https://bugs.winehq.org/show_bug.cgi?id=53163
Bug ID: 53163
Summary: ts!us papy.exe: crashes with an win32 function failed
error regarding Graphics_DisplayM.cpp
Product: Wine
Version: 7.10
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laymondfleming1005(a)gmail.com
Distribution: ---
Created attachment 72601
--> https://bugs.winehq.org/attachment.cgi?id=72601
I don't know how to describe the attachment here
ts!us papy.exe fails to convert with wine 7.10 and shows a Win32 function
failed error and shows the error log with an unhandled exception error
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https://bugs.winehq.org/show_bug.cgi?id=53415
Bug ID: 53415
Summary: Abbyy Finereader 14 installs but does not start.
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reychango(a)gmail.com
Distribution: ---
Created attachment 72808
--> https://bugs.winehq.org/attachment.cgi?id=72808
Log error
The installation is carried out normally, but when starting the Wine
application it reports an error, whose log is attached.
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=3952
--- Comment #80 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> ---
Phantasy Star Online 2 works with Proton now, and it uses GameGuard.
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dev(a)taibsu.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dev(a)taibsu.de
--- Comment #79 from dev(a)taibsu.de ---
I've been desperately trying to get L2 working on my Ubuntu 22.04 using Lutris
and Wine.
What I know so far is when changing the hosts file entry for
l2authd.lineage2.com to another IP the game won't even start but will be stuck
at the splash screen. When removing the entry, the game will start with a
GameGuard error. maybe this information will help someone here.
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https://bugs.winehq.org/show_bug.cgi?id=53075
Bug ID: 53075
Summary: Spitfire Audio App 3.3.23: crashes/freezes after login
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nonamedboy(a)outlook.com
Distribution: ---
Created attachment 72495
--> https://bugs.winehq.org/attachment.cgi?id=72495
Archive containing logs and a screenshot
System information
------------------
Distribution : Kubuntu 22.04 LTS
Kernel : 5.15.0-30-generic
Architecture : x86_64
CPU : Intel Core i7-12700F
Wine version : wine-7.9 / 7.9~jammy-1
Wine package name : wine-devel
Wine package source :
https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources
Installed programs : * Microsoft Visual C++ 2015-2019 Redistributable (x64) -
14.29.30139 [installed by Spitfire Audio]
* Spitfire Audio version 3.3.23
* Wine Mono Runtime 7.2.0
* Wine Mono Windows Support 7.2.0
Changed Settings : Wine Windows version (7, 8, 8.1, 10)
Application information
-----------------------
Application : Spitfire Audio App
Application version : 3.3.23
Official URL :
https://www.spitfireaudio.com/library-manager/download/win/Archive.org URL :
https://web.archive.org/web/20220524211003/https://d1t3zg51rvnesz.cloudfron…
AppDB URL :
https://appdb.winehq.org/objectManager.php?sClass=application&iId=19759
Installation path : "~/.wine/drive_c/Program Files/Spitfire Audio/"
Installer file name : SpitfireAudio-Win-3.3.23.exe
Installer SHA1 : cf91f0ff1a60a3b0584b8587b78105100eb0b4d0
Executable file name: Spitfire Audio.exe
Executable SHA1 : b5370fb6fbf3926d48dfee23817e043ff35a4f72
Bug information
---------------
Type of bug : crash/freeze; could be regression - AppDB indicates a
silver rating with 7.2-staging
Symptom : the application does either crash or not respond (seems
to be random) and has to be terminated forcefully
Condition : during startup, after login
Last error message : 01b4:err:sync:RtlpWaitForCriticalSection section
00000000002300C8 "dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 01b4, blocked by 0100, retrying (60 sec)
Steps to reproduce the bug
--------------------------
0. Reset the default wine prefix
1. Install the Spitfire Audio App in the default wine prefix
2. Open Terminal here: "~/.wine/drive_c/Program\ Files/Spitfire\ Audio/"
3. Run Spitfire Audio.exe: "wine Spitfire\ Audio.exe"
4. Click on "DECLINE" when asked about data collection
5. Enter username and password (free account needed)
6. Click on "LOGIN"
7. You will see the loading screen (circle shaped bar) fill to about 50%-100%,
then the application will either crash or not respond
Attachments
-----------
wine_bug_report_spitfire.zip:
- app_log.txt : contains the logs created by Spitfire Audio
App
- bug_info.txt : contains this description
- Screenshot_20220524_225202.png: a screenshot of the frozen Spitfire Audio
App
- wine_log.txt : contains the logs created by wine
Checklist
---------
- bug writing guidelines : checked
- most frequently reported bugs : no match found
- known issues : may be related to
https://bugs.winehq.org/show_bug.cgi?id=31882
- regression test : N/A
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https://bugs.winehq.org/show_bug.cgi?id=53399
Bug ID: 53399
Summary: DS emulator issues control configuration will not open
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Hinson_jd16(a)yahoo.com
Distribution: ---
When I try to configure the controls on the Desume emulator it keeps crashing
the emulator. How do I fix this?
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https://bugs.winehq.org/show_bug.cgi?id=52840
Bug ID: 52840
Summary: Vulkan fails to initialize for 32-bit processes due to
ENOMEM while trying to map shared libraries
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
This can result in subtle failures down the line. In my case it resulted in a
variation on bug 52508.
This was a huge game of "any one of you should have screamed an error condition
at me, but you didn't", and as a result this took me several hours to debug.
Kind of annoyed at that one.
Anyway, the root of the problem is that we reserve almost the entire address
space. We reserve everything above 0x80000000 because we don't want win32
memory to get mapped there, and we reserve the entire range between
0x00010000-0x68000000 for... some reason?
And for me, this doesn't leave enough space to load everything that the Vulkan
driver needs. The final straw was a failure to reserve 27 MiB for
libicudata.so.
Normally this isn't a problem, because we release the low area, but all of this
happens during DLL initialization (winex11.drv.so specifically), and we don't
release the low area until after all DLLs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=43743
Bug ID: 43743
Summary: No 3D graphics in Wolcen: Lords of Mayhem
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59232
--> https://bugs.winehq.org/attachment.cgi?id=59232
Log of Wolcen - Wine 2.17 Staging (~14mb unpacked)
Wolcen: Lords of Mayhem is a Steam-hosted DX11 game, using CryEngine.
As the DX11 implementation has been improved in Wine, the graphics stopped
working at some point after Wine 2.3.
I have attached a log file which may indicate well enough about the root reason
of the issue (Should I still run a regression test?)
Wine complains *a lot* about the following:
err:d3d:wined3d_debug_callback 0x1b309e40: "GL_INVALID_ENUM error generated.
Invalid primitive mode.".
P.S. There are already an open ticket for corrupted graphics in this game (bug
42729), but this issue is about "No graphics at all". GUI graphics (menus etc.)
are still okay.
I guess this bug must be resolved after getting into bug 42729.
-------------------------
Clean Wine Staging 2.17 64-bit prefix, no CSMT
Steam client
Nvidia GTX 760M (driver version: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=53404
Bug ID: 53404
Summary: Wine should track each Wine prefix with multiple
.desktop files and several values in [Default
Applications] group
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abacadacaba(a)gmail.com
Distribution: ---
Most apps have GUI anyway.
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https://bugs.winehq.org/show_bug.cgi?id=53063
Bug ID: 53063
Summary: SPORE crashes at launch after
4a98b07c4bcc35a698448261478ba856c149cbea
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: huw(a)codeweavers.com, zzhang(a)codeweavers.com
Regression SHA1: 4a98b07c4bcc35a698448261478ba856c149cbea
Distribution: ---
winedbg doesn't seem to be able to get a backtrace, but the crash is inside of
glTexSubImage2D(), called from wined3d_create().
The application does seem to use D3DKMT APIs directly, but not that one, and it
crashes before getting to that point.
I'm currently debugging this.
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https://bugs.winehq.org/show_bug.cgi?id=52590
Bug ID: 52590
Summary: Nvidia Geforce Now Crashing on Installation
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kcexton01+winehq(a)gmail.com
Distribution: ---
Created attachment 71917
--> https://bugs.winehq.org/attachment.cgi?id=71917
wine console errors and warnings
After launching the installer for nvidia geforce now the installer crashes with
an error prompt saying "Nvidia Installer Failed".
running on Debian 10.11 Buster.
Attached is the application error prompt, the logs with only error messages,
and the logs with no fixme-prompts.
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https://bugs.winehq.org/show_bug.cgi?id=4619
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |24b64534e592e47e5cac70e497a
| |98c0ddbc3941b
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Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |24b64534e592e47e5cac70e497a
| |98c0ddbc3941b
Component|-unknown |winsock
Version|unspecified |0.9.
Severity|critical |normal
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https://bugs.winehq.org/show_bug.cgi?id=53195
Bug ID: 53195
Summary: ext-ms-win-ntuser-sysparams-ext-l1-1-1 missing
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: etaash.mathamsetty(a)gmail.com
Distribution: ---
this is really really really easy to fix, in fact I have a diff right here
diff --git a/dlls/apisetschema/apisetschema.spec
b/dlls/apisetschema/apisetschema.spec
index b13d00f..ec54efd 100644
--- a/dlls/apisetschema/apisetschema.spec
+++ b/dlls/apisetschema/apisetschema.spec
@@ -377,6 +377,7 @@ apiset ext-ms-win-ntuser-server-l1-1-0 = user32.dll
apiset ext-ms-win-ntuser-string-l1-1-0 = user32.dll
apiset ext-ms-win-ntuser-synch-l1-1-0 = user32.dll
apiset ext-ms-win-ntuser-sysparams-ext-l1-1-0 = user32.dll
+apiset ext-ms-win-ntuser-sysparams-ext-l1-1-1 = user32.dll
apiset ext-ms-win-ntuser-touch-hittest-l1-1-0 = user32.dll
apiset ext-ms-win-ntuser-uicontext-ext-l1-1-0 = user32.dll
apiset ext-ms-win-ntuser-window-l1-1-4 = user32.dll
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https://bugs.winehq.org/show_bug.cgi?id=46090
Bug ID: 46090
Summary: TopoEdit tool from Windows 10 SDK (10.0.17763.x) needs
'ext-ms-win-shell-comctl32-init-l1-1-0.dll' stub dll
Product: Wine
Version: 3.19
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ext-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
root cause of bug 46089 (" TopoEdit tool from Windows 10 SDK (10.0.17763.x)
crashes in ntdll.LdrResolveDelayLoadedAPI during resolver failure (NULL dll
failure hook)") is the missing dll.
Encountered while playing with some 64-bit ARM apps from Win10 SDK (running in
qemuarm64 machine). Most likely present with x86_64 Wine too.
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+process,+module,+ntdll wine64 ./topoedit.exe
>>log.txt 2>&1
...
002b:Ret PE DLL (proc=0x180035d70,module=0x180000000
L"tedutil.dll",reason=PROCESS_ATTACH,res=0x22fc48) retval=1
002b:trace:module:process_attach (L"tedutil.dll",0x22fc48) - END
002b:trace:module:process_attach (L"topoedit.exe",0x22fc48) - END
002b:Starting process
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64\\topoedit.exe"
(entryproc=0x14001ddb0)
...
002b:Call KERNEL32.LoadLibraryExW(140020a08 L"TEDUTIL.dll",00000000,00000000)
ret=140012c64
...
002b:Ret KERNEL32.LoadLibraryExW() retval=180000000 ret=140012c64
002b:Call
ntdll.LdrResolveDelayLoadedAPI(140000000,140022588,00000000,7b43da8c,140027010,00000000)
ret=14001e8fc
002b:fixme:module:LdrResolveDelayLoadedAPI (0x140000000, 0x140022588, (nil),
0x7b43da8c, 0x140027010, 0x00000000), partial stub
002b:trace:module:load_dll looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll" in
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
...
002b:trace:module:get_load_order looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:get_load_order got hardcoded default for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:load_builtin_dll Trying built-in
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:warn:module:load_builtin_dll cannot open .so lib for builtin
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll":
/home/focht/projects/wine/mainline-install-aarch64/bin/../lib64/wine/ext-ms-win-shell-comctl32-init-l1-1-0.dll.so:
cannot open shared object file: No such file or directory
002b:warn:module:load_dll Failed to load module
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"; status=c0000135
002b:trace:seh:raise_exception info[0]=0000000000000000
002b:trace:seh:raise_exception info[1]=0000000000000000
002b:trace:seh:call_stack_handlers calling handler at 0x7b4d6330 code=c0000005
flags=0
002b:Call ntdll.NtCurrentTeb() ret=7b466c40
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b466c40
002b:Call ntdll.NtCreateEvent(0022edf0,001f0003,0022edf8,00000000,00000000)
ret=7b466f00
002b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b466f00
002b:Call ntdll.NtCurrentTeb() ret=7b4c5924
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b4c5924
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002b), starting debugger...
...
System information:
Wine build: wine-3.19-117-g4852130c82
Platform: arm64
Version: Windows 8.1
Host system: Linux
Host version: 4.14.67-yocto-standard
--- snip ---
Further information:
https://www.geoffchappell.com/studies/windows/win32/apisetschema/history/se…
("API Sets Added For Windows 10.0 - Geoff Chappell")
$ sha1sum 17763.1.180914-1434.rs5_release_WindowsSDK.iso
e702b5e5f2597d01eaee1eb1be7a34b0da0b6211
17763.1.180914-1434.rs5_release_WindowsSDK.iso
$ du -sh 17763.1.180914-1434.rs5_release_WindowsSDK.iso
815M 17763.1.180914-1434.rs5_release_WindowsSDK.iso
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41388
Bug ID: 41388
Summary: Sling TV: Windows 7 app displays a black window and
crashes on startup
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dannydubyav2.0(a)gmail.com
Distribution: ---
Created attachment 55741
--> https://bugs.winehq.org/attachment.cgi?id=55741
Sling TV terminal output
I installed the Windows-7-and-up version of Sling TV's channel-watching app.
(there's also the Win10-only app, but I'm not sure if that's even a win32api
program)
Upon running it, it just brings up a black window and crashes. Doesn't even get
as far as prompting me to login or showing the list of channels.
Download Link: http://webapp.movetv.com/player/win/slingtv.msi
Install Location: ~/.wine/drive_c/users/Public/Application Data/Sling
Distro: Gentoo
Kernel: 4.7.4
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https://bugs.winehq.org/show_bug.cgi?id=52822
Bug ID: 52822
Summary: Roblox Studio Memory Leaks when play testing. Poor
performance during general usage.
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stayblue(a)tutanota.com
Distribution: ---
This has been a headache of an issue for a while now and has been one of the
reasons why it has been so hard for me and many others to fully switch to
Linux.
The Roblox Studio is a poorly optimized application to begin with, however, I
didn't expect it to run this poorly on Linux compared to Windows. I have tried
using different renderers such as DXVK and DX11 and found that Vulkan has the
best performance for me. OpenGL basically doesn't work all together with menus
being basically broken.
This bug is a bit hard to show on any sort of video, so I'll try to describe it
as best as I can. There are a lot of bugs with the Roblox Studio application.
Some of which being slow loading menus, typing with the script editor being
poor, and insanely slow load times.
One of the biggest annoyances is play testing which is somewhat okay during the
first run-through but after stopping the performance of the Studio application
becomes abysmal.
The bigger the game is, the less performant the Studio is and the more often
these bugs occur (to be expected).
If there is something else I can supply to help with fixing this long-standing
issue please let me know.
Download Link: https://www.roblox.com/create
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https://bugs.winehq.org/show_bug.cgi?id=53397
Bug ID: 53397
Summary: Newsleecher crashes on right-click
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)yahoo.com
Distribution: ---
Created attachment 72788
--> https://bugs.winehq.org/attachment.cgi?id=72788
crash log
After upgrading from wine.x86_64 7.2-1.fc36 to wine.x86_64 7.12-2.fc36,
newsleecher crashes every time I right-click to bring up a menu. Downgrading
back to 7.2-1 successfully works around this problem.
Console log of the crash attached.
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https://bugs.winehq.org/show_bug.cgi?id=53395
Bug ID: 53395
Summary: Crash in OpenGL Stack of current X11/MESA - sometimes
in Wow.exe v3.5.2
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: juergen.sauer(a)automatix.de
Distribution: ---
Created attachment 72787
--> https://bugs.winehq.org/attachment.cgi?id=72787
Sometimes, Starting Wow.exe -opengl via current Mesa/Amd GPU
Running Wow.exe (Version 3.5.2 via Rising Gods, Free/your're able to test by
your self), using wine-7.12 (Staging), causes sometimes on first start an
Access Error in Memory, see backtrace.txt below.
2nd start and running the Wow.exe runs fine.
But sometimes, by moving around, seeing new Objects, the Programm may crash.
Distritution: Arch Linux, Current today fresh updated
Kernel: Linux pc6 5.18.12-arch1-1 #1 SMP PREEMPT_DYNAMIC Fri, 15 Jul 2022
15:33:02 +0000 x86_64 GNU/Linux
Versions: mesa 22.1.3-1, vulkan-mesa-layers 22.1.3-1, lib32-mesa 22.1.3-1,
amd-ucode 20220708.be7798e-1, amdcovc 0.4.1.1-1, amdvlk 2022.Q2.3-1,
lib32-amdvlk 2022.Q2.3-1, xf86-video-amdgpu 22.0.0-1, xorg-server 21.1.4-1
wine-staging 7.12-1
wine Environment:
export WOWDIR="/usr/games/wotlk"
export LC_ALL="de_DE.UTF-8"
export WINE="wine"
export WINEPREFIX="$WOWDIR/.wow"
export WOW="Wow.exe"
export WOWOPTS="-uid wow_dede -opengl"
# Open GL // Driver
export MESA_SHADER_DISK_CACHE=false
unset GALLIUM_DRIVER
We could reproduce on all Systems running an AMDGPU.
To Reproduce by yourself, you may get a Client and Account for testing
@risig-gods.de (for free, registration nessesary)
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https://bugs.winehq.org/show_bug.cgi?id=45263
Bug ID: 45263
Summary: wine coredump since KPTI code introduction on
OpenIndiana
Product: Wine
Version: 3.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Since introduction of KPTI code in Openindiana Hipster, wine coredump for
anything else than --version :
$ wine --version
wine-3.9
$ winecfg
trace:virtual:NtAllocateVirtualMemory ffffffff 7ffe0000 00010000 3000 00000004
trace:virtual:VIRTUAL_DumpView View: 7ffe0000 -
7ffefffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 7ffe0000 - 7ffeffff c-rw-
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00000230 101000 00000004
trace:virtual:map_view got mem in reserved area 3ffff000-40000000
trace:virtual:VIRTUAL_DumpView View: 3ffff000 -
3ffffffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3ffff000 - 3fffffff c-rw-
trace:ntdll:RtlInitializeBitMap (7ffde42c,3ffff044,64)
trace:ntdll:RtlInitializeBitMap (7ffde434,3ffff154,1024)
trace:ntdll:RtlInitializeBitMap (7ffde43c,3ffff21c,128)
trace:ntdll:RtlSetBits (7ffde42c,0,1)
trace:ntdll:RtlSetBits (7ffde43c,0,1)
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00004000 101000 00000004
trace:virtual:map_view got mem in reserved area 3fff8000-3fffc000
trace:virtual:VIRTUAL_DumpView View: 3fff8000 -
3fffbffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3fff8000 - 3fffbfff c-rw-
Segmentation Fault (core dumped)
Booting to old kernel, b(oot)e(environment) in solaris jargon and wine works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=4713
temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #34 from temp82(a)luukku.com ---
still valid wine-7.13
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https://bugs.winehq.org/show_bug.cgi?id=53258
Bug ID: 53258
Summary: Playground Sessions crashes during startup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: install1ball(a)gmail.com
Distribution: ---
Created attachment 72637
--> https://bugs.winehq.org/attachment.cgi?id=72637
Playground Sessions crash backtrace
The Playground Sessions piano teaching app crashes during startup before the
splash page and audio introduction are displayed.
My Environment:
CPU - x86_64
O/S - Fedora 36 - Kernel 5.18.5-200.fc36.x86_64
Wine - wine-7.10 (Staging)
Playground Sessions - Version 2.5 (Their only version)
The problem started after a fresh install of Fedora 36 that brought wine to
version 7.10-staging. Tried restoring the old .wine directory from backup as
well as a fresh download/install of Playground Sessions.
The program can be downloaded here.
https://www.playgroundsessions.com/windows
The software is proprietary and subscription-based, but it crashes well before
the authentication screen is presented.
I first reported this last year as Bug 52290 and it was closed as fixed. It
looks like something within WINE may have changed and broke it again.
Playground Sessions still working with WINE on Fedora 35, kernel
5.16.16-200.fc35.x86_64 and WINE 7.2(Staging)
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https://bugs.winehq.org/show_bug.cgi?id=53389
Bug ID: 53389
Summary: Kane and Lynch: Dead Men Crashes While Loading First
Level
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 72779
--> https://bugs.winehq.org/attachment.cgi?id=72779
Log File of Crash
Kane and Lynch: Dead Men launches fine but when you go to start a new game it
crashes while loading the first level. I am using the GOG version of the game
and it is version 1.0.0.129 of the game. It always crashes at the exact same
moment about a quarter of the way loaded. I have attached a log file.
My System:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Mesa 22.1.3 | Manjaro
21.3.4 | Mate 1.26.0 | Kernel 5.18.12-3-MANJARO | Wine 7.13
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