https://bugs.winehq.org/show_bug.cgi?id=41134
Bug ID: 41134
Summary: Error messagew launched when starting foxit reader-802
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 55338
--> https://bugs.winehq.org/attachment.cgi?id=55338
Error mesage when launching foxitreader-802.
I installed Foxit reader 802 from foxitsoftware.com
(FoxitReader802_enu_Setup_Prom.exe). If starting it, an error message is
launched, but the software seems to run properly.
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https://bugs.winehq.org/show_bug.cgi?id=53496
Bug ID: 53496
Summary: d3d10core:d3d10core sometimes crashes on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d10core:d3d10core sometimes crashes on Windows. The crash rate is about 1.5%,
thus causing false positives. Furthermore the location of the crash seems
somewhat random:
d3d10core.c:3172: this is the last test seen before the exception
1afc:d3d10core: unhandled exception c0000005 at 0000000000402207
or
d3d10core.c:3191: this is the last test seen before the exception
1110:d3d10core: unhandled exception c0000005 at 0000000000403EF9
or
d3d10core.c:16482: this is the last test seen before the exception
0250:d3d10core: unhandled exception c0000005 at 00000000004025D4
or (w7u)
d3d10core.c:17273: Tests skipped: Skipping test with DXGI_FORMAT_R8G8B8A8_UINT
on WARP.
0d2c:d3d10core: unhandled exception c0000005 at 7FF9615D
...
https://test.winehq.org/data/patterns.html#d3d10core:d3d10core
It is possible that the randomness is caused by the test's multi-threading.
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https://bugs.winehq.org/show_bug.cgi?id=53493
Bug ID: 53493
Summary: user32:menu - test_AppendMenu() fails when handle
>0x80000000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:menu - test_AppendMenu() fails when the submenu handle is greater than
0x80000000:
menu.c:2654: Test failed: id 3041329881: wID b54702d9 should be equal to
hSubMenu FFFFFFFFB54702D9
menu.c:2654: Test failed: id 3041395417: wID b54802d9 should be equal to
hSubMenu FFFFFFFFB54802D9
https://test.winehq.org/data/patterns.html#user32:menu
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https://bugs.winehq.org/show_bug.cgi?id=53029
Bug ID: 53029
Summary: Clipboard cut/paste partially broken in wine 7.8.1.2
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joesalmeri(a)verizon.net
Distribution: ---
I run openSUSE Tumblewed.
I was running Tumbleweed build 20220422 which was using wine 7.6.3.3 where
everything worked without issue.
After updating Tumbleweed to build 20220519 which is using wine 7.8.1.2 I
encountered problems with pasting from the clipboard in wine apps.
The following summarizes which cut/paste clipboard operations work and which do
not work.
Clipboard cut/paste was partially broken in build 20220519 ( updated from build
20220422 ) where it worked without any problems.
The problem specifically occurs between WINE apps and native apps.
Cut/Paste between native apps like Kate and LibreOffice Write works fine in
both directions.
Cut/Paste between 2 WINE apps like 2 instances of Notepad also works fine.
Cut/Paste between a Native app and a WINE app does NOT work.
Examples:
Kate cut and paste to Notepad does NOT work
LibreOffice Writer cut and paste to Notepad does NOT work
Cut/Paste between a WINE app and a Native app works fine.
Examples:
Notepad cut and paste to Kate works fine
Notepad cut and paste to LibreOffice Writer works fine
NOTE:
I used Notepad as the WINE app in my examples because it is install when
WINE was installed but the WINE app does NOT have to be Notepad.
The problem actually also occurs with all the other WINE apps which I have
installed when the cut was done in a native app.
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https://bugs.winehq.org/show_bug.cgi?id=53137
Bug ID: 53137
Summary: dxgi:dxgi - test_set_fullscreen() has 4 rare failures
on Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - test_set_fullscreen() has 4 rare failures on Windows 8:
dxgi.c:2831: Test failed: Got unexpected hr 0x887a0022.
dxgi.c:2834: Test failed: Got unexpected fullscreen 0.
dxgi.c:2837: Test failed: Got unexpected hr 0x887a0022.
dxgi.c:2840: Test failed: Got unexpected fullscreen 0.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
These failures are rare enough on some TestBot VMs (particularly w8adm) to
sometimes be mistaken for new failures.
Also they happened at least once on w1064 when running Windows 2009, and once
on w10pro64 when running Windows 21H1. So this may not be specific to Windows 8
but the probability of seeing these failures on the other Windows versions is
only about 0.1%.
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https://bugs.winehq.org/show_bug.cgi?id=53476
Bug ID: 53476
Summary: SRGP Studtio Games run slowly with Wine d2d
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: rjtulloh(a)gmail.com
Distribution: ---
Created attachment 72844
--> https://bugs.winehq.org/attachment.cgi?id=72844
Log of loading an autosave and starting a battle with
WINEDEBUG=-all,+d2d,+timestamp
Games made using SRPG Studio run extremely slowly when using Wine.
The games I've tested the most are Vestaria Saga I & II, but it seems to be a
general issue for games made with SRPG Studio.
In-game performance depends heavily on what's on screen at the moment. If
there's only a few units on screen, games may run at around 30 FPS, but with
more than a dozen or so units on screen the framerate drops closer to 20 FPS.
Turning on the enemy range preview also causes a noticeable decrease in
performance.
Battles also run at a lower framerate, but it looks like there were engine
changes between Vestaria Saga I > II such that battles run a bit more smoothly
in II.
I was able to run Vestaria Saga I & II inside a Windows VM at what I think is
~60 FPS. But I observed a performance decrease similar to non-native when I
added Wine's d2d1.dll to the game's folder inside the VM.
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https://bugs.winehq.org/show_bug.cgi?id=53489
Bug ID: 53489
Summary: user32:dde sometimes gets stuck on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:dde sometimes gets stuck on Windows:
02fc:dde: 82 tests executed (0 marked as todo, 0 failures), 0 skipped.
user32:dde:0304 done (258) in 120s
https://test.winehq.org/data/patterns.html#user32:dde
Based on the available traces, the test always gets stuck somewhere after
test_msg_server() completes (see first child process completion trace), but
before test_ddeml_server() does (missing second child process trace).
This also only happens on Windows 10 but any version thereof (1507 to 21H2).
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https://bugs.winehq.org/show_bug.cgi?id=53492
Bug ID: 53492
Summary: urlmon:protocol - The test_ftp_protocol() download
sometimes fails and times out on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
urlmon:protocol - The test_ftp_protocol() download sometimes fails and times
out on Windows:
protocol.c:3636: Testing ftp protocol...
protocol.c:1194: Test failed: hrResult = 800c0006, expected E_PENDING or S_OK
protocol.c:1199: Test failed: dwError = 12111, expected ERROR_SUCCESS
protocol.c:3681: Test failed: wait timed out
urlmon:protocol:1254 done (258) in 120s
https://test.winehq.org/data/patterns.html#urlmon:protocol
Where:
0x800c0006 == INET_E_OBJECT_NOT_FOUND
12111 == ERROR_FTP_DROPPED
The download failure clearly causes the timeout, probably because the test
expects some sort of "download complete" notification.
This is similar to bug 53491 but happens more frequently and the failures
happen on a wider range of Windows versions: Windows 7 to Windows 10 21H2.
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https://bugs.winehq.org/show_bug.cgi?id=43845
Bug ID: 43845
Summary: Regression: ABZU now crashing before menu
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: zionnimchuk(a)gmail.com
Distribution: ---
Created attachment 59402
--> https://bugs.winehq.org/attachment.cgi?id=59402
terminal output of ABZU from launch->error.
In a previous version of wine-staging (2.10 or so) I was able to fully complete
ABZU.
Now in wine-staging 2.18 it crashes before it can reach the menu.
Specs:
Arch Linux 64-bit
wine-staging installed via distro package.
GTX 1070 with beta binary driver version 387.12.
i7 4770
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https://bugs.winehq.org/show_bug.cgi?id=53490
Bug ID: 53490
Summary: launching firefox, an error crashes, I close the error
window and firefox works without failures
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: browseui
Assignee: wine-bugs(a)winehq.org
Reporter: anton808anton808(a)gmail.com
Distribution: ---
Created attachment 72848
--> https://bugs.winehq.org/attachment.cgi?id=72848
bug report
Installed Firefox Setup 103.0.1.msi x64, installation went smoothly. Ubuntu
20.04.4 LTS always install all updates. in the terminal I enter " wine
'.wine/drive_c/Program Files/Mozilla Firefox/firefox64.exe' " , the download is
in progress. while loading, a window crashes (software error), saved the report
and closed the window, Firefox loaded and then it works fine. a software error
crashes every time you start Firefox, it causes inconvenience (you will have to
close it every time)
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https://bugs.winehq.org/show_bug.cgi?id=53445
Bug ID: 53445
Summary: crypt32:cert - testVerifyRevocation() sometimes fails
on Windows due to the revocation server being
offline?!
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
crypt32:cert - testVerifyRevocation() sometimes fails due to the revocation
server being offline?!
cert.c:4177: Test failed: got 80092013
cert.c:4178: Test failed: got 80092013
https://test.winehq.org/data/patterns.html#crypt32:cert
So far this has only impacted Windows 10 (2022-06-27 and 2022-07-28).
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https://bugs.winehq.org/show_bug.cgi?id=44846
Bug ID: 44846
Summary: Burnout paradise Unhandled page fault on 64bits prefix
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60899
--> https://bugs.winehq.org/attachment.cgi?id=60899
backtrace error
Hi,
I have test Burnout paradise on clean 64bits prefix and if I enable
anti-aliasing x8 the game freeze and crash with page fault error.
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https://bugs.winehq.org/show_bug.cgi?id=53482
Bug ID: 53482
Summary: qmgr:job - The BITS transfer sometimes times out in
test_HttpOptions() on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: qmgr
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
qmgr:job - The BITS transfer sometimes times out in test_HttpOptions() on
Windows:
job.c:802: Test failed: BITS job timed out
job.c:834: Test failed: got 0x00200017
https://test.winehq.org/data/patterns.html#qmgr:job
Where == BG_S_PARTIAL_COMPLETE.
In case of timeout the first failure is always present but the second one may
not.
This happens on Windows 7 and Windows 10 1507, 1607 and 21H2 (with a much
higher frequency on the latter fgtb-w10pro64 VM). The other Windows VMs don't
seem to be impacted so it is likely that the timeout is caused by other BITS
activity (Windows Defender or Edge updates for instance) which interfere or not
depending on the amount to download and timing of the global WineTest run.
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https://bugs.winehq.org/show_bug.cgi?id=46038
Bug ID: 46038
Summary: djkaty.com Simple2D demos v1.13: MSDN-Direct2D-Demo is
being rendered incorrectly
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
MSDN-Direct2D-Demo.exe from "djkaty.com Simple2D" renders squares without
background grid.
The problem is in d2d1.dll from Wine. I use full Direct3D10.1 stack from
WineD3D on XP. When running with native d2d1.dll from Vista (7.0.6002.18107)
this demo is being rendered correctly, see the attachment "NATIVE.PNG".
Also you can check yourself with native d2d1.dll.
Samples download link:
http://files.djkaty.com/software/Simple2D/
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https://bugs.winehq.org/show_bug.cgi?id=38001
Bug ID: 38001
Summary: Vulcan Software Valhalla Classics episodes have
partially drawn windows
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Vulcan software episodic adventures from here http://www.vulcan.co.uk/classics/
have only partially drawn windows with whole sections missing and no
decorations
the first episode is free so it's easy to test:
http://home.btconnect.com/vulcanserver1/vc-setup-01.exe
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https://bugs.winehq.org/show_bug.cgi?id=53473
Bug ID: 53473
Summary: Action Mogura: screen capturing functionality fails on
Wayland
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshas(a)gmail.com
Distribution: ---
Created attachment 72834
--> https://bugs.winehq.org/attachment.cgi?id=72834
Terminal output using xorg
During game over game captures current screen and displays it in "Game Over"
screen. On Xorg everything works exactly as it should on Windows 7. Switching
to Wayland leads to screen capturing issue, where instead of expected game
screen a lot of noise and artefacts are captured. Game stores that screen in
separate file, so it is quite easy to see capture results.
Is this related to Wayland security issues, as capturing screen is not as easy
as on Xorg?
Game is built using "Multimedia Fusion 2" tool.
Game is freeware, link on archive.org:
https://archive.org/download/actionmogura_v1.3/actionmogura_g_14_4_9.zip
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https://bugs.winehq.org/show_bug.cgi?id=53471
Bug ID: 53471
Summary: Action Mogura: launcher fails to load and apply
default configuration settings
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshas(a)gmail.com
Distribution: ---
Created attachment 72832
--> https://bugs.winehq.org/attachment.cgi?id=72832
Terminal output
After starting game launcher `action_mogura.exe` none of default settings are
loaded and displayed in configuration tool, e.g. on Windows 10 "Full screen"
mode should be selected and sound volume should be at 50%. Also in "Key Config"
default keys should be already selected.
Game is built using "Multimedia Fusion 2" tool.
Game is freeware, link on archive.org:
https://archive.org/download/actionmogura_v1.3/actionmogura_g_14_4_9.zip
sha1sum
1940e2b3b5bebdaae2e2e58c39644343c5184e1c actionmogura_g_14_4_9.zip
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https://bugs.winehq.org/show_bug.cgi?id=53470
Bug ID: 53470
Summary: Action Mogura: directional pad doesn't work correctly
in game
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: joshas(a)gmail.com
Distribution: ---
Created attachment 72831
--> https://bugs.winehq.org/attachment.cgi?id=72831
Log from game running
Configure game to use directional pad of XBox360 controller instead of analog
stick. While directional pad input works correctly in launcher configurator, in
game directional controls do nothing. Action buttons are working correctly
though.
On Windows 10 after enabling D-PAD everything works as expected.
Game is built using "Multimedia Fusion 2" tool.
Game is freeware, link on archive.org:
https://archive.org/download/actionmogura_v1.3/actionmogura_g_14_4_9.zip
sha1sum
1940e2b3b5bebdaae2e2e58c39644343c5184e1c actionmogura_g_14_4_9.zip
As game launcher is partially in Japanese, here are the instructions how to
configure controls to use directional pad:
- Run game launcher `action_mogura.exe`.
- Press "Key Config" button.
- In top right dropdown select second option to select gamepad instead of
keyboard.
- In second dropdown (top left) select "joypad1"
- Check the checkbox "POV入力を使用する" (use POV input, i.e. use D-PAD)
- Select action buttons
- Click "OK" and "RUN" to start the game and check if DPAD works. Going to menu
is enough to see if up/down controls are working.
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https://bugs.winehq.org/show_bug.cgi?id=53469
Bug ID: 53469
Summary: RuneScape 3 : Game Crashes with page fault
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: allan4229(a)gmail.com
Distribution: ---
Created attachment 72830
--> https://bugs.winehq.org/attachment.cgi?id=72830
backtrace provided by wine itself
After installing the game, the game will randomly crash with page fault, as per
the attached file.
Some valuable mentions :
- I'm using i3wm, so, for some testings I've added some workspace assignments
to avoid "BadWindow" error.
- Sometimes the page fault occurs at the address 0xFFFFFFFFFFFFFFFF instead of
0x0000000000000000 . Depending on the wine version being used.
- For some versions of wine, I got the error "corrupted double-linked list".
- For some versions of wine, I got the error "double free" related do malloc (I
don't remember exactly the error message, but the default one when you try to
call free() twice).
- Wine custom version lutris-7.2-2-x86_64 lasts longer in-game before crashing.
- I'm pretty sure it has something to do with the graphics, because :
1. It lasts longer before crashing if you set graphics to min value
2. It crashes when attempting to increase the graphic settings in-game
- It STILL crashes on min graphics
- I got "malloc(): unsorted double linked list corrupted" after 20 mins
in-game, for example.
Related to "Compatibility Mode":
- "BadWindow" error still occurs in compatibility mode even when trying to set
a global regex. After checking by monitoring windows' names I had noticed that
it tries to open an unnamed window that may be the cause.
- Even when the "BadWindow" error does not occur in Compatibility mode I got
only black-screen/crash in-game.
System :
- Wine staging 7.14 (winehq mirror -
https://dl.winehq.org/wine-builds/debian/dists/)
- Lutris to enable DXVK, VKD3D and D3D extras.
- Debian testing
- Kernel 5.18.0-9.1-liquorix-amd64
- amdgpu (POLARIS 10)
- Program https://content.runescape.com/downloads/windows/RuneScape-Setup.exe
```sh
sha1sum RuneScape-Setup.exe
bee061914639601d7e602f9653f883bdac7da3a1 RuneScape-Setup.exe
```
PS : if you're wondering why using it instead of the native client... well...
dxvk gets up to 5x more FPS (twice as dx native) and the latency is a lot
better (at the native client it feels like 400ms of input lag). That's why.
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https://bugs.winehq.org/show_bug.cgi?id=53463
Bug ID: 53463
Summary: Subnautica crashes at new game
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ozan.turkyilmaz(a)gmail.com
Distribution: ---
Created attachment 72827
--> https://bugs.winehq.org/attachment.cgi?id=72827
backtrace
I have Subnautica version Feb-2021 68598 from Epic Store.
I start the game and it starts fine. It even rightfully complains about my
machines low specs. I then start a new game and then it crashes after working
on for a while.
The backstace is attached.
::::::: root(a)ozan.turkyilmaz.com
::::::::::::::::::: ------------------------
::::::::::::::::::::::::: OS: Slackware 15.0 x86_64 x86_64
::::::::cllcccccllllllll:::::: Host: LENOVO 20L5000AMH
:::::::::lc dc::::::: Kernel: 5.15.38
::::::::cl clllccllll oc::::::::: Uptime: 20 hours, 4 mins
:::::::::o lc::::::::co oc:::::::::: Packages: 2115 (pkgtool), 11
(flatpak)
::::::::::o cccclc:::::clcc:::::::::::: Shell: bash 5.1.16
:::::::::::lc cclccclc::::::::::::: Resolution: 1920x1080
::::::::::::::lcclcc lc:::::::::::: DE: KDE5
::::::::::cclcc:::::lccclc oc::::::::::: WM: KWin
::::::::::o l::::::::::l lc::::::::::: Theme: GTK+ [GTK2], Adwaita
[GTK3]
:::::cll:o clcllcccll o::::::::::: Icons: Adwaita [GTK2/3]
:::::occ:o clc::::::::::: Terminal: xfce4-terminal
::::ocl:ccslclccclclccclclc::::::::::::: Terminal Font: Monospace 12
:::oclcccccccccccccllllllllllllll::::: CPU: Intel i7-8550U (8) @
4.000GHz
::lcc1lcccccccccccccccccccccccco:::: GPU: Intel UHD Graphics 620
:::::::::::::::::::::::::::::::: Memory: 5266MiB / 15889MiB
::::::::::::::::::::::::::::
::::::::::::::::::::::
::::::::::::
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https://bugs.winehq.org/show_bug.cgi?id=53467
Bug ID: 53467
Summary: evr:evr sometimes crashes on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
evr:evr sometimes crashes on Windows:
* 2022-07-05 w864-64
03f8:evr: 921 tests executed (0 marked as todo, 0 failures), 0 skipped.
evr.c:3105: this is the last test seen before the exception
03f8:evr: unhandled exception c0000005 at 00007FFDBDCF7774
* 2022-07-06 w864-64 No trace from the child -> earlier crash?
092c:evr: unhandled exception c0000005 at 00007FFDBCA57764
* 2022-07-08 w1064-tsign-32
evr.c:2123: Test failed: Unexpected size 0 x 0.
evr.c:2136: Test failed: Unexpected size 0 x 0.
evr.c:2287: Test failed: Failed to create default presenter, hr 0x80070008.
evr.c:2287: this is the last test seen before the exception
1bf0:evr: unhandled exception c0000005 at 004030FB
The 3 crash modes all started happening at about the same time and seem to all
still be happening. So it is likely they all have the same cause.
The first Windows crash happened on 2022-07-05 and crashes are rare enough to
not happen every day. So it is possible that the crashes are caused by the
patch that fixed the Wine crashes (see bug 53201).
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https://bugs.winehq.org/show_bug.cgi?id=53466
Bug ID: 53466
Summary: kernel32:sync sometimes crashes with
STATUS_RESOURCE_NOT_OWNED on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:sync sometimes crashes with STATUS_RESOURCE_NOT_OWNED on Windows:
kernel32:sync start dlls/kernel32/tests/sync.c
sync.c:596: memory resource notifications not supported
07bc:sync: unhandled exception c0000264 at 00007FFDCF54D1B0
https://test.winehq.org/data/patterns.html#kernel32:sync
This happens on all Windows versions, from Windows 7 to Windows 10 21H2.
kernel32:sync also crashed once due to a stack overflow (2022-07-27
w10pro64-hi-u8-64):
kernel32:sync start dlls/kernel32/tests/sync.c
sync.c:596: memory resource notifications not supported
kernel32:sync:16a8 done (-1073740791) in 2s
Where -1073740791 == 0xc0000409 == STATUS_STACK_BUFFER_OVERRUN.
It's not clear if these two are related.
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https://bugs.winehq.org/show_bug.cgi?id=51182
Bug ID: 51182
Summary: test_write_console() fails in conhost:tty on Windows
1909
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_write_console() fails in conhost:tty on Windows 1909, probably because
conhost.exe is broken in Windows 10 <= 2004:
tty.c:581: Test failed: 0: expected "abc" got "\x1b[H
\x1b[32m0\x1b[41m1\x1b[30m2\x1b[m\x1b[20X\x1b[20C\r\n\x1b[30X\x1b[30C\r\n\x1b[30X\x1b[30C\r\n
abc \x1b[30ma\x1b[m\x1b[17X\x1b[17C\r\n child
z\r\nz\x1b[29X\x1b[29C\r\n
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nx"...
tty.c:586: Test failed: 0: expected " " got "\x1b[H
\x1b[32m0\x1b[41m1\x1b[30m2\x1b[m\x1b[20X\x1b[20C\r\n\x1b[30X\x1b[30C\r\n\x1b[30X\x1b[30C\r\n
abc \x1b[30ma\x1b[m\x1b[17X\x1b[17C\r\n child
z\r\nz\x1b[29X\x1b[29C\r\n
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nx"...
tty.c:587: Test failed: 0: expected "t" got "\x1b[H
\x1b[32m0\x1b[41m1\x1b[30m2\x1b[m\x1b[20X\x1b[20C\r\n\x1b[30X\x1b[30C\r\n\x1b[30X\x1b[30C\r\n
abc \x1b[30ma\x1b[m\x1b[17X\x1b[17C\r\n child
z\r\nz\x1b[29X\x1b[29C\r\n
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nx"...
tty.c:589: Test failed: expected empty buffer, got "\x1b[H
\x1b[32m0\x1b[41m1\x1b[30m2\x1b[m\x1b[20X\x1b[20C\r\n\x1b[30X\x1b[30C\r\n\x1b[30X\x1b[30C\r\n
abc \x1b[30ma\x1b[m\x1b[17X\x1b[17C\r\n child
z\r\nz\x1b[29X\x1b[29C\r\n
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nx"...
tty.c:593: Test failed: 0: expected "\rr abc tx" got "\x1b[m\rr abc
tx\x1b[4;2H\x1b[?25h"
tty.c:595: Test failed: 0: expected "\x1b[4;2H" got "\x1b[m\rr abc
tx\x1b[4;2H\x1b[?25h"
tty.c:596: Test failed: 0: expected "\x1b[?25h" got "\x1b[m\rr abc
tx\x1b[4;2H\x1b[?25h"
tty.c:597: Test failed: expected empty buffer, got "\x1b[m\rr abc
tx\x1b[4;2H\x1b[?25h"
tty.c:666: Test failed: Read file failed: 996
tty.c:666: Test failed: 0: expected "\x1b[11;29H" got "\x08\x1b[?25h"
tty.c:667: Test failed: 0: expected "\x1b[?25h" got "\x08\x1b[?25h"
tty.c:669: Test failed: expected empty buffer, got "\x08\x1b[?25h"
tty.c:694: Test failed: 0: expected "\r\nc" got "\x1b[?25h"
tty.c:706: Test failed: 0: expected "\x1b[40;29H" got
"\r\nc\x1b[29X\x1b[29C\x1b[40;29H\x1b[?25h"
tty.c:708: Test failed: expected empty buffer, got
"\r\nc\x1b[29X\x1b[29C\x1b[40;29H\x1b[?25h"
tty.c:729: Test failed: 0: expected "\n" got "\x1b[?25h"
tty.c:730: Test failed: 0: expected "\x1b[30X" got "\x1b[?25h"
tty.c:731: Test failed: 0: expected "\x1b[30C" got "\x1b[?25h"
tty.c:732: Test failed: 0: expected "\r" got "\x1b[?25h"
tty.c:741: Test failed: 0: expected "\x1b[12;29H" got "\r\n\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:746: Test failed: 0: expected "43\x08" got "\r\n\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:748: Test failed: expected empty buffer, got "\r\n\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:752: Test failed: 0: expected "\x08" got "43\x1b[12;29H\x1b[?25h"
tty.c:756: Test failed: expected hide cursor escape
tty.c:757: Test failed: 0: expected "23" got "43\x1b[12;29H\x1b[?25h"
tty.c:759: Test failed: 0: expected "\x1b[12;29H" got "43\x1b[12;29H\x1b[?25h"
tty.c:760: Test failed: 0: expected "\x1b[?25h" got "43\x1b[12;29H\x1b[?25h"
tty.c:761: Test failed: expected empty buffer, got "43\x1b[12;29H\x1b[?25h"
tty.c:789: Test failed: 0: expected "\x1b[28C" got "\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:791: Test failed: expected empty buffer, got "\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:862: Test failed: 0: expected "\x1b[21;29H" got "\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
tty.c:864: Test failed: expected empty buffer, got "\x1b[Habcchild
z\r\n123\x1b[27X\x1b[27C\r\ncde
bo\x1b[30m\r\nxxx890\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\nxx5677\x1b[m\x1b[24X\x1b[24C\x1b[30m\r\n902344\x1b[m\x1b[24X\x1b[24C\r\n
xxx\x1b[24X\x1b[24C\r\n\x1b[30X\x1b[30C\r\n "...
These failures can be reproduced on cw-rx46-1909, wc-gtx560-1909 and the
TestBot's w1064v1909:
https://test.winehq.org/data/patterns.html#conhost.exe:tty
They don't happen on Windows 10 1809 and lower because the test detects that
conhost.exe is broken there:
tty.c:1645: Tests skipped: Skipping tty output tests on broken Windows version
And the test succeeds on Windows 10 >= 2004 (or rather has unrelated failures).
So it looks like 1909 fell between the cracks and that the test should skip too
somehow.
This test was introduced by the commit below:
commit 5d96c5aac883b343ddcfbe6f6b1b96ad6827a46b
Author: Jacek Caban <jacek(a)codeweavers.com>
AuthorDate: Fri Sep 11 14:31:24 2020 +0200
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Fri Sep 11 16:55:40 2020 +0200
conhost/tests: Add WriteConsole tests.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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https://bugs.winehq.org/show_bug.cgi?id=53202
Bug ID: 53202
Summary: shell32:autocomplete - test_custom_source() sometimes
does not get autocompletion on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
shell32:autocomplete - test_custom_source() sometimes does not get
autocompletion on Windows:
autocomplete.c:733: Test failed: Expected L"auto complete", got L"au"
autocomplete.c:734: Test failed: Expected 1 reset, got 0
autocomplete.c:740: Test failed: Expected 1 reset, got 0
autocomplete.c:743: Test failed: Expected 1 reset, got 0
https://test.winehq.org/data/patterns.html#shell32:autocomplete
This is known to happen on Windows 10 1507 to 21H1 but the failure rate is
pretty low.
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