vkd3d` fixes that, and then the error dialog changes
to "Gaming Services Runtime is not installed on this system or needs updating."
To get past that error, you need to extract xgameruntime.dll and its dependency
gameconfighelper.dll from the SetupGamingServices.exe program that is also
available on the Fritz website:
7z e SetupGamingServices.exe GamingServices.appxbundle
7z e GamingServices.appxbundle GamingServicesTcui-Package_7.70.13002.0_x64.appx
7z e GamingServicesTcui-Package_7.70.13002.0_x64.appx xgameruntime.dll
7z e GamingServicesTcui-Package_7.70.13002.0_x64.appx gameconfighelper.dll
cp xgameruntime.dll gameconfighelper.dll ~/.wine/drive_c/windows/system32/
Fritz then crashes on the unimplemented function
api-ms-win-shcore-taskpool-l1-1-0.dll.SHTaskPoolQueueTask, which is
undocumented. I followed the instructions at
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-Developer's-Guide/Other-Debugging-Techniques
to determine that the 32-bit version of the function takes 24 bytes of
arguments, guessed that the 24 bytes are 6 pointers, added a stub, and got past
the crash. Then I ran into XML parsing problems:
0140:err:msxml:Schema_parse error code 1756: Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value
'[^<>":%\|\?\*\x01-\x1f]+' of the facet 'pattern' is not a valid regular
expression.
0140:err:msxml:Schema_parse error code 1756: Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value '\bms-resource:.{1,256}'
of the facet 'pattern' is not a valid regular expression.
0140:err:msxml:Schema_parse error code 1756: Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value '[^\x01-\x1f]+' of the
facet 'pattern' is not a valid regular expression.
0140:fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
`winetricks msxml6` didn't fix the problem. It merely changed the error message
to:
0140:err:ole:apartment_add_dll couldn't load in-process dll
L"C:\\windows\\system32\\msxml6.dll"
That's where I stopped. None of these problems seems insurmountable. For now
let's focus on the first one, the lack of gameinput.dll. After that's fixed, I
can open new bug reports for the next problems.
$ sha256sum FritzCoachSetup.msi SetupGamingServices.exe
9139110cb9ee94f87fe2a98dafaeaf24c7d5dfc3e246f6f97d0af65f282fadf9
FritzCoachSetup.msi
4f936785e9ed87e296c8e8fdb24ab757d8781580ddddd3d69c1471bc2cc2a700
SetupGamingServices.exe
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http://bugs.winehq.org/show_bug.cgi?id=58403
Bug ID: 58403
Summary: Death to Spies: intro videos show black screen (audio
works)
Product: Wine
Version: 10.10
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 0f014efc9a08b8d52da09d3fd595b32753f6c9ea
Distribution: ---
Created attachment 78811
--> http://bugs.winehq.org/attachment.cgi?id=78811
plain terminal output
Similar to bug #56769 and bug #56975.
The intro videos show only black screen. The audio part works.
Reverting
commit 0f014efc9a08b8d52da09d3fd595b32753f6c9ea
qasf/dmowrapper: Call AllocateStreamingResources() and
FreeStreamingResources().
fixes the problem for me.
Can be reproduced with the demo version.
wine-10.10-158-ge9dcdf38041
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https://bugs.winehq.org/show_bug.cgi?id=55557
Bug ID: 55557
Summary: wpcap:wpcap crashes on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wpcap:wpcap crashes on macOS:
wpcap.c:368: lib version
wpcap.c:369: supports PCAP_MMAP_32BIT: no
Unhandled exception: page fault on read access to 0xffffffffffffffff in 64-bit
code (0x000002c74cd410).
See https://test.winehq.org/data/patterns.html#wpcap:wpcap
The crash is systematic and only happens macOS (see Remi's rbernon-macos-*
cloud test machines).
The issue is probably that Wine is being compiled against macOS' pcap library
which is too old. Using a newer library would require installing it with
something like Homebrew and then making sure Wine can find and use it.
So there are two things to do:
* Detect cases when the pcap library is too old and skip the tests accordingly.
* Check if installing a newer pcap library on the macOS test machines is
feasible.
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http://bugs.winehq.org/show_bug.cgi?id=58482
Bug ID: 58482
Summary: Unimplemented stub for api-ms-win-core-memory-l1-1-3
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apiset
Assignee: wine-bugs(a)winehq.org
Reporter: sewn(a)disroot.org
Distribution: ---
Created attachment 78932
--> http://bugs.winehq.org/attachment.cgi?id=78932
Wine backtrace
Roblox Studio requires api-ms-win-core-memory-l1-1-3 VirtualProtectFromApp,
which is not implemented in wine.
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http://bugs.winehq.org/show_bug.cgi?id=58334
Bug ID: 58334
Summary: ShowStopper crashes on unimplemented function
ntdll.dll.RtlQueryProcessHeapInformation
Product: Wine
Version: 10.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine ShowStopper.exe`
2. Click "Run Checks"
$ sha256sum ShowStopper1.0.0.1.zip
18707678dea01fecc3e1de1dacb66a1e9e134261de15d7f7190f3aee41edea77
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https://bugs.winehq.org/show_bug.cgi?id=57835
Bug ID: 57835
Summary: ROCS Show Ready v1.9.0: Crash once loading the main
menu is attempted
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: asalawless5c(a)gmail.com
Distribution: ---
Created attachment 78045
--> https://bugs.winehq.org/attachment.cgi?id=78045
Backtrace on development and staging
I am running the wow64 version of wine from the AUR and I managed to install
and activate ROCS Show Ready successfully, but as soon as it had downloaded the
show, it crashes. The bug happens on both development (wine-wow64) and staging
(wine-staging-wow64). The detailed crash information states "Unhandled
exception: unimplemented function
msvcp140_atomic_wait.dll.__std_tzdb_get_time_zones called in 64-bit code
(0x006fffffbfcfc7).
This link should give you the same version as me.
https://drive.google.com/uc?export=download&id=1fGH5TVJTWVwE312CavUt-Di8lFw…
Checksum and file name cb45e5ce15164a8963092739424dc4380f02dbe0
Show_Ready_App_For Windows-V1.9.0.exe
This code can activate the DEMO version: JETSAM-PREP-SPECK-FLOATS-SOOT-NAVEL
I am uplo
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http://bugs.winehq.org/show_bug.cgi?id=58141
Bug ID: 58141
Summary: [MDK] [WOW64] Stack overflow
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
MDK (be it software MDK95.EXE or 3D-accelerated MDKD3D/MDK3DFX) causes an STACK
OVERFLOW error on experimental WOW64 as soon as the executable is run:
0148:err:environ:init_peb starting L"Z:\\root\\wine\\MDK\\MDK3DFX.EXE" in
experimental wow64 mode
0148:err:virtual:virtual_setup_exception stack overflow 1280 bytes addr
0x6fffffc226b7 stack 0x7ffffe100b00
(0x7ffffe100000-0x7ffffe101000-0x7ffffe1ffd20)
The game works fine in 32bit mode. The problem is clearly related to WOW64
(which is how I run all my Windows games and has a pretty good compatibility
nowadays).
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http://bugs.winehq.org/show_bug.cgi?id=35622
Bug ID: 35622
Summary: VemsTune: program crashes on switching view modes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eilkov(a)gmail.com
Classification: Unclassified
Created attachment 47572
--> http://bugs.winehq.org/attachment.cgi?id=47572
autogenereted backtrace
VemsTune.exe under Wine crashes permanently on switching view mode, can be
reproduced on x86 and x86_64, doesn't depend on Wine or Vemstune version.
The program works fine on native windows OSes.
Download link: http://vems.hu/download/v3gui/VemsTune-Install-2013-03-26.exe
md5sum e41b7f6b1751b336b37ca2d9d8539c56
How to reproduce:
1. Install VemsTune
2. Run ~/.wine/drive_c/Program\ Files\ \(x86\)/V
emsTune-2013-03-26/vemsTune.exe
3. Open any vemslog file (included in VemsTune installation)
4. Change view mode in menu: View => Group => GPS
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http://bugs.winehq.org/show_bug.cgi?id=58600
Bug ID: 58600
Summary: Command line tab completion works improperly with
files/directories containing delimiter characters
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jsouza(a)geocities.com
Distribution: ---
Wine's command line tab completion works improperly with file and directory
names that contain certain delimiter characters. Here are repro steps. In the
steps below, <tab> represents the tab key:
Create two subdirectories, named as follows:
[2025] Tax Documents
fil^es
Enter the following at the command line:
cd "[20<tab>
This will be incorrectly completed as the following. Note the two '[':
"[[2025] Tax Documents"
Next, enter the following at the command line:
cd "[2025] Ta<tab
This will be incorrectly completed as the following. Note the double "[2025]":
"[2025][2025] Tax Documents"
Finally, enter the following at the command line:
cd "fil^e<tab>
This will be incorrectly completed as the following. Note the duplicated
"fil^":
"fil^fil^es"
The good news is that a fix for these issues has been ready and available for
merging for about a month now, in merge request !8573.
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