https://bugs.winehq.org/show_bug.cgi?id=54497
Bug ID: 54497
Summary: riched20:editor - The window is sometimes visible in
test_eventMask() on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - The window is sometimes visible in test_eventMask() on
Windows:
editor.c:6641: Test failed: Window shouldn't be visible.
See https://test.winehq.org/data/patterns.html#riched20:editor
This failure can happen on any Windows version from Windows 7 to 10 21H1.
There are only 5 known instances over the past 6 months which makes it pretty
rare:
* 2022-10-18 on w10pro64v2004 32-bit
* 2022-11-08 on w1064v2009 64-bit
* 2022-11-09 on w7u-2qxl (32-bit)
* 2022-12-22_20 w10pro64-ar 64-bit
* 2023-02-15 on w7u_adm (32-bit) for MR2212
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https://bugs.winehq.org/show_bug.cgi?id=54494
Bug ID: 54494
Summary: riched20:editor - test_EM_FORMATRANGE() fails on
Windows in the en_AE + UTF-8 locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_FORMATRANGE() fails on Windows in the en_AE + UTF-8
locale:
editor.c:5741: Test failed: Expected < 9, got 10
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic in the en-AE-u8 locale and the invalid / expected
values are always the same. Also it never happens in any of the other locales
we test, including the hi-u8 one. So it's not a pure UTF-8 issue.
Adding traces shows that it is the first iteration of the loop that fails, i.e.
the "WINE wine" fmtstring.
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https://bugs.winehq.org/show_bug.cgi?id=51509
Bug ID: 51509
Summary: Shadow Warrior 2 Black Screen caused by video (mfplat)
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
Shadow Warrior 2 (Gog version) does not work anymore with Wine Staging 6.13.
Wine tries to show the videos at the start of the game, but only the sound and
the mouse cursor shows up, but the rest of the screen is black.
The following error is displayed while that happens:
0100:err:mfplat:mf_decoder_GetOutputStreamInfo Failed to get desired output
buffer size
Older versions of wine simply skipped the videos and therefore the game was
working fine.
If you need any other infos, please let me know.
Many thx !
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https://bugs.winehq.org/show_bug.cgi?id=55862
Bug ID: 55862
Summary: [aarch64-musl] ws2_32.dll failed to initialize //
could not load kernel32.dll
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.org(a)life.at
Distribution: ---
On Alpine Linux (= musl) with either, **WINE 8.19** and current **master**, I
get the same errors.
It's configured like this, only lacking the mentioned dependencies:
% ../configure --disable-tests --with-mingw --enable-archs=i386,aarch64
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported.
configure: libcapi20 development files not found, ISDN won't be supported.
configure: libnetapi not found, Samba NetAPI won't be supported.
Confirming the environment:
% ./wine --version
wine-8.19
% uname -m
aarch64
% ldd `which ls`
/lib/ld-musl-aarch64.so.1 (0xffffa0732000)
Confirming libraries:
% find ./ -name ws2_32.dll -o -name kernel32.dll
./dlls/kernel32/aarch64-windows/kernel32.dll
./dlls/kernel32/i386-windows/kernel32.dll
./dlls/ws2_32/aarch64-windows/ws2_32.dll
./dlls/ws2_32/i386-windows/ws2_32.dll
% file dlls/kernel32/*/kernel32.dll
dlls/kernel32/aarch64-windows/kernel32.dll: PE32+ executable (DLL) (GUI)
Aarch64, for MS Windows, 14 sections
dlls/kernel32/i386-windows/kernel32.dll: PE32 executable (DLL) (GUI)
Intel 80386, for MS Windows, 15 sections
% file dlls/ws2_32/*/ws2_32.dll
dlls/ws2_32/aarch64-windows/ws2_32.dll: PE32+ executable (DLL) (GUI)
Aarch64, for MS Windows, 14 sections
dlls/ws2_32/i386-windows/ws2_32.dll: PE32 executable (DLL) (GUI) Intel
80386, for MS Windows, 15 sections
The errors (same result with other exe's, like `msiexec` or `winecfg`):
% rm -Rf ~/.winevanilla ; WINEPREFIX=~/.winevanilla ./wine
programs/powershell/aarch64-windows/powershell.exe
wine: created the configuration directory '/home/g/.winevanilla'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
002c:err:module:loader_init "ws2_32.dll" failed to initialize, aborting
002c:err:module:loader_init Initializing dlls for
L"C:\\windows\\system32\\wineboot.exe" failed, status c0000142
wine: could not load kernel32.dll, status c0000135
% rm -Rf ~/.winevanilla ; WINEPREFIX=~/.winevanilla ./wine
programs/powershell/i386-windows/powershell.exe
wine: created the configuration directory '/home/g/.winevanilla'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
002c:err:module:loader_init "ws2_32.dll" failed to initialize, aborting
002c:err:module:loader_init Initializing dlls for
L"C:\\windows\\system32\\wineboot.exe" failed, status c0000142
0024:err:environ:init_peb starting
L"Z:\\home\\g\\Downloads\\wine\\build\\programs\\powershell\\i386-windows\\powershell.exe"
in experimental wow64 mode
0024:err:module:init_wow64 could not load
L"C:\\windows\\system32\\wow64.dll", status c0000135
_(Issue originally created on
[Hangover](https://github.com/AndreRH/hangover/issues/141))_
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https://bugs.winehq.org/show_bug.cgi?id=56029
Bug ID: 56029
Summary: After focusing the window behaves as if the left mouse
button is pressed and hold.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
Maybe this regression is already reported, but it is so strange, that I was not
able to find it in the reports.
The effect is that if the uses switches to WINE application by Alt-Tab for
example, it behaves as if the left mouse button was pressed and hold. For
example, if there is a text editor, a mouse selection starts and moving the
mouse you select text as if the left mouse button is pressed.
In order to stop this behavior, you need to click with some of the mouse
buttons on the window (regardless of what button).
In addition, sometimes after activating the window, the focus moves to the main
menu as if the Alt key was pressed.
These both appears on random intervals somehow related to what you do in the
window.
The most reproducible procedure is the following:
1. Open two "notepad" instances with text files big enough to fills the whole
window.
2. Switch to the **other** notepad window by Alt-Tab, click somewhere in the
text.
2.1 If the text caret moves successfully, goto 2.
2.2 If text caret simply disappears from the initial position but not appeared
where you clicked, go to 3
3. Switch to the other window by Alt-Tab, move the mouse, without pressing
buttons, the text is selected after the mouse cursor.
This behavior stops when you press the left mouse button once on the text.
Another way is to press Alt key in order to enter the main menu and then again
to return to the text.
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https://bugs.winehq.org/show_bug.cgi?id=56071
Bug ID: 56071
Summary: Technomage Black screen No graphics or movies shown
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
Black screen when running. Can hear movies but no graphics shown.
Used to work in older wine versions (1.7 era)
Demo here
https://www.gamepressure.com/download.asp?ID=615
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https://bugs.winehq.org/show_bug.cgi?id=53726
Bug ID: 53726
Summary: [Silent Hill 4] No trailer
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Looking at a game-play:
https://www.youtube.com/watch?v=ADkPTbGzJBA
I noticed that low res trailer videos are missing, with only "fixme" error
messages in the log:
https://pastebin.com/if6Q5LBA
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https://bugs.winehq.org/show_bug.cgi?id=55659
Bug ID: 55659
Summary: QT5 program running on aarch64 platform, mouse event
exception
Product: Packaging
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: 364676551(a)qq.com
CC: dimesio(a)earthlink.net
Distribution: ---
QT5 program running on aarch64 platform, mouse event exception
After manually resizing the window, click on event recovery
After moving the position of the form, the coordinate system did not follow the
form and cannot be clicked
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https://bugs.winehq.org/show_bug.cgi?id=38061
Bug ID: 38061
Summary: Nitro Family displays only a blank screen in full
screen
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.fileplanet.com/137999/download/Nitro-Family
-Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Distribution: ---
Created attachment 50702
--> https://bugs.winehq.org/attachment.cgi?id=50702
console output of Nitro Family demo full screen, blank screen
Hello,
Nitro Family displays only a blank screen in full screen.
Piotr Caban gave in bug 38050 the workaround of going into window mode by
pression Alt+Enter.
This allows to play the game.
So this is continuation of bug 38050, if you want the game not to crash you
need to be at least at commit b02934096d36a3c1e7f79fa73071b44e6bbb2c26 which is
post wine-1.7.36.
But the 7ac8ad4492eeaacca6909d2d96eb84aff05ca79c (also post wine-1.7.36) is
enough to show the issue.
I couldn't find this bug already reported, but I may have missed it.
All the bugs I found were about ddraw, and if I'm not mistaken this game
doesn't use it.
--- snip ---
> WINEDEBUG=+relay,+tid,+seh ~/wine-git/wine NitroFamily.exe >> log 2>&1
> grep ddraw log
>
> grep PE\ DLL log | cut -f2 -d, |cut -f2 -d\ |sort -u
L"advapi32.dll"
L"amx32.dll"
L"avifil32.dll"
L"comctl32.dll"
L"comdlg32.dll"
L"CrashRpt.dll"
L"crtdll.dll"
L"d3d8.dll"
L"dbghelp.dll"
L"dsound.dll"
L"Engine.dll"
L"Entities.dll"
L"Game.dll"
L"gdi32.dll"
L"ijl15.dll"
L"imm32.dll"
L"iphlpapi.dll"
L"KERNEL32.dll"
L"mmdevapi.dll"
L"msacm32.dll"
L"msvcp70.dll"
L"msvcr70.dll"
L"msvcrt.dll"
L"msvfw32.dll"
L"ntdll.dll"
L"ntoskrnl.exe"
L"ogg.dll"
L"ole32.dll"
L"oleaut32.dll"
L"opengl32.dll"
L"psapi.dll"
L"rpcrt4.dll"
L"Shaders.dll"
L"shell32.dll"
L"shlwapi.dll"
L"user32.dll"
L"userenv.dll"
L"uxtheme.dll"
L"version.dll"
L"vorbis.dll"
L"vorbisfile.dll"
L"windowscodecs.dll"
L"winealsa.drv"
L"wined3d.dll"
L"winejoystick.drv"
L"winex11.drv"
L"winmm.dll"
L"winspool.drv"
L"ws2_32.dll"
L"wsock32.dll"
--- snip ---
> sha1sum NitroFamily.exe
70144d05b75354f5f892f3afc760d991f69ef973 NitroFamily.exe
> du -hs NitroFamily.exe
1000K NitroFamily.exe
>
> ~/wine-git/wine --version
wine-1.7.36-15-g7ac8ad4
I'm attaching the command line output at
7ac8ad4492eeaacca6909d2d96eb84aff05ca79c because it is short
but I don't personally find anything suspicious.
This also happens with the demo
http://www.fileplanet.com/137999/download/Nitro-Family-Demo
> du -hs nitrofamilyoffdemo.exe
212M nitrofamilyoffdemo.exe
> sha1sum nitrofamilyoffdemo.exe
46082852a40592bf744778fd7212d79862900dd4 nitrofamilyoffdemo.exe
Cheers,
Marc
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https://bugs.winehq.org/show_bug.cgi?id=53632
Bug ID: 53632
Summary: Fails to load Jeskola Buzz with mono, can load with
dotnet4 with serious graphical issues, hence mono
test.
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonburr0wnz1(a)hotmail.com
Distribution: ---
Created attachment 73030
--> https://bugs.winehq.org/attachment.cgi?id=73030
backtrace file saved upon error.
When launching Jeskola Buzz after successful install, with dotnet dependencies
it loads with graphical issues. Mono errors upon load.
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https://bugs.winehq.org/show_bug.cgi?id=54689
Bug ID: 54689
Summary: Crash while attempting to run "My Taunton
Collection.exe" v 0.1.1 for reading a magazine archive
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agosto1957(a)maildrop.cc
Distribution: ---
Created attachment 74199
--> https://bugs.winehq.org/attachment.cgi?id=74199
backtrace - wine crashes during execution of the described application
The application appears at first to run (window loads, specific loaded
collections are displayed in the catalog), but when the specific collection is
selected for reading from the loaded collection, the application crashes. Back
trace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54911
Bug ID: 54911
Summary: Game Controller window doesn't close when at XInput
and attempts to close the Game Controller window.
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vd1523096(a)gmail.com
Distribution: ---
Created attachment 74422
--> https://bugs.winehq.org/attachment.cgi?id=74422
Game Controller window glitching and doesn't close when attempting to click
cancel button.
When going to 3 tabs in game controller window; Joysticks, DInput and XInput,
When at XInput tab and when clicking on cancel button game controller window
doesn't close, when clicking on cancel button multiple times, the "Cancel" text
in the middle button disappears, When attempting to close out game controller
window by pressing the exit/close button have failed and when going to DInput
tab the game controller window glitched, when clicking on Joysticks tab, it
doesn't respond.
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https://bugs.winehq.org/show_bug.cgi?id=55191
Bug ID: 55191
Summary: couldn't open app due to 32 bits, even though I
installed the 64 bits
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonzaguesc(a)gmail.com
Installed all 3 versions of the Wine for Mac OS X and all of them came out with
a big X on them, causing them to not be openable.
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https://bugs.winehq.org/show_bug.cgi?id=42664
Bug ID: 42664
Summary: XCOM 2 graphic issues in menu and during campaign
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 57611
--> https://bugs.winehq.org/attachment.cgi?id=57611
Game menu with broken background
If you start Firaxis XCOM2 and get to the main menu, the background is barely
visible as it is rather dark. Some objects have red and green borders on
occasion or completely colored.
Same is true for anything else but the buttons during the intro level.
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https://bugs.winehq.org/show_bug.cgi?id=56048
Bug ID: 56048
Summary: winedbg --auto: shows incomplete modules list
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
When lookgin into the attachement of bug 55985 I wondered why just one module
is shown. It looks like this executable somehow achives to link against
a 32-bit module while the process is 64-bit. This 32-bit module is loaded
to the lowest address of all modules, gets therefore sorted to index 0
in winedbg and therefore this is used as the processes architecture.
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https://bugs.winehq.org/show_bug.cgi?id=55161
Bug ID: 55161
Summary: IrfanView full screen mode creates an unneeded and
uncalled for permanent overlaying panel
Product: Wine
Version: 8.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 74729
--> https://bugs.winehq.org/attachment.cgi?id=74729
Panel
Steps to reproduce:
1) Download https://www.irfanview.info/files/iview460.zip
2) Run
3) Open any image
4) Press Enter or View -> Full screen
5) Press Enter once again (to leave full screen mode)
Result:
At this point at the bottom of the screen a 100px high permanent on top of the
screen panel will appear.
This panel must _not_ exist.
What's worse if you run any other Windows application in parallel and you exit
IrfanView, this panel will continue to be shown until wineserver exits.
This is a regression, sorry I cannot bisect at the moment.
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https://bugs.winehq.org/show_bug.cgi?id=55903
Bug ID: 55903
Summary: Falcon BMS 4.37u3: game randomly fails to load 3D
models
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeno(a)x-s.com.pl
Distribution: ---
Created attachment 75439
--> https://bugs.winehq.org/attachment.cgi?id=75439
Screenshots of the problem
On random runs no 3D models are visible in game, both in TacRef (game
encyclopedia) and in 3D world (screenshots attached). If it happens there are
messages in the game debug logs about skipping load LODs:
Log entry: 400 Skipping LOD load, lodIdx is negative: -1261039100
This state is permanent across the run, ie if models aren't loaded from the
very beginning, they won't, until game is closed. Launching it once again, may
load 3D models properly (chance is about 30%).
Game is installed as follows:
1. Created new 64-bit wine prefix, set as Windows 10(default).
2 Created separate drive (here E:), pointing to dir in my home dir where all
games are installed.
3. Installed DXVK and external libraries: *d3dx11_43, *d3dcompiler_43 installed
via winetricks.
4. Installed Original Falcon 4 (needed by BMS for legal reasons)
5. Installed Falcon BMS 4.37 update 3 (using full installer, direct to latest
version, no updates on older release)
Game was run with --mono switch to get debug logs.
System specs;
Hardware:
CPU: Ryzen 5 5600X; M/B: MSI B550-A PRO; RAM: 16GB DDR4 Patriot Viper 3733MHz
CL17; GPU: Saphire Pulse RX5700XT BE
OS: Fedora 38 x86_64; kernel 6.5.9-200; libdrm-2.4.117; mesa-23.1.9; wine-8.19;
dxvk-2.3
Wine is installed from Fedora rpms, issue is present both in X11 and Wayland
session. Using wine build-in D3D11 wrapper instead of DXVK makes no difference.
Also it doesn't matter if game launcher (needs extra .Net 4.6.2) is used or
game executable is launched directly from command prompt
This issue is not present in previous versions of Wine, last known working is
8.14. 8.15/16 weren't tested as there are no Fedora rpms with those releases.
If needed copy of Falcon4 can be provided, BMS itself can be downloaded for
free from project home page:
https://www.falcon-bms.com/downloads/
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https://bugs.winehq.org/show_bug.cgi?id=55655
Bug ID: 55655
Summary: user32:dialog - test_IsDialogMessageA_proc() fails in
the Hindi locale on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:dialog - test_IsDialogMessageA_proc() fails in the Hindi locale on Wine:
dialog.c:578: Test failed: Got unexpected wparam 0xfffd.
See https://test.winehq.org/data/patterns.html#user32:dialog
A bisect shows that this failure started with the commit below:
commit 109d15ab352fcec17479e3caf8e2aad586e57531
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Thu Aug 17 16:33:52 2023 +0800
user32: Map WM_CHAR wparam in ASCII to Unicode in IsDialogMessageA() for
CJK locales.
Fix displaying Chinese characters as "??" in some applications with Chinese
locale.
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https://bugs.winehq.org/show_bug.cgi?id=55394
Bug ID: 55394
Summary: comctl32:listbox - test_LBS_NODATA() fails in Wine for
the Hindi locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
comctl32:listbox - test_LBS_NODATA() fails in Wine for the Hindi locale:
listbox.c:2630: Test failed: Unexpected return value 6.
listbox.c:2630: Test failed: Unexpected return value 6.
See https://test.winehq.org/data/patterns.html#comctl32:listbox
This failure is systematic and first happened on 2023-07-27 and Hindi is the
only locale that fails.
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https://bugs.winehq.org/show_bug.cgi?id=55005
Bug ID: 55005
Summary: Program Treecomp - some widgets are not drawn
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danny.schneider(a)posteo.de
Distribution: ---
Created attachment 74557
--> https://bugs.winehq.org/attachment.cgi?id=74557
two attached files compressed in a tar.bz2
recently another Bug by me was fixed:
Bug 54640
Treecomp listviews and possibly other widgets are not drawn
and after the fix everything worked fine again - until now.
affected is the program
Treecomp (exists since NT4 / W2k...)
https://lploeger.home.xs4all.nl/TreeComp.htmhttps://lploeger.home.xs4all.nl/TreeCompx64Latest_noinstall.zip
this time the treeview in the left pane seems to be OK, is accessible and
working,
but the right Pane is Empty (table widget?) --> see attached picture
I guess the problem is similar to the one of the Bug mentioned above.
If you need more information, please ask. I then can try to provide.
I have attached the Version currently installed, Distri is arch.
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https://bugs.winehq.org/show_bug.cgi?id=56053
Bug ID: 56053
Summary: Regression on fallout 3 in the new wow64 mode
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Crash on startup
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https://bugs.winehq.org/show_bug.cgi?id=56046
Bug ID: 56046
Summary: Pegasus Mail 4.80 regression: Pointer does not change
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
This application features a window for "New mail folder" and another "Folders".
It is possible to drag and drop a mail from New to a folder. Up to and
including 9.0-rc1 the pointer changes look when selecting a mail by pressing
mouse button and then changes back when releasing button.
With wine-9.0-rc2 there is no change of looks.
wine-devel_9.0~rc2~jammy-1_amd64.deb on Xubuntu 22.04.3
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