https://bugs.winehq.org/show_bug.cgi?id=54248
Bug ID: 54248
Summary: Launcher-EA stopped starting
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vittmam(a)gmail.com
Distribution: ---
Created attachment 73801
--> https://bugs.winehq.org/attachment.cgi?id=73801
critical error installing EA launcher
Launcher-EA stopped starting
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https://bugs.winehq.org/show_bug.cgi?id=54245
Bug ID: 54245
Summary: Sakura Mirror black screen on boot
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73798
--> https://bugs.winehq.org/attachment.cgi?id=73798
Black screen
https://store.steampowered.com/app/2235610/Sakura_Mirror/
I tried to run it but only got black screen
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=51179
Bug ID: 51179
Summary: Boss ES-5 editor: page fault on read access to
0x00000000 in 32-bit code
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harold(a)sait.nl
Distribution: ---
Created attachment 70053
--> https://bugs.winehq.org/attachment.cgi?id=70053
Backtrace
The Boss / Roland ES-5 EDITOR VER.1.01 for Windows installs correctly on all
versions of Wine, but fails to launch with a "page fault on read access to
0x00000000 in 32-bit code"-error.
I've attached the backtrace to provide more info.
The software is available free of charge at
https://www.boss.info/global/support/by_product/es-5/updates_drivers/785ee1…
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https://bugs.winehq.org/show_bug.cgi?id=54219
Bug ID: 54219
Summary: Summary of what?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mwcarpe(a)yahoo.com
Distribution: ---
Created attachment 73762
--> https://bugs.winehq.org/attachment.cgi?id=73762
The error message I received
Not a very intuitive web page. I assume you mean "Description of the error I
encountered"..? If so, here it is; Downloaded a windoze-based program called
V380 Pro (a viewer for a cheap Chinese IP camera). It downloaded and installed
via Wine just fine.
When launching the program the login window comes up and allows me to log in.
Once the program tries to open the actual viewer, I receive the error message
that I have attached to this report.
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https://bugs.winehq.org/show_bug.cgi?id=54242
Bug ID: 54242
Summary: "NVIDIA Hair Demo" renders character hair in a wrong
way.
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 73794
--> https://bugs.winehq.org/attachment.cgi?id=73794
Screenshot
"NVIDIA Hair Demo" renders character hair in a wrong way.
Demo download link:
https://ftp.nluug.nl/pub/games/PC/guru3d/demos/Realistic_character_hair-[Gu…
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=54241
Bug ID: 54241
Summary: WirelessUSG program crashing
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonattancarvalho(a)hotmail.com
Distribution: ---
Created attachment 73790
--> https://bugs.winehq.org/attachment.cgi?id=73790
Crash backtrace log
WirelessUSG program won't work, it crashes with attached backtrace log when
started.
OS: ubuntu-22.04.1
Wine version: 7.0.1
Winetricks version: 20220411-next
Official download URL: https://www.kontedmed.com/download/
Requires .NET Framework 4.6.2
More information is available in the following Wine Forum topic:
https://forum.winehq.org/viewtopic.php?t=37241
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https://bugs.winehq.org/show_bug.cgi?id=51804
Bug ID: 51804
Summary: Tropico: messed up graphics when hardware renderer
selected
Product: Wine-staging
Version: 6.18
Hardware: x86-64
URL: https://archive.org/details/TropicoDemo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70691
--> https://bugs.winehq.org/attachment.cgi?id=70691
screenshot
The screen is garbled when hardware renderer is selected in the Options menu
(main menu looks fine, you have to start a scenario to reproduce the bug).
Doesn't happen in vanilla Wine 6.18.
The staging patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-vers…
In the terminal:
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped.
Wine-Staging 6.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.74
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https://bugs.winehq.org/show_bug.cgi?id=54236
Bug ID: 54236
Summary: Default to Windows 10 when creating a prefix
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Is there any reason why default Windows version is set to 7 when prefix is
created?
Defaulting to 10 would make more sense, especially for anything recent.
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=53111
Bug ID: 53111
Summary: Card Studio: unable to connect to the internet
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mick_n_tigs_buds(a)bellsouth.net
Distribution: ---
Created attachment 72554
--> https://bugs.winehq.org/attachment.cgi?id=72554
terminal output
I'm trying to run Hallmark Card Studio V22
I've been able to install it and get it to launch when i create a 32win arch
then install via winetricks
dotnet462 and vcrun2010
followed by installing the Card Studio program. if these steps aren't followed
then it will not install/start.
A couple of minutes after launching Card Studio this message appears:
"Hallmark Card Studio is unable to connect to the Internet. Please
check your Internet connection and try again."
these are the messages that are reported after clicking ok to the can't connect
message:
015c:fixme:service:QueryServiceConfig2W Level 6 not implemented
0104:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00010090
013c:fixme:wmp:OleObject_Close Unsupported option 1
0168:fixme:ras:RasEnumConnectionsW (2B21DC58,0D56F450,0D56F454),stub!
0168:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0168:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000478,0x00000003),stub!
0168:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 03F08C3C, 53) stub
I've tried various WINEDEBUG settings to find out exactly what the issue is but
i've not been able to find anything helpful.
I'm more than happy to try debugging this if someone can give me ideals what to
set WINEDEBUG to.
Wine Version: wine-7.9 (Staging) - fedora package
OS: fedora 35 x64
i am not aware of a free version of this program.
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https://bugs.winehq.org/show_bug.cgi?id=50257
Bug ID: 50257
Summary: Regression: startup crash/infinite loop on FreeBSD
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: blocker
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Lots of:
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
01ac:err:heap:HEAP_GetPtr Invalid heap 00000000!
Endless 100% CPU usage or crash.
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https://bugs.winehq.org/show_bug.cgi?id=50468
Bug ID: 50468
Summary: winedbg fails to load symbols for non PE builtin dlls
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
While looking at an xactengine problem in Hyperdimension Neptunia ReBirth 1
(bug #50416) with a mingw enabled build (haven't tested a non mingw build;
should I do that?) winedbg fails to load symbols from e.g. x3daudio1_7 and
xactengine3_7.
Interestingly symbols for x3daudio (directly linked to by the main exe while
xactengine is loaded on demand through CoCreateInstance) are available when
using winedbg --gdb.
+dbghelp log doesn't seem very interesting to me (no debug info in the dll and
no matching .pdb found). Should it be uploaded anyway? Which debugger commands
should I use during the log session? Which other debug channels should I turn
on to provide further info?
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https://bugs.winehq.org/show_bug.cgi?id=53765
Bug ID: 53765
Summary: Overwatch2 simply crashes
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Since the update from Overwatch1 to Overwatch2 , this game doesn't run with
wine 7.18-staging.
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https://bugs.winehq.org/show_bug.cgi?id=54228
Bug ID: 54228
Summary: CPython fails to import symlinked packages
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ernst(a)pleiszenburg.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73774
--> https://bugs.winehq.org/attachment.cgi?id=73774
complete, minimal reproducing example
- Present in, at least: Wine Staging 7.22 and 8.0-rc2
- Not present: Wine Stable 7.0
- Wine builds: dl.winehq.org/wine-builds/ubuntu
- System: Ubuntu 22.04
- Expected behavior: CPython <= 3.9 can import symlink-ed modules and their
submodules
- Actual behavior: CPython sees the folder and can navigate it, but fails to
import its contents (submodules)
- Reproduced by: https://gist.github.com/s-m-e/84d5fbf5663825a46d9ae98e4636d8ec
(also attached)
---
I have noticed this issue in Wine Staging 7.22 and 8.0-rc2. I believe it must
have found its way into Wine Staging in the October to November 2022 time
frame. This issue does not appear in Wine Staging until about September. It
also does not appear in stable releases of Wine 7. Python's import mechanism
was rewritten recently, so only versions prior to Python 3.10 appear to be
affected. Many packages support down to 3.7 at the moment.
I am heavily using CPython on top of Wine. When Python imports modules, it
looks for them in certain paths, specified in `sys.path`. For development, it
is common practise to symlink a package's folder from e.g. a git repo into one
of the folders contained in `sys.path`, usually `site-packages`. Python then
happily imports the module from there for e.g. testing. Many tools are built
around this workflow.
```
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "Z:\work\bar\__init__.py", line 1, in <module>
from .subbar import funcbar
ModuleNotFoundError: No module named 'bar.subbar'
```
Python's module import mechanism appears to follow the symlink correctly (into
module "bar") but fails to "locate" stuff within the linked folder (submodule
"bar.subbar"). Other Python code can at least correctly navigate the linked
folder's contents, so I am suspecting a `stat` syscall of some kind to return
unusual values.
For a complete, minimal reproducing example see link above or attached script.
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https://bugs.winehq.org/show_bug.cgi?id=54231
Bug ID: 54231
Summary: Error:Applications can be scaled up or down infinitely
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Some applications, such as Google Chrome or Baidu Netdisk, are designed with a
maximum size that cannot be exceeded when stretching the interface (such as
width 1080, height 1920). When you want to stretch the width beyond 1080, the
window of the application on windows will no longer deformed. But in wine, you
can continue to stretch the window, but the excess part is not rendered (pure
white).
The same is true for shrinking. In wine, you can shrink a window infinitely,
which will cause a crash.
I don't have any good examples of reproducing the problem without an account
now.The example I found that can reproduce this problem is Netease Cloud Music.
On Windows, it can be stretched up to 1080, but in Wine, it can be stretched
infinitely.
Application download link: https://music.163.com/#/download
If the app doesn't work, you can try Google Chrome.
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https://bugs.winehq.org/show_bug.cgi?id=54224
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
CC| |dark.shadow4(a)web.de
--- Comment #1 from Fabian Maurer <dark.shadow4(a)web.de> ---
Not a blocker.
Since you filed it as wine-staging, does it work under normal Wine?
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https://bugs.winehq.org/show_bug.cgi?id=54221
Bug ID: 54221
Summary: vbscript: missing support for GetRef
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, many table scripts
use "GetRef".
I tried to implement this by returning the script dispatch interface, but I
realize this is wrong as "GetRef" is supposed to return a reference to a
function.
Does anyone have any suggestions on what would need to be returned, and I can
work on creating a patch.
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https://bugs.winehq.org/show_bug.cgi?id=54225
Bug ID: 54225
Summary: Steam login black after it updated 12.27.2022 ran fine
last night playing civ V (maybe related to 53802)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pddcat2(a)mail.com
Distribution: ---
Created attachment 73772
--> https://bugs.winehq.org/attachment.cgi?id=73772
Dump file from error popup box
played a 10 hour session with nephew on 12-26-2022 (Civ V on steam). Went to
login tonight 12-27-2022 and after update login was blank/black and an error
box came up. Printed output from error box and attached. Unable to use steam or
anygames attached to it at this time.
Thanks in advance for your time.
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https://bugs.winehq.org/show_bug.cgi?id=54222
Bug ID: 54222
Summary: [COMCTL32] Comboboxes v6 with many elements do
auto-close erroneously with low vertical resolution
when clicking on the text
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
From ReactOS JIRA : https://jira.reactos.org/browse/CORE-18769
Reproduction steps
set a very low screen resolution, e.g. 640x480 to limit available vertical
space
the attached timedate_unlimited.cpl uses a v6 combobox that does not explicitly
limit the amount of elements in its timezone combobox yet, and therefore will
show 30 elements by default
30 elements are so many, that the expanded box would not fit all of them to the
screen in 640x480, neither when expanding the combobox to the bottom, nor when
it expands the combobox to the top
place the dialog in the vertical center of the screen
open the v6 combobox with a single click on its text, not a click on the small
triangle to the right
Expected result
2k3sp2 would still show the combobox in expanded state when the mouse button
is released 2k3sp2_ok.png
Observed result
On ros with comctl32 v6 combobox from Wine the combobox will expand on the
click as intended,
but the release of the mouse button will already do the selection and
therefore the bx auto-closes immediately again unintentionally.
ROS_0.4.15-dev-5402-gf908d37_affected.webm
We do believe this to be a bug in Wines comctl32 v6.
Reminder
Use only the timedate_unlimited.cpl attached here for testing, not the one from
master, as it got a workaround already)
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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https://bugs.winehq.org/show_bug.cgi?id=53742
Bug ID: 53742
Summary: Gothic 2 - Night of the Raven 2.7 - Brightness, gamma
and contrast sliders don't work properly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 73184
--> https://bugs.winehq.org/attachment.cgi?id=73184
Gothic 2 Sliders' bug report
The sliders "contrast" and "gamma" don't work at all, the "brightness" one
works from leftmost to middle part anyhow, the rest of the slider changes
nothing at all. Was tested in stable 7.0 version. Don't know if it works in
7.18 version, because the game doesn't start on it due to "dll initializing
error" (Bug 53741).
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https://bugs.winehq.org/show_bug.cgi?id=54214
Bug ID: 54214
Summary: No way to pass optimization levels in x86_64_CFLAGS to
mingw
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
I'm trying to build Wine with increased optimizations, and while setting CFLAGS
/ CXXFLAGS works for native compilation parts (using: -O3 -march=znver3), when
it's doing cross compilation parts, those aren't picked up and uses default (-g
-O2).
I looked into the definitions, and Makefile is using x86_64_CFLAGS for mingw
invocations. But setting that in the environment is ignored.
What is the way to pass optimization levels to cross compilation part?
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