http://bugs.winehq.org/show_bug.cgi?id=58230
Bug ID: 58230
Summary: File creation time ATL CTime year<1970 assertion error
on M4 mac. Local timezone?
Product: Wine
Version: 10.7
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiendishx(a)gmail.com
Versions of MFC ATL since the v141 Visual Studio build toolchain changed a year
boundary assertion in CTime::CTime(int, int, int, int, int, int, int) from 1900
(in v140) to 1970 (v141, v142, v143), so it now has
ATLENSURE( nYear >= 1970 );
where it previously had
ATLENSURE( nYear >= 1900 );
I have a secondhand report from someone that on an M4 Mac, during
CFile::GetFilePath -> CFile::GetStatus, the CTime constructor is getting an
invalid creation time in 1969. Specifically, 6 hours before 1970, which is
suspiciously equal to their time zone of -6.
They temporarily modified the ATL CTime code used to build their program (not
ideal, obviously) and made it emit:
nYear from within CTime
System time year is less than 1970
Year: 1969
Month: 12
Day: 31
Hour: 18
Minute: 0
Second: 0
DST: -1
This does not produce an error with Visual Studio build toolchain v140 and
earlier, but does after v141. Can someone who knows where to look make sure
that file creation times aren't being sent too far into the past because of
local timezones? (Can we also clamp the year to 1970?)
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https://bugs.winehq.org/show_bug.cgi?id=56723
Bug ID: 56723
Summary: Vegas Pro 14: crash upon creating the main window
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paper(a)paper.us.eu.org
Distribution: ---
Created attachment 76504
--> https://bugs.winehq.org/attachment.cgi?id=76504
Terminal output from running Vegas
Wine 9.8 crashes when starting Vegas Pro 14; this looks to be specific to AMD
graphics cards as Vegas starts fine under both Intel and Nvidia. Other users[1]
seem to report this as well:
Installer works and program "runs" at first when clicked. Will eventually
crash once reaching "Creating Windows" step.
Between the time of the last test and this test, I had switched from an
NVIDIA video card to an AMD video card. I'm unsure if this hardware change
caused or contributed to this error.
A trial version of Vegas 14 can be retrieved from Magix's download center at
https://dl03.magix.com/trial_vegaspro14.exe
[1]:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=39145&iTestin…
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https://bugs.winehq.org/show_bug.cgi?id=54995
Bug ID: 54995
Summary: msys2: git clone fails with 'Socket operation on
non-socket'
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
git clone --mirror git://sourceware.org/git/newlib-cygwin.git msys2-runtime
Cloning into bare repository '.../msys2-runtime'
010c:fixme:winsock:addrinfo_flags_to_unix unhandled flags 0x80000
fatal: packet write failed: Socket operation on non-socket
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https://bugs.winehq.org/show_bug.cgi?id=57397
Bug ID: 57397
Summary: Apps hang when trying to show tooltip
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 77380
--> https://bugs.winehq.org/attachment.cgi?id=77380
mso 2007 wayland debug
Apps hang when trying to show button tooltips. May require several attempts for
hovering over buttons to show tooltips to trigger the hang.
Reproduced for MS Office 2007, 2010, 2013.
Tried 9.17-9.20 versions and main branch 9.20-233-g24694dabfc5
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https://bugs.winehq.org/show_bug.cgi?id=57805
Bug ID: 57805
Summary: Wine CoreMIDI: Extra program change event on sending
program change through MIDI Output from winmm
Product: Wine
Version: unspecified
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecoreaudio.drv
Assignee: wine-bugs(a)winehq.org
Reporter: david.silaban(a)gmail.com
Created attachment 78012
--> https://bugs.winehq.org/attachment.cgi?id=78012
Screen shot of the sample output
I tried to use Falcosoft SoundFont Player 6 (a MIDI player) using Wine on
MacOS, I tried to play some MIDI files through it but it always seem to be
stuck on program 00 (Acoustic Grand Piano) on all tracks.
I tried to capture the MIDI output data through Pocket MIDI (a free MacOS app
something like MIDI-OX on Windows), it seems there is an error on sending 2
byte messages such as Program Change. Attached is the sample output from
sending one program change from the UI.
Expected output the Program Change message should only be sent once, not twice.
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https://bugs.winehq.org/show_bug.cgi?id=51248
Bug ID: 51248
Summary: UrlGetPart produces different results from Windows
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: jp-dev(a)inbox.ru
Distribution: ---
Created attachment 70120
--> https://bugs.winehq.org/attachment.cgi?id=70120
test program, logs
It produces difference result codes.
There is a test case on some URLs and relevant output from Windows 10 vs Wine
6.10.
Sometimes it will return a different HRESULT, or it will fail parsing the query
string.
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http://bugs.winehq.org/show_bug.cgi?id=58185
Bug ID: 58185
Summary: Country Siblings: EXCEPTION_ACCESS_VIOLATION related
with D3D11
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: force140(a)gmail.com
Distribution: ---
Created attachment 78482
--> http://bugs.winehq.org/attachment.cgi?id=78482
Log created by the game (krkr.console.log)
I'm trying to run the English version of a visual novel known as Country
Siblings (https://vndb.org/v48724), when trying to run it on wine the game
crashes with an error pop up about "Access Violation" without opening tha main
window, the details about the crash are logged in the attached file, and seems
to be blaming d3d11.dll in two prefixes: my gaming prefix with a couple of
winetricks including dxvk, and a vanilla wine prefix that I made to test the
game. I downloaded the demo and it does the same thing.
My system:
OS: Garuda Linux
CPU: AMD Ryzen 5 5600G
GPU: Saphire Pulse Radeon 6700XT (AMD)
RAM: 16GB @ 3200MHz
Wine installed from pacman
wine --version
wine-10.6
I tested the game on a Windows 10 and works without apparent issues.
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https://bugs.winehq.org/show_bug.cgi?id=57148
Bug ID: 57148
Summary: ghidraRun.bat shows: Syntax error: unexpected IN
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
For starting up ghidra a batch file "ghidraRun.bat" can be used.
This shows the messages:
C:\ghidra_11.1.2_PUBLIC>:: Ghidra launch
Syntax error
Syntax error: unexpected IN
...
This is because there developers decided to use %# as iterator variable.
Indeed native can handle almost all ascii character
above space until tilde except these: "&,;<=>^|
The application starts up successfully because this should just detect
if it got started via a doubleclick or from a console window,
so this is just a minor issue.
https://github.com/NationalSecurityAgency/ghidra/blob/184180d54dbdf3db3c030…
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http://bugs.winehq.org/show_bug.cgi?id=58191
Bug ID: 58191
Summary: dwrite tests fail to compile with mingw-gcc 15 due to
attempt to link to truncf
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Since my system updated mingw to gcc 15.1, Wine fails to build:
/usr/libexec/gcc/x86_64-w64-mingw32/ld:
dlls/dwrite/tests/x86_64-windows/layout.o: in function `test_pixelsnapping':
/home/stefan/build/_wine64/../../src/wine/dlls/dwrite/tests/layout.c:4782:(.text$test_pixelsnapping+0x312):
undefined reference to `truncf'
$ x86_64-w64-mingw32-gcc --version
x86_64-w64-mingw32-gcc (Gentoo 15.1.0 p55) 15.1.0
Windows 11's msvcrt.dll indeed does not export trunc(), truncf() or truncl(),
although ucrtbase.dll does. So adding the exports to our msvcrt would fix the
build but break running the tests on Windows.
The line in question doesn't call truncf. It calls floor(), which newer gcc
apparently lowers to truncf. Building the file in question with -O0 of
-fno-builtin-floor fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=57575
Bug ID: 57575
Summary: dmsynth: incorrect condition for buffer underrun in
synthsink.c:synth_sink_write_data
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
CC: rbernon(a)codeweavers.com
Distribution: ---
Noting this here, so it won't get forgotten.
In synth_sink_write_data there's following condition:
if (current_pos - play_pos <= write_pos - play_pos)
it causes a lot of console spam while current_pos == write_pos.
I though it was perhaps some odd way of preventing integer over/underflow, but
the author of that line, when asked on irc, basically said 'yeah, it's bogus'.
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http://bugs.winehq.org/show_bug.cgi?id=58207
Bug ID: 58207
Summary: Caret gets broken in Edit (incl Comboox) when using
long texts
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78516
--> http://bugs.winehq.org/attachment.cgi?id=78516
Error in Winecfg
copy content of "long_url.txt" to clipboard
open any comctl32 edit (or editable part of a combobox, ...) and paste
it is then impossible to move caret with keyboard, home/end, ...
See screenshot when pasting content in wincfg "owner" field.
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https://bugs.winehq.org/show_bug.cgi?id=37813
Bug ID: 37813
Summary: Defiance fails to connect to login Server
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bastyjuice(a)aol.com
The Game is patching and ist Starting without any Trouble but after launching
Defiance, the Game pop ups with a Dialog "The defiance service is unavailable
please try again later"
Michael Bond tells that he Have turned on all debug for winsock and dug through
the log. He see it create a socket and connect to login-live-us-pc.defiance.com
port 50000. After that there's a handful of failed setsockopt calls for send
and recv buffer sizes followed by a series of select and WSAFDIsSet calls
waiting for socket activity, and finally shutdown and closesocket.
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https://bugs.winehq.org/show_bug.cgi?id=58067
Bug ID: 58067
Summary: [Regression] comctl32/edit: Unable to enter values in
Adobe Lightroom Classic 10.4
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
CC: bunglehead(a)gmail.com
Regression SHA1: d18a1fded2e2024ae2c8cdc4235654ff2d8dd5e9
Distribution: ---
Created attachment 78320
--> https://bugs.winehq.org/attachment.cgi?id=78320
the tool on mouseover
bug 56108 resp. https://gitlab.winehq.org/wine/wine/-/merge_requests/7606 has
broken ability to enter values in some of the edit boxes in Adobe Lightroom
Classic 10.4. Reverting the two mentioned changes fixes the issue.
FWIW, Adobe often modifies widget look and behaviour. In this case the
particular tool's value looks like a label, clicking and dragging the label
will change value of the slider on the left. Single click will turn the label
into an edit, which then acts normally - enter letters and numbers, either
confirm by the Enter key or cancel by the Escape key.
Tested against wine-10.5
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http://bugs.winehq.org/show_bug.cgi?id=58085
Bug ID: 58085
Summary: foobar2000. Columns UI user interface error listing
fonts using DirectWrite
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paregistrase(a)yahoo.es
Distribution: ---
Columns UI is an Alternative user interface to foobar2000.
foobar2000 https://www.foobar2000.org/download
Columns UI https://github.com/reupen/columns_ui/releases
When I tried to change the interface fonts it gives an error
"Error initialising fonts list"
"There was an error listing fonts using DirectWrite"
the foobar2000 console prints:
"G:\foobar2000\columns_ui\foo_ui_columns\font_picker.cpp(376)\foo_ui_columns.dll!6E595EC5:
(caller: 6E595731) LogHr(1) tid(24) 80004001 No implementado.
Msg:[G:\foobar2000\columns_ui\ui_helpers\direct_write.cpp(69)\foo_ui_columns.dll!6E6AEE43:
(caller: 6E6B28BF) Exception(1) tid(24) 80004001 No implementado.
] "
Ans the linux console:
"0024:fixme:dwrite:dwritefontcollection2_GetFontSet 1BB89EC8, 0031DDCC.
0024:fixme:dwmapi:DwmSetWindowAttribute (000202BE, 14, 0031D4C8, 4) stub
0024:fixme:dwrite:dwritefontcollection2_GetFontSet 192224D0, 0031DCF4."
Asked about the problem the component author (musicmusic) wrote in
hydrogenaud.io forum
https://hydrogenaud.io/index.php/topic,28647.msg1061771.html#msg1061771
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https://bugs.winehq.org/show_bug.cgi?id=57941
Bug ID: 57941
Summary: Build broken with libglvnd <=1.3.3
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: krkos(a)mail.muni.cz
Distribution: ---
Introduced in commit 1c9cd1bfd75a3e8d022d46ec7bafc3a546831035, winewayland.drv
unconditionally uses the extension EGL_EXT_present_opaque and the corresponding
define EGL_PRESENT_OPAQUE_EXT. These were added in EGLEXT version 20210629,
which became part of libglvnd 1.3.4 or Mesa 21.3.0.
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https://bugs.winehq.org/show_bug.cgi?id=57986
Bug ID: 57986
Summary: Final Fantasy XI Online window borders and content
behave strangely
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: cb1c03b926ca01619be02f835f382c1dd7d4a478
Distribution: Gentoo
After cb1c03b926c [1], Final Fantasy XI Online has its built-in borders behave
in a new way.
When running in windowed mode, the game window has a 2 pixel border around it,
and with the mentioned commit, moving the window makes the game content shift
slightly, perhaps 2 pixels at a time, almost making a circle inside, or over
the borders (or at least that is what it looks like).
During normal operation, due to this border, the actual window dimensions are
1924x1084 when set to 1920x1080, almost as if the bordering area was a part of
another window the game is wrapped inside of.
Sometimes after moving the window around a bit, things may or may not
stabilise, until the game window is re-sized (I'm not sure that is even
possible to do on Windows, as the game does not account for the new size at
all, and will be stretched).
Other times the game window appears without the mentioned border, at the size
of 1920x1080 when set to run at that size, and the border may or may not appear
when the window is moved or the size is adjusted.
Last tested at commit: e66405a50406e
While the installer can be downloaded for free, getting to test this part will
require purchasing the game, or ordering a free trial download (which may or
may not be available at times, and still requires account creation).
Thank you!
1.
https://gitlab.winehq.org/zfigura/wine/-/commit/cb1c03b926ca01619be02f835f3…
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http://bugs.winehq.org/show_bug.cgi?id=58212
Bug ID: 58212
Summary: boost::interprocess::named_mutex does not work
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: christiaan.arnoldus(a)outlook.com
Distribution: ---
Created attachment 78525
--> http://bugs.winehq.org/attachment.cgi?id=78525
Small program that demonstrates the issue
I was testing our Windows-only app on Wine and in general I was pleasantly
surprised by the results, but I did find one crash that wasn't happening on
Windows.
When an instance of the boost::interprocess::named_mutex class is created (I
think this just used the CreateMutex Win32 API internally), an exception is
thrown when running on Wine.
Consider the attached executable (and source code). On Windows, the program
prints:
Mutex created
while with Wine it prints:
boost::interprocess_exception::library_error
It would be great if this could be looked at.
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https://bugs.winehq.org/show_bug.cgi?id=56983
Bug ID: 56983
Summary: UI: Application using ModernWPF crashes,
Windows.UI.ViewManagement.UISettings not implemented
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 76812
--> https://bugs.winehq.org/attachment.cgi?id=76812
Generated log file using WINEDEBUG=err+all,+debugstr
UI library: ModernWPF(https://github.com/Kinnara/ModernWpf)
Tried on latest Wine 9.13 devel release.
Log is in the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=57424
Bug ID: 57424
Summary: msys2-64/cygwin64: mintty.exe not able to show
bash.exe output.
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Cygwin in version 3.5.4 or later relies in having the WriteQuotaAvailable
member of a NtQueryInformationFile(FilePipeLocalInformation) query
to be non-zero.
This causes mintty.exe not being able to show the bash.exe output
when running in wine.
A bisect of cygwin1.dll led to this cygwin commit:
49018bf5774fc90ddddc762a8462030c5d528643 is the first broken commit
commit 49018bf5774fc90ddddc762a8462030c5d528643
Author: Takashi Yano <takashi.yano(a)nifty.ne.jp>
Date: Mon Jul 1 17:44:53 2024 +0900
Cygwin: pty: Avoid client deadlock when pty master stops to read.
https://www.cygwin.com/cgit/newlib-cygwin/commit/?h=cygwin-3_5-branch&id=49…https://www.cygwin.com/cgit/newlib-cygwin/commit/?id=c4fb5da2787693ea3bf20b…
Installing cygwin/msys2 or reproducing this issue
might need several other patches from this tree:
https://gitlab.winehq.org/bernhardu/wine/-/commits/msys2-cygwin_2024-11-16/…
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https://bugs.winehq.org/show_bug.cgi?id=54923
Bug ID: 54923
Summary: Drag and drop is not working in Delphi based
applications
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.org(a)mail.magynhard.de
Distribution: ---
The drag and drop does not work inside applications that are based on Delphi by
default anymore.
For example, when using HeidiSQL, I'm not able to move entries in the
connection session manager into a folder to organize my connections.
WORKAROUND:
It is working, if i select "Windows XP" in winecfg, but not working for example
for "Windows 10". So it seems that the drag and drop feature got lost at later
"windows versions". On a real Windows 10 machine it works without any problems.
Might be related with "gdiplus_winxp" -> see other Delphi applications with the
same problem:
https://github.com/TES5Edit/TES5Edit/issues/774
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http://bugs.winehq.org/show_bug.cgi?id=58084
Bug ID: 58084
Summary: Commit d813ffc3 (ntdll: Align virtual memory
allocations to the host page size) breaks Wine in a
Rosetta emulated Docker environment
Product: Wine
Version: 10.5
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)willner.ws
**Version:** 10.5 and 10.4
**Steps that will reproduce the problem:**
On an arm64 M2 run macOS 15.4 (24E248) and execute with Docker version 28.0.4
(b8034c0):
docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.4 sh -c
'wine --version && winecfg'
**What is the expected result:**
> % docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.5 sh -c 'wine --version && winecfg'
> wine-10.5
> wine: created the configuration directory
> ...
**What happens instead:**
> wine-10.5
> wine: dlls/ntdll/unix/virtual.c:253: anon_mmap_fixed: Assertion `!((UINT_PTR)start & host_page_mask)' failed.
> qemu: uncaught target signal 6 (Aborted) - core dumped
> Aborted
**Possible workaround:**
Downgrade to Wine 10.4:
> % docker run --platform linux/amd64 --rm scottyhardy/docker-wine:devel-10.4 sh -c 'wine --version && winecfg'
> wine-10.4
> wine: created the configuration directory
> ...
*Any additional information:**
See Commit d813ffc3: ntdll: Align virtual memory allocations to the host page
size.
https://gitlab.winehq.org/wine/wine/-/commit/d813ffc3557083fd135a28d59f490b…
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http://bugs.winehq.org/show_bug.cgi?id=25936
Summary: SolidWorks 2010: sldim.exe shows blank window
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33059)
--> (http://bugs.winehq.org/attachment.cgi?id=33059)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine /sldim/sldim.exe
Behaviour:
Blank window (see attachment)
Expected behaviour:
The window shouldn't be blank
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http://bugs.winehq.org/show_bug.cgi?id=27403
Summary: Collapsable section headers in Solidworks property
manager are overdrawn, thus unusable
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mpartap(a)gmx.net
The problem can be seen in the attached video: headers on the first tab are
first displayed correctly (and are clickable), then they get overdrawn slowly
which makes them non-clickable. Usually, the second tab does not have this
problem, and some actions trigger the header buttons to be redrawn, but they
get overdrawn again at once. I tried to nail down the problem by vastly
expanding RelayExclude to the 500 topmost function calls, an excerpt of the
resulting log is also attached. No fixmes or warnings come up.
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http://bugs.winehq.org/show_bug.cgi?id=11461
Summary: TortoiseSVN does not run under Wine
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mslinn(a)mslinn.com
I note that Winscp (winscp.org) is able to display TortoiseSVN menus in the
local file window when running under Windows, but not when running under wine.
Here is how I invoke winscp under wine:
WINEDEBUG=fixme-all wine "c:/program files/winscp/winscp"
Background:
WinSCP is a very nice GUI front end for Subversion (svn). You can read about
it and download it here: http://tortoisesvn.tigris.org/
TortoiseSVN should not be run across a network when the Icon Overlays feature
is enabled.
http://tortoisesvn.net/node/138http://tortoisesvn.net/node/267
However, TortoiseSVN's icon overlay feature is one of the program's major
assets.
I want to use Cygwin's xterm to connect to the samba server that holds the svn
checkout directory and use Wine to run TortoiseSVN locally on that server. The
user would be presented with a nice visual representation of the state of their
checked out Subversion project, and performance would be good.
On Windows, TortoiseSVN can display its icons in any file chooser window, and
in Windows Explorer. I have also found that WinSCP's explorer view will show
icons for the local machine.
I would prefer not to have to run WinSCP in order to view TortoiseSVN icons.
Perhaps a tiny Win32 program that merely shows a file dialog would be
sufficient to run in an xterm, if Wine would support whatever system calls
TortoiseSVN makes.
For me, and many other programmers and IT personnel who work in a mixed
Windows/Linux environment, Wine would be much more useful if there was a way to
run it under Wine. Might it be possible to extend winefile with whatever it
currently lacks in order to allow TortoiseSVN to run?
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http://bugs.winehq.org/show_bug.cgi?id=58162
Bug ID: 58162
Summary: GetPrivateProfileIntA/W and
WritePrivateProfileStringA/W does not detour properly.
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 78443
--> http://bugs.winehq.org/attachment.cgi?id=78443
sone_patch's debug log under Windows 10.
When trying to detour a Recettear - An Item Shop's Tale's custom.exe using
https://gitlab.com/redpolline/sone_patch, all attempts to update the game's
config ini file fail under Wine, but work under Windows.
The game's custom.exe uses the GetPrivateProfileIntA() and
WritePrivateProfileStringA() functions to access the game's ini file instead of
calling CreateFileA(), ReadFile(), and WriteFile() directly.
I assume that the cause is Wine possibly having GetFullPathNameW() as a
statically linked symbol within the context of GetPrivateProfileIntA() and
WritePrivateProfileStringA(). (As all three of them are exported by
kernel32.dll, and therefore the compiler would not need to search for the
symbol at build time.) But I could be wrong here.
What matters is that when sone_patch detours GetFullPathNameA/W(),
GetPrivateProfileIntA() and WritePrivateProfileStringA() should be affected by
that detour without being detoured themselves.
A good way to see this is by using sone_patch's debug build, as it logs when a
detoured function is hit, along with the given arguments.
Under Windows 10, multiple calls to GetFullPathNameA/W() are seen in the log.
(But no CreateFileA/W() for the ini file.)
Under Wine, no calls are logged at all for the ini file. The only call to
GetFullPathNameW() seen under Wine is for
C:\windows\resources\themes\light\light.msstyles. Which isn't present under the
Windows log, so that one is Wine specific.)
As a result, the game's button config and display settings cannot be altered by
the game's custom.exe. As it gets the original (developer intended) file which
is read-only (and owned by another user) on my system. Which sone_patch is
supposed to workaround through the detouring of GetFullPathNameA/W() to point
custom.exe to an accessible file elsewhere.
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