https://bugs.winehq.org/show_bug.cgi?id=54180
Bug ID: 54180
Summary: Petz 4: Recent wine releases (after 6.0) corrupt .pet
files upon startup of game
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coreyjosesilva(a)gmail.com
Distribution: ---
Dogz 4, Catz 4, Dogz 5, Catz 5 all share this issue. The .pet files are the way
to save "pets" in the game. The files are corrupted in recent wine releases.
This essentially makes the game unplayable.
I confirmed petz 4 works on wine 6.0
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https://bugs.winehq.org/show_bug.cgi?id=54045
Bug ID: 54045
Summary: ntdll:rtl - test_RtlIpv6StringToAddress() fails on
Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:rtl - test_RtlIpv6StringToAddress() fails on Windows 11:
rtl.c:2061: Test failed: [::0:0:0:0:0:0:0] terminator = 0052F925, expected
0052F923
rtl.c:2061: Test failed: [::0:a:b:c:d:e:f] terminator = 0052F935, expected
0052F933
rtl.c:2067: Test failed: [::0:a:b:c:d:e:f] ip = 0:0:a00:b00:c00:d00:e00:f00,
expected 0:0:0:a00:b00:c00:d00:e00
rtl.c:2293: Test failed: [::0:0:0:0:0:0:0] res = 0x00000000, expected
0xc000000d
rtl.c:2293: Test failed: [::0:a:b:c:d:e:f] res = 0x00000000, expected
0xc000000d
See https://test.winehq.org/data/patterns.html#ntdll:rtl
Note that the 32-bit version crashes too due to bug 53536.
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https://bugs.winehq.org/show_bug.cgi?id=53671
Bug ID: 53671
Summary: No objects are being rendered in any DX10/11 apps with
older GPU drivers
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
There is a regression after a patch 5ce7adaace3637ff6f8a33264b62c69bf2e53967
I have AMD graphics with outdated driver for Windows XP.
Stating from the patch above it broke WineD3D10/11 compatibility.
This BUG appeared with WineD3D 6.13 and above.
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https://bugs.winehq.org/show_bug.cgi?id=52994
Bug ID: 52994
Summary: mstask:task_trigger - test_GetNextRunTime() fails in
Wine on date change
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mstask
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 72360
--> https://bugs.winehq.org/attachment.cgi?id=72360
Make the failure 100% reproducible
mstask:task_trigger - test_GetNextRunTime() fails in Wine on date change:
task_trigger.c:434: old: 5/5/2022 wday 0 23:58:00.000
task_trigger.c:443: new: 6/5/2022 wday 5 0:03:00.000
task_trigger.c:533: Test failed: got 0x41307
task_trigger.c:534: Test failed: got 0/0/0 wday 0 0:00:00
https://test.winehq.org/data/patterns.html#mstask:task_trigger
What seems to be happening is that ITask_GetNextRunTime() returns
SCHED_S_TASK_NO_VALID_TRIGGERS for TASK_TIME_TRIGGER_ONCE tasks where the
trigger is on the next day.
So I suspect the bug is in the ITask_GetNextRunTime() implementation rather
than in the test itself.
Note: Initially I was a bit alarmed by the week day change in the traces. But
in fact trigger_add_ms() just sets it to 0 so that's what we get on the "old:"
line. Then FileTimeToSystemTime() fully initializes it so we get the correct
value on the "new:" line. That's why it changes in surprising ways.
Luckily the test and Itask_GetNextRunTime() implementation were both added in
the commit below and I was also able to confirm that the failure was already
present:
commit ac322334fa4d6740e89c6f19361a66f063103a46
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
AuthorDate: Mon May 21 18:17:47 2018 +0800
mstask: Implement ITask::GetNextRunTime() for ONCE trigger type.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52932
Bug ID: 52932
Summary: user32:edit - test_char_from_pos() fails on Windows
with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit's test_char_from_pos() fails on Windows with the UTF-8 codepage.
Adding some traces it's clear that the problem is with the lower bounds:
edit.c:1161: Test failed: 4/4/8: expected 1 got 0
edit.c:1179: Test failed: 282/282/286: expected 1 got 0
edit.c:1197: Test failed: 143/143/147: expected 1 got 0
https://test.winehq.org/data/patterns.html#user32:edit
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https://bugs.winehq.org/show_bug.cgi?id=54210
Bug ID: 54210
Summary: Some AVX2 calls in ntdll are make impossible to
compile Wine with Glibc 2.17
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
When I trying to compile an actian Wine 8.0-rc2 version I'd got these error:
dlls/ntdll/unix/signal_x86_64.c: In function ‘signal_init_process’:
dlls/ntdll/unix/signal_x86_64.c:2432:28: error: ‘AT_HWCAP2’ undeclared (first
use in this function)
if (getauxval( AT_HWCAP2 ) & 2) syscall_flags |=
SYSCALL_HAVE_WRFSGSBASE;
^
dlls/ntdll/unix/signal_x86_64.c:2432:28: note: each undeclared identifier is
reported only once for each function it appears in
Serching for the commit that are broke the build, I'd found that the Wine 6.12
were the last version withount these error.
The commit that broke my build is there (this is after Wine 6.12 and before the
6.13):
https://github.com/wine-mirror/wine/commit/216d2411781f4bf12edf2083a7ac84d2…
(committed on Jul 6, 2021)
The reason of the error is my Glibc 2.17. According of the changelog of the
Glibc 2.18 version (that's available there:
https://lists.gnu.org/archive/html/info-gnu/2013-08/msg00003.html) the call
AT_HWCAP2 was introduced in Glibc 2.18, hovewer I have 2.17.
After that I'd tried to compile Wine 6.12 and I'd got another error caused by
another AVX2 call that was introduced in Glibc 2.24
There is an error:
tools/winegcc/winegcc -o dlls/ntdll/ntdll.so --wine-objdir . -m64 -fPIC
-fasynchronous-unwind-tables -munix -shared \
dlls/ntdll/ntdll.spec -nodefaultlibs dlls/ntdll/unix/cdrom.o
dlls/ntdll/unix/debug.o \
dlls/ntdll/unix/env.o dlls/ntdll/unix/esync.o dlls/ntdll/unix/file.o
dlls/ntdll/unix/loader.o \
dlls/ntdll/unix/loadorder.o dlls/ntdll/unix/process.o
dlls/ntdll/unix/registry.o \
dlls/ntdll/unix/security.o dlls/ntdll/unix/serial.o dlls/ntdll/unix/server.o
\
dlls/ntdll/unix/signal_arm.o dlls/ntdll/unix/signal_arm64.o
dlls/ntdll/unix/signal_i386.o \
dlls/ntdll/unix/signal_x86_64.o dlls/ntdll/unix/socket.o
dlls/ntdll/unix/sync.o \
dlls/ntdll/unix/system.o dlls/ntdll/unix/tape.o dlls/ntdll/unix/thread.o
dlls/ntdll/unix/virtual.o \
dlls/ntdll/unix/version.o dlls/winecrt0/libwinecrt0.a
libs/port/libwine_port.a -lrt -lpthread -ldl \
-Wl,-z,relro
ntdll-sNLwi5.AoHWp5.s: Assembler messages:
ntdll-sNLwi5.AoHWp5.s:115: Error: no such instruction: `xsavec64 0xc0(%rcx)'
winebuild: /usr/bin/gcc-4.9 failed with status 1
winegcc: ./tools/winebuild/winebuild failed
make[1]: *** [dlls/ntdll/ntdll.so] Error 2
When I tried to google this error I'd found that the call xsavec were
introduced in Intel Skylace CPU's. According the webpage
(https://sourceware.org/legacy-ml/libc-stable/2017-10/msg00049.html) these
calls were introduced in Glibc 2.24 hovewer I have Glibc 2.17.
The commit that broke my build is there (this is after Wine 6.2 and before the
6.3):
https://github.com/wine-mirror/wine/commit/30e5250622f40037a58dd87517267dba…
(committed on Sep 2, 2020)
The both problems present in the 32-bit and 64-bit OS'es.
My build system:
CPU: AMD Phenom II (amdfam10)
OS: Debian 7 (32-bit and 64-bit versions on a two partitions)
Kernel: Linux 4.11
Compiler: GCC 4.9, binutils 2.22, bison 3.2
Other: Glibc 2.17, xserver 1.16
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https://bugs.winehq.org/show_bug.cgi?id=53837
Bug ID: 53837
Summary: wine-devel cannot install THS_hevo_gc8.6.1.2.exe after
devel 7.8 version
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dean-chen(a)qq.com
Distribution: ---
How to reproduce:
1. download the THS_hevo_gc8.6.1.2.exe from this stock web site from
China(同花顺财经): http://activity.ths123.com/html/xb/160809/index.html, note:
download this exe from windows, if you try to download it from linux, you
probally will get linux setup package.
2. install wine devel 7.8, and chinese fonts using winetricks
winetricks prefix=ths1 --force corefonts cjkfonts, then run the following
command for installation:
wine THS_hevo_gc8.6.1.2.exe, this will work successfully
3. upgrade wine to any version above 7.8, install THS_hevo_gc8.6.1.2.exe again,
you will see error message.
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https://bugs.winehq.org/show_bug.cgi?id=52429
Bug ID: 52429
Summary: Guild Wars: login not possible (regression)
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
Distribution: ArchLinux
Created attachment 71689
--> https://bugs.winehq.org/attachment.cgi?id=71689
log
When trying to login into Guild Wars, it fails with an error code 011, that
indicates that a wrong password was typed in or a connection to the
corresponding server was not possible.
I double-checked the password and even copy-pasted it, it did not work.
Then I used an older version of Wine (6.5) (since this was reported as the last
working version on AppDB) and it works.
Thus I think this must be a regression.
I will try out wine 7.0, when it is released on Arch Linux (sadly it is not
yet).
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https://bugs.winehq.org/show_bug.cgi?id=52089
Bug ID: 52089
Summary: d2d1:d2d1 fails in test_draw_geometry() on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d2d1:d2d1 fails in test_draw_geometry() on the TestBot's debiant2 VM:
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
(todos omitted for brevity)
https://test.winehq.org/data/patterns.html#d2d1:d2d1
A bisect shows that the failures started with this commit:
commit 044f5e109fd7bdb5a3c172240d6195faa87a1dce (HEAD, refs/bisect/bad)
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 3 20:15:28 2021 +0300
wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.
Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51268
Bug ID: 51268
Summary: Assembler messages: Error: no such instruction:
`xsavec (%esp)'
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70146
--> https://bugs.winehq.org/attachment.cgi?id=70146
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.10 fails with:
Assembler messages:
Error: no such instruction: `xsavec (%esp)'
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https://bugs.winehq.org/show_bug.cgi?id=54172
Bug ID: 54172
Summary: ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7
- test_window_position() gets the size of the wrong
screen in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7 - test_window_position()
gets the size of the wrong screen in Wine:
ddraw1.c:14471: Test failed: Expect window rect (0,0)-(1024,768), got
(0,0)-(1024,737).
ddraw2.c:15385: Test failed: Expect window rect (0,0)-(1024,768), got
(0,0)-(1024,737).
ddraw4.c:18435: Test failed: Expect window rect (0,0)-(1024,768), got
(0,0)-(1024,737).
ddraw7.c:18702: Test failed: Expect window rect (0,0)-(1024,768), got
(0,0)-(1024,737).
See https://test.winehq.org/data/patterns.html#ddraw:ddraw1https://test.winehq.org/data/patterns.html#ddraw:ddraw2https://test.winehq.org/data/patterns.html#ddraw:ddraw4https://test.winehq.org/data/patterns.html#ddraw:ddraw7
These failures never happen on debian11b which is a single-monitor
configuration.
$ xrandr | grep Virtual
Virtual-1 connected primary 1024x768+0+0 0mm x 0mm
Virtual-2 disconnected
Virtual-3 disconnected
Virtual-4 disconnected
It also never happens on debian11 where both monitors have the same resolution:
$ xrandr | grep Virtual
Virtual-1 connected primary 1024x737+0+0 0mm x 0mm
Virtual-2 connected 1024x737+1024+0 0mm x 0mm
Virtual-3 disconnected
Virtual-4 disconnected
But it is systematic on the debiant VM where the two screens have different
resolutions:
$ xrandr | grep Virtual
Virtual-1 connected primary 1024x768+0+0 0mm x 0mm
Virtual-2 connected 1024x737+1024+0 0mm x 0mm
Virtual-3 disconnected
Virtual-4 disconnected
Note:
* I did not intentionally configure the two screens to have different
resolutions but I did not fight it either because it's also not that uncommon
in multi-monitor configurations.
* The 737 pixel height is a bit weird but there is no dock. Really! I'm not
sure how the X server picked these sizes.
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https://bugs.winehq.org/show_bug.cgi?id=54151
Bug ID: 54151
Summary: xactengine3_7:xact3 crashes when no speaker is
connected
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
xactengine3_7:xact3 crashes when no speaker is connected:
xact3.c:209: Test failed: Cannot initialize engine, hr 0x88960001
xact3.c:215: Test failed: got hr 0x8ac70002
xact3.c:218: Test failed: got hr 0x8ac70002
xact3.c:224: Test failed: got hr 0x8ac70002
xact3.c:227: Test failed: got hr 0x8ac70002
xact3.c:235: Test failed: Cannot register notification, hr 0x8ac70002
xact3.c:243: Test failed: Cannot register notification, hr 0x8ac70002
xact3.c:249: Test failed: Cannot register notification, hr 0x8ac70002
xact3.c:259: Test failed: Cannot create a streaming wave bank, hr 0x8ac70002
xact3.c:259: this is the last test seen before the exception
0df8:xact3: unhandled exception c0000005 at 0000000000401A4C
See https://test.winehq.org/data/patterns.html#xactengine3_7:xact3
Where:
0x88960001 == XAUDIO2_E_INVALID_CALL or XAUDIO20_E_XMA_DECODER_ERROR
0x8ac70002 == MAKE_HRESULT(SEVERITY_ERROR, FACILITY_XACTENGINE,
XACTENGINE_E_NOTINITIALIZED)
These failures only happen on w11pro64_amd and w11pro64_nv. What these have in
common is that the sound is supposed to go through the graphics card's HDMI /
DisplayPort connection. However those go to a dummy plug which emulates a
screen... but not speakers. This causes Windows to disable the sound volume
widget since it cannot detect any form of speaker.
I suspect, but that may require confirmation, that this causes xact to refuse
to initialize.
More notes:
* My fgtb-w10pro64-rx550 VM has the same audio-through-HDMI configuration but
is connected to my real screen which does have speakers. So sound is not
'disabled'.
* QEmu emulates an ich9 sound card in the regular w11pro64 test configuration
and Spice (the virtual KVM) provides the remote speakers. So again sound is not
'disabled' (and I always lower the default volume in the VMs so I don't get
deafened by the Windows boot sound).
* Before 2022-12-09 the w11pro64 VM was missing many DirectX dlls which caused
this test to be entirely skipped. This is why it did not crash on these test
configurations before then.
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https://bugs.winehq.org/show_bug.cgi?id=52152
Bug ID: 52152
Summary: comctl32:edit gets unexpected heights in
test_text_position_style() on Windows 10 1809+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:edit gets unexpected heights in test_text_position_style() on Windows
10 1809+:
edit.c:2090: Test failed: wrong height expected 16 got 17
edit.c:2091: Test failed: wrong height expected 16 got 18
edit.c:2092: Test failed: wrong height expected 16 got 26
edit.c:2100: Test failed: wrong height expected 16 got 17
edit.c:2101: Test failed: wrong height expected 16 got 19
edit.c:2103: Test failed: wrong height expected 16 got 18
edit.c:2111: Test failed: wrong height expected 16 got 17
edit.c:2113: Test failed: wrong height expected 16 got 24
edit.c:2121: Test failed: wrong height expected 16 got 17
edit.c:2123: Test failed: wrong height expected 16 got 24
edit.c:2134: Test failed: wrong height expected 16 got 17
edit.c:2135: Test failed: wrong height expected 16 got 18
edit.c:2136: Test failed: wrong height expected 16 got 26
edit.c:2144: Test failed: wrong height expected 16 got 17
edit.c:2145: Test failed: wrong height expected 16 got 19
edit.c:2147: Test failed: wrong height expected 16 got 18
edit.c:2155: Test failed: wrong height expected 16 got 17
edit.c:2157: Test failed: wrong height expected 16 got 24
edit.c:2165: Test failed: wrong height expected 16 got 17
edit.c:2167: Test failed: wrong height expected 16 got 24
https://test.winehq.org/data/patterns.html#comctl32:edit
The set of bad heights is exactly the same on all failing configurations,
regardless of the Windows version, graphics card or locale. So the failure
really is related to a change that happened between 1709 and 1809.
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https://bugs.winehq.org/show_bug.cgi?id=51420
Bug ID: 51420
Summary: likely regression: heavy lag to the point of
brokenness running anything in wine.
158:err:ntdll:RtlpWaitForCriticalSection section
7BC61360 "dlls/ntdll/loader.c: loader_section" wait
timed out in thread 0158, blocked by 0144, retrying
(60 sec)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mouse(a)dayrep.com
Distribution: ---
Debian bullseye using the winehq packages
proprietary nvidia driver from Debian non-free
Tested versions that work fine as before: 6.0.1, 6.10
Broken versions: 6.11, 6.12, staging-6.12
Running any program in wine, included or otherwise, is causing extremely poor
systems performance and is very slow. As in you can see the mouse cursor move
in steps and lagging behind inputs, or the file selection window of the wine
uninstaller takes seconds to display the icons for folder contents and loads
the one by one. This stops as soon as the wine process is killed again.
Full difference in wine log between 6.10 (works fine) and 6.12 (bugged)
reproduced below:
0158:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0158, blocked by
0144, retrying (60 sec)
0168:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0168, blocked by
0144, retrying (60 sec)
0180:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0180, blocked by
0144, retrying (60 sec)
0188:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0188, blocked by
0144, retrying (60 sec)
0198:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0198, blocked by
0144, retrying (60 sec)
0208:fixme:console:default_ctrl_handler Terminating process 20 on event 0
[Also: What is an ergonomic way to downgrade to a previous winehq-devel and
dependent wine package versions on Debian? Because synaptic in general and in
this specific (force version) case handles amd64 packages with i386
dependencies very poorly. Basically what is the apt command line to fetch and
install winehq-devel, wine-devel, wine-devel-amd64 and wine-devel-i386 all in
the same older version number? like 6.9 for example.]
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https://bugs.winehq.org/show_bug.cgi?id=51301
Bug ID: 51301
Summary: Right click inside Roblox Client window causes the
cursor to freeze
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gnuwho.gnuwho(a)gmail.com
Distribution: ---
Platform: Arch Linux (GNOME) x86-64
In the Roblox Client (working as of Wine 6.11), if you join a game and press
and hold right click (done in order to move the camera around), the cursor
freezes in place and cannot get unstuck. As far as I know, this affects all
users that try to run the Roblox Player using Wine 6.11 or later.
Note: Roblox was installed using the Grapejuice wrapper
(https://gitlab.com/brinkervii/grapejuice).
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https://bugs.winehq.org/show_bug.cgi?id=48553
Bug ID: 48553
Summary: Catia (CAD software) refuse to run installation on
newest wine (<=4.18)
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomo.hornacek(a)gmail.com
Distribution: ---
Created attachment 66366
--> https://bugs.winehq.org/attachment.cgi?id=66366
This is output of wine to console on my system.
After running setup.exe of catia V5r19 or V5r20. Wine display "setup: Problem
with VC8 Runtime. Please try to restart your computer or contact customer
service"
On wine 4.17 and lower installation's runs just fine.
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https://bugs.winehq.org/show_bug.cgi?id=54287
Bug ID: 54287
Summary: wineconsole: alterate screen buffer does not work
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 73855
--> https://bugs.winehq.org/attachment.cgi?id=73855
Source code of program to reproduce the issue
Consider the attached program.
On Windows, this program displays the characters '<==>' at the top left corner
of the console. In Wine, if using the curses backend, the program is displayed
as expected (except that the screen attributes are not reset when the program
exits).
However, if using the windowed wineconsole, this program displays just a black
screen. If the source code is modified so that `HANDLE hOut = hInit;`, then the
draw operations do change the screen.
Thank you very much.
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https://bugs.winehq.org/show_bug.cgi?id=53583
Bug ID: 53583
Summary: the Reimplemented FindNLSStringEx has bug
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: 398063392(a)qq.com
Distribution: ---
Created attachment 72966
--> https://bugs.winehq.org/attachment.cgi?id=72966
the code project
#include "stdafx.h"
#include <windows.h>
#include <assert.h>
int _tmain(int argc, _TCHAR* argv[])
{
DWORD flags = NORM_LINGUISTIC_CASING|FIND_STARTSWITH;
int nResult =
FindNLSStringEx(L"en-US",flags,L"x-oss-security-token",0xe,L"x-oss-",0x6,0,0,0,0);
printf("FindNLSStringEx Result = %d \r\n", nResult);
assert(nResult == 0);
return 0;
}
the code in Windows print: "FindNLSStringEx Result = 0"
but in Wine print: "FindNLSStringEx Result = -1
Assertion failed: nResult == 0, file .\FindNLSStringEx.cpp, line 13
"
FindNLSStringEx is very important for C#, because it is the basis of the String
class, StartsWith, EndsWith, IndexOf all rely on it to achieve. So hopefully
you guys can test it rigorously, thanks a lot. In addition, I found a lot of
bugs and fixed them myself, how can I submit these PRs?
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https://bugs.winehq.org/show_bug.cgi?id=52749
Bug ID: 52749
Summary: winetricks dotnet35sp1: printfilterpipelinesvc.exe
crashes in background
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, regression
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 68feb134af0538d7fc589c2ddb6403de9cea1055
Distribution: ---
Created attachment 72119
--> https://bugs.winehq.org/attachment.cgi?id=72119
backtrace
Regression introduced by:
68feb134af0538d7fc589c2ddb6403de9cea1055 is the first bad commit
commit 68feb134af0538d7fc589c2ddb6403de9cea1055
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Sep 13 13:50:08 2021 +0200
winspool: Use configuration file for DocumentPropertiesW.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
(note: may require a printer to be configured, didn't try disabling it/cups).
After this commit, dotnet35sp1 (possibly more, this is the first place I
noticed) have a crash in the background, in printfilterpipelinesvc.exe. It
doesn't print to the console, even if the crash dialog is disabled. Viewing via
dialog shows it, though:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00000000).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00000000 ESP:0021fb5c EBP:0021fbb8 EFLAGS:00010206( R- -- I - -P- )
EAX:00000000 EBX:01001ebc ECX:0021f8f0 EDX:00260f30
ESI:00000000 EDI:00000000
Stack dump:
0x0021fb5c: 663cc95f 00000000 01001ebc 00000000
0x0021fb6c: 00000000 00000000 00000004 0021fbb8
0x0021fb7c: 7bc27c0a 80000001 0021fba0 00000074
0x0021fb8c: 663df3fa 00250000 00000000 00000000
0x0021fb9c: 00260f30 00000000 014b61e0 0021fbd0
0x0021fbac: 0021fca8 00000074 0021fc0c 0021fc28
Backtrace:
=>0 0x00000000 (0x0021fbb8)
1 0x663d5274 AddPrinterW+0x714(pName=<internal error>, Level=<internal
error>, pPrinter=<internal error>)
[Z:\home\austin\wine-git\dlls\winspool.drv\info.c:517] in winspool (0x0021fc28)
2 0x0101c6f9 in printfilterpipelinesvc (+0x1c6f9) (0x0021fd6c)
3 0x0101dd9f in printfilterpipelinesvc (+0x1dd9f) (0x0021fda0)
4 0x0101c4ad in printfilterpipelinesvc (+0x1c4ad) (0x0021fdc8)
5 0x0101c51d in printfilterpipelinesvc (+0x1c51d) (0x0021fde4)
6 0x0101c5df in printfilterpipelinesvc (+0x1c5df) (0x0021fe08)
7 0x0101e998 in printfilterpipelinesvc (+0x1e998) (0x0021ff30)
8 0x7b62d2a0 WriteTapemark+0x100(device=7FFD1000, type=<is not available>,
count=<is not available>, immediate=<is not available>)
[Z:\home\austin\wine-git\dlls\kernel32\tape.c:317] in ker
nel32 (0x0021ff48)
9 0x7bc58147 RtlWakeConditionVariable+0x57(variable=7B62D290)
[Z:\home\austin\wine-git\dlls\ntdll\sync.c:757] in ntdll (0x0021ff5c)
10 0x7bc58800 RtlCreateUserThread(entry=0101E813, arg=7FFD1000)
[Z:\home\austin\wine-git\dlls\ntdll\thread.c:261] in ntdll (0x0021ffec)
0x00000000: -- no code accessible --
The issue persists in wine-7.5.
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https://bugs.winehq.org/show_bug.cgi?id=52557
Bug ID: 52557
Summary: GetNetworkParams loops forever on musl
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)atiltedtree.dev
Distribution: ---
On musl, res_getservers does not exist and dnsapi/resolv_get_serverlist will
fall back to res_state.nsaddr_list. But musl also does not set
res_state.nsaddr_list causing dnsapi/resolv_get_serverlist to always return
DNS_ERROR_NO_DNS_SERVERS.
iphlpapi/get_dns_server_list will call DnsQueryConfig( DnsConfigDnsServerList,
...), which calls dnsapi/resolv_get_serverlist, until it does not return an
error, but on musl it will always return an error causing
iphlpapi/get_dns_server_list to loop infinitely.
This means that any application that calls iphlpapi.GetNetworkParams or
iphlpapi.GetPerAdapterInfo will loop infinitely, if wine was built on musl.
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http://bugs.winehq.org/show_bug.cgi?id=27244
Summary: Wiggles: Indeo
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34827)
--> (http://bugs.winehq.org/attachment.cgi?id=34827)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko icodecs
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine Wiggles.exe
Behaviour:
I get only audio from intro video.
Expected behaviour:
I should get audio and video from intro video.
Additional info:
I can play video in Smplayer. Here I give info about video:
Resolution: 640 x 360
Format: IV32
Bitrate: 4373 kbps
FPS: 24.000
Decoder: ffindeo3
Size: 96,2 MB
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https://bugs.winehq.org/show_bug.cgi?id=54301
Bug ID: 54301
Summary: Global hotkey support
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linux(a)bernd-steinhauser.de
Distribution: ---
My original use case is the head tracker linuxtrack that can be used to control
camera movements in e.g. racing simulators or flight simulators. linuxtrack
provides a wine bridge to be able to use it with games run via wine.
https://github.com/uglyDwarf/linuxtrack
The wine bridge provides a controller application that is makes use of two
hotkeys to pause and to recenter the tracker. These are not essential to use it
(i.e. it works without), but they make the usage much more convenient. The
problem is that the hotkeys only work when the controller application has the
focus, which obviously is usually not the case, since you're using it just as a
background application while running a game. So if I e.g. want to recenter the
tracker, I have to Alt+Tab out of the application to do that. Unfortunately,
some applications don't really like that and it could result in all kinds of
problems, including crashes.
Since that use case is very specific and might not be easily accessible to
everybody (you need hardware for it), I looked at another use case and that is
foobar2000.
foobar2000 is a popular media player for Windows and as a media player, it
makes of course usage of hotkeys, both within the application and global ones.
So I installed it into a wine prefix using the latest version, assigned a
hotkey to a functionality (e.g. play/pause), made that global and tried if it
works and it does not.
Or, to be more specific, it works as long as the window has focus (and thus
gets keyboard input). As soon as the window is in the background, it doesn't
work anymore.
(I'm using KDE Plasma on X11 with kwin as the compositor, in case that
matters.)
Now, I spent quite some time trying to research the subject and was actually
surprised by how little information I could find. Especially, I wasn't able to
find anything in the wine documentation whether global hotkeys (or keyboard
shortcuts) are supposed to work or not.
Thus, I am actually still not sure whether this is a feature request or a bug.
(I suspect it's the former, but I don't know.)
I did find one tutorial that did suggest using xdotool, but this should
possibly called xdodotool, since it's more or less dead.
In any case, it surely wouldn't be future-proof, since everything is slowly
heading towards wayland (and xdotool won't work there).
Since there are many tools out there that are used alongside games, be it
scripting tools, controller tools or various mods/addons, I think that some
kind of support for global hotkeys would be really good.
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https://bugs.winehq.org/show_bug.cgi?id=54300
Bug ID: 54300
Summary: LdrLoadDll illegal memory access on DllPath
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 73867
--> https://bugs.winehq.org/attachment.cgi?id=73867
Reproducer
See reproducer (attached)
DllPath can be search flags, which is indicated by passing a pointer where the
lowest bit is set. This is not handled in wine, which calls wcslen on it:
https://github.com/wine-mirror/wine/blob/a8c1d5c108fc57e4d78e9db126f395c890…
The path resolution is correctly implemented in LdrGetDllPath, but that
function is not used (besides being an export).
Windows output:
Trying flag 00000200
Trying flag 00000400
Trying flag 00000800
Trying flag 00001000
Trying flag 00002000
Trying flag 00004000
Wine output:
Trying flag 00000200
wine: Unhandled page fault on read access to 0000000000000201 at address
0000000170069B40 (thread 05ec), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54306
Bug ID: 54306
Summary: mf:mf - test_sar() sometimes gets an unexpected
refcount in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mf:mf - test_sar() sometimes gets an unexpected refcount in Wine:
mf.c:5441: Test succeeded inside todo block: Release returned 0
See https://test.winehq.org/data/patterns.html#mf:mf
Note that although the WineTest results seem to implicate that this only
happens on my desktop, this failure has happened on the GitLab CI too (see
MR1965).
Maybe it's a timing issue that's impacted by the CPU load.
Should the test be removed entirely or just marked as flaky_wine?
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https://bugs.winehq.org/show_bug.cgi?id=54303
Bug ID: 54303
Summary: mfplat:mfplat - test_MFCreateDXSurfaceBuffer() gets
stuck locking the media buffer on Windows 11 + Nvidia
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfplat:mfplat - test_MFCreateDXSurfaceBuffer() gets stuck locking the media
buffer on Windows 11 + Nvidia:
...
mfplat.c:6537:96.969 Test succeeded
mfplat:mfplat:1fbc done (258) in 120s
See https://test.winehq.org/data/patterns.html#mfplat:mfplat
mfplat:mfplat gets stuck even if all the other test functions are skipped. A
WINETEST_TIME trace shows that in even that case it gets stuck on the line
below after less than 1 second:
hr = IMFMediaBuffer_Lock(buffer, &data, NULL, &length);
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