http://bugs.winehq.org/show_bug.cgi?id=14841
Summary: ntdll: file.ok fails in OpenSolaris but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15384)
--> (http://bugs.winehq.org/attachment.cgi?id=15384)
+file in git, bzip2 -9'ed
austin@opensolaris:~/wine-git/dlls/ntdll/tests$ make testclean ; rm -rf ~/.wine
; make file.ok
rm -f atom.ok change.ok env.ok error.ok exception.ok generated.ok info.ok
large_int.ok file.ok om.ok path.ok port.ok reg.ok rtl.ok rtlbitmap.ok rtlstr.ok
string.ok time.ok
../../../tools/runtest -q -P wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so
file.c && touch file.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
file.c:169: Test failed: wrong status deadbabe
file.c:170: Test failed: wrong info 3735928559
file.c:194: Test failed: wrong status deadbabe
file.c:195: Test failed: wrong info 3735928559
file.c:196: Test failed: read handle is signaled
file.c:284: Test failed: wrong status deadbabe
file.c:285: Test failed: wrong info 3735928559
file.c:286: Test failed: event is signaled
make: *** [file.ok] Error 8
+file attached
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https://bugs.winehq.org/show_bug.cgi?id=52874
Bug ID: 52874
Summary: win32u change prevents chromium from starting
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The following commit breaks chromium:
commit 0528f37fdd9b11cc95d074bb9e261d5127cb6ec3
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 19 15:34:44 2022 +0200
win32u: Move NtUserFindWindowEx implementation from user32.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
chromium just prints a few fixmes and then hangs, using one thread fully.
This only affects the sandbox, --no-sandbox is a workaround.
Reverting fixes the issue.
Download for testing (chrome-win.zip):
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
Please use this version for testing, since it's the newest version not affected
by bug 52845.
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https://bugs.winehq.org/show_bug.cgi?id=51827
Bug ID: 51827
Summary: d3dx10_34:d3dx10 crashes on all versions of Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_34:d3dx10 crashes on all versions of Windows:
d3dx10.c:2377: this is the last test seen before the exception
00b8:d3dx10: unhandled exception c0000005 at 000000006C50064B
https://test.winehq.org/data/patterns.html#d3dx10_34:d3dx10
The crash is random but pretty frequent and happens on AMD, NVidia and QEmu
GPUs from Windows 8.1 to Windows 10.
The other d3dx10_*:d3dx10 tests don't crash despite using the same source. So
that means d3dx10_34 is different and the test fails to take that into account.
This test was introduced by the following commit:
commit a15527ff29d919b34ae1f599a5319a4b9678f4e2
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Sep 21 08:52:10 2021 +0300
d3dx10_34/tests: Enable tests.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51783
Bug ID: 51783
Summary: The ieframe:webbrowser output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ieframe:webbrowser outputs ~29kB of data. This is too much and contributes in
pushing the WineTest reports above the 1.5MB limit.
The traces break down as follows:
0kB failures
26kB todos
3kB traces
0kB test framework (summary lines, etc.)
Time to fix Wine to reduce the number of todos!
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http://bugs.winehq.org/show_bug.cgi?id=19183
Summary: "make test" still fails on d3d9/tests/visual.c
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This is a sequel to bug 10221; perhaps we closed that one too soon.)
Running
i=0
while test $i -lt 10
do
../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so
visual.c > visual-$i.log 2>&1
i=`expr $i + 1`
sleep 1
done
cat visual-*.log | grep "Test failed" | sort | uniq -c | sort -n
produces
1 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00ff00ff,
expected 0x00ff0000
1 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00ff00ff,
expected 0x0000ff00
1 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00ff00ff,
expected 0x000000ff
1 visual.c:9445: Test failed: stretchrect: Pixel 160,120 has color 0x00ff00ff,
expected 0x00000000
2 visual.c:8978: Test failed: Offscreen failed for D3DFMT_A32B32G32R32F:
expected no color blending but received it anyway.
3 visual.c:6883: Test failed: SRCALPHA on texture returned color 00000000,
expected 0x00bf4000
3 visual.c:6887: Test failed: DSTALPHA on texture returned color 00000000,
expected 0x000000ff
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G32R32F: expected no
color blending but received it anyway.
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R32F: expected no
color blending but received it anyway.
4 visual.c:8969: Test failed: Offscreen failed for D3DFMT_A16B16G16R16F: Got
color 00000000, expected 0x181800.
4 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G16R16F: expected no
color blending but received it anyway.
5 visual.c:8326: Test failed: Pixel 14/18 has color 0x00000000, expected
0x0000ff00
5 visual.c:8329: Test failed: Pixel 18/14 has color 0x00000000, expected
0x000000ff
5 visual.c:8332: Test failed: Pixel 18/18 has color 0x00000000, expected
0x0000ffff
5 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R16F: expected no
color blending but received it anyway.
5 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00000000,
expected 0x00ff0000
5 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00000000,
expected 0x0000ff00
5 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00000000,
expected 0x000000ff
7 visual.c:8800: Test failed: Texture 1(output color 1) has color 0x00000000,
expected 0x0000ff00
7 visual.c:8802: Test failed: Texture 2(output color 2) has color 0x00000000,
expected 0x000000ff
lspci | grep -i vga says
00:10.0 VGA compatible controller: nVidia Corporation GeForce 7100/nForce 630i
(rev a2)
and this is on Jaunty x86-64 with the proprietary nvidia 180 driver.
I'll attach the output of glxinfo.
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https://bugs.winehq.org/show_bug.cgi?id=53015
Bug ID: 53015
Summary: winscp bookmark adding error
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonghuiii(a)gmail.com
Distribution: ---
Created attachment 72382
--> https://bugs.winehq.org/attachment.cgi?id=72382
error message and then exit
When using WinSCP to add a bookmark, it gives me errors when adding without
checking the 'add to shared bookmark' option.
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https://bugs.winehq.org/show_bug.cgi?id=52821
Bug ID: 52821
Summary: Missing support of C++20 Semaphores in built-in Wine
C++ runtime
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
Right at the beginning it should be noted that the following error may have
been already described.
There seems to exist currently no support of C++20 Semaphores in Wines built-in
C++ library. I noticed this limitation with two applications. The following
"msvcp140_atomic_wait.dll" related error message is shown when this issue
occurs. Both apps crash right after.
CXBX-R Xbox emulator (starting with build 374ba5e):
wine: Call from 7B011586 to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_wait_direct, aborting
wine: Call from 7B011586 to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_notify_one_direct, aborting
PCSX-Redux PSX emulator (all newer builds since 4317):
wine: Call from 0000000000272B9E to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_wait_direct, aborting
wine: Unimplemented function msvcp140_atomic_wait.dll.__std_atomic_wait_direct
called at address 0000000000272B9E (thread 010c), starting debugger...
wine: Call from 0000000000272B9E to unimplemented function
msvcp140_atomic_wait.dll.__std_atomic_notify_one_direct, aborting
Both applications worked before the "std::binary_semaphore" C++20 type was
introduced.
It is confirmed for Wine 7.0 that it can handle this situation when vcrun2019
(native MS Visual C++ 2019) is installed via winetricks. But for whatever
reason this stopped to work in later Wine 7.x devel versions.
A further workaround was to put a native "msvcp140_atomic_wait.dll" into the
program folder. I can confirm that this helped at least for a while in
conjunction with the PCSX-Redux emulator. But also here this tweak stopped to
work in later Wine 7.x devel versions.
More information can be found at the CXBX-R GitHub issue page:
https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2347
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https://bugs.winehq.org/show_bug.cgi?id=51680
Bug ID: 51680
Summary: nsi:nsi test_ip_neighbour() fails on unreachable link
local entry
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
nsi:nsi has a failure on cw-rx460 from Windows 1709 to 21H1:
nsi.c:680: Test failed: AF_INET: 0 vs 1
https://test.winehq.org/data/patterns.html#nsi:nsi
The failing test has been introduced by the commit below and failed from the
start:
commit c09c65f65c188a1870d279ca793c5ad1fc15440d
Author: Huw Davies <huw(a)codeweavers.com>
AuthorDate: Tue Aug 10 09:20:47 2021 +0100
nsiproxy: Implement IPv4 neighbour enumerate_all.
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Adding some traces shows that the failure happens on a link local entry:
AF_INET: 5 InterfaceIndex=10 state=0/0 s_addr=169.254.169.254
I have not identified the corresponding network interface. Also, given that
cw-rx460 ad cw-gtx560 are very similar I would expect both to have this issue
and I don't know why that's not the case.
However what is interesting is that in both cases the state is NlnsUnreachable
so I suspect the is_unreachable / IsUnreachable flags are not necessarily
meaningful.
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https://bugs.winehq.org/show_bug.cgi?id=51612
Bug ID: 51612
Summary: Stellaris launcher (Paradox) does not launch
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
The game Stellaris installs and works using the stellaris.exe file but the
launcher (dowser.exe) fails to launch. I am using Kubuntu 21.04 and this is a
fresh installation as it does work on a 2nd PC I have, also Kubuntu 21.04. The
only difference of note between the machines is this machine has an AMD 5800X
CPU.
The terminal returns (duplicated lines removed):
scott@scottubuntu:~/.winestella1/drive_c/GOG Games/Stellaris$
WINEPREFIX=~/.winestella1 wine dowser.exe
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.15 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0034:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
007c:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
007c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0090:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0090:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:process:SetProcessPriorityBoost (FFFFFFFFFFFFFFFF,1): stub
0118:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0118:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0120:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0120:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0128:fixme:font:get_name_record_codepage encoding 29 not handled, platform 1.
0128:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
scott@scottubuntu:~/.winestella1/drive_c/GOG Games/Stellaris$ wine: Unhandled
page fault on write access to 0000000000000000 at address 00007F756DC2CF91
(thread 0070), starting debugger...
0070:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 96 72"
(1115)
Read the Wine Developers Guide on how to set up winedbg or another debugger
I attach the output of this system request.
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http://bugs.winehq.org/show_bug.cgi?id=28508
Bug #: 28508
Summary: user32/monitor.ok fails rarely?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this once in a month of runs:
../../../tools/runtest -q -P wine -M user32.dll -T ../../.. -p
user32_test.exe.so monitor.c && touch monitor.ok
fixme:win:EnumDisplayDevicesW ((null),0,0x22f4d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x22f4d0,0x00000000), stub!
monitor.c:269: Test failed: Invalid clip rect: (0 0) x (800 600)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 0x480x0
@0! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x0x0
@0! (desktop)
The tests were run in a virtual desktop on
os: Ubuntu 11.04, 2.6.38-11-generic, pulseaudio 0.9.22-24-g67d18, Advanced
Linux Sound Architecture Driver Version 1.0.23.
ram: 3963 MB
cpu: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
gpu: GeForce 8500 GT/PCI/SSE2 3.3.0 NVIDIA 270.41.06
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https://bugs.winehq.org/show_bug.cgi?id=52961
Bug ID: 52961
Summary: crypt32:str - test_CertGetNameString() fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
crypt32:str - test_CertGetNameString() fails on Windows 7:
str.c:867: Test failed: line 951: unexpected length 10, expected 11.
str.c:871: Test failed: line 951: unexpected value "localhost\x00e".
str.c:885: Test failed: line 951: unexpected len 10, expected 11.
str.c:894: Test failed: line 951: string is not zero terminated.
str.c:867: Test failed: line 952: unexpected length 21, expected 1.
str.c:871: Test failed: line 952: unexpected value "a".
str.c:877: Test failed: line 952: unexpected str[1] 0x72.
str.c:878: Test failed: line 952: str "ric(a)codeweavers.com", string data
mismatch.
str.c:885: Test failed: line 952: unexpected len 21, expected 1.
str.c:886: Test failed: line 952: unexpected value
L"aric(a)codeweavers.com\0000".
str.c:892: Test failed: line 952: str L"aric(a)codeweavers.c", string data
mismatch.
str.c:894: Test failed: line 952: string is not zero terminated.
str.c:867: Test failed: line 953: unexpected length 10, expected 1.
str.c:871: Test failed: line 953: unexpected value "l".
str.c:877: Test failed: line 953: unexpected str[1] 0x6f.
str.c:878: Test failed: line 953: str "ocalhost", string data mismatch.
str.c:885: Test failed: line 953: unexpected len 10, expected 1.
str.c:886: Test failed: line 953: unexpected value L"localhost\0000".
str.c:892: Test failed: line 953: str L"localho", string data mismatch.
str.c:894: Test failed: line 953: string is not zero terminated.
str.c:867: Test failed: line 976: unexpected length 8, expected 19.
str.c:871: Test failed: line 976: unexpected value "ex1.org\x00n.org\x00rs.co".
str.c:885: Test failed: line 976: unexpected len 8, expected 19.
str.c:894: Test failed: line 976: string is not zero terminated.
str.c:867: Test failed: line 978: unexpected length 8, expected 19.
str.c:871: Test failed: line 978: unexpected value "ex3.org\x00n.org\x00rs.co".
str.c:885: Test failed: line 978: unexpected len 8, expected 19.
str.c:894: Test failed: line 978: string is not zero terminated.
https://test.winehq.org/data/patterns.html#crypt32:str
A bisect shows that the failures started with the commit below:
commit 0c35a851cd73247cb95187acc2e22074f9ca09a3
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Fri Apr 15 14:44:32 2022 +0300
crypt32: Support CERT_NAME_SEARCH_ALL_NAMES_FLAG in CertGetNameStringW().
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51297
Bug ID: 51297
Summary: d3d8:visual: test_sample_mask() fails on Nvidia
(cw-gtx560)
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d8:visual has a failure in test_sample_mask() on cw-gtx560 (Nvidia):
https://test.winehq.org/data/patterns.html#d3d8:visual
visual.c:11146: Test failed: Got unexpected colour ffffbcbc.
This happens on all Windows versions available on that machine (from Windows
8.1 to Windows 10 2009). This failure also does not happen on any other machine
which makes it specific to Nvidia or this graphics card or this driver version
(391.35, the latest available at this date).
The test was introduced by this commit:
commit 30fe080965409e68cc86a04af1935e4944f4b049
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Fri Apr 30 11:08:26 2021 -0500
d3d8/tests: Port test_sample_mask() from d3d9.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=45960
Bug ID: 45960
Summary: Editpad Lite 7 siaplay empty boxes instead of text in
some menus
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 62507
--> https://bugs.winehq.org/attachment.cgi?id=62507
screenshot of problem
When trying to set the default font, the drop-down screen offers many
selections of empty boxes rather than text, see the attachment.
This screen is accessed by:
1/ Options>Configure File Type
2/ On the Editor Options tab click the Edit button next to the "Default text
layout" drop-down box
3/ in the Text Layout Configuration Window click the down arrow to the right of
of the large drop down box to select fonts in the 2nd-from-last left hand
window pane called Main Font.
The installer is here: https://www.editpadlite.com/download.html
This may be the same issue as bug 45959 which I also submitted, I do not have
sufficient knowledge to make that judgement.
My system:
Kubuntu 18.04.01
Wine version 3.17
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https://bugs.winehq.org/show_bug.cgi?id=51755
Bug ID: 51755
Summary: Crash in DeepSkyStacker when stacking images.
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dawid.krol(a)gmail.com
Distribution: ---
Created attachment 70650
--> https://bugs.winehq.org/attachment.cgi?id=70650
crash log
When astrophotography images are processed the program crashes. I looked in the
wine log but i didn't noticed anythinh suspicous. The program on Windows is
working properly. The program requres GDI+ and I installed but it didn't
helped. The problem was reported in Wine's AppDB.
Steps to reproduce crash
1. Open Deep Sky Stacker
2. Click Open picture files and select DSC_6524.NEF
3. Select dark files and select DSC_6525.NEF
4. Select bias files and select DSC_6538.NEF
5. Click Stack checked pictures
6. Click OK in the popup. Application is crashing when processing dialog is
shown.
Files for crash reproduction are in these links.
https://www.dropbox.com/s/7lv7encmhwvmn7d/DSC_6524.NEF?dl=0https://www.dropbox.com/s/17q40uq17d8ar7k/DSC_6525.NEF?dl=0https://www.dropbox.com/s/o9mn1wd3l4kv1sx/DSC_6538.NEF?dl=0
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https://bugs.winehq.org/show_bug.cgi?id=44503
Bug ID: 44503
Summary: Failed install of Corel PSP X6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neil.ray(a)usa.com
Distribution: ---
Created attachment 60460
--> https://bugs.winehq.org/attachment.cgi?id=60460
Failed install of Corel PSP X6
Attempted to install, via wine, Corel Paint Shop Pro X6. Encountered a fatal
error and was unable to continue. Backtrace log attached. My OS is Linux Mint
18.3 on a 32bit machine.
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https://bugs.winehq.org/show_bug.cgi?id=52938
Bug ID: 52938
Summary: Nitro Family
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 72311
--> https://bugs.winehq.org/attachment.cgi?id=72311
Log
In the game Nitro Family when you start just a black screen and game sounds. I
can hear the cursor moving in the menu, but you can only see a black screen.
The problem has been lingering since 2015, and it's about time it was solved.
Surely fixing the bug will make it possible to run quite a few games!
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https://bugs.winehq.org/show_bug.cgi?id=52416
Bug ID: 52416
Summary: Metatogger 7.2: Wine crashes upon launching the
software
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p10qjuhh(a)duck.com
Distribution: ---
Created attachment 71672
--> https://bugs.winehq.org/attachment.cgi?id=71672
The backtrace generated by Wine
Launching Metatogger at all causes a crash.
Download:
https://www.luminescence-software.org/download/metatogger/Metatogger-Instal…
Name: Metatogger-Installer.exe
MD5: 4fc5a6f1c39a95bb754c25207fe2bb9a
(This installer is updated semi-regularly by the software maintainer, so
determining the version is on you)
At the time of writing, 7.2 is the latest release, but this problem is likely
to still exist in later versions.
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https://bugs.winehq.org/show_bug.cgi?id=52407
Bug ID: 52407
Summary: dotnet-sdk-5.0.100-win-x64 simple example fails: error
MSB4018: The "AssignCulture" task failed unexpectedly.
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
URL: https://download.visualstudio.microsoft.com/download/p
r/2892493e-df43-409e-af68-8b14aa75c029/53156c889fc08f0
1b7ed8d7135badede/dotnet-sdk-5.0.100-win-x64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Note: this happens on version 5.0.100 of the downloadlink, another tested
version like dotnet-sdk-5.0.100-rc.2.20479.15-win-x64.exe doesn`t show this,
guess something has changed in the code (?)
Steps:
wget
https://download.visualstudio.microsoft.com/download/pr/2892493e-df43-409e-…
wine dotnet-sdk-5.0.100-win-x64.exe
wine dotnet new wpf -o myapp && cd myapp && wine dotnet run
Output:
027c:fixme:nls:ResolveLocaleName stub: L"eo", 0000000028CCC000, 85
C:\Program
Files\dotnet\sdk\5.0.100\Microsoft.Common.CurrentVersion.targets(2943,5): error
MSB4018: The "AssignCulture" task f
ailed unexpectedly. [Z:\home\louis\ramdisk\myapp\myapp.csproj]
C:\Program
Files\dotnet\sdk\5.0.100\Microsoft.Common.CurrentVersion.targets(2943,5): error
MSB4018: System.TypeInitializationE
xception: The type initializer for 'Microsoft.Build.Tasks.CultureInfoCache'
threw an exception. [Z:\home\louis\ramdisk\myapp\m
yapp.csproj]
I did a bit of testing and in fact ResolveLocaleName _never_ returns 0, so i
guess we could just improve stub a bit to return 1 and get away with it. I`ll
attach improved stub that fixes the bug
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https://bugs.winehq.org/show_bug.cgi?id=52940
Bug ID: 52940
Summary: [Regression]Assassin's Creed Origins crashes after
intro videos with vulkan backend on wine-git
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: e7d86d9c6e58e8e133c606099615b0d9e7940132
Distribution: Debian
Hi,
When you launch the game from UbisoftConnect, there are 3 intro video
(Epilepsy.bk2, pc_warningSaving.bk2 and warning_disclaimer.bk2) and then a
splash-screen (screenshot : https://ibb.co/fSC33zX) to access to the main menu.
This screenshot has been taken with DXVK, the game has an issue with wined3d
opengl/vulkan backend with with wine <= 7.7 (see bug #45358)
(https://bugs.winehq.org/attachment.cgi?id=72313)
With wine-git the game crashes after the 3 intro video when the splash-screen
must appears.
I did a regression test and the 1st bad commit is :
######
e7d86d9c6e58e8e133c606099615b0d9e7940132 is the first bad commit
commit e7d86d9c6e58e8e133c606099615b0d9e7940132
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Fri Apr 22 15:42:56 2022 -0500
wined3d: Clear Vulkan textures on the GPU in
wined3d_texture_vk_load_texture().
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/wined3d/texture.c | 61 ++++++++++++++++++++++++++++++++++++++++++--------
1 file changed, 52 insertions(+), 9 deletions(-)
######
After to revert it, i confirm that the broken splash-screen appears.
VKD3D_DEBUG=trace VKD3D_SHADER_DEBUG=trace
WINEDEBUG=+d3d,+d3d11,+d3d_shader,+seh log here :
https://www.mediafire.com/file/n8gnbe5949mr4rs/AC_Origins_d3d_wine_git.7z/f…
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https://bugs.winehq.org/show_bug.cgi?id=52827
Bug ID: 52827
Summary: .NET 6 / .NET6 Application "Reloaded II" Fails to Run
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 72215
--> https://bugs.winehq.org/attachment.cgi?id=72215
Reloaded-II Vanilla Wine 7.6 Log
SHA256 Checksum of Setup.exe:
9f2c200d9049aa2a7729f17b2628f8ff152d10b5d6efbebee4c642b6a37a08db
Program version: 1.17.5
Open-source on Github; web archive download link:
https://web.archive.org/web/20220416193511/https://objects.githubuserconten…
Supposedly requires both .NET 6.x.x runtime x86 and x64 bits
-----
Installing the .NET 6 runtime prerequisites and attempting run the application
doesn't enable the application to run; it crashes on launch with various
errors, one of which mentioning XAML.
This application not working also prevents several other applications (namely
mod tools) from working as well.
(The ones that currently come to mind are Persona 4 Golden PC modding tools.)
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http://bugs.winehq.org/show_bug.cgi?id=28126
Summary: Big Race USA Demo: menu animations and music too fast
Product: Wine
Version: 1.3.26
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Pro-Pinball-
Big-Race-USA-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=36038)
--> (http://bugs.winehq.org/attachment.cgi?id=36038)
bigraceusademo.exe on wine 1.3.26 (no debug channels)
In the Big Race USA Demo (or the full Big Race USA game as sold by gog.com),
the menu animations (blinking of text and spinning of icons) move far too fast.
Additionally, the game music and sound effects are incredibly fast and
'crackly'. I mention both issues as it seems likely they have the same root
cause. My CPU is an i5-750 at 2.67Ghz (presumably this problem may not occur on
something much slower like an Atom).
Workaround: Use cpulimit on the bigraceusademo.exe process. Turning on a noisy
enough debug channel will also slow the process down enough that the sound
problem will go away.
To reproduce, just install the linked demo, run bigraceusademo.exe and observe
the rapidly spinning menu items and corrupted audio output.
$ sha1sum bigrace.zip
fd5cbfc5da9dd29a010cb02a1f847a753a65c2b2 bigrace.zip
The demo and full game both work perfectly in Win 7 x64 on the same hardware.
I tested in wine 1.0.1, 1.2.3, 1.3.26 and some versions in between. The problem
was less pronounced in 1.0.1 (likely due to worse overall performance).
I'll attach the output from 1.3.26, though the only relevant line appears to be
the following, which seems to be a likely culprit for the problem:
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x1557b0, flags 0x1, event (nil)
stub!
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https://bugs.winehq.org/show_bug.cgi?id=47229
Bug ID: 47229
Summary: gog.com - The Void: crashes when entering two game
locations
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
Created attachment 64501
--> https://bugs.winehq.org/attachment.cgi?id=64501
Output log of wine before crashing
Video game The Void (GOG edittion) crashes with "Unhandled page fault on read
access to 0x00000000 at address 0x1953eb7" in the same locations every time.
It's make finish game impossible. There are at least two problem places at
game.
See more in attachment log.
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