https://bugs.winehq.org/show_bug.cgi?id=54972
Bug ID: 54972
Summary: Lose focus of a modal window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.fondacci(a)gmail.com
Distribution: ---
Reproduced on Linux and macOS:
From my application, on a button click, I open a modal window.
All the controls of the main window are inactive but not the window itself.
On a click on it, the modal window disappears, the main window comes to the
foreground.
The normal display is restored by changing the process and wine redisplays the
windows accordingly.
I saw a bug of this type declared fixed in 2010, it is still not the case.
Keep up the good work!
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https://bugs.winehq.org/show_bug.cgi?id=55004
Bug ID: 55004
Summary: CloseCombat Last Stand Arnhem: bottom part of screen
blinking
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
When playing CCLSA, in the combat mode (the main game) the bottom part of
screen with unit informations (and the truce, zoom+/- buttons) is black. When
hovering with the mouse, it randomly appears and go back to black.
I tryed wintricks d3dx9 and directx9 without success.
I tryed with wine 8.9 but I am sure to have hit this problem years ago so it is
not a recent thing.
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https://bugs.winehq.org/show_bug.cgi?id=53835
Bug ID: 53835
Summary: cefclient.exe crash on CHECK_EQ(PAGE_READWRITE,
old_protection);
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 398063392(a)qq.com
Distribution: ---
https://chromium.googlesource.com/v8/v8.git/+/refs/heads/main/src/base/plat…
void OS::SetDataReadOnly(void* address, size_t size) {
DCHECK_EQ(0, reinterpret_cast<uintptr_t>(address) % CommitPageSize());
DCHECK_EQ(0, size % CommitPageSize());
unsigned long old_protection;
CHECK(VirtualProtect(address, size, PAGE_READONLY, &old_protection));
CHECK_EQ(PAGE_READWRITE, old_protection);
}
the last line assume old_protection==PAGE_READWRITE, but it is PAGE_WRITECOPY
in wine, CHECK_EQ failed will raise a int3 break crash.
you can download cefclient.exe from
https://cef-builds.spotifycdn.com/cef_binary_106.1.1%2Bg5891c70%2Bchromium-…
, and run it by "wine64 cefclient.exe --no-sandbox --use-gl=angle
--use-angle=swiftshader --in-process-gpu" to reproduce the problem.
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https://bugs.winehq.org/show_bug.cgi?id=54970
Bug ID: 54970
Summary: Tribler crashes exc info class OSError 22, invalid
parameter, traceback object at 0x0000000007890880
attachments:[]
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Steps to reproduce:
$ wget
https://github.com/Tribler/tribler/releases/download/v7.12.1/Tribler_7.12.1…
$ rm -rf ~/wine-tmp
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ wine Tribler_7.12.1_x64.exe Now the installer starts. Accept the license, and
the defaults
$ cd ~/wine-tmp/drive_c/Program\ Files/Tribler/
$ wine tribler.exe
Now Tribler starts, and then crashes with this error: (i could not copy and
paste the error)
exc info class OSError 22, invalid parameter, traceback object at
0x0000000007890880 attachments:[]
My versions:
$ wine --version
wine-8.8
$ uname -a
Linux cedric 6.3.2-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 11 May 2023 16:40:42
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=54969
Bug ID: 54969
Summary: Playground Sessions crashes after introductory splash
screen
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)downlode.uk.net
Distribution: ---
Created attachment 74497
--> https://bugs.winehq.org/attachment.cgi?id=74497
Log trace file output by wine as part of crash message.
Wine 8.8 development version, Ubuntu 22.04.2. Playground Sessions software
(piano learning app) 3.0.42 crashes after showing the initial introductory
splash screen.
Playground Sessions looks to be an Electron app.
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https://bugs.winehq.org/show_bug.cgi?id=54470
Bug ID: 54470
Summary: Midnight Mansion HD - Text on signs not visible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Demo Windows version of Midnight Mansion v1.0.1 HD
http://www.actionsoft.com/games/midnightmansionhd/
The game installs and seems to work, but when the player reaches a signpost,
information text is supposed to pop-up when RETURN is pressed. The pop-up
window appears but it is always blank.
Installed with wine32 prefix, tried WinXP, Win7 modes, but result is always the
same.
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https://bugs.winehq.org/show_bug.cgi?id=53540
Bug ID: 53540
Summary: PowerPoint 2000 - No printers available in dialog
window
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Created attachment 72902
--> https://bugs.winehq.org/attachment.cgi?id=72902
Screenshot of print dialog window
When trying to print in PowerPoint 2000, it does not show the list of installed
printers in the dialog. The box is completely blank. This behavior is present
in Wine 7.14, and at least as far back as Wine 5.19.
It should be noted that in Word 2000 (in the same wine installation) all the
installed printers are shown in its print dialog window.
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https://bugs.winehq.org/show_bug.cgi?id=51966
Bug ID: 51966
Summary: Autostart fluidsynth
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Many distros keep fluidsynth off by default because it consumes quite some
memory (126MiB), and usually it conflicts with other user sessions (only one
session can run fluidsynth at the same time).
If fluidsynth isn't running Wine could autostart it, so midi music works. Once
Wine is closed, if it was started by Wine, Wine could close it.
A good default configuration for launching it is:
fluidsynth -si -a alsa -m alsa_seq -C no -g 0.5 -L 1 -r 48000 -R yes -z 1024 -o
synth.default-soundfont="[soundfont]"
Where soundfont could be, if present and in this order:
- GeneralUser.sf2 (better more realistic audio)
- FluidR3_GM.sf2 (more frequent)
Under one of these folders, depending on the distro:
/usr/share/soundfonts (fluidsynth default, modern)
/usr/share/sounds/sf2 (debian default, vintage)
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http://bugs.winehq.org/show_bug.cgi?id=20482
Summary: Tunnelier Win32 SSH client shows a very tall dialog
upon exiting
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24385)
--> (http://bugs.winehq.org/attachment.cgi?id=24385)
Anomalous confirmation dialog
Tunnelier is a nice Win32 SSH graphical client.
Get the software from:
$wget http://dl.bitvise.com/Tunnelier-Inst.exe
Then install:
$wine Tunnelier-Inst.exe
To run it:
$wine tunnelier
to reproduce the bug just log into any ssh enabled server, the console and the
SFTP window will open automatically after logging in.
Then click on exit, a requester stating that there is a session running will
appear asking for exit confirmation.
This confirmation dialog is anomalous, the text on it appears like a tall
vertical column.
See attached capture.
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https://bugs.winehq.org/show_bug.cgi?id=54824
Bug ID: 54824
Summary: Resident Evil Village stucks after launch
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
vkd3d:err:d3d12_command_allocator_allocate_descriptor_set Failed to allocate
descriptor set, vr -2.
vkd3d:err:d3d12_command_list_update_descriptor_table Heap descriptor count
1000000 exceeds maximum Vulkan count 16384. Reducing to the Vulkan maximum.
1.7-51-g0c05f240
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https://bugs.winehq.org/show_bug.cgi?id=2155
Gabriel Ivăncescu <gabrielopcode(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gabrielopcode(a)gmail.com
--- Comment #30 from Gabriel Ivăncescu <gabrielopcode(a)gmail.com> ---
Created attachment 74545
--> https://bugs.winehq.org/attachment.cgi?id=74545
Fix for minimized windows
I found an issue with the staged patchset as-is (the first patch actually). If
you create a window minimized but also active, it will be unminimized by the
WM, and then spawn unminimized.
Attached a diff to the first staging patch that fixes this by ignoring
minimized windows. Please update it into the first wine-staging patch if
there's no problems with it.
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https://bugs.winehq.org/show_bug.cgi?id=51988
Bug ID: 51988
Summary: Dungeon Keeper 2 (Retail) crashes on startup
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: volker.schlegel(a)tutanota.com
Distribution: ---
Created attachment 70976
--> https://bugs.winehq.org/attachment.cgi?id=70976
Backtrace.txt created by wine
Distro: Arch
Architecture: x86_64
Wine is installed via the package manager
The game crashes when trying to start it with "wine ./DKII.exe".
I have no idea on what Version Dungeon Keeper 2 is.
SHA1 checksum of DKII.exe: 57261c8ef4acdc93c94bd54a3142a24ececba53d
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https://bugs.winehq.org/show_bug.cgi?id=54977
Bug ID: 54977
Summary: The built-in Wine Notepad cannot show show Tradition
Chinese or Simplified Chinese.
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdf913(a)gmail.com
Created attachment 74516
--> https://bugs.winehq.org/attachment.cgi?id=74516
Screen Shot of Wine Built-in Notepad
The built-in Wine Notepad cannot show show Tradition Chinese or Simplified
Chinese.
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https://bugs.winehq.org/show_bug.cgi?id=54990
Bug ID: 54990
Summary: Unhandled exception: page fault on read access to
0x0000000c in 64-bit code (0x00000000006aa334).
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 74536
--> https://bugs.winehq.org/attachment.cgi?id=74536
Wine Trace dump
My brother just wrote this Chess app using latest windows replacement for
windows forms. I believe it is called WPF. It runs fine on his windows 10
machine.
I'm running; wine-5.0 (Ubuntu 5.0-3ubuntu1)
on linux mint version 20.02
The program aborts immediatly
please review dump
My laptop has 32gb Ram on an intel i7. laptop is Dell m4600
I can send you the program if necessary for you to test with.
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http://bugs.winehq.org/show_bug.cgi?id=25435
Summary: MS Access will not open any wizard.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
After creating a table, going to the create tab, you'll find lots of wizards...
like the form wizard, report wizard etc... none of them work.
A window opens with the title frui_frmMain with the next, previous cancel etc..
buttons visible and that's about it... access hangs completely and has to be
forced quited.
This appears to be a popular bug.
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https://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #25 from auxsvr(a)gmail.com ---
Bug and workaround still valid with wine-8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54898
Bug ID: 54898
Summary: Worms Blast crashes and has graphical glitches
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 74399
--> https://bugs.winehq.org/attachment.cgi?id=74399
wine output
The game's menu displays heavy visual glitching where half the screen is just
black. And it crashes as soon as the game loads a level. Music is also missing.
Log may be longer because game was launched through Wine Steam, hope it's ok.
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https://bugs.winehq.org/show_bug.cgi?id=54986
Bug ID: 54986
Summary: Apps blocking Wine via telemetry and calls
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: roshan.dorr(a)gmail.com
Distribution: ---
Roblox and many other apps have ways of blocking Wine. A simple fix is to
disguise the calls and telemetry. One can see how it is done here:
https://www.hexacorn.com/blog/2016/03/27/detecting-wine-via-internal-and-le…
If we can rename the calls and telemetry to the ways Windows sends them, wide
ranges of apps that block Wine including Roblox would now have no way to. This
would really help the Linux Gaming community.
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http://bugs.winehq.org/show_bug.cgi?id=36989
Bug ID: 36989
Summary: ThunderSpeed installer get white blank window
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49129
--> http://bugs.winehq.org/attachment.cgi?id=49129
installer window under wine inlinux
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
start it to install the program, I get white blank window instead.
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http://bugs.winehq.org/show_bug.cgi?id=24878
Summary: "Group by" options don't work in Explorer++
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31495)
--> (http://bugs.winehq.org/attachment.cgi?id=31495)
Terminal output
The file grouping options accessible in the view -> group by menu don't seem to
do anything. Native comctl32 (v6) makes them functional.
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https://bugs.winehq.org/show_bug.cgi?id=52012
Bug ID: 52012
Summary: MeshroomCL crashes on unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: revisionarian(a)gmail.com
Distribution: ---
The photogrammetry software application MeshroomCL crashes during execution of
its TexturingCL node. The output error message is:
"Unhandled exception: unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8 called in 64-bit code"
This error was encountered using Wine 6.21 on Unbuntu 20.04. MeshroomCL version
was 0.7.3. MeshroomCL can be downloaded from URL
https://github.com/openphotogrammetry/meshroomcl/releases.
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https://bugs.winehq.org/show_bug.cgi?id=54917
Bug ID: 54917
Summary: Keyboard input issues in NFS Underground since
wine-8.5
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 74431
--> https://bugs.winehq.org/attachment.cgi?id=74431
NFS Underground +dinput log on wine-8.4
Hello,
So NFS Underground (and other NFS games from the same era) have keyboard input
issues since wine-8.5 (which rewrote a lot of dinput code)
When you first open the game in wine-8.5, you'll see that the mappings are
completely different (if you set ones previously)
Also there's a good chance when you set a mapping that it will disappear the
next time you load the game
Or the mappings that managed to be saved may not actually work in-game for some
weird reason
If you switch to wine-staging the problems get worse (the arrow keys just stop
working in the menu)
I haven't tried to bisect yet though (I'm a bit too lazy), but I'll provide
both wine-8.4 and 8.7 logs with WINEDEBUG=+dinput set
Note: The 8.7 log will be added in a comment (Bugzilla limitations?)
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http://bugs.winehq.org/show_bug.cgi?id=27559
Summary: ImgBurn crash at startup when Wine's 'Windows Version'
is set to 'Vista' (or newer)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
I've had a bunch of crash logs sent to me over the past year where ImgBurn
crashes unrecoverably on startup when users are running it under Wine but was
never able to reproduce the error until today.
It turns out that if Wine's 'Windows Version' is set to 'XP' (default and what
I'd always been using) everything works fine. The second it's changed to
'Vista' (or newer), the app crashes at startup.
I've managed to get a crash call stack via madExcept / Eurekalog and have now
traced the problem back to the 'Explorer' style component it uses in the 'Disc
Layout Editor' window ('TVirtualExplorerTree' by MustangPeak). It looks like
it's related to namespace stuff and therefore the shell?
I've made/attached a Delphi demo app with a single form and single instance of
'TVirtualExplorerTree' to hopefully make testing and debugging this issue a
little easier.
Without fail, it'll crash when Wine's 'Windows Version' is set to 'Vista' but
it's fine as 'XP'. I'm using Wine in Ubuntu 11.04 for testing.
The programs (ImgBurn and demo app) work fine on a real Windows XP, Vista or 7
installation.
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