https://bugs.winehq.org/show_bug.cgi?id=52683
Bug ID: 52683
Summary: Nothing happens when running KakaoTalk
Product: Wine-staging
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorentz0021(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72022
--> https://bugs.winehq.org/attachment.cgi?id=72022
A failed CLI trying log
Nothing happens when running KakaoTalk via both GUI and CLI, though the
installation succeeded.
I've tried on wine-7.3 (Staging) and wine-7.4 (Staging) several times, only 7.4
seems to have this issue.
OS: Ubuntu 21.10
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https://bugs.winehq.org/show_bug.cgi?id=52700
Bug ID: 52700
Summary: When using Korean, can't see the next characters
properly.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: take-me-home(a)kakao.com
Distribution: ---
When using Korean, can't see the next characters properly.
Input methods : IBUS, KIME, NABI, NIMF ( except "inputStyle=root" IME ie.,
fcitx )
Reproduce :
1. XIMPreEditDrawCallback enabled
2. Input 0x314E(ㅎ), 0x314F(ㅏ), 0x3134(ㄴ)
3. Text(GUI) = 0xD55C(한) ( but, in-Composition. it is normal. )
4. Input 0x3131(ㄱ)
5. Text(GUI) = 0xD55C(한) .. (Expected 한ㄱ 0xD55C; 0x3131. it is bug. )
6. Input 0x3161(ㅡ)
6. Text(GUI) = 0xD55C(한)0xADF8(그) .. ( It is normal )
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https://bugs.winehq.org/show_bug.cgi?id=52699
Bug ID: 52699
Summary: dlls/d3d11/tests/d3d11_test.exe: Fails in
test_negative_viewports
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tatidev1454(a)protonmail.com
Distribution: ---
Created attachment 72051
--> https://bugs.winehq.org/attachment.cgi?id=72051
Failed tests log
When I run the tests suite the test_negative_viewports test fails.
I run it with wine 32 bits and I have intel i915 drivers with Mesa 21.2.6
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https://bugs.winehq.org/show_bug.cgi?id=52650
Bug ID: 52650
Summary: A game is chrashing...
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: w.blackfield(a)yahoo.com
Distribution: ---
Created attachment 71970
--> https://bugs.winehq.org/attachment.cgi?id=71970
Game crash for unknown reason. =/
I'm new here and just starting a carrer in web developement with focus on
backend. I really enjoy old games and wine is great for playing them. Hope this
report can help somehow.
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https://bugs.winehq.org/show_bug.cgi?id=52693
Bug ID: 52693
Summary: ITextRange::MoveEnd implemented partially
(tomCharacter and tomStory only)
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.bychkow(a)gmail.com
Distribution: ---
function textrange_moveend(...) implemented only for tomCharacter and tomStory.
See riched20/richole.c for details. The full list of parameters accepted by
this function is (riched_tom.idl):
tomCharacter = 1,
tomWord = 2,
tomSentence = 3,
tomParagraph = 4,
tomLine = 5,
tomStory = 6,
tomScreen = 7,
tomSection = 8,
tomColumn = 9,
tomRow = 10,
tomWindow = 11,
tomCell = 12,
tomCharFormat = 13,
tomParaFormat = 14,
tomTable = 15,
tomObject = 16,
tomCharFormat is required at first.
Additionly, other ITextRange functions implemented only for tomCharacter, like
textrange_movestart, or not implemented at all.
The list of not implemented functions include:
ITextRange_fnMoveWhile
ITextRange_fnMoveStartWhile
ITextRange_fnMoveEndWhile
... etc.
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https://bugs.winehq.org/show_bug.cgi?id=52690
Bug ID: 52690
Summary: CubismEditor4: Crashes when two child windows are
present
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: borgonzam(a)gmail.com
Distribution: ---
Live2D Cubism Editor hangs when two child windows are present
1. Website from where to download cubism editor
https://www.live2d.com/en/download/cubism/
2. Install and run with wine
3. Close the welcome window
4. You can trigger this problem by just dragging any image (jpg, png) into the
main window
5. An import progress window will appear and another window indicating you to
import said kind of images later, this will make cubism editor become
unresponsive and get stuck, impossible to click anything, close the import
window or close the main window
there are other ways to make two child windows appear at the same time but that
is the fastest way to make the software hang under wine, the behavior is
exactly the same in any of the other cases, so is the same problem with the two
or more child windows
Website from where to download cubism editor
https://www.live2d.com/en/download/cubism/
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https://bugs.winehq.org/show_bug.cgi?id=50710
Bug ID: 50710
Summary: relative paths in WINEDLLPATH (as created from $0) no
longer work in wine-5.11+
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: PuetzKevinA(a)JohnDeere.com
Distribution: ---
Winegcc's app_loader_template deriveds $appdir from $0,
and then adds this directory into WINEDLLPATH:
https://source.winehq.org/git/wine.git/blob/wine-6.0:/tools/winegcc/winegcc…
appdir=`dirname \"$0\"`
WINEDLLPATH=\"$appdir:$WINEDLLPATH\"
Presumably the intent here is to match LOAD_LIBRARY_SEARCH_APPLICATION_DIR;
windows also searches for dlls immediately beside the main executable.
However, it is not unusual in interactive use for $0 to be a relative path,
e.g. if an executable is invoked as ./hello.exe, and dirname preserves this.
This results in WINEDLLPATH containing relative-path entries; this seems
a bit inadvisable, but it worked through wine-5.10. Since then it does not.
0024:err:module:import_dll Loading library test_shared.dll (which is needed
by L"Z:\\home\\test\\\bin\\test_executable_shared.exe") failed (error
c000003b).
Bisecting first pointed at df5e4764870e8ad1d8b206cb3475a073bc034e48, but
this is just https://bugs.winehq.org/show_bug.cgi?id=49545; after the unix
cwd is lost, a relative-path entry no longer resolves to the right place.
cherry-picking that fix from cdaa72c728df3c80499c8a4f59e731f353347db0
restores functionality, but then it breaks again (for the reason that
is actually breaking it in 6.0) at 9ec262ebcc7f14d7373841d4ca082b855ed8090f
https://source.winehq.org/git/wine.git/blobdiff/a2e77268f2007f2819c2e3e8bd7…
Previously ntdll/unix/loader.c:open_builtin_file used unix_to_nt_file_name,
which looks like it would have just flipped the slashes to translate a
a relative unix path to a relative NT path, which would then use NT's cwd
(hence susceptibility to https://bugs.winehq.org/show_bug.cgi?id=49545),
But now it uses open_unix_file, which calls SERVER_START_REQ( create_file ),
which just refuses relative paths STATUS_OBJECT_PATH_SYNTAX_BAD
https://source.winehq.org/git/wine.git/blob/wine-6.0:/server/file.c#l214
This is an error other than STATUS_OBJECT_{PATH,NAME}_NOT_FOUND, so it stops
https://source.winehq.org/git/wine.git/blob/wine-6.0:/dlls/ntdll/unix/loade…
I'm not sure what the best fix here really is... relative paths in WINEDLLPATH
seem like a pretty bad idea (since the cwd may change as the process runs,
environment variables leak down into child processe, etc), but the launcher
script's been like this for a long time.
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https://bugs.winehq.org/show_bug.cgi?id=52682
Bug ID: 52682
Summary: Ashita v3: Unable to run Ashita.exe
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teddybearforhire(a)protonmail.com
Distribution: ---
Created attachment 72021
--> https://bugs.winehq.org/attachment.cgi?id=72021
terminal output
[Ashita Download URL]:
https://git.ashitaxi.com/Ashita/Ashitav3-Launcher/raw/master/Ashita.exe
When I attempt to run Ashita.exe with wine, the program encounters a serious
problem and has to close.
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https://bugs.winehq.org/show_bug.cgi?id=52680
Bug ID: 52680
Summary: EVE Online memory leak in GPU memory
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n.andrew.walsh(a)gmail.com
Distribution: ---
Created attachment 72016
--> https://bugs.winehq.org/attachment.cgi?id=72016
EVE Online internal memory-usage monitor after ~2h minimal gameplay
Ever since the 2022-02-06 update to EVE Online, the GPU memory gradually fills
up over time with texture data, eventually leading to a client slowdown,
freeze, and disconnect. This is particularly bad on high-memory-usage
activities (for example, in big fleets jumping gates), but even in
barely-active states the GPU memory usage gradually increases.
Attached is a screenshot of the client after running for a couple hours. I'm
not doing anything special: mostly in-station, occasionally undocking to go to
a different station in the same system, etc. As you can see, memory use,
particularly textures, increases over time.
This is likely a problem with the EVE client itself, but since it seems to only
affects Linux, CCP likely won't touch it. Any idea what's going wrong here? Is
there a workaround that wine could implement? What other data do you need from
me?
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https://bugs.winehq.org/show_bug.cgi?id=52565
Bug ID: 52565
Summary: CD/DVD Druckerei v6.0 - can't detect original DVD
media because of ProtectDisc
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxabait(a)gmail.com
Distribution: ---
CD/DVD Druckerei is a disc labeling software primarily for German-speaking
market. It installs fine on Wine, but after starting it checks and ask to
insert original DVD media in the drive although it is in the drive.
The path to DVD is added as D: drive of CDROM type in Winecfg.
It is the same D: drive software has been installed from.
I set up Windows 2000 in Winecfg because software seems to be roughly from this
age.
I've checked the main executable with Protection_ID v0.6.8.5, which
detects:
[!] ProtectDISC v6.6 [Build 0xC744 / 51012]
[!] protection level: Basic
So seems like it prevents software to start.
According to https://wiki.winehq.org/Copy_Protection, ProtectDISC is not
supported yet. Since original issue
(https://bugs.winehq.org/show_bug.cgi?id=9484) is closed as abandoned now, I
would like to raise the topic again.
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https://bugs.winehq.org/show_bug.cgi?id=52615
Bug ID: 52615
Summary: The Godfather 2
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 71941
--> https://bugs.winehq.org/attachment.cgi?id=71941
The Godfather 2 log
When launching the game through wine in the terminal black screen. When
launching the game through Lutris+wine, the game starts, but when you select a
new game there is an endless load.
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https://bugs.winehq.org/show_bug.cgi?id=52632
Bug ID: 52632
Summary: Failure to complete installation of Keil uVision 5
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gawlikaj(a)gmail.com
Distribution: ---
Created attachment 71956
--> https://bugs.winehq.org/attachment.cgi?id=71956
Backlog trace from attempt to install Keil uVision 5.3
Attempted to install Keil uVision v5.3 on 32-bit Wine Prefix. Encountered a
page fault toward the end of the installation, however the installer continued
successfully. Attempting to launch results in a message: "No RTE pack path
specified, RTE will be disabled". The suspicion is that the final actions that
the installer normally performs on windows (I have installed it successfully on
windows in the past) failed to be performed most likely due to the crash of the
installer due to one of the components: user32, kernel32, ntdll.
This may be the incorrect component selected for the bug report as there are
three components referenced in the backtrace log: user32, kernel32, and ntdll
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https://bugs.winehq.org/show_bug.cgi?id=52630
Bug ID: 52630
Summary: OnlyOffice 7.0.1 for XP crashes when starting
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svgr(a)posteo.de
Distribution: ---
Created attachment 71953
--> https://bugs.winehq.org/attachment.cgi?id=71953
Backtrace
Steps to reproduce:
1. Change Wine prefix to XP/Vista
2. Install OnlyOffice 7.0.1 for XP/Vista x64
3. Start the application and enjoy the bug
You can get OnlyOffice for XP/Vista until from
https://download.onlyoffice.com/install/desktop/editors/windows/distrib/onl…
This exact version from the Wayback Machine:
https://web.archive.org/web/20220305154118/https://download.onlyoffice.com/…
SHA256: e91688c30e1190ba845444e8f26ebf9f25c8c059a5ee92a7557527ef42f55b7b
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https://bugs.winehq.org/show_bug.cgi?id=52631
Bug ID: 52631
Summary: iTunes 12.2 crashes when starting
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svgr(a)posteo.de
Distribution: ---
Created attachment 71955
--> https://bugs.winehq.org/attachment.cgi?id=71955
Console Output
Version tested: iTunes 12.2.2.2 x64
iTunes64Setup.exe SHA256:
fe8c80c742dbdfa8ca9967cc9e6b0cb9ea20ba07ef3a4a13f57e8cf79e4a7b18
The installation program requires Windows 10. I set that in the Wine configs,
installed it and started the application. It just crashes. The installation was
fine.
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https://bugs.winehq.org/show_bug.cgi?id=52611
Bug ID: 52611
Summary: Do-More Designer 2.9.1: Segfault when loading comment
editor
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: ryan(a)kj6wrj.com
Distribution: ---
Created attachment 71938
--> https://bugs.winehq.org/attachment.cgi?id=71938
Backtrace
I'm getting a segfault when attempting to load the rung comment editor in
Do-More Designer 2.9.1.
The software can be downloaded for free at the following link:
https://www.automationdirect.com/support/software-downloads?itemcode=Do-mor…
To get to the comment editor:
1) From the C:/Program Files (x86)/Do-more/Designer2_9/Bin directory, execute
"wine DmDesigner.exe"
2) Click "New Offline Project"
3) Click OK to accept the defaults
4) Press Ctrl-K to load the comment editor (segfault)
It has something to do with HTMLDocument_createStyleSheet perhaps? I'm not very
experienced with parsing the wine backtraces.
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https://bugs.winehq.org/show_bug.cgi?id=124
Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.dierick(a)piezo-forte.be
--- Comment #27 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> ---
(Alexandre Julliard from comment #12)
> The current versioning mechanism is good enough for now, we'll probably want
> to revisit it when we add multi-user support. Deferring.
Hello,
It's not multi-user yet, or is it?
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=52636
Bug ID: 52636
Summary: Virgo Vs The Zodiac Demo Crashes on Launch
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 71962
--> https://bugs.winehq.org/attachment.cgi?id=71962
Log File
Whe trying to run the demo to Virgo Vs The Zodiac it crashes on launch. I have
tried the demo on Manjaro; Linux Mint; as wella s with AMD and Intel GPU's and
the issue remains across all of the systems. The demo is available free of
charge on Itch.io for anyone wanting to try to recreate the issue:
https://moonana.itch.io/virgovsthezodiac
I have atatched a log file.
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.6
| Linux Mint 20.3 | Mate 1.26.0 | Kernel 5.4.0-100-generic
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https://bugs.winehq.org/show_bug.cgi?id=52608
Bug ID: 52608
Summary: Crossfire BR: "XignCodeLoader Init Failed."
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71936
--> https://bugs.winehq.org/attachment.cgi?id=71936
shell log
Crossfire game crashes and doesn't starts showing a error dialog:
"XignCodeLoader Init Failed."
By pressing ok, winecbg starts but don't generate any backtrace
Procedure:
1 - Download all parts and alternative installer, then install the game
2 - Run patcher_cf.exe
3 - Click "Jogar" (Play)
Download:
Download all parts and secondary installer
https://br.crossfire.z8games.com/download.html
SHA1: Since there's multiple files and the game has continuous updates, i'll
not insert a SHA1 code
Note: I'm not sure if it's possible to access the brazilian version in other
regions. The alternative installer is not available to some regions. It's not
possible to reproduce the bug with the primary installer due to bug 46552
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etaash.mathamsetty(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |etaash.mathamsetty(a)gmail.co
| |m
--- Comment #26 from etaash.mathamsetty(a)gmail.com ---
(In reply to jeremiahpwilson from comment #25)
> Is this bug still relevant with Wine 6.13?
i think its solved since wineserver has been stable and working fine for many
years now
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https://bugs.winehq.org/show_bug.cgi?id=50718
Bug ID: 50718
Summary: Cyberpunk 2077 - No radio music on vehicles with pulse
audio.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.checa.grande(a)posteo.org
Distribution: ---
On fedora 33, with latest wine, and running Cyberpunk 2077 under waylaid,
there's no sound in radios whilst driving a vehicle. However, this is solved by
installing pipewire. The steps I followed where:
sudo dnf install --allowerasing pipewire pipewire-pulseaudio pipewire-alsa
pipewire-gstreamer
Then perform a reboot, and if required upon next logon:
sudo systemctl --user restart pipewire-pulseaudio.service
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52582
Bug ID: 52582
Summary: Dark Messiah of Might and Magic crashes very ofthen
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
Steam version of Dark Messiah of Might and Magic crashes very often at second
level after prologue. Sometimes, it crashes with message "can't load lump 8
allocation of x bytes failed"
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https://bugs.winehq.org/show_bug.cgi?id=52639
Bug ID: 52639
Summary: comctl32:toolbar test_visual() fails in Wine with the
Light theme
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In comctl32:toolbar, test_visual() fails in Wine with the Light theme
toolbar.c:2674: Test failed: Expected same content.
https://test.winehq.org/data/patterns.html#comctl32:toolbar
A bisect pointed to the following commit as the trigger for this failure, thus
establishing the link with the Light theme:
commit ccc2c6c613264aa228bd6b113dffebc7bcf2c1f3
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Wed Mar 2 14:21:48 2022 +0800
wine.inf: Enable Light theme by default.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52204
Bug ID: 52204
Summary: vibration on dualsense controlle rnot working
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: etaash.mathamsetty(a)gmail.com
Distribution: ---
When an application requests vibration on my controller (rocket league in this
case) it comes in pulses instead of one long pulse like on my xbox one
controller. It's really jarring and I would like it fixed. (effects wine
6.22-6.23). lutris wine 6.21-6 the vibration works fine but the controller
dosen't. I believe this is a bug winmm.
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https://bugs.winehq.org/show_bug.cgi?id=41053
Bug ID: 41053
Summary: RawInput (RegisterRawInputDevices) does not work for
gamepads
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: isage.dna(a)gmail.com
Distribution: ---
Games, that use RawInput for gamepads fail to see and use gamepads.
Basically, that's a majority of Unity based games (for example, "I am Setsuna",
Kerbal Space Program)
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
Basically, it's a duplicate of abandoned/ignored
https://bugs.winehq.org/show_bug.cgi?id=33104
but with (more) proper description.
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https://bugs.winehq.org/show_bug.cgi?id=52596
Bug ID: 52596
Summary: The Godfather - The Game.
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 71923
--> https://bugs.winehq.org/attachment.cgi?id=71923
Scr
When you enter the game, the problem with rendering the mouse cursor and the
problem with fonts.
Also, after the drag in the alley the game hangs. In the place where we
approach Luca, after the drag we go up to him, passes the dialogue, and then
hangs.
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