http://bugs.winehq.org/show_bug.cgi?id=47753
--- Comment #3 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please retry in Wine 10.9 or later.
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https://bugs.winehq.org/show_bug.cgi?id=50537
Bug ID: 50537
Summary: Magic the gathering Arena Installer: shows a grey
background instead of black
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69200
--> https://bugs.winehq.org/attachment.cgi?id=69200
Screenshot_wine_A.png
wine-6.0-rc4
$ sha1sum MTGAInstaller.exe
2c8ebc796903d7701ed7bf442ac81f083f8657ae MTGAInstaller.exe
Run MTGAInstaller.exe
In wine, the background for the installer is grey, making it impossible to read
the text (white)
In Windows 7, the background is black
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https://bugs.winehq.org/show_bug.cgi?id=50588
Bug ID: 50588
Summary: Magic the gathering Arena: Game crashes after a game
finished
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69266
--> https://bugs.winehq.org/attachment.cgi?id=69266
backtrace.txt
1. Install the game (I copied the whole MTGA directory to ~/Downloads)
2. cd ~/Downloads/MTGA && wine MTGA.exe
3. Login, play a game
4. When the game finished, there was an MTGA error dialog related to Unity
5. Game crashed
--snip--
02a8:fixme:win:FlashWindowEx 000000000020EDB0 - semi-stub
0318:fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x15 at
ctx(0000000063D1A850,L"ntdll.so"), for
debug_info(abbrev:00007FAB0A373B38,symt:00007FAB07C3678C)
0318:fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
02b8:fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x15 at
ctx(000000000021A500,L"ntdll.so"), for
debug_info(abbrev:0000000001851868,symt:00000000018C7B9C)
02b8:fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
02b8:fixme:dbghelp:SymRegisterFunctionEntryCallback64 (0000000000000090
0000000140035A80 bda00): stub!
02b8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
wine: Unhandled page fault on read access to 0000000000000128 at address
00007FAC91E9B552 (thread 0318), starting debugger...
02b8:fixme:file:CancelSynchronousIo (0000000000000088): stub
----
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https://bugs.winehq.org/show_bug.cgi?id=50903
Bug ID: 50903
Summary: Magic the gathering Arena (MTGA) crashes when
launching the game
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69713
--> https://bugs.winehq.org/attachment.cgi?id=69713
backtrace.txt
Wine was performing well for MTGA. On 2021 March 24, an update for MTGA was
pushed. After that, I started to meet this issue
--------
"Versions": {
"0.1.3536.856069": "3/24/21"
},
---------
I think this is not a dup of bug 47753
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http://bugs.winehq.org/show_bug.cgi?id=58233
Bug ID: 58233
Summary: gitlab-ci shows occasional crashes in tests dmsynth,
dmusic, winmm:midi
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Some real world examples:
https://gitlab.winehq.org/wine/wine/-/jobs/157788#L913
dmsynth:dmsynth:0294 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157574#L910
dmsynth:dmsynth:0268 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157344#L2610
winmm:midi:01b4 done (-1073741819) in 0s 0B
https://gitlab.winehq.org/wine/wine/-/jobs/157314#L913
dmusic:dmusic:0250 done (-1073741819) in 0s 0B
This -1073741819 translates to 0xC0000005 - STATUS_ACCESS_VIOLATION.
I was able to receive such a crash in gitlab-ci with some modifications
to get winedbg called on it here:
https://gitlab.winehq.org/bernhardu/wine/-/jobs/157987#L138
wine: Unhandled page fault on execute access to 79014043 at address 79014043
(thread 0154), starting debugger...
Module Address Debug info Name (72 modules)
PE-Wine 78e40000-79066000 Deferred dmsynth
PE-Wine 78d50000-78e2c000 Deferred mmdevapi
0000014c (D) C:\users\gitlab\AppData\Local\Temp\wct\dmusic_test.exe
00000150 0
00000154 0 mmdevapi_midi_notify
00000160 15 audio_client_main
0000016c 0 <==
So the crash happens in the mmdevapi_midi_notify thread.
I was able to reproduce this when running the dmusic test with rr-debugger,
as this causes also to be unavailable.
There I could track it down to following events:
- main thread creates the notify thread,
for executing `notify_thread` located in mmdevapi.dll.
- main thread unloads mmdevapi.dll
- notify thread was kind of slow and reaches now the point
where it calls the previous address of `notify_thread`,
which is in the range of the now unloaded mmdevapi.dll.
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http://bugs.winehq.org/show_bug.cgi?id=58340
Bug ID: 58340
Summary: dbghelp: symt_add_func_line, possible use after free.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
ASan reports function `symt_add_func_line`.
There in line 446 memory gets accessed via the pointer `prev`
which got freed in `vector_add` by a HeapReAlloc.
An example ASan output is available here:
https://gitlab.winehq.org/bernhardu/wine/-/blob/asan-pe_2025-05-06_wine-10.…
This shows up only with ASAN_OPTION windows_hook_rtl_allocators=1.
A possible solution might be simply to repeat the assignment of `prev`
from line 429 after the `vector_add` in line 438?
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https://bugs.winehq.org/show_bug.cgi?id=50383
Bug ID: 50383
Summary: Sierra Chart crashing
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.benklian24(a)gmail.com
Created attachment 68993
--> https://bugs.winehq.org/attachment.cgi?id=68993
Backtrace
When I try to run Sierra chart 64 it says that wine encountered a critical
problem and needs to be closed.
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http://bugs.winehq.org/show_bug.cgi?id=58322
Bug ID: 58322
Summary: wine: Unhandled page fault on read access to
0000000000000000
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesperpedersen.db(a)gmail.com
Distribution: ---
Created attachment 78680
--> http://bugs.winehq.org/attachment.cgi?id=78680
NPE log
Hi,
I'm getting
wine: Unhandled page fault on read access to 0000000000000000 at address
00006FFFFEA40FB0 (thread 013c), starting debugger...
and the winedbg doesn't show any details.
Attached in the WINEDEBUG=warn+all log (it occurs at line 4217).
Any hints on debugging this further would be great !
Thanks for creating Wine !
Best regards,
Jesper
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http://bugs.winehq.org/show_bug.cgi?id=58346
Bug ID: 58346
Summary: Text is not shown in non-full screen Steam windows
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonis9898(a)hotmail.com
Distribution: ---
Created attachment 78723
--> http://bugs.winehq.org/attachment.cgi?id=78723
Installation window for Borderlands 2 in Steam. Any account details have been
painted over.
When running Steam through Wine at first no text is shown, but is restored it
the window is resized. The installation window can not be resized and stays
textless. The install buttons are also missing.
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https://bugs.winehq.org/show_bug.cgi?id=43489
Bug ID: 43489
Summary: Bug on Hi suite that provoc the no connection of the
smartphone
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shikaruko-ryukan(a)legtux.org
Distribution: ---
Created attachment 58871
--> https://bugs.winehq.org/attachment.cgi?id=58871
Bug at launch of Hi suite on Wine 1.6.2
Bug on Hi suite that provoc the no connection of the smartphone
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https://bugs.winehq.org/show_bug.cgi?id=57802
Bug ID: 57802
Summary: 10 is not saving WordPro's "view Settings"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Dear Support,
SmartSuite-N99.8.0208.0800
Fedora 41
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
Wine stable 10 is not saving Word Pro's "View setting". You have to set up
your view settings in a Windows virtual machine and export the view setting
from regedit. Then import them into Wine's regedit: for example:
REGEDIT4
[HKEY_CURRENT_USER\SOFTWARE\Lotus\WordPro\99.0\lwpuser.ini\WordProUser]
"ViewMode"="256"
"ViewPreference2"="514"
"ViewPreference"="527945365"
The above is margin width and show tabs. These entries were all missing in
Wine until I regedit imported them.
Please fix.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=58345
Bug ID: 58345
Summary: Far File Manage 3 x86-64 product features during
installation cannot be configured/are missing
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 78722
--> http://bugs.winehq.org/attachment.cgi?id=78722
Missing product features
Steps to reproduce:
1. https://www.farmanager.com/files/Far30b6446.x86.20250301.msi
2. wine start Far30b6446.x86.20250301.msi
3. See this:
Console log:
wine start Far30b6446.x64.20250301.msi
002c:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00e4:fixme:exec:SHELL_execute flags ignored: 0x00000100
00ec:fixme:file:NtLockFile I/O completion on lock not implemented yet
00ec:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00ec:fixme:msi:event_spawn_wait_dialog doing nothing
I've built wine this way:
./configure --prefix=/opt/wine64 --disable-tests --enable-archs=i386,x86_64
My Wine's DPI is set to 144.
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http://bugs.winehq.org/show_bug.cgi?id=58328
Bug ID: 58328
Summary: "msvcrt: Use RVAs in rtti and exception data on all
platforms except i386" breaks RTTI on arm32
Product: Wine
Version: 9.10
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: a794b0224e27f91bf0855cd7376d6af3de44523d
Distribution: ---
Created attachment 78697
--> http://bugs.winehq.org/attachment.cgi?id=78697
Repro binary
Since a794b0224e27f91bf0855cd7376d6af3de44523d, "msvcrt: Use RVAs in rtti and
exception data on all platforms except i386", a dynamically linked executable
that uses msvcp140.dll and vcruntime140.dll, crashes on startup on 32 bit arm.
The corresponding case seems to run fine on arm64 though.
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https://bugs.winehq.org/show_bug.cgi?id=45266
Bug ID: 45266
Summary: SHFileOperation FO_MOVE fails to move files to target
directory
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fheidenreich(a)gmail.com
When moving multiple files to one target directory, the SHFileOperation is
aborted with ERROR_CANCELLED.
I think it's caused by an erroneous check at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/shell32/shlfileop.c#…
if (!(lpFileOp->fFlags & FOF_MULTIDESTFILES) &&
!flFrom->bAnyDirectories &&
flFrom->dwNumFiles > flTo->dwNumFiles)
{
return ERROR_CANCELLED;
}
If the target is one single directory, FOF_MULTIDESTFILES is not set.
flFrom->bAnyDirectories is false, since no directories are moved. And
flFrom->dwNumFiles > flTo->dwNumFiles since we move multiple files to one
target directory.
I'm not sure what's the reasoning behind !flFrom->bAnyDirectories anyway. Maybe
it's just a typo and should read !flTo->bAnyDirectories
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https://bugs.winehq.org/show_bug.cgi?id=51064
Bug ID: 51064
Summary: Crash from Starcraft 2 game in Direct Strike mode
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69922
--> https://bugs.winehq.org/attachment.cgi?id=69922
screen
The bug is manifested for a long time. 100% repeatability. Through Proton no
problem. The problem is only in this mode.
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https://bugs.winehq.org/show_bug.cgi?id=57430
Bug ID: 57430
Summary: Guild Wars 2: erratic camera movements while holding
mouse buttons on Wine Wayland
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
using GNOME 47.1 (Wayland) and Wine 9.21 (Wine Wayland) the camera will do a
hefty jerk to the top anytime you hold the left or right mouse button and move
the mouse slightly. everything else seems to work as expected ingame.
tested on a clean wine prefix with only DISPLAY="" set + latest Guild Wars 2
(64-bit) client.
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http://bugs.winehq.org/show_bug.cgi?id=58339
Bug ID: 58339
Summary: intel graphics install error
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily12312332154(a)gmail.com
Distribution: ---
Created attachment 78715
--> http://bugs.winehq.org/attachment.cgi?id=78715
Error description
Tried to install intel graphics directly from Intel website for my computer's
specific intel core
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http://bugs.winehq.org/show_bug.cgi?id=58341
Bug ID: 58341
Summary: Incorrect mapping of "home" button of 8bitdo Pro 2
controller (in Xbox mode)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 78716
--> http://bugs.winehq.org/attachment.cgi?id=78716
Controller's home button
I noticed that 8bitdo Pro 2 (used in Xbox profile), maps to A instead of Home
(circle) button when testing it in
wine control > Game Controllers
See attached screenshots.
I'm using latest firmware for 8bitdo Pro 2 (3.06).
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https://bugs.winehq.org/show_bug.cgi?id=44887
Bug ID: 44887
Summary: Pressure sensitivity lost when file requester is
opened in ZBrush
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f2267911(a)nwytg.com
Distribution: ---
ZBrush (4r8 and 2018) works quite fine but when a file requester (to load or
save a tool) is opened, ZBrush does not response to the pressure sensitivity.
Before loading a tool the pressure sensitivity worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=57027
Bug ID: 57027
Summary: GetFinalPathNameByHandleW does not handle paths
exceeding MAX_PATH (260 chars)
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)purisa.me
Hello,
I am writing a Rust program that calls canonicalize() on a path that is over
260 characters long. The Windows implementation of this function calls
GetFinalPathNameByHandleW.
On Windows, this works just fine and returns a valid path. With Wine on macOS,
the call returns a win32 error code ERROR_MORE_DATA (234, 0xEA). I re-ran the
binary with WINEDEBUG=+relay and there is an NtStatus code
STATUS_BUFFER_OVERFLOW (0x80000005) coming from NtQueryObject.
I believe this is because the buffer allocated in Wine's implementation of
GetFinalPathNameByHandleW is not large enough for the ObjectInformation
NtQueryObject is trying to return. Should GetFinalPathNameByHandleW fall back
to a dynamically allocated buffer in this situation?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=56642
Bug ID: 56642
Summary: wine doesn't build on risc-v
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Ubuntu
The GNU Compiler farm has a couple risc-v machines available.
Wine doesn't get very far, though:
austin@cfarm92:~/wine$ ./configure
checking build system type... riscv64-unknown-linux-gnu
checking host system type... riscv64-unknown-linux-gnu
...
config.status: executing tools/makedep commands
In file included from tools/makedep.c:34:
tools/tools.h: In function 'get_default_target':
tools/tools.h:451:2: error: #error Unsupported CPU
451 | #error Unsupported CPU
| ^~~~~
Since Windows doesn't (yet?) support risc-v, it would be a winelib only
platform. I don't know if that's still something that we intend to support or
not..
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https://bugs.winehq.org/show_bug.cgi?id=51468
Bug ID: 51468
Summary: Crashes after disclaimer - 007: Quantum Of Solace
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kreyren(a)fsfe.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70307
--> https://bugs.winehq.org/attachment.cgi?id=70307
wine.log
Using myabadonware.com version on clean wineprefix the game shows `LOADING` at
the bottom-left of the screen, disclaimer and crashes with [wine.log].
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https://bugs.winehq.org/show_bug.cgi?id=51630
Bug ID: 51630
Summary: "Enemy Territory: Quake Wars SDK 1.5 (EditWorld)" When
typing in dialog forms (values, file names, etc.)
program crashes
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: tx3nl5aq(a)protonmail.com
Distribution: Slackware
Created attachment 70486
--> https://bugs.winehq.org/attachment.cgi?id=70486
console output with WINEDEBUG=+seh,+tid,+loaddll
DESCRIPTION:
-------------
When typing in dialog forms (values, file names, etc.) program crashes on first
character. Pasting text in these forms works with "SHIFT+INS", but confirming
it with "Enter" causes the program crash.
REPRODUCTION:
-------------
# set "Windows Version: Windows XP" with winecfg on new wineprefix
WINEARCH=win32 WINEPREFIX=[WINEPREFIX] winecfg
# install ETQW from disk
WINEPREFIX=[WINEPREFIX] wine /mnt/dvd/setup.exe
# upgrade game to 1.5 version from:
#
https://cdn.splashdamage.com/downloads/games/etqw/ETQW-client-1.0-1.5-updat…
# cfdea517cca5c34eda3100d6097f372e30484118 ETQW-client-1.0-1.5-update.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-client-1.0-1.5-update.exe
# install ETQW-SDK-1.5 from:
# https://cdn.splashdamage.com/downloads/games/etqw/ETQW-SDK-1.5.exe
# 6ef6913398aa37401165328b4886bf5b33bd33f7 ETQW-SDK-1.5.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-SDK-1.5.exe
# launch sdklauncher.exe from "SDK 1.5" installation directory
cd [WINEPREFIX]/[PATH]/SDK\ 1.5
WINEPREFIX=[WINEPREFIX] wine sdklauncher.exe
# set the game path and choose the tool to launch: "editWorld"
# click on "Property Editor" tab inside "Inspectors" window
# type something in "Value" form
# at this point the program crashes
ATTACHMENTS:
------------
console output with WINEDEBUG=+seh,+tid,+loaddll: "console.txt"
corresponding backtrace: "backtrace.txt"
images of windows forms: "save.jpg", "value.jpg"
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