https://bugs.winehq.org/show_bug.cgi?id=52573
Bug ID: 52573
Summary: WineCFG shows title bar only
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousif.seedhom(a)gmail.com
Created attachment 71897
--> https://bugs.winehq.org/attachment.cgi?id=71897
picture of issue
I am on a Mid 2012 Macbook pro, using MacOs 10.13.6 (High Sierra)
I have wine-stable and winetricks install using brew
When I execute winecfg, i get a header bar, but no window.
On the terminal, these are the commands I executed
> WINEARCH=win32 WINEPREFIX=~/.wine32 winecfg
I get only bar for the winecfg application but no window
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https://bugs.winehq.org/show_bug.cgi?id=52606
Bug ID: 52606
Summary: build on Cygwin fails: error: ‘CP_UTF8’ undeclared (in
libs/xml2)
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: saulius2(a)gmail.com
(This is continuation from the bug 52374)
After faking l3codeca.acm, make then fails in libs/xml2.
MB_ERR_INVALID_CHARS is undeclared here too. Also declaration of
MultiByteToWideChar() is implicit:
--- snip ---
gcc -c -o libs/xml2/xmlIO.o libs/xml2/xmlIO.c -Ilibs/xml2 -Iinclude
-Iinclude/msvcrt -I./libs/xml2/include \
-DLIBXML_STATIC -DHAVE_VA_COPY -D_UCRT -D__WINE_PE_BUILD -pipe
-fcf-protection=none \
-fno-stack-protector -fno-strict-aliasing -Wno-packed-not-aligned -gdwarf-4 \
-fno-omit-frame-pointer -fasynchronous-unwind-tables -D_WIN32 -fno-builtin
-fshort-wchar \
-Wno-format -g -O2
libs/xml2/xmlIO.c: In function ‘__xmlIOWin32UTF8ToWChar’:
libs/xml2/xmlIO.c:207:13: warning: implicit declaration of function
‘MultiByteToWideChar’ [-Wimplicit-function-declaration]
207 | MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS,
u8String,
| ^~~~~~~~~~~~~~~~~~~
libs/xml2/xmlIO.c:207:33: error: ‘CP_UTF8’ undeclared (first use in this
function)
207 | MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS,
u8String,
| ^~~~~~~
libs/xml2/xmlIO.c:207:33: note: each undeclared identifier is reported only
once for each function it appears in
libs/xml2/xmlIO.c:207:42: error: ‘MB_ERR_INVALID_CHARS’ undeclared (first use
in this function); did you mean ‘XML_ERR_INVALID_CHAR’?
207 | MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS,
u8String,
| ^~~~~~~~~~~~~~~~~~~~
| XML_ERR_INVALID_CHAR
make: *** [Makefile:154168: libs/xml2/xmlIO.o] Error 1
--- snip ---
If I fake this object file, it leads to dlls/msxml3/msxml3.dll build failure.
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https://bugs.winehq.org/show_bug.cgi?id=52605
Bug ID: 52605
Summary: Wine does not load the game
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolothepro29(a)gmail.com
Distribution: ---
game = zzcc
[680:684:0228/225539.418:ERROR:mf_helpers.cc(14)] Error in
dxva_video_decode_accelerator_win.cc on line 396
[728:732:0228/225543.341:ERROR:mf_helpers.cc(14)] Error in
dxva_video_decode_accelerator_win.cc on line 396
[728:732:0228/225543.341:ERROR:viz_main_impl.cc(197)] Exiting GPU process due
to errors during initialization
[776:780:0228/225550.944:ERROR:mf_helpers.cc(14)] Error in
dxva_video_decode_accelerator_win.cc on line 396
[776:780:0228/225550.945:ERROR:viz_main_impl.cc(197)] Exiting GPU process due
to errors during initialization
030c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0032FEAC
[32:368:0228/225550.986:ERROR:browser_gpu_channel_host_factory.cc(120)] Failed
to launch GPU process.
[32:36:0228/225550.987:ERROR:gpu_process_transport_factory.cc(1024)] Lost UI
shared context.
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https://bugs.winehq.org/show_bug.cgi?id=52604
Bug ID: 52604
Summary: ONLYOFFICE doesn't shows up explorer
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
When trying to insert a picture from file, or opening a document file, nothing
shows up
Procedure:
1 - Set Windows version to XP or Vista on winecfg
2 - Install Windows XP/Vista version
3 - Start a new "Document"
2 ways to reproduce the issue:
a) Opening a document
1 - Select "File"
2 - Click "Open..."
b) Inserting picture
1 - Select "Insert"
2 - Select "Picture"
3 - Click "Picture from file"
Download:
https://drive.google.com/file/d/1-IXe80HKvamrRRr1VKUrHYepK60mavVu/view?usp=…
SHA1: 5485526084da997ec9fe6e41d7f7d25b016b15ec
Original download page:
https://www.onlyoffice.com/pt/download-desktop.aspx?from=desktop
Note: 7.0.0 x64 version was tested while i'm writing this report
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https://bugs.winehq.org/show_bug.cgi?id=52374
Bug ID: 52374
Summary: compiling on Cygwin fails: error: ‘S_IRUSR’ undeclared
(in libs/mpg123)
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: l3codeca.acm
Assignee: wine-bugs(a)winehq.org
Reporter: saulius2(a)gmail.com
(This is continuation from the bug 52370)
After faking some dlls from there, make then fails in libs/mpg123.
Other defines are missing too: S_IWUSR, S_IRGRP, S_IWGRP, S_IROTH, S_IWOTH.
--- snip ---
$ make
gcc -c -o libs/mpg123/src/compat/compat.o libs/mpg123/src/compat/compat.c
-Ilibs/mpg123 -Iinclude -Iinclude/msvcrt \
-Ilibs/mpg123/src -Ilibs/mpg123/src/compat -Ilibs/mpg123/src/libmpg123
-DOPT_GENERIC_DITHER \
-DREAL_IS_FLOAT -DNO_CATCHSIGNAL -DMPG123_NO_LARGENAME -D_UCRT
-fasynchronous-unwind-tables \
-D_WIN32 -fno-builtin -fshort-wchar -D__WINE_PE_BUILD -pipe
-fcf-protection=none \
-fno-stack-protector -fno-strict-aliasing -Wno-packed-not-aligned -gdwarf-4 \
-fno-omit-frame-pointer -g -O2
libs/mpg123/src/compat/compat.c: In function ‘INT123_compat_open’:
libs/mpg123/src/compat/compat.c:96:37: error: ‘S_IRUSR’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
| ^~~~~~~
libs/mpg123/src/compat/compat.c:96:37: note: each undeclared identifier is
reported only once for each function it appears in
libs/mpg123/src/compat/compat.c:96:45: error: ‘S_IWUSR’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
| ^~~~~~~
libs/mpg123/src/compat/compat.c:96:53: error: ‘S_IRGRP’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
| ^~~~~~~
libs/mpg123/src/compat/compat.c:96:61: error: ‘S_IWGRP’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
| ^~~~~~~
libs/mpg123/src/compat/compat.c:96:69: error: ‘S_IROTH’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
|
^~~~~~~
libs/mpg123/src/compat/compat.c:96:77: error: ‘S_IWOTH’ undeclared (first use
in this function)
96 | ret = open(filename, flags,
S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
|
^~~~~~~
make: *** [Makefile:160889: libs/mpg123/src/compat/compat.o] Error 1
--- snip ---
This then leads to dlls/l3codeca.acm/l3codeca.acm build failure.
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https://bugs.winehq.org/show_bug.cgi?id=52602
Bug ID: 52602
Summary: Deus Ex GOTY: black screen on XWayland
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idesmi(a)protonmail.com
Distribution: ---
Both the base game and the Revision mod open a blank window.
Sounds still plays fine, and keyboard/mouse input is registered correctly.
This happens only while on the Wayland session. On the X11 one, the game
displays correctly.
Operating System: openSUSE Tumbleweed 20220226
KDE Plasma Version: 5.24.2
KDE Frameworks Version: 5.91.0
Qt Version: 5.15.2
Kernel Version: 5.16.11
Graphics Platform: Wayland
CPU: AMD Ryzen 5 2600
GPU: NVIDIA GeForce GTX 750
Wine version: wine-7.2 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=51687
Bug ID: 51687
Summary: GetMappedFileNameA/W implementation breaks RiotClient
updates.
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matias.nicolas.zc(a)gmail.com
Distribution: ---
Created attachment 70554
--> https://bugs.winehq.org/attachment.cgi?id=70554
trace log
Since wine (vanilla or staging) 6.2, the Riot Client Launcher fails when
updating itself. This worked fine with wine 6.1 (vanilla and staging)
This wasn't much of a problem since LoL players used a lutris versions based on
wine 5.x. Starting with the last League Of Legends Client update, the CEF
upgrade requires a patched wine 6.15, so users will begin getting this error on
the next Launcher update.
The launcher throws the following error when starting the update process:
```
Update failed: Failed getting path to current executable: File path could not
be found in a mapped drive: \??\c:\Riot Games\Riot
Client\RiotClientServices.exe
```
I bisected the problem to commit bd0a3c1a59db9e75500db6df0f3598c981abf44e. For
some reason the launcher worked with the stub implementation of
GetMappedFileNameA/W, but not with a "real" one. I can confirm that reverting
the commit on 6.15 makes the update work.
Attached is a trace log of the execution (from wine staging 6.15, with the most
frequent calls removed). The interesting part should start in line 546, when
the debug message says that it will start the update, and end in line 1705,
when the update process ends. In line 1361 there is a call to
GetMappedFileNameW, which should be where the error begins.
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https://bugs.winehq.org/show_bug.cgi?id=52599
Bug ID: 52599
Summary: Using Sonicfire Pro 6.0 is unstable and the program
crashes several times. Below a file with the details..
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jagareas(a)usp.br
Distribution: ---
Created attachment 71929
--> https://bugs.winehq.org/attachment.cgi?id=71929
It is a nightmare to use Sonicfire (version 6 Pro is the only one that works)
with Wine. The program frequently crashes and the work is lost.
Please see attachment below.
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https://bugs.winehq.org/show_bug.cgi?id=52597
Bug ID: 52597
Summary: DrawTextExA missing ligatures when CreateFontIndirectA
with lfHeight incremented?
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wnbz(a)conicmail.com
Distribution: ---
Created attachment 71924
--> https://bugs.winehq.org/attachment.cgi?id=71924
Application rendering Windows vs Wine
I have an esoteric scientific Windows app which I would like to use with Wine.
But, (with Wine) I have noticed that in a significant number of places the text
gets cut off, almost as if it is too long to fit. See attachment
`app_output.png`. The app displays correctly under Windows.
I do not have access to the source code of this application, and cannot comment
on the quality of the code. It may be that the position and size of the
bounding box is hard-coded, rather than using a GUI control layout manager.
However, I believe I managed to track down the issue and have created a minimal
example which demonstrates the problem (see `main.cpp`, please excuse the
style, I am not very familiar with Windows C++ GUI programming).
In the example, I call `CreateFontIndirectA` twice, first time with `lfHeight`
of `LOGFONTA` set to `15` and the second time to `16`. The issue seems to arise
only for small values of `lfHeight`. See the attachment `testcase_output.png`
for how it looks like on Windows vs Wine.
On Windows, both lines are indistinguishable, but on Wine, the second line
(`lfHeight = 16`) is significantly longer than the first line (`lfHeight =
15`).
It seems at first like the ligatures of the font are missing - which explains
why the text `ffi` changes width but the text `aaa` does not. But I am not
sure, as the `ffi` text also seems taller in the second line on Wine.
I am using winehq-devel (7.3) on Ubuntu 20.04. If it helps, I also attach the
relevant sections of output with font tracing enabled `WINEARCH=win32
WINEDEBUG=+font wine main.exe`.
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http://bugs.winehq.org/show_bug.cgi?id=19757
Summary: Nota Bene: Crashes upon installation
Product: Wine
Version: 1.1.27
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23127)
--> (http://bugs.winehq.org/attachment.cgi?id=23127)
Crash log in 1.1.27
I discovered this while trying to reproduce 5255.
During installation, the Nota Bene Demo reports that AUTOEXE.NT and CONFIG.NT
have been removed from the system, and won't continue unless you allow it to
restore them. If you agree, the installation starts. However, when the
installation bar reaches 100%, the installer crashes.
The files appear to have been installed. But on running nblaunch.exe, the
program crashes immediately.
I have attached a log.
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https://bugs.winehq.org/show_bug.cgi?id=52502
Bug ID: 52502
Summary: Mupen64-RR-Lua: Title and menu bar are not refreshed
properly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackyguo18(a)hotmail.com
Distribution: ---
source code: https://github.com/mkdasher/mupen64-rr-lua-
The title and menu bar of the emulator don't refresh properly, leading to two
different, but likely related graphical glitches.
Wine version: 7.0 (winehq-stable)
Linux distro: Ubuntu 21.10 (impish)
Display server: Wayland, GNOME Mutter
To reproduce, download the package from https://repack.skazzy3.com, then simply
unzip to a folder and run mupen64.exe. From there:
- Try resizing the window. The title/menubar are cleared, but not redrawn.
- run an N64 ROM
- File > Close ROM
- Try resizing the window again. The title/menubar are not cleared, but are
redrawn.
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https://bugs.winehq.org/show_bug.cgi?id=52561
Bug ID: 52561
Summary: d3dx9_36:math crashes on Windows 8.1 and cw-rx460
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx9_36:math crashes on Windows 8.1 (w8 and w864) and the TestBot's cw-rx460
machine (from Windows 8.1 to Windows 10 21H1).
math.c:4497: Tests skipped: Format 0x20: Failed to create cube texture.
math.c:4522: this is the last test seen before the exception
0124:math: unhandled exception c0000005 at 7720AFF9
https://test.winehq.org/data/patterns.html#d3dx9_36:math
The crash happens in test_D3DXSHProjectCubeMap() and started when that test was
added:
commit d049e5dc1cfc3ad54fbac7ed53d808f5177c1994
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Feb 3 20:03:21 2022 -0600
d3dx9: Implement D3DXSHProjectCubeMap().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52526
Bug ID: 52526
Summary: Error installing trails to azure mod
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mvizgaudis42(a)gmail.com
Distribution: ---
Created attachment 71827
--> https://bugs.winehq.org/attachment.cgi?id=71827
Error downloading Trails to Azure geofront patch
Error installing trails to azure mod
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https://bugs.winehq.org/show_bug.cgi?id=52155
Bug ID: 52155
Summary: kernel32:pipe times out on 64-bit Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:pipe now times out on 64-bit Wine:
pipe.c:3218: testing message mode, byte read client->server writes...
pipe.c:3148: Test failed: WriteFile returned 0(6)
kernel32:pipe:0520 done (258) in 120s
https://test.winehq.org/data/patterns.html#kernel32:pipe
The timeout only happens on WoW64 wineprefixes but impacts both real machines
(cw-gtx560, cw-rx460) and VMs (notably the TestBot's debiant2 VM).
A bisect shows that this started with the commit below:
commit a041075cd2c26874757e0b6e1449c23c1326241c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Dec 2 09:59:49 2021 +0100
makefiles: Support per-platform values for EXTRADLLFLAGS.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52290
Bug ID: 52290
Summary: Playground Sessions crashes on startup
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: install1ball(a)gmail.com
Distribution: ---
Created attachment 71431
--> https://bugs.winehq.org/attachment.cgi?id=71431
Playground Sessions crash backtrace
The Playground Sessions piano teaching app crashes during startup before the
splash page and audio introduction are displayed.
My Environment:
CPU - x86_64
O/S - Fedora 35 - Kernel 5.15.10-200.fc35.x86_64
Wine - wine-7.0-rc2 (Staging)
Playground Sessions - Version 2.5 (Their only version)
Backtrace uploaded
The problem started after a dnf update command that brought wine to version
6.21-staging. Tried downgrading wine as far as I could but the problem
persists. Created new wine prefix (32-bit) and no luck.
I am about at the limit of my skill here. This is the only app I use with wine
so I do not have a lot of experience with it.
The program can be downloaded here.
https://www.playgroundsessions.com/windows
The software is proprietary and subscription-based, but it crashes well before
the authentication screen is presented.
My personal feeling is that I am missing a library but I have no idea how to
check that.
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https://bugs.winehq.org/show_bug.cgi?id=51103
Bug ID: 51103
Summary: d3d11:d3d11 crashes on Windows + NVidia
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 69968
--> https://bugs.winehq.org/attachment.cgi?id=69968
Traces for the crash on cw-gtx560
d3d11:d3d11 crashes on the cw-gtx560 machine which has an NVidia graphics card.
The crash happens from Windows 8.1 to Windows 10 2009 so it seems to be related
to the graphics driver rather than to the Windows version.
https://test.winehq.org/data/patterns.html#d3d11:d3d11
The crash shows no backtrace but I added traces and found that the crash
happens on the final release in test_device_context_state():
refcount = ID3D11Device1_Release(device);
Adding a trace on the previous line shows that the refcount before that call is
1. So it's not a case of a one-too-many release calls.
Without test_device_context_state() d3d11:d3d11 does not crash. According to a
bisect the commit causing this crash is:
commit ccffc06c6df30aa8b4ea487b868c419b9c7f5a9a
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue Feb 2 16:41:00 2021 +0100
d3d11/tests: Add more tests for
ID3D11DeviceContext1_SwapDeviceContextState.
Better checking multiple context swap side effects.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48096
Bug ID: 48096
Summary: Mulle Meck: Unhandled exception when starting game
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 65654
--> https://bugs.winehq.org/attachment.cgi?id=65654
warn+all debug log
When running the game w/o any debug flags one receive the following:
wine: Unhandled exception 0x80000004 in thread 9 at address 0040986D (thread
0009), starting debugger...
Attached is a pretty short debug log.
Some specs:
Manjaro Linux 18.1.2
(clean prefix) wine-4.19-251-g292b728908
Windows 2000-mode (also tried with 95/98/Me/XP/7)
No overrides
00:02.0 VGA compatible controller: Intel Corporation HD Graphics 530 (rev 06)
The game is protected by SafeDisc 1 (old game), but running from CD gets pass
the "Please insert the correct CD"-error message so it's probably nothing to do
with that.
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https://bugs.winehq.org/show_bug.cgi?id=38210
Bug ID: 38210
Summary: WshScriptExec's StdIn StdOut and StdErr are missing.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
Created attachment 51003
--> https://bugs.winehq.org/attachment.cgi?id=51003
Example.ahk
Here's the documentation for the WshScriptExec object:
https://msdn.microsoft.com/en-us/library/2f38xsxe(v=vs.84).aspx
The Std properties appear to have the same interface as TextStream objects,
which are documented here:
https://msdn.microsoft.com/en-us/library/312a5kbt(v=vs.84).aspx
Attached is an AutoHotkey v1.1.20.00 script that demonstrates using the StdIn
property. Note that this problem isn't limited to just AutoHotkey scripts, I'm
just using this property primarily from AutoHotkey.
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https://bugs.winehq.org/show_bug.cgi?id=48733
Bug ID: 48733
Summary: Microsoft Visual Studio 2019 web-installer fails due
to missing NCryptOpenStorageProvider
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
This is continuation of bug 47626. The workaround still works but information
since comment 8 (including) is partially obsolete, Wine evolved.
The small stage-1 web installer downloads the real installer but fails to
validate it due to missing NCryptOpenStorageProvider. It can be seen from logs
(WINEDEBUG=+crypt,+ncrypt) and also from generated log in
Temp/dd_bootstrapper_*.log:
Download failed using WebClient engine.
Microsoft.VisualStudio.Setup.Security.InvalidSignatureException: Package
signature verification threw exception: Unknown error "-2146893783"., for path:
vs_installer.opc
-2146893783 = 0x80090029 = NTE_NOT_SUPPORTED
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https://bugs.winehq.org/show_bug.cgi?id=44635
Bug ID: 44635
Summary: Gray Matter: Crash on new game start
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 60627
--> https://bugs.winehq.org/attachment.cgi?id=60627
crash log
The game Gray Matter (the version from GOG) crashes when a new game is started.
The last message from Wine is
03b:fixme:d3dx:ID3DXEffectImpl_CloneEffect (0x47f5360)->(0x17be28, 0x5f74420):
stub
This is a regression of some sort. The game runs with staging 2.21 (in fact I
completed the entire game with this version).
The game does not start with vanilla Wine 2.21. If Appdb is to be believed the
game was playable back in 1.9.14, but building older Wine releases is
troublesome so I haven't been able to bisect:
Error: Cannot open face courier.ttf
Makefile:172: recipe for target 'coue1255.fon' failed
make[1]: *** [coue1255.fon] Error 1
The game requires the following winetricks: mdx xact d3dcompiler_43.
Bug filed against 3.2 but tried against wine-3.2-256-g7b62a970e9.
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https://bugs.winehq.org/show_bug.cgi?id=41386
Bug ID: 41386
Summary: Motocross Madness 2 Unhandled page fault on read
access to 0x00000000 at address 0x44c468
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 55737
--> https://bugs.winehq.org/attachment.cgi?id=55737
PlayOnMac-log
Motocross Madness 2 crashes due to "Unhandled page fault on read access to
0x00000000 at address 0x44c468"
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https://bugs.winehq.org/show_bug.cgi?id=48760
Bug ID: 48760
Summary: ConEmu shows 'GetConsoleProcessList failed' at startup
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu shows "ConEmuC64.exe: PID=132: GetConsoleProcessList failed, code=0" at
startup due to GetConsoleProcessList being just a stub.
Returning zero is an error according to documentation, "because every console
has at least one process associated with it".
Then ConEmu starts successfully, so this is a minor issue.
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https://bugs.winehq.org/show_bug.cgi?id=48201
Bug ID: 48201
Summary: unimplemented function
KERNEL32.dll.SetCurrentConsoleFontEx
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: davidmanuel1993(a)hotmail.com
Distribution: ---
When running a console program, wine crashes with:
unimplemented function KERNEL32.dll.SetCurrentConsoleFontEx
To reproduce you can compile the following program and try to run it with Wine.
I compiled it with MinGW.
https://pastebin.com/k5SfvEtp
PS: This is a follow up of https://bugs.winehq.org/show_bug.cgi?id=47620
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https://bugs.winehq.org/show_bug.cgi?id=51591
Bug ID: 51591
Summary: AFxW: file list panes aren't updated at start-up
Product: Wine
Version: 6.14
Hardware: x86-64
URL: https://web.archive.org/web/20210811070411/http://akt.
d.dooo.jp/lzh/afxw32_165.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 70441
--> https://bugs.winehq.org/attachment.cgi?id=70441
AFxW window after launching
AFxW[1], aka あふw in Japanese, is an ultra-low functionality two-pane file
manager.
After launching AFXW.EXE, it should show file lists in panes as seen in [2].
But, it doesn't on Wine.
@momota1999, a reporter on Twitter, tweeted list items would be shown by moving
the cursor (with up/down arrow keys) and the issue didn't occur on Wine 4.0
(Debian 4.0-2). I can confirm both of them with AFxW v1.65.
Steps to reproduce:
1. unzip afxw32_165.zip
2. LANG=ja_JP.UTF-8 wine AFXW.EXE
Expected result:
File list panes are updated on start-up without any key inputs. You can see
file names, their size and time stamps in the panes.
Actual result:
File list panes aren't updated on start-up. You can't see anything in the
panes.
Please refer to the attachment about this situation.
[1] http://akt.d.dooo.jp/akt_afxw.html
[2] http://akt.d.dooo.jp/afxwss/afxwss_b0.png
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