https://bugs.winehq.org/show_bug.cgi?id=54950
Bug ID: 54950
Summary: PriPrinter cant add a new printer to system
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: dz.wbdev(a)gmail.com
Distribution: ---
Created attachment 74475
--> https://bugs.winehq.org/attachment.cgi?id=74475
error
when installing PriPrinter with wine 8.8 in the installation process i get:
wine priPrinterProSetup.exe
0108:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 4 - unsupported
0108:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 4 - unsupported
0108:err:winspool:AddPrinterW OpenPrinter failing
the software starts normally but it should add "Priprinter" to system printers
so as i can send a file from pdf viewer for example, but the software could not
add the printer.
i get an error window which is attached
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https://bugs.winehq.org/show_bug.cgi?id=54947
Bug ID: 54947
Summary: The sixth axis (Axis 5(Rz)) is always disabled
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
https://forum.winehq.org/viewtopic.php?t=37595
(log, screenshots, etc...)
Axis 5 (Rz) is always disabled on Sony PS3 controllers and third party PS4
controllers.
Confirmed with Microsoft DirectX SDK (June
2010)\Samples\C++\DirectInput\Joystick.
Rz is always enabled on Joystick.exe (DXSDK2010) on Win8.1, jstest-gtk on
Debian and evdev-joystick on Debian.
On dinput on wine, Rz is always disabled.
In many games that use dinput8, the right stick moves funny on its own.
If I'm missing something, please let me know in the comments.
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https://bugs.winehq.org/show_bug.cgi?id=9027
--- Comment #70 from odecif <odecif(a)gmail.com> ---
(In reply to clabbe.montjoie from comment #69)
> I have rise of nation extended and I have sound working with wine 8.7
> (Gentoo app-emulation/wine-vanilla-8.7)
I just built both 32 and 64-bit wine-8.7 and I am not getting any sound in-game
without directmusic-override. Are you getting sound in-game (not just in the
installer) without using winetricks or any other overrides for directmusic
(clean Libraries-tab in winecfg)?
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https://bugs.winehq.org/show_bug.cgi?id=46686
Bug ID: 46686
Summary: Tom Clancy's Ghost Recon Future Soldier crashes after
intro in DX11 mode
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63647
--> https://bugs.winehq.org/attachment.cgi?id=63647
backtrace
view.c:2294: unsafe_impl_from_ID3D11ShaderResourceView: Assertion
`iface->lpVtbl == &d3d11_shader_resource_view_vtbl' failed.
wine-4.2-63-g0c738d900a
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https://bugs.winehq.org/show_bug.cgi?id=54946
Bug ID: 54946
Summary: JumpStart 2nd Grade: Unable to click bubbles in
mini-game
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 74472
--> https://bugs.winehq.org/attachment.cgi?id=74472
Mini-game with clickable bubbles
In one of the mini-games you are supposed to click bubbles with numbers in them
falling from the top of the screen. The bubbles appears as expected, but when I
click on them nothing happens (they are supposed to pop but they just keep
falling).
The cursor is visible and works everywhere else in the game, but not in this
particular mini-game.
I have no idea of what type of logs might be relevant but I'll happily supply
them.
This is an old game (1996) for Windows 3.1->Windows 98 (and Macintosh), but I
am not certain about what engine it uses.
The game is installed in a clean 64-bit prefix with Windows version set to 10.
The game is played in fullscreen 600x480 (native).
No winetricks nor other overrides.
My setup:
Kernel 6.1.26-1-MANJARO
i9-10900K
RTX 3070 with driver 530.41.03
Budgie desktop
2x 4K-monitors
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https://bugs.winehq.org/show_bug.cgi?id=36272
Bug ID: 36272
Summary: valgrind shows several leaks in
dmime/tests/performance.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==6437== 28 bytes in 1 blocks are definitely lost in loss record 301 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x7FBF4B1: DMUSIC_CreateDirectMusicImpl (dmusic.c:414)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x4956EA6: test_createport (performance.c:104)
==6437== by 0x4957D93: func_performance (performance.c:263)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 44 bytes in 1 blocks are definitely lost in loss record 432 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x5F90B1E: create_dmaudiopath (audiopath.c:642)
==6437== by 0x5F9D9FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==6437== by 0x5F9D5BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 56 bytes in 1 blocks are possibly lost in loss record 480 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0xC0632EC: MMDRV_InitPerType (lolvldrv.c:384)
==6437== by 0xC063C27: MMDRV_Install (lolvldrv.c:475)
==6437== by 0xC06416F: MMDRV_Init (lolvldrv.c:547)
==6437== by 0xC061F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==6437== by 0xC061FEE: MMDRV_GetNum (lolvldrv.c:89)
==6437== by 0xC07F7C8: midiOutGetNumDevs (winmm.c:284)
==6437== by 0x7FBF004: create_system_ports_list (dmusic.c:328)
==6437== by 0x7FBF5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x5F9D498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 56 bytes in 1 blocks are possibly lost in loss record 481 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0xC0632EC: MMDRV_InitPerType (lolvldrv.c:384)
==6437== by 0xC063C4D: MMDRV_Install (lolvldrv.c:476)
==6437== by 0xC06416F: MMDRV_Init (lolvldrv.c:547)
==6437== by 0xC061F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==6437== by 0xC061FEE: MMDRV_GetNum (lolvldrv.c:89)
==6437== by 0xC07F7C8: midiOutGetNumDevs (winmm.c:284)
==6437== by 0x7FBF004: create_system_ports_list (dmusic.c:328)
==6437== by 0x7FBF5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x5F9D498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 552 bytes in 1 blocks are possibly lost in loss record 789 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x5F9E05B: create_dmperformance (performance.c:1218)
==6437== by 0x5F91088: ClassFactory_CreateInstance (dmime_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x4957997: test_COM (performance.c:218)
==6437== by 0x4957D8E: func_performance (performance.c:262)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
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https://bugs.winehq.org/show_bug.cgi?id=54927
Bug ID: 54927
Summary: grepwinNP3 (part of Notepad3) crashes inside uxtheme
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://github.com/rizonesoft/Notepad3/releases/downlo
ad/RELEASE_6.23.203.2/Notepad3_6.23.203.2_x64_Setup.ex
e
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This is a kind of "grep with GUI":
Unhandled exception: page fault on read access to 0x0000000000000004 in 64-bit
code (0x0000006d5089f5).
=>0 0x0000006d5089f5 DrawThemeTextEx+0x45(hTheme=000000000025CA20,
hdc=0000000001410094, iPartId=0x2, iStateId=0, pszText=L"Regex search",
iCharCount=0xffffffff, flags=0x2450, rect=00000000001FC400,
options=0000000000000000)
[/home/louis/sda2/wine64-build/../wine/dlls/uxtheme/draw.c:1790] in uxtheme
(0x000000001fc400)
Apparently crashes in next line because "options" pointer is NULL:
if (options->dwFlags & ~(DTT_TEXTCOLOR | DTT_FONTPROP))
FIXME("unsupported flags 0x%08lx\n", options->dwFlags);
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https://bugs.winehq.org/show_bug.cgi?id=53308
Bug ID: 53308
Summary: Fail to run rise of nation since 7.10
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
rise of nation works well for some time, but since 7.10 it fail to start:
wine print somes logs which probably is the problem:
0024:err:module:DelayLoadFailureHook failed to delay load
winegstreamer.dll.winegstreamer_create_wm_async_reader
wine: Call from 7B041285 to unimplemented function
winegstreamer.dll.winegstreamer_create_wm_async_reader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=32983
Bug #: 32983
Summary: Artifacts demo crashes on start up
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://illogictree.com/app/artifacts/files/Artifacts.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 43572
--> http://bugs.winehq.org/attachment.cgi?id=43572
backtrace
Backtrace:
=>0 0xc8ae8ebd (0x00000000)
0xc8ae8ebd: -- no code accessible --
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https://bugs.winehq.org/show_bug.cgi?id=54877
Bug ID: 54877
Summary: Plants Vs. Zombies is too slow in the seed selection
screen, but game works fine in-game during battle.
Product: Wine-staging
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonardoplays168(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The game runs like potato in the seed selection screen, but this is not the
case in the in-battle as it runs fine. Im Using an intel GPU and i tried both
iris and i915 opengl modes and it's still like that. My OS is Arch Linux X86_64
(wine-staging downloaded from package manager)
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https://bugs.winehq.org/show_bug.cgi?id=42631
Bug ID: 42631
Summary: 7 Days To Die mouse cursor wrongly move to bottom
right
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
The game works fine under windows system.
When moving mouse slowly, cursor wrongly move to bottom right.
Set mouse sensitivity to 1.00 make this problem more obvious.
System:
Fedora 25 x64 Xfce Desktop
kernel 4.9.13
nvidia Geforce gtx 750Ti
nvidia 1.375.26 Driver
wine 2.3
This problem alse exist in wine 1.9.12
https://appdb.winehq.org/objectManager.php?sClass=version&iId=29521&iTestin…
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https://bugs.winehq.org/show_bug.cgi?id=41697
Bug ID: 41697
Summary: Nvida's "Antialiasing with Transparency" demo requires
unimplemented function d3dx9_29.dll.D3DXComputeTangent
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56098
--> https://bugs.winehq.org/attachment.cgi?id=56098
Terminal output Wine 1.9.22-113-gb32a0ea
In order to test this demo and get the crash, you will need to set
d3dcompiler_43 to native or install it via winetricks in order to work around
bug 37676.
Terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=49970
Bug ID: 49970
Summary: No sound in Supreme Commander FA - regression in 5.18
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mszpak(a)wp.pl
Distribution: ---
Supreme Commander Forged Alliance (the latest version from GOG.com) works
pretty well (just without dual monitor support) with Wine up to 5.18 (tested
with 5.4, 5.8 and 5.17). Unfortunately after upgrade wine-staging 5.18
(wine-5.18-2.fc32.x86_64) there is no sound at all. No sounds in game, no
music, even a cinematic intro has no sound.
I tried with some other games with 5.18 and sound works fine.
I don't see anything special regarding sound in a default Wine logs. How could
I debug that problem to make it easier to find a reason?
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https://bugs.winehq.org/show_bug.cgi?id=3452
Flo <CaptainSifff(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #37 from Flo <CaptainSifff(a)gmx.de> ---
(In reply to Flo from comment #36)
> I guess, it would work. First you need to make sureyou have a 32bit wine
> prefix
> (https://wiki.winehq.org/
> FAQ#How_do_I_create_a_32_bit_wineprefix_on_a_64_bit_system.3F)
> which most of you probably have. I got the windows installation to run in
> win98 mode.
> After it is installed wine tries to run the programm using dosbox.
> Most likely it would work, but currently in my case it's terminating since
> it wants a CD Drive.... I will try a bit more, whether I can motivate dosbox
> to fake a CD drive....
OK, I read my old desciption of what I should be doing, and I can confirm it
works.
Closing this now.
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--- Comment #36 from Flo <CaptainSifff(a)gmx.de> ---
I guess, it would work. First you need to make sureyou have a 32bit wine prefix
(https://wiki.winehq.org/FAQ#How_do_I_create_a_32_bit_wineprefix_on_a_64_bit…)
which most of you probably have. I got the windows installation to run in win98
mode.
After it is installed wine tries to run the programm using dosbox.
Most likely it would work, but currently in my case it's terminating since it
wants a CD Drive.... I will try a bit more, whether I can motivate dosbox to
fake a CD drive....
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https://bugs.winehq.org/show_bug.cgi?id=54439
Bug ID: 54439
Summary: STATUS_PENDING missing in TransactNamedPipe
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 73988
--> https://bugs.winehq.org/attachment.cgi?id=73988
patch attempt
I believe STATUS_PENDING is missing for overlapped io in TransactNamedPipe.
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https://bugs.winehq.org/show_bug.cgi?id=52269
Bug ID: 52269
Summary: Captvty can not find its folders
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://archive.org/download/captvty-2.9.5/captvty-2.9
.5.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 71402
--> https://bugs.winehq.org/attachment.cgi?id=71402
screenshot showing the issue
To reproduce the bug, you have to install dotnet-4.5 before.
Captvty complains about it can be find the folder /tools/cefsharp.
Obviously, this folder is there.
This part of console output looks suspicious
0024:Call KERNEL32.GetFileAttributesExW(023b1e7c
L"Z:\\home\\test\\captvty-2.9.5\\tools\\cefsharp",00000000,0032f150)
ret=79aa31c8
0024:Call ntdll.RtlDosPathNameToNtPathName_U(023b1e7c
L"Z:\\home\\test\\captvty-2.9.5\\tools\\cefsharp",0032eef0,00000000,00000000)
ret=7b01a58b
0024:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=7b01a58b
0024:Call ntdll.NtQueryFullAttributesFile(0032eef8,0032ef10) ret=7b01a6f1
0024:fixme:file:errno_to_status Converting errno 75 to STATUS_UNSUCCESSFUL
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https://bugs.winehq.org/show_bug.cgi?id=54760
Bug ID: 54760
Summary: imm32:imm32 - The 32-bit test_ImmActivateLayout()
fails on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
imm32:imm32 - The 32-bit test_ImmActivateLayout() fails on Windows:
imm32.c:4154: Test failed: 3: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x282, wparam 0x6, lparam 0
imm32.c:4154: Test failed: 4: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x282, wparam 0x7, lparam 0
imm32.c:4154: Test failed: 5 (missing): hkl E020047F, himc 00020249, MSG_IME_UI
msg 0x282, wparam 0x7, lparam 0
imm32.c:4171: Test failed: 2: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x285, wparam 0, lparam 0xe020047f
imm32.c:4171: Test failed: 3: got hkl 04090409, himc 00020249, IME_SELECT
select 0
imm32.c:4171: Test failed: 5 (missing): hkl 04090409, himc 00120203, IME_SELECT
select 0
imm32.c:4333: Test failed: 3 (missing): hkl E020047F, himc 00020249, MSG_IME_UI
msg 0x282, wparam 0x2, lparam 0
imm32.c:4371: Test failed: 2: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x285, wparam 0, lparam 0xe020047f
imm32.c:4371: Test failed: 3: got hkl 04090409, himc 00020249, IME_SELECT
select 0
imm32.c:4371: Test failed: 5 (missing): hkl 04090409, himc 00100229, IME_SELECT
select 0
See https://test.winehq.org/data/patterns.html#imm32:imm32
This is specific to the 32-bit tests and impacts all Windows 8+ versions.
However the failures don't happen when the test is run on its own so they are
probably caused by interference from another test.
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https://bugs.winehq.org/show_bug.cgi?id=54596
Bug ID: 54596
Summary: Wavelab 6.1 has problems minimising window
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Wavelab 6.1 works just fine but towards the end of the wine 7 releases it
became troublesome to minimise the wavelab window. In Kubuntu there are 3
methods to minimise a window all with the same issue, that being it takes many
clicks, in some cases dozens, to minimise the window.
A copy of the program is available here:
ftp://ftp.steinberg.net/Download/WaveLab_6/6.1.1.353/WaveLab_6.1.1_Update.z…
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https://bugs.winehq.org/show_bug.cgi?id=54250
Bug ID: 54250
Summary: winedbg loads wrong debug symbols for builtin dlls
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 73804
--> https://bugs.winehq.org/attachment.cgi?id=73804
Patched winedbg attempt
Winedbg loads the wrong debugging info for dlls where a native dll exists in
the prefix and the native dll is replaced with the built-in version.
For instance the lpImageName in the DEBUG_EVENT struct contains the path to the
C:\Windows\System32\somedll.dll but it is replaced with the built-in version
from the build directory (in my case) that is actually mapped in to memory. So
in this case winedbg loads the debug symbols from from the system directory and
not the one that is in the build directory.
However it looks like if calling NtQueryInformationFile with the file handle we
get the correct name to the loaded dll. See the attached patch how I solved the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=51107
Bug ID: 51107
Summary: rise of nation extended: cannot do multiplayer
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
When creating a multiplayer lobby, correct set of IP are well displayed in
below of screen.
But joining with "direct connection" fail.
tcpdump on host show that packet are coming.
Tryed to install winetrick direcplay without any change.
ss -ulpn on host
State Recv-Q Send-Q Local Address:Port Peer Address:PortProcess
UNCONN 0 0 0.0.0.0:15454 0.0.0.0:*
users:(("wineserver",pid=10362,fd=249),("rise.exe",pid=10360,fd=126))
UNCONN 0 0 0.0.0.0:56915 0.0.0.0:*
users:(("wineserver",pid=10362,fd=246),("rise.exe",pid=10360,fd=122))
UNCONN 0 0 0.0.0.0:17805 0.0.0.0:*
users:(("wineserver",pid=10362,fd=251),("rise.exe",pid=10360,fd=129))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=256),("rise.exe",pid=10360,fd=133))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=255),("rise.exe",pid=10360,fd=132))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=253),("rise.exe",pid=10360,fd=131))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=252),("rise.exe",pid=10360,fd=127))
UNCONN 0 0 0.0.0.0:11087 0.0.0.0:*
users:(("wineserver",pid=10362,fd=250),("rise.exe",pid=10360,fd=128))
UNCONN 0 0 0.0.0.0:44780 0.0.0.0:*
users:(("wineserver",pid=10362,fd=254),("rise.exe",pid=10360,fd=130))
UNCONN 0 0 0.0.0.0:13972 0.0.0.0:*
users:(("wineserver",pid=10362,fd=248),("rise.exe",pid=10360,fd=125))
tcpdump show that game correctly send broadcast advertising of the game.
But the second PC (client) does not see the game as joinable.
The problem seems that the game does not "get" UDP packets
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https://bugs.winehq.org/show_bug.cgi?id=54879
Bug ID: 54879
Summary: RtlValidSecurityDescriptor should TRUE if the given
descriptor is valid.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 74376
--> https://bugs.winehq.org/attachment.cgi?id=74376
patch attempt
RtlValidSecurityDescriptor should return a boolean true if the descriptor is
valid.
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdm/nf-wdm-r…
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