https://bugs.winehq.org/show_bug.cgi?id=56314
Bug ID: 56314
Summary: MPEG-1 video playback does not properly resize screen
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cthielen(a)gmail.com
Distribution: ---
Created attachment 76042
--> https://bugs.winehq.org/attachment.cgi?id=76042
Screenshot showing the video in the corner. It should be fullscreen.
Ultima IX has MPEG-1 based video playback that is now working thanks to
https://bugs.winehq.org/show_bug.cgi?id=9127 being fixed. Thanks for everyone
who helped out there!
However, now the video playback only appears in the upper-left corner of the
screen. It isn't clipped, but it looks like the system is failing to change
screen resolution. These videos playback fullscreen on Windows. See attached
for a visual.
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https://bugs.winehq.org/show_bug.cgi?id=56210
Bug ID: 56210
Summary: Very slow event processing (seconds)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
The Windows event queue, as emulated under Wine, appears to work differently
than the real one under Windows 10.
If you build my Rust test program, ui-mock, arc branch:
[code]
git clone https://github.com/John-Nagle/ui-mock.git
cd ui-mock
git checkout arc
cargo build --release --target x86_64-pc-windows-gnu --examples
cd target/x86_64-pc-windows-gnu/release/examples
wine ui-mock.exe
[/code]
it will run fine under real Windows 10. But, built on Ubuntu 22.04 LTS with
current Rust, it behaves strangely.
Click on one of the big bars that says "placeholder", and you get get a login
popup. It doesn't do anything; this is just a GUI dummy.
Type something into the user name box.
On real Windows, characters are echoed at full speed.
[b]Under Wine 8 or 9, character echo is delayed about 3-4 seconds.[/b]
What seems to be happening is that the endless refreshing of the screen (this
is a game-type program) is starving out event processing.
This uses the Rust crates Rend3, Winit, egui, and wgpu, all of which work
cross-platform.
A newer version of Rend3 (see the Cargo.toml file for the rev number) has a
different approach to the event loop. There are two callback functions -
"event", and "redraw" in Rend3's framework. The framework itself does a
request-redraw at the end of each redraw. This seems to starve out non-redraw
event processing.
An earlier version of Rend3 did not have this problem. That older version can
be built as above, by removing the line
git checkout arc
This uses a different version of the Rend3 framework, one which only redraws
when the event queue is empty.
"winit", a standard Rust crate, claims in its documentation that non-redraw
events are always processed before redraws. But "winit", which has
platform-dependent code for Windows, seems to assume, in the Windows platform
code, that the underlying platform event queue does that. For real Windows, it
does seem to do that. But Wine's event queue does not seem to work that way.
If someone reports this problem in a commercial game, it's probably going to be
reported as "keys are sluggish". Here, you have sources for everything and can
reproduce the problem.
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https://bugs.winehq.org/show_bug.cgi?id=56313
Bug ID: 56313
Summary: InstallShield is crashed when complete the setup
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matnazarovsobirjon123(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76041
--> https://bugs.winehq.org/attachment.cgi?id=76041
Wine dialog ask me to save this logs
Hello Wine Team!
I received an exception from Wine when I installed the NetSupport Manager
program, its installer is InstallShield as I understand it.
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https://bugs.winehq.org/show_bug.cgi?id=56312
Bug ID: 56312
Summary: Vulkan is broken for me after certain commits
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: airidaslideikis(a)gmail.com
Distribution: ---
Created attachment 76035
--> https://bugs.winehq.org/attachment.cgi?id=76035
Contains Vulkan assert error.
So after February 6 commits, I can't get Vulkan to work anymore. I'm suspecting
it has to do with Vulkan headers update, because right before Vulkan headers
were updated - Vulkan was working fine.
My system - Samsung Galaxy S23U with Snapdragon 8 Gen 2, Termux-glibc prefix,
latest dev build of box64, Mesa 24.1.0 latest dev build, latest dev build of
Wine 9.1. Right before it got updated to Wine 9.2.
Same error occurs when using DXVK. I enabled Vulkan renderer on WineD3D just to
make a problem more in line with Wine and exclude any external factors.
Funnily enough, if I switch WineD3D to use OpenGL, it works fine. Utilizes zink
without an issue.
Oh and by the way, same exact issue happens on vanilla and with staging
patches. This means staging patches aren't at fault here. Couldn't bother
reinstalling vanilla Wine for the same exact issue.
Added a log which confirms Vulkan failure.
I'll try reverting vulkan header update, because this is pretty much the only
suspicious thing that's keeping Vulkan from working to my eyes.
Or, it could also be Mesa bug. I'm completely lost here.
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http://bugs.winehq.org/show_bug.cgi?id=14010
Summary: RivaTuner 2.09 not work ,no overclocking or sensor
ability
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
RivaTuner 2.09 not work ,no overclocking or sensor ability
My videocard is very loud without this program!!
I and not only i, want to overclocking without BIOS VRAM rewrite.
Program can be downloaded free from
http://www.radeon.ru/
(Main menu left - newest version)
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https://bugs.winehq.org/show_bug.cgi?id=56259
Bug ID: 56259
Summary: Microsoft Webview 2 installer hangs forever
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://developer.microsoft.com/en-us/microsoft-edge/w
ebview2/?form=MA13LH
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 75970
--> https://bugs.winehq.org/attachment.cgi?id=75970
stub that lets installer finish
A user reported troubles with this at the forum. Apparently (didn't verify
this) the installer works in win 7 because it downloads an older version of
webview2. When version is set to win10 another version seems to be downloaded.
See https://forum.winehq.org/viewtopic.php?t=38443
A +relay showed following trace, the kernelbase.SleepConditionVariableCS
sequence keeps going on and on forever.
Adding a stub for the function that the program tries to find
(RtlGetDeviceFamilyInfoEnum) just before the "loop" of
SleepConditionVariableCS, makes the installer succeed for me (it exits without
a success message, but the files seem to be installed).
I'll try to add a test and submit the patch later
+relay log:
0204:Call KERNEL32.GetProcAddress(6fffffc50000,14038602f
"RtlGetDeviceFamilyInfoEnum") ret=1401736ba
0204:Ret KERNEL32.GetProcAddress() retval=00000000 ret=1401736ba
0204:Call kernelbase.SleepConditionVariableCS(1403deb48,1403deb58,00000064)
ret=14020442a
0204:Call ntdll.RtlSleepConditionVariableCS(1403deb48,1403deb58,7ffffe1ff2f8)
ret=6fffff4cbd7d
0204:Ret ntdll.RtlSleepConditionVariableCS() retval=00000102 ret=6fffff4cbd7d
0204:Call ntdll.RtlNtStatusToDosError(00000102) ret=6fffff4cbd98
0204:Ret ntdll.RtlNtStatusToDosError() retval=000005b4 ret=6fffff4cbd98
0204:Ret kernelbase.SleepConditionVariableCS() retval=00000000 ret=14020442a
0204:Call kernelbase.SleepConditionVariableCS(1403deb48,1403deb58,00000064)
ret=14020442a
0204:Call ntdll.RtlSleepConditionVariableCS(1403deb48,1403deb58,7ffffe1ff2f8)
ret=6fffff4cbd7d
0204:Ret ntdll.RtlSleepConditionVariableCS() retval=00000102 ret=6fffff4cbd7d
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https://bugs.winehq.org/show_bug.cgi?id=56250
Bug ID: 56250
Summary: Elite Dangerous client gets stuck on black screen
after launch
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
When using WINE_D3D_CONFIG='renderer=vulkan' to launch Elite, the game will
launch but then get stuck on a black screen.
The problem appears to be related to the following entry in the log:
fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0xe.
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https://bugs.winehq.org/show_bug.cgi?id=51360
Bug ID: 51360
Summary: vkGetDeviceProcAddr invalid behavior for functions
from extensions unsupported by host Vulkan instance
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: loothelion(a)nvidia.com
Distribution: ---
I believe the below may also be true for vkGetInstanceProcAddr, but I haven't
confirmed this locally.
The Vulkan 1.2.182 specification states the following about the behavior of
vkGetDeviceProcAddr:
> The table below defines the various use cases for vkGetDeviceProcAddr and
> expected return value for each case.
>
> The returned function pointer is of type PFN_vkVoidFunction, and must be cast to
> the type of the command being queried before use. The function pointer must only
> be called with a dispatchable object (the first parameter) that is device or a
> child of device.
>
> Table 2. vkGetDeviceProcAddr behavior
>
> device | pName | return value
> ---------------------------------------------------------------------------------------
> NULL | *[1] | undefined
> ---------------------------------------------------------------------------------------
> invalid device | *[1] | undefined
> ---------------------------------------------------------------------------------------
> device | NULL | undefined
> ---------------------------------------------------------------------------------------
> device | core device-level Vulkan command [2] | fp[3]
> ---------------------------------------------------------------------------------------
> device | enabled extension device-level commands [2] | fp[3]
> ---------------------------------------------------------------------------------------
> any other case, not covered above | NULL
>
> [1] - "*" means any representable value for the parameter (including valid
> values, invalid values, and NULL).
>
> [2] - In this function, device-level excludes all physical-device-level
> commands.
>
> [3] - The returned function pointer must only be called with a dispatchable
> object (the first parameter) that is device or a child of device e.g.
> VkDevice, VkQueue, or VkCommandBuffer.
Winevulkan's behavior differs from this slightly. Note the fifth row of the
table uses the language "enabled extension device-level commands", this means
that if a command is queried via vkGetDeviceProcAddr and isn't part of core,
the extension which introduces it must be enabled for the given VkDevice object
in order for vkGetDeviceProcAddr to return a valid function pointer, and
otherwise it should return NULL.
In order to properly conform to the Vulkan specification Winevulkan should only
expose device-level commands whose extensions have been enabled.
Note that applications should not be querying for Vulkan commands via
vkGetDeviceProcAddr if they know the extension is not supported by the
underlying implementation. However in the case of an application which does
rely on this bad behavior, Winevulkan will return a function pointer to one of
its thunks and then proceed to deference a null function pointer when it tries
to call into the underlying host Vulkan implementation.
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https://bugs.winehq.org/show_bug.cgi?id=47521
Bug ID: 47521
Summary: digikam 6.10 crashes on start
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 64913
--> https://bugs.winehq.org/attachment.cgi?id=64913
crash output
Backtrace:
=>0 0x66401f0a EntryPoint+0xb6a() in qt5widgets (0x006ff4f8)
1 0x1084cf64 WXMPUtils_DuplicateSubtree_1+0x44c5d3() in libdigikamcore
(0x737adae8)
2 0x10388bb9 EntryPoint+0x387818() in libdigikamcore (0x006ff5f8)
3 0x104c0cba WXMPUtils_DuplicateSubtree_1+0xc0329() in libdigikamcore
(0x006ff688)
4 0x2278b630 EntryPoint+0xba28f() in libdigikamgui (0x006ffab8)
5 0x2276e7b3 EntryPoint+0x9d412() in libdigikamgui (0x006ffb98)
6 0x00404be5 _ZN7Digikam6DColor11premultiplyEv+0x15e4() in digikam
(0x006ffe88)
7 0x00401382 EntryPoint+0xffffffff() in digikam (0x006fff28)
8 0x7b47e022 call_process_entry+0x11() in kernel32 (0x006fff48)
9 0x7b480acc start_process+0xeb(entry=<couldn't compute location>,
peb=<couldn't compute location>)
[Z:\home\austin\wine-git\dlls\kernel32\process.c:1297] in kernel32 (0x006fffd8)
10 0x7b47e02e start_process_wrapper+0x9() in kernel32 (0x006fffec)
0x66401f0a EntryPoint+0xb6a in qt5widgets: movl 0x4(%eax),%ecx
austin@laptop:~/Downloads$ du -sh digiKam-6.1.0-Win32.exe
321M digiKam-6.1.0-Win32.exe
austin@laptop:~/Downloads$ sha256sum digiKam-6.1.0-Win32.exe
fb870263a8bb2bd178590dfacfe68110b68d8c5b0ca53606084162a1a5e42b44
digiKam-6.1.0-Win32.exe
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https://bugs.winehq.org/show_bug.cgi?id=43993
Bug ID: 43993
Summary: Quick3270 5.21: crashes when using the Connect
function
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: q3270(a)grr.la
Distribution: ---
Application crashes when I choose Session -> Connect option.
Application error messages is: "Could not find imported function in DLL
C:\windows\system32\ws2_32.dll"
Console output relevant messages:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:shell:SetCurrentProcessExplicitAppUserModelID
L"DN-Computing.Quick3270.DisplayEmulator": stub
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation,
...) semi-stub
fixme:htmlhelp:HtmlHelpW HH_PRETRANSLATEMESSAGE unimplemented
Application is available as trial here:
https://www.dn-computing.com/download.htm
Prior to launching the application I've installed wine-mono and wine-gecko.
Unsuccessfully tried:
- replacing ws2_32.dll with an original one
- debugging with +relay, the log doesn't show the missing procedure name
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https://bugs.winehq.org/show_bug.cgi?id=56293
Bug ID: 56293
Summary: user32:msg test_recursive_hook fails on Windows 7
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
https://test.winehq.org/data/tests/user32:msg.html is failing in
test_recursive_hook since Jan 18 with:
msg.c:12680: Test failed: Got expected 16.
This is a new test introduced by 3c9e57d57f6d8bdb2cadbff6fa31cb41b058454f. I
haven't looked in detail, but I guess the behavior is just different on Windows
7?
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https://bugs.winehq.org/show_bug.cgi?id=51843
Bug ID: 51843
Summary: dlls/ws2_32/socket.c:839:17: error:
‘IP_ADD_SOURCE_MEMBERSHIP’ undeclared here
Product: Wine
Version: 6.18
Hardware: x86
OS: NetBSD
Status: NEW
Severity: blocker
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
gcc -c -o dlls/ws2_32/socket.o dlls/ws2_32/socket.c -Idlls/ws2_32 -Iinclude
-D__WINESRC__ -DUSE_WS_PREFIX -D_REENTRANT -fno-PIC
-fasynchronous-unwind-tables -Wall -pipe -fno-stack-protector
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-march=i586 -gdwarf-2 -gstrict-dwarf -fno-omit-frame-pointer
-I/usr/pkg/include -I/usr/include -I/usr/pkg/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/pkg/include/freetype2 -I/usr/X11R7/include -g
dlls/ws2_32/socket.c:839:17: error: ‘IP_ADD_SOURCE_MEMBERSHIP’ undeclared here
(not in a function); did you mean ‘WS_IP_ADD_SOURCE_MEMBERSHIP’?
MAP_OPTION( IP_ADD_SOURCE_MEMBERSHIP ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:840:17: error: ‘IP_DROP_SOURCE_MEMBERSHIP’ undeclared here
(not in a function); did you mean ‘WS_IP_DROP_SOURCE_MEMBERSHIP’?
MAP_OPTION( IP_DROP_SOURCE_MEMBERSHIP ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:841:17: error: ‘IP_BLOCK_SOURCE’ undeclared here (not in a
function); did you mean ‘WS_IP_BLOCK_SOURCE’?
MAP_OPTION( IP_BLOCK_SOURCE ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:842:17: error: ‘IP_UNBLOCK_SOURCE’ undeclared here (not in
a function); did you mean ‘IP_BLOCK_SOURCE’?
MAP_OPTION( IP_UNBLOCK_SOURCE ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: error: ‘AI_ALL’ undeclared here (not in a
function); did you mean ‘P_ALL’?
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: warning: initialization makes integer from pointer
without a cast [-Wint-conversion]
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: note: (near initialization for
‘ws_aiflag_map[4][1]’)
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: error: initializer element is not constant
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: note: (near initialization for
‘ws_aiflag_map[4][1]’)
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c: In function ‘WS_setsockopt’:
dlls/ws2_32/socket.c:5639:27: error: storage size of ‘mreq_source’ isn’t known
struct ip_mreq_source mreq_source;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5856:24: error: request for member ‘imr_interface’ in
something not a structure or union
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^
dlls/ws2_32/socket.c:5856:38: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^
dlls/ws2_32/socket.c:5856:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5857:24: error: request for member ‘imr_multiaddr’ in
something not a structure or union
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5857:38: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5857:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5858:24: error: request for member ‘imr_sourceaddr’ in
something not a structure or union
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5858:39: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5858:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5861:20: warning: assignment makes integer from pointer
without a cast [-Wint-conversion]
optlen = sizeof(mreq_source);
^
dlls/ws2_32/socket.c:5639:27: warning: unused variable ‘mreq_source’
[-Wunused-variable]
struct ip_mreq_source mreq_source;
^~~~~~~~~~~
dlls/ws2_32/socket.c: In function ‘WS_gethostbyaddr’:
dlls/ws2_32/socket.c:6092:19: warning: implicit declaration of function
‘gethostbyaddr_r’; did you mean ‘gethostbyaddr’?
[-Wimplicit-function-declaration]
int res = gethostbyaddr_r(paddr, len, unixtype,
^~~~~~~~~~~~~~~
gethostbyaddr
dlls/ws2_32/socket.c: In function ‘WS_gethostbyname’:
dlls/ws2_32/socket.c:6284:23: warning: implicit declaration of function
‘gethostbyname_r’; did you mean ‘gethostbyname2’?
[-Wimplicit-function-declaration]
int res = gethostbyname_r(name, &hostentry, extrabuf, ebufsize,
&host, &locerr);
^~~~~~~~~~~~~~~
gethostbyname2
At top level:
dlls/ws2_32/socket.c:1796:12: warning: ‘set_ipx_packettype’ defined but not
used [-Wunused-function]
static int set_ipx_packettype(int sock, int ptype)
^~~~~~~~~~~~~~~~~~
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https://bugs.winehq.org/show_bug.cgi?id=51770
Bug ID: 51770
Summary: digikam-7.1.0 freezes on start
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Run
2) Click Next, Next, Next, Next, Next
3) It freezes
If you attempt to start it again, it just freezes without showing anything.
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https://bugs.winehq.org/show_bug.cgi?id=44073
Bug ID: 44073
Summary: Nier:Automata has blocky artifacts
Product: Wine
Version: 2.21
Hardware: x86
URL: http://www.mediafire.com/file/me8dsk3asiuqoiw/automata
.7z
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59788
--> https://bugs.winehq.org/attachment.cgi?id=59788
Screenshot showing artifacts
Program only works with wine-staging, and you need CSMT enabled to avoid severe
graphical glitches.
I'm using mesa drivers on Linux 4.14.2.
I made an apitrace of the Direct3D calls(1.4GB, 543MB compressed), linked it in
the URL field.
It used to work, but even if I downgrade everything (wine, mesa, linux) I still
can't get it to work. Might be a driver issue, but I'm not sure.
Since I don't have another Linux system I can't really test it, I'd really
appreciate if someone tried to reproduce the issue.
You need to get the windows binaries for apitrace, and then just run "wine
apitrace.exe *.trace"
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https://bugs.winehq.org/show_bug.cgi?id=52695
Bug ID: 52695
Summary: Titan Quest crashes at start with "0xc0000005
(EXCEPTION_ACCESS_VIOLATION)"
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enni(a)telsh.de
Distribution: ---
Hi!
After the latest WINE update to 7.4 the game "Titan Quest" (with or without
latest DLCs at latest version from GOG) does not start anymore.
After having had some issues with version 7.3 I did a clean reinstall of the
whole WINEPREFIX. Codewise this looks like:
$ cd $WINEPREFIX && cd ..
$ rm -rf $WINEPREFIX && mkdir $WINEPREFIX
Then I added some fonts and the codec to play the mp3 sound files, in the past
I did some tests and these were always needed:
$ winetricks corefonts tahoma l3codecx
Then I installed the game and tried to run it. The first chord of the
soundtrack is played a couple of times (sounds like an echo) and then the game
crashes. The screen stays black all the time, the mouse curser is like in the
game.
To check if it would solve the issue I installed a couple of libs/dlls:
* dsound
* dmusic
* directplay
* xvid
* allcodecs
and changed the sound setting "sound=pulse".
Unfortunately nothing solves the issue.
Attached is a dump text file, I would be able to provide the binary/debugger
file as well, it's ~2.5 MB large and I wasn't sure if it would be wasted here
because the txt file might be sufficient and is easier to read.
Also attached is the output of
$ winetricks list-all
after the initial installation with the fonts and codec.
And the output of
$ WINEDEBUG=+all wine TQ.exe
is attached as well.
Thanks alot for your support, I'd love to play this game again and would like
to update the wiki entry as well as soon as this is resolved. It looks like
somebody else with a Debian/Ubuntu system was able to install the same version
and there it works without any issue. So maybe it is related to that "strip"
issue that ArchLinux had?
Kind regards,
enni
PS: I see that I can only attach one file, will try to add the other files as
comment after creation.
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https://bugs.winehq.org/show_bug.cgi?id=41604
Bug ID: 41604
Summary: Access violation in CertAddSerializedElementToStore
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
I am trying to work around this bug
https://bugs.winehq.org/show_bug.cgi?id=11070 (importpfx fails, needs
PFXImportCertStore implementation).
On Windows (10, 1607) I serialize a certificate to a buffer with
CertSerializeCertificateStoreElement, and write this buffer into a file.
On Linux (Ubuntu 16.10, PlayOnLinux, Wine 1.9.10) I read the buffer from the
file and I import it with CertAddSerializedElementToStore.
-> It fails and GetLastError returns STATUS_ACCESS_VIOLATION.
I had a look at the code: in crypt32/serialize.c (1.9.21),
CRYPT_ReadSerializedElement, you can read
__EXCEPT_PAGE_FAULT
{
SetLastError(STATUS_ACCESS_VIOLATION);
context = NULL;
}
__ENDTRY
So there is really an access violation.
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https://bugs.winehq.org/show_bug.cgi?id=56206
Bug ID: 56206
Summary: Hardwar UIM.06 launcher (Hardman.exe) has shrinked UI
tabs
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
URL: https://archive.org/download/HARDWAR/HARDWAR.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: brendan(a)redmandi.com
Regression SHA1: 39ae8778ca415780e23d0185cb4d5040aca4c789
Distribution: ArchLinux
Created attachment 75919
--> https://bugs.winehq.org/attachment.cgi?id=75919
Hardman.exe launcher screen (before/after)
The launcher for the game Hardwar (Steam) shows tabs in the UI in 2 rows. The
second row of tabs in the UI however is not visible, looks like that row is
shrinked.
Clicking on the upper (visible) row reveals the lower row of tabs (see attached
screenshot for comparison).
Reverting commit 39ae8778ca415780e23d0185cb4d5040aca4c789
fixes the problem for me.
Installing native comctl32.dll via winetricks on the other hand doesn't fix the
problem.
To reproduce the problem with the non-Steam demo version (after UIM.06 patch is
installed):
1. Install the demo located in the URL. Don't launch the game yet.
2. Download and install the UIM.06 patch from
http://www.zedo.hardwar.info/HardwarUIM06.zip.
3. Launch Hardman.exe from the game directory.
The problem occurs with the Steam version too (already patched with UIM.06).
DRM-free, can be launched without Steam running.
https://store.steampowered.com/app/1500540/Hardwar/
wine-9.0-54-g1932c3a2516
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https://bugs.winehq.org/show_bug.cgi?id=56239
Bug ID: 56239
Summary: explorer doesn't honor smaller virtual desktop size
when changed through winecfg
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Hello,
After creating a wineprefix, I enabled a virtual desktop size of 3840x1024
corresponding to my monitor full-screen setup (3x 1280x1024).
I installed Steam, and it opened its window in the center. The taskbar was
visible with the steam icon in the bottom right.
I installed a Steam game demo and launched it. The demo could run with that
resolution but had some glitches that I wanted to test at a lower resolution.
I changed the virtual desktop size to 1154x864 (the game supports that, and
even lower).
When I launched Steam next, I could not see the Steam window, nor the taskbar.
The taskbar was initially visible but disappeared when Steam was supposed to
load its icon. I had no way to move the Steam window back to the visible
desktop area.
I reverted the desktop size change, re-ran steam and moved the main window to
the top left corner.
Then I changed the desktop size to 1154x864 again.
This time, when Steam opened, the window was at the top left corner where I put
it, but the taskbar did again disappear when the steam window opened. I tried
to run the game demo anyway. The game initially appeared fullscreen, but what
seems to be a cropped 1154x864 corner of the 3840x1024 full-screen rendering. I
nonetheless tried to change the in-game screen resolution to match the desktop,
but I couldn't. There was standard VGA and widescreen resolutions upto
3840x1204. I chose 1024x768 and apply. The desktop didn't change size. I was
simply left with a full black screen 1154x864 virtual desktop window. Hovering
the mouse to the right of the Wine window, I could hear the menu options
hovering clicking noises, approximately where a 1024x768 screen would be,
centered in a 3840x1024 desktop of which the wine windows was a 1154x864 top
left corner.
So although I only saw a 1154x864 chunk of the desktop, the applications still
acted like the desktop was still 3840x1024.
I tested this with task manager and could replicate the issue. The task manager
window stays where it was last in the larger virtual desktop and the taskbar
also moves to where it was in the larger virtual desktop, meaning that if the
size is sufficiently smaller, all there is left is an empty blue screen and no
way to move the window back to the visible space or to click on the icons or
taskbar menu.
I haven't done a regression test yet.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=56303
Bug ID: 56303
Summary: Tony & Friends - New Adventures: Invasion in Kellogg's
Land: Crashes randomly
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)felix-potthast.de
Distribution: ---
Created attachment 76020
--> https://bugs.winehq.org/attachment.cgi?id=76020
winedbg backtrace wow64 mode
I installed wine using the wine-git archlinux aur package.
The version shown by `wine --version` is: wine-9.1-169-g6b853a9354d
I set the windows version to Windows 98 using winecfg.
I installed the game by mounting the cdimage.iso from
https://archive.org/download/Werbespiele/Tony%20%26%20Friends%202%20-%20R2P…
and then running SETUP.exe
When i then run the installed game in the program files folder it crashes soon
but always at a different point during any level.
sha1sum of installed game exe:
47766e5ab76487bfba990b1315285ec77ec5f30e tony2.exe
I tried it with and without setting WINEARCH=win32
Backtrace for wow64 case is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38019
Bug ID: 38019
Summary: VLC is garbage if dragged to different monitor
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damianatorrpm(a)gmail.com
Distribution: ---
Install VLC media player.
Start some movie/video file.
Works fine as long as vlc is running on the monitor it was started on.
If you drag VLC with a running video to another monitor, the video freezes
(sound continues).
Easily reproducible and vlc is also gpl and can be found here:
http://www.videolan.org/vlc/download-windows.html
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https://bugs.winehq.org/show_bug.cgi?id=56305
Bug ID: 56305
Summary: CryptEnumProviders doesn't set pdwProvType when
szProvName is NULL
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: dm.klionsky(a)gmail.com
Distribution: ---
The call like below doesn't changes dwType.
```
DWORD dwIndex = 0;
DWORD dwType = -1;
DWORD cbName = -1;
CryptEnumProviders(dwIndex, NULL, 0, &dwType, NULL, &cbName);
```
At the same time the call like below does change dwType.
```
CryptEnumProviders(dwIndex, NULL, 0, &dwType, "Microsoft Base Cryptographic
Provider v1.0", &cbName);
```
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https://bugs.winehq.org/show_bug.cgi?id=55604
Bug ID: 55604
Summary: Roblox: Crashes when launching
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: vixea0(a)gmail.com
Distribution: ---
Roblox fails to launch "experiences". This issue was bisected to this commit
hash, ea640f6cece7660ffc853b7d574fbe52af34901a or
https://gitlab.winehq.org/wine/wine/-/commit/ea640f6cece7660ffc853b7d574fbe…
reverting it to the previous commit allows Roblox to completely function again.
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https://bugs.winehq.org/show_bug.cgi?id=56302
Bug ID: 56302
Summary: Bibleworks 10
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzo.flori(a)hotmail.com
Distribution: ---
Created attachment 76019
--> https://bugs.winehq.org/attachment.cgi?id=76019
I copied here infos at the crash of the program
Bibleworks 10 crashes, here with Linux Mint 21.2 and also on my laptot with
Ubuntu 22.04! But for years I haven't had problems... Why???
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https://bugs.winehq.org/show_bug.cgi?id=42400
Bug ID: 42400
Summary: cscript.exe doesn't show errors
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: kolan_n(a)mail.ru
Distribution: ---
When there is an error in a script cscript.exe outputs nothing.
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https://bugs.winehq.org/show_bug.cgi?id=56194
Bug ID: 56194
Summary: Dungeon & Fighter Private server needs
ntdll.NtdllDefWindowProc_W
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Originally reported at
https://www.reddit.com/r/winehq/comments/18zstc7/i_receive_an_error_message…
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