https://bugs.winehq.org/show_bug.cgi?id=39654
Bug ID: 39654
Summary: Skype crashes on launch
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contrib(a)kliznoe.com
Distribution: ArchLinux
Created attachment 52855
--> https://bugs.winehq.org/attachment.cgi?id=52855
Log from Wine
When I launch the latest version of Skype, It immediately crashes.
DL Link : http://www.skype.com/en/download-skype/skype-for-windows/downloading/
SHA1SUM : 39829967f299f2b2b7eefa5a97dedbe1acb6881c
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http://bugs.winehq.org/show_bug.cgi?id=34204
Bug #: 34204
Summary: BeamNG Techdemo crashes during loading
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.gamershell.com/download_102365.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45508
--> http://bugs.winehq.org/attachment.cgi?id=45508
log
Manually copied X3DAudio1_7.dll to system32 folder and launching. Then crashes
during loading.
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https://bugs.winehq.org/show_bug.cgi?id=54536
Bug ID: 54536
Summary: dbghelp:dbghelp - test_loaded_modules() gets
aggregation failures on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - test_loaded_modules() fails on Windows 11 and the 32-bit
failures are a bit different from the 64-bit ones.
32-bit:
dbghelp.c:597: Test failed: Wrong bitness aggregation count 0 0
dbghelp.c:599: Test failed: Wrong kind aggregation count 0 0
dbghelp.c:602: Test failed: Wrong directory aggregation count 0 0
64-bit:
dbghelp.c:632: Test failed: Wrong bitness aggregation count 0 53
dbghelp.c:637: Test failed: Wrong directory aggregation count 48 0
dbghelp.c:669: Test failed: Wrong bitness aggregation count 0 53
dbghelp.c:672: Test failed: Wrong kind aggregation count 1 1
dbghelp.c:675: Test failed: Wrong directory aggregation count 48 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that these failures started in the commit below:
commit db514b718aed3a1db0cde33841e56fd743974a52
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:56 2023 +0100
dbghelp/tests: Add test for loaded modules enumeration.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=54535
Bug ID: 54535
Summary: dbghelp:dbghelp - test_loaded_modules() gets
SymGetModuleInfo64 failures on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - test_loaded_modules() gets SymGetModuleInfo64 failures on
Windows 11:
dbghelp.c:303: Test failed: SymGetModuleInfo64 should have failed
dbghelp.c:303: Test failed: SymGetModuleInfo64 should have failed
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that these failures started with the commit below:
commit c823f9b1a81e755c9f7c4568703c585c685d923f
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:58 2023 +0100
dbghelp/tests: Add some more tests about module handling.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=42917
Bug ID: 42917
Summary: Codename Panzers Cold War - SP Demo: black screen
during gameplay (purist)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 58061
--> https://bugs.winehq.org/attachment.cgi?id=58061
console log from wine-2.7
This used to be tracked in bug 25857, which is closed now. Game works fine,
when
d3dx9_34.dll is set to native.
Setting d3dx9_34.dll to builtin in wine-2.7 produces, after initial splash
screen, only black screen with correct mouse cursor.
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https://bugs.winehq.org/show_bug.cgi?id=41675
Bug ID: 41675
Summary: Dungeon rats crashes with d3dcompiler errors
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: amagarrsh(a)gmail.com
Distribution: ---
Created attachment 56067
--> https://bugs.winehq.org/attachment.cgi?id=56067
complete log
Game crashes before create or load a new game with quite errors like:
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
workaround is d3dcompiler_43.dll override to native.
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https://bugs.winehq.org/show_bug.cgi?id=38872
Bug ID: 38872
Summary: 3DMark06 cannot be run without native d3d_* libraries:
proxycon_in.txt: D3DXCompileShader failed: Invalid
data (D3DXERR_INVALIDDATA)
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.futuremark.com/benchmarks/legacy
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 51801
--> https://bugs.winehq.org/attachment.cgi?id=51801
D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
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https://bugs.winehq.org/show_bug.cgi?id=54650
Bug ID: 54650
Summary: user32:input fails to find keyboard layouts in
non-English locales on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input fails to find keyboard layouts in non-English locales on Windows:
w7u_es:
input.c:3355: Test failed: 04090409: Could not find keyboard layout L"00000C0A"
in preload list
input.c:3374: Test failed: 04090409: GetKeyboardLayoutNameW returned
L"00000C0A", expected L"00000409"
w10pro64_fr:
input.c:3355: Test failed: f0291801: Could not find keyboard layout L"00020401"
in preload list
Etc.
See https://test.winehq.org/data/patterns.html#user32:input
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https://bugs.winehq.org/show_bug.cgi?id=54537
Bug ID: 54537
Summary: dbghelp:dbghelp - The 32-bit test_loaded_modules()
gets an EnumerateLoadedModulesW64() on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - The 32-bit test_loaded_modules() gets an
EnumerateLoadedModulesW64() on Windows 11:
dbghelp.c:399: Test failed: EnumerateLoadedModulesW64 failed: 2147483661
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that this failure started with the commit below:
commit 8be5c10ff893a22330ad94ae18dfb5fa497b09fd
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Thu Feb 16 10:48:53 2023 +0100
dbghelp/tests: Add tests for 'module' name in EnumLoadedModules() callback.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
See also bug 54534 for a Windows 10 1607 failure introduced by the same commit.
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https://bugs.winehq.org/show_bug.cgi?id=54461
Bug ID: 54461
Summary: MS Excel 2007 Printing Fails
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skycap1501(a)gmail.com
Distribution: ---
I am running Linux Mint 21.1 with WINE stable version 8.0 with MS Office 2007
installed.
The MS Excel software fails to queue a print job when attempting to print an
Excel spreadsheet.
However, if I roll back to WINE stable version 7.0.1, then printing works.
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https://bugs.winehq.org/show_bug.cgi?id=42912
Bug ID: 42912
Summary: Death to Spies: Moment of Truth demo needs
d3dx9_skin_info_ConvertToIndexedBlendedMesh
Product: Wine
Version: 2.7
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58057
--> https://bugs.winehq.org/attachment.cgi?id=58057
screenshot
Crashes on level loading.
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 0x10cac280,
mesh_in 0x633564c0, options 0, palette_size 69, adjacency_in 0x6c9cd58,
adjacency_out 0x6cb00e8, face_remap (nil), vertex_remap (nil), max_face_infl
0x32f88c, num_bone_combinations 0x32f860, bone_combination_table 0x32f86c,
mesh_out 0x32f830 stub!
fixme:d3dx:d3dx9_mesh_OptimizeInplace D3DXMESHOPT_VERTEXCACHE not implemented.
Native d3dx9_32 fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=35129
Bug ID: 35129
Summary: Cloning Clyde refuses to start with built-in d3dx9_36
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/224883/220000/fileinfo/Cloni
ng-Clyde-Client-%28Trial%29
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46859
--> http://bugs.winehq.org/attachment.cgi?id=46859
terminal output (+d3dx traces)
The game won't start with the built-in d3dx9_36, it flashes a black window for
a brief moment then it quits without an error message.
+d3dx debug channel added only 4 lines to the terminal output as can be seen at
the end of the attached log file.
Please install ie8 via winetricks when testing with the demo version as the
launcher doesn't work with Wine's IE.
'winetricks d3dx9_36' is a workaround.
Fedora 19
Nvidia binary drivers 325.15
wine-1.7.8-88-gfb75292
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https://bugs.winehq.org/show_bug.cgi?id=54035
Bug ID: 54035
Summary: Tom Clancy's Rainbow Six: Vegas 2 fails to launch
Product: vkd3d
Version: 1.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
05b8:err:d3d_shader:shader_spirv_scan_shader Failed to scan shader, ret -3.
05b8:fixme:d3d_shader:shader_spirv_scan_shader Shader log:
05b8:fixme:d3d_shader:shader_spirv_scan_shader <anonymous>: E0002: Invalid
DXBC magic.
05b8:fixme:d3d_shader:shader_spirv_scan_shader
054c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x1000.
054c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
054c:err:d3dcompiler:D3DCompile2 Shader log:
054c:err:d3dcompiler:D3DCompile2 <anonymous>:1:537: E5005: Function "tex2D"
is not defined.
054c:err:d3dcompiler:D3DCompile2
vkd3d-1.5-93-g1b11b576
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https://bugs.winehq.org/show_bug.cgi?id=52409
Bug ID: 52409
Summary: Regression: battle.net does not open when multiple
monitors are connected.
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Regression SHA1: 45dcaf02fcd9e929b406854b4b78371bc3886031
Distribution: ---
If more than one monitor is enabled on the system battle.net fails to open. If
I disable all but one monitor it then allows battle.net to load.
last known working version was 6.22, broke in 6.23. Bisected to first bad
commit 45dcaf02fcd9e929b406854b4b78371bc3886031
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https://bugs.winehq.org/show_bug.cgi?id=52083
Bug ID: 52083
Summary: Some test_TimerResolution() tests fail randomly in
ntdll:time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Some test_TimerResolution() tests fail randomly in ntdll:time:
time.c:293: Test failed: expected requested timer resolution 156250, got 10006
time.c:298: Test failed: expected requested timer resolution 20000, got 10006
time.c:310: Test failed: expected new timer resolution 20000, got 10006
time.c:318: timer resolution: 5000(max) <= 5003(cur) <= 20000(prev) <=
156250(min)
time.c:322: Test failed: expected new timer resolution 20000, got 5003
time.c:322: Test failed: NtQueryTimerResolution() expected timer resolution
5003, got 20000
time.c:328: Test failed: expected requested timer resolution 5003, got 75011
https://test.winehq.org/data/patterns.html#ntdll:time
The number of failures varies and six seems to be a maximum. This appears to
only impact Windows 10 1709+ but impacts both the TestBot VMs and real test
machines (cw-gtx560 and cw-rx460).
Based on the current failure pattern it looks like the failures started on
2021-09-30. That is, there was no failure for any of the 252 builds from
2021-09-21 to 2021-09-29 and there has been at least one failure for every
build since.
Yet the failure is reproducible with the commit that introduced the tests
(6015fee5b218), and also with the one that fixed some of the issues a few days
later (b2c89b1a41fa):
commit 6015fee5b21870ddd57477843354173d2e7f9696
Author: François Gouget <fgouget(a)codeweavers.com>
AuthorDate: Thu Jul 29 17:24:15 2021 +0200
ntdll/tests: Add some Nt{Query,Set}TimerResolution() tests.
Signed-off-by: Francois Gouget <fgouget(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48676
Bug ID: 48676
Summary: CD not detetected in Exact Audio Copy since wine 4.21
anymore
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: bastian.dev(a)gmail.com
Distribution: ---
When I insert a audio cd in the drive, Exact Audio Copy (v 1.3) doesn't detect
it. It just doesn't show anything. 4.20 was the last version it worked with.
I've also tried wine 4.21 and 5.0.
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https://bugs.winehq.org/show_bug.cgi?id=54317
Bug ID: 54317
Summary: Change to exec_wineloader made wine not start at all
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Attempting to start wine with a pre-existing prefix results in a failure to
load ntdll / kernel32. With messages like
"wine: could not load kernel32.dll, status c0000135"
and
002c:err:module:load_wow64_ntdll failed to load
L"\\??\\C:\\windows\\system32\\ntdll.dll" error 4000000e
wine: Unhandled page fault on execute access to 00000000 at address 00000000
(thread 002c), starting debugger...
being printed in the console.
Wine then attempts to start winedbg only to get stuck in a forkbomb. Where
winedbg won't start, triggering an exception, which will cause another attempt
to start winedbg. At a rate of about 4-5 attempts a second. Attempting to
ctrl-c it doesn't work, and requires manually terminating all of wine's
processes. (Of which are numerous as wine will also attempt to start
conhost.exe for each winedbg it attempts to load. None of which will terminate
on their own.)
Attempting to start wine with a fresh prefix results in an incomplete prefix
directory. (Only the dosdevices / windows directories, and registry hives are
present in the prefix. Of those windows is empty save for the syswow64 and
system32 directories of which both are completely empty.) Attempting to start
that prefix again causes the same winedbg behavior as above.
Performing a bisect revealed:
$ git bisect bad
d45de318748639cfd1e80a976b39f5e19213990f is the first bad commit
commit d45de318748639cfd1e80a976b39f5e19213990f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 22 12:08:19 2022 +0100
ntdll: Always set WINELOADER variable to the current loader name.
dlls/ntdll/unix/env.c | 3 +++
dlls/ntdll/unix/loader.c | 48 +++++++++++++++++++++---------------------------
2 files changed, 24 insertions(+), 27 deletions(-)
Reverting d45de318748639cfd1e80a976b39f5e19213990f fixed the issue on my
system.
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https://bugs.winehq.org/show_bug.cgi?id=45328
Bug ID: 45328
Summary: Unusable GUI for ElsterFormular 19.5
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could use the application “ElsterFormular 19.5
(2018-06-14)” together with the software “Wine 3.10-820.1” finally.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
elfring@Sonne:~> wine C:\\windows\\command\\start.exe /Unix
/home/elfring/.wine/dosdevices/c:/users/elfring/Start\
Menu/Programs/ElsterFormular/ElsterFormular.lnk
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
elfring@Sonne:~> 0036:fixme:file:FindFirstFileExW flags not implemented
0x00000002
0036:fixme:file:FindFirstFileExW flags not implemented 0x00000002
0036:fixme:msvcrt:type_info_name_internal_method type_info_node parameter
ignored
…
Its graphical user interface does not respond to mouse clicks so far.
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https://bugs.winehq.org/show_bug.cgi?id=41102
Bug ID: 41102
Summary: Alan Wake's American Nightmare crashes at launch
randomly with 'm->state == STATE_PASSIVE'
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Crashes very randomly, so hard to reproduce.
Assertion 'm->state == STATE_PASSIVE' failed at pulse/mainloop.c:787, function
pa_mainloop_prepare(). Aborting.
wine: Assertion failed at address 0xf779ad49 (thread 0028), starting
debugger...
Unhandled exception: assertion failed in 32-bit code (0xf779ad49).
Backtrace:
=>0 0xf779ad49 __kernel_vsyscall+0x9() in [vdso].so (0x7c1bd2e8)
1 0xf73d95c9 gsignal+0x38() in libc.so.6 (0x7c1bd2e8)
2 0xf73daca7 abort+0x156() in libc.so.6 (0x7c1bd2e8)
3 0x7a9e9e47 pa_mainloop_prepare+0x286() in libpulse.so.0 (0x7c1bd2e8)
4 0x7a9ea923 pa_mainloop_iterate+0x32() in libpulse.so.0 (0x04a0dc98)
5 0x7aa512b3 pulse_test_connect+0x182()
[/wine/dlls/winepulse.drv/mmdevdrv.c:566] in winepulse (0x04a0dc98)
6 0x7aa58590 AUDDRV_GetPriority+0x2f()
[/wine/dlls/winepulse.drv/mmdevdrv.c:947] in winepulse (0x04a0dcc8)
7 0x7b8199bf init_driver+0x25e() [/wine/dlls/mmdevapi/main.c:103] in mmdevapi
(0x04a0e1c8)
8 0x7b81a21c DllGetClassObject+0x3b(rclsid=<couldn't compute location>,
riid=<couldn't compute location>, ppv=<couldn't compute location>)
[/wine/dlls/mmdevapi/main.c:282] in mmdevapi (0x04a0e1f8)
9 0x7e95fc1c apartment_getclassobject+0x11b(apt=<is not available>,
dllpath=<is not available>, apartment_threaded=<is not available>, rclsid=<is
not available>, riid=<is not available>, ppv=<is not available>)
[/wine/dlls/ole32/compobj.c:1372] in ole32 (0x04a0e268)
10 0x7e962bd5 get_inproc_class_object+0x114(apt=<is not available>,
regdata=<is not available>, rclsid=<is not available>, riid=<is not available>,
hostifnecessary=<is not available>, ppv=<is not available>)
[/wine/dlls/ole32/compobj.c:2930] in ole32 (0x04a0e4c8)
11 0x7e965565 CoGetClassObject+0x50f(rclsid=<is not available>,
dwClsContext=<is not available>, pServerInfo=<is not available>, iid=<is not
available>, ppv=<is not available>) [/wine/dlls/ole32/compobj.c:3068] in ole32
(0x04a0e578)
12 0x7e966be1 CoCreateInstanceEx+0x1db(rclsid=<is not available>,
pUnkOuter=<is not available>, dwClsContext=<is not available>, pServerInfo=<is
not available>, cmq=<is not available>, pResults=<is not available>)
[/wine/dlls/ole32/compobj.c:3305] in ole32 (0x04a0e5f8)
13 0x7e9670dd CoCreateInstance+0x67(rclsid=<is not available>, pUnkOuter=<is
not available>, dwClsContext=<is not available>, iid=<is not available>,
ppv=<is not available>) [/wine/dlls/ole32/compobj.c:3201] in ole32 (0x04a0e668)
14 0x01e8347b in fmodex (+0x347a) (0x04a0e694)
15 0x01f07e45 in fmodex (+0x87e44) (0x04a0e6bc)
16 0x01f07f7a in fmodex (+0x87f79) (0x04a0e6d4)
17 0x01f080b8 in fmodex (+0x880b7) (0x04a0e70c)
18 0x01ea2e74 in fmodex (+0x22e73) (0x04a0e728)
19 0x01e569b4 in snd_w32_f (+0x69b3) (0x04a0e900)
20 0x01e573fa in snd_w32_f (+0x73f9) (0x04a0e928)
21 0x01e57a9c in snd_w32_f (+0x7a9b) (0x04a0e948)
22 0x0042f4e4 in alan_wakes_american_nightmare (+0x2f4e3) (0x04a0e990)
23 0x0042fb0b in alan_wakes_american_nightmare (+0x2fb0a) (0x04a0e9c4)
24 0x006eded0 in alan_wakes_american_nightmare (+0x2edecf) (0x04a0e9f4)
25 0x00d99f02 in rl_w32_f (+0x59f01) (0x04a0ea08)
26 0x7bc7d8ac call_thread_func_wrapper+0xb() in ntdll (0x04a0ea18)
27 0x7bc80669 call_thread_func+0xa8(entry=0xd42b8a, arg=0x399d2a0,
frame=0x4a0eb18) [/wine/dlls/ntdll/signal_i386.c:2759] in ntdll (0x04a0eaf8)
28 0x7bc7d88a call_thread_entry_point+0x11() in ntdll (0x04a0eb18)
29 0x7bc88073 start_thread+0xa2(info=0x7ffd0fb8)
[/wine/dlls/ntdll/thread.c:453] in ntdll (0x04a0f368)
PulseAudio 8.0
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https://bugs.winehq.org/show_bug.cgi?id=54341
Bug ID: 54341
Summary: dotnet-dump data collection or some other backtrace
for dotnet applications?
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjevans1983(a)gmail.com
Distribution: ---
Created attachment 73910
--> https://bugs.winehq.org/attachment.cgi?id=73910
winedbg.exe dump during the livelock
I'm trying to figure out why a game (Cosmoteer again) freezes when
multi-threading is enabled. The current work around is to run it in 'single
core' ( --cores 1 ) mode, but obviously the performance is quite inferior for
an application intended to run on multiple cores. On my system when it's
briefly working it uses between 300 and 500% of a core (so 3-5 physical cores
on a 4c8t system).
I need to collect more data to isolate if it's an issue with the game or with
wine, and I don't even know where to begin looking for Wine data since I can't
get a backtrace from any tools.
gdb doesn't know about applications that run through wine.
winedbg doesn't appear to understand dotnet managed applications (attachment)
I tried to run dotnet-dump but the tool installed in Linux doesn't locate any
applications that it can interact with, while the 64-bit (matches the program)
version of the tool inside wine appears to want a full dotnet install.
https://github.com/dotnet/diagnostics/blob/main/documentation/single-file-t…
So much for a single file tool ~.~
Is there some way I could collect more data without help from the program's
creator? I've already suggested they please trap SIGTERM, SIGINT, SIGQUIT, and
SIGHUP but I don't even know if that will work for an application using wine.
https://steamcommunity.com/app/799600/discussions/1/3762228045904230736/
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https://bugs.winehq.org/show_bug.cgi?id=52538
Bug ID: 52538
Summary: Regression: Yamaha Expansion Manager crashes
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
I found out this application has got a regression on a older regression
Based on the test results history, it has got a platinum rating in Wine 6.0,
but the application crashes on the start-up on Wine 7.1 so it's rating is now
Garbage.
I tested it on a self-compiled Wine 6.0.2, the application works well on a
WoW64 prefix all-trial, but crashes on a 32-Bits prefix. I've downloaded newer
Wine binaries from Arch's packages archive
(https://archive.archlinux.org/packages/w/wine/) and tested the application
multiple-times, it works until Wine 6.9, older versions works but crashes
sometimes, so i've to try it 5 times to be sure it's not working. The
application won't work on Wine 6.9 no matter how much time you try it.
But i'm afraid i couldn't find the bad commit, there's something very weird on
this issue, let me explain.
That was my methodology for regression testing it:
1 - Erase the wineprefix
2 - Make the bisection (bisect start, bisect skip, bisect good or bisect bad)
3 - WoW64 Wine compile (wine-64 build, then wine-32 build)
4 - Create a new WoW64 wineprefix
5 - Try application multiple times, if it succeeds then it's bisect good, if it
crashes after trying it over 5 times, then it's bisect bad
However, the application could always succeed after compiling Wine before the
5th try, until the last bisection.
I tried again bisecting Wine 6.9 and Wine 6.10. The application were crashing
on both Wine 6.9 and Wine 6.10 from Arch's binary archive, but it could succeed
if i compile them.
I'd the same issue, although the application could indeed crash sometimes (wich
also occurs on older Wine versions), it were always succeeding before the 5th
try, so i couldn't find what was the commit that caused the regression.
¿Maybe is that a issue from who's compiling Wine for Arch?
¿Should i compile Wine 7.1 and try the application?
I planned to become a maintainer for the application only to add a proper
description and then leave, but now i'll stay maintaining this application for
a while until we can figure it out.
¿Can you devs reproduce the crash on other distributions?
Download: https://tw.yamaha.com/zh/support/updates/yem_win_v260.html
SHA1: b6255d5371679554b72f29a00008578438a1bfe6
Procedure:
1 - Run "Expansion Manager.exe"
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https://bugs.winehq.org/show_bug.cgi?id=52145
Bug ID: 52145
Summary: 2gis 3.16.3: error after exit
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v.yuzbekov(a)yandex.ru
Distribution: ---
Created attachment 71192
--> https://bugs.winehq.org/attachment.cgi?id=71192
backtrace
An error occurs after the ad window is displayed while exiting the program.
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https://bugs.winehq.org/show_bug.cgi?id=51135
Bug ID: 51135
Summary: Arturia Pigments 3 crashes when mousing over the
volume control
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sgarman(a)zenlinux.com
Distribution: ---
Created attachment 70000
--> https://bugs.winehq.org/attachment.cgi?id=70000
Arturia Pigments 3 crash backtrace
Pigments 3 is a VST synthesizer plugin used in music production. It can be
found at:
https://www.arturia.com/products/analog-classics/pigments#en
and it installs successfully in Wine via Arturia's Software Center, which is
available at the top of this list:
https://www.arturia.com/support/downloads&manuals
Pigments seems to be working well, with one significant flaw - if you mouse
over the volume control knob icon (in the upper right corner of the UI), the
app freezes/crashes. I believe this is the only thing preventing this synth
plugin from working flawlessly.
I'll attach a backtrace of the crash report. I'm running the latest Wine
Staging (6.8) on an Ubuntu 20.04 system with kernel 5.9.16-050916-generic from
Ubuntu's kernel PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54259
Bug ID: 54259
Summary: Firefox displays virus for wine-8.0-rc2.tar.xz
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juergen(a)luers-net.de
CC: austinenglish(a)gmail.com
Distribution: ---
Downloaded at https://www.winehq.org/news/ from "The source is available now."
Firefox shows that the file contains a virus or malware.
Downloading from https://dl.winehq.org/wine/source/8.0/wine-8.0-rc2.tar.xz does
not display that message. Both files differ.
Firefox is version 108.0.1 (64-Bit) under Ubuntu 22.04 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=50822
Bug ID: 50822
Summary: Sniper: Ghost Warrior 2 has rendering glitch in DX9
mode with OpenGL renderer
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69640
--> https://bugs.winehq.org/attachment.cgi?id=69640
example
wine-6.4-118-g2828d0820a1
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