http://bugs.winehq.com/show_bug.cgi?id=1319
------- Additional Comments From pwdre_ser(a)hotmail.com 2003-03-20 20:37 -------
Well, native linux openGL programs all run fine. (glxgears, tuxracer, quake2 linux and quake3 linux)
Additionally, I tried running the windows versions of quake2 and quake3, redirecting the same way I'd done before, with identical results. No opengl calls except the init.
Is there anything else I can do to help?
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2003-03-20 18:57 -------
The patch that fixes this is here
http://cvs.winehq.com/patch.py?id=7543
Please apply and report.
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------- Additional Comments From lionel.ulmer(a)free.fr 2003-03-20 13:55 -------
Well, yeah, try to run with 'normal' Linux GL applications to see if it puts
garbage too.
Otherwise, as told, I do not see any GL call in your trace so I do not see why
this garbage only happens in GL applications.
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------- Additional Comments From julliard(a)winehq.com 2003-03-20 13:51 -------
Should be fixed now. Any reason you are compiling without optimization?
This will hurt performance quite a bit.
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------- Additional Comments From pwdre_ser(a)hotmail.com 2003-03-20 13:38 -------
I apologize. I invoked wine as specified with &> ~/winelog.txt... was this not
correct? I could also attempt running a different openGL program (Such as quake2
or quake3 which I believe are available online.)
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------- Additional Comments From jerome.bouat(a)wanadoo.fr 2003-03-20 05:46 -------
I knows Wine for several years
and I wonder if it will work one day.
I think that Microsoft will change its API
so that Wine could not work.
Moreover, what is the limit
between XWine and Wine ?
will Transgaming really
give back some enhancements to Wine ?
I would like to contribute
but I don't want to install Windows for testing
and I don't want to work for free for Transgaming.
The best hope is maybe winelib
for porting Windows applications
with less effort.
In all case, I continue to play
with new releases of Wine : )
but it still be a toy.
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------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-03-20 05:16 -------
Hmm, and this has what to do with any Wine experiments exactly??
Everybody knows that Windows ME is *CRAP*. ;-)
We're talking about Wine here, which is an entirely different matter...
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------- Additional Comments From jerome.bouat(a)wanadoo.fr 2003-03-20 04:23 -------
This game is too old:
http://www.delphinesoft.com/ANGLAIS/anotherworld.htm
It couldn't make it work
on Windows Millenium.
When I launched it,
Windows advised me to tweak
some options but it didn't work.
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------- Additional Comments From traxtopel(a)hotpop.com 2003-03-20 04:06 -------
Running a debug on winsock, I get the following, still will not resolve. Edited
/etc/hosts added it manually. Under user ID notes is started I can ping this
address.
fixme:ole:CoRegisterMessageFilter stub
fixme:thread:SYSDEPS_SpawnThread CreateThread: stub
fixme:thread:SYSDEPS_SpawnThread CreateThread: stub
trace:winsock:DllMain 0x41dc0000 0x1 (nil)
trace:winsock:WSAStartup verReq=101
trace:winsock:WSAStartup succeeded
trace:winsock:WSASetBlockingHook hook 0x41cb2510
trace:winsock:WSAAsyncGetHostByName hwnd 0x2002c, msg 00000401, host D15ML003,
buffer 1024
fixme:thread:SYSDEPS_SpawnThread CreateThread: stub
fixme:winsock:WSACancelAsyncRequest (0xdeae),stub
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http://bugs.winehq.com/show_bug.cgi?id=1335
Summary: Game Drakan wants to update to Winsock2 which does not
function
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: dh(a)onclick.org
When I try to install Drakan under Linux and without Windows it wants to update
to winsock2. Because this does not function the setup hangs. Could there be a
way of making Drakan believe that the update worked?
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Summary: wine under redhat8.1 beta5 cannot use name resolution
Product: Wine
Version: 20030318
Platform: PC
URL: http://www.lotus.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: traxtopel(a)hotpop.com
Running wine built on redhat (beta 5 - 8.0.94) 8.1.
Notes starts, runs but will not do name resolution.
Log shows the following.
fixme:file:LockFile not implemented in server
fixme:thread:SYSDEPS_SpawnThread CreateThread: stub
fixme:winsock:WSACancelAsyncRequest (0xdeae),stub
fixme:file:LockFile not implemented in server
fixme:file:UnlockFile not implemented in server
Name resolution is accessible to user from console, correct permissions set.
On same build on other distribution i.e. mandrake8 it works fine.I can turn on
debugging if someone wants me to?
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------- Additional Comments From st_lim(a)stlim.net 2003-03-19 23:59 -------
Created an attachment (id=424)
wine-20030318.ebuild
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------- Additional Comments From st_lim(a)stlim.net 2003-03-19 23:59 -------
The distro I'm using is Gentoo. I will be attaching the ebuild here. My glibc
is 2.3.2.
gcc -c -I. -I. -I../../include -I../../include -Wall
-mpreferred-stack-boundary=2 -gstabs+ -Wpointer-arith -fPIC -D__WINESRC__
-D_NTSYSTEM_ -DBINDIR="\"/usr/lib/wine/bin\"" -DETCDIR="\"/etc/wine\""
-D_REENTRANT -o rtl.o rtl.c
/var/tmp/portage/wine-20030318/temp/cc0PYpWC.s: Assembler messages:
/var/tmp/portage/wine-20030318/temp/cc0PYpWC.s:3421: Error: symbol
`RtlUlongByteSwap' is already defined
make[2]: *** [rtl.o] Error 1
make[2]: Leaving directory
`/var/tmp/portage/wine-20030318/work/wine-20030318/dlls/ntdll'
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2003-03-19 23:40 -------
Curious...You said it graps out with the definition in rtl.c but what is the
error? Also what is you distro and machine?
"make depend && make" do not give me an error.
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st_lim(a)stlim.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|20010112 |20030318
------- Additional Comments From st_lim(a)stlim.net 2003-03-19 21:35 -------
The version I'm compiling is that latest 20030318. The one I have installed is
20030219.
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2003-03-19 21:30 -------
What version are you running? wine -v
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Summary: RtlUlongByteSwap already defined
Product: Wine
Version: 20010112
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: st_lim(a)stlim.net
The function mentioned is defined in 2 places. dlls/ntdll/rtl.c and
include/winternls.h. So which is the real definition?? When I compile, the
compiler craps out compiling at rtl.c because it says it's already defined.
When I remove the definition in rtl.c, the compiler craps out with:
gcc -o wine wine.spec.o main.o -L../dlls -lntdll.dll -L../library -lwine
-L../unicode -lwine_unicode -lm
../dlls/libntdll.dll.so: undefined reference to `RtlUlongByteSwap'
collect2: ld returned 1 exit status
make[1]: *** [wine] Error 1
make[1]: Leaving directory
`/var/tmp/portage/wine-20030318/work/wine-20030318/miscemu'
Ciao
ST Lim
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2003-03-19 17:51 -------
This bug should be fixed by the following patch
http://www.winehq.com/hypermail/wine-cvs/2003/03/0131.html
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony_lambregts(a)telusplanet.net 2003-03-19 17:49 -------
This bug should be fixed by the following patch
http://www.winehq.com/hypermail/wine-cvs/2003/03/0131.html
Please confirm.
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This bug depends on bug 1071, which changed state:
What |Old Value |New Value
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
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This bug depends on bug 1071, which changed state:
What |Old Value |New Value
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.com/show_bug.cgi?id=1288
mikecopeland(a)genesis-group.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
everconfirmed|0 |1
------- Additional Comments From mikecopeland(a)genesis-group.net 2003-03-19 17:17 -------
*** This bug has been confirmed by popular vote. ***
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------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-03-19 14:56 -------
Yeah, but that surely doesn't mean that it shouldn't work ;-))
(ok, DOS support is way more buggy than Windows support, but if you really want
this game to work, then you could pursue this bug...)
Your bug report is *WAY* too nonverbose, though (what should happen, what
doesn't work, ...).
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jerome.bouat(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From jerome.bouat(a)wanadoo.fr 2003-03-19 14:04 -------
Sorry, I just saw that it's a DOS game.
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http://bugs.winehq.com/show_bug.cgi?id=1332
Summary: Problem with WINTAB32.DLL
Product: Wine
Version: 20030318
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: lord_of_destiny(a)centrum.cz
I installed Fireworks 4 succesfully,
but after running 'wine "Fireworks 4.exe"' it makes this Errors :
trace:loaddll:MODULE_LoadLibraryExA Loaded module
'C:\WINDOWS\SYSTEM\WINTAB32.DLL' : builtin
fixme:wintab32:WTInfoA (200, 9, 0xc55c70): stub
fixme:wintab32:WTInfoA (200, 7, 0x406b0f04): stub
fixme:wintab32:WTGetA ((nil), 0x406b0f24): stub
fixme:wintab32:WTInfoA (1080758468, 15, 0x406b0ef4): stub
fixme:wintab32:WTInfoA (200, 10, 0x406b0eec): stub
fixme:wintab32:WTInfoA (4, 0, 0x406b0f24): stub
fixme:wintab32:WTOpenA (0x10023, 0x406b0f24, 1): stub
fixme:accel:CreateAcceleratorTableA should check that the accelerator
descriptions are valid, return NULL and SetLastError() if not.
fixme:accel:CreateAcceleratorTableA should check that the accelerator
descriptions are valid, return NULL and SetLastError() if not.
and for example Flash 5 runs correctly.
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