https://bugs.winehq.org/show_bug.cgi?id=41029
Bug ID: 41029
Summary: when using desmume (on wine), the app crashes whenever
I click on "control config"
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gfpthree(a)hotmail.com
Distribution: ---
Created attachment 55201
--> https://bugs.winehq.org/attachment.cgi?id=55201
the error report which came up
Whenever I use DeSmuME on WINE, it works OK but crashes with an option to file
a bug report if I click on "control config" which means that I don't know which
controls are which. I assume this is a bug with WINE as this does not occur
with Windows. I would use the Linux port, but it has limited functionality in
comparison to the Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=53654
Bug ID: 53654
Summary: Lineage 2 DX8 not run
Product: Wine-staging
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Early Lineage 2 game clients with DirectX 8 API do not run in Wine. I've
installed DX8 library from winetricks, also tried Gallium Nine installation.
According to the console, the game still tries to run through DXVK, which is
wrong behavior. By removing the Wine prefix and running the game with a fresh
Wine folder without DXVK the game worked.
Please fix DirectX override via DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=53668
Bug ID: 53668
Summary: Previously installed & working Microsoft Office tools
(Word/Excel/Powerpoint) not working after wine upgrade
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bug-report-wine(a)yopmail.com
Distribution: ---
Created attachment 73078
--> https://bugs.winehq.org/attachment.cgi?id=73078
Office 2013 (word) crash
Hi,
In a previous version of wine (probably 6.x), I had installed
Word/Excel/PowerPoint 2013 & 2016 from MS Office Pro DVDs (32bits) in 2
separate wine 32bits prefixes.
I use docs from AppDB (
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34983 ) and
StackOverflow answers. The solutions mostly consited in installing riched2 &
riched3 and msxml6 with winetricks.
In the end, all three tools from both versions of office suite were mostly
working (2013 was usable and 2016 was regularly asking to register the suite,
but with the registering dialog was crashing - changing the windows version &
re-running often sufficed making it run again).
Recently, I switched to a new machine which had Ubuntu 22.04 and wine 7.16
(then upgraded to 7.17). I zipped & copied the ~/.wine directories from the
initial machine and tried to run them on the new machine. This process worked
with previous several versions of the Office suite (2000/2003/2007/2010) and
wine versions.
Unfortunately, it's not working with either 2013 & 2016. I got the splash
screen for some time, with the "dots animation" which shows something is being
loaded, but then wine closes itself with the same error for 2013 & 2016
programs:
"0134:err:seh:NtRaiseException Unhandled exception code e0000003 flags 0 addr
0x7b012356". Which I have no idea how to solve :{
See attached logs.
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https://bugs.winehq.org/show_bug.cgi?id=53665
Bug ID: 53665
Summary: rawinput: Gamepad input lost after
disconnect/reconnect
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: 8962ec5a83286488da6f839ceba3c39ad1cf00b3
Distribution: ---
Since Wine 7.10 (at least on Linux), when a gamepad is disconnected and
subsequently reconnected, a running program accessing that gamepad using the
rawinput interface can no longer receive input from the gamepad (the gamepad is
effectively lost). Testing indicates that GetRawInputDeviceInfo() on the
device after reconnect fails with error 6 (invalid handle), preventing
detection of the reconnect.
git bisect blames 8962ec5a, which broke gamepad input completely (the gamepad
is never detected by the application). 4c584fe7 fixes initial detection, but
the gamepad is lost after a disconnect/reconnect cycle.
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https://bugs.winehq.org/show_bug.cgi?id=53664
Bug ID: 53664
Summary: Exceptions in std::async not handled properly
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tteu.ingog(a)gmail.com
Distribution: ---
Created attachment 73070
--> https://bugs.winehq.org/attachment.cgi?id=73070
The source code for a minimal example
Found this bug while investigating crashes of NTKDaemon.exe on launch, which is
required in Native Access 2.4.0.
When a C++ exception is thrown inside a callable passed in std::async with
std::launch::async policy, the unhandled exception is rethrown in the main
thread when getting the value of the std::future returned by std::async.
When executing a program compiled in Visual Studio 2022, However, it didn't
work as expected. The program will either execute as if the thread exited
normally at the point of `throw`, or somehow crash without forwarding the
exception to the caller thread of std::async(especially when winegdb is
attached).
I'm not sure if it's related, but it seems like std::current_exception is also
not working as expected.
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-7.17.
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https://bugs.winehq.org/show_bug.cgi?id=53541
Bug ID: 53541
Summary: After upgrade from fedora 34 to 35, wine fails with
"The explorer process failed to start."
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a_schapira(a)verizon.net
Distribution: ---
Created attachment 72903
--> https://bugs.winehq.org/attachment.cgi?id=72903
Text file of wine failure error messages
After upgrading fedora from fc34 to fc35, wine fails to run anything, not even
notepad.
uname[ads@ADS2 ~]$ uname -a
Linux ADS2 5.18.16-100.fc35.x86_64 #1 SMP PREEMPT_DYNAMIC Thu Aug 4 02:06:53
UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
[ads@ADS2 ~]$ wine --version
wine-7.12 (Staging)
[ads@ADS2 ~]$ inxi -G
Graphics:
Device-1: Intel 82G33/G31 Express Integrated Graphics driver: i915
v: kernel
Display: x11 server: X.Org v: 1.20.14 driver: X: loaded: intel
unloaded: fbdev,modesetting,vesa gpu: i915 resolution: 1280x1024~60Hz
OpenGL: renderer: Mesa DRI Intel G33 v: 1.4 Mesa 21.3.9
[ads@ADS2 ~]$
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https://bugs.winehq.org/show_bug.cgi?id=53648
Bug ID: 53648
Summary: Update from 7.15> 7.16 many applications show glitches
Product: Wine-staging
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Today I upgraded from 7.15 to 7.16 and several programs that I was using that
worked correctly with 7.15 started showing an unusable window full of glitches,
one of these programs is benubird PDF https://benubird-pdf.download. it/ but
also the configuration window of wine appears glitched, even the same wine
config appears unusable and for this reason I have reported the bug as serious
because it makes it impossible to use wine.
I use kubuntu 22.04, graphics card is:
00:02.0 VGA compatible controller: Intel Corporation GeminiLake [UHD Graphics
605] (rev 03)
I am attaching the screenshot of what happens with wine 7.16 and how the
applications are displayed with wine 7.15
Wine 7.15 work ok
https://postimg.cc/mcbrmwQc
Wine 7.16
also the wine configurator does not work and various applications that were
installed have stopped working, but not all! some continue to function
correctly.
https://postimg.cc/VJ969TbQ
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https://bugs.winehq.org/show_bug.cgi?id=53660
Bug ID: 53660
Summary: wait_for_withdrawn_state
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antoine(a)nagafix.co.uk
Distribution: ---
We have an issue where something in wine behave differently when receiving a
WM_DELETE_WINDOW message: with some window managers it unmaps the window (ie:
fluxbox) but with others (ie: xpra) it does not and this triggers the
wait_for_widthdrawn_state timeout:
https://github.com/Xpra-org/xpra/issues/3478#issuecomment-1237260437
Can you please clarify what wine is waiting for and why?
As per the link above, which points to the wine source for map_window /
unmap_window and X11DRV_WindowPosChanging / X11DRV_WindowPosChanged, it is
really not clear to me why the window would not be unmapped when receiving
WM_DELETE_WINDOW.
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https://bugs.winehq.org/show_bug.cgi?id=40349
Bug ID: 40349
Summary: Window close delay and
"fixme:event:wait_for_withdrawn_state ... wait timed
out" messages
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aptget(a)cock.lu
Distribution: ---
This bug is extremely similar to
https://www.winehq.org/pipermail/wine-bugs/2008-September/136228.html . (bug
15483 is gone?)
Every Wine window I try to close lingers for about 1 to 1.5 seconds before
disappearing, and finally when it does, a fixme error is being printed that
looks like this:
fixme:event:wait_for_withdrawn_state window 0x1002a/1200005 wait timed out
I'm using wine 1.9.6 on Arch Linux. The same problem happens with a clean
wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=52713
Bug ID: 52713
Summary: Nota Bene installer has black background
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 72073
--> https://bugs.winehq.org/attachment.cgi?id=72073
Screenshot
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=53655
Bug ID: 53655
Summary: Bvckup2 - EXCEPTION_ACCESS_VIOLATION c0000005 /
Unhandled page fault on read access
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1nikolas(a)hotmail.gr
Distribution: ---
Created attachment 73057
--> https://bugs.winehq.org/attachment.cgi?id=73057
Wine log, openning executable after install
You can download the trial version of the app here: https://bvckup2.com/
Installer runs fine. It's just the executable which throws the
EXCEPTION_ACCESS_VIOLATION error. I have no idea were to even start debugging
this. Also the debugger fails to run for some reason.
The app of course runs fine both on Windows 10 and Windows 7.
The executable after installing is in C:\Program Files\Bvckup 2\bvckup2.exe.
Attached is a "+debugstr,+loaddll,+pid,+seh,+timestamp" log of the bvckup2.exe.
(Log is from 7.15 wine-stagging on ArchLinux but has same behavior on 7.16)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24705
Summary: Unhandled page fault on write access to address in
32-bit code.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: publio.escipion.el.africano(a)gmail.com
Created an attachment (id=31216)
--> (http://bugs.winehq.org/attachment.cgi?id=31216)
wine execution output, with debbuging information.
The present issue affect wine-1.1.28 & wine-1.3.4, and, I guess, the versions
between.
The application is an educational software, available from:
http://static.cedeti.cl/software/sl/SuenaLetrasInstalador_mx.exe
My SO is: openSuSE 11.2 x86_64 + Updates, which relevant specifications are:
Linux **** 2.6.31.14-0.1-desktop #1 SMP PREEMPT 2010-09-17 11:32:00 +0200
x86_64 x86_64 x86_64 GNU/Linux
GNU bash, version 4.0.35(1)-release (x86_64-suse-linux-gnu)
The problem takes place after the installation, when the program is launched.
Wine complained:
"wine: Unhandled page fault on write access to 0x00000000 at address 0x********
(thread ****), starting debugger...
Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x********)."
I also saw calls, or paths with character codification (MS Windows ISO-8859-1
or ISO-8859-15 vs. Linux UTF-8) issues. But I do not know if this is a relevant
part of the problem, or simply a noise.
Every thing is collected in the file attached.
I do not know whether this information be enough so you might solve it, or
whether it requires a workaround configuration to make it run.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34277
Bug #: 34277
Summary: Far2 file manager crashes on start up
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.farmanager.com/history/far2.x86.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45633
--> http://bugs.winehq.org/attachment.cgi?id=45633
backtrace
In recent versions of Wine, Far 2 can no longer start.
Half a year ago it worked just fine. It's a regression.
$ wineconsole --backend=user Far.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x152e8f0, overlapped 0x152e8fc): stub
fixme:heap:HeapSetInformation 0x110000 0 0x33fdfc 4
*** glibc detected *** Far.exe: double free or corruption (!prev): 0x7cb5ef08
***
======= Backtrace: =========
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https://bugs.winehq.org/show_bug.cgi?id=48547
Bug ID: 48547
Summary: Gothic 2 with D3D11 renderer crashes on startup
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 66357
--> https://bugs.winehq.org/attachment.cgi?id=66357
Log
Gothic 2 (Russian with 2.6 no-cd patch) with D3D11 renderer crashes during
starup.
How to reproduce:
- Get Gothic 2.
- Test G2 works (menu at least).
- Extract GD3D11 (e.g. from
https://github.com/Kirides/GD3D11/releases/download/v17.7-dev8/Gothic2-GD3D…
but even old versions from Liker suffer from same issue). DLLs from archive
belong to `<game dir>/System` directory.
- Start the game with `ddraw=n,b`.
- Observe crash.
Tested on
`Linux coolhost 5.4.15-arch1-1 #1 SMP PREEMPT Sun, 26 Jan 2020 09:48:50 +0000
x86_64 GNU/Linux`
Ryzen 7 1700
RX 580 8G
16 G RAM
mesa 19.3.2
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https://bugs.winehq.org/show_bug.cgi?id=53653
Bug ID: 53653
Summary: winmine.exe is not scaled properly to match the output
DPI
Product: Wine
Version: 7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 73055
--> https://bugs.winehq.org/attachment.cgi?id=73055
winmine.exe from Windows XP with DPI set to 192
winmine.exe from Windows XP is not scaled [properly] in Wine 7.17.
The menu is scaled, the client area is exactly the same as with the default
DPI.
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http://bugs.winehq.org/show_bug.cgi?id=36644
Bug ID: 36644
Summary: regedit: user interface does not scale with dpi
setting
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerilius(a)googlemail.com
Created attachment 48684
--> http://bugs.winehq.org/attachment.cgi?id=48684
Screenshot of regedit
When setting the dpi to a higher value (2× = 192dpi, 2.5× = 240dpi), many user
interface elements have inconsistent dimensions and font sizes. This heavily
affects usability.
• menu and context menues are too small
• +/- expanders are too small to click, they seem not to render properly
• column widths are by default too narrow
• scrollbars are too small
• statusbar is too small
• slider grip (in winecfg) is too small
• icons are too small
While there are also visual inconsistencies on Windows itself, these elements
are at least at usable sizes on Windows 7+.
This affects also explorer.exe, notepad.exe, and third-party applications as
well (though they might use different UI libraries), like 7-zip file manager,
etc.
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https://bugs.winehq.org/show_bug.cgi?id=53603
Bug ID: 53603
Summary: Strange result with notepad.exe
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Just upgraded two machines to 7.16 and see issue with both.
Using root user and running notepad it comes up fine.
Using regular user and running notepad with DPI set to 144, it comes up with
what appears to be a terminal window with a smaller white window inside that
should be the notepad, but doesn't respond. Have to kill process. Running
again, has same issue, but both terminal window and white window are even
smaller?
Running winecfg and setting DPI to 96. Then running notepad seems to have it
come up correctly. Terminal window is larger and notepad fills it up. Can also
resize window no issue.
Can then use winecfg and set DPI back to 144, and it runs fine at that point,
but found that after awhile running ago goes back to problem, and have to reset
DPI again. Don't see any obvious error messages that are different between when
it works and doesn't. Other programs I run have no issues, so don't know if thi
is only a notepad issue.
Did notice that the notepad.exe in the C:\windows directory is the system32
version (or atleast same size) the syswow notepad.exe is different size.
Don't use notepad.exe much, but normally after an update of wine.
I run wine notepad with root user to have it do update, and then do same for my
regular user.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=53602
Bug ID: 53602
Summary: The mailer "The Bat!" went crazy when the resolution
is changed
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 72993
--> https://bugs.winehq.org/attachment.cgi?id=72993
Simple screenshot with 96dpi and 104dpi
When I change the resolution from 96dpi to 104dpi (I'm old and my view got
worst :) the mail program "The Bat!" went crazy and unusable.
My machine:
Operating System: Devuan GNU/Linux 5
KDE Plasma Version: 5.25.4
KDE Frameworks Version: 5.97.0
Qt Version: 5.15.4
Kernel Version: 5.18.0-4-amd64 (64-bit)
Graphics Platform: X11
Processors: 16 × AMD Ryzen 7 2700X Eight-Core Processor
Memory: 62.7 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 1660/PCIe/SSE2
I use the proprietary NVIDIA driver.
So I also tried to use 97dpi: same result!
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https://bugs.winehq.org/show_bug.cgi?id=40431
Bug ID: 40431
Summary: Siter Skain game RefleX crashes on start
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 54177
--> https://bugs.winehq.org/attachment.cgi?id=54177
RefleX run log
The game RefleX by Siter Skain crashes on start. Very brief log is attached.
This game has a freely available demo that shows the same behavior, it is
available here: http://www.siterskain.com/reflex/download.htm (look for Trial
Version 1.02)
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http://bugs.winehq.org/show_bug.cgi?id=36955
Bug ID: 36955
Summary: X-Com: Interceptor fails to start combat mode when 3D
acceleration enabled
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/11584/10000/fileinfo/X-Com:-
Interceptor-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
This is an old Directx5 game from 1998.
When hardware acceleration enabled and the game switches to combat mode an
error message is shown:
'ERROR: Can't get Direct3D Device2'
Software rendering works.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f418,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object
supported.
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1e35f0 stub!
Steps to reproduce the problem with the demo:
1. unpack and install the demo, start the game with Interceptor.exe
2. go to <Settings> and select a 3D capable device
3. Singleplay -> choose difficulty -> OK -> Close
4. turn on time acceleration, click on the rightmost icon (24hours) under the
globe on the right.
5. Launch mission -> select a plane -> activate time acceleration again until
combat mode will be available
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=46559
Bug ID: 46559
Summary: Visual C++ Build Tools 2015 fails to install
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: andremohren(a)gmail.com
Distribution: ---
Created attachment 63431
--> https://bugs.winehq.org/attachment.cgi?id=63431
Default output when running
Environment: Fresh wine 4.0 (from default repository in ubuntu disco) with
installed "dotnet462" via winetricks.
Executable:
https://download.microsoft.com/download/5/f/7/5f7acaeb-8363-451f-9425-68a90…
The installer itself starts correctly. When comparing it with a proper windows
environment, the installer checks for available packages before giving the user
the opportunity to select which packages to install (in my case the defaults
plus the MFC libraries and the Windows 8.1 SDK, so the goal is to get this
stack installed for an linux based build server which has to compile the
windows binaries). While this takes some time on windows, wine instantly
switches to the next "finalizing" step, which causes the application to close
shortly afterwards. I suspect the winsock error causing the installer to not
find any downloadable packages, resulting in a proper finalizing and closing.
If any specific additional logs are required, please tell me and i will add
them here instantly.
Thanks in advance for the help!
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https://bugs.winehq.org/show_bug.cgi?id=53337
Bug ID: 53337
Summary: Ice Cream Calculator: unusually slow scrolling
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contextnerror(a)outlook.com
Created attachment 72722
--> https://bugs.winehq.org/attachment.cgi?id=72722
Output from opening the app, scrolling ingredients, then closing
The program scrolls very slowly through the ingredients list since wine version
7.12.
Here's a video of the behavior in 7.12: https://imgur.com/a/KUqxJM6
Behavior in 7.11, for comparison: https://imgur.com/a/BqHO67E
Download link for the app is here:
https://icecreamcalc.com/download/latest-version
Confirmed to happen in at least all app versions back to 2.02. Haven't tested
older ones.
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https://bugs.winehq.org/show_bug.cgi?id=53427
Bug ID: 53427
Summary: BioShock needs D3DX10PreprocessShaderFromMemory
implementation
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes with
06c4:fixme:d3dx:D3DX10PreprocessShaderFromMemory data "#include
<MATERIALFACTORY>\n#include <VERTEXFACTORY>\n#include
\"AmbientDistortion.hlsl\"\n\n#ifndef RENDER_Z_ONLY\n#define RENDER_Z_ONLY
0\n#endif\n\n// VERTEX SHADER\n\n// user structs\nstruct VSInput
\n{\n\tVertexData\t\tvertex;\n};\n\n// this optimizes the
localToWorld/normalToWorld cal"..., data_size 3240, filename (null), defines
12EF7A80, include 0052E14C, pump 00000000, shader_text 0052D738, errors
00000000, hresult 00000000 stub!
wine-7.13-227-g1381ced8ecb
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https://bugs.winehq.org/show_bug.cgi?id=37019
Bug ID: 37019
Summary: Summoner: Direct3D error at launch
Product: Wine
Version: 1.7.23
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
The Direct3d error states:
Error: No Direct3D devices found!
File: D:\projects\Summoner\pccode\vsdk\gr\directx\gr_direct3d.cpp - Line: 1061
A critical error has occurred and the program cannot continue
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