http://bugs.winehq.org/show_bug.cgi?id=26548
Summary: GomezPEER is always visible behind other windows
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33811)
--> (http://bugs.winehq.org/attachment.cgi?id=33811)
Screenshot: console is on top but Gomez still visible
To be a bit more accurate, GomezPEER can be seen behind other windows, when
GomezPEER updates its window. Parts of the window updates every second so it
is effectively always there.
This is not a new problem, it has existed for as long as I can remember.
Currently using Gnome/Ubuntu/GDM/fglrx but appears on all desktops I have used.
Desktop effects are disabled and windows are not transparent.
The attached screenshot should make it obvious.
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http://bugs.winehq.org/show_bug.cgi?id=20628
Summary: chromium's ipc_tests.exe's IPCChannelTest.ChannelTest
fails occasionally
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, but not on Windows, the command
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
fails about 5% of the time. (You may need to run it several hundred
times to see the first failures.)
Sadly, with +relay it never fails.
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_tests.cchttp://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_channel_win.cc
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ while true
do
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
> log 2>&1
grep FAILED log && break
done
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http://bugs.winehq.org/show_bug.cgi?id=11667
Summary: Window contents not updated properly after being moved
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
I believe this bug relates to DirectDraw. (Apologies for my lack of detailed
knowledge about Windows.)
In some cases, moving a window whose contents are updated by DirectX calls
causes trash/garbage to appear when the window is drawn in its new position,
My theory is that WINE remembers the window contents at the moment the user
begins dragging the title bar, and simply copies that to the new window
position. If the program continues to update the DirectX buffer while the user
is moving the window frame, WINE puts the old/stale buffer contents in the
moved window. This happens in both normal and virtual desktop modes.
For applications like video players, this effect may not be very noticeable if
the player redraws the whole window every frame. But for applications which
don't do that, the effect can be quite ugly.
One program I have found which shows this problem is WinUAE. To reproduce:
- Download and install WinUAE from http://www.winuae.net/
- Download an example disk image for testing, e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE and select the rsi1.adf.gz file for emulated drive DF0:, and
start the emulation.
- Once the demo graphics appear, repeatedly move the main WinUAE window and
notice the problem.
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https://bugs.winehq.org/show_bug.cgi?id=44317
Bug ID: 44317
Summary: 3.0-rc5 removes elements displayed in version 2.18,
displays hidden instead.
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian.black(a)email.com
Distribution: ---
Created attachment 60167
--> https://bugs.winehq.org/attachment.cgi?id=60167
Example image 01 2.18 staging comparison
Mounts, eyes, external layers of armor fails to render. (Invisible) bounding
boxes are displayed as opaque black or red boxes at campfires. Unlike 2.18
staging 3.0-rc5 is missing elements rendered in 2.18 such as tree leaves and
other background elements.
I will now illustrate this with the attachments. While I edited these using
GIMP to add text and call outs, no graphic details to images were altered.
1. Image01 (2.18) shows my "pet" flying on the left side of the screen wearing
his orange clothing, the buildings in the background are fogged in blue as they
should be, and the big tree has the pinkish leaves. All of these elements are
normal and have no issue. My character is missing his boots (no feet) and has
no eyes, while all other character have all these items.
2. Image02 (3.0-rc5) shows my "pet" now flying in front of the tree on the
right. The tree is missing leaves and is now bare. The background is now black
and even more elements are missing from my character than before.
3. Image03 (3.0-rc5) shows me mounted on my wolf the same mount as my friend
posed nearby to illustrate the effect is just my character and not other
characters. The application it seems handles the individual character
differently than those of other players and non player AIs.
This game is completely unplayable under 3.0-rc5, due to the fact many areas
show as solid colors (such as black). Making it near next to impossible to
navigate dungeons. Anyone playing in 2.18-staging should remain there for game
play purposes. While debugging continues in 3.0 and beyond.
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http://bugs.winehq.org/show_bug.cgi?id=32290
Bug #: 32290
Summary: SSF v0.12 Beta R3 cannot be run properly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: radiowavers(a)gmail.com
Classification: Unclassified
Software information:
--------------------------------------------------------------------------------------
http://en.wikipedia.org/wiki/SSF_(emulator)http://www7a.biglobe.ne.jp/~phantasy/ssf/index.htmlhttp://www7a.biglobe.ne.jp/~phantasy/ssf/files/SSF_012_beta_R3.zip
--------------------------------------------------------------------------------------
System information:
--------------------------------------------------------------------------------------
OS version: Mac OS X Mountain Lion 10.8.2
X Window System: XQuartz 2.7.4 (xorg-server 1.13.0)
Wine version: 1.5.18 - latest development version, built with GCC 4.7.2 from
sources.
I am using development version, because it has the built-in fix for Bug 32101.
All the dependencies of Wine and GCC are the latest stable.
--------------------------------------------------------------------------------------
First of all, bug 12622 needs to be reopened (or a new version of it to be
created, since
"fixme:win:EnumDisplayDevicesW ((null),0,0xRandomMemoryAddress,0x00000000),
stub!" error is not fixed by inserting/mounting a CD!
If I mount/insert a CD, I get this console error anyway, and program closes in
two seconds!
If I don't mount/insert a CD, I get this console error and the program launches
with warning message "?????CD??????????"
(no CD present). But, if I ignore this warning message and don't click OK
(which would result in program termination)
I could navigate in the main program window between menu options (with keyboard
arrows only, since program window
doesn't expand and anything except "File(F)" is not visible. I click "File(F)"
and then left/right keyboard arrows)
However, if I click "Option (O)", "Rotation", "Window Size", "Sound Record
(S)", "Video Record (V)",
or even "cep(C)" (which should show a small message, like "About...") I get a
"Program Error" message.
In the attachment, you could see a .zip archive with all the different
backtraces I got for these options.
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https://bugs.winehq.org/show_bug.cgi?id=5858
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=47217
Bug ID: 47217
Summary: Adobe Lightroom crashes in
d2d:d2d_device_context_DrawImage
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
Distribution: ---
Created attachment 64488
--> https://bugs.winehq.org/attachment.cgi?id=64488
gzipped console log
When the GPU Acceleration is switched on in the Lightroom configuration,
opening Import module crashes wine. This bug has been sitting there for some
time, spanning from Lightroom releases 7.2, 7.5 and 8.1 (all 64b) and wine
releases back to 3.20 AFAIR. Switching the GPU Acceleration off makes the
Import module work as expected (albeit slow).
Not exactly sure this is a D2D issue, the traces usually look like this:
> 0029:fixme:d2d:d2d_device_context_CreateEffect iface 0x401aa400, effect_id {1feb6d69-2fe6-4ac9-8c58-1d7f93e7a6a5}, effect 0x23e1e0 stub!
> 0029:fixme:d2d:d2d_effect_SetInput iface 0x7ff01d4c8780, index 0, input 0x7ff03fb35380, invalidate 1 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 2, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 0, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_GetOutput iface 0x7ff01d4c8780, output 0x23e370 stub!
> 0029:fixme:d2d:d2d_device_context_DrawImage iface 0x401aa400, image (nil), target_offset {2.66799965e+01, 1.46500000e+02}, image_rect (null), interpolation_mode 0x1, composite_mode 0 stub!
> wine: Unhandled page fault on read access to 0x00000000 at address 0x572ebed (thread 0029), starting debugger...
Let me know in case any other information is needed.
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https://bugs.winehq.org/show_bug.cgi?id=37371
Bug ID: 37371
Summary: EVE Probe: ALError: ALResult(80004005) E_FAIL: An
undetermined error occurred
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Created attachment 49697
--> https://bugs.winehq.org/attachment.cgi?id=49697
log
Running the application EVE - Probe seems to silently crash when you want to
start this benchmark.
The link to the current version:
https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2ffiles.ev…
Tried to debug it more but cannot find how to get around this issue.
Best Regards
Artur O.
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http://bugs.winehq.org/show_bug.cgi?id=35512
Bug ID: 35512
Summary: Adobe CC installer stalls
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: https://creative.adobe.com/products/photoshop
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47405
--> http://bugs.winehq.org/attachment.cgi?id=47405
wine-1.7.11-206-g82b3813 console output
Working around Bug 35510 with a native winhttp the Adobe CC installer stalls
and doesn't do anything.
fixme:wintrust:HTTPSCertificateTrust (0x15fbd8)
fixme:wintrust:HTTPSFinalProv (0x15fbd8)
Using wintrust.dll (and msasn1.dll) from Windows XP (Win 7 has too many
dependencies) allows things to move on slightly further to:
fixme:crypt:I_CryptCreateLruCache (0x98dae4, 0x76c5a018): stub!
fixme:crypt:I_CryptInstallAsn1Module (0x15e340 00000000 (nil)): stub
The installer then stalls once more.
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https://bugs.winehq.org/show_bug.cgi?id=46802
Bug ID: 46802
Summary: SD Card don't appears
Product: Wine
Version: 4.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sandersonclarck(a)gmail.com
Hello guys, I installed Wine version 4.3 on my Reo Note 5 Pro, give all
permissions necessary in Android Options, but when I started Wine I got a black
screen, fine, I solved that changing GPU Renderer to SKIA, but when I try to
enter in my SD Card, I can't find it, in Z:\ directory don't have nothing, I
searched for a solution at forum, Google and YouTube, but nothing... Tried to
moving the apps that I want to install to Wine directory, on "users/(my
user)/Desktop/", but when I tried to install instead Wine directory, a message
appears, saying "ACESS DENIED"
Things that I did:
1 - Give all permissions to Wine 4.3
2 - Changed GPU to SKIA
Can u guys tell me what's wrong? I'm new in this app and just want to install
C++, Notepad++ and Steam, thank u guys for attention!
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https://bugs.winehq.org/show_bug.cgi?id=44560
Bug ID: 44560
Summary: Cossacks 3: black units & trees
Product: Wine-staging
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loic.blot(a)unix-experience.fr
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60522
--> https://bugs.winehq.org/attachment.cgi?id=60522
screenshot
Cossacks 3 under wine staging 3.2 (and wine 2.21) has black units and trees.
OS: archlinux
architecture: amd64
Graphics: Radeon RX580
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https://bugs.winehq.org/show_bug.cgi?id=53009
Bug ID: 53009
Summary: Final Fantasy XI Config has some text
rendered/converted incorrectly
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
If Windows version is set to Vista or later, the text on the window tabs and
combo box areas is displayed as question marks (except for one with resolution
(for example 1920 x 1080)).
Setting Windows version to XP for example leads to the text being displayed
correctly.
Looking at some 'all' traces, things seem to be going wrong somewhere before
'WideCharToMultiByte' already:
108528.171:0020:0024:Call
KERNEL32.WideCharToMultiByte(00000003,00000000,0075f2da
L"??\n??????????\0004????\0003???",00000002,00000000,00000000,00000000,00000000)
ret=0040a804
108528.171:0020:0024:trace:nls:WideCharToMultiByte cp 3 L"??" -> (null), ret =
2
108528.171:0020:0024:Ret KERNEL32.WideCharToMultiByte() retval=00000002
ret=0040a804
Only somewhat interesting difference I could spot near this area, is that the
'id' is different in:
108528.171:0020:0024:trace:resource:find_entry_by_id root 00733000 dir 00733AA0
id 0809 ret 007344F0
Looking into that function and what it does, it doesn't seem too plausible that
it is related, but I could be very wrong.
There are also a lot of 'RtlAnsiStringToUnicodeString' things going on a lot
earlier, but I couldn't connect any of it to this yet.
I'm pretty sure this never worked right for this application, where it started
after some changes made to it back in 2019.
To test this, one needs to install the PlayOnline Viewer and Final Fantasy XI,
and after that, the config utility can be found under any of the 'Tools'
directories in 'install_path/SquareEnix/FINAL FANTASY XI'.
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https://bugs.winehq.org/show_bug.cgi?id=42680
Bug ID: 42680
Summary: Playstation Now needs
msvcr120.dll.?_NewCollection@_AsyncTaskCollection@deta
ils@Concurrency@@SAPAV123@PAV_CancellationTokenState@2
3@@Z
Product: Wine
Version: 2.4
Hardware: x86
URL: https://www.playstation.com/en-us/explore/playstationn
ow/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Follow up to bug 42658
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https://bugs.winehq.org/show_bug.cgi?id=53721
Bug ID: 53721
Summary: RtlpWaitForCriticalSection
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: tomma771(a)gmail.com
Distribution: ---
Created attachment 73152
--> https://bugs.winehq.org/attachment.cgi?id=73152
RtlpWaitForCriticalSection received - starting .exe gave error of Error1904.
Module C:\windows\syswow64\msxml3.dll failed to register. HRESULT -247220473.
RtlpWaitForCriticalSection received - starting .exe gave error of Error1904.
Module C:\windows\syswow64\msxml3.dll failed to register. HRESULT -247220473.
After this it was followed by attached errors...
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https://bugs.winehq.org/show_bug.cgi?id=53769
Bug ID: 53769
Summary: ssmaze.scr: textures not shown in configuration dialog
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 73251
--> https://bugs.winehq.org/attachment.cgi?id=73251
3D Maze screensaver from Windows 95
Textures are not shown in the configuration dialog of the 3D Maze screensaver
from Windows 95 (ssmaze.scr).
Steps to reproduce:
1. Run ssmaze.scr. This will open the configuration dialog.
2. The textures are shown for an instant before the dialog is finished loading.
3. The textures are not shown when the dialog is fully loaded.
The dialog allows choosing different textures by cliking on the small arrows.
When doing this, the textures are again visible, but the dialog background
becomes messed-up.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=53757
Bug ID: 53757
Summary: The HTTP request is unauthorized with client
authentication scheme 'Negotiate'. The authentication
headr received from the server was 'Negotiate,NTLM'.
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: 34810581(a)qq.com
Distribution: ---
wine7.18
install dotnet4.62 and vcrun2015 in prefix;
The client accesses the IIS server through the wcf interface;
enter the correct user name and password,but return the error:
The HTTP request is unauthorized with client authentication scheme 'Negotiate'.
The authentication headr received from the server was 'Negotiate,NTLM'.
attach log
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https://bugs.winehq.org/show_bug.cgi?id=53736
Bug ID: 53736
Summary: Unable to install wine 5.0 pkg
Product: Wine
Version: 5.0
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: packager
Assignee: wine-bugs(a)winehq.org
Reporter: Jaquesst(a)gmail.com
Distribution: ---
When trying to install on MacOS Monterey 12.6 I get the following error:
"winehq-stable-5.0.pkg" can't be opened because apple can't check it for
malicious software.
This software needs to be updated. Contact the Developer for more information.
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http://bugs.winehq.org/show_bug.cgi?id=26570
Summary: Maestia | Das Fantasy-MMORPG
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devil77329(a)yahoo.de
This is my bugreport to the support team of Maestia (german)
Nach der Installation und
bei jedem Aufrufen des Programmstarters mit "root - Rechten" Meldung No.1:
* ! Verbindung zum Patchserver fehlgeschlagen [ OK ] *
ein separates öffnen der MaestiaUpdater.exe unter Wine bringt das gleiche
Ergebnis
Meldung No.2
* Programm Fehler
Im Programm MaestiaUpdater.exe traten schwerwiegende Fehler auf und es muss
beendet werden. Wir entschuldigen uns für die Unannehmlichkeit.
Die Ursache kann ein Problem im Programm oder ein Fehler in Wine sein.
Sie können unter http://appdb.winehq.org Tips zum Ausführen der Anwendung
einholen.
Tritt dieses Problem unter Windows nicht auf und wurde es noch nicht gemeldet,
können Sie unter http://bugs.winehq.org einen Eintrag hinterlassen. [ Schließen
] *
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https://bugs.winehq.org/show_bug.cgi?id=53790
Bug ID: 53790
Summary: IrfanView Change canvas size dialog is not rendered
properly with a custom theme
Product: Wine
Version: 7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 73281
--> https://bugs.winehq.org/attachment.cgi?id=73281
Dialog
Check the attached screenshot.
That's IrfanView 4.60 32bit with Windows XP Zune Style.
Shift + V is the shortcut (you need to open or create a picture first).
This is reproducible with Wine's Light theme as well.
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https://bugs.winehq.org/show_bug.cgi?id=53719
Bug ID: 53719
Summary: Startopia crashes while loading
Product: Wine-staging
Version: 7.18
Hardware: x86-64
URL: https://archive.org/download/startopia_demo/startopia_
demo.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 73150
--> https://bugs.winehq.org/attachment.cgi?id=73150
terminal output
The game crashes at various stages while loading the main menu.
Can be reproduced with the demo version.
Works properly in vanilla Wine-7.18 and used to work in Wine-7.17 Staging.
The patch in Staging causing the crash:
https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-Junc…
See also bug #53683.
I noticed similar crashes due to the very same patch in other games as well,
e.g. Warhammer 40k GOTY (Steam), Tomb Raider: Underworld (Steam), Morrowind
GOTY, Thief-Deadly Shadows, Quake 4, Battle Isle - The Andosia War.
startopia_demo.exe (85M)
2e170f8c4700b2d271ac2a6fac23920a
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https://bugs.winehq.org/show_bug.cgi?id=39109
Bug ID: 39109
Summary: Erro na compilação do wine pelo cygwin
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: heliomoreno(a)gmail.com
./tools/winebuild/winebuild.exe -m64 -w --implib -o dlls/aclui/libaclui.a
--export ./dlls/aclui/aclui.spec
winebuild: Unix-style import libraries not supported yet
Makefile:492: recipe for target 'dlls/aclui/libaclui.a' failed
make: *** [dlls/aclui/libaclui.a] Error 1
-------------------------
~/Downloads/wine-1.6.2
$ CC="ccache gcc" ./configure --enable-win64 --without-freetype --without-x
make depend
make <-- apresenta erro nesta parte
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https://bugs.winehq.org/show_bug.cgi?id=53803
Bug ID: 53803
Summary: 无法启动软件
Product: Wine
Version: 7.10
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3511560239(a)qq.com
Created attachment 73300
--> https://bugs.winehq.org/attachment.cgi?id=73300
error log
When I run wine64 winecfg on the terminal, an error box pops up, telling me
that "the program start.exe needs to be closed in case of serious problems"
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https://bugs.winehq.org/show_bug.cgi?id=53796
Bug ID: 53796
Summary: Audacity's splash screen is not rendered properly
Product: Wine
Version: 7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 73291
--> https://bugs.winehq.org/attachment.cgi?id=73291
Splash screen
Instead of the splash screen you see garbage.
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https://bugs.winehq.org/show_bug.cgi?id=53801
Bug ID: 53801
Summary: No pen pressure under paint tool sai as of 2022
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phillip_mar(a)hotmail.com
Distribution: ---
Tried several guides, bugfixes, walkthroughs etc. to try and get Paint Tool SAI
to work with pen pressure with a tablet (Wacom One Small) no luck. Have used
wine versions 1.5.5 SAI and 5.2-staging and the default wine version. Tried to
use SAI1 and SAI2, SAI1 works without pen pressure and SAI2 works but doesn't
register pen at all and confuses it for a mouse. Reason for submitting this bug
report is that pen pressure used to work some years ago but it doesn't any more
due to possible changes in wine ecosystem.
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https://bugs.winehq.org/show_bug.cgi?id=4418
temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #28 from temp82(a)luukku.com ---
still valid wine 7.19.
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