https://bugs.winehq.org/show_bug.cgi?id=55691
Bug ID: 55691
Summary: winemaker does not recognize the C++ file extensions
*.cc *.c++ *.C *.hh *.h++
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: milahu(a)gmail.com
Distribution: ---
working C++ file extensions: *.cpp *.cxx *.hpp *.hxx *.H *.HPP
not working C++ file extensions: *.cc *.c++ *.C and *.hh *.h++
*.cc *.c++ *.hh *.h++ files are ignored completely
*.C files are renamed to *.c (this is wrong)
*.H *.HPP files seem to work, at least they are not renamed
*.CPP files are renamed to *.cpp (this is ok)
see also:
https://stackoverflow.com/questions/1545080/c-code-file-extension-what-is-t…
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https://bugs.winehq.org/show_bug.cgi?id=55683
Bug ID: 55683
Summary: redengineerrorreporter error when launching Cyberpunk
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.henckel(a)gmail.com
Distribution: ---
Created attachment 75204
--> https://bugs.winehq.org/attachment.cgi?id=75204
Program Error Details
Trying to launch Cyberpunk 2077 from Minigalaxy. Keep getting this error each
time.
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https://bugs.winehq.org/show_bug.cgi?id=55651
Bug ID: 55651
Summary: d3d10:effect - test_effect_fx_4_1_blend_state() fails
on Windows 7+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d10:effect - test_effect_fx_4_1_blend_state() fails on Windows 7+:
effect.c:9173: Test failed: Got unexpected hr 0x80004005.
See https://test.winehq.org/data/patterns.html#d3d10:effect
The failure started with the commit that introduced the test:
commit 8f6cf2d3c9e696dc85a156dee98829d7b258e662
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
AuthorDate: Wed Sep 13 22:01:26 2023 +0200
d3d10/tests: Add some tests for D3D10.1 blend state in effects.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=55587
Bug ID: 55587
Summary: quartz:vmr9 - test_changed3ddevice() crashes on
Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
quartz:vmr9 - test_changed3ddevice() crashes on Windows 8+:
vmr9.c:4365: this is the last test seen before the exception
1a0c:vmr9: unhandled exception c0000005 at 0040C7D7
See https://test.winehq.org/data/patterns.html#quartz:vmr9
Only the AMD RX6600 and NVidia RTX 3050 configurations don't get a crash but
they still get a new failure:
vmr9.c:4384: Test failed: got 0
This started on 2023-09-12 and corresponds to the commit that introduced the
crashing test:
commit 3855fc7a60e48632f77be57027d1dc1c51294470
Author: Alfred Agrell <floating(a)muncher.se>
Date: Mon Sep 11 21:28:05 2023 +0200
quartz/tests: Add test for VMR9SurfaceAllocatorNotify_ChangeD3DDevice.
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https://bugs.winehq.org/show_bug.cgi?id=55529
Bug ID: 55529
Summary: Text in SRPG Studio games ends with a tofu/missing
character glyph.
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjtulloh(a)gmail.com
Distribution: ---
All text (excluding some menu text) in SRPG Studio games ends with a
tofu/missing character glyph.
I tested the following games/projects:
- Vestaria Saga (Steam Version)
- Vestaria Saga 2
- Clarent Saga Tactics (https://davidnguyen.itch.io/clarent-saga-tactics)
- Sanctaea Chronicles
(https://forums.serenesforest.net/index.php?/topic/85032-sanctaea-chronicles…)
I first observed this issue in Wine 7.14.
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https://bugs.winehq.org/show_bug.cgi?id=55522
Bug ID: 55522
Summary: SoftEther VPN Server Manager
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lowdog136(a)gmail.com
Distribution: ---
Created attachment 75084
--> https://bugs.winehq.org/attachment.cgi?id=75084
SoftEther VPN Server Manager
Error on startup. Used to work
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https://bugs.winehq.org/show_bug.cgi?id=55240
Bug ID: 55240
Summary: The 64-bit winmm:capture & winmm:wave get BADDEVICEID
on Windows 10+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit winmm:capture & winmm:wave get BADDEVICEID on Windows 10+:
capture.c:180: Test failed: waveInGetDevCapsW(0): MMSYSERR_NOERROR expected,
got MMSYSERR_BADDEVICEID(A device ID has been used that is out of range for
your system.)
[...]
wave.c:691: Test failed: waveOutGetDevCapsW(WAVE_MAPPER): MMSYSERR_NOERROR
expected, got MMSYSERR_BADDEVICEID(A device ID has been used that is out of
range for your system.)
[...]
See https://test.winehq.org/data/patterns.html#winmm:capturehttps://test.winehq.org/data/patterns.html#winmm:wave
This started with the GitLab CI's switch to Debian 12 (bookworm) for the build
system:
* The winmm_test.exe binary produced by the TestBot's Debian 11-based build VM
produces no failures when run on Windows while GitLab CI's binary for the same
Wine version produces this set of failures.
* And the TestBot runs the official WineTest builds on its Windows VMs which is
why the failures appeared on 2023-07-10 which corresponds to this commit:
commit 5799e89f15b5584f186dcc2fd24b98e0a7bd6c10
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 10 17:18:49 2023 +0200
gitlab: Upgrade the Debian image to bookworm.
Now the question is whether the new build environment revealed a preexisting
bug in Wine, or if the new build environment itself is broken, or if the bug is
elsewhere such as in the MinGW compiler.
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https://bugs.winehq.org/show_bug.cgi?id=55614
Bug ID: 55614
Summary: ReCore requires
msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
The log shows the following:
0244:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (000000000F0CEDE0 1 C)
semi-stub
wine: Call from 0000000174013D07 to unimplemented function
msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z, aborting
wine: Call from 0000000174013D07 to unimplemented function
msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z, aborting
wine: Unimplemented function msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z called
at address 0000000174013D07 (thread 0254), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=55486
Bug ID: 55486
Summary: Finale 27 printing mangled
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: davech(a)t-online.de
Distribution: ---
Created attachment 75044
--> https://bugs.winehq.org/attachment.cgi?id=75044
screenshot from program
Printing from Finale 27 (https://www.finalemusic.com/) using the wine ps driver
severely mangles the output (example attached).
This is reproducible on all wine versions from 8.0
The output from wine 7.0.2 is correct
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https://bugs.winehq.org/show_bug.cgi?id=43137
Bug ID: 43137
Summary: The Elder Scrolls: Oblivion crashes after opening logo
screens.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rfarmer84(a)outlook.com
Distribution: ---
Created attachment 58351
--> https://bugs.winehq.org/attachment.cgi?id=58351
Backtrace
When I try to run The Elder Scrolls: Oblivion from Gog.com, the opening logos
(Bethesda, copyrights, etc) play, as well as the opening jingle, and then the
screen goes blank and the game crashes.
Using Wine 2.9 (64-bit) as provided by Fedora 26.
Backtrace and terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=55635
Bug ID: 55635
Summary: mfreadwrite:mfplat - test_interfaces() crashes on
Windows 7 & 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfreadwrite:mfplat - test_interfaces() crashes on Windows 7 & 8:
mfplat.c:1519: Test failed: Unexpected hr 0x800401f0.
mfplat.c:1519: this is the last test seen before the exception
09d0:mfplat: unhandled exception c0000005 at 009E731F
See https://test.winehq.org/data/patterns.html#mfreadwrite:mfplat
The crashes started on 2023-09-18 and happen in about 40% of the WineTest runs.
A bisect shows that they started with the commit below:
commit 07f50ee66b45b550b8e973f71e01640fb78ee0e0
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
AuthorDate: Sat Sep 16 19:24:20 2023 +0200
mfreadwrite/reader: Update to IMFSourceReaderEx.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=54588
Bug ID: 54588
Summary: iphlpapi:iphlpapi - test_GetExtendedTcpTable()
sometimes fails because the buffer is too small in
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
iphlpapi:iphlpapi - test_GetExtendedTcpTable() sometimes fails because the
buffer is too small in Wine:
iphlpapi.c:1892: Test failed: got 122
iphlpapi.c:1910: Test failed: got 122
iphlpapi.c:1949: Test failed: got 122
See https://test.winehq.org/data/patterns.html#iphlpapi:iphlpapi
This looks like the same issue as with GetAdaptersAddresses(): the number of
entries in the table increases between the first call to compute the size and
the second call that tries to fill the table.
So all uses of GetAdaptersAddresses() should use a loop to defend against this.
nsi:nsi also uses a similar code pattern and although it does not seem to have
failures, it should probably be patched too.
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https://bugs.winehq.org/show_bug.cgi?id=51327
Bug ID: 51327
Summary: GdipCreateFont initializes font with ANSI_CHARSET
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure whether it's a bug or not, but wouldn't DEFAULT_CHARSET be a more
proper initial value for the charset field ?
Depending on locale, these two may differ.
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https://bugs.winehq.org/show_bug.cgi?id=48969
Bug ID: 48969
Summary: RageMP: not starting
Product: Wine-staging
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobiasv(a)posteo.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66947
--> https://bugs.winehq.org/attachment.cgi?id=66947
Log file
Installing RageMP works fine, but starting it won't. Im just getting an error
message.
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https://bugs.winehq.org/show_bug.cgi?id=46483
Bug ID: 46483
Summary: I wanted to open cemu
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2021duffykod(a)isd47.org
Created attachment 63314
--> https://bugs.winehq.org/attachment.cgi?id=63314
i was trying to run cemu 1.7.2
i just downloaded wine stable and after I downloaded it i wanted to open cemu.
i'm not sure if this is from cemu or installing wine. I'm using Mac OS X
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https://bugs.winehq.org/show_bug.cgi?id=38823
Bug ID: 38823
Summary: Sumatra PDF 3.0: tabs don't work correctly
Product: Wine
Version: 1.7.45
Hardware: x86
URL: https://kjkpub.s3.amazonaws.com/sumatrapdf/rel/Sumatra
PDF-3.0-install.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
to reproduce, install Sumatra PDF 3.0 in a clean prefix using the default
options.
then, in wincfg, either turn off "Allow the windows manager to decorate the
windows" or turn on "Emulate a virtual desktop", so that the tab area isn't
cropped.
then click on the menu button, choose File > Open... and open a bunch of files
(10 is a good number).
each file is opened in a tab. cycling through the tabs with the keyboard works
perfectly (Ctrl-Tab and Ctrl-Shift-Tab). however, the tabs aren't handling
mouse events properly.
if we number the tabs 0,1,2,3... then two things become apparent:
-- odd numbered tabs don't seem to respond to mouse events at all.
-- hovering/clicking tab 2*n will highlight/activate tab n, e.g., clicking tab
6 activates tab 3.
the program is open source and the code is avilable here:
https://github.com/sumatrapdfreader/sumatrapdf
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https://bugs.winehq.org/show_bug.cgi?id=55599
Bug ID: 55599
Summary: Metatrader 4 - not possible to add any indicator to a
chart
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tst1(a)mixbox.pl
Distribution: ---
Since updating wine to 8.14 (under Manjaro Linux) it is not possible to add any
indicator to a chart in Metatrader 4.
The same issue occurs in wine 8.15
When trying to add an indicator via: Menu -> Insert, there is no log entry.
When you try to add an indicator via the Navigator window, an entry appears in
the log, e.g.:
2023.09.16 10:08:14.972 Custom indicator MACD-Good EURJPY,H4: removed
2023.09.16 10:08:13.320 Custom indicator MACD-Good EURJPY,H4: loaded
successfully
Downgrading wine to a previous wine 8.13 version is a workaround solution
solving the issue.
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https://bugs.winehq.org/show_bug.cgi?id=55592
Bug ID: 55592
Summary: Separable Subsurface Scattering needs 'mov' opcode
support for fx_4_0 effect
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Filing for documentation purposes, the fix is already submitted
https://gitlab.winehq.org/wine/wine/-/merge_requests/3859.
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https://bugs.winehq.org/show_bug.cgi?id=55184
Bug ID: 55184
Summary: running dwarf-fortress 50.09 (steam version), the
application crashes with Unimplemented function
msvcp140_atomic_wait.dll.__std_acquire_shared_mutex_fo
r_instance called at address 0000000174013A07 (thread
0130)
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)familiekuehn.eu
Distribution: ---
Version 50.08 runs smoothly, looks like a function in the dll is not
implemented?
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https://bugs.winehq.org/show_bug.cgi?id=55001
Bug ID: 55001
Summary: ToneX by IK Multimedia doesn't open
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hadresadri(a)gufum.com
Distribution: ---
Created attachment 74554
--> https://bugs.winehq.org/attachment.cgi?id=74554
Log Report
Won't open, gets this Program Error instead:
The program TONEX.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
New install of Wine and pretty much fresh install of Linux Mint, not my
computer's fault basically.
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http://bugs.winehq.org/show_bug.cgi?id=34789
Bug #: 34789
Summary: MeGUI: Wrong icon for file chooser
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46391
--> http://bugs.winehq.org/attachment.cgi?id=46391
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet20
3) wine MeGUI.exe
4) click "One-Click"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional information:
1) WINETRICKS_VERSION=20130707
2) "sh winetricks gdiplus" helps
3) MeGUI 2356
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https://bugs.winehq.org/show_bug.cgi?id=55677
Bug ID: 55677
Summary: PathMatchSpecEx("x*.*") doesn't handle paths without
extension correctly
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
Calling `PathMatchSpecEx()` with a pattern ending with "*.*" (but not equal to
"*.*" because this is handled specially) doesn't work correctly as it returns
FALSE for the paths without any extension at all, while native Windows function
returns TRUE in this case (for consistency with "*.*" which matches all files
and not just those with extensions I'd guess).
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https://bugs.winehq.org/show_bug.cgi?id=55673
Bug ID: 55673
Summary: Roblox Installer fails to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshua6918(a)antonian.org
Distribution: ---
Created attachment 75198
--> https://bugs.winehq.org/attachment.cgi?id=75198
Program error details
The installer crashes after running the command
wine RobloxPlayerInstaller.exe
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https://bugs.winehq.org/show_bug.cgi?id=42390
Bug ID: 42390
Summary: MLP:RCS crashes after first loading the game.
Product: Wine-staging
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tron0890(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57192
--> https://bugs.winehq.org/attachment.cgi?id=57192
The unhandled expcetion reads: page fualt read on access to 0x00000000 in
32-bit code.
The game has simple exit or start game menu in the beginning. Exiting works
fine while starting the game brings up, an error and promptly crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=34414
Bug #: 34414
Summary: Soukoku no Arterial crashes when entering certain
parts of the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45809
--> http://bugs.winehq.org/attachment.cgi?id=45809
console output from firing up the game to entering the first card game
The game crashes when you:
- Start the first card game
- Attempt to access sub-menus of the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2012/02/eushully/21366637200/0221soukoku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum soukoku_trial.exe
aaf63c5944791d3c99ccf3e1ba90fb201e17f9e9
463MB
I installed using the command
env LANG=ja_JP.UTF-8 wine soukoku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
This bug is likely related to (or even a dupe of) bug 34413 , as both games
have the same developer and similar symptoms. I'm putting it up all the same,
just in case.
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