https://bugs.winehq.org/show_bug.cgi?id=52107
Bug ID: 52107
Summary: %ERRORLEVEL% shall not be reset when setting an
environment variable in a batch file
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: others.meder(a)gmail.com
Distribution: ---
The fix in https://bugs.winehq.org/show_bug.cgi?id=47791 (commit
617d14bc1238b57327a8400eda1c1ab22624beb7) is incomplete; it only applies to
interactive case, and the bug is left unchanged for the batch mode case.
When a variable is successfully set, %ERRORLEVEL% is left as-is regardless of
whether the interpreter is in batch mode or not.
See also: https://ss64.com/nt/set.html
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https://bugs.winehq.org/show_bug.cgi?id=54016
Bug ID: 54016
Summary: dwmapi:dwmapi fails on Windows 10 21H2+ and 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwmapi:dwmapi fails on Windows 10 21H2+ and 11:
dwmapi.c:75: Test failed: Got wrong monitor refresh rate 156250/10000000.
dwmapi.c:78: Test failed: Got wrong composition rate 156250/10000000.
See https://test.winehq.org/data/patterns.html#dwmapi:dwmapi
Note that this already impacted w10pro64-rx550 when it was running 21H2.
However the TestBot's plain QXL 21H2 and 22H2 VMs are not impacted despite
having the same dwmapi.dll version. Also Windows 11's QXL test configuration is
impacted too so it's not something specific to AMD / NVIDIA GPUs.
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https://bugs.winehq.org/show_bug.cgi?id=54334
Bug ID: 54334
Summary: qasf:asfreader - test_threading(TRUE) sometimes fails
in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
qasf:asfreader - test_threading(TRUE) sometimes fails in Wine:
asfreader.c:954: Test failed: blocking 1: Got hr 0x8004022a.
asfreader.c:977: Test failed: blocking 1: Wait timed out.
asfreader.c:986: Test succeeded inside todo block: blocking 1: got wrong thread
asfreader.c:998: Test failed: blocking 1: Got hr 0x1.
So far this has not shown up in the WineTest results but it has impacted the
GitLab CI results of at least two merge requests:
* MR1668
https://gitlab.winehq.org/wine/wine/-/merge_requests/1668
* MR1965
https://gitlab.winehq.org/wine/wine/-/merge_requests/1965
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https://bugs.winehq.org/show_bug.cgi?id=54159
Bug ID: 54159
Summary: kernel32:debugger - crash_and_winedbg() gets an
unexpected failure count on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:debugger - crash_and_winedbg() gets an unexpected failure count on
Windows 11 in the 'dbg,attach,process,event,detach' case:
debugger.c:610: running dbg,attach,process,event,detach...
debugger.c:621: waiting for child exit...
debugger.c:198: child: crashing...
debugger.c:659: waiting for the debugger...
debugger.c:166: debugger traces:
processing debug messages
setting event
done debugging...
debugger.c:681: Test failed: debugger reported 4 failures
See https://test.winehq.org/data/patterns.html#kernel32:debugger
While this error is systematic on Windows 11 it never happened on Windows 10
and lower... except in MR!1823 which had something very similar:
debugger.c:600: running dbg,attach,process,event,detach...
debugger.c:611: waiting for child exit...
debugger.c:198: child: crashing...
debugger.c:649: waiting for the debugger...
debugger.c:166: debugger traces:
processing debug messages
setting event
done debugging...
debugger.c:671: Test failed: debugger reported 7 failures
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https://bugs.winehq.org/show_bug.cgi?id=53863
Bug ID: 53863
Summary: Tsui no Stella = Stella of the End: doesn't launch
anymore (GL_INVALID_OPERATION)
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 73393
--> https://bugs.winehq.org/attachment.cgi?id=73393
terminal output for 7.20 and 7.19
You can get a trial copy of the game here:
https://key.visualarts.gr.jp/kinetic/stella/#download.
Random direct link:
https://sample9.dmm.co.jp/mono/pcgame/1041apc14123/1041apc14123t.zip
The game runs fine in 7.18 and 7.19 at least, but it fails to launch for me
after the update to 7.20:
0118:err:d3d:wined3d_debug_callback 0A542890: "GL_INVALID_OPERATION in
glMapBufferRange(access indicates neither read or write)".
0118:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
0118:err:d3d:wined3d_bo_gl_map Failed to map chunk.
0118:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
(Downgrading to 7.19 fixes the issue.)
[Ubuntu 18.04.6, WINE packages from the official WineHQ repo]
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https://bugs.winehq.org/show_bug.cgi?id=54330
Bug ID: 54330
Summary: Folder save-to path doesn't update if you navigate
using the "bookmarks" left sidebar; subsequently
clicking "Open" does nothing or crashes
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NM64+bugs.winehq.org(a)PM.me
Distribution: ---
Created attachment 73893
--> https://bugs.winehq.org/attachment.cgi?id=73893
video demonstration of the full process for reproducing the issue
On software such as VirtualDub2 or RPA Explorer, when navigating the "save to"
folder location, if you instead navigate by clicking on the "bookmarks" left
sidebar, then the location entry path does not get updated.
When you do this in VirtualDub2, subsequently clicking the "Open" button does
nothing.
When you do this in RPA Explorer, subsequently clicking the "Open" button
throws up an error and crashes the program.
(also, why does the button say "Open" rather than "Save"? We're selecting the
folder to save to after all...)
See the attached video which demonstrates the issue in its entirety to the
point that you should be able to fully replicate and reproduce the issue (note
that it was performed on a live ISO of Linux Mint 21.1 Cinnamon).
And for reference, here are the URLs that were visited in the aforementioned
video:
VirtualDub2: https://sourceforge.net/projects/vdfiltermod/
RPA Explorer: https://github.com/UniverseDevel/RPA-Explorer
Example RPA file: http://katawa-shoujo.com/
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https://bugs.winehq.org/show_bug.cgi?id=52177
Bug ID: 52177
Summary: Gamepad stopped working (In The Groove, Fedora 35,
wine 6.21)
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kas(a)yenya.net
Distribution: ---
After upgrade to Fedora 35 (wine-6.21-1.fc35.x86_64) from Fedora 34 I am no
longer able to play the game In The Groove (a rhythm game based on StepMania
engine): The game itself detects my gamepad both as /dev/input/eventX and
/dev/input/jsY, but when I try to configure the input, pressing buttons on the
gamepad is not recognized by the game. When I disable the /dev/input/js* (by
chmod a-rw), it can see the first four buttons out of ten, but when the button
3 is pressed, it does not see the button 0 being pressed.
When I run "jstest /dev/input/jsY", jstest recognizes all ten buttons and their
combinations. So the hardware works as expected.
What should I try in order to get the game working with my gamepad? Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=54326
Bug ID: 54326
Summary: nsi:nsi - test_ndis_ifinfo() sometimes gets
out-of-order InUcastPkts bounds on Windows 10 <= 1607
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
nsi:nsi - test_ndis_ifinfo() sometimes gets out-of-order InUcastPkts bounds on
Windows 10 <= 1607:
* 2023-01-09 on w1064v1607 (64-bit)
nsi.c:344: Test failed: 1: InUcastPkts: 48607845 not in [48607847 48685030]
* 2023-01-16 on w1064v1507 (32-bit)
nsi.c:344: Test failed: 1: InUcastPkts: 19183127 not in [19183127 19183125]
See https://test.winehq.org/data/patterns.html#nsi:nsi
Only two instances so far.
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http://bugs.winehq.org/show_bug.cgi?id=28960
Bug #: 28960
Summary: Mount & Blade: WFAS configuration menu panels are
partially hidden
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 3b9669017bc8425f04860f331d8a1f689c8d63e0
Created attachment 37237
--> http://bugs.winehq.org/attachment.cgi?id=37237
comparison of good and bad behavior
3b9669017bc8425f04860f331d8a1f689c8d63e0 is the first bad commit
commit 3b9669017bc8425f04860f331d8a1f689c8d63e0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Oct 12 11:55:13 2011 +0100
gdi32: Add the liberation fonts to the default fallback lists.
Screenshot attached, reverting mentioned commit from latest wine fixes this
issue. To reproduce: start game, select trial and click configure when launcher
menu starts.
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https://bugs.winehq.org/show_bug.cgi?id=54324
Bug ID: 54324
Summary: shell32:autocomplete - The dropdown is sometimes
unexpectedly visible in test_prefix_filtering() on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
shell32:autocomplete - The dropdown is sometimes unexpectedly visible in
test_prefix_filtering() on Windows:
autocomplete.c:671: Test failed: AutoComplete DropDown visible
See https://test.winehq.org/data/patterns.html#shell32:autocomplete
There have been 4 instances in the past 6 months:
* 2022-08-16 on fgtb-w10pro64 (but this one had a lot of other failures so it
may just have been a side-effect of some other issue)
* 2022-09-01 on w10pro64-hi-u8
* 2022-11-03 on w10pro64-en-AE-u8
* 2022-01-16 on w10pro64-ar
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https://bugs.winehq.org/show_bug.cgi?id=54320
Bug ID: 54320
Summary: BCryptDecrypt Symmetric Key Flags Behavior
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: jutras.marc(a)gmail.com
Distribution: ---
In the BCryptDecrypt function, the behavior of the function is to check if the
`key_is_symmetric`, then if that is the case confirm whether the flags are
implemented or not. If the flags are not implemented a FIXME is printed and the
function returns an error.
In the software Solid Edge 2023, this behavior is preventing the software from
running correctly. Solid Edge appears to have a bug where it is passing an
invalid key to the `handle` parameter (a bad pointer?) which results in the key
type being recognized as symmetric (likely because `key->alg_id` of zero (after
a deref to empty memory) is 3DES which is symmetric).
The call to BCryptDecrypt has the flag `BCRYPT_PAD_PKCS1` set which, combined
with the key being recognized as symmetric, causes the function to return an
error status. My assumption is that Windows is not checking the flags and is
returning garbage as the decryption. This allows the program to continue
running (ignorance is bliss).
I have not run the debugger to confirm that `key->alg_id` is zero. I have also
not confirmed this function's behavior on Windows.
I have confirmed that removing the `return STATUS_NOT_IMPLEMENTED` fixes the
issue in Solid Edge 2023.
The proposal would be to change the check from `flags & ~BCRYPT_BLOCK_PADDING`
to `flags == BCRYPT_BLOCK_PADDING`. This allows the STATUS_NOT_IMPLEMENTED to
be returned in the correct scenario. All other flag values are errors, which it
appears Windows ignores.
Tested in Wine 7.2-2 Lutris. There were additional problems which prevented
running the software under my system's Wine 7.22.
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https://bugs.winehq.org/show_bug.cgi?id=54322
Bug ID: 54322
Summary: Book text does not display in Skyrim
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mark+winebugs(a)carnildo.com
Distribution: ---
When trying to read a book or note in Skyrim, the game instead shows blank
pages, and Wine outputs the following once per frame:
0684:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0684:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d texture
3523, 1080x1080, 0 samples, format 0x8058.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
0684:err:d3d:wined3d_debug_callback 000000005682BB20:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawArrays".
This appears to be related to the use of AMD graphics: there are a number of
reports of it happening on the Proton bug for Skyrim, all of which report an
AMD graphics card, and one report of it not happening (on an Nvidia card).
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https://bugs.winehq.org/show_bug.cgi?id=51454
Bug ID: 51454
Summary: Dishonored 2 some HUD elements have no transparency
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70300
--> https://bugs.winehq.org/attachment.cgi?id=70300
screenshot
wine-6.12-162-gd10887b8f56
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https://bugs.winehq.org/show_bug.cgi?id=52818
Bug ID: 52818
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=54239
Bug ID: 54239
Summary: Framework64 ngen executeQueuedItems Fails to Load
Runtime
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pollyielderah(a)gmail.com
Distribution: ---
Running `ngen executeQueuedItems` with `dotnet452` or `dotnet48` installed
(possibly others too) eventually fails ngen compilation with `Failed to load
the runtime. (Exception from HRESULT: 0x80131700)`.
Reproduction on clean wine 64-bit prefix:
```
winetricks -q dotnet48
wine ~/.wine/drive_c/windows/Microsoft.NET/Framework64/v4.0.30319/ngen.exe
executeQueuedItems
```
Tried this with both wine 7.0.1 and 8.0-rc2 on Ubuntu 22.04 x86_64. From what I
can tell, this is reproducable almost every time (except in some cases, where
ngen loops and never finishes).
This is an issue, as I would like to pre-run ngen to prevent it from running
these compilations later. I can attach logs from the run if they will be needed
or provide any other necessary info.
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https://bugs.winehq.org/show_bug.cgi?id=54311
Bug ID: 54311
Summary: Age of Empires: Definitive Edition (latest update from
Steam crashes)
Product: Wine
Version: 7.7
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hemm.vanrobays(a)gmail.com
Created attachment 73872
--> https://bugs.winehq.org/attachment.cgi?id=73872
Backtrace of error after wine crash
Opening Age of Empires: Definitive Edition from Steam with latest update
crashes after the startup splash screen.
Older version of the app did work correctly on wine.
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https://bugs.winehq.org/show_bug.cgi?id=54293
Bug ID: 54293
Summary: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alviboi(a)gmail.com
Distribution: ---
When I execute: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
It seems to work perfectly but when I log in it appears this error. It didn't
happen before but it is happening since last week. I tried different versions
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=54315
Bug ID: 54315
Summary: The program described as per bug report failed to run
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giamas956(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 73877
--> https://bugs.winehq.org/attachment.cgi?id=73877
unable to run Gihosoft\Gihosoft RePicvid\RePicvid.exe as bug report above
Unable to launch the program Gihosoft RePicvid as reported
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https://bugs.winehq.org/show_bug.cgi?id=54027
Bug ID: 54027
Summary: CCDC Mercury crystallographic software is not even
launched, an immediate crash occurs
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.kar2(a)yandex.ru
Distribution: ---
Created attachment 73593
--> https://bugs.winehq.org/attachment.cgi?id=73593
out file generated by wine
The program was installed by a windows installer launched in
.wine/drive_c/Program Files (x86) directory. This generated a directory
./wine/drive_c/Program Files/CCDC with all the stuff.
When I launch the mercury.exe file, either manually, or clicking onto a label
in my Desktop directory, a starting picture is loaded, Mercury writes
"searching databases", and then immediately the wine notification comes out.
Telling me that there is a severe problem and the program will be closed.
The program works correctly on Windows, thus, the problem is somewhere inside
wine.
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https://bugs.winehq.org/show_bug.cgi?id=54253
Bug ID: 54253
Summary: winetricks dotnet20sp2 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73806
--> https://bugs.winehq.org/attachment.cgi?id=73806
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=54255
Bug ID: 54255
Summary: winetricks dotnet40_kb2468871 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73808
--> https://bugs.winehq.org/attachment.cgi?id=73808
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=54254
Bug ID: 54254
Summary: winetricks dotnet35sp1 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73807
--> https://bugs.winehq.org/attachment.cgi?id=73807
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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https://bugs.winehq.org/show_bug.cgi?id=38270
Bug ID: 38270
Summary: unimplemented function msctf.dll.TF_CreateCicLoadMutex
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
If you have xpsp3 from winetricks, you can get the files needed:
$ cabextract -F i386/ctfmon.ex_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cabextract -F i386/msutb.dl_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cd i386
$ cabextract *
$ wine ctfmon.exe
fixme:msctf:TF_InitMlngInfo stub
wine: Call from 0x7b83962c to unimplemented function
msctf.dll.TF_CreateCicLoadMutex, aborting
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https://bugs.winehq.org/show_bug.cgi?id=54309
Bug ID: 54309
Summary: ws2_32:protocol - test_GetAddrInfoExW() sometimes
fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ws2_32:protocol - test_GetAddrInfoExW() sometimes fails in Wine:
protocol.c:2021: Test marked todo: got 997 expected WSAHOST_NOT_FOUND
protocol.c:2023: Test marked todo: expected 11001, got 997
protocol.c:2051: Test failed: overlapped result is 10036
protocol.c:2053: Test failed: overlapped.Internal = 2734
protocol.c:2054: Test failed: overlapped.Pointer != &result
protocol.c:2055: Test failed: got 0
protocol.c:1904: Test failed: got 0
protocol.c:1907: Test failed: got 0
protocol.c:2069: Test failed: overlapped result is 0
protocol.c:2071: Test failed: overlapped.Internal = 0
protocol.c:2074: Test failed: got 00E00628
See https://test.winehq.org/data/patterns.html#ws2_32:protocol
Where:
997 == ERROR_IO_PENDING
10036 == WSAEINPROGRESS
11001 ==IP_BUF_TOO_SMALL
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