http://bugs.winehq.org/show_bug.cgi?id=58335
Bug ID: 58335
Summary: Works 10.8 but fails 10.9?
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Created attachment 78708
--> http://bugs.winehq.org/attachment.cgi?id=78708
run wine notepad with 10.8 Fine Update to 10.9 then it fails
Have 5 machines that updated to 10.9 fine, but Acer notebook that works with
10.8 but fails with 10.9.
Run wine notebook fine with 10.8
upgrade to 10.9
wine notebook then fails.
downgrade to 10.8, and it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=51345
Bug ID: 51345
Summary: Regression: Visual Studio 2005 "package load failure"
Product: Wine
Version: 6.11
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
winetricks vc2005trial
wine cmd
"C:\Program Files\Microsoft Visual Studio 8\VC\vcvarsall.bat"
devenv
Some time during 28-31 March 2021, the Visual Studio 2005 trial began giving
+/- 10 of these error dialogs on startup, each relating to a different package.
This is a rough transcript of one of them:
------------------------
Package Load Failure
------------------------
Package
'Microsoft.VisualStudio.TestTools.TestCaseManagement.QualtyToolsPackage,
Microsoft.VisualStudio.QualityTools.TestCaseManagement, Version=8.0.0.0,
Culture=neutral, PublicKeyToken=b03F5F7f11d50s3a' has failed to load
properly { GUID = {AS4DSAES-9ACE-4FOE-ADGF-7AFESSFEFCET) ). Please
contact package vendor for assistance. Application restart is recommended,
due to possible environment corruption. Would you like to disable loading this
package in the future? You may use 'devenv /resetskippkgs' to re-enable
package loading.
Yes No
------------------------
It is the worst git bisect I've ever done. Apart from the lengthy time needed
to test each commit, the regression occurs within a range of 44 commits
(bb065801a69..2a8a4cbbe63), the first 43 of which all die on startup, so we
can't easily distinguish that bug from this one.
I've now had to make a separate branch, "git rebase --onto <that range>" to
copy commits from that range there, then "git rebase -i" to reorder them and
separate the startup-breaking commits (ntdll/kernel32/kernelbase) from the
other commits.
Unfortunately, having done so, it appears the startup-breaking commits are also
the commits that caused this regression. One or more of these is the culprit:
ntdll: Move kernel32 loading into LdrInitializeThunk().
ntdll: Return system dir path for PE mapping bootstrap placeholders.
ntdll: Fail to load non-existent dlls, except during prefix bootstrap.
ntdll: Also check syswow64 to determine if the prefix was initialized.
include: Add more SYSTEM_INFORMATION_CLASS definitions.
kernel32: Implement GetSystemCpuSetInformation().
ntdll: Implement NtQuerySystemInformationEx(SystemCpuSetInformation).
kernelbase: Don't fall back to dll loading for LOAD_LIBRARY_AS_DATAFILE.
ntdll: Set the window title to the image name on the Unix side.
ntdll: Remove load_builtin_dll() and get_load_order() from the Unix interface.
ntdll: Map the builtin or fake dll from the Wine dirs if it's missing from the
prefix.
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http://bugs.winehq.org/show_bug.cgi?id=58635
Bug ID: 58635
Summary: CapCut crashes upon launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihatemylife0025(a)gmail.com
Distribution: ---
Created attachment 79192
--> http://bugs.winehq.org/attachment.cgi?id=79192
Logs from running CapCut on a new wineprefix
I've tried every workaround I could find but CapCut (version 6.9.0, from here:
https://lf16-capcut.faceulv.com/obj/capcutpc-packages-us/packages/CapCut_6_…)
crashes ~10 seconds from launch.
Things I've tried:
Installing on a Windows PC and copying the files. No difference.
Enabling DXVK. No difference.
Using the experimental xe driver for my GPU. No difference.
Creating a new prefix. No difference
Using the stable 10.0 version. No difference
Using CapCut beta version 7.0.0. No difference
Installing corefonts with winetricks. No difference
I'm using wine version 10.13 from the official fedora 42 repository
GPU:
0000:00:02.0 VGA compatible controller: Intel Corporation TigerLake-LP GT2
[Iris Xe Graphics] (rev 01)
Subsystem: Lenovo Device 3f9c
Kernel driver in use: i915
Kernel modules: i915, xe
CPU:
11th Gen Intel(R) Core(TM) i5-1135G7 (8) @ 4.20 GHz
RAM:
20GB (16+4) DDR4 3200mhz
Laptop Model:
82H8 (IdeaPad 3 15ITL6)
Kernel Version:
Linux 6.15.10-200.fc42.x86_64
Distribution:
Fedora 42 KDE Plasma Edition
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https://bugs.winehq.org/show_bug.cgi?id=56278
Bug ID: 56278
Summary: wayland: dropdowns is rendered as toplevel
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugo(a)whynothugo.nl
Distribution: ---
When using the wayland driver, dropdown menus are rendered as their own
toplevel windows.
On tiling window managers (e.g.: swaywm), this results in it being tiled just
like any other window. I can't imagine that they would be placed correctly on
stacking window managers either.
I confirmed with lswt that dropdowns are effectively rendered as toplevels. An
xdg_popup should be used here instead:
https://wayland.app/protocols/xdg-shell#xdg_popup
The weirdness in behaviour can be reproduced with:
- wine reg.exe add HKCU\\Software\\Wine\\Drivers /v Graphics /d wayland
- winecfg
- Go to the desktop integration tab and click on any dropdown
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http://bugs.winehq.org/show_bug.cgi?id=58503
Bug ID: 58503
Summary: Mouse cursor vanishes when using winewayland
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
Since the cursor changes on winewayland in wine 10.12, I see a regression when
playing Saints Row 3 Remastered (GOG).
After some time in game, the mouse cursor no longer appears when switching to
the menu. When that happens, the log is filled with:
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
[... repeated ~100 times ...]
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
[... keeps repeating ...]
The game normally switches between hidden and visible mouse cursor when
accessing the menu or in-game phone screen.
Except from that the game keeps running, just without visible mouse cursor.
It doesn't trigger immediately, which makes testing not so easy. Most of the
time it runs fine for something between half an hour and an hour. For that
reason I can't say if other applcations are affected too, since I didn't test
anything else long enough.
It did not happen in wine 10.11, and I could not reproduce it after reverting
https://gitlab.winehq.org/wine/wine/-/commit/6a9df1f4c5a8448f426ba3454faf25…
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https://bugs.winehq.org/show_bug.cgi?id=57444
Bug ID: 57444
Summary: A old game Exertus darkness approaches unable to run
under wine wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77440
--> https://bugs.winehq.org/attachment.cgi?id=77440
Log from wine wow64
Exertus darkness approaches is a very old game.
It was able to play even with virtualbox, but unable to run under wow64
env
Ubuntu 20.04
wine lastest master
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http://bugs.winehq.org/show_bug.cgi?id=58513
Bug ID: 58513
Summary: Wine 10.9 completely broke (LGA775 Core2Quad)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeroxslayer(a)proton.me
Distribution: ---
I have no other way to describe it except this. Everything was working fine up
until Wine 10.8, then I upgrade to Wine 10.9 on Void Linux, and it doesn't work
at all any more.
There are more details in this issue on GitHub. There is just way too much info
to paste here.
https://github.com/void-linux/void-packages/issues/55697
Basically, it just doesn't work at all. You run `winecfg` or any other software
and this is what you get.
```
002c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
0034:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
003c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
```
Nothing works. This happens, and then Wine quietly exits.
From what little I understoo, basically, it can't locate binaries. The binaries
are there, at that location, it just doesn't see them... or can't load them,
IDK. You can find more relevant info in this comment, with some debug flags
enabled.
https://github.com/void-linux/void-packages/issues/55697#issuecomment-29902…
I do have to note that Wine past 10.8 (>=10.9) does work on other rigs I have,
newer ones, but this particular rig is an LGA775 Core2Quad. Now, I know that
Wine is mostly focused towards gaming and gamers, but there are people out
there that use it for simple things as well, like Winamp and similar things,
and we really don't need brand new hardware to do that. In fact, this is my
workshop rig and I basically just need it to browse some things on the web
(still performs OKish regarding that) and maybe open a few documents, an IC
programmer from time to time, but that's about it. So, this rig still suits my
needs just fine.
I tried scrubbing the volume, check for errors, nothing, everything is peachy,
no corruption problems whatsoever.
On Void's side, there are literally no changes in the template, except bumping
up versions, hashes and removing `libOSMesa` as a dependency (which is
depreciated, found that out later on), but I even tried adding `libOSMesa` as a
dependency and building it like that, no changes whatsoever, it's still
completely broken.
There are way too many commits between 10.8 and 10.9, and in all honesty, I
wouldn't even know where to start looking (I presume something to do with CPU,
but, I'm just guessing here), so if someone could shed some light, I would
gladly test.
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https://bugs.winehq.org/show_bug.cgi?id=58027
Bug ID: 58027
Summary: trivial use of Win32 GNU make failes with Wine 10.x
but not with Wine 9.0
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dl.soluz(a)gmx.net
Distribution: ---
Created attachment 78286
--> https://bugs.winehq.org/attachment.cgi?id=78286
contains the specific make.exe (with MD5, and source-infos)+makefile and
scenarios
its a super simple makefile that does nothing more then
clean:
del *.not_existing_at_all
and make fails to run the del command on 10.x Wine versions but works on Wine
9.0
i created a git-repo with the make.exe (with MD5) a makefile and a clear
description whats happening - in short Wine 10.x breaks someway the del command
run
the repo: https://github.com/LowLevelMahn/bug_repo0
(i also attached the 3 files of the repo as zip)
i don't know if that is a real Wine bug but its strange that is does not happen
with a older Wine version (tested only 9.0 so far)
tested with
up-to-date Ubuntu 24.10 (up-to-date) + sudo apt install wine32 => wine 9.0
up-to-date WSL2/SUSE Tumbleweed + sudo zypper install wine => wine 10.0
up-to-date Fedora 42 (Beta) + sudo dnf install wine32 => wine 10.4
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https://bugs.winehq.org/show_bug.cgi?id=57912
Bug ID: 57912
Summary: cmd: not every ( is a command grouping
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
if 1==2 (
echo(1
xif 1==2 (
echo 2
)
echo 3))
echo 4
Expected (win10):
3))
4
Actual (wine 10.2):
Syntax error: unexpected (
4
Oddly enough, it seems that every ) is, in fact, a command grouping.
@echo off
if 1==2 (
echo ()
echo 1
)
echo 2
Expected (win10):
1
2
Actual (wine 10.2):
Syntax error: unexpected (
2
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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http://bugs.winehq.org/show_bug.cgi?id=58636
Bug ID: 58636
Summary: CapCut installer fails: CreateFileW with
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS
| FILE_FLAG_POSIX_SEMANTICS should create a directory
instesd of a file.
Product: Wine
Version: 10.13
Hardware: x86-64
URL: https://lf16-capcut.faceulv.com/obj/capcutpc-packages-
us/packages/CapCut_6_9_0_2786_capcutpc_0_creatortool.e
xe
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
I tried the installer from bugreport
https://bugs.winehq.org/show_bug.cgi?id=58635 but it fails instantly with a
error messagebox.
I think I managed to track down the bug:
The installer does:
KERNEL32.CreateFileW(0012f4c4
L"C:\\users\\louis\\AppData\\Local\\\CapCut",00000001,00000003,00000000,00000001,03000010,00000000)
Then an empty file "CapCut" is present in Appdata\Local\ dir.
After that it tries to create L"C:\\users\\louis\\AppData\\Local\\CapCut\\User
Data" and L"C:\\users\\louis\\AppData\\Local\\CapCut\\User Data\\Log" in which
Log is a file. This all fails as a file CapCut is already present.
Manual workaround to fool the installer: mkdir
~/.wine/drive_c/users/**/AppData/Local/CapCut before you start the installer,
then it won't crash.
Apparently on windows one can create a directory with CreateFile with the flags
used by the installer; below is a simple test program I tested on windows and
that creates a directory:
#include <windows.h>
#include <stdio.h>
#include <shlwapi.h>
// compile: x86_64-w64-mingw32-gcc a.c -lshlwapi
int main()
{
char path[] = "c:\\log";
HANDLE h = CreateFileA(
path,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
CREATE_NEW,
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS |
FILE_FLAG_POSIX_SEMANTICS , // 0x03000010,
NULL);
if (h == INVALID_HANDLE_VALUE) {
DWORD err = GetLastError();
printf("err %d\n", err);
return 1;
}
printf("%p\n", h);
BOOL ret = PathIsDirectoryA(path);
printf("PathIsDirectoryA returned %d\n",ret);
return 0;
}
Output on windows:
00000000000000c0
PathIsDirectoryA returned 16
Output on wine:
000000000000005c
PathIsDirectoryA returned 0
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https://bugs.winehq.org/show_bug.cgi?id=57913
Bug ID: 57913
Summary: cmd: echo(abc is misparsed
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
echo 1
echo.
echo .
echo.2
echo(
echo (
echo(3
Expected (win10):
1
.
2
(
3
Actual (wine 10.2):
1
.
2
(
(
(3
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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https://bugs.winehq.org/show_bug.cgi?id=57478
Bug ID: 57478
Summary: Commit 1fe64cd59573473160186aa172c4bf5055510cd7 makes
Sims 2 black-screen when running with Nvidia
470.256.02 and dxvk 1.10.3
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Said commit makes Sims 2 launch to a black screen. Everything else works and it
seems like the actual graphical content is just not output to the screen
somehow : music is playing in the background and you can see the mouse cursor
changing its symbol if you move it around (hovering over a text field).
I saw this with Nvidia 470.256.02 and GeForce GT 645M. However, running on a
Radeon RX550 with open source drivers is just fine. dxvk was 1.10.3 during both
runs.
Bisecting leads to 1fe64cd59573473160186aa172c4bf5055510cd7 and reverting this
commit from master makes everything work okay again.
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http://bugs.winehq.org/show_bug.cgi?id=58619
Bug ID: 58619
Summary: Steam fails to launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 5b7b76432dffa453e75c6336d76fdb856ab8d0c7
Distribution: ---
wineserver: ../wine/server/request.c:159: set_reply_data_size: Assertion `size
<= get_reply_max_size()' failed.
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http://bugs.winehq.org/show_bug.cgi?id=58585
Bug ID: 58585
Summary: unnamed keymap layout leads to null pointer
dereference in find_xkb_layout_variant
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lompikvoila(a)gmail.com
Distribution: ---
Created attachment 79112
--> http://bugs.winehq.org/attachment.cgi?id=79112
gdb backtrace
Using the winewayland would abruptly exit at launch. Running wine64 under gdb
uncovers a segv happening in find_xkb_layout_variant's strcmp (see attachement,
due to name being NULL).
As per the
documentation(https://xkbcommon.org/doc/current/group__components.html#ga50…,
xkb_keymap_layout_get_name can return null if the layout does not have any
name(or if there is an error). This is problematic as find_xkb_layout_variant
does not handle the case where name is NULL. Returning false in
find_xkb_layout_variant if name is NULL fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=58614
Bug ID: 58614
Summary: wine cmd prints "::" style comments
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alexschwartz01(a)gmail.com
Distribution: ---
cmd is not supposed to display "::" style comments such as
:: Hello world
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http://bugs.winehq.org/show_bug.cgi?id=58663
Bug ID: 58663
Summary: A bug or something that prevents the game [The Binding
Of Isaac: Repentance]
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chakiry140(a)gmail.com
Distribution: ---
Created attachment 79248
--> http://bugs.winehq.org/attachment.cgi?id=79248
backtrace text
A bug or something that prevents the game [The Binding Of Isaac: Repentance]
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http://bugs.winehq.org/show_bug.cgi?id=58620
Bug ID: 58620
Summary: moyo go studio graphics regression
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
A long time ago the application was a bit flaky (wine 1.x) but the graphics
were OK. Over time the general performance of the application has improved but
the graphics have steadily deteriorated, best illustrated by the screenshots
below.
https://appdb.winehq.org/screenshots.php?iAppId=15898
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https://bugs.winehq.org/show_bug.cgi?id=56350
Bug ID: 56350
Summary: Python programs fail to play sound
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: galacticaledge(a)protonmail.com
Distribution: ---
Created attachment 76076
--> https://bugs.winehq.org/attachment.cgi?id=76076
Most of the errors that occur when trying to play a sound seems to be related
to the crypt API
Python programs fail to play any sound due to errors in the crypt library.
If anyone wants to conveniently test and debug this issue, I wrote a simply
Python program for this. Simply run the program, open a txt file (which the
program will convert each line into speech when the "Next Line" button is
played), and watch it fail to play sound and cause the "Next Line" button to
stop working until a new file is selected. I have also confirmed this is a Wine
issue since the program works perfectly fine on a Windows install.
https://drive.google.com/file/d/1RjB0n5tAP1-7xPUf8Zjk_QzIyya7vZ6e/view?usp=…
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http://bugs.winehq.org/show_bug.cgi?id=16227
Summary: Tooltips on mouse hover in EMS SQL Manager block the
mouse click
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksfreitas(a)gmail.com
Created an attachment (id=17473)
--> (http://bugs.winehq.org/attachment.cgi?id=17473)
Screenshot of a tooltip bloocking the mouse click
In EMS SQL Manager (Free and Full), the tooltips block the mouse click, having
to resize to see all item without tooltip for click. The link for freeware
software download:
http://www.sqlmanager.net/en/products/postgresql/manager/download
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https://bugs.winehq.org/show_bug.cgi?id=50458
Bug ID: 50458
Summary: Tooltips block input in Foobar2000
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debilerpc(a)web.de
Distribution: ---
**Context:**
Like with most media players, Foobar2000's playlist view is essentially a
spreadsheet where each line is a track and each column displays a tag or
metadata field.
If the length of the tag exceeds the width of the column, it gets cut off. You
can see the full tag in a tooltip by hovering over it with a mouse in that
case.
**The problem:**
As long as the tooltip is displayed, the app registers neither keyboard nor
mouse input.
I suspect this problem exists in a variety of
[apps](https://bugs.winehq.org/show_bug.cgi?id=16227), not just Foobar2000, but
here it is especially annoying.
**Expected behavior:**
When input is sent, the tooltip should disappear, and Foobar2000 should react
to the input. This is what happens under Windows 10.
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http://bugs.winehq.org/show_bug.cgi?id=58694
Bug ID: 58694
Summary: CorelDraw 2019 can't start, ScriptState unimplemented
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: d.astra(a)yopmail.com
Distribution: ---
Corel won't start. It crashes in splashscreen, with following Error.
010c:fixme:jscript:JScript_SetScriptState unimplemented state 3
010c:fixme:jscript:JScript_SetScriptState unimplemented state 3
0104:fixme:ver:GetCurrentPackageId (000000000021FEB0 0000000000000000): stub
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https://bugs.winehq.org/show_bug.cgi?id=57943
Bug ID: 57943
Summary: Critical program error in CorelDraw 2024 Setup.exe
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.astra(a)yopmail.com
Distribution: ---
Created attachment 78189
--> https://bugs.winehq.org/attachment.cgi?id=78189
The crash dump from CorelDraw 2024 Setup.exe
I manually downloaded the real CorelDraw Setup (not the CDGS2024.exe, which
gets a connection timeout while trying to download from the corel servers) to
install the program. Neither the Setup.exe in the root directory
(CorelDRAWGraphicsSuite2024Installer), nor the Setup_x64.msi work. They crash
nearly instantly with a critical error. I provide the crash dump from the main
Setup.exe, as both dumps are the same.
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http://bugs.winehq.org/show_bug.cgi?id=58673
Bug ID: 58673
Summary: Kinco Dtools fails to start: err:msxml:doparse
Unsupported encoding: gb2312
Product: Wine
Version: 10.14
Hardware: x86-64
URL: https://en.kinco.cn/download/download.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
This was program reported on the forum:
https://forum.winehq.org/viewtopic.php?t=41565
It needs mfc42.dll and mfc140u.dll (via winetricks vcrun2019) but even after
that installed, it fails to start with a vague error messagebox. After multiple
"Unsupported encoding: gb2312" in the console
The hack below allows it to start; might be easy to solve (???) for someone
familiar with msxml?
diff --git a/dlls/msxml3/main.c b/dlls/msxml3/main.c
index 16e0b38b185..733a707cd31 100644
--- a/dlls/msxml3/main.c
+++ b/dlls/msxml3/main.c
@@ -322,6 +322,7 @@ static void init_char_encoders(void)
} encoder[] =
{
{ "gbk", gbk_to_utf8, utf8_to_gbk },
+ { "gb2312", gbk_to_utf8, utf8_to_gbk },
{ "iso8859-1", iso8859_1_to_utf8, utf8_to_iso8859_1 },
{ "windows-1250", win1250_to_utf8, utf8_to_win1250 },
{ "windows-1251", win1251_to_utf8, utf8_to_win1251 },
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http://bugs.winehq.org/show_bug.cgi?id=58693
Bug ID: 58693
Summary: WM_SETREDRAW(0) is ignored by LISTBOXes
Product: Wine
Version: 10.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: goltsov(a)imedis.ru
Distribution: ---
Standard controls of Windows class LISTBOX under Wine ignore attempts to
disable redrawing when sending WM_SETREDRAW - in contrast with their behaviour
under native Windows. It is quite discouraging when it is needed to place child
controls into listbox - working practice under native Windows.
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http://bugs.winehq.org/show_bug.cgi?id=58692
Bug ID: 58692
Summary: Incorrect owner-owned windows z-order support
Product: Wine
Version: 10.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: goltsov(a)imedis.ru
Distribution: ---
I create two WS_OVERLAPPED or WS_PPUP (not having WS_CHILD!) windows, one is
owned by another:
hwnd1 = CreateWindow(....., 0, .....);
hwnd2 = CreateWindow(....., hwnd1, .....);
In Windows hwnd2 is allways placed over hwnd1 and hides when hwnd1 is
minimized. In Wine itself (when graphics options do not allow Window Manager to
arrange and decorate Wine windows) hwnd1 and hwnd2 act as windows of the same
level: when hwnd1 is activated it is displayed over hmnd2 and vise versa -
WHY?! This is the basic windows behaviour, why it is incorrect?
If Window Manager is allowed to manage&decorate Wine windows, the behaviour is
more similiar to one under native Windows, but with another problems:
- "minimize" buttons of all windows are hidden for some unknown reason...
- if we have hwnd2 and hwnd3 as owned windows of hwnd1, and hwnd1, then hwnd2,
then hwnd3 are activated - and hwnd3 is closed - hwnd1 is activated instead of
previously active hwnd2 - differs from native Windows behaviour.
Linux Minth dated summer 2025
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