https://bugs.winehq.org/show_bug.cgi?id=54231
Bug ID: 54231
Summary: Error:Applications can be scaled up or down infinitely
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Some applications, such as Google Chrome or Baidu Netdisk, are designed with a
maximum size that cannot be exceeded when stretching the interface (such as
width 1080, height 1920). When you want to stretch the width beyond 1080, the
window of the application on windows will no longer deformed. But in wine, you
can continue to stretch the window, but the excess part is not rendered (pure
white).
The same is true for shrinking. In wine, you can shrink a window infinitely,
which will cause a crash.
I don't have any good examples of reproducing the problem without an account
now.The example I found that can reproduce this problem is Netease Cloud Music.
On Windows, it can be stretched up to 1080, but in Wine, it can be stretched
infinitely.
Application download link: https://music.163.com/#/download
If the app doesn't work, you can try Google Chrome.
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https://bugs.winehq.org/show_bug.cgi?id=54224
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|blocker |normal
CC| |dark.shadow4(a)web.de
--- Comment #1 from Fabian Maurer <dark.shadow4(a)web.de> ---
Not a blocker.
Since you filed it as wine-staging, does it work under normal Wine?
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https://bugs.winehq.org/show_bug.cgi?id=54221
Bug ID: 54221
Summary: vbscript: missing support for GetRef
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, many table scripts
use "GetRef".
I tried to implement this by returning the script dispatch interface, but I
realize this is wrong as "GetRef" is supposed to return a reference to a
function.
Does anyone have any suggestions on what would need to be returned, and I can
work on creating a patch.
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https://bugs.winehq.org/show_bug.cgi?id=54225
Bug ID: 54225
Summary: Steam login black after it updated 12.27.2022 ran fine
last night playing civ V (maybe related to 53802)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pddcat2(a)mail.com
Distribution: ---
Created attachment 73772
--> https://bugs.winehq.org/attachment.cgi?id=73772
Dump file from error popup box
played a 10 hour session with nephew on 12-26-2022 (Civ V on steam). Went to
login tonight 12-27-2022 and after update login was blank/black and an error
box came up. Printed output from error box and attached. Unable to use steam or
anygames attached to it at this time.
Thanks in advance for your time.
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https://bugs.winehq.org/show_bug.cgi?id=54222
Bug ID: 54222
Summary: [COMCTL32] Comboboxes v6 with many elements do
auto-close erroneously with low vertical resolution
when clicking on the text
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
From ReactOS JIRA : https://jira.reactos.org/browse/CORE-18769
Reproduction steps
set a very low screen resolution, e.g. 640x480 to limit available vertical
space
the attached timedate_unlimited.cpl uses a v6 combobox that does not explicitly
limit the amount of elements in its timezone combobox yet, and therefore will
show 30 elements by default
30 elements are so many, that the expanded box would not fit all of them to the
screen in 640x480, neither when expanding the combobox to the bottom, nor when
it expands the combobox to the top
place the dialog in the vertical center of the screen
open the v6 combobox with a single click on its text, not a click on the small
triangle to the right
Expected result
2k3sp2 would still show the combobox in expanded state when the mouse button
is released 2k3sp2_ok.png
Observed result
On ros with comctl32 v6 combobox from Wine the combobox will expand on the
click as intended,
but the release of the mouse button will already do the selection and
therefore the bx auto-closes immediately again unintentionally.
ROS_0.4.15-dev-5402-gf908d37_affected.webm
We do believe this to be a bug in Wines comctl32 v6.
Reminder
Use only the timedate_unlimited.cpl attached here for testing, not the one from
master, as it got a workaround already)
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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https://bugs.winehq.org/show_bug.cgi?id=53742
Bug ID: 53742
Summary: Gothic 2 - Night of the Raven 2.7 - Brightness, gamma
and contrast sliders don't work properly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 73184
--> https://bugs.winehq.org/attachment.cgi?id=73184
Gothic 2 Sliders' bug report
The sliders "contrast" and "gamma" don't work at all, the "brightness" one
works from leftmost to middle part anyhow, the rest of the slider changes
nothing at all. Was tested in stable 7.0 version. Don't know if it works in
7.18 version, because the game doesn't start on it due to "dll initializing
error" (Bug 53741).
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https://bugs.winehq.org/show_bug.cgi?id=54214
Bug ID: 54214
Summary: No way to pass optimization levels in x86_64_CFLAGS to
mingw
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
I'm trying to build Wine with increased optimizations, and while setting CFLAGS
/ CXXFLAGS works for native compilation parts (using: -O3 -march=znver3), when
it's doing cross compilation parts, those aren't picked up and uses default (-g
-O2).
I looked into the definitions, and Makefile is using x86_64_CFLAGS for mingw
invocations. But setting that in the environment is ignored.
What is the way to pass optimization levels to cross compilation part?
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https://bugs.winehq.org/show_bug.cgi?id=54216
Bug ID: 54216
Summary: Missing close and restore icons in CBReader17
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 73760
--> https://bugs.winehq.org/attachment.cgi?id=73760
Top right portion of the window showing missing icons
In the window title bar, only the minimise icon is drawn, the restore and close
icons are not, even though they are clickable. This is also true with
subwindows (such as a game) that are opened.
This bug is not seen on Chessbase 11.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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https://bugs.winehq.org/show_bug.cgi?id=54213
Bug ID: 54213
Summary: tsMuxerGui git does not allow me to add m2ts
(mpeg2/HDV) files, crashes
Product: Wine
Version: 8.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
Created attachment 73758
--> https://bugs.winehq.org/attachment.cgi?id=73758
saved from wine crash dialog
I used tsmuxer extracted from
https://github.com/justdan96/tsMuxer/releases/download/nightly-2022-12-23-0…
general info on page https://www.videohelp.com/software/tsMuxeR
while I can runs tsmuxerGUI and look at various tabs and options attempt at
adding HDV file result in crash, I have debug txt saved from such attempt
HDV file was found on archive.org by searching for HDV (mpeg2). It usually
comes with mpg extension, not quite correct, so I renamed file extension from
mpeg to m2ts.
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https://bugs.winehq.org/show_bug.cgi?id=52285
Bug ID: 52285
Summary: 7-zip: column titles are not rendered initially when
using a theme
Product: Wine
Version: 7.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 71421
--> https://bugs.winehq.org/attachment.cgi?id=71421
7-zip themed
See the attached screenshot.
If you interact with the columns in any way titles will appear.
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https://bugs.winehq.org/show_bug.cgi?id=50011
Bug ID: 50011
Summary: ElsterFormular crashes with opensuse 15.2 after
updates at first click
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wdm-lin(a)gmx.net
Distribution: ---
Created attachment 68427
--> https://bugs.winehq.org/attachment.cgi?id=68427
error_log
using opensuse leap 15.2
the german Tax-Software Elster crashes about 10 seconds after starting, when
any click on any item is made.
This happens with all wine-Versions and all Elster-Versions.
If you install a fresh Opensuse leap 15.2, the Elster-app runs without any
problems, when you run die actual updates, Elster fails. A rollback of the
Kernel is without effect.
Before, Elster run without any problems for many years, using os leap 15.0 oder
15.1, the app still runs.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
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https://bugs.winehq.org/show_bug.cgi?id=44997
Bug ID: 44997
Summary: Installation support is broken for ElsterFormular
19.3.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could install the application “ElsterFormular 19.3
(2018-04-12)”.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
It can happen that the first dialogue looks completely fine while I get a
questionable display by the software “Wine 3.6-797.1” for further start tries.
elfring@Sonne:~/geladen/Freeware> wine start ElsterFormularPrivat.msi
005d:fixme:exec:SHELL_execute flags ignored: 0x00000100
elfring@Sonne:~/geladen/Freeware> 005f:fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"actionData",
clsid {000c109e-0000-0000-c000-000000000046}
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"objFSO", clsid
{000c109e-0000-0000-c000-000000000046}
005f:err:msi:ITERATE_Actions Execution halted, action L"WelcomeDlg" returned
1602
The software support is incomplete for this area.
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https://bugs.winehq.org/show_bug.cgi?id=54209
Bug ID: 54209
Summary: failed when link the libwine.so.1 with an error
"version node not found for symbol"
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
When I trying to compile Wine 8.0-rc2, I had got this error:
make[1]: Entering directory `/home/gaben/wine-8.0-rc2'
gcc -std=gnu11 -m64 -o libs/wine/libwine.so.1.0 libs/wine/c_037.o
libs/wine/c_10000.o libs/wine/c_10001.o libs/wine/c_10002.o \
libs/wine/c_10003.o libs/wine/c_10004.o libs/wine/c_10005.o
libs/wine/c_10006.o \
libs/wine/c_10007.o libs/wine/c_10008.o libs/wine/c_10010.o
libs/wine/c_10017.o \
libs/wine/c_10021.o libs/wine/c_10029.o libs/wine/c_10079.o
libs/wine/c_10081.o \
libs/wine/c_10082.o libs/wine/c_1026.o libs/wine/c_1250.o libs/wine/c_1251.o
libs/wine/c_1252.o \
libs/wine/c_1253.o libs/wine/c_1254.o libs/wine/c_1255.o libs/wine/c_1256.o
libs/wine/c_1257.o \
libs/wine/c_1258.o libs/wine/c_1361.o libs/wine/c_20127.o libs/wine/c_20866.o
libs/wine/c_20932.o \
libs/wine/c_21866.o libs/wine/c_28591.o libs/wine/c_28592.o
libs/wine/c_28593.o \
libs/wine/c_28594.o libs/wine/c_28595.o libs/wine/c_28596.o
libs/wine/c_28597.o \
libs/wine/c_28598.o libs/wine/c_28599.o libs/wine/c_28603.o
libs/wine/c_28605.o libs/wine/c_437.o \
libs/wine/c_500.o libs/wine/c_737.o libs/wine/c_775.o libs/wine/c_850.o
libs/wine/c_852.o \
libs/wine/c_855.o libs/wine/c_857.o libs/wine/c_860.o libs/wine/c_861.o
libs/wine/c_862.o \
libs/wine/c_863.o libs/wine/c_864.o libs/wine/c_865.o libs/wine/c_866.o
libs/wine/c_869.o \
libs/wine/c_874.o libs/wine/c_875.o libs/wine/c_932.o libs/wine/c_936.o
libs/wine/c_949.o \
libs/wine/c_950.o libs/wine/casemap.o libs/wine/collation.o
libs/wine/compose.o libs/wine/config.o \
libs/wine/cpsymbol.o libs/wine/cptable.o libs/wine/debug.o
libs/wine/decompose.o \
libs/wine/digitmap.o libs/wine/fold.o libs/wine/ldt.o libs/wine/loader.o
libs/wine/mbtowc.o \
libs/wine/mmap.o libs/wine/port.o libs/wine/sortkey.o libs/wine/string.o
libs/wine/utf8.o \
libs/wine/wctomb.o libs/wine/wctype.o -shared -Wl,-soname,libwine.so.1 -ldl
/usr/bin/ld: libs/wine/libwine.so.1.0: version node not found for symbol
wine_is_dbcs_leadbyte(a)WINE_1.0
/usr/bin/ld: failed to set dynamic section sizes: Bad value
collect2: error: ld returned 1 exit status
make[1]: *** [libs/wine/libwine.so.1.0] Error 1
make[1]: Leaving directory `/home/gaben/wine-8.0-rc2'
Although when I reboot into my 32-bit OS there is no an error.
Searching for the last working Wine version, I'd found there is Wine 5.0.
When compile Wine 5.1, I'd got:
/usr/bin/ld: libwine.so.1.0: version node not found for symbol
wine_switch_to_stack(a)WINE_1.0
When compile Wine 5.2, I'd got:
/usr/bin/ld: libwine.so.1.0: version node not found for symbol
wine_is_dbcs_leadbyte(a)WINE_1.0
So the situation didn't changed since 5.2 to 8.0-rc2.
I'd found two commits that're broking the build. There them are:
https://github.com/wine-mirror/wine/commit/39138478fdd93cc0dfc1e83b85784bc4…
(committed Jan 29, 2020)
After this commit I'd got "wine_switch_to_stack(a)WINE_1.0" symbol error
https://github.com/wine-mirror/wine/commit/831f58caa56133f8522fad1ce2b7901e…
(commited Feb 12, 2020)
And after this commit I'd got "wine_is_dbcs_leadbyte(a)WINE_1.0" symbol error
My build system:
CPU: AMD Phenom II (amdfam10)
OS: Debian 7 (32-bit and 64-bit versions on a two partitions)
Kernel: Linux 4.11
Compiler: GCC 4.9, binutils 2.22, bison 3.2
Other: Glibc 2.17, xserver 1.16
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https://bugs.winehq.org/show_bug.cgi?id=54207
Bug ID: 54207
Summary: World of Tanks: Print Screen does not work
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dliw(a)posteo.net
Distribution: ---
World of Tanks allows you to take in-game screenshots using the Print Screen
(PrtScr) key:
https://eu.wargaming.net/support/en/products/wot/article/10593/#section_1
This does not work on Wine. The action cannot be assigned to another key. I
have checked that the key is not bound elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=53227
Bug ID: 53227
Summary: dxgi:dxgi - test_swapchain_present() fails on Windows
10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - test_swapchain_present() fails on Windows 10 1709:
dxgi.c:4735: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4737: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4754: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4782: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4784: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4790: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4792: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4814: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4816: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4826: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4833: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4839: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4849: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4852: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4856: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4876: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4881: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4886: Test failed: Test 0: Got unexpected hr 0x8007000e.
dxgi.c:4888: Test failed: Test 0: Got unexpected hr 0x887a0001.
dxgi.c:4735: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4737: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4754: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4782: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4784: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4790: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4792: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4814: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4816: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4833: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4836: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4849: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4852: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4856: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4860: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4865: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4867: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4870: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4872: Test failed: Test 1: Got unexpected hr 0x887a0001.
dxgi.c:4881: Test failed: Test 1: Got unexpected fullscreen status.
dxgi.c:4886: Test failed: Test 1: Got unexpected hr 0x8007000e.
dxgi.c:4888: Test failed: Test 1: Got unexpected hr 0x887a0001.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
Note that despite being systematic these failures could cause false positives
due to the test multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=53226
Bug ID: 53226
Summary: dxgi:dxgi - The d3d12 test_mode_change() crashes on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - The d3d12 test_mode_change() crashes on Windows 10 1709:
dxgi.c:2555: Tests skipped: This test requires two outputs. # d3d10 test
...
dxgi.c:2555: Tests skipped: This test requires two outputs. # d3d12 test
...
dxgi.c:7183: Test failed: Got unexpected hr 0x8007000e.
dxgi.c:7183: this is the last test seen before the exception
029c:dxgi: unhandled exception c0000005 at 000000000040BA94
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The crash happens even if all other tests are commented out.
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https://bugs.winehq.org/show_bug.cgi?id=54195
Bug ID: 54195
Summary: IBM ViaVoice (bundled with Catz 4) setup crashes
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 73726
--> https://bugs.winehq.org/attachment.cgi?id=73726
Console output
Catz 4 installs IBM ViaVoice during setup. However, ViaVoice can also be
installed alone by entering the vvccr directory on the CD and running
SETUP.EXE. ViaVoice installs correctly in Wine 7.0, but its setup crashes in
Wine 7.22. `git bisect` says:
0d0f2067f89545539ab3ae0ccd802239a2dce98e is the first bad commit
commit 0d0f2067f89545539ab3ae0ccd802239a2dce98e
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun Aug 14 23:24:04 2022 +0200
user32: Pass window name as UNICODE_STRING to NtUserCreateWindowEx.
dlls/user32/win.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
$ sha256sum CATZ4.iso
c450935cb4ad61e612c2fc3c22c087773d60fb5cea90811ec39e252962fb1d86
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https://bugs.winehq.org/show_bug.cgi?id=54186
Bug ID: 54186
Summary: Nekomimi : Unable to exit the game after the game
window loss focus
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73720
--> https://bugs.winehq.org/attachment.cgi?id=73720
Unable to exit the game
I tried to run Nekomimi sweet house mate
https://store.steampowered.com/app/1789650/NEKOMIMI_SWEET_HOUSEMATES_Vol_1/
But i cant exit the game or start the game after the game window loss focus
(alt+tab or open a new window )( i cant interact with game exit confirmation )
. So that i have to use taskmanger to kill the program manually
Im using Mint 21 (jammy)
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https://bugs.winehq.org/show_bug.cgi?id=54185
Bug ID: 54185
Summary: Wine starts the welink software, and the interface
turns white after a few seconds
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13998212498(a)163.com
Distribution: ---
Created attachment 73718
--> https://bugs.winehq.org/attachment.cgi?id=73718
Terminal output
Wine starts the welink.exe software, and the interface turns white after a few
seconds
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https://bugs.winehq.org/show_bug.cgi?id=54178
Bug ID: 54178
Summary: 64 bit platform running 32-bit windows application
startup crash
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13998212498(a)163.com
Distribution: ---
Created attachment 73702
--> https://bugs.winehq.org/attachment.cgi?id=73702
backtrace Screenshot
After compiling and building, running welink.exe will crash
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https://bugs.winehq.org/show_bug.cgi?id=54134
Bug ID: 54134
Summary: GTA Vice City fails due "opengl32.dll" failed to
initialize, aborting
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
When i want to start GTA: Vice City then it appears not as running after a few
seconds.
This is everything what i can when i try to start it.
07d8:fixme:ntdll:create_logical_proc_info stub
07d8:fixme:ntdll:init_cpu_info Failed to get logical processor information,
status 0xc0000002.
07e0:fixme:ntdll:create_logical_proc_info stub
07e0:fixme:ntdll:init_cpu_info Failed to get logical processor information,
status 0xc0000002.
07d8:err:wgl:DllMain Failed to load unixlib, status 0xc0000135
07d8:err:module:LdrInitializeThunk "opengl32.dll" failed to initialize,
aborting
07d8:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Grand Theft Auto Vice City\\gta-vc.exe"
failed, status c0000142
Using currently wine 7.21, will retest when 7.22 have arrived in the repos.
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https://bugs.winehq.org/show_bug.cgi?id=53824
Bug ID: 53824
Summary: Cluster metaverse software is unusable due to Vuplex
Webview crash
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hellholesystem(a)protonmail.com
Distribution: ---
Created attachment 73350
--> https://bugs.winehq.org/attachment.cgi?id=73350
Vuplex backtrace
Vuplex Webview, an embedded web browser engine for Unity-based software,
crashes with a page fault error when run in Wine. Cluster itself runs fine, but
upon trying to use any sort of third-party sign-in (a MUST for any
non-enterprise user) the login page area loads forever, due to Vuplex having
crashed, leaving the program entirely useless.
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