https://bugs.winehq.org/show_bug.cgi?id=53921
Bug ID: 53921
Summary: Lords of the Fallen GOTY has glitchy objects rendering
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 73475
--> https://bugs.winehq.org/attachment.cgi?id=73475
example
This can be easily solved by disabling the occlusion culling thread in
'C:\users\<USERNAME>\Documents\Lords of the Fallen\settings.ini'
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https://bugs.winehq.org/show_bug.cgi?id=53920
Bug ID: 53920
Summary: bstone (Blake Stone source port) crashes from main
menu on Wine 7.21
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr.matt.eastwood(a)gmx.de
Distribution: ---
Created attachment 73474
--> https://bugs.winehq.org/attachment.cgi?id=73474
bstone (Blake Stone source port) terminal output
Steps to Reproduce:
1. Get bstone from here: https://github.com/bibendovsky/bstone/releases
2. Get shareware version of Blake Stone from here:
https://www.dosgamesarchive.com/download/blake-stone-aliens-of-gold
2. Launch bstone v1.2.12-1 on Linux using Wine 7.21
3. Proceed to main menu
4. Select any option
Current Results:
The game runs without any sound and then crashes from the main menu when
attempting to select an option.
Notes:
Terminal output attached.
Everything worked fine on Wine 7.20.
This is the line where the terminal output stays right before selecting an
option from the main menu, e.g., "Load game":
0118:fixme:imm:ImmReleaseContext (0000000000080068, 0000000000010066): stub
Does the terminal output provide any clues as to what's going on? Why is sound
no longer working, and why does the game crash?
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https://bugs.winehq.org/show_bug.cgi?id=51750
Bug ID: 51750
Summary: FoxPro for Windows 2.6a crashes on some systems with
"Divide by Zero" exception
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 70641
--> https://bugs.winehq.org/attachment.cgi?id=70641
Crash log
Split off from bug 50618.
Instructions:
1) Download from
https://winworldpc.com/download/c3a23335-4f6f-c2a3-11c3-a4c2b14b5404
(https://winworldpc.com/product/foxpro/26)
2) Extract
3) Unpack *.img:
> find -iname "*.img" -exec 7z x {} \;
4) run setup.exe
5) go to c:\fpw26, run FOXPROW.EXE
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https://bugs.winehq.org/show_bug.cgi?id=53904
Bug ID: 53904
Summary: NTFS Error 'Propogation Flags'
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drew.ridley03(a)gmail.com
Distribution: ---
When running a program to install addons into my Flight Simulator 2020 wine
prefix, I get the following error on installation.
'Error Propogation flags need inheritance flags'
'Parameter name: propogationFlags trying to create package folder'
I have reason to believe this is an error related to some component of wine's
NTFS emulation. Perhaps someone could shed some light on the issue?
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https://bugs.winehq.org/show_bug.cgi?id=53917
Bug ID: 53917
Summary: Myst 3 leaves last image on screen when closing
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla.kyoo(a)xoxy.net
Distribution: ---
When closing the GOG version of Myst III: Exile normally (ex: clicking Quit in
the menu), the last image remains on the screen even after all wine-related
processes have closed. The user can still interact "through" the image, such
as clicking in a terminal which has a known location and typing, but can't see
anything except the last image from Myst III and the mouse cursor.
I can get rid of this image by running `xrandr --output LVDS-1 --off; xrandr
--output LVDS-1 --auto` on my laptop.
Arch Linux 64-bit
32-bit prefix
Intel integrated graphics (i7 2nd gen)
wine 7.20 from Arch Linux repos
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https://bugs.winehq.org/show_bug.cgi?id=48962
Bug ID: 48962
Summary: Save file dialog doesn't show full label text for some
locales
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66937
--> https://bugs.winehq.org/attachment.cgi?id=66937
Win7 screenshot
See screenshots.
Affected locales are for example fr_FR and de_DE.
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https://bugs.winehq.org/show_bug.cgi?id=53916
Bug ID: 53916
Summary: makedep crashes on FreeBSD since b1f59bc679
"makefiles: Add support for multiple PE architectures"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Since the patch b1f59bc679 "makefiles: Add support for multiple PE
architectures", makedep now crashes due to a null pointer derference on FreeBSD
13.1:
Program received signal SIGSEGV, Segmentation fault.
Address not mapped to object.
0x2823e24d in strlen () from /usr/lib32/libc.so.7
(gdb) bt
#0 0x2823e24d in strlen () from /usr/lib32/libc.so.7
#1 0x0804a2af in output_filename (name=0x0) at tools/makedep.c:389
#2 0x0804c533 in output_filenames (array=..., array=...) at
tools/makedep.c:406
#3 output_winegcc_command (arch=arch@entry=1, make=0x28275300) at
tools/makedep.c:2425
#4 0x08056438 in output_module (make=make@entry=0x28275300, arch=arch@entry=1)
at tools/makedep.c:3335
#5 0x08057649 in output_sources (make=0x28275300) at tools/makedep.c:3847
#6 0x08059de0 in output_top_makefile (make=make@entry=0x28275000) at
tools/makedep.c:4195
#7 0x0805a7cc in output_dependencies (make=0x28275000) at tools/makedep.c:4215
#8 0x08049864 in main (argc=<optimized out>, argv=0xffffda40) at
tools/makedep.c:4547
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https://bugs.winehq.org/show_bug.cgi?id=44802
Bug ID: 44802
Summary: Corel WinDVD installer directory dropdown not complete
Product: Wine
Version: 3.4
Hardware: x86
URL: http://www.corel.com/akdlm/6763/downloads/WinDVD/2010P
ro/TBYB/WinDVDPro2010-TBYB.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60835
--> https://bugs.winehq.org/attachment.cgi?id=60835
Screenshot on wine
Found this while testing bug 22545.
When changing the install path, the program has a dropdown to seleect which
folder to install to. But it doesn't display the complete folder tree there,
while it should.
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https://bugs.winehq.org/show_bug.cgi?id=45446
Bug ID: 45446
Summary: 1C:Enterprise 8 platform installer gives error
"Windows Error: Function failed"
Product: Wine
Version: 3.12
Hardware: x86
URL: https://1c-dn.com/developer_tools/1c_enterprise_8_plat
form_training_version/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When at the window where it asks you to select the default interface language,
clicking "Back" takes you back to the previous screen as expected.
But when you click "Next" again, it shows a messagebox with "Windows Error:
Function failed".
Download available, but free registration is required.
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https://bugs.winehq.org/show_bug.cgi?id=45824
Bug ID: 45824
Summary: Pivot animator installer crashes
Product: Wine
Version: 3.15
Hardware: x86
URL: http://www.yeherserup.com/y7k6nbh/pivot_v4-2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
> 003f:fixme:process:SetProcessDEPPolicy (1): stub
> 003f:err:seh:setup_exception_record stack overflow 1360 bytes in thread 003f eip 7bc492c9 esp 00240de0 stack 0x240000-0x241000-0x340000
Running the program with WINEDEBUG=+relay makes it work for some reason.
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https://bugs.winehq.org/show_bug.cgi?id=43587
Bug ID: 43587
Summary: SCP Containment Breach 1.3.8 crashes most of the time
Product: Wine
Version: 2.15
Hardware: x86
URL: http://undertowgames.com/file/scp/SCP%20-%20Containmen
t%20Breach%20v1.3.8.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game often displays graphical errors, crashes with "Memory access
violation" or "Failed to load Texture XYZ".
All this seems to be caused by a single issue, looks like a memory leak.
Download link attached.
A few error messages get repeated in the log:
> err:d3d:resource_init Failed to allocate system memory.
> err:d3d:wined3d_debug_callback 0x17d718: "GL_OUT_OF_MEMORY in glTexSubImage".
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https://bugs.winehq.org/show_bug.cgi?id=47195
Bug ID: 47195
Summary: Safrosoft RoX is rendered wrong in HiDPI
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64447
--> https://bugs.winehq.org/attachment.cgi?id=64447
RoX with DPI 192
When using winecfg to set the screen resolution to bigger than the default
96DPI, the gui of the program doesn't scale properly. See screenshots. Not 100%
sure this is a wine issue though.
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https://bugs.winehq.org/show_bug.cgi?id=47196
Bug ID: 47196
Summary: Safrosoft RoX doesn't appear in the taskbar
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game can be started and played, but it doesn't appear in the taskbar.
I'm using KDE5 Plasma, if that is relevant.
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https://bugs.winehq.org/show_bug.cgi?id=43180
Bug ID: 43180
Summary: KnightOfKnights crashes without native d3dxof
Product: Wine
Version: 2.10
Hardware: x86
URL: http://ftp.vector.co.jp/34/19/1946/Knight050.lzh
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58451
--> https://bugs.winehq.org/attachment.cgi?id=58451
Logfile
This is an old freeware game that seems to use DirectX7. It has a lot of
issues, black textures are addressed in Bug 43159.
Without native d3dxof, when starting the game, the game crashes.
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode and is prone to
crashes.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
To work around other issues that crash the game, please run "winetricks gmdls
directmusic".
How to test:
To select an option, press x. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press x.
Press x again to start the game.
It then crashes.
Logfile attached, but it's pretty useless I think.
Download link attached.
There is a way to make it start without crashes, by patching the executable.
If you turn the conditional branch at 0x00424474 into an unconditional jump,
the game will load.
Please note that this hack makes the game start, but the character models are
visibly broken. If the same change is applied while the native d3dxof is used,
it still renders fine.
I'm trying to find the cause, but I'm not yet very good at this, and don't
really know how to go about it, so help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=53102
Bug ID: 53102
Summary: UbisoftConnect: Initialization fails with 7.10
(dlls/cryptnet)
Product: Wine
Version: 7.10
Hardware: x86-64
URL: https://ubistatic3-a.akamaihd.net/orbit/launcher_insta
ller/UbisoftConnectInstaller.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: f74271648776969cc8d4b914ac8d409c4f37f6d5
Distribution: Debian
Created attachment 72536
--> https://bugs.winehq.org/attachment.cgi?id=72536
Initialization step
Hi,
This commit breaks UbisoftConnect in a fresh install or clean wineprefix when
the application initializes for the 1st time.
If the application was installed and launched once with wine 7.9, it possible
to launch it with wine 7.10.
I attach 2 screenshots :
- The initialize step
- The error message about connection lost
Revert the bad commit allow to pass the initialization step.
How to reproduce :
- install corefonts in a clean prefix
- install UbisoftConnect
- Log in to your Ubi account
- Initialization step fails.
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https://bugs.winehq.org/show_bug.cgi?id=9127
aho.ka(a)zoho.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|aho.ka(a)zoho.com |
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https://bugs.winehq.org/show_bug.cgi?id=46718
Bug ID: 46718
Summary: IDispatch.Invoke cause 80020005 error on out IUnknown
Param
Product: Wine-staging
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexeev(a)krista.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63688
--> https://bugs.winehq.org/attachment.cgi?id=63688
AutoObjectCmd.exe test with required lib
IDispatch.Invoke cause 80020005 error on out IUnknown param, when call argument
is IDispatch. Sounds like right result, but Windows try to cast out parameter
to argument type. Attached application with library should fail in Wine on such
call - simple run AutoObjectCmd.exe.
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Dominik Reichardt <winehq-bugzilla(a)reichardt.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winehq-bugzilla(a)reichardt.d
| |e
--- Comment #107 from Dominik Reichardt <winehq-bugzilla(a)reichardt.de> ---
A friend fixed the Ultima IX video playback issues by installing
gstreamer1.0-plugins-ugly:i386.
Maybe this is a good starting point?
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http://bugs.winehq.org/show_bug.cgi?id=29974
Bug #: 29974
Summary: StarBurn crashes on disabling skins
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.starburnsoftware.com/products/starburn/down
load/download-starburn-free
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39020
--> http://bugs.winehq.org/attachment.cgi?id=39020
Terminal output
StarBurn crashes a moment after disabling skins within the program. This option
is at view -> skin -> disable.
Workaround: native uxtheme.dll
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https://bugs.winehq.org/show_bug.cgi?id=53893
Bug ID: 53893
Summary: ws2_32:sock - test_WSASocket() gets an unexpected raw
protocol name in French on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ws2_32:sock - test_WSASocket() gets an unexpected raw protocol name in French
on Windows:
sock.c:2952: Test failed: got szProtocol L"TCP/IP MSAFD [RAW/IP]".
See: https://test.winehq.org/data/patterns.html#ws2_32:sock
The test only gets this protocol name when running in a French local which
means it may actually be translated (though it's not obvious looking at it).
Could this mean that the "Some Win7 machines" case is also because of
translations?
This failure started with the commit below:
commit 4c67e0fb7917025646725d2b6133e0778802afe1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Jul 5 11:33:51 2022 -0500
ws2_32: Add ipv4 raw socket protocol info.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=53768
Bug ID: 53768
Summary: Winfile crashes due to unimplemented
user32.dll.DragObject
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Attempting to drag a file in Winfile results in the application crashing with
the following error:
> wine: Call from 000000007B013B3E to unimplemented function user32.dll.DragObject, aborting
To reproduce:
1. Get Winfile from https://github.com/microsoft/winfile and run it.
2. Navigate to a directory containing files or folders.
3. In the right panel, click on a file or directory to select it. Then attempt
to click and drag it.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=53484
Bug ID: 53484
Summary: dxgi:dxgi times out on the debiant VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dxgi:dxgi times out on the debiant VM:
dxgi:dxgi:04b4 done (258) in 120s
https://test.winehq.org/data/patterns.html#dxgi:dxgi
The timeouts started on 2022-07-27 and have been systematic since. Yet neither
the VM configuration nor the test have changed around that date. So the
timeouts are most likely caused by some change in Wine.
Also when adding timing information (WINETEST_TIME) I did not see any place
where the test would get stuck for several seconds. The discrepancy between
debian11 and debiant is just that the test was already slower on debiant:
Up to 2022-07-26 debian11 took 16 s and debiant 70 s
Since 2022-07-27 debian11 takes 96 s and debiant times out
So on 2022-07-27 something caused a 5x slowdown and because debiant was already
4x slower than debian11 it now times out.
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https://bugs.winehq.org/show_bug.cgi?id=52467
Bug ID: 52467
Summary: Regression from 6.0.2 to 7.0 with Kaseya Live Connect
9.5.0.28 management software
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)papersolve.com
Distribution: ---
Created attachment 71755
--> https://bugs.winehq.org/attachment.cgi?id=71755
backtrace of crash of kaseya live connect management software
Hi, I am reporting a regression from wine 6.0.2 to wine 7.0. Unfortunately it's
with an app that will be rather hard for you to test (it's the technician
software for the Kaseya remote management and monitoring software that allows
techs to connect to computers remotely and manage them... yeah that Kaseya that
got hacked last year!). Works great for me in wine 6.0.2 but not in 7.0, where
one of its components crashes. I will attach the logs and backtrace below, but
I was able to do a bisect and came up with this:
root@ossy:/usr/src/wine-git# git bisect good
5c009c17b3a212c3f5b0034c465077c0c593daae is the first bad commit
commit 5c009c17b3a212c3f5b0034c465077c0c593daae
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Tue Jun 15 23:13:32 2021 -0500
ws2_32: Reimplement bind() and getsockname() on top of IOCTL_AFD_BIND and
IOCTL_AFD_GETSOCKNAME respectively.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ws2_32/socket.c | 344 ++++++-------------------------------------
dlls/ws2_32/tests/afd.c | 8 +-
dlls/ws2_32/tests/sock.c | 2 +-
dlls/ws2_32/ws2_32_private.h | 4 -
4 files changed, 54 insertions(+), 304 deletions(-)
While this is likely related to #47412 and #51464 I'm hoping that my additional
work doing the backtrace will link this up with other bug reports for any other
software that may be affected.
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https://bugs.winehq.org/show_bug.cgi?id=51779
Bug ID: 51779
Summary: Visual Studio msvsmon fails to bind server socket in
child processes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jacek(a)codeweavers.com
Distribution: ---
Created attachment 70679
--> https://bugs.winehq.org/attachment.cgi?id=70679
hack
When a connection to msvsmon.exe [1] is established, msvsmon spawns a new child
process to listen for more incoming connections. Unix is less permissive in its
SO_REUSEPORT handling than Windows, we may need to be more to handle more of
that ourselves.
The attached hack may be used to work around the problem.
[1] https://wiki.winehq.org/Wine_Developer%27s_Guide/VS_Remote_Debugging
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