http://bugs.winehq.org/show_bug.cgi?id=28586
Bug #: 28586
Summary: Team Fortress Arcade and Pixel Force: Left 4 Dead have
no sound
Product: Wine
Version: 1.3.29
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
Created attachment 36730
--> http://bugs.winehq.org/attachment.cgi?id=36730
Full Team Fortress Arcade log
Team Fortress Arcade and Pixel Force: Left 4 Dead have no sound due a
unimplemented function of directmusic:
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading
to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x5f148e8, 0x5f148b8):
loading not implemented yet (only descriptor is loaded)
This two lines are a message that wine repeat often in the output and inform
this.
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https://bugs.winehq.org/show_bug.cgi?id=53128
Bug ID: 53128
Summary: Without elevated privileges schedsvc:rpcapi fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Without elevated privileges schedsvc:rpcapi fails on Windows 7:
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:164: Test failed: 1: expected 0, got 0x800700b7
rpcapi.c:164: Test failed: 2: expected 0x80070002, got 0
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:169: Test failed: expected S_OK, got 0x80070005
rpcapi.c:232: Test failed: expected S_OK, got 0x80070005
rpcapi.c:234: Test failed: expected S_OK, got 0x80070091
rpcapi.c:236: Test failed: expected S_OK, got 0x80070091
rpcapi.c:242: Test failed: expected ERROR_FILE_NOT_FOUND, got 0
rpcapi.c:243: Test failed: expected 0, got 1
rpcapi.c:244: Test failed: expected 0, got 1
rpcapi.c:245: Test failed: expected NULL, got 002ED3F0
rpcapi.c:248: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:255: Test failed: expected 0, got 1
rpcapi.c:256: Test failed: expected 0, got 1
rpcapi.c:257: Test failed: expected NULL, got 002EE9F8
rpcapi.c:260: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:346: Test failed: expected S_OK, got 0x80070091
rpcapi.c:354: Test failed: expected ERROR_FILE_NOT_FOUND, got 0
rpcapi.c:355: Test failed: expected 0, got 1
rpcapi.c:356: Test failed: expected 0, got 1
rpcapi.c:357: Test failed: expected NULL, got 002EEA18
rpcapi.c:362: Test failed: expected S_OK, got 0x800700b7
rpcapi.c:363: Test failed: expected \Wine\Task1, task actual path (null)
rpcapi.c:508: Test failed: expected S_OK, got 0x80070005
rpcapi.c:510: Test failed: expected S_OK, got 0x80070005
rpcapi.c:512: Test failed: expected S_OK, got 0x80070005
rpcapi.c:514: Test failed: expected S_OK, got 0x80070091
https://test.winehq.org/data/patterns.html#schedsvc:rpcapi
In particular the value at the end of the "expected NULL" failure changes with
every run so this failures always looks like it is new :-(
This happens systematically on the w7u-adm TestBot VM. Interestingly it does
not happen on more recent Windows versions that also run the tests without
elevated privileges such as w8adm and w1064-adm. Maybe Microsoft realized they
were too strict with the elevated privileges checks.
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https://bugs.winehq.org/show_bug.cgi?id=52193
Bug ID: 52193
Summary: schtasks.exe:schtasks fails on Windows 7 when missing
privileges
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
schtasks.exe:schtasks fails on Windows 7 when missing privileges:
schtasks.c:190: Test failed: DeleteTask failed: 80070005
schtasks.c:193: Test failed: r = 0
schtasks.c:201: Test failed: r = 1
schtasks.c:204: Test failed: r = 0
schtasks.c:224: Test failed: r = 1
https://test.winehq.org/data/patterns.html#schtasks.exe:schtasks
When running as an administrator but without elevated privileges it looks like
Windows 7 allows creating new tasks, but does not allow deleting the freshly
created task!
This behavior also seems to be specific to Windows 7 since there is no failure
on w8adm and w1064-adm.
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https://bugs.winehq.org/show_bug.cgi?id=42372
Bug ID: 42372
Summary: Watchtower Library 2016, program crashes when trying
to play a video from within the program
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drctheboss(a)charter.net
Distribution: ---
Created attachment 57155
--> https://bugs.winehq.org/attachment.cgi?id=57155
when the program crashed this was generated
All aspects of the program seem to work fine, except when attempting to play a
video. Then the program will crash and wine will generate a backtrace report
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https://bugs.winehq.org/show_bug.cgi?id=54666
Bug ID: 54666
Summary: Compilation fails with gcc 4.8.4 - error: missing
binary operator before token "("
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 74181
--> https://bugs.winehq.org/attachment.cgi?id=74181
log.txt
Compiling in 32 bit distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-8.3
In file included from ../wine-8.3/include/msvcrt/stdarg.h:24:0,
from ../wine-8.3/dlls/acledit/main.c:21:
../wine-8.3/include/msvcrt/vadefs.h:30:91: error: missing binary operator
before token "("
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https://bugs.winehq.org/show_bug.cgi?id=54634
Bug ID: 54634
Summary: schtasks.exe:schtasks causes taskschd:scheduler to
crash on w7u_adm and w8adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: taskschd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
schtasks.exe:schtasks causes taskschd:scheduler to crash on w7u_adm and w8adm:
scheduler.c:344: Test failed: expected ERROR_DIR_NOT_EMPTY, got 0x80070005
scheduler.c:351: Test failed: DeleteFolder error 0x80070005
scheduler.c:354: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070005
scheduler.c:474: Test failed: expected 2, got 3
scheduler.c:483: Test failed: expected 2, got 3
scheduler.c:515: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:523: Test failed: expected Folder2, got L"test"
scheduler.c:538: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:546: Test failed: expected Folder2, got L"test"
scheduler.c:555: Test failed: expected E_INVALIDARG, got 0
scheduler.c:582: Test failed: expected S_FALSE, got 0
scheduler.c:616: Test failed: expected S_FALSE, got 0
scheduler.c:617: Test failed: expected 0, got 1
scheduler.c:630: Test failed: expected S_FALSE, got 0
scheduler.c:631: Test failed: expected 2, got 3
scheduler.c:647: Test failed: expected \Wine\Folder2, got L"\\Wine\\test"
scheduler.c:655: Test failed: expected Folder2, got L"test"
scheduler.c:673: Test failed: DeleteFolder error 0x80070005
scheduler.c:776: Test failed: CreateFolder error 0x800700b7
scheduler.c:787: Test failed: expected ERROR_FILE_NOT_FOUND, got 0x80070005
scheduler.c:787: this is the last test seen before the exception
07e4:scheduler: unhandled exception c0000005 at 004017CA
See https://test.winehq.org/data/patterns.html#taskschd:scheduler
taskschd:scheduler does not crash when run on its own: it's
schtasks.exe:schtasks that causes it to crash.
The reason is that, at least when run without elevated privileges,
schtasks.exe:schtasks leaves behind the "Wine\\test" task folders created by
the call below in schtasks.c:
register_task("wine\\test\\winetest");
These folders then interfere with taskschd:scheduler.
Not that they are mean to be deleted by the calls below but that fail with
E_ACCESSDENIED:
ITaskFolder_DeleteFolder(root, wine_testW, 0);
ITaskFolder_DeleteFolder(root, wineW, 0);
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http://bugs.winehq.org/show_bug.cgi?id=18773
Summary: The Westerner: needs MPEG Layer-3 audio codec
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The Westerner until now had garbage AppDB rating but no bug entry. Deselecting
any audio driver in winecfg let's wine play the intro and crash after:
err:ole:CoGetClassObject class {38be3000-dbf4-11d0-860e-00a024cfef6d} not
registered
err:ole:CoGetClassObject no class object {38be3000-dbf4-11d0-860e-00a024cfef6d}
could be created for context 0x1
This UUID is the "FriendlyName"="MPEG Layer-3 Decoder" from DirectX9
windows\system32\l3codecx.ax
As Wine has its own winemp3.acm, shouldn't it declare this UUID (e.g. via
tools/wine.inf)? Is this a simple omission? Does winemp3 implement something
entirely different, another win API?
When audio is not disabled in winecfg, wine crashes after repeatedly (~13x)
opening and closing all winmm codecs, including winemp3.acm (it does not manage
to reach the intro).
wine regsvr32 l3codecx.ax
WINEDLLOVERRIDES=quartz=n wine PICTuRE.exe
is what's needed to let the music play, to see the intro, to start gameplay and
to bump the AppDB rating from garbage to bronze. (Likely gold except for
serious mouse lag, which is another issue.) The loop mentioned above is then
avoided, as a driver is found.
The native quartz.dll is needed or it won't find some pin (later than the
intro).
I copied the l3codecx.ax from a separate winetricks DirectX9 install before
noticing that The Westerner's CD-ROM also contains it in DirectX9\DirectX.cab.
Oddly, the application's cover lists only DirectX 8.1 as requirement.
Using The Westerner German Patch v1.3. I guess v1.0 (CD-ROM without patch)
would behave the same (guessing from reports in AppDB).
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https://bugs.winehq.org/show_bug.cgi?id=51463
Bug ID: 51463
Summary: SnowRunner automobiles aren't rendered
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70304
--> https://bugs.winehq.org/attachment.cgi?id=70304
screenshot
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd7f3a330, flags 0x2, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd7f3a330, flags 0x1, stub!
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd4097dc0
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd40a5170
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd4097dc0
needs 64 samplers, but only 32 are supported.
06f0:fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0x7fcbd40a5170
needs 64 samplers, but only 32 are supported.
0770:fixme:d3d:wined3d_deferred_context_issue_query context 0xa7491a0, query
0x9840840, flags 0x2, stub!
0770:fixme:d3d:wined3d_deferred_context_issue_query context 0xa7491a0, query
0x9840840, flags 0x1, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd6016100, flags 0x2, stub!
077c:fixme:d3d:wined3d_deferred_context_issue_query context 0x7bc8410, query
0x7fcbd6016100, flags 0x1, stub!
wine-6.12-194-g2ffcf440218
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https://bugs.winehq.org/show_bug.cgi?id=54821
Bug ID: 54821
Summary: CryptAcquireCertificatePrivateKey implementation
ignores CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Hello,
I have recently moved all my code from Crypto API to CNG and it doesn't work
with Wine because CryptAcquireCertificatePrivateKey ignores the flag
CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG.
CryptAcquireCertificatePrivateKey with dwFlags =
CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG returns True, but pdwKeySpec isn't equal to
CERT_NCRYPT_KEY_SPEC and phCryptProvOrNCryptKey is a handle to a CAPI container
handle instead of a ncrypt key.
I have looked at the source code (dlls/crypt32/cert.c) and indeed there is no
reference to CRYPT_ACQUIRE_ONLY_NCRYPT_KEY_FLAG.
I will try to handle this with NCryptTranslateHandle but I think this should be
done in crypt32.dll.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=54828
Bug ID: 54828
Summary: 3DMark 2001 SE: cursor becomes invisible after running
demo/benchmark/game
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Steps to reproduce:
1. Download and install 3DMark 2001 SE. The installer will ask for a key to
authenticate the installation (which can be found in the website linked in the
bug's description), but this is not necessary.
2. Launch 3DMark 2001 and run the graphics demo, a benchmark or the car game
(this is only available if you have authenticated the installation).
3. Quit or wait for the option you chose to end.
When the cursor gets in front of the 3DMark main window, it will become
invisible. If the window receives focus it will become completely invisible.
This only happens after having run the demo/benchmark/game.
I would greatly appreciate if someone can test if this can be reproduced. I
always try to reproduce problems in a VM but 3DMark is finicky about the
graphics card a computer has.
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https://bugs.winehq.org/show_bug.cgi?id=51855
Bug ID: 51855
Summary: Implementation for IFileDialog missing controls
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: bens7372(a)gmail.com
Distribution: ---
Created attachment 70760
--> https://bugs.winehq.org/attachment.cgi?id=70760
Outlined top parts of the file dialog comparing Win10 and Wine dialog
The Common File Dialog is missing a few controls namely:
- Up button
- Address bar with refresh button and drop down button
- The search box
Please see the attached image of the Common File Dialog on Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=54823
Bug ID: 54823
Summary: Rainmeter 4.5.17 : crash at startup with the VClouds
Weather 2 skin
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mb-winehq+3j58qt06(a)kittycat.fr
Distribution: ---
Created attachment 74327
--> https://bugs.winehq.org/attachment.cgi?id=74327
Backtrace for RainMeter 4.5.17 + VClouds Weather 2 skin
When RainMeter is configured to use the VClouds Weather 2 skin
(https://www.deviantart.com/vclouds/art/VClouds-Weather-2-179058977), it
crashes at launch.
No problem without the skin.
Backtrace provided in attachment.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20394
Summary: 3DMark 2000, 2001, 2003 - wrong size of loading window
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.futuremark.com/download/3dmark03/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24186)
--> (http://bugs.winehq.org/attachment.cgi?id=24186)
WINEDEBUG=+ddraw
I think window should have the size of the image which display. But window have
black border on the right and bottom.
I couldnt find such a bug, i hope its not duplicated.
Ubuntu 9.04
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.28-15-generic i686
GeForce 9600 GT PCI Express 180.44 512Mb
WINEDEBUG=+ddraw wine "C:\Program Files\Futuremark\3DMark03\3Dmark03.exe"
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https://bugs.winehq.org/show_bug.cgi?id=54818
Bug ID: 54818
Summary: wininet:internet - test_InternetQueryOptionA() fails
in Wine when wpad.my.domain exists
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
wininet:internet - test_InternetQueryOptionA() fails in Wine when
wpad.my.domain exists:
internet.c:1305: Test failed: Retrieved flags should've been PROXY_TYPE_PROXY,
was: 7
internet.c:1339: Test failed: Retrieved flags should've been PROXY_TYPE_DIRECT,
was: 5
internet.c:1369: Test marked todo: Retrieved flags should've been
PROXY_TYPE_PROXY | PROXY_TYPE_DIRECT, was: 7
internet.c:1436: Test failed: Retrieved flags should've been PROXY_TYPE_PROXY,
was: 7
See https://test.winehq.org/data/patterns.html#wininet:internet
Where:
1 == PROXY_TYPE_DIRECT
2 == PROXY_TYPE_PROXY
4 == PROXY_TYPE_AUTO_PROXY_URL
This is because, when wpad.my.domain exists, url is set in
query_global_option() so it automatically adds the DIRECT + AUTO_PROXY_URL
flags:
if (url)
/* native includes PROXY_TYPE_DIRECT even if PROXY_TYPE_PROXY is set */
optionW->Value.dwValue |= PROXY_TYPE_DIRECT|PROXY_TYPE_AUTO_PROXY_URL;
url comes from get_proxy_autoconfig_url() which in my case gets it from
detect_proxy_autoconfig_url_dns(). That's normal given the way my DNS server is
configured.
However on the same network Windows 10 does not add these flags and the tests
succeed. So Wine is doing something wrong there.
Also note that, in my case, although wpad.my.domain exists,
http://wpad.my.domain/wpad.dat returns 404. Also InternetQueryOptionA(...
INTERNET_OPTION_PROXY ...) returns lpszProxy == NULL and lpszProxyBypass ==
NULL. So in practice there is no proxy.
Maybe the issue is that query_global_option() does not look that far.
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https://bugs.winehq.org/show_bug.cgi?id=5977
--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occur with wine 8.5
wine splash.exe
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:wineusb:add_usb_device Interface 1 has 6 alternate settings; using
the first one.
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0080:fixme:wineusb:add_usb_device Interface 1 has 8 alternate settings; using
the first one.
007c:fixme:wineusb:query_id Unhandled ID query type 0x5.
0024:fixme:imm:ImeSetActiveContext himc 00010076, flag 0x1 stub!
0024:fixme:imm:ImmReleaseContext (0002006E, 00010076): stub
008c:fixme:imm:ImeSetActiveContext himc 00010026, flag 0 stub!
008c:fixme:imm:ImmReleaseContext (00010020, 00010026): stub
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
david@acer:~/.wine/drive_c/Program Files/Activision/Star Trek - Armada Demo$
0118:fixme:imm:ImeSetActiveContext himc 00020070, flag 0x1 stub!
0118:fixme:imm:ImmReleaseContext (00020076, 00020070): stub
0118:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0118:fixme:cursor:SetSystemCursor (00000000,00007f00),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f02),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f01),stub!
0118:fixme:cursor:SetSystemCursor (00000000,00007f8a),stub!
0118:fixme:ddraw:DirectDrawEnumerateExA flags 0x4 not handled
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:ddraw_surface1_Flip Ignoring flags 0x1.
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:err:ddraw:ddraw_set_cooperative_level RestoreDisplayMode failed
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:d3d_device7_SetClipStatus iface 0076AF98, clip_status 0021E7BC
stub!
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:err:ddraw:ddraw_set_cooperative_level RestoreDisplayMode failed
0118:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0118:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
0118:fixme:ddraw:d3d_device7_SetClipStatus iface 0075C5A0, clip_status 0021F5C0
stub!
The last line looks promising...
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #43 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-8.5.
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https://bugs.winehq.org/show_bug.cgi?id=54820
Bug ID: 54820
Summary: RtlFindMessage doesn't work
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 74320
--> https://bugs.winehq.org/attachment.cgi?id=74320
Reproducer
Only returns STATUS_RESOURCE_TYPE_NOT_FOUND.
Reproducer attached
On windows:
ntdll at 00007FF870AF0000
RtlFindMessage returned 00000000
Message: Object Name not found.
On wine:
ntdll at 0000000170000000
RtlFindMessage returned C000008A
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http://bugs.winehq.org/show_bug.cgi?id=25495
Summary: Homeworld 2: Shadows and High-Quality Hyperspace
Effect are disabled
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Even with the Shadows and High-Quality Hyperspace Effect enabled through the
options menu in Homeworld 2, either effect is not seen in the actual gameplay.
>From some research via Google, it appears both effects use the stencil
capabilities of the graphics driver. I'm assuming the game is failing to detect
the correct capabilities of the graphics card.
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https://bugs.winehq.org/show_bug.cgi?id=54817
Bug ID: 54817
Summary: Inquisitor hags in a black screen at opening movies
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 74317
--> https://bugs.winehq.org/attachment.cgi?id=74317
console output
Inquisitor screen stays black when launching opening movies. Can be
workarounded by editing the file gfx.ini with the option VideoFileLoadMode=0
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http://bugs.winehq.org/show_bug.cgi?id=33192
Bug #: 33192
Summary: Characters in Granado Espada not visible
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rndbit(a)nm.ru
Classification: Unclassified
Created attachment 43911
--> http://bugs.winehq.org/attachment.cgi?id=43911
Visual explanation
So game works flawlessly except for models somehow not being attached to
animations.
I uploaded screenshot that illustrates issue.
1. As you can see models of all static actors are pisitioned in center of
loaded level.
2. Spots where NPCs should stand are empty, however 'invisible' npcs are
clickable at spot above their name, just where npc body should be.
3. Player characters also can not be seen. Items carried by characters (and
NPCs) are rendered properly. Gear moves according to animation.
Terminal log:
String Dictionary Loading Start
String Dictionary Loading Success
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef04,0x00000000), stub!
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:imm:ImmGetOpenStatus (0xcf077a8): semi-stub
fixme:imm:ImmReleaseContext (0xa0062, 0xcf077a8): stub
fixme:ras:RasEnumConnectionsW (0x1333e8,0x326af0,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesW ((nil),(null),0xcffb108,0x327320,0xcffadf4),stub!
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0xd17ef28): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0x193d8048): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
I replaced multiple same messages with <...> for improved readability.
Forum thread: http://forum.winehq.org/viewtopic.php?f=2&t=18485
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https://bugs.winehq.org/show_bug.cgi?id=54814
Bug ID: 54814
Summary: Tahoma font cannot display Chinese correctly
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 74306
--> https://bugs.winehq.org/attachment.cgi?id=74306
Tahoma_cannot_show
Some Chinese characters will be displayed as squares. I checked and found that
Tahoma does not have the corresponding glyphs for these characters, but should
we provide a replacement solution so that the fonts can be rendered normally.
I have modified some contents of the registry to enable Chinese to be
displayed, but the displayed width is incorrect
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https://bugs.winehq.org/show_bug.cgi?id=54811
Bug ID: 54811
Summary: excel2003 prints to file to unknown place/file OR does
not genrate anything; MSword offers one to choose
name/location for file
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
excel2003 "prints to file" w/o error message to unknown place/file OR does not
generate any file; MSword offers one to choose name/location for file.
and CUPS PDF is not offered as printer option anymore... :(
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https://bugs.winehq.org/show_bug.cgi?id=53499
Bug ID: 53499
Summary: GetAdaptersInfo returns loopback interface while it
should omit it
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: stanislav.rimsha(a)gmail.com
Distribution: ---
Created attachment 72853
--> https://bugs.winehq.org/attachment.cgi?id=72853
Application debug log with +iphlpapi,+nsi,+winsock
I'm trying to fix LAN play under wine for a game for some time and in the logs
I came across the issue that GetAdaptersInfo seems to include loopback
interface and causing application to use zero hardware address (loopback
interface is always on top).
According to the code here loopback interfaces should not be included:
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/iphlpapi/iphlpapi_ma…
However in debug log interface indexes indicate that loopback is likely
returned along with other adapters.
Also worth noting that in ipconfig /all the lo interface is considered an
Ethernet interface.
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https://bugs.winehq.org/show_bug.cgi?id=54809
Bug ID: 54809
Summary: wine internet explorer crashed when i tried to open
trovetools setup
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: tinpinweget(a)gmail.com
Distribution: ---
Created attachment 74301
--> https://bugs.winehq.org/attachment.cgi?id=74301
Backtrace
wine internet explorer crashed when i tried to open trovetools setup, could not
find it in the list so i chose ieframe as the closest match.
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