https://bugs.winehq.org/show_bug.cgi?id=53705
Bug ID: 53705
Summary: Timeshift Crashes at Startup
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 73129
--> https://bugs.winehq.org/attachment.cgi?id=73129
Log File
Timeshift crashes when launched. I am using version 2.0.0.3 from GOG. I have
attached a log file.
My System:
AMD FX-9590 | 16GB DDR3-2133 | XFX RX 590 8GB Fat Boy | Mesa 22.1.7 | Garuda |
Mate 1.26.0 | Kernel 5.19.9-zen1-zen
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https://bugs.winehq.org/show_bug.cgi?id=53534
Bug ID: 53534
Summary: AvsFilterNet don't load in Avisynth Autooverlay plugin
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.starovoytov.94(a)gmail.com
Distribution: ---
Created attachment 72895
--> https://bugs.winehq.org/attachment.cgi?id=72895
logs of Wine versions 7.4 and 7.14 when I run script in AvsPmod
I use Avisynth via Wine because the Autooverlay plugin doesn't have a native
version for Linux. Everything worked correctly in Wine <= 7.4, but after
updating to version 7.5 and above Avisynth began to give a message that
AvsFilterNet.dll could not be used. At the same time, I do not see any critical
errors in the log file of Avisynth and the output to the console of Wine. I
have installed dotnet48, vcrun2019 and vkd3d packages using Winetricks.
Installed in Wine:
- Avisynth (3.7.2): https://github.com/AviSynth/AviSynthPlus
- Autooverlay plugin (0.5.2): https://github.com/introspected/AutoOverlay
- AvsFilterNet (1.0.5): https://github.com/introspected/AvsFilterNet
- AvsPmod (2.7.2.5): https://github.com/gispos/AvsPmod
I use Wine / Wine Staging in ArchLinux, package from official repo.
I also attach logs of Wine versions 7.4 and 7.14 when I run script in AvsPmod.
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https://bugs.winehq.org/show_bug.cgi?id=53609
Bug ID: 53609
Summary: Segmentation fault when starting Dosbox.exe in virtual
desktop mode
Product: Wine
Version: 7.16
Hardware: x86-64
URL: https://sourceforge.net/projects/dosbox/files/dosbox/0
.74-3/DOSBox0.74-3-win32-installer.exe/download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 0ad2db66a109b4c0a46d04ff8231706fff540941
Distribution: ArchLinux
The problem started happening in Wine-7.16 affecting many apps/games on my
system.
E.g. when starting dosbox.exe in virtual desktop mode, the Dosbox logo is shown
for a moment then it quits. There is a 'Segmentation fault (core dumped)'
message in the terminal.
Starts properly in Wine's fullscreen mode.
Reverting commit 0ad2db66a109b4c0a46d04ff8231706fff540941 fixes the problem for
me.
To reproduce:
Download and install DOSBox0.74-3-win32-installer.exe then try to start
DOSBox.exe while virtual desktop is enabled in Wine.
DOSBox0.74-3-win32-installer.exe
md5sum: 10f38d3d4b19c58c04d465bd1acd24f0
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http://bugs.winehq.org/show_bug.cgi?id=36944
Bug ID: 36944
Summary: Hotel Giant 2 crashes frequently
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/195342/190000/fileinfo/Hotel
-Giant-2-Demo-%28UK%29
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49051
--> http://bugs.winehq.org/attachment.cgi?id=49051
plain terminal output
The crashes sometimes happen while you're in the menus after starting the game,
but always reproducible when you start a new game (or the tutorial in the demo
version).
When it crashes I can only see the game's own bug reporting window so I can't
get a backtrace.
If I run the game under winedbg the problem is that winedbg doesn't detect the
crash, it's only a bug reporting form that is displayed.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
'winetricks wmp9 devenum quartz' doesn't help, they needed to play music and
the intro videos.
Reducing graphical details in the game, disabling audio doesn't help either.
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=36312
Bug ID: 36312
Summary: valgrind shows a couple possible leaks in
oledb32/tests/marshal.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8079== 40 bytes in 1 blocks are possibly lost in loss record 255 of 623
==8079== at 0x7BC4C735: notify_alloc (heap.c:255)
==8079== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8079== by 0x5DA4635: IMalloc_fnAlloc (ifs.c:186)
==8079== by 0x5DA4F50: CoTaskMemAlloc (objidl.h:1236)
==8079== by 0x60FC092: NdrOleAllocate (ndr_ole.c:364)
==8079== by 0x60E3BAC: NdrAllocate (ndr_marshall.c:417)
==8079== by 0x60E97CB: array_read_variance_and_unmarshall
(ndr_marshall.c:2143)
==8079== by 0x60EFB6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x6E533D8: ???
==8079== by 0x6E41ADA: ???
==8079== by 0x497E498: test_IDBProperties (oledb.h:2587)
==8079== by 0x497E861: func_marshal (marshal.c:269)
==8079== by 0x497F65C: run_test (test.h:584)
==8079== by 0x497FA4B: main (test.h:654)
==8663== 48 bytes in 1 blocks are possibly lost in loss record 273 of 623
==8663== at 0x7BC4C735: notify_alloc (heap.c:255)
==8663== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8663== by 0x59210FA: alloc_bstr (oleaut.c:162)
==8663== by 0x5921490: SysAllocStringLen (oleaut.c:324)
==8663== by 0x59215F2: SysReAllocStringLen (oleaut.c:379)
==8663== by 0x595FE5F: BSTR_UserUnmarshal (usrmarshal.c:175)
==8663== by 0x59614FD: VARIANT_UserUnmarshal (usrmarshal.c:627)
==8663== by 0x6108679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x610624F: NdrComplexStructUnmarshall (ndr_marshall.c:3724)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x6100E68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==8663== by 0x6107A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FDD4D: EmbeddedPointerUnmarshall (ndr_marshall.c:1295)
==8663== by 0x610084B: array_read_variance_and_unmarshall
(ndr_marshall.c:2155)
==8663== by 0x6106B6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FE75D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663==
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https://bugs.winehq.org/show_bug.cgi?id=53578
Bug ID: 53578
Summary: msvfw32:mciwnd - test_MCIWndCreate() fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msvfw32:mciwnd - test_MCIWndCreate() fails in Wine:
mciwnd.c:171: Test failed: Unexpected error 257
mciwnd.c:184: Test failed: Unexpected error 257
https://test.winehq.org/data/patterns.html#msvfw32:mciwnd
A bisect shows that the failures started with the commit below:
commit e41c255be6ba66d1eec7affe674b8cc7699226b8
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun Aug 14 23:41:53 2022 +0200
win32u: Use send_message_timeout for WM_CREATE and WM_NCCREATE.
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https://bugs.winehq.org/show_bug.cgi?id=53577
Bug ID: 53577
Summary: d3d9:device - test_scissor_size() fails on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d9:device - test_scissor_size() fails on Windows 8+:
device.c:3647: Test failed: Expected rect (0,0)-(640,480), got
(0,0)-(1024,768).
device.c:3647: Test failed: Expected rect (0,0)-(800,600), got
(0,0)-(1024,768).
https://test.winehq.org/data/patterns.html#d3d9:device
Strangely enough a bisect shows that the failures started with the commit
below:
commit 7623d0a6f585505302044beace53fb8ff81ae120
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Mon Jul 4 12:08:57 2022 -0500
d3d9/tests: Build without -DWINE_NO_LONG_TYPES.
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http://bugs.winehq.org/show_bug.cgi?id=35478
Bug ID: 35478
Summary: dsdmo.dll not implemented and not available to install
via winetricks.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Classification: Unclassified
This componets essential for running some games - Silent Hill 4 & 3 (footstep
sounds).
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https://bugs.winehq.org/show_bug.cgi?id=53458
Bug ID: 53458
Summary: windows.media.speech:speech - The 64-bit
test_Recognition() gets unexpected ref count on
Windows after
ISpeechContinuousRecognitionSession_Release()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech - The 64-bit test_Recognition() gets unexpected ref
count on Windows after ISpeechContinuousRecognitionSession_Release():
w1064v1507, w1064v1607 and w1064-adm (21H2):
speech.c:1781: Test failed: Got unexpected ref 6.
or on w1064v1709:
speech.c:1781: Test failed: Got unexpected ref 6.
speech.c:1784: Test failed: Got unexpected ref 3.
speech.c:1787: Test failed: Got unexpected ref 2.
speech.c:1790: Test failed: Got unexpected ref 1.
https://test.winehq.org/data/patterns.html#windows.media.speech:speech
This is specific to the 64-bit test and only happens on w1064v1507, w1064v1709
and w1064-adm (21H2).
Also these failures started as soon as test_Recognition() was introduced:
commit 0a4b2bbd55a015dc603d0e073f7d000a574ab1b4
Author: Bernhard Kölbl <besentv(a)gmail.com>
Date: Mon Apr 25 23:18:06 2022 +0200
windows.media.speech/tests: Add some recognition tests.
Signed-off-by: Bernhard Kölbl <besentv(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51404
Bug ID: 51404
Summary: Resident Evil 7 objects rendered with glitches (Vulkan
renderer)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70261
--> https://bugs.winehq.org/attachment.cgi?id=70261
example
vkd3d-1.2-317-g57faa09
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https://bugs.winehq.org/show_bug.cgi?id=44314
Bug ID: 44314
Summary: FrameMaker 8: Installer aborts with the error "The
wizard was interrupted..."
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The installer of FrameMaker 8 aborts with the message "The wizard was
interrupted before Adobe FrameMaker v8 could be completely installed.
Wine is self-compiled in an Ubuntu 16.04 environment.
Please let me know whether the install log with +msi is helpful, it is rather
large.
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https://bugs.winehq.org/show_bug.cgi?id=53703
Bug ID: 53703
Summary: Crashes when setting a long window title.
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 73120
--> https://bugs.winehq.org/attachment.cgi?id=73120
minimal reproducible example
After Wine 7.16, setting a long window title leads crashes.
I debugged this issue and created a minimum reproducible example.
Steps to reproduce:
1. Using winecfg, enable "Emulate a virtual desktop" or uncheck "Allow the
window manager to decorate the windows".
2. Compile attached source file, e.g.
% x86_64-w64-mingw32-gcc -o set_long_win_title.exe set_long_win_title.c
-lgdi32
3. Launch the program with wine, i.e. wine set_long_win_title.exe
4. Click inside the window.
Expected result:
The window title changes to "xxxxxx..." (a string of 179 x's).
Actual result:
It crashes with the following message:
011c:err:virtual:virtual_setup_exception stack overflow 1808 bytes in thread
011c addr 0x7fae1e3a0a8c stack 0x4608f0 (0x460000-0x461000-0x660000)
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https://bugs.winehq.org/show_bug.cgi?id=53570
Bug ID: 53570
Summary: Visual C++ 2015-2019 crashes on launch
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 0ad2db66a109b4c0a46d04ff8231706fff540941
Distribution: ---
0120:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
Files in '../Steamworks Shared/_CommonRedist/vcredist/2019'
17674fcc6cf3a2ffdc391bdcde082aa936e37a89 VC_redist.x86.exe
14M VC_redist.x86.exe
1effe7db3f42d670a1352c5c9b451c4db3e57ab5 VC_redist.x64.exe
15M VC_redist.x64.exe
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https://bugs.winehq.org/show_bug.cgi?id=52677
Bug ID: 52677
Summary: REVELPROG_IS crashes on unimplemented function
winusb.dll.WinUsb_Free
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mowinebugs(a)mail.com
Distribution: ---
Created attachment 72004
--> https://bugs.winehq.org/attachment.cgi?id=72004
terminal output
Download link:
https://www.reveltronics.com/en/products/revelprog-is-serial-memory-program…
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https://bugs.winehq.org/show_bug.cgi?id=53150
Bug ID: 53150
Summary: Add global script hooks on wine
Product: Wine-staging
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Give user a global option to run custom shell commands before starting wine and
before exiting wine.
Example:
* When a user run windows programs on wine. Wine will execute linux commands
first before starting the actual windows program
* When the windows program closed. After the windows program was ended wine
will run custom shell command before completely exited wine
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https://bugs.winehq.org/show_bug.cgi?id=50448
Bug ID: 50448
Summary: Recent changes to ntdll-NtAlertThreadByThreadId causes
that threads in some applications might look up
causing periodical lookups
Product: Wine-staging
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bjorn.bidar(a)thaodan.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After `b8ca0eae9f47491ba257c422a2bc03fc37d13c22` that changed
ntdll-NtAlertThreadByThreadId the threads of some applications might lookup up
causing periodical freezes for 1s-3s in some applications like Wotld of
Warcraft or Deus Ex.
The rest of my session still works and does not freeze when that happens.
In the case of Wow I especialy noticed that the input will be open again sooner
than the graphics/sound.
The log will look like this:
02cc:err:sync:RtlpWaitForCriticalSection section <same address> "?" wait timed
out in thread 02cc, blocked by 0000, retrying (60 sec)
I noticed that in the case of Wow the critical section that looks is almost
every time the same.
Please see this wine-tkg bug report as a reference:
https://github.com/Frogging-Family/wine-tkg-git/issues/254
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https://bugs.winehq.org/show_bug.cgi?id=52701
Bug ID: 52701
Summary: virtual desktop worked in previous wine versions, not
in wine 7.4 (Staging)
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freehand(a)tutanota.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm trying to run the open source flight sims, Rowan's Mig Alley, on Ubuntu
21.10 with wine. With virtual desktop turned off, a black square occludes part
of the 3D view. Turning on virtual desktop in winecfg removes this black square
in wine 7.0 rc3 (Staging) and in previous versions of wine, such as wine 6.0.
However with wine 7.4 (Staging), turning on virtual desktop 3D view in Mig
Alley has no effect on the black square. How can I get Mig Alley 3D view
working with wine 7.4 (Staging)?
Mig Alley is open source. A linux/wine installer for the game is here:
https://github.com/sim-museum/esports-f ... igAlley.sh
The games package used by the installer can be downloaded here:
https://github.com/sim-museum/esports-for-engineers
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http://bugs.winehq.org/show_bug.cgi?id=33222
Bug #: 33222
Summary: GitHub for Windows crash - mono
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whiskers75(a)me.com
Classification: Unclassified
Created attachment 43945
--> http://bugs.winehq.org/attachment.cgi?id=43945
App crash
When running GitHub for Windows, it fails to start up with the error seen in
bug.txt.
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http://bugs.winehq.org/show_bug.cgi?id=33012
Bug #: 33012
Summary: FAST Search for Sharepoint MOSS 2010 Query Tool only
displays a black background
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://fastforsharepoint.codeplex.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
After applying the workarounds mentioned in bug #32964 the program starts but
only shows a black background.
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https://bugs.winehq.org/show_bug.cgi?id=53709
Bug ID: 53709
Summary: Janes Longbow 2 crashes due to privileged instruction
in 32bit code
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cmsj(a)tenshu.net
Distribution: ---
Created attachment 73131
--> https://bugs.winehq.org/attachment.cgi?id=73131
backtrace.txt
I'm trying to get 1997's "Jane's Longbow 2" running. I've tried Crossover on
macOS and Bottles on a SteamDeck and in both cases I get a crash while
launching the game, with an error message about a privileged instruction.
Since the game has long since stopped being sold, it's fairly easily available
in software preservation archives, if anybody is interested in taking a look.
I've attached a backtrace from the Steam Deck.
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https://bugs.winehq.org/show_bug.cgi?id=50440
Bug ID: 50440
Summary: The Secret of Monkey Islandâ„¢: Special Edition - no
music and environmental effects
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
The game starts with 'winetricks d3dcompiler_47' to workaround #37676 and works
fine except there is no music and environmental effects. Sounds and speech
work.
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https://bugs.winehq.org/show_bug.cgi?id=53053
Bug ID: 53053
Summary: valorant vanguard vgk.sys does not load
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etaash.mathamsetty(a)gmail.com
Distribution: ---
Created attachment 72449
--> https://bugs.winehq.org/attachment.cgi?id=72449
backtrace
firstly there is an unimplemented function ntoskrnl.IoCreateFileEx
After stubbing this and compiling wine it complained about a missing cng.sys
copying it from the drivers folder in system32 to the system32 folder fixed
this.
After doing all this work it still does not work :(
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https://bugs.winehq.org/show_bug.cgi?id=53708
Bug ID: 53708
Summary: ChemOffice Suite 2021 21.0.0 installer fails with
"Run-time error '35601': Element not found"
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Depends on: 53707
Distribution: ---
Note: requires vb6run, as well as native micross.ttf to work around bug 53707.
While trying to install I see a message box seeming to come from the vb6
runtime, claiming "element not found". Unfortunately I can't tell what's
causing it.
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https://bugs.winehq.org/show_bug.cgi?id=53707
Bug ID: 53707
Summary: ChemOffice Suite 2021 21.0.0 installer cannot accept
license agreement
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Note: the installer needs native vb6run to start.
The second page of the installer is a standard license agreement. On Windows,
the accept/reject radio buttons are greyed out until the user scrolls all the
way to the bottom. On Wine, scrolling all the way to the bottom has no effect.
The text of the license agreement is rendered using "Microsoft Sans Serif". On
my machine that's replaced by "Source Han Sans". Copying the correct font
(C:/windows/fonts/micross.ttf) from a Windows 7 installation fixes the bug and
allows the license to be accepted (although the installer then runs into
further errors).
Most likely we either need Microsoft Sans Serif (cf. bug 20054) or a font that
is metrically compatible with it.
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