http://bugs.winehq.org/show_bug.cgi?id=58378
Bug ID: 58378
Summary: VirtualBox 4.3.40: Crash on start
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Install VirtualBox 4.3.40
https://download.virtualbox.org/virtualbox/4.3.40/VirtualBox-4.3.40-110317-…
Installer faces https://bugs.winehq.org/show_bug.cgi?id=56815 but installs
When starting Virtual Box log shows :
wine VirtualBox.exe
002c:fixme:winediag:loader_init wine-staging 10.10 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"HalSendSoftwareInterrupt" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeIpiGenericCall" not found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeQueryInterruptTimePrecise"
not found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeQuerySystemTimePrecise" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"PsIsProtectedProcessLight" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"ZwAlpcCreatePort" not found
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
00000001004112D3 (thread 0098), starting debugger...
00c0:err:ole:start_rpcss Failed to start RpcSs service
00b8:err:ole:start_rpcss Failed to start RpcSs service
00c0:err:ole:start_rpcss Failed to start RpcSs service
00a8:fixme:dbghelp:elf_search_auxv can't find symbol in module
00a8:fixme:dbghelp:elf_search_auxv can't find symbol in module
003c:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"VBoxDrv"
failed to start: 1053
0024:fixme:winediag:loader_init wine-staging 10.10 is a testing version
containing experimental patches.
0024:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
wine: Unhandled page fault on read access to 000000000000000F at address
00000001400169AB (thread 018c), starting debugger...
0194:fixme:dbghelp:elf_search_auxv can't find symbol in module
0194:fixme:dbghelp:elf_search_auxv can't find symbol in module
then Debugger opens and shows:
Unhandled exception: page fault on read access to 0x000000000000000f in 64-bit
code (0x000001400169ab).
Register dump:
rip:00000001400169ab rsp:000000000011ea50 rbp:000000000011eb50 eflags:00010246
( R- -- I Z- -P- )
rax:00000000fffffff2 rbx:00000000000001f5 rcx:000000000000004b
rdx:000000014007c974
rsi:00000000000001f6 rdi:00000000000001f6 r8:00000001400aa7a0
r9:00006fffffa20080 r10:00006fffffa63000
r11:00000000001c1000 r12:000000014007d000 r13:00000001400aa6ec
r14:0000000000000000 r15:0000000000000960
Stack dump:
0x0000000011ea50: 00000001400aa7a0 000000000011eb50
0x0000000011ea60: 0000000000000001 00000001400aa7c8
0x0000000011ea70: 0000000000000000 0000000000000000
0x0000000011ea80: 0000000000000000 0000000000000000
0x0000000011ea90: 0000000000000000 0000000000000000
0x0000000011eaa0: 0000000000000000 0000000000000000
0x0000000011eab0: 0000000000000000 0000000000000000
0x0000000011eac0: 0000000000000000 0000000000000000
0x0000000011ead0: 0000000000000000 0000000000000000
0x0000000011eae0: 0000000000000000 0000000000000000
0x0000000011eaf0: 0000000000000000 0000000000000000
0x0000000011eb00: 0000000000000000 0000000000000000
Backtrace:
=>0 0x000001400169ab in virtualbox (+0x169ab) (0x0000000011eb50)
1 0x00000140007044 in virtualbox (+0x7044) (0000000000000000)
2 0x006fffffa34949 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[/usr/src/packages/BUILD/dlls/kernel32/thread.c:61] in kernel32
(0000000000000000)
3 0x006fffffc0fdb3 in ntdll (+0xfdb3) (0000000000000000)
0x000001400169ab virtualbox+0x169ab: movb 0xf, %al
Modules:
Module Address Debug info Name (10
modules)
PE 140000000- 1400ee000 --none-- virtualbox
PE-Wine 6fffff3d0000- 6fffffa0b000 Deferred kernelbase
PE-Wine 6fffffa20000- 6fffffbe1000 Dwarf-4 kernel32
PE-Wine 6fffffc00000- 6ffffffe3000 Dwarf-4 ntdll
ELF 720518afd000- 720518c00000 Export ntdll.so
ELF 720518c00000- 720518e20000 Deferred libc.so.6
ELF 720518e60000- 720518ea0000 Deferred liblzma.so.5
ELF 720518ea0000- 720518ebb000 Deferred libunwind.so.8
ELF 720518ed4000- 720518f12000 Deferred
ld-linux-x86-64.so.2
ELF 720518f12000- 720518f17000 Deferred <wine-loader>
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http://bugs.winehq.org/show_bug.cgi?id=23193
Summary: wine notepad: Slow to open large files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=28858)
--> (http://bugs.winehq.org/attachment.cgi?id=28858)
Long text file (3.1M uncompressed)
gunzip the attached file and open it in notepad. For me, it takes > 5 seconds
to open on a quadcore. WinXP notepad (both virtualbox and native) will open it
instantly.
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https://bugs.winehq.org/show_bug.cgi?id=37789
Bug ID: 37789
Summary: cmd.exe /c cannot handle "(" and ")" characters in a
full script path name
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 50334
--> https://bugs.winehq.org/attachment.cgi?id=50334
Various cmd executions discussed in the report using WINEDEBUG='+cmd'.
Far Cry 4 (which requires at least a 64-bit Windows 7 prefix) fails to call a
bash script on launch:
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat /silent' as an internal or external
command, or batch script.
Sure enough, calling it manually (even without the /silent argument) results in
the same error:
$ wine cmd.exe /c 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\GEFirewall.bat'
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat' as an internal or external command, or
batch script.
Suspicious of the ( and ) characters in the URL, I tried copying the
GEFirewall.bat to the path 'C:\Program Files\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\' (which doesn't normally exist but I
manually created it).
$ wine cmd.exe /c 'C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Far Cry
4\Support\Software\GEFirewall.bat'
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\FarCry4.exe" L"FarCry4" L"ENABLE"
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\IGE_WPF64.exe" L"FarCry4-IGE" L"ENABLE"
The script ran perfectly.
One more test to confirm my sanity:
$ wine explorer.exe 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software'
This opened the directory in explorer fine. Only cmd.exe /c ... seems to show
this issue.
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http://bugs.winehq.org/show_bug.cgi?id=58367
Bug ID: 58367
Summary: Megadownload - Does not start due to tzres.dll
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
MegaDownload 1.7 - https://softradar.com/megadownloader/download/1.7/
Does not start due to tzres.dll
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https://bugs.winehq.org/show_bug.cgi?id=47024
Bug ID: 47024
Summary: Pen pressure does not register full range
Product: Wine-staging
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: metichi(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64183
--> https://bugs.winehq.org/attachment.cgi?id=64183
Pressure graphs by wine staging version
Using drawing tablets in the wine staging version 4.6 makes the pressure
readings top at about 10% of the input range, while still responsive within it.
I have tested it using Clip Studio Paint version 1.8.7 on ubuntu 18.04.
I tried 2 tablets, a wacom pencil small (using the wacom drivers installed by
default in ubuntu) and a Huion Kanvas GT191 (using digimend drivers v9) with
identical results.
Attached are the pressure suggestions made by CSP while calibrating the
pressure range
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http://bugs.winehq.org/show_bug.cgi?id=33056
Bug #: 33056
Summary: Tablet stylus pressure works in Manga Studio 5 until a
focus or key event occurs
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aardvark(a)krl.com
Classification: Unclassified
Unlike prior versions, the tablet stylus pressure works for Manga Studio 5;
however, if a key is pressed or the pen goes out of the window and back in,
lines drawn either draw nothing (no pressure?) or are drawn blobby (saw-tooth
pressure) like a chain of tear-drops.
The cursor displayed often jitters between two different cursors (e.g. a small
circle and a large one or a circle and an arrow). This leads me to believe that
it's swapping between two pointing devices, most likely the mouse and the
stylus.
Maybe related to 15443 and other pen pressure bugs.
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https://bugs.winehq.org/show_bug.cgi?id=43612
Bug ID: 43612
Summary: Running on Unsupported OS. OS is not Windows 7 or
later
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrnoboost(a)mailinator.com
Distribution: ---
Created attachment 59028
--> https://bugs.winehq.org/attachment.cgi?id=59028
Error: Running on Unsupported OS. OS is not Windows 7 or later
​Setup & Installation
1. Installed Wine-2.15 staging via package installer
2. pass in WINEARCH=win32 and WINEPREFIX=[some perfix] to winecfg. Directory is
not pre-made, so Wine created the directory and did the work.
3. chose Windows 7 and enabled CSMT, VAAPI, EAX under "Staging" tab in winecfg
3. Used Winetricks to install vcrun 2005 - 2015, vcrun6, vcrun6sp6; msxml4 and
6;msc40 and 42 to run Clip Studio Paint 1.6.2
Installed Clip Studio Paint 1.6.2 and started the software with stylus on
tablet ready for use.
Running the software
I got an error saying "Running on unsupported OS. OS is not Windows 7 or later"
--- This software runs on Windows 7. I ran this software on a Windows 7 64bit
machine before.
Clicked passed it, and the workspace loads but I couldn't draw on the canvas. I
get no response from either stylus nor mouse.
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https://bugs.winehq.org/show_bug.cgi?id=54492
Bug ID: 54492
Summary: Clip Studio Paint - Modifier Keys break stylus input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidibus(a)gmail.com
Distribution: ---
When drawing in Clip Studio paint, hitting modifier keys like Ctrl Shift Alt
etc will cause the cursor to glitch and start rapidly flashing between
different input methods.
Can only be fixed by restarting the program, but holding down a different
modifier key pauses the glitching.
This occured on multiple Arch based systems (Manjaro and SteamOS) with an
Artist 15.6.
I have tested this with both the built in libwacom (I think) drivers, and
XP-Pen's own drivers, no change in the behaviour.
The behaviour does NOT occur with a mouse. It is only with a stylus.
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https://bugs.winehq.org/show_bug.cgi?id=57623
Bug ID: 57623
Summary: Approach welcome screen does not appear when rub from
a virtual desktop
Product: Wine-staging
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Lotus Approach N99.8.0208.0800 (Smart Suite)
Fedora 41
Xfce 4.18
screen resolution: 4096x2160
Reproduced under:
WineHQ Staging:
wine-staging-10.0.rc3-1.1.x86_64
winehq-staging-10.0.rc3-1.1.x86_64
Wine Staging Fedora repo:
wine-9.15-1.fc41.x86_64
wine-9.15-1.fc41.i686
When Lotus Approach is started from a terminal directory, the welcome screen
pops up.
$ wine approach
But when Lotus Approach is started as a "virtual Desktop", it does not.
$ cd .wine/drive_c/lotus/approach/
$ wine explorer /desktop approach
From Xfce Launcher:
bash -c "cd $HOME/.wine/drive_c/lotus/approach; wine explorer
/desktop=`date +%%H:%%M:%%S`_wine_virtual_desktop_1680x1050,1680x1050
approach.exe"
If you open a database, then close it, the welcome screen does pop up. I will
attach a video of it.
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http://bugs.winehq.org/show_bug.cgi?id=19712
Summary: Template text instead of usual information in
VirtualBox installer
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=23024)
--> (http://bugs.winehq.org/attachment.cgi?id=23024)
Screenshot that illustrates the problem
Text labels are filled with a template text instead of components description,
installation path, size, etc. in VirtualBox 2.2.4 installer. Text in label (1)
substitutes with proper content after selecting component in the tree, and text
in label (3) substitutes with proper text after selecting installation path in
"Browse" dialog.
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https://bugs.winehq.org/show_bug.cgi?id=56815
Bug ID: 56815
Summary: Virtualbox installer fails to install
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svengrewe(a)posteo.de
Distribution: ---
Used Wine version: 9.10
The Virtualbox installer is broken. It fails to install with GUI and in silent
mode.
I tested the installer for Virtualbox version 4.3.12, 5.2.44 and 6.0.10.
Installing .Net Frameworks doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=58370
Bug ID: 58370
Summary: Failed CreateRoundRectRgn and CreateEllipticRgn
rendering
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78779
--> http://bugs.winehq.org/attachment.cgi?id=78779
Screenshot from Wine (KO)
Test using : https://jira.reactos.org/secure/attachment/42081/Area.exe
CreateRoundRectRgn and CreateEllipticRgn rendering is inconsistent compared to
the one from Windows
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http://bugs.winehq.org/show_bug.cgi?id=58368
Bug ID: 58368
Summary: Hammer++ texture window and browser broken
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luka05(a)bk.ru
Distribution: ---
Created attachment 78772
--> http://bugs.winehq.org/attachment.cgi?id=78772
Texture browser with severe artifacting, rendering it unusable
The texture browser seems to have heavy artifacting, smearing everything as you
scroll it. Also affects the face edit window, where the window that displays
currently selected texture shows garbage instead.
Happens with both DXVK and WineD3D.
Tested in TF2 (64bit) and Source SDK 2013 Singleplayer (32bit) Hammer++
versions, affecting both
OS: Arch Linux x86_64
Kernel: Linux 6.14.9-arch1-1
DE: KDE Plasma 6.3.5
WM: KWin (X11)
CPU: Intel(R) Core(TM) i5-9400F (6) @ 4.10 GHz
GPU: NVIDIA GeForce GTX 1050 Ti [Discrete]
Hammer++ for TF2 download:
https://github.com/ficool2/HammerPlusPlus-Website/releases/download/8869/ha…
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http://bugs.winehq.org/show_bug.cgi?id=30773
Bug #: 30773
Summary: Nibud C@shflow Manager 4 not starting
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cumulus0007(a)gmail.com
Classification: Unclassified
Nibud C@shflow Manager is an application to manage your finances and personal
budgets.
The application shows a welcome screen, where one can choose to evaluate or to
buy a license. When evaluation is started, it tries to import settings from
other applications. Once this is finished, the application reports an error has
occured and the application must close. No further information is provided.
fixme:ole:CoInitializeSecurity (0x45ae00,-1,(nil),(nil),6,2,(nil),64,(nil)) -
stub!
err:ole:CoGetClassObject class {24e669e1-e90f-4595-a012-b0fd3ccc5c5a} not
registered
err:ole:CoGetClassObject no class object {24e669e1-e90f-4595-a012-b0fd3ccc5c5a}
could be created for context 0x1
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: kan gedeeld
objectbestand niet openen: Bestand of map bestaat niet
fixme:shell:FileIconInit (true)
fixme:hnetcfg:fw_manager_GetIDsOfNames 0x2ca9e40
{00000000-0000-0000-0000-000000000000} 0x32f880 1 1043 0x32f8c4
fixme:resource:GetGuiResources (0xf8,0): stub
Wine 1.5.5
Linux 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012 x86_64
x86_64 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=56713
Bug ID: 56713
Summary: Vampire: The Masquerade - Bloodlines Vampire.exe
process keeps lingering
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
After quitting Vampire: The Masquerade - Bloodlines, the "Vampire.exe" process
keeps lingering and must be killed or it will keep running endlessly.
This is especially noticeable when running the game in a virtual desktop,
because the virtual desktop will keep lingering too until the "Vampire.exe"
process is killed.
Despite the bug metadata being set to WINE 9.8, the current 9.9 build is
affected too (but is not proposed when opening a new bug report).
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https://bugs.winehq.org/show_bug.cgi?id=56676
Bug ID: 56676
Summary: native wayland resolution with 32bit games on wow64
grabs input
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Enabling wow64 (64bit wine without separate 32bit) to get native wayland wine
running seems to have issues when rescaling input. Fallout 3 and KOTOR have
similar related issues.
Fallout 3 - if you are at a different resolution than what is set in the ini,
the game opens a popup saying to run the launcher because your input does not
support the resolution. This popup seems to freeze all input related to the
window manager (labwc), where the mouse is locked and keyboard shortcuts will
not work. You can use tab/arrows to press the 'ok' button which will close the
popup. Changing to the resolution with wlr-randr to match the ini file runs
fine afaict.
KOTOR - this game changes resolution a lot for startup and cutscenes. It also
has a lower resolution compared to most games and does not hit 1080p. Similarly
input is trashed and does not work as expected. The game does not start. I
assume if the game did start it would constantly want to change resolution for
cutscenes.
Using XWayland does not appear to have the same issues. But it does not change
resolution appropriatey (and with it, refresh rate).
I was only able to get 32bit games running under native wine+wayland with the
wow64 mode. Not sure if I missed something with the build or if 32bit is not
properly set up yet. KOTOR had an error about using the null/noa(?) driver.
Fallout 3 just didn't run, assert(!status) for vkCreateInstance at
winevulkanloader.c:271
I can file separate bug for resolution scaling in wayland vs the input grab.
System
- kernel 6.9.0
- wine 9.8
- void linux
- labwc 0.7.2 (wayland wlroots)
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http://bugs.winehq.org/show_bug.cgi?id=58365
Bug ID: 58365
Summary: Rapps, double-clicking the bottom-most entry will
install nearest neighbor
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78763
--> http://bugs.winehq.org/attachment.cgi?id=78763
RAPPS executable under test
Use RAPPS (see attachment - full source code available here
https://github.com/reactos/reactos/tree/master/base/applications/rapps )
Double click on bottom-most entry (Abyss Web Server) and it will erroneously
install will install nearest neighbor (Adove Air), while the bottom-most entry
gets (Abyss Web Server) finally selected.
This problems occurs in Wine 10.10 but NOT in Windows.
Maybe due to https://bugs.winehq.org/show_bug.cgi?id=38881 ?
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https://bugs.winehq.org/show_bug.cgi?id=56743
Bug ID: 56743
Summary: Wine "typo" in traces ... library failing to be loaded
see their 1st letter replaced by a "v".
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76525
--> https://bugs.winehq.org/attachment.cgi?id=76525
traces
Trying to wine mspaint.exe with W2K3 mspaint.exe ... library failing to be
loaded see their 1st letter replaced by a "v". See screenshot
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https://bugs.winehq.org/show_bug.cgi?id=56077
Bug ID: 56077
Summary: [9.0_rc regression] C&C Generals Zero Hour fails to
startup with: err:module:DelayLoadFailureHook failed
to delay load ole32.dll.CLSIDFromString
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herrtimson(a)yahoo.de
Distribution: ---
hey everyone, I've got a wine prefix for C&C Generals which works just fine
with wine-8.0.2. Now that I upgraded to wine-9.0_rc3 for testing, it is pretty
broken:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 184
Current serial number in output stream: 204
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
0024:err:xrandr:xrandr_get_screen_resources Failed to get screen resources.
0024:err:xrandr:xrandr14_get_gpus Failed to get gpus
0024:fixme:exec:SHELL_execute flags ignored: 0x00000100
0024:err:module:import_dll Library coml2.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
0024:err:module:DelayLoadFailureHook failed to delay load
ole32.dll.CLSIDFromString
wine: Call from 7BC42CDC to unimplemented function ole32.dll.CLSIDFromString,
aborting
wine: Unimplemented function ole32.dll.CLSIDFromString called at address
7BC42CDC (thread 0024), starting debugger...
013c:err:xrandr:xrandr_get_screen_resources Failed to get screen resources.
013c:err:xrandr:xrandr14_get_gpus Failed to get gpus
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
user@tuxbox ~ $ 014c:err:seh:NtRaiseException Unhandled exception code c0000005
flags 0 addr 0x7eb4e655
wine client error:14c:
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https://bugs.winehq.org/show_bug.cgi?id=49498
Bug ID: 49498
Summary: In file-open dialog, selecting .lnk shortcut picks
shortcut instead of going to target folder
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
In a Wine file-open dialog, if you double-click a shortcut to a folder (unsure
about file), it sends the shortcut to the program instead of navigating to the
folder.
OpenMPT is one app which expects you to open a .lnk file in a file-open dialog.
The way I found this bug is:
- Install OpenMPT on Windows or Wine.
- Open the View menu and click Setup.
- Click the Keyboard tab, and click "Import Keys...".
If you double-click "More Keymaps", Windows would go to the .lnk target
directory. But Wine returns the .lnk file from the file-open dialog.
Note that OpenMPT uses XP-style file dialogs on Wine because Wine's Vista-style
file dialogs are terrible.
https://github.com/OpenMPT/openmpt/blob/84428b3666d79d197a7bb9f3a9ece0b2ba2…
On Wine, both XP/Vista dialogs don't traverse the .lnk file and instead return
the .lnk path. On Windows, both XP/Vista dialogs traverse the .lnk file.
MFC defines two types of dialogs with a similar C++ API. XP = Common File
Dialog (I think), Vista = Common Item Dialog (COM-based).
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http://bugs.winehq.org/show_bug.cgi?id=33306
Bug #: 33306
Summary: Wine creates FreeDesktop .desktop files when windows
Desktop shortcuts (lnk files) are created
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Mac OS X does not support the freedesktop standard for .desktop files, however
Wine attempts to create one anyway when a Windows shortcut (lnk file) is
created by an installer.
This feature should be disabled on Mac OS X, in place of something which can
generate Mac OS X-compatible shortcuts.
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http://bugs.winehq.org/show_bug.cgi?id=58362
Bug ID: 58362
Summary: Virus The Game doesn't render properly.
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 78754
--> http://bugs.winehq.org/attachment.cgi?id=78754
Console log.txt
When running Virus The Game, the game's menus appear corrupted in most cases.
With different sections of the screen not updating properly. When actually in a
level, most of the UI is missing, and the 3D environment is rendered with bad
texture colors.
See attached images.
Creating the HKCU\Software\Wine\Direct3D\renderer registry value and setting it
to "gdi", makes the UI visible when the player is in a level, but does nothing
to fix the game's broken texture colors, nor does it fix the menus.
This bug occurs regardless of whether or not the game uses it's D3D support or
it's software renderer (Game uses Renderware 2.0. SW rendering is enabled by
renaming RWDL6D3D.DLL in the game's install directory.) Can't really test the
game's GLIDE renderer because none of the wrappers I've tried work under wine.
(dgVoodoo just crashes under wine when enabled, others seem to require a native
ddraw.dll which fails due to missing functions "wine: Call from 7BD45358 to
unimplemented function GDI32.dll.GdiEntry1, aborting".)
Console log attached.
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https://bugs.winehq.org/show_bug.cgi?id=54471
Bug ID: 54471
Summary: Spider-Man The Movie (2022) black cut-scenes
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Hello,
I tried to install Spider-Man The Movie (2022) (CD), intro video and all others
videos are black, but you can hear sound.
The video are encoded with blink codec.
I can reproduce this bug with demo of this game available here:
https://www.fileplanet.com/archive/p-27762/Spider-Man-The-Movie-Demo
My log using wine-staging 8:
$ wine SpiderMan.exe
0144:fixme:imm:ImeSetActiveContext (0003008E, 1): stub
0144:fixme:imm:ImmReleaseContext (00040050, 0003008E): stub
012c:fixme:imm:ImeSetActiveContext (000000000002003E, 0): stub
012c:fixme:imm:ImmReleaseContext (00000000000200A8, 000000000002003E): stub
0144:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0144:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0144:err:d3d:wined3d_swapchain_init Failed to restore display mode.
014c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
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https://bugs.winehq.org/show_bug.cgi?id=46207
Bug ID: 46207
Summary: shaders broken in EVE Online
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: n.andrew.walsh(a)gmail.com
Distribution: ---
Created attachment 62889
--> https://bugs.winehq.org/attachment.cgi?id=62889
A combat site in EVE, which is surrounded by a giant black cube because of
broken shaders
Setting shaders to "high" quality in the graphics menu causes some shader
elements in EVE Online to render incorrectly. Notably in the new Abyssal sites,
as well as stars, around certain stargates, stations, and in certain anomaly
sites.
Józef Kucia submitted changes to the shaders in 3.16 and 3.17, which was around
when I started having the problem. I'm not sure if it's a regression, or just
work that still needs to be done. I've attached a screenshot to show what it
looks like: rather than a haze or gas-cloud effect, the whole site is
surrounded by a giant black cube. When inside this cube, visibility is poor,
most assets are invisible, and it's difficult to play.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=2948
--- Comment #27 from rebe(a)gmx.net ---
Still present in 10.10
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