https://bugs.winehq.org/show_bug.cgi?id=38881
Bug ID: 38881
Summary: listview control sends messages before updating items
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: aeikum(a)codeweavers.com
Distribution: ---
Wine's listview control sends LVN_ITEMCHANGED notifications as items are
updated. For example, when changing the selected item, it sends a notification
that the old item was deselected, and then sends a notification that the new
item has been selected. If an application queries the current selection during
the first notification, it will appear that no items are selected. This is
different from how Windows behaves, which appears to send notifications only
after updating all item states.
This breaks the Ancestral Quest program's Changelog feature, though this
requires the program to be purchased. It shouldn't be too hard to write tests
demonstrating this, either.
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https://bugs.winehq.org/show_bug.cgi?id=56390
Bug ID: 56390
Summary: So Blonde: game systematically crashes at a certain
point
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The game crashes at the start of the "Hook the Keys" mini-game. An error
message box is displayed.
This is chronologically the third mini-game in the game; the first two
mini-games do not cause the game to crash.
This "Hook the Keys" mini-game is launched when you play Max and you use the
"Fishing rod" with the "Wooden grille" at the centre of the Winsome Maid deck.
I'll provide a save of the game just before the crash for those who want to
confirm the bug.
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https://bugs.winehq.org/show_bug.cgi?id=56286
Bug ID: 56286
Summary: Evil Under the Sun: game crashes when starting a new
game (regression)
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: pgofman(a)codeweavers.com
Regression SHA1: 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Distribution: Ubuntu
Created attachment 76008
--> https://bugs.winehq.org/attachment.cgi?id=76008
Terminal output after crash
Game:
Agatha Christie: Evil Under the Sun
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes systematically when you start a new game.
According to AppDB, the game was rated platinum with older versions of Wine. So
I ran a regression test:
354a8bb1f4a65bdec052606f2799db9e2907b5b1 is the first bad commit
commit 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Thu May 11 21:53:02 2023 -0600
ntdll: Better match Windows subheap sizes.
dlls/kernel32/tests/heap.c | 8 ++------
dlls/ntdll/heap.c | 13 +++++++++----
2 files changed, 11 insertions(+), 10 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=56557
Bug ID: 56557
Summary: I ask you to support writing in RTL languages
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awf170407(a)gmail.com
I ask you to support writing in RTL languages such as Hebrew and Arabic. I
tried WineMate through Android via Termux 11, but most of the letters do not
respond. I used an external keyboard but it did not fix the problem. I asked
the Termux 11 developers and they told me that this is a problem related to
Wine. Please fix it.
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https://bugs.winehq.org/show_bug.cgi?id=56672
Bug ID: 56672
Summary: winepath returns wrong value on nfs4 mount
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)abma.de
Distribution: ---
i've mounted /mnt/data with nfs4.
winepath returns invalid values when a drive is configured with winecfg:
d: /mnt/data
winepath -w /mnt/data/userdocs
D:\
but thats invalid, it should return:
D:\userdocs
when i use a no-existing directory it returns the correct value:
winepath -w /mnt/data/userdocs2
D:\userdocs2
I've noticed this as drag and drop doesn't work any more when we switched from
cifs to nfs4. This leads to "File not found" errors in the applications.
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https://bugs.winehq.org/show_bug.cgi?id=56677
Bug ID: 56677
Summary: broken horizontal scroll
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hsen_d_a_s(a)mail.ru
Distribution: ---
Created attachment 76457
--> https://bugs.winehq.org/attachment.cgi?id=76457
broken horizontal scroll
When working in applications, such as NotePad++, WinScp. When scrolling, the
file tabs in NotePad++ or the directories in WinScp change. And the program
does not scroll
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https://bugs.winehq.org/show_bug.cgi?id=55806
Bug ID: 55806
Summary: recent updates broke Wine
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
after upgrading Wine, i found that whenever i try to run any application it
refuses to open... even winecfg is not working
```
0220:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0228:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0230:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0238:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0238:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0238:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
```
***timedatectl status***:
```
Local time: Thu 2023-10-19 02:30:48 EEST
Universal time: Wed 2023-10-18 23:30:48 UTC
RTC time: Wed 2023-10-18 23:30:48
Time zone: Africa/Cairo (EEST, +0300)
System clock synchronized: yes
NTP service: active
RTC in local TZ: no
```
Wine Version: 8.0.2
***cat /etc/timezone**:
```
Africa/Cairo
```
similar issues:
https://forum.winehq.org/viewtopic.php?t=31104https://bugs.winehq.org/show_bug.cgi?id=32916https://bugs.winehq.org/show_bug.cgi?id=45786https://github.com/ValveSoftware/Proton/issues/944#issuecomment-417303447
i tried to run **TZ="America/Manaus" winecfg** and it fixed that timezone error
but it still failed to run any application even winecfg... and regarding window
problem i never found any fix nor patch for it..
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https://bugs.winehq.org/show_bug.cgi?id=48439
Bug ID: 48439
Summary: Tool selection bug in adobe Photoshop on Linux mint
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pourmirzai(a)gmail.com
Distribution: ---
Created attachment 66215
--> https://bugs.winehq.org/attachment.cgi?id=66215
right click when brush tool is selcted.
I've installed Photoshop CS6 on Mint 19.2 using Playonlinux. Everything is fine
with no problem but when I want to select a tool or change tool attributes, the
panel is empty and it shows my desktop inside the panel. I mean it looks like a
hole in the app!
I don't see any serious error in playonlinux debug panel.
although when I open playonlinux, I get an error that says: PlayOnLinux is
unable to find 32bits OpenGL libraries
I'm not sure if this error causes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52814
Bug ID: 52814
Summary: Transparent Window Trapping Mouse Events
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin12berry(a)gmail.com
Distribution: ---
I have a Windows program that shows a transparent window over other
applications and this transparent window does not trap mouse events over other
applications.
When I run this program on Ubuntu 20.04 using Wine 5.0, the transparent window
does not trap mouse events over its own main application window, but it does
trap mouse events over other application windows, which it should not do.
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https://bugs.winehq.org/show_bug.cgi?id=52834
Bug ID: 52834
Summary: cross-compiling of wine is broken due to nls not
building
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
This affects the use of winetools for cross-compiling as __tooldeps__ doesn’t
build nls that’s now required by ntdll.
This can be worked around my manually running “make -C nls” within the
winetools directory. (Thanks Zeb)
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https://bugs.winehq.org/show_bug.cgi?id=52812
Bug ID: 52812
Summary: universe send box 2 Why is the game not installing?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: kemal1313(a)gmail.com
Distribution: ---
Created attachment 72188
--> https://bugs.winehq.org/attachment.cgi?id=72188
unuverse sandbox 2 Why is the game not installing?
Why is the game not installing?
universe sandbox 2
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http://bugs.winehq.org/show_bug.cgi?id=58359
Bug ID: 58359
Summary: IsTextUnicode returns incorrect result on
IS_TEXT_UNICODE_ILLEGAL_CHARS
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: vityacv(a)gmail.com
Distribution: ---
When running following sample it prints ok in wine, but it should be invalid
string
```
#include <windows.h>
void testUni(){
int isUni = IS_TEXT_UNICODE_ILLEGAL_CHARS;
wchar_t buf[2];
buf[0] = 0xFFFF;
buf[1] =0;
IsTextUnicode((void *)buf, 4, &isUni);
if (isUni & IS_TEXT_UNICODE_ILLEGAL_CHARS) {
printf("invalid string");
} else {
printf("ok");
}
}
```
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https://bugs.winehq.org/show_bug.cgi?id=51962
Bug ID: 51962
Summary: MICA2 temporarily freezes on startup for some minutes,
and then continues normally.
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bammgabriana(a)gmail.com
Distribution: ---
When starting MICA2, an astronomical almanac program published by the US Naval
Observatory, it temporarily freezes while showing the splash screen, freezing
the entire desktop, and after a few minutes without me doing anything, it then
unfreezes and resumes normally. After that I can use the program as I usually
do without any problems, and close it without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=58354
Bug ID: 58354
Summary: Genshin Impact - Freeze on Quit
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
Distribution: ---
Created attachment 78739
--> http://bugs.winehq.org/attachment.cgi?id=78739
Wine Log from launch to launcher close
This is a bit of a minor bug due to the place that it happens, but I'm adding
it for posterity and the frequency with which it occurs.
1.) Launch the launcher
2.) Use the launcher to launch the game
3.) Quit the game using the provided menu option (Either after logging in, or
at the login animation with the door - Attached crash log is at the door before
entering the game itself)
4.) Notice the game freezes, and requires a `sudo pkill Genshin` to close, and
get back to the launcher.
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https://bugs.winehq.org/show_bug.cgi?id=48913
Bug ID: 48913
Summary: Failed to install AutoCAD 2020
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Distribution: ---
Created attachment 66868
--> https://bugs.winehq.org/attachment.cgi?id=66868
Failed to install AutoCAD 2020
Hello!
Recently, I found a failure when installing AutoCAD 2020.
I need help. This program is very necessary for work.
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http://bugs.winehq.org/show_bug.cgi?id=30252
Bug #: 30252
Summary: Now trading software not run
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deepak.gusain.smc(a)gmail.com
Classification: Unclassified
Dear Wine-bugs friends,
I am using open suse 11.4.i am install wine package install on my system. i
want to run NOW ( now is trading software of National stock Exchange (India) ).
i install it secures fully help of wine but. when i run it software this is
giving Program error,
i am attaching print screen of that error please help me of this error
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http://bugs.winehq.org/show_bug.cgi?id=58360
Bug ID: 58360
Summary: aarch64-linux-musl does not compile the correct
artifacts with clang
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
the binary is simply incorrect. even wine was not correctly copied to bin. and
.wine directory is not correctly created
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http://bugs.winehq.org/show_bug.cgi?id=58322
Bug ID: 58322
Summary: wine: Unhandled page fault on read access to
0000000000000000
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesperpedersen.db(a)gmail.com
Distribution: ---
Created attachment 78680
--> http://bugs.winehq.org/attachment.cgi?id=78680
NPE log
Hi,
I'm getting
wine: Unhandled page fault on read access to 0000000000000000 at address
00006FFFFEA40FB0 (thread 013c), starting debugger...
and the winedbg doesn't show any details.
Attached in the WINEDEBUG=warn+all log (it occurs at line 4217).
Any hints on debugging this further would be great !
Thanks for creating Wine !
Best regards,
Jesper
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http://bugs.winehq.org/show_bug.cgi?id=58294
Bug ID: 58294
Summary: Free Solitaire (Steam): card deck invisible
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/3330280/Free_Solita
ire/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: d0fd9e87cf6152fbf14889a044e5a56415b1172c
Distribution: ArchLinux
Created attachment 78645
--> http://bugs.winehq.org/attachment.cgi?id=78645
terminal output
The UI is visible and usable but the table with the cards is empty.
Used to work before
commit d0fd9e87cf6152fbf14889a044e5a56415b1172c
d3d11: Add ID3D11Device3 stub.
Don't know if it counts as a regression or rather a work in progress.
The game can be launched without Steam running.
wine-10.8-247-ge0bb1dba3d6
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.153.02
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http://bugs.winehq.org/show_bug.cgi?id=16835
Summary: Crashes on start - shows only splash screen -
comctl32.dll dependency
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.laridian.com/pc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david(a)rossall61.freeserve.co.uk
Created an attachment (id=18543)
--> (http://bugs.winehq.org/attachment.cgi?id=18543)
Log file
When the PocketBible application is started, the splash screen appears, but
nothing else. Errors are reported on the command line. The attached log file is
generated from a clean Wine install.
After discussion in this thread, I tried using winetricks cc580 to install a
native comctl32.dll:
http://forum.winehq.org/viewtopic.php?p=17535#17535
The DLL installed was v5.80 and the application then produced an error
indicating that v5.81 minimum is required. I substituted a native DLL of this
version and the application now runs successfully.
I noticed that replacing the Wine DLL with the native v5.81 directly is not
sufficient and it is necessary first to use winetricks as above and then to
substitute the later version DLL.
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http://bugs.winehq.org/show_bug.cgi?id=58253
Bug ID: 58253
Summary: Multiple games have a beeping noise on exit (The
Fidelio Incident, Vampyr)
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: 3e4185435843d368a4f521a1f6f14362d6286e24
Distribution: ---
Expected line since b928f0eb08da9a10dae3cb7b33ec16b164a2fddd
0024:err:xaudio2:destroy_voice Destroying voice 00007FFFFFC20CD0 failed.
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http://bugs.winehq.org/show_bug.cgi?id=19226
Summary: Braid: Both Shift keys needed to move puzzle pieces
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.playgreenhouse.com/game/NNONE-000001-01/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Steps to reproduce:
-Download Braid Demo from http://www.playgreenhouse.com/game/NNONE-000001-01/
-Install and run it
-Enter the first level and play until you have collected at least one puzzle
piece
(this takes just one minute)
-You can now exit the level and go back to the house
-Stand in front of the puzzle area and use it
-On this screen you are supposed to be able to move the pieces around by
placing
the cursor over them, holding any Shift key and using the cursor keys or WASD
-This works on Windows; but with Wine I need to press both (left and right)
Shift
keys to be able to move a piece
Notes:
-Only the puzzle screen is affected. Rest of the game works with any Shift key.
-Once both Shift keys have been pressed in order to "grab" a piece one can let
go
one key and is still able to move the piece around until one lets go of the
2nd
Shift key. Only then the piece is "released"
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https://bugs.winehq.org/show_bug.cgi?id=53071
Bug ID: 53071
Summary: wine version 6.0.3
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvpa(a)gmx.fr
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 72479
--> https://bugs.winehq.org/attachment.cgi?id=72479
logiciel de conversion vidéo
problème de compatibilité avec any video converter version windows.
je suis sous lubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=58293
Bug ID: 58293
Summary: Regression caused by switch to realloc which doesn't
zero added memory
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: twhitehead(a)gmail.com
Distribution: ---
Created attachment 78644
--> http://bugs.winehq.org/attachment.cgi?id=78644
Log showing run with and without reverting 6db69d0 under wine 10.7
In wine 8 `LibOVR.dll` (the shim) would load `LibOVRRT32_1.dll` (the Oculus
API). In wine 9 and later this is no longer the case. Reverting 6db69d0
(wintrust: Use CRT allocation function) makes it work again.
Looking over this commit I expect the issue is the switch from
```
static void* WINTRUST_ReAlloc(void *ptr, DWORD cb) __WINE_ALLOC_SIZE(2);
static void* WINTRUST_ReAlloc(void *ptr, DWORD cb)
{
return HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ptr, cb);
}
```
which zeros added memory to realloc which does not. Presumably this is
resulting in some field being populated with garbage, and that makes
`LibOVR.dll` unhappy when it verifies the signatures on `LibOVRRT32_1.dll`.
I put more details and a test program in the following github repo
https://github.com/twhitehead/issue-wine-ovrf
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https://bugs.winehq.org/show_bug.cgi?id=58000
Bug ID: 58000
Summary: New thread stack uses too much memory
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 78261
--> https://bugs.winehq.org/attachment.cgi?id=78261
simple app that can be used to reproduce the problem
It's a regression caused by 3863b243fe5ef4e223a809e93a85e858952dd754 commit.
Affected application (32-bit) runs on low end machine and creates 128 cores.
Prior to this change it was using ~34MB of memory, in wine 10.0 it uses ~152MB
(every thread uses ~1MB for stack). I've also confirmed that application memory
usage is small on Windows 10.
According to MSDN stack should not use physical memory until it's referenced.
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