https://bugs.winehq.org/show_bug.cgi?id=55693
Bug ID: 55693
Summary: Flowgorithm fails as Wine-Mono has a mission dll
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1b6038f3-c0a3-4614-9a2a-256434c26d0a(a)simplelogin.com
Distribution: ---
Created attachment 75208
--> https://bugs.winehq.org/attachment.cgi?id=75208
Wine log when trying to start Flowgorithm
Using wine-staging 8.14, Flowgorithm executable fails to open as it says
wine-mono needs iconv.dll that doesn't appear to be on my system, I didn't find
it being downloadable in WineTricks.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48402
Bug ID: 48402
Summary: Harry Potter: Quidditch World Cup installer doesn't
show the progress
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 66174
--> https://bugs.winehq.org/attachment.cgi?id=66174
log during the installation
During installation of Harry Potter: Quidditch World Cup, the installer doesn't
show progress neither in percents, nor in form of the progress bar. On real
Windows Vista, it is being shown as it should.
WINEARCH=win32 WINEPREFIX=~/.wine_hp ./wine winecfg
Prefix was set to "Vista".
WINEPREFIX=~/.wine_hp/ ./wine start /unix /media/desktop/HPQ_E3/AutoRun.exe &>
~/HPQWC_install.log
I closed the installer near the end of the installation, because it was
starting up the game.
desktop@steamos:~/Code/wine$ ./wine --version
wine-5.0-rc3-11-g6e4d441
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56626
Bug ID: 56626
Summary: error in arc browser
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 76401
--> https://bugs.winehq.org/attachment.cgi?id=76401
report executes arc browser
Hello, how are you? I have recently tested the arc browser in Windows 11 mode
and it gives me the error that I attached in the text file, it seems that this
program requests a component of the Windows 11 SDK that is not currently
implemented in wine.
Can you review it? Thank you very much.
Greetings
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56625
Bug ID: 56625
Summary: iconv.dll not found
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phil(a)tsa.coop
Distribution: ---
Created attachment 76400
--> https://bugs.winehq.org/attachment.cgi?id=76400
Brightpay application installs but won't load
A commercial application 'Brightpay 24-25', which can be downloaded from
https://www.brightpay.co.uk/download/, will install with wine, but the
application itself crashes.
A log file is attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56594
Bug ID: 56594
Summary: Illegal instruction when running DSDPLUS
Product: Wine
Version: 0.9.7.
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Created attachment 76351
--> https://bugs.winehq.org/attachment.cgi?id=76351
Backtrace from illegal instruction in DSDPLUS.EXE
This continues to fail with an illegal instruction. Previous bug report
contains more details https://bugs.winehq.org/show_bug.cgi?id=56441
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56618
Bug ID: 56618
Summary: Roon Music Player crashes upon starting playback
Product: Wine-staging
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joni.hilger(a)yahoo.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76373
--> https://bugs.winehq.org/attachment.cgi?id=76373
Full output of wine command
In short: I'm trying to select a music output in Roon music client and it
crashes immediately when trying to select any.
Steps to reproduce:
1) Install the Roon client (https://github.com/RoPieee/roon-on-wine simplifies
installation - otherwise get it here:
http://download.roonlabs.com/builds/RoonInstaller64.exe)
2) Start it up and connect to your Roon core - I don't think the client works
without it (requires additional setup:
https://download.roonlabs.net/builds/roonserver-installer-linuxx64.sh)
3) Enable any audio output in the Roon client settings. Then try to select an
output with the big purple button at the bottom "select an audio zone" (see
screenshot)
4) The client instantly closes/crashes.
I start the roon client like this:
WINEPREFIX=/home/joni/my_roon_instance wine
/home/joni/my_roon_instance/dosdevices/c:/users/joni/AppData/Local/Roon/Application/Roon.exe
> ~/roon_wine.log 2>&1
I have attached the entire output of the command.
I also tried with non-staging wine and it didn't work there as well. I think an
update of Roon introduced this issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56540
Bug ID: 56540
Summary: Ableton Live 12 Suite Crashes While Opening Sets Saved
In Older Versions
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: numono(a)yahoo.com
Distribution: Other
Created attachment 76296
--> https://bugs.winehq.org/attachment.cgi?id=76296
Ableton 12 Wine Command Line Output
Live 12 crashes while attempting to open Live Sets saved in older versions.
The attachment is the same as the one in the Max For Live Bug since I opened
the program multiple times through the terminal & had to kill it through the
task manager since it froze after I tried to load a Max For Live Instrument &
also froze after I attempted to open a set saved in an older version of the
program.
Free Download - https://www.ableton.com/en/download/archive/
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56604
Bug ID: 56604
Summary: 32-bit OpenGL programs crash with GLX error when run
on nVidia RTX3070 in Wine
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: RESOLVED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.kolesinski(a)gmail.com
Distribution: ---
Resolution: DUPLICATE
Status: RESOLVED
There appears to be some sort of bug/incompatibility with Wine, 32-bit OpenGL
programs, and the official nVidia graphics drivers for Linux.
When testing an old 32-bit OpenGL game based on the Quake III engine (Medal of
Honor: Allied Assault, or MOHAA), I get unexpected crashes at application
launch, with the following error:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 29067
Current serial number in output stream: 29068
This occurs when testing with a 32-bit or 64-bit prefix, and has occurred on
every version of Wine (and Proton) I've ever tried, going back several years,
up to the current version (9.7). I have also tried numerous versions of the
nVidia drivers, and am currently on the latest version (550.76-1). I am using
Arch Linux.
The game runs without this issue on the integrated AMD GPU (Ryzen 5800h APU).
The error occurs only for Wine programs. The error occurs if using the
discrete (RTX 3070 laptop) GPU in "dedicated" mode, as well as in hybrid mode
("prime-run ...").
Non-wine 32-bit OpenGL programs do not experience this problem. E.g.
glxgears32 works fine on the discrete GPU. Similarly, 64-bit e.g. Vulkan games
work fine on the integrated and discrete GPU.
This same game in a native Linux binary (MOHAA) also runs without experiencing
this issue (it has other issues unrelated to this, as the binary was a
pre-release beta...I mention it for comparison purposes).
I have researched this problem at length, and although there are anecdotes of
others running into these same errors with various OpenGL programs, there is no
apparent solution and I suspect most people just give up, or end up using
different hardware.
--- Comment #1 from m.kolesinski(a)gmail.com ---
I got a cgi error about failing to send an email when submitting these and it
wasn't clear if it went through. I hit back and resubmitted and lo and behold
it's in there 2x.
*** This bug has been marked as a duplicate of bug 56603 ***
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56597
Bug ID: 56597
Summary: Wine does not recognize ANSI escape codes
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: wszqkzqk(a)qq.com
Distribution: ---
Created attachment 76355
--> https://bugs.winehq.org/attachment.cgi?id=76355
binary file to reproduce
According to
[Wikipedia](https://en.wikipedia.org/wiki/ANSI_escape_code#DOS_and_Windows) and
[Windows API
docs](https://learn.microsoft.com/en-us/windows/console/console-virtual-ter…,
Windows has supported ANSI escape code since Windows 10 version 1511.
```c
#include <locale.h>
#include <stdio.h>
int main () {
setlocale (LC_ALL, "");
fprintf (stdout, "\x1b[32m" "\x1b[1m" "STDOUT" "\x1b[0m" "\n");
fprintf (stderr, "\x1b[31m" "\x1b[1m" "STDERR" "\x1b[0m" "\n");
}
```
For this example (compiled with clang 18 in msys2, linked to `ucrtbase.dll`),
the characters can be escaped with color and bold and output as we expected
under Windows. However, run these program in wine will directly print out the
escape code without escaping:
```
[32m[1mSTDOUT[0m
[31m[1mSTDERR[0m
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56518
Bug ID: 56518
Summary: 64bit variant of Dependency Walker fails to start
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
I downloaded the x64 version of https://www.dependencywalker.com/ and started
it in a 64-bit wine prefix.
$ wget https://www.dependencywalker.com/depends22_x64.zip
$ 7z x depends22_x64.zip
$ WINEARCH=win64 WINEPREFIX=~/.wine64 wineboot
$ WINEPREFIX=~/.wine64 wine ./depends.exe
The following error occurred and the applications did not start:
04cc:err:module:import_dll Library MFC42.dll (which is needed by
L"C:\\windows\\depends.exe") not found
04cc:err:module:loader_init Importing dlls for L"C:\\windows\\depends.exe"
failed, status c0000135
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56616
Bug ID: 56616
Summary: FloEdit II fails to start, repeats error in log
indefinitely
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: somethingoutoftheordinary(a)live.com
Distribution: ---
Hi, since WINE 8.2 FlorEdit II from Florian Stohr does not start, it logs the
message
012c:fixme:odbc:SQLDataSources (EnvironmentHandle 02ED1D08, Direction 2,
ServerName 0670E97C, BufferLength1 127, NameLength1 0670EB2C, Description
0670E8EC, BufferLength2 127, NameLength2 0670EA9C)
followed by repeating the following indefinitely:
0130:fixme:odbc:SQLDataSources (EnvironmentHandle 02A52500, Direction 1,
ServerName 05E6E97C, BufferLength1 127, NameLength1 05E6EB2C, Description
05E6E8EC, BufferLength2 127, NameLength2 05E6EA9C)
(starts with Direction 2, then repeats direction 1)
it never reaches a point of starting the application, it works on WINE 8.1 and
below but on none of the versions after.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56418
Bug ID: 56418
Summary: Patch wined3d-bindless-texture cause no GUI show
Product: Wine-staging
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
For some application - in my case VST plugins like sforzando or Molot - GUI is
not showed. Editor (GUI) window is empty.
After some investigation I find out that the cause is patch
wined3d-bindless-texture
It worked until wine version 9.2
This bug started after wine 9.3 and it's still present in 9.4.
I'm using nouveau driver with GeForce GT 710 card.
The same is with driver nvidia 470.
Issue not appear on clean wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56529
Bug ID: 56529
Summary: Bejeweled 3 crashes on start in ddraw.dll
Product: Wine-staging
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/78000/Bejeweled_3/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 76283
--> https://bugs.winehq.org/attachment.cgi?id=76283
terminal output
Bejeweled 3 shows an error window titled "Fatal Error!" when started in current
wine-9.5-156-g9786ee25554 (Staging).
The game starts properly in vanilla wine-9.5-156-g9786ee25554.
The patch from Staging which causes the crash:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-GetP…
It started happening since Staging commit
3ed5b91e3302f0618d921554d4fa2b9444717115
(Rebase against 4573910acc2783a3f678a428aa313377b09a04e8.)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49423
Bug ID: 49423
Summary: Added input lag in World of Warcraft and other games
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bloodyiron(a)lanified.com
Distribution: ---
In World of Warcraft you use WASDQE to move your character in the world in a
very highly responsive manner. When using WINE 4.16, there is no perceptible
input lag. However, switching to WINE 4.17 or higher (verified in 5.7 also),
there is immediately perceptible input lag. Namely, in a combination of
dropped/missed inputs and delayed response to inputs the game receives.
This seems to be reproducible 100% of the time based on my experience and
generally everyone else I've asked, or read comments on the topic.
This input lag is so bad it means World of Warcraft should not be played on any
version higher than WINE 4.16 until this input lag bug is fixed, as it makes
gameplay elements (complex boss fights) nearly impossible.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46523
Bug ID: 46523
Summary: GTA / Grand Theft Auto IV (1.0.7.0) crashes under wine
4.0, works OK under 3.0.4
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
Created attachment 63380
--> https://bugs.winehq.org/attachment.cgi?id=63380
GTA IV backtrace
GTA / Grand Theft Auto IV (1.0.7.0): it gets past the intro screen (R* logo),
but after pressing "Start", it begins loading data while showing the game
characters loading screen, and crashes halfway, showing a backtrace window.
It works OK under wine 3.0.4.
All libraries are internal, except for MS VC++ 2005 redistributable.
No wine prefix options nor 'export' flags.
ThinkPad T410s
Processor: Intel i5 (1st-gen), quad-core 2.53Mhz
Memory: 4Gb RAM
OS: Ubuntu 18.04 / elementaryOS Juno
Graphics: NVidia NVS3100M (304.107 driver)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31245
Bug #: 31245
Summary: xrandr12 warcraft 3 regression
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdfrewq(a)mail.ru
Classification: Unclassified
When i trying to change screen resolution in Warcraft 3 options, it show me
confirmation window "All ok, do you realy want to save this resolution", but
realy nothing happens, resolution does not change.
This is printed to stdout:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub!
err:xrandr:xrandr12_set_current_mode Resolution change not successful --
perhaps display has changed?
In wine 1.5.8 all was ok.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48565
Bug ID: 48565
Summary: When entering fullscreen at lower resolution than the
desktop, scrollable virtual desktop is accessible
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
I tried playing a DirectX-based game, e.g. GTAIV, using the emulated virtual
desktop at 800x600 (my desktop's native resolution is 1440x900).
But ever since I changed back to playing the game fullscreen at 800x600
*without the virtual desktop*, the following happens:
- The game starts at the desired lower resolution
- Part of my desktop environment's panel is visible within the game's viewport,
at that same lower resolution
- If I move the mouse far enough, I realize that there's an active 1440x900
virtual desktop, showing me a lo-res 800x600 window
- I can scroll around the edges of this virtual desktop, thus Wine losing the
captured mouse cursor
- When playing, this moves the centered game view past the center of the
screen, losing focus; this prevents the mouse cursor's movements to be confined
within the fullscreen window, which is supposed to be the an immovable
viewport.
I haven't found a way to revert back from having tried the virtual desktop
option, as the change has been somehow been made permanent.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=4553
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |https://www.myabandonware.c
| |om/game/future-cop-l-a-p-d-
| |3k8
Keywords| |download
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #44 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-9.7
wine FCopLAPD.exe
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"edgeupdate" failed to start: 2
00b4:fixme:wineusb:add_usb_device Interface 1 has 6 alternate settings; using
the first one.
00b4:fixme:wineusb:add_usb_device Interface 1 has 8 alternate settings; using
the first one.
0098:fixme:wineusb:query_id Unhandled ID query type 0x5.
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:quartz:BaseControlWindowImpl_put_BackgroundPalette window 016F8D88,
palette 0, stub!
0174:fixme:mfplat:wg_transform_read_quartz Unexpected stream format change!
017c:fixme:quartz:image_presenter_StartPresenting iface 0164B1D0, cookie 0,
stub!
0024:fixme:quartz:image_presenter_StopPresenting iface 0164B1D0, cookie 0,
stub!
0024:fixme:quartz:BaseControlWindowImpl_put_BackgroundPalette window 0172E268,
palette 0, stub!
0190:fixme:mfplat:wg_transform_read_quartz Unexpected stream format change!
017c:fixme:quartz:image_presenter_StartPresenting iface 0172D0A0, cookie 0,
stub!
0024:fixme:quartz:image_presenter_StopPresenting iface 0172D0A0, cookie 0,
stub!
0024:err:quartz:BaseMemAllocator_Decommit Waiting: 1
0190:err:quartz:send_buffer Failed to get a sample, hr 0x80040211.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56040
Bug ID: 56040
Summary: Antares Auto-Tune Central UI doesn't how up and then
crashes
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Kirschi94(a)gmx.net
Distribution: ---
Created attachment 75686
--> https://bugs.winehq.org/attachment.cgi?id=75686
The backtrace the wine debugger gave me
Antares Auto-Tune Central is completely unable to start, it crashes before the
UI would have been loaded in.
The error I suspect leads to this is:
19f4:err:virtual:virtual_setup_exception stack overflow 2000 bytes addr
0x6ffffff82160 stack 0x7ffffe100830
(0x7ffffe100000-0x7ffffe101000-0x7ffffe900000)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56619
Bug ID: 56619
Summary: Waves Central crashing at startup
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Kirschi94(a)gmx.net
Distribution: ---
I think I've had this bug since around 8.21, but since I only now came around
to recreating and filing it I put it in version 9.7.
I successfully installed Waves Central (an application to install VST plugins
bought from Waves), but whenever I try to start it, an error
("Waves-Output-a.log", "Waves Error-a.png") happens. Since I tried to write the
output of the terminal directly into a file and the first time kinda didn't
work ("waves-wine-pre.log"), while the second time actually produced a
different error ("Waves-Output-b.log", "Waves Error-b.png"), I thought I should
give you all the logs I got.
Error-a says a log file has been created but I haven't yet found it. I'll add
it as an attachment as soon as I find it.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50553
Bug ID: 50553
Summary: SetEnvironmentVariableW function sets last error on
deleting non-existent variable
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: topin89(a)mail.ru
Distribution: ---
This code
```
//gcc test.c -o test.exe && ./test.exe
#include <windows.h>
#include <stdio.h>
int main(int argc, char *argv[]){
BOOL result;
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", "SomeValue");
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
return 0;
}
```
compiled with Mingw-w64 gcc
and running from command line and MSYS console gives this in Windows 10:
```
result: 1, last error: 0
result: 1, last error: 0
result: 1, last error: 0
result: 1, last error: 0
```
and this in Kubuntu 20.04.1 with winehq-staging 6.0:
```
<snip fixmes>
result: 0, last error: 203
result: 1, last error: 0
result: 1, last error: 0
result: 0, last error: 203
```
Error 203 is ERROR_ENVVAR_NOT_FOUND, btw. So, in Win 10 deleting already
deleted environmental variable doesn't lead to error, in Wine it is.
This alone prevents git.exe (and probably many more apps) to work correctly. In
file git-for-windows-repo/compat/mingw.c
there is this function,
```
int mingw_putenv(const char *namevalue)
{
int size;
wchar_t *wide, *equal;
BOOL result;
if (!namevalue || !*namevalue)
return 0;
size = strlen(namevalue) * 2 + 1;
wide = calloc(size, sizeof(wchar_t));
if (!wide)
die("Out of memory, (tried to allocate %u wchar_t's)", size);
xutftowcs(wide, namevalue, size);
equal = wcschr(wide, L'=');
if (!equal)
result = SetEnvironmentVariableW(wide, NULL);
else {
*equal = L'\0';
result = SetEnvironmentVariableW(wide, equal + 1);
}
free(wide);
if (!result)
errno = err_win_to_posix(GetLastError());
return result ? 0 : -1;
}
```
This line :
```
result = SetEnvironmentVariableW(wide, NULL);
```
sets error on removing non-existent `PERL5LIB` and that leads to result == 0
which in turn leads to premature exit in `err_win_to_posix(GetLastError())`.
In this particular case, for some reason last error sets to 0 instead of 203.
Another bug probably, I'll report it later.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13198
Summary: Microsoft Pinball Arcade black/blank window in 24bpp
mode
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13030)
--> (http://bugs.winehq.org/attachment.cgi?id=13030)
Screenshot of real 8bpp mode
Microsoft Pinball Arcade (commercial/full version) doesn't work properly in
WINE if you're using a regular, standard-issue 24bpp X session. Intro/menu
screens work, but the 3D content (direct3d? ddraw?) just produces a black
screen.
Steps to reproduce:
0. Obtain a copy of the game (maybe the demo version will do?). cd into your
'drive c' directory and start the game: `wine Program\ Files/Microsoft\
Games/Pinball\ Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables.
2. Click on the movie to interrupt it. The title screen appears and looks
fine.
3. Click again, table select menu appears and waits for input.
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black. So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black. A windows
pointer appears. On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game. Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears. Blindly hitting "y" puts
me back at the table-select screen as it should. So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.
Actual Results:
Described above - I get a black window instead of a game table.
Expected Results:
Wine should have displayed the table properly and let me play the game.
Notes:
In order to run this game properly, the user *must* have a true 8bpp mode
with StaticColor visual defined in their xorg.conf, and the user *must*
manually run a second, separate X screen (e.g. one accessible with Ctrl-Alt-F8)
in that more with that visual.
Desipte having a known, tested, working 8bpp mode in xorg.conf, Xorg does not
have any kind of ability to switch away from the currently-running depth to
some other mode (e.g. it cannot and never will be able to drop from 24bpp to
8bpp), and is not expected to ever have such a feature. Furthermore, some
users' hardware does not have the ability to run in true 8bpp mode at all, so
this game simply *will not work* on those systems.
ply does not work on some hardware, despite having correct software settings.
The attached screenshot shows what the game looks like in reap 8bpp
"StaticColor" mode, using twm as a window manager (it looks the same without a
window manager).
Versions affected:
All WINE versions from roughly 0.9.31 through the current 1.0 rc1 release.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33270
Bug #: 33270
Summary: Cursor disappears during Installshield install
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44009
--> http://bugs.winehq.org/attachment.cgi?id=44009
Wine 1.5.26 +cursor trace
With certain applications (QuickTime 7.02.38, SlingPlayer 1.3) the mouse
pointer disappears. It reappears when the installation is complete (or at
random intervals).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.