http://bugs.winehq.org/show_bug.cgi?id=58203
Bug ID: 58203
Summary: PL/SQL Developer: All system memory gets eaten
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertdejager(a)tutanota.com
Distribution: ---
Created attachment 78505
--> http://bugs.winehq.org/attachment.cgi?id=78505
Oracle Instant Client registry entries
Since Wine version 10.6, PL/SQL Developer uses up all system memory.
The system freezes up for a bit until memory management kicks in.
In PL/SQL Developer version 15, no UI is shown.
PL/SQL Developer 16 does draw UI, but eats memory all the same.
Steps to reproduce:
* Install wine 10.6 or 10.7
* Download Oracle Instant Client (64 bit) and unzip into your prefix in
c:\ORACLE\instantclient_23.7 (not entirely sure if this is needed to reproduce
the bug)
*
https://download.oracle.com/otn_software/nt/instantclient/2370000/instantcl…
* Import the registry entries from the attached .reg file
* Edit c:\ORACLE\instantclient_23.7\tnsnames.ora and add a connect string for a
database (apologies, I cannot provide a database or a connect string for it)
(not entirely sure if this is needed to reproduce the bug)
* Install PL/SQL Developer 15 (64 bit) or PL/SQL Developer 16 (64 bit)
* https://www.allroundautomations.com/files/trial/plsqldev1504x64.msi
* https://www.allroundautomations.com/files/trial/plsqldev1604x64.msi
* Run PL/SQL Developer
Workaround:
* Downgrade to wine <= 10.5
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56186
Bug ID: 56186
Summary: The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit dmusic:dmusic fails in a 64-bit wineprefix:
dmusic.c:1296: Test failed: got L"\0008"
See The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
The invalid string is random. This started on 2023-11-21.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55928
Bug ID: 55928
Summary: NtQuerySystemInformation SystemProcessInformation
result misaligned
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 75493
--> https://bugs.winehq.org/attachment.cgi?id=75493
Reproducer
NtQuerySystemInformation with SystemProcessInformation returns misaligned
entries.
Reproducer attached.
Windows output:
Process name: (null)
Process name: System
Process name: Secure System
Process name: Registry
... (trimmed)
Wine output:
Process name: Z
Misaligned at entry 1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52239
Bug ID: 52239
Summary: Partially invisible URL in TurnFlash's About window
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Steps to reproduce:
1. Download TurnFlash v2.10: https://www.nirsoft.net/utils/tflash210.zip (ZIP
file SHA1: 63ae606aee64259091e7f82436d4ecdf3a6e9047)
2. Extract and run tflash.exe
3. Right click TurnFlash's tray icon, then click on 'About'
The About window should fully display the following clickable URL:
http://nirsoft.mirrorz.com
But on Wine 6.23 it currently displays:
http://
I've added screenshots comparing Windows 10 and Wine.
Thank you.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34331
Bug #: 34331
Summary: Toolbar buttons can be activated without a proper
click
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blubban(a)gmail.com
Classification: Unclassified
Created attachment 45697
--> http://bugs.winehq.org/attachment.cgi?id=45697
Minimized (110 lines) testcase; includes source and 32bit binary
Steps to reproduce:
1. Open the attached testcase, or anything else with a toolbar (I did nothing
weird with the testcase).
2. Click and hold the mouse on any non-disabled toolbar button
3. Move the mouse to any other toolbar button, disabled or not; release the
mouse
Expected result: The button is not activated, since the mouse was depressed
while hovering over another button. This is also the result on Windows 7 64bit.
Actual result: The button is activated. This can even be done if the button is
disabled, which can give all kinds of strange results in apps that assume
disabled buttons are not triggerable.
To guarantee there is no weird config nearby, I have tested it with a live CD
in a virtual machine. Linux Mint 15 MATE, 64bit; wine1.6-0ubuntu1. I'd use 1.7
if it was in the PPA, but I don't think I have enough RAM to compile Wine on
that VM.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58255
Bug ID: 58255
Summary: I am Using Wine Staging Trying to run a program Called
Player2 Which allows to play minecraft with AI
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salikovjr(a)gmail.com
Distribution: ---
Created attachment 78598
--> http://bugs.winehq.org/attachment.cgi?id=78598
here is the backtrace
something broke idk
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57105
Bug ID: 57105
Summary: Steam GPU process crash loop
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76988
--> https://bugs.winehq.org/attachment.cgi?id=76988
Wine 9.16 console output
Following a successful installation the Steam client main window never loads.
In the background the GPU process continually dies and respawns. The Steam logs
confirm this is what is happening.
The usual workaround is installing the corefonts (Bug 56624 -> Bug 32342), but
this does not work for the pre-compiled DEB packages. If I build Wine myself
the workaround works as expected.
I tried adding the CFLAGS apparently used by the OpenSUSE build system but it
doesn't cause the error.
CFLAGS='-O2 -Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3
-fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables
-fstack-clash-protection -Werror=return-type -g'
https://build.opensuse.org/public/build/openSUSE:Factory/standard/x86_64/wi…
I'm guessing it is down to some combination of differing library versions.
Tried -no-cef-sandbox but it made no difference.
Workaround is to build Wine myself (Debian Stable in my case).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47281
Bug ID: 47281
Summary: Ableton Live 10.0.6
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
Distribution: ---
This is an experimental branch where I've pulled a real-time patches from Kai
Krakow's proton tree and have incorporated it into both master and stable
branches of WineHQ
URL for the the GitHub repo is at:
https://github.com/billhuey/wine-bhuey
The branch is bhuey-rt-master and bhuey-rt-stable
Currently both stable and master run Ableton fine as far as I can tell but
there are issues with wineserver sucking up a full core of CPU time.
----
billh@pngn-dev:~/wine/wine-test-stable$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
----
Linux pngn-dev 5.0.14-rt9 #2 SMP PREEMPT RT Fri May 17 01:31:54 PDT 2019 x86_64
x86_64 x86_64 GNU/Linux
----
It's running a real-time kernel but I doubt that's the issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51386
Bug ID: 51386
Summary: ln.exe needs KERNEL32.dll.FindFirstFileNameW
Product: Wine
Version: 6.12
Hardware: x86-64
URL: https://web.archive.org/web/20210530064017/https://sch
inagl.priv.at/nt/ln/ln.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: awineuser(a)mail.com
Distribution: Ubuntu
ln.exe, a command line utility that works with hard links and symbolic links,
can crash during a "deloreon copy" (incremental backup). Specifically, the
command used was this:
ln --backup --unroll --1023safe --progress --delorean <source directory>
<previous backup dir> <new backup dir>
When it crashes, the terminal output says:
wine: Call from 7BC2980A to unimplemented function
KERNEL32.dll.FindFirstFileNameW, aborting
Sometimes the command completes without crashing, so apparently it doesn't
always call this function?
Note: the 32-bit version of ln.exe was used. I haven't tested the 64-bit
version.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46750
Bug ID: 46750
Summary: MS Office 2010 on Windows 7 crash
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63753
--> https://bugs.winehq.org/attachment.cgi?id=63753
Backtrace
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
Then installed Office 2010
Crash during installation. I tried to install it several times.
On Win XP installation works fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55255
Bug ID: 55255
Summary: Dyson Sphere Program (Steam): mouse ignored if
switching windows
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74868
--> https://bugs.winehq.org/attachment.cgi?id=74868
Screen capture
If switching windows (ALT+TAB) and switching back to Dyson Sphere Program on
Steam, the mouse is apparently ignored. (See video) This is true at the menu
screen and during the game.
Workaround to get this far:
"winetricks arial" (Bug 47325)
I tried (from winetricks):
grabfullscreen=y|n
mwo=disabled|enabled|force
usetakefocus=y|n
but none of these made any difference.
Nothing new printed in the console:
https://bugs.winehq.org/attachment.cgi?id=74867
Workaround is using a virtual desktop, but this is not ideal for a game.
No demo available as far as I know.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58133
Bug ID: 58133
Summary: Gigapixel ai no longer starts 8.3.3
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 78409
--> http://bugs.winehq.org/attachment.cgi?id=78409
crash report
Gigapixel ai used to work (https://bugs.winehq.org/show_bug.cgi?id=57155) but
now it no longer starts.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58243
Bug ID: 58243
Summary: Geekbench 6 crashes at start.
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://www.geekbench.com/download/
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 78583
--> http://bugs.winehq.org/attachment.cgi?id=78583
patch
It seems to choke in a query for "MSSMBios_RawSMBiosTables" not returning
anything usefull.
AFAICT the code for getting the raw biosdata is already present in the current
code (in fill_bios), so I copied/pasted/modified it in the attached patch,
which makes the application start fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26017
Summary: 3D Pinball - Space Cadet: fullscreen does not work
properly
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
3D Pinball - Space Cadet
If you can copy the file from Windows XP in C:\Program Files\Windows NT\Pinball
(or if you dual-boot Windows XP with Linux and access the file) and run the
pinball.exe in Wine.
Fullscreen mode does not work properly. The title bar of the window still
shows when you press <F4> to go into fullscreen. Also, the top and bottom
GNOME panels in Ubuntu are still showing. The game is supposed to be in
fullscreen completely.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56859
Bug ID: 56859
Summary: Can't install photoshop CS6 through wine
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adammthe(a)proton.me
Distribution: ---
Created attachment 76660
--> https://bugs.winehq.org/attachment.cgi?id=76660
the log of me running Set-Up.exe on a 32bit wine pfx
log copy pasted because >> log.log doesn't work
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55254
Bug ID: 55254
Summary: Dyson Sphere Program (Steam): white artefact on
opening scene
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74867
--> https://bugs.winehq.org/attachment.cgi?id=74867
Wine 8.12 console log
During the opening scene of a new game of Dyson Sphere Program on Steam there
is an unusual white triangle that clearly shouldn't be there. Indeed, it isn't
there on Windows 10.
Artefact: https://youtu.be/8pVK9s-a--o
Normal: https://youtu.be/7hXvhXKy9TU?t=272
I can't figure out what should be there instead. It looks to me like nothing.
Workaround:
"winetricks arial" (Bug 47325)
No demo that I know of.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
(prog-if 00 [VGA controller])
Kernel modules: nvidiafb, nouveau, nvidia_drm, nvidia
Using the latest Nvidia drivers that support my hardware:
470.199.02-0ubuntu0.22.04.1
Tried setting the shader to "arb" but it made no difference.
Setting the shader to "none" upgrades the triangle to a full sphere surrounded
the ship, which is obviously not better.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58277
Bug ID: 58277
Summary: Virtual desktop doesn't resize correctly
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.moddb.com/games/airline-tycoon/downloads/a
irline-tycoon-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: bf0813e39470c5682c784b1db9812fb4ff5e13cc
Distribution: ---
Similar to bug #58066.
Airline Tycoon uses a fixed 640X480 resolution. When you start the game in a
virtual desktop sized anything higher than that (800X600, 1024X768 etc) the
area of the virtual desktop beyond 640X480 is black.
Reverting commits
290fd532ee7376442d272e3833528256bfe5e9dc
bf0813e39470c5682c784b1db9812fb4ff5e13cc
fix the problem for me.
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58269
Bug ID: 58269
Summary: Build regression in wine 10.7 using clang on aarch64
(error in backend: Invalid register name "x18")
Product: Wine
Version: 10.7
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lav(a)etersoft.ru
Distribution: ---
When compiling wine for aarch64, a build regression appeared in Wine 10.7 when
using clang (any version).
Error is that register x18 is used, and clang reports it as an hard error.
[00:04:11] fatal error: error in backend: Invalid register name "x18".
[00:04:11] PLEASE submit a bug report to
https://github.com/llvm/llvm-project/issues/ and include the crash backtrace,
preprocessed source, and associated run script.
[00:04:11] Stack dump:
[00:04:11] 0. Program arguments: clang-19 -c -o dlls/msvcr100/crt_main.o
dlls/msvcrt/crt_main.c -Idlls/msvcr100 -Idlls/msvcrt -Iinclude -Iinclude/msvcrt
-D_MSVCR_VER=100 -D__WINESRC__ -D_CRTIMP= -Wall -pipe -fcf-protection=none
-fvisibility=hidden -fno-stack-protector -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self
-Wpointer-arith -Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter
-Wvla -Wwrite-strings -gdwarf-4 -fPIC -fasynchronous-unwind-tables -D_WIN32
-fno-builtin -fshort-wchar -Wno-format -pipe -Wall -g -O2
[00:04:11] 1. <eof> parser at end of file
[00:04:11] 2. Code generation
[00:04:11] 3. Running pass 'Function Pass Manager' on module
'dlls/msvcrt/crt_main.c'.
[00:04:11] 4. Running pass 'AArch64 Instruction Selection' on function
'@mainCRTStartup'
[00:04:11] #0 0x0000ffff9b5805e8
llvm::sys::PrintStackTrace(llvm::raw_ostream&, int)
(/usr/lib/llvm-19.1/bin/../lib64/libLLVM.so.19.1+0x39705e8)
Simular bug discussed here https://bugs.winehq.org/show_bug.cgi?id=55051
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58217
Bug ID: 58217
Summary: The Journeyman Project 3 doesn't work in virtual
desktop mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: ArchLinux
This is an old game from 1998 and is currently available only on GOG.com.
The problem occurs in virtual desktop mode but not in fullscreen.
After the main menu loaded an error window appears with the cryptic
message:'LOT System OSError: -209'
Dismissing the message just respawns another instance of it. This is repeated
about 10 times then the game can no longer be interacted with.
Reverting
commit 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
fixes the problem for me.
wine-10.7-73-gf9741837a3b
XFCE/XFWM 4.20
X.Org X Server 1.21.1.16
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.