https://bugs.winehq.org/show_bug.cgi?id=53674
Bug ID: 53674
Summary: Nvidia driver loaded : Unhandled page fault on execute
access to
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: malo.allee(a)hotmail.fr
Distribution: ---
Created attachment 73086
--> https://bugs.winehq.org/attachment.cgi?id=73086
logs for: WINEPREFIX=~/test wine wineboot -u > fulllogs.txt 2>&1
Hello,
I have one nvidia gpu and intel graphics I want to run a program on my intel
graphics GPU on my monitor connected on it. If nvidia-driver is loaded (seems
like dkms specifically) wine does crash at boot event with `wine wineboot -u`.
It works normally when I uninstall nvidia-driver or when I disconnect my GPU
from the slot and reboot.
In a few specific cases (winecfg if nothing else has been run in a new
environment) a window is still displayed, but in most cases it freeze without
window showing.
Some background
I want to be able to run a multi-seat environment with my program running on
both, this is why I need the nvidia driver to be loaded.
BTW when a run it with display connected to nvidia gpu output it works fine.
My Xorg config does no mention nvidia at all.
OS: Ubuntu 22.04.1 jammy
wine version tried:
- 6.0.3
- 7.17
- wine-stable
- wine-staging
GPUs:
- NVIDIA Corporation GP102 [GeForce GTX 1080 Ti]
- driver : nvidia-driver-510
- Intel Corporation HD Graphics 530
- driver : i915
logs :
$ WINEPREFIX=~/test wine wineboot -u
wine: created the configuration directory '/home/user/test'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
wine: Unhandled page fault on execute access to 00007FA5017B0D10 at address
00007FA5017B0D10 (thread 0050), starting debugger...
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0050:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 76 92" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: Unhandled page fault on execute access to 00007F95FE04DD10 at address
00007F95FE04DD10 (thread 0048), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54473
Bug ID: 54473
Summary: document address-sized examine format in winedbg
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)2ar.nl
Distribution: ---
Created attachment 74022
--> https://bugs.winehq.org/attachment.cgi?id=74022
possible patch
Provide a way to figure out how to print 64-bit values in 64-bit winedbg with
the x command. Maybe by pointing to the man page from the help command and
adding the 'a' format there.
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https://bugs.winehq.org/show_bug.cgi?id=54485
Bug ID: 54485
Summary: Program "Looper Software" does not start - Message
"Data length error"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yamyam9(a)gmx.de
Distribution: ---
Created attachment 74036
--> https://bugs.winehq.org/attachment.cgi?id=74036
Program error Details
It is a software with which you import audio files from a Looper pedal
(electric guitar) on the PC.
Downloaded from: http://www.rowinmusic.com/en/col.jsp?id=122 (Looper software
1.7.exe)
The software works without errors under Windows 10.
On my Linux system (Linuxmint 20.3, Mate), the installation process under Wine
8.0 was apparently flawless. However, the program cannot be started. The error
message is "Data Length Error", I add an error report.
Thank you for help!
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http://bugs.winehq.org/show_bug.cgi?id=33807
Bug #: 33807
Summary: Objects disappear at certain camera angles in Ground
Control
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Created attachment 44813
--> http://bugs.winehq.org/attachment.cgi?id=44813
Terminal output without WINEDEBUG
Game: Ground Control, version 1.0.0.5, crack for version 1.0.0.7 (versions have
no effect on this issue)
***Problem***:
Some objects become invisible at random times. When this happens, shadows still
work properly. Often only certain parts of an object become invisible, like
only chassis of tank. This doesn't happen with visual effects, like lights and
fire. Camera angle has some limited effect on the moment when this happens.
I am running the game in hardware rendering mode. (Game also has software
rendering mode, but only for 640x480 resolution. Some similar glitches appear
in software mode too)
According to appdb, this has been happening forever and is not a regression.
The game uses directx 7. Logs attached.
***Additional details***:
During installation, the game asked to install directx 7.0a, which I clicked
no. Also tried clicking yes, but it has no effect. No dll overrides, winetricks
or anything was used.
The game also suffers from input slowdown at certain times, but it's probably a
different bug.
Also, this game is a free download now, so you can try yourself if you wish.
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https://bugs.winehq.org/show_bug.cgi?id=52389
Bug ID: 52389
Summary: OpenCL - regression. OpenCL demo does not work
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 71614
--> https://bugs.winehq.org/attachment.cgi?id=71614
Log from running GPU Caps Viewer
OpenCL does not seem to initialize after
f91c009786fa09723976dce0233592f69df5cead.
Tested with GPU Caps Viewer (From Geeks3D) - the OpenCL "Info" tab does not
show any devices. The CL Platform is listed.
None of the CL Demos work.
Graphics adapter: nVidia RTX2070
Wine-dev+GIT@76c9fc8a761c9faff72f97ab508a1afcb28eeb12
WINEDEBUG=+opencl
Log attached
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https://bugs.winehq.org/show_bug.cgi?id=50469
Bug ID: 50469
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXDisassembleShader implementation)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The game version is from GOG.
After making D3DXFillCubeTextureTX() return S_OK (bug #48528), the game crashes
after D3DXDisassembleShader call as it does not check the returned value.
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https://bugs.winehq.org/show_bug.cgi?id=54481
Bug ID: 54481
Summary: LinVst (linux) no longer works with Wine version 8.0
and above.
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wineuserfeedback(a)hotmail.com
Distribution: ---
WIth wine version 8.0 and above, LinVst (linux) no longer works. Wine version
7.22 is the last compatible version. Please address the issue. Many thanks.
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https://bugs.winehq.org/show_bug.cgi?id=54479
Bug ID: 54479
Summary: Arturia Jup-8 V3 - disappeared text in Pop-Up menus on
all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74032
--> https://bugs.winehq.org/attachment.cgi?id=74032
Expected and Error behavior
The black rectangle missing text.
Standalone Version Arturia Jup-8 V3
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
causing an error: drag over the knob and give show pop up menu for knob
debug message error when this error happen is:
Debug message is:
Wine STDERR] 0740:fixme:win:RegisterTouchWindow hwnd 00000000000500AE, flags 0
stub!
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 233 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 4a 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 49 1
0000000000000000
Wine STDERR] 0740:err:seh:KiUserCallbackDispatcher ignoring exception
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https://bugs.winehq.org/show_bug.cgi?id=54478
Bug ID: 54478
Summary: Arturia Analog Lab 4 - disappeared text in Pop-Up
menus on all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74031
--> https://bugs.winehq.org/attachment.cgi?id=74031
The black rectangle missing text.
Standalone Version Arturia Analog Lab 4
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
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https://bugs.winehq.org/show_bug.cgi?id=54418
Bug ID: 54418
Summary: gdiplus: SOFTWARE_GdipFillPath is not anti-aliased,
making the UI interface invisible
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
When some fonts use fillpath for drawing, when the font is extremely small, it
will be difficult for people to read, or even part of it will be missing
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https://bugs.winehq.org/show_bug.cgi?id=54453
Bug ID: 54453
Summary: Wow64 UI Drawing Black Screen When
WNDCLASSEXW::hbrBackground set to NULL
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: fanwj(a)mail.ustc.edu.cn
Distribution: ---
If set WNDCLASSEXW::hbrBackground to 0 (Default hbrBackground), Black Screen
Occur
For Example, The Simple Window:
#include <Windows.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING] = L"HELLO"; // The title bar
text
WCHAR szWindowClass[MAX_LOADSTRING] = L"HELLO"; // the main window
class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int main(void)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
int nCmdShow = SW_SHOW;
// TODO: Place code here.
// Initialize global strings
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, NULL, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hbrBackground = (HBRUSH)NULL; // Black Screen Occur!
wcex.lpszMenuName = NULL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = NULL;
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable
and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance,
nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=54131
Bug ID: 54131
Summary: Installing kindle windows app gets 'Wine c++ error'
and hitting cancel does NOT invoke debugger
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 73661
--> https://bugs.winehq.org/attachment.cgi?id=73661
Screen print of wine error message about C++ error
Tried to install Kindle windows app and recieved 'wine c++ error'
it said hit cancel button to enter debugger. I hit cancel button and wine
simply ended and did NOT enter the debuger?
using latest wine for linux mint 20.2 repository
lptop has i7 intel processor and 32gb ram
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https://bugs.winehq.org/show_bug.cgi?id=38905
Bug ID: 38905
Summary: In dlls/mshtml/tests, "make test" failed when some
Chinese fonts are used
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51840
--> https://bugs.winehq.org/attachment.cgi?id=51840
backtrace.txt
0. Copy some Chinese fonts from C:\windows\fonts in Windows XP to ~/.fonts[1]
1. fc-cache -fv
2. run "make test" in dlls/mshtml/tests
3. crashed
[1]: The fonts I copied to Linux:
文鼎CS长宋体繁.TTF 文鼎粗行楷简.TTF 文鼎粗圆简.TTF 文鼎琥珀繁.TTF 文鼎特粗宋简.TTF 文鼎小标宋简.TTF
文鼎报宋简.TTF 文鼎粗黑繁.TTF 文鼎大标宋简.TTF 文鼎书宋繁.TTF 文鼎习字体.TTF 文鼎新艺体简.TTF
文鼎齿轮体.TTF 文鼎粗魏碑简.TTF 文鼎古印体繁.TTF 文鼎特粗黑简.TTF 文鼎细仿宋繁.TTF
I don't know how to determine which font caused this problem
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https://bugs.winehq.org/show_bug.cgi?id=53225
Bug ID: 53225
Summary: gameux:gamestatistics has a rare pair of failures on
Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gameux:gamestatistics has a rare pair of failures on Windows 8:
gamestatistics.c:59: Test failed: got 0x80004005
gamestatistics.c:201: statistics file path:
L"C:\\Users\\winetest\\AppData\\Local\\Microsoft\\Windows\\GameExplorer\\GameStatistics\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}.gamestats"
gamestatistics.c:75: Test failed: got 0x80070057
https://test.winehq.org/data/patterns.html#gameux:gamestatistics
Only one known instance on 2022-06-20 on w8adm so far.
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https://bugs.winehq.org/show_bug.cgi?id=53239
Bug ID: 53239
Summary: dpnet:client - test_enum_hosts() and
test_enum_hosts_peer() fail randomly on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dpnet:client - test_enum_hosts() and test_enum_hosts_peer() fail randomly on
Windows:
client.c:323: Test failed: got 0x80004005
or
client.c:753: Test failed: got 0x80004005
https://test.winehq.org/data/patterns.html#dpnet:client
In both cases the API that fails is IDirectPlay8Client_CancelAsyncOperation()
so this looks like a race condition.
The failure rate (~4.4%) is low enough to cause false positives. Strangely
enough all but one of the failures happened on w7u, w7pro64 and w10pro64
(21H1). That means none of the failures happened on Windows 10 1507 to 2009!
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https://bugs.winehq.org/show_bug.cgi?id=54459
Bug ID: 54459
Summary: Transparent windows aren't rendered properly + System
Freezes
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lunarleafclover(a)outlook.com
Distribution: ---
When playing the "Unresponsive" Friday Night Funkin' mod, it messes with it's
Windows a lot. It moves the windows a lot and has a transparent window to
render the antagonist "Fatal Error." Similar to the untitled "No More
Innocence" mod with its windows moving at the end of it's one-off song. Playing
the Unresponsive mod whilst recording in OBS causes the System to hang quite a
while when it's 4 additional windows get created alongside the actual game
process, all of which render details as the antagonist with minor background
characters. Not tested on Wayland but I'd imagine it'd be somewhat smoother.
The video is too big to be linked as an attachment, so I put it in streamable
instead. https://streamable.com/espjym
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https://bugs.winehq.org/show_bug.cgi?id=54455
Bug ID: 54455
Summary: CodeMeterRuntime: Install fails with
'00c4:err:service:process_send_command service
protocol error - failed to write pipe!'
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irmin.okic(a)gmail.com
Distribution: ---
Created attachment 74012
--> https://bugs.winehq.org/attachment.cgi?id=74012
Terminal output of the installer.
Steps to reproduce:
* Install dotnet48 into the prefix with winetricks.
* Download CodeMeterRuntime 64bit 7.60 (but earlier versions had the same
error) for Windows from:
https://www.wibu.com/us/support/user/downloads-user-software.html
* Execute the installer.
* To reduce complexity in the installer on the Custom Setup step select "don't
install" for all components except "CodeMeter Runtime Kit". I.e. "don't
install" for Network Server, WibuShellExtension, User Help, Automatic server
search, Remote access to WebAdmin.
* Finish the installation. The installer will state that it ended prematurely.
The relevant errors are probably:
00c4:err:service:process_send_command service protocol error - failed to write
pipe!
016c:err:msi:ITERATE_StartService failed to start service L"CmWebAdmin.exe"
(1053)
016c:err:msi:execute_script Execution of script 0 halted; action
L"StartServices" returned 1627
016c:err:msi:ITERATE_Actions Execution halted, action L"InstallExecute"
returned 1627
In Wine 7 I ignored the installer error with the following arguments to the
installer:
/ComponentArgs "*":"/qn ADDLOCAL=Complete,DotNET_Modules,AutomaticServerSearch
REMOVE=WibuShellExtension,EnableNetworkServer,AccessToWebAdmin /l*v
C:\users\z0rb\Temp\keyinst.log /norestart DISABLEROLLBACK=1 PROP_CMCC=\"none\""
The important argument was DISABLEROLLBACK=1. This meant that I can keep the
install even with the failure. Then run CodeMeterCC.exe which started the
CodeMeter windows service. With that service I could use further software that
uses CodeMeter as their licensing service. In wine 8 even that service
(together with CmWebAdmin.exe) started having the "failed to write pipe
error!". I am out of workarounds at the moment and asking here for help. If you
can instruct me with further debug flags and similar to narrow down the error I
am ready to put in the work.
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https://bugs.winehq.org/show_bug.cgi?id=38673
Bug ID: 38673
Summary: valgrind shows uninitialized memory in
dlls/kernel32/sync.c:ConnectNamedPipe()
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
../../../tools/runtest -q -P wine -T ../../.. -M hlink.dll -p hlink_test.exe.so
hlink && touch hlink.ok
==14126== Thread 3:
==14126== Syscall param writev(vector[...]) points to uninitialised byte(s)
==14126== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==14126== by 0x7BC7A9C5: send_request (server.c:228)
==14126== by 0x7BC7AB52: wine_server_call (server.c:309)
==14126== by 0x7BC7B8CD: server_select (server.c:607)
==14126== by 0x7BC85426: NtWaitForMultipleObjects (sync.c:976)
==14126== by 0x7BC85471: NtWaitForSingleObject (sync.c:985)
==14126== by 0x7BC45DFF: server_ioctl_file (file.c:1539)
==14126== by 0x7BC46565: NtFsControlFile (file.c:1786)
==14126== by 0x7B87406B: ConnectNamedPipe (sync.c:1615)
==14126== by 0x49255A5: listen_thread (rpc_transport.c:132)
==14126== by 0x7BC81BB7: ??? (signal_i386.c:2682)
==14126== by 0x7BC81BFE: call_thread_func (signal_i386.c:2741)
==14126== by 0x7BC81B95: ??? (signal_i386.c:2682)
==14126== by 0x7BC88D78: start_thread (thread.c:443)
==14126== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==14126== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==14126== Address 0x4cee5c4 is on thread 1's stack
==14126== Uninitialised value was created by a stack allocation
==14126== at 0x7B873FA5: ConnectNamedPipe (sync.c:1601)
==14126==
also shows in ieframe/webbrowser, kernel32/pipe,
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #56 from groybe(a)gmail.com ---
(In reply to Rémi Bernon from comment #51)
> Sure, it's okay. I don't have the device so it's going to be hard to fix it
> unless someone with it and a bit of technical knowledge can debug it
> directly.
>
> Anyway thanks for the log, but would you mind adding the +hid channel too?
> Not that it will make it magically fixable but I can have a look and see if
> there's anything obvious.
>
> For instance something like running
> `WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid wine control joy.cpl`
> and then try running a couple of force feedback effects.
The G25 does work on some very old versions of wine. I also have another wheel
but it's from a custom opensource project called OpenFFBoard. Both have the
same results though the OpenFFBoard supports more effects.
Joy.cpl didn't spin the wheel.
A FFB test program called fedit.exe did work with a constant effect.
RichardBurnsRally didn't work but it should also be sending a constant effect.
I have attached logs for all 3.
Thanks.
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--- Comment #55 from groybe(a)gmail.com ---
Created attachment 74010
--> https://bugs.winehq.org/attachment.cgi?id=74010
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid RichardBurnsRally
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--- Comment #54 from groybe(a)gmail.com ---
Created attachment 74009
--> https://bugs.winehq.org/attachment.cgi?id=74009
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid fedit.exe
Working constant force
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--- Comment #53 from groybe(a)gmail.com ---
Created attachment 74008
--> https://bugs.winehq.org/attachment.cgi?id=74008
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid joy.cpl
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https://bugs.winehq.org/show_bug.cgi?id=54454
Bug ID: 54454
Summary: Upgrading a Wine prefix configuration after upgrading
to Wine 8.1 causes the sound to not work for "wav"
files.
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craigaschulstad(a)gmail.com
Distribution: ---
After upgrading from Wine 8.0 to 8.1 and launching a menu item, the
configuration for the Wine prefix is then upgraded. The program itself runs
fine, but there no longer is any sound. It should be noted that the particular
program with this problem is a game program that utilizes the Windows Media
Player functionality to play sounds.
In comparing the system registry files for the previous version, I found that
the media player reference was changed from "wmadmod.dll" to
"winegstreamer.dll". Following is the text block from the previous system
registry.
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}] 1674785220
#time=1d931f40aaaf6e4
@="WMAudio Decoder DMO"
"Merit"=dword:00800800
"WMSDKMerit"=dword:00000100
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}\\InprocServer32]
1674785220
#time=1d931f40aaae924
@="C:\\windows\\system32\\wmadmod.dll"
"ThreadingModel"="Both"
And following was the updated text block after the configuration was upgraded.
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}] 1675650169
#time=1d939d1e8450654
@="CWMADecMediaObject"
"Merit"=dword:00800800
"WMSDKMerit"=dword:00000100
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}\\InprocServer32]
1675650169
#time=1d939d1e845082a
@="C:\\windows\\system32\\winegstreamer.dll"
"ThreadingModel"="Both"
The interim fix is to manually revise the registry entries back to referencing
the "dll" file for the Windows Media Player. Once that was done, the program
again produces sound. I cannot state for sure what type of code correction
needs to be done, but possibly a check of the registry value for the literal
"wmadmod.dll" might need to done before replacing that value with
"winegstreamer.dll"
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=48538
Bug ID: 48538
Summary: Cricut design space: crashes on installing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vo1xa.brad(a)gmail.com
Distribution: ---
Created attachment 66346
--> https://bugs.winehq.org/attachment.cgi?id=66346
output of error log
Cricut design space fails to install encounters major error
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