https://bugs.winehq.org/show_bug.cgi?id=54322
Bug ID: 54322
Summary: Book text does not display in Skyrim
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mark+winebugs(a)carnildo.com
Distribution: ---
When trying to read a book or note in Skyrim, the game instead shows blank
pages, and Wine outputs the following once per frame:
0684:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0684:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d texture
3523, 1080x1080, 0 samples, format 0x8058.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
0684:err:d3d:wined3d_debug_callback 000000005682BB20:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawArrays".
This appears to be related to the use of AMD graphics: there are a number of
reports of it happening on the Proton bug for Skyrim, all of which report an
AMD graphics card, and one report of it not happening (on an Nvidia card).
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https://bugs.winehq.org/show_bug.cgi?id=51454
Bug ID: 51454
Summary: Dishonored 2 some HUD elements have no transparency
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70300
--> https://bugs.winehq.org/attachment.cgi?id=70300
screenshot
wine-6.12-162-gd10887b8f56
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https://bugs.winehq.org/show_bug.cgi?id=52818
Bug ID: 52818
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=54239
Bug ID: 54239
Summary: Framework64 ngen executeQueuedItems Fails to Load
Runtime
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pollyielderah(a)gmail.com
Distribution: ---
Running `ngen executeQueuedItems` with `dotnet452` or `dotnet48` installed
(possibly others too) eventually fails ngen compilation with `Failed to load
the runtime. (Exception from HRESULT: 0x80131700)`.
Reproduction on clean wine 64-bit prefix:
```
winetricks -q dotnet48
wine ~/.wine/drive_c/windows/Microsoft.NET/Framework64/v4.0.30319/ngen.exe
executeQueuedItems
```
Tried this with both wine 7.0.1 and 8.0-rc2 on Ubuntu 22.04 x86_64. From what I
can tell, this is reproducable almost every time (except in some cases, where
ngen loops and never finishes).
This is an issue, as I would like to pre-run ngen to prevent it from running
these compilations later. I can attach logs from the run if they will be needed
or provide any other necessary info.
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https://bugs.winehq.org/show_bug.cgi?id=54311
Bug ID: 54311
Summary: Age of Empires: Definitive Edition (latest update from
Steam crashes)
Product: Wine
Version: 7.7
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hemm.vanrobays(a)gmail.com
Created attachment 73872
--> https://bugs.winehq.org/attachment.cgi?id=73872
Backtrace of error after wine crash
Opening Age of Empires: Definitive Edition from Steam with latest update
crashes after the startup splash screen.
Older version of the app did work correctly on wine.
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https://bugs.winehq.org/show_bug.cgi?id=54293
Bug ID: 54293
Summary: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alviboi(a)gmail.com
Distribution: ---
When I execute: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
It seems to work perfectly but when I log in it appears this error. It didn't
happen before but it is happening since last week. I tried different versions
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=54315
Bug ID: 54315
Summary: The program described as per bug report failed to run
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giamas956(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 73877
--> https://bugs.winehq.org/attachment.cgi?id=73877
unable to run Gihosoft\Gihosoft RePicvid\RePicvid.exe as bug report above
Unable to launch the program Gihosoft RePicvid as reported
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https://bugs.winehq.org/show_bug.cgi?id=54027
Bug ID: 54027
Summary: CCDC Mercury crystallographic software is not even
launched, an immediate crash occurs
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.kar2(a)yandex.ru
Distribution: ---
Created attachment 73593
--> https://bugs.winehq.org/attachment.cgi?id=73593
out file generated by wine
The program was installed by a windows installer launched in
.wine/drive_c/Program Files (x86) directory. This generated a directory
./wine/drive_c/Program Files/CCDC with all the stuff.
When I launch the mercury.exe file, either manually, or clicking onto a label
in my Desktop directory, a starting picture is loaded, Mercury writes
"searching databases", and then immediately the wine notification comes out.
Telling me that there is a severe problem and the program will be closed.
The program works correctly on Windows, thus, the problem is somewhere inside
wine.
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https://bugs.winehq.org/show_bug.cgi?id=54253
Bug ID: 54253
Summary: winetricks dotnet20sp2 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73806
--> https://bugs.winehq.org/attachment.cgi?id=73806
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=54255
Bug ID: 54255
Summary: winetricks dotnet40_kb2468871 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73808
--> https://bugs.winehq.org/attachment.cgi?id=73808
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=54254
Bug ID: 54254
Summary: winetricks dotnet35sp1 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73807
--> https://bugs.winehq.org/attachment.cgi?id=73807
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=38270
Bug ID: 38270
Summary: unimplemented function msctf.dll.TF_CreateCicLoadMutex
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
If you have xpsp3 from winetricks, you can get the files needed:
$ cabextract -F i386/ctfmon.ex_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cabextract -F i386/msutb.dl_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cd i386
$ cabextract *
$ wine ctfmon.exe
fixme:msctf:TF_InitMlngInfo stub
wine: Call from 0x7b83962c to unimplemented function
msctf.dll.TF_CreateCicLoadMutex, aborting
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https://bugs.winehq.org/show_bug.cgi?id=54309
Bug ID: 54309
Summary: ws2_32:protocol - test_GetAddrInfoExW() sometimes
fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ws2_32:protocol - test_GetAddrInfoExW() sometimes fails in Wine:
protocol.c:2021: Test marked todo: got 997 expected WSAHOST_NOT_FOUND
protocol.c:2023: Test marked todo: expected 11001, got 997
protocol.c:2051: Test failed: overlapped result is 10036
protocol.c:2053: Test failed: overlapped.Internal = 2734
protocol.c:2054: Test failed: overlapped.Pointer != &result
protocol.c:2055: Test failed: got 0
protocol.c:1904: Test failed: got 0
protocol.c:1907: Test failed: got 0
protocol.c:2069: Test failed: overlapped result is 0
protocol.c:2071: Test failed: overlapped.Internal = 0
protocol.c:2074: Test failed: got 00E00628
See https://test.winehq.org/data/patterns.html#ws2_32:protocol
Where:
997 == ERROR_IO_PENDING
10036 == WSAEINPROGRESS
11001 ==IP_BUF_TOO_SMALL
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https://bugs.winehq.org/show_bug.cgi?id=52813
Bug ID: 52813
Summary: ArmA II: Operation Arrowhead crashes after splash
screen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: desperategame(a)gmail.com
Distribution: ---
Created attachment 72192
--> https://bugs.winehq.org/attachment.cgi?id=72192
ArmA2OA.exe archlinux journald systemd-coredump
Arma 2 and ArmA II: Operation Arrowhead crashes after showing splash screen
before main menu should show.
it happens on:
- Gentoo mixed unstable ~amd64, updated after ~ in between 2022.01.01 -
2022.04.01, wine-vanilla and wine-staging, nine and without nine, 6.0.2 - 7.6
- Arch installed 12.04.2022, wine-nine
this is not in:
- Mint, old non-updated, without nine
it wasn't there before on:
- Gentoo mixed unstable ~amd64, before ~ in between 2022.01.01 - 2022.04.01,
wine-vanilla and wine-staging, nine and without nine, maybe 6.? - 7.3
Video:
- Radeon HD 5000 M, r600
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https://bugs.winehq.org/show_bug.cgi?id=54308
Bug ID: 54308
Summary: oleaut32:vartype - test_SysReAllocStringLen()
sometimes fails on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
oleaut32:vartype - test_SysReAllocStringLen() sometimes fails on Windows 11:
vartype.c:5111: Test failed: Expected reuse of the old string memory
See https://test.winehq.org/data/patterns.html#oleaut32:vartype
This failure seems to be specific to the Windows 11 32-bit test configuration.
The first failure happened on 2022-10-20 and there has been about 1 failure
every 20 run since.
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https://bugs.winehq.org/show_bug.cgi?id=54067
Bug ID: 54067
Summary: Ultrakill demo: cursor behaves erratically
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
How to reproduce:
1. Install the Ultrakill demo for Windows
2. Complete the tutorial
3. In the first level, walk up to the weapon vending machine and press the left
mouse button
When interacting with the vending machine in the game, an interface should be
displayed where you can interact with buttons to choose the weapon you want to
buy. This is different from the rest of the game in that a cursor is visible
and it is used to select things rather than being used to aim. On Wine the
vending machine interface will not appear, and pressing the left mouse button
thereafter will cause the aim to go down, perpendicular to the ground. You
can't shoot afterwards, so it's impossible to progress.
This happens on a fresh prefix. I tested it on two machines and it happened in
both, one running Zorin OS 16 and another running Lubuntu 22.04.
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https://bugs.winehq.org/show_bug.cgi?id=54307
Bug ID: 54307
Summary: msi:package sometimes crashes on RTL Windows 10
locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:package sometimes crashes on RTL Windows 10 locales:
package.c:9312: Tests skipped: interactive ControlEvent tests
msi:package:17bc done (-1073741819) in 7s 413B
See https://test.winehq.org/data/patterns.html#msi:package
What is strange is that these crashes only happen in the Arabic and Hebrew
locales, two right-to-left scripts, though it's not clear how it's related.
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https://bugs.winehq.org/show_bug.cgi?id=54263
Bug ID: 54263
Summary: Build of 7.22 fails with mingw-w64 10.0 (multiple
symbol redefinitions)
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilg(a)livius.net
Distribution: ---
I have severl build scripts that I use to create the wine-xpack distribution
(https://github.com/xpack-dev-tools/wine-xpack/), and I successfully compiled
6.17, 6.23 and 7.22 with gcc 11.3 & mingw-w64 9.0.
When I tried to build 7.22 with the latest gcc 12.2 & mingw-w64 10.0, I got
multiple redefinition errors, for symbols from the sprintf family.
For example:
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:56:11:
error: redefinition of '_vsnprintf'
56 | int CDECL _vsnprintf( char *str, size_t len, const char *format,
va_list args )
| ^~~~~~~~~~
In file included from
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:27:
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/include/msvcrt/stdio.h:174:27:
note: previous definition of '_vsnprintf' with type 'int(char *, size_t, const
char *, char *)' {aka 'int(char *, long long unsigned int, const char *, char
*)'}
174 | static inline int __cdecl _vsnprintf(char *buffer, size_t size, const
char *format, va_list args)
| ^~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:69:11:
error: redefinition of '_vsnwprintf'
69 | int CDECL _vsnwprintf( WCHAR *str, size_t len, const WCHAR *format,
va_list args )
| ^~~~~~~~~~~
In file included from
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/include/msvcrt/stdio.h:11:
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/include/msvcrt/corecrt_wstdio.h:99:27:
note: previous definition of '_vsnwprintf' with type 'int(wchar_t *, size_t,
const wchar_t *, char *)' {aka 'int(short unsigned int *, long long unsigned
int, const short unsigned int *, char *)'}
99 | static inline int __cdecl _vsnwprintf(wchar_t *buffer, size_t size,
const wchar_t *format, va_list args)
| ^~~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:82:11:
error: redefinition of '_vscprintf'
82 | int CDECL _vscprintf( const char *format, va_list valist )
| ^~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/include/msvcrt/stdio.h:201:27:
note: previous definition of '_vscprintf' with type 'int(const char *, char *)'
201 | static inline int __cdecl _vscprintf(const char *format, va_list args)
| ^~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:91:11:
error: redefinition of '_vscwprintf'
91 | int CDECL _vscwprintf( const wchar_t *format, va_list args )
| ^~~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/include/msvcrt/corecrt_wstdio.h:195:27:
note: previous definition of '_vscwprintf' with type 'int(const wchar_t *, char
*)' {aka 'int(const short unsigned int *, char *)'}
195 | static inline int __cdecl _vscwprintf(const wchar_t *format, va_list
args)
| ^~~~~~~~~~~
/home/ilg/Work/wine-xpack.git/build/linux-x64/sources/wine-7.22/dlls/ntdll/printf.c:115:13:
error: redefinition of '_snwprintf'
115 | int WINAPIV _snwprintf( WCHAR *str, size_t len, const WCHAR *format,
... )
| ^~~~~~~~~~
I patched ntdll/printf.c to omit the new definitions and the builds advanced,
but later failed in string.c with other set of multiple definitions, later in
wcstring.c, and so on.
I gave up and returned to the older toolchain.
Am I missing something when configuring the build, or the wine sources are not
yet updated for mingw-w64 10.0?
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https://bugs.winehq.org/show_bug.cgi?id=54218
Bug ID: 54218
Summary: RTLD_SELF use breaks musl build since 8.0-rc1
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alice(a)ayaya.dev
Distribution: ---
the winecrt0 rework in bef09697227c29f53bb0ad95232399cbba5c9c6b makes use of
dlinfo(RTLD_SELF, .. , which breaks the build on musl libc as it does not
implement the RTLD_SELF handle.
example error:
/home/demon/src/aports/community/wine/src/wine-8.0-rc2/dlls/winecrt0/dll_soinit.c:
In function '__wine_init_so_dll':
/home/demon/src/aports/community/wine/src/wine-8.0-rc2/dlls/winecrt0/dll_soinit.c:95:17:
error: 'RTLD_SELF' undeclared (first use in this function); did you mean
'RTLD_NEXT'?
95 | if (dlinfo( RTLD_SELF, RTLD_DI_LINKMAP, &map )) return;
| ^~~~~~~~~
| RTLD_NEXT
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https://bugs.winehq.org/show_bug.cgi?id=53536
Bug ID: 53536
Summary: ntdll:rtl - The 32-bit RtlUlonglongByteSwap() breaks
test_RtlDecompressBuffer() on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:rtl - The 32-bit RtlUlonglongByteSwap() breaks test_RtlDecompressBuffer()
on Windows:
rtl.c:2790: Running test 0 (compressed_size=6, uncompressed_size=4,
status=0x00000000)
rtl.c:2790: Running test 1 (compressed_size=10, uncompressed_size=8,
status=0x00000000)
rtl.c:2790: this is the last test seen before the exception
170c:rtl: unhandled exception c0000005 at 005542C0
https://test.winehq.org/data/patterns.html#ntdll:rtl
The crash is specific to the 32-bit build.
Strangely the crashes started on 2022-07-26 despite there being no changes to
this test or to the test configurations. Also, the crash still happens when
testing older Wine versions.
Anyway, the crash still happens even when only keeping these two tests:
test_RtlUlonglongByteSwap();
test_RtlDecompressBuffer();
The Windows headers claims that RtlUlonglongByteSwap() is a FASTCALL API but
not so in Wine:
winternl.h: NTSYSAPI ULONGLONG __cdecl RtlUlonglongByteSwap(ULONGLONG);
rtl.c: static ULONGLONG (WINAPIV *pRtlUlonglongByteSwap)(ULONGLONG
source);
Replacing WINAPIV with WINAPI in rtl.c fixes the crash but it's probably not
the correct fix.
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https://bugs.winehq.org/show_bug.cgi?id=53382
Bug ID: 53382
Summary: Slow rendering when connected to external monitor
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: allencch(a)hotmail.com
Distribution: ---
Created attachment 72769
--> https://bugs.winehq.org/attachment.cgi?id=72769
Slow winecfg GIF
When connected with an external monitor through HDMI, winecfg and explorer are
extremely slow rendering.
If enabled "Emulate a virtual desktop", rendering will become normal. Without
connecting on external monitor, the rendering is normal as well.
There is an error message shown in console when the rendering is slow comparing
to the normal rendering,
0068:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
OS: Arch Linux
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https://bugs.winehq.org/show_bug.cgi?id=54180
Bug ID: 54180
Summary: Petz 4: Recent wine releases (after 6.0) corrupt .pet
files upon startup of game
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coreyjosesilva(a)gmail.com
Distribution: ---
Dogz 4, Catz 4, Dogz 5, Catz 5 all share this issue. The .pet files are the way
to save "pets" in the game. The files are corrupted in recent wine releases.
This essentially makes the game unplayable.
I confirmed petz 4 works on wine 6.0
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https://bugs.winehq.org/show_bug.cgi?id=54045
Bug ID: 54045
Summary: ntdll:rtl - test_RtlIpv6StringToAddress() fails on
Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:rtl - test_RtlIpv6StringToAddress() fails on Windows 11:
rtl.c:2061: Test failed: [::0:0:0:0:0:0:0] terminator = 0052F925, expected
0052F923
rtl.c:2061: Test failed: [::0:a:b:c:d:e:f] terminator = 0052F935, expected
0052F933
rtl.c:2067: Test failed: [::0:a:b:c:d:e:f] ip = 0:0:a00:b00:c00:d00:e00:f00,
expected 0:0:0:a00:b00:c00:d00:e00
rtl.c:2293: Test failed: [::0:0:0:0:0:0:0] res = 0x00000000, expected
0xc000000d
rtl.c:2293: Test failed: [::0:a:b:c:d:e:f] res = 0x00000000, expected
0xc000000d
See https://test.winehq.org/data/patterns.html#ntdll:rtl
Note that the 32-bit version crashes too due to bug 53536.
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