https://bugs.winehq.org/show_bug.cgi?id=57753
Bug ID: 57753
Summary: The progress bar is broken in third-party themes, Wine
10.0 stable.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.l.e.x.a.n.i.s.o.v.1.9.9.3(a)gmail.com
Distribution: ---
Created attachment 77959
--> https://bugs.winehq.org/attachment.cgi?id=77959
image
The progress bar shows an incorrect image in third-party themes. It is
displayed correctly in the standard theme. Wine 10.0 stable.
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https://bugs.winehq.org/show_bug.cgi?id=57693
Bug ID: 57693
Summary: Blank win32 dialog instead of text and controls in
Reason (DAW)
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
Distribution: ---
Created attachment 77883
--> https://bugs.winehq.org/attachment.cgi?id=77883
Reason 13 Preferences Blank Areas
ReasonStudio's DAW Reason is showing a lot blank areas in its preferences
window (which looks like a standard win32 window). This makes understanding and
interacting with the options of Reason impossible.
How to reproduce:
1. Follow download and installation instructions from here:
2. (if not authorized) click on "run in demo mode"
3. Finish initial configuration wizard
4. Press Alt+Arrow Down to open the main menu, press Arrow Right followed by
Arrow Up to select Edit->Preferences via your keyboard
5. Preferences window opens with blank areas (bug) but behind main app (that's
another wine bug) so change focus to the window that just opened behind Reason
6. Note how "0134:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002000"
is being logged multiple times during step 5
The attached zip file contains a screenshot of the preferences window on Wine
(tested with v9.21 and v10.0-rc5, broken from v10.0-rc6 on due
https://bugs.winehq.org/show_bug.cgi?id=10845#c29) and on Windows 10 as well as
the log when opening the preferences window.
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https://bugs.winehq.org/show_bug.cgi?id=57752
Bug ID: 57752
Summary: Reason (DAW) fails to start when wine's user "music"
subdirectory is a symbolic link
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77956
--> https://bugs.winehq.org/attachment.cgi?id=77956
Log from when the error dialog "Internal Error" is shown
ReasonStudio's DAW Reason v13 and v12 (and possibly earlier versions, too)
behave wrong when having to access a directory that is a symbolic link on the
user's ext4/btrfs drive.
This problem only affects staging builds (tested with v9.21, v9.22 and v10.0).
Builds from the same version via mainline do not exhibit this behavior.
The problems are:
1. Reason fails to start with an "Internal Error" when
$WINEPREFIX/drive_c/users/username/Music is a symbolic link (which is the
default for a new wineprefix)
2. Reason's Browser shows an empty directory if you browse to a directory that
contains a symbolic link
How to reproduce problem 1:
1. Use a staging build of a recent wine version, like 10.0
2. In the following step, ignore the command "winetricks isolate_home" from the
installation instructions as that will replace the user directory's symbolic
links with real directories
3. Follow download and installation instructions from the "Additional Comments"
section here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42495
4. Running from the instructions will fail with an error dialog showing
"Internal Error"
How to reproduce problem 2:
1. Use a staging build of a recent wine version, like 10.0
2. In the following step, do execute the command "winetricks isolate_home" from
the installation instructions so the app starts
3. Follow download and installation instructions from the "Additional Comments"
section here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42495
4. (if not authorized) click on "run in demo mode" (dialog might open without
focus behind Reason's splash screen)
5. Finish initial configuration wizard
6. In a path your current Wineprefix can access, create a symbolic link to a
directory
7. Open Reason's Browser (F9)
8. Navigate to the directory containing your newly created symbolic link via
the browser's side pane "Computer" -> the directory containing the symbolic
link will be shown as empty
Both problems do not happen in a mainline build indicating that this only
happens in staging builds. I've attached a log from when the "Internal Error"
dialog is shown.
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https://bugs.winehq.org/show_bug.cgi?id=57694
Bug ID: 57694
Summary: Preferences window (win32 dialog) opens without focus
in Reason (DAW)
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schroedingerscat(a)disroot.org
Distribution: ---
ReasonStudio's DAW Reason is opening its preferences window (and possibly
others) without focus, so it lands behind the main app and can go easily
unnoticed.
How to reproduce:
1. Follow download and installation instructions from here:
2. (if not authorized) click on "run in demo mode"
3. Finish initial configuration wizard
4. Press Alt+Arrow Down to open the main menu, press Arrow Right followed by
Arrow Up to select Edit->Preferences via your keyboard (workaround for
https://bugs.winehq.org/show_bug.cgi?id=10845)
5. Preferences window opens but behind main app
Wine v10.0-rc6 broke the workaround from step 4 (see
https://bugs.winehq.org/show_bug.cgi?id=10845#c29) so until that's fixed you
won't be able to proceed at step 4 using Wine v10.0-rc6 or later.
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https://bugs.winehq.org/show_bug.cgi?id=57749
Bug ID: 57749
Summary: Application crashes when ToastNotification from
Windows.UI.Notifications used
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gudvinr+wine(a)gmail.com
Distribution: ---
Application I run uses Windows.UI.Notifications.ToastNotification class
(https://learn.microsoft.com/en-us/uwp/api/windows.ui.notifications.toastnot…)
Apparently, when it tries to show notification, app crashes:
System.TypeLoadException: Could not find Windows Runtime type
'Windows.UI.Notifications.ToastNotification'
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https://bugs.winehq.org/show_bug.cgi?id=54339
Bug ID: 54339
Summary: Wine doesn't recognize RTX 3xxx and 4xxx
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Wine does not recognize RTX 30xx and 40xx Nvidia cards, it prevents games from
auto-configuring the performance.
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/wined3d/adapter_gl.c…
Tested on 3050, but should be on 3070, 3070, 3090, 4070, 4090...
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https://bugs.winehq.org/show_bug.cgi?id=57624
Bug ID: 57624
Summary: Wrong Font rendering in Supermechs
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77742
--> https://bugs.winehq.org/attachment.cgi?id=77742
screenshot of the bug
Very simple bug, the fonts don't get rendered correctly in this game, see
attachment.
You can download the game from their official site
https://www.supermechs.com
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https://bugs.winehq.org/show_bug.cgi?id=57745
Bug ID: 57745
Summary: Autocad fails to install
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
I tried installing the autocad 2025 from the autodesk website
https://www.autodesk.com/products/autocad/overview?term=1-YEAR&tab=subscrip…
the installer at first fails to open. it seems to be a custom? 7z self
extracting archive that is broken in wine see Bug 57744.
once you work around that bug the installer runs and gets stuck at 3%,
navigating to %localappdata%\Autodesk\ODIS in wine and opening the Install.log
file i get a lot of errors related to msix and appx installation files
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https://bugs.winehq.org/show_bug.cgi?id=56894
Bug ID: 56894
Summary: Compile Error
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 0rtjiosoi3(a)pirolsnet.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When I compiled the wine-staging, I taken the following error;
include/config.h:847:9: warning: "_GNU_SOURCE" redefined
dlls/ntdll/unix/esync.c:183:38: error: passing argument 1 of
‘_InterlockedCompareExchange’ from incompatible pointer type
[-Wincompatible-pointer-types]
183 | if (!InterlockedCompareExchange( (int
*)&esync_list[entry][idx].type, type, 0 ))
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| |
| int *
dlls/ntdll/unix/esync.c:256:14: warning: format ‘%x’ expects argument of type
‘unsigned int’, but argument 6 has type ‘NTSTATUS’ {aka ‘long int’} [-Wformat=]
256 | WARN("Failed to retrieve fd for handle %p, status %#x.\n",
handle, ret);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~
|
|
|
NTSTATUS {aka long int}
dlls/ntdll/unix/esync.c:275:33: error: passing argument 1 of
‘_InterlockedExchange’ from incompatible pointer type
[-Wincompatible-pointer-types]
275 | if (InterlockedExchange((int *)&esync_list[entry][idx].type,
0))
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| |
| int *
dlls/ntdll/unix/esync.c:939:51: error: passing argument 1 of
‘_InterlockedDecrement’ from incompatible pointer type
[-Wincompatible-pointer-types]
939 | InterlockedDecrement( &semaphore->count );
| ^~~~~~~~~~~~~~~~~
| |
| int *
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https://bugs.winehq.org/show_bug.cgi?id=56432
Bug ID: 56432
Summary: AutoCAD 2021: installation fails with error 120
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasserprojekt(a)gmail.com
Distribution: ---
Created attachment 76193
--> https://bugs.winehq.org/attachment.cgi?id=76193
AutoCAD 2021 install winedbg Setup.exe
Installer starts normally, options are selected.
Fails when starting to install AutoCAD 2021 Core. Error message "Install error
120: call not implemented".
winedbg messages in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17258
Summary: M.A.X.2 : error "Screen init failed" when starting the
game
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jazzedupj0sh(a)gmail.com
Created an attachment (id=19245)
--> (http://bugs.winehq.org/attachment.cgi?id=19245)
Game does not start, instead shows this error
Installation works fine. This is a game meant for Windows 98. Not sure which
version of Directx it uses.
The game does not start, instead I get an error. The screenshot of the error is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=57742
Bug ID: 57742
Summary: Adobe Digital Editions 4.5 crashes on startup
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ken.rossato(a)gmail.com
Distribution: ---
Created attachment 77940
--> https://bugs.winehq.org/attachment.cgi?id=77940
Console output
When I launch Adobe Digital editions with either the X or Wayland backend, and
either win32 or win64 arch, the application draws its initial window but
crashes before filling it in with books. I am on Fedora 41 using rpm version
10.0-0.7rc4.fc41. When I uninstall and install 9.15-1.fc41 the application
runs normally.
Full log is attached, last 5 lines below:
"""
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 142 (Composite)
Minor opcode of failed request: 1 ()
Serial number of failed request: 1028
Current serial number in output stream: 1043
"""
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http://bugs.winehq.org/show_bug.cgi?id=9418
Summary: Colasoft Mac Scanner 1.1 doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.colasoft.com/mac_scanner/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in
http://www.linuxforums.org/forum/wine/101536-problem-tcp-ip.html
"[Running colasoft mac scan in wine complains
Cannot find any valid ip address...]"
So I downloaded it and tried it.
It found my IP address right away, so that's fine.
But it wasn't able to actually scan for MAC addresses; it
had lots of
fixme:iphlpapi:SendARP (DestIP 0xda01a8c0, SrcIP 0x00000000, pMacAddr
0x7abcc808, PhyAddrLen 0x7abcc7fc): stub
messages. On Linux, at least, the way to do this is
probably to send the packet, wait a millisec, then do
ioctl SIOCGARP. (Or the command arp -n W.X.Y.Z. Or look in /proc/net/arp.)
It'd be cheesy beans to implement, if anybody cares to.
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https://bugs.winehq.org/show_bug.cgi?id=45113
Bug ID: 45113
Summary: Dai-Senryaku Perfect3: Very slowly with OpenGL
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing "Dai-Senryaku Perfect 3",Japanese war board simulation
game,drawing screen is very slowly with OpenGL rendering.
Using with GDI rendering, drawing is little slowly, but faster than OpenGL.
Product page (written in Japanese):
https://www.ss-alpha.co.jp/products/dsperfect3.html
Playing sample:
https://www.ss-alpha.co.jp/products/dsperfect3/download.html
This issue may seem to be similar to BUG #43231.
https://bugs.winehq.org/show_bug.cgi?id=43231
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https://bugs.winehq.org/show_bug.cgi?id=57075
Bug ID: 57075
Summary: Application "Golden6" works in winde 9.0 but fails in
wine 9.15
Product: Wine
Version: 9.15
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.oberkofler(a)gmail.com
Created attachment 76948
--> https://bugs.winehq.org/attachment.cgi?id=76948
log
I have been using the application Golden6 () with wine 8 and 9 and it works
perfectly. When upgrading to wine@staging 9.15 it fails when starting.
0024:err:seh:call_seh_handlers invalid frame 00000001000FE5F0
(0000000000022000-0000000000120000)
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=40736
Bug ID: 40736
Summary: In notepad Ctrl+[Grey /] cause '/' char to be added
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gur.stavi(a)gmail.com
Distribution: ---
The issue is about pressing the combination of CTRL + sys keys from the right
side numeric keypad of the keyboard:
CTRL-[/]
CTRL-[*]
CTRL-[-]
CTRL-[+]
It can be reproduced in Notepad.
In Notepad under Windows these sequences will do nothing.
In Notepad under Wine these sequences will cause the character to be added to
the document.
Perhaps it is related to 'TranslateAccelerator' API but this is just a guess.
The real problem is with 'Notepad++' where these sequences are the default
accelerators for zoom control so chars are added to the document whenever zoom
is changed.
Regards,
Gur
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https://bugs.winehq.org/show_bug.cgi?id=57737
Bug ID: 57737
Summary: Construct 2 crashes when closing
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77935
--> https://bugs.winehq.org/attachment.cgi?id=77935
logs
This bug is very straightforward:
Whenever I close the app, the app crashes and two windows appear telling me
that the app has crashed.
I've attached the log of the app, and the log related to the crash seems to be
this one:
---
05c4:fixme:explorerframe:taskbar_list_SetThumbnailClip iface 0000755DCBBD2800,
hwnd 00000000000301B6, prcClip (null) stub!
05c4:fixme:ieframe:OleInPlaceObject_InPlaceDeactivate (0000755DF6949170)
05c4:fixme:ieframe:ControlSite_OnFocus (0000755DF69492D0)->(0)
05c4:fixme:ieframe:InPlaceSite_OnInPlaceDeactivateEx fNoRedraw (1) ignored
05c4:fixme:mshtml:DocObjHlinkTarget_SetBrowseContext
(0000755DF69D6260)->(0000000000000000)
05c4:fixme:mshtml:nsChannel_GetContentLength
(0000755DCB995CD0)->(00007FFFFE1FAE60)
05c4:fixme:mshtml:nsChannel_GetContentDispositionFilename
(0000755DCB995CD0)->(00007FFFFE1FAEC8)
05c4:fixme:mshtml:nsChannel_GetContentLength
(0000755DCB995CD0)->(0000755D5CA4B2E8)
05c4:fixme:jscript:JScript_SetScriptState unimplemented state 3
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002800
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002001
05c4:fixme:dwmapi:DwmExtendFrameIntoClientArea (00000000000301B6,
00007FFFFE1FC780) stub
05c4:fixme:http:HttpTerminate (0x1, 0000000000000000): stub!
wine: Unhandled page fault on execute access to 0000000075F33A90 at address
0000000075F33A90 (thread 05c4), starting debugger...
---
Construct 2 is a 2d game engine.
You can download a free version without the need to have an account on their
official site here:
https://www.construct.net/en/construct-2/download
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https://bugs.winehq.org/show_bug.cgi?id=44920
Bug ID: 44920
Summary: Starcraft II Arcade Crash during load
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.e.russo(a)gmail.com
Distribution: ---
Created attachment 61011
--> https://bugs.winehq.org/attachment.cgi?id=61011
WINEDEBUG=warn+all log of crash (gzipped)
Starcraft II is a moving target. After the most recent patch, I was unable to
use wine-staging 2.21, which had been working excellently for me. Wine 3.5 has
trouble: loading the "Hero Attack 3X" (popular) arcade game, the game crashes.
I've attached a "WINEDEBUG=warn+all" log, and can help debug.
I checked "use 32-bit version", and I am using a clean prefix.
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https://bugs.winehq.org/show_bug.cgi?id=38303
Bug ID: 38303
Summary: NHL09 menus automatically navigating ( non-stop
clicking down arrow without actual keyboard button
pressing )
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When I launch the game, menus are navigated by themselves. Still - the game
responds on actual pressing of the arrow buttons on my keyboard.
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https://bugs.winehq.org/show_bug.cgi?id=53151
Bug ID: 53151
Summary: teardown.exe crash
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kraisler87(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72584
--> https://bugs.winehq.org/attachment.cgi?id=72584
crash log
I play teardown for several minutes (about 30 minutes) and than GPU hang and
only restart linux help.
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https://bugs.winehq.org/show_bug.cgi?id=56711
Bug ID: 56711
Summary: Vampire: The Masquerade - Bloodlines crashes on launch
(regression)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
Created attachment 76493
--> https://bugs.winehq.org/attachment.cgi?id=76493
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7b68df75).
With WINE 9.0, Vampire: The Masquerade - Bloodlines crashes on launch with the
attached trace.
This crash does not happen when reverting to WINE 8.0. I will run a bisect in
the coming days to try to spot a faulty commit.
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https://bugs.winehq.org/show_bug.cgi?id=56767
Bug ID: 56767
Summary: ERRO SOFTWARE JAVA , JLINK (SEGGER), HASLERAIL
Product: Wine-staging
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: estebanjosemiliano(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
"I'm trying to use the HasleRail's EVA2 program and I encounter the following
issues: in the Windows X64 version, it works, but the graphical interface looks
bad with black color on the icons. It reminds me of a .NET Framework issue I
experienced before. In the x86 version, the program closes on its own upon
opening.
Another problem I encountered is trying to use the SEGGER JLink program. In the
x86 version, it installs two out of the three required drivers, and in the x64
version, it only installs 1 out of the 3 necessary ones. Besides, I tried in
every way to make it recognize the ttyACM0 port, but I couldn't get it to work
in any way."
"I have a program to use with Java. In the x64 Wine version, it's impossible to
install. Now, in the x86 version, it's complicated but it can be installed.
First, running it is a bit tricky, and after installation, it gives an error if
you don't have IE8 installed."
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https://bugs.winehq.org/show_bug.cgi?id=56804
Bug ID: 56804
Summary: Can't access b/c o/ something to do with 32-Bits
Product: Wine-staging
Version: unspecified
Hardware: Other
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesseluketagud(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 76607
--> https://bugs.winehq.org/attachment.cgi?id=76607
Can't access in wow64 32-Bit code
I don't know how all of this stuff works, but when I tried to access Undertale.
it said I couldn't because of some wow64 32-bit code. It was working perfectly
in the beginning but I stopped using it for a week and now it stopped working.
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https://bugs.winehq.org/show_bug.cgi?id=57056
Bug ID: 57056
Summary: Wine-staging build fails in i586 Debian Testing
Product: Wine-staging
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76918
--> https://bugs.winehq.org/attachment.cgi?id=76918
OBS log of build failure
The i586 Debian Testing wine-staging 9.15 build failed with incompatible
pointer type errors in dlls/ntdll/unix/esync.c. Log from the OBS is attached.
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